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165 lines
5.8 KiB
C++
165 lines
5.8 KiB
C++
///|/ Copyright (c) Prusa Research 2016 - 2023 Vojtěch Bubník @bubnikv, Lukáš Hejl @hejllukas, Lukáš Matěna @lukasmatena
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///|/ Copyright (c) Slic3r 2016 Alessandro Ranellucci @alranel
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///|/
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///|/ ported from lib/Slic3r/Fill/Concentric.pm:
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///|/ Copyright (c) Prusa Research 2016 Vojtěch Bubník @bubnikv
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///|/ Copyright (c) Slic3r 2011 - 2015 Alessandro Ranellucci @alranel
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///|/ Copyright (c) 2012 Mark Hindess
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///|/
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///|/ PrusaSlicer is released under the terms of the AGPLv3 or higher
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///|/
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#ifndef slic3r_FillRectilinear_hpp_
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#define slic3r_FillRectilinear_hpp_
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#include <stddef.h>
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#include <initializer_list>
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#include <cstddef>
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#include "libslic3r/libslic3r.h"
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#include "FillBase.hpp"
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#include "libslic3r/BoundingBox.hpp"
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#include "libslic3r/ExPolygon.hpp"
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#include "libslic3r/Point.hpp"
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#include "libslic3r/Polygon.hpp"
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#include "libslic3r/Polyline.hpp"
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#include "libslic3r/ShortestPath.hpp"
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namespace Slic3r {
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class PrintRegionConfig;
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class Surface;
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class FillRectilinear : public Fill
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{
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public:
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Fill* clone() const override { return new FillRectilinear(*this); }
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~FillRectilinear() override = default;
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Polylines fill_surface(const Surface *surface, const FillParams ¶ms) override;
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bool is_self_crossing() override { return false; }
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protected:
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// Fill by single directional lines, interconnect the lines along perimeters.
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bool fill_surface_by_lines(const Surface *surface, const FillParams ¶ms, float angleBase, float pattern_shift, Polylines &polylines_out);
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// Fill by multiple sweeps of differing directions.
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struct SweepParams {
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float angle_base;
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float pattern_shift;
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};
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bool fill_surface_by_multilines(const Surface *surface, FillParams params, const std::initializer_list<SweepParams> &sweep_params, Polylines &polylines_out);
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// The extended bounding box of the whole object that covers any rotation of every layer.
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BoundingBox extended_object_bounding_box() const;
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};
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class FillAlignedRectilinear : public FillRectilinear
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{
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public:
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Fill* clone() const override { return new FillAlignedRectilinear(*this); }
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~FillAlignedRectilinear() override = default;
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protected:
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// Always generate infill at the same angle.
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virtual float _layer_angle(size_t idx) const override { return 0.f; }
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};
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class FillMonotonic : public FillRectilinear
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{
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public:
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Fill* clone() const override { return new FillMonotonic(*this); }
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~FillMonotonic() override = default;
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Polylines fill_surface(const Surface *surface, const FillParams ¶ms) override;
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bool no_sort() const override { return true; }
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};
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class FillMonotonicLines : public FillRectilinear
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{
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public:
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Fill* clone() const override { return new FillMonotonicLines(*this); }
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~FillMonotonicLines() override = default;
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Polylines fill_surface(const Surface *surface, const FillParams ¶ms) override;
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bool no_sort() const override { return true; }
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};
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class FillGrid : public FillRectilinear
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{
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public:
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Fill* clone() const override { return new FillGrid(*this); }
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~FillGrid() override = default;
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Polylines fill_surface(const Surface *surface, const FillParams ¶ms) override;
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bool is_self_crossing() override { return true; }
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protected:
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// The grid fill will keep the angle constant between the layers, see the implementation of Slic3r::Fill.
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float _layer_angle(size_t idx) const override { return 0.f; }
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};
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class FillTriangles : public FillRectilinear
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{
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public:
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Fill* clone() const override { return new FillTriangles(*this); }
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~FillTriangles() override = default;
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Polylines fill_surface(const Surface *surface, const FillParams ¶ms) override;
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bool is_self_crossing() override { return true; }
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protected:
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// The grid fill will keep the angle constant between the layers, see the implementation of Slic3r::Fill.
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float _layer_angle(size_t idx) const override { return 0.f; }
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};
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class FillStars : public FillRectilinear
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{
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public:
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Fill* clone() const override { return new FillStars(*this); }
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~FillStars() override = default;
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Polylines fill_surface(const Surface *surface, const FillParams ¶ms) override;
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bool is_self_crossing() override { return true; }
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protected:
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// The grid fill will keep the angle constant between the layers, see the implementation of Slic3r::Fill.
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float _layer_angle(size_t idx) const override { return 0.f; }
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};
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class FillCubic : public FillRectilinear
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{
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public:
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Fill* clone() const override { return new FillCubic(*this); }
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~FillCubic() override = default;
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Polylines fill_surface(const Surface *surface, const FillParams ¶ms) override;
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bool is_self_crossing() override { return true; }
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protected:
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// The grid fill will keep the angle constant between the layers, see the implementation of Slic3r::Fill.
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float _layer_angle(size_t idx) const override { return 0.f; }
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};
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class FillSupportBase : public FillRectilinear
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{
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public:
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Fill* clone() const override { return new FillSupportBase(*this); }
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~FillSupportBase() override = default;
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Polylines fill_surface(const Surface *surface, const FillParams ¶ms) override;
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protected:
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// The grid fill will keep the angle constant between the layers, see the implementation of Slic3r::Fill.
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float _layer_angle(size_t idx) const override { return 0.f; }
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};
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class FillZigZag : public FillRectilinear
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{
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public:
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Fill* clone() const override { return new FillZigZag(*this); }
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~FillZigZag() override = default;
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bool has_consistent_pattern() const override { return true; }
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};
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Points sample_grid_pattern(const ExPolygon &expolygon, coord_t spacing, const BoundingBox &global_bounding_box);
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Points sample_grid_pattern(const ExPolygons &expolygons, coord_t spacing, const BoundingBox &global_bounding_box);
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Points sample_grid_pattern(const Polygons &polygons, coord_t spacing, const BoundingBox &global_bounding_box);
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} // namespace Slic3r
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#endif // slic3r_FillRectilinear_hpp_
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