PrusaSlicer/src/libslic3r/Fill/FillRectilinear.hpp
Lukáš Hejl ceb13b1faa SPE-2405: Add Zig Zag infill that is rectilinear infill but with a consistent pattern between layers.
This Zig Zag infill is inspired by the Zig Zag infill in Cura.
2024-09-05 16:14:18 +02:00

165 lines
5.8 KiB
C++

///|/ Copyright (c) Prusa Research 2016 - 2023 Vojtěch Bubník @bubnikv, Lukáš Hejl @hejllukas, Lukáš Matěna @lukasmatena
///|/ Copyright (c) Slic3r 2016 Alessandro Ranellucci @alranel
///|/
///|/ ported from lib/Slic3r/Fill/Concentric.pm:
///|/ Copyright (c) Prusa Research 2016 Vojtěch Bubník @bubnikv
///|/ Copyright (c) Slic3r 2011 - 2015 Alessandro Ranellucci @alranel
///|/ Copyright (c) 2012 Mark Hindess
///|/
///|/ PrusaSlicer is released under the terms of the AGPLv3 or higher
///|/
#ifndef slic3r_FillRectilinear_hpp_
#define slic3r_FillRectilinear_hpp_
#include <stddef.h>
#include <initializer_list>
#include <cstddef>
#include "libslic3r/libslic3r.h"
#include "FillBase.hpp"
#include "libslic3r/BoundingBox.hpp"
#include "libslic3r/ExPolygon.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/Polygon.hpp"
#include "libslic3r/Polyline.hpp"
#include "libslic3r/ShortestPath.hpp"
namespace Slic3r {
class PrintRegionConfig;
class Surface;
class FillRectilinear : public Fill
{
public:
Fill* clone() const override { return new FillRectilinear(*this); }
~FillRectilinear() override = default;
Polylines fill_surface(const Surface *surface, const FillParams &params) override;
bool is_self_crossing() override { return false; }
protected:
// Fill by single directional lines, interconnect the lines along perimeters.
bool fill_surface_by_lines(const Surface *surface, const FillParams &params, float angleBase, float pattern_shift, Polylines &polylines_out);
// Fill by multiple sweeps of differing directions.
struct SweepParams {
float angle_base;
float pattern_shift;
};
bool fill_surface_by_multilines(const Surface *surface, FillParams params, const std::initializer_list<SweepParams> &sweep_params, Polylines &polylines_out);
// The extended bounding box of the whole object that covers any rotation of every layer.
BoundingBox extended_object_bounding_box() const;
};
class FillAlignedRectilinear : public FillRectilinear
{
public:
Fill* clone() const override { return new FillAlignedRectilinear(*this); }
~FillAlignedRectilinear() override = default;
protected:
// Always generate infill at the same angle.
virtual float _layer_angle(size_t idx) const override { return 0.f; }
};
class FillMonotonic : public FillRectilinear
{
public:
Fill* clone() const override { return new FillMonotonic(*this); }
~FillMonotonic() override = default;
Polylines fill_surface(const Surface *surface, const FillParams &params) override;
bool no_sort() const override { return true; }
};
class FillMonotonicLines : public FillRectilinear
{
public:
Fill* clone() const override { return new FillMonotonicLines(*this); }
~FillMonotonicLines() override = default;
Polylines fill_surface(const Surface *surface, const FillParams &params) override;
bool no_sort() const override { return true; }
};
class FillGrid : public FillRectilinear
{
public:
Fill* clone() const override { return new FillGrid(*this); }
~FillGrid() override = default;
Polylines fill_surface(const Surface *surface, const FillParams &params) override;
bool is_self_crossing() override { return true; }
protected:
// The grid fill will keep the angle constant between the layers, see the implementation of Slic3r::Fill.
float _layer_angle(size_t idx) const override { return 0.f; }
};
class FillTriangles : public FillRectilinear
{
public:
Fill* clone() const override { return new FillTriangles(*this); }
~FillTriangles() override = default;
Polylines fill_surface(const Surface *surface, const FillParams &params) override;
bool is_self_crossing() override { return true; }
protected:
// The grid fill will keep the angle constant between the layers, see the implementation of Slic3r::Fill.
float _layer_angle(size_t idx) const override { return 0.f; }
};
class FillStars : public FillRectilinear
{
public:
Fill* clone() const override { return new FillStars(*this); }
~FillStars() override = default;
Polylines fill_surface(const Surface *surface, const FillParams &params) override;
bool is_self_crossing() override { return true; }
protected:
// The grid fill will keep the angle constant between the layers, see the implementation of Slic3r::Fill.
float _layer_angle(size_t idx) const override { return 0.f; }
};
class FillCubic : public FillRectilinear
{
public:
Fill* clone() const override { return new FillCubic(*this); }
~FillCubic() override = default;
Polylines fill_surface(const Surface *surface, const FillParams &params) override;
bool is_self_crossing() override { return true; }
protected:
// The grid fill will keep the angle constant between the layers, see the implementation of Slic3r::Fill.
float _layer_angle(size_t idx) const override { return 0.f; }
};
class FillSupportBase : public FillRectilinear
{
public:
Fill* clone() const override { return new FillSupportBase(*this); }
~FillSupportBase() override = default;
Polylines fill_surface(const Surface *surface, const FillParams &params) override;
protected:
// The grid fill will keep the angle constant between the layers, see the implementation of Slic3r::Fill.
float _layer_angle(size_t idx) const override { return 0.f; }
};
class FillZigZag : public FillRectilinear
{
public:
Fill* clone() const override { return new FillZigZag(*this); }
~FillZigZag() override = default;
bool has_consistent_pattern() const override { return true; }
};
Points sample_grid_pattern(const ExPolygon &expolygon, coord_t spacing, const BoundingBox &global_bounding_box);
Points sample_grid_pattern(const ExPolygons &expolygons, coord_t spacing, const BoundingBox &global_bounding_box);
Points sample_grid_pattern(const Polygons &polygons, coord_t spacing, const BoundingBox &global_bounding_box);
} // namespace Slic3r
#endif // slic3r_FillRectilinear_hpp_