Lukáš Hejl 95e4ab9460 Fixed the issue that an object disappeared in a multi-material painting gizmo when the object was almost completely sunk under the bed.
Object disappearance was caused by calling glPolygonOffset for rendered triangles in the multi-material painting gizmo to resolve z-fighting between painted triangles and contours around selected areas using seed/bucket fill.
2021-08-26 12:08:21 +02:00
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2020-08-27 09:13:30 +02:00
2020-08-27 09:13:30 +02:00
2020-08-27 09:13:30 +02:00