PrusaSlicer/src/slic3r/GUI/IconManager.cpp
Filip Sykala - NTB T15p 19d02e6d74 Fix:
../src/slic3r/GUI/IconManager.cpp:174:22: warning: cast to pointer from integer of different size [-Wint-to-pointer-cast]
../src/slic3r/GUI/SurfaceDrag.cpp:104:25: warning: comparison of integer expressions of different signedness: 'int' and 'std::vector<Slic3r::GLVolume*>::size_type' {aka 'long unsigned int'} [-Wsign-compare]
../src/slic3r/GUI/SurfaceDrag.cpp:57:30: warning: 'std::optional<double> Slic3r::GUI::calc_scale(const Matrix3d&, const Matrix3d&, const Vec3d&)' defined but not used [-Wunused-function]
../src/slic3r/Utils/RaycastManager.cpp:14:56: warning: suggest parentheses around '&&' within '||' [-Wparentheses]
../src/slic3r/Utils/RaycastManager.cpp:316:32: warning: comparison of integer expressions of different signedness: 'int' and 'std::vector<Slic3r::GLVolume*>::size_type' {aka 'long unsigned int'} [-Wsign-compare]
2023-03-17 09:41:48 +01:00

205 lines
6.6 KiB
C++

#include "IconManager.hpp"
#include <cmath>
#include <boost/log/trivial.hpp>
using namespace Slic3r::GUI;
namespace priv {
// set shared pointer to point on bad texture
static void clear(IconManager::Icons &icons);
static const std::vector<std::pair<int, bool>>& get_states(IconManager::RasterType type);
static void draw_transparent_icon(const IconManager::Icon &icon); // only help function
}
IconManager::~IconManager() {
priv::clear(m_icons);
// release opengl texture is made in ~GLTexture()
}
std::vector<IconManager::Icons> IconManager::init(const InitTypes &input)
{
BOOST_LOG_TRIVIAL(error) << "Not implemented yet";
return {};
}
std::vector<IconManager::Icons> IconManager::init(const std::vector<std::string> &file_paths, const ImVec2 &size, RasterType type)
{
// TODO: remove in future
if (!m_icons.empty()) {
// not first initialization
priv::clear(m_icons);
m_icons.clear();
m_icons_texture.reset();
}
// only rectangle are supported
assert(size.x == size.y);
// no subpixel supported
unsigned int width = static_cast<unsigned int>(std::abs(std::round(size.x)));
assert(size.x == static_cast<float>(width));
// state order has to match the enum IconState
const auto& states = priv::get_states(type);
bool compress = false;
bool is_loaded = m_icons_texture.load_from_svg_files_as_sprites_array(file_paths, states, width, compress);
if (!is_loaded || (size_t) m_icons_texture.get_width() < (states.size() * width) ||
(size_t) m_icons_texture.get_height() < (file_paths.size() * width)) {
// bad load of icons, but all usage of m_icons_texture check that texture is initialized
assert(false);
m_icons_texture.reset();
return {};
}
unsigned count_files = file_paths.size();
// count icons per file
unsigned count = states.size();
// create result
std::vector<Icons> result;
result.reserve(count_files);
Icon def_icon;
def_icon.tex_id = m_icons_texture.get_id();
def_icon.size = size;
// float beacouse of dividing
float tex_height = static_cast<float>(m_icons_texture.get_height());
float tex_width = static_cast<float>(m_icons_texture.get_width());
//for (const auto &f: file_paths) {
for (unsigned f = 0; f < count_files; ++f) {
// NOTE: there are space between icons
unsigned start_y = static_cast<unsigned>(f) * (width + 1) + 1;
float y1 = start_y / tex_height;
float y2 = (start_y + width) / tex_height;
Icons file_icons;
file_icons.reserve(count);
//for (const auto &s : states) {
for (unsigned j = 0; j < count; ++j) {
auto icon = std::make_shared<Icon>(def_icon);
// NOTE: there are space between icons
unsigned start_x = static_cast<unsigned>(j) * (width + 1) + 1;
float x1 = start_x / tex_width;
float x2 = (start_x + width) / tex_width;
icon->tl = ImVec2(x1, y1);
icon->br = ImVec2(x2, y2);
file_icons.push_back(icon);
m_icons.push_back(std::move(icon));
}
result.emplace_back(std::move(file_icons));
}
return result;
}
void IconManager::release() {
BOOST_LOG_TRIVIAL(error) << "Not implemented yet";
}
void priv::clear(IconManager::Icons &icons) {
std::string message;
for (auto &icon : icons) {
// Exist more than this instance of shared ptr?
long count = icon.use_count();
if (count != 1) {
// in existing icon change texture to non existing one
icon->tex_id = 0;
std::string descr =
((count > 2) ? (std::to_string(count - 1) + "x") : "") + // count
std::to_string(icon->size.x) + "x" + std::to_string(icon->size.y); // resolution
if (message.empty())
message = descr;
else
message += ", " + descr;
}
}
if (!message.empty())
BOOST_LOG_TRIVIAL(warning) << "There is still used icons(" << message << ").";
}
const std::vector<std::pair<int, bool>> &priv::get_states(IconManager::RasterType type) {
static std::vector<std::pair<int, bool>> color = {std::make_pair(0, false)};
static std::vector<std::pair<int, bool>> white = {std::make_pair(1, false)};
static std::vector<std::pair<int, bool>> gray = {std::make_pair(2, false)};
static std::vector<std::pair<int, bool>> color_wite_gray = {
std::make_pair(1, false), // Activable
std::make_pair(0, false), // Hovered
std::make_pair(2, false) // Disabled
};
switch (type) {
case IconManager::RasterType::color: return color;
case IconManager::RasterType::white_only_data: return white;
case IconManager::RasterType::gray_only_data: return gray;
case IconManager::RasterType::color_wite_gray: return color_wite_gray;
default: return color;
}
}
void priv::draw_transparent_icon(const IconManager::Icon &icon)
{
// Check input
if (!icon.is_valid()) {
assert(false);
BOOST_LOG_TRIVIAL(warning) << "Drawing invalid Icon.";
ImGui::Text("?");
return;
}
// size UV texture coors [in texture ratio]
ImVec2 size_uv(icon.br.x - icon.tl.x, icon.br.y - icon.tl.y);
ImVec2 one_px(size_uv.x / icon.size.x, size_uv.y / icon.size.y);
// use top left corner of first icon
IconManager::Icon icon_px = icon; // copy
// reduce uv coors to one pixel
icon_px.tl = ImVec2(0, 0);
icon_px.br = one_px;
draw(icon_px);
}
namespace Slic3r::GUI {
void draw(const IconManager::Icon &icon, const ImVec2 &size, const ImVec4 &tint_col, const ImVec4 &border_col)
{
// Check input
if (!icon.is_valid()) {
assert(false);
BOOST_LOG_TRIVIAL(warning) << "Drawing invalid Icon.";
ImGui::Text("?");
return;
}
ImTextureID id = (void *)static_cast<intptr_t>(icon.tex_id);
const ImVec2 &s = (size.x < 1 || size.y < 1) ? icon.size : size;
ImGui::Image(id, s, icon.tl, icon.br, tint_col, border_col);
}
bool clickable(const IconManager::Icon &icon, const IconManager::Icon &icon_hover)
{
// check of hover
float cursor_x = ImGui::GetCursorPosX();
priv::draw_transparent_icon(icon);
ImGui::SameLine(cursor_x);
if (ImGui::IsItemHovered()) {
// redraw image
draw(icon_hover);
} else {
// redraw normal image
draw(icon);
}
return ImGui::IsItemClicked();
}
bool button(const IconManager::Icon &activ, const IconManager::Icon &hover, const IconManager::Icon &disable, bool disabled)
{
if (disabled) {
draw(disable);
return false;
}
return clickable(activ, hover);
}
} // namespace Slic3r::GUI