Martin Šach 21116995d7 Refactor CMake and improve #includes.
* 1. Remove all global include_directories.
* 2. Move 3d party dependencies from src to budled deps if possible.
* Unify and enforce one way of including headers:
    e.g. #include "libslic3r/GCode.hpp" vs #include "GCode.hpp"
    (always use the "libslic3r/GCode.hpp" option).
* Make all dependencies (also header only) a cmake target.
2024-07-08 15:36:46 +02:00
..
2024-07-08 15:36:46 +02:00
2024-07-08 15:36:46 +02:00

Derived from 
https://cgit.freedesktop.org/mesa/glu/
commit 0bf42e41c8b63fc2488dd8d41f696310b5a5a6a7
Fri Jun 10 05:30:00 2016

This directory contains just the libtess tesselation library to be statically compilable without OpenGL dependencies.
Only the following functions are provided, and mangled:

mgluNewTess
mgluDeleteTess
mgluTessBeginPolygon
mgluTessBeginContour
mgluTessVertex
mgluTessEndPolygon
mgluTessEndContour
mgluTessProperty
mgluTessNormal
mgluTessCallback
mgluGetTessProperty
mgluBeginPolygon
mgluNextContour
mgluEndPolygon

Do include gl.h, glu.h or glut.h together with glu-libtess.h, you would get symbol clashes!