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88 lines
3.3 KiB
C++
88 lines
3.3 KiB
C++
///|/ Copyright (c) Prusa Research 2021 Lukáš Hejl @hejllukas, Vojtěch Bubník @bubnikv
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///|/
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///|/ PrusaSlicer is released under the terms of the AGPLv3 or higher
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///|/
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#ifndef slic3r_MultiMaterialSegmentation_hpp_
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#define slic3r_MultiMaterialSegmentation_hpp_
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#include <boost/polygon/polygon.hpp>
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#include <utility>
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#include <vector>
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#include <functional>
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#include "libslic3r/ExPolygon.hpp"
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#include "libslic3r/Line.hpp"
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#include "libslic3r/Point.hpp"
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#include "libslic3r/libslic3r.h"
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namespace Slic3r {
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class ExPolygon;
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class ModelVolume;
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class PrintObject;
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class FacetsAnnotation;
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using ExPolygons = std::vector<ExPolygon>;
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struct ColoredLine
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{
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Line line;
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int color;
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int poly_idx = -1;
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int local_line_idx = -1;
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};
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using ColoredLines = std::vector<ColoredLine>;
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enum class IncludeTopAndBottomLayers {
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Yes,
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No
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};
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struct ModelVolumeFacetsInfo {
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const FacetsAnnotation &facets_annotation;
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// Indicate if model volume is painted.
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const bool is_painted;
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// Indicate if the default extruder (TriangleStateType::NONE) should be replaced with the volume extruder.
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const bool replace_default_extruder;
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};
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BoundingBox get_extents(const std::vector<ColoredLines> &colored_polygons);
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// Returns segmentation based on painting in segmentation gizmos.
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std::vector<std::vector<ExPolygons>> segmentation_by_painting(const PrintObject &print_object,
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const std::function<ModelVolumeFacetsInfo(const ModelVolume &)> &extract_facets_info,
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size_t num_facets_states,
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float segmentation_max_width,
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float segmentation_interlocking_depth,
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IncludeTopAndBottomLayers include_top_and_bottom_layers,
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const std::function<void()> &throw_on_cancel_callback);
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// Returns multi-material segmentation based on painting in multi-material segmentation gizmo
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std::vector<std::vector<ExPolygons>> multi_material_segmentation_by_painting(const PrintObject &print_object, const std::function<void()> &throw_on_cancel_callback);
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// Returns fuzzy skin segmentation based on painting in fuzzy skin segmentation gizmo
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std::vector<std::vector<ExPolygons>> fuzzy_skin_segmentation_by_painting(const PrintObject &print_object, const std::function<void()> &throw_on_cancel_callback);
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} // namespace Slic3r
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namespace boost::polygon {
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template<> struct geometry_concept<Slic3r::ColoredLine>
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{
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typedef segment_concept type;
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};
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template<> struct segment_traits<Slic3r::ColoredLine>
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{
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typedef coord_t coordinate_type;
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typedef Slic3r::Point point_type;
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static inline point_type get(const Slic3r::ColoredLine &line, const direction_1d &dir)
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{
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return dir.to_int() ? line.line.b : line.line.a;
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}
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};
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} // namespace boost::polygon
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#endif // slic3r_MultiMaterialSegmentation_hpp_
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