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30 lines
802 B
C++
30 lines
802 B
C++
#ifndef _technologies_h_
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#define _technologies_h_
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//==============
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// debug techs
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//==============
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// Shows camera target in the 3D scene
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#define ENABLE_SHOW_CAMERA_TARGET 1
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//==============
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// 1.42.0 techs
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//==============
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#define ENABLE_1_42_0 1
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// Add double click on gizmo grabbers to reset transformation components to their default value
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#define ENABLE_GIZMOS_RESET (1 && ENABLE_1_42_0)
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// Uses a unique opengl context
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#define ENABLE_USE_UNIQUE_GLCONTEXT (1 && ENABLE_1_42_0)
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// New selections
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#define ENABLE_EXTENDED_SELECTION (1 && ENABLE_1_42_0)
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// Add mirror components along the three axes in ModelInstance and GLVolume
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#define ENABLE_MIRROR (1 && ENABLE_1_42_0)
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// Modified camera target behavior
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#define ENABLE_MODIFIED_CAMERA_TARGET (1 && ENABLE_1_42_0)
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#endif // _technologies_h_
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