mirror of
https://git.mirrors.martin98.com/https://github.com/slic3r/Slic3r.git
synced 2025-08-02 05:40:38 +08:00
parent
d49193dcca
commit
0c49de940e
@ -4149,9 +4149,8 @@ Polyline GCode::travel_to(std::string &gcode, const Point &point, ExtrusionRole
|
|||||||
this->origin in order to get G-code coordinates. */
|
this->origin in order to get G-code coordinates. */
|
||||||
Polyline travel { this->last_pos(), point };
|
Polyline travel { this->last_pos(), point };
|
||||||
|
|
||||||
// check whether a straight travel move would need retraction
|
// check / compute avoid_crossing_perimeters
|
||||||
bool will_cross_perimeter = this->can_cross_perimeter(travel);
|
bool will_cross_perimeter = this->can_cross_perimeter(travel);
|
||||||
bool needs_retraction = will_cross_perimeter && this->needs_retraction(travel, role);
|
|
||||||
// check whether wipe could be disabled without causing visible stringing
|
// check whether wipe could be disabled without causing visible stringing
|
||||||
bool could_be_wipe_disabled = false;
|
bool could_be_wipe_disabled = false;
|
||||||
|
|
||||||
@ -4163,11 +4162,11 @@ Polyline GCode::travel_to(std::string &gcode, const Point &point, ExtrusionRole
|
|||||||
&& m_avoid_crossing_perimeters.is_init()
|
&& m_avoid_crossing_perimeters.is_init()
|
||||||
&& !(m_config.avoid_crossing_not_first_layer && this->on_first_layer())) {
|
&& !(m_config.avoid_crossing_not_first_layer && this->on_first_layer())) {
|
||||||
travel = m_avoid_crossing_perimeters.travel_to(*this, point, &could_be_wipe_disabled);
|
travel = m_avoid_crossing_perimeters.travel_to(*this, point, &could_be_wipe_disabled);
|
||||||
// check again whether the new travel path still needs a retraction
|
|
||||||
needs_retraction = this->needs_retraction(travel, role);
|
|
||||||
//if (needs_retraction && m_layer_index > 1) exit(0);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// check whether a straight travel move would need retraction
|
||||||
|
bool needs_retraction = this->needs_retraction(travel, role);
|
||||||
|
|
||||||
// Re-allow avoid_crossing_perimeters for the next travel moves
|
// Re-allow avoid_crossing_perimeters for the next travel moves
|
||||||
m_avoid_crossing_perimeters.reset_once_modifiers();
|
m_avoid_crossing_perimeters.reset_once_modifiers();
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user