fix: When removing too thin bridge, use it as solid instead of sparse.

supermerill/SuperSlicer#1766
supermerill/SuperSlicer#1781
This commit is contained in:
supermerill 2021-11-02 00:26:05 +01:00
parent 703e26bc6d
commit 1822af7854

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@ -241,105 +241,140 @@ void LayerRegion::process_external_surfaces(const Layer *lower_layer, const Poly
break;
}
// Grown by bridged_infill_margin.
// also, remove all bridge area that are thinner than a single line.
Polygons polys = offset2(to_polygons(bridges[i].expolygon),
(-this->flow(frInfill).scaled_width() / 2),
(this->flow(frInfill).scaled_width() / 2) + float(margin_bridged),
EXTERNAL_SURFACES_OFFSET_PARAMETERS);
Polygons polys;
if (idx_island == -1) {
BOOST_LOG_TRIVIAL(trace) << "Bridge did not fall into the source region!";
} else {
// also, remove all bridge area that are thinner than a single line.
ExPolygons expoly_collapsed = offset2_ex(bridges[i].expolygon,
(-this->flow(frInfill).scaled_width() / 2),
(this->flow(frInfill).scaled_width() / 2) + SCALED_EPSILON,
EXTERNAL_SURFACES_OFFSET_PARAMETERS);
//check if there is something cut
ExPolygons cut = diff_ex({ bridges[i].expolygon }, expoly_collapsed, true);
double area_cut = 0; for (ExPolygon& c : cut) area_cut += c.area();
if (area_cut > (this->flow(frInfill).scaled_width() * this->flow(frInfill).scaled_width())) {
//if area not negligible, we will consider it.
// compute the bridge area, if any.
ExPolygons ex_polys = offset_ex(expoly_collapsed, float(margin_bridged), EXTERNAL_SURFACES_OFFSET_PARAMETERS);
polys = to_polygons(ex_polys);
//add the cut section as solid infill
Surface srf_bottom = bridges[i];
srf_bottom.surface_type = stPosBottom | stDensSolid;
// clip it to the infill area and remove the bridge part.
surfaces_append(
bottom,
diff_ex(
intersection_ex(
ExPolygons{ fill_boundaries_ex[idx_island] },
offset_ex(cut, double(margin), EXTERNAL_SURFACES_OFFSET_PARAMETERS)
),
ex_polys),
srf_bottom);
} else {
//negligible, don't offset2
polys = offset(to_polygons(bridges[i].expolygon), float(margin_bridged), EXTERNAL_SURFACES_OFFSET_PARAMETERS);
}
// Found an island, to which this bridge region belongs. Trim it,
polys = intersection(polys, to_polygons(fill_boundaries_ex[idx_island]));
}
bridge_bboxes.push_back(get_extents(polys));
bridges_grown.push_back(std::move(polys));
}
}
// 2) Group the bridge surfaces by overlaps.
std::vector<size_t> bridge_group(bridges.size(), (size_t)-1);
size_t n_groups = 0;
for (size_t i = 0; i < bridges.size(); ++ i) {
// A grup id for this bridge.
size_t group_id = (bridge_group[i] == size_t(-1)) ? (n_groups ++) : bridge_group[i];
bridge_group[i] = group_id;
// For all possibly overlaping bridges:
for (size_t j = i + 1; j < bridges.size(); ++ j) {
if (! bridge_bboxes[i].overlap(bridge_bboxes[j]))
continue;
if (intersection(bridges_grown[i], bridges_grown[j], false).empty())
continue;
// The two bridge regions intersect. Give them the same group id.
if (bridge_group[j] != size_t(-1)) {
// The j'th bridge has been merged with some other bridge before.
size_t group_id_new = bridge_group[j];
for (size_t k = 0; k < j; ++ k)
if (bridge_group[k] == group_id)
bridge_group[k] = group_id_new;
group_id = group_id_new;
}
bridge_group[j] = group_id;
}
}
// 3) Merge the groups with the same group id, detect bridges.
{
BOOST_LOG_TRIVIAL(trace) << "Processing external surface, detecting bridges. layer" << this->layer()->print_z << ", bridge groups: " << n_groups;
for (size_t group_id = 0; group_id < n_groups; ++ group_id) {
size_t n_bridges_merged = 0;
size_t idx_last = (size_t)-1;
for (size_t i = 0; i < bridges.size(); ++ i) {
if (bridge_group[i] == group_id) {
++ n_bridges_merged;
idx_last = i;
}
}
if (n_bridges_merged == 0)
// This group has no regions assigned as these were moved into another group.
continue;
// Collect the initial ungrown regions and the grown polygons.
ExPolygons initial;
Polygons grown;
for (size_t i = 0; i < bridges.size(); ++ i) {
if (bridge_group[i] != group_id)
continue;
initial.push_back(std::move(bridges[i].expolygon));
polygons_append(grown, bridges_grown[i]);
}
// detect bridge direction before merging grown surfaces otherwise adjacent bridges
// would get merged into a single one while they need different directions
// also, supply the original expolygon instead of the grown one, because in case
// of very thin (but still working) anchors, the grown expolygon would go beyond them
BridgeDetector bd(
initial,
lower_layer->lslices,
this->flow(frInfill, true).scaled_width()
);
#ifdef SLIC3R_DEBUG
printf("Processing bridge at layer %zu:\n", this->layer()->id());
#endif
double custom_angle = Geometry::deg2rad(this->region()->config().bridge_angle.value);
if (custom_angle > 0) {
// Bridge was not detected (likely it is only supported at one side). Still it is a surface filled in
// using a bridging flow, therefore it makes sense to respect the custom bridging direction.
bridges[idx_last].bridge_angle = custom_angle;
}else if (bd.detect_angle(custom_angle)) {
bridges[idx_last].bridge_angle = bd.angle;
if (this->layer()->object()->config().support_material) {
//polygons_append(this->bridged, intersection(bd.coverage(), to_polygons(initial)));
append(this->unsupported_bridge_edges, bd.unsupported_edges());
}
//keep bridges & bridge_bboxes & bridges_grown the SAME SIZE
if (!polys.empty()) {
bridge_bboxes.push_back(get_extents(polys));
bridges_grown.push_back(std::move(polys));
} else {
bridges[idx_last].bridge_angle = 0;
bridges.erase(bridges.begin() + i);
--i;
}
}
}
if (bridges.empty())
{
fill_boundaries = union_(fill_boundaries, true);
} else {
// 2) Group the bridge surfaces by overlaps.
std::vector<size_t> bridge_group(bridges.size(), (size_t)-1);
size_t n_groups = 0;
for (size_t i = 0; i < bridges.size(); ++ i) {
// A grup id for this bridge.
size_t group_id = (bridge_group[i] == size_t(-1)) ? (n_groups ++) : bridge_group[i];
bridge_group[i] = group_id;
// For all possibly overlaping bridges:
for (size_t j = i + 1; j < bridges.size(); ++ j) {
if (! bridge_bboxes[i].overlap(bridge_bboxes[j]))
continue;
if (intersection(bridges_grown[i], bridges_grown[j], false).empty())
continue;
// The two bridge regions intersect. Give them the same group id.
if (bridge_group[j] != size_t(-1)) {
// The j'th bridge has been merged with some other bridge before.
size_t group_id_new = bridge_group[j];
for (size_t k = 0; k < j; ++ k)
if (bridge_group[k] == group_id)
bridge_group[k] = group_id_new;
group_id = group_id_new;
}
bridge_group[j] = group_id;
}
// without safety offset, artifacts are generated (GH #2494)
surfaces_append(bottom, union_ex(grown, true), bridges[idx_last]);
}
fill_boundaries = std::move(to_polygons(fill_boundaries_ex));
BOOST_LOG_TRIVIAL(trace) << "Processing external surface, detecting bridges - done";
}
// 3) Merge the groups with the same group id, detect bridges.
{
BOOST_LOG_TRIVIAL(trace) << "Processing external surface, detecting bridges. layer" << this->layer()->print_z << ", bridge groups: " << n_groups;
for (size_t group_id = 0; group_id < n_groups; ++ group_id) {
size_t n_bridges_merged = 0;
size_t idx_last = (size_t)-1;
for (size_t i = 0; i < bridges.size(); ++ i) {
if (bridge_group[i] == group_id) {
++ n_bridges_merged;
idx_last = i;
}
}
if (n_bridges_merged == 0)
// This group has no regions assigned as these were moved into another group.
continue;
// Collect the initial ungrown regions and the grown polygons.
ExPolygons initial;
Polygons grown;
for (size_t i = 0; i < bridges.size(); ++ i) {
if (bridge_group[i] != group_id)
continue;
initial.push_back(std::move(bridges[i].expolygon));
polygons_append(grown, bridges_grown[i]);
}
// detect bridge direction before merging grown surfaces otherwise adjacent bridges
// would get merged into a single one while they need different directions
// also, supply the original expolygon instead of the grown one, because in case
// of very thin (but still working) anchors, the grown expolygon would go beyond them
BridgeDetector bd(
initial,
lower_layer->lslices,
this->flow(frInfill, true).scaled_width()
);
#ifdef SLIC3R_DEBUG
printf("Processing bridge at layer %zu:\n", this->layer()->id());
#endif
double custom_angle = Geometry::deg2rad(this->region()->config().bridge_angle.value);
if (custom_angle > 0) {
// Bridge was not detected (likely it is only supported at one side). Still it is a surface filled in
// using a bridging flow, therefore it makes sense to respect the custom bridging direction.
bridges[idx_last].bridge_angle = custom_angle;
}else if (bd.detect_angle(custom_angle)) {
bridges[idx_last].bridge_angle = bd.angle;
if (this->layer()->object()->config().support_material) {
//polygons_append(this->bridged, intersection(bd.coverage(), to_polygons(initial)));
append(this->unsupported_bridge_edges, bd.unsupported_edges());
}
} else {
bridges[idx_last].bridge_angle = 0;
}
// without safety offset, artifacts are generated (GH #2494)
surfaces_append(bottom, union_ex(grown, true), bridges[idx_last]);
}
fill_boundaries = std::move(to_polygons(fill_boundaries_ex));
BOOST_LOG_TRIVIAL(trace) << "Processing external surface, detecting bridges - done";
}
#if 0
{
@ -347,6 +382,7 @@ void LayerRegion::process_external_surfaces(const Layer *lower_layer, const Poly
bridges.export_to_svg(debug_out_path("bridges-after-grouping-%d.svg", iRun ++), true);
}
#endif
}
}
Surfaces new_surfaces;