diff --git a/README.md b/README.md index a62d0b8a3..448c586b5 100644 --- a/README.md +++ b/README.md @@ -3,8 +3,8 @@ **A PrusaSlicer fork (which is a slic3r fork)** (previously Slic3r++) -Prebuilt Windows 64b releases are available through the [git releases page](https://github.com/supermerill/SuperSlicer/releases). -Nightly builds for windows, Linux and macos are available through the [git actions page](https://github.com/supermerill/SuperSlicer/actions). Click on the a build for your plateform and then on 'Artifacts (1)' in the top right corner. +Prebuilt Windows, Linux and macos 64b releases are available through the [git releases page](https://github.com/supermerill/SuperSlicer/releases). The linux & macos aren't tested (by me), just compiled, so report me any bugs that can occur on them. +Nightly builds are available through the [git actions page](https://github.com/supermerill/SuperSlicer/actions). Click on the a build for your plateform and then on 'Artifacts (1)' in the top right corner. SuperSlicer takes 3D models (STL, OBJ, AMF) and converts them into G-code instructions for FFF printers or PNG layers for mSLA 3D printers. It's @@ -22,11 +22,13 @@ the [documentation directory](doc/) for information about compilation. * Custom-made generated calibration tests. * **Ironing** top surface & many new settings to fine-tune the top surface quality, like 'only one perimeter on top'. * A "denser infill" option for supporting the (solid) top layers. -* Better **Thin walls** (anchored inside the print, no more random bits at the ends). +* Better **Thin walls** (anchored inside the print, no more random bits at the ends, embedded in perimeter loops). * Options to change holes dimensions and/or geometry, to print them at the right size. * Better overhangs (add perimeters if needed, slice them in opposite direction each layer). -* Brim rework: many more options (inside, outside only, 'ears') +* Brim rework: many more options (inside, outside only, 'ears', per object) * Some new seam options, to help hide them. +* built-in calibration prints +* built-in object generation script * Can join perimeters into a big one to avoid travel moves. * Many other little options and corrections (like the filled concentric pattern). * It has also all the current slic3rPE/PrusaSlicer features.