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Moved AboutDialog into Dialogs subdir.
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6635deeb03
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2b933efa8e
@ -206,7 +206,7 @@ IF(wxWidgets_FOUND)
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include_directories(${wxWidgets_INCLUDE})
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include_directories(${wxWidgets_INCLUDE})
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add_library(slic3r_gui STATIC
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add_library(slic3r_gui STATIC
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${GUI_LIBDIR}/AboutDialog.cpp
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${GUI_LIBDIR}/Dialogs/AboutDialog.cpp
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${GUI_LIBDIR}/GUI.cpp
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${GUI_LIBDIR}/GUI.cpp
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${GUI_LIBDIR}/MainFrame.cpp
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${GUI_LIBDIR}/MainFrame.cpp
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${GUI_LIBDIR}/Plater.cpp
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${GUI_LIBDIR}/Plater.cpp
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@ -1,4 +1,4 @@
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#include "AboutDialog.hpp"
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#include "Dialogs/AboutDialog.hpp"
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namespace Slic3r { namespace GUI {
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namespace Slic3r { namespace GUI {
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@ -87,7 +87,7 @@ void AboutDialogLogo::repaint(wxPaintEvent& event)
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dc.SetBackgroundMode(wxPENSTYLE_TRANSPARENT);
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dc.SetBackgroundMode(wxPENSTYLE_TRANSPARENT);
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const auto size {this->GetSize()};
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const wxSize size {this->GetSize()};
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const auto logo_w {this->logo.GetWidth()};
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const auto logo_w {this->logo.GetWidth()};
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const auto logo_h {this->logo.GetHeight()};
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const auto logo_h {this->logo.GetHeight()};
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@ -3,9 +3,10 @@
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#include <wx/accel.h>
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#include <wx/accel.h>
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#include <wx/utils.h>
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#include <wx/utils.h>
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#include "AboutDialog.hpp"
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#include "libslic3r.h"
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#include "libslic3r.h"
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#include "Dialogs/AboutDialog.hpp"
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namespace Slic3r { namespace GUI {
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namespace Slic3r { namespace GUI {
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wxBEGIN_EVENT_TABLE(MainFrame, wxFrame)
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wxBEGIN_EVENT_TABLE(MainFrame, wxFrame)
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