From 3d1cd5c7602f2e30b0dd5e9b29f99165a9524b9d Mon Sep 17 00:00:00 2001 From: Photogad Date: Sat, 27 Mar 2021 15:41:19 -0400 Subject: [PATCH] out-of-bounds objects RED instead of blue for better visual indication to user that the object has an error outside of the bed bounds --- src/slic3r/GUI/3DScene.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/slic3r/GUI/3DScene.cpp b/src/slic3r/GUI/3DScene.cpp index 274bbb303..4c0cb6bda 100644 --- a/src/slic3r/GUI/3DScene.cpp +++ b/src/slic3r/GUI/3DScene.cpp @@ -289,8 +289,8 @@ void GLIndexedVertexArray::render( const float GLVolume::SELECTED_COLOR[4] = { 0.0f, 1.0f, 0.0f, 1.0f }; const float GLVolume::HOVER_SELECT_COLOR[4] = { 0.4f, 0.9f, 0.1f, 1.0f }; const float GLVolume::HOVER_DESELECT_COLOR[4] = { 1.0f, 0.75f, 0.75f, 1.0f }; -const float GLVolume::OUTSIDE_COLOR[4] = { 0.0f, 0.38f, 0.8f, 1.0f }; -const float GLVolume::SELECTED_OUTSIDE_COLOR[4] = { 0.19f, 0.58f, 1.0f, 1.0f }; +const float GLVolume::OUTSIDE_COLOR[4] = { 0.867f, 0.173f, 0.0f, 1.0f }; //dark red +const float GLVolume::SELECTED_OUTSIDE_COLOR[4] = { 1.0f, 0.239f, 0.0f, 1.0f }; //red const float GLVolume::DISABLED_COLOR[4] = { 0.25f, 0.25f, 0.25f, 1.0f }; const float GLVolume::MODEL_COLOR[4][4] = { { 1.0f, 1.0f, 0.0f, 1.f },