Renamed interface -> _interface to avoid reserved word under Windows.

This commit is contained in:
Joseph Lenox 2018-07-28 12:38:44 -05:00
parent f391e17aa4
commit 4451fc424c
2 changed files with 32 additions and 32 deletions

View File

@ -14,7 +14,7 @@ void
SupportMaterial::generate_toolpaths(PrintObject *object,
map<coordf_t, Polygons> overhang,
map<coordf_t, Polygons> contact,
map<int, Polygons> interface,
map<int, Polygons> _interface,
map<int, Polygons> base)
{
// Assign the object to the supports class.
@ -85,20 +85,20 @@ SupportMaterial::generate(PrintObject *object)
this->generate_pillars_shape(contact, support_z, shape);
// Propagate contact layers downwards to generate interface layers.
map<int, Polygons> interface = generate_interface_layers(support_z, contact, top);
clip_with_object(interface, support_z, *object);
map<int, Polygons> _interface = generate_interface_layers(support_z, contact, top);
clip_with_object(_interface, support_z, *object);
if (!shape.empty())
clip_with_shape(interface, shape);
clip_with_shape(_interface, shape);
// Propagate contact layers and interface layers downwards to generate
// the main support layers.
map<int, Polygons> base = generate_base_layers(support_z, contact, interface, top);
map<int, Polygons> base = generate_base_layers(support_z, contact, _interface, top);
clip_with_object(base, support_z, *object);
if (!shape.empty())
clip_with_shape(base, shape);
// Detect what part of base support layers are "reverse interfaces" because they
// lie above object's top surfaces.
generate_bottom_interface_layers(support_z, base, top, interface);
generate_bottom_interface_layers(support_z, base, top, _interface);
// Install support layers into object.
for (int i = 0; i < int(support_z.size()); i++) {
object->add_support_layer(
@ -113,7 +113,7 @@ SupportMaterial::generate(PrintObject *object)
}
}
// Generate the actual toolpaths and save them into each layer.
generate_toolpaths(object, overhang, contact, interface, base);
generate_toolpaths(object, overhang, contact, _interface, base);
}
vector<coordf_t>
@ -649,7 +649,7 @@ SupportMaterial::generate_pillars_shape(const map<coordf_t, Polygons> &contact,
map<int, Polygons>
SupportMaterial::generate_base_layers(vector<coordf_t> support_z,
map<coordf_t, Polygons> contact,
map<int, Polygons> interface,
map<int, Polygons> _interface,
map<coordf_t, Polygons> top)
{
// Let's now generate support layers under interface layers.
@ -671,15 +671,15 @@ SupportMaterial::generate_base_layers(vector<coordf_t> support_z,
Polygons ps_1;
append_to(ps_1, base[i + 1]); // support regions on upper layer.
append_to(ps_1, interface[i + 1]); // interface regions on upper layer
append_to(ps_1, _interface[i + 1]); // _interface regions on upper layer
append_to(ps_1, upper_contact); // contact regions on upper layer
Polygons ps_2;
for (auto el : overlapping_z) {
if (top.count(el) > 0)
append_to(ps_2, top[el]); // top slices on this layer.
if (interface.count(el) > 0)
append_to(ps_2, interface[el]); // interface regions on this layer.
if (_interface.count(el) > 0)
append_to(ps_2, _interface[el]); // _interface regions on this layer.
if (contact.count(el) > 0)
append_to(ps_2, contact[el]); // contact regions on this layer.
}
@ -700,7 +700,7 @@ SupportMaterial::generate_interface_layers(vector<coordf_t> support_z,
map<coordf_t, Polygons> top)
{
// let's now generate interface layers below contact areas.
map<int, Polygons> interface;
map<int, Polygons> _interface;
auto interface_layers_num = object_config->support_material_interface_layers.value;
for (int layer_id = 0; layer_id < support_z.size(); layer_id++) {
@ -726,7 +726,7 @@ SupportMaterial::generate_interface_layers(vector<coordf_t> support_z,
// investigation.
Polygons ps_1;
append_to(ps_1, _contact); // clipped projection of the current contact regions.
append_to(ps_1, interface[i]); // interface regions already applied to this layer.
append_to(ps_1, _interface[i]); // _interface regions already applied to this layer.
Polygons ps_2;
for (auto el : overlapping_z) {
@ -736,21 +736,21 @@ SupportMaterial::generate_interface_layers(vector<coordf_t> support_z,
append_to(ps_2, contact[el]); // contact regions on this layer.
}
_contact = interface[i] = diff(
_contact = _interface[i] = diff(
ps_1,
ps_2,
true
);
}
}
return interface;
return _interface;
}
void
SupportMaterial::generate_bottom_interface_layers(const vector<coordf_t> &support_z,
map<int, Polygons> &base,
map<coordf_t, Polygons> &top,
map<int, Polygons> &interface)
map<int, Polygons> &_interface)
{
// If no interface layers are allowed, don't generate bottom interface layers.
if (object_config->support_material_interface_layers.value == 0)
@ -792,7 +792,7 @@ SupportMaterial::generate_bottom_interface_layers(const vector<coordf_t> &suppor
);
// Add the new interface area to interface.
append_to(interface[layer_id], interface_area);
append_to(_interface[layer_id], interface_area);
}
interface_layers++;
@ -902,7 +902,7 @@ SupportMaterial::process_layer(int layer_id, toolpaths_params params)
Polygons overhang = this->overhang.count(z) > 0 ? this->overhang[z] : Polygons();
Polygons contact = this->contact.count(z) > 0 ? this->contact[z] : Polygons();
Polygons interface = this->interface.count(layer_id) > 0 ? this->interface[layer_id] : Polygons();
Polygons _interface = this->_interface.count(layer_id) > 0 ? this->_interface[layer_id] : Polygons();
Polygons base = this->base.count(layer_id) > 0 ? this->base[layer_id] : Polygons();
// Islands.
@ -910,7 +910,7 @@ SupportMaterial::process_layer(int layer_id, toolpaths_params params)
Polygons ps;
append_to(ps, base);
append_to(ps, contact);
append_to(ps, interface);
append_to(ps, _interface);
layer->support_islands.append(union_ex(ps));
}
@ -1024,42 +1024,42 @@ SupportMaterial::process_layer(int layer_id, toolpaths_params params)
fillers["support"]->bounding_box = bounding_box;
// Interface and contact infill.
if (!interface.empty() || !contact_infill.empty()) {
if (!_interface.empty() || !contact_infill.empty()) {
// Make interface layers alternate angles by 90 degrees.
double alternate_angle = params.interface_angle + (90 * ((layer_id + 1) % 2));
fillers["interface"]->angle = static_cast<float>(Geometry::deg2rad(alternate_angle));
fillers["interface"]->min_spacing = _interface_flow.spacing();
// Find centerline of the external loop.
interface = offset2(interface, +SCALED_EPSILON, -(SCALED_EPSILON + _interface_flow.scaled_width() / 2));
_interface = offset2(_interface, +SCALED_EPSILON, -(SCALED_EPSILON + _interface_flow.scaled_width() / 2));
// Join regions by offsetting them to ensure they're merged.
{
Polygons ps;
append_to(ps, interface);
append_to(ps, _interface);
append_to(ps, contact_infill);
interface = offset(ps, SCALED_EPSILON);
_interface = offset(ps, SCALED_EPSILON);
}
// turn base support into interface when it's contained in our holes
// (this way we get wider interface anchoring).
{
Polygons ps = interface;
interface = Polygons();
Polygons ps = _interface;
_interface = Polygons();
for (auto p: ps) {
if (p.is_clockwise()) {
Polygon p2 = p;
p2.make_counter_clockwise();
if (diff(Polygons({p2}), base, 1).empty())
continue;
interface.push_back(p);
_interface.push_back(p);
}
}
}
base = diff(base, interface);
base = diff(base, _interface);
ExtrusionPaths paths;
ExPolygons expolygons = union_ex(interface);
ExPolygons expolygons = union_ex(_interface);
for (auto expolygon : expolygons) {
Surface surface(stInternal, expolygon);
fillers["interface"]->density = params.interface_density;

View File

@ -79,7 +79,7 @@ public:
void generate_toolpaths(PrintObject *object,
map<coordf_t, Polygons> overhang,
map<coordf_t, Polygons> contact,
map<int, Polygons> interface,
map<int, Polygons> _interface,
map<int, Polygons> base);
/// Generate support material for the given print object.
@ -100,7 +100,7 @@ public:
map<int, Polygons> generate_base_layers(vector<coordf_t> support_z,
map<coordf_t, Polygons> contact,
map<int, Polygons> interface,
map<int, Polygons> _interface,
map<coordf_t, Polygons> top);
map<int, Polygons> generate_interface_layers(vector<coordf_t> support_z,
@ -110,7 +110,7 @@ public:
void generate_bottom_interface_layers(const vector<coordf_t> &support_z,
map<int, Polygons> &base,
map<coordf_t, Polygons> &top,
map<int, Polygons> &interface);
map<int, Polygons> &_interface);
coordf_t contact_distance(coordf_t layer_height, coordf_t nozzle_diameter);
@ -158,7 +158,7 @@ private:
PrintObject *object;
map<coordf_t, Polygons> overhang;
map<coordf_t, Polygons> contact;
map<int, Polygons> interface;
map<int, Polygons> _interface;
map<int, Polygons> base;
};