mirror of
https://git.mirrors.martin98.com/https://github.com/slic3r/Slic3r.git
synced 2025-08-11 06:59:17 +08:00
Removed Rectilinear2.*
This commit is contained in:
parent
a881f755a1
commit
4b0766a82e
@ -50,7 +50,6 @@ add_library(libslic3r STATIC
|
|||||||
${LIBDIR}/libslic3r/Fill/FillHoneycomb.cpp
|
${LIBDIR}/libslic3r/Fill/FillHoneycomb.cpp
|
||||||
${LIBDIR}/libslic3r/Fill/FillPlanePath.cpp
|
${LIBDIR}/libslic3r/Fill/FillPlanePath.cpp
|
||||||
${LIBDIR}/libslic3r/Fill/FillRectilinear.cpp
|
${LIBDIR}/libslic3r/Fill/FillRectilinear.cpp
|
||||||
${LIBDIR}/libslic3r/Fill/FillRectilinear2.cpp
|
|
||||||
${LIBDIR}/libslic3r/Flow.cpp
|
${LIBDIR}/libslic3r/Flow.cpp
|
||||||
${LIBDIR}/libslic3r/GCode.cpp
|
${LIBDIR}/libslic3r/GCode.cpp
|
||||||
${LIBDIR}/libslic3r/GCodeSender.cpp
|
${LIBDIR}/libslic3r/GCodeSender.cpp
|
||||||
|
@ -40,8 +40,6 @@ src/libslic3r/Fill/FillPlanePath.cpp
|
|||||||
src/libslic3r/Fill/FillPlanePath.hpp
|
src/libslic3r/Fill/FillPlanePath.hpp
|
||||||
src/libslic3r/Fill/FillRectilinear.cpp
|
src/libslic3r/Fill/FillRectilinear.cpp
|
||||||
src/libslic3r/Fill/FillRectilinear.hpp
|
src/libslic3r/Fill/FillRectilinear.hpp
|
||||||
src/libslic3r/Fill/FillRectilinear2.cpp
|
|
||||||
src/libslic3r/Fill/FillRectilinear2.hpp
|
|
||||||
src/libslic3r/Flow.cpp
|
src/libslic3r/Flow.cpp
|
||||||
src/libslic3r/Flow.hpp
|
src/libslic3r/Flow.hpp
|
||||||
src/libslic3r/GCode.cpp
|
src/libslic3r/GCode.cpp
|
||||||
|
@ -11,7 +11,6 @@
|
|||||||
#include "Fill3DHoneycomb.hpp"
|
#include "Fill3DHoneycomb.hpp"
|
||||||
#include "FillPlanePath.hpp"
|
#include "FillPlanePath.hpp"
|
||||||
#include "FillRectilinear.hpp"
|
#include "FillRectilinear.hpp"
|
||||||
#include "FillRectilinear2.hpp"
|
|
||||||
|
|
||||||
namespace Slic3r {
|
namespace Slic3r {
|
||||||
|
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -1,81 +0,0 @@
|
|||||||
#ifndef slic3r_FillRectilinear2_hpp_
|
|
||||||
#define slic3r_FillRectilinear2_hpp_
|
|
||||||
|
|
||||||
#include "../libslic3r.h"
|
|
||||||
|
|
||||||
#include "Fill.hpp"
|
|
||||||
|
|
||||||
namespace Slic3r {
|
|
||||||
|
|
||||||
class Surface;
|
|
||||||
|
|
||||||
class FillRectilinear2 : public Fill
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
virtual Fill* clone() const { return new FillRectilinear2(*this); };
|
|
||||||
virtual ~FillRectilinear2() {}
|
|
||||||
virtual Polylines fill_surface(const Surface &surface);
|
|
||||||
|
|
||||||
protected:
|
|
||||||
bool fill_surface_by_lines(const Surface *surface, float angleBase, float pattern_shift, Polylines &polylines_out);
|
|
||||||
};
|
|
||||||
|
|
||||||
class FillGrid2 : public FillRectilinear2
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
virtual Fill* clone() const { return new FillGrid2(*this); };
|
|
||||||
virtual ~FillGrid2() {}
|
|
||||||
virtual Polylines fill_surface(const Surface &surface);
|
|
||||||
|
|
||||||
protected:
|
|
||||||
// The grid fill will keep the angle constant between the layers, see the implementation of Slic3r::Fill.
|
|
||||||
virtual float _layer_angle(size_t idx) const { return 0.f; }
|
|
||||||
};
|
|
||||||
|
|
||||||
class FillTriangles2 : public FillRectilinear2
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
virtual Fill* clone() const { return new FillTriangles2(*this); };
|
|
||||||
virtual ~FillTriangles2() {}
|
|
||||||
virtual Polylines fill_surface(const Surface &surface);
|
|
||||||
|
|
||||||
protected:
|
|
||||||
// The grid fill will keep the angle constant between the layers, see the implementation of Slic3r::Fill.
|
|
||||||
virtual float _layer_angle(size_t idx) const { return 0.f; }
|
|
||||||
};
|
|
||||||
|
|
||||||
class FillStars2 : public FillRectilinear2
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
virtual Fill* clone() const { return new FillStars2(*this); };
|
|
||||||
virtual ~FillStars2() {}
|
|
||||||
virtual Polylines fill_surface(const Surface &surface);
|
|
||||||
|
|
||||||
protected:
|
|
||||||
// The grid fill will keep the angle constant between the layers, see the implementation of Slic3r::Fill.
|
|
||||||
virtual float _layer_angle(size_t idx) const { return 0.f; }
|
|
||||||
};
|
|
||||||
|
|
||||||
class FillCubic2 : public FillRectilinear2
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
virtual Fill* clone() const { return new FillCubic2(*this); };
|
|
||||||
virtual ~FillCubic2() {}
|
|
||||||
virtual Polylines fill_surface(const Surface &surface);
|
|
||||||
|
|
||||||
protected:
|
|
||||||
// The grid fill will keep the angle constant between the layers, see the implementation of Slic3r::Fill.
|
|
||||||
virtual float _layer_angle(size_t idx) const { return 0.f; }
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
// Remove sticks (tentacles with zero area) from the polygon.
|
|
||||||
extern bool remove_sticks(Polygon &poly);
|
|
||||||
extern bool remove_sticks(Polygons &polys);
|
|
||||||
extern bool remove_sticks(ExPolygon &poly);
|
|
||||||
extern bool remove_small(Polygons &polys, double min_area);
|
|
||||||
|
|
||||||
|
|
||||||
}; // namespace Slic3r
|
|
||||||
|
|
||||||
#endif // slic3r_FillRectilinear2_hpp_
|
|
Loading…
x
Reference in New Issue
Block a user