diff --git a/src/GUI/Scene3D.cpp b/src/GUI/Scene3D.cpp index cb4b059bd..d1c560a2a 100644 --- a/src/GUI/Scene3D.cpp +++ b/src/GUI/Scene3D.cpp @@ -8,7 +8,7 @@ namespace Slic3r { namespace GUI { Scene3D::Scene3D(wxWindow* parent, const wxSize& size) : - wxGLCanvas(parent, wxID_ANY, wxDefaultPosition, size) + wxGLCanvas(parent, wxID_ANY, nullptr, wxDefaultPosition, size) { this->glContext = new wxGLContext(this); diff --git a/src/GUI/Scene3D.hpp b/src/GUI/Scene3D.hpp index 21dd47108..237b784c2 100644 --- a/src/GUI/Scene3D.hpp +++ b/src/GUI/Scene3D.hpp @@ -4,7 +4,8 @@ #ifndef WX_PRECOMP #include #endif - #include + +#include #include "Settings.hpp" #include "Point.hpp" #include "3DScene.hpp"