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disable fan_mover as it creates bugs
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@ -152,7 +152,7 @@ end_gcode = print_end ;end script from macro
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extruder_colour = #FFE3CA
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extruder_colour = #FFE3CA
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extruder_offset = 0x0
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extruder_offset = 0x0
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gcode_flavor = klipper
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gcode_flavor = klipper
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fan_speedup_time = -0.5
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fan_speedup_time = 0
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layer_gcode = ;AFTER_LAYER_CHANGE\n;[layer_z]
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layer_gcode = ;AFTER_LAYER_CHANGE\n;[layer_z]
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machine_max_acceleration_e = 10000
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machine_max_acceleration_e = 10000
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machine_max_acceleration_extruding = 1500
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machine_max_acceleration_extruding = 1500
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@ -2219,7 +2219,7 @@ void PrintConfigDef::init_fff_params()
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" It assumes infinite acceleration for this time estimation, and will only take into account G1 and G0 moves. Use 0 to deactivate.");
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" It assumes infinite acceleration for this time estimation, and will only take into account G1 and G0 moves. Use 0 to deactivate.");
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def->sidetext = L("s");
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def->sidetext = L("s");
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def->mode = comAdvanced;
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def->mode = comAdvanced;
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def->set_default_value(new ConfigOptionFloat(-0.5));
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def->set_default_value(new ConfigOptionFloat(0));
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def = this->add("fan_speedup_overhangs", coBool);
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def = this->add("fan_speedup_overhangs", coBool);
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def->label = L("Fan startup delay");
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def->label = L("Fan startup delay");
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