remove hysteresis for overhang detection.

supermerill/SuperSlicer#1464
This commit is contained in:
supermerill 2021-08-09 02:05:23 +02:00
parent 3153d9612e
commit 5265c85c82
3 changed files with 286 additions and 77 deletions

View File

@ -431,8 +431,8 @@ public:
ExtrusionPaths paths;
ExtrusionLoop(ExtrusionLoopRole role = elrDefault) : m_loop_role(role) {}
ExtrusionLoop(const ExtrusionPaths &paths, ExtrusionLoopRole role = elrDefault) : paths(paths), m_loop_role(role) {}
ExtrusionLoop(ExtrusionPaths &&paths, ExtrusionLoopRole role = elrDefault) : paths(std::move(paths)), m_loop_role(role) {}
ExtrusionLoop(const ExtrusionPaths &paths, ExtrusionLoopRole role = elrDefault) : paths(paths), m_loop_role(role) { assert(this->first_point() == this->paths.back().polyline.points.back()); }
ExtrusionLoop(ExtrusionPaths &&paths, ExtrusionLoopRole role = elrDefault) : paths(std::move(paths)), m_loop_role(role) { assert(this->first_point() == this->paths.back().polyline.points.back()); }
ExtrusionLoop(const ExtrusionPath &path, ExtrusionLoopRole role = elrDefault) : m_loop_role(role)
{ this->paths.push_back(path); }
ExtrusionLoop(const ExtrusionPath &&path, ExtrusionLoopRole role = elrDefault) : m_loop_role(role)

View File

@ -99,16 +99,54 @@ void PerimeterGenerator::process()
coord_t ext_min_spacing = (coord_t)( ext_perimeter_spacing2 * (1 - 0.05/*INSET_OVERLAP_TOLERANCE*/) );
// prepare grown lower layer slices for overhang detection
if (this->lower_slices != NULL && this->config->overhangs_width.value > 0) {
if (this->lower_slices != NULL && (this->config->overhangs_width.value > 0 || this->config->overhangs_width_speed.value > 0)) {
// We consider overhang any part where the entire nozzle diameter is not supported by the
// lower layer, so we take lower slices and offset them by overhangs_width of the nozzle diameter used
// in the current layer
double offset_val = double(scale_(config->overhangs_width.get_abs_value(nozzle_diameter))) - (float)(ext_perimeter_width / 2);
this->_lower_slices_bridge_flow = offset(*this->lower_slices, offset_val);
}
if (this->lower_slices != NULL && this->config->overhangs_width_speed.value > 0) {
double offset_val = double(scale_(config->overhangs_width_speed.get_abs_value(nozzle_diameter))) - (float)(ext_perimeter_width / 2);
this->_lower_slices_bridge_speed = offset(*this->lower_slices, offset_val);
//we use a range to avoid threshold issues.
coord_t overhangs_width_flow = scale_(config->overhangs_width.get_abs_value(nozzle_diameter));
coord_t overhangs_width_speed = scale_(config->overhangs_width_speed.get_abs_value(nozzle_diameter));
coord_t min_feature = std::min(overhangs_width_flow, overhangs_width_speed) / 2;
coord_t overhangs_width_flow_90 = coord_t(overhangs_width_flow * 0.99);
coord_t overhangs_width_flow_110 = coord_t(overhangs_width_flow * 1.15);
coord_t overhangs_width_speed_90 = coord_t(overhangs_width_speed * 0.99);
coord_t overhangs_width_speed_110 = coord_t(overhangs_width_speed * 1.15);
//flow offset should be greater than speed offset because the flow apply also the speed.
//check if overhangs_width_speed is low enough to be relevant (if flow is activated)
if (overhangs_width_flow > 0 && overhangs_width_speed + nozzle_diameter * 0.01 > overhangs_width_flow) {
overhangs_width_speed = 0;
overhangs_width_speed_90 = 0;
overhangs_width_speed_110 = 0;
}
if (overhangs_width_flow > 0) {
if (overhangs_width_flow_90 < overhangs_width_speed_110) {
overhangs_width_speed_110 = overhangs_width_flow_90 = (overhangs_width_flow + overhangs_width_speed) / 2;
}
}
if (overhangs_width_speed > 0 || overhangs_width_flow > 0) {
ExPolygons simplified;
//simplify the lower slices if too high (means low number) resolution (we can be very aggressive here)
if (this->print_config->resolution < min_feature / 2) {
for (const ExPolygon& expoly : *lower_slices) {
expoly.simplify(min_feature, &simplified);
}
}
if (overhangs_width_speed > 0) {
this->_lower_slices_bridge_speed_small = offset((simplified.empty() ? *this->lower_slices : simplified), (coordf_t)overhangs_width_speed_90 - (coordf_t)(ext_perimeter_width / 2));
this->_lower_slices_bridge_speed_big = offset((simplified.empty() ? *this->lower_slices : simplified), (coordf_t)overhangs_width_speed_110 - (coordf_t)(ext_perimeter_width / 2));
}
if (overhangs_width_flow > 0) {
if (overhangs_width_speed_110 == overhangs_width_flow_90)
this->_lower_slices_bridge_flow_small = this->_lower_slices_bridge_speed_big;
else
this->_lower_slices_bridge_flow_small = offset((simplified.empty() ? *this->lower_slices : simplified), (coordf_t)overhangs_width_flow_90 - (coordf_t)(ext_perimeter_width / 2));
this->_lower_slices_bridge_flow_big = offset((simplified.empty() ? *this->lower_slices : simplified), (coordf_t)overhangs_width_flow_110 - (coordf_t)(ext_perimeter_width / 2));
}
}
}
// have to grown the perimeters if mill post-process
@ -337,6 +375,7 @@ void PerimeterGenerator::process()
// simplification already done at slicing
//ExPolygons last = union_ex(surface.expolygon.simplify_p(SCALED_RESOLUTION));
ExPolygons last = union_ex(surface.expolygon);
double last_area = -1;
if (loop_number >= 0) {
@ -549,11 +588,23 @@ void PerimeterGenerator::process()
+(float)(min_spacing / 2 - 1),
(round_peri ? ClipperLib::JoinType::jtRound : ClipperLib::JoinType::jtMiter),
(round_peri ? min_round_spacing : 3));
// now try with different min spacing if we fear some hysteresis
//TODO, do that for each polygon from last, instead to do for all of them in one go.
ExPolygons no_thin_onion = offset_ex(last, double(-good_spacing));
if (last_area < 0) {
last_area = 0;
for (const ExPolygon& expoly : last) {
last_area += expoly.area();
}
}
double new_area = 0;
for (const ExPolygon& expoly : next_onion) {
new_area += expoly.area();
}
std::vector<float> divs { 1.8f, 1.6f }; //don't over-extrude, so don't use divider >2
size_t idx_div = 0;
while (next_onion.size() > no_thin_onion.size() && idx_div < divs.size()) {
while ((next_onion.size() > no_thin_onion.size() || (new_area != 0 && last_area > new_area * 100)) && idx_div < divs.size()) {
float div = divs[idx_div];
//use a sightly bigger spacing to try to drastically improve the split, that can lead to very thick gapfill
ExPolygons next_onion_secondTry = offset2_ex(
@ -561,10 +612,21 @@ void PerimeterGenerator::process()
-(float)(good_spacing + (min_spacing / div) - 1),
+(float)((min_spacing / div) - 1));
if (next_onion.size() > next_onion_secondTry.size() * 1.2 && next_onion.size() > next_onion_secondTry.size() + 2) {
// don't get it if it creates too many
next_onion = next_onion_secondTry;
} else if (next_onion.size() > next_onion_secondTry.size() || last_area > new_area * 100) {
// don't get it if it's too small
double area_new = 0;
for (const ExPolygon& expoly : next_onion_secondTry) {
area_new += expoly.area();
}
if (last_area > area_new * 100 || new_area == 0) {
next_onion = next_onion_secondTry;
}
}
idx_div++;
}
last_area = new_area;
} else {
// If "overlapping_perimeters" is enabled, this paths will be entered, which
@ -1075,92 +1137,238 @@ void PerimeterGenerator::process()
} // for each island
}
template<typename LINE>
ExtrusionPaths PerimeterGenerator::create_overhangs(LINE loop_polygons, ExtrusionRole role, bool is_external) const {
ExtrusionPaths PerimeterGenerator::create_overhangs(const Polyline& loop_polygons, ExtrusionRole role, bool is_external) const {
ExtrusionPaths paths;
double nozzle_diameter = this->print_config->nozzle_diameter.get_at(this->config->perimeter_extruder - 1);
if (this->config->overhangs_width.get_abs_value(nozzle_diameter) == 0 && 0 == this->config->overhangs_width_speed.get_abs_value(nozzle_diameter)) {
//error
ExtrusionPath path(role);
path.polyline = loop_polygons;
path.mm3_per_mm = is_external ? this->_ext_mm3_per_mm : this->_mm3_per_mm;
path.width = is_external ? this->ext_perimeter_flow.width : this->perimeter_flow.width;
path.height = (float)this->layer->height;
assert(path.mm3_per_mm == path.mm3_per_mm);
assert(path.width == path.width);
assert(path.height == path.height);
paths.push_back(path);
return paths;
} else if (this->config->overhangs_width.get_abs_value(nozzle_diameter) > this->config->overhangs_width_speed.get_abs_value(nozzle_diameter)) {
//set the fan & speed before the flow
}
//set the fan & speed before the flow
Polylines ok_polylines = { loop_polygons };
// get non-overhang paths by intersecting this loop with the grown lower slices
Polylines small_speed;
Polylines big_speed;
bool no_small_flow = _lower_slices_bridge_speed_big == _lower_slices_bridge_flow_small;
Polylines small_flow;
Polylines big_flow;
Polylines* previous = &ok_polylines;
if (this->config->overhangs_width_speed.value > 0) {
if (!this->_lower_slices_bridge_speed_small.empty()) {
small_speed = diff_pl(*previous, this->_lower_slices_bridge_speed_small);
if (!small_speed.empty()) {
*previous = intersection_pl(*previous, this->_lower_slices_bridge_speed_small);
previous = &small_speed;
}
}
if (!this->_lower_slices_bridge_speed_big.empty()) {
big_speed = diff_pl(*previous, this->_lower_slices_bridge_speed_big);
if (!big_speed.empty()) {
*previous = intersection_pl(*previous, this->_lower_slices_bridge_speed_big);
previous = &big_speed;
}
}
}
if (this->config->overhangs_width.value > 0) {
if (!this->_lower_slices_bridge_flow_small.empty()) {
small_flow = diff_pl(*previous, this->_lower_slices_bridge_flow_small);
if (!small_flow.empty()) {
*previous = intersection_pl(*previous, this->_lower_slices_bridge_flow_small);
previous = &small_flow;
}
}
if (!this->_lower_slices_bridge_flow_big.empty()) {
big_flow = diff_pl(*previous, this->_lower_slices_bridge_flow_big);
if (!big_flow.empty()) {
*previous = intersection_pl(*previous, this->_lower_slices_bridge_flow_big);
previous = &big_flow;
}
}
}
//note: layer height is used to identify the path type
if (!ok_polylines.empty()) {
extrusion_paths_append(
paths,
(this->config->overhangs_width_speed.value > 0 ?
intersection_pl(std::vector<LINE>{ loop_polygons }, this->_lower_slices_bridge_speed) :
intersection_pl(std::vector<LINE>{ loop_polygons }, this->_lower_slices_bridge_flow)),
ok_polylines,
role,
is_external ? this->_ext_mm3_per_mm : this->_mm3_per_mm,
is_external ? this->ext_perimeter_flow.width : this->perimeter_flow.width,
(float)this->layer->height);
// get overhang paths by checking what parts of this loop fall
// outside the grown lower slices
Polylines poly_speed =
(this->config->overhangs_width_speed.value > 0 ?
diff_pl(std::vector<LINE>{ loop_polygons }, this->_lower_slices_bridge_speed) :
Polylines{});
if(this->config->overhangs_width_speed.value > 0)
extrusion_paths_append(
paths,
intersection_pl(poly_speed, this->_lower_slices_bridge_flow),
erOverhangPerimeter,
is_external ? this->_ext_mm3_per_mm : this->_mm3_per_mm,
is_external ? this->ext_perimeter_flow.width : this->perimeter_flow.width,
(float)this->layer->height);
0);
}
if (!small_speed.empty()) {
extrusion_paths_append(
paths,
(this->config->overhangs_width_speed.value > 0 ?
diff_pl(poly_speed, this->_lower_slices_bridge_flow):
diff_pl(std::vector<LINE>{ loop_polygons }, this->_lower_slices_bridge_flow)),
small_speed,
erOverhangPerimeter,
is_external ? this->_ext_mm3_per_mm : this->_mm3_per_mm,
is_external ? this->ext_perimeter_flow.width : this->perimeter_flow.width,
no_small_flow ? 2 : 1);
}
if (!big_speed.empty()) {
extrusion_paths_append(
paths,
big_speed,
erOverhangPerimeter,
is_external ? this->_ext_mm3_per_mm : this->_mm3_per_mm,
is_external ? this->ext_perimeter_flow.width : this->perimeter_flow.width,
no_small_flow ? 3 : 2);
}
if (!small_flow.empty()) {
extrusion_paths_append(
paths,
small_flow,
erOverhangPerimeter,
this->_mm3_per_mm_overhang,
this->overhang_flow.width,
this->overhang_flow.height);
} else {
//can't set flow without fan & speed
// get non-overhang paths by intersecting this loop with the grown lower slices
3);
}
if (!big_flow.empty()) {
extrusion_paths_append(
paths,
(this->config->overhangs_width.value > 0 ?
intersection_pl(std::vector<LINE>{ loop_polygons }, this->_lower_slices_bridge_flow) :
intersection_pl(std::vector<LINE>{ loop_polygons }, this->_lower_slices_bridge_speed)),
role,
is_external ? this->_ext_mm3_per_mm : this->_mm3_per_mm,
is_external ? this->ext_perimeter_flow.width : this->perimeter_flow.width,
(float)this->layer->height);
// get overhang paths by checking what parts of this loop fall
// outside the grown lower slices
if (this->config->overhangs_width.value > 0) {
extrusion_paths_append(
paths,
diff_pl(std::vector<LINE>{ loop_polygons }, this->_lower_slices_bridge_flow),
erOverhangPerimeter,
this->_mm3_per_mm_overhang,
this->overhang_flow.width,
this->overhang_flow.height);
} else {
extrusion_paths_append(
paths,
diff_pl(std::vector<LINE>{ loop_polygons }, this->_lower_slices_bridge_speed),
erOverhangPerimeter,
is_external ? this->_ext_mm3_per_mm : this->_mm3_per_mm,
is_external ? this->ext_perimeter_flow.width : this->perimeter_flow.width,
(float)this->layer->height);
}
big_flow,
erOverhangPerimeter,
this->_mm3_per_mm_overhang,
this->overhang_flow.width,
4);
}
// reapply the nearest point search for starting point
// We allow polyline reversal because Clipper may have randomly reversed polylines during clipping.
if(!paths.empty())
chain_and_reorder_extrusion_paths(paths, &paths.front().first_point());
bool has_normal = !ok_polylines.empty();
bool has_speed = !small_speed.empty() || !big_speed.empty();
bool has_flow = !small_flow.empty() || !big_flow.empty();
std::function<void(ExtrusionPaths&, const std::function<bool(ExtrusionPath&, ExtrusionPath&, ExtrusionPath&)>&)> foreach = [](ExtrusionPaths &paths, const std::function<bool(ExtrusionPath&, ExtrusionPath&, ExtrusionPath&)>& doforeach) {
if (paths.size() > 2)
for (int i = 1; i < paths.size() - 1; i++) {
if (doforeach(paths[i - 1], paths[i], paths[i + 1])) {
paths.erase(paths.begin() + i);
i--;
if (paths[i].height == paths[i + 1].height) {
paths[i].polyline.points.insert(paths[i].polyline.points.end(), paths[i + 1].polyline.points.begin() + 1, paths[i + 1].polyline.points.end());
paths.erase(paths.begin() + i + 1);
}
}
}
if (paths.size() > 2)
if (doforeach(paths[paths.size() - 2], paths.back(), paths.front())) {
paths.erase(paths.end() - 1);
if (paths.back().height == paths.front().height) {
paths.front().polyline.points.insert(paths.front().polyline.points.begin(), paths.back().polyline.points.begin(), paths.back().polyline.points.end() - 1);
paths.erase(paths.end() - 1);
}
}
if (paths.size() > 2)
if (doforeach(paths.back(), paths.front(), paths[1])) {
paths.erase(paths.begin());
if (paths.back().height == paths.front().height) {
paths.front().polyline.points.insert(paths.front().polyline.points.begin(), paths.back().polyline.points.begin(), paths.back().polyline.points.end() - 1);
paths.erase(paths.end() - 1);
}
}
};
if (paths.size() > 2) {
double min_length = this->perimeter_flow.scaled_width() * 2;
double ok_length = this->perimeter_flow.scaled_width() * 20;
foreach(paths, [min_length, ok_length](ExtrusionPath& prev, ExtrusionPath& curr, ExtrusionPath& next) {
if (curr.length() < min_length) {
float diff_height = std::abs(prev.height - curr.height) - std::abs(next.height - curr.height);
//have to choose the rigth path
if (diff_height < 0 || (diff_height == 0 && prev.length() > next.length())) {
//merge to previous
assert(prev.last_point() == curr.first_point());
assert(curr.polyline.points.size() > 1);
prev.polyline.points.insert(prev.polyline.points.end(), curr.polyline.points.begin() + 1, curr.polyline.points.end());
} else {
//merge to next
assert(curr.last_point() == next.first_point());
assert(curr.polyline.points.size() > 1);
next.polyline.points.insert(next.polyline.points.begin(), curr.polyline.points.begin(), curr.polyline.points.end() - 1);
}
return true;
} else if(((int)curr.height) % 2 == 1 && curr.length() > ok_length){
curr.height++;
if (prev.height == curr.height) {
prev.polyline.points.insert(prev.polyline.points.end(), curr.polyline.points.begin() + 1, curr.polyline.points.end());
return true;
} else if (next.height == curr.height) {
next.polyline.points.insert(next.polyline.points.begin(), curr.polyline.points.begin(), curr.polyline.points.end() - 1);
return true;
}
}
return false;
});
foreach(paths, [](ExtrusionPath& prev, ExtrusionPath& curr, ExtrusionPath& next) {
if (curr.height == 3) {
//have to choose the rigth path
if (prev.height == 4 || (prev.height == 2 && next.height < 2)) {
//merge to previous
assert(prev.last_point() == curr.first_point());
assert(curr.polyline.points.size() > 1);
prev.polyline.points.insert(prev.polyline.points.end(), curr.polyline.points.begin() + 1, curr.polyline.points.end());
} else {
//merge to next
assert(curr.last_point() == next.first_point());
assert(curr.polyline.points.size() > 1);
next.polyline.points.insert(next.polyline.points.begin(), curr.polyline.points.begin(), curr.polyline.points.end() - 1);
}
return true;
}
return false;
});
foreach(paths, [](ExtrusionPath& prev, ExtrusionPath& curr, ExtrusionPath& next) {
if (curr.height == 1) {
//have to choose the rigth path
if (prev.height == 2 || (prev.height == 0 && next.height > 2)) {
//merge to previous
assert(prev.last_point() == curr.first_point());
assert(curr.polyline.points.size() > 1);
prev.polyline.points.insert(prev.polyline.points.end(), curr.polyline.points.begin() + 1, curr.polyline.points.end());
} else {
//merge to next
assert(curr.last_point() == next.first_point());
assert(curr.polyline.points.size() > 1);
next.polyline.points.insert(next.polyline.points.begin(), curr.polyline.points.begin(), curr.polyline.points.end() - 1);
}
return true;
}
return false;
});
}
if(paths.size() == 2){
double min_length = this->perimeter_flow.scaled_width() * 2;
if (paths.front().length() < min_length) {
paths.back().polyline.points.insert(paths.back().polyline.points.begin(), paths.front().polyline.points.begin(), paths.front().polyline.points.end() - 1);
paths.erase(paths.begin());
}else if (paths.back().length() < min_length) {
paths.front().polyline.points.insert(paths.front().polyline.points.end(), paths.back().polyline.points.begin() + 1, paths.back().polyline.points.end());
paths.erase(paths.begin() + 1);
}
}
//set correct height
for (ExtrusionPath& path : paths) {
path.height = path.height < 3 ? (float)this->layer->height : this->overhang_flow.height;
}
return paths;
}
@ -1198,7 +1406,7 @@ ExtrusionEntityCollection PerimeterGenerator::_traverse_loops(
ExtrusionPaths paths;
if ( this->config->overhangs_width_speed.value > 0 && this->layer->id() > 0
&& !(this->object_config->support_material && this->object_config->support_material_contact_distance_type.value == zdNone)) {
paths = this->create_overhangs(loop.polygon, role, is_external);
paths = this->create_overhangs(loop.polygon.split_at_first_point(), role, is_external);
} else {
ExtrusionPath path(role);
path.polyline = loop.polygon.split_at_first_point();

View File

@ -99,11 +99,12 @@ private:
double _ext_mm3_per_mm;
double _mm3_per_mm;
double _mm3_per_mm_overhang;
Polygons _lower_slices_bridge_flow;
Polygons _lower_slices_bridge_speed;
Polygons _lower_slices_bridge_flow_small;
Polygons _lower_slices_bridge_flow_big;
Polygons _lower_slices_bridge_speed_small;
Polygons _lower_slices_bridge_speed_big;
template<typename LINE>
ExtrusionPaths create_overhangs(LINE loop_polygons, ExtrusionRole role, bool is_external) const;
ExtrusionPaths create_overhangs(const Polyline& loop_polygons, ExtrusionRole role, bool is_external) const;
// transform loops into ExtrusionEntityCollection, adding also thin walls into it.
ExtrusionEntityCollection _traverse_loops(const PerimeterGeneratorLoops &loops, ThickPolylines &thin_walls) const;