Fix gap - infill voids

This commit is contained in:
supermerill 2021-10-29 19:37:09 +02:00
parent 08cd7ebe26
commit 5c0bf45bc1

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@ -450,6 +450,7 @@ void PerimeterGenerator::process()
std::vector<PerimeterGeneratorLoops> contours(loop_number + 1); // depth => loops
std::vector<PerimeterGeneratorLoops> holes(loop_number + 1); // depth => loops
ThickPolylines thin_walls;
ExPolygons no_last_gapfill;
// we loop one time more than needed in order to find gaps after the last perimeter was applied
for (int i = 0;; ++i) { // outer loop is 0
@ -643,15 +644,17 @@ void PerimeterGenerator::process()
// look for gaps
if (this->config->gap_fill
//check if we are going to have an other perimeter
&& (i <= loop_number || has_overhang || next_onion.empty() || (this->config->gap_fill_last.value && i == loop_number+1)))
&& (i <= loop_number || has_overhang || next_onion.empty() || (this->config->gap_fill_last.value && i == loop_number + 1))) {
// not using safety offset here would "detect" very narrow gaps
// (but still long enough to escape the area threshold) that gap fill
// won't be able to fill but we'd still remove from infill area
append(gaps, diff_ex(
offset(last, -0.5f * gap_fill_spacing),
offset(next_onion, 0.5f * good_spacing + 10,
no_last_gapfill = offset_ex(next_onion, 0.5f * good_spacing + 10,
(round_peri ? ClipperLib::JoinType::jtRound : ClipperLib::JoinType::jtMiter),
(round_peri ? min_round_spacing : 3)))); // safety offset
(round_peri ? min_round_spacing : 3));
append(gaps, diff_ex(
offset_ex(last, -0.5f * gap_fill_spacing),
no_last_gapfill)); // safety offset
}
}
if (next_onion.empty()) {
@ -993,6 +996,8 @@ void PerimeterGenerator::process()
} // for each loop of an island
// fill gaps
ExPolygons gaps_ex;
ExPolygons gap_srf;
if (!gaps.empty()) {
// collapse
double min = 0.2 * perimeter_width * (1 - INSET_OVERLAP_TOLERANCE);
@ -1002,7 +1007,6 @@ void PerimeterGenerator::process()
//remove areas that are too big (shouldn't occur...)
ExPolygons too_big = offset2_ex(gaps, double(-max / 2), double(+max / 2));
ExPolygons gaps_ex_to_test = too_big.empty() ? gaps : diff_ex(gaps, too_big, true);
ExPolygons gaps_ex;
const double minarea = scale_(scale_(this->config->gap_fill_min_area.get_abs_value(unscaled((double)perimeter_width) * unscaled((double)perimeter_width))));
// check each gapfill area to see if it's printable.
for (const ExPolygon& expoly : gaps_ex_to_test) {
@ -1071,9 +1075,11 @@ void PerimeterGenerator::process()
are not subtracted from fill surfaces (they might be too short gaps
that medial axis skips but infill might join with other infill regions
and use zigzag). */
//FIXME Vojtech: This grows by a rounded extrusion width, not by line spacing,
// therefore it may cover the area, but no the volume.
last = diff_ex(to_polygons(last), gap_fill.polygons_covered_by_width(10.f));
// get clean surface of gap
gap_srf = union_ex(offset(gap_fill.polygons_covered_by_width(float(SCALED_EPSILON) / 10), float(SCALED_EPSILON / 2)));
// intersection to ignore the bits of gapfill tha may be over infill, as it's epsilon and there may be some voids here anyway.
gap_srf = intersection_ex(gap_srf, gaps_ex);
// the diff(last, gap) will be done after, as we have to keep the last un-gapped to avoid unneeded gap/infill offset
}
}
//TODO: if a gapfill extrusion is a loop and with width always >= perimeter width then change the type to perimeter and put it at the right place in the loops vector.
@ -1093,23 +1099,46 @@ void PerimeterGenerator::process()
if (inset == 0) {
infill_peri_overlap = 0;
}
//remove gapfill from last
ExPolygons last_no_gaps = (gap_srf.empty()) ? last : diff_ex(last, gap_srf);
// simplify infill contours according to resolution
Polygons not_filled_p;
for (ExPolygon &ex : last)
for (ExPolygon& ex : last_no_gaps)
ex.simplify_p(SCALED_RESOLUTION, &not_filled_p);
ExPolygons not_filled_exp = union_ex(not_filled_p);
// collapse too narrow infill areas
coord_t min_perimeter_infill_spacing = (coord_t)(solid_infill_spacing * (1. - INSET_OVERLAP_TOLERANCE));
// append infill areas to fill_surfaces
//auto it_surf = this->fill_surfaces->surfaces.end();
ExPolygons infill_exp = offset2_ex(not_filled_exp,
ExPolygons infill_exp;
//special branch if gap : don't inset away from gaps!
if (gap_srf.empty())
infill_exp = offset2_ex(not_filled_exp,
double(-inset - min_perimeter_infill_spacing / 2 + infill_peri_overlap - infill_gap),
double(min_perimeter_infill_spacing / 2));
else {
//store the infill_exp but not offseted, it will be used as a clip to remove the gapfill portion
const ExPolygons infill_exp_no_gap = offset2_ex(not_filled_exp,
double(-inset - min_perimeter_infill_spacing / 2 + infill_peri_overlap - infill_gap),
double(inset + min_perimeter_infill_spacing / 2 - infill_peri_overlap + infill_gap));
//redo the same as not_filled_exp but with last instead of last_no_gaps
not_filled_p.clear();
for (ExPolygon& ex : last)
ex.simplify_p(SCALED_RESOLUTION, &not_filled_p);
not_filled_exp = union_ex(not_filled_p);
infill_exp = offset2_ex(not_filled_exp,
double(-inset - min_perimeter_infill_spacing / 2 + infill_peri_overlap - infill_gap),
double(min_perimeter_infill_spacing / 2));
// intersect(growth(last-gap) , last), so you have the (last - small gap) but without voids betweeng gap & last
infill_exp = intersection_ex(infill_exp, infill_exp_no_gap);
}
//if any top_fills, grow them by ext_perimeter_spacing/2 to have the real un-anchored fill
ExPolygons top_infill_exp = intersection_ex(fill_clip, offset_ex(top_fills, double(ext_perimeter_spacing / 2)));
if (!top_fills.empty()) {
infill_exp = union_ex(infill_exp, offset_ex(top_infill_exp, double(infill_peri_overlap)));
}
// append infill areas to fill_surfaces
this->fill_surfaces->append(infill_exp, stPosInternal | stDensSparse);
if (infill_peri_overlap != 0) {
@ -1128,14 +1157,15 @@ void PerimeterGenerator::process()
}
this->fill_no_overlap.insert(this->fill_no_overlap.end(), polyWithoutOverlap.begin(), polyWithoutOverlap.end());
/*{
static int isaqsdsdfsdfqzfn = 0;
std::stringstream stri;
stri << this->layer->id() << "_2_end_makeperimeter_" << this->layer->id() << ".svg";
stri << this->layer->id() << "_2_end_makeperimeter_" << isaqsdsdfsdfqzfn++ << ".svg";
SVG svg(stri.str());
svg.draw(to_polylines(infill_exp), "blue");
svg.draw(to_polylines(fill_no_overlap), "cyan");
svg.draw(to_polylines(not_filled_exp), "green");
svg.draw(to_polylines(last), "yellow");
svg.draw(to_polylines(offset_ex(fill_clip, ext_perimeter_spacing / 2)), "yellow");
svg.draw(to_polylines(last_no_gaps), "yellow");
svg.draw(to_polylines(offset_ex(fill_clip, ext_perimeter_spacing / 2)), "brown");
svg.draw(to_polylines(top_infill_exp), "orange");
svg.Close();
}*/