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Ignore solid_infill_below_area when fill_density is already 100%. #3380
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@ -231,12 +231,13 @@ LayerRegion::prepare_fill_surfaces()
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// turn too small internal regions into solid regions according to the user setting
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// turn too small internal regions into solid regions according to the user setting
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if (this->region()->config.fill_density.value > 0) {
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const float &fill_density = this->region()->config.fill_density;
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if (fill_density > 0 && fill_density < 100) {
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// scaling an area requires two calls!
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// scaling an area requires two calls!
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double min_area = scale_(scale_(this->region()->config.solid_infill_below_area.value));
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const double min_area = scale_(scale_(this->region()->config.solid_infill_below_area.value));
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for (Surfaces::iterator surface = this->fill_surfaces.surfaces.begin(); surface != this->fill_surfaces.surfaces.end(); ++surface) {
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for (Surface &surface : this->fill_surfaces.surfaces) {
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if (surface->surface_type == stInternal && surface->area() <= min_area)
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if (surface.surface_type == stInternal && surface.area() <= min_area)
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surface->surface_type = stInternalSolid;
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surface.surface_type = stInternalSolid;
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}
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}
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}
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}
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}
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}
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