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Better bridge angle computation, and ready for tweaking weights
(currently 70% coverage, 15% median length, 15% max length, 5% bonus for following a perimeter) Fix: Now consider bridge as full fill whatever the bridge_overlap is supermerill/SuperSlicer#565 supermerill/SuperSlicer#234 supermerill/SuperSlicer#149
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@ -34,8 +34,8 @@ BridgeDetector::BridgeDetector(
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void BridgeDetector::initialize()
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{
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// 5 degrees stepping
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this->resolution = PI/(36.0*5);
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// 2 degrees stepping
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this->resolution = PI/(90);
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// output angle not known
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this->angle = -1.;
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@ -80,10 +80,7 @@ bool BridgeDetector::detect_angle(double bridge_direction_override)
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std::vector<BridgeDirection> candidates;
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if (bridge_direction_override == 0.) {
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std::vector<double> angles = bridge_direction_candidates();
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candidates.reserve(angles.size());
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for (size_t i = 0; i < angles.size(); ++ i)
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candidates.emplace_back(BridgeDirection(angles[i]));
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candidates = bridge_direction_candidates();
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} else
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candidates.emplace_back(BridgeDirection(bridge_direction_override));
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@ -118,50 +115,90 @@ bool BridgeDetector::detect_angle(double bridge_direction_override)
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Point((coord_t)round(c * bbox.max(0) - s * y), (coord_t)round(c * y + s * bbox.max(0)))));
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}
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double total_length = 0;
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uint32_t nbLines = 0;
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double max_length = 0;
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//compute stat on line with anchors, and their lengths.
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BridgeDirection& c = candidates[i_angle];
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std::vector<coordf_t> dist_anchored;
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{
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Lines clipped_lines = intersection_ln(lines, clip_area);
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for (size_t i = 0; i < clipped_lines.size(); ++i) {
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const Line &line = clipped_lines[i];
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if (expolygons_contain(this->_anchor_regions, line.a) && expolygons_contain(this->_anchor_regions, line.b)) {
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// This line could be anchored.
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double len = line.length();
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total_length += len;
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max_length = std::max(max_length, len);
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nbLines++;
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coordf_t len = line.length();
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//store stats
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c.total_length_anchored += len;
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c.max_length_anchored = std::max(c.max_length_anchored, len);
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c.nb_lines_anchored++;
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dist_anchored.push_back(len);
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} else {
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// this line could NOT be anchored.
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coordf_t len = line.length();
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c.total_length_free += len;
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c.max_length_free = std::max(c.max_length_free, len);
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c.nb_lines_free++;
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}
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}
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}
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if (total_length == 0. || nbLines == 0)
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if (c.total_length_anchored == 0. || c.nb_lines_anchored == 0) {
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continue;
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} else {
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have_coverage = true;
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// compute median
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if (!dist_anchored.empty()) {
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std::sort(dist_anchored.begin(), dist_anchored.end());
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c.median_length_anchor = dist_anchored[dist_anchored.size() / 2];
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}
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have_coverage = true;
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// Sum length of bridged lines.
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candidates[i_angle].coverage = total_length;
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/* The following produces more correct results in some cases and more broken in others.
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TODO: investigate, as it looks more reliable than line clipping. */
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// $directions_coverage{$angle} = sum(map $_->area, @{$self->coverage($angle)}) // 0;
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// max length of bridged lines
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candidates[i_angle].max_length = max_length;
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candidates[i_angle].mean_length = total_length / nbLines;
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// size is 20%
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}
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}
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// if no direction produced coverage, then there's no bridge direction
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if (! have_coverage)
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return false;
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// sort directions by coverage - most coverage first
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std::sort(candidates.begin(), candidates.end());
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//compute global stat (max & min median & max length)
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std::vector<coordf_t> all_median_length;
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std::vector<coordf_t> all_max_length;
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for (BridgeDirection &c : candidates) {
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all_median_length.push_back(c.median_length_anchor);
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all_max_length.push_back(c.max_length_anchored);
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}
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std::sort(all_median_length.begin(), all_median_length.end());
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std::sort(all_max_length.begin(), all_max_length.end());
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coordf_t median_max_length = all_max_length[all_max_length.size() / 2];
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coordf_t min_max_length = all_max_length.front();
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coordf_t max_max_length = all_max_length.back();
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coordf_t median_median_length = all_median_length[all_median_length.size() / 2];
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coordf_t min_median_length = all_median_length.front();
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coordf_t max_median_length = all_median_length.back();
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//compute individual score
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for (BridgeDirection& c : candidates) {
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c.coverage = 0;
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//ratio_anchored is 70% of the score
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double ratio_anchored = c.total_length_anchored / (c.total_length_anchored + c.total_length_free);
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c.coverage = 70 * ratio_anchored;
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//median is 15% (and need to invert it)
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double ratio_median = 1 - double(c.median_length_anchor - min_median_length) / (double)std::max(1., max_median_length - min_median_length);
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c.coverage += 15 * ratio_median;
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//max is 15 % (and need to invert it)
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double ratio_max = 1 - double(c.max_length_anchored - min_max_length) / (double)std::max(1., max_max_length - min_max_length);
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c.coverage += 15 * ratio_max;
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//bonus for perimeter dir
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if (c.along_perimeter)
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c.coverage += 0.05;
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}
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// if any other direction is within extrusion width of coverage, prefer it if shorter
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// shorter = shorter max length, or if in espilon (10) range, the shorter mean length.
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// TODO: There are two options here - within width of the angle with most coverage, or within width of the currently perferred?
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size_t i_best = 0;
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for (size_t i = 1; i < candidates.size() && candidates[i_best].coverage - candidates[i].coverage < this->spacing; ++ i)
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if (candidates[i].max_length < candidates[i_best].max_length ||
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(candidates[i].max_length < candidates[i_best].max_length - 10 && candidates[i].mean_length < candidates[i_best].mean_length))
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for (size_t i = 1; i < candidates.size(); ++ i)
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if (candidates[i].coverage > candidates[i_best].coverage)
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i_best = i;
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this->angle = candidates[i_best].angle;
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@ -171,42 +208,42 @@ bool BridgeDetector::detect_angle(double bridge_direction_override)
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#ifdef SLIC3R_DEBUG
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printf(" Optimal infill angle is %d degrees\n", (int)Slic3r::Geometry::rad2deg(this->angle));
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#endif
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return true;
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}
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std::vector<double> BridgeDetector::bridge_direction_candidates() const
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std::vector<BridgeDetector::BridgeDirection> BridgeDetector::bridge_direction_candidates() const
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{
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// we test angles according to configured resolution
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std::vector<double> angles;
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std::vector<BridgeDirection> angles;
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for (int i = 0; i <= PI/this->resolution; ++i)
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angles.push_back(i * this->resolution);
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angles.emplace_back(i * this->resolution);
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// we also test angles of each bridge contour
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{
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Lines lines = to_lines(this->expolygons);
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for (Lines::const_iterator line = lines.begin(); line != lines.end(); ++line)
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angles.push_back(line->direction());
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angles.emplace_back(line->direction(), true);
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}
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/* we also test angles of each open supporting edge
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(this finds the optimal angle for C-shaped supports) */
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for (const Polyline &edge : this->_edges)
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if (edge.first_point() != edge.last_point())
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angles.push_back(Line(edge.first_point(), edge.last_point()).direction());
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angles.emplace_back(Line(edge.first_point(), edge.last_point()).direction());
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// remove duplicates
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double min_resolution = PI/180.0; // 1 degree
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double min_resolution = PI/(4*180.0); // /180 = 1 degree
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std::sort(angles.begin(), angles.end());
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for (size_t i = 1; i < angles.size(); ++i) {
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if (Slic3r::Geometry::directions_parallel(angles[i], angles[i-1], min_resolution)) {
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if (Slic3r::Geometry::directions_parallel(angles[i].angle, angles[i-1].angle, min_resolution)) {
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angles.erase(angles.begin() + i);
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--i;
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}
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}
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/* compare first value with last one and remove the greatest one (PI)
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in case they are parallel (PI, 0) */
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if (Slic3r::Geometry::directions_parallel(angles.front(), angles.back(), min_resolution))
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if (Slic3r::Geometry::directions_parallel(angles.front().angle, angles.back().angle, min_resolution))
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angles.pop_back();
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return angles;
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@ -43,7 +43,7 @@ private:
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void initialize();
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struct BridgeDirection {
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BridgeDirection(double a = -1.) : angle(a), coverage(0.), max_length(0.) {}
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BridgeDirection(double a = -1., bool along_perimeter = false) : angle(a), coverage(0.), along_perimeter(along_perimeter){}
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// the best direction is the one causing most lines to be bridged (thus most coverage)
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bool operator<(const BridgeDirection &other) const {
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// Initial sort by coverage only - comparator must obey strict weak ordering
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@ -51,12 +51,19 @@ private:
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};
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double angle;
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double coverage;
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double max_length;
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double mean_length;
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bool along_perimeter;
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coordf_t total_length_anchored = 0;
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coordf_t median_length_anchor = 0;
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coordf_t max_length_anchored = 0;
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uint32_t nb_lines_anchored = 0;
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coordf_t total_length_free = 0;
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coordf_t max_length_free = 0;
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uint32_t nb_lines_free = 0;
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};
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public:
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// Get possible briging direction candidates.
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std::vector<double> bridge_direction_candidates() const;
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std::vector<BridgeDirection> bridge_direction_candidates() const;
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// Open lines representing the supporting edges.
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Polylines _edges;
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@ -36,7 +36,8 @@ public:
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struct FillParams
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{
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bool full_infill() const { return density > 0.9999f && density < 1.0001f; }
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// Allways consider bridge as full infill, whatever the density is.
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bool full_infill() const { return flow.bridge || (density > 0.9999f && density < 1.0001f); }
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// Don't connect the fill lines around the inner perimeter.
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bool dont_connect() const { return connection == InfillConnection::icNotConnected; }
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