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Comment update to be more clear as to what is going on
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@ -154,8 +154,7 @@ void Plate2D::mouse_drag(wxMouseEvent& e) {
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);
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model_object->update_bounding_box();
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this->Refresh();
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} else { // moving
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} else { // moving, set the cursor to the hand cursor.
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if (std::any_of(this->objects.cbegin(), this->objects.cend(),
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[=](const Slic3r::GUI::PlaterObject o) { return o.instance_contains(point); })
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)
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