mirror of
https://git.mirrors.martin98.com/https://github.com/slic3r/Slic3r.git
synced 2025-08-13 07:49:03 +08:00
Added the rough form of ObjectCutDialog
OptionsGroup needs to be more complete before moving ahead with this
This commit is contained in:
parent
40decdc405
commit
9ca0fed4b5
@ -246,6 +246,7 @@ IF(wxWidgets_FOUND)
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${GUI_LIBDIR}/Dialogs/PrintEditor.cpp
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${GUI_LIBDIR}/Dialogs/PrinterEditor.cpp
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${GUI_LIBDIR}/Dialogs/MaterialEditor.cpp
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${GUI_LIBDIR}/Dialogs/ObjectCutDialog.cpp
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${GUI_LIBDIR}/GUI.cpp
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${GUI_LIBDIR}/MainFrame.cpp
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${GUI_LIBDIR}/Plater.cpp
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351
src/GUI/Dialogs/ObjectCutDialog.cpp
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351
src/GUI/Dialogs/ObjectCutDialog.cpp
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@ -0,0 +1,351 @@
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#include "ObjectCutDialog.hpp"
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// Cut an object at a Z position, keep either the top or the bottom of the object.
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// This dialog gets opened with the "Cut..." button above the platter.
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namespace Slic3r { namespace GUI {
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ObjectCutDialog::ObjectCutDialog(wxWindow* parent, ModelObject* _model_object/*, ...*/): wxDialog(parent, -1, _(_model_object->name), wxDefaultPosition, wxSize(500, 500), wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER), model_object(_model_object) {
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/*
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$self->{model_object}->transform_by_instance($self->{model_object}->get_instance(0), 1);
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// cut options
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my $size_z = $self->{model_object}->instance_bounding_box(0)->size->z;
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$self->{cut_options} = {
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axis => Z,
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z => $size_z/2,
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keep_upper => 0,
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keep_lower => 1,
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rotate_lower => 0,
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preview => 1,
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};
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my $optgroup;
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$optgroup = $self->{optgroup} = Slic3r::GUI::OptionsGroup->new(
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parent => $self,
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title => 'Cut',
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on_change => sub {
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my ($opt_id) = @_;
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# There seems to be an issue with wxWidgets 3.0.2/3.0.3, where the slider
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# genates tens of events for a single value change.
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# Only trigger the recalculation if the value changes
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# or a live preview was activated and the mesh cut is not valid yet.
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if ($self->{cut_options}{$opt_id} != $optgroup->get_value($opt_id) ||
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! $self->{mesh_cut_valid} && $self->_life_preview_active()) {
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$self->{cut_options}{$opt_id} = $optgroup->get_value($opt_id);
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$self->{mesh_cut_valid} = 0;
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wxTheApp->CallAfter(sub {
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$self->_update;
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});
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}
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},
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label_width => 120,
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);
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$optgroup->append_single_option_line(Slic3r::GUI::OptionsGroup::Option->new(
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opt_id => 'axis',
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type => 'select',
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label => 'Axis',
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labels => ['X','Y','Z'],
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values => [X,Y,Z],
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default => $self->{cut_options}{axis},
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));
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$optgroup->append_single_option_line(Slic3r::GUI::OptionsGroup::Option->new(
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opt_id => 'z',
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type => 'slider',
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label => 'Z',
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default => $self->{cut_options}{z},
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min => 0,
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max => $size_z,
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full_width => 1,
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));
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{
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my $line = Slic3r::GUI::OptionsGroup::Line->new(
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label => 'Keep',
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);
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$line->append_option(Slic3r::GUI::OptionsGroup::Option->new(
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opt_id => 'keep_upper',
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type => 'bool',
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label => 'Upper part',
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default => $self->{cut_options}{keep_upper},
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));
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$line->append_option(Slic3r::GUI::OptionsGroup::Option->new(
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opt_id => 'keep_lower',
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type => 'bool',
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label => 'Lower part',
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default => $self->{cut_options}{keep_lower},
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));
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$optgroup->append_line($line);
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}
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$optgroup->append_single_option_line(Slic3r::GUI::OptionsGroup::Option->new(
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opt_id => 'rotate_lower',
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label => 'Rotate lower part upwards',
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type => 'bool',
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tooltip => 'If enabled, the lower part will be rotated by 180° so that the flat cut surface lies on the print bed.',
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default => $self->{cut_options}{rotate_lower},
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));
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$optgroup->append_single_option_line(Slic3r::GUI::OptionsGroup::Option->new(
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opt_id => 'preview',
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label => 'Show preview',
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type => 'bool',
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tooltip => 'If enabled, object will be cut in real time.',
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default => $self->{cut_options}{preview},
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));
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{
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my $cut_button_sizer = Wx::BoxSizer->new(wxVERTICAL);
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$self->{btn_cut} = Wx::Button->new($self, -1, "Perform cut", wxDefaultPosition, wxDefaultSize);
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$self->{btn_cut}->SetDefault;
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$cut_button_sizer->Add($self->{btn_cut}, 0, wxALIGN_RIGHT | wxALL, 10);
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$self->{btn_cut_grid} = Wx::Button->new($self, -1, "Cut by grid…", wxDefaultPosition, wxDefaultSize);
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$cut_button_sizer->Add($self->{btn_cut_grid}, 0, wxALIGN_RIGHT | wxALL, 10);
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$optgroup->append_line(Slic3r::GUI::OptionsGroup::Line->new(
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sizer => $cut_button_sizer,
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));
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}
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# left pane with tree
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my $left_sizer = Wx::BoxSizer->new(wxVERTICAL);
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$left_sizer->Add($optgroup->sizer, 0, wxEXPAND | wxBOTTOM | wxLEFT | wxRIGHT, 10);
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# right pane with preview canvas
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my $canvas;
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if ($Slic3r::GUI::have_OpenGL) {
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$canvas = $self->{canvas} = Slic3r::GUI::3DScene->new($self);
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$canvas->load_object($self->{model_object}, undef, [0]);
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$canvas->set_auto_bed_shape;
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$canvas->SetSize([500,500]);
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$canvas->SetMinSize($canvas->GetSize);
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$canvas->zoom_to_volumes;
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}
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$self->{sizer} = Wx::BoxSizer->new(wxHORIZONTAL);
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$self->{sizer}->Add($left_sizer, 0, wxEXPAND | wxTOP | wxBOTTOM, 10);
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$self->{sizer}->Add($canvas, 1, wxEXPAND | wxALL, 0) if $canvas;
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$self->SetSizer($self->{sizer});
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$self->SetMinSize($self->GetSize);
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$self->{sizer}->SetSizeHints($self);
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EVT_BUTTON($self, $self->{btn_cut}, sub {
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// Recalculate the cut if the preview was not active.
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$self->_perform_cut() unless $self->{mesh_cut_valid};
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// Adjust position / orientation of the split object halves.
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if (my $lower = $self->{new_model_objects}[0]) {
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if ($self->{cut_options}{rotate_lower} && $self->{cut_options}{axis} == Z) {
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$lower->rotate(PI, X);
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}
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$lower->center_around_origin; # align to Z = 0
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}
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if (my $upper = $self->{new_model_objects}[1]) {
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$upper->center_around_origin; # align to Z = 0
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}
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// Note that the window was already closed, so a pending update will not be executed.
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already_closed = true;
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EndModal(wxID_OK);
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Destroy();
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});
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EVT_BUTTON($self, $self->{btn_cut_grid}, sub {
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my $grid_x = Wx::GetTextFromUser("Enter the width of the desired tiles along the X axis:",
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"Cut by Grid", 100, $self);
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return if !looks_like_number($grid_x) || $grid_x <= 0;
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my $grid_y = Wx::GetTextFromUser("Enter the width of the desired tiles along the Y axis:",
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"Cut by Grid", 100, $self);
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return if !looks_like_number($grid_y) || $grid_y <= 0;
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my $process_dialog = Wx::ProgressDialog->new('Cutting…', "Cutting model by grid…", 100, $self, 0);
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$process_dialog->Pulse;
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my $meshes = $self->{model_object}->mesh->cut_by_grid(Slic3r::Pointf->new($grid_x, $grid_y));
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$self->{new_model_objects} = [];
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my $bb = $self->{model_object}->bounding_box;
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$self->{new_model} = my $model = Slic3r::Model->new;
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for my $i (0..$#$meshes) {
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push @{$self->{new_model_objects}}, my $o = $model->add_object(
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name => sprintf('%s (%d)', $self->{model_object}->name, $i+1),
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);
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my $v = $o->add_volume(
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mesh => $meshes->[$i],
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name => $o->name,
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);
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$o->center_around_origin;
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my $i = $o->add_instance(
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offset => Slic3r::Pointf->new(@{$o->origin_translation->negative}[X,Y]),
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);
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$i->offset->translate(
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5 * ceil(($i->offset->x - $bb->center->x) / $grid_x),
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5 * ceil(($i->offset->y - $bb->center->y) / $grid_y),
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);
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}
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$process_dialog->Destroy;
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# Note that the window was already closed, so a pending update will not be executed.
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$self->{already_closed} = 1;
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$self->EndModal(wxID_OK);
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$self->Destroy();
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});
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EVT_CLOSE($self, sub {
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# Note that the window was already closed, so a pending update will not be executed.
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already_closed = true;
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EndModal(wxID_CANCEL);
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Destroy();
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});
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*/
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_update();
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}
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// scale Z down to original size since we're using the transformed mesh for 3D preview
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// and cut dialog but ModelObject::cut() needs Z without any instance transformation
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void ObjectCutDialog::_mesh_slice_z_pos(){
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/*
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my $bb = $self->{model_object}->instance_bounding_box(0);
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my $z = $self->{cut_options}{axis} == X ? $bb->x_min
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: $self->{cut_options}{axis} == Y ? $bb->y_min
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: $bb->z_min;
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$z += $self->{cut_options}{z} / $self->{model_object}->instances->[0]->scaling_factor;
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return $z;
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*/
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}
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// Only perform live preview if just a single part of the object shall survive.
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void ObjectCutDialog::_life_preview_active() {
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/*
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return $self->{cut_options}{preview} && ($self->{cut_options}{keep_upper} != $self->{cut_options}{keep_lower});
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*/
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}
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// Slice the mesh, keep the top / bottom part.
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void ObjectCutDialog::_perform_cut(){
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// Early exit. If the cut is valid, don't recalculate it.
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if (mesh_cut_valid) return;
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/*
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my $z = $self->_mesh_slice_z_pos();
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my ($new_model) = $self->{model_object}->cut($self->{cut_options}{axis}, $z);
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my ($upper_object, $lower_object) = @{$new_model->objects};
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$self->{new_model} = $new_model;
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$self->{new_model_objects} = [];
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if ($self->{cut_options}{keep_upper} && $upper_object->volumes_count > 0) {
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$self->{new_model_objects}[1] = $upper_object;
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}
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if ($self->{cut_options}{keep_lower} && $lower_object->volumes_count > 0) {
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$self->{new_model_objects}[0] = $lower_object;
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}
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*/
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mesh_cut_valid = true;
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}
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void ObjectCutDialog::_update() {
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// Don't update if the window was already closed.
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// We are not sure whether the action planned by wxTheApp->CallAfter() may be triggered after the window is closed.
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// Probably not, but better be safe than sorry, which is espetially true on multiple platforms.
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if (already_closed) return;
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/*
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# Only recalculate the cut, if the live cut preview is active.
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my $life_preview_active = $self->_life_preview_active();
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$self->_perform_cut() if $life_preview_active;
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{
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# scale Z down to original size since we're using the transformed mesh for 3D preview
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# and cut dialog but ModelObject::cut() needs Z without any instance transformation
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my $z = $self->_mesh_slice_z_pos();
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# update canvas
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if ($self->{canvas}) {
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# get volumes to render
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my @objects = ();
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if ($life_preview_active) {
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push @objects, grep defined, @{$self->{new_model_objects}};
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} else {
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push @objects, $self->{model_object};
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}
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# get section contour
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my @expolygons = ();
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foreach my $volume (@{$self->{model_object}->volumes}) {
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next if !$volume->mesh;
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next if $volume->modifier;
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my $expp = $volume->mesh->slice_at($self->{cut_options}{axis}, $z);
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push @expolygons, @$expp;
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}
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my $offset = $self->{model_object}->instances->[0]->offset;
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foreach my $expolygon (@expolygons) {
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$self->{model_object}->instances->[0]->transform_polygon($_)
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for @$expolygon;
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if ($self->{cut_options}{axis} != X) {
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$expolygon->translate(0, Slic3r::Geometry::scale($offset->y)); #)
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}
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if ($self->{cut_options}{axis} != Y) {
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$expolygon->translate(Slic3r::Geometry::scale($offset->x), 0);
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}
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}
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$self->{canvas}->reset_objects;
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$self->{canvas}->load_object($_, undef, [0]) for @objects;
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my $plane_z = $self->{cut_options}{z};
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$plane_z += 0.02 if !$self->{cut_options}{keep_upper};
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$plane_z -= 0.02 if !$self->{cut_options}{keep_lower};
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$self->{canvas}->SetCuttingPlane(
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$self->{cut_options}{axis},
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$plane_z,
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[@expolygons],
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);
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$self->{canvas}->Render;
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}
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}
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# update controls
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{
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my $z = $self->{cut_options}{z};
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my $optgroup = $self->{optgroup};
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{
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my $bb = $self->{model_object}->instance_bounding_box(0);
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my $max = $self->{cut_options}{axis} == X ? $bb->size->x
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: $self->{cut_options}{axis} == Y ? $bb->size->y ###
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: $bb->size->z;
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$optgroup->get_field('z')->set_range(0, $max);
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}
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$optgroup->get_field('keep_upper')->toggle(my $have_upper = abs($z - $optgroup->get_option('z')->max) > 0.1);
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$optgroup->get_field('keep_lower')->toggle(my $have_lower = $z > 0.1);
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$optgroup->get_field('rotate_lower')->toggle($z > 0 && $self->{cut_options}{keep_lower} && $self->{cut_options}{axis} == Z);
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$optgroup->get_field('preview')->toggle($self->{cut_options}{keep_upper} != $self->{cut_options}{keep_lower});
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# update cut button
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if (($self->{cut_options}{keep_upper} && $have_upper)
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|| ($self->{cut_options}{keep_lower} && $have_lower)) {
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$self->{btn_cut}->Enable;
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} else {
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$self->{btn_cut}->Disable;
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}
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}
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*/
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}
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void ObjectCutDialog::NewModelObjects() {
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/*
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my ($self) = @_;
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return grep defined, @{ $self->{new_model_objects} };
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*/
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}
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}} // namespace Slic3r::GUI
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51
src/GUI/Dialogs/ObjectCutDialog.hpp
Normal file
51
src/GUI/Dialogs/ObjectCutDialog.hpp
Normal file
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#ifndef OBJECTCUTDIALOG_HPP
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#define OBJECTCUTDIALOG_HPP
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#include <wx/dialog.h>
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#include "Scene3D.hpp"
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#include "Model.hpp"
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namespace Slic3r { namespace GUI {
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class ObjectCutCanvas : public Scene3D {
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// Not sure yet
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protected:
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// Draws the cutting plane
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void after_render();
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};
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struct CutOptions {
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float z;
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enum {X,Y,Z} axis;
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bool keep_upper, keep_lower, rotate_lower;
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bool preview;
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};
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class ObjectCutDialog : public wxDialog {
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public:
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ObjectCutDialog(wxWindow* parent, ModelObject* _model);
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private:
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// Mark whether the mesh cut is valid.
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// If not, it needs to be recalculated by _update() on wxTheApp->CallAfter() or on exit of the dialog.
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bool mesh_cut_valid = false;
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// Note whether the window was already closed, so a pending update is not executed.
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bool already_closed = false;
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// ObjectCutCanvas canvas;
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ModelObject* model_object;
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//std::shared_ptr<Slic3r::Model> model;
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void _mesh_slice_z_pos();
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void _life_preview_active();
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void _perform_cut();
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void _update();
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void NewModelObjects();
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};
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}} // namespace Slic3r::GUI
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#endif // OBJECTCUTDIALOG_HPP
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@ -13,6 +13,7 @@
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#include "BoundingBox.hpp"
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#include "Geometry.hpp"
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#include "Dialogs/AnglePicker.hpp"
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#include "Dialogs/ObjectCutDialog.hpp"
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namespace Slic3r { namespace GUI {
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@ -888,6 +889,13 @@ void Plater::changescale() {
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void Plater::object_cut_dialog() {
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//TODO
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ObjRef obj {this->selected_object()};
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if (obj == this->objects.end()) return;
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auto* model_object {this->model->objects.at(obj->identifier)};
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auto cut_dialog = new ObjectCutDialog(nullptr, model_object);
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cut_dialog->ShowModal();
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cut_dialog->Destroy();
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}
|
||||
|
||||
void Plater::object_layers_dialog() {
|
||||
|
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Reference in New Issue
Block a user