diff --git a/xs/src/libslic3r/TriangleMesh.cpp b/xs/src/libslic3r/TriangleMesh.cpp index 2551e0165..a771cef32 100644 --- a/xs/src/libslic3r/TriangleMesh.cpp +++ b/xs/src/libslic3r/TriangleMesh.cpp @@ -412,7 +412,7 @@ Pointf3s TriangleMesh::vertices() } else { Slic3r::Log::warn("TriangleMesh", "vertices() requires repair()"); } - return std::move(tmp); + return tmp; } Point3s TriangleMesh::facets() @@ -428,7 +428,7 @@ Point3s TriangleMesh::facets() } else { Slic3r::Log::warn("TriangleMesh", "facets() requires repair()"); } - return std::move(tmp); + return tmp; } Pointf3s TriangleMesh::normals() const @@ -448,7 +448,7 @@ Pointf3s TriangleMesh::normals() const Pointf3 TriangleMesh::size() const { const auto& sz {stl.stats.size}; - return std::move(Pointf3(sz.x, sz.y, sz.z)); + return Pointf3(sz.x, sz.y, sz.z); } @@ -468,7 +468,7 @@ TriangleMesh::slice(const std::vector& z) mslicer.slice(z_f, &layers); - return std::move(layers); + return layers; } mesh_stats @@ -484,13 +484,13 @@ TriangleMesh::stats() const { tmp_stats.facets_reversed = this->stl.stats.facets_reversed; tmp_stats.backwards_edges = this->stl.stats.backwards_edges; tmp_stats.normals_fixed = this->stl.stats.normals_fixed; - return std::move(tmp_stats); + return tmp_stats; } BoundingBoxf3 TriangleMesh::bb3() const { Pointf3 min(this->stl.stats.min.x, this->stl.stats.min.y, this->stl.stats.min.z); Pointf3 max(this->stl.stats.max.x, this->stl.stats.max.y, this->stl.stats.max.z); - return std::move(BoundingBoxf3(min, max)); + return BoundingBoxf3(min, max); }