Added perl implementaions to Geometry.cpp

This commit is contained in:
Benjamin Landers 2018-07-19 13:19:09 -07:00 committed by Joseph Lenox
parent 71af7100b0
commit a1f304541b

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@ -343,6 +343,69 @@ linint(double value, double oldmin, double oldmax, double newmin, double newmax)
return (value - oldmin) * (newmax - newmin) / (oldmax - oldmin) + newmin;
}
/*
== Perl implementations for methods tested in geometry.t but not translated. ==
== The first three are unreachable in the current perl code and the fourth is ==
== only called from ArcFitting which currently dies before reaching the call. ==
sub point_in_segment {
my ($point, $line) = @_;
my ($x, $y) = @$point;
my $line_p = $line->pp;
my @line_x = sort { $a <=> $b } $line_p->[A][X], $line_p->[B][X];
my @line_y = sort { $a <=> $b } $line_p->[A][Y], $line_p->[B][Y];
# check whether the point is in the segment bounding box
return 0 unless $x >= ($line_x[0] - epsilon) && $x <= ($line_x[1] + epsilon)
&& $y >= ($line_y[0] - epsilon) && $y <= ($line_y[1] + epsilon);
# if line is vertical, check whether point's X is the same as the line
if ($line_p->[A][X] == $line_p->[B][X]) {
return abs($x - $line_p->[A][X]) < epsilon ? 1 : 0;
}
# calculate the Y in line at X of the point
my $y3 = $line_p->[A][Y] + ($line_p->[B][Y] - $line_p->[A][Y])
* ($x - $line_p->[A][X]) / ($line_p->[B][X] - $line_p->[A][X]);
return abs($y3 - $y) < epsilon ? 1 : 0;
}
# given a $polygon, return the (first) segment having $point
sub polygon_segment_having_point {
my ($polygon, $point) = @_;
foreach my $line (@{ $polygon->lines }) {
return $line if point_in_segment($point, $line);
}
return undef;
}
# polygon must be simple (non complex) and ccw
sub polygon_is_convex {
my ($points) = @_;
for (my $i = 0; $i <= $#$points; $i++) {
my $angle = angle3points($points->[$i-1], $points->[$i-2], $points->[$i]);
return 0 if $angle < PI;
}
return 1;
}
# this assumes a CCW rotation from $p2 to $p3 around $p1
sub angle3points {
my ($p1, $p2, $p3) = @_;
# p1 is the center
my $angle = atan2($p2->[X] - $p1->[X], $p2->[Y] - $p1->[Y])
- atan2($p3->[X] - $p1->[X], $p3->[Y] - $p1->[Y]);
# we only want to return only positive angles
return $angle <= 0 ? $angle + 2*PI() : $angle;
}
*/
class ArrangeItem {
public:
Pointf pos;