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Minor improvements to code quality
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@ -18,6 +18,12 @@ namespace Slic3r { namespace GUI {
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class App: public wxApp
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{
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public:
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/// If set to a file path, Slic3r will automatically export to it the active configuration whenever an option is changed or a preset or selected.
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wxString autosave {""};
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/// The directory where presets and config are stored. If empty, Slic3r will default to the location provided by wxWidgets.
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wxString datadir {""};
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virtual bool OnInit() override;
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App() : wxApp() {}
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@ -42,8 +48,6 @@ private:
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void load_presets();
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wxString autosave {""};
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wxString datadir {""};
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const std::string LogChannel {"APP"}; //< Which log these messages should go to.
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/// Lock to guard the callback stack
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@ -19,8 +19,12 @@ class CLI {
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t_config_option_keys input_files, actions, transforms;
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std::vector<Model> models;
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/// Prints usage of the CLI.
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void print_help(bool include_print_options = false) const;
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/// Exports loaded models to a file of the specified format, according to the options affecting output filename.
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void export_models(IO::ExportFormat format);
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std::string output_filepath(const Model &model, IO::ExportFormat format) const;
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};
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@ -657,8 +657,13 @@ class CLIMiscConfigDef : public ConfigDef
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CLIMiscConfigDef();
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};
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// This class defines the command line options representing actions.
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extern const CLIActionsConfigDef cli_actions_config_def;
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// This class defines the command line options representing transforms.
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extern const CLITransformConfigDef cli_transform_config_def;
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// This class defines all command line options that are not actions or transforms.
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extern const CLIMiscConfigDef cli_misc_config_def;
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}
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@ -17,6 +17,8 @@ class SimplePrint {
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double total_extruded_volume() const { return this->_print.total_extruded_volume; }
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void set_model(const Model &model);
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void export_gcode(std::string outfile);
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const Model& model() const { return this->_model; };
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const Print& print() const { return this->_print; };
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private:
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Model _model;
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@ -404,7 +404,7 @@ Pointf3s TriangleMesh::vertices()
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if (this->stl.v_shared == nullptr)
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stl_generate_shared_vertices(&stl); // build the list of vertices
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for (auto i = 0; i < this->stl.stats.shared_vertices; i++) {
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const stl_vertex& v { this->stl.v_shared[i] };
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const auto& v = this->stl.v_shared[i];
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tmp.emplace_back(Pointf3(v.x, v.y, v.z));
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}
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} else {
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@ -420,7 +420,7 @@ Point3s TriangleMesh::facets()
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if (this->stl.v_shared == nullptr)
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stl_generate_shared_vertices(&stl); // build the list of vertices
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for (auto i = 0; i < stl.stats.number_of_facets; i++) {
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const v_indices_struct& v { stl.v_indices[i] };
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const auto& v = stl.v_indices[i];
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tmp.emplace_back(Point3(v.vertex[0], v.vertex[1], v.vertex[2]));
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}
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} else {
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