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Update readme for name change
Also update some parts that refer to prusaslicer and update some old parts to refer new software.
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README.md
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README.md
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_Q: Oh cool, a new fork of slic3r?_
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A: Yeah!
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# SuperSlicer
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Slic3r++
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======
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Prebuilt Windows 64b releases are available through the [git releases page](https://github.com/supermerill/Slic3r/releases).
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Nightly builds for windows, Linux and macos are available through the [git actions page](https://github.com/supermerill/Slic3r/actions). Click on the a build for your plateform and then on 'Artifacts (1)' in the top right corner.
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**A PrusaSlicer fork (which is a slic3r fork)**
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Slic3r++ takes 3D models (STL, OBJ, AMF) and converts them into G-code
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Prebuilt Windows 64b releases are available through the [git releases page](https://github.com/supermerill/SuperSlicer/releases).
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Nightly builds for windows, Linux and macos are available through the [git actions page](https://github.com/supermerill/SuperSlicer/actions). Click on the a build for your plateform and then on 'Artifacts (1)' in the top right corner.
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SuperSlicer takes 3D models (STL, OBJ, AMF) and converts them into G-code
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instructions for FFF printers or PNG layers for mSLA 3D printers. It's
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compatible with any modern printer based on the RepRap toolchain, including all
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those based on the Marlin, Prusa, Sprinter and Repetier firmware. It also works
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with Mach3, LinuxCNC and Machinekit controllers.
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those based on the Marlin, Prusa, Klipper and more firmware.
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Slic3r++ is based on [Slic3r](https://github.com/Slic3r/Slic3r) by Alessandro Ranelucci and the RepRap community.
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SuperSlicer is based on [PrusaSlicer](https://github.com/prusa3d/PrusaSlicer) by Prusa Research.
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PrusaSlicer is based on [Slic3r](https://github.com/Slic3r/Slic3r) by Alessandro Ranelucci and the RepRap community.
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See the [project homepage](https://www.prusa3d.com/slic3r-prusa-edition/) and
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the [documentation directory](doc/) for more information.
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See the [wiki](https://github.com/supermerill/SuperSlicer/wiki) and
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the [documentation directory](doc/) for information about compilation.
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### What language is it written in?
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Almost everything are written in C++,
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The slicing core is the `libslic3r` library, which can be built and used in a standalone way.
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The command line interface is a thin wrapper over `libslic3r`.
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### What are this fork main features/differences?
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### What are SuperSlicer main features? main new features/differences?
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* Custom-made generated calibration tests.
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* **Ironing** top surface & many new settings to fine-tune the top surface quality, like 'only one perimeter on top'.
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* A "denser infill" option for supporting the (solid) top layers.
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* Better **Thin walls** (anchored inside the print, no more random bits at the ends).
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@ -38,11 +31,11 @@ The command line interface is a thin wrapper over `libslic3r`.
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* Many other little options and corrections (like the filled concentric pattern).
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* It has also all the current slic3rPE/PrusaSlicer features.
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### Complete changelog [here](https://github.com/supermerill/Slic3r/wiki)
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### Complete changelog [here](https://github.com/supermerill/SuperSlicer/wiki)
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See the wiki for examples.
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### What are Slic3r's main features?
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### What are SuperSlicer / PrusaSlicer / Slic3r's main features?
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Key features are:
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@ -69,11 +62,20 @@ Other major features are:
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* support for **post-processing scripts**
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* **cooling logic** controlling fan speed and dynamic print speed
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### Development
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[Command Line Interface](https://github.com/prusa3d/PrusaSlicer/wiki/Command-Line-Interface) wiki page.
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## Development
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### What language is it written in?
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Almost everything are written in C++,
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The slicing core is the `libslic3r` library, which can be built and used in a standalone way.
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The command line interface is a thin wrapper over `libslic3r`.
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You can download a precompiled package from the release page.
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it will run without the need for any dependency.
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### How to compile
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If you want to compile the source yourself, follow the instructions on one of
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these documentation pages:
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@ -86,17 +88,21 @@ Also, you can look at the worklow yaml files for [git actions](https://github.co
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### Can I help?
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Sure! You can do the following to find things that are available to help with:
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* Add an issue to the github tracker if it isn't already present.
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* Add an issue to the github tracker **if it isn't already present**.
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Before sending patches and pull requests contact me (preferably through opening a github issue or commenting on an existing, related, issue) to discuss your proposed
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changes: this way we'll ensure nobody wastes their time and no conflicts arise in development.
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Slic3r++ is licensed under the _GNU Affero General Public License, version 3_.
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The Slic3r++ is originally based on Slic3r by Alessandro Ranellucci.
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## Licence and attribution
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SuperSlicer is licensed under the _GNU Affero General Public License, version 3_.
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The SuperSlicer is based on PrusaSlicer by PrusaResearch.
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PrusaSlicer is licensed under the _GNU Affero General Public License, version 3_.
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PrusaSlicer is owned by Prusa Research.
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PrusaSlicer is originally based on Slic3r by Alessandro Ranellucci.
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Slic3r is licensed under the _GNU Affero General Public License, version 3_.
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The first author is Alessandro Ranellucci, and many contributors
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Then the Prusa team
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Then Durand remi for this fork
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Please refer to the [Command Line Interface](https://github.com/prusa3d/PrusaSlicer/wiki/Command-Line-Interface) wiki page.
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The _GNU Affero General Public License, version 3_ ensure that if you **use** any part of this software in any way (even behind a web server), your software must be released under the same licence.
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