From a688a1931e066f4bb0fe56cdd785548d0a8940fa Mon Sep 17 00:00:00 2001 From: bubnikv Date: Thu, 3 May 2018 18:34:43 +0200 Subject: [PATCH] Fixed a crash on some multi-material objects due to the reworked cooling logic. --- xs/src/libslic3r/GCode/CoolingBuffer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/xs/src/libslic3r/GCode/CoolingBuffer.cpp b/xs/src/libslic3r/GCode/CoolingBuffer.cpp index 683f2030d..552695204 100644 --- a/xs/src/libslic3r/GCode/CoolingBuffer.cpp +++ b/xs/src/libslic3r/GCode/CoolingBuffer.cpp @@ -536,7 +536,7 @@ float CoolingBuffer::calculate_layer_slowdown(std::vector 0) { by_slowdown_time.emplace_back(&adj); if (! m_cooling_logic_proportional) // sorts the lines, also sets adj.time_non_adjustable