The CallAfter() on Linux causes weird window focus issues.

For me, using ALT-Tab to switch away from PrusaSlicer/SuperSlicer would cause
PrusaSlicer/SuperSlicer to take back focus after about one second.  Stranger
things reportedly occur with focus-follows-mouse.

The #ifdef is there because it is assumed the CallAfter() was added
in 20f5b7a for a good reason.
This commit is contained in:
Stephen Hurd 2021-09-05 02:04:46 +02:00 committed by supermerill
parent 6741b9ba25
commit aab506b36c

View File

@ -6152,9 +6152,14 @@ void Plater::force_print_bed_update()
void Plater::on_activate()
{
#if defined(__linux__) || defined(_WIN32)
// Activating the main frame, and no window has keyboard focus.
// Set the keyboard focus to the visible Canvas3D.
#if defined(__linux__)
if (this->p->view3D->IsShown() && wxWindow::FindFocus() != this->p->view3D->get_wxglcanvas())
this->p->view3D->get_wxglcanvas()->SetFocus();
else if (this->p->preview->IsShown() && wxWindow::FindFocus() != this->p->view3D->get_wxglcanvas())
this->p->preview->get_wxglcanvas()->SetFocus();
#elif defined(_WIN32)
if (this->p->view3D->IsShown() && wxWindow::FindFocus() != this->p->view3D->get_wxglcanvas())
CallAfter([this]() { this->p->view3D->get_wxglcanvas()->SetFocus(); });
else if (this->p->preview->IsShown() && wxWindow::FindFocus() != this->p->view3D->get_wxglcanvas())