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synced 2025-08-12 21:19:03 +08:00
call stdlib's abs - this fixes failing 32-bit build
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@ -61,18 +61,18 @@ bool TransformationMatrix::operator==(const TransformationMatrix &other) const
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{
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double const eps = EPSILON;
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bool is_equal = true;
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is_equal &= (abs(this->m00 - other.m00) < eps);
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is_equal &= (abs(this->m01 - other.m01) < eps);
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is_equal &= (abs(this->m02 - other.m02) < eps);
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is_equal &= (abs(this->m03 - other.m03) < eps);
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is_equal &= (abs(this->m10 - other.m10) < eps);
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is_equal &= (abs(this->m11 - other.m11) < eps);
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is_equal &= (abs(this->m12 - other.m12) < eps);
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is_equal &= (abs(this->m13 - other.m13) < eps);
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is_equal &= (abs(this->m20 - other.m20) < eps);
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is_equal &= (abs(this->m21 - other.m21) < eps);
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is_equal &= (abs(this->m22 - other.m22) < eps);
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is_equal &= (abs(this->m23 - other.m23) < eps);
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is_equal &= (std::abs(this->m00 - other.m00) < eps);
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is_equal &= (std::abs(this->m01 - other.m01) < eps);
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is_equal &= (std::abs(this->m02 - other.m02) < eps);
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is_equal &= (std::abs(this->m03 - other.m03) < eps);
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is_equal &= (std::abs(this->m10 - other.m10) < eps);
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is_equal &= (std::abs(this->m11 - other.m11) < eps);
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is_equal &= (std::abs(this->m12 - other.m12) < eps);
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is_equal &= (std::abs(this->m13 - other.m13) < eps);
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is_equal &= (std::abs(this->m20 - other.m20) < eps);
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is_equal &= (std::abs(this->m21 - other.m21) < eps);
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is_equal &= (std::abs(this->m22 - other.m22) < eps);
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is_equal &= (std::abs(this->m23 - other.m23) < eps);
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return is_equal;
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}
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@ -107,7 +107,7 @@ TransformationMatrix TransformationMatrix::inverse() const
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// from http://mathworld.wolfram.com/MatrixInverse.html
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// and https://math.stackexchange.com/questions/152462/inverse-of-transformation-matrix
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double det = this->determinante();
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if (abs(det) < 1e-9)
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if (std::abs(det) < 1e-9)
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{
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printf("Matrix (very close to) singular. Inverse cannot be computed");
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return TransformationMatrix();
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@ -256,7 +256,7 @@ TransformationMatrix TransformationMatrix::mat_rotation(double angle_rad, const
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TransformationMatrix TransformationMatrix::mat_rotation(double q1, double q2, double q3, double q4)
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{
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double factor = q1*q1 + q2*q2 + q3*q3 + q4*q4;
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if (abs(factor - 1.0) > 1e-12)
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if (std::abs(factor - 1.0) > 1e-12)
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{
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factor = 1.0 / sqrt(factor);
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q1 *= factor;
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@ -322,7 +322,7 @@ TransformationMatrix TransformationMatrix::mat_rotation(Vectorf3 origin, Vectorf
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{
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Vectorf3 help;
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// make help garanteed not colinear
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if (abs(abs(origin.x) - 1) < 0.02)
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if (std::abs(std::abs(origin.x) - 1) < 0.02)
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help.z = 1.0; // origin mainly in x direction
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else
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help.x = 1.0;
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