mirror of
https://git.mirrors.martin98.com/https://github.com/slic3r/Slic3r.git
synced 2025-08-14 03:06:08 +08:00
Fixed rotation of multivolumes selection - Added local rotation by pressing Alt key while dragging the rotate gizmo
This commit is contained in:
parent
aa22f75829
commit
b961d1011a
@ -1412,7 +1412,7 @@ void GLCanvas3D::Selection::translate(const Vec3d& displacement)
|
||||
m_bounding_box_dirty = true;
|
||||
}
|
||||
|
||||
void GLCanvas3D::Selection::rotate(const Vec3d& rotation)
|
||||
void GLCanvas3D::Selection::rotate(const Vec3d& rotation, bool local)
|
||||
{
|
||||
if (!m_valid)
|
||||
return;
|
||||
@ -1437,14 +1437,20 @@ void GLCanvas3D::Selection::rotate(const Vec3d& rotation)
|
||||
{
|
||||
// extracts rotations from the composed transformation
|
||||
Vec3d new_rotation = Geometry::extract_euler_angles(m * m_cache.volumes_data[i].get_instance_rotation_matrix());
|
||||
(*m_volumes)[i]->set_instance_offset(m_cache.dragging_center + m * (m_cache.volumes_data[i].get_instance_position() - m_cache.dragging_center));
|
||||
if (!local)
|
||||
(*m_volumes)[i]->set_instance_offset(m_cache.dragging_center + m * (m_cache.volumes_data[i].get_instance_position() - m_cache.dragging_center));
|
||||
|
||||
(*m_volumes)[i]->set_instance_rotation(new_rotation);
|
||||
}
|
||||
else if (m_mode == Volume)
|
||||
{
|
||||
// extracts rotations from the composed transformation
|
||||
Vec3d new_rotation = Geometry::extract_euler_angles(m * m_cache.volumes_data[i].get_volume_rotation_matrix());
|
||||
(*m_volumes)[i]->set_volume_offset(m * m_cache.volumes_data[i].get_volume_position());
|
||||
if (!local)
|
||||
{
|
||||
Vec3d offset = m * (m_cache.volumes_data[i].get_volume_position() + m_cache.volumes_data[i].get_instance_position() - m_cache.dragging_center);
|
||||
(*m_volumes)[i]->set_volume_offset(m_cache.dragging_center - m_cache.volumes_data[i].get_instance_position() + offset);
|
||||
}
|
||||
(*m_volumes)[i]->set_volume_rotation(new_rotation);
|
||||
}
|
||||
#else
|
||||
@ -4042,7 +4048,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
}
|
||||
case Gizmos::Rotate:
|
||||
{
|
||||
m_selection.rotate(m_gizmos.get_rotation());
|
||||
m_selection.rotate(m_gizmos.get_rotation(), false);
|
||||
_on_rotate();
|
||||
wxGetApp().obj_manipul()->update_settings_value(m_selection);
|
||||
m_dirty = true;
|
||||
@ -4252,7 +4258,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
case Gizmos::Rotate:
|
||||
{
|
||||
// Apply new temporary rotations
|
||||
m_selection.rotate(m_gizmos.get_rotation());
|
||||
m_selection.rotate(m_gizmos.get_rotation(), evt.AltDown());
|
||||
wxGetApp().obj_manipul()->update_settings_value(m_selection);
|
||||
break;
|
||||
}
|
||||
|
@ -517,7 +517,7 @@ public:
|
||||
void start_dragging();
|
||||
|
||||
void translate(const Vec3d& displacement);
|
||||
void rotate(const Vec3d& rotation);
|
||||
void rotate(const Vec3d& rotation, bool local);
|
||||
void flattening_rotate(const Vec3d& normal);
|
||||
void scale(const Vec3d& scale);
|
||||
void mirror(Axis axis);
|
||||
|
@ -416,7 +416,7 @@ void ObjectManipulation::change_rotation_value(const Vec3d& rotation)
|
||||
rad_rotation(i) = Geometry::deg2rad(rotation(i));
|
||||
auto canvas = _3DScene::get_canvas(wxGetApp().canvas3D());
|
||||
canvas->get_selection().start_dragging();
|
||||
canvas->get_selection().rotate(rad_rotation);
|
||||
canvas->get_selection().rotate(rad_rotation, false);
|
||||
canvas->_on_rotate();
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user