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temp bugfix (disable) for some extra surface that are added by an algo at fill.
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@ -143,6 +143,24 @@ void make_fill(LayerRegion &layerm, ExtrusionEntityCollection &out)
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}
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}
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}
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/* for (const Surface &surface : surfaces) {
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std::cout << "$$$$$$$ TEST srf (area=" << surface.area() << "): "
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<< ", type=" << surface.surface_type
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<< ", angle=" << surface.bridge_angle
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<< ", thickness=" << surface.thickness
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<< "\n contour=";
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for (const Point &p : surface.expolygon.contour.points) {
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std::cout << ", " << (int)(100 * unscaled(p.x())) << ":" << (int)(100 * unscaled(p.y()));
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}
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std::cout << "\n";
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for (const Polygon &hole : surface.expolygon.holes) {
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std::cout << "hole=";
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for (const Point &p : hole.points) {
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std::cout << ", " << (int)(100 * unscaled(p.x())) << ":" << (int)(100 * unscaled(p.y()));
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}
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std::cout << "\n";
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}
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}*/
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// we need to detect any narrow surfaces that might collapse
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// when adding spacing below
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@ -153,7 +171,7 @@ void make_fill(LayerRegion &layerm, ExtrusionEntityCollection &out)
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// we are going to grow such regions by overlapping them with the void (if any)
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// TODO: detect and investigate whether there could be narrow regions without
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// any void neighbors
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{
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/*{
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coord_t distance_between_surfaces = std::max(
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std::max(infill_flow.scaled_spacing(), solid_infill_flow.scaled_spacing()),
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top_solid_infill_flow.scaled_spacing());
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@ -175,7 +193,7 @@ void make_fill(LayerRegion &layerm, ExtrusionEntityCollection &out)
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to_subtract,
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true),
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stInternalSolid);
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}
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}*/
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if (0) {
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// require "Slic3r/SVG.pm";
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