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Remember to put the event skip in during repaint.
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@ -121,6 +121,7 @@ void Plate2D::repaint(wxPaintEvent& e) {
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}
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}
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}
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}
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}
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}
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e.Skip();
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}
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}
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void Plate2D::clean_instance_thumbnails() {
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void Plate2D::clean_instance_thumbnails() {
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