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synced 2025-08-01 05:02:01 +08:00
Update to use OneTBB
Mostly converting tbb::mutex -> std::mutex and tbb::atomic to std::atomic Some changes also present around task manager. squash: * Include atomic/mutex/thread where required * Use TBB_VERSION_MAJOR to detect if the legacy API should be used
This commit is contained in:
parent
cef7c355a1
commit
ca1a475e2a
@ -37,7 +37,7 @@ template class PrintState<PrintObjectStep, posCount>;
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void Print::clear()
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{
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tbb::mutex::scoped_lock lock(this->state_mutex());
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std::scoped_lock lock(this->state_mutex());
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// The following call should stop background processing if it is running.
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this->invalidate_all_steps();
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for (PrintObject *object : m_objects)
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@ -353,7 +353,7 @@ bool Print::is_step_done(PrintObjectStep step) const
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{
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if (m_objects.empty())
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return false;
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tbb::mutex::scoped_lock lock(this->state_mutex());
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std::scoped_lock lock(this->state_mutex());
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for (const PrintObject *object : m_objects)
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if (! object->is_step_done_unguarded(step))
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return false;
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@ -706,7 +706,7 @@ Print::ApplyStatus Print::apply(const Model &model, DynamicPrintConfig new_full_
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update_apply_status(false);
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// Grab the lock for the Print / PrintObject milestones.
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tbb::mutex::scoped_lock lock(this->state_mutex());
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std::scoped_lock lock(this->state_mutex());
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// The following call may stop the background processing.
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if (! print_diff.empty())
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@ -141,7 +141,7 @@ void PrintBase::status_update_warnings(ObjectID object_id, int step, PrintStateB
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printf("%s warning: %s\n", (object_id == this->id()) ? "print" : "print object", message.c_str());
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}
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tbb::mutex& PrintObjectBase::state_mutex(PrintBase *print)
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std::mutex& PrintObjectBase::state_mutex(PrintBase *print)
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{
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return print->state_mutex();
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}
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@ -6,12 +6,8 @@
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#include <vector>
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#include <string>
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#include <functional>
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// tbb/mutex.h includes Windows, which in turn defines min/max macros. Convince Windows.h to not define these min/max macros.
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#include "tbb/mutex.h"
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#include <atomic>
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#include <mutex>
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#include "ObjectID.hpp"
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#include "Model.hpp"
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@ -84,23 +80,23 @@ class PrintState : public PrintStateBase
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public:
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PrintState() {}
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StateWithTimeStamp state_with_timestamp(StepType step, tbb::mutex &mtx) const {
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tbb::mutex::scoped_lock lock(mtx);
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StateWithTimeStamp state_with_timestamp(StepType step, std::mutex &mtx) const {
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std::scoped_lock lock(mtx);
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StateWithTimeStamp state = m_state[step];
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return state;
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}
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StateWithWarnings state_with_warnings(StepType step, tbb::mutex &mtx) const {
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tbb::mutex::scoped_lock lock(mtx);
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StateWithWarnings state_with_warnings(StepType step, std::mutex &mtx) const {
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std::scoped_lock lock(mtx);
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StateWithWarnings state = m_state[step];
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return state;
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}
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bool is_started(StepType step, tbb::mutex &mtx) const {
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bool is_started(StepType step, std::mutex &mtx) const {
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return this->state_with_timestamp(step, mtx).state == STARTED;
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}
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bool is_done(StepType step, tbb::mutex &mtx) const {
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bool is_done(StepType step, std::mutex &mtx) const {
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return this->state_with_timestamp(step, mtx).state == DONE;
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}
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@ -121,8 +117,8 @@ public:
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// This is necessary to block until the Print::apply() updates its state, which may
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// influence the processing step being entered.
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template<typename ThrowIfCanceled>
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bool set_started(StepType step, tbb::mutex &mtx, ThrowIfCanceled throw_if_canceled) {
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tbb::mutex::scoped_lock lock(mtx);
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bool set_started(StepType step, std::mutex &mtx, ThrowIfCanceled throw_if_canceled) {
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std::scoped_lock lock(mtx);
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// If canceled, throw before changing the step state.
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throw_if_canceled();
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#ifndef NDEBUG
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@ -154,8 +150,8 @@ public:
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// Timestamp when this stepentered the DONE state.
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// bool indicates whether the UI has to update the slicing warnings of this step or not.
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template<typename ThrowIfCanceled>
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std::pair<TimeStamp, bool> set_done(StepType step, tbb::mutex &mtx, ThrowIfCanceled throw_if_canceled) {
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tbb::mutex::scoped_lock lock(mtx);
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std::pair<TimeStamp, bool> set_done(StepType step, std::mutex &mtx, ThrowIfCanceled throw_if_canceled) {
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std::scoped_lock lock(mtx);
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// If canceled, throw before changing the step state.
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throw_if_canceled();
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assert(m_state[step].state == STARTED);
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@ -266,9 +262,9 @@ public:
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// Return value:
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// Current milestone (StepType).
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// bool indicates whether the UI has to be updated or not.
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std::pair<StepType, bool> active_step_add_warning(PrintStateBase::WarningLevel warning_level, const std::string &message, int message_id, tbb::mutex &mtx)
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std::pair<StepType, bool> active_step_add_warning(PrintStateBase::WarningLevel warning_level, const std::string &message, int message_id, std::mutex &mtx)
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{
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tbb::mutex::scoped_lock lock(mtx);
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std::scoped_lock lock(mtx);
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assert(m_step_active != -1);
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StateWithWarnings &state = m_state[m_step_active];
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assert(state.state == STARTED);
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@ -314,7 +310,7 @@ protected:
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PrintObjectBase(ModelObject *model_object) : m_model_object(model_object) {}
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virtual ~PrintObjectBase() {}
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// Declared here to allow access from PrintBase through friendship.
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static tbb::mutex& state_mutex(PrintBase *print);
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static std::mutex& state_mutex(PrintBase *print);
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static std::function<void()> cancel_callback(PrintBase *print);
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// Notify UI about a new warning of a milestone "step" on this PrintObjectBase.
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// The UI will be notified by calling a status callback registered on print.
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@ -473,7 +469,7 @@ protected:
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friend class PrintObjectBase;
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friend class BackgroundSlicingProcess;
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tbb::mutex& state_mutex() const { return m_state_mutex; }
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std::mutex& state_mutex() const { return m_state_mutex; }
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std::function<void()> cancel_callback() { return m_cancel_callback; }
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void call_cancel_callback() { m_cancel_callback(); }
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// Notify UI about a new warning of a milestone "step" on this PrintBase.
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@ -498,7 +494,7 @@ protected:
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status_callback_type m_status_callback;
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private:
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tbb::atomic<CancelStatus> m_cancel_status;
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std::atomic<CancelStatus> m_cancel_status;
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// Callback to be evoked to stop the background processing before a state is updated.
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cancel_callback_type m_cancel_callback = [](){};
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@ -506,7 +502,7 @@ private:
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// Mutex used for synchronization of the worker thread with the UI thread:
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// The mutex will be used to guard the worker thread against entering a stage
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// while the data influencing the stage is modified.
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mutable tbb::mutex m_state_mutex;
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mutable std::mutex m_state_mutex;
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};
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template<typename PrintStepEnum, const size_t COUNT>
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@ -1,8 +1,8 @@
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#ifndef SLA_CONCURRENCY_H
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#define SLA_CONCURRENCY_H
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#include <mutex>
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#include <tbb/spin_mutex.h>
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#include <tbb/mutex.h>
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#include <tbb/parallel_for.h>
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#include <tbb/parallel_reduce.h>
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@ -23,7 +23,7 @@ template<bool> struct _ccr {};
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template<> struct _ccr<true>
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{
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using SpinningMutex = tbb::spin_mutex;
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using BlockingMutex = tbb::mutex;
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using BlockingMutex = std::mutex;
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template<class Fn, class It>
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static IteratorOnly<It, void> loop_(const tbb::blocked_range<It> &range, Fn &&fn)
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@ -3,6 +3,7 @@
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*
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*/
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#include <mutex>
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#include <numeric>
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#include <libslic3r/SLA/SupportTree.hpp>
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#include <libslic3r/SLA/SpatIndex.hpp>
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@ -17,7 +18,6 @@
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#include <libnest2d/optimizers/nlopt/subplex.hpp>
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#include <boost/log/trivial.hpp>
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#include <tbb/parallel_for.h>
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#include <tbb/mutex.h>
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#include <tbb/spin_mutex.h>
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#include <libslic3r/I18N.hpp>
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@ -118,7 +118,7 @@ bool validate_pad(const TriangleMesh &pad, const sla::PadConfig &pcfg)
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void SLAPrint::clear()
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{
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tbb::mutex::scoped_lock lock(this->state_mutex());
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std::scoped_lock lock(this->state_mutex());
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// The following call should stop background processing if it is running.
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this->invalidate_all_steps();
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for (SLAPrintObject *object : m_objects)
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@ -212,7 +212,7 @@ SLAPrint::ApplyStatus SLAPrint::apply(const Model &model, DynamicPrintConfig con
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update_apply_status(false);
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// Grab the lock for the Print / PrintObject milestones.
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tbb::mutex::scoped_lock lock(this->state_mutex());
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std::scoped_lock lock(this->state_mutex());
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// The following call may stop the background processing.
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bool invalidate_all_model_objects = false;
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@ -514,7 +514,7 @@ SLAPrint::ApplyStatus SLAPrint::apply(const Model &model, DynamicPrintConfig con
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void SLAPrint::set_task(const TaskParams ¶ms)
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{
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// Grab the lock for the Print / PrintObject milestones.
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tbb::mutex::scoped_lock lock(this->state_mutex());
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std::scoped_lock lock(this->state_mutex());
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int n_object_steps = int(params.to_object_step) + 1;
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if (n_object_steps == 0)
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@ -897,7 +897,7 @@ bool SLAPrint::is_step_done(SLAPrintObjectStep step) const
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{
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if (m_objects.empty())
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return false;
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tbb::mutex::scoped_lock lock(this->state_mutex());
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std::scoped_lock lock(this->state_mutex());
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for (const SLAPrintObject *object : m_objects)
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if (! object->is_step_done_unguarded(step))
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return false;
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@ -10,10 +10,11 @@
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#include <cmath>
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#include <memory>
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#include <atomic>
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#include <thread>
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#include <boost/log/trivial.hpp>
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#include <tbb/parallel_for.h>
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#include <tbb/atomic.h>
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#include <tbb/spin_mutex.h>
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#include <tbb/task_group.h>
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@ -10,9 +10,12 @@
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#include <condition_variable>
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#include <mutex>
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#include <tbb/parallel_for.h>
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#include <tbb/tbb_thread.h>
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#include <tbb/task_arena.h>
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#if (TBB_VERSION_MAJOR >= 2020)
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#include <tbb/global_control.h>
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#else
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#include <tbb/task_scheduler_init.h>
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#endif
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#include "Thread.hpp"
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@ -207,12 +210,16 @@ void name_tbb_thread_pool_threads()
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#endif
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if (nthreads != nthreads_hw)
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#if (TBB_VERSION_MAJOR >= 2020)
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new tbb::global_control(tbb::global_control::parameter::max_allowed_parallelism, nthreads);
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#else
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new tbb::task_scheduler_init(int(nthreads));
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#endif
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std::atomic<size_t> nthreads_running(0);
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std::condition_variable cv;
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std::mutex cv_m;
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auto master_thread_id = tbb::this_tbb_thread::get_id();
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auto master_thread_id = std::this_thread::get_id();
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auto now = std::chrono::system_clock::now();
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tbb::parallel_for(
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tbb::blocked_range<size_t>(0, nthreads, 1),
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@ -228,7 +235,7 @@ void name_tbb_thread_pool_threads()
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// here can be deadlock with the main that creates me.
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cv.wait_until(lk, now + std::chrono::milliseconds(50), [&nthreads_running, nthreads]{return nthreads_running == nthreads;});
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}
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auto thread_id = tbb::this_tbb_thread::get_id();
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auto thread_id = std::this_thread::get_id();
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if (thread_id == master_thread_id) {
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// The calling thread runs the 0'th task.
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//assert(range.begin() == 0);
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@ -35,6 +35,7 @@
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#include <locale>
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#include <map>
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#include <memory>
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#include <mutex>
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#include <numeric>
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#include <ostream>
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#include <queue>
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@ -93,12 +94,13 @@
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#include <boost/thread.hpp>
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#include <boost/version.hpp>
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#include <tbb/atomic.h>
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#include <tbb/parallel_for.h>
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#include <tbb/spin_mutex.h>
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#include <tbb/mutex.h>
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#if (TBB_VERSION_MAJOR >= 2020)
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#include <tbb/task_group.h>
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#else
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#include <tbb/task_scheduler_init.h>
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#endif
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#include <Eigen/Dense>
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#include <Eigen/Geometry>
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#include <boost/nowide/convert.hpp>
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#include <boost/nowide/cstdio.hpp>
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#if (TBB_VERSION_MAJOR > 2020)
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#include <tbb/global_control.h>
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#else
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#include <tbb/task_scheduler_init.h>
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#endif
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#if defined(__linux__) || defined(__GNUC__ )
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#include <strings.h>
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@ -118,9 +122,15 @@ void trace(unsigned int level, const char *message)
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void disable_multi_threading()
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{
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// Disable parallelization so the Shiny profiler works
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#if (TBB_VERSION_MAJOR > 2020)
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static tbb::global_control *tbb_init = nullptr;
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if (tbb_init == nullptr)
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tbb_init = new tbb::global_control(tbb::global_control::parameter::max_allowed_parallelism, 1);
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#else
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static tbb::task_scheduler_init *tbb_init = nullptr;
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if (tbb_init == nullptr)
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tbb_init = new tbb::task_scheduler_init(1);
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#endif
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}
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static std::string g_var_dir;
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@ -519,7 +519,7 @@ void BackgroundSlicingProcess::schedule_export(const std::string &path, bool exp
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return;
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// Guard against entering the export step before changing the export path.
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tbb::mutex::scoped_lock lock(m_print->state_mutex());
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std::scoped_lock lock(m_print->state_mutex());
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this->invalidate_step(bspsGCodeFinalize);
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m_export_path = path;
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m_export_path_on_removable_media = export_path_on_removable_media;
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@ -532,7 +532,7 @@ void BackgroundSlicingProcess::schedule_upload(Slic3r::PrintHostJob upload_job)
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return;
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// Guard against entering the export step before changing the export path.
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tbb::mutex::scoped_lock lock(m_print->state_mutex());
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std::scoped_lock lock(m_print->state_mutex());
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this->invalidate_step(bspsGCodeFinalize);
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m_export_path.clear();
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m_upload_job = std::move(upload_job);
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@ -552,7 +552,7 @@ void BackgroundSlicingProcess::reset_export()
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m_export_path.clear();
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m_export_path_on_removable_media = false;
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// invalidate_step expects the mutex to be locked.
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tbb::mutex::scoped_lock lock(m_print->state_mutex());
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std::scoped_lock lock(m_print->state_mutex());
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this->invalidate_step(bspsGCodeFinalize);
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}
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}
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@ -230,7 +230,7 @@ private:
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std::shared_ptr<UITask> m_ui_task;
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PrintState<BackgroundSlicingProcessStep, bspsCount> m_step_state;
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mutable tbb::mutex m_step_state_mutex;
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mutable std::mutex m_step_state_mutex;
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bool set_step_started(BackgroundSlicingProcessStep step);
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void set_step_done(BackgroundSlicingProcessStep step);
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bool is_step_done(BackgroundSlicingProcessStep step) const;
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@ -24,6 +24,7 @@
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#endif //WIN32
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#if __linux__
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#include <mutex>
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#include <dbus/dbus.h> /* Pull in all of D-Bus headers. */
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#endif //__linux__
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@ -13,7 +13,6 @@
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#if __linux__
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#include <boost/thread.hpp>
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#include <tbb/mutex.h>
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#include <condition_variable>
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#endif // __linux__
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@ -66,7 +66,7 @@ void update_maximum(std::atomic<T>& maximum_value, T const& value) noexcept
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void Mouse3DController::State::append_translation(const Vec3d& translation, size_t input_queue_max_size)
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{
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tbb::mutex::scoped_lock lock(m_input_queue_mutex);
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std::scoped_lock lock(m_input_queue_mutex);
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while (m_input_queue.size() >= input_queue_max_size)
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m_input_queue.pop_front();
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m_input_queue.emplace_back(QueueItem::translation(translation));
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@ -77,7 +77,7 @@ void Mouse3DController::State::append_translation(const Vec3d& translation, size
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void Mouse3DController::State::append_rotation(const Vec3f& rotation, size_t input_queue_max_size)
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{
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tbb::mutex::scoped_lock lock(m_input_queue_mutex);
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std::scoped_lock lock(m_input_queue_mutex);
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while (m_input_queue.size() >= input_queue_max_size)
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m_input_queue.pop_front();
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m_input_queue.emplace_back(QueueItem::rotation(rotation.cast<double>()));
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@ -92,7 +92,7 @@ void Mouse3DController::State::append_rotation(const Vec3f& rotation, size_t inp
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|
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void Mouse3DController::State::append_button(unsigned int id, size_t /* input_queue_max_size */)
|
||||
{
|
||||
tbb::mutex::scoped_lock lock(m_input_queue_mutex);
|
||||
std::scoped_lock lock(m_input_queue_mutex);
|
||||
m_input_queue.emplace_back(QueueItem::buttons(id));
|
||||
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
|
||||
update_maximum(input_queue_max_size_achieved, m_input_queue.size());
|
||||
@ -277,7 +277,7 @@ void Mouse3DController::device_attached(const std::string &device)
|
||||
#if ENABLE_CTRL_M_ON_WINDOWS
|
||||
m_device_str = format_device_string(vid, pid);
|
||||
if (auto it_params = m_params_by_device.find(m_device_str); it_params != m_params_by_device.end()) {
|
||||
tbb::mutex::scoped_lock lock(m_params_ui_mutex);
|
||||
std::scoped_lock lock(m_params_ui_mutex);
|
||||
m_params = m_params_ui = it_params->second;
|
||||
}
|
||||
else
|
||||
@ -295,7 +295,7 @@ void Mouse3DController::device_detached(const std::string& device)
|
||||
int pid = 0;
|
||||
if (sscanf(device.c_str(), "\\\\?\\HID#VID_%x&PID_%x&", &vid, &pid) == 2) {
|
||||
if (std::find(_3DCONNEXION_VENDORS.begin(), _3DCONNEXION_VENDORS.end(), vid) != _3DCONNEXION_VENDORS.end()) {
|
||||
tbb::mutex::scoped_lock lock(m_params_ui_mutex);
|
||||
std::scoped_lock lock(m_params_ui_mutex);
|
||||
m_params_by_device[format_device_string(vid, pid)] = m_params_ui;
|
||||
}
|
||||
}
|
||||
@ -307,7 +307,7 @@ void Mouse3DController::device_detached(const std::string& device)
|
||||
// Filter out mouse scroll events produced by the 3DConnexion driver.
|
||||
bool Mouse3DController::State::process_mouse_wheel()
|
||||
{
|
||||
tbb::mutex::scoped_lock lock(m_input_queue_mutex);
|
||||
std::scoped_lock lock(m_input_queue_mutex);
|
||||
if (m_mouse_wheel_counter == 0)
|
||||
// No 3DConnexion rotation has been captured since the last mouse scroll event.
|
||||
return false;
|
||||
@ -329,7 +329,7 @@ bool Mouse3DController::State::apply(const Mouse3DController::Params ¶ms, Ca
|
||||
std::deque<QueueItem> input_queue;
|
||||
{
|
||||
// Atomically move m_input_queue to input_queue.
|
||||
tbb::mutex::scoped_lock lock(m_input_queue_mutex);
|
||||
std::scoped_lock lock(m_input_queue_mutex);
|
||||
input_queue = std::move(m_input_queue);
|
||||
m_input_queue.clear();
|
||||
}
|
||||
@ -418,7 +418,7 @@ bool Mouse3DController::apply(Camera& camera)
|
||||
#if ENABLE_CTRL_M_ON_WINDOWS
|
||||
#ifdef _WIN32
|
||||
{
|
||||
tbb::mutex::scoped_lock lock(m_params_ui_mutex);
|
||||
std::scoped_lock lock(m_params_ui_mutex);
|
||||
if (m_params_ui_changed) {
|
||||
m_params = m_params_ui;
|
||||
m_params_ui_changed = false;
|
||||
@ -447,7 +447,7 @@ void Mouse3DController::render_settings_dialog(GLCanvas3D& canvas) const
|
||||
Params params_copy;
|
||||
bool params_changed = false;
|
||||
{
|
||||
tbb::mutex::scoped_lock lock(m_params_ui_mutex);
|
||||
std::scoped_lock lock(m_params_ui_mutex);
|
||||
params_copy = m_params_ui;
|
||||
}
|
||||
|
||||
@ -565,7 +565,7 @@ void Mouse3DController::render_settings_dialog(GLCanvas3D& canvas) const
|
||||
|
||||
if (params_changed) {
|
||||
// Synchronize front end parameters to back end.
|
||||
tbb::mutex::scoped_lock lock(m_params_ui_mutex);
|
||||
std::scoped_lock lock(m_params_ui_mutex);
|
||||
auto pthis = const_cast<Mouse3DController*>(this);
|
||||
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
|
||||
if (params_copy.input_queue_max_size != params_copy.input_queue_max_size)
|
||||
@ -586,7 +586,7 @@ void Mouse3DController::connected(std::string device_name)
|
||||
m_device_str = device_name;
|
||||
// Copy the parameters for m_device_str into the current parameters.
|
||||
if (auto it_params = m_params_by_device.find(m_device_str); it_params != m_params_by_device.end()) {
|
||||
tbb::mutex::scoped_lock lock(m_params_ui_mutex);
|
||||
std::scoped_lock lock(m_params_ui_mutex);
|
||||
m_params = m_params_ui = it_params->second;
|
||||
}
|
||||
m_connected = true;
|
||||
@ -597,7 +597,7 @@ void Mouse3DController::disconnected()
|
||||
// Copy the current parameters for m_device_str into the parameter database.
|
||||
assert(m_connected == ! m_device_str.empty());
|
||||
if (m_connected) {
|
||||
tbb::mutex::scoped_lock lock(m_params_ui_mutex);
|
||||
std::scoped_lock lock(m_params_ui_mutex);
|
||||
m_params_by_device[m_device_str] = m_params_ui;
|
||||
m_device_str.clear();
|
||||
m_connected = false;
|
||||
@ -621,7 +621,7 @@ bool Mouse3DController::handle_input(const DataPacketAxis& packet)
|
||||
{
|
||||
// Synchronize parameters between the UI thread and the background thread.
|
||||
//FIXME is this necessary on OSX? Are these notifications triggered from the main thread or from a worker thread?
|
||||
tbb::mutex::scoped_lock lock(m_params_ui_mutex);
|
||||
std::scoped_lock lock(m_params_ui_mutex);
|
||||
if (m_params_ui_changed) {
|
||||
m_params = m_params_ui;
|
||||
m_params_ui_changed = false;
|
||||
@ -733,7 +733,7 @@ void Mouse3DController::run()
|
||||
|
||||
for (;;) {
|
||||
{
|
||||
tbb::mutex::scoped_lock lock(m_params_ui_mutex);
|
||||
std::scoped_lock lock(m_params_ui_mutex);
|
||||
if (m_stop)
|
||||
break;
|
||||
if (m_params_ui_changed) {
|
||||
@ -998,7 +998,7 @@ bool Mouse3DController::connect_device()
|
||||
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
|
||||
// Copy the parameters for m_device_str into the current parameters.
|
||||
if (auto it_params = m_params_by_device.find(m_device_str); it_params != m_params_by_device.end()) {
|
||||
tbb::mutex::scoped_lock lock(m_params_ui_mutex);
|
||||
std::scoped_lock lock(m_params_ui_mutex);
|
||||
m_params = m_params_ui = it_params->second;
|
||||
}
|
||||
}
|
||||
@ -1023,7 +1023,7 @@ void Mouse3DController::disconnect_device()
|
||||
BOOST_LOG_TRIVIAL(info) << "Disconnected device: " << m_device_str;
|
||||
// Copy the current parameters for m_device_str into the parameter database.
|
||||
{
|
||||
tbb::mutex::scoped_lock lock(m_params_ui_mutex);
|
||||
std::scoped_lock lock(m_params_ui_mutex);
|
||||
m_params_by_device[m_device_str] = m_params_ui;
|
||||
}
|
||||
m_device_str.clear();
|
||||
|
@ -14,8 +14,7 @@
|
||||
#include <vector>
|
||||
#include <chrono>
|
||||
#include <condition_variable>
|
||||
|
||||
#include <tbb/mutex.h>
|
||||
#include <mutex>
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
@ -85,7 +84,7 @@ class Mouse3DController
|
||||
// m_input_queue is accessed by the background thread and by the UI thread. Access to m_input_queue
|
||||
// is guarded with m_input_queue_mutex.
|
||||
std::deque<QueueItem> m_input_queue;
|
||||
mutable tbb::mutex m_input_queue_mutex;
|
||||
mutable std::mutex m_input_queue_mutex;
|
||||
|
||||
#ifdef WIN32
|
||||
// When the 3Dconnexion driver is running the system gets, by default, mouse wheel events when rotations around the X axis are detected.
|
||||
@ -112,12 +111,12 @@ class Mouse3DController
|
||||
|
||||
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
|
||||
Vec3d get_first_vector_of_type(unsigned int type) const {
|
||||
tbb::mutex::scoped_lock lock(m_input_queue_mutex);
|
||||
std::scoped_lock lock(m_input_queue_mutex);
|
||||
auto it = std::find_if(m_input_queue.begin(), m_input_queue.end(), [type](const QueueItem& item) { return item.type_or_buttons == type; });
|
||||
return (it == m_input_queue.end()) ? Vec3d::Zero() : it->vector;
|
||||
}
|
||||
size_t input_queue_size_current() const {
|
||||
tbb::mutex::scoped_lock lock(m_input_queue_mutex);
|
||||
std::scoped_lock lock(m_input_queue_mutex);
|
||||
return m_input_queue.size();
|
||||
}
|
||||
std::atomic<size_t> input_queue_max_size_achieved;
|
||||
@ -133,7 +132,7 @@ class Mouse3DController
|
||||
// UI thread will read / write this copy.
|
||||
Params m_params_ui;
|
||||
bool m_params_ui_changed { false };
|
||||
mutable tbb::mutex m_params_ui_mutex;
|
||||
mutable std::mutex m_params_ui_mutex;
|
||||
|
||||
// This is a database of parametes of all 3DConnexion devices ever connected.
|
||||
// This database is loaded from AppConfig on application start and it is stored to AppConfig on application exit.
|
||||
|
@ -84,7 +84,7 @@ void RemovableDriveManager::eject_drive()
|
||||
this->update();
|
||||
#endif // REMOVABLE_DRIVE_MANAGER_OS_CALLBACKS
|
||||
BOOST_LOG_TRIVIAL(info) << "Ejecting started";
|
||||
tbb::mutex::scoped_lock lock(m_drives_mutex);
|
||||
std::scoped_lock lock(m_drives_mutex);
|
||||
auto it_drive_data = this->find_last_save_path_drive_data();
|
||||
if (it_drive_data != m_current_drives.end()) {
|
||||
// get handle to device
|
||||
@ -130,7 +130,7 @@ std::string RemovableDriveManager::get_removable_drive_path(const std::string &p
|
||||
this->update();
|
||||
#endif // REMOVABLE_DRIVE_MANAGER_OS_CALLBACKS
|
||||
|
||||
tbb::mutex::scoped_lock lock(m_drives_mutex);
|
||||
std::scoped_lock lock(m_drives_mutex);
|
||||
if (m_current_drives.empty())
|
||||
return std::string();
|
||||
std::size_t found = path.find_last_of("\\");
|
||||
@ -146,7 +146,7 @@ std::string RemovableDriveManager::get_removable_drive_path(const std::string &p
|
||||
|
||||
std::string RemovableDriveManager::get_removable_drive_from_path(const std::string& path)
|
||||
{
|
||||
tbb::mutex::scoped_lock lock(m_drives_mutex);
|
||||
std::scoped_lock lock(m_drives_mutex);
|
||||
std::size_t found = path.find_last_of("\\");
|
||||
std::string new_path = path.substr(0, found);
|
||||
int letter = PathGetDriveNumberW(boost::nowide::widen(new_path).c_str());
|
||||
@ -285,7 +285,7 @@ void RemovableDriveManager::eject_drive()
|
||||
|
||||
DriveData drive_data;
|
||||
{
|
||||
tbb::mutex::scoped_lock lock(m_drives_mutex);
|
||||
std::scoped_lock lock(m_drives_mutex);
|
||||
auto it_drive_data = this->find_last_save_path_drive_data();
|
||||
if (it_drive_data == m_current_drives.end())
|
||||
return;
|
||||
@ -341,7 +341,7 @@ void RemovableDriveManager::eject_drive()
|
||||
if (success) {
|
||||
// Remove the drive_data from m_current drives, searching by value, not by pointer, as m_current_drives may get modified during
|
||||
// asynchronous execution on m_eject_thread.
|
||||
tbb::mutex::scoped_lock lock(m_drives_mutex);
|
||||
std::scoped_lock lock(m_drives_mutex);
|
||||
auto it = std::find(m_current_drives.begin(), m_current_drives.end(), drive_data);
|
||||
if (it != m_current_drives.end())
|
||||
m_current_drives.erase(it);
|
||||
@ -361,7 +361,7 @@ std::string RemovableDriveManager::get_removable_drive_path(const std::string &p
|
||||
std::size_t found = path.find_last_of("/");
|
||||
std::string new_path = found == path.size() - 1 ? path.substr(0, found) : path;
|
||||
|
||||
tbb::mutex::scoped_lock lock(m_drives_mutex);
|
||||
std::scoped_lock lock(m_drives_mutex);
|
||||
for (const DriveData &data : m_current_drives)
|
||||
if (search_for_drives_internal::compare_filesystem_id(new_path, data.path))
|
||||
return path;
|
||||
@ -377,7 +377,7 @@ std::string RemovableDriveManager::get_removable_drive_from_path(const std::stri
|
||||
new_path = new_path.substr(0, found);
|
||||
|
||||
// check if same filesystem
|
||||
tbb::mutex::scoped_lock lock(m_drives_mutex);
|
||||
std::scoped_lock lock(m_drives_mutex);
|
||||
for (const DriveData &drive_data : m_current_drives)
|
||||
if (search_for_drives_internal::compare_filesystem_id(new_path, drive_data.path))
|
||||
return drive_data.path;
|
||||
@ -452,7 +452,7 @@ RemovableDriveManager::RemovableDrivesStatus RemovableDriveManager::status()
|
||||
|
||||
RemovableDriveManager::RemovableDrivesStatus out;
|
||||
{
|
||||
tbb::mutex::scoped_lock lock(m_drives_mutex);
|
||||
std::scoped_lock lock(m_drives_mutex);
|
||||
out.has_eject =
|
||||
// Cannot control eject on Chromium.
|
||||
platform_flavor() != PlatformFlavor::LinuxOnChromium &&
|
||||
@ -468,17 +468,16 @@ RemovableDriveManager::RemovableDrivesStatus RemovableDriveManager::status()
|
||||
// Update is called from thread_proc() and from most of the public methods on demand.
|
||||
void RemovableDriveManager::update()
|
||||
{
|
||||
tbb::mutex::scoped_lock inside_update_lock;
|
||||
#ifdef _WIN32
|
||||
// All wake up calls up to now are now consumed when the drive enumeration starts.
|
||||
m_wakeup = false;
|
||||
#endif // _WIN32
|
||||
if (inside_update_lock.try_acquire(m_inside_update_mutex)) {
|
||||
if (m_inside_update_mutex.try_lock()) {
|
||||
// Got the lock without waiting. That means, the update was not running.
|
||||
// Run the update.
|
||||
std::vector<DriveData> current_drives = this->search_for_removable_drives();
|
||||
// Post update events.
|
||||
tbb::mutex::scoped_lock lock(m_drives_mutex);
|
||||
std::scoped_lock lock(m_drives_mutex);
|
||||
std::sort(current_drives.begin(), current_drives.end());
|
||||
if (current_drives != m_current_drives) {
|
||||
assert(m_callback_evt_handler);
|
||||
@ -489,8 +488,9 @@ void RemovableDriveManager::update()
|
||||
} else {
|
||||
// Acquiring the m_iniside_update lock failed, therefore another update is running.
|
||||
// Just block until the other instance of update() finishes.
|
||||
inside_update_lock.acquire(m_inside_update_mutex);
|
||||
m_inside_update_mutex.lock();
|
||||
}
|
||||
m_inside_update_mutex.unlock();
|
||||
}
|
||||
|
||||
#ifndef REMOVABLE_DRIVE_MANAGER_OS_CALLBACKS
|
||||
|
@ -3,9 +3,9 @@
|
||||
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include <mutex>
|
||||
|
||||
#include <boost/thread.hpp>
|
||||
#include <tbb/mutex.h>
|
||||
#include <condition_variable>
|
||||
|
||||
// Custom wxWidget events
|
||||
@ -111,9 +111,9 @@ private:
|
||||
// m_current_drives is guarded by m_drives_mutex
|
||||
// sorted ascending by path
|
||||
std::vector<DriveData> m_current_drives;
|
||||
mutable tbb::mutex m_drives_mutex;
|
||||
mutable std::mutex m_drives_mutex;
|
||||
// Locking the update() function to avoid that the function is executed multiple times.
|
||||
mutable tbb::mutex m_inside_update_mutex;
|
||||
mutable std::mutex m_inside_update_mutex;
|
||||
|
||||
// Returns drive path (same as path in DriveData) if exists otherwise empty string.
|
||||
std::string get_removable_drive_from_path(const std::string& path);
|
||||
|
Loading…
x
Reference in New Issue
Block a user