diff --git a/deps/CGAL/CGAL.cmake b/deps/CGAL/CGAL.cmake deleted file mode 100644 index fa88fc29e..000000000 --- a/deps/CGAL/CGAL.cmake +++ /dev/null @@ -1,31 +0,0 @@ -prusaslicer_add_cmake_project( - CGAL - GIT_REPOSITORY https://github.com/CGAL/cgal.git - GIT_TAG bec70a6d52d8aacb0b3d82a7b4edc3caa899184b # releases/CGAL-5.0 - # For whatever reason, this keeps downloading forever (repeats downloads if finished) - # URL https://github.com/CGAL/cgal/archive/releases/CGAL-5.0.zip - # URL_HASH SHA256=bd9327be903ab7ee379a8a7a0609eba0962f5078d2497cf8e13e8e1598584154 - DEPENDS dep_boost dep_GMP dep_MPFR -) - -include(GNUInstallDirs) - -# CGAL, for whatever reason, makes itself non-relocatable by writing the build directory into -# CGALConfig-installation-dirs.cmake and including it in configure time. -# If this file is not present, it will not consider the stored absolute path -ExternalProject_Add_Step(dep_CGAL dep_CGAL_relocation_fix - DEPENDEES install - - COMMAND ${CMAKE_COMMAND} -E remove CGALConfig-installation-dirs.cmake - WORKING_DIRECTORY "${DESTDIR}/usr/local/${CMAKE_INSTALL_LIBDIR}/cmake/CGAL" -) - -# Again, for whatever reason, CGAL thinks that its version is not relevant if -# configured as a header only library. Fixing it by placing a cmake version file -# besides the installed config file. -ExternalProject_Add_Step(dep_CGAL dep_CGAL_version_fix - DEPENDEES install - - COMMAND ${CMAKE_COMMAND} -E copy cgal/CGALConfigVersion.cmake "${DESTDIR}/usr/local/${CMAKE_INSTALL_LIBDIR}/cmake/CGAL/CGALConfigVersion.cmake" - WORKING_DIRECTORY "${CMAKE_CURRENT_LIST_DIR}" -) diff --git a/deps/CGAL/cgal/CGALConfigVersion.cmake b/deps/CGAL/cgal/CGALConfigVersion.cmake deleted file mode 100644 index 8a15bb8ac..000000000 --- a/deps/CGAL/cgal/CGALConfigVersion.cmake +++ /dev/null @@ -1,25 +0,0 @@ -# This is a basic version file for the Config-mode of find_package(). -# It is used by write_basic_package_version_file() as input file for configure_file() -# to create a version-file which can be installed along a config.cmake file. -# -# The created file sets PACKAGE_VERSION_EXACT if the current version string and -# the requested version string are exactly the same and it sets -# PACKAGE_VERSION_COMPATIBLE if the current version is >= requested version. -# The variable CVF_VERSION must be set before calling configure_file(). - -set(PACKAGE_VERSION "5.0.0") - -if(PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION) - set(PACKAGE_VERSION_COMPATIBLE FALSE) -else() - set(PACKAGE_VERSION_COMPATIBLE TRUE) - if(PACKAGE_FIND_VERSION STREQUAL PACKAGE_VERSION) - set(PACKAGE_VERSION_EXACT TRUE) - endif() -endif() - - -# if the installed project requested no architecture check, don't perform the check -if("FALSE") - return() -endif() \ No newline at end of file diff --git a/deps/CMakeLists.txt b/deps/CMakeLists.txt deleted file mode 100644 index 4f7b08a48..000000000 --- a/deps/CMakeLists.txt +++ /dev/null @@ -1,204 +0,0 @@ -# -# This CMake project downloads, configures and builds Slic3r++ dependencies on Unix and Windows. -# -# When using this script, it's recommended to perform an out-of-source build using CMake. -# -# All the dependencies are installed in a `destdir` directory in the root of the build directory, -# in a traditional Unix-style prefix structure. The destdir can be used directly by CMake -# when building Slic3r - to do this, set the CMAKE_PREFIX_PATH to ${destdir}/usr/local. -# Warning: On UNIX/Linux, you also need to set -DSlic3r_STATIC=1 when building Slic3r. -# -# For better clarity of console output, it's recommended to _not_ use a parallelized build -# for the top-level command, ie. use `make -j 1` or `ninja -j 1` to force single-threaded top-level -# build. This doesn't degrade performance as individual dependencies are built in parallel fashion -# if supported by the dependency. -# -# On Windows, architecture (64 vs 32 bits) is judged based on the compiler variant. -# To build dependencies for either 64 or 32 bit OS, use the respective compiler command line. -# -# WARNING: On UNIX platforms wxWidgets hardcode the destdir path into its `wx-conffig` utility, -# therefore, unfortunatelly, the installation cannot be copied/moved elsewhere without re-installing wxWidgets. -# - -project(Slic3r-deps) -cmake_minimum_required(VERSION 3.2) - -include(ExternalProject) -include(ProcessorCount) - -ProcessorCount(NPROC) -if (NPROC EQUAL 0) - set(NPROC 1) -endif () - -set(DESTDIR "${CMAKE_CURRENT_BINARY_DIR}/destdir" CACHE PATH "Destination directory") - -option(DEP_DEBUG "Build debug variants (only applicable on Windows)" ON) - -if(CMAKE_SYSTEM_NAME STREQUAL "Linux") - option(DEP_WX_GTK3 "Build wxWidgets against GTK3" OFF) -endif() - -# On developer machines, it can be enabled to speed up compilation and suppress warnings coming from IGL. -# FIXME: -# Enabling this option is not safe. IGL will compile itself with its own version of Eigen while -# Slic3r compiles with a different version which will cause runtime errors. -# option(DEP_BUILD_IGL_STATIC "Build IGL as a static library. Might cause link errors and increase binary size." OFF) - -message(STATUS "Slic3r deps DESTDIR: ${DESTDIR}") -message(STATUS "Slic3r deps debug build: ${DEP_DEBUG}") -find_package(Git REQUIRED) - -get_property(_is_multi GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG) - -function(prusaslicer_add_cmake_project projectname) - cmake_parse_arguments(P_ARGS "" "INSTALL_DIR;BUILD_COMMAND;INSTALL_COMMAND" "CMAKE_ARGS" ${ARGN}) - - set(_configs_line -DCMAKE_BUILD_TYPE:STRING=${CMAKE_BUILD_TYPE}) - if (_is_multi OR MSVC) - set(_configs_line "") - endif () - - set(_gen "") - set(_build_j "-j${NPROC}") -if (MSVC) - set(_gen CMAKE_GENERATOR "${DEP_MSVC_GEN}" CMAKE_GENERATOR_PLATFORM "${DEP_PLATFORM}") - set(_build_j "/m") - endif () - - ExternalProject_Add( - dep_${projectname} - EXCLUDE_FROM_ALL ON - INSTALL_DIR ${DESTDIR}/usr/local - ${_gen} - CMAKE_ARGS - -DCMAKE_INSTALL_PREFIX:STRING=${DESTDIR}/usr/local - -DCMAKE_MODULE_PATH:STRING=${PROJECT_SOURCE_DIR}/../cmake/modules - -DCMAKE_PREFIX_PATH:STRING=${DESTDIR}/usr/local - -DCMAKE_DEBUG_POSTFIX:STRING=d - -DCMAKE_C_COMPILER:STRING=${CMAKE_C_COMPILER} - -DCMAKE_CXX_COMPILER:STRING=${CMAKE_CXX_COMPILER} - -DBUILD_SHARED_LIBS:BOOL=OFF - "${_configs_line}" - ${DEP_CMAKE_OPTS} - ${P_ARGS_CMAKE_ARGS} - ${P_ARGS_UNPARSED_ARGUMENTS} - BUILD_COMMAND ${CMAKE_COMMAND} --build . --config Release -- ${_build_j} - INSTALL_COMMAND ${CMAKE_COMMAND} --build . --target install --config Release - ) - -endfunction(prusaslicer_add_cmake_project) - - -if (MSVC) - if ("${CMAKE_SIZEOF_VOID_P}" STREQUAL "8") - message(STATUS "\nDetected 64-bit compiler => building 64-bit deps bundle\n") - set(DEPS_BITS 64) - include("deps-windows.cmake") - elseif ("${CMAKE_SIZEOF_VOID_P}" STREQUAL "4") - message(STATUS "\nDetected 32-bit compiler => building 32-bit deps bundle\n") - set(DEPS_BITS 32) - include("deps-windows.cmake") - else () - message(FATAL_ERROR "Unable to detect architecture") - endif () -elseif (APPLE) - message("OS X SDK Path: ${CMAKE_OSX_SYSROOT}") - if (CMAKE_OSX_DEPLOYMENT_TARGET) - set(DEP_OSX_TARGET "${CMAKE_OSX_DEPLOYMENT_TARGET}") - message("OS X Deployment Target: ${DEP_OSX_TARGET}") - else () - # Attempt to infer the SDK version from the CMAKE_OSX_SYSROOT, - # this is done because wxWidgets need the min version explicitly set - string(REGEX MATCH "[0-9]+[.][0-9]+[.]sdk$" DEP_OSX_TARGET "${CMAKE_OSX_SYSROOT}") - string(REGEX MATCH "^[0-9]+[.][0-9]+" DEP_OSX_TARGET "${DEP_OSX_TARGET}") - - if (NOT DEP_OSX_TARGET) - message(FATAL_ERROR "Could not determine OS X SDK version. Please use -DCMAKE_OSX_DEPLOYMENT_TARGET=") - endif () - - message("OS X Deployment Target (inferred from SDK): ${DEP_OSX_TARGET}") - endif () - - include("deps-macos.cmake") -elseif (MINGW) - message(STATUS "Building for MinGW...") - include("deps-mingw.cmake") -else() - include("deps-linux.cmake") -endif() - -set(ZLIB_PKG "") -if (NOT ZLIB_FOUND) - include(ZLIB/ZLIB.cmake) - set(ZLIB_PKG dep_ZLIB) -endif () -set(PNG_PKG "") -if (NOT PNG_FOUND) - include(PNG/PNG.cmake) - set(PNG_PKG dep_PNG) -endif () -set(EXPAT_PKG "") -if (NOT EXPAT_FOUND) - include(EXPAT/EXPAT.cmake) - set(EXPAT_PKG dep_EXPAT) -endif () - -include(GLEW/GLEW.cmake) -include(OpenCSG/OpenCSG.cmake) -include(GMP/GMP.cmake) -include(MPFR/MPFR.cmake) -include(CGAL/CGAL.cmake) -include(wxWidgets/wxWidgets.cmake) - -if (NOT "${ZLIB_PKG}" STREQUAL "") - add_dependencies(dep_blosc ${ZLIB_PKG}) - add_dependencies(dep_openexr ${ZLIB_PKG}) -endif () - -set(_dep_list - dep_boost - dep_tbb - dep_libcurl - dep_wxWidgets - dep_gtest - dep_cereal - dep_nlopt - dep_openvdb - dep_OpenCSG - dep_CGAL - ${PNG_PKG} - ${ZLIB_PKG} - ${EXPAT_PKG} - ) - -if ("${CMAKE_SIZEOF_VOID_P}" STREQUAL "8") - # Patch the boost::polygon library with a custom one. - ExternalProject_Add(dep_boost_polygon - EXCLUDE_FROM_ALL ON - GIT_REPOSITORY "https://github.com/prusa3d/polygon" - GIT_TAG prusaslicer_gmp - DEPENDS dep_boost - CONFIGURE_COMMAND "" - BUILD_COMMAND "" - INSTALL_COMMAND ${CMAKE_COMMAND} -E copy_directory - "${CMAKE_CURRENT_BINARY_DIR}/dep_boost_polygon-prefix/src/dep_boost_polygon/include/boost/polygon" - "${DESTDIR}/usr/local/include/boost/polygon" - ) - # Only override boost::Polygon Voronoi implementation with Vojtech's GMP hacks on 64bit platforms. - list(APPEND _dep_list "dep_boost_polygon") -endif () - -if (MSVC) - # Experimental - #list(APPEND _dep_list "dep_qhull") -else() - list(APPEND _dep_list "dep_qhull") - # Not working, static build has different Eigen - #list(APPEND _dep_list "dep_libigl") -endif() - -add_custom_target(deps ALL DEPENDS ${_dep_list}) - -# Note: I'm not using any of the LOG_xxx options in ExternalProject_Add() commands -# because they seem to generate bogus build files (possibly a bug in ExternalProject). diff --git a/deps/EXPAT/EXPAT.cmake b/deps/EXPAT/EXPAT.cmake deleted file mode 100644 index ed5eb220f..000000000 --- a/deps/EXPAT/EXPAT.cmake +++ /dev/null @@ -1,9 +0,0 @@ -prusaslicer_add_cmake_project(EXPAT - # GIT_REPOSITORY https://github.com/nigels-com/glew.git - # GIT_TAG 3a8eff7 # 2.1.0 - SOURCE_DIR ${CMAKE_CURRENT_LIST_DIR}/expat -) - -if (MSVC) - add_debug_dep(dep_EXPAT) -endif () diff --git a/deps/EXPAT/expat/CMakeLists.txt b/deps/EXPAT/expat/CMakeLists.txt deleted file mode 100644 index fa54c098f..000000000 --- a/deps/EXPAT/expat/CMakeLists.txt +++ /dev/null @@ -1,71 +0,0 @@ -cmake_minimum_required(VERSION 3.0) - -project(EXPAT) - -if (BUILD_SHARED_LIBS AND MSVC) - set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON) -endif() - -add_library(expat - xmlparse.c - xmlrole.c - xmltok.c -) - -target_include_directories(expat PRIVATE ${PROJECT_SOURCE_DIR}) - -include(GNUInstallDirs) - -install( - FILES - ${PROJECT_SOURCE_DIR}/expat.h - ${PROJECT_SOURCE_DIR}/expat_config.h - ${PROJECT_SOURCE_DIR}/expat_external.h - DESTINATION - ${CMAKE_INSTALL_INCLUDEDIR} -) - -add_library(EXPAT INTERFACE) -target_link_libraries(EXPAT INTERFACE expat) - -include(CMakePackageConfigHelpers) - -write_basic_package_version_file( - "${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}ConfigVersion.cmake" - VERSION 1.95 - COMPATIBILITY AnyNewerVersion -) - -install(TARGETS expat EXPAT - EXPORT ${PROJECT_NAME}Targets - RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} - ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} - LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} - INCLUDES DESTINATION ${CMAKE_INSTALL_INCLUDEDIR} -) - -export(EXPORT ${PROJECT_NAME}Targets - FILE "${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}Targets.cmake" - NAMESPACE ${PROJECT_NAME}:: ) - -set(ConfigPackageLocation ${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}) - -install(EXPORT ${PROJECT_NAME}Targets - FILE - "${PROJECT_NAME}Targets.cmake" - NAMESPACE - ${PROJECT_NAME}:: - DESTINATION - ${ConfigPackageLocation} -) - -configure_file(config.cmake.in ${PROJECT_NAME}Config.cmake @ONLY) - -install( - FILES - "${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}Config.cmake" - "${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}ConfigVersion.cmake" - DESTINATION - ${ConfigPackageLocation} -) - diff --git a/deps/EXPAT/expat/COPYING b/deps/EXPAT/expat/COPYING deleted file mode 100644 index 092c83bae..000000000 --- a/deps/EXPAT/expat/COPYING +++ /dev/null @@ -1,21 +0,0 @@ -Copyright (c) 1998-2000 Thai Open Source Software Center Ltd and Clark Cooper -Copyright (c) 2001-2016 Expat maintainers - -Permission is hereby granted, free of charge, to any person obtaining -a copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sublicense, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice shall be included -in all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. diff --git a/deps/EXPAT/expat/README b/deps/EXPAT/expat/README deleted file mode 100644 index 40873a6f8..000000000 --- a/deps/EXPAT/expat/README +++ /dev/null @@ -1,146 +0,0 @@ -Expat, Release 2.2.0, stripped and modified for inclusion into Slic3r. -Only the library sources needed for static linking were left. - -The original README follows: ---------------------------------------------------------------------- - - - - Expat, Release 2.2.0 - -This is Expat, a C library for parsing XML, written by James Clark. -Expat is a stream-oriented XML parser. This means that you register -handlers with the parser before starting the parse. These handlers -are called when the parser discovers the associated structures in the -document being parsed. A start tag is an example of the kind of -structures for which you may register handlers. - -Windows users should use the expat_win32bin package, which includes -both precompiled libraries and executables, and source code for -developers. - -Expat is free software. You may copy, distribute, and modify it under -the terms of the License contained in the file COPYING distributed -with this package. This license is the same as the MIT/X Consortium -license. - -Versions of Expat that have an odd minor version (the middle number in -the release above), are development releases and should be considered -as beta software. Releases with even minor version numbers are -intended to be production grade software. - -If you are building Expat from a check-out from the CVS repository, -you need to run a script that generates the configure script using the -GNU autoconf and libtool tools. To do this, you need to have -autoconf 2.58 or newer. Run the script like this: - - ./buildconf.sh - -Once this has been done, follow the same instructions as for building -from a source distribution. - -To build Expat from a source distribution, you first run the -configuration shell script in the top level distribution directory: - - ./configure - -There are many options which you may provide to configure (which you -can discover by running configure with the --help option). But the -one of most interest is the one that sets the installation directory. -By default, the configure script will set things up to install -libexpat into /usr/local/lib, expat.h into /usr/local/include, and -xmlwf into /usr/local/bin. If, for example, you'd prefer to install -into /home/me/mystuff/lib, /home/me/mystuff/include, and -/home/me/mystuff/bin, you can tell configure about that with: - - ./configure --prefix=/home/me/mystuff - -Another interesting option is to enable 64-bit integer support for -line and column numbers and the over-all byte index: - - ./configure CPPFLAGS=-DXML_LARGE_SIZE - -However, such a modification would be a breaking change to the ABI -and is therefore not recommended for general use - e.g. as part of -a Linux distribution - but rather for builds with special requirements. - -After running the configure script, the "make" command will build -things and "make install" will install things into their proper -location. Have a look at the "Makefile" to learn about additional -"make" options. Note that you need to have write permission into -the directories into which things will be installed. - -If you are interested in building Expat to provide document -information in UTF-16 encoding rather than the default UTF-8, follow -these instructions (after having run "make distclean"): - - 1. For UTF-16 output as unsigned short (and version/error - strings as char), run: - - ./configure CPPFLAGS=-DXML_UNICODE - - For UTF-16 output as wchar_t (incl. version/error strings), - run: - - ./configure CFLAGS="-g -O2 -fshort-wchar" \ - CPPFLAGS=-DXML_UNICODE_WCHAR_T - - 2. Edit the MakeFile, changing: - - LIBRARY = libexpat.la - - to: - - LIBRARY = libexpatw.la - - (Note the additional "w" in the library name.) - - 3. Run "make buildlib" (which builds the library only). - Or, to save step 2, run "make buildlib LIBRARY=libexpatw.la". - - 4. Run "make installlib" (which installs the library only). - Or, if step 2 was omitted, run "make installlib LIBRARY=libexpatw.la". - -Using DESTDIR or INSTALL_ROOT is enabled, with INSTALL_ROOT being the default -value for DESTDIR, and the rest of the make file using only DESTDIR. -It works as follows: - $ make install DESTDIR=/path/to/image -overrides the in-makefile set DESTDIR, while both - $ INSTALL_ROOT=/path/to/image make install - $ make install INSTALL_ROOT=/path/to/image -use DESTDIR=$(INSTALL_ROOT), even if DESTDIR eventually is defined in the -environment, because variable-setting priority is -1) commandline -2) in-makefile -3) environment - -Note: This only applies to the Expat library itself, building UTF-16 versions -of xmlwf and the tests is currently not supported. - -Note for Solaris users: The "ar" command is usually located in -"/usr/ccs/bin", which is not in the default PATH. You will need to -add this to your path for the "make" command, and probably also switch -to GNU make (the "make" found in /usr/ccs/bin does not seem to work -properly -- apparently it does not understand .PHONY directives). If -you're using ksh or bash, use this command to build: - - PATH=/usr/ccs/bin:$PATH make - -When using Expat with a project using autoconf for configuration, you -can use the probing macro in conftools/expat.m4 to determine how to -include Expat. See the comments at the top of that file for more -information. - -A reference manual is available in the file doc/reference.html in this -distribution. - -The homepage for this project is http://www.libexpat.org/. There -are links there to connect you to the bug reports page. If you need -to report a bug when you don't have access to a browser, you may also -send a bug report by email to expat-bugs@mail.libexpat.org. - -Discussion related to the direction of future expat development takes -place on expat-discuss@mail.libexpat.org. Archives of this list and -other Expat-related lists may be found at: - - http://mail.libexpat.org/mailman/listinfo/ diff --git a/deps/EXPAT/expat/ascii.h b/deps/EXPAT/expat/ascii.h deleted file mode 100644 index d10530b09..000000000 --- a/deps/EXPAT/expat/ascii.h +++ /dev/null @@ -1,92 +0,0 @@ -/* Copyright (c) 1998, 1999 Thai Open Source Software Center Ltd - See the file COPYING for copying permission. -*/ - -#define ASCII_A 0x41 -#define ASCII_B 0x42 -#define ASCII_C 0x43 -#define ASCII_D 0x44 -#define ASCII_E 0x45 -#define ASCII_F 0x46 -#define ASCII_G 0x47 -#define ASCII_H 0x48 -#define ASCII_I 0x49 -#define ASCII_J 0x4A -#define ASCII_K 0x4B -#define ASCII_L 0x4C -#define ASCII_M 0x4D -#define ASCII_N 0x4E -#define ASCII_O 0x4F -#define ASCII_P 0x50 -#define ASCII_Q 0x51 -#define ASCII_R 0x52 -#define ASCII_S 0x53 -#define ASCII_T 0x54 -#define ASCII_U 0x55 -#define ASCII_V 0x56 -#define ASCII_W 0x57 -#define ASCII_X 0x58 -#define ASCII_Y 0x59 -#define ASCII_Z 0x5A - -#define ASCII_a 0x61 -#define ASCII_b 0x62 -#define ASCII_c 0x63 -#define ASCII_d 0x64 -#define ASCII_e 0x65 -#define ASCII_f 0x66 -#define ASCII_g 0x67 -#define ASCII_h 0x68 -#define ASCII_i 0x69 -#define ASCII_j 0x6A -#define ASCII_k 0x6B -#define ASCII_l 0x6C -#define ASCII_m 0x6D -#define ASCII_n 0x6E -#define ASCII_o 0x6F -#define ASCII_p 0x70 -#define ASCII_q 0x71 -#define ASCII_r 0x72 -#define ASCII_s 0x73 -#define ASCII_t 0x74 -#define ASCII_u 0x75 -#define ASCII_v 0x76 -#define ASCII_w 0x77 -#define ASCII_x 0x78 -#define ASCII_y 0x79 -#define ASCII_z 0x7A - -#define ASCII_0 0x30 -#define ASCII_1 0x31 -#define ASCII_2 0x32 -#define ASCII_3 0x33 -#define ASCII_4 0x34 -#define ASCII_5 0x35 -#define ASCII_6 0x36 -#define ASCII_7 0x37 -#define ASCII_8 0x38 -#define ASCII_9 0x39 - -#define ASCII_TAB 0x09 -#define ASCII_SPACE 0x20 -#define ASCII_EXCL 0x21 -#define ASCII_QUOT 0x22 -#define ASCII_AMP 0x26 -#define ASCII_APOS 0x27 -#define ASCII_MINUS 0x2D -#define ASCII_PERIOD 0x2E -#define ASCII_COLON 0x3A -#define ASCII_SEMI 0x3B -#define ASCII_LT 0x3C -#define ASCII_EQUALS 0x3D -#define ASCII_GT 0x3E -#define ASCII_LSQB 0x5B -#define ASCII_RSQB 0x5D -#define ASCII_UNDERSCORE 0x5F -#define ASCII_LPAREN 0x28 -#define ASCII_RPAREN 0x29 -#define ASCII_FF 0x0C -#define ASCII_SLASH 0x2F -#define ASCII_HASH 0x23 -#define ASCII_PIPE 0x7C -#define ASCII_COMMA 0x2C diff --git a/deps/EXPAT/expat/asciitab.h b/deps/EXPAT/expat/asciitab.h deleted file mode 100644 index 79a15c28c..000000000 --- a/deps/EXPAT/expat/asciitab.h +++ /dev/null @@ -1,36 +0,0 @@ -/* Copyright (c) 1998, 1999 Thai Open Source Software Center Ltd - See the file COPYING for copying permission. -*/ - -/* 0x00 */ BT_NONXML, BT_NONXML, BT_NONXML, BT_NONXML, -/* 0x04 */ BT_NONXML, BT_NONXML, BT_NONXML, BT_NONXML, -/* 0x08 */ BT_NONXML, BT_S, BT_LF, BT_NONXML, -/* 0x0C */ BT_NONXML, BT_CR, BT_NONXML, BT_NONXML, -/* 0x10 */ BT_NONXML, BT_NONXML, BT_NONXML, BT_NONXML, -/* 0x14 */ BT_NONXML, BT_NONXML, BT_NONXML, BT_NONXML, -/* 0x18 */ BT_NONXML, BT_NONXML, BT_NONXML, BT_NONXML, -/* 0x1C */ BT_NONXML, BT_NONXML, BT_NONXML, BT_NONXML, -/* 0x20 */ BT_S, BT_EXCL, BT_QUOT, BT_NUM, -/* 0x24 */ BT_OTHER, BT_PERCNT, BT_AMP, BT_APOS, -/* 0x28 */ BT_LPAR, BT_RPAR, BT_AST, BT_PLUS, -/* 0x2C */ BT_COMMA, BT_MINUS, BT_NAME, BT_SOL, -/* 0x30 */ BT_DIGIT, BT_DIGIT, BT_DIGIT, BT_DIGIT, -/* 0x34 */ BT_DIGIT, BT_DIGIT, BT_DIGIT, BT_DIGIT, -/* 0x38 */ BT_DIGIT, BT_DIGIT, BT_COLON, BT_SEMI, -/* 0x3C */ BT_LT, BT_EQUALS, BT_GT, BT_QUEST, -/* 0x40 */ BT_OTHER, BT_HEX, BT_HEX, BT_HEX, -/* 0x44 */ BT_HEX, BT_HEX, BT_HEX, BT_NMSTRT, -/* 0x48 */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0x4C */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0x50 */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0x54 */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0x58 */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_LSQB, -/* 0x5C */ BT_OTHER, BT_RSQB, BT_OTHER, BT_NMSTRT, -/* 0x60 */ BT_OTHER, BT_HEX, BT_HEX, BT_HEX, -/* 0x64 */ BT_HEX, BT_HEX, BT_HEX, BT_NMSTRT, -/* 0x68 */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0x6C */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0x70 */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0x74 */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0x78 */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_OTHER, -/* 0x7C */ BT_VERBAR, BT_OTHER, BT_OTHER, BT_OTHER, diff --git a/deps/EXPAT/expat/config.cmake.in b/deps/EXPAT/expat/config.cmake.in deleted file mode 100644 index 8edb5bbbd..000000000 --- a/deps/EXPAT/expat/config.cmake.in +++ /dev/null @@ -1,4 +0,0 @@ -include(${CMAKE_CURRENT_LIST_DIR}/EXPATTargets.cmake) -set(EXPAT_LIBRARIES EXPAT::expat) -set(EXPAT_INCLUDE_DIRS ${_IMPORT_PREFIX}/${CMAKE_INSTALL_INCLUDEDIR}) - diff --git a/deps/EXPAT/expat/expat.h b/deps/EXPAT/expat/expat.h deleted file mode 100644 index 086e24b39..000000000 --- a/deps/EXPAT/expat/expat.h +++ /dev/null @@ -1,1048 +0,0 @@ -/* Copyright (c) 1998, 1999, 2000 Thai Open Source Software Center Ltd - See the file COPYING for copying permission. -*/ - -#ifndef Expat_INCLUDED -#define Expat_INCLUDED 1 - -#ifdef __VMS -/* 0 1 2 3 0 1 2 3 - 1234567890123456789012345678901 1234567890123456789012345678901 */ -#define XML_SetProcessingInstructionHandler XML_SetProcessingInstrHandler -#define XML_SetUnparsedEntityDeclHandler XML_SetUnparsedEntDeclHandler -#define XML_SetStartNamespaceDeclHandler XML_SetStartNamespcDeclHandler -#define XML_SetExternalEntityRefHandlerArg XML_SetExternalEntRefHandlerArg -#endif - -#include -#include "expat_external.h" - -#ifdef __cplusplus -extern "C" { -#endif - -struct XML_ParserStruct; -typedef struct XML_ParserStruct *XML_Parser; - -/* Should this be defined using stdbool.h when C99 is available? */ -typedef unsigned char XML_Bool; -#define XML_TRUE ((XML_Bool) 1) -#define XML_FALSE ((XML_Bool) 0) - -/* The XML_Status enum gives the possible return values for several - API functions. The preprocessor #defines are included so this - stanza can be added to code that still needs to support older - versions of Expat 1.95.x: - - #ifndef XML_STATUS_OK - #define XML_STATUS_OK 1 - #define XML_STATUS_ERROR 0 - #endif - - Otherwise, the #define hackery is quite ugly and would have been - dropped. -*/ -enum XML_Status { - XML_STATUS_ERROR = 0, -#define XML_STATUS_ERROR XML_STATUS_ERROR - XML_STATUS_OK = 1, -#define XML_STATUS_OK XML_STATUS_OK - XML_STATUS_SUSPENDED = 2 -#define XML_STATUS_SUSPENDED XML_STATUS_SUSPENDED -}; - -enum XML_Error { - XML_ERROR_NONE, - XML_ERROR_NO_MEMORY, - XML_ERROR_SYNTAX, - XML_ERROR_NO_ELEMENTS, - XML_ERROR_INVALID_TOKEN, - XML_ERROR_UNCLOSED_TOKEN, - XML_ERROR_PARTIAL_CHAR, - XML_ERROR_TAG_MISMATCH, - XML_ERROR_DUPLICATE_ATTRIBUTE, - XML_ERROR_JUNK_AFTER_DOC_ELEMENT, - XML_ERROR_PARAM_ENTITY_REF, - XML_ERROR_UNDEFINED_ENTITY, - XML_ERROR_RECURSIVE_ENTITY_REF, - XML_ERROR_ASYNC_ENTITY, - XML_ERROR_BAD_CHAR_REF, - XML_ERROR_BINARY_ENTITY_REF, - XML_ERROR_ATTRIBUTE_EXTERNAL_ENTITY_REF, - XML_ERROR_MISPLACED_XML_PI, - XML_ERROR_UNKNOWN_ENCODING, - XML_ERROR_INCORRECT_ENCODING, - XML_ERROR_UNCLOSED_CDATA_SECTION, - XML_ERROR_EXTERNAL_ENTITY_HANDLING, - XML_ERROR_NOT_STANDALONE, - XML_ERROR_UNEXPECTED_STATE, - XML_ERROR_ENTITY_DECLARED_IN_PE, - XML_ERROR_FEATURE_REQUIRES_XML_DTD, - XML_ERROR_CANT_CHANGE_FEATURE_ONCE_PARSING, - /* Added in 1.95.7. */ - XML_ERROR_UNBOUND_PREFIX, - /* Added in 1.95.8. */ - XML_ERROR_UNDECLARING_PREFIX, - XML_ERROR_INCOMPLETE_PE, - XML_ERROR_XML_DECL, - XML_ERROR_TEXT_DECL, - XML_ERROR_PUBLICID, - XML_ERROR_SUSPENDED, - XML_ERROR_NOT_SUSPENDED, - XML_ERROR_ABORTED, - XML_ERROR_FINISHED, - XML_ERROR_SUSPEND_PE, - /* Added in 2.0. */ - XML_ERROR_RESERVED_PREFIX_XML, - XML_ERROR_RESERVED_PREFIX_XMLNS, - XML_ERROR_RESERVED_NAMESPACE_URI -}; - -enum XML_Content_Type { - XML_CTYPE_EMPTY = 1, - XML_CTYPE_ANY, - XML_CTYPE_MIXED, - XML_CTYPE_NAME, - XML_CTYPE_CHOICE, - XML_CTYPE_SEQ -}; - -enum XML_Content_Quant { - XML_CQUANT_NONE, - XML_CQUANT_OPT, - XML_CQUANT_REP, - XML_CQUANT_PLUS -}; - -/* If type == XML_CTYPE_EMPTY or XML_CTYPE_ANY, then quant will be - XML_CQUANT_NONE, and the other fields will be zero or NULL. - If type == XML_CTYPE_MIXED, then quant will be NONE or REP and - numchildren will contain number of elements that may be mixed in - and children point to an array of XML_Content cells that will be - all of XML_CTYPE_NAME type with no quantification. - - If type == XML_CTYPE_NAME, then the name points to the name, and - the numchildren field will be zero and children will be NULL. The - quant fields indicates any quantifiers placed on the name. - - CHOICE and SEQ will have name NULL, the number of children in - numchildren and children will point, recursively, to an array - of XML_Content cells. - - The EMPTY, ANY, and MIXED types will only occur at top level. -*/ - -typedef struct XML_cp XML_Content; - -struct XML_cp { - enum XML_Content_Type type; - enum XML_Content_Quant quant; - XML_Char * name; - unsigned int numchildren; - XML_Content * children; -}; - - -/* This is called for an element declaration. See above for - description of the model argument. It's the caller's responsibility - to free model when finished with it. -*/ -typedef void (XMLCALL *XML_ElementDeclHandler) (void *userData, - const XML_Char *name, - XML_Content *model); - -XMLPARSEAPI(void) -XML_SetElementDeclHandler(XML_Parser parser, - XML_ElementDeclHandler eldecl); - -/* The Attlist declaration handler is called for *each* attribute. So - a single Attlist declaration with multiple attributes declared will - generate multiple calls to this handler. The "default" parameter - may be NULL in the case of the "#IMPLIED" or "#REQUIRED" - keyword. The "isrequired" parameter will be true and the default - value will be NULL in the case of "#REQUIRED". If "isrequired" is - true and default is non-NULL, then this is a "#FIXED" default. -*/ -typedef void (XMLCALL *XML_AttlistDeclHandler) ( - void *userData, - const XML_Char *elname, - const XML_Char *attname, - const XML_Char *att_type, - const XML_Char *dflt, - int isrequired); - -XMLPARSEAPI(void) -XML_SetAttlistDeclHandler(XML_Parser parser, - XML_AttlistDeclHandler attdecl); - -/* The XML declaration handler is called for *both* XML declarations - and text declarations. The way to distinguish is that the version - parameter will be NULL for text declarations. The encoding - parameter may be NULL for XML declarations. The standalone - parameter will be -1, 0, or 1 indicating respectively that there - was no standalone parameter in the declaration, that it was given - as no, or that it was given as yes. -*/ -typedef void (XMLCALL *XML_XmlDeclHandler) (void *userData, - const XML_Char *version, - const XML_Char *encoding, - int standalone); - -XMLPARSEAPI(void) -XML_SetXmlDeclHandler(XML_Parser parser, - XML_XmlDeclHandler xmldecl); - - -typedef struct { - void *(*malloc_fcn)(size_t size); - void *(*realloc_fcn)(void *ptr, size_t size); - void (*free_fcn)(void *ptr); -} XML_Memory_Handling_Suite; - -/* Constructs a new parser; encoding is the encoding specified by the - external protocol or NULL if there is none specified. -*/ -XMLPARSEAPI(XML_Parser) -XML_ParserCreate(const XML_Char *encoding); - -/* Constructs a new parser and namespace processor. Element type - names and attribute names that belong to a namespace will be - expanded; unprefixed attribute names are never expanded; unprefixed - element type names are expanded only if there is a default - namespace. The expanded name is the concatenation of the namespace - URI, the namespace separator character, and the local part of the - name. If the namespace separator is '\0' then the namespace URI - and the local part will be concatenated without any separator. - It is a programming error to use the separator '\0' with namespace - triplets (see XML_SetReturnNSTriplet). -*/ -XMLPARSEAPI(XML_Parser) -XML_ParserCreateNS(const XML_Char *encoding, XML_Char namespaceSeparator); - - -/* Constructs a new parser using the memory management suite referred to - by memsuite. If memsuite is NULL, then use the standard library memory - suite. If namespaceSeparator is non-NULL it creates a parser with - namespace processing as described above. The character pointed at - will serve as the namespace separator. - - All further memory operations used for the created parser will come from - the given suite. -*/ -XMLPARSEAPI(XML_Parser) -XML_ParserCreate_MM(const XML_Char *encoding, - const XML_Memory_Handling_Suite *memsuite, - const XML_Char *namespaceSeparator); - -/* Prepare a parser object to be re-used. This is particularly - valuable when memory allocation overhead is disproportionatly high, - such as when a large number of small documnents need to be parsed. - All handlers are cleared from the parser, except for the - unknownEncodingHandler. The parser's external state is re-initialized - except for the values of ns and ns_triplets. - - Added in Expat 1.95.3. -*/ -XMLPARSEAPI(XML_Bool) -XML_ParserReset(XML_Parser parser, const XML_Char *encoding); - -/* atts is array of name/value pairs, terminated by 0; - names and values are 0 terminated. -*/ -typedef void (XMLCALL *XML_StartElementHandler) (void *userData, - const XML_Char *name, - const XML_Char **atts); - -typedef void (XMLCALL *XML_EndElementHandler) (void *userData, - const XML_Char *name); - - -/* s is not 0 terminated. */ -typedef void (XMLCALL *XML_CharacterDataHandler) (void *userData, - const XML_Char *s, - int len); - -/* target and data are 0 terminated */ -typedef void (XMLCALL *XML_ProcessingInstructionHandler) ( - void *userData, - const XML_Char *target, - const XML_Char *data); - -/* data is 0 terminated */ -typedef void (XMLCALL *XML_CommentHandler) (void *userData, - const XML_Char *data); - -typedef void (XMLCALL *XML_StartCdataSectionHandler) (void *userData); -typedef void (XMLCALL *XML_EndCdataSectionHandler) (void *userData); - -/* This is called for any characters in the XML document for which - there is no applicable handler. This includes both characters that - are part of markup which is of a kind that is not reported - (comments, markup declarations), or characters that are part of a - construct which could be reported but for which no handler has been - supplied. The characters are passed exactly as they were in the XML - document except that they will be encoded in UTF-8 or UTF-16. - Line boundaries are not normalized. Note that a byte order mark - character is not passed to the default handler. There are no - guarantees about how characters are divided between calls to the - default handler: for example, a comment might be split between - multiple calls. -*/ -typedef void (XMLCALL *XML_DefaultHandler) (void *userData, - const XML_Char *s, - int len); - -/* This is called for the start of the DOCTYPE declaration, before - any DTD or internal subset is parsed. -*/ -typedef void (XMLCALL *XML_StartDoctypeDeclHandler) ( - void *userData, - const XML_Char *doctypeName, - const XML_Char *sysid, - const XML_Char *pubid, - int has_internal_subset); - -/* This is called for the start of the DOCTYPE declaration when the - closing > is encountered, but after processing any external - subset. -*/ -typedef void (XMLCALL *XML_EndDoctypeDeclHandler)(void *userData); - -/* This is called for entity declarations. The is_parameter_entity - argument will be non-zero if the entity is a parameter entity, zero - otherwise. - - For internal entities (), value will - be non-NULL and systemId, publicID, and notationName will be NULL. - The value string is NOT nul-terminated; the length is provided in - the value_length argument. Since it is legal to have zero-length - values, do not use this argument to test for internal entities. - - For external entities, value will be NULL and systemId will be - non-NULL. The publicId argument will be NULL unless a public - identifier was provided. The notationName argument will have a - non-NULL value only for unparsed entity declarations. - - Note that is_parameter_entity can't be changed to XML_Bool, since - that would break binary compatibility. -*/ -typedef void (XMLCALL *XML_EntityDeclHandler) ( - void *userData, - const XML_Char *entityName, - int is_parameter_entity, - const XML_Char *value, - int value_length, - const XML_Char *base, - const XML_Char *systemId, - const XML_Char *publicId, - const XML_Char *notationName); - -XMLPARSEAPI(void) -XML_SetEntityDeclHandler(XML_Parser parser, - XML_EntityDeclHandler handler); - -/* OBSOLETE -- OBSOLETE -- OBSOLETE - This handler has been superseded by the EntityDeclHandler above. - It is provided here for backward compatibility. - - This is called for a declaration of an unparsed (NDATA) entity. - The base argument is whatever was set by XML_SetBase. The - entityName, systemId and notationName arguments will never be - NULL. The other arguments may be. -*/ -typedef void (XMLCALL *XML_UnparsedEntityDeclHandler) ( - void *userData, - const XML_Char *entityName, - const XML_Char *base, - const XML_Char *systemId, - const XML_Char *publicId, - const XML_Char *notationName); - -/* This is called for a declaration of notation. The base argument is - whatever was set by XML_SetBase. The notationName will never be - NULL. The other arguments can be. -*/ -typedef void (XMLCALL *XML_NotationDeclHandler) ( - void *userData, - const XML_Char *notationName, - const XML_Char *base, - const XML_Char *systemId, - const XML_Char *publicId); - -/* When namespace processing is enabled, these are called once for - each namespace declaration. The call to the start and end element - handlers occur between the calls to the start and end namespace - declaration handlers. For an xmlns attribute, prefix will be - NULL. For an xmlns="" attribute, uri will be NULL. -*/ -typedef void (XMLCALL *XML_StartNamespaceDeclHandler) ( - void *userData, - const XML_Char *prefix, - const XML_Char *uri); - -typedef void (XMLCALL *XML_EndNamespaceDeclHandler) ( - void *userData, - const XML_Char *prefix); - -/* This is called if the document is not standalone, that is, it has an - external subset or a reference to a parameter entity, but does not - have standalone="yes". If this handler returns XML_STATUS_ERROR, - then processing will not continue, and the parser will return a - XML_ERROR_NOT_STANDALONE error. - If parameter entity parsing is enabled, then in addition to the - conditions above this handler will only be called if the referenced - entity was actually read. -*/ -typedef int (XMLCALL *XML_NotStandaloneHandler) (void *userData); - -/* This is called for a reference to an external parsed general - entity. The referenced entity is not automatically parsed. The - application can parse it immediately or later using - XML_ExternalEntityParserCreate. - - The parser argument is the parser parsing the entity containing the - reference; it can be passed as the parser argument to - XML_ExternalEntityParserCreate. The systemId argument is the - system identifier as specified in the entity declaration; it will - not be NULL. - - The base argument is the system identifier that should be used as - the base for resolving systemId if systemId was relative; this is - set by XML_SetBase; it may be NULL. - - The publicId argument is the public identifier as specified in the - entity declaration, or NULL if none was specified; the whitespace - in the public identifier will have been normalized as required by - the XML spec. - - The context argument specifies the parsing context in the format - expected by the context argument to XML_ExternalEntityParserCreate; - context is valid only until the handler returns, so if the - referenced entity is to be parsed later, it must be copied. - context is NULL only when the entity is a parameter entity. - - The handler should return XML_STATUS_ERROR if processing should not - continue because of a fatal error in the handling of the external - entity. In this case the calling parser will return an - XML_ERROR_EXTERNAL_ENTITY_HANDLING error. - - Note that unlike other handlers the first argument is the parser, - not userData. -*/ -typedef int (XMLCALL *XML_ExternalEntityRefHandler) ( - XML_Parser parser, - const XML_Char *context, - const XML_Char *base, - const XML_Char *systemId, - const XML_Char *publicId); - -/* This is called in two situations: - 1) An entity reference is encountered for which no declaration - has been read *and* this is not an error. - 2) An internal entity reference is read, but not expanded, because - XML_SetDefaultHandler has been called. - Note: skipped parameter entities in declarations and skipped general - entities in attribute values cannot be reported, because - the event would be out of sync with the reporting of the - declarations or attribute values -*/ -typedef void (XMLCALL *XML_SkippedEntityHandler) ( - void *userData, - const XML_Char *entityName, - int is_parameter_entity); - -/* This structure is filled in by the XML_UnknownEncodingHandler to - provide information to the parser about encodings that are unknown - to the parser. - - The map[b] member gives information about byte sequences whose - first byte is b. - - If map[b] is c where c is >= 0, then b by itself encodes the - Unicode scalar value c. - - If map[b] is -1, then the byte sequence is malformed. - - If map[b] is -n, where n >= 2, then b is the first byte of an - n-byte sequence that encodes a single Unicode scalar value. - - The data member will be passed as the first argument to the convert - function. - - The convert function is used to convert multibyte sequences; s will - point to a n-byte sequence where map[(unsigned char)*s] == -n. The - convert function must return the Unicode scalar value represented - by this byte sequence or -1 if the byte sequence is malformed. - - The convert function may be NULL if the encoding is a single-byte - encoding, that is if map[b] >= -1 for all bytes b. - - When the parser is finished with the encoding, then if release is - not NULL, it will call release passing it the data member; once - release has been called, the convert function will not be called - again. - - Expat places certain restrictions on the encodings that are supported - using this mechanism. - - 1. Every ASCII character that can appear in a well-formed XML document, - other than the characters - - $@\^`{}~ - - must be represented by a single byte, and that byte must be the - same byte that represents that character in ASCII. - - 2. No character may require more than 4 bytes to encode. - - 3. All characters encoded must have Unicode scalar values <= - 0xFFFF, (i.e., characters that would be encoded by surrogates in - UTF-16 are not allowed). Note that this restriction doesn't - apply to the built-in support for UTF-8 and UTF-16. - - 4. No Unicode character may be encoded by more than one distinct - sequence of bytes. -*/ -typedef struct { - int map[256]; - void *data; - int (XMLCALL *convert)(void *data, const char *s); - void (XMLCALL *release)(void *data); -} XML_Encoding; - -/* This is called for an encoding that is unknown to the parser. - - The encodingHandlerData argument is that which was passed as the - second argument to XML_SetUnknownEncodingHandler. - - The name argument gives the name of the encoding as specified in - the encoding declaration. - - If the callback can provide information about the encoding, it must - fill in the XML_Encoding structure, and return XML_STATUS_OK. - Otherwise it must return XML_STATUS_ERROR. - - If info does not describe a suitable encoding, then the parser will - return an XML_UNKNOWN_ENCODING error. -*/ -typedef int (XMLCALL *XML_UnknownEncodingHandler) ( - void *encodingHandlerData, - const XML_Char *name, - XML_Encoding *info); - -XMLPARSEAPI(void) -XML_SetElementHandler(XML_Parser parser, - XML_StartElementHandler start, - XML_EndElementHandler end); - -XMLPARSEAPI(void) -XML_SetStartElementHandler(XML_Parser parser, - XML_StartElementHandler handler); - -XMLPARSEAPI(void) -XML_SetEndElementHandler(XML_Parser parser, - XML_EndElementHandler handler); - -XMLPARSEAPI(void) -XML_SetCharacterDataHandler(XML_Parser parser, - XML_CharacterDataHandler handler); - -XMLPARSEAPI(void) -XML_SetProcessingInstructionHandler(XML_Parser parser, - XML_ProcessingInstructionHandler handler); -XMLPARSEAPI(void) -XML_SetCommentHandler(XML_Parser parser, - XML_CommentHandler handler); - -XMLPARSEAPI(void) -XML_SetCdataSectionHandler(XML_Parser parser, - XML_StartCdataSectionHandler start, - XML_EndCdataSectionHandler end); - -XMLPARSEAPI(void) -XML_SetStartCdataSectionHandler(XML_Parser parser, - XML_StartCdataSectionHandler start); - -XMLPARSEAPI(void) -XML_SetEndCdataSectionHandler(XML_Parser parser, - XML_EndCdataSectionHandler end); - -/* This sets the default handler and also inhibits expansion of - internal entities. These entity references will be passed to the - default handler, or to the skipped entity handler, if one is set. -*/ -XMLPARSEAPI(void) -XML_SetDefaultHandler(XML_Parser parser, - XML_DefaultHandler handler); - -/* This sets the default handler but does not inhibit expansion of - internal entities. The entity reference will not be passed to the - default handler. -*/ -XMLPARSEAPI(void) -XML_SetDefaultHandlerExpand(XML_Parser parser, - XML_DefaultHandler handler); - -XMLPARSEAPI(void) -XML_SetDoctypeDeclHandler(XML_Parser parser, - XML_StartDoctypeDeclHandler start, - XML_EndDoctypeDeclHandler end); - -XMLPARSEAPI(void) -XML_SetStartDoctypeDeclHandler(XML_Parser parser, - XML_StartDoctypeDeclHandler start); - -XMLPARSEAPI(void) -XML_SetEndDoctypeDeclHandler(XML_Parser parser, - XML_EndDoctypeDeclHandler end); - -XMLPARSEAPI(void) -XML_SetUnparsedEntityDeclHandler(XML_Parser parser, - XML_UnparsedEntityDeclHandler handler); - -XMLPARSEAPI(void) -XML_SetNotationDeclHandler(XML_Parser parser, - XML_NotationDeclHandler handler); - -XMLPARSEAPI(void) -XML_SetNamespaceDeclHandler(XML_Parser parser, - XML_StartNamespaceDeclHandler start, - XML_EndNamespaceDeclHandler end); - -XMLPARSEAPI(void) -XML_SetStartNamespaceDeclHandler(XML_Parser parser, - XML_StartNamespaceDeclHandler start); - -XMLPARSEAPI(void) -XML_SetEndNamespaceDeclHandler(XML_Parser parser, - XML_EndNamespaceDeclHandler end); - -XMLPARSEAPI(void) -XML_SetNotStandaloneHandler(XML_Parser parser, - XML_NotStandaloneHandler handler); - -XMLPARSEAPI(void) -XML_SetExternalEntityRefHandler(XML_Parser parser, - XML_ExternalEntityRefHandler handler); - -/* If a non-NULL value for arg is specified here, then it will be - passed as the first argument to the external entity ref handler - instead of the parser object. -*/ -XMLPARSEAPI(void) -XML_SetExternalEntityRefHandlerArg(XML_Parser parser, - void *arg); - -XMLPARSEAPI(void) -XML_SetSkippedEntityHandler(XML_Parser parser, - XML_SkippedEntityHandler handler); - -XMLPARSEAPI(void) -XML_SetUnknownEncodingHandler(XML_Parser parser, - XML_UnknownEncodingHandler handler, - void *encodingHandlerData); - -/* This can be called within a handler for a start element, end - element, processing instruction or character data. It causes the - corresponding markup to be passed to the default handler. -*/ -XMLPARSEAPI(void) -XML_DefaultCurrent(XML_Parser parser); - -/* If do_nst is non-zero, and namespace processing is in effect, and - a name has a prefix (i.e. an explicit namespace qualifier) then - that name is returned as a triplet in a single string separated by - the separator character specified when the parser was created: URI - + sep + local_name + sep + prefix. - - If do_nst is zero, then namespace information is returned in the - default manner (URI + sep + local_name) whether or not the name - has a prefix. - - Note: Calling XML_SetReturnNSTriplet after XML_Parse or - XML_ParseBuffer has no effect. -*/ - -XMLPARSEAPI(void) -XML_SetReturnNSTriplet(XML_Parser parser, int do_nst); - -/* This value is passed as the userData argument to callbacks. */ -XMLPARSEAPI(void) -XML_SetUserData(XML_Parser parser, void *userData); - -/* Returns the last value set by XML_SetUserData or NULL. */ -#define XML_GetUserData(parser) (*(void **)(parser)) - -/* This is equivalent to supplying an encoding argument to - XML_ParserCreate. On success XML_SetEncoding returns non-zero, - zero otherwise. - Note: Calling XML_SetEncoding after XML_Parse or XML_ParseBuffer - has no effect and returns XML_STATUS_ERROR. -*/ -XMLPARSEAPI(enum XML_Status) -XML_SetEncoding(XML_Parser parser, const XML_Char *encoding); - -/* If this function is called, then the parser will be passed as the - first argument to callbacks instead of userData. The userData will - still be accessible using XML_GetUserData. -*/ -XMLPARSEAPI(void) -XML_UseParserAsHandlerArg(XML_Parser parser); - -/* If useDTD == XML_TRUE is passed to this function, then the parser - will assume that there is an external subset, even if none is - specified in the document. In such a case the parser will call the - externalEntityRefHandler with a value of NULL for the systemId - argument (the publicId and context arguments will be NULL as well). - Note: For the purpose of checking WFC: Entity Declared, passing - useDTD == XML_TRUE will make the parser behave as if the document - had a DTD with an external subset. - Note: If this function is called, then this must be done before - the first call to XML_Parse or XML_ParseBuffer, since it will - have no effect after that. Returns - XML_ERROR_CANT_CHANGE_FEATURE_ONCE_PARSING. - Note: If the document does not have a DOCTYPE declaration at all, - then startDoctypeDeclHandler and endDoctypeDeclHandler will not - be called, despite an external subset being parsed. - Note: If XML_DTD is not defined when Expat is compiled, returns - XML_ERROR_FEATURE_REQUIRES_XML_DTD. -*/ -XMLPARSEAPI(enum XML_Error) -XML_UseForeignDTD(XML_Parser parser, XML_Bool useDTD); - - -/* Sets the base to be used for resolving relative URIs in system - identifiers in declarations. Resolving relative identifiers is - left to the application: this value will be passed through as the - base argument to the XML_ExternalEntityRefHandler, - XML_NotationDeclHandler and XML_UnparsedEntityDeclHandler. The base - argument will be copied. Returns XML_STATUS_ERROR if out of memory, - XML_STATUS_OK otherwise. -*/ -XMLPARSEAPI(enum XML_Status) -XML_SetBase(XML_Parser parser, const XML_Char *base); - -XMLPARSEAPI(const XML_Char *) -XML_GetBase(XML_Parser parser); - -/* Returns the number of the attribute/value pairs passed in last call - to the XML_StartElementHandler that were specified in the start-tag - rather than defaulted. Each attribute/value pair counts as 2; thus - this correspondds to an index into the atts array passed to the - XML_StartElementHandler. -*/ -XMLPARSEAPI(int) -XML_GetSpecifiedAttributeCount(XML_Parser parser); - -/* Returns the index of the ID attribute passed in the last call to - XML_StartElementHandler, or -1 if there is no ID attribute. Each - attribute/value pair counts as 2; thus this correspondds to an - index into the atts array passed to the XML_StartElementHandler. -*/ -XMLPARSEAPI(int) -XML_GetIdAttributeIndex(XML_Parser parser); - -#ifdef XML_ATTR_INFO -/* Source file byte offsets for the start and end of attribute names and values. - The value indices are exclusive of surrounding quotes; thus in a UTF-8 source - file an attribute value of "blah" will yield: - info->valueEnd - info->valueStart = 4 bytes. -*/ -typedef struct { - XML_Index nameStart; /* Offset to beginning of the attribute name. */ - XML_Index nameEnd; /* Offset after the attribute name's last byte. */ - XML_Index valueStart; /* Offset to beginning of the attribute value. */ - XML_Index valueEnd; /* Offset after the attribute value's last byte. */ -} XML_AttrInfo; - -/* Returns an array of XML_AttrInfo structures for the attribute/value pairs - passed in last call to the XML_StartElementHandler that were specified - in the start-tag rather than defaulted. Each attribute/value pair counts - as 1; thus the number of entries in the array is - XML_GetSpecifiedAttributeCount(parser) / 2. -*/ -XMLPARSEAPI(const XML_AttrInfo *) -XML_GetAttributeInfo(XML_Parser parser); -#endif - -/* Parses some input. Returns XML_STATUS_ERROR if a fatal error is - detected. The last call to XML_Parse must have isFinal true; len - may be zero for this call (or any other). - - Though the return values for these functions has always been - described as a Boolean value, the implementation, at least for the - 1.95.x series, has always returned exactly one of the XML_Status - values. -*/ -XMLPARSEAPI(enum XML_Status) -XML_Parse(XML_Parser parser, const char *s, int len, int isFinal); - -XMLPARSEAPI(void *) -XML_GetBuffer(XML_Parser parser, int len); - -XMLPARSEAPI(enum XML_Status) -XML_ParseBuffer(XML_Parser parser, int len, int isFinal); - -/* Stops parsing, causing XML_Parse() or XML_ParseBuffer() to return. - Must be called from within a call-back handler, except when aborting - (resumable = 0) an already suspended parser. Some call-backs may - still follow because they would otherwise get lost. Examples: - - endElementHandler() for empty elements when stopped in - startElementHandler(), - - endNameSpaceDeclHandler() when stopped in endElementHandler(), - and possibly others. - - Can be called from most handlers, including DTD related call-backs, - except when parsing an external parameter entity and resumable != 0. - Returns XML_STATUS_OK when successful, XML_STATUS_ERROR otherwise. - Possible error codes: - - XML_ERROR_SUSPENDED: when suspending an already suspended parser. - - XML_ERROR_FINISHED: when the parser has already finished. - - XML_ERROR_SUSPEND_PE: when suspending while parsing an external PE. - - When resumable != 0 (true) then parsing is suspended, that is, - XML_Parse() and XML_ParseBuffer() return XML_STATUS_SUSPENDED. - Otherwise, parsing is aborted, that is, XML_Parse() and XML_ParseBuffer() - return XML_STATUS_ERROR with error code XML_ERROR_ABORTED. - - *Note*: - This will be applied to the current parser instance only, that is, if - there is a parent parser then it will continue parsing when the - externalEntityRefHandler() returns. It is up to the implementation of - the externalEntityRefHandler() to call XML_StopParser() on the parent - parser (recursively), if one wants to stop parsing altogether. - - When suspended, parsing can be resumed by calling XML_ResumeParser(). -*/ -XMLPARSEAPI(enum XML_Status) -XML_StopParser(XML_Parser parser, XML_Bool resumable); - -/* Resumes parsing after it has been suspended with XML_StopParser(). - Must not be called from within a handler call-back. Returns same - status codes as XML_Parse() or XML_ParseBuffer(). - Additional error code XML_ERROR_NOT_SUSPENDED possible. - - *Note*: - This must be called on the most deeply nested child parser instance - first, and on its parent parser only after the child parser has finished, - to be applied recursively until the document entity's parser is restarted. - That is, the parent parser will not resume by itself and it is up to the - application to call XML_ResumeParser() on it at the appropriate moment. -*/ -XMLPARSEAPI(enum XML_Status) -XML_ResumeParser(XML_Parser parser); - -enum XML_Parsing { - XML_INITIALIZED, - XML_PARSING, - XML_FINISHED, - XML_SUSPENDED -}; - -typedef struct { - enum XML_Parsing parsing; - XML_Bool finalBuffer; -} XML_ParsingStatus; - -/* Returns status of parser with respect to being initialized, parsing, - finished, or suspended and processing the final buffer. - XXX XML_Parse() and XML_ParseBuffer() should return XML_ParsingStatus, - XXX with XML_FINISHED_OK or XML_FINISHED_ERROR replacing XML_FINISHED -*/ -XMLPARSEAPI(void) -XML_GetParsingStatus(XML_Parser parser, XML_ParsingStatus *status); - -/* Creates an XML_Parser object that can parse an external general - entity; context is a '\0'-terminated string specifying the parse - context; encoding is a '\0'-terminated string giving the name of - the externally specified encoding, or NULL if there is no - externally specified encoding. The context string consists of a - sequence of tokens separated by formfeeds (\f); a token consisting - of a name specifies that the general entity of the name is open; a - token of the form prefix=uri specifies the namespace for a - particular prefix; a token of the form =uri specifies the default - namespace. This can be called at any point after the first call to - an ExternalEntityRefHandler so longer as the parser has not yet - been freed. The new parser is completely independent and may - safely be used in a separate thread. The handlers and userData are - initialized from the parser argument. Returns NULL if out of memory. - Otherwise returns a new XML_Parser object. -*/ -XMLPARSEAPI(XML_Parser) -XML_ExternalEntityParserCreate(XML_Parser parser, - const XML_Char *context, - const XML_Char *encoding); - -enum XML_ParamEntityParsing { - XML_PARAM_ENTITY_PARSING_NEVER, - XML_PARAM_ENTITY_PARSING_UNLESS_STANDALONE, - XML_PARAM_ENTITY_PARSING_ALWAYS -}; - -/* Controls parsing of parameter entities (including the external DTD - subset). If parsing of parameter entities is enabled, then - references to external parameter entities (including the external - DTD subset) will be passed to the handler set with - XML_SetExternalEntityRefHandler. The context passed will be 0. - - Unlike external general entities, external parameter entities can - only be parsed synchronously. If the external parameter entity is - to be parsed, it must be parsed during the call to the external - entity ref handler: the complete sequence of - XML_ExternalEntityParserCreate, XML_Parse/XML_ParseBuffer and - XML_ParserFree calls must be made during this call. After - XML_ExternalEntityParserCreate has been called to create the parser - for the external parameter entity (context must be 0 for this - call), it is illegal to make any calls on the old parser until - XML_ParserFree has been called on the newly created parser. - If the library has been compiled without support for parameter - entity parsing (ie without XML_DTD being defined), then - XML_SetParamEntityParsing will return 0 if parsing of parameter - entities is requested; otherwise it will return non-zero. - Note: If XML_SetParamEntityParsing is called after XML_Parse or - XML_ParseBuffer, then it has no effect and will always return 0. -*/ -XMLPARSEAPI(int) -XML_SetParamEntityParsing(XML_Parser parser, - enum XML_ParamEntityParsing parsing); - -/* Sets the hash salt to use for internal hash calculations. - Helps in preventing DoS attacks based on predicting hash - function behavior. This must be called before parsing is started. - Returns 1 if successful, 0 when called after parsing has started. -*/ -XMLPARSEAPI(int) -XML_SetHashSalt(XML_Parser parser, - unsigned long hash_salt); - -/* If XML_Parse or XML_ParseBuffer have returned XML_STATUS_ERROR, then - XML_GetErrorCode returns information about the error. -*/ -XMLPARSEAPI(enum XML_Error) -XML_GetErrorCode(XML_Parser parser); - -/* These functions return information about the current parse - location. They may be called from any callback called to report - some parse event; in this case the location is the location of the - first of the sequence of characters that generated the event. When - called from callbacks generated by declarations in the document - prologue, the location identified isn't as neatly defined, but will - be within the relevant markup. When called outside of the callback - functions, the position indicated will be just past the last parse - event (regardless of whether there was an associated callback). - - They may also be called after returning from a call to XML_Parse - or XML_ParseBuffer. If the return value is XML_STATUS_ERROR then - the location is the location of the character at which the error - was detected; otherwise the location is the location of the last - parse event, as described above. -*/ -XMLPARSEAPI(XML_Size) XML_GetCurrentLineNumber(XML_Parser parser); -XMLPARSEAPI(XML_Size) XML_GetCurrentColumnNumber(XML_Parser parser); -XMLPARSEAPI(XML_Index) XML_GetCurrentByteIndex(XML_Parser parser); - -/* Return the number of bytes in the current event. - Returns 0 if the event is in an internal entity. -*/ -XMLPARSEAPI(int) -XML_GetCurrentByteCount(XML_Parser parser); - -/* If XML_CONTEXT_BYTES is defined, returns the input buffer, sets - the integer pointed to by offset to the offset within this buffer - of the current parse position, and sets the integer pointed to by size - to the size of this buffer (the number of input bytes). Otherwise - returns a NULL pointer. Also returns a NULL pointer if a parse isn't - active. - - NOTE: The character pointer returned should not be used outside - the handler that makes the call. -*/ -XMLPARSEAPI(const char *) -XML_GetInputContext(XML_Parser parser, - int *offset, - int *size); - -/* For backwards compatibility with previous versions. */ -#define XML_GetErrorLineNumber XML_GetCurrentLineNumber -#define XML_GetErrorColumnNumber XML_GetCurrentColumnNumber -#define XML_GetErrorByteIndex XML_GetCurrentByteIndex - -/* Frees the content model passed to the element declaration handler */ -XMLPARSEAPI(void) -XML_FreeContentModel(XML_Parser parser, XML_Content *model); - -/* Exposing the memory handling functions used in Expat */ -XMLPARSEAPI(void *) -XML_ATTR_MALLOC -XML_ATTR_ALLOC_SIZE(2) -XML_MemMalloc(XML_Parser parser, size_t size); - -XMLPARSEAPI(void *) -XML_ATTR_ALLOC_SIZE(3) -XML_MemRealloc(XML_Parser parser, void *ptr, size_t size); - -XMLPARSEAPI(void) -XML_MemFree(XML_Parser parser, void *ptr); - -/* Frees memory used by the parser. */ -XMLPARSEAPI(void) -XML_ParserFree(XML_Parser parser); - -/* Returns a string describing the error. */ -XMLPARSEAPI(const XML_LChar *) -XML_ErrorString(enum XML_Error code); - -/* Return a string containing the version number of this expat */ -XMLPARSEAPI(const XML_LChar *) -XML_ExpatVersion(void); - -typedef struct { - int major; - int minor; - int micro; -} XML_Expat_Version; - -/* Return an XML_Expat_Version structure containing numeric version - number information for this version of expat. -*/ -XMLPARSEAPI(XML_Expat_Version) -XML_ExpatVersionInfo(void); - -/* Added in Expat 1.95.5. */ -enum XML_FeatureEnum { - XML_FEATURE_END = 0, - XML_FEATURE_UNICODE, - XML_FEATURE_UNICODE_WCHAR_T, - XML_FEATURE_DTD, - XML_FEATURE_CONTEXT_BYTES, - XML_FEATURE_MIN_SIZE, - XML_FEATURE_SIZEOF_XML_CHAR, - XML_FEATURE_SIZEOF_XML_LCHAR, - XML_FEATURE_NS, - XML_FEATURE_LARGE_SIZE, - XML_FEATURE_ATTR_INFO - /* Additional features must be added to the end of this enum. */ -}; - -typedef struct { - enum XML_FeatureEnum feature; - const XML_LChar *name; - long int value; -} XML_Feature; - -XMLPARSEAPI(const XML_Feature *) -XML_GetFeatureList(void); - - -/* Expat follows the semantic versioning convention. - See http://semver.org. -*/ -#define XML_MAJOR_VERSION 2 -#define XML_MINOR_VERSION 2 -#define XML_MICRO_VERSION 0 - -#ifdef __cplusplus -} -#endif - -#endif /* not Expat_INCLUDED */ diff --git a/deps/EXPAT/expat/expat_config.h b/deps/EXPAT/expat/expat_config.h deleted file mode 100644 index 8aa80db0d..000000000 --- a/deps/EXPAT/expat/expat_config.h +++ /dev/null @@ -1,33 +0,0 @@ -/*================================================================ -** Copyright 2000, Clark Cooper -** All rights reserved. -** -** This is free software. You are permitted to copy, distribute, or modify -** it under the terms of the MIT/X license (contained in the COPYING file -** with this distribution.) -*/ - -#ifndef EXPATCONFIG_H -#define EXPATCONFIG_H - -#include -#include - -#define XML_NS 1 -#define XML_DTD 1 -#define XML_CONTEXT_BYTES 1024 - -/* we will assume all Windows platforms are little endian */ -#define BYTEORDER 1234 - -/* Windows has memmove() available. */ -#define HAVE_MEMMOVE - -#ifdef WIN32 - #define WIN32_LEAN_AND_MEAN - #include - #undef WIN32_LEAN_AND_MEAN -#else -#endif - -#endif /* ifndef EXPATCONFIG_H */ diff --git a/deps/EXPAT/expat/expat_external.h b/deps/EXPAT/expat/expat_external.h deleted file mode 100644 index 56cd84367..000000000 --- a/deps/EXPAT/expat/expat_external.h +++ /dev/null @@ -1,129 +0,0 @@ -/* Copyright (c) 1998, 1999, 2000 Thai Open Source Software Center Ltd - See the file COPYING for copying permission. -*/ - -#ifndef Expat_External_INCLUDED -#define Expat_External_INCLUDED 1 - -/* External API definitions */ - -#if defined(_MSC_EXTENSIONS) && !defined(__BEOS__) && !defined(__CYGWIN__) -#define XML_USE_MSC_EXTENSIONS 1 -#endif - -/* Expat tries very hard to make the API boundary very specifically - defined. There are two macros defined to control this boundary; - each of these can be defined before including this header to - achieve some different behavior, but doing so it not recommended or - tested frequently. - - XMLCALL - The calling convention to use for all calls across the - "library boundary." This will default to cdecl, and - try really hard to tell the compiler that's what we - want. - - XMLIMPORT - Whatever magic is needed to note that a function is - to be imported from a dynamically loaded library - (.dll, .so, or .sl, depending on your platform). - - The XMLCALL macro was added in Expat 1.95.7. The only one which is - expected to be directly useful in client code is XMLCALL. - - Note that on at least some Unix versions, the Expat library must be - compiled with the cdecl calling convention as the default since - system headers may assume the cdecl convention. -*/ -#ifndef XMLCALL -#if defined(_MSC_VER) -#define XMLCALL __cdecl -#elif defined(__GNUC__) && defined(__i386) && !defined(__INTEL_COMPILER) -#define XMLCALL __attribute__((cdecl)) -#else -/* For any platform which uses this definition and supports more than - one calling convention, we need to extend this definition to - declare the convention used on that platform, if it's possible to - do so. - - If this is the case for your platform, please file a bug report - with information on how to identify your platform via the C - pre-processor and how to specify the same calling convention as the - platform's malloc() implementation. -*/ -#define XMLCALL -#endif -#endif /* not defined XMLCALL */ - - -#if !defined(XML_STATIC) && !defined(XMLIMPORT) -#ifndef XML_BUILDING_EXPAT -/* using Expat from an application */ - -#ifdef XML_USE_MSC_EXTENSIONS -// #define XMLIMPORT __declspec(dllimport) -#endif - -#endif -#endif /* not defined XML_STATIC */ - -#if !defined(XMLIMPORT) && defined(__GNUC__) && (__GNUC__ >= 4) -#define XMLIMPORT __attribute__ ((visibility ("default"))) -#endif - -/* If we didn't define it above, define it away: */ -#ifndef XMLIMPORT -#define XMLIMPORT -#endif - -#if defined(__GNUC__) && (__GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96)) -#define XML_ATTR_MALLOC __attribute__((__malloc__)) -#else -#define XML_ATTR_MALLOC -#endif - -#if defined(__GNUC__) && ((__GNUC__ > 4) || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3)) -#define XML_ATTR_ALLOC_SIZE(x) __attribute__((__alloc_size__(x))) -#else -#define XML_ATTR_ALLOC_SIZE(x) -#endif - -#define XMLPARSEAPI(type) XMLIMPORT type XMLCALL - -#ifdef __cplusplus -extern "C" { -#endif - -#ifdef XML_UNICODE_WCHAR_T -#define XML_UNICODE -#endif - -#ifdef XML_UNICODE /* Information is UTF-16 encoded. */ -#ifdef XML_UNICODE_WCHAR_T -typedef wchar_t XML_Char; -typedef wchar_t XML_LChar; -#else -typedef unsigned short XML_Char; -typedef char XML_LChar; -#endif /* XML_UNICODE_WCHAR_T */ -#else /* Information is UTF-8 encoded. */ -typedef char XML_Char; -typedef char XML_LChar; -#endif /* XML_UNICODE */ - -#ifdef XML_LARGE_SIZE /* Use large integers for file/stream positions. */ -#if defined(XML_USE_MSC_EXTENSIONS) && _MSC_VER < 1400 -typedef __int64 XML_Index; -typedef unsigned __int64 XML_Size; -#else -typedef long long XML_Index; -typedef unsigned long long XML_Size; -#endif -#else -typedef long XML_Index; -typedef unsigned long XML_Size; -#endif /* XML_LARGE_SIZE */ - -#ifdef __cplusplus -} -#endif - -#endif /* not Expat_External_INCLUDED */ diff --git a/deps/EXPAT/expat/iasciitab.h b/deps/EXPAT/expat/iasciitab.h deleted file mode 100644 index 24a1d5ccc..000000000 --- a/deps/EXPAT/expat/iasciitab.h +++ /dev/null @@ -1,37 +0,0 @@ -/* Copyright (c) 1998, 1999 Thai Open Source Software Center Ltd - See the file COPYING for copying permission. -*/ - -/* Like asciitab.h, except that 0xD has code BT_S rather than BT_CR */ -/* 0x00 */ BT_NONXML, BT_NONXML, BT_NONXML, BT_NONXML, -/* 0x04 */ BT_NONXML, BT_NONXML, BT_NONXML, BT_NONXML, -/* 0x08 */ BT_NONXML, BT_S, BT_LF, BT_NONXML, -/* 0x0C */ BT_NONXML, BT_S, BT_NONXML, BT_NONXML, -/* 0x10 */ BT_NONXML, BT_NONXML, BT_NONXML, BT_NONXML, -/* 0x14 */ BT_NONXML, BT_NONXML, BT_NONXML, BT_NONXML, -/* 0x18 */ BT_NONXML, BT_NONXML, BT_NONXML, BT_NONXML, -/* 0x1C */ BT_NONXML, BT_NONXML, BT_NONXML, BT_NONXML, -/* 0x20 */ BT_S, BT_EXCL, BT_QUOT, BT_NUM, -/* 0x24 */ BT_OTHER, BT_PERCNT, BT_AMP, BT_APOS, -/* 0x28 */ BT_LPAR, BT_RPAR, BT_AST, BT_PLUS, -/* 0x2C */ BT_COMMA, BT_MINUS, BT_NAME, BT_SOL, -/* 0x30 */ BT_DIGIT, BT_DIGIT, BT_DIGIT, BT_DIGIT, -/* 0x34 */ BT_DIGIT, BT_DIGIT, BT_DIGIT, BT_DIGIT, -/* 0x38 */ BT_DIGIT, BT_DIGIT, BT_COLON, BT_SEMI, -/* 0x3C */ BT_LT, BT_EQUALS, BT_GT, BT_QUEST, -/* 0x40 */ BT_OTHER, BT_HEX, BT_HEX, BT_HEX, -/* 0x44 */ BT_HEX, BT_HEX, BT_HEX, BT_NMSTRT, -/* 0x48 */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0x4C */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0x50 */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0x54 */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0x58 */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_LSQB, -/* 0x5C */ BT_OTHER, BT_RSQB, BT_OTHER, BT_NMSTRT, -/* 0x60 */ BT_OTHER, BT_HEX, BT_HEX, BT_HEX, -/* 0x64 */ BT_HEX, BT_HEX, BT_HEX, BT_NMSTRT, -/* 0x68 */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0x6C */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0x70 */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0x74 */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0x78 */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_OTHER, -/* 0x7C */ BT_VERBAR, BT_OTHER, BT_OTHER, BT_OTHER, diff --git a/deps/EXPAT/expat/internal.h b/deps/EXPAT/expat/internal.h deleted file mode 100644 index 94cb98e15..000000000 --- a/deps/EXPAT/expat/internal.h +++ /dev/null @@ -1,95 +0,0 @@ -/* internal.h - - Internal definitions used by Expat. This is not needed to compile - client code. - - The following calling convention macros are defined for frequently - called functions: - - FASTCALL - Used for those internal functions that have a simple - body and a low number of arguments and local variables. - - PTRCALL - Used for functions called though function pointers. - - PTRFASTCALL - Like PTRCALL, but for low number of arguments. - - inline - Used for selected internal functions for which inlining - may improve performance on some platforms. - - Note: Use of these macros is based on judgement, not hard rules, - and therefore subject to change. -*/ - -#if defined(__GNUC__) && defined(__i386__) && !defined(__MINGW32__) -/* We'll use this version by default only where we know it helps. - - regparm() generates warnings on Solaris boxes. See SF bug #692878. - - Instability reported with egcs on a RedHat Linux 7.3. - Let's comment out: - #define FASTCALL __attribute__((stdcall, regparm(3))) - and let's try this: -*/ -#define FASTCALL __attribute__((regparm(3))) -#define PTRFASTCALL __attribute__((regparm(3))) -#endif - -/* Using __fastcall seems to have an unexpected negative effect under - MS VC++, especially for function pointers, so we won't use it for - now on that platform. It may be reconsidered for a future release - if it can be made more effective. - Likely reason: __fastcall on Windows is like stdcall, therefore - the compiler cannot perform stack optimizations for call clusters. -*/ - -/* Make sure all of these are defined if they aren't already. */ - -#ifndef FASTCALL -#define FASTCALL -#endif - -#ifndef PTRCALL -#define PTRCALL -#endif - -#ifndef PTRFASTCALL -#define PTRFASTCALL -#endif - -#ifndef XML_MIN_SIZE -#if !defined(__cplusplus) && !defined(inline) -#ifdef __GNUC__ -#define inline __inline -#endif /* __GNUC__ */ -#endif -#endif /* XML_MIN_SIZE */ - -#ifdef __cplusplus -#define inline inline -#else -#ifndef inline -#define inline -#endif -#endif - -#ifndef UNUSED_P -# ifdef __GNUC__ -# define UNUSED_P(p) UNUSED_ ## p __attribute__((__unused__)) -# else -# define UNUSED_P(p) UNUSED_ ## p -# endif -#endif - - -#ifdef __cplusplus -extern "C" { -#endif - - -void -align_limit_to_full_utf8_characters(const char * from, const char ** fromLimRef); - - -#ifdef __cplusplus -} -#endif diff --git a/deps/EXPAT/expat/latin1tab.h b/deps/EXPAT/expat/latin1tab.h deleted file mode 100644 index 53c25d76b..000000000 --- a/deps/EXPAT/expat/latin1tab.h +++ /dev/null @@ -1,36 +0,0 @@ -/* Copyright (c) 1998, 1999 Thai Open Source Software Center Ltd - See the file COPYING for copying permission. -*/ - -/* 0x80 */ BT_OTHER, BT_OTHER, BT_OTHER, BT_OTHER, -/* 0x84 */ BT_OTHER, BT_OTHER, BT_OTHER, BT_OTHER, -/* 0x88 */ BT_OTHER, BT_OTHER, BT_OTHER, BT_OTHER, -/* 0x8C */ BT_OTHER, BT_OTHER, BT_OTHER, BT_OTHER, -/* 0x90 */ BT_OTHER, BT_OTHER, BT_OTHER, BT_OTHER, -/* 0x94 */ BT_OTHER, BT_OTHER, BT_OTHER, BT_OTHER, -/* 0x98 */ BT_OTHER, BT_OTHER, BT_OTHER, BT_OTHER, -/* 0x9C */ BT_OTHER, BT_OTHER, BT_OTHER, BT_OTHER, -/* 0xA0 */ BT_OTHER, BT_OTHER, BT_OTHER, BT_OTHER, -/* 0xA4 */ BT_OTHER, BT_OTHER, BT_OTHER, BT_OTHER, -/* 0xA8 */ BT_OTHER, BT_OTHER, BT_NMSTRT, BT_OTHER, -/* 0xAC */ BT_OTHER, BT_OTHER, BT_OTHER, BT_OTHER, -/* 0xB0 */ BT_OTHER, BT_OTHER, BT_OTHER, BT_OTHER, -/* 0xB4 */ BT_OTHER, BT_NMSTRT, BT_OTHER, BT_NAME, -/* 0xB8 */ BT_OTHER, BT_OTHER, BT_NMSTRT, BT_OTHER, -/* 0xBC */ BT_OTHER, BT_OTHER, BT_OTHER, BT_OTHER, -/* 0xC0 */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0xC4 */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0xC8 */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0xCC */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0xD0 */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0xD4 */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_OTHER, -/* 0xD8 */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0xDC */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0xE0 */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0xE4 */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0xE8 */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0xEC */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0xF0 */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0xF4 */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_OTHER, -/* 0xF8 */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, -/* 0xFC */ BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, BT_NMSTRT, diff --git a/deps/EXPAT/expat/nametab.h b/deps/EXPAT/expat/nametab.h deleted file mode 100644 index b05e62c77..000000000 --- a/deps/EXPAT/expat/nametab.h +++ /dev/null @@ -1,150 +0,0 @@ -static const unsigned namingBitmap[] = { -0x00000000, 0x00000000, 0x00000000, 0x00000000, -0x00000000, 0x00000000, 0x00000000, 0x00000000, -0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, -0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, -0x00000000, 0x04000000, 0x87FFFFFE, 0x07FFFFFE, -0x00000000, 0x00000000, 0xFF7FFFFF, 0xFF7FFFFF, -0xFFFFFFFF, 0x7FF3FFFF, 0xFFFFFDFE, 0x7FFFFFFF, -0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFE00F, 0xFC31FFFF, -0x00FFFFFF, 0x00000000, 0xFFFF0000, 0xFFFFFFFF, -0xFFFFFFFF, 0xF80001FF, 0x00000003, 0x00000000, -0x00000000, 0x00000000, 0x00000000, 0x00000000, -0xFFFFD740, 0xFFFFFFFB, 0x547F7FFF, 0x000FFFFD, -0xFFFFDFFE, 0xFFFFFFFF, 0xDFFEFFFF, 0xFFFFFFFF, -0xFFFF0003, 0xFFFFFFFF, 0xFFFF199F, 0x033FCFFF, -0x00000000, 0xFFFE0000, 0x027FFFFF, 0xFFFFFFFE, -0x0000007F, 0x00000000, 0xFFFF0000, 0x000707FF, -0x00000000, 0x07FFFFFE, 0x000007FE, 0xFFFE0000, -0xFFFFFFFF, 0x7CFFFFFF, 0x002F7FFF, 0x00000060, -0xFFFFFFE0, 0x23FFFFFF, 0xFF000000, 0x00000003, -0xFFF99FE0, 0x03C5FDFF, 0xB0000000, 0x00030003, -0xFFF987E0, 0x036DFDFF, 0x5E000000, 0x001C0000, -0xFFFBAFE0, 0x23EDFDFF, 0x00000000, 0x00000001, -0xFFF99FE0, 0x23CDFDFF, 0xB0000000, 0x00000003, -0xD63DC7E0, 0x03BFC718, 0x00000000, 0x00000000, -0xFFFDDFE0, 0x03EFFDFF, 0x00000000, 0x00000003, -0xFFFDDFE0, 0x03EFFDFF, 0x40000000, 0x00000003, -0xFFFDDFE0, 0x03FFFDFF, 0x00000000, 0x00000003, -0x00000000, 0x00000000, 0x00000000, 0x00000000, -0xFFFFFFFE, 0x000D7FFF, 0x0000003F, 0x00000000, -0xFEF02596, 0x200D6CAE, 0x0000001F, 0x00000000, -0x00000000, 0x00000000, 0xFFFFFEFF, 0x000003FF, -0x00000000, 0x00000000, 0x00000000, 0x00000000, -0x00000000, 0x00000000, 0x00000000, 0x00000000, -0x00000000, 0xFFFFFFFF, 0xFFFF003F, 0x007FFFFF, -0x0007DAED, 0x50000000, 0x82315001, 0x002C62AB, -0x40000000, 0xF580C900, 0x00000007, 0x02010800, -0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, -0x0FFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0x03FFFFFF, -0x3F3FFFFF, 0xFFFFFFFF, 0xAAFF3F3F, 0x3FFFFFFF, -0xFFFFFFFF, 0x5FDFFFFF, 0x0FCF1FDC, 0x1FDC1FFF, -0x00000000, 0x00004C40, 0x00000000, 0x00000000, -0x00000007, 0x00000000, 0x00000000, 0x00000000, -0x00000080, 0x000003FE, 0xFFFFFFFE, 0xFFFFFFFF, -0x001FFFFF, 0xFFFFFFFE, 0xFFFFFFFF, 0x07FFFFFF, -0xFFFFFFE0, 0x00001FFF, 0x00000000, 0x00000000, -0x00000000, 0x00000000, 0x00000000, 0x00000000, -0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, -0xFFFFFFFF, 0x0000003F, 0x00000000, 0x00000000, -0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, -0xFFFFFFFF, 0x0000000F, 0x00000000, 0x00000000, -0x00000000, 0x07FF6000, 0x87FFFFFE, 0x07FFFFFE, -0x00000000, 0x00800000, 0xFF7FFFFF, 0xFF7FFFFF, -0x00FFFFFF, 0x00000000, 0xFFFF0000, 0xFFFFFFFF, -0xFFFFFFFF, 0xF80001FF, 0x00030003, 0x00000000, -0xFFFFFFFF, 0xFFFFFFFF, 0x0000003F, 0x00000003, -0xFFFFD7C0, 0xFFFFFFFB, 0x547F7FFF, 0x000FFFFD, -0xFFFFDFFE, 0xFFFFFFFF, 0xDFFEFFFF, 0xFFFFFFFF, -0xFFFF007B, 0xFFFFFFFF, 0xFFFF199F, 0x033FCFFF, -0x00000000, 0xFFFE0000, 0x027FFFFF, 0xFFFFFFFE, -0xFFFE007F, 0xBBFFFFFB, 0xFFFF0016, 0x000707FF, -0x00000000, 0x07FFFFFE, 0x0007FFFF, 0xFFFF03FF, -0xFFFFFFFF, 0x7CFFFFFF, 0xFFEF7FFF, 0x03FF3DFF, -0xFFFFFFEE, 0xF3FFFFFF, 0xFF1E3FFF, 0x0000FFCF, -0xFFF99FEE, 0xD3C5FDFF, 0xB080399F, 0x0003FFCF, -0xFFF987E4, 0xD36DFDFF, 0x5E003987, 0x001FFFC0, -0xFFFBAFEE, 0xF3EDFDFF, 0x00003BBF, 0x0000FFC1, -0xFFF99FEE, 0xF3CDFDFF, 0xB0C0398F, 0x0000FFC3, -0xD63DC7EC, 0xC3BFC718, 0x00803DC7, 0x0000FF80, -0xFFFDDFEE, 0xC3EFFDFF, 0x00603DDF, 0x0000FFC3, -0xFFFDDFEC, 0xC3EFFDFF, 0x40603DDF, 0x0000FFC3, -0xFFFDDFEC, 0xC3FFFDFF, 0x00803DCF, 0x0000FFC3, -0x00000000, 0x00000000, 0x00000000, 0x00000000, -0xFFFFFFFE, 0x07FF7FFF, 0x03FF7FFF, 0x00000000, -0xFEF02596, 0x3BFF6CAE, 0x03FF3F5F, 0x00000000, -0x03000000, 0xC2A003FF, 0xFFFFFEFF, 0xFFFE03FF, -0xFEBF0FDF, 0x02FE3FFF, 0x00000000, 0x00000000, -0x00000000, 0x00000000, 0x00000000, 0x00000000, -0x00000000, 0x00000000, 0x1FFF0000, 0x00000002, -0x000000A0, 0x003EFFFE, 0xFFFFFFFE, 0xFFFFFFFF, -0x661FFFFF, 0xFFFFFFFE, 0xFFFFFFFF, 0x77FFFFFF, -}; -static const unsigned char nmstrtPages[] = { -0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x00, -0x00, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, -0x10, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x12, 0x13, -0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -0x15, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x17, -0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x18, -0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -}; -static const unsigned char namePages[] = { -0x19, 0x03, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x00, -0x00, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, -0x10, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x12, 0x13, -0x26, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -0x27, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x17, -0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, -0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x18, -0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -}; diff --git a/deps/EXPAT/expat/utf8tab.h b/deps/EXPAT/expat/utf8tab.h deleted file mode 100644 index 7bb3e7760..000000000 --- a/deps/EXPAT/expat/utf8tab.h +++ /dev/null @@ -1,37 +0,0 @@ -/* Copyright (c) 1998, 1999 Thai Open Source Software Center Ltd - See the file COPYING for copying permission. -*/ - - -/* 0x80 */ BT_TRAIL, BT_TRAIL, BT_TRAIL, BT_TRAIL, -/* 0x84 */ BT_TRAIL, BT_TRAIL, BT_TRAIL, BT_TRAIL, -/* 0x88 */ BT_TRAIL, BT_TRAIL, BT_TRAIL, BT_TRAIL, -/* 0x8C */ BT_TRAIL, BT_TRAIL, BT_TRAIL, BT_TRAIL, -/* 0x90 */ BT_TRAIL, BT_TRAIL, BT_TRAIL, BT_TRAIL, -/* 0x94 */ BT_TRAIL, BT_TRAIL, BT_TRAIL, BT_TRAIL, -/* 0x98 */ BT_TRAIL, BT_TRAIL, BT_TRAIL, BT_TRAIL, -/* 0x9C */ BT_TRAIL, BT_TRAIL, BT_TRAIL, BT_TRAIL, -/* 0xA0 */ BT_TRAIL, BT_TRAIL, BT_TRAIL, BT_TRAIL, -/* 0xA4 */ BT_TRAIL, BT_TRAIL, BT_TRAIL, BT_TRAIL, -/* 0xA8 */ BT_TRAIL, BT_TRAIL, BT_TRAIL, BT_TRAIL, -/* 0xAC */ BT_TRAIL, BT_TRAIL, BT_TRAIL, BT_TRAIL, -/* 0xB0 */ BT_TRAIL, BT_TRAIL, BT_TRAIL, BT_TRAIL, -/* 0xB4 */ BT_TRAIL, BT_TRAIL, BT_TRAIL, BT_TRAIL, -/* 0xB8 */ BT_TRAIL, BT_TRAIL, BT_TRAIL, BT_TRAIL, -/* 0xBC */ BT_TRAIL, BT_TRAIL, BT_TRAIL, BT_TRAIL, -/* 0xC0 */ BT_LEAD2, BT_LEAD2, BT_LEAD2, BT_LEAD2, -/* 0xC4 */ BT_LEAD2, BT_LEAD2, BT_LEAD2, BT_LEAD2, -/* 0xC8 */ BT_LEAD2, BT_LEAD2, BT_LEAD2, BT_LEAD2, -/* 0xCC */ BT_LEAD2, BT_LEAD2, BT_LEAD2, BT_LEAD2, -/* 0xD0 */ BT_LEAD2, BT_LEAD2, BT_LEAD2, BT_LEAD2, -/* 0xD4 */ BT_LEAD2, BT_LEAD2, BT_LEAD2, BT_LEAD2, -/* 0xD8 */ BT_LEAD2, BT_LEAD2, BT_LEAD2, BT_LEAD2, -/* 0xDC */ BT_LEAD2, BT_LEAD2, BT_LEAD2, BT_LEAD2, -/* 0xE0 */ BT_LEAD3, BT_LEAD3, BT_LEAD3, BT_LEAD3, -/* 0xE4 */ BT_LEAD3, BT_LEAD3, BT_LEAD3, BT_LEAD3, -/* 0xE8 */ BT_LEAD3, BT_LEAD3, BT_LEAD3, BT_LEAD3, -/* 0xEC */ BT_LEAD3, BT_LEAD3, BT_LEAD3, BT_LEAD3, -/* 0xF0 */ BT_LEAD4, BT_LEAD4, BT_LEAD4, BT_LEAD4, -/* 0xF4 */ BT_LEAD4, BT_NONXML, BT_NONXML, BT_NONXML, -/* 0xF8 */ BT_NONXML, BT_NONXML, BT_NONXML, BT_NONXML, -/* 0xFC */ BT_NONXML, BT_NONXML, BT_MALFORM, BT_MALFORM, diff --git a/deps/EXPAT/expat/xmlparse.c b/deps/EXPAT/expat/xmlparse.c deleted file mode 100644 index fbe5e0200..000000000 --- a/deps/EXPAT/expat/xmlparse.c +++ /dev/null @@ -1,6458 +0,0 @@ -/* Copyright (c) 1998, 1999, 2000 Thai Open Source Software Center Ltd - See the file COPYING for copying permission. -*/ - -#include -#include /* memset(), memcpy() */ -#include -#include /* UINT_MAX */ - -#ifdef WIN32 -#define getpid GetCurrentProcessId -#else -#include /* gettimeofday() */ -#include /* getpid() */ -#include /* getpid() */ -#endif - -#define XML_BUILDING_EXPAT 1 - -#include "expat_config.h" -#include "ascii.h" -#include "expat.h" - -#ifdef XML_UNICODE -#define XML_ENCODE_MAX XML_UTF16_ENCODE_MAX -#define XmlConvert XmlUtf16Convert -#define XmlGetInternalEncoding XmlGetUtf16InternalEncoding -#define XmlGetInternalEncodingNS XmlGetUtf16InternalEncodingNS -#define XmlEncode XmlUtf16Encode -/* Using pointer subtraction to convert to integer type. */ -#define MUST_CONVERT(enc, s) (!(enc)->isUtf16 || (((char *)(s) - (char *)NULL) & 1)) -typedef unsigned short ICHAR; -#else -#define XML_ENCODE_MAX XML_UTF8_ENCODE_MAX -#define XmlConvert XmlUtf8Convert -#define XmlGetInternalEncoding XmlGetUtf8InternalEncoding -#define XmlGetInternalEncodingNS XmlGetUtf8InternalEncodingNS -#define XmlEncode XmlUtf8Encode -#define MUST_CONVERT(enc, s) (!(enc)->isUtf8) -typedef char ICHAR; -#endif - - -#ifndef XML_NS - -#define XmlInitEncodingNS XmlInitEncoding -#define XmlInitUnknownEncodingNS XmlInitUnknownEncoding -#undef XmlGetInternalEncodingNS -#define XmlGetInternalEncodingNS XmlGetInternalEncoding -#define XmlParseXmlDeclNS XmlParseXmlDecl - -#endif - -#ifdef XML_UNICODE - -#ifdef XML_UNICODE_WCHAR_T -#define XML_T(x) (const wchar_t)x -#define XML_L(x) L ## x -#else -#define XML_T(x) (const unsigned short)x -#define XML_L(x) x -#endif - -#else - -#define XML_T(x) x -#define XML_L(x) x - -#endif - -/* Round up n to be a multiple of sz, where sz is a power of 2. */ -#define ROUND_UP(n, sz) (((n) + ((sz) - 1)) & ~((sz) - 1)) - -/* Handle the case where memmove() doesn't exist. */ -#ifndef HAVE_MEMMOVE -#ifdef HAVE_BCOPY -#define memmove(d,s,l) bcopy((s),(d),(l)) -#else -#error memmove does not exist on this platform, nor is a substitute available -#endif /* HAVE_BCOPY */ -#endif /* HAVE_MEMMOVE */ - -#include "internal.h" -#include "xmltok.h" -#include "xmlrole.h" - -typedef const XML_Char *KEY; - -typedef struct { - KEY name; -} NAMED; - -typedef struct { - NAMED **v; - unsigned char power; - size_t size; - size_t used; - const XML_Memory_Handling_Suite *mem; -} HASH_TABLE; - -/* Basic character hash algorithm, taken from Python's string hash: - h = h * 1000003 ^ character, the constant being a prime number. - -*/ -#ifdef XML_UNICODE -#define CHAR_HASH(h, c) \ - (((h) * 0xF4243) ^ (unsigned short)(c)) -#else -#define CHAR_HASH(h, c) \ - (((h) * 0xF4243) ^ (unsigned char)(c)) -#endif - -/* For probing (after a collision) we need a step size relative prime - to the hash table size, which is a power of 2. We use double-hashing, - since we can calculate a second hash value cheaply by taking those bits - of the first hash value that were discarded (masked out) when the table - index was calculated: index = hash & mask, where mask = table->size - 1. - We limit the maximum step size to table->size / 4 (mask >> 2) and make - it odd, since odd numbers are always relative prime to a power of 2. -*/ -#define SECOND_HASH(hash, mask, power) \ - ((((hash) & ~(mask)) >> ((power) - 1)) & ((mask) >> 2)) -#define PROBE_STEP(hash, mask, power) \ - ((unsigned char)((SECOND_HASH(hash, mask, power)) | 1)) - -typedef struct { - NAMED **p; - NAMED **end; -} HASH_TABLE_ITER; - -#define INIT_TAG_BUF_SIZE 32 /* must be a multiple of sizeof(XML_Char) */ -#define INIT_DATA_BUF_SIZE 1024 -#define INIT_ATTS_SIZE 16 -#define INIT_ATTS_VERSION 0xFFFFFFFF -#define INIT_BLOCK_SIZE 1024 -#define INIT_BUFFER_SIZE 1024 - -#define EXPAND_SPARE 24 - -typedef struct binding { - struct prefix *prefix; - struct binding *nextTagBinding; - struct binding *prevPrefixBinding; - const struct attribute_id *attId; - XML_Char *uri; - int uriLen; - int uriAlloc; -} BINDING; - -typedef struct prefix { - const XML_Char *name; - BINDING *binding; -} PREFIX; - -typedef struct { - const XML_Char *str; - const XML_Char *localPart; - const XML_Char *prefix; - int strLen; - int uriLen; - int prefixLen; -} TAG_NAME; - -/* TAG represents an open element. - The name of the element is stored in both the document and API - encodings. The memory buffer 'buf' is a separately-allocated - memory area which stores the name. During the XML_Parse()/ - XMLParseBuffer() when the element is open, the memory for the 'raw' - version of the name (in the document encoding) is shared with the - document buffer. If the element is open across calls to - XML_Parse()/XML_ParseBuffer(), the buffer is re-allocated to - contain the 'raw' name as well. - - A parser re-uses these structures, maintaining a list of allocated - TAG objects in a free list. -*/ -typedef struct tag { - struct tag *parent; /* parent of this element */ - const char *rawName; /* tagName in the original encoding */ - int rawNameLength; - TAG_NAME name; /* tagName in the API encoding */ - char *buf; /* buffer for name components */ - char *bufEnd; /* end of the buffer */ - BINDING *bindings; -} TAG; - -typedef struct { - const XML_Char *name; - const XML_Char *textPtr; - int textLen; /* length in XML_Chars */ - int processed; /* # of processed bytes - when suspended */ - const XML_Char *systemId; - const XML_Char *base; - const XML_Char *publicId; - const XML_Char *notation; - XML_Bool open; - XML_Bool is_param; - XML_Bool is_internal; /* true if declared in internal subset outside PE */ -} ENTITY; - -typedef struct { - enum XML_Content_Type type; - enum XML_Content_Quant quant; - const XML_Char * name; - int firstchild; - int lastchild; - int childcnt; - int nextsib; -} CONTENT_SCAFFOLD; - -#define INIT_SCAFFOLD_ELEMENTS 32 - -typedef struct block { - struct block *next; - int size; - XML_Char s[1]; -} BLOCK; - -typedef struct { - BLOCK *blocks; - BLOCK *freeBlocks; - const XML_Char *end; - XML_Char *ptr; - XML_Char *start; - const XML_Memory_Handling_Suite *mem; -} STRING_POOL; - -/* The XML_Char before the name is used to determine whether - an attribute has been specified. */ -typedef struct attribute_id { - XML_Char *name; - PREFIX *prefix; - XML_Bool maybeTokenized; - XML_Bool xmlns; -} ATTRIBUTE_ID; - -typedef struct { - const ATTRIBUTE_ID *id; - XML_Bool isCdata; - const XML_Char *value; -} DEFAULT_ATTRIBUTE; - -typedef struct { - unsigned long version; - unsigned long hash; - const XML_Char *uriName; -} NS_ATT; - -typedef struct { - const XML_Char *name; - PREFIX *prefix; - const ATTRIBUTE_ID *idAtt; - int nDefaultAtts; - int allocDefaultAtts; - DEFAULT_ATTRIBUTE *defaultAtts; -} ELEMENT_TYPE; - -typedef struct { - HASH_TABLE generalEntities; - HASH_TABLE elementTypes; - HASH_TABLE attributeIds; - HASH_TABLE prefixes; - STRING_POOL pool; - STRING_POOL entityValuePool; - /* false once a parameter entity reference has been skipped */ - XML_Bool keepProcessing; - /* true once an internal or external PE reference has been encountered; - this includes the reference to an external subset */ - XML_Bool hasParamEntityRefs; - XML_Bool standalone; -#ifdef XML_DTD - /* indicates if external PE has been read */ - XML_Bool paramEntityRead; - HASH_TABLE paramEntities; -#endif /* XML_DTD */ - PREFIX defaultPrefix; - /* === scaffolding for building content model === */ - XML_Bool in_eldecl; - CONTENT_SCAFFOLD *scaffold; - unsigned contentStringLen; - unsigned scaffSize; - unsigned scaffCount; - int scaffLevel; - int *scaffIndex; -} DTD; - -typedef struct open_internal_entity { - const char *internalEventPtr; - const char *internalEventEndPtr; - struct open_internal_entity *next; - ENTITY *entity; - int startTagLevel; - XML_Bool betweenDecl; /* WFC: PE Between Declarations */ -} OPEN_INTERNAL_ENTITY; - -typedef enum XML_Error PTRCALL Processor(XML_Parser parser, - const char *start, - const char *end, - const char **endPtr); - -static Processor prologProcessor; -static Processor prologInitProcessor; -static Processor contentProcessor; -static Processor cdataSectionProcessor; -#ifdef XML_DTD -static Processor ignoreSectionProcessor; -static Processor externalParEntProcessor; -static Processor externalParEntInitProcessor; -static Processor entityValueProcessor; -static Processor entityValueInitProcessor; -#endif /* XML_DTD */ -static Processor epilogProcessor; -static Processor errorProcessor; -static Processor externalEntityInitProcessor; -static Processor externalEntityInitProcessor2; -static Processor externalEntityInitProcessor3; -static Processor externalEntityContentProcessor; -static Processor internalEntityProcessor; - -static enum XML_Error -handleUnknownEncoding(XML_Parser parser, const XML_Char *encodingName); -static enum XML_Error -processXmlDecl(XML_Parser parser, int isGeneralTextEntity, - const char *s, const char *next); -static enum XML_Error -initializeEncoding(XML_Parser parser); -static enum XML_Error -doProlog(XML_Parser parser, const ENCODING *enc, const char *s, - const char *end, int tok, const char *next, const char **nextPtr, - XML_Bool haveMore); -static enum XML_Error -processInternalEntity(XML_Parser parser, ENTITY *entity, - XML_Bool betweenDecl); -static enum XML_Error -doContent(XML_Parser parser, int startTagLevel, const ENCODING *enc, - const char *start, const char *end, const char **endPtr, - XML_Bool haveMore); -static enum XML_Error -doCdataSection(XML_Parser parser, const ENCODING *, const char **startPtr, - const char *end, const char **nextPtr, XML_Bool haveMore); -#ifdef XML_DTD -static enum XML_Error -doIgnoreSection(XML_Parser parser, const ENCODING *, const char **startPtr, - const char *end, const char **nextPtr, XML_Bool haveMore); -#endif /* XML_DTD */ - -static enum XML_Error -storeAtts(XML_Parser parser, const ENCODING *, const char *s, - TAG_NAME *tagNamePtr, BINDING **bindingsPtr); -static enum XML_Error -addBinding(XML_Parser parser, PREFIX *prefix, const ATTRIBUTE_ID *attId, - const XML_Char *uri, BINDING **bindingsPtr); -static int -defineAttribute(ELEMENT_TYPE *type, ATTRIBUTE_ID *, XML_Bool isCdata, - XML_Bool isId, const XML_Char *dfltValue, XML_Parser parser); -static enum XML_Error -storeAttributeValue(XML_Parser parser, const ENCODING *, XML_Bool isCdata, - const char *, const char *, STRING_POOL *); -static enum XML_Error -appendAttributeValue(XML_Parser parser, const ENCODING *, XML_Bool isCdata, - const char *, const char *, STRING_POOL *); -static ATTRIBUTE_ID * -getAttributeId(XML_Parser parser, const ENCODING *enc, const char *start, - const char *end); -static int -setElementTypePrefix(XML_Parser parser, ELEMENT_TYPE *); -static enum XML_Error -storeEntityValue(XML_Parser parser, const ENCODING *enc, const char *start, - const char *end); -static int -reportProcessingInstruction(XML_Parser parser, const ENCODING *enc, - const char *start, const char *end); -static int -reportComment(XML_Parser parser, const ENCODING *enc, const char *start, - const char *end); -static void -reportDefault(XML_Parser parser, const ENCODING *enc, const char *start, - const char *end); - -static const XML_Char * getContext(XML_Parser parser); -static XML_Bool -setContext(XML_Parser parser, const XML_Char *context); - -static void FASTCALL normalizePublicId(XML_Char *s); - -static DTD * dtdCreate(const XML_Memory_Handling_Suite *ms); -/* do not call if parentParser != NULL */ -static void dtdReset(DTD *p, const XML_Memory_Handling_Suite *ms); -static void -dtdDestroy(DTD *p, XML_Bool isDocEntity, const XML_Memory_Handling_Suite *ms); -static int -dtdCopy(XML_Parser oldParser, - DTD *newDtd, const DTD *oldDtd, const XML_Memory_Handling_Suite *ms); -static int -copyEntityTable(XML_Parser oldParser, - HASH_TABLE *, STRING_POOL *, const HASH_TABLE *); -static NAMED * -lookup(XML_Parser parser, HASH_TABLE *table, KEY name, size_t createSize); -static void FASTCALL -hashTableInit(HASH_TABLE *, const XML_Memory_Handling_Suite *ms); -static void FASTCALL hashTableClear(HASH_TABLE *); -static void FASTCALL hashTableDestroy(HASH_TABLE *); -static void FASTCALL -hashTableIterInit(HASH_TABLE_ITER *, const HASH_TABLE *); -static NAMED * FASTCALL hashTableIterNext(HASH_TABLE_ITER *); - -static void FASTCALL -poolInit(STRING_POOL *, const XML_Memory_Handling_Suite *ms); -static void FASTCALL poolClear(STRING_POOL *); -static void FASTCALL poolDestroy(STRING_POOL *); -static XML_Char * -poolAppend(STRING_POOL *pool, const ENCODING *enc, - const char *ptr, const char *end); -static XML_Char * -poolStoreString(STRING_POOL *pool, const ENCODING *enc, - const char *ptr, const char *end); -static XML_Bool FASTCALL poolGrow(STRING_POOL *pool); -static const XML_Char * FASTCALL -poolCopyString(STRING_POOL *pool, const XML_Char *s); -static const XML_Char * -poolCopyStringN(STRING_POOL *pool, const XML_Char *s, int n); -static const XML_Char * FASTCALL -poolAppendString(STRING_POOL *pool, const XML_Char *s); - -static int FASTCALL nextScaffoldPart(XML_Parser parser); -static XML_Content * build_model(XML_Parser parser); -static ELEMENT_TYPE * -getElementType(XML_Parser parser, const ENCODING *enc, - const char *ptr, const char *end); - -static unsigned long generate_hash_secret_salt(XML_Parser parser); -static XML_Bool startParsing(XML_Parser parser); - -static XML_Parser -parserCreate(const XML_Char *encodingName, - const XML_Memory_Handling_Suite *memsuite, - const XML_Char *nameSep, - DTD *dtd); - -static void -parserInit(XML_Parser parser, const XML_Char *encodingName); - -#define poolStart(pool) ((pool)->start) -#define poolEnd(pool) ((pool)->ptr) -#define poolLength(pool) ((pool)->ptr - (pool)->start) -#define poolChop(pool) ((void)--(pool->ptr)) -#define poolLastChar(pool) (((pool)->ptr)[-1]) -#define poolDiscard(pool) ((pool)->ptr = (pool)->start) -#define poolFinish(pool) ((pool)->start = (pool)->ptr) -#define poolAppendChar(pool, c) \ - (((pool)->ptr == (pool)->end && !poolGrow(pool)) \ - ? 0 \ - : ((*((pool)->ptr)++ = c), 1)) - -struct XML_ParserStruct { - /* The first member must be userData so that the XML_GetUserData - macro works. */ - void *m_userData; - void *m_handlerArg; - char *m_buffer; - const XML_Memory_Handling_Suite m_mem; - /* first character to be parsed */ - const char *m_bufferPtr; - /* past last character to be parsed */ - char *m_bufferEnd; - /* allocated end of buffer */ - const char *m_bufferLim; - XML_Index m_parseEndByteIndex; - const char *m_parseEndPtr; - XML_Char *m_dataBuf; - XML_Char *m_dataBufEnd; - XML_StartElementHandler m_startElementHandler; - XML_EndElementHandler m_endElementHandler; - XML_CharacterDataHandler m_characterDataHandler; - XML_ProcessingInstructionHandler m_processingInstructionHandler; - XML_CommentHandler m_commentHandler; - XML_StartCdataSectionHandler m_startCdataSectionHandler; - XML_EndCdataSectionHandler m_endCdataSectionHandler; - XML_DefaultHandler m_defaultHandler; - XML_StartDoctypeDeclHandler m_startDoctypeDeclHandler; - XML_EndDoctypeDeclHandler m_endDoctypeDeclHandler; - XML_UnparsedEntityDeclHandler m_unparsedEntityDeclHandler; - XML_NotationDeclHandler m_notationDeclHandler; - XML_StartNamespaceDeclHandler m_startNamespaceDeclHandler; - XML_EndNamespaceDeclHandler m_endNamespaceDeclHandler; - XML_NotStandaloneHandler m_notStandaloneHandler; - XML_ExternalEntityRefHandler m_externalEntityRefHandler; - XML_Parser m_externalEntityRefHandlerArg; - XML_SkippedEntityHandler m_skippedEntityHandler; - XML_UnknownEncodingHandler m_unknownEncodingHandler; - XML_ElementDeclHandler m_elementDeclHandler; - XML_AttlistDeclHandler m_attlistDeclHandler; - XML_EntityDeclHandler m_entityDeclHandler; - XML_XmlDeclHandler m_xmlDeclHandler; - const ENCODING *m_encoding; - INIT_ENCODING m_initEncoding; - const ENCODING *m_internalEncoding; - const XML_Char *m_protocolEncodingName; - XML_Bool m_ns; - XML_Bool m_ns_triplets; - void *m_unknownEncodingMem; - void *m_unknownEncodingData; - void *m_unknownEncodingHandlerData; - void (XMLCALL *m_unknownEncodingRelease)(void *); - PROLOG_STATE m_prologState; - Processor *m_processor; - enum XML_Error m_errorCode; - const char *m_eventPtr; - const char *m_eventEndPtr; - const char *m_positionPtr; - OPEN_INTERNAL_ENTITY *m_openInternalEntities; - OPEN_INTERNAL_ENTITY *m_freeInternalEntities; - XML_Bool m_defaultExpandInternalEntities; - int m_tagLevel; - ENTITY *m_declEntity; - const XML_Char *m_doctypeName; - const XML_Char *m_doctypeSysid; - const XML_Char *m_doctypePubid; - const XML_Char *m_declAttributeType; - const XML_Char *m_declNotationName; - const XML_Char *m_declNotationPublicId; - ELEMENT_TYPE *m_declElementType; - ATTRIBUTE_ID *m_declAttributeId; - XML_Bool m_declAttributeIsCdata; - XML_Bool m_declAttributeIsId; - DTD *m_dtd; - const XML_Char *m_curBase; - TAG *m_tagStack; - TAG *m_freeTagList; - BINDING *m_inheritedBindings; - BINDING *m_freeBindingList; - int m_attsSize; - int m_nSpecifiedAtts; - int m_idAttIndex; - ATTRIBUTE *m_atts; - NS_ATT *m_nsAtts; - unsigned long m_nsAttsVersion; - unsigned char m_nsAttsPower; -#ifdef XML_ATTR_INFO - XML_AttrInfo *m_attInfo; -#endif - POSITION m_position; - STRING_POOL m_tempPool; - STRING_POOL m_temp2Pool; - char *m_groupConnector; - unsigned int m_groupSize; - XML_Char m_namespaceSeparator; - XML_Parser m_parentParser; - XML_ParsingStatus m_parsingStatus; -#ifdef XML_DTD - XML_Bool m_isParamEntity; - XML_Bool m_useForeignDTD; - enum XML_ParamEntityParsing m_paramEntityParsing; -#endif - unsigned long m_hash_secret_salt; -}; - -#define MALLOC(s) (parser->m_mem.malloc_fcn((s))) -#define REALLOC(p,s) (parser->m_mem.realloc_fcn((p),(s))) -#define FREE(p) (parser->m_mem.free_fcn((p))) - -#define userData (parser->m_userData) -#define handlerArg (parser->m_handlerArg) -#define startElementHandler (parser->m_startElementHandler) -#define endElementHandler (parser->m_endElementHandler) -#define characterDataHandler (parser->m_characterDataHandler) -#define processingInstructionHandler \ - (parser->m_processingInstructionHandler) -#define commentHandler (parser->m_commentHandler) -#define startCdataSectionHandler \ - (parser->m_startCdataSectionHandler) -#define endCdataSectionHandler (parser->m_endCdataSectionHandler) -#define defaultHandler (parser->m_defaultHandler) -#define startDoctypeDeclHandler (parser->m_startDoctypeDeclHandler) -#define endDoctypeDeclHandler (parser->m_endDoctypeDeclHandler) -#define unparsedEntityDeclHandler \ - (parser->m_unparsedEntityDeclHandler) -#define notationDeclHandler (parser->m_notationDeclHandler) -#define startNamespaceDeclHandler \ - (parser->m_startNamespaceDeclHandler) -#define endNamespaceDeclHandler (parser->m_endNamespaceDeclHandler) -#define notStandaloneHandler (parser->m_notStandaloneHandler) -#define externalEntityRefHandler \ - (parser->m_externalEntityRefHandler) -#define externalEntityRefHandlerArg \ - (parser->m_externalEntityRefHandlerArg) -#define internalEntityRefHandler \ - (parser->m_internalEntityRefHandler) -#define skippedEntityHandler (parser->m_skippedEntityHandler) -#define unknownEncodingHandler (parser->m_unknownEncodingHandler) -#define elementDeclHandler (parser->m_elementDeclHandler) -#define attlistDeclHandler (parser->m_attlistDeclHandler) -#define entityDeclHandler (parser->m_entityDeclHandler) -#define xmlDeclHandler (parser->m_xmlDeclHandler) -#define encoding (parser->m_encoding) -#define initEncoding (parser->m_initEncoding) -#define internalEncoding (parser->m_internalEncoding) -#define unknownEncodingMem (parser->m_unknownEncodingMem) -#define unknownEncodingData (parser->m_unknownEncodingData) -#define unknownEncodingHandlerData \ - (parser->m_unknownEncodingHandlerData) -#define unknownEncodingRelease (parser->m_unknownEncodingRelease) -#define protocolEncodingName (parser->m_protocolEncodingName) -#define ns (parser->m_ns) -#define ns_triplets (parser->m_ns_triplets) -#define prologState (parser->m_prologState) -#define processor (parser->m_processor) -#define errorCode (parser->m_errorCode) -#define eventPtr (parser->m_eventPtr) -#define eventEndPtr (parser->m_eventEndPtr) -#define positionPtr (parser->m_positionPtr) -#define position (parser->m_position) -#define openInternalEntities (parser->m_openInternalEntities) -#define freeInternalEntities (parser->m_freeInternalEntities) -#define defaultExpandInternalEntities \ - (parser->m_defaultExpandInternalEntities) -#define tagLevel (parser->m_tagLevel) -#define buffer (parser->m_buffer) -#define bufferPtr (parser->m_bufferPtr) -#define bufferEnd (parser->m_bufferEnd) -#define parseEndByteIndex (parser->m_parseEndByteIndex) -#define parseEndPtr (parser->m_parseEndPtr) -#define bufferLim (parser->m_bufferLim) -#define dataBuf (parser->m_dataBuf) -#define dataBufEnd (parser->m_dataBufEnd) -#define _dtd (parser->m_dtd) -#define curBase (parser->m_curBase) -#define declEntity (parser->m_declEntity) -#define doctypeName (parser->m_doctypeName) -#define doctypeSysid (parser->m_doctypeSysid) -#define doctypePubid (parser->m_doctypePubid) -#define declAttributeType (parser->m_declAttributeType) -#define declNotationName (parser->m_declNotationName) -#define declNotationPublicId (parser->m_declNotationPublicId) -#define declElementType (parser->m_declElementType) -#define declAttributeId (parser->m_declAttributeId) -#define declAttributeIsCdata (parser->m_declAttributeIsCdata) -#define declAttributeIsId (parser->m_declAttributeIsId) -#define freeTagList (parser->m_freeTagList) -#define freeBindingList (parser->m_freeBindingList) -#define inheritedBindings (parser->m_inheritedBindings) -#define tagStack (parser->m_tagStack) -#define atts (parser->m_atts) -#define attsSize (parser->m_attsSize) -#define nSpecifiedAtts (parser->m_nSpecifiedAtts) -#define idAttIndex (parser->m_idAttIndex) -#define nsAtts (parser->m_nsAtts) -#define nsAttsVersion (parser->m_nsAttsVersion) -#define nsAttsPower (parser->m_nsAttsPower) -#define attInfo (parser->m_attInfo) -#define tempPool (parser->m_tempPool) -#define temp2Pool (parser->m_temp2Pool) -#define groupConnector (parser->m_groupConnector) -#define groupSize (parser->m_groupSize) -#define namespaceSeparator (parser->m_namespaceSeparator) -#define parentParser (parser->m_parentParser) -#define ps_parsing (parser->m_parsingStatus.parsing) -#define ps_finalBuffer (parser->m_parsingStatus.finalBuffer) -#ifdef XML_DTD -#define isParamEntity (parser->m_isParamEntity) -#define useForeignDTD (parser->m_useForeignDTD) -#define paramEntityParsing (parser->m_paramEntityParsing) -#endif /* XML_DTD */ -#define hash_secret_salt (parser->m_hash_secret_salt) - -XML_Parser XMLCALL -XML_ParserCreate(const XML_Char *encodingName) -{ - return XML_ParserCreate_MM(encodingName, NULL, NULL); -} - -XML_Parser XMLCALL -XML_ParserCreateNS(const XML_Char *encodingName, XML_Char nsSep) -{ - XML_Char tmp[2]; - *tmp = nsSep; - return XML_ParserCreate_MM(encodingName, NULL, tmp); -} - -static const XML_Char implicitContext[] = { - ASCII_x, ASCII_m, ASCII_l, ASCII_EQUALS, ASCII_h, ASCII_t, ASCII_t, ASCII_p, - ASCII_COLON, ASCII_SLASH, ASCII_SLASH, ASCII_w, ASCII_w, ASCII_w, - ASCII_PERIOD, ASCII_w, ASCII_3, ASCII_PERIOD, ASCII_o, ASCII_r, ASCII_g, - ASCII_SLASH, ASCII_X, ASCII_M, ASCII_L, ASCII_SLASH, ASCII_1, ASCII_9, - ASCII_9, ASCII_8, ASCII_SLASH, ASCII_n, ASCII_a, ASCII_m, ASCII_e, - ASCII_s, ASCII_p, ASCII_a, ASCII_c, ASCII_e, '\0' -}; - -static unsigned long -gather_time_entropy(void) -{ -#ifdef WIN32 - FILETIME ft; - GetSystemTimeAsFileTime(&ft); /* never fails */ - return ft.dwHighDateTime ^ ft.dwLowDateTime; -#else - struct timeval tv; - int gettimeofday_res; - - gettimeofday_res = gettimeofday(&tv, NULL); - assert (gettimeofday_res == 0); - - /* Microseconds time is <20 bits entropy */ - return tv.tv_usec; -#endif -} - -static unsigned long -generate_hash_secret_salt(XML_Parser parser) -{ - /* Process ID is 0 bits entropy if attacker has local access - * XML_Parser address is few bits of entropy if attacker has local access */ - // Prusa3D specific: Fix for a following warning, which turns to an error on some Perl/XS installations: - // error: cast from 'XML_Parser' to 'long unsigned int' loses precision [-fpermissive] - unsigned long *parser_addr = (unsigned long*)&parser; - const unsigned long entropy = - gather_time_entropy() ^ getpid() ^ *parser_addr; - - /* Factors are 2^31-1 and 2^61-1 (Mersenne primes M31 and M61) */ - if (sizeof(unsigned long) == 4) { - return entropy * 2147483647; - } else { - return entropy * (unsigned long)2305843009213693951; - } -} - -static XML_Bool /* only valid for root parser */ -startParsing(XML_Parser parser) -{ - /* hash functions must be initialized before setContext() is called */ - if (hash_secret_salt == 0) - hash_secret_salt = generate_hash_secret_salt(parser); - if (ns) { - /* implicit context only set for root parser, since child - parsers (i.e. external entity parsers) will inherit it - */ - return setContext(parser, implicitContext); - } - return XML_TRUE; -} - -XML_Parser XMLCALL -XML_ParserCreate_MM(const XML_Char *encodingName, - const XML_Memory_Handling_Suite *memsuite, - const XML_Char *nameSep) -{ - return parserCreate(encodingName, memsuite, nameSep, NULL); -} - -static XML_Parser -parserCreate(const XML_Char *encodingName, - const XML_Memory_Handling_Suite *memsuite, - const XML_Char *nameSep, - DTD *dtd) -{ - XML_Parser parser; - - if (memsuite) { - XML_Memory_Handling_Suite *mtemp; - parser = (XML_Parser) - memsuite->malloc_fcn(sizeof(struct XML_ParserStruct)); - if (parser != NULL) { - mtemp = (XML_Memory_Handling_Suite *)&(parser->m_mem); - mtemp->malloc_fcn = memsuite->malloc_fcn; - mtemp->realloc_fcn = memsuite->realloc_fcn; - mtemp->free_fcn = memsuite->free_fcn; - } - } - else { - XML_Memory_Handling_Suite *mtemp; - parser = (XML_Parser)malloc(sizeof(struct XML_ParserStruct)); - if (parser != NULL) { - mtemp = (XML_Memory_Handling_Suite *)&(parser->m_mem); - mtemp->malloc_fcn = malloc; - mtemp->realloc_fcn = realloc; - mtemp->free_fcn = free; - } - } - - if (!parser) - return parser; - - buffer = NULL; - bufferLim = NULL; - - attsSize = INIT_ATTS_SIZE; - atts = (ATTRIBUTE *)MALLOC(attsSize * sizeof(ATTRIBUTE)); - if (atts == NULL) { - FREE(parser); - return NULL; - } -#ifdef XML_ATTR_INFO - attInfo = (XML_AttrInfo*)MALLOC(attsSize * sizeof(XML_AttrInfo)); - if (attInfo == NULL) { - FREE(atts); - FREE(parser); - return NULL; - } -#endif - dataBuf = (XML_Char *)MALLOC(INIT_DATA_BUF_SIZE * sizeof(XML_Char)); - if (dataBuf == NULL) { - FREE(atts); -#ifdef XML_ATTR_INFO - FREE(attInfo); -#endif - FREE(parser); - return NULL; - } - dataBufEnd = dataBuf + INIT_DATA_BUF_SIZE; - - if (dtd) - _dtd = dtd; - else { - _dtd = dtdCreate(&parser->m_mem); - if (_dtd == NULL) { - FREE(dataBuf); - FREE(atts); -#ifdef XML_ATTR_INFO - FREE(attInfo); -#endif - FREE(parser); - return NULL; - } - } - - freeBindingList = NULL; - freeTagList = NULL; - freeInternalEntities = NULL; - - groupSize = 0; - groupConnector = NULL; - - unknownEncodingHandler = NULL; - unknownEncodingHandlerData = NULL; - - namespaceSeparator = ASCII_EXCL; - ns = XML_FALSE; - ns_triplets = XML_FALSE; - - nsAtts = NULL; - nsAttsVersion = 0; - nsAttsPower = 0; - - poolInit(&tempPool, &(parser->m_mem)); - poolInit(&temp2Pool, &(parser->m_mem)); - parserInit(parser, encodingName); - - if (encodingName && !protocolEncodingName) { - XML_ParserFree(parser); - return NULL; - } - - if (nameSep) { - ns = XML_TRUE; - internalEncoding = XmlGetInternalEncodingNS(); - namespaceSeparator = *nameSep; - } - else { - internalEncoding = XmlGetInternalEncoding(); - } - - return parser; -} - -static void -parserInit(XML_Parser parser, const XML_Char *encodingName) -{ - processor = prologInitProcessor; - XmlPrologStateInit(&prologState); - protocolEncodingName = (encodingName != NULL - ? poolCopyString(&tempPool, encodingName) - : NULL); - curBase = NULL; - XmlInitEncoding(&initEncoding, &encoding, 0); - userData = NULL; - handlerArg = NULL; - startElementHandler = NULL; - endElementHandler = NULL; - characterDataHandler = NULL; - processingInstructionHandler = NULL; - commentHandler = NULL; - startCdataSectionHandler = NULL; - endCdataSectionHandler = NULL; - defaultHandler = NULL; - startDoctypeDeclHandler = NULL; - endDoctypeDeclHandler = NULL; - unparsedEntityDeclHandler = NULL; - notationDeclHandler = NULL; - startNamespaceDeclHandler = NULL; - endNamespaceDeclHandler = NULL; - notStandaloneHandler = NULL; - externalEntityRefHandler = NULL; - externalEntityRefHandlerArg = parser; - skippedEntityHandler = NULL; - elementDeclHandler = NULL; - attlistDeclHandler = NULL; - entityDeclHandler = NULL; - xmlDeclHandler = NULL; - bufferPtr = buffer; - bufferEnd = buffer; - parseEndByteIndex = 0; - parseEndPtr = NULL; - declElementType = NULL; - declAttributeId = NULL; - declEntity = NULL; - doctypeName = NULL; - doctypeSysid = NULL; - doctypePubid = NULL; - declAttributeType = NULL; - declNotationName = NULL; - declNotationPublicId = NULL; - declAttributeIsCdata = XML_FALSE; - declAttributeIsId = XML_FALSE; - memset(&position, 0, sizeof(POSITION)); - errorCode = XML_ERROR_NONE; - eventPtr = NULL; - eventEndPtr = NULL; - positionPtr = NULL; - openInternalEntities = NULL; - defaultExpandInternalEntities = XML_TRUE; - tagLevel = 0; - tagStack = NULL; - inheritedBindings = NULL; - nSpecifiedAtts = 0; - unknownEncodingMem = NULL; - unknownEncodingRelease = NULL; - unknownEncodingData = NULL; - parentParser = NULL; - ps_parsing = XML_INITIALIZED; -#ifdef XML_DTD - isParamEntity = XML_FALSE; - useForeignDTD = XML_FALSE; - paramEntityParsing = XML_PARAM_ENTITY_PARSING_NEVER; -#endif - hash_secret_salt = 0; -} - -/* moves list of bindings to freeBindingList */ -static void FASTCALL -moveToFreeBindingList(XML_Parser parser, BINDING *bindings) -{ - while (bindings) { - BINDING *b = bindings; - bindings = bindings->nextTagBinding; - b->nextTagBinding = freeBindingList; - freeBindingList = b; - } -} - -XML_Bool XMLCALL -XML_ParserReset(XML_Parser parser, const XML_Char *encodingName) -{ - TAG *tStk; - OPEN_INTERNAL_ENTITY *openEntityList; - if (parentParser) - return XML_FALSE; - /* move tagStack to freeTagList */ - tStk = tagStack; - while (tStk) { - TAG *tag = tStk; - tStk = tStk->parent; - tag->parent = freeTagList; - moveToFreeBindingList(parser, tag->bindings); - tag->bindings = NULL; - freeTagList = tag; - } - /* move openInternalEntities to freeInternalEntities */ - openEntityList = openInternalEntities; - while (openEntityList) { - OPEN_INTERNAL_ENTITY *openEntity = openEntityList; - openEntityList = openEntity->next; - openEntity->next = freeInternalEntities; - freeInternalEntities = openEntity; - } - moveToFreeBindingList(parser, inheritedBindings); - FREE(unknownEncodingMem); - if (unknownEncodingRelease) - unknownEncodingRelease(unknownEncodingData); - poolClear(&tempPool); - poolClear(&temp2Pool); - parserInit(parser, encodingName); - dtdReset(_dtd, &parser->m_mem); - return XML_TRUE; -} - -enum XML_Status XMLCALL -XML_SetEncoding(XML_Parser parser, const XML_Char *encodingName) -{ - /* Block after XML_Parse()/XML_ParseBuffer() has been called. - XXX There's no way for the caller to determine which of the - XXX possible error cases caused the XML_STATUS_ERROR return. - */ - if (ps_parsing == XML_PARSING || ps_parsing == XML_SUSPENDED) - return XML_STATUS_ERROR; - if (encodingName == NULL) - protocolEncodingName = NULL; - else { - protocolEncodingName = poolCopyString(&tempPool, encodingName); - if (!protocolEncodingName) - return XML_STATUS_ERROR; - } - return XML_STATUS_OK; -} - -XML_Parser XMLCALL -XML_ExternalEntityParserCreate(XML_Parser oldParser, - const XML_Char *context, - const XML_Char *encodingName) -{ - XML_Parser parser = oldParser; - DTD *newDtd = NULL; - DTD *oldDtd = _dtd; - XML_StartElementHandler oldStartElementHandler = startElementHandler; - XML_EndElementHandler oldEndElementHandler = endElementHandler; - XML_CharacterDataHandler oldCharacterDataHandler = characterDataHandler; - XML_ProcessingInstructionHandler oldProcessingInstructionHandler - = processingInstructionHandler; - XML_CommentHandler oldCommentHandler = commentHandler; - XML_StartCdataSectionHandler oldStartCdataSectionHandler - = startCdataSectionHandler; - XML_EndCdataSectionHandler oldEndCdataSectionHandler - = endCdataSectionHandler; - XML_DefaultHandler oldDefaultHandler = defaultHandler; - XML_UnparsedEntityDeclHandler oldUnparsedEntityDeclHandler - = unparsedEntityDeclHandler; - XML_NotationDeclHandler oldNotationDeclHandler = notationDeclHandler; - XML_StartNamespaceDeclHandler oldStartNamespaceDeclHandler - = startNamespaceDeclHandler; - XML_EndNamespaceDeclHandler oldEndNamespaceDeclHandler - = endNamespaceDeclHandler; - XML_NotStandaloneHandler oldNotStandaloneHandler = notStandaloneHandler; - XML_ExternalEntityRefHandler oldExternalEntityRefHandler - = externalEntityRefHandler; - XML_SkippedEntityHandler oldSkippedEntityHandler = skippedEntityHandler; - XML_UnknownEncodingHandler oldUnknownEncodingHandler - = unknownEncodingHandler; - XML_ElementDeclHandler oldElementDeclHandler = elementDeclHandler; - XML_AttlistDeclHandler oldAttlistDeclHandler = attlistDeclHandler; - XML_EntityDeclHandler oldEntityDeclHandler = entityDeclHandler; - XML_XmlDeclHandler oldXmlDeclHandler = xmlDeclHandler; - ELEMENT_TYPE * oldDeclElementType = declElementType; - - void *oldUserData = userData; - void *oldHandlerArg = handlerArg; - XML_Bool oldDefaultExpandInternalEntities = defaultExpandInternalEntities; - XML_Parser oldExternalEntityRefHandlerArg = externalEntityRefHandlerArg; -#ifdef XML_DTD - enum XML_ParamEntityParsing oldParamEntityParsing = paramEntityParsing; - int oldInEntityValue = prologState.inEntityValue; -#endif - XML_Bool oldns_triplets = ns_triplets; - /* Note that the new parser shares the same hash secret as the old - parser, so that dtdCopy and copyEntityTable can lookup values - from hash tables associated with either parser without us having - to worry which hash secrets each table has. - */ - unsigned long oldhash_secret_salt = hash_secret_salt; - -#ifdef XML_DTD - if (!context) - newDtd = oldDtd; -#endif /* XML_DTD */ - - /* Note that the magical uses of the pre-processor to make field - access look more like C++ require that `parser' be overwritten - here. This makes this function more painful to follow than it - would be otherwise. - */ - if (ns) { - XML_Char tmp[2]; - *tmp = namespaceSeparator; - parser = parserCreate(encodingName, &parser->m_mem, tmp, newDtd); - } - else { - parser = parserCreate(encodingName, &parser->m_mem, NULL, newDtd); - } - - if (!parser) - return NULL; - - startElementHandler = oldStartElementHandler; - endElementHandler = oldEndElementHandler; - characterDataHandler = oldCharacterDataHandler; - processingInstructionHandler = oldProcessingInstructionHandler; - commentHandler = oldCommentHandler; - startCdataSectionHandler = oldStartCdataSectionHandler; - endCdataSectionHandler = oldEndCdataSectionHandler; - defaultHandler = oldDefaultHandler; - unparsedEntityDeclHandler = oldUnparsedEntityDeclHandler; - notationDeclHandler = oldNotationDeclHandler; - startNamespaceDeclHandler = oldStartNamespaceDeclHandler; - endNamespaceDeclHandler = oldEndNamespaceDeclHandler; - notStandaloneHandler = oldNotStandaloneHandler; - externalEntityRefHandler = oldExternalEntityRefHandler; - skippedEntityHandler = oldSkippedEntityHandler; - unknownEncodingHandler = oldUnknownEncodingHandler; - elementDeclHandler = oldElementDeclHandler; - attlistDeclHandler = oldAttlistDeclHandler; - entityDeclHandler = oldEntityDeclHandler; - xmlDeclHandler = oldXmlDeclHandler; - declElementType = oldDeclElementType; - userData = oldUserData; - if (oldUserData == oldHandlerArg) - handlerArg = userData; - else - handlerArg = parser; - if (oldExternalEntityRefHandlerArg != oldParser) - externalEntityRefHandlerArg = oldExternalEntityRefHandlerArg; - defaultExpandInternalEntities = oldDefaultExpandInternalEntities; - ns_triplets = oldns_triplets; - hash_secret_salt = oldhash_secret_salt; - parentParser = oldParser; -#ifdef XML_DTD - paramEntityParsing = oldParamEntityParsing; - prologState.inEntityValue = oldInEntityValue; - if (context) { -#endif /* XML_DTD */ - if (!dtdCopy(oldParser, _dtd, oldDtd, &parser->m_mem) - || !setContext(parser, context)) { - XML_ParserFree(parser); - return NULL; - } - processor = externalEntityInitProcessor; -#ifdef XML_DTD - } - else { - /* The DTD instance referenced by _dtd is shared between the document's - root parser and external PE parsers, therefore one does not need to - call setContext. In addition, one also *must* not call setContext, - because this would overwrite existing prefix->binding pointers in - _dtd with ones that get destroyed with the external PE parser. - This would leave those prefixes with dangling pointers. - */ - isParamEntity = XML_TRUE; - XmlPrologStateInitExternalEntity(&prologState); - processor = externalParEntInitProcessor; - } -#endif /* XML_DTD */ - return parser; -} - -static void FASTCALL -destroyBindings(BINDING *bindings, XML_Parser parser) -{ - for (;;) { - BINDING *b = bindings; - if (!b) - break; - bindings = b->nextTagBinding; - FREE(b->uri); - FREE(b); - } -} - -void XMLCALL -XML_ParserFree(XML_Parser parser) -{ - TAG *tagList; - OPEN_INTERNAL_ENTITY *entityList; - if (parser == NULL) - return; - /* free tagStack and freeTagList */ - tagList = tagStack; - for (;;) { - TAG *p; - if (tagList == NULL) { - if (freeTagList == NULL) - break; - tagList = freeTagList; - freeTagList = NULL; - } - p = tagList; - tagList = tagList->parent; - FREE(p->buf); - destroyBindings(p->bindings, parser); - FREE(p); - } - /* free openInternalEntities and freeInternalEntities */ - entityList = openInternalEntities; - for (;;) { - OPEN_INTERNAL_ENTITY *openEntity; - if (entityList == NULL) { - if (freeInternalEntities == NULL) - break; - entityList = freeInternalEntities; - freeInternalEntities = NULL; - } - openEntity = entityList; - entityList = entityList->next; - FREE(openEntity); - } - - destroyBindings(freeBindingList, parser); - destroyBindings(inheritedBindings, parser); - poolDestroy(&tempPool); - poolDestroy(&temp2Pool); -#ifdef XML_DTD - /* external parameter entity parsers share the DTD structure - parser->m_dtd with the root parser, so we must not destroy it - */ - if (!isParamEntity && _dtd) -#else - if (_dtd) -#endif /* XML_DTD */ - dtdDestroy(_dtd, (XML_Bool)!parentParser, &parser->m_mem); - FREE((void *)atts); -#ifdef XML_ATTR_INFO - FREE((void *)attInfo); -#endif - FREE(groupConnector); - FREE(buffer); - FREE(dataBuf); - FREE(nsAtts); - FREE(unknownEncodingMem); - if (unknownEncodingRelease) - unknownEncodingRelease(unknownEncodingData); - FREE(parser); -} - -void XMLCALL -XML_UseParserAsHandlerArg(XML_Parser parser) -{ - handlerArg = parser; -} - -enum XML_Error XMLCALL -XML_UseForeignDTD(XML_Parser parser, XML_Bool useDTD) -{ -#ifdef XML_DTD - /* block after XML_Parse()/XML_ParseBuffer() has been called */ - if (ps_parsing == XML_PARSING || ps_parsing == XML_SUSPENDED) - return XML_ERROR_CANT_CHANGE_FEATURE_ONCE_PARSING; - useForeignDTD = useDTD; - return XML_ERROR_NONE; -#else - return XML_ERROR_FEATURE_REQUIRES_XML_DTD; -#endif -} - -void XMLCALL -XML_SetReturnNSTriplet(XML_Parser parser, int do_nst) -{ - /* block after XML_Parse()/XML_ParseBuffer() has been called */ - if (ps_parsing == XML_PARSING || ps_parsing == XML_SUSPENDED) - return; - ns_triplets = do_nst ? XML_TRUE : XML_FALSE; -} - -void XMLCALL -XML_SetUserData(XML_Parser parser, void *p) -{ - if (handlerArg == userData) - handlerArg = userData = p; - else - userData = p; -} - -enum XML_Status XMLCALL -XML_SetBase(XML_Parser parser, const XML_Char *p) -{ - if (p) { - p = poolCopyString(&_dtd->pool, p); - if (!p) - return XML_STATUS_ERROR; - curBase = p; - } - else - curBase = NULL; - return XML_STATUS_OK; -} - -const XML_Char * XMLCALL -XML_GetBase(XML_Parser parser) -{ - return curBase; -} - -int XMLCALL -XML_GetSpecifiedAttributeCount(XML_Parser parser) -{ - return nSpecifiedAtts; -} - -int XMLCALL -XML_GetIdAttributeIndex(XML_Parser parser) -{ - return idAttIndex; -} - -#ifdef XML_ATTR_INFO -const XML_AttrInfo * XMLCALL -XML_GetAttributeInfo(XML_Parser parser) -{ - return attInfo; -} -#endif - -void XMLCALL -XML_SetElementHandler(XML_Parser parser, - XML_StartElementHandler start, - XML_EndElementHandler end) -{ - startElementHandler = start; - endElementHandler = end; -} - -void XMLCALL -XML_SetStartElementHandler(XML_Parser parser, - XML_StartElementHandler start) { - startElementHandler = start; -} - -void XMLCALL -XML_SetEndElementHandler(XML_Parser parser, - XML_EndElementHandler end) { - endElementHandler = end; -} - -void XMLCALL -XML_SetCharacterDataHandler(XML_Parser parser, - XML_CharacterDataHandler handler) -{ - characterDataHandler = handler; -} - -void XMLCALL -XML_SetProcessingInstructionHandler(XML_Parser parser, - XML_ProcessingInstructionHandler handler) -{ - processingInstructionHandler = handler; -} - -void XMLCALL -XML_SetCommentHandler(XML_Parser parser, - XML_CommentHandler handler) -{ - commentHandler = handler; -} - -void XMLCALL -XML_SetCdataSectionHandler(XML_Parser parser, - XML_StartCdataSectionHandler start, - XML_EndCdataSectionHandler end) -{ - startCdataSectionHandler = start; - endCdataSectionHandler = end; -} - -void XMLCALL -XML_SetStartCdataSectionHandler(XML_Parser parser, - XML_StartCdataSectionHandler start) { - startCdataSectionHandler = start; -} - -void XMLCALL -XML_SetEndCdataSectionHandler(XML_Parser parser, - XML_EndCdataSectionHandler end) { - endCdataSectionHandler = end; -} - -void XMLCALL -XML_SetDefaultHandler(XML_Parser parser, - XML_DefaultHandler handler) -{ - defaultHandler = handler; - defaultExpandInternalEntities = XML_FALSE; -} - -void XMLCALL -XML_SetDefaultHandlerExpand(XML_Parser parser, - XML_DefaultHandler handler) -{ - defaultHandler = handler; - defaultExpandInternalEntities = XML_TRUE; -} - -void XMLCALL -XML_SetDoctypeDeclHandler(XML_Parser parser, - XML_StartDoctypeDeclHandler start, - XML_EndDoctypeDeclHandler end) -{ - startDoctypeDeclHandler = start; - endDoctypeDeclHandler = end; -} - -void XMLCALL -XML_SetStartDoctypeDeclHandler(XML_Parser parser, - XML_StartDoctypeDeclHandler start) { - startDoctypeDeclHandler = start; -} - -void XMLCALL -XML_SetEndDoctypeDeclHandler(XML_Parser parser, - XML_EndDoctypeDeclHandler end) { - endDoctypeDeclHandler = end; -} - -void XMLCALL -XML_SetUnparsedEntityDeclHandler(XML_Parser parser, - XML_UnparsedEntityDeclHandler handler) -{ - unparsedEntityDeclHandler = handler; -} - -void XMLCALL -XML_SetNotationDeclHandler(XML_Parser parser, - XML_NotationDeclHandler handler) -{ - notationDeclHandler = handler; -} - -void XMLCALL -XML_SetNamespaceDeclHandler(XML_Parser parser, - XML_StartNamespaceDeclHandler start, - XML_EndNamespaceDeclHandler end) -{ - startNamespaceDeclHandler = start; - endNamespaceDeclHandler = end; -} - -void XMLCALL -XML_SetStartNamespaceDeclHandler(XML_Parser parser, - XML_StartNamespaceDeclHandler start) { - startNamespaceDeclHandler = start; -} - -void XMLCALL -XML_SetEndNamespaceDeclHandler(XML_Parser parser, - XML_EndNamespaceDeclHandler end) { - endNamespaceDeclHandler = end; -} - -void XMLCALL -XML_SetNotStandaloneHandler(XML_Parser parser, - XML_NotStandaloneHandler handler) -{ - notStandaloneHandler = handler; -} - -void XMLCALL -XML_SetExternalEntityRefHandler(XML_Parser parser, - XML_ExternalEntityRefHandler handler) -{ - externalEntityRefHandler = handler; -} - -void XMLCALL -XML_SetExternalEntityRefHandlerArg(XML_Parser parser, void *arg) -{ - if (arg) - externalEntityRefHandlerArg = (XML_Parser)arg; - else - externalEntityRefHandlerArg = parser; -} - -void XMLCALL -XML_SetSkippedEntityHandler(XML_Parser parser, - XML_SkippedEntityHandler handler) -{ - skippedEntityHandler = handler; -} - -void XMLCALL -XML_SetUnknownEncodingHandler(XML_Parser parser, - XML_UnknownEncodingHandler handler, - void *data) -{ - unknownEncodingHandler = handler; - unknownEncodingHandlerData = data; -} - -void XMLCALL -XML_SetElementDeclHandler(XML_Parser parser, - XML_ElementDeclHandler eldecl) -{ - elementDeclHandler = eldecl; -} - -void XMLCALL -XML_SetAttlistDeclHandler(XML_Parser parser, - XML_AttlistDeclHandler attdecl) -{ - attlistDeclHandler = attdecl; -} - -void XMLCALL -XML_SetEntityDeclHandler(XML_Parser parser, - XML_EntityDeclHandler handler) -{ - entityDeclHandler = handler; -} - -void XMLCALL -XML_SetXmlDeclHandler(XML_Parser parser, - XML_XmlDeclHandler handler) { - xmlDeclHandler = handler; -} - -int XMLCALL -XML_SetParamEntityParsing(XML_Parser parser, - enum XML_ParamEntityParsing peParsing) -{ - /* block after XML_Parse()/XML_ParseBuffer() has been called */ - if (ps_parsing == XML_PARSING || ps_parsing == XML_SUSPENDED) - return 0; -#ifdef XML_DTD - paramEntityParsing = peParsing; - return 1; -#else - return peParsing == XML_PARAM_ENTITY_PARSING_NEVER; -#endif -} - -int XMLCALL -XML_SetHashSalt(XML_Parser parser, - unsigned long hash_salt) -{ - /* block after XML_Parse()/XML_ParseBuffer() has been called */ - if (ps_parsing == XML_PARSING || ps_parsing == XML_SUSPENDED) - return 0; - hash_secret_salt = hash_salt; - return 1; -} - -enum XML_Status XMLCALL -XML_Parse(XML_Parser parser, const char *s, int len, int isFinal) -{ - switch (ps_parsing) { - case XML_SUSPENDED: - errorCode = XML_ERROR_SUSPENDED; - return XML_STATUS_ERROR; - case XML_FINISHED: - errorCode = XML_ERROR_FINISHED; - return XML_STATUS_ERROR; - case XML_INITIALIZED: - if (parentParser == NULL && !startParsing(parser)) { - errorCode = XML_ERROR_NO_MEMORY; - return XML_STATUS_ERROR; - } - default: - ps_parsing = XML_PARSING; - } - - if (len == 0) { - ps_finalBuffer = (XML_Bool)isFinal; - if (!isFinal) - return XML_STATUS_OK; - positionPtr = bufferPtr; - parseEndPtr = bufferEnd; - - /* If data are left over from last buffer, and we now know that these - data are the final chunk of input, then we have to check them again - to detect errors based on that fact. - */ - errorCode = processor(parser, bufferPtr, parseEndPtr, &bufferPtr); - - if (errorCode == XML_ERROR_NONE) { - switch (ps_parsing) { - case XML_SUSPENDED: - XmlUpdatePosition(encoding, positionPtr, bufferPtr, &position); - positionPtr = bufferPtr; - return XML_STATUS_SUSPENDED; - case XML_INITIALIZED: - case XML_PARSING: - ps_parsing = XML_FINISHED; - /* fall through */ - default: - return XML_STATUS_OK; - } - } - eventEndPtr = eventPtr; - processor = errorProcessor; - return XML_STATUS_ERROR; - } -#ifndef XML_CONTEXT_BYTES - else if (bufferPtr == bufferEnd) { - const char *end; - int nLeftOver; - enum XML_Status result; - parseEndByteIndex += len; - positionPtr = s; - ps_finalBuffer = (XML_Bool)isFinal; - - errorCode = processor(parser, s, parseEndPtr = s + len, &end); - - if (errorCode != XML_ERROR_NONE) { - eventEndPtr = eventPtr; - processor = errorProcessor; - return XML_STATUS_ERROR; - } - else { - switch (ps_parsing) { - case XML_SUSPENDED: - result = XML_STATUS_SUSPENDED; - break; - case XML_INITIALIZED: - case XML_PARSING: - if (isFinal) { - ps_parsing = XML_FINISHED; - return XML_STATUS_OK; - } - /* fall through */ - default: - result = XML_STATUS_OK; - } - } - - XmlUpdatePosition(encoding, positionPtr, end, &position); - nLeftOver = s + len - end; - if (nLeftOver) { - if (buffer == NULL || nLeftOver > bufferLim - buffer) { - /* FIXME avoid integer overflow */ - char *temp; - temp = (buffer == NULL - ? (char *)MALLOC(len * 2) - : (char *)REALLOC(buffer, len * 2)); - if (temp == NULL) { - errorCode = XML_ERROR_NO_MEMORY; - eventPtr = eventEndPtr = NULL; - processor = errorProcessor; - return XML_STATUS_ERROR; - } - buffer = temp; - bufferLim = buffer + len * 2; - } - memcpy(buffer, end, nLeftOver); - } - bufferPtr = buffer; - bufferEnd = buffer + nLeftOver; - positionPtr = bufferPtr; - parseEndPtr = bufferEnd; - eventPtr = bufferPtr; - eventEndPtr = bufferPtr; - return result; - } -#endif /* not defined XML_CONTEXT_BYTES */ - else { - void *buff = XML_GetBuffer(parser, len); - if (buff == NULL) - return XML_STATUS_ERROR; - else { - memcpy(buff, s, len); - return XML_ParseBuffer(parser, len, isFinal); - } - } -} - -enum XML_Status XMLCALL -XML_ParseBuffer(XML_Parser parser, int len, int isFinal) -{ - const char *start; - enum XML_Status result = XML_STATUS_OK; - - switch (ps_parsing) { - case XML_SUSPENDED: - errorCode = XML_ERROR_SUSPENDED; - return XML_STATUS_ERROR; - case XML_FINISHED: - errorCode = XML_ERROR_FINISHED; - return XML_STATUS_ERROR; - case XML_INITIALIZED: - if (parentParser == NULL && !startParsing(parser)) { - errorCode = XML_ERROR_NO_MEMORY; - return XML_STATUS_ERROR; - } - default: - ps_parsing = XML_PARSING; - } - - start = bufferPtr; - positionPtr = start; - bufferEnd += len; - parseEndPtr = bufferEnd; - parseEndByteIndex += len; - ps_finalBuffer = (XML_Bool)isFinal; - - errorCode = processor(parser, start, parseEndPtr, &bufferPtr); - - if (errorCode != XML_ERROR_NONE) { - eventEndPtr = eventPtr; - processor = errorProcessor; - return XML_STATUS_ERROR; - } - else { - switch (ps_parsing) { - case XML_SUSPENDED: - result = XML_STATUS_SUSPENDED; - break; - case XML_INITIALIZED: - case XML_PARSING: - if (isFinal) { - ps_parsing = XML_FINISHED; - return result; - } - default: ; /* should not happen */ - } - } - - XmlUpdatePosition(encoding, positionPtr, bufferPtr, &position); - positionPtr = bufferPtr; - return result; -} - -void * XMLCALL -XML_GetBuffer(XML_Parser parser, int len) -{ - if (len < 0) { - errorCode = XML_ERROR_NO_MEMORY; - return NULL; - } - switch (ps_parsing) { - case XML_SUSPENDED: - errorCode = XML_ERROR_SUSPENDED; - return NULL; - case XML_FINISHED: - errorCode = XML_ERROR_FINISHED; - return NULL; - default: ; - } - - if (len > bufferLim - bufferEnd) { -#ifdef XML_CONTEXT_BYTES - int keep; -#endif /* defined XML_CONTEXT_BYTES */ - /* Do not invoke signed arithmetic overflow: */ - int neededSize = (int) ((unsigned)len + (unsigned)(bufferEnd - bufferPtr)); - if (neededSize < 0) { - errorCode = XML_ERROR_NO_MEMORY; - return NULL; - } -#ifdef XML_CONTEXT_BYTES - keep = (int)(bufferPtr - buffer); - if (keep > XML_CONTEXT_BYTES) - keep = XML_CONTEXT_BYTES; - neededSize += keep; -#endif /* defined XML_CONTEXT_BYTES */ - if (neededSize <= bufferLim - buffer) { -#ifdef XML_CONTEXT_BYTES - if (keep < bufferPtr - buffer) { - int offset = (int)(bufferPtr - buffer) - keep; - memmove(buffer, &buffer[offset], bufferEnd - bufferPtr + keep); - bufferEnd -= offset; - bufferPtr -= offset; - } -#else - memmove(buffer, bufferPtr, bufferEnd - bufferPtr); - bufferEnd = buffer + (bufferEnd - bufferPtr); - bufferPtr = buffer; -#endif /* not defined XML_CONTEXT_BYTES */ - } - else { - char *newBuf; - int bufferSize = (int)(bufferLim - bufferPtr); - if (bufferSize == 0) - bufferSize = INIT_BUFFER_SIZE; - do { - /* Do not invoke signed arithmetic overflow: */ - bufferSize = (int) (2U * (unsigned) bufferSize); - } while (bufferSize < neededSize && bufferSize > 0); - if (bufferSize <= 0) { - errorCode = XML_ERROR_NO_MEMORY; - return NULL; - } - newBuf = (char *)MALLOC(bufferSize); - if (newBuf == 0) { - errorCode = XML_ERROR_NO_MEMORY; - return NULL; - } - bufferLim = newBuf + bufferSize; -#ifdef XML_CONTEXT_BYTES - if (bufferPtr) { - int keep = (int)(bufferPtr - buffer); - if (keep > XML_CONTEXT_BYTES) - keep = XML_CONTEXT_BYTES; - memcpy(newBuf, &bufferPtr[-keep], bufferEnd - bufferPtr + keep); - FREE(buffer); - buffer = newBuf; - bufferEnd = buffer + (bufferEnd - bufferPtr) + keep; - bufferPtr = buffer + keep; - } - else { - bufferEnd = newBuf + (bufferEnd - bufferPtr); - bufferPtr = buffer = newBuf; - } -#else - if (bufferPtr) { - memcpy(newBuf, bufferPtr, bufferEnd - bufferPtr); - FREE(buffer); - } - bufferEnd = newBuf + (bufferEnd - bufferPtr); - bufferPtr = buffer = newBuf; -#endif /* not defined XML_CONTEXT_BYTES */ - } - eventPtr = eventEndPtr = NULL; - positionPtr = NULL; - } - return bufferEnd; -} - -enum XML_Status XMLCALL -XML_StopParser(XML_Parser parser, XML_Bool resumable) -{ - switch (ps_parsing) { - case XML_SUSPENDED: - if (resumable) { - errorCode = XML_ERROR_SUSPENDED; - return XML_STATUS_ERROR; - } - ps_parsing = XML_FINISHED; - break; - case XML_FINISHED: - errorCode = XML_ERROR_FINISHED; - return XML_STATUS_ERROR; - default: - if (resumable) { -#ifdef XML_DTD - if (isParamEntity) { - errorCode = XML_ERROR_SUSPEND_PE; - return XML_STATUS_ERROR; - } -#endif - ps_parsing = XML_SUSPENDED; - } - else - ps_parsing = XML_FINISHED; - } - return XML_STATUS_OK; -} - -enum XML_Status XMLCALL -XML_ResumeParser(XML_Parser parser) -{ - enum XML_Status result = XML_STATUS_OK; - - if (ps_parsing != XML_SUSPENDED) { - errorCode = XML_ERROR_NOT_SUSPENDED; - return XML_STATUS_ERROR; - } - ps_parsing = XML_PARSING; - - errorCode = processor(parser, bufferPtr, parseEndPtr, &bufferPtr); - - if (errorCode != XML_ERROR_NONE) { - eventEndPtr = eventPtr; - processor = errorProcessor; - return XML_STATUS_ERROR; - } - else { - switch (ps_parsing) { - case XML_SUSPENDED: - result = XML_STATUS_SUSPENDED; - break; - case XML_INITIALIZED: - case XML_PARSING: - if (ps_finalBuffer) { - ps_parsing = XML_FINISHED; - return result; - } - default: ; - } - } - - XmlUpdatePosition(encoding, positionPtr, bufferPtr, &position); - positionPtr = bufferPtr; - return result; -} - -void XMLCALL -XML_GetParsingStatus(XML_Parser parser, XML_ParsingStatus *status) -{ - assert(status != NULL); - *status = parser->m_parsingStatus; -} - -enum XML_Error XMLCALL -XML_GetErrorCode(XML_Parser parser) -{ - return errorCode; -} - -XML_Index XMLCALL -XML_GetCurrentByteIndex(XML_Parser parser) -{ - if (eventPtr) - return (XML_Index)(parseEndByteIndex - (parseEndPtr - eventPtr)); - return -1; -} - -int XMLCALL -XML_GetCurrentByteCount(XML_Parser parser) -{ - if (eventEndPtr && eventPtr) - return (int)(eventEndPtr - eventPtr); - return 0; -} - -const char * XMLCALL -XML_GetInputContext(XML_Parser parser, int *offset, int *size) -{ -#ifdef XML_CONTEXT_BYTES - if (eventPtr && buffer) { - *offset = (int)(eventPtr - buffer); - *size = (int)(bufferEnd - buffer); - return buffer; - } -#endif /* defined XML_CONTEXT_BYTES */ - return (char *) 0; -} - -XML_Size XMLCALL -XML_GetCurrentLineNumber(XML_Parser parser) -{ - if (eventPtr && eventPtr >= positionPtr) { - XmlUpdatePosition(encoding, positionPtr, eventPtr, &position); - positionPtr = eventPtr; - } - return position.lineNumber + 1; -} - -XML_Size XMLCALL -XML_GetCurrentColumnNumber(XML_Parser parser) -{ - if (eventPtr && eventPtr >= positionPtr) { - XmlUpdatePosition(encoding, positionPtr, eventPtr, &position); - positionPtr = eventPtr; - } - return position.columnNumber; -} - -void XMLCALL -XML_FreeContentModel(XML_Parser parser, XML_Content *model) -{ - FREE(model); -} - -void * XMLCALL -XML_MemMalloc(XML_Parser parser, size_t size) -{ - return MALLOC(size); -} - -void * XMLCALL -XML_MemRealloc(XML_Parser parser, void *ptr, size_t size) -{ - return REALLOC(ptr, size); -} - -void XMLCALL -XML_MemFree(XML_Parser parser, void *ptr) -{ - FREE(ptr); -} - -void XMLCALL -XML_DefaultCurrent(XML_Parser parser) -{ - if (defaultHandler) { - if (openInternalEntities) - reportDefault(parser, - internalEncoding, - openInternalEntities->internalEventPtr, - openInternalEntities->internalEventEndPtr); - else - reportDefault(parser, encoding, eventPtr, eventEndPtr); - } -} - -const XML_LChar * XMLCALL -XML_ErrorString(enum XML_Error code) -{ - static const XML_LChar* const message[] = { - 0, - XML_L("out of memory"), - XML_L("syntax error"), - XML_L("no element found"), - XML_L("not well-formed (invalid token)"), - XML_L("unclosed token"), - XML_L("partial character"), - XML_L("mismatched tag"), - XML_L("duplicate attribute"), - XML_L("junk after document element"), - XML_L("illegal parameter entity reference"), - XML_L("undefined entity"), - XML_L("recursive entity reference"), - XML_L("asynchronous entity"), - XML_L("reference to invalid character number"), - XML_L("reference to binary entity"), - XML_L("reference to external entity in attribute"), - XML_L("XML or text declaration not at start of entity"), - XML_L("unknown encoding"), - XML_L("encoding specified in XML declaration is incorrect"), - XML_L("unclosed CDATA section"), - XML_L("error in processing external entity reference"), - XML_L("document is not standalone"), - XML_L("unexpected parser state - please send a bug report"), - XML_L("entity declared in parameter entity"), - XML_L("requested feature requires XML_DTD support in Expat"), - XML_L("cannot change setting once parsing has begun"), - XML_L("unbound prefix"), - XML_L("must not undeclare prefix"), - XML_L("incomplete markup in parameter entity"), - XML_L("XML declaration not well-formed"), - XML_L("text declaration not well-formed"), - XML_L("illegal character(s) in public id"), - XML_L("parser suspended"), - XML_L("parser not suspended"), - XML_L("parsing aborted"), - XML_L("parsing finished"), - XML_L("cannot suspend in external parameter entity"), - XML_L("reserved prefix (xml) must not be undeclared or bound to another namespace name"), - XML_L("reserved prefix (xmlns) must not be declared or undeclared"), - XML_L("prefix must not be bound to one of the reserved namespace names") - }; - if (code > 0 && code < sizeof(message)/sizeof(message[0])) - return message[code]; - return NULL; -} - -const XML_LChar * XMLCALL -XML_ExpatVersion(void) { - - /* V1 is used to string-ize the version number. However, it would - string-ize the actual version macro *names* unless we get them - substituted before being passed to V1. CPP is defined to expand - a macro, then rescan for more expansions. Thus, we use V2 to expand - the version macros, then CPP will expand the resulting V1() macro - with the correct numerals. */ - /* ### I'm assuming cpp is portable in this respect... */ - -#define V1(a,b,c) XML_L(#a)XML_L(".")XML_L(#b)XML_L(".")XML_L(#c) -#define V2(a,b,c) XML_L("expat_")V1(a,b,c) - - return V2(XML_MAJOR_VERSION, XML_MINOR_VERSION, XML_MICRO_VERSION); - -#undef V1 -#undef V2 -} - -XML_Expat_Version XMLCALL -XML_ExpatVersionInfo(void) -{ - XML_Expat_Version version; - - version.major = XML_MAJOR_VERSION; - version.minor = XML_MINOR_VERSION; - version.micro = XML_MICRO_VERSION; - - return version; -} - -const XML_Feature * XMLCALL -XML_GetFeatureList(void) -{ - static const XML_Feature features[] = { - {XML_FEATURE_SIZEOF_XML_CHAR, XML_L("sizeof(XML_Char)"), - sizeof(XML_Char)}, - {XML_FEATURE_SIZEOF_XML_LCHAR, XML_L("sizeof(XML_LChar)"), - sizeof(XML_LChar)}, -#ifdef XML_UNICODE - {XML_FEATURE_UNICODE, XML_L("XML_UNICODE"), 0}, -#endif -#ifdef XML_UNICODE_WCHAR_T - {XML_FEATURE_UNICODE_WCHAR_T, XML_L("XML_UNICODE_WCHAR_T"), 0}, -#endif -#ifdef XML_DTD - {XML_FEATURE_DTD, XML_L("XML_DTD"), 0}, -#endif -#ifdef XML_CONTEXT_BYTES - {XML_FEATURE_CONTEXT_BYTES, XML_L("XML_CONTEXT_BYTES"), - XML_CONTEXT_BYTES}, -#endif -#ifdef XML_MIN_SIZE - {XML_FEATURE_MIN_SIZE, XML_L("XML_MIN_SIZE"), 0}, -#endif -#ifdef XML_NS - {XML_FEATURE_NS, XML_L("XML_NS"), 0}, -#endif -#ifdef XML_LARGE_SIZE - {XML_FEATURE_LARGE_SIZE, XML_L("XML_LARGE_SIZE"), 0}, -#endif -#ifdef XML_ATTR_INFO - {XML_FEATURE_ATTR_INFO, XML_L("XML_ATTR_INFO"), 0}, -#endif - {XML_FEATURE_END, NULL, 0} - }; - - return features; -} - -/* Initially tag->rawName always points into the parse buffer; - for those TAG instances opened while the current parse buffer was - processed, and not yet closed, we need to store tag->rawName in a more - permanent location, since the parse buffer is about to be discarded. -*/ -static XML_Bool -storeRawNames(XML_Parser parser) -{ - TAG *tag = tagStack; - while (tag) { - int bufSize; - int nameLen = sizeof(XML_Char) * (tag->name.strLen + 1); - char *rawNameBuf = tag->buf + nameLen; - /* Stop if already stored. Since tagStack is a stack, we can stop - at the first entry that has already been copied; everything - below it in the stack is already been accounted for in a - previous call to this function. - */ - if (tag->rawName == rawNameBuf) - break; - /* For re-use purposes we need to ensure that the - size of tag->buf is a multiple of sizeof(XML_Char). - */ - bufSize = nameLen + ROUND_UP(tag->rawNameLength, sizeof(XML_Char)); - if (bufSize > tag->bufEnd - tag->buf) { - char *temp = (char *)REALLOC(tag->buf, bufSize); - if (temp == NULL) - return XML_FALSE; - /* if tag->name.str points to tag->buf (only when namespace - processing is off) then we have to update it - */ - if (tag->name.str == (XML_Char *)tag->buf) - tag->name.str = (XML_Char *)temp; - /* if tag->name.localPart is set (when namespace processing is on) - then update it as well, since it will always point into tag->buf - */ - if (tag->name.localPart) - tag->name.localPart = (XML_Char *)temp + (tag->name.localPart - - (XML_Char *)tag->buf); - tag->buf = temp; - tag->bufEnd = temp + bufSize; - rawNameBuf = temp + nameLen; - } - memcpy(rawNameBuf, tag->rawName, tag->rawNameLength); - tag->rawName = rawNameBuf; - tag = tag->parent; - } - return XML_TRUE; -} - -static enum XML_Error PTRCALL -contentProcessor(XML_Parser parser, - const char *start, - const char *end, - const char **endPtr) -{ - enum XML_Error result = doContent(parser, 0, encoding, start, end, - endPtr, (XML_Bool)!ps_finalBuffer); - if (result == XML_ERROR_NONE) { - if (!storeRawNames(parser)) - return XML_ERROR_NO_MEMORY; - } - return result; -} - -static enum XML_Error PTRCALL -externalEntityInitProcessor(XML_Parser parser, - const char *start, - const char *end, - const char **endPtr) -{ - enum XML_Error result = initializeEncoding(parser); - if (result != XML_ERROR_NONE) - return result; - processor = externalEntityInitProcessor2; - return externalEntityInitProcessor2(parser, start, end, endPtr); -} - -static enum XML_Error PTRCALL -externalEntityInitProcessor2(XML_Parser parser, - const char *start, - const char *end, - const char **endPtr) -{ - const char *next = start; /* XmlContentTok doesn't always set the last arg */ - int tok = XmlContentTok(encoding, start, end, &next); - switch (tok) { - case XML_TOK_BOM: - /* If we are at the end of the buffer, this would cause the next stage, - i.e. externalEntityInitProcessor3, to pass control directly to - doContent (by detecting XML_TOK_NONE) without processing any xml text - declaration - causing the error XML_ERROR_MISPLACED_XML_PI in doContent. - */ - if (next == end && !ps_finalBuffer) { - *endPtr = next; - return XML_ERROR_NONE; - } - start = next; - break; - case XML_TOK_PARTIAL: - if (!ps_finalBuffer) { - *endPtr = start; - return XML_ERROR_NONE; - } - eventPtr = start; - return XML_ERROR_UNCLOSED_TOKEN; - case XML_TOK_PARTIAL_CHAR: - if (!ps_finalBuffer) { - *endPtr = start; - return XML_ERROR_NONE; - } - eventPtr = start; - return XML_ERROR_PARTIAL_CHAR; - } - processor = externalEntityInitProcessor3; - return externalEntityInitProcessor3(parser, start, end, endPtr); -} - -static enum XML_Error PTRCALL -externalEntityInitProcessor3(XML_Parser parser, - const char *start, - const char *end, - const char **endPtr) -{ - int tok; - const char *next = start; /* XmlContentTok doesn't always set the last arg */ - eventPtr = start; - tok = XmlContentTok(encoding, start, end, &next); - eventEndPtr = next; - - switch (tok) { - case XML_TOK_XML_DECL: - { - enum XML_Error result; - result = processXmlDecl(parser, 1, start, next); - if (result != XML_ERROR_NONE) - return result; - switch (ps_parsing) { - case XML_SUSPENDED: - *endPtr = next; - return XML_ERROR_NONE; - case XML_FINISHED: - return XML_ERROR_ABORTED; - default: - start = next; - } - } - break; - case XML_TOK_PARTIAL: - if (!ps_finalBuffer) { - *endPtr = start; - return XML_ERROR_NONE; - } - return XML_ERROR_UNCLOSED_TOKEN; - case XML_TOK_PARTIAL_CHAR: - if (!ps_finalBuffer) { - *endPtr = start; - return XML_ERROR_NONE; - } - return XML_ERROR_PARTIAL_CHAR; - } - processor = externalEntityContentProcessor; - tagLevel = 1; - return externalEntityContentProcessor(parser, start, end, endPtr); -} - -static enum XML_Error PTRCALL -externalEntityContentProcessor(XML_Parser parser, - const char *start, - const char *end, - const char **endPtr) -{ - enum XML_Error result = doContent(parser, 1, encoding, start, end, - endPtr, (XML_Bool)!ps_finalBuffer); - if (result == XML_ERROR_NONE) { - if (!storeRawNames(parser)) - return XML_ERROR_NO_MEMORY; - } - return result; -} - -static enum XML_Error -doContent(XML_Parser parser, - int startTagLevel, - const ENCODING *enc, - const char *s, - const char *end, - const char **nextPtr, - XML_Bool haveMore) -{ - /* save one level of indirection */ - DTD * const dtd = _dtd; - - const char **eventPP; - const char **eventEndPP; - if (enc == encoding) { - eventPP = &eventPtr; - eventEndPP = &eventEndPtr; - } - else { - eventPP = &(openInternalEntities->internalEventPtr); - eventEndPP = &(openInternalEntities->internalEventEndPtr); - } - *eventPP = s; - - for (;;) { - const char *next = s; /* XmlContentTok doesn't always set the last arg */ - int tok = XmlContentTok(enc, s, end, &next); - *eventEndPP = next; - switch (tok) { - case XML_TOK_TRAILING_CR: - if (haveMore) { - *nextPtr = s; - return XML_ERROR_NONE; - } - *eventEndPP = end; - if (characterDataHandler) { - XML_Char c = 0xA; - characterDataHandler(handlerArg, &c, 1); - } - else if (defaultHandler) - reportDefault(parser, enc, s, end); - /* We are at the end of the final buffer, should we check for - XML_SUSPENDED, XML_FINISHED? - */ - if (startTagLevel == 0) - return XML_ERROR_NO_ELEMENTS; - if (tagLevel != startTagLevel) - return XML_ERROR_ASYNC_ENTITY; - *nextPtr = end; - return XML_ERROR_NONE; - case XML_TOK_NONE: - if (haveMore) { - *nextPtr = s; - return XML_ERROR_NONE; - } - if (startTagLevel > 0) { - if (tagLevel != startTagLevel) - return XML_ERROR_ASYNC_ENTITY; - *nextPtr = s; - return XML_ERROR_NONE; - } - return XML_ERROR_NO_ELEMENTS; - case XML_TOK_INVALID: - *eventPP = next; - return XML_ERROR_INVALID_TOKEN; - case XML_TOK_PARTIAL: - if (haveMore) { - *nextPtr = s; - return XML_ERROR_NONE; - } - return XML_ERROR_UNCLOSED_TOKEN; - case XML_TOK_PARTIAL_CHAR: - if (haveMore) { - *nextPtr = s; - return XML_ERROR_NONE; - } - return XML_ERROR_PARTIAL_CHAR; - case XML_TOK_ENTITY_REF: - { - const XML_Char *name; - ENTITY *entity; - XML_Char ch = (XML_Char) XmlPredefinedEntityName(enc, - s + enc->minBytesPerChar, - next - enc->minBytesPerChar); - if (ch) { - if (characterDataHandler) - characterDataHandler(handlerArg, &ch, 1); - else if (defaultHandler) - reportDefault(parser, enc, s, next); - break; - } - name = poolStoreString(&dtd->pool, enc, - s + enc->minBytesPerChar, - next - enc->minBytesPerChar); - if (!name) - return XML_ERROR_NO_MEMORY; - entity = (ENTITY *)lookup(parser, &dtd->generalEntities, name, 0); - poolDiscard(&dtd->pool); - /* First, determine if a check for an existing declaration is needed; - if yes, check that the entity exists, and that it is internal, - otherwise call the skipped entity or default handler. - */ - if (!dtd->hasParamEntityRefs || dtd->standalone) { - if (!entity) - return XML_ERROR_UNDEFINED_ENTITY; - else if (!entity->is_internal) - return XML_ERROR_ENTITY_DECLARED_IN_PE; - } - else if (!entity) { - if (skippedEntityHandler) - skippedEntityHandler(handlerArg, name, 0); - else if (defaultHandler) - reportDefault(parser, enc, s, next); - break; - } - if (entity->open) - return XML_ERROR_RECURSIVE_ENTITY_REF; - if (entity->notation) - return XML_ERROR_BINARY_ENTITY_REF; - if (entity->textPtr) { - enum XML_Error result; - if (!defaultExpandInternalEntities) { - if (skippedEntityHandler) - skippedEntityHandler(handlerArg, entity->name, 0); - else if (defaultHandler) - reportDefault(parser, enc, s, next); - break; - } - result = processInternalEntity(parser, entity, XML_FALSE); - if (result != XML_ERROR_NONE) - return result; - } - else if (externalEntityRefHandler) { - const XML_Char *context; - entity->open = XML_TRUE; - context = getContext(parser); - entity->open = XML_FALSE; - if (!context) - return XML_ERROR_NO_MEMORY; - if (!externalEntityRefHandler(externalEntityRefHandlerArg, - context, - entity->base, - entity->systemId, - entity->publicId)) - return XML_ERROR_EXTERNAL_ENTITY_HANDLING; - poolDiscard(&tempPool); - } - else if (defaultHandler) - reportDefault(parser, enc, s, next); - break; - } - case XML_TOK_START_TAG_NO_ATTS: - /* fall through */ - case XML_TOK_START_TAG_WITH_ATTS: - { - TAG *tag; - enum XML_Error result; - XML_Char *toPtr; - if (freeTagList) { - tag = freeTagList; - freeTagList = freeTagList->parent; - } - else { - tag = (TAG *)MALLOC(sizeof(TAG)); - if (!tag) - return XML_ERROR_NO_MEMORY; - tag->buf = (char *)MALLOC(INIT_TAG_BUF_SIZE); - if (!tag->buf) { - FREE(tag); - return XML_ERROR_NO_MEMORY; - } - tag->bufEnd = tag->buf + INIT_TAG_BUF_SIZE; - } - tag->bindings = NULL; - tag->parent = tagStack; - tagStack = tag; - tag->name.localPart = NULL; - tag->name.prefix = NULL; - tag->rawName = s + enc->minBytesPerChar; - tag->rawNameLength = XmlNameLength(enc, tag->rawName); - ++tagLevel; - { - const char *rawNameEnd = tag->rawName + tag->rawNameLength; - const char *fromPtr = tag->rawName; - toPtr = (XML_Char *)tag->buf; - for (;;) { - int bufSize; - int convLen; - const enum XML_Convert_Result convert_res = XmlConvert(enc, - &fromPtr, rawNameEnd, - (ICHAR **)&toPtr, (ICHAR *)tag->bufEnd - 1); - convLen = (int)(toPtr - (XML_Char *)tag->buf); - if ((convert_res == XML_CONVERT_COMPLETED) || (convert_res == XML_CONVERT_INPUT_INCOMPLETE)) { - tag->name.strLen = convLen; - break; - } - bufSize = (int)(tag->bufEnd - tag->buf) << 1; - { - char *temp = (char *)REALLOC(tag->buf, bufSize); - if (temp == NULL) - return XML_ERROR_NO_MEMORY; - tag->buf = temp; - tag->bufEnd = temp + bufSize; - toPtr = (XML_Char *)temp + convLen; - } - } - } - tag->name.str = (XML_Char *)tag->buf; - *toPtr = XML_T('\0'); - result = storeAtts(parser, enc, s, &(tag->name), &(tag->bindings)); - if (result) - return result; - if (startElementHandler) - startElementHandler(handlerArg, tag->name.str, - (const XML_Char **)atts); - else if (defaultHandler) - reportDefault(parser, enc, s, next); - poolClear(&tempPool); - break; - } - case XML_TOK_EMPTY_ELEMENT_NO_ATTS: - /* fall through */ - case XML_TOK_EMPTY_ELEMENT_WITH_ATTS: - { - const char *rawName = s + enc->minBytesPerChar; - enum XML_Error result; - BINDING *bindings = NULL; - XML_Bool noElmHandlers = XML_TRUE; - TAG_NAME name; - name.str = poolStoreString(&tempPool, enc, rawName, - rawName + XmlNameLength(enc, rawName)); - if (!name.str) - return XML_ERROR_NO_MEMORY; - poolFinish(&tempPool); - result = storeAtts(parser, enc, s, &name, &bindings); - if (result) - return result; - poolFinish(&tempPool); - if (startElementHandler) { - startElementHandler(handlerArg, name.str, (const XML_Char **)atts); - noElmHandlers = XML_FALSE; - } - if (endElementHandler) { - if (startElementHandler) - *eventPP = *eventEndPP; - endElementHandler(handlerArg, name.str); - noElmHandlers = XML_FALSE; - } - if (noElmHandlers && defaultHandler) - reportDefault(parser, enc, s, next); - poolClear(&tempPool); - while (bindings) { - BINDING *b = bindings; - if (endNamespaceDeclHandler) - endNamespaceDeclHandler(handlerArg, b->prefix->name); - bindings = bindings->nextTagBinding; - b->nextTagBinding = freeBindingList; - freeBindingList = b; - b->prefix->binding = b->prevPrefixBinding; - } - } - if (tagLevel == 0) - return epilogProcessor(parser, next, end, nextPtr); - break; - case XML_TOK_END_TAG: - if (tagLevel == startTagLevel) - return XML_ERROR_ASYNC_ENTITY; - else { - int len; - const char *rawName; - TAG *tag = tagStack; - tagStack = tag->parent; - tag->parent = freeTagList; - freeTagList = tag; - rawName = s + enc->minBytesPerChar*2; - len = XmlNameLength(enc, rawName); - if (len != tag->rawNameLength - || memcmp(tag->rawName, rawName, len) != 0) { - *eventPP = rawName; - return XML_ERROR_TAG_MISMATCH; - } - --tagLevel; - if (endElementHandler) { - const XML_Char *localPart; - const XML_Char *prefix; - XML_Char *uri; - localPart = tag->name.localPart; - if (ns && localPart) { - /* localPart and prefix may have been overwritten in - tag->name.str, since this points to the binding->uri - buffer which gets re-used; so we have to add them again - */ - uri = (XML_Char *)tag->name.str + tag->name.uriLen; - /* don't need to check for space - already done in storeAtts() */ - while (*localPart) *uri++ = *localPart++; - prefix = (XML_Char *)tag->name.prefix; - if (ns_triplets && prefix) { - *uri++ = namespaceSeparator; - while (*prefix) *uri++ = *prefix++; - } - *uri = XML_T('\0'); - } - endElementHandler(handlerArg, tag->name.str); - } - else if (defaultHandler) - reportDefault(parser, enc, s, next); - while (tag->bindings) { - BINDING *b = tag->bindings; - if (endNamespaceDeclHandler) - endNamespaceDeclHandler(handlerArg, b->prefix->name); - tag->bindings = tag->bindings->nextTagBinding; - b->nextTagBinding = freeBindingList; - freeBindingList = b; - b->prefix->binding = b->prevPrefixBinding; - } - if (tagLevel == 0) - return epilogProcessor(parser, next, end, nextPtr); - } - break; - case XML_TOK_CHAR_REF: - { - int n = XmlCharRefNumber(enc, s); - if (n < 0) - return XML_ERROR_BAD_CHAR_REF; - if (characterDataHandler) { - XML_Char buf[XML_ENCODE_MAX]; - characterDataHandler(handlerArg, buf, XmlEncode(n, (ICHAR *)buf)); - } - else if (defaultHandler) - reportDefault(parser, enc, s, next); - } - break; - case XML_TOK_XML_DECL: - return XML_ERROR_MISPLACED_XML_PI; - case XML_TOK_DATA_NEWLINE: - if (characterDataHandler) { - XML_Char c = 0xA; - characterDataHandler(handlerArg, &c, 1); - } - else if (defaultHandler) - reportDefault(parser, enc, s, next); - break; - case XML_TOK_CDATA_SECT_OPEN: - { - enum XML_Error result; - if (startCdataSectionHandler) - startCdataSectionHandler(handlerArg); -#if 0 - /* Suppose you doing a transformation on a document that involves - changing only the character data. You set up a defaultHandler - and a characterDataHandler. The defaultHandler simply copies - characters through. The characterDataHandler does the - transformation and writes the characters out escaping them as - necessary. This case will fail to work if we leave out the - following two lines (because & and < inside CDATA sections will - be incorrectly escaped). - - However, now we have a start/endCdataSectionHandler, so it seems - easier to let the user deal with this. - */ - else if (characterDataHandler) - characterDataHandler(handlerArg, dataBuf, 0); -#endif - else if (defaultHandler) - reportDefault(parser, enc, s, next); - result = doCdataSection(parser, enc, &next, end, nextPtr, haveMore); - if (result != XML_ERROR_NONE) - return result; - else if (!next) { - processor = cdataSectionProcessor; - return result; - } - } - break; - case XML_TOK_TRAILING_RSQB: - if (haveMore) { - *nextPtr = s; - return XML_ERROR_NONE; - } - if (characterDataHandler) { - if (MUST_CONVERT(enc, s)) { - ICHAR *dataPtr = (ICHAR *)dataBuf; - XmlConvert(enc, &s, end, &dataPtr, (ICHAR *)dataBufEnd); - characterDataHandler(handlerArg, dataBuf, - (int)(dataPtr - (ICHAR *)dataBuf)); - } - else - characterDataHandler(handlerArg, - (XML_Char *)s, - (int)((XML_Char *)end - (XML_Char *)s)); - } - else if (defaultHandler) - reportDefault(parser, enc, s, end); - /* We are at the end of the final buffer, should we check for - XML_SUSPENDED, XML_FINISHED? - */ - if (startTagLevel == 0) { - *eventPP = end; - return XML_ERROR_NO_ELEMENTS; - } - if (tagLevel != startTagLevel) { - *eventPP = end; - return XML_ERROR_ASYNC_ENTITY; - } - *nextPtr = end; - return XML_ERROR_NONE; - case XML_TOK_DATA_CHARS: - { - XML_CharacterDataHandler charDataHandler = characterDataHandler; - if (charDataHandler) { - if (MUST_CONVERT(enc, s)) { - for (;;) { - ICHAR *dataPtr = (ICHAR *)dataBuf; - const enum XML_Convert_Result convert_res = XmlConvert(enc, &s, next, &dataPtr, (ICHAR *)dataBufEnd); - *eventEndPP = s; - charDataHandler(handlerArg, dataBuf, - (int)(dataPtr - (ICHAR *)dataBuf)); - if ((convert_res == XML_CONVERT_COMPLETED) || (convert_res == XML_CONVERT_INPUT_INCOMPLETE)) - break; - *eventPP = s; - } - } - else - charDataHandler(handlerArg, - (XML_Char *)s, - (int)((XML_Char *)next - (XML_Char *)s)); - } - else if (defaultHandler) - reportDefault(parser, enc, s, next); - } - break; - case XML_TOK_PI: - if (!reportProcessingInstruction(parser, enc, s, next)) - return XML_ERROR_NO_MEMORY; - break; - case XML_TOK_COMMENT: - if (!reportComment(parser, enc, s, next)) - return XML_ERROR_NO_MEMORY; - break; - default: - if (defaultHandler) - reportDefault(parser, enc, s, next); - break; - } - *eventPP = s = next; - switch (ps_parsing) { - case XML_SUSPENDED: - *nextPtr = next; - return XML_ERROR_NONE; - case XML_FINISHED: - return XML_ERROR_ABORTED; - default: ; - } - } - /* not reached */ -} - -/* Precondition: all arguments must be non-NULL; - Purpose: - - normalize attributes - - check attributes for well-formedness - - generate namespace aware attribute names (URI, prefix) - - build list of attributes for startElementHandler - - default attributes - - process namespace declarations (check and report them) - - generate namespace aware element name (URI, prefix) -*/ -static enum XML_Error -storeAtts(XML_Parser parser, const ENCODING *enc, - const char *attStr, TAG_NAME *tagNamePtr, - BINDING **bindingsPtr) -{ - DTD * const dtd = _dtd; /* save one level of indirection */ - ELEMENT_TYPE *elementType; - int nDefaultAtts; - const XML_Char **appAtts; /* the attribute list for the application */ - int attIndex = 0; - int prefixLen; - int i; - int n; - XML_Char *uri; - int nPrefixes = 0; - BINDING *binding; - const XML_Char *localPart; - - /* lookup the element type name */ - elementType = (ELEMENT_TYPE *)lookup(parser, &dtd->elementTypes, tagNamePtr->str,0); - if (!elementType) { - const XML_Char *name = poolCopyString(&dtd->pool, tagNamePtr->str); - if (!name) - return XML_ERROR_NO_MEMORY; - elementType = (ELEMENT_TYPE *)lookup(parser, &dtd->elementTypes, name, - sizeof(ELEMENT_TYPE)); - if (!elementType) - return XML_ERROR_NO_MEMORY; - if (ns && !setElementTypePrefix(parser, elementType)) - return XML_ERROR_NO_MEMORY; - } - nDefaultAtts = elementType->nDefaultAtts; - - /* get the attributes from the tokenizer */ - n = XmlGetAttributes(enc, attStr, attsSize, atts); - if (n + nDefaultAtts > attsSize) { - int oldAttsSize = attsSize; - ATTRIBUTE *temp; -#ifdef XML_ATTR_INFO - XML_AttrInfo *temp2; -#endif - attsSize = n + nDefaultAtts + INIT_ATTS_SIZE; - temp = (ATTRIBUTE *)REALLOC((void *)atts, attsSize * sizeof(ATTRIBUTE)); - if (temp == NULL) - return XML_ERROR_NO_MEMORY; - atts = temp; -#ifdef XML_ATTR_INFO - temp2 = (XML_AttrInfo *)REALLOC((void *)attInfo, attsSize * sizeof(XML_AttrInfo)); - if (temp2 == NULL) - return XML_ERROR_NO_MEMORY; - attInfo = temp2; -#endif - if (n > oldAttsSize) - XmlGetAttributes(enc, attStr, n, atts); - } - - appAtts = (const XML_Char **)atts; - for (i = 0; i < n; i++) { - ATTRIBUTE *currAtt = &atts[i]; -#ifdef XML_ATTR_INFO - XML_AttrInfo *currAttInfo = &attInfo[i]; -#endif - /* add the name and value to the attribute list */ - ATTRIBUTE_ID *attId = getAttributeId(parser, enc, currAtt->name, - currAtt->name - + XmlNameLength(enc, currAtt->name)); - if (!attId) - return XML_ERROR_NO_MEMORY; -#ifdef XML_ATTR_INFO - currAttInfo->nameStart = parseEndByteIndex - (parseEndPtr - currAtt->name); - currAttInfo->nameEnd = currAttInfo->nameStart + - XmlNameLength(enc, currAtt->name); - currAttInfo->valueStart = parseEndByteIndex - - (parseEndPtr - currAtt->valuePtr); - currAttInfo->valueEnd = parseEndByteIndex - (parseEndPtr - currAtt->valueEnd); -#endif - /* Detect duplicate attributes by their QNames. This does not work when - namespace processing is turned on and different prefixes for the same - namespace are used. For this case we have a check further down. - */ - if ((attId->name)[-1]) { - if (enc == encoding) - eventPtr = atts[i].name; - return XML_ERROR_DUPLICATE_ATTRIBUTE; - } - (attId->name)[-1] = 1; - appAtts[attIndex++] = attId->name; - if (!atts[i].normalized) { - enum XML_Error result; - XML_Bool isCdata = XML_TRUE; - - /* figure out whether declared as other than CDATA */ - if (attId->maybeTokenized) { - int j; - for (j = 0; j < nDefaultAtts; j++) { - if (attId == elementType->defaultAtts[j].id) { - isCdata = elementType->defaultAtts[j].isCdata; - break; - } - } - } - - /* normalize the attribute value */ - result = storeAttributeValue(parser, enc, isCdata, - atts[i].valuePtr, atts[i].valueEnd, - &tempPool); - if (result) - return result; - appAtts[attIndex] = poolStart(&tempPool); - poolFinish(&tempPool); - } - else { - /* the value did not need normalizing */ - appAtts[attIndex] = poolStoreString(&tempPool, enc, atts[i].valuePtr, - atts[i].valueEnd); - if (appAtts[attIndex] == 0) - return XML_ERROR_NO_MEMORY; - poolFinish(&tempPool); - } - /* handle prefixed attribute names */ - if (attId->prefix) { - if (attId->xmlns) { - /* deal with namespace declarations here */ - enum XML_Error result = addBinding(parser, attId->prefix, attId, - appAtts[attIndex], bindingsPtr); - if (result) - return result; - --attIndex; - } - else { - /* deal with other prefixed names later */ - attIndex++; - nPrefixes++; - (attId->name)[-1] = 2; - } - } - else - attIndex++; - } - - /* set-up for XML_GetSpecifiedAttributeCount and XML_GetIdAttributeIndex */ - nSpecifiedAtts = attIndex; - if (elementType->idAtt && (elementType->idAtt->name)[-1]) { - for (i = 0; i < attIndex; i += 2) - if (appAtts[i] == elementType->idAtt->name) { - idAttIndex = i; - break; - } - } - else - idAttIndex = -1; - - /* do attribute defaulting */ - for (i = 0; i < nDefaultAtts; i++) { - const DEFAULT_ATTRIBUTE *da = elementType->defaultAtts + i; - if (!(da->id->name)[-1] && da->value) { - if (da->id->prefix) { - if (da->id->xmlns) { - enum XML_Error result = addBinding(parser, da->id->prefix, da->id, - da->value, bindingsPtr); - if (result) - return result; - } - else { - (da->id->name)[-1] = 2; - nPrefixes++; - appAtts[attIndex++] = da->id->name; - appAtts[attIndex++] = da->value; - } - } - else { - (da->id->name)[-1] = 1; - appAtts[attIndex++] = da->id->name; - appAtts[attIndex++] = da->value; - } - } - } - appAtts[attIndex] = 0; - - /* expand prefixed attribute names, check for duplicates, - and clear flags that say whether attributes were specified */ - i = 0; - if (nPrefixes) { - int j; /* hash table index */ - unsigned long version = nsAttsVersion; - int nsAttsSize = (int)1 << nsAttsPower; - /* size of hash table must be at least 2 * (# of prefixed attributes) */ - if ((nPrefixes << 1) >> nsAttsPower) { /* true for nsAttsPower = 0 */ - NS_ATT *temp; - /* hash table size must also be a power of 2 and >= 8 */ - while (nPrefixes >> nsAttsPower++); - if (nsAttsPower < 3) - nsAttsPower = 3; - nsAttsSize = (int)1 << nsAttsPower; - temp = (NS_ATT *)REALLOC(nsAtts, nsAttsSize * sizeof(NS_ATT)); - if (!temp) - return XML_ERROR_NO_MEMORY; - nsAtts = temp; - version = 0; /* force re-initialization of nsAtts hash table */ - } - /* using a version flag saves us from initializing nsAtts every time */ - if (!version) { /* initialize version flags when version wraps around */ - version = INIT_ATTS_VERSION; - for (j = nsAttsSize; j != 0; ) - nsAtts[--j].version = version; - } - nsAttsVersion = --version; - - /* expand prefixed names and check for duplicates */ - for (; i < attIndex; i += 2) { - const XML_Char *s = appAtts[i]; - if (s[-1] == 2) { /* prefixed */ - ATTRIBUTE_ID *id; - const BINDING *b; - unsigned long uriHash = hash_secret_salt; - ((XML_Char *)s)[-1] = 0; /* clear flag */ - id = (ATTRIBUTE_ID *)lookup(parser, &dtd->attributeIds, s, 0); - if (!id || !id->prefix) - return XML_ERROR_NO_MEMORY; - b = id->prefix->binding; - if (!b) - return XML_ERROR_UNBOUND_PREFIX; - - /* as we expand the name we also calculate its hash value */ - for (j = 0; j < b->uriLen; j++) { - const XML_Char c = b->uri[j]; - if (!poolAppendChar(&tempPool, c)) - return XML_ERROR_NO_MEMORY; - uriHash = CHAR_HASH(uriHash, c); - } - while (*s++ != XML_T(ASCII_COLON)) - ; - do { /* copies null terminator */ - const XML_Char c = *s; - if (!poolAppendChar(&tempPool, *s)) - return XML_ERROR_NO_MEMORY; - uriHash = CHAR_HASH(uriHash, c); - } while (*s++); - - { /* Check hash table for duplicate of expanded name (uriName). - Derived from code in lookup(parser, HASH_TABLE *table, ...). - */ - unsigned char step = 0; - unsigned long mask = nsAttsSize - 1; - j = uriHash & mask; /* index into hash table */ - while (nsAtts[j].version == version) { - /* for speed we compare stored hash values first */ - if (uriHash == nsAtts[j].hash) { - const XML_Char *s1 = poolStart(&tempPool); - const XML_Char *s2 = nsAtts[j].uriName; - /* s1 is null terminated, but not s2 */ - for (; *s1 == *s2 && *s1 != 0; s1++, s2++); - if (*s1 == 0) - return XML_ERROR_DUPLICATE_ATTRIBUTE; - } - if (!step) - step = PROBE_STEP(uriHash, mask, nsAttsPower); - j < step ? (j += nsAttsSize - step) : (j -= step); - } - } - - if (ns_triplets) { /* append namespace separator and prefix */ - tempPool.ptr[-1] = namespaceSeparator; - s = b->prefix->name; - do { - if (!poolAppendChar(&tempPool, *s)) - return XML_ERROR_NO_MEMORY; - } while (*s++); - } - - /* store expanded name in attribute list */ - s = poolStart(&tempPool); - poolFinish(&tempPool); - appAtts[i] = s; - - /* fill empty slot with new version, uriName and hash value */ - nsAtts[j].version = version; - nsAtts[j].hash = uriHash; - nsAtts[j].uriName = s; - - if (!--nPrefixes) { - i += 2; - break; - } - } - else /* not prefixed */ - ((XML_Char *)s)[-1] = 0; /* clear flag */ - } - } - /* clear flags for the remaining attributes */ - for (; i < attIndex; i += 2) - ((XML_Char *)(appAtts[i]))[-1] = 0; - for (binding = *bindingsPtr; binding; binding = binding->nextTagBinding) - binding->attId->name[-1] = 0; - - if (!ns) - return XML_ERROR_NONE; - - /* expand the element type name */ - if (elementType->prefix) { - binding = elementType->prefix->binding; - if (!binding) - return XML_ERROR_UNBOUND_PREFIX; - localPart = tagNamePtr->str; - while (*localPart++ != XML_T(ASCII_COLON)) - ; - } - else if (dtd->defaultPrefix.binding) { - binding = dtd->defaultPrefix.binding; - localPart = tagNamePtr->str; - } - else - return XML_ERROR_NONE; - prefixLen = 0; - if (ns_triplets && binding->prefix->name) { - for (; binding->prefix->name[prefixLen++];) - ; /* prefixLen includes null terminator */ - } - tagNamePtr->localPart = localPart; - tagNamePtr->uriLen = binding->uriLen; - tagNamePtr->prefix = binding->prefix->name; - tagNamePtr->prefixLen = prefixLen; - for (i = 0; localPart[i++];) - ; /* i includes null terminator */ - n = i + binding->uriLen + prefixLen; - if (n > binding->uriAlloc) { - TAG *p; - uri = (XML_Char *)MALLOC((n + EXPAND_SPARE) * sizeof(XML_Char)); - if (!uri) - return XML_ERROR_NO_MEMORY; - binding->uriAlloc = n + EXPAND_SPARE; - memcpy(uri, binding->uri, binding->uriLen * sizeof(XML_Char)); - for (p = tagStack; p; p = p->parent) - if (p->name.str == binding->uri) - p->name.str = uri; - FREE(binding->uri); - binding->uri = uri; - } - /* if namespaceSeparator != '\0' then uri includes it already */ - uri = binding->uri + binding->uriLen; - memcpy(uri, localPart, i * sizeof(XML_Char)); - /* we always have a namespace separator between localPart and prefix */ - if (prefixLen) { - uri += i - 1; - *uri = namespaceSeparator; /* replace null terminator */ - memcpy(uri + 1, binding->prefix->name, prefixLen * sizeof(XML_Char)); - } - tagNamePtr->str = binding->uri; - return XML_ERROR_NONE; -} - -/* addBinding() overwrites the value of prefix->binding without checking. - Therefore one must keep track of the old value outside of addBinding(). -*/ -static enum XML_Error -addBinding(XML_Parser parser, PREFIX *prefix, const ATTRIBUTE_ID *attId, - const XML_Char *uri, BINDING **bindingsPtr) -{ - static const XML_Char xmlNamespace[] = { - ASCII_h, ASCII_t, ASCII_t, ASCII_p, ASCII_COLON, ASCII_SLASH, ASCII_SLASH, - ASCII_w, ASCII_w, ASCII_w, ASCII_PERIOD, ASCII_w, ASCII_3, ASCII_PERIOD, - ASCII_o, ASCII_r, ASCII_g, ASCII_SLASH, ASCII_X, ASCII_M, ASCII_L, - ASCII_SLASH, ASCII_1, ASCII_9, ASCII_9, ASCII_8, ASCII_SLASH, - ASCII_n, ASCII_a, ASCII_m, ASCII_e, ASCII_s, ASCII_p, ASCII_a, ASCII_c, - ASCII_e, '\0' - }; - static const int xmlLen = - (int)sizeof(xmlNamespace)/sizeof(XML_Char) - 1; - static const XML_Char xmlnsNamespace[] = { - ASCII_h, ASCII_t, ASCII_t, ASCII_p, ASCII_COLON, ASCII_SLASH, ASCII_SLASH, - ASCII_w, ASCII_w, ASCII_w, ASCII_PERIOD, ASCII_w, ASCII_3, ASCII_PERIOD, - ASCII_o, ASCII_r, ASCII_g, ASCII_SLASH, ASCII_2, ASCII_0, ASCII_0, - ASCII_0, ASCII_SLASH, ASCII_x, ASCII_m, ASCII_l, ASCII_n, ASCII_s, - ASCII_SLASH, '\0' - }; - static const int xmlnsLen = - (int)sizeof(xmlnsNamespace)/sizeof(XML_Char) - 1; - - XML_Bool mustBeXML = XML_FALSE; - XML_Bool isXML = XML_TRUE; - XML_Bool isXMLNS = XML_TRUE; - - BINDING *b; - int len; - - /* empty URI is only valid for default namespace per XML NS 1.0 (not 1.1) */ - if (*uri == XML_T('\0') && prefix->name) - return XML_ERROR_UNDECLARING_PREFIX; - - if (prefix->name - && prefix->name[0] == XML_T(ASCII_x) - && prefix->name[1] == XML_T(ASCII_m) - && prefix->name[2] == XML_T(ASCII_l)) { - - /* Not allowed to bind xmlns */ - if (prefix->name[3] == XML_T(ASCII_n) - && prefix->name[4] == XML_T(ASCII_s) - && prefix->name[5] == XML_T('\0')) - return XML_ERROR_RESERVED_PREFIX_XMLNS; - - if (prefix->name[3] == XML_T('\0')) - mustBeXML = XML_TRUE; - } - - for (len = 0; uri[len]; len++) { - if (isXML && (len > xmlLen || uri[len] != xmlNamespace[len])) - isXML = XML_FALSE; - - if (!mustBeXML && isXMLNS - && (len > xmlnsLen || uri[len] != xmlnsNamespace[len])) - isXMLNS = XML_FALSE; - } - isXML = isXML && len == xmlLen; - isXMLNS = isXMLNS && len == xmlnsLen; - - if (mustBeXML != isXML) - return mustBeXML ? XML_ERROR_RESERVED_PREFIX_XML - : XML_ERROR_RESERVED_NAMESPACE_URI; - - if (isXMLNS) - return XML_ERROR_RESERVED_NAMESPACE_URI; - - if (namespaceSeparator) - len++; - if (freeBindingList) { - b = freeBindingList; - if (len > b->uriAlloc) { - XML_Char *temp = (XML_Char *)REALLOC(b->uri, - sizeof(XML_Char) * (len + EXPAND_SPARE)); - if (temp == NULL) - return XML_ERROR_NO_MEMORY; - b->uri = temp; - b->uriAlloc = len + EXPAND_SPARE; - } - freeBindingList = b->nextTagBinding; - } - else { - b = (BINDING *)MALLOC(sizeof(BINDING)); - if (!b) - return XML_ERROR_NO_MEMORY; - b->uri = (XML_Char *)MALLOC(sizeof(XML_Char) * (len + EXPAND_SPARE)); - if (!b->uri) { - FREE(b); - return XML_ERROR_NO_MEMORY; - } - b->uriAlloc = len + EXPAND_SPARE; - } - b->uriLen = len; - memcpy(b->uri, uri, len * sizeof(XML_Char)); - if (namespaceSeparator) - b->uri[len - 1] = namespaceSeparator; - b->prefix = prefix; - b->attId = attId; - b->prevPrefixBinding = prefix->binding; - /* NULL binding when default namespace undeclared */ - if (*uri == XML_T('\0') && prefix == &_dtd->defaultPrefix) - prefix->binding = NULL; - else - prefix->binding = b; - b->nextTagBinding = *bindingsPtr; - *bindingsPtr = b; - /* if attId == NULL then we are not starting a namespace scope */ - if (attId && startNamespaceDeclHandler) - startNamespaceDeclHandler(handlerArg, prefix->name, - prefix->binding ? uri : 0); - return XML_ERROR_NONE; -} - -/* The idea here is to avoid using stack for each CDATA section when - the whole file is parsed with one call. -*/ -static enum XML_Error PTRCALL -cdataSectionProcessor(XML_Parser parser, - const char *start, - const char *end, - const char **endPtr) -{ - enum XML_Error result = doCdataSection(parser, encoding, &start, end, - endPtr, (XML_Bool)!ps_finalBuffer); - if (result != XML_ERROR_NONE) - return result; - if (start) { - if (parentParser) { /* we are parsing an external entity */ - processor = externalEntityContentProcessor; - return externalEntityContentProcessor(parser, start, end, endPtr); - } - else { - processor = contentProcessor; - return contentProcessor(parser, start, end, endPtr); - } - } - return result; -} - -/* startPtr gets set to non-null if the section is closed, and to null if - the section is not yet closed. -*/ -static enum XML_Error -doCdataSection(XML_Parser parser, - const ENCODING *enc, - const char **startPtr, - const char *end, - const char **nextPtr, - XML_Bool haveMore) -{ - const char *s = *startPtr; - const char **eventPP; - const char **eventEndPP; - if (enc == encoding) { - eventPP = &eventPtr; - *eventPP = s; - eventEndPP = &eventEndPtr; - } - else { - eventPP = &(openInternalEntities->internalEventPtr); - eventEndPP = &(openInternalEntities->internalEventEndPtr); - } - *eventPP = s; - *startPtr = NULL; - - for (;;) { - const char *next; - int tok = XmlCdataSectionTok(enc, s, end, &next); - *eventEndPP = next; - switch (tok) { - case XML_TOK_CDATA_SECT_CLOSE: - if (endCdataSectionHandler) - endCdataSectionHandler(handlerArg); -#if 0 - /* see comment under XML_TOK_CDATA_SECT_OPEN */ - else if (characterDataHandler) - characterDataHandler(handlerArg, dataBuf, 0); -#endif - else if (defaultHandler) - reportDefault(parser, enc, s, next); - *startPtr = next; - *nextPtr = next; - if (ps_parsing == XML_FINISHED) - return XML_ERROR_ABORTED; - else - return XML_ERROR_NONE; - case XML_TOK_DATA_NEWLINE: - if (characterDataHandler) { - XML_Char c = 0xA; - characterDataHandler(handlerArg, &c, 1); - } - else if (defaultHandler) - reportDefault(parser, enc, s, next); - break; - case XML_TOK_DATA_CHARS: - { - XML_CharacterDataHandler charDataHandler = characterDataHandler; - if (charDataHandler) { - if (MUST_CONVERT(enc, s)) { - for (;;) { - ICHAR *dataPtr = (ICHAR *)dataBuf; - const enum XML_Convert_Result convert_res = XmlConvert(enc, &s, next, &dataPtr, (ICHAR *)dataBufEnd); - *eventEndPP = next; - charDataHandler(handlerArg, dataBuf, - (int)(dataPtr - (ICHAR *)dataBuf)); - if ((convert_res == XML_CONVERT_COMPLETED) || (convert_res == XML_CONVERT_INPUT_INCOMPLETE)) - break; - *eventPP = s; - } - } - else - charDataHandler(handlerArg, - (XML_Char *)s, - (int)((XML_Char *)next - (XML_Char *)s)); - } - else if (defaultHandler) - reportDefault(parser, enc, s, next); - } - break; - case XML_TOK_INVALID: - *eventPP = next; - return XML_ERROR_INVALID_TOKEN; - case XML_TOK_PARTIAL_CHAR: - if (haveMore) { - *nextPtr = s; - return XML_ERROR_NONE; - } - return XML_ERROR_PARTIAL_CHAR; - case XML_TOK_PARTIAL: - case XML_TOK_NONE: - if (haveMore) { - *nextPtr = s; - return XML_ERROR_NONE; - } - return XML_ERROR_UNCLOSED_CDATA_SECTION; - default: - *eventPP = next; - return XML_ERROR_UNEXPECTED_STATE; - } - - *eventPP = s = next; - switch (ps_parsing) { - case XML_SUSPENDED: - *nextPtr = next; - return XML_ERROR_NONE; - case XML_FINISHED: - return XML_ERROR_ABORTED; - default: ; - } - } - /* not reached */ -} - -#ifdef XML_DTD - -/* The idea here is to avoid using stack for each IGNORE section when - the whole file is parsed with one call. -*/ -static enum XML_Error PTRCALL -ignoreSectionProcessor(XML_Parser parser, - const char *start, - const char *end, - const char **endPtr) -{ - enum XML_Error result = doIgnoreSection(parser, encoding, &start, end, - endPtr, (XML_Bool)!ps_finalBuffer); - if (result != XML_ERROR_NONE) - return result; - if (start) { - processor = prologProcessor; - return prologProcessor(parser, start, end, endPtr); - } - return result; -} - -/* startPtr gets set to non-null is the section is closed, and to null - if the section is not yet closed. -*/ -static enum XML_Error -doIgnoreSection(XML_Parser parser, - const ENCODING *enc, - const char **startPtr, - const char *end, - const char **nextPtr, - XML_Bool haveMore) -{ - const char *next; - int tok; - const char *s = *startPtr; - const char **eventPP; - const char **eventEndPP; - if (enc == encoding) { - eventPP = &eventPtr; - *eventPP = s; - eventEndPP = &eventEndPtr; - } - else { - eventPP = &(openInternalEntities->internalEventPtr); - eventEndPP = &(openInternalEntities->internalEventEndPtr); - } - *eventPP = s; - *startPtr = NULL; - tok = XmlIgnoreSectionTok(enc, s, end, &next); - *eventEndPP = next; - switch (tok) { - case XML_TOK_IGNORE_SECT: - if (defaultHandler) - reportDefault(parser, enc, s, next); - *startPtr = next; - *nextPtr = next; - if (ps_parsing == XML_FINISHED) - return XML_ERROR_ABORTED; - else - return XML_ERROR_NONE; - case XML_TOK_INVALID: - *eventPP = next; - return XML_ERROR_INVALID_TOKEN; - case XML_TOK_PARTIAL_CHAR: - if (haveMore) { - *nextPtr = s; - return XML_ERROR_NONE; - } - return XML_ERROR_PARTIAL_CHAR; - case XML_TOK_PARTIAL: - case XML_TOK_NONE: - if (haveMore) { - *nextPtr = s; - return XML_ERROR_NONE; - } - return XML_ERROR_SYNTAX; /* XML_ERROR_UNCLOSED_IGNORE_SECTION */ - default: - *eventPP = next; - return XML_ERROR_UNEXPECTED_STATE; - } - /* not reached */ -} - -#endif /* XML_DTD */ - -static enum XML_Error -initializeEncoding(XML_Parser parser) -{ - const char *s; -#ifdef XML_UNICODE - char encodingBuf[128]; - if (!protocolEncodingName) - s = NULL; - else { - int i; - for (i = 0; protocolEncodingName[i]; i++) { - if (i == sizeof(encodingBuf) - 1 - || (protocolEncodingName[i] & ~0x7f) != 0) { - encodingBuf[0] = '\0'; - break; - } - encodingBuf[i] = (char)protocolEncodingName[i]; - } - encodingBuf[i] = '\0'; - s = encodingBuf; - } -#else - s = protocolEncodingName; -#endif - if ((ns ? XmlInitEncodingNS : XmlInitEncoding)(&initEncoding, &encoding, s)) - return XML_ERROR_NONE; - return handleUnknownEncoding(parser, protocolEncodingName); -} - -static enum XML_Error -processXmlDecl(XML_Parser parser, int isGeneralTextEntity, - const char *s, const char *next) -{ - const char *encodingName = NULL; - const XML_Char *storedEncName = NULL; - const ENCODING *newEncoding = NULL; - const char *version = NULL; - const char *versionend; - const XML_Char *storedversion = NULL; - int standalone = -1; - if (!(ns - ? XmlParseXmlDeclNS - : XmlParseXmlDecl)(isGeneralTextEntity, - encoding, - s, - next, - &eventPtr, - &version, - &versionend, - &encodingName, - &newEncoding, - &standalone)) { - if (isGeneralTextEntity) - return XML_ERROR_TEXT_DECL; - else - return XML_ERROR_XML_DECL; - } - if (!isGeneralTextEntity && standalone == 1) { - _dtd->standalone = XML_TRUE; -#ifdef XML_DTD - if (paramEntityParsing == XML_PARAM_ENTITY_PARSING_UNLESS_STANDALONE) - paramEntityParsing = XML_PARAM_ENTITY_PARSING_NEVER; -#endif /* XML_DTD */ - } - if (xmlDeclHandler) { - if (encodingName != NULL) { - storedEncName = poolStoreString(&temp2Pool, - encoding, - encodingName, - encodingName - + XmlNameLength(encoding, encodingName)); - if (!storedEncName) - return XML_ERROR_NO_MEMORY; - poolFinish(&temp2Pool); - } - if (version) { - storedversion = poolStoreString(&temp2Pool, - encoding, - version, - versionend - encoding->minBytesPerChar); - if (!storedversion) - return XML_ERROR_NO_MEMORY; - } - xmlDeclHandler(handlerArg, storedversion, storedEncName, standalone); - } - else if (defaultHandler) - reportDefault(parser, encoding, s, next); - if (protocolEncodingName == NULL) { - if (newEncoding) { - if (newEncoding->minBytesPerChar != encoding->minBytesPerChar) { - eventPtr = encodingName; - return XML_ERROR_INCORRECT_ENCODING; - } - encoding = newEncoding; - } - else if (encodingName) { - enum XML_Error result; - if (!storedEncName) { - storedEncName = poolStoreString( - &temp2Pool, encoding, encodingName, - encodingName + XmlNameLength(encoding, encodingName)); - if (!storedEncName) - return XML_ERROR_NO_MEMORY; - } - result = handleUnknownEncoding(parser, storedEncName); - poolClear(&temp2Pool); - if (result == XML_ERROR_UNKNOWN_ENCODING) - eventPtr = encodingName; - return result; - } - } - - if (storedEncName || storedversion) - poolClear(&temp2Pool); - - return XML_ERROR_NONE; -} - -static enum XML_Error -handleUnknownEncoding(XML_Parser parser, const XML_Char *encodingName) -{ - if (unknownEncodingHandler) { - XML_Encoding info; - int i; - for (i = 0; i < 256; i++) - info.map[i] = -1; - info.convert = NULL; - info.data = NULL; - info.release = NULL; - if (unknownEncodingHandler(unknownEncodingHandlerData, encodingName, - &info)) { - ENCODING *enc; - unknownEncodingMem = MALLOC(XmlSizeOfUnknownEncoding()); - if (!unknownEncodingMem) { - if (info.release) - info.release(info.data); - return XML_ERROR_NO_MEMORY; - } - enc = (ns - ? XmlInitUnknownEncodingNS - : XmlInitUnknownEncoding)(unknownEncodingMem, - info.map, - info.convert, - info.data); - if (enc) { - unknownEncodingData = info.data; - unknownEncodingRelease = info.release; - encoding = enc; - return XML_ERROR_NONE; - } - } - if (info.release != NULL) - info.release(info.data); - } - return XML_ERROR_UNKNOWN_ENCODING; -} - -static enum XML_Error PTRCALL -prologInitProcessor(XML_Parser parser, - const char *s, - const char *end, - const char **nextPtr) -{ - enum XML_Error result = initializeEncoding(parser); - if (result != XML_ERROR_NONE) - return result; - processor = prologProcessor; - return prologProcessor(parser, s, end, nextPtr); -} - -#ifdef XML_DTD - -static enum XML_Error PTRCALL -externalParEntInitProcessor(XML_Parser parser, - const char *s, - const char *end, - const char **nextPtr) -{ - enum XML_Error result = initializeEncoding(parser); - if (result != XML_ERROR_NONE) - return result; - - /* we know now that XML_Parse(Buffer) has been called, - so we consider the external parameter entity read */ - _dtd->paramEntityRead = XML_TRUE; - - if (prologState.inEntityValue) { - processor = entityValueInitProcessor; - return entityValueInitProcessor(parser, s, end, nextPtr); - } - else { - processor = externalParEntProcessor; - return externalParEntProcessor(parser, s, end, nextPtr); - } -} - -static enum XML_Error PTRCALL -entityValueInitProcessor(XML_Parser parser, - const char *s, - const char *end, - const char **nextPtr) -{ - int tok; - const char *start = s; - const char *next = start; - eventPtr = start; - - for (;;) { - tok = XmlPrologTok(encoding, start, end, &next); - eventEndPtr = next; - if (tok <= 0) { - if (!ps_finalBuffer && tok != XML_TOK_INVALID) { - *nextPtr = s; - return XML_ERROR_NONE; - } - switch (tok) { - case XML_TOK_INVALID: - return XML_ERROR_INVALID_TOKEN; - case XML_TOK_PARTIAL: - return XML_ERROR_UNCLOSED_TOKEN; - case XML_TOK_PARTIAL_CHAR: - return XML_ERROR_PARTIAL_CHAR; - case XML_TOK_NONE: /* start == end */ - default: - break; - } - /* found end of entity value - can store it now */ - return storeEntityValue(parser, encoding, s, end); - } - else if (tok == XML_TOK_XML_DECL) { - enum XML_Error result; - result = processXmlDecl(parser, 0, start, next); - if (result != XML_ERROR_NONE) - return result; - switch (ps_parsing) { - case XML_SUSPENDED: - *nextPtr = next; - return XML_ERROR_NONE; - case XML_FINISHED: - return XML_ERROR_ABORTED; - default: - *nextPtr = next; - } - /* stop scanning for text declaration - we found one */ - processor = entityValueProcessor; - return entityValueProcessor(parser, next, end, nextPtr); - } - /* If we are at the end of the buffer, this would cause XmlPrologTok to - return XML_TOK_NONE on the next call, which would then cause the - function to exit with *nextPtr set to s - that is what we want for other - tokens, but not for the BOM - we would rather like to skip it; - then, when this routine is entered the next time, XmlPrologTok will - return XML_TOK_INVALID, since the BOM is still in the buffer - */ - else if (tok == XML_TOK_BOM && next == end && !ps_finalBuffer) { - *nextPtr = next; - return XML_ERROR_NONE; - } - start = next; - eventPtr = start; - } -} - -static enum XML_Error PTRCALL -externalParEntProcessor(XML_Parser parser, - const char *s, - const char *end, - const char **nextPtr) -{ - const char *next = s; - int tok; - - tok = XmlPrologTok(encoding, s, end, &next); - if (tok <= 0) { - if (!ps_finalBuffer && tok != XML_TOK_INVALID) { - *nextPtr = s; - return XML_ERROR_NONE; - } - switch (tok) { - case XML_TOK_INVALID: - return XML_ERROR_INVALID_TOKEN; - case XML_TOK_PARTIAL: - return XML_ERROR_UNCLOSED_TOKEN; - case XML_TOK_PARTIAL_CHAR: - return XML_ERROR_PARTIAL_CHAR; - case XML_TOK_NONE: /* start == end */ - default: - break; - } - } - /* This would cause the next stage, i.e. doProlog to be passed XML_TOK_BOM. - However, when parsing an external subset, doProlog will not accept a BOM - as valid, and report a syntax error, so we have to skip the BOM - */ - else if (tok == XML_TOK_BOM) { - s = next; - tok = XmlPrologTok(encoding, s, end, &next); - } - - processor = prologProcessor; - return doProlog(parser, encoding, s, end, tok, next, - nextPtr, (XML_Bool)!ps_finalBuffer); -} - -static enum XML_Error PTRCALL -entityValueProcessor(XML_Parser parser, - const char *s, - const char *end, - const char **nextPtr) -{ - const char *start = s; - const char *next = s; - const ENCODING *enc = encoding; - int tok; - - for (;;) { - tok = XmlPrologTok(enc, start, end, &next); - if (tok <= 0) { - if (!ps_finalBuffer && tok != XML_TOK_INVALID) { - *nextPtr = s; - return XML_ERROR_NONE; - } - switch (tok) { - case XML_TOK_INVALID: - return XML_ERROR_INVALID_TOKEN; - case XML_TOK_PARTIAL: - return XML_ERROR_UNCLOSED_TOKEN; - case XML_TOK_PARTIAL_CHAR: - return XML_ERROR_PARTIAL_CHAR; - case XML_TOK_NONE: /* start == end */ - default: - break; - } - /* found end of entity value - can store it now */ - return storeEntityValue(parser, enc, s, end); - } - start = next; - } -} - -#endif /* XML_DTD */ - -static enum XML_Error PTRCALL -prologProcessor(XML_Parser parser, - const char *s, - const char *end, - const char **nextPtr) -{ - const char *next = s; - int tok = XmlPrologTok(encoding, s, end, &next); - return doProlog(parser, encoding, s, end, tok, next, - nextPtr, (XML_Bool)!ps_finalBuffer); -} - -static enum XML_Error -doProlog(XML_Parser parser, - const ENCODING *enc, - const char *s, - const char *end, - int tok, - const char *next, - const char **nextPtr, - XML_Bool haveMore) -{ -#ifdef XML_DTD - static const XML_Char externalSubsetName[] = { ASCII_HASH , '\0' }; -#endif /* XML_DTD */ - static const XML_Char atypeCDATA[] = - { ASCII_C, ASCII_D, ASCII_A, ASCII_T, ASCII_A, '\0' }; - static const XML_Char atypeID[] = { ASCII_I, ASCII_D, '\0' }; - static const XML_Char atypeIDREF[] = - { ASCII_I, ASCII_D, ASCII_R, ASCII_E, ASCII_F, '\0' }; - static const XML_Char atypeIDREFS[] = - { ASCII_I, ASCII_D, ASCII_R, ASCII_E, ASCII_F, ASCII_S, '\0' }; - static const XML_Char atypeENTITY[] = - { ASCII_E, ASCII_N, ASCII_T, ASCII_I, ASCII_T, ASCII_Y, '\0' }; - static const XML_Char atypeENTITIES[] = { ASCII_E, ASCII_N, - ASCII_T, ASCII_I, ASCII_T, ASCII_I, ASCII_E, ASCII_S, '\0' }; - static const XML_Char atypeNMTOKEN[] = { - ASCII_N, ASCII_M, ASCII_T, ASCII_O, ASCII_K, ASCII_E, ASCII_N, '\0' }; - static const XML_Char atypeNMTOKENS[] = { ASCII_N, ASCII_M, ASCII_T, - ASCII_O, ASCII_K, ASCII_E, ASCII_N, ASCII_S, '\0' }; - static const XML_Char notationPrefix[] = { ASCII_N, ASCII_O, ASCII_T, - ASCII_A, ASCII_T, ASCII_I, ASCII_O, ASCII_N, ASCII_LPAREN, '\0' }; - static const XML_Char enumValueSep[] = { ASCII_PIPE, '\0' }; - static const XML_Char enumValueStart[] = { ASCII_LPAREN, '\0' }; - - /* save one level of indirection */ - DTD * const dtd = _dtd; - - const char **eventPP; - const char **eventEndPP; - enum XML_Content_Quant quant; - - if (enc == encoding) { - eventPP = &eventPtr; - eventEndPP = &eventEndPtr; - } - else { - eventPP = &(openInternalEntities->internalEventPtr); - eventEndPP = &(openInternalEntities->internalEventEndPtr); - } - - for (;;) { - int role; - XML_Bool handleDefault = XML_TRUE; - *eventPP = s; - *eventEndPP = next; - if (tok <= 0) { - if (haveMore && tok != XML_TOK_INVALID) { - *nextPtr = s; - return XML_ERROR_NONE; - } - switch (tok) { - case XML_TOK_INVALID: - *eventPP = next; - return XML_ERROR_INVALID_TOKEN; - case XML_TOK_PARTIAL: - return XML_ERROR_UNCLOSED_TOKEN; - case XML_TOK_PARTIAL_CHAR: - return XML_ERROR_PARTIAL_CHAR; - case -XML_TOK_PROLOG_S: - tok = -tok; - break; - case XML_TOK_NONE: -#ifdef XML_DTD - /* for internal PE NOT referenced between declarations */ - if (enc != encoding && !openInternalEntities->betweenDecl) { - *nextPtr = s; - return XML_ERROR_NONE; - } - /* WFC: PE Between Declarations - must check that PE contains - complete markup, not only for external PEs, but also for - internal PEs if the reference occurs between declarations. - */ - if (isParamEntity || enc != encoding) { - if (XmlTokenRole(&prologState, XML_TOK_NONE, end, end, enc) - == XML_ROLE_ERROR) - return XML_ERROR_INCOMPLETE_PE; - *nextPtr = s; - return XML_ERROR_NONE; - } -#endif /* XML_DTD */ - return XML_ERROR_NO_ELEMENTS; - default: - tok = -tok; - next = end; - break; - } - } - role = XmlTokenRole(&prologState, tok, s, next, enc); - switch (role) { - case XML_ROLE_XML_DECL: - { - enum XML_Error result = processXmlDecl(parser, 0, s, next); - if (result != XML_ERROR_NONE) - return result; - enc = encoding; - handleDefault = XML_FALSE; - } - break; - case XML_ROLE_DOCTYPE_NAME: - if (startDoctypeDeclHandler) { - doctypeName = poolStoreString(&tempPool, enc, s, next); - if (!doctypeName) - return XML_ERROR_NO_MEMORY; - poolFinish(&tempPool); - doctypePubid = NULL; - handleDefault = XML_FALSE; - } - doctypeSysid = NULL; /* always initialize to NULL */ - break; - case XML_ROLE_DOCTYPE_INTERNAL_SUBSET: - if (startDoctypeDeclHandler) { - startDoctypeDeclHandler(handlerArg, doctypeName, doctypeSysid, - doctypePubid, 1); - doctypeName = NULL; - poolClear(&tempPool); - handleDefault = XML_FALSE; - } - break; -#ifdef XML_DTD - case XML_ROLE_TEXT_DECL: - { - enum XML_Error result = processXmlDecl(parser, 1, s, next); - if (result != XML_ERROR_NONE) - return result; - enc = encoding; - handleDefault = XML_FALSE; - } - break; -#endif /* XML_DTD */ - case XML_ROLE_DOCTYPE_PUBLIC_ID: -#ifdef XML_DTD - useForeignDTD = XML_FALSE; - declEntity = (ENTITY *)lookup(parser, - &dtd->paramEntities, - externalSubsetName, - sizeof(ENTITY)); - if (!declEntity) - return XML_ERROR_NO_MEMORY; -#endif /* XML_DTD */ - dtd->hasParamEntityRefs = XML_TRUE; - if (startDoctypeDeclHandler) { - XML_Char *pubId; - if (!XmlIsPublicId(enc, s, next, eventPP)) - return XML_ERROR_PUBLICID; - pubId = poolStoreString(&tempPool, enc, - s + enc->minBytesPerChar, - next - enc->minBytesPerChar); - if (!pubId) - return XML_ERROR_NO_MEMORY; - normalizePublicId(pubId); - poolFinish(&tempPool); - doctypePubid = pubId; - handleDefault = XML_FALSE; - goto alreadyChecked; - } - /* fall through */ - case XML_ROLE_ENTITY_PUBLIC_ID: - if (!XmlIsPublicId(enc, s, next, eventPP)) - return XML_ERROR_PUBLICID; - alreadyChecked: - if (dtd->keepProcessing && declEntity) { - XML_Char *tem = poolStoreString(&dtd->pool, - enc, - s + enc->minBytesPerChar, - next - enc->minBytesPerChar); - if (!tem) - return XML_ERROR_NO_MEMORY; - normalizePublicId(tem); - declEntity->publicId = tem; - poolFinish(&dtd->pool); - if (entityDeclHandler) - handleDefault = XML_FALSE; - } - break; - case XML_ROLE_DOCTYPE_CLOSE: - if (doctypeName) { - startDoctypeDeclHandler(handlerArg, doctypeName, - doctypeSysid, doctypePubid, 0); - poolClear(&tempPool); - handleDefault = XML_FALSE; - } - /* doctypeSysid will be non-NULL in the case of a previous - XML_ROLE_DOCTYPE_SYSTEM_ID, even if startDoctypeDeclHandler - was not set, indicating an external subset - */ -#ifdef XML_DTD - if (doctypeSysid || useForeignDTD) { - XML_Bool hadParamEntityRefs = dtd->hasParamEntityRefs; - dtd->hasParamEntityRefs = XML_TRUE; - if (paramEntityParsing && externalEntityRefHandler) { - ENTITY *entity = (ENTITY *)lookup(parser, - &dtd->paramEntities, - externalSubsetName, - sizeof(ENTITY)); - if (!entity) - return XML_ERROR_NO_MEMORY; - if (useForeignDTD) - entity->base = curBase; - dtd->paramEntityRead = XML_FALSE; - if (!externalEntityRefHandler(externalEntityRefHandlerArg, - 0, - entity->base, - entity->systemId, - entity->publicId)) - return XML_ERROR_EXTERNAL_ENTITY_HANDLING; - if (dtd->paramEntityRead) { - if (!dtd->standalone && - notStandaloneHandler && - !notStandaloneHandler(handlerArg)) - return XML_ERROR_NOT_STANDALONE; - } - /* if we didn't read the foreign DTD then this means that there - is no external subset and we must reset dtd->hasParamEntityRefs - */ - else if (!doctypeSysid) - dtd->hasParamEntityRefs = hadParamEntityRefs; - /* end of DTD - no need to update dtd->keepProcessing */ - } - useForeignDTD = XML_FALSE; - } -#endif /* XML_DTD */ - if (endDoctypeDeclHandler) { - endDoctypeDeclHandler(handlerArg); - handleDefault = XML_FALSE; - } - break; - case XML_ROLE_INSTANCE_START: -#ifdef XML_DTD - /* if there is no DOCTYPE declaration then now is the - last chance to read the foreign DTD - */ - if (useForeignDTD) { - XML_Bool hadParamEntityRefs = dtd->hasParamEntityRefs; - dtd->hasParamEntityRefs = XML_TRUE; - if (paramEntityParsing && externalEntityRefHandler) { - ENTITY *entity = (ENTITY *)lookup(parser, &dtd->paramEntities, - externalSubsetName, - sizeof(ENTITY)); - if (!entity) - return XML_ERROR_NO_MEMORY; - entity->base = curBase; - dtd->paramEntityRead = XML_FALSE; - if (!externalEntityRefHandler(externalEntityRefHandlerArg, - 0, - entity->base, - entity->systemId, - entity->publicId)) - return XML_ERROR_EXTERNAL_ENTITY_HANDLING; - if (dtd->paramEntityRead) { - if (!dtd->standalone && - notStandaloneHandler && - !notStandaloneHandler(handlerArg)) - return XML_ERROR_NOT_STANDALONE; - } - /* if we didn't read the foreign DTD then this means that there - is no external subset and we must reset dtd->hasParamEntityRefs - */ - else - dtd->hasParamEntityRefs = hadParamEntityRefs; - /* end of DTD - no need to update dtd->keepProcessing */ - } - } -#endif /* XML_DTD */ - processor = contentProcessor; - return contentProcessor(parser, s, end, nextPtr); - case XML_ROLE_ATTLIST_ELEMENT_NAME: - declElementType = getElementType(parser, enc, s, next); - if (!declElementType) - return XML_ERROR_NO_MEMORY; - goto checkAttListDeclHandler; - case XML_ROLE_ATTRIBUTE_NAME: - declAttributeId = getAttributeId(parser, enc, s, next); - if (!declAttributeId) - return XML_ERROR_NO_MEMORY; - declAttributeIsCdata = XML_FALSE; - declAttributeType = NULL; - declAttributeIsId = XML_FALSE; - goto checkAttListDeclHandler; - case XML_ROLE_ATTRIBUTE_TYPE_CDATA: - declAttributeIsCdata = XML_TRUE; - declAttributeType = atypeCDATA; - goto checkAttListDeclHandler; - case XML_ROLE_ATTRIBUTE_TYPE_ID: - declAttributeIsId = XML_TRUE; - declAttributeType = atypeID; - goto checkAttListDeclHandler; - case XML_ROLE_ATTRIBUTE_TYPE_IDREF: - declAttributeType = atypeIDREF; - goto checkAttListDeclHandler; - case XML_ROLE_ATTRIBUTE_TYPE_IDREFS: - declAttributeType = atypeIDREFS; - goto checkAttListDeclHandler; - case XML_ROLE_ATTRIBUTE_TYPE_ENTITY: - declAttributeType = atypeENTITY; - goto checkAttListDeclHandler; - case XML_ROLE_ATTRIBUTE_TYPE_ENTITIES: - declAttributeType = atypeENTITIES; - goto checkAttListDeclHandler; - case XML_ROLE_ATTRIBUTE_TYPE_NMTOKEN: - declAttributeType = atypeNMTOKEN; - goto checkAttListDeclHandler; - case XML_ROLE_ATTRIBUTE_TYPE_NMTOKENS: - declAttributeType = atypeNMTOKENS; - checkAttListDeclHandler: - if (dtd->keepProcessing && attlistDeclHandler) - handleDefault = XML_FALSE; - break; - case XML_ROLE_ATTRIBUTE_ENUM_VALUE: - case XML_ROLE_ATTRIBUTE_NOTATION_VALUE: - if (dtd->keepProcessing && attlistDeclHandler) { - const XML_Char *prefix; - if (declAttributeType) { - prefix = enumValueSep; - } - else { - prefix = (role == XML_ROLE_ATTRIBUTE_NOTATION_VALUE - ? notationPrefix - : enumValueStart); - } - if (!poolAppendString(&tempPool, prefix)) - return XML_ERROR_NO_MEMORY; - if (!poolAppend(&tempPool, enc, s, next)) - return XML_ERROR_NO_MEMORY; - declAttributeType = tempPool.start; - handleDefault = XML_FALSE; - } - break; - case XML_ROLE_IMPLIED_ATTRIBUTE_VALUE: - case XML_ROLE_REQUIRED_ATTRIBUTE_VALUE: - if (dtd->keepProcessing) { - if (!defineAttribute(declElementType, declAttributeId, - declAttributeIsCdata, declAttributeIsId, - 0, parser)) - return XML_ERROR_NO_MEMORY; - if (attlistDeclHandler && declAttributeType) { - if (*declAttributeType == XML_T(ASCII_LPAREN) - || (*declAttributeType == XML_T(ASCII_N) - && declAttributeType[1] == XML_T(ASCII_O))) { - /* Enumerated or Notation type */ - if (!poolAppendChar(&tempPool, XML_T(ASCII_RPAREN)) - || !poolAppendChar(&tempPool, XML_T('\0'))) - return XML_ERROR_NO_MEMORY; - declAttributeType = tempPool.start; - poolFinish(&tempPool); - } - *eventEndPP = s; - attlistDeclHandler(handlerArg, declElementType->name, - declAttributeId->name, declAttributeType, - 0, role == XML_ROLE_REQUIRED_ATTRIBUTE_VALUE); - poolClear(&tempPool); - handleDefault = XML_FALSE; - } - } - break; - case XML_ROLE_DEFAULT_ATTRIBUTE_VALUE: - case XML_ROLE_FIXED_ATTRIBUTE_VALUE: - if (dtd->keepProcessing) { - const XML_Char *attVal; - enum XML_Error result = - storeAttributeValue(parser, enc, declAttributeIsCdata, - s + enc->minBytesPerChar, - next - enc->minBytesPerChar, - &dtd->pool); - if (result) - return result; - attVal = poolStart(&dtd->pool); - poolFinish(&dtd->pool); - /* ID attributes aren't allowed to have a default */ - if (!defineAttribute(declElementType, declAttributeId, - declAttributeIsCdata, XML_FALSE, attVal, parser)) - return XML_ERROR_NO_MEMORY; - if (attlistDeclHandler && declAttributeType) { - if (*declAttributeType == XML_T(ASCII_LPAREN) - || (*declAttributeType == XML_T(ASCII_N) - && declAttributeType[1] == XML_T(ASCII_O))) { - /* Enumerated or Notation type */ - if (!poolAppendChar(&tempPool, XML_T(ASCII_RPAREN)) - || !poolAppendChar(&tempPool, XML_T('\0'))) - return XML_ERROR_NO_MEMORY; - declAttributeType = tempPool.start; - poolFinish(&tempPool); - } - *eventEndPP = s; - attlistDeclHandler(handlerArg, declElementType->name, - declAttributeId->name, declAttributeType, - attVal, - role == XML_ROLE_FIXED_ATTRIBUTE_VALUE); - poolClear(&tempPool); - handleDefault = XML_FALSE; - } - } - break; - case XML_ROLE_ENTITY_VALUE: - if (dtd->keepProcessing) { - enum XML_Error result = storeEntityValue(parser, enc, - s + enc->minBytesPerChar, - next - enc->minBytesPerChar); - if (declEntity) { - declEntity->textPtr = poolStart(&dtd->entityValuePool); - declEntity->textLen = (int)(poolLength(&dtd->entityValuePool)); - poolFinish(&dtd->entityValuePool); - if (entityDeclHandler) { - *eventEndPP = s; - entityDeclHandler(handlerArg, - declEntity->name, - declEntity->is_param, - declEntity->textPtr, - declEntity->textLen, - curBase, 0, 0, 0); - handleDefault = XML_FALSE; - } - } - else - poolDiscard(&dtd->entityValuePool); - if (result != XML_ERROR_NONE) - return result; - } - break; - case XML_ROLE_DOCTYPE_SYSTEM_ID: -#ifdef XML_DTD - useForeignDTD = XML_FALSE; -#endif /* XML_DTD */ - dtd->hasParamEntityRefs = XML_TRUE; - if (startDoctypeDeclHandler) { - doctypeSysid = poolStoreString(&tempPool, enc, - s + enc->minBytesPerChar, - next - enc->minBytesPerChar); - if (doctypeSysid == NULL) - return XML_ERROR_NO_MEMORY; - poolFinish(&tempPool); - handleDefault = XML_FALSE; - } -#ifdef XML_DTD - else - /* use externalSubsetName to make doctypeSysid non-NULL - for the case where no startDoctypeDeclHandler is set */ - doctypeSysid = externalSubsetName; -#endif /* XML_DTD */ - if (!dtd->standalone -#ifdef XML_DTD - && !paramEntityParsing -#endif /* XML_DTD */ - && notStandaloneHandler - && !notStandaloneHandler(handlerArg)) - return XML_ERROR_NOT_STANDALONE; -#ifndef XML_DTD - break; -#else /* XML_DTD */ - if (!declEntity) { - declEntity = (ENTITY *)lookup(parser, - &dtd->paramEntities, - externalSubsetName, - sizeof(ENTITY)); - if (!declEntity) - return XML_ERROR_NO_MEMORY; - declEntity->publicId = NULL; - } - /* fall through */ -#endif /* XML_DTD */ - case XML_ROLE_ENTITY_SYSTEM_ID: - if (dtd->keepProcessing && declEntity) { - declEntity->systemId = poolStoreString(&dtd->pool, enc, - s + enc->minBytesPerChar, - next - enc->minBytesPerChar); - if (!declEntity->systemId) - return XML_ERROR_NO_MEMORY; - declEntity->base = curBase; - poolFinish(&dtd->pool); - if (entityDeclHandler) - handleDefault = XML_FALSE; - } - break; - case XML_ROLE_ENTITY_COMPLETE: - if (dtd->keepProcessing && declEntity && entityDeclHandler) { - *eventEndPP = s; - entityDeclHandler(handlerArg, - declEntity->name, - declEntity->is_param, - 0,0, - declEntity->base, - declEntity->systemId, - declEntity->publicId, - 0); - handleDefault = XML_FALSE; - } - break; - case XML_ROLE_ENTITY_NOTATION_NAME: - if (dtd->keepProcessing && declEntity) { - declEntity->notation = poolStoreString(&dtd->pool, enc, s, next); - if (!declEntity->notation) - return XML_ERROR_NO_MEMORY; - poolFinish(&dtd->pool); - if (unparsedEntityDeclHandler) { - *eventEndPP = s; - unparsedEntityDeclHandler(handlerArg, - declEntity->name, - declEntity->base, - declEntity->systemId, - declEntity->publicId, - declEntity->notation); - handleDefault = XML_FALSE; - } - else if (entityDeclHandler) { - *eventEndPP = s; - entityDeclHandler(handlerArg, - declEntity->name, - 0,0,0, - declEntity->base, - declEntity->systemId, - declEntity->publicId, - declEntity->notation); - handleDefault = XML_FALSE; - } - } - break; - case XML_ROLE_GENERAL_ENTITY_NAME: - { - if (XmlPredefinedEntityName(enc, s, next)) { - declEntity = NULL; - break; - } - if (dtd->keepProcessing) { - const XML_Char *name = poolStoreString(&dtd->pool, enc, s, next); - if (!name) - return XML_ERROR_NO_MEMORY; - declEntity = (ENTITY *)lookup(parser, &dtd->generalEntities, name, - sizeof(ENTITY)); - if (!declEntity) - return XML_ERROR_NO_MEMORY; - if (declEntity->name != name) { - poolDiscard(&dtd->pool); - declEntity = NULL; - } - else { - poolFinish(&dtd->pool); - declEntity->publicId = NULL; - declEntity->is_param = XML_FALSE; - /* if we have a parent parser or are reading an internal parameter - entity, then the entity declaration is not considered "internal" - */ - declEntity->is_internal = !(parentParser || openInternalEntities); - if (entityDeclHandler) - handleDefault = XML_FALSE; - } - } - else { - poolDiscard(&dtd->pool); - declEntity = NULL; - } - } - break; - case XML_ROLE_PARAM_ENTITY_NAME: -#ifdef XML_DTD - if (dtd->keepProcessing) { - const XML_Char *name = poolStoreString(&dtd->pool, enc, s, next); - if (!name) - return XML_ERROR_NO_MEMORY; - declEntity = (ENTITY *)lookup(parser, &dtd->paramEntities, - name, sizeof(ENTITY)); - if (!declEntity) - return XML_ERROR_NO_MEMORY; - if (declEntity->name != name) { - poolDiscard(&dtd->pool); - declEntity = NULL; - } - else { - poolFinish(&dtd->pool); - declEntity->publicId = NULL; - declEntity->is_param = XML_TRUE; - /* if we have a parent parser or are reading an internal parameter - entity, then the entity declaration is not considered "internal" - */ - declEntity->is_internal = !(parentParser || openInternalEntities); - if (entityDeclHandler) - handleDefault = XML_FALSE; - } - } - else { - poolDiscard(&dtd->pool); - declEntity = NULL; - } -#else /* not XML_DTD */ - declEntity = NULL; -#endif /* XML_DTD */ - break; - case XML_ROLE_NOTATION_NAME: - declNotationPublicId = NULL; - declNotationName = NULL; - if (notationDeclHandler) { - declNotationName = poolStoreString(&tempPool, enc, s, next); - if (!declNotationName) - return XML_ERROR_NO_MEMORY; - poolFinish(&tempPool); - handleDefault = XML_FALSE; - } - break; - case XML_ROLE_NOTATION_PUBLIC_ID: - if (!XmlIsPublicId(enc, s, next, eventPP)) - return XML_ERROR_PUBLICID; - if (declNotationName) { /* means notationDeclHandler != NULL */ - XML_Char *tem = poolStoreString(&tempPool, - enc, - s + enc->minBytesPerChar, - next - enc->minBytesPerChar); - if (!tem) - return XML_ERROR_NO_MEMORY; - normalizePublicId(tem); - declNotationPublicId = tem; - poolFinish(&tempPool); - handleDefault = XML_FALSE; - } - break; - case XML_ROLE_NOTATION_SYSTEM_ID: - if (declNotationName && notationDeclHandler) { - const XML_Char *systemId - = poolStoreString(&tempPool, enc, - s + enc->minBytesPerChar, - next - enc->minBytesPerChar); - if (!systemId) - return XML_ERROR_NO_MEMORY; - *eventEndPP = s; - notationDeclHandler(handlerArg, - declNotationName, - curBase, - systemId, - declNotationPublicId); - handleDefault = XML_FALSE; - } - poolClear(&tempPool); - break; - case XML_ROLE_NOTATION_NO_SYSTEM_ID: - if (declNotationPublicId && notationDeclHandler) { - *eventEndPP = s; - notationDeclHandler(handlerArg, - declNotationName, - curBase, - 0, - declNotationPublicId); - handleDefault = XML_FALSE; - } - poolClear(&tempPool); - break; - case XML_ROLE_ERROR: - switch (tok) { - case XML_TOK_PARAM_ENTITY_REF: - /* PE references in internal subset are - not allowed within declarations. */ - return XML_ERROR_PARAM_ENTITY_REF; - case XML_TOK_XML_DECL: - return XML_ERROR_MISPLACED_XML_PI; - default: - return XML_ERROR_SYNTAX; - } -#ifdef XML_DTD - case XML_ROLE_IGNORE_SECT: - { - enum XML_Error result; - if (defaultHandler) - reportDefault(parser, enc, s, next); - handleDefault = XML_FALSE; - result = doIgnoreSection(parser, enc, &next, end, nextPtr, haveMore); - if (result != XML_ERROR_NONE) - return result; - else if (!next) { - processor = ignoreSectionProcessor; - return result; - } - } - break; -#endif /* XML_DTD */ - case XML_ROLE_GROUP_OPEN: - if (prologState.level >= groupSize) { - if (groupSize) { - char *temp = (char *)REALLOC(groupConnector, groupSize *= 2); - if (temp == NULL) - return XML_ERROR_NO_MEMORY; - groupConnector = temp; - if (dtd->scaffIndex) { - int *temp = (int *)REALLOC(dtd->scaffIndex, - groupSize * sizeof(int)); - if (temp == NULL) - return XML_ERROR_NO_MEMORY; - dtd->scaffIndex = temp; - } - } - else { - groupConnector = (char *)MALLOC(groupSize = 32); - if (!groupConnector) - return XML_ERROR_NO_MEMORY; - } - } - groupConnector[prologState.level] = 0; - if (dtd->in_eldecl) { - int myindex = nextScaffoldPart(parser); - if (myindex < 0) - return XML_ERROR_NO_MEMORY; - dtd->scaffIndex[dtd->scaffLevel] = myindex; - dtd->scaffLevel++; - dtd->scaffold[myindex].type = XML_CTYPE_SEQ; - if (elementDeclHandler) - handleDefault = XML_FALSE; - } - break; - case XML_ROLE_GROUP_SEQUENCE: - if (groupConnector[prologState.level] == ASCII_PIPE) - return XML_ERROR_SYNTAX; - groupConnector[prologState.level] = ASCII_COMMA; - if (dtd->in_eldecl && elementDeclHandler) - handleDefault = XML_FALSE; - break; - case XML_ROLE_GROUP_CHOICE: - if (groupConnector[prologState.level] == ASCII_COMMA) - return XML_ERROR_SYNTAX; - if (dtd->in_eldecl - && !groupConnector[prologState.level] - && (dtd->scaffold[dtd->scaffIndex[dtd->scaffLevel - 1]].type - != XML_CTYPE_MIXED) - ) { - dtd->scaffold[dtd->scaffIndex[dtd->scaffLevel - 1]].type - = XML_CTYPE_CHOICE; - if (elementDeclHandler) - handleDefault = XML_FALSE; - } - groupConnector[prologState.level] = ASCII_PIPE; - break; - case XML_ROLE_PARAM_ENTITY_REF: -#ifdef XML_DTD - case XML_ROLE_INNER_PARAM_ENTITY_REF: - dtd->hasParamEntityRefs = XML_TRUE; - if (!paramEntityParsing) - dtd->keepProcessing = dtd->standalone; - else { - const XML_Char *name; - ENTITY *entity; - name = poolStoreString(&dtd->pool, enc, - s + enc->minBytesPerChar, - next - enc->minBytesPerChar); - if (!name) - return XML_ERROR_NO_MEMORY; - entity = (ENTITY *)lookup(parser, &dtd->paramEntities, name, 0); - poolDiscard(&dtd->pool); - /* first, determine if a check for an existing declaration is needed; - if yes, check that the entity exists, and that it is internal, - otherwise call the skipped entity handler - */ - if (prologState.documentEntity && - (dtd->standalone - ? !openInternalEntities - : !dtd->hasParamEntityRefs)) { - if (!entity) - return XML_ERROR_UNDEFINED_ENTITY; - else if (!entity->is_internal) - return XML_ERROR_ENTITY_DECLARED_IN_PE; - } - else if (!entity) { - dtd->keepProcessing = dtd->standalone; - /* cannot report skipped entities in declarations */ - if ((role == XML_ROLE_PARAM_ENTITY_REF) && skippedEntityHandler) { - skippedEntityHandler(handlerArg, name, 1); - handleDefault = XML_FALSE; - } - break; - } - if (entity->open) - return XML_ERROR_RECURSIVE_ENTITY_REF; - if (entity->textPtr) { - enum XML_Error result; - XML_Bool betweenDecl = - (role == XML_ROLE_PARAM_ENTITY_REF ? XML_TRUE : XML_FALSE); - result = processInternalEntity(parser, entity, betweenDecl); - if (result != XML_ERROR_NONE) - return result; - handleDefault = XML_FALSE; - break; - } - if (externalEntityRefHandler) { - dtd->paramEntityRead = XML_FALSE; - entity->open = XML_TRUE; - if (!externalEntityRefHandler(externalEntityRefHandlerArg, - 0, - entity->base, - entity->systemId, - entity->publicId)) { - entity->open = XML_FALSE; - return XML_ERROR_EXTERNAL_ENTITY_HANDLING; - } - entity->open = XML_FALSE; - handleDefault = XML_FALSE; - if (!dtd->paramEntityRead) { - dtd->keepProcessing = dtd->standalone; - break; - } - } - else { - dtd->keepProcessing = dtd->standalone; - break; - } - } -#endif /* XML_DTD */ - if (!dtd->standalone && - notStandaloneHandler && - !notStandaloneHandler(handlerArg)) - return XML_ERROR_NOT_STANDALONE; - break; - - /* Element declaration stuff */ - - case XML_ROLE_ELEMENT_NAME: - if (elementDeclHandler) { - declElementType = getElementType(parser, enc, s, next); - if (!declElementType) - return XML_ERROR_NO_MEMORY; - dtd->scaffLevel = 0; - dtd->scaffCount = 0; - dtd->in_eldecl = XML_TRUE; - handleDefault = XML_FALSE; - } - break; - - case XML_ROLE_CONTENT_ANY: - case XML_ROLE_CONTENT_EMPTY: - if (dtd->in_eldecl) { - if (elementDeclHandler) { - XML_Content * content = (XML_Content *) MALLOC(sizeof(XML_Content)); - if (!content) - return XML_ERROR_NO_MEMORY; - content->quant = XML_CQUANT_NONE; - content->name = NULL; - content->numchildren = 0; - content->children = NULL; - content->type = ((role == XML_ROLE_CONTENT_ANY) ? - XML_CTYPE_ANY : - XML_CTYPE_EMPTY); - *eventEndPP = s; - elementDeclHandler(handlerArg, declElementType->name, content); - handleDefault = XML_FALSE; - } - dtd->in_eldecl = XML_FALSE; - } - break; - - case XML_ROLE_CONTENT_PCDATA: - if (dtd->in_eldecl) { - dtd->scaffold[dtd->scaffIndex[dtd->scaffLevel - 1]].type - = XML_CTYPE_MIXED; - if (elementDeclHandler) - handleDefault = XML_FALSE; - } - break; - - case XML_ROLE_CONTENT_ELEMENT: - quant = XML_CQUANT_NONE; - goto elementContent; - case XML_ROLE_CONTENT_ELEMENT_OPT: - quant = XML_CQUANT_OPT; - goto elementContent; - case XML_ROLE_CONTENT_ELEMENT_REP: - quant = XML_CQUANT_REP; - goto elementContent; - case XML_ROLE_CONTENT_ELEMENT_PLUS: - quant = XML_CQUANT_PLUS; - elementContent: - if (dtd->in_eldecl) { - ELEMENT_TYPE *el; - const XML_Char *name; - int nameLen; - const char *nxt = (quant == XML_CQUANT_NONE - ? next - : next - enc->minBytesPerChar); - int myindex = nextScaffoldPart(parser); - if (myindex < 0) - return XML_ERROR_NO_MEMORY; - dtd->scaffold[myindex].type = XML_CTYPE_NAME; - dtd->scaffold[myindex].quant = quant; - el = getElementType(parser, enc, s, nxt); - if (!el) - return XML_ERROR_NO_MEMORY; - name = el->name; - dtd->scaffold[myindex].name = name; - nameLen = 0; - for (; name[nameLen++]; ); - dtd->contentStringLen += nameLen; - if (elementDeclHandler) - handleDefault = XML_FALSE; - } - break; - - case XML_ROLE_GROUP_CLOSE: - quant = XML_CQUANT_NONE; - goto closeGroup; - case XML_ROLE_GROUP_CLOSE_OPT: - quant = XML_CQUANT_OPT; - goto closeGroup; - case XML_ROLE_GROUP_CLOSE_REP: - quant = XML_CQUANT_REP; - goto closeGroup; - case XML_ROLE_GROUP_CLOSE_PLUS: - quant = XML_CQUANT_PLUS; - closeGroup: - if (dtd->in_eldecl) { - if (elementDeclHandler) - handleDefault = XML_FALSE; - dtd->scaffLevel--; - dtd->scaffold[dtd->scaffIndex[dtd->scaffLevel]].quant = quant; - if (dtd->scaffLevel == 0) { - if (!handleDefault) { - XML_Content *model = build_model(parser); - if (!model) - return XML_ERROR_NO_MEMORY; - *eventEndPP = s; - elementDeclHandler(handlerArg, declElementType->name, model); - } - dtd->in_eldecl = XML_FALSE; - dtd->contentStringLen = 0; - } - } - break; - /* End element declaration stuff */ - - case XML_ROLE_PI: - if (!reportProcessingInstruction(parser, enc, s, next)) - return XML_ERROR_NO_MEMORY; - handleDefault = XML_FALSE; - break; - case XML_ROLE_COMMENT: - if (!reportComment(parser, enc, s, next)) - return XML_ERROR_NO_MEMORY; - handleDefault = XML_FALSE; - break; - case XML_ROLE_NONE: - switch (tok) { - case XML_TOK_BOM: - handleDefault = XML_FALSE; - break; - } - break; - case XML_ROLE_DOCTYPE_NONE: - if (startDoctypeDeclHandler) - handleDefault = XML_FALSE; - break; - case XML_ROLE_ENTITY_NONE: - if (dtd->keepProcessing && entityDeclHandler) - handleDefault = XML_FALSE; - break; - case XML_ROLE_NOTATION_NONE: - if (notationDeclHandler) - handleDefault = XML_FALSE; - break; - case XML_ROLE_ATTLIST_NONE: - if (dtd->keepProcessing && attlistDeclHandler) - handleDefault = XML_FALSE; - break; - case XML_ROLE_ELEMENT_NONE: - if (elementDeclHandler) - handleDefault = XML_FALSE; - break; - } /* end of big switch */ - - if (handleDefault && defaultHandler) - reportDefault(parser, enc, s, next); - - switch (ps_parsing) { - case XML_SUSPENDED: - *nextPtr = next; - return XML_ERROR_NONE; - case XML_FINISHED: - return XML_ERROR_ABORTED; - default: - s = next; - tok = XmlPrologTok(enc, s, end, &next); - } - } - /* not reached */ -} - -static enum XML_Error PTRCALL -epilogProcessor(XML_Parser parser, - const char *s, - const char *end, - const char **nextPtr) -{ - processor = epilogProcessor; - eventPtr = s; - for (;;) { - const char *next = NULL; - int tok = XmlPrologTok(encoding, s, end, &next); - eventEndPtr = next; - switch (tok) { - /* report partial linebreak - it might be the last token */ - case -XML_TOK_PROLOG_S: - if (defaultHandler) { - reportDefault(parser, encoding, s, next); - if (ps_parsing == XML_FINISHED) - return XML_ERROR_ABORTED; - } - *nextPtr = next; - return XML_ERROR_NONE; - case XML_TOK_NONE: - *nextPtr = s; - return XML_ERROR_NONE; - case XML_TOK_PROLOG_S: - if (defaultHandler) - reportDefault(parser, encoding, s, next); - break; - case XML_TOK_PI: - if (!reportProcessingInstruction(parser, encoding, s, next)) - return XML_ERROR_NO_MEMORY; - break; - case XML_TOK_COMMENT: - if (!reportComment(parser, encoding, s, next)) - return XML_ERROR_NO_MEMORY; - break; - case XML_TOK_INVALID: - eventPtr = next; - return XML_ERROR_INVALID_TOKEN; - case XML_TOK_PARTIAL: - if (!ps_finalBuffer) { - *nextPtr = s; - return XML_ERROR_NONE; - } - return XML_ERROR_UNCLOSED_TOKEN; - case XML_TOK_PARTIAL_CHAR: - if (!ps_finalBuffer) { - *nextPtr = s; - return XML_ERROR_NONE; - } - return XML_ERROR_PARTIAL_CHAR; - default: - return XML_ERROR_JUNK_AFTER_DOC_ELEMENT; - } - eventPtr = s = next; - switch (ps_parsing) { - case XML_SUSPENDED: - *nextPtr = next; - return XML_ERROR_NONE; - case XML_FINISHED: - return XML_ERROR_ABORTED; - default: ; - } - } -} - -static enum XML_Error -processInternalEntity(XML_Parser parser, ENTITY *entity, - XML_Bool betweenDecl) -{ - const char *textStart, *textEnd; - const char *next; - enum XML_Error result; - OPEN_INTERNAL_ENTITY *openEntity; - - if (freeInternalEntities) { - openEntity = freeInternalEntities; - freeInternalEntities = openEntity->next; - } - else { - openEntity = (OPEN_INTERNAL_ENTITY *)MALLOC(sizeof(OPEN_INTERNAL_ENTITY)); - if (!openEntity) - return XML_ERROR_NO_MEMORY; - } - entity->open = XML_TRUE; - entity->processed = 0; - openEntity->next = openInternalEntities; - openInternalEntities = openEntity; - openEntity->entity = entity; - openEntity->startTagLevel = tagLevel; - openEntity->betweenDecl = betweenDecl; - openEntity->internalEventPtr = NULL; - openEntity->internalEventEndPtr = NULL; - textStart = (char *)entity->textPtr; - textEnd = (char *)(entity->textPtr + entity->textLen); - -#ifdef XML_DTD - if (entity->is_param) { - int tok = XmlPrologTok(internalEncoding, textStart, textEnd, &next); - result = doProlog(parser, internalEncoding, textStart, textEnd, tok, - next, &next, XML_FALSE); - } - else -#endif /* XML_DTD */ - result = doContent(parser, tagLevel, internalEncoding, textStart, - textEnd, &next, XML_FALSE); - - if (result == XML_ERROR_NONE) { - if (textEnd != next && ps_parsing == XML_SUSPENDED) { - entity->processed = (int)(next - textStart); - processor = internalEntityProcessor; - } - else { - entity->open = XML_FALSE; - openInternalEntities = openEntity->next; - /* put openEntity back in list of free instances */ - openEntity->next = freeInternalEntities; - freeInternalEntities = openEntity; - } - } - return result; -} - -static enum XML_Error PTRCALL -internalEntityProcessor(XML_Parser parser, - const char *s, - const char *end, - const char **nextPtr) -{ - ENTITY *entity; - const char *textStart, *textEnd; - const char *next; - enum XML_Error result; - OPEN_INTERNAL_ENTITY *openEntity = openInternalEntities; - if (!openEntity) - return XML_ERROR_UNEXPECTED_STATE; - - entity = openEntity->entity; - textStart = ((char *)entity->textPtr) + entity->processed; - textEnd = (char *)(entity->textPtr + entity->textLen); - -#ifdef XML_DTD - if (entity->is_param) { - int tok = XmlPrologTok(internalEncoding, textStart, textEnd, &next); - result = doProlog(parser, internalEncoding, textStart, textEnd, tok, - next, &next, XML_FALSE); - } - else -#endif /* XML_DTD */ - result = doContent(parser, openEntity->startTagLevel, internalEncoding, - textStart, textEnd, &next, XML_FALSE); - - if (result != XML_ERROR_NONE) - return result; - else if (textEnd != next && ps_parsing == XML_SUSPENDED) { - entity->processed = (int)(next - (char *)entity->textPtr); - return result; - } - else { - entity->open = XML_FALSE; - openInternalEntities = openEntity->next; - /* put openEntity back in list of free instances */ - openEntity->next = freeInternalEntities; - freeInternalEntities = openEntity; - } - -#ifdef XML_DTD - if (entity->is_param) { - int tok; - processor = prologProcessor; - tok = XmlPrologTok(encoding, s, end, &next); - return doProlog(parser, encoding, s, end, tok, next, nextPtr, - (XML_Bool)!ps_finalBuffer); - } - else -#endif /* XML_DTD */ - { - processor = contentProcessor; - /* see externalEntityContentProcessor vs contentProcessor */ - return doContent(parser, parentParser ? 1 : 0, encoding, s, end, - nextPtr, (XML_Bool)!ps_finalBuffer); - } -} - -static enum XML_Error PTRCALL -errorProcessor(XML_Parser parser, - const char *UNUSED_P(s), - const char *UNUSED_P(end), - const char **UNUSED_P(nextPtr)) -{ - return errorCode; -} - -static enum XML_Error -storeAttributeValue(XML_Parser parser, const ENCODING *enc, XML_Bool isCdata, - const char *ptr, const char *end, - STRING_POOL *pool) -{ - enum XML_Error result = appendAttributeValue(parser, enc, isCdata, ptr, - end, pool); - if (result) - return result; - if (!isCdata && poolLength(pool) && poolLastChar(pool) == 0x20) - poolChop(pool); - if (!poolAppendChar(pool, XML_T('\0'))) - return XML_ERROR_NO_MEMORY; - return XML_ERROR_NONE; -} - -static enum XML_Error -appendAttributeValue(XML_Parser parser, const ENCODING *enc, XML_Bool isCdata, - const char *ptr, const char *end, - STRING_POOL *pool) -{ - DTD * const dtd = _dtd; /* save one level of indirection */ - for (;;) { - const char *next; - int tok = XmlAttributeValueTok(enc, ptr, end, &next); - switch (tok) { - case XML_TOK_NONE: - return XML_ERROR_NONE; - case XML_TOK_INVALID: - if (enc == encoding) - eventPtr = next; - return XML_ERROR_INVALID_TOKEN; - case XML_TOK_PARTIAL: - if (enc == encoding) - eventPtr = ptr; - return XML_ERROR_INVALID_TOKEN; - case XML_TOK_CHAR_REF: - { - XML_Char buf[XML_ENCODE_MAX]; - int i; - int n = XmlCharRefNumber(enc, ptr); - if (n < 0) { - if (enc == encoding) - eventPtr = ptr; - return XML_ERROR_BAD_CHAR_REF; - } - if (!isCdata - && n == 0x20 /* space */ - && (poolLength(pool) == 0 || poolLastChar(pool) == 0x20)) - break; - n = XmlEncode(n, (ICHAR *)buf); - if (!n) { - if (enc == encoding) - eventPtr = ptr; - return XML_ERROR_BAD_CHAR_REF; - } - for (i = 0; i < n; i++) { - if (!poolAppendChar(pool, buf[i])) - return XML_ERROR_NO_MEMORY; - } - } - break; - case XML_TOK_DATA_CHARS: - if (!poolAppend(pool, enc, ptr, next)) - return XML_ERROR_NO_MEMORY; - break; - case XML_TOK_TRAILING_CR: - next = ptr + enc->minBytesPerChar; - /* fall through */ - case XML_TOK_ATTRIBUTE_VALUE_S: - case XML_TOK_DATA_NEWLINE: - if (!isCdata && (poolLength(pool) == 0 || poolLastChar(pool) == 0x20)) - break; - if (!poolAppendChar(pool, 0x20)) - return XML_ERROR_NO_MEMORY; - break; - case XML_TOK_ENTITY_REF: - { - const XML_Char *name; - ENTITY *entity; - char checkEntityDecl; - XML_Char ch = (XML_Char) XmlPredefinedEntityName(enc, - ptr + enc->minBytesPerChar, - next - enc->minBytesPerChar); - if (ch) { - if (!poolAppendChar(pool, ch)) - return XML_ERROR_NO_MEMORY; - break; - } - name = poolStoreString(&temp2Pool, enc, - ptr + enc->minBytesPerChar, - next - enc->minBytesPerChar); - if (!name) - return XML_ERROR_NO_MEMORY; - entity = (ENTITY *)lookup(parser, &dtd->generalEntities, name, 0); - poolDiscard(&temp2Pool); - /* First, determine if a check for an existing declaration is needed; - if yes, check that the entity exists, and that it is internal. - */ - if (pool == &dtd->pool) /* are we called from prolog? */ - checkEntityDecl = -#ifdef XML_DTD - prologState.documentEntity && -#endif /* XML_DTD */ - (dtd->standalone - ? !openInternalEntities - : !dtd->hasParamEntityRefs); - else /* if (pool == &tempPool): we are called from content */ - checkEntityDecl = !dtd->hasParamEntityRefs || dtd->standalone; - if (checkEntityDecl) { - if (!entity) - return XML_ERROR_UNDEFINED_ENTITY; - else if (!entity->is_internal) - return XML_ERROR_ENTITY_DECLARED_IN_PE; - } - else if (!entity) { - /* Cannot report skipped entity here - see comments on - skippedEntityHandler. - if (skippedEntityHandler) - skippedEntityHandler(handlerArg, name, 0); - */ - /* Cannot call the default handler because this would be - out of sync with the call to the startElementHandler. - if ((pool == &tempPool) && defaultHandler) - reportDefault(parser, enc, ptr, next); - */ - break; - } - if (entity->open) { - if (enc == encoding) - eventPtr = ptr; - return XML_ERROR_RECURSIVE_ENTITY_REF; - } - if (entity->notation) { - if (enc == encoding) - eventPtr = ptr; - return XML_ERROR_BINARY_ENTITY_REF; - } - if (!entity->textPtr) { - if (enc == encoding) - eventPtr = ptr; - return XML_ERROR_ATTRIBUTE_EXTERNAL_ENTITY_REF; - } - else { - enum XML_Error result; - const XML_Char *textEnd = entity->textPtr + entity->textLen; - entity->open = XML_TRUE; - result = appendAttributeValue(parser, internalEncoding, isCdata, - (char *)entity->textPtr, - (char *)textEnd, pool); - entity->open = XML_FALSE; - if (result) - return result; - } - } - break; - default: - if (enc == encoding) - eventPtr = ptr; - return XML_ERROR_UNEXPECTED_STATE; - } - ptr = next; - } - /* not reached */ -} - -static enum XML_Error -storeEntityValue(XML_Parser parser, - const ENCODING *enc, - const char *entityTextPtr, - const char *entityTextEnd) -{ - DTD * const dtd = _dtd; /* save one level of indirection */ - STRING_POOL *pool = &(dtd->entityValuePool); - enum XML_Error result = XML_ERROR_NONE; -#ifdef XML_DTD - int oldInEntityValue = prologState.inEntityValue; - prologState.inEntityValue = 1; -#endif /* XML_DTD */ - /* never return Null for the value argument in EntityDeclHandler, - since this would indicate an external entity; therefore we - have to make sure that entityValuePool.start is not null */ - if (!pool->blocks) { - if (!poolGrow(pool)) - return XML_ERROR_NO_MEMORY; - } - - for (;;) { - const char *next; - int tok = XmlEntityValueTok(enc, entityTextPtr, entityTextEnd, &next); - switch (tok) { - case XML_TOK_PARAM_ENTITY_REF: -#ifdef XML_DTD - if (isParamEntity || enc != encoding) { - const XML_Char *name; - ENTITY *entity; - name = poolStoreString(&tempPool, enc, - entityTextPtr + enc->minBytesPerChar, - next - enc->minBytesPerChar); - if (!name) { - result = XML_ERROR_NO_MEMORY; - goto endEntityValue; - } - entity = (ENTITY *)lookup(parser, &dtd->paramEntities, name, 0); - poolDiscard(&tempPool); - if (!entity) { - /* not a well-formedness error - see XML 1.0: WFC Entity Declared */ - /* cannot report skipped entity here - see comments on - skippedEntityHandler - if (skippedEntityHandler) - skippedEntityHandler(handlerArg, name, 0); - */ - dtd->keepProcessing = dtd->standalone; - goto endEntityValue; - } - if (entity->open) { - if (enc == encoding) - eventPtr = entityTextPtr; - result = XML_ERROR_RECURSIVE_ENTITY_REF; - goto endEntityValue; - } - if (entity->systemId) { - if (externalEntityRefHandler) { - dtd->paramEntityRead = XML_FALSE; - entity->open = XML_TRUE; - if (!externalEntityRefHandler(externalEntityRefHandlerArg, - 0, - entity->base, - entity->systemId, - entity->publicId)) { - entity->open = XML_FALSE; - result = XML_ERROR_EXTERNAL_ENTITY_HANDLING; - goto endEntityValue; - } - entity->open = XML_FALSE; - if (!dtd->paramEntityRead) - dtd->keepProcessing = dtd->standalone; - } - else - dtd->keepProcessing = dtd->standalone; - } - else { - entity->open = XML_TRUE; - result = storeEntityValue(parser, - internalEncoding, - (char *)entity->textPtr, - (char *)(entity->textPtr - + entity->textLen)); - entity->open = XML_FALSE; - if (result) - goto endEntityValue; - } - break; - } -#endif /* XML_DTD */ - /* In the internal subset, PE references are not legal - within markup declarations, e.g entity values in this case. */ - eventPtr = entityTextPtr; - result = XML_ERROR_PARAM_ENTITY_REF; - goto endEntityValue; - case XML_TOK_NONE: - result = XML_ERROR_NONE; - goto endEntityValue; - case XML_TOK_ENTITY_REF: - case XML_TOK_DATA_CHARS: - if (!poolAppend(pool, enc, entityTextPtr, next)) { - result = XML_ERROR_NO_MEMORY; - goto endEntityValue; - } - break; - case XML_TOK_TRAILING_CR: - next = entityTextPtr + enc->minBytesPerChar; - /* fall through */ - case XML_TOK_DATA_NEWLINE: - if (pool->end == pool->ptr && !poolGrow(pool)) { - result = XML_ERROR_NO_MEMORY; - goto endEntityValue; - } - *(pool->ptr)++ = 0xA; - break; - case XML_TOK_CHAR_REF: - { - XML_Char buf[XML_ENCODE_MAX]; - int i; - int n = XmlCharRefNumber(enc, entityTextPtr); - if (n < 0) { - if (enc == encoding) - eventPtr = entityTextPtr; - result = XML_ERROR_BAD_CHAR_REF; - goto endEntityValue; - } - n = XmlEncode(n, (ICHAR *)buf); - if (!n) { - if (enc == encoding) - eventPtr = entityTextPtr; - result = XML_ERROR_BAD_CHAR_REF; - goto endEntityValue; - } - for (i = 0; i < n; i++) { - if (pool->end == pool->ptr && !poolGrow(pool)) { - result = XML_ERROR_NO_MEMORY; - goto endEntityValue; - } - *(pool->ptr)++ = buf[i]; - } - } - break; - case XML_TOK_PARTIAL: - if (enc == encoding) - eventPtr = entityTextPtr; - result = XML_ERROR_INVALID_TOKEN; - goto endEntityValue; - case XML_TOK_INVALID: - if (enc == encoding) - eventPtr = next; - result = XML_ERROR_INVALID_TOKEN; - goto endEntityValue; - default: - if (enc == encoding) - eventPtr = entityTextPtr; - result = XML_ERROR_UNEXPECTED_STATE; - goto endEntityValue; - } - entityTextPtr = next; - } -endEntityValue: -#ifdef XML_DTD - prologState.inEntityValue = oldInEntityValue; -#endif /* XML_DTD */ - return result; -} - -static void FASTCALL -normalizeLines(XML_Char *s) -{ - XML_Char *p; - for (;; s++) { - if (*s == XML_T('\0')) - return; - if (*s == 0xD) - break; - } - p = s; - do { - if (*s == 0xD) { - *p++ = 0xA; - if (*++s == 0xA) - s++; - } - else - *p++ = *s++; - } while (*s); - *p = XML_T('\0'); -} - -static int -reportProcessingInstruction(XML_Parser parser, const ENCODING *enc, - const char *start, const char *end) -{ - const XML_Char *target; - XML_Char *data; - const char *tem; - if (!processingInstructionHandler) { - if (defaultHandler) - reportDefault(parser, enc, start, end); - return 1; - } - start += enc->minBytesPerChar * 2; - tem = start + XmlNameLength(enc, start); - target = poolStoreString(&tempPool, enc, start, tem); - if (!target) - return 0; - poolFinish(&tempPool); - data = poolStoreString(&tempPool, enc, - XmlSkipS(enc, tem), - end - enc->minBytesPerChar*2); - if (!data) - return 0; - normalizeLines(data); - processingInstructionHandler(handlerArg, target, data); - poolClear(&tempPool); - return 1; -} - -static int -reportComment(XML_Parser parser, const ENCODING *enc, - const char *start, const char *end) -{ - XML_Char *data; - if (!commentHandler) { - if (defaultHandler) - reportDefault(parser, enc, start, end); - return 1; - } - data = poolStoreString(&tempPool, - enc, - start + enc->minBytesPerChar * 4, - end - enc->minBytesPerChar * 3); - if (!data) - return 0; - normalizeLines(data); - commentHandler(handlerArg, data); - poolClear(&tempPool); - return 1; -} - -static void -reportDefault(XML_Parser parser, const ENCODING *enc, - const char *s, const char *end) -{ - if (MUST_CONVERT(enc, s)) { - enum XML_Convert_Result convert_res; - const char **eventPP; - const char **eventEndPP; - if (enc == encoding) { - eventPP = &eventPtr; - eventEndPP = &eventEndPtr; - } - else { - eventPP = &(openInternalEntities->internalEventPtr); - eventEndPP = &(openInternalEntities->internalEventEndPtr); - } - do { - ICHAR *dataPtr = (ICHAR *)dataBuf; - convert_res = XmlConvert(enc, &s, end, &dataPtr, (ICHAR *)dataBufEnd); - *eventEndPP = s; - defaultHandler(handlerArg, dataBuf, (int)(dataPtr - (ICHAR *)dataBuf)); - *eventPP = s; - } while ((convert_res != XML_CONVERT_COMPLETED) && (convert_res != XML_CONVERT_INPUT_INCOMPLETE)); - } - else - defaultHandler(handlerArg, (XML_Char *)s, (int)((XML_Char *)end - (XML_Char *)s)); -} - - -static int -defineAttribute(ELEMENT_TYPE *type, ATTRIBUTE_ID *attId, XML_Bool isCdata, - XML_Bool isId, const XML_Char *value, XML_Parser parser) -{ - DEFAULT_ATTRIBUTE *att; - if (value || isId) { - /* The handling of default attributes gets messed up if we have - a default which duplicates a non-default. */ - int i; - for (i = 0; i < type->nDefaultAtts; i++) - if (attId == type->defaultAtts[i].id) - return 1; - if (isId && !type->idAtt && !attId->xmlns) - type->idAtt = attId; - } - if (type->nDefaultAtts == type->allocDefaultAtts) { - if (type->allocDefaultAtts == 0) { - type->allocDefaultAtts = 8; - type->defaultAtts = (DEFAULT_ATTRIBUTE *)MALLOC(type->allocDefaultAtts - * sizeof(DEFAULT_ATTRIBUTE)); - if (!type->defaultAtts) - return 0; - } - else { - DEFAULT_ATTRIBUTE *temp; - int count = type->allocDefaultAtts * 2; - temp = (DEFAULT_ATTRIBUTE *) - REALLOC(type->defaultAtts, (count * sizeof(DEFAULT_ATTRIBUTE))); - if (temp == NULL) - return 0; - type->allocDefaultAtts = count; - type->defaultAtts = temp; - } - } - att = type->defaultAtts + type->nDefaultAtts; - att->id = attId; - att->value = value; - att->isCdata = isCdata; - if (!isCdata) - attId->maybeTokenized = XML_TRUE; - type->nDefaultAtts += 1; - return 1; -} - -static int -setElementTypePrefix(XML_Parser parser, ELEMENT_TYPE *elementType) -{ - DTD * const dtd = _dtd; /* save one level of indirection */ - const XML_Char *name; - for (name = elementType->name; *name; name++) { - if (*name == XML_T(ASCII_COLON)) { - PREFIX *prefix; - const XML_Char *s; - for (s = elementType->name; s != name; s++) { - if (!poolAppendChar(&dtd->pool, *s)) - return 0; - } - if (!poolAppendChar(&dtd->pool, XML_T('\0'))) - return 0; - prefix = (PREFIX *)lookup(parser, &dtd->prefixes, poolStart(&dtd->pool), - sizeof(PREFIX)); - if (!prefix) - return 0; - if (prefix->name == poolStart(&dtd->pool)) - poolFinish(&dtd->pool); - else - poolDiscard(&dtd->pool); - elementType->prefix = prefix; - - } - } - return 1; -} - -static ATTRIBUTE_ID * -getAttributeId(XML_Parser parser, const ENCODING *enc, - const char *start, const char *end) -{ - DTD * const dtd = _dtd; /* save one level of indirection */ - ATTRIBUTE_ID *id; - const XML_Char *name; - if (!poolAppendChar(&dtd->pool, XML_T('\0'))) - return NULL; - name = poolStoreString(&dtd->pool, enc, start, end); - if (!name) - return NULL; - /* skip quotation mark - its storage will be re-used (like in name[-1]) */ - ++name; - id = (ATTRIBUTE_ID *)lookup(parser, &dtd->attributeIds, name, sizeof(ATTRIBUTE_ID)); - if (!id) - return NULL; - if (id->name != name) - poolDiscard(&dtd->pool); - else { - poolFinish(&dtd->pool); - if (!ns) - ; - else if (name[0] == XML_T(ASCII_x) - && name[1] == XML_T(ASCII_m) - && name[2] == XML_T(ASCII_l) - && name[3] == XML_T(ASCII_n) - && name[4] == XML_T(ASCII_s) - && (name[5] == XML_T('\0') || name[5] == XML_T(ASCII_COLON))) { - if (name[5] == XML_T('\0')) - id->prefix = &dtd->defaultPrefix; - else - id->prefix = (PREFIX *)lookup(parser, &dtd->prefixes, name + 6, sizeof(PREFIX)); - id->xmlns = XML_TRUE; - } - else { - int i; - for (i = 0; name[i]; i++) { - /* attributes without prefix are *not* in the default namespace */ - if (name[i] == XML_T(ASCII_COLON)) { - int j; - for (j = 0; j < i; j++) { - if (!poolAppendChar(&dtd->pool, name[j])) - return NULL; - } - if (!poolAppendChar(&dtd->pool, XML_T('\0'))) - return NULL; - id->prefix = (PREFIX *)lookup(parser, &dtd->prefixes, poolStart(&dtd->pool), - sizeof(PREFIX)); - if (!id->prefix) - return NULL; - if (id->prefix->name == poolStart(&dtd->pool)) - poolFinish(&dtd->pool); - else - poolDiscard(&dtd->pool); - break; - } - } - } - } - return id; -} - -#define CONTEXT_SEP XML_T(ASCII_FF) - -static const XML_Char * -getContext(XML_Parser parser) -{ - DTD * const dtd = _dtd; /* save one level of indirection */ - HASH_TABLE_ITER iter; - XML_Bool needSep = XML_FALSE; - - if (dtd->defaultPrefix.binding) { - int i; - int len; - if (!poolAppendChar(&tempPool, XML_T(ASCII_EQUALS))) - return NULL; - len = dtd->defaultPrefix.binding->uriLen; - if (namespaceSeparator) - len--; - for (i = 0; i < len; i++) - if (!poolAppendChar(&tempPool, dtd->defaultPrefix.binding->uri[i])) - return NULL; - needSep = XML_TRUE; - } - - hashTableIterInit(&iter, &(dtd->prefixes)); - for (;;) { - int i; - int len; - const XML_Char *s; - PREFIX *prefix = (PREFIX *)hashTableIterNext(&iter); - if (!prefix) - break; - if (!prefix->binding) - continue; - if (needSep && !poolAppendChar(&tempPool, CONTEXT_SEP)) - return NULL; - for (s = prefix->name; *s; s++) - if (!poolAppendChar(&tempPool, *s)) - return NULL; - if (!poolAppendChar(&tempPool, XML_T(ASCII_EQUALS))) - return NULL; - len = prefix->binding->uriLen; - if (namespaceSeparator) - len--; - for (i = 0; i < len; i++) - if (!poolAppendChar(&tempPool, prefix->binding->uri[i])) - return NULL; - needSep = XML_TRUE; - } - - - hashTableIterInit(&iter, &(dtd->generalEntities)); - for (;;) { - const XML_Char *s; - ENTITY *e = (ENTITY *)hashTableIterNext(&iter); - if (!e) - break; - if (!e->open) - continue; - if (needSep && !poolAppendChar(&tempPool, CONTEXT_SEP)) - return NULL; - for (s = e->name; *s; s++) - if (!poolAppendChar(&tempPool, *s)) - return 0; - needSep = XML_TRUE; - } - - if (!poolAppendChar(&tempPool, XML_T('\0'))) - return NULL; - return tempPool.start; -} - -static XML_Bool -setContext(XML_Parser parser, const XML_Char *context) -{ - DTD * const dtd = _dtd; /* save one level of indirection */ - const XML_Char *s = context; - - while (*context != XML_T('\0')) { - if (*s == CONTEXT_SEP || *s == XML_T('\0')) { - ENTITY *e; - if (!poolAppendChar(&tempPool, XML_T('\0'))) - return XML_FALSE; - e = (ENTITY *)lookup(parser, &dtd->generalEntities, poolStart(&tempPool), 0); - if (e) - e->open = XML_TRUE; - if (*s != XML_T('\0')) - s++; - context = s; - poolDiscard(&tempPool); - } - else if (*s == XML_T(ASCII_EQUALS)) { - PREFIX *prefix; - if (poolLength(&tempPool) == 0) - prefix = &dtd->defaultPrefix; - else { - if (!poolAppendChar(&tempPool, XML_T('\0'))) - return XML_FALSE; - prefix = (PREFIX *)lookup(parser, &dtd->prefixes, poolStart(&tempPool), - sizeof(PREFIX)); - if (!prefix) - return XML_FALSE; - if (prefix->name == poolStart(&tempPool)) { - prefix->name = poolCopyString(&dtd->pool, prefix->name); - if (!prefix->name) - return XML_FALSE; - } - poolDiscard(&tempPool); - } - for (context = s + 1; - *context != CONTEXT_SEP && *context != XML_T('\0'); - context++) - if (!poolAppendChar(&tempPool, *context)) - return XML_FALSE; - if (!poolAppendChar(&tempPool, XML_T('\0'))) - return XML_FALSE; - if (addBinding(parser, prefix, NULL, poolStart(&tempPool), - &inheritedBindings) != XML_ERROR_NONE) - return XML_FALSE; - poolDiscard(&tempPool); - if (*context != XML_T('\0')) - ++context; - s = context; - } - else { - if (!poolAppendChar(&tempPool, *s)) - return XML_FALSE; - s++; - } - } - return XML_TRUE; -} - -static void FASTCALL -normalizePublicId(XML_Char *publicId) -{ - XML_Char *p = publicId; - XML_Char *s; - for (s = publicId; *s; s++) { - switch (*s) { - case 0x20: - case 0xD: - case 0xA: - if (p != publicId && p[-1] != 0x20) - *p++ = 0x20; - break; - default: - *p++ = *s; - } - } - if (p != publicId && p[-1] == 0x20) - --p; - *p = XML_T('\0'); -} - -static DTD * -dtdCreate(const XML_Memory_Handling_Suite *ms) -{ - DTD *p = (DTD *)ms->malloc_fcn(sizeof(DTD)); - if (p == NULL) - return p; - poolInit(&(p->pool), ms); - poolInit(&(p->entityValuePool), ms); - hashTableInit(&(p->generalEntities), ms); - hashTableInit(&(p->elementTypes), ms); - hashTableInit(&(p->attributeIds), ms); - hashTableInit(&(p->prefixes), ms); -#ifdef XML_DTD - p->paramEntityRead = XML_FALSE; - hashTableInit(&(p->paramEntities), ms); -#endif /* XML_DTD */ - p->defaultPrefix.name = NULL; - p->defaultPrefix.binding = NULL; - - p->in_eldecl = XML_FALSE; - p->scaffIndex = NULL; - p->scaffold = NULL; - p->scaffLevel = 0; - p->scaffSize = 0; - p->scaffCount = 0; - p->contentStringLen = 0; - - p->keepProcessing = XML_TRUE; - p->hasParamEntityRefs = XML_FALSE; - p->standalone = XML_FALSE; - return p; -} - -static void -dtdReset(DTD *p, const XML_Memory_Handling_Suite *ms) -{ - HASH_TABLE_ITER iter; - hashTableIterInit(&iter, &(p->elementTypes)); - for (;;) { - ELEMENT_TYPE *e = (ELEMENT_TYPE *)hashTableIterNext(&iter); - if (!e) - break; - if (e->allocDefaultAtts != 0) - ms->free_fcn(e->defaultAtts); - } - hashTableClear(&(p->generalEntities)); -#ifdef XML_DTD - p->paramEntityRead = XML_FALSE; - hashTableClear(&(p->paramEntities)); -#endif /* XML_DTD */ - hashTableClear(&(p->elementTypes)); - hashTableClear(&(p->attributeIds)); - hashTableClear(&(p->prefixes)); - poolClear(&(p->pool)); - poolClear(&(p->entityValuePool)); - p->defaultPrefix.name = NULL; - p->defaultPrefix.binding = NULL; - - p->in_eldecl = XML_FALSE; - - ms->free_fcn(p->scaffIndex); - p->scaffIndex = NULL; - ms->free_fcn(p->scaffold); - p->scaffold = NULL; - - p->scaffLevel = 0; - p->scaffSize = 0; - p->scaffCount = 0; - p->contentStringLen = 0; - - p->keepProcessing = XML_TRUE; - p->hasParamEntityRefs = XML_FALSE; - p->standalone = XML_FALSE; -} - -static void -dtdDestroy(DTD *p, XML_Bool isDocEntity, const XML_Memory_Handling_Suite *ms) -{ - HASH_TABLE_ITER iter; - hashTableIterInit(&iter, &(p->elementTypes)); - for (;;) { - ELEMENT_TYPE *e = (ELEMENT_TYPE *)hashTableIterNext(&iter); - if (!e) - break; - if (e->allocDefaultAtts != 0) - ms->free_fcn(e->defaultAtts); - } - hashTableDestroy(&(p->generalEntities)); -#ifdef XML_DTD - hashTableDestroy(&(p->paramEntities)); -#endif /* XML_DTD */ - hashTableDestroy(&(p->elementTypes)); - hashTableDestroy(&(p->attributeIds)); - hashTableDestroy(&(p->prefixes)); - poolDestroy(&(p->pool)); - poolDestroy(&(p->entityValuePool)); - if (isDocEntity) { - ms->free_fcn(p->scaffIndex); - ms->free_fcn(p->scaffold); - } - ms->free_fcn(p); -} - -/* Do a deep copy of the DTD. Return 0 for out of memory, non-zero otherwise. - The new DTD has already been initialized. -*/ -static int -dtdCopy(XML_Parser oldParser, DTD *newDtd, const DTD *oldDtd, const XML_Memory_Handling_Suite *ms) -{ - HASH_TABLE_ITER iter; - - /* Copy the prefix table. */ - - hashTableIterInit(&iter, &(oldDtd->prefixes)); - for (;;) { - const XML_Char *name; - const PREFIX *oldP = (PREFIX *)hashTableIterNext(&iter); - if (!oldP) - break; - name = poolCopyString(&(newDtd->pool), oldP->name); - if (!name) - return 0; - if (!lookup(oldParser, &(newDtd->prefixes), name, sizeof(PREFIX))) - return 0; - } - - hashTableIterInit(&iter, &(oldDtd->attributeIds)); - - /* Copy the attribute id table. */ - - for (;;) { - ATTRIBUTE_ID *newA; - const XML_Char *name; - const ATTRIBUTE_ID *oldA = (ATTRIBUTE_ID *)hashTableIterNext(&iter); - - if (!oldA) - break; - /* Remember to allocate the scratch byte before the name. */ - if (!poolAppendChar(&(newDtd->pool), XML_T('\0'))) - return 0; - name = poolCopyString(&(newDtd->pool), oldA->name); - if (!name) - return 0; - ++name; - newA = (ATTRIBUTE_ID *)lookup(oldParser, &(newDtd->attributeIds), name, - sizeof(ATTRIBUTE_ID)); - if (!newA) - return 0; - newA->maybeTokenized = oldA->maybeTokenized; - if (oldA->prefix) { - newA->xmlns = oldA->xmlns; - if (oldA->prefix == &oldDtd->defaultPrefix) - newA->prefix = &newDtd->defaultPrefix; - else - newA->prefix = (PREFIX *)lookup(oldParser, &(newDtd->prefixes), - oldA->prefix->name, 0); - } - } - - /* Copy the element type table. */ - - hashTableIterInit(&iter, &(oldDtd->elementTypes)); - - for (;;) { - int i; - ELEMENT_TYPE *newE; - const XML_Char *name; - const ELEMENT_TYPE *oldE = (ELEMENT_TYPE *)hashTableIterNext(&iter); - if (!oldE) - break; - name = poolCopyString(&(newDtd->pool), oldE->name); - if (!name) - return 0; - newE = (ELEMENT_TYPE *)lookup(oldParser, &(newDtd->elementTypes), name, - sizeof(ELEMENT_TYPE)); - if (!newE) - return 0; - if (oldE->nDefaultAtts) { - newE->defaultAtts = (DEFAULT_ATTRIBUTE *) - ms->malloc_fcn(oldE->nDefaultAtts * sizeof(DEFAULT_ATTRIBUTE)); - if (!newE->defaultAtts) { - ms->free_fcn(newE); - return 0; - } - } - if (oldE->idAtt) - newE->idAtt = (ATTRIBUTE_ID *) - lookup(oldParser, &(newDtd->attributeIds), oldE->idAtt->name, 0); - newE->allocDefaultAtts = newE->nDefaultAtts = oldE->nDefaultAtts; - if (oldE->prefix) - newE->prefix = (PREFIX *)lookup(oldParser, &(newDtd->prefixes), - oldE->prefix->name, 0); - for (i = 0; i < newE->nDefaultAtts; i++) { - newE->defaultAtts[i].id = (ATTRIBUTE_ID *) - lookup(oldParser, &(newDtd->attributeIds), oldE->defaultAtts[i].id->name, 0); - newE->defaultAtts[i].isCdata = oldE->defaultAtts[i].isCdata; - if (oldE->defaultAtts[i].value) { - newE->defaultAtts[i].value - = poolCopyString(&(newDtd->pool), oldE->defaultAtts[i].value); - if (!newE->defaultAtts[i].value) - return 0; - } - else - newE->defaultAtts[i].value = NULL; - } - } - - /* Copy the entity tables. */ - if (!copyEntityTable(oldParser, - &(newDtd->generalEntities), - &(newDtd->pool), - &(oldDtd->generalEntities))) - return 0; - -#ifdef XML_DTD - if (!copyEntityTable(oldParser, - &(newDtd->paramEntities), - &(newDtd->pool), - &(oldDtd->paramEntities))) - return 0; - newDtd->paramEntityRead = oldDtd->paramEntityRead; -#endif /* XML_DTD */ - - newDtd->keepProcessing = oldDtd->keepProcessing; - newDtd->hasParamEntityRefs = oldDtd->hasParamEntityRefs; - newDtd->standalone = oldDtd->standalone; - - /* Don't want deep copying for scaffolding */ - newDtd->in_eldecl = oldDtd->in_eldecl; - newDtd->scaffold = oldDtd->scaffold; - newDtd->contentStringLen = oldDtd->contentStringLen; - newDtd->scaffSize = oldDtd->scaffSize; - newDtd->scaffLevel = oldDtd->scaffLevel; - newDtd->scaffIndex = oldDtd->scaffIndex; - - return 1; -} /* End dtdCopy */ - -static int -copyEntityTable(XML_Parser oldParser, - HASH_TABLE *newTable, - STRING_POOL *newPool, - const HASH_TABLE *oldTable) -{ - HASH_TABLE_ITER iter; - const XML_Char *cachedOldBase = NULL; - const XML_Char *cachedNewBase = NULL; - - hashTableIterInit(&iter, oldTable); - - for (;;) { - ENTITY *newE; - const XML_Char *name; - const ENTITY *oldE = (ENTITY *)hashTableIterNext(&iter); - if (!oldE) - break; - name = poolCopyString(newPool, oldE->name); - if (!name) - return 0; - newE = (ENTITY *)lookup(oldParser, newTable, name, sizeof(ENTITY)); - if (!newE) - return 0; - if (oldE->systemId) { - const XML_Char *tem = poolCopyString(newPool, oldE->systemId); - if (!tem) - return 0; - newE->systemId = tem; - if (oldE->base) { - if (oldE->base == cachedOldBase) - newE->base = cachedNewBase; - else { - cachedOldBase = oldE->base; - tem = poolCopyString(newPool, cachedOldBase); - if (!tem) - return 0; - cachedNewBase = newE->base = tem; - } - } - if (oldE->publicId) { - tem = poolCopyString(newPool, oldE->publicId); - if (!tem) - return 0; - newE->publicId = tem; - } - } - else { - const XML_Char *tem = poolCopyStringN(newPool, oldE->textPtr, - oldE->textLen); - if (!tem) - return 0; - newE->textPtr = tem; - newE->textLen = oldE->textLen; - } - if (oldE->notation) { - const XML_Char *tem = poolCopyString(newPool, oldE->notation); - if (!tem) - return 0; - newE->notation = tem; - } - newE->is_param = oldE->is_param; - newE->is_internal = oldE->is_internal; - } - return 1; -} - -#define INIT_POWER 6 - -static XML_Bool FASTCALL -keyeq(KEY s1, KEY s2) -{ - for (; *s1 == *s2; s1++, s2++) - if (*s1 == 0) - return XML_TRUE; - return XML_FALSE; -} - -static unsigned long FASTCALL -hash(XML_Parser parser, KEY s) -{ - unsigned long h = hash_secret_salt; - while (*s) - h = CHAR_HASH(h, *s++); - return h; -} - -static NAMED * -lookup(XML_Parser parser, HASH_TABLE *table, KEY name, size_t createSize) -{ - size_t i; - if (table->size == 0) { - size_t tsize; - if (!createSize) - return NULL; - table->power = INIT_POWER; - /* table->size is a power of 2 */ - table->size = (size_t)1 << INIT_POWER; - tsize = table->size * sizeof(NAMED *); - table->v = (NAMED **)table->mem->malloc_fcn(tsize); - if (!table->v) { - table->size = 0; - return NULL; - } - memset(table->v, 0, tsize); - i = hash(parser, name) & ((unsigned long)table->size - 1); - } - else { - unsigned long h = hash(parser, name); - unsigned long mask = (unsigned long)table->size - 1; - unsigned char step = 0; - i = h & mask; - while (table->v[i]) { - if (keyeq(name, table->v[i]->name)) - return table->v[i]; - if (!step) - step = PROBE_STEP(h, mask, table->power); - i < step ? (i += table->size - step) : (i -= step); - } - if (!createSize) - return NULL; - - /* check for overflow (table is half full) */ - if (table->used >> (table->power - 1)) { - unsigned char newPower = table->power + 1; - size_t newSize = (size_t)1 << newPower; - unsigned long newMask = (unsigned long)newSize - 1; - size_t tsize = newSize * sizeof(NAMED *); - NAMED **newV = (NAMED **)table->mem->malloc_fcn(tsize); - if (!newV) - return NULL; - memset(newV, 0, tsize); - for (i = 0; i < table->size; i++) - if (table->v[i]) { - unsigned long newHash = hash(parser, table->v[i]->name); - size_t j = newHash & newMask; - step = 0; - while (newV[j]) { - if (!step) - step = PROBE_STEP(newHash, newMask, newPower); - j < step ? (j += newSize - step) : (j -= step); - } - newV[j] = table->v[i]; - } - table->mem->free_fcn(table->v); - table->v = newV; - table->power = newPower; - table->size = newSize; - i = h & newMask; - step = 0; - while (table->v[i]) { - if (!step) - step = PROBE_STEP(h, newMask, newPower); - i < step ? (i += newSize - step) : (i -= step); - } - } - } - table->v[i] = (NAMED *)table->mem->malloc_fcn(createSize); - if (!table->v[i]) - return NULL; - memset(table->v[i], 0, createSize); - table->v[i]->name = name; - (table->used)++; - return table->v[i]; -} - -static void FASTCALL -hashTableClear(HASH_TABLE *table) -{ - size_t i; - for (i = 0; i < table->size; i++) { - table->mem->free_fcn(table->v[i]); - table->v[i] = NULL; - } - table->used = 0; -} - -static void FASTCALL -hashTableDestroy(HASH_TABLE *table) -{ - size_t i; - for (i = 0; i < table->size; i++) - table->mem->free_fcn(table->v[i]); - table->mem->free_fcn(table->v); -} - -static void FASTCALL -hashTableInit(HASH_TABLE *p, const XML_Memory_Handling_Suite *ms) -{ - p->power = 0; - p->size = 0; - p->used = 0; - p->v = NULL; - p->mem = ms; -} - -static void FASTCALL -hashTableIterInit(HASH_TABLE_ITER *iter, const HASH_TABLE *table) -{ - iter->p = table->v; - iter->end = iter->p + table->size; -} - -static NAMED * FASTCALL -hashTableIterNext(HASH_TABLE_ITER *iter) -{ - while (iter->p != iter->end) { - NAMED *tem = *(iter->p)++; - if (tem) - return tem; - } - return NULL; -} - -static void FASTCALL -poolInit(STRING_POOL *pool, const XML_Memory_Handling_Suite *ms) -{ - pool->blocks = NULL; - pool->freeBlocks = NULL; - pool->start = NULL; - pool->ptr = NULL; - pool->end = NULL; - pool->mem = ms; -} - -static void FASTCALL -poolClear(STRING_POOL *pool) -{ - if (!pool->freeBlocks) - pool->freeBlocks = pool->blocks; - else { - BLOCK *p = pool->blocks; - while (p) { - BLOCK *tem = p->next; - p->next = pool->freeBlocks; - pool->freeBlocks = p; - p = tem; - } - } - pool->blocks = NULL; - pool->start = NULL; - pool->ptr = NULL; - pool->end = NULL; -} - -static void FASTCALL -poolDestroy(STRING_POOL *pool) -{ - BLOCK *p = pool->blocks; - while (p) { - BLOCK *tem = p->next; - pool->mem->free_fcn(p); - p = tem; - } - p = pool->freeBlocks; - while (p) { - BLOCK *tem = p->next; - pool->mem->free_fcn(p); - p = tem; - } -} - -static XML_Char * -poolAppend(STRING_POOL *pool, const ENCODING *enc, - const char *ptr, const char *end) -{ - if (!pool->ptr && !poolGrow(pool)) - return NULL; - for (;;) { - const enum XML_Convert_Result convert_res = XmlConvert(enc, &ptr, end, (ICHAR **)&(pool->ptr), (ICHAR *)pool->end); - if ((convert_res == XML_CONVERT_COMPLETED) || (convert_res == XML_CONVERT_INPUT_INCOMPLETE)) - break; - if (!poolGrow(pool)) - return NULL; - } - return pool->start; -} - -static const XML_Char * FASTCALL -poolCopyString(STRING_POOL *pool, const XML_Char *s) -{ - do { - if (!poolAppendChar(pool, *s)) - return NULL; - } while (*s++); - s = pool->start; - poolFinish(pool); - return s; -} - -static const XML_Char * -poolCopyStringN(STRING_POOL *pool, const XML_Char *s, int n) -{ - if (!pool->ptr && !poolGrow(pool)) - return NULL; - for (; n > 0; --n, s++) { - if (!poolAppendChar(pool, *s)) - return NULL; - } - s = pool->start; - poolFinish(pool); - return s; -} - -static const XML_Char * FASTCALL -poolAppendString(STRING_POOL *pool, const XML_Char *s) -{ - while (*s) { - if (!poolAppendChar(pool, *s)) - return NULL; - s++; - } - return pool->start; -} - -static XML_Char * -poolStoreString(STRING_POOL *pool, const ENCODING *enc, - const char *ptr, const char *end) -{ - if (!poolAppend(pool, enc, ptr, end)) - return NULL; - if (pool->ptr == pool->end && !poolGrow(pool)) - return NULL; - *(pool->ptr)++ = 0; - return pool->start; -} - -static XML_Bool FASTCALL -poolGrow(STRING_POOL *pool) -{ - if (pool->freeBlocks) { - if (pool->start == 0) { - pool->blocks = pool->freeBlocks; - pool->freeBlocks = pool->freeBlocks->next; - pool->blocks->next = NULL; - pool->start = pool->blocks->s; - pool->end = pool->start + pool->blocks->size; - pool->ptr = pool->start; - return XML_TRUE; - } - if (pool->end - pool->start < pool->freeBlocks->size) { - BLOCK *tem = pool->freeBlocks->next; - pool->freeBlocks->next = pool->blocks; - pool->blocks = pool->freeBlocks; - pool->freeBlocks = tem; - memcpy(pool->blocks->s, pool->start, - (pool->end - pool->start) * sizeof(XML_Char)); - pool->ptr = pool->blocks->s + (pool->ptr - pool->start); - pool->start = pool->blocks->s; - pool->end = pool->start + pool->blocks->size; - return XML_TRUE; - } - } - if (pool->blocks && pool->start == pool->blocks->s) { - BLOCK *temp; - int blockSize = (int)((unsigned)(pool->end - pool->start)*2U); - - if (blockSize < 0) - return XML_FALSE; - - temp = (BLOCK *) - pool->mem->realloc_fcn(pool->blocks, - (offsetof(BLOCK, s) - + blockSize * sizeof(XML_Char))); - if (temp == NULL) - return XML_FALSE; - pool->blocks = temp; - pool->blocks->size = blockSize; - pool->ptr = pool->blocks->s + (pool->ptr - pool->start); - pool->start = pool->blocks->s; - pool->end = pool->start + blockSize; - } - else { - BLOCK *tem; - int blockSize = (int)(pool->end - pool->start); - - if (blockSize < 0) - return XML_FALSE; - - if (blockSize < INIT_BLOCK_SIZE) - blockSize = INIT_BLOCK_SIZE; - else - blockSize *= 2; - tem = (BLOCK *)pool->mem->malloc_fcn(offsetof(BLOCK, s) - + blockSize * sizeof(XML_Char)); - if (!tem) - return XML_FALSE; - tem->size = blockSize; - tem->next = pool->blocks; - pool->blocks = tem; - if (pool->ptr != pool->start) - memcpy(tem->s, pool->start, - (pool->ptr - pool->start) * sizeof(XML_Char)); - pool->ptr = tem->s + (pool->ptr - pool->start); - pool->start = tem->s; - pool->end = tem->s + blockSize; - } - return XML_TRUE; -} - -static int FASTCALL -nextScaffoldPart(XML_Parser parser) -{ - DTD * const dtd = _dtd; /* save one level of indirection */ - CONTENT_SCAFFOLD * me; - int next; - - if (!dtd->scaffIndex) { - dtd->scaffIndex = (int *)MALLOC(groupSize * sizeof(int)); - if (!dtd->scaffIndex) - return -1; - dtd->scaffIndex[0] = 0; - } - - if (dtd->scaffCount >= dtd->scaffSize) { - CONTENT_SCAFFOLD *temp; - if (dtd->scaffold) { - temp = (CONTENT_SCAFFOLD *) - REALLOC(dtd->scaffold, dtd->scaffSize * 2 * sizeof(CONTENT_SCAFFOLD)); - if (temp == NULL) - return -1; - dtd->scaffSize *= 2; - } - else { - temp = (CONTENT_SCAFFOLD *)MALLOC(INIT_SCAFFOLD_ELEMENTS - * sizeof(CONTENT_SCAFFOLD)); - if (temp == NULL) - return -1; - dtd->scaffSize = INIT_SCAFFOLD_ELEMENTS; - } - dtd->scaffold = temp; - } - next = dtd->scaffCount++; - me = &dtd->scaffold[next]; - if (dtd->scaffLevel) { - CONTENT_SCAFFOLD *parent = &dtd->scaffold[dtd->scaffIndex[dtd->scaffLevel-1]]; - if (parent->lastchild) { - dtd->scaffold[parent->lastchild].nextsib = next; - } - if (!parent->childcnt) - parent->firstchild = next; - parent->lastchild = next; - parent->childcnt++; - } - me->firstchild = me->lastchild = me->childcnt = me->nextsib = 0; - return next; -} - -static void -build_node(XML_Parser parser, - int src_node, - XML_Content *dest, - XML_Content **contpos, - XML_Char **strpos) -{ - DTD * const dtd = _dtd; /* save one level of indirection */ - dest->type = dtd->scaffold[src_node].type; - dest->quant = dtd->scaffold[src_node].quant; - if (dest->type == XML_CTYPE_NAME) { - const XML_Char *src; - dest->name = *strpos; - src = dtd->scaffold[src_node].name; - for (;;) { - *(*strpos)++ = *src; - if (!*src) - break; - src++; - } - dest->numchildren = 0; - dest->children = NULL; - } - else { - unsigned int i; - int cn; - dest->numchildren = dtd->scaffold[src_node].childcnt; - dest->children = *contpos; - *contpos += dest->numchildren; - for (i = 0, cn = dtd->scaffold[src_node].firstchild; - i < dest->numchildren; - i++, cn = dtd->scaffold[cn].nextsib) { - build_node(parser, cn, &(dest->children[i]), contpos, strpos); - } - dest->name = NULL; - } -} - -static XML_Content * -build_model (XML_Parser parser) -{ - DTD * const dtd = _dtd; /* save one level of indirection */ - XML_Content *ret; - XML_Content *cpos; - XML_Char * str; - int allocsize = (dtd->scaffCount * sizeof(XML_Content) - + (dtd->contentStringLen * sizeof(XML_Char))); - - ret = (XML_Content *)MALLOC(allocsize); - if (!ret) - return NULL; - - str = (XML_Char *) (&ret[dtd->scaffCount]); - cpos = &ret[1]; - - build_node(parser, 0, ret, &cpos, &str); - return ret; -} - -static ELEMENT_TYPE * -getElementType(XML_Parser parser, - const ENCODING *enc, - const char *ptr, - const char *end) -{ - DTD * const dtd = _dtd; /* save one level of indirection */ - const XML_Char *name = poolStoreString(&dtd->pool, enc, ptr, end); - ELEMENT_TYPE *ret; - - if (!name) - return NULL; - ret = (ELEMENT_TYPE *) lookup(parser, &dtd->elementTypes, name, sizeof(ELEMENT_TYPE)); - if (!ret) - return NULL; - if (ret->name != name) - poolDiscard(&dtd->pool); - else { - poolFinish(&dtd->pool); - if (!setElementTypePrefix(parser, ret)) - return NULL; - } - return ret; -} diff --git a/deps/EXPAT/expat/xmlrole.c b/deps/EXPAT/expat/xmlrole.c deleted file mode 100644 index 8475238d3..000000000 --- a/deps/EXPAT/expat/xmlrole.c +++ /dev/null @@ -1,1322 +0,0 @@ -/* Copyright (c) 1998, 1999 Thai Open Source Software Center Ltd - See the file COPYING for copying permission. -*/ - -#include -#include "expat_config.h" -#include "expat_external.h" -#include "internal.h" -#include "xmlrole.h" -#include "ascii.h" - -/* Doesn't check: - - that ,| are not mixed in a model group - content of literals - -*/ - -static const char KW_ANY[] = { - ASCII_A, ASCII_N, ASCII_Y, '\0' }; -static const char KW_ATTLIST[] = { - ASCII_A, ASCII_T, ASCII_T, ASCII_L, ASCII_I, ASCII_S, ASCII_T, '\0' }; -static const char KW_CDATA[] = { - ASCII_C, ASCII_D, ASCII_A, ASCII_T, ASCII_A, '\0' }; -static const char KW_DOCTYPE[] = { - ASCII_D, ASCII_O, ASCII_C, ASCII_T, ASCII_Y, ASCII_P, ASCII_E, '\0' }; -static const char KW_ELEMENT[] = { - ASCII_E, ASCII_L, ASCII_E, ASCII_M, ASCII_E, ASCII_N, ASCII_T, '\0' }; -static const char KW_EMPTY[] = { - ASCII_E, ASCII_M, ASCII_P, ASCII_T, ASCII_Y, '\0' }; -static const char KW_ENTITIES[] = { - ASCII_E, ASCII_N, ASCII_T, ASCII_I, ASCII_T, ASCII_I, ASCII_E, ASCII_S, - '\0' }; -static const char KW_ENTITY[] = { - ASCII_E, ASCII_N, ASCII_T, ASCII_I, ASCII_T, ASCII_Y, '\0' }; -static const char KW_FIXED[] = { - ASCII_F, ASCII_I, ASCII_X, ASCII_E, ASCII_D, '\0' }; -static const char KW_ID[] = { - ASCII_I, ASCII_D, '\0' }; -static const char KW_IDREF[] = { - ASCII_I, ASCII_D, ASCII_R, ASCII_E, ASCII_F, '\0' }; -static const char KW_IDREFS[] = { - ASCII_I, ASCII_D, ASCII_R, ASCII_E, ASCII_F, ASCII_S, '\0' }; -#ifdef XML_DTD -static const char KW_IGNORE[] = { - ASCII_I, ASCII_G, ASCII_N, ASCII_O, ASCII_R, ASCII_E, '\0' }; -#endif -static const char KW_IMPLIED[] = { - ASCII_I, ASCII_M, ASCII_P, ASCII_L, ASCII_I, ASCII_E, ASCII_D, '\0' }; -#ifdef XML_DTD -static const char KW_INCLUDE[] = { - ASCII_I, ASCII_N, ASCII_C, ASCII_L, ASCII_U, ASCII_D, ASCII_E, '\0' }; -#endif -static const char KW_NDATA[] = { - ASCII_N, ASCII_D, ASCII_A, ASCII_T, ASCII_A, '\0' }; -static const char KW_NMTOKEN[] = { - ASCII_N, ASCII_M, ASCII_T, ASCII_O, ASCII_K, ASCII_E, ASCII_N, '\0' }; -static const char KW_NMTOKENS[] = { - ASCII_N, ASCII_M, ASCII_T, ASCII_O, ASCII_K, ASCII_E, ASCII_N, ASCII_S, - '\0' }; -static const char KW_NOTATION[] = - { ASCII_N, ASCII_O, ASCII_T, ASCII_A, ASCII_T, ASCII_I, ASCII_O, ASCII_N, - '\0' }; -static const char KW_PCDATA[] = { - ASCII_P, ASCII_C, ASCII_D, ASCII_A, ASCII_T, ASCII_A, '\0' }; -static const char KW_PUBLIC[] = { - ASCII_P, ASCII_U, ASCII_B, ASCII_L, ASCII_I, ASCII_C, '\0' }; -static const char KW_REQUIRED[] = { - ASCII_R, ASCII_E, ASCII_Q, ASCII_U, ASCII_I, ASCII_R, ASCII_E, ASCII_D, - '\0' }; -static const char KW_SYSTEM[] = { - ASCII_S, ASCII_Y, ASCII_S, ASCII_T, ASCII_E, ASCII_M, '\0' }; - -#ifndef MIN_BYTES_PER_CHAR -#define MIN_BYTES_PER_CHAR(enc) ((enc)->minBytesPerChar) -#endif - -#ifdef XML_DTD -#define setTopLevel(state) \ - ((state)->handler = ((state)->documentEntity \ - ? internalSubset \ - : externalSubset1)) -#else /* not XML_DTD */ -#define setTopLevel(state) ((state)->handler = internalSubset) -#endif /* not XML_DTD */ - -typedef int PTRCALL PROLOG_HANDLER(PROLOG_STATE *state, - int tok, - const char *ptr, - const char *end, - const ENCODING *enc); - -static PROLOG_HANDLER - prolog0, prolog1, prolog2, - doctype0, doctype1, doctype2, doctype3, doctype4, doctype5, - internalSubset, - entity0, entity1, entity2, entity3, entity4, entity5, entity6, - entity7, entity8, entity9, entity10, - notation0, notation1, notation2, notation3, notation4, - attlist0, attlist1, attlist2, attlist3, attlist4, attlist5, attlist6, - attlist7, attlist8, attlist9, - element0, element1, element2, element3, element4, element5, element6, - element7, -#ifdef XML_DTD - externalSubset0, externalSubset1, - condSect0, condSect1, condSect2, -#endif /* XML_DTD */ - declClose, - error; - -static int FASTCALL common(PROLOG_STATE *state, int tok); - -static int PTRCALL -prolog0(PROLOG_STATE *state, - int tok, - const char *ptr, - const char *end, - const ENCODING *enc) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - state->handler = prolog1; - return XML_ROLE_NONE; - case XML_TOK_XML_DECL: - state->handler = prolog1; - return XML_ROLE_XML_DECL; - case XML_TOK_PI: - state->handler = prolog1; - return XML_ROLE_PI; - case XML_TOK_COMMENT: - state->handler = prolog1; - return XML_ROLE_COMMENT; - case XML_TOK_BOM: - return XML_ROLE_NONE; - case XML_TOK_DECL_OPEN: - if (!XmlNameMatchesAscii(enc, - ptr + 2 * MIN_BYTES_PER_CHAR(enc), - end, - KW_DOCTYPE)) - break; - state->handler = doctype0; - return XML_ROLE_DOCTYPE_NONE; - case XML_TOK_INSTANCE_START: - state->handler = error; - return XML_ROLE_INSTANCE_START; - } - return common(state, tok); -} - -static int PTRCALL -prolog1(PROLOG_STATE *state, - int tok, - const char *ptr, - const char *end, - const ENCODING *enc) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_NONE; - case XML_TOK_PI: - return XML_ROLE_PI; - case XML_TOK_COMMENT: - return XML_ROLE_COMMENT; - case XML_TOK_BOM: - return XML_ROLE_NONE; - case XML_TOK_DECL_OPEN: - if (!XmlNameMatchesAscii(enc, - ptr + 2 * MIN_BYTES_PER_CHAR(enc), - end, - KW_DOCTYPE)) - break; - state->handler = doctype0; - return XML_ROLE_DOCTYPE_NONE; - case XML_TOK_INSTANCE_START: - state->handler = error; - return XML_ROLE_INSTANCE_START; - } - return common(state, tok); -} - -static int PTRCALL -prolog2(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_NONE; - case XML_TOK_PI: - return XML_ROLE_PI; - case XML_TOK_COMMENT: - return XML_ROLE_COMMENT; - case XML_TOK_INSTANCE_START: - state->handler = error; - return XML_ROLE_INSTANCE_START; - } - return common(state, tok); -} - -static int PTRCALL -doctype0(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_DOCTYPE_NONE; - case XML_TOK_NAME: - case XML_TOK_PREFIXED_NAME: - state->handler = doctype1; - return XML_ROLE_DOCTYPE_NAME; - } - return common(state, tok); -} - -static int PTRCALL -doctype1(PROLOG_STATE *state, - int tok, - const char *ptr, - const char *end, - const ENCODING *enc) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_DOCTYPE_NONE; - case XML_TOK_OPEN_BRACKET: - state->handler = internalSubset; - return XML_ROLE_DOCTYPE_INTERNAL_SUBSET; - case XML_TOK_DECL_CLOSE: - state->handler = prolog2; - return XML_ROLE_DOCTYPE_CLOSE; - case XML_TOK_NAME: - if (XmlNameMatchesAscii(enc, ptr, end, KW_SYSTEM)) { - state->handler = doctype3; - return XML_ROLE_DOCTYPE_NONE; - } - if (XmlNameMatchesAscii(enc, ptr, end, KW_PUBLIC)) { - state->handler = doctype2; - return XML_ROLE_DOCTYPE_NONE; - } - break; - } - return common(state, tok); -} - -static int PTRCALL -doctype2(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_DOCTYPE_NONE; - case XML_TOK_LITERAL: - state->handler = doctype3; - return XML_ROLE_DOCTYPE_PUBLIC_ID; - } - return common(state, tok); -} - -static int PTRCALL -doctype3(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_DOCTYPE_NONE; - case XML_TOK_LITERAL: - state->handler = doctype4; - return XML_ROLE_DOCTYPE_SYSTEM_ID; - } - return common(state, tok); -} - -static int PTRCALL -doctype4(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_DOCTYPE_NONE; - case XML_TOK_OPEN_BRACKET: - state->handler = internalSubset; - return XML_ROLE_DOCTYPE_INTERNAL_SUBSET; - case XML_TOK_DECL_CLOSE: - state->handler = prolog2; - return XML_ROLE_DOCTYPE_CLOSE; - } - return common(state, tok); -} - -static int PTRCALL -doctype5(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_DOCTYPE_NONE; - case XML_TOK_DECL_CLOSE: - state->handler = prolog2; - return XML_ROLE_DOCTYPE_CLOSE; - } - return common(state, tok); -} - -static int PTRCALL -internalSubset(PROLOG_STATE *state, - int tok, - const char *ptr, - const char *end, - const ENCODING *enc) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_NONE; - case XML_TOK_DECL_OPEN: - if (XmlNameMatchesAscii(enc, - ptr + 2 * MIN_BYTES_PER_CHAR(enc), - end, - KW_ENTITY)) { - state->handler = entity0; - return XML_ROLE_ENTITY_NONE; - } - if (XmlNameMatchesAscii(enc, - ptr + 2 * MIN_BYTES_PER_CHAR(enc), - end, - KW_ATTLIST)) { - state->handler = attlist0; - return XML_ROLE_ATTLIST_NONE; - } - if (XmlNameMatchesAscii(enc, - ptr + 2 * MIN_BYTES_PER_CHAR(enc), - end, - KW_ELEMENT)) { - state->handler = element0; - return XML_ROLE_ELEMENT_NONE; - } - if (XmlNameMatchesAscii(enc, - ptr + 2 * MIN_BYTES_PER_CHAR(enc), - end, - KW_NOTATION)) { - state->handler = notation0; - return XML_ROLE_NOTATION_NONE; - } - break; - case XML_TOK_PI: - return XML_ROLE_PI; - case XML_TOK_COMMENT: - return XML_ROLE_COMMENT; - case XML_TOK_PARAM_ENTITY_REF: - return XML_ROLE_PARAM_ENTITY_REF; - case XML_TOK_CLOSE_BRACKET: - state->handler = doctype5; - return XML_ROLE_DOCTYPE_NONE; - case XML_TOK_NONE: - return XML_ROLE_NONE; - } - return common(state, tok); -} - -#ifdef XML_DTD - -static int PTRCALL -externalSubset0(PROLOG_STATE *state, - int tok, - const char *ptr, - const char *end, - const ENCODING *enc) -{ - state->handler = externalSubset1; - if (tok == XML_TOK_XML_DECL) - return XML_ROLE_TEXT_DECL; - return externalSubset1(state, tok, ptr, end, enc); -} - -static int PTRCALL -externalSubset1(PROLOG_STATE *state, - int tok, - const char *ptr, - const char *end, - const ENCODING *enc) -{ - switch (tok) { - case XML_TOK_COND_SECT_OPEN: - state->handler = condSect0; - return XML_ROLE_NONE; - case XML_TOK_COND_SECT_CLOSE: - if (state->includeLevel == 0) - break; - state->includeLevel -= 1; - return XML_ROLE_NONE; - case XML_TOK_PROLOG_S: - return XML_ROLE_NONE; - case XML_TOK_CLOSE_BRACKET: - break; - case XML_TOK_NONE: - if (state->includeLevel) - break; - return XML_ROLE_NONE; - default: - return internalSubset(state, tok, ptr, end, enc); - } - return common(state, tok); -} - -#endif /* XML_DTD */ - -static int PTRCALL -entity0(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ENTITY_NONE; - case XML_TOK_PERCENT: - state->handler = entity1; - return XML_ROLE_ENTITY_NONE; - case XML_TOK_NAME: - state->handler = entity2; - return XML_ROLE_GENERAL_ENTITY_NAME; - } - return common(state, tok); -} - -static int PTRCALL -entity1(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ENTITY_NONE; - case XML_TOK_NAME: - state->handler = entity7; - return XML_ROLE_PARAM_ENTITY_NAME; - } - return common(state, tok); -} - -static int PTRCALL -entity2(PROLOG_STATE *state, - int tok, - const char *ptr, - const char *end, - const ENCODING *enc) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ENTITY_NONE; - case XML_TOK_NAME: - if (XmlNameMatchesAscii(enc, ptr, end, KW_SYSTEM)) { - state->handler = entity4; - return XML_ROLE_ENTITY_NONE; - } - if (XmlNameMatchesAscii(enc, ptr, end, KW_PUBLIC)) { - state->handler = entity3; - return XML_ROLE_ENTITY_NONE; - } - break; - case XML_TOK_LITERAL: - state->handler = declClose; - state->role_none = XML_ROLE_ENTITY_NONE; - return XML_ROLE_ENTITY_VALUE; - } - return common(state, tok); -} - -static int PTRCALL -entity3(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ENTITY_NONE; - case XML_TOK_LITERAL: - state->handler = entity4; - return XML_ROLE_ENTITY_PUBLIC_ID; - } - return common(state, tok); -} - -static int PTRCALL -entity4(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ENTITY_NONE; - case XML_TOK_LITERAL: - state->handler = entity5; - return XML_ROLE_ENTITY_SYSTEM_ID; - } - return common(state, tok); -} - -static int PTRCALL -entity5(PROLOG_STATE *state, - int tok, - const char *ptr, - const char *end, - const ENCODING *enc) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ENTITY_NONE; - case XML_TOK_DECL_CLOSE: - setTopLevel(state); - return XML_ROLE_ENTITY_COMPLETE; - case XML_TOK_NAME: - if (XmlNameMatchesAscii(enc, ptr, end, KW_NDATA)) { - state->handler = entity6; - return XML_ROLE_ENTITY_NONE; - } - break; - } - return common(state, tok); -} - -static int PTRCALL -entity6(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ENTITY_NONE; - case XML_TOK_NAME: - state->handler = declClose; - state->role_none = XML_ROLE_ENTITY_NONE; - return XML_ROLE_ENTITY_NOTATION_NAME; - } - return common(state, tok); -} - -static int PTRCALL -entity7(PROLOG_STATE *state, - int tok, - const char *ptr, - const char *end, - const ENCODING *enc) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ENTITY_NONE; - case XML_TOK_NAME: - if (XmlNameMatchesAscii(enc, ptr, end, KW_SYSTEM)) { - state->handler = entity9; - return XML_ROLE_ENTITY_NONE; - } - if (XmlNameMatchesAscii(enc, ptr, end, KW_PUBLIC)) { - state->handler = entity8; - return XML_ROLE_ENTITY_NONE; - } - break; - case XML_TOK_LITERAL: - state->handler = declClose; - state->role_none = XML_ROLE_ENTITY_NONE; - return XML_ROLE_ENTITY_VALUE; - } - return common(state, tok); -} - -static int PTRCALL -entity8(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ENTITY_NONE; - case XML_TOK_LITERAL: - state->handler = entity9; - return XML_ROLE_ENTITY_PUBLIC_ID; - } - return common(state, tok); -} - -static int PTRCALL -entity9(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ENTITY_NONE; - case XML_TOK_LITERAL: - state->handler = entity10; - return XML_ROLE_ENTITY_SYSTEM_ID; - } - return common(state, tok); -} - -static int PTRCALL -entity10(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ENTITY_NONE; - case XML_TOK_DECL_CLOSE: - setTopLevel(state); - return XML_ROLE_ENTITY_COMPLETE; - } - return common(state, tok); -} - -static int PTRCALL -notation0(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_NOTATION_NONE; - case XML_TOK_NAME: - state->handler = notation1; - return XML_ROLE_NOTATION_NAME; - } - return common(state, tok); -} - -static int PTRCALL -notation1(PROLOG_STATE *state, - int tok, - const char *ptr, - const char *end, - const ENCODING *enc) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_NOTATION_NONE; - case XML_TOK_NAME: - if (XmlNameMatchesAscii(enc, ptr, end, KW_SYSTEM)) { - state->handler = notation3; - return XML_ROLE_NOTATION_NONE; - } - if (XmlNameMatchesAscii(enc, ptr, end, KW_PUBLIC)) { - state->handler = notation2; - return XML_ROLE_NOTATION_NONE; - } - break; - } - return common(state, tok); -} - -static int PTRCALL -notation2(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_NOTATION_NONE; - case XML_TOK_LITERAL: - state->handler = notation4; - return XML_ROLE_NOTATION_PUBLIC_ID; - } - return common(state, tok); -} - -static int PTRCALL -notation3(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_NOTATION_NONE; - case XML_TOK_LITERAL: - state->handler = declClose; - state->role_none = XML_ROLE_NOTATION_NONE; - return XML_ROLE_NOTATION_SYSTEM_ID; - } - return common(state, tok); -} - -static int PTRCALL -notation4(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_NOTATION_NONE; - case XML_TOK_LITERAL: - state->handler = declClose; - state->role_none = XML_ROLE_NOTATION_NONE; - return XML_ROLE_NOTATION_SYSTEM_ID; - case XML_TOK_DECL_CLOSE: - setTopLevel(state); - return XML_ROLE_NOTATION_NO_SYSTEM_ID; - } - return common(state, tok); -} - -static int PTRCALL -attlist0(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ATTLIST_NONE; - case XML_TOK_NAME: - case XML_TOK_PREFIXED_NAME: - state->handler = attlist1; - return XML_ROLE_ATTLIST_ELEMENT_NAME; - } - return common(state, tok); -} - -static int PTRCALL -attlist1(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ATTLIST_NONE; - case XML_TOK_DECL_CLOSE: - setTopLevel(state); - return XML_ROLE_ATTLIST_NONE; - case XML_TOK_NAME: - case XML_TOK_PREFIXED_NAME: - state->handler = attlist2; - return XML_ROLE_ATTRIBUTE_NAME; - } - return common(state, tok); -} - -static int PTRCALL -attlist2(PROLOG_STATE *state, - int tok, - const char *ptr, - const char *end, - const ENCODING *enc) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ATTLIST_NONE; - case XML_TOK_NAME: - { - static const char * const types[] = { - KW_CDATA, - KW_ID, - KW_IDREF, - KW_IDREFS, - KW_ENTITY, - KW_ENTITIES, - KW_NMTOKEN, - KW_NMTOKENS, - }; - int i; - for (i = 0; i < (int)(sizeof(types)/sizeof(types[0])); i++) - if (XmlNameMatchesAscii(enc, ptr, end, types[i])) { - state->handler = attlist8; - return XML_ROLE_ATTRIBUTE_TYPE_CDATA + i; - } - } - if (XmlNameMatchesAscii(enc, ptr, end, KW_NOTATION)) { - state->handler = attlist5; - return XML_ROLE_ATTLIST_NONE; - } - break; - case XML_TOK_OPEN_PAREN: - state->handler = attlist3; - return XML_ROLE_ATTLIST_NONE; - } - return common(state, tok); -} - -static int PTRCALL -attlist3(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ATTLIST_NONE; - case XML_TOK_NMTOKEN: - case XML_TOK_NAME: - case XML_TOK_PREFIXED_NAME: - state->handler = attlist4; - return XML_ROLE_ATTRIBUTE_ENUM_VALUE; - } - return common(state, tok); -} - -static int PTRCALL -attlist4(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ATTLIST_NONE; - case XML_TOK_CLOSE_PAREN: - state->handler = attlist8; - return XML_ROLE_ATTLIST_NONE; - case XML_TOK_OR: - state->handler = attlist3; - return XML_ROLE_ATTLIST_NONE; - } - return common(state, tok); -} - -static int PTRCALL -attlist5(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ATTLIST_NONE; - case XML_TOK_OPEN_PAREN: - state->handler = attlist6; - return XML_ROLE_ATTLIST_NONE; - } - return common(state, tok); -} - -static int PTRCALL -attlist6(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ATTLIST_NONE; - case XML_TOK_NAME: - state->handler = attlist7; - return XML_ROLE_ATTRIBUTE_NOTATION_VALUE; - } - return common(state, tok); -} - -static int PTRCALL -attlist7(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ATTLIST_NONE; - case XML_TOK_CLOSE_PAREN: - state->handler = attlist8; - return XML_ROLE_ATTLIST_NONE; - case XML_TOK_OR: - state->handler = attlist6; - return XML_ROLE_ATTLIST_NONE; - } - return common(state, tok); -} - -/* default value */ -static int PTRCALL -attlist8(PROLOG_STATE *state, - int tok, - const char *ptr, - const char *end, - const ENCODING *enc) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ATTLIST_NONE; - case XML_TOK_POUND_NAME: - if (XmlNameMatchesAscii(enc, - ptr + MIN_BYTES_PER_CHAR(enc), - end, - KW_IMPLIED)) { - state->handler = attlist1; - return XML_ROLE_IMPLIED_ATTRIBUTE_VALUE; - } - if (XmlNameMatchesAscii(enc, - ptr + MIN_BYTES_PER_CHAR(enc), - end, - KW_REQUIRED)) { - state->handler = attlist1; - return XML_ROLE_REQUIRED_ATTRIBUTE_VALUE; - } - if (XmlNameMatchesAscii(enc, - ptr + MIN_BYTES_PER_CHAR(enc), - end, - KW_FIXED)) { - state->handler = attlist9; - return XML_ROLE_ATTLIST_NONE; - } - break; - case XML_TOK_LITERAL: - state->handler = attlist1; - return XML_ROLE_DEFAULT_ATTRIBUTE_VALUE; - } - return common(state, tok); -} - -static int PTRCALL -attlist9(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ATTLIST_NONE; - case XML_TOK_LITERAL: - state->handler = attlist1; - return XML_ROLE_FIXED_ATTRIBUTE_VALUE; - } - return common(state, tok); -} - -static int PTRCALL -element0(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ELEMENT_NONE; - case XML_TOK_NAME: - case XML_TOK_PREFIXED_NAME: - state->handler = element1; - return XML_ROLE_ELEMENT_NAME; - } - return common(state, tok); -} - -static int PTRCALL -element1(PROLOG_STATE *state, - int tok, - const char *ptr, - const char *end, - const ENCODING *enc) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ELEMENT_NONE; - case XML_TOK_NAME: - if (XmlNameMatchesAscii(enc, ptr, end, KW_EMPTY)) { - state->handler = declClose; - state->role_none = XML_ROLE_ELEMENT_NONE; - return XML_ROLE_CONTENT_EMPTY; - } - if (XmlNameMatchesAscii(enc, ptr, end, KW_ANY)) { - state->handler = declClose; - state->role_none = XML_ROLE_ELEMENT_NONE; - return XML_ROLE_CONTENT_ANY; - } - break; - case XML_TOK_OPEN_PAREN: - state->handler = element2; - state->level = 1; - return XML_ROLE_GROUP_OPEN; - } - return common(state, tok); -} - -static int PTRCALL -element2(PROLOG_STATE *state, - int tok, - const char *ptr, - const char *end, - const ENCODING *enc) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ELEMENT_NONE; - case XML_TOK_POUND_NAME: - if (XmlNameMatchesAscii(enc, - ptr + MIN_BYTES_PER_CHAR(enc), - end, - KW_PCDATA)) { - state->handler = element3; - return XML_ROLE_CONTENT_PCDATA; - } - break; - case XML_TOK_OPEN_PAREN: - state->level = 2; - state->handler = element6; - return XML_ROLE_GROUP_OPEN; - case XML_TOK_NAME: - case XML_TOK_PREFIXED_NAME: - state->handler = element7; - return XML_ROLE_CONTENT_ELEMENT; - case XML_TOK_NAME_QUESTION: - state->handler = element7; - return XML_ROLE_CONTENT_ELEMENT_OPT; - case XML_TOK_NAME_ASTERISK: - state->handler = element7; - return XML_ROLE_CONTENT_ELEMENT_REP; - case XML_TOK_NAME_PLUS: - state->handler = element7; - return XML_ROLE_CONTENT_ELEMENT_PLUS; - } - return common(state, tok); -} - -static int PTRCALL -element3(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ELEMENT_NONE; - case XML_TOK_CLOSE_PAREN: - state->handler = declClose; - state->role_none = XML_ROLE_ELEMENT_NONE; - return XML_ROLE_GROUP_CLOSE; - case XML_TOK_CLOSE_PAREN_ASTERISK: - state->handler = declClose; - state->role_none = XML_ROLE_ELEMENT_NONE; - return XML_ROLE_GROUP_CLOSE_REP; - case XML_TOK_OR: - state->handler = element4; - return XML_ROLE_ELEMENT_NONE; - } - return common(state, tok); -} - -static int PTRCALL -element4(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ELEMENT_NONE; - case XML_TOK_NAME: - case XML_TOK_PREFIXED_NAME: - state->handler = element5; - return XML_ROLE_CONTENT_ELEMENT; - } - return common(state, tok); -} - -static int PTRCALL -element5(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ELEMENT_NONE; - case XML_TOK_CLOSE_PAREN_ASTERISK: - state->handler = declClose; - state->role_none = XML_ROLE_ELEMENT_NONE; - return XML_ROLE_GROUP_CLOSE_REP; - case XML_TOK_OR: - state->handler = element4; - return XML_ROLE_ELEMENT_NONE; - } - return common(state, tok); -} - -static int PTRCALL -element6(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ELEMENT_NONE; - case XML_TOK_OPEN_PAREN: - state->level += 1; - return XML_ROLE_GROUP_OPEN; - case XML_TOK_NAME: - case XML_TOK_PREFIXED_NAME: - state->handler = element7; - return XML_ROLE_CONTENT_ELEMENT; - case XML_TOK_NAME_QUESTION: - state->handler = element7; - return XML_ROLE_CONTENT_ELEMENT_OPT; - case XML_TOK_NAME_ASTERISK: - state->handler = element7; - return XML_ROLE_CONTENT_ELEMENT_REP; - case XML_TOK_NAME_PLUS: - state->handler = element7; - return XML_ROLE_CONTENT_ELEMENT_PLUS; - } - return common(state, tok); -} - -static int PTRCALL -element7(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_ELEMENT_NONE; - case XML_TOK_CLOSE_PAREN: - state->level -= 1; - if (state->level == 0) { - state->handler = declClose; - state->role_none = XML_ROLE_ELEMENT_NONE; - } - return XML_ROLE_GROUP_CLOSE; - case XML_TOK_CLOSE_PAREN_ASTERISK: - state->level -= 1; - if (state->level == 0) { - state->handler = declClose; - state->role_none = XML_ROLE_ELEMENT_NONE; - } - return XML_ROLE_GROUP_CLOSE_REP; - case XML_TOK_CLOSE_PAREN_QUESTION: - state->level -= 1; - if (state->level == 0) { - state->handler = declClose; - state->role_none = XML_ROLE_ELEMENT_NONE; - } - return XML_ROLE_GROUP_CLOSE_OPT; - case XML_TOK_CLOSE_PAREN_PLUS: - state->level -= 1; - if (state->level == 0) { - state->handler = declClose; - state->role_none = XML_ROLE_ELEMENT_NONE; - } - return XML_ROLE_GROUP_CLOSE_PLUS; - case XML_TOK_COMMA: - state->handler = element6; - return XML_ROLE_GROUP_SEQUENCE; - case XML_TOK_OR: - state->handler = element6; - return XML_ROLE_GROUP_CHOICE; - } - return common(state, tok); -} - -#ifdef XML_DTD - -static int PTRCALL -condSect0(PROLOG_STATE *state, - int tok, - const char *ptr, - const char *end, - const ENCODING *enc) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_NONE; - case XML_TOK_NAME: - if (XmlNameMatchesAscii(enc, ptr, end, KW_INCLUDE)) { - state->handler = condSect1; - return XML_ROLE_NONE; - } - if (XmlNameMatchesAscii(enc, ptr, end, KW_IGNORE)) { - state->handler = condSect2; - return XML_ROLE_NONE; - } - break; - } - return common(state, tok); -} - -static int PTRCALL -condSect1(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_NONE; - case XML_TOK_OPEN_BRACKET: - state->handler = externalSubset1; - state->includeLevel += 1; - return XML_ROLE_NONE; - } - return common(state, tok); -} - -static int PTRCALL -condSect2(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return XML_ROLE_NONE; - case XML_TOK_OPEN_BRACKET: - state->handler = externalSubset1; - return XML_ROLE_IGNORE_SECT; - } - return common(state, tok); -} - -#endif /* XML_DTD */ - -static int PTRCALL -declClose(PROLOG_STATE *state, - int tok, - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - switch (tok) { - case XML_TOK_PROLOG_S: - return state->role_none; - case XML_TOK_DECL_CLOSE: - setTopLevel(state); - return state->role_none; - } - return common(state, tok); -} - -static int PTRCALL -error(PROLOG_STATE *UNUSED_P(state), - int UNUSED_P(tok), - const char *UNUSED_P(ptr), - const char *UNUSED_P(end), - const ENCODING *UNUSED_P(enc)) -{ - return XML_ROLE_NONE; -} - -static int FASTCALL -common(PROLOG_STATE *state, int tok) -{ -#ifdef XML_DTD - if (!state->documentEntity && tok == XML_TOK_PARAM_ENTITY_REF) - return XML_ROLE_INNER_PARAM_ENTITY_REF; -#endif - state->handler = error; - return XML_ROLE_ERROR; -} - -void -XmlPrologStateInit(PROLOG_STATE *state) -{ - state->handler = prolog0; -#ifdef XML_DTD - state->documentEntity = 1; - state->includeLevel = 0; - state->inEntityValue = 0; -#endif /* XML_DTD */ -} - -#ifdef XML_DTD - -void -XmlPrologStateInitExternalEntity(PROLOG_STATE *state) -{ - state->handler = externalSubset0; - state->documentEntity = 0; - state->includeLevel = 0; -} - -#endif /* XML_DTD */ diff --git a/deps/EXPAT/expat/xmlrole.h b/deps/EXPAT/expat/xmlrole.h deleted file mode 100644 index 4dd9f06f9..000000000 --- a/deps/EXPAT/expat/xmlrole.h +++ /dev/null @@ -1,114 +0,0 @@ -/* Copyright (c) 1998, 1999 Thai Open Source Software Center Ltd - See the file COPYING for copying permission. -*/ - -#ifndef XmlRole_INCLUDED -#define XmlRole_INCLUDED 1 - -#ifdef __VMS -/* 0 1 2 3 0 1 2 3 - 1234567890123456789012345678901 1234567890123456789012345678901 */ -#define XmlPrologStateInitExternalEntity XmlPrologStateInitExternalEnt -#endif - -#include "xmltok.h" - -#ifdef __cplusplus -extern "C" { -#endif - -enum { - XML_ROLE_ERROR = -1, - XML_ROLE_NONE = 0, - XML_ROLE_XML_DECL, - XML_ROLE_INSTANCE_START, - XML_ROLE_DOCTYPE_NONE, - XML_ROLE_DOCTYPE_NAME, - XML_ROLE_DOCTYPE_SYSTEM_ID, - XML_ROLE_DOCTYPE_PUBLIC_ID, - XML_ROLE_DOCTYPE_INTERNAL_SUBSET, - XML_ROLE_DOCTYPE_CLOSE, - XML_ROLE_GENERAL_ENTITY_NAME, - XML_ROLE_PARAM_ENTITY_NAME, - XML_ROLE_ENTITY_NONE, - XML_ROLE_ENTITY_VALUE, - XML_ROLE_ENTITY_SYSTEM_ID, - XML_ROLE_ENTITY_PUBLIC_ID, - XML_ROLE_ENTITY_COMPLETE, - XML_ROLE_ENTITY_NOTATION_NAME, - XML_ROLE_NOTATION_NONE, - XML_ROLE_NOTATION_NAME, - XML_ROLE_NOTATION_SYSTEM_ID, - XML_ROLE_NOTATION_NO_SYSTEM_ID, - XML_ROLE_NOTATION_PUBLIC_ID, - XML_ROLE_ATTRIBUTE_NAME, - XML_ROLE_ATTRIBUTE_TYPE_CDATA, - XML_ROLE_ATTRIBUTE_TYPE_ID, - XML_ROLE_ATTRIBUTE_TYPE_IDREF, - XML_ROLE_ATTRIBUTE_TYPE_IDREFS, - XML_ROLE_ATTRIBUTE_TYPE_ENTITY, - XML_ROLE_ATTRIBUTE_TYPE_ENTITIES, - XML_ROLE_ATTRIBUTE_TYPE_NMTOKEN, - XML_ROLE_ATTRIBUTE_TYPE_NMTOKENS, - XML_ROLE_ATTRIBUTE_ENUM_VALUE, - XML_ROLE_ATTRIBUTE_NOTATION_VALUE, - XML_ROLE_ATTLIST_NONE, - XML_ROLE_ATTLIST_ELEMENT_NAME, - XML_ROLE_IMPLIED_ATTRIBUTE_VALUE, - XML_ROLE_REQUIRED_ATTRIBUTE_VALUE, - XML_ROLE_DEFAULT_ATTRIBUTE_VALUE, - XML_ROLE_FIXED_ATTRIBUTE_VALUE, - XML_ROLE_ELEMENT_NONE, - XML_ROLE_ELEMENT_NAME, - XML_ROLE_CONTENT_ANY, - XML_ROLE_CONTENT_EMPTY, - XML_ROLE_CONTENT_PCDATA, - XML_ROLE_GROUP_OPEN, - XML_ROLE_GROUP_CLOSE, - XML_ROLE_GROUP_CLOSE_REP, - XML_ROLE_GROUP_CLOSE_OPT, - XML_ROLE_GROUP_CLOSE_PLUS, - XML_ROLE_GROUP_CHOICE, - XML_ROLE_GROUP_SEQUENCE, - XML_ROLE_CONTENT_ELEMENT, - XML_ROLE_CONTENT_ELEMENT_REP, - XML_ROLE_CONTENT_ELEMENT_OPT, - XML_ROLE_CONTENT_ELEMENT_PLUS, - XML_ROLE_PI, - XML_ROLE_COMMENT, -#ifdef XML_DTD - XML_ROLE_TEXT_DECL, - XML_ROLE_IGNORE_SECT, - XML_ROLE_INNER_PARAM_ENTITY_REF, -#endif /* XML_DTD */ - XML_ROLE_PARAM_ENTITY_REF -}; - -typedef struct prolog_state { - int (PTRCALL *handler) (struct prolog_state *state, - int tok, - const char *ptr, - const char *end, - const ENCODING *enc); - unsigned level; - int role_none; -#ifdef XML_DTD - unsigned includeLevel; - int documentEntity; - int inEntityValue; -#endif /* XML_DTD */ -} PROLOG_STATE; - -void XmlPrologStateInit(PROLOG_STATE *); -#ifdef XML_DTD -void XmlPrologStateInitExternalEntity(PROLOG_STATE *); -#endif /* XML_DTD */ - -#define XmlTokenRole(state, tok, ptr, end, enc) \ - (((state)->handler)(state, tok, ptr, end, enc)) - -#ifdef __cplusplus -} -#endif - -#endif /* not XmlRole_INCLUDED */ diff --git a/deps/EXPAT/expat/xmltok.c b/deps/EXPAT/expat/xmltok.c deleted file mode 100644 index f10b459ff..000000000 --- a/deps/EXPAT/expat/xmltok.c +++ /dev/null @@ -1,1737 +0,0 @@ -/* Copyright (c) 1998, 1999 Thai Open Source Software Center Ltd - See the file COPYING for copying permission. -*/ - -#include -#include "expat_config.h" -#include "expat_external.h" -#include "internal.h" -#include "xmltok.h" -#include "nametab.h" - -#ifdef XML_DTD -#define IGNORE_SECTION_TOK_VTABLE , PREFIX(ignoreSectionTok) -#else -#define IGNORE_SECTION_TOK_VTABLE /* as nothing */ -#endif - -#define VTABLE1 \ - { PREFIX(prologTok), PREFIX(contentTok), \ - PREFIX(cdataSectionTok) IGNORE_SECTION_TOK_VTABLE }, \ - { PREFIX(attributeValueTok), PREFIX(entityValueTok) }, \ - PREFIX(sameName), \ - PREFIX(nameMatchesAscii), \ - PREFIX(nameLength), \ - PREFIX(skipS), \ - PREFIX(getAtts), \ - PREFIX(charRefNumber), \ - PREFIX(predefinedEntityName), \ - PREFIX(updatePosition), \ - PREFIX(isPublicId) - -#define VTABLE VTABLE1, PREFIX(toUtf8), PREFIX(toUtf16) - -#define UCS2_GET_NAMING(pages, hi, lo) \ - (namingBitmap[(pages[hi] << 3) + ((lo) >> 5)] & (1u << ((lo) & 0x1F))) - -/* A 2 byte UTF-8 representation splits the characters 11 bits between - the bottom 5 and 6 bits of the bytes. We need 8 bits to index into - pages, 3 bits to add to that index and 5 bits to generate the mask. -*/ -#define UTF8_GET_NAMING2(pages, byte) \ - (namingBitmap[((pages)[(((byte)[0]) >> 2) & 7] << 3) \ - + ((((byte)[0]) & 3) << 1) \ - + ((((byte)[1]) >> 5) & 1)] \ - & (1u << (((byte)[1]) & 0x1F))) - -/* A 3 byte UTF-8 representation splits the characters 16 bits between - the bottom 4, 6 and 6 bits of the bytes. We need 8 bits to index - into pages, 3 bits to add to that index and 5 bits to generate the - mask. -*/ -#define UTF8_GET_NAMING3(pages, byte) \ - (namingBitmap[((pages)[((((byte)[0]) & 0xF) << 4) \ - + ((((byte)[1]) >> 2) & 0xF)] \ - << 3) \ - + ((((byte)[1]) & 3) << 1) \ - + ((((byte)[2]) >> 5) & 1)] \ - & (1u << (((byte)[2]) & 0x1F))) - -#define UTF8_GET_NAMING(pages, p, n) \ - ((n) == 2 \ - ? UTF8_GET_NAMING2(pages, (const unsigned char *)(p)) \ - : ((n) == 3 \ - ? UTF8_GET_NAMING3(pages, (const unsigned char *)(p)) \ - : 0)) - -/* Detection of invalid UTF-8 sequences is based on Table 3.1B - of Unicode 3.2: http://www.unicode.org/unicode/reports/tr28/ - with the additional restriction of not allowing the Unicode - code points 0xFFFF and 0xFFFE (sequences EF,BF,BF and EF,BF,BE). - Implementation details: - (A & 0x80) == 0 means A < 0x80 - and - (A & 0xC0) == 0xC0 means A > 0xBF -*/ - -#define UTF8_INVALID2(p) \ - ((*p) < 0xC2 || ((p)[1] & 0x80) == 0 || ((p)[1] & 0xC0) == 0xC0) - -#define UTF8_INVALID3(p) \ - (((p)[2] & 0x80) == 0 \ - || \ - ((*p) == 0xEF && (p)[1] == 0xBF \ - ? \ - (p)[2] > 0xBD \ - : \ - ((p)[2] & 0xC0) == 0xC0) \ - || \ - ((*p) == 0xE0 \ - ? \ - (p)[1] < 0xA0 || ((p)[1] & 0xC0) == 0xC0 \ - : \ - ((p)[1] & 0x80) == 0 \ - || \ - ((*p) == 0xED ? (p)[1] > 0x9F : ((p)[1] & 0xC0) == 0xC0))) - -#define UTF8_INVALID4(p) \ - (((p)[3] & 0x80) == 0 || ((p)[3] & 0xC0) == 0xC0 \ - || \ - ((p)[2] & 0x80) == 0 || ((p)[2] & 0xC0) == 0xC0 \ - || \ - ((*p) == 0xF0 \ - ? \ - (p)[1] < 0x90 || ((p)[1] & 0xC0) == 0xC0 \ - : \ - ((p)[1] & 0x80) == 0 \ - || \ - ((*p) == 0xF4 ? (p)[1] > 0x8F : ((p)[1] & 0xC0) == 0xC0))) - -static int PTRFASTCALL -isNever(const ENCODING *UNUSED_P(enc), const char *UNUSED_P(p)) -{ - return 0; -} - -static int PTRFASTCALL -utf8_isName2(const ENCODING *UNUSED_P(enc), const char *p) -{ - return UTF8_GET_NAMING2(namePages, (const unsigned char *)p); -} - -static int PTRFASTCALL -utf8_isName3(const ENCODING *UNUSED_P(enc), const char *p) -{ - return UTF8_GET_NAMING3(namePages, (const unsigned char *)p); -} - -#define utf8_isName4 isNever - -static int PTRFASTCALL -utf8_isNmstrt2(const ENCODING *UNUSED_P(enc), const char *p) -{ - return UTF8_GET_NAMING2(nmstrtPages, (const unsigned char *)p); -} - -static int PTRFASTCALL -utf8_isNmstrt3(const ENCODING *UNUSED_P(enc), const char *p) -{ - return UTF8_GET_NAMING3(nmstrtPages, (const unsigned char *)p); -} - -#define utf8_isNmstrt4 isNever - -static int PTRFASTCALL -utf8_isInvalid2(const ENCODING *UNUSED_P(enc), const char *p) -{ - return UTF8_INVALID2((const unsigned char *)p); -} - -static int PTRFASTCALL -utf8_isInvalid3(const ENCODING *UNUSED_P(enc), const char *p) -{ - return UTF8_INVALID3((const unsigned char *)p); -} - -static int PTRFASTCALL -utf8_isInvalid4(const ENCODING *UNUSED_P(enc), const char *p) -{ - return UTF8_INVALID4((const unsigned char *)p); -} - -struct normal_encoding { - ENCODING enc; - unsigned char type[256]; -#ifdef XML_MIN_SIZE - int (PTRFASTCALL *byteType)(const ENCODING *, const char *); - int (PTRFASTCALL *isNameMin)(const ENCODING *, const char *); - int (PTRFASTCALL *isNmstrtMin)(const ENCODING *, const char *); - int (PTRFASTCALL *byteToAscii)(const ENCODING *, const char *); - int (PTRCALL *charMatches)(const ENCODING *, const char *, int); -#endif /* XML_MIN_SIZE */ - int (PTRFASTCALL *isName2)(const ENCODING *, const char *); - int (PTRFASTCALL *isName3)(const ENCODING *, const char *); - int (PTRFASTCALL *isName4)(const ENCODING *, const char *); - int (PTRFASTCALL *isNmstrt2)(const ENCODING *, const char *); - int (PTRFASTCALL *isNmstrt3)(const ENCODING *, const char *); - int (PTRFASTCALL *isNmstrt4)(const ENCODING *, const char *); - int (PTRFASTCALL *isInvalid2)(const ENCODING *, const char *); - int (PTRFASTCALL *isInvalid3)(const ENCODING *, const char *); - int (PTRFASTCALL *isInvalid4)(const ENCODING *, const char *); -}; - -#define AS_NORMAL_ENCODING(enc) ((const struct normal_encoding *) (enc)) - -#ifdef XML_MIN_SIZE - -#define STANDARD_VTABLE(E) \ - E ## byteType, \ - E ## isNameMin, \ - E ## isNmstrtMin, \ - E ## byteToAscii, \ - E ## charMatches, - -#else - -#define STANDARD_VTABLE(E) /* as nothing */ - -#endif - -#define NORMAL_VTABLE(E) \ - E ## isName2, \ - E ## isName3, \ - E ## isName4, \ - E ## isNmstrt2, \ - E ## isNmstrt3, \ - E ## isNmstrt4, \ - E ## isInvalid2, \ - E ## isInvalid3, \ - E ## isInvalid4 - -#define NULL_VTABLE \ - /* isName2 */ NULL, \ - /* isName3 */ NULL, \ - /* isName4 */ NULL, \ - /* isNmstrt2 */ NULL, \ - /* isNmstrt3 */ NULL, \ - /* isNmstrt4 */ NULL, \ - /* isInvalid2 */ NULL, \ - /* isInvalid3 */ NULL, \ - /* isInvalid4 */ NULL - -static int FASTCALL checkCharRefNumber(int); - -#include "xmltok_impl.h" -#include "ascii.h" - -#ifdef XML_MIN_SIZE -#define sb_isNameMin isNever -#define sb_isNmstrtMin isNever -#endif - -#ifdef XML_MIN_SIZE -#define MINBPC(enc) ((enc)->minBytesPerChar) -#else -/* minimum bytes per character */ -#define MINBPC(enc) 1 -#endif - -#define SB_BYTE_TYPE(enc, p) \ - (((struct normal_encoding *)(enc))->type[(unsigned char)*(p)]) - -#ifdef XML_MIN_SIZE -static int PTRFASTCALL -sb_byteType(const ENCODING *enc, const char *p) -{ - return SB_BYTE_TYPE(enc, p); -} -#define BYTE_TYPE(enc, p) \ - (AS_NORMAL_ENCODING(enc)->byteType(enc, p)) -#else -#define BYTE_TYPE(enc, p) SB_BYTE_TYPE(enc, p) -#endif - -#ifdef XML_MIN_SIZE -#define BYTE_TO_ASCII(enc, p) \ - (AS_NORMAL_ENCODING(enc)->byteToAscii(enc, p)) -static int PTRFASTCALL -sb_byteToAscii(const ENCODING *enc, const char *p) -{ - return *p; -} -#else -#define BYTE_TO_ASCII(enc, p) (*(p)) -#endif - -#define IS_NAME_CHAR(enc, p, n) \ - (AS_NORMAL_ENCODING(enc)->isName ## n(enc, p)) -#define IS_NMSTRT_CHAR(enc, p, n) \ - (AS_NORMAL_ENCODING(enc)->isNmstrt ## n(enc, p)) -#define IS_INVALID_CHAR(enc, p, n) \ - (AS_NORMAL_ENCODING(enc)->isInvalid ## n(enc, p)) - -#ifdef XML_MIN_SIZE -#define IS_NAME_CHAR_MINBPC(enc, p) \ - (AS_NORMAL_ENCODING(enc)->isNameMin(enc, p)) -#define IS_NMSTRT_CHAR_MINBPC(enc, p) \ - (AS_NORMAL_ENCODING(enc)->isNmstrtMin(enc, p)) -#else -#define IS_NAME_CHAR_MINBPC(enc, p) (0) -#define IS_NMSTRT_CHAR_MINBPC(enc, p) (0) -#endif - -#ifdef XML_MIN_SIZE -#define CHAR_MATCHES(enc, p, c) \ - (AS_NORMAL_ENCODING(enc)->charMatches(enc, p, c)) -static int PTRCALL -sb_charMatches(const ENCODING *enc, const char *p, int c) -{ - return *p == c; -} -#else -/* c is an ASCII character */ -#define CHAR_MATCHES(enc, p, c) (*(p) == c) -#endif - -#define PREFIX(ident) normal_ ## ident -#define XML_TOK_IMPL_C -#include "xmltok_impl.inc" -#undef XML_TOK_IMPL_C - -#undef MINBPC -#undef BYTE_TYPE -#undef BYTE_TO_ASCII -#undef CHAR_MATCHES -#undef IS_NAME_CHAR -#undef IS_NAME_CHAR_MINBPC -#undef IS_NMSTRT_CHAR -#undef IS_NMSTRT_CHAR_MINBPC -#undef IS_INVALID_CHAR - -enum { /* UTF8_cvalN is value of masked first byte of N byte sequence */ - UTF8_cval1 = 0x00, - UTF8_cval2 = 0xc0, - UTF8_cval3 = 0xe0, - UTF8_cval4 = 0xf0 -}; - -void -align_limit_to_full_utf8_characters(const char * from, const char ** fromLimRef) -{ - const char * fromLim = *fromLimRef; - size_t walked = 0; - for (; fromLim > from; fromLim--, walked++) { - const unsigned char prev = (unsigned char)fromLim[-1]; - if ((prev & 0xf8u) == 0xf0u) { /* 4-byte character, lead by 0b11110xxx byte */ - if (walked + 1 >= 4) { - fromLim += 4 - 1; - break; - } else { - walked = 0; - } - } else if ((prev & 0xf0u) == 0xe0u) { /* 3-byte character, lead by 0b1110xxxx byte */ - if (walked + 1 >= 3) { - fromLim += 3 - 1; - break; - } else { - walked = 0; - } - } else if ((prev & 0xe0u) == 0xc0u) { /* 2-byte character, lead by 0b110xxxxx byte */ - if (walked + 1 >= 2) { - fromLim += 2 - 1; - break; - } else { - walked = 0; - } - } else if ((prev & 0x80u) == 0x00u) { /* 1-byte character, matching 0b0xxxxxxx */ - break; - } - } - *fromLimRef = fromLim; -} - -static enum XML_Convert_Result PTRCALL -utf8_toUtf8(const ENCODING *UNUSED_P(enc), - const char **fromP, const char *fromLim, - char **toP, const char *toLim) -{ - enum XML_Convert_Result res = XML_CONVERT_COMPLETED; - char *to; - const char *from; - if (fromLim - *fromP > toLim - *toP) { - /* Avoid copying partial characters. */ - res = XML_CONVERT_OUTPUT_EXHAUSTED; - fromLim = *fromP + (toLim - *toP); - align_limit_to_full_utf8_characters(*fromP, &fromLim); - } - for (to = *toP, from = *fromP; (from < fromLim) && (to < toLim); from++, to++) - *to = *from; - *fromP = from; - *toP = to; - - if ((to == toLim) && (from < fromLim)) - return XML_CONVERT_OUTPUT_EXHAUSTED; - else - return res; -} - -static enum XML_Convert_Result PTRCALL -utf8_toUtf16(const ENCODING *enc, - const char **fromP, const char *fromLim, - unsigned short **toP, const unsigned short *toLim) -{ - enum XML_Convert_Result res = XML_CONVERT_COMPLETED; - unsigned short *to = *toP; - const char *from = *fromP; - while (from < fromLim && to < toLim) { - switch (((struct normal_encoding *)enc)->type[(unsigned char)*from]) { - case BT_LEAD2: - if (fromLim - from < 2) { - res = XML_CONVERT_INPUT_INCOMPLETE; - break; - } - *to++ = (unsigned short)(((from[0] & 0x1f) << 6) | (from[1] & 0x3f)); - from += 2; - break; - case BT_LEAD3: - if (fromLim - from < 3) { - res = XML_CONVERT_INPUT_INCOMPLETE; - break; - } - *to++ = (unsigned short)(((from[0] & 0xf) << 12) - | ((from[1] & 0x3f) << 6) | (from[2] & 0x3f)); - from += 3; - break; - case BT_LEAD4: - { - unsigned long n; - if (toLim - to < 2) { - res = XML_CONVERT_OUTPUT_EXHAUSTED; - goto after; - } - if (fromLim - from < 4) { - res = XML_CONVERT_INPUT_INCOMPLETE; - goto after; - } - n = ((from[0] & 0x7) << 18) | ((from[1] & 0x3f) << 12) - | ((from[2] & 0x3f) << 6) | (from[3] & 0x3f); - n -= 0x10000; - to[0] = (unsigned short)((n >> 10) | 0xD800); - to[1] = (unsigned short)((n & 0x3FF) | 0xDC00); - to += 2; - from += 4; - } - break; - default: - *to++ = *from++; - break; - } - } -after: - *fromP = from; - *toP = to; - return res; -} - -#ifdef XML_NS -static const struct normal_encoding utf8_encoding_ns = { - { VTABLE1, utf8_toUtf8, utf8_toUtf16, 1, 1, 0 }, - { -#include "asciitab.h" -#include "utf8tab.h" - }, - STANDARD_VTABLE(sb_) NORMAL_VTABLE(utf8_) -}; -#endif - -static const struct normal_encoding utf8_encoding = { - { VTABLE1, utf8_toUtf8, utf8_toUtf16, 1, 1, 0 }, - { -#define BT_COLON BT_NMSTRT -#include "asciitab.h" -#undef BT_COLON -#include "utf8tab.h" - }, - STANDARD_VTABLE(sb_) NORMAL_VTABLE(utf8_) -}; - -#ifdef XML_NS - -static const struct normal_encoding internal_utf8_encoding_ns = { - { VTABLE1, utf8_toUtf8, utf8_toUtf16, 1, 1, 0 }, - { -#include "iasciitab.h" -#include "utf8tab.h" - }, - STANDARD_VTABLE(sb_) NORMAL_VTABLE(utf8_) -}; - -#endif - -static const struct normal_encoding internal_utf8_encoding = { - { VTABLE1, utf8_toUtf8, utf8_toUtf16, 1, 1, 0 }, - { -#define BT_COLON BT_NMSTRT -#include "iasciitab.h" -#undef BT_COLON -#include "utf8tab.h" - }, - STANDARD_VTABLE(sb_) NORMAL_VTABLE(utf8_) -}; - -static enum XML_Convert_Result PTRCALL -latin1_toUtf8(const ENCODING *UNUSED_P(enc), - const char **fromP, const char *fromLim, - char **toP, const char *toLim) -{ - for (;;) { - unsigned char c; - if (*fromP == fromLim) - return XML_CONVERT_COMPLETED; - c = (unsigned char)**fromP; - if (c & 0x80) { - if (toLim - *toP < 2) - return XML_CONVERT_OUTPUT_EXHAUSTED; - *(*toP)++ = (char)((c >> 6) | UTF8_cval2); - *(*toP)++ = (char)((c & 0x3f) | 0x80); - (*fromP)++; - } - else { - if (*toP == toLim) - return XML_CONVERT_OUTPUT_EXHAUSTED; - *(*toP)++ = *(*fromP)++; - } - } -} - -static enum XML_Convert_Result PTRCALL -latin1_toUtf16(const ENCODING *UNUSED_P(enc), - const char **fromP, const char *fromLim, - unsigned short **toP, const unsigned short *toLim) -{ - while (*fromP < fromLim && *toP < toLim) - *(*toP)++ = (unsigned char)*(*fromP)++; - - if ((*toP == toLim) && (*fromP < fromLim)) - return XML_CONVERT_OUTPUT_EXHAUSTED; - else - return XML_CONVERT_COMPLETED; -} - -#ifdef XML_NS - -static const struct normal_encoding latin1_encoding_ns = { - { VTABLE1, latin1_toUtf8, latin1_toUtf16, 1, 0, 0 }, - { -#include "asciitab.h" -#include "latin1tab.h" - }, - STANDARD_VTABLE(sb_) NULL_VTABLE -}; - -#endif - -static const struct normal_encoding latin1_encoding = { - { VTABLE1, latin1_toUtf8, latin1_toUtf16, 1, 0, 0 }, - { -#define BT_COLON BT_NMSTRT -#include "asciitab.h" -#undef BT_COLON -#include "latin1tab.h" - }, - STANDARD_VTABLE(sb_) NULL_VTABLE -}; - -static enum XML_Convert_Result PTRCALL -ascii_toUtf8(const ENCODING *UNUSED_P(enc), - const char **fromP, const char *fromLim, - char **toP, const char *toLim) -{ - while (*fromP < fromLim && *toP < toLim) - *(*toP)++ = *(*fromP)++; - - if ((*toP == toLim) && (*fromP < fromLim)) - return XML_CONVERT_OUTPUT_EXHAUSTED; - else - return XML_CONVERT_COMPLETED; -} - -#ifdef XML_NS - -static const struct normal_encoding ascii_encoding_ns = { - { VTABLE1, ascii_toUtf8, latin1_toUtf16, 1, 1, 0 }, - { -#include "asciitab.h" -/* BT_NONXML == 0 */ - }, - STANDARD_VTABLE(sb_) NULL_VTABLE -}; - -#endif - -static const struct normal_encoding ascii_encoding = { - { VTABLE1, ascii_toUtf8, latin1_toUtf16, 1, 1, 0 }, - { -#define BT_COLON BT_NMSTRT -#include "asciitab.h" -#undef BT_COLON -/* BT_NONXML == 0 */ - }, - STANDARD_VTABLE(sb_) NULL_VTABLE -}; - -static int PTRFASTCALL -unicode_byte_type(char hi, char lo) -{ - switch ((unsigned char)hi) { - case 0xD8: case 0xD9: case 0xDA: case 0xDB: - return BT_LEAD4; - case 0xDC: case 0xDD: case 0xDE: case 0xDF: - return BT_TRAIL; - case 0xFF: - switch ((unsigned char)lo) { - case 0xFF: - case 0xFE: - return BT_NONXML; - } - break; - } - return BT_NONASCII; -} - -#define DEFINE_UTF16_TO_UTF8(E) \ -static enum XML_Convert_Result PTRCALL \ -E ## toUtf8(const ENCODING *UNUSED_P(enc), \ - const char **fromP, const char *fromLim, \ - char **toP, const char *toLim) \ -{ \ - const char *from = *fromP; \ - fromLim = from + (((fromLim - from) >> 1) << 1); /* shrink to even */ \ - for (; from < fromLim; from += 2) { \ - int plane; \ - unsigned char lo2; \ - unsigned char lo = GET_LO(from); \ - unsigned char hi = GET_HI(from); \ - switch (hi) { \ - case 0: \ - if (lo < 0x80) { \ - if (*toP == toLim) { \ - *fromP = from; \ - return XML_CONVERT_OUTPUT_EXHAUSTED; \ - } \ - *(*toP)++ = lo; \ - break; \ - } \ - /* fall through */ \ - case 0x1: case 0x2: case 0x3: \ - case 0x4: case 0x5: case 0x6: case 0x7: \ - if (toLim - *toP < 2) { \ - *fromP = from; \ - return XML_CONVERT_OUTPUT_EXHAUSTED; \ - } \ - *(*toP)++ = ((lo >> 6) | (hi << 2) | UTF8_cval2); \ - *(*toP)++ = ((lo & 0x3f) | 0x80); \ - break; \ - default: \ - if (toLim - *toP < 3) { \ - *fromP = from; \ - return XML_CONVERT_OUTPUT_EXHAUSTED; \ - } \ - /* 16 bits divided 4, 6, 6 amongst 3 bytes */ \ - *(*toP)++ = ((hi >> 4) | UTF8_cval3); \ - *(*toP)++ = (((hi & 0xf) << 2) | (lo >> 6) | 0x80); \ - *(*toP)++ = ((lo & 0x3f) | 0x80); \ - break; \ - case 0xD8: case 0xD9: case 0xDA: case 0xDB: \ - if (toLim - *toP < 4) { \ - *fromP = from; \ - return XML_CONVERT_OUTPUT_EXHAUSTED; \ - } \ - if (fromLim - from < 4) { \ - *fromP = from; \ - return XML_CONVERT_INPUT_INCOMPLETE; \ - } \ - plane = (((hi & 0x3) << 2) | ((lo >> 6) & 0x3)) + 1; \ - *(*toP)++ = ((plane >> 2) | UTF8_cval4); \ - *(*toP)++ = (((lo >> 2) & 0xF) | ((plane & 0x3) << 4) | 0x80); \ - from += 2; \ - lo2 = GET_LO(from); \ - *(*toP)++ = (((lo & 0x3) << 4) \ - | ((GET_HI(from) & 0x3) << 2) \ - | (lo2 >> 6) \ - | 0x80); \ - *(*toP)++ = ((lo2 & 0x3f) | 0x80); \ - break; \ - } \ - } \ - *fromP = from; \ - if (from < fromLim) \ - return XML_CONVERT_INPUT_INCOMPLETE; \ - else \ - return XML_CONVERT_COMPLETED; \ -} - -#define DEFINE_UTF16_TO_UTF16(E) \ -static enum XML_Convert_Result PTRCALL \ -E ## toUtf16(const ENCODING *UNUSED_P(enc), \ - const char **fromP, const char *fromLim, \ - unsigned short **toP, const unsigned short *toLim) \ -{ \ - enum XML_Convert_Result res = XML_CONVERT_COMPLETED; \ - fromLim = *fromP + (((fromLim - *fromP) >> 1) << 1); /* shrink to even */ \ - /* Avoid copying first half only of surrogate */ \ - if (fromLim - *fromP > ((toLim - *toP) << 1) \ - && (GET_HI(fromLim - 2) & 0xF8) == 0xD8) { \ - fromLim -= 2; \ - res = XML_CONVERT_INPUT_INCOMPLETE; \ - } \ - for (; *fromP < fromLim && *toP < toLim; *fromP += 2) \ - *(*toP)++ = (GET_HI(*fromP) << 8) | GET_LO(*fromP); \ - if ((*toP == toLim) && (*fromP < fromLim)) \ - return XML_CONVERT_OUTPUT_EXHAUSTED; \ - else \ - return res; \ -} - -#define SET2(ptr, ch) \ - (((ptr)[0] = ((ch) & 0xff)), ((ptr)[1] = ((ch) >> 8))) -#define GET_LO(ptr) ((unsigned char)(ptr)[0]) -#define GET_HI(ptr) ((unsigned char)(ptr)[1]) - -DEFINE_UTF16_TO_UTF8(little2_) -DEFINE_UTF16_TO_UTF16(little2_) - -#undef SET2 -#undef GET_LO -#undef GET_HI - -#define SET2(ptr, ch) \ - (((ptr)[0] = ((ch) >> 8)), ((ptr)[1] = ((ch) & 0xFF))) -#define GET_LO(ptr) ((unsigned char)(ptr)[1]) -#define GET_HI(ptr) ((unsigned char)(ptr)[0]) - -DEFINE_UTF16_TO_UTF8(big2_) -DEFINE_UTF16_TO_UTF16(big2_) - -#undef SET2 -#undef GET_LO -#undef GET_HI - -#define LITTLE2_BYTE_TYPE(enc, p) \ - ((p)[1] == 0 \ - ? ((struct normal_encoding *)(enc))->type[(unsigned char)*(p)] \ - : unicode_byte_type((p)[1], (p)[0])) -#define LITTLE2_BYTE_TO_ASCII(enc, p) ((p)[1] == 0 ? (p)[0] : -1) -#define LITTLE2_CHAR_MATCHES(enc, p, c) ((p)[1] == 0 && (p)[0] == c) -#define LITTLE2_IS_NAME_CHAR_MINBPC(enc, p) \ - UCS2_GET_NAMING(namePages, (unsigned char)p[1], (unsigned char)p[0]) -#define LITTLE2_IS_NMSTRT_CHAR_MINBPC(enc, p) \ - UCS2_GET_NAMING(nmstrtPages, (unsigned char)p[1], (unsigned char)p[0]) - -#ifdef XML_MIN_SIZE - -static int PTRFASTCALL -little2_byteType(const ENCODING *enc, const char *p) -{ - return LITTLE2_BYTE_TYPE(enc, p); -} - -static int PTRFASTCALL -little2_byteToAscii(const ENCODING *enc, const char *p) -{ - return LITTLE2_BYTE_TO_ASCII(enc, p); -} - -static int PTRCALL -little2_charMatches(const ENCODING *enc, const char *p, int c) -{ - return LITTLE2_CHAR_MATCHES(enc, p, c); -} - -static int PTRFASTCALL -little2_isNameMin(const ENCODING *enc, const char *p) -{ - return LITTLE2_IS_NAME_CHAR_MINBPC(enc, p); -} - -static int PTRFASTCALL -little2_isNmstrtMin(const ENCODING *enc, const char *p) -{ - return LITTLE2_IS_NMSTRT_CHAR_MINBPC(enc, p); -} - -#undef VTABLE -#define VTABLE VTABLE1, little2_toUtf8, little2_toUtf16 - -#else /* not XML_MIN_SIZE */ - -#undef PREFIX -#define PREFIX(ident) little2_ ## ident -#define MINBPC(enc) 2 -/* CHAR_MATCHES is guaranteed to have MINBPC bytes available. */ -#define BYTE_TYPE(enc, p) LITTLE2_BYTE_TYPE(enc, p) -#define BYTE_TO_ASCII(enc, p) LITTLE2_BYTE_TO_ASCII(enc, p) -#define CHAR_MATCHES(enc, p, c) LITTLE2_CHAR_MATCHES(enc, p, c) -#define IS_NAME_CHAR(enc, p, n) 0 -#define IS_NAME_CHAR_MINBPC(enc, p) LITTLE2_IS_NAME_CHAR_MINBPC(enc, p) -#define IS_NMSTRT_CHAR(enc, p, n) (0) -#define IS_NMSTRT_CHAR_MINBPC(enc, p) LITTLE2_IS_NMSTRT_CHAR_MINBPC(enc, p) - -#define XML_TOK_IMPL_C -#include "xmltok_impl.inc" -#undef XML_TOK_IMPL_C - -#undef MINBPC -#undef BYTE_TYPE -#undef BYTE_TO_ASCII -#undef CHAR_MATCHES -#undef IS_NAME_CHAR -#undef IS_NAME_CHAR_MINBPC -#undef IS_NMSTRT_CHAR -#undef IS_NMSTRT_CHAR_MINBPC -#undef IS_INVALID_CHAR - -#endif /* not XML_MIN_SIZE */ - -#ifdef XML_NS - -static const struct normal_encoding little2_encoding_ns = { - { VTABLE, 2, 0, -#if BYTEORDER == 1234 - 1 -#else - 0 -#endif - }, - { -#include "asciitab.h" -#include "latin1tab.h" - }, - STANDARD_VTABLE(little2_) NULL_VTABLE -}; - -#endif - -static const struct normal_encoding little2_encoding = { - { VTABLE, 2, 0, -#if BYTEORDER == 1234 - 1 -#else - 0 -#endif - }, - { -#define BT_COLON BT_NMSTRT -#include "asciitab.h" -#undef BT_COLON -#include "latin1tab.h" - }, - STANDARD_VTABLE(little2_) NULL_VTABLE -}; - -#if BYTEORDER != 4321 - -#ifdef XML_NS - -static const struct normal_encoding internal_little2_encoding_ns = { - { VTABLE, 2, 0, 1 }, - { -#include "iasciitab.h" -#include "latin1tab.h" - }, - STANDARD_VTABLE(little2_) NULL_VTABLE -}; - -#endif - -static const struct normal_encoding internal_little2_encoding = { - { VTABLE, 2, 0, 1 }, - { -#define BT_COLON BT_NMSTRT -#include "iasciitab.h" -#undef BT_COLON -#include "latin1tab.h" - }, - STANDARD_VTABLE(little2_) NULL_VTABLE -}; - -#endif - - -#define BIG2_BYTE_TYPE(enc, p) \ - ((p)[0] == 0 \ - ? ((struct normal_encoding *)(enc))->type[(unsigned char)(p)[1]] \ - : unicode_byte_type((p)[0], (p)[1])) -#define BIG2_BYTE_TO_ASCII(enc, p) ((p)[0] == 0 ? (p)[1] : -1) -#define BIG2_CHAR_MATCHES(enc, p, c) ((p)[0] == 0 && (p)[1] == c) -#define BIG2_IS_NAME_CHAR_MINBPC(enc, p) \ - UCS2_GET_NAMING(namePages, (unsigned char)p[0], (unsigned char)p[1]) -#define BIG2_IS_NMSTRT_CHAR_MINBPC(enc, p) \ - UCS2_GET_NAMING(nmstrtPages, (unsigned char)p[0], (unsigned char)p[1]) - -#ifdef XML_MIN_SIZE - -static int PTRFASTCALL -big2_byteType(const ENCODING *enc, const char *p) -{ - return BIG2_BYTE_TYPE(enc, p); -} - -static int PTRFASTCALL -big2_byteToAscii(const ENCODING *enc, const char *p) -{ - return BIG2_BYTE_TO_ASCII(enc, p); -} - -static int PTRCALL -big2_charMatches(const ENCODING *enc, const char *p, int c) -{ - return BIG2_CHAR_MATCHES(enc, p, c); -} - -static int PTRFASTCALL -big2_isNameMin(const ENCODING *enc, const char *p) -{ - return BIG2_IS_NAME_CHAR_MINBPC(enc, p); -} - -static int PTRFASTCALL -big2_isNmstrtMin(const ENCODING *enc, const char *p) -{ - return BIG2_IS_NMSTRT_CHAR_MINBPC(enc, p); -} - -#undef VTABLE -#define VTABLE VTABLE1, big2_toUtf8, big2_toUtf16 - -#else /* not XML_MIN_SIZE */ - -#undef PREFIX -#define PREFIX(ident) big2_ ## ident -#define MINBPC(enc) 2 -/* CHAR_MATCHES is guaranteed to have MINBPC bytes available. */ -#define BYTE_TYPE(enc, p) BIG2_BYTE_TYPE(enc, p) -#define BYTE_TO_ASCII(enc, p) BIG2_BYTE_TO_ASCII(enc, p) -#define CHAR_MATCHES(enc, p, c) BIG2_CHAR_MATCHES(enc, p, c) -#define IS_NAME_CHAR(enc, p, n) 0 -#define IS_NAME_CHAR_MINBPC(enc, p) BIG2_IS_NAME_CHAR_MINBPC(enc, p) -#define IS_NMSTRT_CHAR(enc, p, n) (0) -#define IS_NMSTRT_CHAR_MINBPC(enc, p) BIG2_IS_NMSTRT_CHAR_MINBPC(enc, p) - -#define XML_TOK_IMPL_C -#include "xmltok_impl.inc" -#undef XML_TOK_IMPL_C - -#undef MINBPC -#undef BYTE_TYPE -#undef BYTE_TO_ASCII -#undef CHAR_MATCHES -#undef IS_NAME_CHAR -#undef IS_NAME_CHAR_MINBPC -#undef IS_NMSTRT_CHAR -#undef IS_NMSTRT_CHAR_MINBPC -#undef IS_INVALID_CHAR - -#endif /* not XML_MIN_SIZE */ - -#ifdef XML_NS - -static const struct normal_encoding big2_encoding_ns = { - { VTABLE, 2, 0, -#if BYTEORDER == 4321 - 1 -#else - 0 -#endif - }, - { -#include "asciitab.h" -#include "latin1tab.h" - }, - STANDARD_VTABLE(big2_) NULL_VTABLE -}; - -#endif - -static const struct normal_encoding big2_encoding = { - { VTABLE, 2, 0, -#if BYTEORDER == 4321 - 1 -#else - 0 -#endif - }, - { -#define BT_COLON BT_NMSTRT -#include "asciitab.h" -#undef BT_COLON -#include "latin1tab.h" - }, - STANDARD_VTABLE(big2_) NULL_VTABLE -}; - -#if BYTEORDER != 1234 - -#ifdef XML_NS - -static const struct normal_encoding internal_big2_encoding_ns = { - { VTABLE, 2, 0, 1 }, - { -#include "iasciitab.h" -#include "latin1tab.h" - }, - STANDARD_VTABLE(big2_) NULL_VTABLE -}; - -#endif - -static const struct normal_encoding internal_big2_encoding = { - { VTABLE, 2, 0, 1 }, - { -#define BT_COLON BT_NMSTRT -#include "iasciitab.h" -#undef BT_COLON -#include "latin1tab.h" - }, - STANDARD_VTABLE(big2_) NULL_VTABLE -}; - -#endif - -#undef PREFIX - -static int FASTCALL -streqci(const char *s1, const char *s2) -{ - for (;;) { - char c1 = *s1++; - char c2 = *s2++; - if (ASCII_a <= c1 && c1 <= ASCII_z) - c1 += ASCII_A - ASCII_a; - if (ASCII_a <= c2 && c2 <= ASCII_z) - c2 += ASCII_A - ASCII_a; - if (c1 != c2) - return 0; - if (!c1) - break; - } - return 1; -} - -static void PTRCALL -initUpdatePosition(const ENCODING *UNUSED_P(enc), const char *ptr, - const char *end, POSITION *pos) -{ - normal_updatePosition(&utf8_encoding.enc, ptr, end, pos); -} - -static int -toAscii(const ENCODING *enc, const char *ptr, const char *end) -{ - char buf[1]; - char *p = buf; - XmlUtf8Convert(enc, &ptr, end, &p, p + 1); - if (p == buf) - return -1; - else - return buf[0]; -} - -static int FASTCALL -isSpace(int c) -{ - switch (c) { - case 0x20: - case 0xD: - case 0xA: - case 0x9: - return 1; - } - return 0; -} - -/* Return 1 if there's just optional white space or there's an S - followed by name=val. -*/ -static int -parsePseudoAttribute(const ENCODING *enc, - const char *ptr, - const char *end, - const char **namePtr, - const char **nameEndPtr, - const char **valPtr, - const char **nextTokPtr) -{ - int c; - char open; - if (ptr == end) { - *namePtr = NULL; - return 1; - } - if (!isSpace(toAscii(enc, ptr, end))) { - *nextTokPtr = ptr; - return 0; - } - do { - ptr += enc->minBytesPerChar; - } while (isSpace(toAscii(enc, ptr, end))); - if (ptr == end) { - *namePtr = NULL; - return 1; - } - *namePtr = ptr; - for (;;) { - c = toAscii(enc, ptr, end); - if (c == -1) { - *nextTokPtr = ptr; - return 0; - } - if (c == ASCII_EQUALS) { - *nameEndPtr = ptr; - break; - } - if (isSpace(c)) { - *nameEndPtr = ptr; - do { - ptr += enc->minBytesPerChar; - } while (isSpace(c = toAscii(enc, ptr, end))); - if (c != ASCII_EQUALS) { - *nextTokPtr = ptr; - return 0; - } - break; - } - ptr += enc->minBytesPerChar; - } - if (ptr == *namePtr) { - *nextTokPtr = ptr; - return 0; - } - ptr += enc->minBytesPerChar; - c = toAscii(enc, ptr, end); - while (isSpace(c)) { - ptr += enc->minBytesPerChar; - c = toAscii(enc, ptr, end); - } - if (c != ASCII_QUOT && c != ASCII_APOS) { - *nextTokPtr = ptr; - return 0; - } - open = (char)c; - ptr += enc->minBytesPerChar; - *valPtr = ptr; - for (;; ptr += enc->minBytesPerChar) { - c = toAscii(enc, ptr, end); - if (c == open) - break; - if (!(ASCII_a <= c && c <= ASCII_z) - && !(ASCII_A <= c && c <= ASCII_Z) - && !(ASCII_0 <= c && c <= ASCII_9) - && c != ASCII_PERIOD - && c != ASCII_MINUS - && c != ASCII_UNDERSCORE) { - *nextTokPtr = ptr; - return 0; - } - } - *nextTokPtr = ptr + enc->minBytesPerChar; - return 1; -} - -static const char KW_version[] = { - ASCII_v, ASCII_e, ASCII_r, ASCII_s, ASCII_i, ASCII_o, ASCII_n, '\0' -}; - -static const char KW_encoding[] = { - ASCII_e, ASCII_n, ASCII_c, ASCII_o, ASCII_d, ASCII_i, ASCII_n, ASCII_g, '\0' -}; - -static const char KW_standalone[] = { - ASCII_s, ASCII_t, ASCII_a, ASCII_n, ASCII_d, ASCII_a, ASCII_l, ASCII_o, - ASCII_n, ASCII_e, '\0' -}; - -static const char KW_yes[] = { - ASCII_y, ASCII_e, ASCII_s, '\0' -}; - -static const char KW_no[] = { - ASCII_n, ASCII_o, '\0' -}; - -static int -doParseXmlDecl(const ENCODING *(*encodingFinder)(const ENCODING *, - const char *, - const char *), - int isGeneralTextEntity, - const ENCODING *enc, - const char *ptr, - const char *end, - const char **badPtr, - const char **versionPtr, - const char **versionEndPtr, - const char **encodingName, - const ENCODING **encoding, - int *standalone) -{ - const char *val = NULL; - const char *name = NULL; - const char *nameEnd = NULL; - ptr += 5 * enc->minBytesPerChar; - end -= 2 * enc->minBytesPerChar; - if (!parsePseudoAttribute(enc, ptr, end, &name, &nameEnd, &val, &ptr) - || !name) { - *badPtr = ptr; - return 0; - } - if (!XmlNameMatchesAscii(enc, name, nameEnd, KW_version)) { - if (!isGeneralTextEntity) { - *badPtr = name; - return 0; - } - } - else { - if (versionPtr) - *versionPtr = val; - if (versionEndPtr) - *versionEndPtr = ptr; - if (!parsePseudoAttribute(enc, ptr, end, &name, &nameEnd, &val, &ptr)) { - *badPtr = ptr; - return 0; - } - if (!name) { - if (isGeneralTextEntity) { - /* a TextDecl must have an EncodingDecl */ - *badPtr = ptr; - return 0; - } - return 1; - } - } - if (XmlNameMatchesAscii(enc, name, nameEnd, KW_encoding)) { - int c = toAscii(enc, val, end); - if (!(ASCII_a <= c && c <= ASCII_z) && !(ASCII_A <= c && c <= ASCII_Z)) { - *badPtr = val; - return 0; - } - if (encodingName) - *encodingName = val; - if (encoding) - *encoding = encodingFinder(enc, val, ptr - enc->minBytesPerChar); - if (!parsePseudoAttribute(enc, ptr, end, &name, &nameEnd, &val, &ptr)) { - *badPtr = ptr; - return 0; - } - if (!name) - return 1; - } - if (!XmlNameMatchesAscii(enc, name, nameEnd, KW_standalone) - || isGeneralTextEntity) { - *badPtr = name; - return 0; - } - if (XmlNameMatchesAscii(enc, val, ptr - enc->minBytesPerChar, KW_yes)) { - if (standalone) - *standalone = 1; - } - else if (XmlNameMatchesAscii(enc, val, ptr - enc->minBytesPerChar, KW_no)) { - if (standalone) - *standalone = 0; - } - else { - *badPtr = val; - return 0; - } - while (isSpace(toAscii(enc, ptr, end))) - ptr += enc->minBytesPerChar; - if (ptr != end) { - *badPtr = ptr; - return 0; - } - return 1; -} - -static int FASTCALL -checkCharRefNumber(int result) -{ - switch (result >> 8) { - case 0xD8: case 0xD9: case 0xDA: case 0xDB: - case 0xDC: case 0xDD: case 0xDE: case 0xDF: - return -1; - case 0: - if (latin1_encoding.type[result] == BT_NONXML) - return -1; - break; - case 0xFF: - if (result == 0xFFFE || result == 0xFFFF) - return -1; - break; - } - return result; -} - -int FASTCALL -XmlUtf8Encode(int c, char *buf) -{ - enum { - /* minN is minimum legal resulting value for N byte sequence */ - min2 = 0x80, - min3 = 0x800, - min4 = 0x10000 - }; - - if (c < 0) - return 0; - if (c < min2) { - buf[0] = (char)(c | UTF8_cval1); - return 1; - } - if (c < min3) { - buf[0] = (char)((c >> 6) | UTF8_cval2); - buf[1] = (char)((c & 0x3f) | 0x80); - return 2; - } - if (c < min4) { - buf[0] = (char)((c >> 12) | UTF8_cval3); - buf[1] = (char)(((c >> 6) & 0x3f) | 0x80); - buf[2] = (char)((c & 0x3f) | 0x80); - return 3; - } - if (c < 0x110000) { - buf[0] = (char)((c >> 18) | UTF8_cval4); - buf[1] = (char)(((c >> 12) & 0x3f) | 0x80); - buf[2] = (char)(((c >> 6) & 0x3f) | 0x80); - buf[3] = (char)((c & 0x3f) | 0x80); - return 4; - } - return 0; -} - -int FASTCALL -XmlUtf16Encode(int charNum, unsigned short *buf) -{ - if (charNum < 0) - return 0; - if (charNum < 0x10000) { - buf[0] = (unsigned short)charNum; - return 1; - } - if (charNum < 0x110000) { - charNum -= 0x10000; - buf[0] = (unsigned short)((charNum >> 10) + 0xD800); - buf[1] = (unsigned short)((charNum & 0x3FF) + 0xDC00); - return 2; - } - return 0; -} - -struct unknown_encoding { - struct normal_encoding normal; - CONVERTER convert; - void *userData; - unsigned short utf16[256]; - char utf8[256][4]; -}; - -#define AS_UNKNOWN_ENCODING(enc) ((const struct unknown_encoding *) (enc)) - -int -XmlSizeOfUnknownEncoding(void) -{ - return sizeof(struct unknown_encoding); -} - -static int PTRFASTCALL -unknown_isName(const ENCODING *enc, const char *p) -{ - const struct unknown_encoding *uenc = AS_UNKNOWN_ENCODING(enc); - int c = uenc->convert(uenc->userData, p); - if (c & ~0xFFFF) - return 0; - return UCS2_GET_NAMING(namePages, c >> 8, c & 0xFF); -} - -static int PTRFASTCALL -unknown_isNmstrt(const ENCODING *enc, const char *p) -{ - const struct unknown_encoding *uenc = AS_UNKNOWN_ENCODING(enc); - int c = uenc->convert(uenc->userData, p); - if (c & ~0xFFFF) - return 0; - return UCS2_GET_NAMING(nmstrtPages, c >> 8, c & 0xFF); -} - -static int PTRFASTCALL -unknown_isInvalid(const ENCODING *enc, const char *p) -{ - const struct unknown_encoding *uenc = AS_UNKNOWN_ENCODING(enc); - int c = uenc->convert(uenc->userData, p); - return (c & ~0xFFFF) || checkCharRefNumber(c) < 0; -} - -static enum XML_Convert_Result PTRCALL -unknown_toUtf8(const ENCODING *enc, - const char **fromP, const char *fromLim, - char **toP, const char *toLim) -{ - const struct unknown_encoding *uenc = AS_UNKNOWN_ENCODING(enc); - char buf[XML_UTF8_ENCODE_MAX]; - for (;;) { - const char *utf8; - int n; - if (*fromP == fromLim) - return XML_CONVERT_COMPLETED; - utf8 = uenc->utf8[(unsigned char)**fromP]; - n = *utf8++; - if (n == 0) { - int c = uenc->convert(uenc->userData, *fromP); - n = XmlUtf8Encode(c, buf); - if (n > toLim - *toP) - return XML_CONVERT_OUTPUT_EXHAUSTED; - utf8 = buf; - *fromP += (AS_NORMAL_ENCODING(enc)->type[(unsigned char)**fromP] - - (BT_LEAD2 - 2)); - } - else { - if (n > toLim - *toP) - return XML_CONVERT_OUTPUT_EXHAUSTED; - (*fromP)++; - } - do { - *(*toP)++ = *utf8++; - } while (--n != 0); - } -} - -static enum XML_Convert_Result PTRCALL -unknown_toUtf16(const ENCODING *enc, - const char **fromP, const char *fromLim, - unsigned short **toP, const unsigned short *toLim) -{ - const struct unknown_encoding *uenc = AS_UNKNOWN_ENCODING(enc); - while (*fromP < fromLim && *toP < toLim) { - unsigned short c = uenc->utf16[(unsigned char)**fromP]; - if (c == 0) { - c = (unsigned short) - uenc->convert(uenc->userData, *fromP); - *fromP += (AS_NORMAL_ENCODING(enc)->type[(unsigned char)**fromP] - - (BT_LEAD2 - 2)); - } - else - (*fromP)++; - *(*toP)++ = c; - } - - if ((*toP == toLim) && (*fromP < fromLim)) - return XML_CONVERT_OUTPUT_EXHAUSTED; - else - return XML_CONVERT_COMPLETED; -} - -ENCODING * -XmlInitUnknownEncoding(void *mem, - int *table, - CONVERTER convert, - void *userData) -{ - int i; - struct unknown_encoding *e = (struct unknown_encoding *)mem; - for (i = 0; i < (int)sizeof(struct normal_encoding); i++) - ((char *)mem)[i] = ((char *)&latin1_encoding)[i]; - for (i = 0; i < 128; i++) - if (latin1_encoding.type[i] != BT_OTHER - && latin1_encoding.type[i] != BT_NONXML - && table[i] != i) - return 0; - for (i = 0; i < 256; i++) { - int c = table[i]; - if (c == -1) { - e->normal.type[i] = BT_MALFORM; - /* This shouldn't really get used. */ - e->utf16[i] = 0xFFFF; - e->utf8[i][0] = 1; - e->utf8[i][1] = 0; - } - else if (c < 0) { - if (c < -4) - return 0; - e->normal.type[i] = (unsigned char)(BT_LEAD2 - (c + 2)); - e->utf8[i][0] = 0; - e->utf16[i] = 0; - } - else if (c < 0x80) { - if (latin1_encoding.type[c] != BT_OTHER - && latin1_encoding.type[c] != BT_NONXML - && c != i) - return 0; - e->normal.type[i] = latin1_encoding.type[c]; - e->utf8[i][0] = 1; - e->utf8[i][1] = (char)c; - e->utf16[i] = (unsigned short)(c == 0 ? 0xFFFF : c); - } - else if (checkCharRefNumber(c) < 0) { - e->normal.type[i] = BT_NONXML; - /* This shouldn't really get used. */ - e->utf16[i] = 0xFFFF; - e->utf8[i][0] = 1; - e->utf8[i][1] = 0; - } - else { - if (c > 0xFFFF) - return 0; - if (UCS2_GET_NAMING(nmstrtPages, c >> 8, c & 0xff)) - e->normal.type[i] = BT_NMSTRT; - else if (UCS2_GET_NAMING(namePages, c >> 8, c & 0xff)) - e->normal.type[i] = BT_NAME; - else - e->normal.type[i] = BT_OTHER; - e->utf8[i][0] = (char)XmlUtf8Encode(c, e->utf8[i] + 1); - e->utf16[i] = (unsigned short)c; - } - } - e->userData = userData; - e->convert = convert; - if (convert) { - e->normal.isName2 = unknown_isName; - e->normal.isName3 = unknown_isName; - e->normal.isName4 = unknown_isName; - e->normal.isNmstrt2 = unknown_isNmstrt; - e->normal.isNmstrt3 = unknown_isNmstrt; - e->normal.isNmstrt4 = unknown_isNmstrt; - e->normal.isInvalid2 = unknown_isInvalid; - e->normal.isInvalid3 = unknown_isInvalid; - e->normal.isInvalid4 = unknown_isInvalid; - } - e->normal.enc.utf8Convert = unknown_toUtf8; - e->normal.enc.utf16Convert = unknown_toUtf16; - return &(e->normal.enc); -} - -/* If this enumeration is changed, getEncodingIndex and encodings -must also be changed. */ -enum { - UNKNOWN_ENC = -1, - ISO_8859_1_ENC = 0, - US_ASCII_ENC, - UTF_8_ENC, - UTF_16_ENC, - UTF_16BE_ENC, - UTF_16LE_ENC, - /* must match encodingNames up to here */ - NO_ENC -}; - -static const char KW_ISO_8859_1[] = { - ASCII_I, ASCII_S, ASCII_O, ASCII_MINUS, ASCII_8, ASCII_8, ASCII_5, ASCII_9, - ASCII_MINUS, ASCII_1, '\0' -}; -static const char KW_US_ASCII[] = { - ASCII_U, ASCII_S, ASCII_MINUS, ASCII_A, ASCII_S, ASCII_C, ASCII_I, ASCII_I, - '\0' -}; -static const char KW_UTF_8[] = { - ASCII_U, ASCII_T, ASCII_F, ASCII_MINUS, ASCII_8, '\0' -}; -static const char KW_UTF_16[] = { - ASCII_U, ASCII_T, ASCII_F, ASCII_MINUS, ASCII_1, ASCII_6, '\0' -}; -static const char KW_UTF_16BE[] = { - ASCII_U, ASCII_T, ASCII_F, ASCII_MINUS, ASCII_1, ASCII_6, ASCII_B, ASCII_E, - '\0' -}; -static const char KW_UTF_16LE[] = { - ASCII_U, ASCII_T, ASCII_F, ASCII_MINUS, ASCII_1, ASCII_6, ASCII_L, ASCII_E, - '\0' -}; - -static int FASTCALL -getEncodingIndex(const char *name) -{ - static const char * const encodingNames[] = { - KW_ISO_8859_1, - KW_US_ASCII, - KW_UTF_8, - KW_UTF_16, - KW_UTF_16BE, - KW_UTF_16LE, - }; - int i; - if (name == NULL) - return NO_ENC; - for (i = 0; i < (int)(sizeof(encodingNames)/sizeof(encodingNames[0])); i++) - if (streqci(name, encodingNames[i])) - return i; - return UNKNOWN_ENC; -} - -/* For binary compatibility, we store the index of the encoding - specified at initialization in the isUtf16 member. -*/ - -#define INIT_ENC_INDEX(enc) ((int)(enc)->initEnc.isUtf16) -#define SET_INIT_ENC_INDEX(enc, i) ((enc)->initEnc.isUtf16 = (char)i) - -/* This is what detects the encoding. encodingTable maps from - encoding indices to encodings; INIT_ENC_INDEX(enc) is the index of - the external (protocol) specified encoding; state is - XML_CONTENT_STATE if we're parsing an external text entity, and - XML_PROLOG_STATE otherwise. -*/ - - -static int -initScan(const ENCODING * const *encodingTable, - const INIT_ENCODING *enc, - int state, - const char *ptr, - const char *end, - const char **nextTokPtr) -{ - const ENCODING **encPtr; - - if (ptr >= end) - return XML_TOK_NONE; - encPtr = enc->encPtr; - if (ptr + 1 == end) { - /* only a single byte available for auto-detection */ -#ifndef XML_DTD /* FIXME */ - /* a well-formed document entity must have more than one byte */ - if (state != XML_CONTENT_STATE) - return XML_TOK_PARTIAL; -#endif - /* so we're parsing an external text entity... */ - /* if UTF-16 was externally specified, then we need at least 2 bytes */ - switch (INIT_ENC_INDEX(enc)) { - case UTF_16_ENC: - case UTF_16LE_ENC: - case UTF_16BE_ENC: - return XML_TOK_PARTIAL; - } - switch ((unsigned char)*ptr) { - case 0xFE: - case 0xFF: - case 0xEF: /* possibly first byte of UTF-8 BOM */ - if (INIT_ENC_INDEX(enc) == ISO_8859_1_ENC - && state == XML_CONTENT_STATE) - break; - /* fall through */ - case 0x00: - case 0x3C: - return XML_TOK_PARTIAL; - } - } - else { - switch (((unsigned char)ptr[0] << 8) | (unsigned char)ptr[1]) { - case 0xFEFF: - if (INIT_ENC_INDEX(enc) == ISO_8859_1_ENC - && state == XML_CONTENT_STATE) - break; - *nextTokPtr = ptr + 2; - *encPtr = encodingTable[UTF_16BE_ENC]; - return XML_TOK_BOM; - /* 00 3C is handled in the default case */ - case 0x3C00: - if ((INIT_ENC_INDEX(enc) == UTF_16BE_ENC - || INIT_ENC_INDEX(enc) == UTF_16_ENC) - && state == XML_CONTENT_STATE) - break; - *encPtr = encodingTable[UTF_16LE_ENC]; - return XmlTok(*encPtr, state, ptr, end, nextTokPtr); - case 0xFFFE: - if (INIT_ENC_INDEX(enc) == ISO_8859_1_ENC - && state == XML_CONTENT_STATE) - break; - *nextTokPtr = ptr + 2; - *encPtr = encodingTable[UTF_16LE_ENC]; - return XML_TOK_BOM; - case 0xEFBB: - /* Maybe a UTF-8 BOM (EF BB BF) */ - /* If there's an explicitly specified (external) encoding - of ISO-8859-1 or some flavour of UTF-16 - and this is an external text entity, - don't look for the BOM, - because it might be a legal data. - */ - if (state == XML_CONTENT_STATE) { - int e = INIT_ENC_INDEX(enc); - if (e == ISO_8859_1_ENC || e == UTF_16BE_ENC - || e == UTF_16LE_ENC || e == UTF_16_ENC) - break; - } - if (ptr + 2 == end) - return XML_TOK_PARTIAL; - if ((unsigned char)ptr[2] == 0xBF) { - *nextTokPtr = ptr + 3; - *encPtr = encodingTable[UTF_8_ENC]; - return XML_TOK_BOM; - } - break; - default: - if (ptr[0] == '\0') { - /* 0 isn't a legal data character. Furthermore a document - entity can only start with ASCII characters. So the only - way this can fail to be big-endian UTF-16 if it it's an - external parsed general entity that's labelled as - UTF-16LE. - */ - if (state == XML_CONTENT_STATE && INIT_ENC_INDEX(enc) == UTF_16LE_ENC) - break; - *encPtr = encodingTable[UTF_16BE_ENC]; - return XmlTok(*encPtr, state, ptr, end, nextTokPtr); - } - else if (ptr[1] == '\0') { - /* We could recover here in the case: - - parsing an external entity - - second byte is 0 - - no externally specified encoding - - no encoding declaration - by assuming UTF-16LE. But we don't, because this would mean when - presented just with a single byte, we couldn't reliably determine - whether we needed further bytes. - */ - if (state == XML_CONTENT_STATE) - break; - *encPtr = encodingTable[UTF_16LE_ENC]; - return XmlTok(*encPtr, state, ptr, end, nextTokPtr); - } - break; - } - } - *encPtr = encodingTable[INIT_ENC_INDEX(enc)]; - return XmlTok(*encPtr, state, ptr, end, nextTokPtr); -} - - -#define NS(x) x -#define ns(x) x -#define XML_TOK_NS_C -#include "xmltok_ns.inc" -#undef XML_TOK_NS_C -#undef NS -#undef ns - -#ifdef XML_NS - -#define NS(x) x ## NS -#define ns(x) x ## _ns - -#define XML_TOK_NS_C -#include "xmltok_ns.inc" -#undef XML_TOK_NS_C - -#undef NS -#undef ns - -ENCODING * -XmlInitUnknownEncodingNS(void *mem, - int *table, - CONVERTER convert, - void *userData) -{ - ENCODING *enc = XmlInitUnknownEncoding(mem, table, convert, userData); - if (enc) - ((struct normal_encoding *)enc)->type[ASCII_COLON] = BT_COLON; - return enc; -} - -#endif /* XML_NS */ diff --git a/deps/EXPAT/expat/xmltok.h b/deps/EXPAT/expat/xmltok.h deleted file mode 100644 index 752007e8b..000000000 --- a/deps/EXPAT/expat/xmltok.h +++ /dev/null @@ -1,322 +0,0 @@ -/* Copyright (c) 1998, 1999 Thai Open Source Software Center Ltd - See the file COPYING for copying permission. -*/ - -#ifndef XmlTok_INCLUDED -#define XmlTok_INCLUDED 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* The following token may be returned by XmlContentTok */ -#define XML_TOK_TRAILING_RSQB -5 /* ] or ]] at the end of the scan; might be - start of illegal ]]> sequence */ -/* The following tokens may be returned by both XmlPrologTok and - XmlContentTok. -*/ -#define XML_TOK_NONE -4 /* The string to be scanned is empty */ -#define XML_TOK_TRAILING_CR -3 /* A CR at the end of the scan; - might be part of CRLF sequence */ -#define XML_TOK_PARTIAL_CHAR -2 /* only part of a multibyte sequence */ -#define XML_TOK_PARTIAL -1 /* only part of a token */ -#define XML_TOK_INVALID 0 - -/* The following tokens are returned by XmlContentTok; some are also - returned by XmlAttributeValueTok, XmlEntityTok, XmlCdataSectionTok. -*/ -#define XML_TOK_START_TAG_WITH_ATTS 1 -#define XML_TOK_START_TAG_NO_ATTS 2 -#define XML_TOK_EMPTY_ELEMENT_WITH_ATTS 3 /* empty element tag */ -#define XML_TOK_EMPTY_ELEMENT_NO_ATTS 4 -#define XML_TOK_END_TAG 5 -#define XML_TOK_DATA_CHARS 6 -#define XML_TOK_DATA_NEWLINE 7 -#define XML_TOK_CDATA_SECT_OPEN 8 -#define XML_TOK_ENTITY_REF 9 -#define XML_TOK_CHAR_REF 10 /* numeric character reference */ - -/* The following tokens may be returned by both XmlPrologTok and - XmlContentTok. -*/ -#define XML_TOK_PI 11 /* processing instruction */ -#define XML_TOK_XML_DECL 12 /* XML decl or text decl */ -#define XML_TOK_COMMENT 13 -#define XML_TOK_BOM 14 /* Byte order mark */ - -/* The following tokens are returned only by XmlPrologTok */ -#define XML_TOK_PROLOG_S 15 -#define XML_TOK_DECL_OPEN 16 /* */ -#define XML_TOK_NAME 18 -#define XML_TOK_NMTOKEN 19 -#define XML_TOK_POUND_NAME 20 /* #name */ -#define XML_TOK_OR 21 /* | */ -#define XML_TOK_PERCENT 22 -#define XML_TOK_OPEN_PAREN 23 -#define XML_TOK_CLOSE_PAREN 24 -#define XML_TOK_OPEN_BRACKET 25 -#define XML_TOK_CLOSE_BRACKET 26 -#define XML_TOK_LITERAL 27 -#define XML_TOK_PARAM_ENTITY_REF 28 -#define XML_TOK_INSTANCE_START 29 - -/* The following occur only in element type declarations */ -#define XML_TOK_NAME_QUESTION 30 /* name? */ -#define XML_TOK_NAME_ASTERISK 31 /* name* */ -#define XML_TOK_NAME_PLUS 32 /* name+ */ -#define XML_TOK_COND_SECT_OPEN 33 /* */ -#define XML_TOK_CLOSE_PAREN_QUESTION 35 /* )? */ -#define XML_TOK_CLOSE_PAREN_ASTERISK 36 /* )* */ -#define XML_TOK_CLOSE_PAREN_PLUS 37 /* )+ */ -#define XML_TOK_COMMA 38 - -/* The following token is returned only by XmlAttributeValueTok */ -#define XML_TOK_ATTRIBUTE_VALUE_S 39 - -/* The following token is returned only by XmlCdataSectionTok */ -#define XML_TOK_CDATA_SECT_CLOSE 40 - -/* With namespace processing this is returned by XmlPrologTok for a - name with a colon. -*/ -#define XML_TOK_PREFIXED_NAME 41 - -#ifdef XML_DTD -#define XML_TOK_IGNORE_SECT 42 -#endif /* XML_DTD */ - -#ifdef XML_DTD -#define XML_N_STATES 4 -#else /* not XML_DTD */ -#define XML_N_STATES 3 -#endif /* not XML_DTD */ - -#define XML_PROLOG_STATE 0 -#define XML_CONTENT_STATE 1 -#define XML_CDATA_SECTION_STATE 2 -#ifdef XML_DTD -#define XML_IGNORE_SECTION_STATE 3 -#endif /* XML_DTD */ - -#define XML_N_LITERAL_TYPES 2 -#define XML_ATTRIBUTE_VALUE_LITERAL 0 -#define XML_ENTITY_VALUE_LITERAL 1 - -/* The size of the buffer passed to XmlUtf8Encode must be at least this. */ -#define XML_UTF8_ENCODE_MAX 4 -/* The size of the buffer passed to XmlUtf16Encode must be at least this. */ -#define XML_UTF16_ENCODE_MAX 2 - -typedef struct position { - /* first line and first column are 0 not 1 */ - XML_Size lineNumber; - XML_Size columnNumber; -} POSITION; - -typedef struct { - const char *name; - const char *valuePtr; - const char *valueEnd; - char normalized; -} ATTRIBUTE; - -struct encoding; -typedef struct encoding ENCODING; - -typedef int (PTRCALL *SCANNER)(const ENCODING *, - const char *, - const char *, - const char **); - -enum XML_Convert_Result { - XML_CONVERT_COMPLETED = 0, - XML_CONVERT_INPUT_INCOMPLETE = 1, - XML_CONVERT_OUTPUT_EXHAUSTED = 2 /* and therefore potentially input remaining as well */ -}; - -struct encoding { - SCANNER scanners[XML_N_STATES]; - SCANNER literalScanners[XML_N_LITERAL_TYPES]; - int (PTRCALL *sameName)(const ENCODING *, - const char *, - const char *); - int (PTRCALL *nameMatchesAscii)(const ENCODING *, - const char *, - const char *, - const char *); - int (PTRFASTCALL *nameLength)(const ENCODING *, const char *); - const char *(PTRFASTCALL *skipS)(const ENCODING *, const char *); - int (PTRCALL *getAtts)(const ENCODING *enc, - const char *ptr, - int attsMax, - ATTRIBUTE *atts); - int (PTRFASTCALL *charRefNumber)(const ENCODING *enc, const char *ptr); - int (PTRCALL *predefinedEntityName)(const ENCODING *, - const char *, - const char *); - void (PTRCALL *updatePosition)(const ENCODING *, - const char *ptr, - const char *end, - POSITION *); - int (PTRCALL *isPublicId)(const ENCODING *enc, - const char *ptr, - const char *end, - const char **badPtr); - enum XML_Convert_Result (PTRCALL *utf8Convert)(const ENCODING *enc, - const char **fromP, - const char *fromLim, - char **toP, - const char *toLim); - enum XML_Convert_Result (PTRCALL *utf16Convert)(const ENCODING *enc, - const char **fromP, - const char *fromLim, - unsigned short **toP, - const unsigned short *toLim); - int minBytesPerChar; - char isUtf8; - char isUtf16; -}; - -/* Scan the string starting at ptr until the end of the next complete - token, but do not scan past eptr. Return an integer giving the - type of token. - - Return XML_TOK_NONE when ptr == eptr; nextTokPtr will not be set. - - Return XML_TOK_PARTIAL when the string does not contain a complete - token; nextTokPtr will not be set. - - Return XML_TOK_INVALID when the string does not start a valid - token; nextTokPtr will be set to point to the character which made - the token invalid. - - Otherwise the string starts with a valid token; nextTokPtr will be - set to point to the character following the end of that token. - - Each data character counts as a single token, but adjacent data - characters may be returned together. Similarly for characters in - the prolog outside literals, comments and processing instructions. -*/ - - -#define XmlTok(enc, state, ptr, end, nextTokPtr) \ - (((enc)->scanners[state])(enc, ptr, end, nextTokPtr)) - -#define XmlPrologTok(enc, ptr, end, nextTokPtr) \ - XmlTok(enc, XML_PROLOG_STATE, ptr, end, nextTokPtr) - -#define XmlContentTok(enc, ptr, end, nextTokPtr) \ - XmlTok(enc, XML_CONTENT_STATE, ptr, end, nextTokPtr) - -#define XmlCdataSectionTok(enc, ptr, end, nextTokPtr) \ - XmlTok(enc, XML_CDATA_SECTION_STATE, ptr, end, nextTokPtr) - -#ifdef XML_DTD - -#define XmlIgnoreSectionTok(enc, ptr, end, nextTokPtr) \ - XmlTok(enc, XML_IGNORE_SECTION_STATE, ptr, end, nextTokPtr) - -#endif /* XML_DTD */ - -/* This is used for performing a 2nd-level tokenization on the content - of a literal that has already been returned by XmlTok. -*/ -#define XmlLiteralTok(enc, literalType, ptr, end, nextTokPtr) \ - (((enc)->literalScanners[literalType])(enc, ptr, end, nextTokPtr)) - -#define XmlAttributeValueTok(enc, ptr, end, nextTokPtr) \ - XmlLiteralTok(enc, XML_ATTRIBUTE_VALUE_LITERAL, ptr, end, nextTokPtr) - -#define XmlEntityValueTok(enc, ptr, end, nextTokPtr) \ - XmlLiteralTok(enc, XML_ENTITY_VALUE_LITERAL, ptr, end, nextTokPtr) - -#define XmlSameName(enc, ptr1, ptr2) (((enc)->sameName)(enc, ptr1, ptr2)) - -#define XmlNameMatchesAscii(enc, ptr1, end1, ptr2) \ - (((enc)->nameMatchesAscii)(enc, ptr1, end1, ptr2)) - -#define XmlNameLength(enc, ptr) \ - (((enc)->nameLength)(enc, ptr)) - -#define XmlSkipS(enc, ptr) \ - (((enc)->skipS)(enc, ptr)) - -#define XmlGetAttributes(enc, ptr, attsMax, atts) \ - (((enc)->getAtts)(enc, ptr, attsMax, atts)) - -#define XmlCharRefNumber(enc, ptr) \ - (((enc)->charRefNumber)(enc, ptr)) - -#define XmlPredefinedEntityName(enc, ptr, end) \ - (((enc)->predefinedEntityName)(enc, ptr, end)) - -#define XmlUpdatePosition(enc, ptr, end, pos) \ - (((enc)->updatePosition)(enc, ptr, end, pos)) - -#define XmlIsPublicId(enc, ptr, end, badPtr) \ - (((enc)->isPublicId)(enc, ptr, end, badPtr)) - -#define XmlUtf8Convert(enc, fromP, fromLim, toP, toLim) \ - (((enc)->utf8Convert)(enc, fromP, fromLim, toP, toLim)) - -#define XmlUtf16Convert(enc, fromP, fromLim, toP, toLim) \ - (((enc)->utf16Convert)(enc, fromP, fromLim, toP, toLim)) - -typedef struct { - ENCODING initEnc; - const ENCODING **encPtr; -} INIT_ENCODING; - -int XmlParseXmlDecl(int isGeneralTextEntity, - const ENCODING *enc, - const char *ptr, - const char *end, - const char **badPtr, - const char **versionPtr, - const char **versionEndPtr, - const char **encodingNamePtr, - const ENCODING **namedEncodingPtr, - int *standalonePtr); - -int XmlInitEncoding(INIT_ENCODING *, const ENCODING **, const char *name); -const ENCODING *XmlGetUtf8InternalEncoding(void); -const ENCODING *XmlGetUtf16InternalEncoding(void); -int FASTCALL XmlUtf8Encode(int charNumber, char *buf); -int FASTCALL XmlUtf16Encode(int charNumber, unsigned short *buf); -int XmlSizeOfUnknownEncoding(void); - - -typedef int (XMLCALL *CONVERTER) (void *userData, const char *p); - -ENCODING * -XmlInitUnknownEncoding(void *mem, - int *table, - CONVERTER convert, - void *userData); - -int XmlParseXmlDeclNS(int isGeneralTextEntity, - const ENCODING *enc, - const char *ptr, - const char *end, - const char **badPtr, - const char **versionPtr, - const char **versionEndPtr, - const char **encodingNamePtr, - const ENCODING **namedEncodingPtr, - int *standalonePtr); - -int XmlInitEncodingNS(INIT_ENCODING *, const ENCODING **, const char *name); -const ENCODING *XmlGetUtf8InternalEncodingNS(void); -const ENCODING *XmlGetUtf16InternalEncodingNS(void); -ENCODING * -XmlInitUnknownEncodingNS(void *mem, - int *table, - CONVERTER convert, - void *userData); -#ifdef __cplusplus -} -#endif - -#endif /* not XmlTok_INCLUDED */ diff --git a/deps/EXPAT/expat/xmltok_impl.h b/deps/EXPAT/expat/xmltok_impl.h deleted file mode 100644 index da0ea60a6..000000000 --- a/deps/EXPAT/expat/xmltok_impl.h +++ /dev/null @@ -1,46 +0,0 @@ -/* -Copyright (c) 1998, 1999 Thai Open Source Software Center Ltd -See the file COPYING for copying permission. -*/ - -enum { - BT_NONXML, - BT_MALFORM, - BT_LT, - BT_AMP, - BT_RSQB, - BT_LEAD2, - BT_LEAD3, - BT_LEAD4, - BT_TRAIL, - BT_CR, - BT_LF, - BT_GT, - BT_QUOT, - BT_APOS, - BT_EQUALS, - BT_QUEST, - BT_EXCL, - BT_SOL, - BT_SEMI, - BT_NUM, - BT_LSQB, - BT_S, - BT_NMSTRT, - BT_COLON, - BT_HEX, - BT_DIGIT, - BT_NAME, - BT_MINUS, - BT_OTHER, /* known not to be a name or name start character */ - BT_NONASCII, /* might be a name or name start character */ - BT_PERCNT, - BT_LPAR, - BT_RPAR, - BT_AST, - BT_PLUS, - BT_COMMA, - BT_VERBAR -}; - -#include diff --git a/deps/EXPAT/expat/xmltok_impl.inc b/deps/EXPAT/expat/xmltok_impl.inc deleted file mode 100644 index 5f779c057..000000000 --- a/deps/EXPAT/expat/xmltok_impl.inc +++ /dev/null @@ -1,1779 +0,0 @@ -/* Copyright (c) 1998, 1999 Thai Open Source Software Center Ltd - See the file COPYING for copying permission. -*/ - -/* This file is included! */ -#ifdef XML_TOK_IMPL_C - -#ifndef IS_INVALID_CHAR -#define IS_INVALID_CHAR(enc, ptr, n) (0) -#endif - -#define INVALID_LEAD_CASE(n, ptr, nextTokPtr) \ - case BT_LEAD ## n: \ - if (end - ptr < n) \ - return XML_TOK_PARTIAL_CHAR; \ - if (IS_INVALID_CHAR(enc, ptr, n)) { \ - *(nextTokPtr) = (ptr); \ - return XML_TOK_INVALID; \ - } \ - ptr += n; \ - break; - -#define INVALID_CASES(ptr, nextTokPtr) \ - INVALID_LEAD_CASE(2, ptr, nextTokPtr) \ - INVALID_LEAD_CASE(3, ptr, nextTokPtr) \ - INVALID_LEAD_CASE(4, ptr, nextTokPtr) \ - case BT_NONXML: \ - case BT_MALFORM: \ - case BT_TRAIL: \ - *(nextTokPtr) = (ptr); \ - return XML_TOK_INVALID; - -#define CHECK_NAME_CASE(n, enc, ptr, end, nextTokPtr) \ - case BT_LEAD ## n: \ - if (end - ptr < n) \ - return XML_TOK_PARTIAL_CHAR; \ - if (!IS_NAME_CHAR(enc, ptr, n)) { \ - *nextTokPtr = ptr; \ - return XML_TOK_INVALID; \ - } \ - ptr += n; \ - break; - -#define CHECK_NAME_CASES(enc, ptr, end, nextTokPtr) \ - case BT_NONASCII: \ - if (!IS_NAME_CHAR_MINBPC(enc, ptr)) { \ - *nextTokPtr = ptr; \ - return XML_TOK_INVALID; \ - } \ - case BT_NMSTRT: \ - case BT_HEX: \ - case BT_DIGIT: \ - case BT_NAME: \ - case BT_MINUS: \ - ptr += MINBPC(enc); \ - break; \ - CHECK_NAME_CASE(2, enc, ptr, end, nextTokPtr) \ - CHECK_NAME_CASE(3, enc, ptr, end, nextTokPtr) \ - CHECK_NAME_CASE(4, enc, ptr, end, nextTokPtr) - -#define CHECK_NMSTRT_CASE(n, enc, ptr, end, nextTokPtr) \ - case BT_LEAD ## n: \ - if (end - ptr < n) \ - return XML_TOK_PARTIAL_CHAR; \ - if (!IS_NMSTRT_CHAR(enc, ptr, n)) { \ - *nextTokPtr = ptr; \ - return XML_TOK_INVALID; \ - } \ - ptr += n; \ - break; - -#define CHECK_NMSTRT_CASES(enc, ptr, end, nextTokPtr) \ - case BT_NONASCII: \ - if (!IS_NMSTRT_CHAR_MINBPC(enc, ptr)) { \ - *nextTokPtr = ptr; \ - return XML_TOK_INVALID; \ - } \ - case BT_NMSTRT: \ - case BT_HEX: \ - ptr += MINBPC(enc); \ - break; \ - CHECK_NMSTRT_CASE(2, enc, ptr, end, nextTokPtr) \ - CHECK_NMSTRT_CASE(3, enc, ptr, end, nextTokPtr) \ - CHECK_NMSTRT_CASE(4, enc, ptr, end, nextTokPtr) - -#ifndef PREFIX -#define PREFIX(ident) ident -#endif - - -#define HAS_CHARS(enc, ptr, end, count) \ - (end - ptr >= count * MINBPC(enc)) - -#define HAS_CHAR(enc, ptr, end) \ - HAS_CHARS(enc, ptr, end, 1) - -#define REQUIRE_CHARS(enc, ptr, end, count) \ - { \ - if (! HAS_CHARS(enc, ptr, end, count)) { \ - return XML_TOK_PARTIAL; \ - } \ - } - -#define REQUIRE_CHAR(enc, ptr, end) \ - REQUIRE_CHARS(enc, ptr, end, 1) - - -/* ptr points to character following " */ - switch (BYTE_TYPE(enc, ptr + MINBPC(enc))) { - case BT_S: case BT_CR: case BT_LF: case BT_PERCNT: - *nextTokPtr = ptr; - return XML_TOK_INVALID; - } - /* fall through */ - case BT_S: case BT_CR: case BT_LF: - *nextTokPtr = ptr; - return XML_TOK_DECL_OPEN; - case BT_NMSTRT: - case BT_HEX: - ptr += MINBPC(enc); - break; - default: - *nextTokPtr = ptr; - return XML_TOK_INVALID; - } - } - return XML_TOK_PARTIAL; -} - -static int PTRCALL -PREFIX(checkPiTarget)(const ENCODING *UNUSED_P(enc), const char *ptr, - const char *end, int *tokPtr) -{ - int upper = 0; - *tokPtr = XML_TOK_PI; - if (end - ptr != MINBPC(enc)*3) - return 1; - switch (BYTE_TO_ASCII(enc, ptr)) { - case ASCII_x: - break; - case ASCII_X: - upper = 1; - break; - default: - return 1; - } - ptr += MINBPC(enc); - switch (BYTE_TO_ASCII(enc, ptr)) { - case ASCII_m: - break; - case ASCII_M: - upper = 1; - break; - default: - return 1; - } - ptr += MINBPC(enc); - switch (BYTE_TO_ASCII(enc, ptr)) { - case ASCII_l: - break; - case ASCII_L: - upper = 1; - break; - default: - return 1; - } - if (upper) - return 0; - *tokPtr = XML_TOK_XML_DECL; - return 1; -} - -/* ptr points to character following "= end) - return XML_TOK_NONE; - if (MINBPC(enc) > 1) { - size_t n = end - ptr; - if (n & (MINBPC(enc) - 1)) { - n &= ~(MINBPC(enc) - 1); - if (n == 0) - return XML_TOK_PARTIAL; - end = ptr + n; - } - } - switch (BYTE_TYPE(enc, ptr)) { - case BT_RSQB: - ptr += MINBPC(enc); - REQUIRE_CHAR(enc, ptr, end); - if (!CHAR_MATCHES(enc, ptr, ASCII_RSQB)) - break; - ptr += MINBPC(enc); - REQUIRE_CHAR(enc, ptr, end); - if (!CHAR_MATCHES(enc, ptr, ASCII_GT)) { - ptr -= MINBPC(enc); - break; - } - *nextTokPtr = ptr + MINBPC(enc); - return XML_TOK_CDATA_SECT_CLOSE; - case BT_CR: - ptr += MINBPC(enc); - REQUIRE_CHAR(enc, ptr, end); - if (BYTE_TYPE(enc, ptr) == BT_LF) - ptr += MINBPC(enc); - *nextTokPtr = ptr; - return XML_TOK_DATA_NEWLINE; - case BT_LF: - *nextTokPtr = ptr + MINBPC(enc); - return XML_TOK_DATA_NEWLINE; - INVALID_CASES(ptr, nextTokPtr) - default: - ptr += MINBPC(enc); - break; - } - while (HAS_CHAR(enc, ptr, end)) { - switch (BYTE_TYPE(enc, ptr)) { -#define LEAD_CASE(n) \ - case BT_LEAD ## n: \ - if (end - ptr < n || IS_INVALID_CHAR(enc, ptr, n)) { \ - *nextTokPtr = ptr; \ - return XML_TOK_DATA_CHARS; \ - } \ - ptr += n; \ - break; - LEAD_CASE(2) LEAD_CASE(3) LEAD_CASE(4) -#undef LEAD_CASE - case BT_NONXML: - case BT_MALFORM: - case BT_TRAIL: - case BT_CR: - case BT_LF: - case BT_RSQB: - *nextTokPtr = ptr; - return XML_TOK_DATA_CHARS; - default: - ptr += MINBPC(enc); - break; - } - } - *nextTokPtr = ptr; - return XML_TOK_DATA_CHARS; -} - -/* ptr points to character following "= end) - return XML_TOK_NONE; - if (MINBPC(enc) > 1) { - size_t n = end - ptr; - if (n & (MINBPC(enc) - 1)) { - n &= ~(MINBPC(enc) - 1); - if (n == 0) - return XML_TOK_PARTIAL; - end = ptr + n; - } - } - switch (BYTE_TYPE(enc, ptr)) { - case BT_LT: - return PREFIX(scanLt)(enc, ptr + MINBPC(enc), end, nextTokPtr); - case BT_AMP: - return PREFIX(scanRef)(enc, ptr + MINBPC(enc), end, nextTokPtr); - case BT_CR: - ptr += MINBPC(enc); - if (! HAS_CHAR(enc, ptr, end)) - return XML_TOK_TRAILING_CR; - if (BYTE_TYPE(enc, ptr) == BT_LF) - ptr += MINBPC(enc); - *nextTokPtr = ptr; - return XML_TOK_DATA_NEWLINE; - case BT_LF: - *nextTokPtr = ptr + MINBPC(enc); - return XML_TOK_DATA_NEWLINE; - case BT_RSQB: - ptr += MINBPC(enc); - if (! HAS_CHAR(enc, ptr, end)) - return XML_TOK_TRAILING_RSQB; - if (!CHAR_MATCHES(enc, ptr, ASCII_RSQB)) - break; - ptr += MINBPC(enc); - if (! HAS_CHAR(enc, ptr, end)) - return XML_TOK_TRAILING_RSQB; - if (!CHAR_MATCHES(enc, ptr, ASCII_GT)) { - ptr -= MINBPC(enc); - break; - } - *nextTokPtr = ptr; - return XML_TOK_INVALID; - INVALID_CASES(ptr, nextTokPtr) - default: - ptr += MINBPC(enc); - break; - } - while (HAS_CHAR(enc, ptr, end)) { - switch (BYTE_TYPE(enc, ptr)) { -#define LEAD_CASE(n) \ - case BT_LEAD ## n: \ - if (end - ptr < n || IS_INVALID_CHAR(enc, ptr, n)) { \ - *nextTokPtr = ptr; \ - return XML_TOK_DATA_CHARS; \ - } \ - ptr += n; \ - break; - LEAD_CASE(2) LEAD_CASE(3) LEAD_CASE(4) -#undef LEAD_CASE - case BT_RSQB: - if (HAS_CHARS(enc, ptr, end, 2)) { - if (!CHAR_MATCHES(enc, ptr + MINBPC(enc), ASCII_RSQB)) { - ptr += MINBPC(enc); - break; - } - if (HAS_CHARS(enc, ptr, end, 3)) { - if (!CHAR_MATCHES(enc, ptr + 2*MINBPC(enc), ASCII_GT)) { - ptr += MINBPC(enc); - break; - } - *nextTokPtr = ptr + 2*MINBPC(enc); - return XML_TOK_INVALID; - } - } - /* fall through */ - case BT_AMP: - case BT_LT: - case BT_NONXML: - case BT_MALFORM: - case BT_TRAIL: - case BT_CR: - case BT_LF: - *nextTokPtr = ptr; - return XML_TOK_DATA_CHARS; - default: - ptr += MINBPC(enc); - break; - } - } - *nextTokPtr = ptr; - return XML_TOK_DATA_CHARS; -} - -/* ptr points to character following "%" */ - -static int PTRCALL -PREFIX(scanPercent)(const ENCODING *enc, const char *ptr, const char *end, - const char **nextTokPtr) -{ - REQUIRE_CHAR(enc, ptr, end); - switch (BYTE_TYPE(enc, ptr)) { - CHECK_NMSTRT_CASES(enc, ptr, end, nextTokPtr) - case BT_S: case BT_LF: case BT_CR: case BT_PERCNT: - *nextTokPtr = ptr; - return XML_TOK_PERCENT; - default: - *nextTokPtr = ptr; - return XML_TOK_INVALID; - } - while (HAS_CHAR(enc, ptr, end)) { - switch (BYTE_TYPE(enc, ptr)) { - CHECK_NAME_CASES(enc, ptr, end, nextTokPtr) - case BT_SEMI: - *nextTokPtr = ptr + MINBPC(enc); - return XML_TOK_PARAM_ENTITY_REF; - default: - *nextTokPtr = ptr; - return XML_TOK_INVALID; - } - } - return XML_TOK_PARTIAL; -} - -static int PTRCALL -PREFIX(scanPoundName)(const ENCODING *enc, const char *ptr, const char *end, - const char **nextTokPtr) -{ - REQUIRE_CHAR(enc, ptr, end); - switch (BYTE_TYPE(enc, ptr)) { - CHECK_NMSTRT_CASES(enc, ptr, end, nextTokPtr) - default: - *nextTokPtr = ptr; - return XML_TOK_INVALID; - } - while (HAS_CHAR(enc, ptr, end)) { - switch (BYTE_TYPE(enc, ptr)) { - CHECK_NAME_CASES(enc, ptr, end, nextTokPtr) - case BT_CR: case BT_LF: case BT_S: - case BT_RPAR: case BT_GT: case BT_PERCNT: case BT_VERBAR: - *nextTokPtr = ptr; - return XML_TOK_POUND_NAME; - default: - *nextTokPtr = ptr; - return XML_TOK_INVALID; - } - } - return -XML_TOK_POUND_NAME; -} - -static int PTRCALL -PREFIX(scanLit)(int open, const ENCODING *enc, - const char *ptr, const char *end, - const char **nextTokPtr) -{ - while (HAS_CHAR(enc, ptr, end)) { - int t = BYTE_TYPE(enc, ptr); - switch (t) { - INVALID_CASES(ptr, nextTokPtr) - case BT_QUOT: - case BT_APOS: - ptr += MINBPC(enc); - if (t != open) - break; - if (! HAS_CHAR(enc, ptr, end)) - return -XML_TOK_LITERAL; - *nextTokPtr = ptr; - switch (BYTE_TYPE(enc, ptr)) { - case BT_S: case BT_CR: case BT_LF: - case BT_GT: case BT_PERCNT: case BT_LSQB: - return XML_TOK_LITERAL; - default: - return XML_TOK_INVALID; - } - default: - ptr += MINBPC(enc); - break; - } - } - return XML_TOK_PARTIAL; -} - -static int PTRCALL -PREFIX(prologTok)(const ENCODING *enc, const char *ptr, const char *end, - const char **nextTokPtr) -{ - int tok; - if (ptr >= end) - return XML_TOK_NONE; - if (MINBPC(enc) > 1) { - size_t n = end - ptr; - if (n & (MINBPC(enc) - 1)) { - n &= ~(MINBPC(enc) - 1); - if (n == 0) - return XML_TOK_PARTIAL; - end = ptr + n; - } - } - switch (BYTE_TYPE(enc, ptr)) { - case BT_QUOT: - return PREFIX(scanLit)(BT_QUOT, enc, ptr + MINBPC(enc), end, nextTokPtr); - case BT_APOS: - return PREFIX(scanLit)(BT_APOS, enc, ptr + MINBPC(enc), end, nextTokPtr); - case BT_LT: - { - ptr += MINBPC(enc); - REQUIRE_CHAR(enc, ptr, end); - switch (BYTE_TYPE(enc, ptr)) { - case BT_EXCL: - return PREFIX(scanDecl)(enc, ptr + MINBPC(enc), end, nextTokPtr); - case BT_QUEST: - return PREFIX(scanPi)(enc, ptr + MINBPC(enc), end, nextTokPtr); - case BT_NMSTRT: - case BT_HEX: - case BT_NONASCII: - case BT_LEAD2: - case BT_LEAD3: - case BT_LEAD4: - *nextTokPtr = ptr - MINBPC(enc); - return XML_TOK_INSTANCE_START; - } - *nextTokPtr = ptr; - return XML_TOK_INVALID; - } - case BT_CR: - if (ptr + MINBPC(enc) == end) { - *nextTokPtr = end; - /* indicate that this might be part of a CR/LF pair */ - return -XML_TOK_PROLOG_S; - } - /* fall through */ - case BT_S: case BT_LF: - for (;;) { - ptr += MINBPC(enc); - if (! HAS_CHAR(enc, ptr, end)) - break; - switch (BYTE_TYPE(enc, ptr)) { - case BT_S: case BT_LF: - break; - case BT_CR: - /* don't split CR/LF pair */ - if (ptr + MINBPC(enc) != end) - break; - /* fall through */ - default: - *nextTokPtr = ptr; - return XML_TOK_PROLOG_S; - } - } - *nextTokPtr = ptr; - return XML_TOK_PROLOG_S; - case BT_PERCNT: - return PREFIX(scanPercent)(enc, ptr + MINBPC(enc), end, nextTokPtr); - case BT_COMMA: - *nextTokPtr = ptr + MINBPC(enc); - return XML_TOK_COMMA; - case BT_LSQB: - *nextTokPtr = ptr + MINBPC(enc); - return XML_TOK_OPEN_BRACKET; - case BT_RSQB: - ptr += MINBPC(enc); - if (! HAS_CHAR(enc, ptr, end)) - return -XML_TOK_CLOSE_BRACKET; - if (CHAR_MATCHES(enc, ptr, ASCII_RSQB)) { - REQUIRE_CHARS(enc, ptr, end, 2); - if (CHAR_MATCHES(enc, ptr + MINBPC(enc), ASCII_GT)) { - *nextTokPtr = ptr + 2*MINBPC(enc); - return XML_TOK_COND_SECT_CLOSE; - } - } - *nextTokPtr = ptr; - return XML_TOK_CLOSE_BRACKET; - case BT_LPAR: - *nextTokPtr = ptr + MINBPC(enc); - return XML_TOK_OPEN_PAREN; - case BT_RPAR: - ptr += MINBPC(enc); - if (! HAS_CHAR(enc, ptr, end)) - return -XML_TOK_CLOSE_PAREN; - switch (BYTE_TYPE(enc, ptr)) { - case BT_AST: - *nextTokPtr = ptr + MINBPC(enc); - return XML_TOK_CLOSE_PAREN_ASTERISK; - case BT_QUEST: - *nextTokPtr = ptr + MINBPC(enc); - return XML_TOK_CLOSE_PAREN_QUESTION; - case BT_PLUS: - *nextTokPtr = ptr + MINBPC(enc); - return XML_TOK_CLOSE_PAREN_PLUS; - case BT_CR: case BT_LF: case BT_S: - case BT_GT: case BT_COMMA: case BT_VERBAR: - case BT_RPAR: - *nextTokPtr = ptr; - return XML_TOK_CLOSE_PAREN; - } - *nextTokPtr = ptr; - return XML_TOK_INVALID; - case BT_VERBAR: - *nextTokPtr = ptr + MINBPC(enc); - return XML_TOK_OR; - case BT_GT: - *nextTokPtr = ptr + MINBPC(enc); - return XML_TOK_DECL_CLOSE; - case BT_NUM: - return PREFIX(scanPoundName)(enc, ptr + MINBPC(enc), end, nextTokPtr); -#define LEAD_CASE(n) \ - case BT_LEAD ## n: \ - if (end - ptr < n) \ - return XML_TOK_PARTIAL_CHAR; \ - if (IS_NMSTRT_CHAR(enc, ptr, n)) { \ - ptr += n; \ - tok = XML_TOK_NAME; \ - break; \ - } \ - if (IS_NAME_CHAR(enc, ptr, n)) { \ - ptr += n; \ - tok = XML_TOK_NMTOKEN; \ - break; \ - } \ - *nextTokPtr = ptr; \ - return XML_TOK_INVALID; - LEAD_CASE(2) LEAD_CASE(3) LEAD_CASE(4) -#undef LEAD_CASE - case BT_NMSTRT: - case BT_HEX: - tok = XML_TOK_NAME; - ptr += MINBPC(enc); - break; - case BT_DIGIT: - case BT_NAME: - case BT_MINUS: -#ifdef XML_NS - case BT_COLON: -#endif - tok = XML_TOK_NMTOKEN; - ptr += MINBPC(enc); - break; - case BT_NONASCII: - if (IS_NMSTRT_CHAR_MINBPC(enc, ptr)) { - ptr += MINBPC(enc); - tok = XML_TOK_NAME; - break; - } - if (IS_NAME_CHAR_MINBPC(enc, ptr)) { - ptr += MINBPC(enc); - tok = XML_TOK_NMTOKEN; - break; - } - /* fall through */ - default: - *nextTokPtr = ptr; - return XML_TOK_INVALID; - } - while (HAS_CHAR(enc, ptr, end)) { - switch (BYTE_TYPE(enc, ptr)) { - CHECK_NAME_CASES(enc, ptr, end, nextTokPtr) - case BT_GT: case BT_RPAR: case BT_COMMA: - case BT_VERBAR: case BT_LSQB: case BT_PERCNT: - case BT_S: case BT_CR: case BT_LF: - *nextTokPtr = ptr; - return tok; -#ifdef XML_NS - case BT_COLON: - ptr += MINBPC(enc); - switch (tok) { - case XML_TOK_NAME: - REQUIRE_CHAR(enc, ptr, end); - tok = XML_TOK_PREFIXED_NAME; - switch (BYTE_TYPE(enc, ptr)) { - CHECK_NAME_CASES(enc, ptr, end, nextTokPtr) - default: - tok = XML_TOK_NMTOKEN; - break; - } - break; - case XML_TOK_PREFIXED_NAME: - tok = XML_TOK_NMTOKEN; - break; - } - break; -#endif - case BT_PLUS: - if (tok == XML_TOK_NMTOKEN) { - *nextTokPtr = ptr; - return XML_TOK_INVALID; - } - *nextTokPtr = ptr + MINBPC(enc); - return XML_TOK_NAME_PLUS; - case BT_AST: - if (tok == XML_TOK_NMTOKEN) { - *nextTokPtr = ptr; - return XML_TOK_INVALID; - } - *nextTokPtr = ptr + MINBPC(enc); - return XML_TOK_NAME_ASTERISK; - case BT_QUEST: - if (tok == XML_TOK_NMTOKEN) { - *nextTokPtr = ptr; - return XML_TOK_INVALID; - } - *nextTokPtr = ptr + MINBPC(enc); - return XML_TOK_NAME_QUESTION; - default: - *nextTokPtr = ptr; - return XML_TOK_INVALID; - } - } - return -tok; -} - -static int PTRCALL -PREFIX(attributeValueTok)(const ENCODING *enc, const char *ptr, - const char *end, const char **nextTokPtr) -{ - const char *start; - if (ptr >= end) - return XML_TOK_NONE; - else if (! HAS_CHAR(enc, ptr, end)) - return XML_TOK_PARTIAL; - start = ptr; - while (HAS_CHAR(enc, ptr, end)) { - switch (BYTE_TYPE(enc, ptr)) { -#define LEAD_CASE(n) \ - case BT_LEAD ## n: ptr += n; break; - LEAD_CASE(2) LEAD_CASE(3) LEAD_CASE(4) -#undef LEAD_CASE - case BT_AMP: - if (ptr == start) - return PREFIX(scanRef)(enc, ptr + MINBPC(enc), end, nextTokPtr); - *nextTokPtr = ptr; - return XML_TOK_DATA_CHARS; - case BT_LT: - /* this is for inside entity references */ - *nextTokPtr = ptr; - return XML_TOK_INVALID; - case BT_LF: - if (ptr == start) { - *nextTokPtr = ptr + MINBPC(enc); - return XML_TOK_DATA_NEWLINE; - } - *nextTokPtr = ptr; - return XML_TOK_DATA_CHARS; - case BT_CR: - if (ptr == start) { - ptr += MINBPC(enc); - if (! HAS_CHAR(enc, ptr, end)) - return XML_TOK_TRAILING_CR; - if (BYTE_TYPE(enc, ptr) == BT_LF) - ptr += MINBPC(enc); - *nextTokPtr = ptr; - return XML_TOK_DATA_NEWLINE; - } - *nextTokPtr = ptr; - return XML_TOK_DATA_CHARS; - case BT_S: - if (ptr == start) { - *nextTokPtr = ptr + MINBPC(enc); - return XML_TOK_ATTRIBUTE_VALUE_S; - } - *nextTokPtr = ptr; - return XML_TOK_DATA_CHARS; - default: - ptr += MINBPC(enc); - break; - } - } - *nextTokPtr = ptr; - return XML_TOK_DATA_CHARS; -} - -static int PTRCALL -PREFIX(entityValueTok)(const ENCODING *enc, const char *ptr, - const char *end, const char **nextTokPtr) -{ - const char *start; - if (ptr >= end) - return XML_TOK_NONE; - else if (! HAS_CHAR(enc, ptr, end)) - return XML_TOK_PARTIAL; - start = ptr; - while (HAS_CHAR(enc, ptr, end)) { - switch (BYTE_TYPE(enc, ptr)) { -#define LEAD_CASE(n) \ - case BT_LEAD ## n: ptr += n; break; - LEAD_CASE(2) LEAD_CASE(3) LEAD_CASE(4) -#undef LEAD_CASE - case BT_AMP: - if (ptr == start) - return PREFIX(scanRef)(enc, ptr + MINBPC(enc), end, nextTokPtr); - *nextTokPtr = ptr; - return XML_TOK_DATA_CHARS; - case BT_PERCNT: - if (ptr == start) { - int tok = PREFIX(scanPercent)(enc, ptr + MINBPC(enc), - end, nextTokPtr); - return (tok == XML_TOK_PERCENT) ? XML_TOK_INVALID : tok; - } - *nextTokPtr = ptr; - return XML_TOK_DATA_CHARS; - case BT_LF: - if (ptr == start) { - *nextTokPtr = ptr + MINBPC(enc); - return XML_TOK_DATA_NEWLINE; - } - *nextTokPtr = ptr; - return XML_TOK_DATA_CHARS; - case BT_CR: - if (ptr == start) { - ptr += MINBPC(enc); - if (! HAS_CHAR(enc, ptr, end)) - return XML_TOK_TRAILING_CR; - if (BYTE_TYPE(enc, ptr) == BT_LF) - ptr += MINBPC(enc); - *nextTokPtr = ptr; - return XML_TOK_DATA_NEWLINE; - } - *nextTokPtr = ptr; - return XML_TOK_DATA_CHARS; - default: - ptr += MINBPC(enc); - break; - } - } - *nextTokPtr = ptr; - return XML_TOK_DATA_CHARS; -} - -#ifdef XML_DTD - -static int PTRCALL -PREFIX(ignoreSectionTok)(const ENCODING *enc, const char *ptr, - const char *end, const char **nextTokPtr) -{ - int level = 0; - if (MINBPC(enc) > 1) { - size_t n = end - ptr; - if (n & (MINBPC(enc) - 1)) { - n &= ~(MINBPC(enc) - 1); - end = ptr + n; - } - } - while (HAS_CHAR(enc, ptr, end)) { - switch (BYTE_TYPE(enc, ptr)) { - INVALID_CASES(ptr, nextTokPtr) - case BT_LT: - ptr += MINBPC(enc); - REQUIRE_CHAR(enc, ptr, end); - if (CHAR_MATCHES(enc, ptr, ASCII_EXCL)) { - ptr += MINBPC(enc); - REQUIRE_CHAR(enc, ptr, end); - if (CHAR_MATCHES(enc, ptr, ASCII_LSQB)) { - ++level; - ptr += MINBPC(enc); - } - } - break; - case BT_RSQB: - ptr += MINBPC(enc); - REQUIRE_CHAR(enc, ptr, end); - if (CHAR_MATCHES(enc, ptr, ASCII_RSQB)) { - ptr += MINBPC(enc); - REQUIRE_CHAR(enc, ptr, end); - if (CHAR_MATCHES(enc, ptr, ASCII_GT)) { - ptr += MINBPC(enc); - if (level == 0) { - *nextTokPtr = ptr; - return XML_TOK_IGNORE_SECT; - } - --level; - } - } - break; - default: - ptr += MINBPC(enc); - break; - } - } - return XML_TOK_PARTIAL; -} - -#endif /* XML_DTD */ - -static int PTRCALL -PREFIX(isPublicId)(const ENCODING *enc, const char *ptr, const char *end, - const char **badPtr) -{ - ptr += MINBPC(enc); - end -= MINBPC(enc); - for (; HAS_CHAR(enc, ptr, end); ptr += MINBPC(enc)) { - switch (BYTE_TYPE(enc, ptr)) { - case BT_DIGIT: - case BT_HEX: - case BT_MINUS: - case BT_APOS: - case BT_LPAR: - case BT_RPAR: - case BT_PLUS: - case BT_COMMA: - case BT_SOL: - case BT_EQUALS: - case BT_QUEST: - case BT_CR: - case BT_LF: - case BT_SEMI: - case BT_EXCL: - case BT_AST: - case BT_PERCNT: - case BT_NUM: -#ifdef XML_NS - case BT_COLON: -#endif - break; - case BT_S: - if (CHAR_MATCHES(enc, ptr, ASCII_TAB)) { - *badPtr = ptr; - return 0; - } - break; - case BT_NAME: - case BT_NMSTRT: - if (!(BYTE_TO_ASCII(enc, ptr) & ~0x7f)) - break; - default: - switch (BYTE_TO_ASCII(enc, ptr)) { - case 0x24: /* $ */ - case 0x40: /* @ */ - break; - default: - *badPtr = ptr; - return 0; - } - break; - } - } - return 1; -} - -/* This must only be called for a well-formed start-tag or empty - element tag. Returns the number of attributes. Pointers to the - first attsMax attributes are stored in atts. -*/ - -static int PTRCALL -PREFIX(getAtts)(const ENCODING *enc, const char *ptr, - int attsMax, ATTRIBUTE *atts) -{ - enum { other, inName, inValue } state = inName; - int nAtts = 0; - int open = 0; /* defined when state == inValue; - initialization just to shut up compilers */ - - for (ptr += MINBPC(enc);; ptr += MINBPC(enc)) { - switch (BYTE_TYPE(enc, ptr)) { -#define START_NAME \ - if (state == other) { \ - if (nAtts < attsMax) { \ - atts[nAtts].name = ptr; \ - atts[nAtts].normalized = 1; \ - } \ - state = inName; \ - } -#define LEAD_CASE(n) \ - case BT_LEAD ## n: START_NAME ptr += (n - MINBPC(enc)); break; - LEAD_CASE(2) LEAD_CASE(3) LEAD_CASE(4) -#undef LEAD_CASE - case BT_NONASCII: - case BT_NMSTRT: - case BT_HEX: - START_NAME - break; -#undef START_NAME - case BT_QUOT: - if (state != inValue) { - if (nAtts < attsMax) - atts[nAtts].valuePtr = ptr + MINBPC(enc); - state = inValue; - open = BT_QUOT; - } - else if (open == BT_QUOT) { - state = other; - if (nAtts < attsMax) - atts[nAtts].valueEnd = ptr; - nAtts++; - } - break; - case BT_APOS: - if (state != inValue) { - if (nAtts < attsMax) - atts[nAtts].valuePtr = ptr + MINBPC(enc); - state = inValue; - open = BT_APOS; - } - else if (open == BT_APOS) { - state = other; - if (nAtts < attsMax) - atts[nAtts].valueEnd = ptr; - nAtts++; - } - break; - case BT_AMP: - if (nAtts < attsMax) - atts[nAtts].normalized = 0; - break; - case BT_S: - if (state == inName) - state = other; - else if (state == inValue - && nAtts < attsMax - && atts[nAtts].normalized - && (ptr == atts[nAtts].valuePtr - || BYTE_TO_ASCII(enc, ptr) != ASCII_SPACE - || BYTE_TO_ASCII(enc, ptr + MINBPC(enc)) == ASCII_SPACE - || BYTE_TYPE(enc, ptr + MINBPC(enc)) == open)) - atts[nAtts].normalized = 0; - break; - case BT_CR: case BT_LF: - /* This case ensures that the first attribute name is counted - Apart from that we could just change state on the quote. */ - if (state == inName) - state = other; - else if (state == inValue && nAtts < attsMax) - atts[nAtts].normalized = 0; - break; - case BT_GT: - case BT_SOL: - if (state != inValue) - return nAtts; - break; - default: - break; - } - } - /* not reached */ -} - -static int PTRFASTCALL -PREFIX(charRefNumber)(const ENCODING *UNUSED_P(enc), const char *ptr) -{ - int result = 0; - /* skip &# */ - ptr += 2*MINBPC(enc); - if (CHAR_MATCHES(enc, ptr, ASCII_x)) { - for (ptr += MINBPC(enc); - !CHAR_MATCHES(enc, ptr, ASCII_SEMI); - ptr += MINBPC(enc)) { - int c = BYTE_TO_ASCII(enc, ptr); - switch (c) { - case ASCII_0: case ASCII_1: case ASCII_2: case ASCII_3: case ASCII_4: - case ASCII_5: case ASCII_6: case ASCII_7: case ASCII_8: case ASCII_9: - result <<= 4; - result |= (c - ASCII_0); - break; - case ASCII_A: case ASCII_B: case ASCII_C: - case ASCII_D: case ASCII_E: case ASCII_F: - result <<= 4; - result += 10 + (c - ASCII_A); - break; - case ASCII_a: case ASCII_b: case ASCII_c: - case ASCII_d: case ASCII_e: case ASCII_f: - result <<= 4; - result += 10 + (c - ASCII_a); - break; - } - if (result >= 0x110000) - return -1; - } - } - else { - for (; !CHAR_MATCHES(enc, ptr, ASCII_SEMI); ptr += MINBPC(enc)) { - int c = BYTE_TO_ASCII(enc, ptr); - result *= 10; - result += (c - ASCII_0); - if (result >= 0x110000) - return -1; - } - } - return checkCharRefNumber(result); -} - -static int PTRCALL -PREFIX(predefinedEntityName)(const ENCODING *UNUSED_P(enc), const char *ptr, - const char *end) -{ - switch ((end - ptr)/MINBPC(enc)) { - case 2: - if (CHAR_MATCHES(enc, ptr + MINBPC(enc), ASCII_t)) { - switch (BYTE_TO_ASCII(enc, ptr)) { - case ASCII_l: - return ASCII_LT; - case ASCII_g: - return ASCII_GT; - } - } - break; - case 3: - if (CHAR_MATCHES(enc, ptr, ASCII_a)) { - ptr += MINBPC(enc); - if (CHAR_MATCHES(enc, ptr, ASCII_m)) { - ptr += MINBPC(enc); - if (CHAR_MATCHES(enc, ptr, ASCII_p)) - return ASCII_AMP; - } - } - break; - case 4: - switch (BYTE_TO_ASCII(enc, ptr)) { - case ASCII_q: - ptr += MINBPC(enc); - if (CHAR_MATCHES(enc, ptr, ASCII_u)) { - ptr += MINBPC(enc); - if (CHAR_MATCHES(enc, ptr, ASCII_o)) { - ptr += MINBPC(enc); - if (CHAR_MATCHES(enc, ptr, ASCII_t)) - return ASCII_QUOT; - } - } - break; - case ASCII_a: - ptr += MINBPC(enc); - if (CHAR_MATCHES(enc, ptr, ASCII_p)) { - ptr += MINBPC(enc); - if (CHAR_MATCHES(enc, ptr, ASCII_o)) { - ptr += MINBPC(enc); - if (CHAR_MATCHES(enc, ptr, ASCII_s)) - return ASCII_APOS; - } - } - break; - } - } - return 0; -} - -static int PTRCALL -PREFIX(sameName)(const ENCODING *enc, const char *ptr1, const char *ptr2) -{ - for (;;) { - switch (BYTE_TYPE(enc, ptr1)) { -#define LEAD_CASE(n) \ - case BT_LEAD ## n: \ - if (*ptr1++ != *ptr2++) \ - return 0; - LEAD_CASE(4) LEAD_CASE(3) LEAD_CASE(2) -#undef LEAD_CASE - /* fall through */ - if (*ptr1++ != *ptr2++) - return 0; - break; - case BT_NONASCII: - case BT_NMSTRT: -#ifdef XML_NS - case BT_COLON: -#endif - case BT_HEX: - case BT_DIGIT: - case BT_NAME: - case BT_MINUS: - if (*ptr2++ != *ptr1++) - return 0; - if (MINBPC(enc) > 1) { - if (*ptr2++ != *ptr1++) - return 0; - if (MINBPC(enc) > 2) { - if (*ptr2++ != *ptr1++) - return 0; - if (MINBPC(enc) > 3) { - if (*ptr2++ != *ptr1++) - return 0; - } - } - } - break; - default: - if (MINBPC(enc) == 1 && *ptr1 == *ptr2) - return 1; - switch (BYTE_TYPE(enc, ptr2)) { - case BT_LEAD2: - case BT_LEAD3: - case BT_LEAD4: - case BT_NONASCII: - case BT_NMSTRT: -#ifdef XML_NS - case BT_COLON: -#endif - case BT_HEX: - case BT_DIGIT: - case BT_NAME: - case BT_MINUS: - return 0; - default: - return 1; - } - } - } - /* not reached */ -} - -static int PTRCALL -PREFIX(nameMatchesAscii)(const ENCODING *UNUSED_P(enc), const char *ptr1, - const char *end1, const char *ptr2) -{ - for (; *ptr2; ptr1 += MINBPC(enc), ptr2++) { - if (end1 - ptr1 < MINBPC(enc)) - return 0; - if (!CHAR_MATCHES(enc, ptr1, *ptr2)) - return 0; - } - return ptr1 == end1; -} - -static int PTRFASTCALL -PREFIX(nameLength)(const ENCODING *enc, const char *ptr) -{ - const char *start = ptr; - for (;;) { - switch (BYTE_TYPE(enc, ptr)) { -#define LEAD_CASE(n) \ - case BT_LEAD ## n: ptr += n; break; - LEAD_CASE(2) LEAD_CASE(3) LEAD_CASE(4) -#undef LEAD_CASE - case BT_NONASCII: - case BT_NMSTRT: -#ifdef XML_NS - case BT_COLON: -#endif - case BT_HEX: - case BT_DIGIT: - case BT_NAME: - case BT_MINUS: - ptr += MINBPC(enc); - break; - default: - return (int)(ptr - start); - } - } -} - -static const char * PTRFASTCALL -PREFIX(skipS)(const ENCODING *enc, const char *ptr) -{ - for (;;) { - switch (BYTE_TYPE(enc, ptr)) { - case BT_LF: - case BT_CR: - case BT_S: - ptr += MINBPC(enc); - break; - default: - return ptr; - } - } -} - -static void PTRCALL -PREFIX(updatePosition)(const ENCODING *enc, - const char *ptr, - const char *end, - POSITION *pos) -{ - while (HAS_CHAR(enc, ptr, end)) { - switch (BYTE_TYPE(enc, ptr)) { -#define LEAD_CASE(n) \ - case BT_LEAD ## n: \ - ptr += n; \ - break; - LEAD_CASE(2) LEAD_CASE(3) LEAD_CASE(4) -#undef LEAD_CASE - case BT_LF: - pos->columnNumber = (XML_Size)-1; - pos->lineNumber++; - ptr += MINBPC(enc); - break; - case BT_CR: - pos->lineNumber++; - ptr += MINBPC(enc); - if (HAS_CHAR(enc, ptr, end) && BYTE_TYPE(enc, ptr) == BT_LF) - ptr += MINBPC(enc); - pos->columnNumber = (XML_Size)-1; - break; - default: - ptr += MINBPC(enc); - break; - } - pos->columnNumber++; - } -} - -#undef DO_LEAD_CASE -#undef MULTIBYTE_CASES -#undef INVALID_CASES -#undef CHECK_NAME_CASE -#undef CHECK_NAME_CASES -#undef CHECK_NMSTRT_CASE -#undef CHECK_NMSTRT_CASES - -#endif /* XML_TOK_IMPL_C */ diff --git a/deps/EXPAT/expat/xmltok_ns.inc b/deps/EXPAT/expat/xmltok_ns.inc deleted file mode 100644 index c3b88fdf4..000000000 --- a/deps/EXPAT/expat/xmltok_ns.inc +++ /dev/null @@ -1,115 +0,0 @@ -/* Copyright (c) 1998, 1999 Thai Open Source Software Center Ltd - See the file COPYING for copying permission. -*/ - -/* This file is included! */ -#ifdef XML_TOK_NS_C - -const ENCODING * -NS(XmlGetUtf8InternalEncoding)(void) -{ - return &ns(internal_utf8_encoding).enc; -} - -const ENCODING * -NS(XmlGetUtf16InternalEncoding)(void) -{ -#if BYTEORDER == 1234 - return &ns(internal_little2_encoding).enc; -#elif BYTEORDER == 4321 - return &ns(internal_big2_encoding).enc; -#else - const short n = 1; - return (*(const char *)&n - ? &ns(internal_little2_encoding).enc - : &ns(internal_big2_encoding).enc); -#endif -} - -static const ENCODING * const NS(encodings)[] = { - &ns(latin1_encoding).enc, - &ns(ascii_encoding).enc, - &ns(utf8_encoding).enc, - &ns(big2_encoding).enc, - &ns(big2_encoding).enc, - &ns(little2_encoding).enc, - &ns(utf8_encoding).enc /* NO_ENC */ -}; - -static int PTRCALL -NS(initScanProlog)(const ENCODING *enc, const char *ptr, const char *end, - const char **nextTokPtr) -{ - return initScan(NS(encodings), (const INIT_ENCODING *)enc, - XML_PROLOG_STATE, ptr, end, nextTokPtr); -} - -static int PTRCALL -NS(initScanContent)(const ENCODING *enc, const char *ptr, const char *end, - const char **nextTokPtr) -{ - return initScan(NS(encodings), (const INIT_ENCODING *)enc, - XML_CONTENT_STATE, ptr, end, nextTokPtr); -} - -int -NS(XmlInitEncoding)(INIT_ENCODING *p, const ENCODING **encPtr, - const char *name) -{ - int i = getEncodingIndex(name); - if (i == UNKNOWN_ENC) - return 0; - SET_INIT_ENC_INDEX(p, i); - p->initEnc.scanners[XML_PROLOG_STATE] = NS(initScanProlog); - p->initEnc.scanners[XML_CONTENT_STATE] = NS(initScanContent); - p->initEnc.updatePosition = initUpdatePosition; - p->encPtr = encPtr; - *encPtr = &(p->initEnc); - return 1; -} - -static const ENCODING * -NS(findEncoding)(const ENCODING *enc, const char *ptr, const char *end) -{ -#define ENCODING_MAX 128 - char buf[ENCODING_MAX]; - char *p = buf; - int i; - XmlUtf8Convert(enc, &ptr, end, &p, p + ENCODING_MAX - 1); - if (ptr != end) - return 0; - *p = 0; - if (streqci(buf, KW_UTF_16) && enc->minBytesPerChar == 2) - return enc; - i = getEncodingIndex(buf); - if (i == UNKNOWN_ENC) - return 0; - return NS(encodings)[i]; -} - -int -NS(XmlParseXmlDecl)(int isGeneralTextEntity, - const ENCODING *enc, - const char *ptr, - const char *end, - const char **badPtr, - const char **versionPtr, - const char **versionEndPtr, - const char **encodingName, - const ENCODING **encoding, - int *standalone) -{ - return doParseXmlDecl(NS(findEncoding), - isGeneralTextEntity, - enc, - ptr, - end, - badPtr, - versionPtr, - versionEndPtr, - encodingName, - encoding, - standalone); -} - -#endif /* XML_TOK_NS_C */ diff --git a/deps/GLEW/GLEW.cmake b/deps/GLEW/GLEW.cmake deleted file mode 100644 index 5916ce7eb..000000000 --- a/deps/GLEW/GLEW.cmake +++ /dev/null @@ -1,12 +0,0 @@ -# We have to check for OpenGL to compile GLEW -set(OpenGL_GL_PREFERENCE "LEGACY") # to prevent a nasty warning by cmake -find_package(OpenGL QUIET REQUIRED) - -prusaslicer_add_cmake_project( - GLEW - SOURCE_DIR ${CMAKE_CURRENT_LIST_DIR}/glew -) - -if (MSVC) - add_debug_dep(dep_GLEW) -endif () diff --git a/deps/GLEW/glew/CMakeLists.txt b/deps/GLEW/glew/CMakeLists.txt deleted file mode 100644 index 6daedaadd..000000000 --- a/deps/GLEW/glew/CMakeLists.txt +++ /dev/null @@ -1,33 +0,0 @@ -cmake_minimum_required(VERSION 3.0) -project(GLEW) - -find_package(OpenGL REQUIRED) - -add_library(glew src/glew.c) -target_include_directories(glew PRIVATE include/) -target_link_libraries(glew PUBLIC OpenGL::GL) - -if (NOT BUILD_SHARED_LIBS) - target_compile_definitions(glew PUBLIC GLEW_STATIC) -endif () - -include(GNUInstallDirs) - -install( - FILES - ${PROJECT_SOURCE_DIR}/include/GL/glew.h - ${PROJECT_SOURCE_DIR}/include/GL/wglew.h - ${PROJECT_SOURCE_DIR}/include/GL/glxew.h - DESTINATION - ${CMAKE_INSTALL_INCLUDEDIR}/GL -) - -add_library(GLEW INTERFACE) -target_link_libraries(GLEW INTERFACE glew) - -install(TARGETS glew GLEW - RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} - ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} - LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} - INCLUDES DESTINATION ${CMAKE_INSTALL_INCLUDEDIR} -) \ No newline at end of file diff --git a/deps/GLEW/glew/LICENSE.txt b/deps/GLEW/glew/LICENSE.txt deleted file mode 100644 index f7078042e..000000000 --- a/deps/GLEW/glew/LICENSE.txt +++ /dev/null @@ -1,73 +0,0 @@ -The OpenGL Extension Wrangler Library -Copyright (C) 2002-2007, Milan Ikits -Copyright (C) 2002-2007, Marcelo E. Magallon -Copyright (C) 2002, Lev Povalahev -All rights reserved. - -Redistribution and use in source and binary forms, with or without -modification, are permitted provided that the following conditions are met: - -* Redistributions of source code must retain the above copyright notice, - this list of conditions and the following disclaimer. -* Redistributions in binary form must reproduce the above copyright notice, - this list of conditions and the following disclaimer in the documentation - and/or other materials provided with the distribution. -* The name of the author may be used to endorse or promote products - derived from this software without specific prior written permission. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF -THE POSSIBILITY OF SUCH DAMAGE. - - -Mesa 3-D graphics library -Version: 7.0 - -Copyright (C) 1999-2007 Brian Paul All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and associated documentation files (the "Software"), -to deal in the Software without restriction, including without limitation -the rights to use, copy, modify, merge, publish, distribute, sublicense, -and/or sell copies of the Software, and to permit persons to whom the -Software is furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included -in all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - -Copyright (c) 2007 The Khronos Group Inc. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and/or associated documentation files (the -"Materials"), to deal in the Materials without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sublicense, and/or sell copies of the Materials, and to -permit persons to whom the Materials are furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice shall be included -in all copies or substantial portions of the Materials. - -THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. diff --git a/deps/GLEW/glew/README.md b/deps/GLEW/glew/README.md deleted file mode 100644 index e7efc244f..000000000 --- a/deps/GLEW/glew/README.md +++ /dev/null @@ -1,196 +0,0 @@ -THIS IS NOT THE COMPLETE GLEW DISTRIBUTION. ONLY FILES NEEDED FOR COMPILING GLEW INTO SLIC3R WERE PUT INTO THE SLIC3R SOURCE DISTRIBUTION. - -A CMAKE CONFIG EXPORT IS ADDED TO ENABLE FIND PACKAGE TO FIND DEBUG BUILD ON MSVC - -# GLEW - The OpenGL Extension Wrangler Library - -![](http://glew.sourceforge.net/glew.png) - -http://glew.sourceforge.net/ - -https://github.com/nigels-com/glew - -[![Build Status](https://travis-ci.org/nigels-com/glew.svg?branch=master)](https://travis-ci.org/nigels-com/glew) -[![Gitter](https://badges.gitter.im/nigels-com/glew.svg)](https://gitter.im/nigels-com/glew?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge) -[![Download](https://img.shields.io/sourceforge/dm/glew.svg)](https://sourceforge.net/projects/glew/files/latest/download) - -## Downloads - -Current release is [2.0.0](https://sourceforge.net/projects/glew/files/glew/2.0.0/). -[(Change Log)](http://glew.sourceforge.net/log.html) - -Sources available as -[ZIP](https://sourceforge.net/projects/glew/files/glew/2.0.0/glew-2.0.0.zip/download) or -[TGZ](https://sourceforge.net/projects/glew/files/glew/2.0.0/glew-2.0.0.tgz/download). - -Windows binaries for [32-bit and 64-bit](https://sourceforge.net/projects/glew/files/glew/2.0.0/glew-2.0.0-win32.zip/download). - -### Recent snapshots - -Snapshots may contain new features, bug-fixes or new OpenGL extensions ahead of tested, official releases. - -[glew-20160708.tgz](http://sourceforge.net/projects/glew/files/glew/snapshots/glew-20160708.tgz/download) -*GLEW 2.0.0 RC: Core context, EGL support, no MX* - -[glew-20160402.tgz](http://sourceforge.net/projects/glew/files/glew/snapshots/glew-20160402.tgz/download) -*GLEW 2.0.0 RC: Core context, EGL support, no MX* - -## Build - -From a downloaded tarball or zip archive: - -### Linux and Mac - -#### Using GNU Make - -##### Install build tools - -Debian/Ubuntu/Mint: `$ sudo apt-get install build-essential libxmu-dev libxi-dev libgl-dev libosmesa-dev git` - -RedHat/CentOS/Fedora: `$ sudo yum install libXmu-devel libXi-devel libGL-devel git` - -##### Build - - $ make - $ sudo make install - $ make clean - -Targets: `all, glew.lib, glew.bin, clean, install, uninstall` - -Variables: `SYSTEM=linux-clang, GLEW_DEST=/usr/local, STRIP=` - -#### Using cmake - -*CMake 2.8.12 or higher is required.* - -##### Install build tools - -Debian/Ubuntu/Mint: `$ sudo apt-get install build-essential libXmu-dev libXi-dev libgl-dev git cmake` - -RedHat/CentOS/Fedora: `$ sudo yum install libXmu-devel libXi-devel libGL-devel git cmake` - -##### Build - - $ cd build - $ cmake ./cmake - $ make -j4 - -| Target | Description | -| ---------- | ----------- | -| glew | Build the glew shared library. | -| glew_s | Build the glew static library. | -| glewinfo | Build the `glewinfo` executable (requires `BUILD_UTILS` to be `ON`). | -| visualinfo | Build the `visualinfo` executable (requires `BUILD_UTILS` to be `ON`). | -| install | Install all enabled targets into `CMAKE_INSTALL_PREFIX`. | -| clean | Clean up build artifacts. | -| all | Build all enabled targets (default target). | - -| Variables | Description | -| --------------- | ----------- | -| BUILD_UTILS | Build the `glewinfo` and `visualinfo` executables. | -| GLEW_REGAL | Build in Regal mode. | -| GLEW_OSMESA | Build in off-screen Mesa mode. | -| BUILD_FRAMEWORK | Build as MacOSX Framework. Setting `CMAKE_INSTALL_PREFIX` to `/Library/Frameworks` is recommended. | - -### Windows - -#### Visual Studio - -Use the provided Visual Studio project file in build/vc12/ - -Projects for vc6 and vc10 are also provided - -#### MSYS/Mingw - -Available from [Mingw](http://www.mingw.org/) - -Requirements: bash, make, gcc - - $ mingw32-make - $ mingw32-make install - $ mingw32-make install.all - -Alternative toolchain: `SYSTEM=mingw-win32` - -#### MSYS2/Mingw-w64 - -Available from [Msys2](http://msys2.github.io/) and/or [Mingw-w64](http://mingw-w64.org/) - -Requirements: bash, make, gcc - - $ pacman -S gcc make mingw-w64-i686-gcc mingw-w64-x86_64-gcc - $ make - $ make install - $ make install.all - -Alternative toolchain: `SYSTEM=msys, SYSTEM=msys-win32, SYSTEM=msys-win64` - -## glewinfo - -`glewinfo` is a command-line tool useful for inspecting the capabilities of an -OpenGL implementation and GLEW support for that. Please include the output of -`glewinfo` with bug reports, as appropriate. - - --------------------------- - GLEW Extension Info - --------------------------- - - GLEW version 2.0.0 - Reporting capabilities of pixelformat 3 - Running on a Intel(R) HD Graphics 3000 from Intel - OpenGL version 3.1.0 - Build 9.17.10.4229 is supported - - GL_VERSION_1_1: OK - --------------- - - GL_VERSION_1_2: OK - --------------- - glCopyTexSubImage3D: OK - glDrawRangeElements: OK - glTexImage3D: OK - glTexSubImage3D: OK - - ... - -## Code Generation - -A Unix or Mac environment is neded for building GLEW from scratch to -include new extensions, or customize the code generation. The extension -data is regenerated from the top level source directory with: - - make extensions - -An alternative to generating the GLEW sources from scratch is to -download a pre-generated (unsupported) snapshot: - -https://sourceforge.net/projects/glew/files/glew/snapshots/ - -Travis-built snapshots are also available: - -https://glew.s3.amazonaws.com/index.html - -## Authors - -GLEW is currently maintained by [Nigel Stewart](https://github.com/nigels-com) -with bug fixes, new OpenGL extension support and new releases. - -GLEW was developed by [Milan Ikits](http://www.cs.utah.edu/~ikits/) -and [Marcelo Magallon](http://wwwvis.informatik.uni-stuttgart.de/~magallon/). -Aaron Lefohn, Joe Kniss, and Chris Wyman were the first users and also -assisted with the design and debugging process. - -The acronym GLEW originates from Aaron Lefohn. -Pasi Kärkkäinen identified and fixed several problems with -GLX and SDL. Nate Robins created the `wglinfo` utility, to -which modifications were made by Michael Wimmer. - -## Copyright and Licensing - -GLEW is originally derived from the EXTGL project by Lev Povalahev. -The source code is licensed under the -[Modified BSD License](http://glew.sourceforge.net/glew.txt), the -[Mesa 3-D License](http://glew.sourceforge.net/mesa.txt) (MIT) and the -[Khronos License](http://glew.sourceforge.net/khronos.txt) (MIT). - -The automatic code generation scripts are released under the -[GNU GPL](http://glew.sourceforge.net/gpl.txt). diff --git a/deps/GLEW/glew/VERSION b/deps/GLEW/glew/VERSION deleted file mode 100644 index f88cf52e6..000000000 --- a/deps/GLEW/glew/VERSION +++ /dev/null @@ -1 +0,0 @@ -1.13.0 \ No newline at end of file diff --git a/deps/GLEW/glew/include/GL/glew.h b/deps/GLEW/glew/include/GL/glew.h deleted file mode 100644 index 702265c38..000000000 --- a/deps/GLEW/glew/include/GL/glew.h +++ /dev/null @@ -1,19753 +0,0 @@ -/* -** The OpenGL Extension Wrangler Library -** Copyright (C) 2008-2015, Nigel Stewart -** Copyright (C) 2002-2008, Milan Ikits -** Copyright (C) 2002-2008, Marcelo E. Magallon -** Copyright (C) 2002, Lev Povalahev -** All rights reserved. -** -** Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are met: -** -** * Redistributions of source code must retain the above copyright notice, -** this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright notice, -** this list of conditions and the following disclaimer in the documentation -** and/or other materials provided with the distribution. -** * The name of the author may be used to endorse or promote products -** derived from this software without specific prior written permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF -** THE POSSIBILITY OF SUCH DAMAGE. -*/ - -/* - * Mesa 3-D graphics library - * Version: 7.0 - * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* -** Copyright (c) 2007 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -#ifndef __glew_h__ -#define __glew_h__ -#define __GLEW_H__ - -#if defined(__gl_h_) || defined(__GL_H__) || defined(_GL_H) || defined(__X_GL_H) -#error gl.h included before glew.h -#endif -#if defined(__gl2_h_) -#error gl2.h included before glew.h -#endif -#if defined(__gltypes_h_) -#error gltypes.h included before glew.h -#endif -#if defined(__REGAL_H__) -#error Regal.h included before glew.h -#endif -#if defined(__glext_h_) || defined(__GLEXT_H_) -#error glext.h included before glew.h -#endif -#if defined(__gl_ATI_h_) -#error glATI.h included before glew.h -#endif - -#define __gl_h_ -#define __gl2_h_ -#define __GL_H__ -#define _GL_H -#define __gltypes_h_ -#define __REGAL_H__ -#define __X_GL_H -#define __glext_h_ -#define __GLEXT_H_ -#define __gl_ATI_h_ - -#if defined(_WIN32) - -/* - * GLEW does not include to avoid name space pollution. - * GL needs GLAPI and GLAPIENTRY, GLU needs APIENTRY, CALLBACK, and wchar_t - * defined properly. - */ -/* and */ -#ifdef APIENTRY -# ifndef GLAPIENTRY -# define GLAPIENTRY APIENTRY -# endif -# ifndef GLEWAPIENTRY -# define GLEWAPIENTRY APIENTRY -# endif -#else -#define GLEW_APIENTRY_DEFINED -# if defined(__MINGW32__) || defined(__CYGWIN__) || (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__) -# define APIENTRY __stdcall -# ifndef GLAPIENTRY -# define GLAPIENTRY __stdcall -# endif -# ifndef GLEWAPIENTRY -# define GLEWAPIENTRY __stdcall -# endif -# else -# define APIENTRY -# endif -#endif -#ifndef GLAPI -# if defined(__MINGW32__) || defined(__CYGWIN__) -# define GLAPI extern -# endif -#endif -/* */ -#ifndef CALLBACK -#define GLEW_CALLBACK_DEFINED -# if defined(__MINGW32__) || defined(__CYGWIN__) -# define CALLBACK __attribute__ ((__stdcall__)) -# elif (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS) -# define CALLBACK __stdcall -# else -# define CALLBACK -# endif -#endif -/* and */ -#ifndef WINGDIAPI -#define GLEW_WINGDIAPI_DEFINED -#define WINGDIAPI __declspec(dllimport) -#endif -/* */ -#if (defined(_MSC_VER) || defined(__BORLANDC__)) && !defined(_WCHAR_T_DEFINED) -typedef unsigned short wchar_t; -# define _WCHAR_T_DEFINED -#endif -/* */ -#if !defined(_W64) -# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && defined(_MSC_VER) && _MSC_VER >= 1300 -# define _W64 __w64 -# else -# define _W64 -# endif -#endif -#if !defined(_PTRDIFF_T_DEFINED) && !defined(_PTRDIFF_T_) && !defined(__MINGW64__) -# ifdef _WIN64 -typedef __int64 ptrdiff_t; -# else -typedef _W64 int ptrdiff_t; -# endif -# define _PTRDIFF_T_DEFINED -# define _PTRDIFF_T_ -#endif - -#ifndef GLAPI -# if defined(__MINGW32__) || defined(__CYGWIN__) -# define GLAPI extern -# else -# define GLAPI WINGDIAPI -# endif -#endif - -/* - * GLEW_STATIC is defined for static library. - * GLEW_BUILD is defined for building the DLL library. - */ - -#ifdef GLEW_STATIC -# define GLEWAPI extern -#else -# ifdef GLEW_BUILD -# define GLEWAPI extern __declspec(dllexport) -# else -# define GLEWAPI extern __declspec(dllimport) -# endif -#endif - -#else /* _UNIX */ - -/* - * Needed for ptrdiff_t in turn needed by VBO. This is defined by ISO - * C. On my system, this amounts to _3 lines_ of included code, all of - * them pretty much harmless. If you know of a way of detecting 32 vs - * 64 _targets_ at compile time you are free to replace this with - * something that's portable. For now, _this_ is the portable solution. - * (mem, 2004-01-04) - */ - -#include - -/* SGI MIPSPro doesn't like stdint.h in C++ mode */ -/* ID: 3376260 Solaris 9 has inttypes.h, but not stdint.h */ - -#if (defined(__sgi) || defined(__sun)) && !defined(__GNUC__) -#include -#else -#include -#endif - -#define GLEW_APIENTRY_DEFINED -#define APIENTRY - -/* - * GLEW_STATIC is defined for static library. - */ - -#ifdef GLEW_STATIC -# define GLEWAPI extern -#else -# if defined(__GNUC__) && __GNUC__>=4 -# define GLEWAPI extern __attribute__ ((visibility("default"))) -# elif defined(__SUNPRO_C) || defined(__SUNPRO_CC) -# define GLEWAPI extern __global -# else -# define GLEWAPI extern -# endif -#endif - -/* */ -#ifndef GLAPI -#define GLAPI extern -#endif - -#endif /* _WIN32 */ - -#ifndef GLAPIENTRY -#define GLAPIENTRY -#endif - -#ifndef GLEWAPIENTRY -#define GLEWAPIENTRY -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -/* ----------------------------- GL_VERSION_1_1 ---------------------------- */ - -#ifndef GL_VERSION_1_1 -#define GL_VERSION_1_1 1 - -typedef unsigned int GLenum; -typedef unsigned int GLbitfield; -typedef unsigned int GLuint; -typedef int GLint; -typedef int GLsizei; -typedef unsigned char GLboolean; -typedef signed char GLbyte; -typedef short GLshort; -typedef unsigned char GLubyte; -typedef unsigned short GLushort; -typedef unsigned long GLulong; -typedef float GLfloat; -typedef float GLclampf; -typedef double GLdouble; -typedef double GLclampd; -typedef void GLvoid; -#if defined(_MSC_VER) && _MSC_VER < 1400 -typedef __int64 GLint64EXT; -typedef unsigned __int64 GLuint64EXT; -#elif defined(_MSC_VER) || defined(__BORLANDC__) -typedef signed long long GLint64EXT; -typedef unsigned long long GLuint64EXT; -#else -# if defined(__MINGW32__) || defined(__CYGWIN__) -#include -# endif -typedef int64_t GLint64EXT; -typedef uint64_t GLuint64EXT; -#endif -typedef GLint64EXT GLint64; -typedef GLuint64EXT GLuint64; -typedef struct __GLsync *GLsync; - -typedef char GLchar; - -#define GL_ZERO 0 -#define GL_FALSE 0 -#define GL_LOGIC_OP 0x0BF1 -#define GL_NONE 0 -#define GL_TEXTURE_COMPONENTS 0x1003 -#define GL_NO_ERROR 0 -#define GL_POINTS 0x0000 -#define GL_CURRENT_BIT 0x00000001 -#define GL_TRUE 1 -#define GL_ONE 1 -#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 -#define GL_LINES 0x0001 -#define GL_LINE_LOOP 0x0002 -#define GL_POINT_BIT 0x00000002 -#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 -#define GL_LINE_STRIP 0x0003 -#define GL_LINE_BIT 0x00000004 -#define GL_TRIANGLES 0x0004 -#define GL_TRIANGLE_STRIP 0x0005 -#define GL_TRIANGLE_FAN 0x0006 -#define GL_QUADS 0x0007 -#define GL_QUAD_STRIP 0x0008 -#define GL_POLYGON_BIT 0x00000008 -#define GL_POLYGON 0x0009 -#define GL_POLYGON_STIPPLE_BIT 0x00000010 -#define GL_PIXEL_MODE_BIT 0x00000020 -#define GL_LIGHTING_BIT 0x00000040 -#define GL_FOG_BIT 0x00000080 -#define GL_DEPTH_BUFFER_BIT 0x00000100 -#define GL_ACCUM 0x0100 -#define GL_LOAD 0x0101 -#define GL_RETURN 0x0102 -#define GL_MULT 0x0103 -#define GL_ADD 0x0104 -#define GL_NEVER 0x0200 -#define GL_ACCUM_BUFFER_BIT 0x00000200 -#define GL_LESS 0x0201 -#define GL_EQUAL 0x0202 -#define GL_LEQUAL 0x0203 -#define GL_GREATER 0x0204 -#define GL_NOTEQUAL 0x0205 -#define GL_GEQUAL 0x0206 -#define GL_ALWAYS 0x0207 -#define GL_SRC_COLOR 0x0300 -#define GL_ONE_MINUS_SRC_COLOR 0x0301 -#define GL_SRC_ALPHA 0x0302 -#define GL_ONE_MINUS_SRC_ALPHA 0x0303 -#define GL_DST_ALPHA 0x0304 -#define GL_ONE_MINUS_DST_ALPHA 0x0305 -#define GL_DST_COLOR 0x0306 -#define GL_ONE_MINUS_DST_COLOR 0x0307 -#define GL_SRC_ALPHA_SATURATE 0x0308 -#define GL_STENCIL_BUFFER_BIT 0x00000400 -#define GL_FRONT_LEFT 0x0400 -#define GL_FRONT_RIGHT 0x0401 -#define GL_BACK_LEFT 0x0402 -#define GL_BACK_RIGHT 0x0403 -#define GL_FRONT 0x0404 -#define GL_BACK 0x0405 -#define GL_LEFT 0x0406 -#define GL_RIGHT 0x0407 -#define GL_FRONT_AND_BACK 0x0408 -#define GL_AUX0 0x0409 -#define GL_AUX1 0x040A -#define GL_AUX2 0x040B -#define GL_AUX3 0x040C -#define GL_INVALID_ENUM 0x0500 -#define GL_INVALID_VALUE 0x0501 -#define GL_INVALID_OPERATION 0x0502 -#define GL_STACK_OVERFLOW 0x0503 -#define GL_STACK_UNDERFLOW 0x0504 -#define GL_OUT_OF_MEMORY 0x0505 -#define GL_2D 0x0600 -#define GL_3D 0x0601 -#define GL_3D_COLOR 0x0602 -#define GL_3D_COLOR_TEXTURE 0x0603 -#define GL_4D_COLOR_TEXTURE 0x0604 -#define GL_PASS_THROUGH_TOKEN 0x0700 -#define GL_POINT_TOKEN 0x0701 -#define GL_LINE_TOKEN 0x0702 -#define GL_POLYGON_TOKEN 0x0703 -#define GL_BITMAP_TOKEN 0x0704 -#define GL_DRAW_PIXEL_TOKEN 0x0705 -#define GL_COPY_PIXEL_TOKEN 0x0706 -#define GL_LINE_RESET_TOKEN 0x0707 -#define GL_EXP 0x0800 -#define GL_VIEWPORT_BIT 0x00000800 -#define GL_EXP2 0x0801 -#define GL_CW 0x0900 -#define GL_CCW 0x0901 -#define GL_COEFF 0x0A00 -#define GL_ORDER 0x0A01 -#define GL_DOMAIN 0x0A02 -#define GL_CURRENT_COLOR 0x0B00 -#define GL_CURRENT_INDEX 0x0B01 -#define GL_CURRENT_NORMAL 0x0B02 -#define GL_CURRENT_TEXTURE_COORDS 0x0B03 -#define GL_CURRENT_RASTER_COLOR 0x0B04 -#define GL_CURRENT_RASTER_INDEX 0x0B05 -#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 -#define GL_CURRENT_RASTER_POSITION 0x0B07 -#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 -#define GL_CURRENT_RASTER_DISTANCE 0x0B09 -#define GL_POINT_SMOOTH 0x0B10 -#define GL_POINT_SIZE 0x0B11 -#define GL_POINT_SIZE_RANGE 0x0B12 -#define GL_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_LINE_SMOOTH 0x0B20 -#define GL_LINE_WIDTH 0x0B21 -#define GL_LINE_WIDTH_RANGE 0x0B22 -#define GL_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_LINE_STIPPLE 0x0B24 -#define GL_LINE_STIPPLE_PATTERN 0x0B25 -#define GL_LINE_STIPPLE_REPEAT 0x0B26 -#define GL_LIST_MODE 0x0B30 -#define GL_MAX_LIST_NESTING 0x0B31 -#define GL_LIST_BASE 0x0B32 -#define GL_LIST_INDEX 0x0B33 -#define GL_POLYGON_MODE 0x0B40 -#define GL_POLYGON_SMOOTH 0x0B41 -#define GL_POLYGON_STIPPLE 0x0B42 -#define GL_EDGE_FLAG 0x0B43 -#define GL_CULL_FACE 0x0B44 -#define GL_CULL_FACE_MODE 0x0B45 -#define GL_FRONT_FACE 0x0B46 -#define GL_LIGHTING 0x0B50 -#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 -#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 -#define GL_LIGHT_MODEL_AMBIENT 0x0B53 -#define GL_SHADE_MODEL 0x0B54 -#define GL_COLOR_MATERIAL_FACE 0x0B55 -#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 -#define GL_COLOR_MATERIAL 0x0B57 -#define GL_FOG 0x0B60 -#define GL_FOG_INDEX 0x0B61 -#define GL_FOG_DENSITY 0x0B62 -#define GL_FOG_START 0x0B63 -#define GL_FOG_END 0x0B64 -#define GL_FOG_MODE 0x0B65 -#define GL_FOG_COLOR 0x0B66 -#define GL_DEPTH_RANGE 0x0B70 -#define GL_DEPTH_TEST 0x0B71 -#define GL_DEPTH_WRITEMASK 0x0B72 -#define GL_DEPTH_CLEAR_VALUE 0x0B73 -#define GL_DEPTH_FUNC 0x0B74 -#define GL_ACCUM_CLEAR_VALUE 0x0B80 -#define GL_STENCIL_TEST 0x0B90 -#define GL_STENCIL_CLEAR_VALUE 0x0B91 -#define GL_STENCIL_FUNC 0x0B92 -#define GL_STENCIL_VALUE_MASK 0x0B93 -#define GL_STENCIL_FAIL 0x0B94 -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 -#define GL_STENCIL_REF 0x0B97 -#define GL_STENCIL_WRITEMASK 0x0B98 -#define GL_MATRIX_MODE 0x0BA0 -#define GL_NORMALIZE 0x0BA1 -#define GL_VIEWPORT 0x0BA2 -#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 -#define GL_PROJECTION_STACK_DEPTH 0x0BA4 -#define GL_TEXTURE_STACK_DEPTH 0x0BA5 -#define GL_MODELVIEW_MATRIX 0x0BA6 -#define GL_PROJECTION_MATRIX 0x0BA7 -#define GL_TEXTURE_MATRIX 0x0BA8 -#define GL_ATTRIB_STACK_DEPTH 0x0BB0 -#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 -#define GL_ALPHA_TEST 0x0BC0 -#define GL_ALPHA_TEST_FUNC 0x0BC1 -#define GL_ALPHA_TEST_REF 0x0BC2 -#define GL_DITHER 0x0BD0 -#define GL_BLEND_DST 0x0BE0 -#define GL_BLEND_SRC 0x0BE1 -#define GL_BLEND 0x0BE2 -#define GL_LOGIC_OP_MODE 0x0BF0 -#define GL_INDEX_LOGIC_OP 0x0BF1 -#define GL_COLOR_LOGIC_OP 0x0BF2 -#define GL_AUX_BUFFERS 0x0C00 -#define GL_DRAW_BUFFER 0x0C01 -#define GL_READ_BUFFER 0x0C02 -#define GL_SCISSOR_BOX 0x0C10 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_INDEX_CLEAR_VALUE 0x0C20 -#define GL_INDEX_WRITEMASK 0x0C21 -#define GL_COLOR_CLEAR_VALUE 0x0C22 -#define GL_COLOR_WRITEMASK 0x0C23 -#define GL_INDEX_MODE 0x0C30 -#define GL_RGBA_MODE 0x0C31 -#define GL_DOUBLEBUFFER 0x0C32 -#define GL_STEREO 0x0C33 -#define GL_RENDER_MODE 0x0C40 -#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 -#define GL_POINT_SMOOTH_HINT 0x0C51 -#define GL_LINE_SMOOTH_HINT 0x0C52 -#define GL_POLYGON_SMOOTH_HINT 0x0C53 -#define GL_FOG_HINT 0x0C54 -#define GL_TEXTURE_GEN_S 0x0C60 -#define GL_TEXTURE_GEN_T 0x0C61 -#define GL_TEXTURE_GEN_R 0x0C62 -#define GL_TEXTURE_GEN_Q 0x0C63 -#define GL_PIXEL_MAP_I_TO_I 0x0C70 -#define GL_PIXEL_MAP_S_TO_S 0x0C71 -#define GL_PIXEL_MAP_I_TO_R 0x0C72 -#define GL_PIXEL_MAP_I_TO_G 0x0C73 -#define GL_PIXEL_MAP_I_TO_B 0x0C74 -#define GL_PIXEL_MAP_I_TO_A 0x0C75 -#define GL_PIXEL_MAP_R_TO_R 0x0C76 -#define GL_PIXEL_MAP_G_TO_G 0x0C77 -#define GL_PIXEL_MAP_B_TO_B 0x0C78 -#define GL_PIXEL_MAP_A_TO_A 0x0C79 -#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 -#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 -#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 -#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 -#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 -#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 -#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 -#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 -#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 -#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 -#define GL_UNPACK_SWAP_BYTES 0x0CF0 -#define GL_UNPACK_LSB_FIRST 0x0CF1 -#define GL_UNPACK_ROW_LENGTH 0x0CF2 -#define GL_UNPACK_SKIP_ROWS 0x0CF3 -#define GL_UNPACK_SKIP_PIXELS 0x0CF4 -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_PACK_SWAP_BYTES 0x0D00 -#define GL_PACK_LSB_FIRST 0x0D01 -#define GL_PACK_ROW_LENGTH 0x0D02 -#define GL_PACK_SKIP_ROWS 0x0D03 -#define GL_PACK_SKIP_PIXELS 0x0D04 -#define GL_PACK_ALIGNMENT 0x0D05 -#define GL_MAP_COLOR 0x0D10 -#define GL_MAP_STENCIL 0x0D11 -#define GL_INDEX_SHIFT 0x0D12 -#define GL_INDEX_OFFSET 0x0D13 -#define GL_RED_SCALE 0x0D14 -#define GL_RED_BIAS 0x0D15 -#define GL_ZOOM_X 0x0D16 -#define GL_ZOOM_Y 0x0D17 -#define GL_GREEN_SCALE 0x0D18 -#define GL_GREEN_BIAS 0x0D19 -#define GL_BLUE_SCALE 0x0D1A -#define GL_BLUE_BIAS 0x0D1B -#define GL_ALPHA_SCALE 0x0D1C -#define GL_ALPHA_BIAS 0x0D1D -#define GL_DEPTH_SCALE 0x0D1E -#define GL_DEPTH_BIAS 0x0D1F -#define GL_MAX_EVAL_ORDER 0x0D30 -#define GL_MAX_LIGHTS 0x0D31 -#define GL_MAX_CLIP_PLANES 0x0D32 -#define GL_MAX_TEXTURE_SIZE 0x0D33 -#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 -#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 -#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 -#define GL_MAX_NAME_STACK_DEPTH 0x0D37 -#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 -#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 -#define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B -#define GL_SUBPIXEL_BITS 0x0D50 -#define GL_INDEX_BITS 0x0D51 -#define GL_RED_BITS 0x0D52 -#define GL_GREEN_BITS 0x0D53 -#define GL_BLUE_BITS 0x0D54 -#define GL_ALPHA_BITS 0x0D55 -#define GL_DEPTH_BITS 0x0D56 -#define GL_STENCIL_BITS 0x0D57 -#define GL_ACCUM_RED_BITS 0x0D58 -#define GL_ACCUM_GREEN_BITS 0x0D59 -#define GL_ACCUM_BLUE_BITS 0x0D5A -#define GL_ACCUM_ALPHA_BITS 0x0D5B -#define GL_NAME_STACK_DEPTH 0x0D70 -#define GL_AUTO_NORMAL 0x0D80 -#define GL_MAP1_COLOR_4 0x0D90 -#define GL_MAP1_INDEX 0x0D91 -#define GL_MAP1_NORMAL 0x0D92 -#define GL_MAP1_TEXTURE_COORD_1 0x0D93 -#define GL_MAP1_TEXTURE_COORD_2 0x0D94 -#define GL_MAP1_TEXTURE_COORD_3 0x0D95 -#define GL_MAP1_TEXTURE_COORD_4 0x0D96 -#define GL_MAP1_VERTEX_3 0x0D97 -#define GL_MAP1_VERTEX_4 0x0D98 -#define GL_MAP2_COLOR_4 0x0DB0 -#define GL_MAP2_INDEX 0x0DB1 -#define GL_MAP2_NORMAL 0x0DB2 -#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 -#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 -#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 -#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 -#define GL_MAP2_VERTEX_3 0x0DB7 -#define GL_MAP2_VERTEX_4 0x0DB8 -#define GL_MAP1_GRID_DOMAIN 0x0DD0 -#define GL_MAP1_GRID_SEGMENTS 0x0DD1 -#define GL_MAP2_GRID_DOMAIN 0x0DD2 -#define GL_MAP2_GRID_SEGMENTS 0x0DD3 -#define GL_TEXTURE_1D 0x0DE0 -#define GL_TEXTURE_2D 0x0DE1 -#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 -#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 -#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 -#define GL_SELECTION_BUFFER_POINTER 0x0DF3 -#define GL_SELECTION_BUFFER_SIZE 0x0DF4 -#define GL_TEXTURE_WIDTH 0x1000 -#define GL_TRANSFORM_BIT 0x00001000 -#define GL_TEXTURE_HEIGHT 0x1001 -#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 -#define GL_TEXTURE_BORDER_COLOR 0x1004 -#define GL_TEXTURE_BORDER 0x1005 -#define GL_DONT_CARE 0x1100 -#define GL_FASTEST 0x1101 -#define GL_NICEST 0x1102 -#define GL_AMBIENT 0x1200 -#define GL_DIFFUSE 0x1201 -#define GL_SPECULAR 0x1202 -#define GL_POSITION 0x1203 -#define GL_SPOT_DIRECTION 0x1204 -#define GL_SPOT_EXPONENT 0x1205 -#define GL_SPOT_CUTOFF 0x1206 -#define GL_CONSTANT_ATTENUATION 0x1207 -#define GL_LINEAR_ATTENUATION 0x1208 -#define GL_QUADRATIC_ATTENUATION 0x1209 -#define GL_COMPILE 0x1300 -#define GL_COMPILE_AND_EXECUTE 0x1301 -#define GL_BYTE 0x1400 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_SHORT 0x1402 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_INT 0x1404 -#define GL_UNSIGNED_INT 0x1405 -#define GL_FLOAT 0x1406 -#define GL_2_BYTES 0x1407 -#define GL_3_BYTES 0x1408 -#define GL_4_BYTES 0x1409 -#define GL_DOUBLE 0x140A -#define GL_CLEAR 0x1500 -#define GL_AND 0x1501 -#define GL_AND_REVERSE 0x1502 -#define GL_COPY 0x1503 -#define GL_AND_INVERTED 0x1504 -#define GL_NOOP 0x1505 -#define GL_XOR 0x1506 -#define GL_OR 0x1507 -#define GL_NOR 0x1508 -#define GL_EQUIV 0x1509 -#define GL_INVERT 0x150A -#define GL_OR_REVERSE 0x150B -#define GL_COPY_INVERTED 0x150C -#define GL_OR_INVERTED 0x150D -#define GL_NAND 0x150E -#define GL_SET 0x150F -#define GL_EMISSION 0x1600 -#define GL_SHININESS 0x1601 -#define GL_AMBIENT_AND_DIFFUSE 0x1602 -#define GL_COLOR_INDEXES 0x1603 -#define GL_MODELVIEW 0x1700 -#define GL_PROJECTION 0x1701 -#define GL_TEXTURE 0x1702 -#define GL_COLOR 0x1800 -#define GL_DEPTH 0x1801 -#define GL_STENCIL 0x1802 -#define GL_COLOR_INDEX 0x1900 -#define GL_STENCIL_INDEX 0x1901 -#define GL_DEPTH_COMPONENT 0x1902 -#define GL_RED 0x1903 -#define GL_GREEN 0x1904 -#define GL_BLUE 0x1905 -#define GL_ALPHA 0x1906 -#define GL_RGB 0x1907 -#define GL_RGBA 0x1908 -#define GL_LUMINANCE 0x1909 -#define GL_LUMINANCE_ALPHA 0x190A -#define GL_BITMAP 0x1A00 -#define GL_POINT 0x1B00 -#define GL_LINE 0x1B01 -#define GL_FILL 0x1B02 -#define GL_RENDER 0x1C00 -#define GL_FEEDBACK 0x1C01 -#define GL_SELECT 0x1C02 -#define GL_FLAT 0x1D00 -#define GL_SMOOTH 0x1D01 -#define GL_KEEP 0x1E00 -#define GL_REPLACE 0x1E01 -#define GL_INCR 0x1E02 -#define GL_DECR 0x1E03 -#define GL_VENDOR 0x1F00 -#define GL_RENDERER 0x1F01 -#define GL_VERSION 0x1F02 -#define GL_EXTENSIONS 0x1F03 -#define GL_S 0x2000 -#define GL_ENABLE_BIT 0x00002000 -#define GL_T 0x2001 -#define GL_R 0x2002 -#define GL_Q 0x2003 -#define GL_MODULATE 0x2100 -#define GL_DECAL 0x2101 -#define GL_TEXTURE_ENV_MODE 0x2200 -#define GL_TEXTURE_ENV_COLOR 0x2201 -#define GL_TEXTURE_ENV 0x2300 -#define GL_EYE_LINEAR 0x2400 -#define GL_OBJECT_LINEAR 0x2401 -#define GL_SPHERE_MAP 0x2402 -#define GL_TEXTURE_GEN_MODE 0x2500 -#define GL_OBJECT_PLANE 0x2501 -#define GL_EYE_PLANE 0x2502 -#define GL_NEAREST 0x2600 -#define GL_LINEAR 0x2601 -#define GL_NEAREST_MIPMAP_NEAREST 0x2700 -#define GL_LINEAR_MIPMAP_NEAREST 0x2701 -#define GL_NEAREST_MIPMAP_LINEAR 0x2702 -#define GL_LINEAR_MIPMAP_LINEAR 0x2703 -#define GL_TEXTURE_MAG_FILTER 0x2800 -#define GL_TEXTURE_MIN_FILTER 0x2801 -#define GL_TEXTURE_WRAP_S 0x2802 -#define GL_TEXTURE_WRAP_T 0x2803 -#define GL_CLAMP 0x2900 -#define GL_REPEAT 0x2901 -#define GL_POLYGON_OFFSET_UNITS 0x2A00 -#define GL_POLYGON_OFFSET_POINT 0x2A01 -#define GL_POLYGON_OFFSET_LINE 0x2A02 -#define GL_R3_G3_B2 0x2A10 -#define GL_V2F 0x2A20 -#define GL_V3F 0x2A21 -#define GL_C4UB_V2F 0x2A22 -#define GL_C4UB_V3F 0x2A23 -#define GL_C3F_V3F 0x2A24 -#define GL_N3F_V3F 0x2A25 -#define GL_C4F_N3F_V3F 0x2A26 -#define GL_T2F_V3F 0x2A27 -#define GL_T4F_V4F 0x2A28 -#define GL_T2F_C4UB_V3F 0x2A29 -#define GL_T2F_C3F_V3F 0x2A2A -#define GL_T2F_N3F_V3F 0x2A2B -#define GL_T2F_C4F_N3F_V3F 0x2A2C -#define GL_T4F_C4F_N3F_V4F 0x2A2D -#define GL_CLIP_PLANE0 0x3000 -#define GL_CLIP_PLANE1 0x3001 -#define GL_CLIP_PLANE2 0x3002 -#define GL_CLIP_PLANE3 0x3003 -#define GL_CLIP_PLANE4 0x3004 -#define GL_CLIP_PLANE5 0x3005 -#define GL_LIGHT0 0x4000 -#define GL_COLOR_BUFFER_BIT 0x00004000 -#define GL_LIGHT1 0x4001 -#define GL_LIGHT2 0x4002 -#define GL_LIGHT3 0x4003 -#define GL_LIGHT4 0x4004 -#define GL_LIGHT5 0x4005 -#define GL_LIGHT6 0x4006 -#define GL_LIGHT7 0x4007 -#define GL_HINT_BIT 0x00008000 -#define GL_POLYGON_OFFSET_FILL 0x8037 -#define GL_POLYGON_OFFSET_FACTOR 0x8038 -#define GL_ALPHA4 0x803B -#define GL_ALPHA8 0x803C -#define GL_ALPHA12 0x803D -#define GL_ALPHA16 0x803E -#define GL_LUMINANCE4 0x803F -#define GL_LUMINANCE8 0x8040 -#define GL_LUMINANCE12 0x8041 -#define GL_LUMINANCE16 0x8042 -#define GL_LUMINANCE4_ALPHA4 0x8043 -#define GL_LUMINANCE6_ALPHA2 0x8044 -#define GL_LUMINANCE8_ALPHA8 0x8045 -#define GL_LUMINANCE12_ALPHA4 0x8046 -#define GL_LUMINANCE12_ALPHA12 0x8047 -#define GL_LUMINANCE16_ALPHA16 0x8048 -#define GL_INTENSITY 0x8049 -#define GL_INTENSITY4 0x804A -#define GL_INTENSITY8 0x804B -#define GL_INTENSITY12 0x804C -#define GL_INTENSITY16 0x804D -#define GL_RGB4 0x804F -#define GL_RGB5 0x8050 -#define GL_RGB8 0x8051 -#define GL_RGB10 0x8052 -#define GL_RGB12 0x8053 -#define GL_RGB16 0x8054 -#define GL_RGBA2 0x8055 -#define GL_RGBA4 0x8056 -#define GL_RGB5_A1 0x8057 -#define GL_RGBA8 0x8058 -#define GL_RGB10_A2 0x8059 -#define GL_RGBA12 0x805A -#define GL_RGBA16 0x805B -#define GL_TEXTURE_RED_SIZE 0x805C -#define GL_TEXTURE_GREEN_SIZE 0x805D -#define GL_TEXTURE_BLUE_SIZE 0x805E -#define GL_TEXTURE_ALPHA_SIZE 0x805F -#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 -#define GL_TEXTURE_INTENSITY_SIZE 0x8061 -#define GL_PROXY_TEXTURE_1D 0x8063 -#define GL_PROXY_TEXTURE_2D 0x8064 -#define GL_TEXTURE_PRIORITY 0x8066 -#define GL_TEXTURE_RESIDENT 0x8067 -#define GL_TEXTURE_BINDING_1D 0x8068 -#define GL_TEXTURE_BINDING_2D 0x8069 -#define GL_VERTEX_ARRAY 0x8074 -#define GL_NORMAL_ARRAY 0x8075 -#define GL_COLOR_ARRAY 0x8076 -#define GL_INDEX_ARRAY 0x8077 -#define GL_TEXTURE_COORD_ARRAY 0x8078 -#define GL_EDGE_FLAG_ARRAY 0x8079 -#define GL_VERTEX_ARRAY_SIZE 0x807A -#define GL_VERTEX_ARRAY_TYPE 0x807B -#define GL_VERTEX_ARRAY_STRIDE 0x807C -#define GL_NORMAL_ARRAY_TYPE 0x807E -#define GL_NORMAL_ARRAY_STRIDE 0x807F -#define GL_COLOR_ARRAY_SIZE 0x8081 -#define GL_COLOR_ARRAY_TYPE 0x8082 -#define GL_COLOR_ARRAY_STRIDE 0x8083 -#define GL_INDEX_ARRAY_TYPE 0x8085 -#define GL_INDEX_ARRAY_STRIDE 0x8086 -#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 -#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 -#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A -#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C -#define GL_VERTEX_ARRAY_POINTER 0x808E -#define GL_NORMAL_ARRAY_POINTER 0x808F -#define GL_COLOR_ARRAY_POINTER 0x8090 -#define GL_INDEX_ARRAY_POINTER 0x8091 -#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 -#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 -#define GL_COLOR_INDEX1_EXT 0x80E2 -#define GL_COLOR_INDEX2_EXT 0x80E3 -#define GL_COLOR_INDEX4_EXT 0x80E4 -#define GL_COLOR_INDEX8_EXT 0x80E5 -#define GL_COLOR_INDEX12_EXT 0x80E6 -#define GL_COLOR_INDEX16_EXT 0x80E7 -#define GL_EVAL_BIT 0x00010000 -#define GL_LIST_BIT 0x00020000 -#define GL_TEXTURE_BIT 0x00040000 -#define GL_SCISSOR_BIT 0x00080000 -#define GL_ALL_ATTRIB_BITS 0x000fffff -#define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff - -GLAPI void GLAPIENTRY glAccum (GLenum op, GLfloat value); -GLAPI void GLAPIENTRY glAlphaFunc (GLenum func, GLclampf ref); -GLAPI GLboolean GLAPIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences); -GLAPI void GLAPIENTRY glArrayElement (GLint i); -GLAPI void GLAPIENTRY glBegin (GLenum mode); -GLAPI void GLAPIENTRY glBindTexture (GLenum target, GLuint texture); -GLAPI void GLAPIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); -GLAPI void GLAPIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); -GLAPI void GLAPIENTRY glCallList (GLuint list); -GLAPI void GLAPIENTRY glCallLists (GLsizei n, GLenum type, const void *lists); -GLAPI void GLAPIENTRY glClear (GLbitfield mask); -GLAPI void GLAPIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI void GLAPIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -GLAPI void GLAPIENTRY glClearDepth (GLclampd depth); -GLAPI void GLAPIENTRY glClearIndex (GLfloat c); -GLAPI void GLAPIENTRY glClearStencil (GLint s); -GLAPI void GLAPIENTRY glClipPlane (GLenum plane, const GLdouble *equation); -GLAPI void GLAPIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue); -GLAPI void GLAPIENTRY glColor3bv (const GLbyte *v); -GLAPI void GLAPIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue); -GLAPI void GLAPIENTRY glColor3dv (const GLdouble *v); -GLAPI void GLAPIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue); -GLAPI void GLAPIENTRY glColor3fv (const GLfloat *v); -GLAPI void GLAPIENTRY glColor3i (GLint red, GLint green, GLint blue); -GLAPI void GLAPIENTRY glColor3iv (const GLint *v); -GLAPI void GLAPIENTRY glColor3s (GLshort red, GLshort green, GLshort blue); -GLAPI void GLAPIENTRY glColor3sv (const GLshort *v); -GLAPI void GLAPIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue); -GLAPI void GLAPIENTRY glColor3ubv (const GLubyte *v); -GLAPI void GLAPIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue); -GLAPI void GLAPIENTRY glColor3uiv (const GLuint *v); -GLAPI void GLAPIENTRY glColor3us (GLushort red, GLushort green, GLushort blue); -GLAPI void GLAPIENTRY glColor3usv (const GLushort *v); -GLAPI void GLAPIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); -GLAPI void GLAPIENTRY glColor4bv (const GLbyte *v); -GLAPI void GLAPIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); -GLAPI void GLAPIENTRY glColor4dv (const GLdouble *v); -GLAPI void GLAPIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI void GLAPIENTRY glColor4fv (const GLfloat *v); -GLAPI void GLAPIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha); -GLAPI void GLAPIENTRY glColor4iv (const GLint *v); -GLAPI void GLAPIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha); -GLAPI void GLAPIENTRY glColor4sv (const GLshort *v); -GLAPI void GLAPIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); -GLAPI void GLAPIENTRY glColor4ubv (const GLubyte *v); -GLAPI void GLAPIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha); -GLAPI void GLAPIENTRY glColor4uiv (const GLuint *v); -GLAPI void GLAPIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha); -GLAPI void GLAPIENTRY glColor4usv (const GLushort *v); -GLAPI void GLAPIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -GLAPI void GLAPIENTRY glColorMaterial (GLenum face, GLenum mode); -GLAPI void GLAPIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI void GLAPIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); -GLAPI void GLAPIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border); -GLAPI void GLAPIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GLAPI void GLAPIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -GLAPI void GLAPIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void GLAPIENTRY glCullFace (GLenum mode); -GLAPI void GLAPIENTRY glDeleteLists (GLuint list, GLsizei range); -GLAPI void GLAPIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); -GLAPI void GLAPIENTRY glDepthFunc (GLenum func); -GLAPI void GLAPIENTRY glDepthMask (GLboolean flag); -GLAPI void GLAPIENTRY glDepthRange (GLclampd zNear, GLclampd zFar); -GLAPI void GLAPIENTRY glDisable (GLenum cap); -GLAPI void GLAPIENTRY glDisableClientState (GLenum array); -GLAPI void GLAPIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); -GLAPI void GLAPIENTRY glDrawBuffer (GLenum mode); -GLAPI void GLAPIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); -GLAPI void GLAPIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -GLAPI void GLAPIENTRY glEdgeFlag (GLboolean flag); -GLAPI void GLAPIENTRY glEdgeFlagPointer (GLsizei stride, const void *pointer); -GLAPI void GLAPIENTRY glEdgeFlagv (const GLboolean *flag); -GLAPI void GLAPIENTRY glEnable (GLenum cap); -GLAPI void GLAPIENTRY glEnableClientState (GLenum array); -GLAPI void GLAPIENTRY glEnd (void); -GLAPI void GLAPIENTRY glEndList (void); -GLAPI void GLAPIENTRY glEvalCoord1d (GLdouble u); -GLAPI void GLAPIENTRY glEvalCoord1dv (const GLdouble *u); -GLAPI void GLAPIENTRY glEvalCoord1f (GLfloat u); -GLAPI void GLAPIENTRY glEvalCoord1fv (const GLfloat *u); -GLAPI void GLAPIENTRY glEvalCoord2d (GLdouble u, GLdouble v); -GLAPI void GLAPIENTRY glEvalCoord2dv (const GLdouble *u); -GLAPI void GLAPIENTRY glEvalCoord2f (GLfloat u, GLfloat v); -GLAPI void GLAPIENTRY glEvalCoord2fv (const GLfloat *u); -GLAPI void GLAPIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2); -GLAPI void GLAPIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); -GLAPI void GLAPIENTRY glEvalPoint1 (GLint i); -GLAPI void GLAPIENTRY glEvalPoint2 (GLint i, GLint j); -GLAPI void GLAPIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer); -GLAPI void GLAPIENTRY glFinish (void); -GLAPI void GLAPIENTRY glFlush (void); -GLAPI void GLAPIENTRY glFogf (GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glFogfv (GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glFogi (GLenum pname, GLint param); -GLAPI void GLAPIENTRY glFogiv (GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glFrontFace (GLenum mode); -GLAPI void GLAPIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -GLAPI GLuint GLAPIENTRY glGenLists (GLsizei range); -GLAPI void GLAPIENTRY glGenTextures (GLsizei n, GLuint *textures); -GLAPI void GLAPIENTRY glGetBooleanv (GLenum pname, GLboolean *params); -GLAPI void GLAPIENTRY glGetClipPlane (GLenum plane, GLdouble *equation); -GLAPI void GLAPIENTRY glGetDoublev (GLenum pname, GLdouble *params); -GLAPI GLenum GLAPIENTRY glGetError (void); -GLAPI void GLAPIENTRY glGetFloatv (GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetIntegerv (GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v); -GLAPI void GLAPIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v); -GLAPI void GLAPIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v); -GLAPI void GLAPIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetPixelMapfv (GLenum map, GLfloat *values); -GLAPI void GLAPIENTRY glGetPixelMapuiv (GLenum map, GLuint *values); -GLAPI void GLAPIENTRY glGetPixelMapusv (GLenum map, GLushort *values); -GLAPI void GLAPIENTRY glGetPointerv (GLenum pname, void* *params); -GLAPI void GLAPIENTRY glGetPolygonStipple (GLubyte *mask); -GLAPI const GLubyte * GLAPIENTRY glGetString (GLenum name); -GLAPI void GLAPIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params); -GLAPI void GLAPIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, void *pixels); -GLAPI void GLAPIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glHint (GLenum target, GLenum mode); -GLAPI void GLAPIENTRY glIndexMask (GLuint mask); -GLAPI void GLAPIENTRY glIndexPointer (GLenum type, GLsizei stride, const void *pointer); -GLAPI void GLAPIENTRY glIndexd (GLdouble c); -GLAPI void GLAPIENTRY glIndexdv (const GLdouble *c); -GLAPI void GLAPIENTRY glIndexf (GLfloat c); -GLAPI void GLAPIENTRY glIndexfv (const GLfloat *c); -GLAPI void GLAPIENTRY glIndexi (GLint c); -GLAPI void GLAPIENTRY glIndexiv (const GLint *c); -GLAPI void GLAPIENTRY glIndexs (GLshort c); -GLAPI void GLAPIENTRY glIndexsv (const GLshort *c); -GLAPI void GLAPIENTRY glIndexub (GLubyte c); -GLAPI void GLAPIENTRY glIndexubv (const GLubyte *c); -GLAPI void GLAPIENTRY glInitNames (void); -GLAPI void GLAPIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const void *pointer); -GLAPI GLboolean GLAPIENTRY glIsEnabled (GLenum cap); -GLAPI GLboolean GLAPIENTRY glIsList (GLuint list); -GLAPI GLboolean GLAPIENTRY glIsTexture (GLuint texture); -GLAPI void GLAPIENTRY glLightModelf (GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glLightModelfv (GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glLightModeli (GLenum pname, GLint param); -GLAPI void GLAPIENTRY glLightModeliv (GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glLightf (GLenum light, GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glLighti (GLenum light, GLenum pname, GLint param); -GLAPI void GLAPIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glLineStipple (GLint factor, GLushort pattern); -GLAPI void GLAPIENTRY glLineWidth (GLfloat width); -GLAPI void GLAPIENTRY glListBase (GLuint base); -GLAPI void GLAPIENTRY glLoadIdentity (void); -GLAPI void GLAPIENTRY glLoadMatrixd (const GLdouble *m); -GLAPI void GLAPIENTRY glLoadMatrixf (const GLfloat *m); -GLAPI void GLAPIENTRY glLoadName (GLuint name); -GLAPI void GLAPIENTRY glLogicOp (GLenum opcode); -GLAPI void GLAPIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); -GLAPI void GLAPIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); -GLAPI void GLAPIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); -GLAPI void GLAPIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); -GLAPI void GLAPIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2); -GLAPI void GLAPIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2); -GLAPI void GLAPIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); -GLAPI void GLAPIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); -GLAPI void GLAPIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glMateriali (GLenum face, GLenum pname, GLint param); -GLAPI void GLAPIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glMatrixMode (GLenum mode); -GLAPI void GLAPIENTRY glMultMatrixd (const GLdouble *m); -GLAPI void GLAPIENTRY glMultMatrixf (const GLfloat *m); -GLAPI void GLAPIENTRY glNewList (GLuint list, GLenum mode); -GLAPI void GLAPIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz); -GLAPI void GLAPIENTRY glNormal3bv (const GLbyte *v); -GLAPI void GLAPIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz); -GLAPI void GLAPIENTRY glNormal3dv (const GLdouble *v); -GLAPI void GLAPIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz); -GLAPI void GLAPIENTRY glNormal3fv (const GLfloat *v); -GLAPI void GLAPIENTRY glNormal3i (GLint nx, GLint ny, GLint nz); -GLAPI void GLAPIENTRY glNormal3iv (const GLint *v); -GLAPI void GLAPIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz); -GLAPI void GLAPIENTRY glNormal3sv (const GLshort *v); -GLAPI void GLAPIENTRY glNormalPointer (GLenum type, GLsizei stride, const void *pointer); -GLAPI void GLAPIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -GLAPI void GLAPIENTRY glPassThrough (GLfloat token); -GLAPI void GLAPIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values); -GLAPI void GLAPIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values); -GLAPI void GLAPIENTRY glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values); -GLAPI void GLAPIENTRY glPixelStoref (GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glPixelStorei (GLenum pname, GLint param); -GLAPI void GLAPIENTRY glPixelTransferf (GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glPixelTransferi (GLenum pname, GLint param); -GLAPI void GLAPIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor); -GLAPI void GLAPIENTRY glPointSize (GLfloat size); -GLAPI void GLAPIENTRY glPolygonMode (GLenum face, GLenum mode); -GLAPI void GLAPIENTRY glPolygonOffset (GLfloat factor, GLfloat units); -GLAPI void GLAPIENTRY glPolygonStipple (const GLubyte *mask); -GLAPI void GLAPIENTRY glPopAttrib (void); -GLAPI void GLAPIENTRY glPopClientAttrib (void); -GLAPI void GLAPIENTRY glPopMatrix (void); -GLAPI void GLAPIENTRY glPopName (void); -GLAPI void GLAPIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities); -GLAPI void GLAPIENTRY glPushAttrib (GLbitfield mask); -GLAPI void GLAPIENTRY glPushClientAttrib (GLbitfield mask); -GLAPI void GLAPIENTRY glPushMatrix (void); -GLAPI void GLAPIENTRY glPushName (GLuint name); -GLAPI void GLAPIENTRY glRasterPos2d (GLdouble x, GLdouble y); -GLAPI void GLAPIENTRY glRasterPos2dv (const GLdouble *v); -GLAPI void GLAPIENTRY glRasterPos2f (GLfloat x, GLfloat y); -GLAPI void GLAPIENTRY glRasterPos2fv (const GLfloat *v); -GLAPI void GLAPIENTRY glRasterPos2i (GLint x, GLint y); -GLAPI void GLAPIENTRY glRasterPos2iv (const GLint *v); -GLAPI void GLAPIENTRY glRasterPos2s (GLshort x, GLshort y); -GLAPI void GLAPIENTRY glRasterPos2sv (const GLshort *v); -GLAPI void GLAPIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z); -GLAPI void GLAPIENTRY glRasterPos3dv (const GLdouble *v); -GLAPI void GLAPIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z); -GLAPI void GLAPIENTRY glRasterPos3fv (const GLfloat *v); -GLAPI void GLAPIENTRY glRasterPos3i (GLint x, GLint y, GLint z); -GLAPI void GLAPIENTRY glRasterPos3iv (const GLint *v); -GLAPI void GLAPIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z); -GLAPI void GLAPIENTRY glRasterPos3sv (const GLshort *v); -GLAPI void GLAPIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void GLAPIENTRY glRasterPos4dv (const GLdouble *v); -GLAPI void GLAPIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void GLAPIENTRY glRasterPos4fv (const GLfloat *v); -GLAPI void GLAPIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w); -GLAPI void GLAPIENTRY glRasterPos4iv (const GLint *v); -GLAPI void GLAPIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void GLAPIENTRY glRasterPos4sv (const GLshort *v); -GLAPI void GLAPIENTRY glReadBuffer (GLenum mode); -GLAPI void GLAPIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); -GLAPI void GLAPIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); -GLAPI void GLAPIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2); -GLAPI void GLAPIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); -GLAPI void GLAPIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2); -GLAPI void GLAPIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2); -GLAPI void GLAPIENTRY glRectiv (const GLint *v1, const GLint *v2); -GLAPI void GLAPIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2); -GLAPI void GLAPIENTRY glRectsv (const GLshort *v1, const GLshort *v2); -GLAPI GLint GLAPIENTRY glRenderMode (GLenum mode); -GLAPI void GLAPIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -GLAPI void GLAPIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -GLAPI void GLAPIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z); -GLAPI void GLAPIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z); -GLAPI void GLAPIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void GLAPIENTRY glSelectBuffer (GLsizei size, GLuint *buffer); -GLAPI void GLAPIENTRY glShadeModel (GLenum mode); -GLAPI void GLAPIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); -GLAPI void GLAPIENTRY glStencilMask (GLuint mask); -GLAPI void GLAPIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); -GLAPI void GLAPIENTRY glTexCoord1d (GLdouble s); -GLAPI void GLAPIENTRY glTexCoord1dv (const GLdouble *v); -GLAPI void GLAPIENTRY glTexCoord1f (GLfloat s); -GLAPI void GLAPIENTRY glTexCoord1fv (const GLfloat *v); -GLAPI void GLAPIENTRY glTexCoord1i (GLint s); -GLAPI void GLAPIENTRY glTexCoord1iv (const GLint *v); -GLAPI void GLAPIENTRY glTexCoord1s (GLshort s); -GLAPI void GLAPIENTRY glTexCoord1sv (const GLshort *v); -GLAPI void GLAPIENTRY glTexCoord2d (GLdouble s, GLdouble t); -GLAPI void GLAPIENTRY glTexCoord2dv (const GLdouble *v); -GLAPI void GLAPIENTRY glTexCoord2f (GLfloat s, GLfloat t); -GLAPI void GLAPIENTRY glTexCoord2fv (const GLfloat *v); -GLAPI void GLAPIENTRY glTexCoord2i (GLint s, GLint t); -GLAPI void GLAPIENTRY glTexCoord2iv (const GLint *v); -GLAPI void GLAPIENTRY glTexCoord2s (GLshort s, GLshort t); -GLAPI void GLAPIENTRY glTexCoord2sv (const GLshort *v); -GLAPI void GLAPIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r); -GLAPI void GLAPIENTRY glTexCoord3dv (const GLdouble *v); -GLAPI void GLAPIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r); -GLAPI void GLAPIENTRY glTexCoord3fv (const GLfloat *v); -GLAPI void GLAPIENTRY glTexCoord3i (GLint s, GLint t, GLint r); -GLAPI void GLAPIENTRY glTexCoord3iv (const GLint *v); -GLAPI void GLAPIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r); -GLAPI void GLAPIENTRY glTexCoord3sv (const GLshort *v); -GLAPI void GLAPIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q); -GLAPI void GLAPIENTRY glTexCoord4dv (const GLdouble *v); -GLAPI void GLAPIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GLAPI void GLAPIENTRY glTexCoord4fv (const GLfloat *v); -GLAPI void GLAPIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q); -GLAPI void GLAPIENTRY glTexCoord4iv (const GLint *v); -GLAPI void GLAPIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q); -GLAPI void GLAPIENTRY glTexCoord4sv (const GLshort *v); -GLAPI void GLAPIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI void GLAPIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param); -GLAPI void GLAPIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param); -GLAPI void GLAPIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params); -GLAPI void GLAPIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param); -GLAPI void GLAPIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI void GLAPIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI void GLAPIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); -GLAPI void GLAPIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -GLAPI void GLAPIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -GLAPI void GLAPIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z); -GLAPI void GLAPIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z); -GLAPI void GLAPIENTRY glVertex2d (GLdouble x, GLdouble y); -GLAPI void GLAPIENTRY glVertex2dv (const GLdouble *v); -GLAPI void GLAPIENTRY glVertex2f (GLfloat x, GLfloat y); -GLAPI void GLAPIENTRY glVertex2fv (const GLfloat *v); -GLAPI void GLAPIENTRY glVertex2i (GLint x, GLint y); -GLAPI void GLAPIENTRY glVertex2iv (const GLint *v); -GLAPI void GLAPIENTRY glVertex2s (GLshort x, GLshort y); -GLAPI void GLAPIENTRY glVertex2sv (const GLshort *v); -GLAPI void GLAPIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z); -GLAPI void GLAPIENTRY glVertex3dv (const GLdouble *v); -GLAPI void GLAPIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z); -GLAPI void GLAPIENTRY glVertex3fv (const GLfloat *v); -GLAPI void GLAPIENTRY glVertex3i (GLint x, GLint y, GLint z); -GLAPI void GLAPIENTRY glVertex3iv (const GLint *v); -GLAPI void GLAPIENTRY glVertex3s (GLshort x, GLshort y, GLshort z); -GLAPI void GLAPIENTRY glVertex3sv (const GLshort *v); -GLAPI void GLAPIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void GLAPIENTRY glVertex4dv (const GLdouble *v); -GLAPI void GLAPIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void GLAPIENTRY glVertex4fv (const GLfloat *v); -GLAPI void GLAPIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w); -GLAPI void GLAPIENTRY glVertex4iv (const GLint *v); -GLAPI void GLAPIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void GLAPIENTRY glVertex4sv (const GLshort *v); -GLAPI void GLAPIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI void GLAPIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); - -#define GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1) - -#endif /* GL_VERSION_1_1 */ - -/* ---------------------------------- GLU ---------------------------------- */ - -#ifndef GLEW_NO_GLU -# ifdef __APPLE__ -# include -# if defined(__IPHONE_OS_VERSION_MIN_REQUIRED) -# define GLEW_NO_GLU -# endif -# endif -#endif - -#ifndef GLEW_NO_GLU -/* this is where we can safely include GLU */ -# if defined(__APPLE__) && defined(__MACH__) -# include -# else -# include -# endif -#endif - -/* ----------------------------- GL_VERSION_1_2 ---------------------------- */ - -#ifndef GL_VERSION_1_2 -#define GL_VERSION_1_2 1 - -#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 -#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 -#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_UNSIGNED_BYTE_3_3_2 0x8032 -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_INT_8_8_8_8 0x8035 -#define GL_UNSIGNED_INT_10_10_10_2 0x8036 -#define GL_RESCALE_NORMAL 0x803A -#define GL_TEXTURE_BINDING_3D 0x806A -#define GL_PACK_SKIP_IMAGES 0x806B -#define GL_PACK_IMAGE_HEIGHT 0x806C -#define GL_UNPACK_SKIP_IMAGES 0x806D -#define GL_UNPACK_IMAGE_HEIGHT 0x806E -#define GL_TEXTURE_3D 0x806F -#define GL_PROXY_TEXTURE_3D 0x8070 -#define GL_TEXTURE_DEPTH 0x8071 -#define GL_TEXTURE_WRAP_R 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE 0x8073 -#define GL_BGR 0x80E0 -#define GL_BGRA 0x80E1 -#define GL_MAX_ELEMENTS_VERTICES 0x80E8 -#define GL_MAX_ELEMENTS_INDICES 0x80E9 -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_TEXTURE_MIN_LOD 0x813A -#define GL_TEXTURE_MAX_LOD 0x813B -#define GL_TEXTURE_BASE_LEVEL 0x813C -#define GL_TEXTURE_MAX_LEVEL 0x813D -#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 -#define GL_SINGLE_COLOR 0x81F9 -#define GL_SEPARATE_SPECULAR_COLOR 0x81FA -#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 -#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 -#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 -#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 -#define GL_ALIASED_POINT_SIZE_RANGE 0x846D -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E - -typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); -typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); - -#define glCopyTexSubImage3D GLEW_GET_FUN(__glewCopyTexSubImage3D) -#define glDrawRangeElements GLEW_GET_FUN(__glewDrawRangeElements) -#define glTexImage3D GLEW_GET_FUN(__glewTexImage3D) -#define glTexSubImage3D GLEW_GET_FUN(__glewTexSubImage3D) - -#define GLEW_VERSION_1_2 GLEW_GET_VAR(__GLEW_VERSION_1_2) - -#endif /* GL_VERSION_1_2 */ - -/* ---------------------------- GL_VERSION_1_2_1 --------------------------- */ - -#ifndef GL_VERSION_1_2_1 -#define GL_VERSION_1_2_1 1 - -#define GLEW_VERSION_1_2_1 GLEW_GET_VAR(__GLEW_VERSION_1_2_1) - -#endif /* GL_VERSION_1_2_1 */ - -/* ----------------------------- GL_VERSION_1_3 ---------------------------- */ - -#ifndef GL_VERSION_1_3 -#define GL_VERSION_1_3 1 - -#define GL_MULTISAMPLE 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE 0x809F -#define GL_SAMPLE_COVERAGE 0x80A0 -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB -#define GL_CLAMP_TO_BORDER 0x812D -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_ACTIVE_TEXTURE 0x84E0 -#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 -#define GL_MAX_TEXTURE_UNITS 0x84E2 -#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 -#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 -#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 -#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 -#define GL_SUBTRACT 0x84E7 -#define GL_COMPRESSED_ALPHA 0x84E9 -#define GL_COMPRESSED_LUMINANCE 0x84EA -#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB -#define GL_COMPRESSED_INTENSITY 0x84EC -#define GL_COMPRESSED_RGB 0x84ED -#define GL_COMPRESSED_RGBA 0x84EE -#define GL_TEXTURE_COMPRESSION_HINT 0x84EF -#define GL_NORMAL_MAP 0x8511 -#define GL_REFLECTION_MAP 0x8512 -#define GL_TEXTURE_CUBE_MAP 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C -#define GL_COMBINE 0x8570 -#define GL_COMBINE_RGB 0x8571 -#define GL_COMBINE_ALPHA 0x8572 -#define GL_RGB_SCALE 0x8573 -#define GL_ADD_SIGNED 0x8574 -#define GL_INTERPOLATE 0x8575 -#define GL_CONSTANT 0x8576 -#define GL_PRIMARY_COLOR 0x8577 -#define GL_PREVIOUS 0x8578 -#define GL_SOURCE0_RGB 0x8580 -#define GL_SOURCE1_RGB 0x8581 -#define GL_SOURCE2_RGB 0x8582 -#define GL_SOURCE0_ALPHA 0x8588 -#define GL_SOURCE1_ALPHA 0x8589 -#define GL_SOURCE2_ALPHA 0x858A -#define GL_OPERAND0_RGB 0x8590 -#define GL_OPERAND1_RGB 0x8591 -#define GL_OPERAND2_RGB 0x8592 -#define GL_OPERAND0_ALPHA 0x8598 -#define GL_OPERAND1_ALPHA 0x8599 -#define GL_OPERAND2_ALPHA 0x859A -#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 -#define GL_TEXTURE_COMPRESSED 0x86A1 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 -#define GL_DOT3_RGB 0x86AE -#define GL_DOT3_RGBA 0x86AF -#define GL_MULTISAMPLE_BIT 0x20000000 - -typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREPROC) (GLenum texture); -typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, void *img); -typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble m[16]); -typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat m[16]); -typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble m[16]); -typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat m[16]); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); - -#define glActiveTexture GLEW_GET_FUN(__glewActiveTexture) -#define glClientActiveTexture GLEW_GET_FUN(__glewClientActiveTexture) -#define glCompressedTexImage1D GLEW_GET_FUN(__glewCompressedTexImage1D) -#define glCompressedTexImage2D GLEW_GET_FUN(__glewCompressedTexImage2D) -#define glCompressedTexImage3D GLEW_GET_FUN(__glewCompressedTexImage3D) -#define glCompressedTexSubImage1D GLEW_GET_FUN(__glewCompressedTexSubImage1D) -#define glCompressedTexSubImage2D GLEW_GET_FUN(__glewCompressedTexSubImage2D) -#define glCompressedTexSubImage3D GLEW_GET_FUN(__glewCompressedTexSubImage3D) -#define glGetCompressedTexImage GLEW_GET_FUN(__glewGetCompressedTexImage) -#define glLoadTransposeMatrixd GLEW_GET_FUN(__glewLoadTransposeMatrixd) -#define glLoadTransposeMatrixf GLEW_GET_FUN(__glewLoadTransposeMatrixf) -#define glMultTransposeMatrixd GLEW_GET_FUN(__glewMultTransposeMatrixd) -#define glMultTransposeMatrixf GLEW_GET_FUN(__glewMultTransposeMatrixf) -#define glMultiTexCoord1d GLEW_GET_FUN(__glewMultiTexCoord1d) -#define glMultiTexCoord1dv GLEW_GET_FUN(__glewMultiTexCoord1dv) -#define glMultiTexCoord1f GLEW_GET_FUN(__glewMultiTexCoord1f) -#define glMultiTexCoord1fv GLEW_GET_FUN(__glewMultiTexCoord1fv) -#define glMultiTexCoord1i GLEW_GET_FUN(__glewMultiTexCoord1i) -#define glMultiTexCoord1iv GLEW_GET_FUN(__glewMultiTexCoord1iv) -#define glMultiTexCoord1s GLEW_GET_FUN(__glewMultiTexCoord1s) -#define glMultiTexCoord1sv GLEW_GET_FUN(__glewMultiTexCoord1sv) -#define glMultiTexCoord2d GLEW_GET_FUN(__glewMultiTexCoord2d) -#define glMultiTexCoord2dv GLEW_GET_FUN(__glewMultiTexCoord2dv) -#define glMultiTexCoord2f GLEW_GET_FUN(__glewMultiTexCoord2f) -#define glMultiTexCoord2fv GLEW_GET_FUN(__glewMultiTexCoord2fv) -#define glMultiTexCoord2i GLEW_GET_FUN(__glewMultiTexCoord2i) -#define glMultiTexCoord2iv GLEW_GET_FUN(__glewMultiTexCoord2iv) -#define glMultiTexCoord2s GLEW_GET_FUN(__glewMultiTexCoord2s) -#define glMultiTexCoord2sv GLEW_GET_FUN(__glewMultiTexCoord2sv) -#define glMultiTexCoord3d GLEW_GET_FUN(__glewMultiTexCoord3d) -#define glMultiTexCoord3dv GLEW_GET_FUN(__glewMultiTexCoord3dv) -#define glMultiTexCoord3f GLEW_GET_FUN(__glewMultiTexCoord3f) -#define glMultiTexCoord3fv GLEW_GET_FUN(__glewMultiTexCoord3fv) -#define glMultiTexCoord3i GLEW_GET_FUN(__glewMultiTexCoord3i) -#define glMultiTexCoord3iv GLEW_GET_FUN(__glewMultiTexCoord3iv) -#define glMultiTexCoord3s GLEW_GET_FUN(__glewMultiTexCoord3s) -#define glMultiTexCoord3sv GLEW_GET_FUN(__glewMultiTexCoord3sv) -#define glMultiTexCoord4d GLEW_GET_FUN(__glewMultiTexCoord4d) -#define glMultiTexCoord4dv GLEW_GET_FUN(__glewMultiTexCoord4dv) -#define glMultiTexCoord4f GLEW_GET_FUN(__glewMultiTexCoord4f) -#define glMultiTexCoord4fv GLEW_GET_FUN(__glewMultiTexCoord4fv) -#define glMultiTexCoord4i GLEW_GET_FUN(__glewMultiTexCoord4i) -#define glMultiTexCoord4iv GLEW_GET_FUN(__glewMultiTexCoord4iv) -#define glMultiTexCoord4s GLEW_GET_FUN(__glewMultiTexCoord4s) -#define glMultiTexCoord4sv GLEW_GET_FUN(__glewMultiTexCoord4sv) -#define glSampleCoverage GLEW_GET_FUN(__glewSampleCoverage) - -#define GLEW_VERSION_1_3 GLEW_GET_VAR(__GLEW_VERSION_1_3) - -#endif /* GL_VERSION_1_3 */ - -/* ----------------------------- GL_VERSION_1_4 ---------------------------- */ - -#ifndef GL_VERSION_1_4 -#define GL_VERSION_1_4 1 - -#define GL_BLEND_DST_RGB 0x80C8 -#define GL_BLEND_SRC_RGB 0x80C9 -#define GL_BLEND_DST_ALPHA 0x80CA -#define GL_BLEND_SRC_ALPHA 0x80CB -#define GL_POINT_SIZE_MIN 0x8126 -#define GL_POINT_SIZE_MAX 0x8127 -#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 -#define GL_POINT_DISTANCE_ATTENUATION 0x8129 -#define GL_GENERATE_MIPMAP 0x8191 -#define GL_GENERATE_MIPMAP_HINT 0x8192 -#define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_DEPTH_COMPONENT24 0x81A6 -#define GL_DEPTH_COMPONENT32 0x81A7 -#define GL_MIRRORED_REPEAT 0x8370 -#define GL_FOG_COORDINATE_SOURCE 0x8450 -#define GL_FOG_COORDINATE 0x8451 -#define GL_FRAGMENT_DEPTH 0x8452 -#define GL_CURRENT_FOG_COORDINATE 0x8453 -#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 -#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 -#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 -#define GL_FOG_COORDINATE_ARRAY 0x8457 -#define GL_COLOR_SUM 0x8458 -#define GL_CURRENT_SECONDARY_COLOR 0x8459 -#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A -#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B -#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C -#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D -#define GL_SECONDARY_COLOR_ARRAY 0x845E -#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD -#define GL_TEXTURE_FILTER_CONTROL 0x8500 -#define GL_TEXTURE_LOD_BIAS 0x8501 -#define GL_INCR_WRAP 0x8507 -#define GL_DECR_WRAP 0x8508 -#define GL_TEXTURE_DEPTH_SIZE 0x884A -#define GL_DEPTH_TEXTURE_MODE 0x884B -#define GL_TEXTURE_COMPARE_MODE 0x884C -#define GL_TEXTURE_COMPARE_FUNC 0x884D -#define GL_COMPARE_R_TO_TEXTURE 0x884E - -typedef void (GLAPIENTRY * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONPROC) (GLenum mode); -typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer); -typedef void (GLAPIENTRY * PFNGLFOGCOORDDPROC) (GLdouble coord); -typedef void (GLAPIENTRY * PFNGLFOGCOORDDVPROC) (const GLdouble *coord); -typedef void (GLAPIENTRY * PFNGLFOGCOORDFPROC) (GLfloat coord); -typedef void (GLAPIENTRY * PFNGLFOGCOORDFVPROC) (const GLfloat *coord); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const* indices, GLsizei drawcount); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVPROC) (const GLdouble *p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVPROC) (const GLfloat *p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IPROC) (GLint x, GLint y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVPROC) (const GLint *p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVPROC) (const GLshort *p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVPROC) (const GLdouble *p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVPROC) (const GLfloat *p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVPROC) (const GLint *p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVPROC) (const GLshort *p); - -#define glBlendColor GLEW_GET_FUN(__glewBlendColor) -#define glBlendEquation GLEW_GET_FUN(__glewBlendEquation) -#define glBlendFuncSeparate GLEW_GET_FUN(__glewBlendFuncSeparate) -#define glFogCoordPointer GLEW_GET_FUN(__glewFogCoordPointer) -#define glFogCoordd GLEW_GET_FUN(__glewFogCoordd) -#define glFogCoorddv GLEW_GET_FUN(__glewFogCoorddv) -#define glFogCoordf GLEW_GET_FUN(__glewFogCoordf) -#define glFogCoordfv GLEW_GET_FUN(__glewFogCoordfv) -#define glMultiDrawArrays GLEW_GET_FUN(__glewMultiDrawArrays) -#define glMultiDrawElements GLEW_GET_FUN(__glewMultiDrawElements) -#define glPointParameterf GLEW_GET_FUN(__glewPointParameterf) -#define glPointParameterfv GLEW_GET_FUN(__glewPointParameterfv) -#define glPointParameteri GLEW_GET_FUN(__glewPointParameteri) -#define glPointParameteriv GLEW_GET_FUN(__glewPointParameteriv) -#define glSecondaryColor3b GLEW_GET_FUN(__glewSecondaryColor3b) -#define glSecondaryColor3bv GLEW_GET_FUN(__glewSecondaryColor3bv) -#define glSecondaryColor3d GLEW_GET_FUN(__glewSecondaryColor3d) -#define glSecondaryColor3dv GLEW_GET_FUN(__glewSecondaryColor3dv) -#define glSecondaryColor3f GLEW_GET_FUN(__glewSecondaryColor3f) -#define glSecondaryColor3fv GLEW_GET_FUN(__glewSecondaryColor3fv) -#define glSecondaryColor3i GLEW_GET_FUN(__glewSecondaryColor3i) -#define glSecondaryColor3iv GLEW_GET_FUN(__glewSecondaryColor3iv) -#define glSecondaryColor3s GLEW_GET_FUN(__glewSecondaryColor3s) -#define glSecondaryColor3sv GLEW_GET_FUN(__glewSecondaryColor3sv) -#define glSecondaryColor3ub GLEW_GET_FUN(__glewSecondaryColor3ub) -#define glSecondaryColor3ubv GLEW_GET_FUN(__glewSecondaryColor3ubv) -#define glSecondaryColor3ui GLEW_GET_FUN(__glewSecondaryColor3ui) -#define glSecondaryColor3uiv GLEW_GET_FUN(__glewSecondaryColor3uiv) -#define glSecondaryColor3us GLEW_GET_FUN(__glewSecondaryColor3us) -#define glSecondaryColor3usv GLEW_GET_FUN(__glewSecondaryColor3usv) -#define glSecondaryColorPointer GLEW_GET_FUN(__glewSecondaryColorPointer) -#define glWindowPos2d GLEW_GET_FUN(__glewWindowPos2d) -#define glWindowPos2dv GLEW_GET_FUN(__glewWindowPos2dv) -#define glWindowPos2f GLEW_GET_FUN(__glewWindowPos2f) -#define glWindowPos2fv GLEW_GET_FUN(__glewWindowPos2fv) -#define glWindowPos2i GLEW_GET_FUN(__glewWindowPos2i) -#define glWindowPos2iv GLEW_GET_FUN(__glewWindowPos2iv) -#define glWindowPos2s GLEW_GET_FUN(__glewWindowPos2s) -#define glWindowPos2sv GLEW_GET_FUN(__glewWindowPos2sv) -#define glWindowPos3d GLEW_GET_FUN(__glewWindowPos3d) -#define glWindowPos3dv GLEW_GET_FUN(__glewWindowPos3dv) -#define glWindowPos3f GLEW_GET_FUN(__glewWindowPos3f) -#define glWindowPos3fv GLEW_GET_FUN(__glewWindowPos3fv) -#define glWindowPos3i GLEW_GET_FUN(__glewWindowPos3i) -#define glWindowPos3iv GLEW_GET_FUN(__glewWindowPos3iv) -#define glWindowPos3s GLEW_GET_FUN(__glewWindowPos3s) -#define glWindowPos3sv GLEW_GET_FUN(__glewWindowPos3sv) - -#define GLEW_VERSION_1_4 GLEW_GET_VAR(__GLEW_VERSION_1_4) - -#endif /* GL_VERSION_1_4 */ - -/* ----------------------------- GL_VERSION_1_5 ---------------------------- */ - -#ifndef GL_VERSION_1_5 -#define GL_VERSION_1_5 1 - -#define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE -#define GL_FOG_COORD GL_FOG_COORDINATE -#define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY -#define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING -#define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER -#define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE -#define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE -#define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE -#define GL_SRC0_ALPHA GL_SOURCE0_ALPHA -#define GL_SRC0_RGB GL_SOURCE0_RGB -#define GL_SRC1_ALPHA GL_SOURCE1_ALPHA -#define GL_SRC1_RGB GL_SOURCE1_RGB -#define GL_SRC2_ALPHA GL_SOURCE2_ALPHA -#define GL_SRC2_RGB GL_SOURCE2_RGB -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_USAGE 0x8765 -#define GL_QUERY_COUNTER_BITS 0x8864 -#define GL_CURRENT_QUERY 0x8865 -#define GL_QUERY_RESULT 0x8866 -#define GL_QUERY_RESULT_AVAILABLE 0x8867 -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 -#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 -#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 -#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 -#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A -#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B -#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C -#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D -#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F -#define GL_READ_ONLY 0x88B8 -#define GL_WRITE_ONLY 0x88B9 -#define GL_READ_WRITE 0x88BA -#define GL_BUFFER_ACCESS 0x88BB -#define GL_BUFFER_MAPPED 0x88BC -#define GL_BUFFER_MAP_POINTER 0x88BD -#define GL_STREAM_DRAW 0x88E0 -#define GL_STREAM_READ 0x88E1 -#define GL_STREAM_COPY 0x88E2 -#define GL_STATIC_DRAW 0x88E4 -#define GL_STATIC_READ 0x88E5 -#define GL_STATIC_COPY 0x88E6 -#define GL_DYNAMIC_DRAW 0x88E8 -#define GL_DYNAMIC_READ 0x88E9 -#define GL_DYNAMIC_COPY 0x88EA -#define GL_SAMPLES_PASSED 0x8914 - -typedef ptrdiff_t GLintptr; -typedef ptrdiff_t GLsizeiptr; - -typedef void (GLAPIENTRY * PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void* data, GLenum usage); -typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void* data); -typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint* buffers); -typedef void (GLAPIENTRY * PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint* ids); -typedef void (GLAPIENTRY * PFNGLENDQUERYPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLGENBUFFERSPROC) (GLsizei n, GLuint* buffers); -typedef void (GLAPIENTRY * PFNGLGENQUERIESPROC) (GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void** params); -typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void* data); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERPROC) (GLuint buffer); -typedef GLboolean (GLAPIENTRY * PFNGLISQUERYPROC) (GLuint id); -typedef void* (GLAPIENTRY * PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); -typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERPROC) (GLenum target); - -#define glBeginQuery GLEW_GET_FUN(__glewBeginQuery) -#define glBindBuffer GLEW_GET_FUN(__glewBindBuffer) -#define glBufferData GLEW_GET_FUN(__glewBufferData) -#define glBufferSubData GLEW_GET_FUN(__glewBufferSubData) -#define glDeleteBuffers GLEW_GET_FUN(__glewDeleteBuffers) -#define glDeleteQueries GLEW_GET_FUN(__glewDeleteQueries) -#define glEndQuery GLEW_GET_FUN(__glewEndQuery) -#define glGenBuffers GLEW_GET_FUN(__glewGenBuffers) -#define glGenQueries GLEW_GET_FUN(__glewGenQueries) -#define glGetBufferParameteriv GLEW_GET_FUN(__glewGetBufferParameteriv) -#define glGetBufferPointerv GLEW_GET_FUN(__glewGetBufferPointerv) -#define glGetBufferSubData GLEW_GET_FUN(__glewGetBufferSubData) -#define glGetQueryObjectiv GLEW_GET_FUN(__glewGetQueryObjectiv) -#define glGetQueryObjectuiv GLEW_GET_FUN(__glewGetQueryObjectuiv) -#define glGetQueryiv GLEW_GET_FUN(__glewGetQueryiv) -#define glIsBuffer GLEW_GET_FUN(__glewIsBuffer) -#define glIsQuery GLEW_GET_FUN(__glewIsQuery) -#define glMapBuffer GLEW_GET_FUN(__glewMapBuffer) -#define glUnmapBuffer GLEW_GET_FUN(__glewUnmapBuffer) - -#define GLEW_VERSION_1_5 GLEW_GET_VAR(__GLEW_VERSION_1_5) - -#endif /* GL_VERSION_1_5 */ - -/* ----------------------------- GL_VERSION_2_0 ---------------------------- */ - -#ifndef GL_VERSION_2_0 -#define GL_VERSION_2_0 1 - -#define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 -#define GL_CURRENT_VERTEX_ATTRIB 0x8626 -#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 -#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 -#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 -#define GL_STENCIL_BACK_FUNC 0x8800 -#define GL_STENCIL_BACK_FAIL 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 -#define GL_MAX_DRAW_BUFFERS 0x8824 -#define GL_DRAW_BUFFER0 0x8825 -#define GL_DRAW_BUFFER1 0x8826 -#define GL_DRAW_BUFFER2 0x8827 -#define GL_DRAW_BUFFER3 0x8828 -#define GL_DRAW_BUFFER4 0x8829 -#define GL_DRAW_BUFFER5 0x882A -#define GL_DRAW_BUFFER6 0x882B -#define GL_DRAW_BUFFER7 0x882C -#define GL_DRAW_BUFFER8 0x882D -#define GL_DRAW_BUFFER9 0x882E -#define GL_DRAW_BUFFER10 0x882F -#define GL_DRAW_BUFFER11 0x8830 -#define GL_DRAW_BUFFER12 0x8831 -#define GL_DRAW_BUFFER13 0x8832 -#define GL_DRAW_BUFFER14 0x8833 -#define GL_DRAW_BUFFER15 0x8834 -#define GL_BLEND_EQUATION_ALPHA 0x883D -#define GL_POINT_SPRITE 0x8861 -#define GL_COORD_REPLACE 0x8862 -#define GL_MAX_VERTEX_ATTRIBS 0x8869 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A -#define GL_MAX_TEXTURE_COORDS 0x8871 -#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 -#define GL_FRAGMENT_SHADER 0x8B30 -#define GL_VERTEX_SHADER 0x8B31 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A -#define GL_MAX_VARYING_FLOATS 0x8B4B -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D -#define GL_SHADER_TYPE 0x8B4F -#define GL_FLOAT_VEC2 0x8B50 -#define GL_FLOAT_VEC3 0x8B51 -#define GL_FLOAT_VEC4 0x8B52 -#define GL_INT_VEC2 0x8B53 -#define GL_INT_VEC3 0x8B54 -#define GL_INT_VEC4 0x8B55 -#define GL_BOOL 0x8B56 -#define GL_BOOL_VEC2 0x8B57 -#define GL_BOOL_VEC3 0x8B58 -#define GL_BOOL_VEC4 0x8B59 -#define GL_FLOAT_MAT2 0x8B5A -#define GL_FLOAT_MAT3 0x8B5B -#define GL_FLOAT_MAT4 0x8B5C -#define GL_SAMPLER_1D 0x8B5D -#define GL_SAMPLER_2D 0x8B5E -#define GL_SAMPLER_3D 0x8B5F -#define GL_SAMPLER_CUBE 0x8B60 -#define GL_SAMPLER_1D_SHADOW 0x8B61 -#define GL_SAMPLER_2D_SHADOW 0x8B62 -#define GL_DELETE_STATUS 0x8B80 -#define GL_COMPILE_STATUS 0x8B81 -#define GL_LINK_STATUS 0x8B82 -#define GL_VALIDATE_STATUS 0x8B83 -#define GL_INFO_LOG_LENGTH 0x8B84 -#define GL_ATTACHED_SHADERS 0x8B85 -#define GL_ACTIVE_UNIFORMS 0x8B86 -#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 -#define GL_SHADER_SOURCE_LENGTH 0x8B88 -#define GL_ACTIVE_ATTRIBUTES 0x8B89 -#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B -#define GL_SHADING_LANGUAGE_VERSION 0x8B8C -#define GL_CURRENT_PROGRAM 0x8B8D -#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 -#define GL_LOWER_LEFT 0x8CA1 -#define GL_UPPER_LEFT 0x8CA2 -#define GL_STENCIL_BACK_REF 0x8CA3 -#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 -#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 - -typedef void (GLAPIENTRY * PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); -typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAPIENTRY * PFNGLCOMPILESHADERPROC) (GLuint shader); -typedef GLuint (GLAPIENTRY * PFNGLCREATEPROGRAMPROC) (void); -typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROC) (GLenum type); -typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMPROC) (GLuint program); -typedef void (GLAPIENTRY * PFNGLDELETESHADERPROC) (GLuint shader); -typedef void (GLAPIENTRY * PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); -typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); -typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum* bufs); -typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); -typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name); -typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name); -typedef void (GLAPIENTRY * PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders); -typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint* param); -typedef void (GLAPIENTRY * PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog); -typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEPROC) (GLuint obj, GLsizei maxLength, GLsizei* length, GLchar* source); -typedef void (GLAPIENTRY * PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint* param); -typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void** pointer); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMPROC) (GLuint program); -typedef GLboolean (GLAPIENTRY * PFNGLISSHADERPROC) (GLuint shader); -typedef void (GLAPIENTRY * PFNGLLINKPROGRAMPROC) (GLuint program); -typedef void (GLAPIENTRY * PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const* string, const GLint* length); -typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -typedef void (GLAPIENTRY * PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); -typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -typedef void (GLAPIENTRY * PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); -typedef void (GLAPIENTRY * PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM1IPROC) (GLint location, GLint v0); -typedef void (GLAPIENTRY * PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAPIENTRY * PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); -typedef void (GLAPIENTRY * PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAPIENTRY * PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAPIENTRY * PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAPIENTRY * PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAPIENTRY * PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUSEPROGRAMPROC) (GLuint program); -typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMPROC) (GLuint program); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer); - -#define glAttachShader GLEW_GET_FUN(__glewAttachShader) -#define glBindAttribLocation GLEW_GET_FUN(__glewBindAttribLocation) -#define glBlendEquationSeparate GLEW_GET_FUN(__glewBlendEquationSeparate) -#define glCompileShader GLEW_GET_FUN(__glewCompileShader) -#define glCreateProgram GLEW_GET_FUN(__glewCreateProgram) -#define glCreateShader GLEW_GET_FUN(__glewCreateShader) -#define glDeleteProgram GLEW_GET_FUN(__glewDeleteProgram) -#define glDeleteShader GLEW_GET_FUN(__glewDeleteShader) -#define glDetachShader GLEW_GET_FUN(__glewDetachShader) -#define glDisableVertexAttribArray GLEW_GET_FUN(__glewDisableVertexAttribArray) -#define glDrawBuffers GLEW_GET_FUN(__glewDrawBuffers) -#define glEnableVertexAttribArray GLEW_GET_FUN(__glewEnableVertexAttribArray) -#define glGetActiveAttrib GLEW_GET_FUN(__glewGetActiveAttrib) -#define glGetActiveUniform GLEW_GET_FUN(__glewGetActiveUniform) -#define glGetAttachedShaders GLEW_GET_FUN(__glewGetAttachedShaders) -#define glGetAttribLocation GLEW_GET_FUN(__glewGetAttribLocation) -#define glGetProgramInfoLog GLEW_GET_FUN(__glewGetProgramInfoLog) -#define glGetProgramiv GLEW_GET_FUN(__glewGetProgramiv) -#define glGetShaderInfoLog GLEW_GET_FUN(__glewGetShaderInfoLog) -#define glGetShaderSource GLEW_GET_FUN(__glewGetShaderSource) -#define glGetShaderiv GLEW_GET_FUN(__glewGetShaderiv) -#define glGetUniformLocation GLEW_GET_FUN(__glewGetUniformLocation) -#define glGetUniformfv GLEW_GET_FUN(__glewGetUniformfv) -#define glGetUniformiv GLEW_GET_FUN(__glewGetUniformiv) -#define glGetVertexAttribPointerv GLEW_GET_FUN(__glewGetVertexAttribPointerv) -#define glGetVertexAttribdv GLEW_GET_FUN(__glewGetVertexAttribdv) -#define glGetVertexAttribfv GLEW_GET_FUN(__glewGetVertexAttribfv) -#define glGetVertexAttribiv GLEW_GET_FUN(__glewGetVertexAttribiv) -#define glIsProgram GLEW_GET_FUN(__glewIsProgram) -#define glIsShader GLEW_GET_FUN(__glewIsShader) -#define glLinkProgram GLEW_GET_FUN(__glewLinkProgram) -#define glShaderSource GLEW_GET_FUN(__glewShaderSource) -#define glStencilFuncSeparate GLEW_GET_FUN(__glewStencilFuncSeparate) -#define glStencilMaskSeparate GLEW_GET_FUN(__glewStencilMaskSeparate) -#define glStencilOpSeparate GLEW_GET_FUN(__glewStencilOpSeparate) -#define glUniform1f GLEW_GET_FUN(__glewUniform1f) -#define glUniform1fv GLEW_GET_FUN(__glewUniform1fv) -#define glUniform1i GLEW_GET_FUN(__glewUniform1i) -#define glUniform1iv GLEW_GET_FUN(__glewUniform1iv) -#define glUniform2f GLEW_GET_FUN(__glewUniform2f) -#define glUniform2fv GLEW_GET_FUN(__glewUniform2fv) -#define glUniform2i GLEW_GET_FUN(__glewUniform2i) -#define glUniform2iv GLEW_GET_FUN(__glewUniform2iv) -#define glUniform3f GLEW_GET_FUN(__glewUniform3f) -#define glUniform3fv GLEW_GET_FUN(__glewUniform3fv) -#define glUniform3i GLEW_GET_FUN(__glewUniform3i) -#define glUniform3iv GLEW_GET_FUN(__glewUniform3iv) -#define glUniform4f GLEW_GET_FUN(__glewUniform4f) -#define glUniform4fv GLEW_GET_FUN(__glewUniform4fv) -#define glUniform4i GLEW_GET_FUN(__glewUniform4i) -#define glUniform4iv GLEW_GET_FUN(__glewUniform4iv) -#define glUniformMatrix2fv GLEW_GET_FUN(__glewUniformMatrix2fv) -#define glUniformMatrix3fv GLEW_GET_FUN(__glewUniformMatrix3fv) -#define glUniformMatrix4fv GLEW_GET_FUN(__glewUniformMatrix4fv) -#define glUseProgram GLEW_GET_FUN(__glewUseProgram) -#define glValidateProgram GLEW_GET_FUN(__glewValidateProgram) -#define glVertexAttrib1d GLEW_GET_FUN(__glewVertexAttrib1d) -#define glVertexAttrib1dv GLEW_GET_FUN(__glewVertexAttrib1dv) -#define glVertexAttrib1f GLEW_GET_FUN(__glewVertexAttrib1f) -#define glVertexAttrib1fv GLEW_GET_FUN(__glewVertexAttrib1fv) -#define glVertexAttrib1s GLEW_GET_FUN(__glewVertexAttrib1s) -#define glVertexAttrib1sv GLEW_GET_FUN(__glewVertexAttrib1sv) -#define glVertexAttrib2d GLEW_GET_FUN(__glewVertexAttrib2d) -#define glVertexAttrib2dv GLEW_GET_FUN(__glewVertexAttrib2dv) -#define glVertexAttrib2f GLEW_GET_FUN(__glewVertexAttrib2f) -#define glVertexAttrib2fv GLEW_GET_FUN(__glewVertexAttrib2fv) -#define glVertexAttrib2s GLEW_GET_FUN(__glewVertexAttrib2s) -#define glVertexAttrib2sv GLEW_GET_FUN(__glewVertexAttrib2sv) -#define glVertexAttrib3d GLEW_GET_FUN(__glewVertexAttrib3d) -#define glVertexAttrib3dv GLEW_GET_FUN(__glewVertexAttrib3dv) -#define glVertexAttrib3f GLEW_GET_FUN(__glewVertexAttrib3f) -#define glVertexAttrib3fv GLEW_GET_FUN(__glewVertexAttrib3fv) -#define glVertexAttrib3s GLEW_GET_FUN(__glewVertexAttrib3s) -#define glVertexAttrib3sv GLEW_GET_FUN(__glewVertexAttrib3sv) -#define glVertexAttrib4Nbv GLEW_GET_FUN(__glewVertexAttrib4Nbv) -#define glVertexAttrib4Niv GLEW_GET_FUN(__glewVertexAttrib4Niv) -#define glVertexAttrib4Nsv GLEW_GET_FUN(__glewVertexAttrib4Nsv) -#define glVertexAttrib4Nub GLEW_GET_FUN(__glewVertexAttrib4Nub) -#define glVertexAttrib4Nubv GLEW_GET_FUN(__glewVertexAttrib4Nubv) -#define glVertexAttrib4Nuiv GLEW_GET_FUN(__glewVertexAttrib4Nuiv) -#define glVertexAttrib4Nusv GLEW_GET_FUN(__glewVertexAttrib4Nusv) -#define glVertexAttrib4bv GLEW_GET_FUN(__glewVertexAttrib4bv) -#define glVertexAttrib4d GLEW_GET_FUN(__glewVertexAttrib4d) -#define glVertexAttrib4dv GLEW_GET_FUN(__glewVertexAttrib4dv) -#define glVertexAttrib4f GLEW_GET_FUN(__glewVertexAttrib4f) -#define glVertexAttrib4fv GLEW_GET_FUN(__glewVertexAttrib4fv) -#define glVertexAttrib4iv GLEW_GET_FUN(__glewVertexAttrib4iv) -#define glVertexAttrib4s GLEW_GET_FUN(__glewVertexAttrib4s) -#define glVertexAttrib4sv GLEW_GET_FUN(__glewVertexAttrib4sv) -#define glVertexAttrib4ubv GLEW_GET_FUN(__glewVertexAttrib4ubv) -#define glVertexAttrib4uiv GLEW_GET_FUN(__glewVertexAttrib4uiv) -#define glVertexAttrib4usv GLEW_GET_FUN(__glewVertexAttrib4usv) -#define glVertexAttribPointer GLEW_GET_FUN(__glewVertexAttribPointer) - -#define GLEW_VERSION_2_0 GLEW_GET_VAR(__GLEW_VERSION_2_0) - -#endif /* GL_VERSION_2_0 */ - -/* ----------------------------- GL_VERSION_2_1 ---------------------------- */ - -#ifndef GL_VERSION_2_1 -#define GL_VERSION_2_1 1 - -#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F -#define GL_PIXEL_PACK_BUFFER 0x88EB -#define GL_PIXEL_UNPACK_BUFFER 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF -#define GL_FLOAT_MAT2x3 0x8B65 -#define GL_FLOAT_MAT2x4 0x8B66 -#define GL_FLOAT_MAT3x2 0x8B67 -#define GL_FLOAT_MAT3x4 0x8B68 -#define GL_FLOAT_MAT4x2 0x8B69 -#define GL_FLOAT_MAT4x3 0x8B6A -#define GL_SRGB 0x8C40 -#define GL_SRGB8 0x8C41 -#define GL_SRGB_ALPHA 0x8C42 -#define GL_SRGB8_ALPHA8 0x8C43 -#define GL_SLUMINANCE_ALPHA 0x8C44 -#define GL_SLUMINANCE8_ALPHA8 0x8C45 -#define GL_SLUMINANCE 0x8C46 -#define GL_SLUMINANCE8 0x8C47 -#define GL_COMPRESSED_SRGB 0x8C48 -#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 -#define GL_COMPRESSED_SLUMINANCE 0x8C4A -#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B - -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); - -#define glUniformMatrix2x3fv GLEW_GET_FUN(__glewUniformMatrix2x3fv) -#define glUniformMatrix2x4fv GLEW_GET_FUN(__glewUniformMatrix2x4fv) -#define glUniformMatrix3x2fv GLEW_GET_FUN(__glewUniformMatrix3x2fv) -#define glUniformMatrix3x4fv GLEW_GET_FUN(__glewUniformMatrix3x4fv) -#define glUniformMatrix4x2fv GLEW_GET_FUN(__glewUniformMatrix4x2fv) -#define glUniformMatrix4x3fv GLEW_GET_FUN(__glewUniformMatrix4x3fv) - -#define GLEW_VERSION_2_1 GLEW_GET_VAR(__GLEW_VERSION_2_1) - -#endif /* GL_VERSION_2_1 */ - -/* ----------------------------- GL_VERSION_3_0 ---------------------------- */ - -#ifndef GL_VERSION_3_0 -#define GL_VERSION_3_0 1 - -#define GL_CLIP_DISTANCE0 GL_CLIP_PLANE0 -#define GL_CLIP_DISTANCE1 GL_CLIP_PLANE1 -#define GL_CLIP_DISTANCE2 GL_CLIP_PLANE2 -#define GL_CLIP_DISTANCE3 GL_CLIP_PLANE3 -#define GL_CLIP_DISTANCE4 GL_CLIP_PLANE4 -#define GL_CLIP_DISTANCE5 GL_CLIP_PLANE5 -#define GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB -#define GL_MAX_CLIP_DISTANCES GL_MAX_CLIP_PLANES -#define GL_MAX_VARYING_COMPONENTS GL_MAX_VARYING_FLOATS -#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001 -#define GL_MAJOR_VERSION 0x821B -#define GL_MINOR_VERSION 0x821C -#define GL_NUM_EXTENSIONS 0x821D -#define GL_CONTEXT_FLAGS 0x821E -#define GL_DEPTH_BUFFER 0x8223 -#define GL_STENCIL_BUFFER 0x8224 -#define GL_RGBA32F 0x8814 -#define GL_RGB32F 0x8815 -#define GL_RGBA16F 0x881A -#define GL_RGB16F 0x881B -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD -#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF -#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 -#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 -#define GL_CLAMP_VERTEX_COLOR 0x891A -#define GL_CLAMP_FRAGMENT_COLOR 0x891B -#define GL_CLAMP_READ_COLOR 0x891C -#define GL_FIXED_ONLY 0x891D -#define GL_TEXTURE_RED_TYPE 0x8C10 -#define GL_TEXTURE_GREEN_TYPE 0x8C11 -#define GL_TEXTURE_BLUE_TYPE 0x8C12 -#define GL_TEXTURE_ALPHA_TYPE 0x8C13 -#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 -#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 -#define GL_TEXTURE_DEPTH_TYPE 0x8C16 -#define GL_TEXTURE_1D_ARRAY 0x8C18 -#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 -#define GL_TEXTURE_2D_ARRAY 0x8C1A -#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B -#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C -#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D -#define GL_R11F_G11F_B10F 0x8C3A -#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B -#define GL_RGB9_E5 0x8C3D -#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E -#define GL_TEXTURE_SHARED_SIZE 0x8C3F -#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 -#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 -#define GL_PRIMITIVES_GENERATED 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 -#define GL_RASTERIZER_DISCARD 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B -#define GL_INTERLEAVED_ATTRIBS 0x8C8C -#define GL_SEPARATE_ATTRIBS 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F -#define GL_RGBA32UI 0x8D70 -#define GL_RGB32UI 0x8D71 -#define GL_RGBA16UI 0x8D76 -#define GL_RGB16UI 0x8D77 -#define GL_RGBA8UI 0x8D7C -#define GL_RGB8UI 0x8D7D -#define GL_RGBA32I 0x8D82 -#define GL_RGB32I 0x8D83 -#define GL_RGBA16I 0x8D88 -#define GL_RGB16I 0x8D89 -#define GL_RGBA8I 0x8D8E -#define GL_RGB8I 0x8D8F -#define GL_RED_INTEGER 0x8D94 -#define GL_GREEN_INTEGER 0x8D95 -#define GL_BLUE_INTEGER 0x8D96 -#define GL_ALPHA_INTEGER 0x8D97 -#define GL_RGB_INTEGER 0x8D98 -#define GL_RGBA_INTEGER 0x8D99 -#define GL_BGR_INTEGER 0x8D9A -#define GL_BGRA_INTEGER 0x8D9B -#define GL_SAMPLER_1D_ARRAY 0x8DC0 -#define GL_SAMPLER_2D_ARRAY 0x8DC1 -#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 -#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 -#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 -#define GL_UNSIGNED_INT_VEC2 0x8DC6 -#define GL_UNSIGNED_INT_VEC3 0x8DC7 -#define GL_UNSIGNED_INT_VEC4 0x8DC8 -#define GL_INT_SAMPLER_1D 0x8DC9 -#define GL_INT_SAMPLER_2D 0x8DCA -#define GL_INT_SAMPLER_3D 0x8DCB -#define GL_INT_SAMPLER_CUBE 0x8DCC -#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE -#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF -#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 -#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 -#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 -#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 -#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 -#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 -#define GL_QUERY_WAIT 0x8E13 -#define GL_QUERY_NO_WAIT 0x8E14 -#define GL_QUERY_BY_REGION_WAIT 0x8E15 -#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 - -typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); -typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); -typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint colorNumber, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); -typedef void (GLAPIENTRY * PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawBuffer, GLfloat depth, GLint stencil); -typedef void (GLAPIENTRY * PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawBuffer, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawBuffer, const GLint* value); -typedef void (GLAPIENTRY * PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawBuffer, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLCOLORMASKIPROC) (GLuint buf, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -typedef void (GLAPIENTRY * PFNGLDISABLEIPROC) (GLenum cap, GLuint index); -typedef void (GLAPIENTRY * PFNGLENABLEIPROC) (GLenum cap, GLuint index); -typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERPROC) (void); -typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKPROC) (void); -typedef void (GLAPIENTRY * PFNGLGETBOOLEANI_VPROC) (GLenum pname, GLuint index, GLboolean* data); -typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar* name); -typedef const GLubyte* (GLAPIENTRY * PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); -typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDIPROC) (GLenum cap, GLuint index); -typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint* params); -typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode); -typedef void (GLAPIENTRY * PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); -typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); -typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint v0, GLint v1); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint v0, GLuint v1); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint v0, GLint v1, GLint v2); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint v0, GLuint v1, GLuint v2); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void*pointer); - -#define glBeginConditionalRender GLEW_GET_FUN(__glewBeginConditionalRender) -#define glBeginTransformFeedback GLEW_GET_FUN(__glewBeginTransformFeedback) -#define glBindFragDataLocation GLEW_GET_FUN(__glewBindFragDataLocation) -#define glClampColor GLEW_GET_FUN(__glewClampColor) -#define glClearBufferfi GLEW_GET_FUN(__glewClearBufferfi) -#define glClearBufferfv GLEW_GET_FUN(__glewClearBufferfv) -#define glClearBufferiv GLEW_GET_FUN(__glewClearBufferiv) -#define glClearBufferuiv GLEW_GET_FUN(__glewClearBufferuiv) -#define glColorMaski GLEW_GET_FUN(__glewColorMaski) -#define glDisablei GLEW_GET_FUN(__glewDisablei) -#define glEnablei GLEW_GET_FUN(__glewEnablei) -#define glEndConditionalRender GLEW_GET_FUN(__glewEndConditionalRender) -#define glEndTransformFeedback GLEW_GET_FUN(__glewEndTransformFeedback) -#define glGetBooleani_v GLEW_GET_FUN(__glewGetBooleani_v) -#define glGetFragDataLocation GLEW_GET_FUN(__glewGetFragDataLocation) -#define glGetStringi GLEW_GET_FUN(__glewGetStringi) -#define glGetTexParameterIiv GLEW_GET_FUN(__glewGetTexParameterIiv) -#define glGetTexParameterIuiv GLEW_GET_FUN(__glewGetTexParameterIuiv) -#define glGetTransformFeedbackVarying GLEW_GET_FUN(__glewGetTransformFeedbackVarying) -#define glGetUniformuiv GLEW_GET_FUN(__glewGetUniformuiv) -#define glGetVertexAttribIiv GLEW_GET_FUN(__glewGetVertexAttribIiv) -#define glGetVertexAttribIuiv GLEW_GET_FUN(__glewGetVertexAttribIuiv) -#define glIsEnabledi GLEW_GET_FUN(__glewIsEnabledi) -#define glTexParameterIiv GLEW_GET_FUN(__glewTexParameterIiv) -#define glTexParameterIuiv GLEW_GET_FUN(__glewTexParameterIuiv) -#define glTransformFeedbackVaryings GLEW_GET_FUN(__glewTransformFeedbackVaryings) -#define glUniform1ui GLEW_GET_FUN(__glewUniform1ui) -#define glUniform1uiv GLEW_GET_FUN(__glewUniform1uiv) -#define glUniform2ui GLEW_GET_FUN(__glewUniform2ui) -#define glUniform2uiv GLEW_GET_FUN(__glewUniform2uiv) -#define glUniform3ui GLEW_GET_FUN(__glewUniform3ui) -#define glUniform3uiv GLEW_GET_FUN(__glewUniform3uiv) -#define glUniform4ui GLEW_GET_FUN(__glewUniform4ui) -#define glUniform4uiv GLEW_GET_FUN(__glewUniform4uiv) -#define glVertexAttribI1i GLEW_GET_FUN(__glewVertexAttribI1i) -#define glVertexAttribI1iv GLEW_GET_FUN(__glewVertexAttribI1iv) -#define glVertexAttribI1ui GLEW_GET_FUN(__glewVertexAttribI1ui) -#define glVertexAttribI1uiv GLEW_GET_FUN(__glewVertexAttribI1uiv) -#define glVertexAttribI2i GLEW_GET_FUN(__glewVertexAttribI2i) -#define glVertexAttribI2iv GLEW_GET_FUN(__glewVertexAttribI2iv) -#define glVertexAttribI2ui GLEW_GET_FUN(__glewVertexAttribI2ui) -#define glVertexAttribI2uiv GLEW_GET_FUN(__glewVertexAttribI2uiv) -#define glVertexAttribI3i GLEW_GET_FUN(__glewVertexAttribI3i) -#define glVertexAttribI3iv GLEW_GET_FUN(__glewVertexAttribI3iv) -#define glVertexAttribI3ui GLEW_GET_FUN(__glewVertexAttribI3ui) -#define glVertexAttribI3uiv GLEW_GET_FUN(__glewVertexAttribI3uiv) -#define glVertexAttribI4bv GLEW_GET_FUN(__glewVertexAttribI4bv) -#define glVertexAttribI4i GLEW_GET_FUN(__glewVertexAttribI4i) -#define glVertexAttribI4iv GLEW_GET_FUN(__glewVertexAttribI4iv) -#define glVertexAttribI4sv GLEW_GET_FUN(__glewVertexAttribI4sv) -#define glVertexAttribI4ubv GLEW_GET_FUN(__glewVertexAttribI4ubv) -#define glVertexAttribI4ui GLEW_GET_FUN(__glewVertexAttribI4ui) -#define glVertexAttribI4uiv GLEW_GET_FUN(__glewVertexAttribI4uiv) -#define glVertexAttribI4usv GLEW_GET_FUN(__glewVertexAttribI4usv) -#define glVertexAttribIPointer GLEW_GET_FUN(__glewVertexAttribIPointer) - -#define GLEW_VERSION_3_0 GLEW_GET_VAR(__GLEW_VERSION_3_0) - -#endif /* GL_VERSION_3_0 */ - -/* ----------------------------- GL_VERSION_3_1 ---------------------------- */ - -#ifndef GL_VERSION_3_1 -#define GL_VERSION_3_1 1 - -#define GL_TEXTURE_RECTANGLE 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 -#define GL_SAMPLER_2D_RECT 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 -#define GL_TEXTURE_BUFFER 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D -#define GL_TEXTURE_BUFFER_FORMAT 0x8C2E -#define GL_SAMPLER_BUFFER 0x8DC2 -#define GL_INT_SAMPLER_2D_RECT 0x8DCD -#define GL_INT_SAMPLER_BUFFER 0x8DD0 -#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 -#define GL_RED_SNORM 0x8F90 -#define GL_RG_SNORM 0x8F91 -#define GL_RGB_SNORM 0x8F92 -#define GL_RGBA_SNORM 0x8F93 -#define GL_R8_SNORM 0x8F94 -#define GL_RG8_SNORM 0x8F95 -#define GL_RGB8_SNORM 0x8F96 -#define GL_RGBA8_SNORM 0x8F97 -#define GL_R16_SNORM 0x8F98 -#define GL_RG16_SNORM 0x8F99 -#define GL_RGB16_SNORM 0x8F9A -#define GL_RGBA16_SNORM 0x8F9B -#define GL_SIGNED_NORMALIZED 0x8F9C -#define GL_PRIMITIVE_RESTART 0x8F9D -#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E -#define GL_BUFFER_ACCESS_FLAGS 0x911F -#define GL_BUFFER_MAP_LENGTH 0x9120 -#define GL_BUFFER_MAP_OFFSET 0x9121 - -typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalFormat, GLuint buffer); - -#define glDrawArraysInstanced GLEW_GET_FUN(__glewDrawArraysInstanced) -#define glDrawElementsInstanced GLEW_GET_FUN(__glewDrawElementsInstanced) -#define glPrimitiveRestartIndex GLEW_GET_FUN(__glewPrimitiveRestartIndex) -#define glTexBuffer GLEW_GET_FUN(__glewTexBuffer) - -#define GLEW_VERSION_3_1 GLEW_GET_VAR(__GLEW_VERSION_3_1) - -#endif /* GL_VERSION_3_1 */ - -/* ----------------------------- GL_VERSION_3_2 ---------------------------- */ - -#ifndef GL_VERSION_3_2 -#define GL_VERSION_3_2 1 - -#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 -#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 -#define GL_LINES_ADJACENCY 0x000A -#define GL_LINE_STRIP_ADJACENCY 0x000B -#define GL_TRIANGLES_ADJACENCY 0x000C -#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D -#define GL_PROGRAM_POINT_SIZE 0x8642 -#define GL_GEOMETRY_VERTICES_OUT 0x8916 -#define GL_GEOMETRY_INPUT_TYPE 0x8917 -#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 -#define GL_GEOMETRY_SHADER 0x8DD9 -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 -#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 -#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 -#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 -#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 -#define GL_CONTEXT_PROFILE_MASK 0x9126 - -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum value, GLint64 * data); -typedef void (GLAPIENTRY * PFNGLGETINTEGER64I_VPROC) (GLenum pname, GLuint index, GLint64 * data); - -#define glFramebufferTexture GLEW_GET_FUN(__glewFramebufferTexture) -#define glGetBufferParameteri64v GLEW_GET_FUN(__glewGetBufferParameteri64v) -#define glGetInteger64i_v GLEW_GET_FUN(__glewGetInteger64i_v) - -#define GLEW_VERSION_3_2 GLEW_GET_VAR(__GLEW_VERSION_3_2) - -#endif /* GL_VERSION_3_2 */ - -/* ----------------------------- GL_VERSION_3_3 ---------------------------- */ - -#ifndef GL_VERSION_3_3 -#define GL_VERSION_3_3 1 - -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE -#define GL_RGB10_A2UI 0x906F - -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); - -#define glVertexAttribDivisor GLEW_GET_FUN(__glewVertexAttribDivisor) - -#define GLEW_VERSION_3_3 GLEW_GET_VAR(__GLEW_VERSION_3_3) - -#endif /* GL_VERSION_3_3 */ - -/* ----------------------------- GL_VERSION_4_0 ---------------------------- */ - -#ifndef GL_VERSION_4_0 -#define GL_VERSION_4_0 1 - -#define GL_SAMPLE_SHADING 0x8C36 -#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 -#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E -#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F -#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS 0x8F9F -#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 -#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A -#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B -#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C -#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D -#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E -#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F - -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); -typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -typedef void (GLAPIENTRY * PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); -typedef void (GLAPIENTRY * PFNGLMINSAMPLESHADINGPROC) (GLclampf value); - -#define glBlendEquationSeparatei GLEW_GET_FUN(__glewBlendEquationSeparatei) -#define glBlendEquationi GLEW_GET_FUN(__glewBlendEquationi) -#define glBlendFuncSeparatei GLEW_GET_FUN(__glewBlendFuncSeparatei) -#define glBlendFunci GLEW_GET_FUN(__glewBlendFunci) -#define glMinSampleShading GLEW_GET_FUN(__glewMinSampleShading) - -#define GLEW_VERSION_4_0 GLEW_GET_VAR(__GLEW_VERSION_4_0) - -#endif /* GL_VERSION_4_0 */ - -/* ----------------------------- GL_VERSION_4_1 ---------------------------- */ - -#ifndef GL_VERSION_4_1 -#define GL_VERSION_4_1 1 - -#define GLEW_VERSION_4_1 GLEW_GET_VAR(__GLEW_VERSION_4_1) - -#endif /* GL_VERSION_4_1 */ - -/* ----------------------------- GL_VERSION_4_2 ---------------------------- */ - -#ifndef GL_VERSION_4_2 -#define GL_VERSION_4_2 1 - -#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 -#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 -#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C -#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D -#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E -#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F -#define GL_COPY_READ_BUFFER_BINDING 0x8F36 -#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 - -#define GLEW_VERSION_4_2 GLEW_GET_VAR(__GLEW_VERSION_4_2) - -#endif /* GL_VERSION_4_2 */ - -/* ----------------------------- GL_VERSION_4_3 ---------------------------- */ - -#ifndef GL_VERSION_4_3 -#define GL_VERSION_4_3 1 - -#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 -#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E - -#define GLEW_VERSION_4_3 GLEW_GET_VAR(__GLEW_VERSION_4_3) - -#endif /* GL_VERSION_4_3 */ - -/* ----------------------------- GL_VERSION_4_4 ---------------------------- */ - -#ifndef GL_VERSION_4_4 -#define GL_VERSION_4_4 1 - -#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 -#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 -#define GL_TEXTURE_BUFFER_BINDING 0x8C2A - -#define GLEW_VERSION_4_4 GLEW_GET_VAR(__GLEW_VERSION_4_4) - -#endif /* GL_VERSION_4_4 */ - -/* ----------------------------- GL_VERSION_4_5 ---------------------------- */ - -#ifndef GL_VERSION_4_5 -#define GL_VERSION_4_5 1 - -#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004 - -typedef GLenum (GLAPIENTRY * PFNGLGETGRAPHICSRESETSTATUSPROC) (void); -typedef void (GLAPIENTRY * PFNGLGETNCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *pixels); -typedef void (GLAPIENTRY * PFNGLGETNTEXIMAGEPROC) (GLenum tex, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels); -typedef void (GLAPIENTRY * PFNGLGETNUNIFORMDVPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); - -#define glGetGraphicsResetStatus GLEW_GET_FUN(__glewGetGraphicsResetStatus) -#define glGetnCompressedTexImage GLEW_GET_FUN(__glewGetnCompressedTexImage) -#define glGetnTexImage GLEW_GET_FUN(__glewGetnTexImage) -#define glGetnUniformdv GLEW_GET_FUN(__glewGetnUniformdv) - -#define GLEW_VERSION_4_5 GLEW_GET_VAR(__GLEW_VERSION_4_5) - -#endif /* GL_VERSION_4_5 */ - -/* -------------------------- GL_3DFX_multisample -------------------------- */ - -#ifndef GL_3DFX_multisample -#define GL_3DFX_multisample 1 - -#define GL_MULTISAMPLE_3DFX 0x86B2 -#define GL_SAMPLE_BUFFERS_3DFX 0x86B3 -#define GL_SAMPLES_3DFX 0x86B4 -#define GL_MULTISAMPLE_BIT_3DFX 0x20000000 - -#define GLEW_3DFX_multisample GLEW_GET_VAR(__GLEW_3DFX_multisample) - -#endif /* GL_3DFX_multisample */ - -/* ---------------------------- GL_3DFX_tbuffer ---------------------------- */ - -#ifndef GL_3DFX_tbuffer -#define GL_3DFX_tbuffer 1 - -typedef void (GLAPIENTRY * PFNGLTBUFFERMASK3DFXPROC) (GLuint mask); - -#define glTbufferMask3DFX GLEW_GET_FUN(__glewTbufferMask3DFX) - -#define GLEW_3DFX_tbuffer GLEW_GET_VAR(__GLEW_3DFX_tbuffer) - -#endif /* GL_3DFX_tbuffer */ - -/* -------------------- GL_3DFX_texture_compression_FXT1 ------------------- */ - -#ifndef GL_3DFX_texture_compression_FXT1 -#define GL_3DFX_texture_compression_FXT1 1 - -#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 -#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 - -#define GLEW_3DFX_texture_compression_FXT1 GLEW_GET_VAR(__GLEW_3DFX_texture_compression_FXT1) - -#endif /* GL_3DFX_texture_compression_FXT1 */ - -/* ----------------------- GL_AMD_blend_minmax_factor ---------------------- */ - -#ifndef GL_AMD_blend_minmax_factor -#define GL_AMD_blend_minmax_factor 1 - -#define GL_FACTOR_MIN_AMD 0x901C -#define GL_FACTOR_MAX_AMD 0x901D - -#define GLEW_AMD_blend_minmax_factor GLEW_GET_VAR(__GLEW_AMD_blend_minmax_factor) - -#endif /* GL_AMD_blend_minmax_factor */ - -/* ----------------------- GL_AMD_conservative_depth ----------------------- */ - -#ifndef GL_AMD_conservative_depth -#define GL_AMD_conservative_depth 1 - -#define GLEW_AMD_conservative_depth GLEW_GET_VAR(__GLEW_AMD_conservative_depth) - -#endif /* GL_AMD_conservative_depth */ - -/* -------------------------- GL_AMD_debug_output -------------------------- */ - -#ifndef GL_AMD_debug_output -#define GL_AMD_debug_output 1 - -#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 -#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 -#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148 -#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 -#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A -#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B -#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C -#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D -#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E -#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F -#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 - -typedef void (GLAPIENTRY *GLDEBUGPROCAMD)(GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar* message, void* userParam); - -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, void *userParam); -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar* buf); -typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum* categories, GLuint* severities, GLuint* ids, GLsizei* lengths, GLchar* message); - -#define glDebugMessageCallbackAMD GLEW_GET_FUN(__glewDebugMessageCallbackAMD) -#define glDebugMessageEnableAMD GLEW_GET_FUN(__glewDebugMessageEnableAMD) -#define glDebugMessageInsertAMD GLEW_GET_FUN(__glewDebugMessageInsertAMD) -#define glGetDebugMessageLogAMD GLEW_GET_FUN(__glewGetDebugMessageLogAMD) - -#define GLEW_AMD_debug_output GLEW_GET_VAR(__GLEW_AMD_debug_output) - -#endif /* GL_AMD_debug_output */ - -/* ---------------------- GL_AMD_depth_clamp_separate ---------------------- */ - -#ifndef GL_AMD_depth_clamp_separate -#define GL_AMD_depth_clamp_separate 1 - -#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E -#define GL_DEPTH_CLAMP_FAR_AMD 0x901F - -#define GLEW_AMD_depth_clamp_separate GLEW_GET_VAR(__GLEW_AMD_depth_clamp_separate) - -#endif /* GL_AMD_depth_clamp_separate */ - -/* ----------------------- GL_AMD_draw_buffers_blend ----------------------- */ - -#ifndef GL_AMD_draw_buffers_blend -#define GL_AMD_draw_buffers_blend 1 - -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode); -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAPIENTRY * PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst); -typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); - -#define glBlendEquationIndexedAMD GLEW_GET_FUN(__glewBlendEquationIndexedAMD) -#define glBlendEquationSeparateIndexedAMD GLEW_GET_FUN(__glewBlendEquationSeparateIndexedAMD) -#define glBlendFuncIndexedAMD GLEW_GET_FUN(__glewBlendFuncIndexedAMD) -#define glBlendFuncSeparateIndexedAMD GLEW_GET_FUN(__glewBlendFuncSeparateIndexedAMD) - -#define GLEW_AMD_draw_buffers_blend GLEW_GET_VAR(__GLEW_AMD_draw_buffers_blend) - -#endif /* GL_AMD_draw_buffers_blend */ - -/* --------------------------- GL_AMD_gcn_shader --------------------------- */ - -#ifndef GL_AMD_gcn_shader -#define GL_AMD_gcn_shader 1 - -#define GLEW_AMD_gcn_shader GLEW_GET_VAR(__GLEW_AMD_gcn_shader) - -#endif /* GL_AMD_gcn_shader */ - -/* ------------------------ GL_AMD_gpu_shader_int64 ------------------------ */ - -#ifndef GL_AMD_gpu_shader_int64 -#define GL_AMD_gpu_shader_int64 1 - -#define GLEW_AMD_gpu_shader_int64 GLEW_GET_VAR(__GLEW_AMD_gpu_shader_int64) - -#endif /* GL_AMD_gpu_shader_int64 */ - -/* ---------------------- GL_AMD_interleaved_elements ---------------------- */ - -#ifndef GL_AMD_interleaved_elements -#define GL_AMD_interleaved_elements 1 - -#define GL_RED 0x1903 -#define GL_GREEN 0x1904 -#define GL_BLUE 0x1905 -#define GL_ALPHA 0x1906 -#define GL_RG8UI 0x8238 -#define GL_RG16UI 0x823A -#define GL_RGBA8UI 0x8D7C -#define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4 -#define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5 - -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPARAMETERIAMDPROC) (GLuint index, GLenum pname, GLint param); - -#define glVertexAttribParameteriAMD GLEW_GET_FUN(__glewVertexAttribParameteriAMD) - -#define GLEW_AMD_interleaved_elements GLEW_GET_VAR(__GLEW_AMD_interleaved_elements) - -#endif /* GL_AMD_interleaved_elements */ - -/* ----------------------- GL_AMD_multi_draw_indirect ---------------------- */ - -#ifndef GL_AMD_multi_draw_indirect -#define GL_AMD_multi_draw_indirect 1 - -typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride); - -#define glMultiDrawArraysIndirectAMD GLEW_GET_FUN(__glewMultiDrawArraysIndirectAMD) -#define glMultiDrawElementsIndirectAMD GLEW_GET_FUN(__glewMultiDrawElementsIndirectAMD) - -#define GLEW_AMD_multi_draw_indirect GLEW_GET_VAR(__GLEW_AMD_multi_draw_indirect) - -#endif /* GL_AMD_multi_draw_indirect */ - -/* ------------------------- GL_AMD_name_gen_delete ------------------------ */ - -#ifndef GL_AMD_name_gen_delete -#define GL_AMD_name_gen_delete 1 - -#define GL_DATA_BUFFER_AMD 0x9151 -#define GL_PERFORMANCE_MONITOR_AMD 0x9152 -#define GL_QUERY_OBJECT_AMD 0x9153 -#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 -#define GL_SAMPLER_OBJECT_AMD 0x9155 - -typedef void (GLAPIENTRY * PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint* names); -typedef void (GLAPIENTRY * PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint* names); -typedef GLboolean (GLAPIENTRY * PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name); - -#define glDeleteNamesAMD GLEW_GET_FUN(__glewDeleteNamesAMD) -#define glGenNamesAMD GLEW_GET_FUN(__glewGenNamesAMD) -#define glIsNameAMD GLEW_GET_FUN(__glewIsNameAMD) - -#define GLEW_AMD_name_gen_delete GLEW_GET_VAR(__GLEW_AMD_name_gen_delete) - -#endif /* GL_AMD_name_gen_delete */ - -/* ---------------------- GL_AMD_occlusion_query_event --------------------- */ - -#ifndef GL_AMD_occlusion_query_event -#define GL_AMD_occlusion_query_event 1 - -#define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001 -#define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002 -#define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004 -#define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008 -#define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F -#define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF - -typedef void (GLAPIENTRY * PFNGLQUERYOBJECTPARAMETERUIAMDPROC) (GLenum target, GLuint id, GLenum pname, GLuint param); - -#define glQueryObjectParameteruiAMD GLEW_GET_FUN(__glewQueryObjectParameteruiAMD) - -#define GLEW_AMD_occlusion_query_event GLEW_GET_VAR(__GLEW_AMD_occlusion_query_event) - -#endif /* GL_AMD_occlusion_query_event */ - -/* ----------------------- GL_AMD_performance_monitor ---------------------- */ - -#ifndef GL_AMD_performance_monitor -#define GL_AMD_performance_monitor 1 - -#define GL_COUNTER_TYPE_AMD 0x8BC0 -#define GL_COUNTER_RANGE_AMD 0x8BC1 -#define GL_UNSIGNED_INT64_AMD 0x8BC2 -#define GL_PERCENTAGE_AMD 0x8BC3 -#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 -#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 -#define GL_PERFMON_RESULT_AMD 0x8BC6 - -typedef void (GLAPIENTRY * PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); -typedef void (GLAPIENTRY * PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint* monitors); -typedef void (GLAPIENTRY * PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); -typedef void (GLAPIENTRY * PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint* monitors); -typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint *bytesWritten); -typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); -typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, GLchar *counterString); -typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint* numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters); -typedef void (GLAPIENTRY * PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei* length, GLchar *groupString); -typedef void (GLAPIENTRY * PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint* numGroups, GLsizei groupsSize, GLuint *groups); -typedef void (GLAPIENTRY * PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* counterList); - -#define glBeginPerfMonitorAMD GLEW_GET_FUN(__glewBeginPerfMonitorAMD) -#define glDeletePerfMonitorsAMD GLEW_GET_FUN(__glewDeletePerfMonitorsAMD) -#define glEndPerfMonitorAMD GLEW_GET_FUN(__glewEndPerfMonitorAMD) -#define glGenPerfMonitorsAMD GLEW_GET_FUN(__glewGenPerfMonitorsAMD) -#define glGetPerfMonitorCounterDataAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterDataAMD) -#define glGetPerfMonitorCounterInfoAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterInfoAMD) -#define glGetPerfMonitorCounterStringAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterStringAMD) -#define glGetPerfMonitorCountersAMD GLEW_GET_FUN(__glewGetPerfMonitorCountersAMD) -#define glGetPerfMonitorGroupStringAMD GLEW_GET_FUN(__glewGetPerfMonitorGroupStringAMD) -#define glGetPerfMonitorGroupsAMD GLEW_GET_FUN(__glewGetPerfMonitorGroupsAMD) -#define glSelectPerfMonitorCountersAMD GLEW_GET_FUN(__glewSelectPerfMonitorCountersAMD) - -#define GLEW_AMD_performance_monitor GLEW_GET_VAR(__GLEW_AMD_performance_monitor) - -#endif /* GL_AMD_performance_monitor */ - -/* -------------------------- GL_AMD_pinned_memory ------------------------- */ - -#ifndef GL_AMD_pinned_memory -#define GL_AMD_pinned_memory 1 - -#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 - -#define GLEW_AMD_pinned_memory GLEW_GET_VAR(__GLEW_AMD_pinned_memory) - -#endif /* GL_AMD_pinned_memory */ - -/* ----------------------- GL_AMD_query_buffer_object ---------------------- */ - -#ifndef GL_AMD_query_buffer_object -#define GL_AMD_query_buffer_object 1 - -#define GL_QUERY_BUFFER_AMD 0x9192 -#define GL_QUERY_BUFFER_BINDING_AMD 0x9193 -#define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194 - -#define GLEW_AMD_query_buffer_object GLEW_GET_VAR(__GLEW_AMD_query_buffer_object) - -#endif /* GL_AMD_query_buffer_object */ - -/* ------------------------ GL_AMD_sample_positions ------------------------ */ - -#ifndef GL_AMD_sample_positions -#define GL_AMD_sample_positions 1 - -#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F - -typedef void (GLAPIENTRY * PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat* val); - -#define glSetMultisamplefvAMD GLEW_GET_FUN(__glewSetMultisamplefvAMD) - -#define GLEW_AMD_sample_positions GLEW_GET_VAR(__GLEW_AMD_sample_positions) - -#endif /* GL_AMD_sample_positions */ - -/* ------------------ GL_AMD_seamless_cubemap_per_texture ------------------ */ - -#ifndef GL_AMD_seamless_cubemap_per_texture -#define GL_AMD_seamless_cubemap_per_texture 1 - -#define GL_TEXTURE_CUBE_MAP_SEAMLESS_ARB 0x884F - -#define GLEW_AMD_seamless_cubemap_per_texture GLEW_GET_VAR(__GLEW_AMD_seamless_cubemap_per_texture) - -#endif /* GL_AMD_seamless_cubemap_per_texture */ - -/* -------------------- GL_AMD_shader_atomic_counter_ops ------------------- */ - -#ifndef GL_AMD_shader_atomic_counter_ops -#define GL_AMD_shader_atomic_counter_ops 1 - -#define GLEW_AMD_shader_atomic_counter_ops GLEW_GET_VAR(__GLEW_AMD_shader_atomic_counter_ops) - -#endif /* GL_AMD_shader_atomic_counter_ops */ - -/* ---------------------- GL_AMD_shader_stencil_export --------------------- */ - -#ifndef GL_AMD_shader_stencil_export -#define GL_AMD_shader_stencil_export 1 - -#define GLEW_AMD_shader_stencil_export GLEW_GET_VAR(__GLEW_AMD_shader_stencil_export) - -#endif /* GL_AMD_shader_stencil_export */ - -/* ------------------- GL_AMD_shader_stencil_value_export ------------------ */ - -#ifndef GL_AMD_shader_stencil_value_export -#define GL_AMD_shader_stencil_value_export 1 - -#define GLEW_AMD_shader_stencil_value_export GLEW_GET_VAR(__GLEW_AMD_shader_stencil_value_export) - -#endif /* GL_AMD_shader_stencil_value_export */ - -/* ---------------------- GL_AMD_shader_trinary_minmax --------------------- */ - -#ifndef GL_AMD_shader_trinary_minmax -#define GL_AMD_shader_trinary_minmax 1 - -#define GLEW_AMD_shader_trinary_minmax GLEW_GET_VAR(__GLEW_AMD_shader_trinary_minmax) - -#endif /* GL_AMD_shader_trinary_minmax */ - -/* ------------------------- GL_AMD_sparse_texture ------------------------- */ - -#ifndef GL_AMD_sparse_texture -#define GL_AMD_sparse_texture 1 - -#define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001 -#define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195 -#define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196 -#define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197 -#define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198 -#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199 -#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A -#define GL_MIN_SPARSE_LEVEL_AMD 0x919B -#define GL_MIN_LOD_WARNING_AMD 0x919C - -typedef void (GLAPIENTRY * PFNGLTEXSTORAGESPARSEAMDPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGESPARSEAMDPROC) (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); - -#define glTexStorageSparseAMD GLEW_GET_FUN(__glewTexStorageSparseAMD) -#define glTextureStorageSparseAMD GLEW_GET_FUN(__glewTextureStorageSparseAMD) - -#define GLEW_AMD_sparse_texture GLEW_GET_VAR(__GLEW_AMD_sparse_texture) - -#endif /* GL_AMD_sparse_texture */ - -/* ------------------- GL_AMD_stencil_operation_extended ------------------- */ - -#ifndef GL_AMD_stencil_operation_extended -#define GL_AMD_stencil_operation_extended 1 - -#define GL_SET_AMD 0x874A -#define GL_REPLACE_VALUE_AMD 0x874B -#define GL_STENCIL_OP_VALUE_AMD 0x874C -#define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D - -typedef void (GLAPIENTRY * PFNGLSTENCILOPVALUEAMDPROC) (GLenum face, GLuint value); - -#define glStencilOpValueAMD GLEW_GET_FUN(__glewStencilOpValueAMD) - -#define GLEW_AMD_stencil_operation_extended GLEW_GET_VAR(__GLEW_AMD_stencil_operation_extended) - -#endif /* GL_AMD_stencil_operation_extended */ - -/* ------------------------ GL_AMD_texture_texture4 ------------------------ */ - -#ifndef GL_AMD_texture_texture4 -#define GL_AMD_texture_texture4 1 - -#define GLEW_AMD_texture_texture4 GLEW_GET_VAR(__GLEW_AMD_texture_texture4) - -#endif /* GL_AMD_texture_texture4 */ - -/* --------------- GL_AMD_transform_feedback3_lines_triangles -------------- */ - -#ifndef GL_AMD_transform_feedback3_lines_triangles -#define GL_AMD_transform_feedback3_lines_triangles 1 - -#define GLEW_AMD_transform_feedback3_lines_triangles GLEW_GET_VAR(__GLEW_AMD_transform_feedback3_lines_triangles) - -#endif /* GL_AMD_transform_feedback3_lines_triangles */ - -/* ----------------------- GL_AMD_transform_feedback4 ---------------------- */ - -#ifndef GL_AMD_transform_feedback4 -#define GL_AMD_transform_feedback4 1 - -#define GL_STREAM_RASTERIZATION_AMD 0x91A0 - -#define GLEW_AMD_transform_feedback4 GLEW_GET_VAR(__GLEW_AMD_transform_feedback4) - -#endif /* GL_AMD_transform_feedback4 */ - -/* ----------------------- GL_AMD_vertex_shader_layer ---------------------- */ - -#ifndef GL_AMD_vertex_shader_layer -#define GL_AMD_vertex_shader_layer 1 - -#define GLEW_AMD_vertex_shader_layer GLEW_GET_VAR(__GLEW_AMD_vertex_shader_layer) - -#endif /* GL_AMD_vertex_shader_layer */ - -/* -------------------- GL_AMD_vertex_shader_tessellator ------------------- */ - -#ifndef GL_AMD_vertex_shader_tessellator -#define GL_AMD_vertex_shader_tessellator 1 - -#define GL_SAMPLER_BUFFER_AMD 0x9001 -#define GL_INT_SAMPLER_BUFFER_AMD 0x9002 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 -#define GL_TESSELLATION_MODE_AMD 0x9004 -#define GL_TESSELLATION_FACTOR_AMD 0x9005 -#define GL_DISCRETE_AMD 0x9006 -#define GL_CONTINUOUS_AMD 0x9007 - -typedef void (GLAPIENTRY * PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor); -typedef void (GLAPIENTRY * PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode); - -#define glTessellationFactorAMD GLEW_GET_FUN(__glewTessellationFactorAMD) -#define glTessellationModeAMD GLEW_GET_FUN(__glewTessellationModeAMD) - -#define GLEW_AMD_vertex_shader_tessellator GLEW_GET_VAR(__GLEW_AMD_vertex_shader_tessellator) - -#endif /* GL_AMD_vertex_shader_tessellator */ - -/* ------------------ GL_AMD_vertex_shader_viewport_index ------------------ */ - -#ifndef GL_AMD_vertex_shader_viewport_index -#define GL_AMD_vertex_shader_viewport_index 1 - -#define GLEW_AMD_vertex_shader_viewport_index GLEW_GET_VAR(__GLEW_AMD_vertex_shader_viewport_index) - -#endif /* GL_AMD_vertex_shader_viewport_index */ - -/* ------------------------- GL_ANGLE_depth_texture ------------------------ */ - -#ifndef GL_ANGLE_depth_texture -#define GL_ANGLE_depth_texture 1 - -#define GLEW_ANGLE_depth_texture GLEW_GET_VAR(__GLEW_ANGLE_depth_texture) - -#endif /* GL_ANGLE_depth_texture */ - -/* ----------------------- GL_ANGLE_framebuffer_blit ----------------------- */ - -#ifndef GL_ANGLE_framebuffer_blit -#define GL_ANGLE_framebuffer_blit 1 - -#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 -#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 -#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 -#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA - -typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); - -#define glBlitFramebufferANGLE GLEW_GET_FUN(__glewBlitFramebufferANGLE) - -#define GLEW_ANGLE_framebuffer_blit GLEW_GET_VAR(__GLEW_ANGLE_framebuffer_blit) - -#endif /* GL_ANGLE_framebuffer_blit */ - -/* -------------------- GL_ANGLE_framebuffer_multisample ------------------- */ - -#ifndef GL_ANGLE_framebuffer_multisample -#define GL_ANGLE_framebuffer_multisample 1 - -#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 -#define GL_MAX_SAMPLES_ANGLE 0x8D57 - -typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); - -#define glRenderbufferStorageMultisampleANGLE GLEW_GET_FUN(__glewRenderbufferStorageMultisampleANGLE) - -#define GLEW_ANGLE_framebuffer_multisample GLEW_GET_VAR(__GLEW_ANGLE_framebuffer_multisample) - -#endif /* GL_ANGLE_framebuffer_multisample */ - -/* ----------------------- GL_ANGLE_instanced_arrays ----------------------- */ - -#ifndef GL_ANGLE_instanced_arrays -#define GL_ANGLE_instanced_arrays 1 - -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE - -typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); - -#define glDrawArraysInstancedANGLE GLEW_GET_FUN(__glewDrawArraysInstancedANGLE) -#define glDrawElementsInstancedANGLE GLEW_GET_FUN(__glewDrawElementsInstancedANGLE) -#define glVertexAttribDivisorANGLE GLEW_GET_FUN(__glewVertexAttribDivisorANGLE) - -#define GLEW_ANGLE_instanced_arrays GLEW_GET_VAR(__GLEW_ANGLE_instanced_arrays) - -#endif /* GL_ANGLE_instanced_arrays */ - -/* -------------------- GL_ANGLE_pack_reverse_row_order -------------------- */ - -#ifndef GL_ANGLE_pack_reverse_row_order -#define GL_ANGLE_pack_reverse_row_order 1 - -#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 - -#define GLEW_ANGLE_pack_reverse_row_order GLEW_GET_VAR(__GLEW_ANGLE_pack_reverse_row_order) - -#endif /* GL_ANGLE_pack_reverse_row_order */ - -/* ------------------------ GL_ANGLE_program_binary ------------------------ */ - -#ifndef GL_ANGLE_program_binary -#define GL_ANGLE_program_binary 1 - -#define GL_PROGRAM_BINARY_ANGLE 0x93A6 - -#define GLEW_ANGLE_program_binary GLEW_GET_VAR(__GLEW_ANGLE_program_binary) - -#endif /* GL_ANGLE_program_binary */ - -/* ------------------- GL_ANGLE_texture_compression_dxt1 ------------------- */ - -#ifndef GL_ANGLE_texture_compression_dxt1 -#define GL_ANGLE_texture_compression_dxt1 1 - -#define GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0 -#define GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1 -#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 -#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 - -#define GLEW_ANGLE_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt1) - -#endif /* GL_ANGLE_texture_compression_dxt1 */ - -/* ------------------- GL_ANGLE_texture_compression_dxt3 ------------------- */ - -#ifndef GL_ANGLE_texture_compression_dxt3 -#define GL_ANGLE_texture_compression_dxt3 1 - -#define GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0 -#define GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1 -#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 -#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 - -#define GLEW_ANGLE_texture_compression_dxt3 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt3) - -#endif /* GL_ANGLE_texture_compression_dxt3 */ - -/* ------------------- GL_ANGLE_texture_compression_dxt5 ------------------- */ - -#ifndef GL_ANGLE_texture_compression_dxt5 -#define GL_ANGLE_texture_compression_dxt5 1 - -#define GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0 -#define GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1 -#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 -#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 - -#define GLEW_ANGLE_texture_compression_dxt5 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt5) - -#endif /* GL_ANGLE_texture_compression_dxt5 */ - -/* ------------------------- GL_ANGLE_texture_usage ------------------------ */ - -#ifndef GL_ANGLE_texture_usage -#define GL_ANGLE_texture_usage 1 - -#define GL_TEXTURE_USAGE_ANGLE 0x93A2 -#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 - -#define GLEW_ANGLE_texture_usage GLEW_GET_VAR(__GLEW_ANGLE_texture_usage) - -#endif /* GL_ANGLE_texture_usage */ - -/* -------------------------- GL_ANGLE_timer_query ------------------------- */ - -#ifndef GL_ANGLE_timer_query -#define GL_ANGLE_timer_query 1 - -#define GL_QUERY_COUNTER_BITS_ANGLE 0x8864 -#define GL_CURRENT_QUERY_ANGLE 0x8865 -#define GL_QUERY_RESULT_ANGLE 0x8866 -#define GL_QUERY_RESULT_AVAILABLE_ANGLE 0x8867 -#define GL_TIME_ELAPSED_ANGLE 0x88BF -#define GL_TIMESTAMP_ANGLE 0x8E28 - -typedef void (GLAPIENTRY * PFNGLBEGINQUERYANGLEPROC) (GLenum target, GLuint id); -typedef void (GLAPIENTRY * PFNGLDELETEQUERIESANGLEPROC) (GLsizei n, const GLuint* ids); -typedef void (GLAPIENTRY * PFNGLENDQUERYANGLEPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLGENQUERIESANGLEPROC) (GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VANGLEPROC) (GLuint id, GLenum pname, GLint64* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVANGLEPROC) (GLuint id, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VANGLEPROC) (GLuint id, GLenum pname, GLuint64* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVANGLEPROC) (GLuint id, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYIVANGLEPROC) (GLenum target, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISQUERYANGLEPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLQUERYCOUNTERANGLEPROC) (GLuint id, GLenum target); - -#define glBeginQueryANGLE GLEW_GET_FUN(__glewBeginQueryANGLE) -#define glDeleteQueriesANGLE GLEW_GET_FUN(__glewDeleteQueriesANGLE) -#define glEndQueryANGLE GLEW_GET_FUN(__glewEndQueryANGLE) -#define glGenQueriesANGLE GLEW_GET_FUN(__glewGenQueriesANGLE) -#define glGetQueryObjecti64vANGLE GLEW_GET_FUN(__glewGetQueryObjecti64vANGLE) -#define glGetQueryObjectivANGLE GLEW_GET_FUN(__glewGetQueryObjectivANGLE) -#define glGetQueryObjectui64vANGLE GLEW_GET_FUN(__glewGetQueryObjectui64vANGLE) -#define glGetQueryObjectuivANGLE GLEW_GET_FUN(__glewGetQueryObjectuivANGLE) -#define glGetQueryivANGLE GLEW_GET_FUN(__glewGetQueryivANGLE) -#define glIsQueryANGLE GLEW_GET_FUN(__glewIsQueryANGLE) -#define glQueryCounterANGLE GLEW_GET_FUN(__glewQueryCounterANGLE) - -#define GLEW_ANGLE_timer_query GLEW_GET_VAR(__GLEW_ANGLE_timer_query) - -#endif /* GL_ANGLE_timer_query */ - -/* ------------------- GL_ANGLE_translated_shader_source ------------------- */ - -#ifndef GL_ANGLE_translated_shader_source -#define GL_ANGLE_translated_shader_source 1 - -#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 - -typedef void (GLAPIENTRY * PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); - -#define glGetTranslatedShaderSourceANGLE GLEW_GET_FUN(__glewGetTranslatedShaderSourceANGLE) - -#define GLEW_ANGLE_translated_shader_source GLEW_GET_VAR(__GLEW_ANGLE_translated_shader_source) - -#endif /* GL_ANGLE_translated_shader_source */ - -/* ----------------------- GL_APPLE_aux_depth_stencil ---------------------- */ - -#ifndef GL_APPLE_aux_depth_stencil -#define GL_APPLE_aux_depth_stencil 1 - -#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 - -#define GLEW_APPLE_aux_depth_stencil GLEW_GET_VAR(__GLEW_APPLE_aux_depth_stencil) - -#endif /* GL_APPLE_aux_depth_stencil */ - -/* ------------------------ GL_APPLE_client_storage ------------------------ */ - -#ifndef GL_APPLE_client_storage -#define GL_APPLE_client_storage 1 - -#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 - -#define GLEW_APPLE_client_storage GLEW_GET_VAR(__GLEW_APPLE_client_storage) - -#endif /* GL_APPLE_client_storage */ - -/* ------------------------- GL_APPLE_element_array ------------------------ */ - -#ifndef GL_APPLE_element_array -#define GL_APPLE_element_array 1 - -#define GL_ELEMENT_ARRAY_APPLE 0x8A0C -#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D -#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E - -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count); -typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); -typedef void (GLAPIENTRY * PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const void *pointer); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint* first, const GLsizei *count, GLsizei primcount); - -#define glDrawElementArrayAPPLE GLEW_GET_FUN(__glewDrawElementArrayAPPLE) -#define glDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewDrawRangeElementArrayAPPLE) -#define glElementPointerAPPLE GLEW_GET_FUN(__glewElementPointerAPPLE) -#define glMultiDrawElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawElementArrayAPPLE) -#define glMultiDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawRangeElementArrayAPPLE) - -#define GLEW_APPLE_element_array GLEW_GET_VAR(__GLEW_APPLE_element_array) - -#endif /* GL_APPLE_element_array */ - -/* ----------------------------- GL_APPLE_fence ---------------------------- */ - -#ifndef GL_APPLE_fence -#define GL_APPLE_fence 1 - -#define GL_DRAW_PIXELS_APPLE 0x8A0A -#define GL_FENCE_APPLE 0x8A0B - -typedef void (GLAPIENTRY * PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint* fences); -typedef void (GLAPIENTRY * PFNGLFINISHFENCEAPPLEPROC) (GLuint fence); -typedef void (GLAPIENTRY * PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name); -typedef void (GLAPIENTRY * PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint* fences); -typedef GLboolean (GLAPIENTRY * PFNGLISFENCEAPPLEPROC) (GLuint fence); -typedef void (GLAPIENTRY * PFNGLSETFENCEAPPLEPROC) (GLuint fence); -typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCEAPPLEPROC) (GLuint fence); -typedef GLboolean (GLAPIENTRY * PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name); - -#define glDeleteFencesAPPLE GLEW_GET_FUN(__glewDeleteFencesAPPLE) -#define glFinishFenceAPPLE GLEW_GET_FUN(__glewFinishFenceAPPLE) -#define glFinishObjectAPPLE GLEW_GET_FUN(__glewFinishObjectAPPLE) -#define glGenFencesAPPLE GLEW_GET_FUN(__glewGenFencesAPPLE) -#define glIsFenceAPPLE GLEW_GET_FUN(__glewIsFenceAPPLE) -#define glSetFenceAPPLE GLEW_GET_FUN(__glewSetFenceAPPLE) -#define glTestFenceAPPLE GLEW_GET_FUN(__glewTestFenceAPPLE) -#define glTestObjectAPPLE GLEW_GET_FUN(__glewTestObjectAPPLE) - -#define GLEW_APPLE_fence GLEW_GET_VAR(__GLEW_APPLE_fence) - -#endif /* GL_APPLE_fence */ - -/* ------------------------- GL_APPLE_float_pixels ------------------------- */ - -#ifndef GL_APPLE_float_pixels -#define GL_APPLE_float_pixels 1 - -#define GL_HALF_APPLE 0x140B -#define GL_RGBA_FLOAT32_APPLE 0x8814 -#define GL_RGB_FLOAT32_APPLE 0x8815 -#define GL_ALPHA_FLOAT32_APPLE 0x8816 -#define GL_INTENSITY_FLOAT32_APPLE 0x8817 -#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 -#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 -#define GL_RGBA_FLOAT16_APPLE 0x881A -#define GL_RGB_FLOAT16_APPLE 0x881B -#define GL_ALPHA_FLOAT16_APPLE 0x881C -#define GL_INTENSITY_FLOAT16_APPLE 0x881D -#define GL_LUMINANCE_FLOAT16_APPLE 0x881E -#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F -#define GL_COLOR_FLOAT_APPLE 0x8A0F - -#define GLEW_APPLE_float_pixels GLEW_GET_VAR(__GLEW_APPLE_float_pixels) - -#endif /* GL_APPLE_float_pixels */ - -/* ---------------------- GL_APPLE_flush_buffer_range ---------------------- */ - -#ifndef GL_APPLE_flush_buffer_range -#define GL_APPLE_flush_buffer_range 1 - -#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 -#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 - -typedef void (GLAPIENTRY * PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size); - -#define glBufferParameteriAPPLE GLEW_GET_FUN(__glewBufferParameteriAPPLE) -#define glFlushMappedBufferRangeAPPLE GLEW_GET_FUN(__glewFlushMappedBufferRangeAPPLE) - -#define GLEW_APPLE_flush_buffer_range GLEW_GET_VAR(__GLEW_APPLE_flush_buffer_range) - -#endif /* GL_APPLE_flush_buffer_range */ - -/* ----------------------- GL_APPLE_object_purgeable ----------------------- */ - -#ifndef GL_APPLE_object_purgeable -#define GL_APPLE_object_purgeable 1 - -#define GL_BUFFER_OBJECT_APPLE 0x85B3 -#define GL_RELEASED_APPLE 0x8A19 -#define GL_VOLATILE_APPLE 0x8A1A -#define GL_RETAINED_APPLE 0x8A1B -#define GL_UNDEFINED_APPLE 0x8A1C -#define GL_PURGEABLE_APPLE 0x8A1D - -typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint* params); -typedef GLenum (GLAPIENTRY * PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); -typedef GLenum (GLAPIENTRY * PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); - -#define glGetObjectParameterivAPPLE GLEW_GET_FUN(__glewGetObjectParameterivAPPLE) -#define glObjectPurgeableAPPLE GLEW_GET_FUN(__glewObjectPurgeableAPPLE) -#define glObjectUnpurgeableAPPLE GLEW_GET_FUN(__glewObjectUnpurgeableAPPLE) - -#define GLEW_APPLE_object_purgeable GLEW_GET_VAR(__GLEW_APPLE_object_purgeable) - -#endif /* GL_APPLE_object_purgeable */ - -/* ------------------------- GL_APPLE_pixel_buffer ------------------------- */ - -#ifndef GL_APPLE_pixel_buffer -#define GL_APPLE_pixel_buffer 1 - -#define GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10 - -#define GLEW_APPLE_pixel_buffer GLEW_GET_VAR(__GLEW_APPLE_pixel_buffer) - -#endif /* GL_APPLE_pixel_buffer */ - -/* ---------------------------- GL_APPLE_rgb_422 --------------------------- */ - -#ifndef GL_APPLE_rgb_422 -#define GL_APPLE_rgb_422 1 - -#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA -#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB -#define GL_RGB_422_APPLE 0x8A1F -#define GL_RGB_RAW_422_APPLE 0x8A51 - -#define GLEW_APPLE_rgb_422 GLEW_GET_VAR(__GLEW_APPLE_rgb_422) - -#endif /* GL_APPLE_rgb_422 */ - -/* --------------------------- GL_APPLE_row_bytes -------------------------- */ - -#ifndef GL_APPLE_row_bytes -#define GL_APPLE_row_bytes 1 - -#define GL_PACK_ROW_BYTES_APPLE 0x8A15 -#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 - -#define GLEW_APPLE_row_bytes GLEW_GET_VAR(__GLEW_APPLE_row_bytes) - -#endif /* GL_APPLE_row_bytes */ - -/* ------------------------ GL_APPLE_specular_vector ----------------------- */ - -#ifndef GL_APPLE_specular_vector -#define GL_APPLE_specular_vector 1 - -#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 - -#define GLEW_APPLE_specular_vector GLEW_GET_VAR(__GLEW_APPLE_specular_vector) - -#endif /* GL_APPLE_specular_vector */ - -/* ------------------------- GL_APPLE_texture_range ------------------------ */ - -#ifndef GL_APPLE_texture_range -#define GL_APPLE_texture_range 1 - -#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 -#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 -#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC -#define GL_STORAGE_PRIVATE_APPLE 0x85BD -#define GL_STORAGE_CACHED_APPLE 0x85BE -#define GL_STORAGE_SHARED_APPLE 0x85BF - -typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, void **params); -typedef void (GLAPIENTRY * PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, void *pointer); - -#define glGetTexParameterPointervAPPLE GLEW_GET_FUN(__glewGetTexParameterPointervAPPLE) -#define glTextureRangeAPPLE GLEW_GET_FUN(__glewTextureRangeAPPLE) - -#define GLEW_APPLE_texture_range GLEW_GET_VAR(__GLEW_APPLE_texture_range) - -#endif /* GL_APPLE_texture_range */ - -/* ------------------------ GL_APPLE_transform_hint ------------------------ */ - -#ifndef GL_APPLE_transform_hint -#define GL_APPLE_transform_hint 1 - -#define GL_TRANSFORM_HINT_APPLE 0x85B1 - -#define GLEW_APPLE_transform_hint GLEW_GET_VAR(__GLEW_APPLE_transform_hint) - -#endif /* GL_APPLE_transform_hint */ - -/* ---------------------- GL_APPLE_vertex_array_object --------------------- */ - -#ifndef GL_APPLE_vertex_array_object -#define GL_APPLE_vertex_array_object 1 - -#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 - -typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array); -typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays); -typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays); -typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array); - -#define glBindVertexArrayAPPLE GLEW_GET_FUN(__glewBindVertexArrayAPPLE) -#define glDeleteVertexArraysAPPLE GLEW_GET_FUN(__glewDeleteVertexArraysAPPLE) -#define glGenVertexArraysAPPLE GLEW_GET_FUN(__glewGenVertexArraysAPPLE) -#define glIsVertexArrayAPPLE GLEW_GET_FUN(__glewIsVertexArrayAPPLE) - -#define GLEW_APPLE_vertex_array_object GLEW_GET_VAR(__GLEW_APPLE_vertex_array_object) - -#endif /* GL_APPLE_vertex_array_object */ - -/* ---------------------- GL_APPLE_vertex_array_range ---------------------- */ - -#ifndef GL_APPLE_vertex_array_range -#define GL_APPLE_vertex_array_range 1 - -#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D -#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E -#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F -#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE 0x8520 -#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 -#define GL_STORAGE_CLIENT_APPLE 0x85B4 -#define GL_STORAGE_CACHED_APPLE 0x85BE -#define GL_STORAGE_SHARED_APPLE 0x85BF - -typedef void (GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer); - -#define glFlushVertexArrayRangeAPPLE GLEW_GET_FUN(__glewFlushVertexArrayRangeAPPLE) -#define glVertexArrayParameteriAPPLE GLEW_GET_FUN(__glewVertexArrayParameteriAPPLE) -#define glVertexArrayRangeAPPLE GLEW_GET_FUN(__glewVertexArrayRangeAPPLE) - -#define GLEW_APPLE_vertex_array_range GLEW_GET_VAR(__GLEW_APPLE_vertex_array_range) - -#endif /* GL_APPLE_vertex_array_range */ - -/* ------------------- GL_APPLE_vertex_program_evaluators ------------------ */ - -#ifndef GL_APPLE_vertex_program_evaluators -#define GL_APPLE_vertex_program_evaluators 1 - -#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 -#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 -#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 -#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 -#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 -#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 -#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 -#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 -#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 -#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 - -typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); -typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); -typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname); -typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble* points); -typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat* points); -typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble* points); -typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat* points); - -#define glDisableVertexAttribAPPLE GLEW_GET_FUN(__glewDisableVertexAttribAPPLE) -#define glEnableVertexAttribAPPLE GLEW_GET_FUN(__glewEnableVertexAttribAPPLE) -#define glIsVertexAttribEnabledAPPLE GLEW_GET_FUN(__glewIsVertexAttribEnabledAPPLE) -#define glMapVertexAttrib1dAPPLE GLEW_GET_FUN(__glewMapVertexAttrib1dAPPLE) -#define glMapVertexAttrib1fAPPLE GLEW_GET_FUN(__glewMapVertexAttrib1fAPPLE) -#define glMapVertexAttrib2dAPPLE GLEW_GET_FUN(__glewMapVertexAttrib2dAPPLE) -#define glMapVertexAttrib2fAPPLE GLEW_GET_FUN(__glewMapVertexAttrib2fAPPLE) - -#define GLEW_APPLE_vertex_program_evaluators GLEW_GET_VAR(__GLEW_APPLE_vertex_program_evaluators) - -#endif /* GL_APPLE_vertex_program_evaluators */ - -/* --------------------------- GL_APPLE_ycbcr_422 -------------------------- */ - -#ifndef GL_APPLE_ycbcr_422 -#define GL_APPLE_ycbcr_422 1 - -#define GL_YCBCR_422_APPLE 0x85B9 - -#define GLEW_APPLE_ycbcr_422 GLEW_GET_VAR(__GLEW_APPLE_ycbcr_422) - -#endif /* GL_APPLE_ycbcr_422 */ - -/* ------------------------ GL_ARB_ES2_compatibility ----------------------- */ - -#ifndef GL_ARB_ES2_compatibility -#define GL_ARB_ES2_compatibility 1 - -#define GL_FIXED 0x140C -#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A -#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B -#define GL_RGB565 0x8D62 -#define GL_LOW_FLOAT 0x8DF0 -#define GL_MEDIUM_FLOAT 0x8DF1 -#define GL_HIGH_FLOAT 0x8DF2 -#define GL_LOW_INT 0x8DF3 -#define GL_MEDIUM_INT 0x8DF4 -#define GL_HIGH_INT 0x8DF5 -#define GL_SHADER_BINARY_FORMATS 0x8DF8 -#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 -#define GL_SHADER_COMPILER 0x8DFA -#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB -#define GL_MAX_VARYING_VECTORS 0x8DFC -#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD - -typedef int GLfixed; - -typedef void (GLAPIENTRY * PFNGLCLEARDEPTHFPROC) (GLclampf d); -typedef void (GLAPIENTRY * PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f); -typedef void (GLAPIENTRY * PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint* range, GLint *precision); -typedef void (GLAPIENTRY * PFNGLRELEASESHADERCOMPILERPROC) (void); -typedef void (GLAPIENTRY * PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint* shaders, GLenum binaryformat, const void*binary, GLsizei length); - -#define glClearDepthf GLEW_GET_FUN(__glewClearDepthf) -#define glDepthRangef GLEW_GET_FUN(__glewDepthRangef) -#define glGetShaderPrecisionFormat GLEW_GET_FUN(__glewGetShaderPrecisionFormat) -#define glReleaseShaderCompiler GLEW_GET_FUN(__glewReleaseShaderCompiler) -#define glShaderBinary GLEW_GET_FUN(__glewShaderBinary) - -#define GLEW_ARB_ES2_compatibility GLEW_GET_VAR(__GLEW_ARB_ES2_compatibility) - -#endif /* GL_ARB_ES2_compatibility */ - -/* ----------------------- GL_ARB_ES3_1_compatibility ---------------------- */ - -#ifndef GL_ARB_ES3_1_compatibility -#define GL_ARB_ES3_1_compatibility 1 - -typedef void (GLAPIENTRY * PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers); - -#define glMemoryBarrierByRegion GLEW_GET_FUN(__glewMemoryBarrierByRegion) - -#define GLEW_ARB_ES3_1_compatibility GLEW_GET_VAR(__GLEW_ARB_ES3_1_compatibility) - -#endif /* GL_ARB_ES3_1_compatibility */ - -/* ----------------------- GL_ARB_ES3_2_compatibility ---------------------- */ - -#ifndef GL_ARB_ES3_2_compatibility -#define GL_ARB_ES3_2_compatibility 1 - -#define GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE -#define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381 -#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382 - -typedef void (GLAPIENTRY * PFNGLPRIMITIVEBOUNDINGBOXARBPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); - -#define glPrimitiveBoundingBoxARB GLEW_GET_FUN(__glewPrimitiveBoundingBoxARB) - -#define GLEW_ARB_ES3_2_compatibility GLEW_GET_VAR(__GLEW_ARB_ES3_2_compatibility) - -#endif /* GL_ARB_ES3_2_compatibility */ - -/* ------------------------ GL_ARB_ES3_compatibility ----------------------- */ - -#ifndef GL_ARB_ES3_compatibility -#define GL_ARB_ES3_compatibility 1 - -#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF -#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 -#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A -#define GL_MAX_ELEMENT_INDEX 0x8D6B -#define GL_COMPRESSED_R11_EAC 0x9270 -#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 -#define GL_COMPRESSED_RG11_EAC 0x9272 -#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 -#define GL_COMPRESSED_RGB8_ETC2 0x9274 -#define GL_COMPRESSED_SRGB8_ETC2 0x9275 -#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 -#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 -#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 -#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 - -#define GLEW_ARB_ES3_compatibility GLEW_GET_VAR(__GLEW_ARB_ES3_compatibility) - -#endif /* GL_ARB_ES3_compatibility */ - -/* ------------------------ GL_ARB_arrays_of_arrays ------------------------ */ - -#ifndef GL_ARB_arrays_of_arrays -#define GL_ARB_arrays_of_arrays 1 - -#define GLEW_ARB_arrays_of_arrays GLEW_GET_VAR(__GLEW_ARB_arrays_of_arrays) - -#endif /* GL_ARB_arrays_of_arrays */ - -/* -------------------------- GL_ARB_base_instance ------------------------- */ - -#ifndef GL_ARB_base_instance -#define GL_ARB_base_instance 1 - -typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance); - -#define glDrawArraysInstancedBaseInstance GLEW_GET_FUN(__glewDrawArraysInstancedBaseInstance) -#define glDrawElementsInstancedBaseInstance GLEW_GET_FUN(__glewDrawElementsInstancedBaseInstance) -#define glDrawElementsInstancedBaseVertexBaseInstance GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertexBaseInstance) - -#define GLEW_ARB_base_instance GLEW_GET_VAR(__GLEW_ARB_base_instance) - -#endif /* GL_ARB_base_instance */ - -/* ------------------------ GL_ARB_bindless_texture ------------------------ */ - -#ifndef GL_ARB_bindless_texture -#define GL_ARB_bindless_texture 1 - -#define GL_UNSIGNED_INT64_ARB 0x140F - -typedef GLuint64 (GLAPIENTRY * PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); -typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture); -typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT* params); -typedef GLboolean (GLAPIENTRY * PFNGLISIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle); -typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access); -typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* values); -typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value); -typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT* v); - -#define glGetImageHandleARB GLEW_GET_FUN(__glewGetImageHandleARB) -#define glGetTextureHandleARB GLEW_GET_FUN(__glewGetTextureHandleARB) -#define glGetTextureSamplerHandleARB GLEW_GET_FUN(__glewGetTextureSamplerHandleARB) -#define glGetVertexAttribLui64vARB GLEW_GET_FUN(__glewGetVertexAttribLui64vARB) -#define glIsImageHandleResidentARB GLEW_GET_FUN(__glewIsImageHandleResidentARB) -#define glIsTextureHandleResidentARB GLEW_GET_FUN(__glewIsTextureHandleResidentARB) -#define glMakeImageHandleNonResidentARB GLEW_GET_FUN(__glewMakeImageHandleNonResidentARB) -#define glMakeImageHandleResidentARB GLEW_GET_FUN(__glewMakeImageHandleResidentARB) -#define glMakeTextureHandleNonResidentARB GLEW_GET_FUN(__glewMakeTextureHandleNonResidentARB) -#define glMakeTextureHandleResidentARB GLEW_GET_FUN(__glewMakeTextureHandleResidentARB) -#define glProgramUniformHandleui64ARB GLEW_GET_FUN(__glewProgramUniformHandleui64ARB) -#define glProgramUniformHandleui64vARB GLEW_GET_FUN(__glewProgramUniformHandleui64vARB) -#define glUniformHandleui64ARB GLEW_GET_FUN(__glewUniformHandleui64ARB) -#define glUniformHandleui64vARB GLEW_GET_FUN(__glewUniformHandleui64vARB) -#define glVertexAttribL1ui64ARB GLEW_GET_FUN(__glewVertexAttribL1ui64ARB) -#define glVertexAttribL1ui64vARB GLEW_GET_FUN(__glewVertexAttribL1ui64vARB) - -#define GLEW_ARB_bindless_texture GLEW_GET_VAR(__GLEW_ARB_bindless_texture) - -#endif /* GL_ARB_bindless_texture */ - -/* ----------------------- GL_ARB_blend_func_extended ---------------------- */ - -#ifndef GL_ARB_blend_func_extended -#define GL_ARB_blend_func_extended 1 - -#define GL_SRC1_COLOR 0x88F9 -#define GL_ONE_MINUS_SRC1_COLOR 0x88FA -#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB -#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC - -typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); -typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar * name); - -#define glBindFragDataLocationIndexed GLEW_GET_FUN(__glewBindFragDataLocationIndexed) -#define glGetFragDataIndex GLEW_GET_FUN(__glewGetFragDataIndex) - -#define GLEW_ARB_blend_func_extended GLEW_GET_VAR(__GLEW_ARB_blend_func_extended) - -#endif /* GL_ARB_blend_func_extended */ - -/* ------------------------- GL_ARB_buffer_storage ------------------------- */ - -#ifndef GL_ARB_buffer_storage -#define GL_ARB_buffer_storage 1 - -#define GL_MAP_READ_BIT 0x0001 -#define GL_MAP_WRITE_BIT 0x0002 -#define GL_MAP_PERSISTENT_BIT 0x00000040 -#define GL_MAP_COHERENT_BIT 0x00000080 -#define GL_DYNAMIC_STORAGE_BIT 0x0100 -#define GL_CLIENT_STORAGE_BIT 0x0200 -#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 -#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F -#define GL_BUFFER_STORAGE_FLAGS 0x8220 - -typedef void (GLAPIENTRY * PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); -typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); - -#define glBufferStorage GLEW_GET_FUN(__glewBufferStorage) -#define glNamedBufferStorageEXT GLEW_GET_FUN(__glewNamedBufferStorageEXT) - -#define GLEW_ARB_buffer_storage GLEW_GET_VAR(__GLEW_ARB_buffer_storage) - -#endif /* GL_ARB_buffer_storage */ - -/* ---------------------------- GL_ARB_cl_event ---------------------------- */ - -#ifndef GL_ARB_cl_event -#define GL_ARB_cl_event 1 - -#define GL_SYNC_CL_EVENT_ARB 0x8240 -#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 - -typedef struct _cl_context *cl_context; -typedef struct _cl_event *cl_event; - -typedef GLsync (GLAPIENTRY * PFNGLCREATESYNCFROMCLEVENTARBPROC) (cl_context context, cl_event event, GLbitfield flags); - -#define glCreateSyncFromCLeventARB GLEW_GET_FUN(__glewCreateSyncFromCLeventARB) - -#define GLEW_ARB_cl_event GLEW_GET_VAR(__GLEW_ARB_cl_event) - -#endif /* GL_ARB_cl_event */ - -/* ----------------------- GL_ARB_clear_buffer_object ---------------------- */ - -#ifndef GL_ARB_clear_buffer_object -#define GL_ARB_clear_buffer_object 1 - -typedef void (GLAPIENTRY * PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); -typedef void (GLAPIENTRY * PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); -typedef void (GLAPIENTRY * PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); -typedef void (GLAPIENTRY * PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); - -#define glClearBufferData GLEW_GET_FUN(__glewClearBufferData) -#define glClearBufferSubData GLEW_GET_FUN(__glewClearBufferSubData) -#define glClearNamedBufferDataEXT GLEW_GET_FUN(__glewClearNamedBufferDataEXT) -#define glClearNamedBufferSubDataEXT GLEW_GET_FUN(__glewClearNamedBufferSubDataEXT) - -#define GLEW_ARB_clear_buffer_object GLEW_GET_VAR(__GLEW_ARB_clear_buffer_object) - -#endif /* GL_ARB_clear_buffer_object */ - -/* -------------------------- GL_ARB_clear_texture ------------------------- */ - -#ifndef GL_ARB_clear_texture -#define GL_ARB_clear_texture 1 - -#define GL_CLEAR_TEXTURE 0x9365 - -typedef void (GLAPIENTRY * PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); -typedef void (GLAPIENTRY * PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); - -#define glClearTexImage GLEW_GET_FUN(__glewClearTexImage) -#define glClearTexSubImage GLEW_GET_FUN(__glewClearTexSubImage) - -#define GLEW_ARB_clear_texture GLEW_GET_VAR(__GLEW_ARB_clear_texture) - -#endif /* GL_ARB_clear_texture */ - -/* -------------------------- GL_ARB_clip_control -------------------------- */ - -#ifndef GL_ARB_clip_control -#define GL_ARB_clip_control 1 - -#define GL_LOWER_LEFT 0x8CA1 -#define GL_UPPER_LEFT 0x8CA2 -#define GL_CLIP_ORIGIN 0x935C -#define GL_CLIP_DEPTH_MODE 0x935D -#define GL_NEGATIVE_ONE_TO_ONE 0x935E -#define GL_ZERO_TO_ONE 0x935F - -typedef void (GLAPIENTRY * PFNGLCLIPCONTROLPROC) (GLenum origin, GLenum depth); - -#define glClipControl GLEW_GET_FUN(__glewClipControl) - -#define GLEW_ARB_clip_control GLEW_GET_VAR(__GLEW_ARB_clip_control) - -#endif /* GL_ARB_clip_control */ - -/* ----------------------- GL_ARB_color_buffer_float ----------------------- */ - -#ifndef GL_ARB_color_buffer_float -#define GL_ARB_color_buffer_float 1 - -#define GL_RGBA_FLOAT_MODE_ARB 0x8820 -#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A -#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B -#define GL_CLAMP_READ_COLOR_ARB 0x891C -#define GL_FIXED_ONLY_ARB 0x891D - -typedef void (GLAPIENTRY * PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); - -#define glClampColorARB GLEW_GET_FUN(__glewClampColorARB) - -#define GLEW_ARB_color_buffer_float GLEW_GET_VAR(__GLEW_ARB_color_buffer_float) - -#endif /* GL_ARB_color_buffer_float */ - -/* -------------------------- GL_ARB_compatibility ------------------------- */ - -#ifndef GL_ARB_compatibility -#define GL_ARB_compatibility 1 - -#define GLEW_ARB_compatibility GLEW_GET_VAR(__GLEW_ARB_compatibility) - -#endif /* GL_ARB_compatibility */ - -/* ---------------- GL_ARB_compressed_texture_pixel_storage ---------------- */ - -#ifndef GL_ARB_compressed_texture_pixel_storage -#define GL_ARB_compressed_texture_pixel_storage 1 - -#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 -#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 -#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 -#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A -#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B -#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C -#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D -#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E - -#define GLEW_ARB_compressed_texture_pixel_storage GLEW_GET_VAR(__GLEW_ARB_compressed_texture_pixel_storage) - -#endif /* GL_ARB_compressed_texture_pixel_storage */ - -/* ------------------------- GL_ARB_compute_shader ------------------------- */ - -#ifndef GL_ARB_compute_shader -#define GL_ARB_compute_shader 1 - -#define GL_COMPUTE_SHADER_BIT 0x00000020 -#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 -#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 -#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 -#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 -#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 -#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 -#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB -#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED -#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE -#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF -#define GL_COMPUTE_SHADER 0x91B9 -#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB -#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC -#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD -#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE -#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF - -typedef void (GLAPIENTRY * PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); -typedef void (GLAPIENTRY * PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); - -#define glDispatchCompute GLEW_GET_FUN(__glewDispatchCompute) -#define glDispatchComputeIndirect GLEW_GET_FUN(__glewDispatchComputeIndirect) - -#define GLEW_ARB_compute_shader GLEW_GET_VAR(__GLEW_ARB_compute_shader) - -#endif /* GL_ARB_compute_shader */ - -/* ------------------- GL_ARB_compute_variable_group_size ------------------ */ - -#ifndef GL_ARB_compute_variable_group_size -#define GL_ARB_compute_variable_group_size 1 - -#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB -#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF -#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 -#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 - -typedef void (GLAPIENTRY * PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); - -#define glDispatchComputeGroupSizeARB GLEW_GET_FUN(__glewDispatchComputeGroupSizeARB) - -#define GLEW_ARB_compute_variable_group_size GLEW_GET_VAR(__GLEW_ARB_compute_variable_group_size) - -#endif /* GL_ARB_compute_variable_group_size */ - -/* ------------------- GL_ARB_conditional_render_inverted ------------------ */ - -#ifndef GL_ARB_conditional_render_inverted -#define GL_ARB_conditional_render_inverted 1 - -#define GL_QUERY_WAIT_INVERTED 0x8E17 -#define GL_QUERY_NO_WAIT_INVERTED 0x8E18 -#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19 -#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A - -#define GLEW_ARB_conditional_render_inverted GLEW_GET_VAR(__GLEW_ARB_conditional_render_inverted) - -#endif /* GL_ARB_conditional_render_inverted */ - -/* ----------------------- GL_ARB_conservative_depth ----------------------- */ - -#ifndef GL_ARB_conservative_depth -#define GL_ARB_conservative_depth 1 - -#define GLEW_ARB_conservative_depth GLEW_GET_VAR(__GLEW_ARB_conservative_depth) - -#endif /* GL_ARB_conservative_depth */ - -/* --------------------------- GL_ARB_copy_buffer -------------------------- */ - -#ifndef GL_ARB_copy_buffer -#define GL_ARB_copy_buffer 1 - -#define GL_COPY_READ_BUFFER 0x8F36 -#define GL_COPY_WRITE_BUFFER 0x8F37 - -typedef void (GLAPIENTRY * PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size); - -#define glCopyBufferSubData GLEW_GET_FUN(__glewCopyBufferSubData) - -#define GLEW_ARB_copy_buffer GLEW_GET_VAR(__GLEW_ARB_copy_buffer) - -#endif /* GL_ARB_copy_buffer */ - -/* --------------------------- GL_ARB_copy_image --------------------------- */ - -#ifndef GL_ARB_copy_image -#define GL_ARB_copy_image 1 - -typedef void (GLAPIENTRY * PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); - -#define glCopyImageSubData GLEW_GET_FUN(__glewCopyImageSubData) - -#define GLEW_ARB_copy_image GLEW_GET_VAR(__GLEW_ARB_copy_image) - -#endif /* GL_ARB_copy_image */ - -/* -------------------------- GL_ARB_cull_distance ------------------------- */ - -#ifndef GL_ARB_cull_distance -#define GL_ARB_cull_distance 1 - -#define GL_MAX_CULL_DISTANCES 0x82F9 -#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA - -#define GLEW_ARB_cull_distance GLEW_GET_VAR(__GLEW_ARB_cull_distance) - -#endif /* GL_ARB_cull_distance */ - -/* -------------------------- GL_ARB_debug_output -------------------------- */ - -#ifndef GL_ARB_debug_output -#define GL_ARB_debug_output 1 - -#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 -#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 -#define GL_DEBUG_SOURCE_API_ARB 0x8246 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 -#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 -#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A -#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B -#define GL_DEBUG_TYPE_ERROR_ARB 0x824C -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E -#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F -#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 -#define GL_DEBUG_TYPE_OTHER_ARB 0x8251 -#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 -#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 -#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 - -typedef void (GLAPIENTRY *GLDEBUGPROCARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* userParam); - -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const void *userParam); -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf); -typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufSize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog); - -#define glDebugMessageCallbackARB GLEW_GET_FUN(__glewDebugMessageCallbackARB) -#define glDebugMessageControlARB GLEW_GET_FUN(__glewDebugMessageControlARB) -#define glDebugMessageInsertARB GLEW_GET_FUN(__glewDebugMessageInsertARB) -#define glGetDebugMessageLogARB GLEW_GET_FUN(__glewGetDebugMessageLogARB) - -#define GLEW_ARB_debug_output GLEW_GET_VAR(__GLEW_ARB_debug_output) - -#endif /* GL_ARB_debug_output */ - -/* ----------------------- GL_ARB_depth_buffer_float ----------------------- */ - -#ifndef GL_ARB_depth_buffer_float -#define GL_ARB_depth_buffer_float 1 - -#define GL_DEPTH_COMPONENT32F 0x8CAC -#define GL_DEPTH32F_STENCIL8 0x8CAD -#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD - -#define GLEW_ARB_depth_buffer_float GLEW_GET_VAR(__GLEW_ARB_depth_buffer_float) - -#endif /* GL_ARB_depth_buffer_float */ - -/* --------------------------- GL_ARB_depth_clamp -------------------------- */ - -#ifndef GL_ARB_depth_clamp -#define GL_ARB_depth_clamp 1 - -#define GL_DEPTH_CLAMP 0x864F - -#define GLEW_ARB_depth_clamp GLEW_GET_VAR(__GLEW_ARB_depth_clamp) - -#endif /* GL_ARB_depth_clamp */ - -/* -------------------------- GL_ARB_depth_texture ------------------------- */ - -#ifndef GL_ARB_depth_texture -#define GL_ARB_depth_texture 1 - -#define GL_DEPTH_COMPONENT16_ARB 0x81A5 -#define GL_DEPTH_COMPONENT24_ARB 0x81A6 -#define GL_DEPTH_COMPONENT32_ARB 0x81A7 -#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A -#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B - -#define GLEW_ARB_depth_texture GLEW_GET_VAR(__GLEW_ARB_depth_texture) - -#endif /* GL_ARB_depth_texture */ - -/* ----------------------- GL_ARB_derivative_control ----------------------- */ - -#ifndef GL_ARB_derivative_control -#define GL_ARB_derivative_control 1 - -#define GLEW_ARB_derivative_control GLEW_GET_VAR(__GLEW_ARB_derivative_control) - -#endif /* GL_ARB_derivative_control */ - -/* ----------------------- GL_ARB_direct_state_access ---------------------- */ - -#ifndef GL_ARB_direct_state_access -#define GL_ARB_direct_state_access 1 - -#define GL_TEXTURE_TARGET 0x1006 -#define GL_QUERY_TARGET 0x82EA - -typedef void (GLAPIENTRY * PFNGLBINDTEXTUREUNITPROC) (GLuint unit, GLuint texture); -typedef void (GLAPIENTRY * PFNGLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef GLenum (GLAPIENTRY * PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC) (GLuint framebuffer, GLenum target); -typedef void (GLAPIENTRY * PFNGLCLEARNAMEDBUFFERDATAPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); -typedef void (GLAPIENTRY * PFNGLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); -typedef void (GLAPIENTRY * PFNGLCLEARNAMEDFRAMEBUFFERFIPROC) (GLuint framebuffer, GLenum buffer, GLfloat depth, GLint stencil); -typedef void (GLAPIENTRY * PFNGLCLEARNAMEDFRAMEBUFFERFVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLCLEARNAMEDFRAMEBUFFERIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint* value); -typedef void (GLAPIENTRY * PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLCREATEBUFFERSPROC) (GLsizei n, GLuint* buffers); -typedef void (GLAPIENTRY * PFNGLCREATEFRAMEBUFFERSPROC) (GLsizei n, GLuint* framebuffers); -typedef void (GLAPIENTRY * PFNGLCREATEPROGRAMPIPELINESPROC) (GLsizei n, GLuint* pipelines); -typedef void (GLAPIENTRY * PFNGLCREATEQUERIESPROC) (GLenum target, GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLCREATERENDERBUFFERSPROC) (GLsizei n, GLuint* renderbuffers); -typedef void (GLAPIENTRY * PFNGLCREATESAMPLERSPROC) (GLsizei n, GLuint* samplers); -typedef void (GLAPIENTRY * PFNGLCREATETEXTURESPROC) (GLenum target, GLsizei n, GLuint* textures); -typedef void (GLAPIENTRY * PFNGLCREATETRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLCREATEVERTEXARRAYSPROC) (GLsizei n, GLuint* arrays); -typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); -typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); -typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); -typedef void (GLAPIENTRY * PFNGLGENERATETEXTUREMIPMAPPROC) (GLuint texture); -typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLsizei bufSize, void *pixels); -typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERI64VPROC) (GLuint buffer, GLenum pname, GLint64* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERIVPROC) (GLuint buffer, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPOINTERVPROC) (GLuint buffer, GLenum pname, void** params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); -typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC) (GLuint framebuffer, GLenum pname, GLint* param); -typedef void (GLAPIENTRY * PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC) (GLuint renderbuffer, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYBUFFEROBJECTI64VPROC) (GLuint id,GLuint buffer,GLenum pname,GLintptr offset); -typedef void (GLAPIENTRY * PFNGLGETQUERYBUFFEROBJECTIVPROC) (GLuint id,GLuint buffer,GLenum pname,GLintptr offset); -typedef void (GLAPIENTRY * PFNGLGETQUERYBUFFEROBJECTUI64VPROC) (GLuint id,GLuint buffer,GLenum pname,GLintptr offset); -typedef void (GLAPIENTRY * PFNGLGETQUERYBUFFEROBJECTUIVPROC) (GLuint id,GLuint buffer,GLenum pname,GLintptr offset); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); -typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERFVPROC) (GLuint texture, GLint level, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERIVPROC) (GLuint texture, GLint level, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64* param); -typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint* param); -typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKIVPROC) (GLuint xfb, GLenum pname, GLint* param); -typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINDEXED64IVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint64* param); -typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINDEXEDIVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint* param); -typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYIVPROC) (GLuint vaobj, GLenum pname, GLint* param); -typedef void (GLAPIENTRY * PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum* attachments); -typedef void (GLAPIENTRY * PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void * (GLAPIENTRY * PFNGLMAPNAMEDBUFFERPROC) (GLuint buffer, GLenum access); -typedef void * (GLAPIENTRY * PFNGLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); -typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); -typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); -typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC) (GLuint framebuffer, GLenum mode); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC) (GLuint framebuffer, GLsizei n, const GLenum* bufs); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC) (GLuint framebuffer, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC) (GLuint framebuffer, GLenum mode); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFERPROC) (GLuint texture, GLenum internalformat, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFERRANGEPROC) (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, const GLuint* params); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFPROC) (GLuint texture, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, const GLfloat* param); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIPROC) (GLuint texture, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, const GLint* param); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE1DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC) (GLuint xfb, GLuint index, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC) (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef GLboolean (GLAPIENTRY * PFNGLUNMAPNAMEDBUFFERPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYATTRIBBINDINGPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYATTRIBFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYATTRIBIFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYATTRIBLFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYBINDINGDIVISORPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYELEMENTBUFFERPROC) (GLuint vaobj, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXBUFFERPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXBUFFERSPROC) (GLuint vaobj, GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizei *strides); - -#define glBindTextureUnit GLEW_GET_FUN(__glewBindTextureUnit) -#define glBlitNamedFramebuffer GLEW_GET_FUN(__glewBlitNamedFramebuffer) -#define glCheckNamedFramebufferStatus GLEW_GET_FUN(__glewCheckNamedFramebufferStatus) -#define glClearNamedBufferData GLEW_GET_FUN(__glewClearNamedBufferData) -#define glClearNamedBufferSubData GLEW_GET_FUN(__glewClearNamedBufferSubData) -#define glClearNamedFramebufferfi GLEW_GET_FUN(__glewClearNamedFramebufferfi) -#define glClearNamedFramebufferfv GLEW_GET_FUN(__glewClearNamedFramebufferfv) -#define glClearNamedFramebufferiv GLEW_GET_FUN(__glewClearNamedFramebufferiv) -#define glClearNamedFramebufferuiv GLEW_GET_FUN(__glewClearNamedFramebufferuiv) -#define glCompressedTextureSubImage1D GLEW_GET_FUN(__glewCompressedTextureSubImage1D) -#define glCompressedTextureSubImage2D GLEW_GET_FUN(__glewCompressedTextureSubImage2D) -#define glCompressedTextureSubImage3D GLEW_GET_FUN(__glewCompressedTextureSubImage3D) -#define glCopyNamedBufferSubData GLEW_GET_FUN(__glewCopyNamedBufferSubData) -#define glCopyTextureSubImage1D GLEW_GET_FUN(__glewCopyTextureSubImage1D) -#define glCopyTextureSubImage2D GLEW_GET_FUN(__glewCopyTextureSubImage2D) -#define glCopyTextureSubImage3D GLEW_GET_FUN(__glewCopyTextureSubImage3D) -#define glCreateBuffers GLEW_GET_FUN(__glewCreateBuffers) -#define glCreateFramebuffers GLEW_GET_FUN(__glewCreateFramebuffers) -#define glCreateProgramPipelines GLEW_GET_FUN(__glewCreateProgramPipelines) -#define glCreateQueries GLEW_GET_FUN(__glewCreateQueries) -#define glCreateRenderbuffers GLEW_GET_FUN(__glewCreateRenderbuffers) -#define glCreateSamplers GLEW_GET_FUN(__glewCreateSamplers) -#define glCreateTextures GLEW_GET_FUN(__glewCreateTextures) -#define glCreateTransformFeedbacks GLEW_GET_FUN(__glewCreateTransformFeedbacks) -#define glCreateVertexArrays GLEW_GET_FUN(__glewCreateVertexArrays) -#define glDisableVertexArrayAttrib GLEW_GET_FUN(__glewDisableVertexArrayAttrib) -#define glEnableVertexArrayAttrib GLEW_GET_FUN(__glewEnableVertexArrayAttrib) -#define glFlushMappedNamedBufferRange GLEW_GET_FUN(__glewFlushMappedNamedBufferRange) -#define glGenerateTextureMipmap GLEW_GET_FUN(__glewGenerateTextureMipmap) -#define glGetCompressedTextureImage GLEW_GET_FUN(__glewGetCompressedTextureImage) -#define glGetNamedBufferParameteri64v GLEW_GET_FUN(__glewGetNamedBufferParameteri64v) -#define glGetNamedBufferParameteriv GLEW_GET_FUN(__glewGetNamedBufferParameteriv) -#define glGetNamedBufferPointerv GLEW_GET_FUN(__glewGetNamedBufferPointerv) -#define glGetNamedBufferSubData GLEW_GET_FUN(__glewGetNamedBufferSubData) -#define glGetNamedFramebufferAttachmentParameteriv GLEW_GET_FUN(__glewGetNamedFramebufferAttachmentParameteriv) -#define glGetNamedFramebufferParameteriv GLEW_GET_FUN(__glewGetNamedFramebufferParameteriv) -#define glGetNamedRenderbufferParameteriv GLEW_GET_FUN(__glewGetNamedRenderbufferParameteriv) -#define glGetQueryBufferObjecti64v GLEW_GET_FUN(__glewGetQueryBufferObjecti64v) -#define glGetQueryBufferObjectiv GLEW_GET_FUN(__glewGetQueryBufferObjectiv) -#define glGetQueryBufferObjectui64v GLEW_GET_FUN(__glewGetQueryBufferObjectui64v) -#define glGetQueryBufferObjectuiv GLEW_GET_FUN(__glewGetQueryBufferObjectuiv) -#define glGetTextureImage GLEW_GET_FUN(__glewGetTextureImage) -#define glGetTextureLevelParameterfv GLEW_GET_FUN(__glewGetTextureLevelParameterfv) -#define glGetTextureLevelParameteriv GLEW_GET_FUN(__glewGetTextureLevelParameteriv) -#define glGetTextureParameterIiv GLEW_GET_FUN(__glewGetTextureParameterIiv) -#define glGetTextureParameterIuiv GLEW_GET_FUN(__glewGetTextureParameterIuiv) -#define glGetTextureParameterfv GLEW_GET_FUN(__glewGetTextureParameterfv) -#define glGetTextureParameteriv GLEW_GET_FUN(__glewGetTextureParameteriv) -#define glGetTransformFeedbacki64_v GLEW_GET_FUN(__glewGetTransformFeedbacki64_v) -#define glGetTransformFeedbacki_v GLEW_GET_FUN(__glewGetTransformFeedbacki_v) -#define glGetTransformFeedbackiv GLEW_GET_FUN(__glewGetTransformFeedbackiv) -#define glGetVertexArrayIndexed64iv GLEW_GET_FUN(__glewGetVertexArrayIndexed64iv) -#define glGetVertexArrayIndexediv GLEW_GET_FUN(__glewGetVertexArrayIndexediv) -#define glGetVertexArrayiv GLEW_GET_FUN(__glewGetVertexArrayiv) -#define glInvalidateNamedFramebufferData GLEW_GET_FUN(__glewInvalidateNamedFramebufferData) -#define glInvalidateNamedFramebufferSubData GLEW_GET_FUN(__glewInvalidateNamedFramebufferSubData) -#define glMapNamedBuffer GLEW_GET_FUN(__glewMapNamedBuffer) -#define glMapNamedBufferRange GLEW_GET_FUN(__glewMapNamedBufferRange) -#define glNamedBufferData GLEW_GET_FUN(__glewNamedBufferData) -#define glNamedBufferStorage GLEW_GET_FUN(__glewNamedBufferStorage) -#define glNamedBufferSubData GLEW_GET_FUN(__glewNamedBufferSubData) -#define glNamedFramebufferDrawBuffer GLEW_GET_FUN(__glewNamedFramebufferDrawBuffer) -#define glNamedFramebufferDrawBuffers GLEW_GET_FUN(__glewNamedFramebufferDrawBuffers) -#define glNamedFramebufferParameteri GLEW_GET_FUN(__glewNamedFramebufferParameteri) -#define glNamedFramebufferReadBuffer GLEW_GET_FUN(__glewNamedFramebufferReadBuffer) -#define glNamedFramebufferRenderbuffer GLEW_GET_FUN(__glewNamedFramebufferRenderbuffer) -#define glNamedFramebufferTexture GLEW_GET_FUN(__glewNamedFramebufferTexture) -#define glNamedFramebufferTextureLayer GLEW_GET_FUN(__glewNamedFramebufferTextureLayer) -#define glNamedRenderbufferStorage GLEW_GET_FUN(__glewNamedRenderbufferStorage) -#define glNamedRenderbufferStorageMultisample GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisample) -#define glTextureBuffer GLEW_GET_FUN(__glewTextureBuffer) -#define glTextureBufferRange GLEW_GET_FUN(__glewTextureBufferRange) -#define glTextureParameterIiv GLEW_GET_FUN(__glewTextureParameterIiv) -#define glTextureParameterIuiv GLEW_GET_FUN(__glewTextureParameterIuiv) -#define glTextureParameterf GLEW_GET_FUN(__glewTextureParameterf) -#define glTextureParameterfv GLEW_GET_FUN(__glewTextureParameterfv) -#define glTextureParameteri GLEW_GET_FUN(__glewTextureParameteri) -#define glTextureParameteriv GLEW_GET_FUN(__glewTextureParameteriv) -#define glTextureStorage1D GLEW_GET_FUN(__glewTextureStorage1D) -#define glTextureStorage2D GLEW_GET_FUN(__glewTextureStorage2D) -#define glTextureStorage2DMultisample GLEW_GET_FUN(__glewTextureStorage2DMultisample) -#define glTextureStorage3D GLEW_GET_FUN(__glewTextureStorage3D) -#define glTextureStorage3DMultisample GLEW_GET_FUN(__glewTextureStorage3DMultisample) -#define glTextureSubImage1D GLEW_GET_FUN(__glewTextureSubImage1D) -#define glTextureSubImage2D GLEW_GET_FUN(__glewTextureSubImage2D) -#define glTextureSubImage3D GLEW_GET_FUN(__glewTextureSubImage3D) -#define glTransformFeedbackBufferBase GLEW_GET_FUN(__glewTransformFeedbackBufferBase) -#define glTransformFeedbackBufferRange GLEW_GET_FUN(__glewTransformFeedbackBufferRange) -#define glUnmapNamedBuffer GLEW_GET_FUN(__glewUnmapNamedBuffer) -#define glVertexArrayAttribBinding GLEW_GET_FUN(__glewVertexArrayAttribBinding) -#define glVertexArrayAttribFormat GLEW_GET_FUN(__glewVertexArrayAttribFormat) -#define glVertexArrayAttribIFormat GLEW_GET_FUN(__glewVertexArrayAttribIFormat) -#define glVertexArrayAttribLFormat GLEW_GET_FUN(__glewVertexArrayAttribLFormat) -#define glVertexArrayBindingDivisor GLEW_GET_FUN(__glewVertexArrayBindingDivisor) -#define glVertexArrayElementBuffer GLEW_GET_FUN(__glewVertexArrayElementBuffer) -#define glVertexArrayVertexBuffer GLEW_GET_FUN(__glewVertexArrayVertexBuffer) -#define glVertexArrayVertexBuffers GLEW_GET_FUN(__glewVertexArrayVertexBuffers) - -#define GLEW_ARB_direct_state_access GLEW_GET_VAR(__GLEW_ARB_direct_state_access) - -#endif /* GL_ARB_direct_state_access */ - -/* -------------------------- GL_ARB_draw_buffers -------------------------- */ - -#ifndef GL_ARB_draw_buffers -#define GL_ARB_draw_buffers 1 - -#define GL_MAX_DRAW_BUFFERS_ARB 0x8824 -#define GL_DRAW_BUFFER0_ARB 0x8825 -#define GL_DRAW_BUFFER1_ARB 0x8826 -#define GL_DRAW_BUFFER2_ARB 0x8827 -#define GL_DRAW_BUFFER3_ARB 0x8828 -#define GL_DRAW_BUFFER4_ARB 0x8829 -#define GL_DRAW_BUFFER5_ARB 0x882A -#define GL_DRAW_BUFFER6_ARB 0x882B -#define GL_DRAW_BUFFER7_ARB 0x882C -#define GL_DRAW_BUFFER8_ARB 0x882D -#define GL_DRAW_BUFFER9_ARB 0x882E -#define GL_DRAW_BUFFER10_ARB 0x882F -#define GL_DRAW_BUFFER11_ARB 0x8830 -#define GL_DRAW_BUFFER12_ARB 0x8831 -#define GL_DRAW_BUFFER13_ARB 0x8832 -#define GL_DRAW_BUFFER14_ARB 0x8833 -#define GL_DRAW_BUFFER15_ARB 0x8834 - -typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum* bufs); - -#define glDrawBuffersARB GLEW_GET_FUN(__glewDrawBuffersARB) - -#define GLEW_ARB_draw_buffers GLEW_GET_VAR(__GLEW_ARB_draw_buffers) - -#endif /* GL_ARB_draw_buffers */ - -/* ----------------------- GL_ARB_draw_buffers_blend ----------------------- */ - -#ifndef GL_ARB_draw_buffers_blend -#define GL_ARB_draw_buffers_blend 1 - -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode); -typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -typedef void (GLAPIENTRY * PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst); - -#define glBlendEquationSeparateiARB GLEW_GET_FUN(__glewBlendEquationSeparateiARB) -#define glBlendEquationiARB GLEW_GET_FUN(__glewBlendEquationiARB) -#define glBlendFuncSeparateiARB GLEW_GET_FUN(__glewBlendFuncSeparateiARB) -#define glBlendFunciARB GLEW_GET_FUN(__glewBlendFunciARB) - -#define GLEW_ARB_draw_buffers_blend GLEW_GET_VAR(__GLEW_ARB_draw_buffers_blend) - -#endif /* GL_ARB_draw_buffers_blend */ - -/* -------------------- GL_ARB_draw_elements_base_vertex ------------------- */ - -#ifndef GL_ARB_draw_elements_base_vertex -#define GL_ARB_draw_elements_base_vertex 1 - -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex); -typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei* count, GLenum type, const void *const *indices, GLsizei primcount, const GLint *basevertex); - -#define glDrawElementsBaseVertex GLEW_GET_FUN(__glewDrawElementsBaseVertex) -#define glDrawElementsInstancedBaseVertex GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertex) -#define glDrawRangeElementsBaseVertex GLEW_GET_FUN(__glewDrawRangeElementsBaseVertex) -#define glMultiDrawElementsBaseVertex GLEW_GET_FUN(__glewMultiDrawElementsBaseVertex) - -#define GLEW_ARB_draw_elements_base_vertex GLEW_GET_VAR(__GLEW_ARB_draw_elements_base_vertex) - -#endif /* GL_ARB_draw_elements_base_vertex */ - -/* -------------------------- GL_ARB_draw_indirect ------------------------- */ - -#ifndef GL_ARB_draw_indirect -#define GL_ARB_draw_indirect 1 - -#define GL_DRAW_INDIRECT_BUFFER 0x8F3F -#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 - -typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect); - -#define glDrawArraysIndirect GLEW_GET_FUN(__glewDrawArraysIndirect) -#define glDrawElementsIndirect GLEW_GET_FUN(__glewDrawElementsIndirect) - -#define GLEW_ARB_draw_indirect GLEW_GET_VAR(__GLEW_ARB_draw_indirect) - -#endif /* GL_ARB_draw_indirect */ - -/* ------------------------- GL_ARB_draw_instanced ------------------------- */ - -#ifndef GL_ARB_draw_instanced -#define GL_ARB_draw_instanced 1 - -#define GLEW_ARB_draw_instanced GLEW_GET_VAR(__GLEW_ARB_draw_instanced) - -#endif /* GL_ARB_draw_instanced */ - -/* ------------------------ GL_ARB_enhanced_layouts ------------------------ */ - -#ifndef GL_ARB_enhanced_layouts -#define GL_ARB_enhanced_layouts 1 - -#define GL_LOCATION_COMPONENT 0x934A -#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B -#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C - -#define GLEW_ARB_enhanced_layouts GLEW_GET_VAR(__GLEW_ARB_enhanced_layouts) - -#endif /* GL_ARB_enhanced_layouts */ - -/* -------------------- GL_ARB_explicit_attrib_location -------------------- */ - -#ifndef GL_ARB_explicit_attrib_location -#define GL_ARB_explicit_attrib_location 1 - -#define GLEW_ARB_explicit_attrib_location GLEW_GET_VAR(__GLEW_ARB_explicit_attrib_location) - -#endif /* GL_ARB_explicit_attrib_location */ - -/* -------------------- GL_ARB_explicit_uniform_location ------------------- */ - -#ifndef GL_ARB_explicit_uniform_location -#define GL_ARB_explicit_uniform_location 1 - -#define GL_MAX_UNIFORM_LOCATIONS 0x826E - -#define GLEW_ARB_explicit_uniform_location GLEW_GET_VAR(__GLEW_ARB_explicit_uniform_location) - -#endif /* GL_ARB_explicit_uniform_location */ - -/* ------------------- GL_ARB_fragment_coord_conventions ------------------- */ - -#ifndef GL_ARB_fragment_coord_conventions -#define GL_ARB_fragment_coord_conventions 1 - -#define GLEW_ARB_fragment_coord_conventions GLEW_GET_VAR(__GLEW_ARB_fragment_coord_conventions) - -#endif /* GL_ARB_fragment_coord_conventions */ - -/* --------------------- GL_ARB_fragment_layer_viewport -------------------- */ - -#ifndef GL_ARB_fragment_layer_viewport -#define GL_ARB_fragment_layer_viewport 1 - -#define GLEW_ARB_fragment_layer_viewport GLEW_GET_VAR(__GLEW_ARB_fragment_layer_viewport) - -#endif /* GL_ARB_fragment_layer_viewport */ - -/* ------------------------ GL_ARB_fragment_program ------------------------ */ - -#ifndef GL_ARB_fragment_program -#define GL_ARB_fragment_program 1 - -#define GL_FRAGMENT_PROGRAM_ARB 0x8804 -#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 -#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 -#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 -#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 -#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 -#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A -#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B -#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C -#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D -#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E -#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F -#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 -#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 -#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 - -#define GLEW_ARB_fragment_program GLEW_GET_VAR(__GLEW_ARB_fragment_program) - -#endif /* GL_ARB_fragment_program */ - -/* --------------------- GL_ARB_fragment_program_shadow -------------------- */ - -#ifndef GL_ARB_fragment_program_shadow -#define GL_ARB_fragment_program_shadow 1 - -#define GLEW_ARB_fragment_program_shadow GLEW_GET_VAR(__GLEW_ARB_fragment_program_shadow) - -#endif /* GL_ARB_fragment_program_shadow */ - -/* ------------------------- GL_ARB_fragment_shader ------------------------ */ - -#ifndef GL_ARB_fragment_shader -#define GL_ARB_fragment_shader 1 - -#define GL_FRAGMENT_SHADER_ARB 0x8B30 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B - -#define GLEW_ARB_fragment_shader GLEW_GET_VAR(__GLEW_ARB_fragment_shader) - -#endif /* GL_ARB_fragment_shader */ - -/* -------------------- GL_ARB_fragment_shader_interlock ------------------- */ - -#ifndef GL_ARB_fragment_shader_interlock -#define GL_ARB_fragment_shader_interlock 1 - -#define GLEW_ARB_fragment_shader_interlock GLEW_GET_VAR(__GLEW_ARB_fragment_shader_interlock) - -#endif /* GL_ARB_fragment_shader_interlock */ - -/* ------------------- GL_ARB_framebuffer_no_attachments ------------------- */ - -#ifndef GL_ARB_framebuffer_no_attachments -#define GL_ARB_framebuffer_no_attachments 1 - -#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 -#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 -#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 -#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 -#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 -#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 -#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 -#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 -#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 - -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param); - -#define glFramebufferParameteri GLEW_GET_FUN(__glewFramebufferParameteri) -#define glGetFramebufferParameteriv GLEW_GET_FUN(__glewGetFramebufferParameteriv) -#define glGetNamedFramebufferParameterivEXT GLEW_GET_FUN(__glewGetNamedFramebufferParameterivEXT) -#define glNamedFramebufferParameteriEXT GLEW_GET_FUN(__glewNamedFramebufferParameteriEXT) - -#define GLEW_ARB_framebuffer_no_attachments GLEW_GET_VAR(__GLEW_ARB_framebuffer_no_attachments) - -#endif /* GL_ARB_framebuffer_no_attachments */ - -/* ----------------------- GL_ARB_framebuffer_object ----------------------- */ - -#ifndef GL_ARB_framebuffer_object -#define GL_ARB_framebuffer_object 1 - -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 -#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 -#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 -#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 -#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 -#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 -#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 -#define GL_FRAMEBUFFER_DEFAULT 0x8218 -#define GL_FRAMEBUFFER_UNDEFINED 0x8219 -#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A -#define GL_INDEX 0x8222 -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 -#define GL_DEPTH_STENCIL 0x84F9 -#define GL_UNSIGNED_INT_24_8 0x84FA -#define GL_DEPTH24_STENCIL8 0x88F0 -#define GL_TEXTURE_STENCIL_SIZE 0x88F1 -#define GL_UNSIGNED_NORMALIZED 0x8C17 -#define GL_SRGB 0x8C40 -#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_RENDERBUFFER_BINDING 0x8CA7 -#define GL_READ_FRAMEBUFFER 0x8CA8 -#define GL_DRAW_FRAMEBUFFER 0x8CA9 -#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA -#define GL_RENDERBUFFER_SAMPLES 0x8CAB -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD -#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_COLOR_ATTACHMENT1 0x8CE1 -#define GL_COLOR_ATTACHMENT2 0x8CE2 -#define GL_COLOR_ATTACHMENT3 0x8CE3 -#define GL_COLOR_ATTACHMENT4 0x8CE4 -#define GL_COLOR_ATTACHMENT5 0x8CE5 -#define GL_COLOR_ATTACHMENT6 0x8CE6 -#define GL_COLOR_ATTACHMENT7 0x8CE7 -#define GL_COLOR_ATTACHMENT8 0x8CE8 -#define GL_COLOR_ATTACHMENT9 0x8CE9 -#define GL_COLOR_ATTACHMENT10 0x8CEA -#define GL_COLOR_ATTACHMENT11 0x8CEB -#define GL_COLOR_ATTACHMENT12 0x8CEC -#define GL_COLOR_ATTACHMENT13 0x8CED -#define GL_COLOR_ATTACHMENT14 0x8CEE -#define GL_COLOR_ATTACHMENT15 0x8CEF -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_STENCIL_ATTACHMENT 0x8D20 -#define GL_FRAMEBUFFER 0x8D40 -#define GL_RENDERBUFFER 0x8D41 -#define GL_RENDERBUFFER_WIDTH 0x8D42 -#define GL_RENDERBUFFER_HEIGHT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 -#define GL_STENCIL_INDEX1 0x8D46 -#define GL_STENCIL_INDEX4 0x8D47 -#define GL_STENCIL_INDEX8 0x8D48 -#define GL_STENCIL_INDEX16 0x8D49 -#define GL_RENDERBUFFER_RED_SIZE 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 -#define GL_MAX_SAMPLES 0x8D57 - -typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); -typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint* framebuffers); -typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint* renderbuffers); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target,GLenum attachment, GLuint texture,GLint level,GLint layer); -typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint* framebuffers); -typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint* renderbuffers); -typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); -typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); - -#define glBindFramebuffer GLEW_GET_FUN(__glewBindFramebuffer) -#define glBindRenderbuffer GLEW_GET_FUN(__glewBindRenderbuffer) -#define glBlitFramebuffer GLEW_GET_FUN(__glewBlitFramebuffer) -#define glCheckFramebufferStatus GLEW_GET_FUN(__glewCheckFramebufferStatus) -#define glDeleteFramebuffers GLEW_GET_FUN(__glewDeleteFramebuffers) -#define glDeleteRenderbuffers GLEW_GET_FUN(__glewDeleteRenderbuffers) -#define glFramebufferRenderbuffer GLEW_GET_FUN(__glewFramebufferRenderbuffer) -#define glFramebufferTexture1D GLEW_GET_FUN(__glewFramebufferTexture1D) -#define glFramebufferTexture2D GLEW_GET_FUN(__glewFramebufferTexture2D) -#define glFramebufferTexture3D GLEW_GET_FUN(__glewFramebufferTexture3D) -#define glFramebufferTextureLayer GLEW_GET_FUN(__glewFramebufferTextureLayer) -#define glGenFramebuffers GLEW_GET_FUN(__glewGenFramebuffers) -#define glGenRenderbuffers GLEW_GET_FUN(__glewGenRenderbuffers) -#define glGenerateMipmap GLEW_GET_FUN(__glewGenerateMipmap) -#define glGetFramebufferAttachmentParameteriv GLEW_GET_FUN(__glewGetFramebufferAttachmentParameteriv) -#define glGetRenderbufferParameteriv GLEW_GET_FUN(__glewGetRenderbufferParameteriv) -#define glIsFramebuffer GLEW_GET_FUN(__glewIsFramebuffer) -#define glIsRenderbuffer GLEW_GET_FUN(__glewIsRenderbuffer) -#define glRenderbufferStorage GLEW_GET_FUN(__glewRenderbufferStorage) -#define glRenderbufferStorageMultisample GLEW_GET_FUN(__glewRenderbufferStorageMultisample) - -#define GLEW_ARB_framebuffer_object GLEW_GET_VAR(__GLEW_ARB_framebuffer_object) - -#endif /* GL_ARB_framebuffer_object */ - -/* ------------------------ GL_ARB_framebuffer_sRGB ------------------------ */ - -#ifndef GL_ARB_framebuffer_sRGB -#define GL_ARB_framebuffer_sRGB 1 - -#define GL_FRAMEBUFFER_SRGB 0x8DB9 - -#define GLEW_ARB_framebuffer_sRGB GLEW_GET_VAR(__GLEW_ARB_framebuffer_sRGB) - -#endif /* GL_ARB_framebuffer_sRGB */ - -/* ------------------------ GL_ARB_geometry_shader4 ------------------------ */ - -#ifndef GL_ARB_geometry_shader4 -#define GL_ARB_geometry_shader4 1 - -#define GL_LINES_ADJACENCY_ARB 0xA -#define GL_LINE_STRIP_ADJACENCY_ARB 0xB -#define GL_TRIANGLES_ADJACENCY_ARB 0xC -#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0xD -#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 -#define GL_GEOMETRY_SHADER_ARB 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA -#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB -#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC -#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD -#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 - -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value); - -#define glFramebufferTextureARB GLEW_GET_FUN(__glewFramebufferTextureARB) -#define glFramebufferTextureFaceARB GLEW_GET_FUN(__glewFramebufferTextureFaceARB) -#define glFramebufferTextureLayerARB GLEW_GET_FUN(__glewFramebufferTextureLayerARB) -#define glProgramParameteriARB GLEW_GET_FUN(__glewProgramParameteriARB) - -#define GLEW_ARB_geometry_shader4 GLEW_GET_VAR(__GLEW_ARB_geometry_shader4) - -#endif /* GL_ARB_geometry_shader4 */ - -/* ----------------------- GL_ARB_get_program_binary ----------------------- */ - -#ifndef GL_ARB_get_program_binary -#define GL_ARB_get_program_binary 1 - -#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 -#define GL_PROGRAM_BINARY_LENGTH 0x8741 -#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE -#define GL_PROGRAM_BINARY_FORMATS 0x87FF - -typedef void (GLAPIENTRY * PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLenum *binaryFormat, void*binary); -typedef void (GLAPIENTRY * PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); - -#define glGetProgramBinary GLEW_GET_FUN(__glewGetProgramBinary) -#define glProgramBinary GLEW_GET_FUN(__glewProgramBinary) -#define glProgramParameteri GLEW_GET_FUN(__glewProgramParameteri) - -#define GLEW_ARB_get_program_binary GLEW_GET_VAR(__GLEW_ARB_get_program_binary) - -#endif /* GL_ARB_get_program_binary */ - -/* ---------------------- GL_ARB_get_texture_sub_image --------------------- */ - -#ifndef GL_ARB_get_texture_sub_image -#define GL_ARB_get_texture_sub_image 1 - -typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); -typedef void (GLAPIENTRY * PFNGLGETTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels); - -#define glGetCompressedTextureSubImage GLEW_GET_FUN(__glewGetCompressedTextureSubImage) -#define glGetTextureSubImage GLEW_GET_FUN(__glewGetTextureSubImage) - -#define GLEW_ARB_get_texture_sub_image GLEW_GET_VAR(__GLEW_ARB_get_texture_sub_image) - -#endif /* GL_ARB_get_texture_sub_image */ - -/* --------------------------- GL_ARB_gpu_shader5 -------------------------- */ - -#ifndef GL_ARB_gpu_shader5 -#define GL_ARB_gpu_shader5 1 - -#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F -#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A -#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B -#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C -#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D -#define GL_MAX_VERTEX_STREAMS 0x8E71 - -#define GLEW_ARB_gpu_shader5 GLEW_GET_VAR(__GLEW_ARB_gpu_shader5) - -#endif /* GL_ARB_gpu_shader5 */ - -/* ------------------------- GL_ARB_gpu_shader_fp64 ------------------------ */ - -#ifndef GL_ARB_gpu_shader_fp64 -#define GL_ARB_gpu_shader_fp64 1 - -#define GL_DOUBLE_MAT2 0x8F46 -#define GL_DOUBLE_MAT3 0x8F47 -#define GL_DOUBLE_MAT4 0x8F48 -#define GL_DOUBLE_MAT2x3 0x8F49 -#define GL_DOUBLE_MAT2x4 0x8F4A -#define GL_DOUBLE_MAT3x2 0x8F4B -#define GL_DOUBLE_MAT3x4 0x8F4C -#define GL_DOUBLE_MAT4x2 0x8F4D -#define GL_DOUBLE_MAT4x3 0x8F4E -#define GL_DOUBLE_VEC2 0x8FFC -#define GL_DOUBLE_VEC3 0x8FFD -#define GL_DOUBLE_VEC4 0x8FFE - -typedef void (GLAPIENTRY * PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); -typedef void (GLAPIENTRY * PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); - -#define glGetUniformdv GLEW_GET_FUN(__glewGetUniformdv) -#define glUniform1d GLEW_GET_FUN(__glewUniform1d) -#define glUniform1dv GLEW_GET_FUN(__glewUniform1dv) -#define glUniform2d GLEW_GET_FUN(__glewUniform2d) -#define glUniform2dv GLEW_GET_FUN(__glewUniform2dv) -#define glUniform3d GLEW_GET_FUN(__glewUniform3d) -#define glUniform3dv GLEW_GET_FUN(__glewUniform3dv) -#define glUniform4d GLEW_GET_FUN(__glewUniform4d) -#define glUniform4dv GLEW_GET_FUN(__glewUniform4dv) -#define glUniformMatrix2dv GLEW_GET_FUN(__glewUniformMatrix2dv) -#define glUniformMatrix2x3dv GLEW_GET_FUN(__glewUniformMatrix2x3dv) -#define glUniformMatrix2x4dv GLEW_GET_FUN(__glewUniformMatrix2x4dv) -#define glUniformMatrix3dv GLEW_GET_FUN(__glewUniformMatrix3dv) -#define glUniformMatrix3x2dv GLEW_GET_FUN(__glewUniformMatrix3x2dv) -#define glUniformMatrix3x4dv GLEW_GET_FUN(__glewUniformMatrix3x4dv) -#define glUniformMatrix4dv GLEW_GET_FUN(__glewUniformMatrix4dv) -#define glUniformMatrix4x2dv GLEW_GET_FUN(__glewUniformMatrix4x2dv) -#define glUniformMatrix4x3dv GLEW_GET_FUN(__glewUniformMatrix4x3dv) - -#define GLEW_ARB_gpu_shader_fp64 GLEW_GET_VAR(__GLEW_ARB_gpu_shader_fp64) - -#endif /* GL_ARB_gpu_shader_fp64 */ - -/* ------------------------ GL_ARB_gpu_shader_int64 ------------------------ */ - -#ifndef GL_ARB_gpu_shader_int64 -#define GL_ARB_gpu_shader_int64 1 - -#define GL_INT64_ARB 0x140E -#define GL_UNSIGNED_INT64_ARB 0x140F -#define GL_INT64_VEC2_ARB 0x8FE9 -#define GL_INT64_VEC3_ARB 0x8FEA -#define GL_INT64_VEC4_ARB 0x8FEB -#define GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5 -#define GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6 -#define GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7 - -typedef void (GLAPIENTRY * PFNGLGETUNIFORMI64VARBPROC) (GLuint program, GLint location, GLint64* params); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLuint64* params); -typedef void (GLAPIENTRY * PFNGLGETNUNIFORMI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint64* params); -typedef void (GLAPIENTRY * PFNGLGETNUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint64* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64ARBPROC) (GLuint program, GLint location, GLint64 x); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64ARBPROC) (GLuint program, GLint location, GLuint64 x); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM1I64ARBPROC) (GLint location, GLint64 x); -typedef void (GLAPIENTRY * PFNGLUNIFORM1I64VARBPROC) (GLint location, GLsizei count, const GLint64* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64ARBPROC) (GLint location, GLuint64 x); -typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2I64ARBPROC) (GLint location, GLint64 x, GLint64 y); -typedef void (GLAPIENTRY * PFNGLUNIFORM2I64VARBPROC) (GLint location, GLsizei count, const GLint64* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y); -typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z); -typedef void (GLAPIENTRY * PFNGLUNIFORM3I64VARBPROC) (GLint location, GLsizei count, const GLint64* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z); -typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); -typedef void (GLAPIENTRY * PFNGLUNIFORM4I64VARBPROC) (GLint location, GLsizei count, const GLint64* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); -typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value); - -#define glGetUniformi64vARB GLEW_GET_FUN(__glewGetUniformi64vARB) -#define glGetUniformui64vARB GLEW_GET_FUN(__glewGetUniformui64vARB) -#define glGetnUniformi64vARB GLEW_GET_FUN(__glewGetnUniformi64vARB) -#define glGetnUniformui64vARB GLEW_GET_FUN(__glewGetnUniformui64vARB) -#define glProgramUniform1i64ARB GLEW_GET_FUN(__glewProgramUniform1i64ARB) -#define glProgramUniform1i64vARB GLEW_GET_FUN(__glewProgramUniform1i64vARB) -#define glProgramUniform1ui64ARB GLEW_GET_FUN(__glewProgramUniform1ui64ARB) -#define glProgramUniform1ui64vARB GLEW_GET_FUN(__glewProgramUniform1ui64vARB) -#define glProgramUniform2i64ARB GLEW_GET_FUN(__glewProgramUniform2i64ARB) -#define glProgramUniform2i64vARB GLEW_GET_FUN(__glewProgramUniform2i64vARB) -#define glProgramUniform2ui64ARB GLEW_GET_FUN(__glewProgramUniform2ui64ARB) -#define glProgramUniform2ui64vARB GLEW_GET_FUN(__glewProgramUniform2ui64vARB) -#define glProgramUniform3i64ARB GLEW_GET_FUN(__glewProgramUniform3i64ARB) -#define glProgramUniform3i64vARB GLEW_GET_FUN(__glewProgramUniform3i64vARB) -#define glProgramUniform3ui64ARB GLEW_GET_FUN(__glewProgramUniform3ui64ARB) -#define glProgramUniform3ui64vARB GLEW_GET_FUN(__glewProgramUniform3ui64vARB) -#define glProgramUniform4i64ARB GLEW_GET_FUN(__glewProgramUniform4i64ARB) -#define glProgramUniform4i64vARB GLEW_GET_FUN(__glewProgramUniform4i64vARB) -#define glProgramUniform4ui64ARB GLEW_GET_FUN(__glewProgramUniform4ui64ARB) -#define glProgramUniform4ui64vARB GLEW_GET_FUN(__glewProgramUniform4ui64vARB) -#define glUniform1i64ARB GLEW_GET_FUN(__glewUniform1i64ARB) -#define glUniform1i64vARB GLEW_GET_FUN(__glewUniform1i64vARB) -#define glUniform1ui64ARB GLEW_GET_FUN(__glewUniform1ui64ARB) -#define glUniform1ui64vARB GLEW_GET_FUN(__glewUniform1ui64vARB) -#define glUniform2i64ARB GLEW_GET_FUN(__glewUniform2i64ARB) -#define glUniform2i64vARB GLEW_GET_FUN(__glewUniform2i64vARB) -#define glUniform2ui64ARB GLEW_GET_FUN(__glewUniform2ui64ARB) -#define glUniform2ui64vARB GLEW_GET_FUN(__glewUniform2ui64vARB) -#define glUniform3i64ARB GLEW_GET_FUN(__glewUniform3i64ARB) -#define glUniform3i64vARB GLEW_GET_FUN(__glewUniform3i64vARB) -#define glUniform3ui64ARB GLEW_GET_FUN(__glewUniform3ui64ARB) -#define glUniform3ui64vARB GLEW_GET_FUN(__glewUniform3ui64vARB) -#define glUniform4i64ARB GLEW_GET_FUN(__glewUniform4i64ARB) -#define glUniform4i64vARB GLEW_GET_FUN(__glewUniform4i64vARB) -#define glUniform4ui64ARB GLEW_GET_FUN(__glewUniform4ui64ARB) -#define glUniform4ui64vARB GLEW_GET_FUN(__glewUniform4ui64vARB) - -#define GLEW_ARB_gpu_shader_int64 GLEW_GET_VAR(__GLEW_ARB_gpu_shader_int64) - -#endif /* GL_ARB_gpu_shader_int64 */ - -/* ------------------------ GL_ARB_half_float_pixel ------------------------ */ - -#ifndef GL_ARB_half_float_pixel -#define GL_ARB_half_float_pixel 1 - -#define GL_HALF_FLOAT_ARB 0x140B - -#define GLEW_ARB_half_float_pixel GLEW_GET_VAR(__GLEW_ARB_half_float_pixel) - -#endif /* GL_ARB_half_float_pixel */ - -/* ------------------------ GL_ARB_half_float_vertex ----------------------- */ - -#ifndef GL_ARB_half_float_vertex -#define GL_ARB_half_float_vertex 1 - -#define GL_HALF_FLOAT 0x140B - -#define GLEW_ARB_half_float_vertex GLEW_GET_VAR(__GLEW_ARB_half_float_vertex) - -#endif /* GL_ARB_half_float_vertex */ - -/* ----------------------------- GL_ARB_imaging ---------------------------- */ - -#ifndef GL_ARB_imaging -#define GL_ARB_imaging 1 - -#define GL_CONSTANT_COLOR 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -#define GL_BLEND_COLOR 0x8005 -#define GL_FUNC_ADD 0x8006 -#define GL_MIN 0x8007 -#define GL_MAX 0x8008 -#define GL_BLEND_EQUATION 0x8009 -#define GL_FUNC_SUBTRACT 0x800A -#define GL_FUNC_REVERSE_SUBTRACT 0x800B -#define GL_CONVOLUTION_1D 0x8010 -#define GL_CONVOLUTION_2D 0x8011 -#define GL_SEPARABLE_2D 0x8012 -#define GL_CONVOLUTION_BORDER_MODE 0x8013 -#define GL_CONVOLUTION_FILTER_SCALE 0x8014 -#define GL_CONVOLUTION_FILTER_BIAS 0x8015 -#define GL_REDUCE 0x8016 -#define GL_CONVOLUTION_FORMAT 0x8017 -#define GL_CONVOLUTION_WIDTH 0x8018 -#define GL_CONVOLUTION_HEIGHT 0x8019 -#define GL_MAX_CONVOLUTION_WIDTH 0x801A -#define GL_MAX_CONVOLUTION_HEIGHT 0x801B -#define GL_POST_CONVOLUTION_RED_SCALE 0x801C -#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D -#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E -#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F -#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 -#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 -#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 -#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 -#define GL_HISTOGRAM 0x8024 -#define GL_PROXY_HISTOGRAM 0x8025 -#define GL_HISTOGRAM_WIDTH 0x8026 -#define GL_HISTOGRAM_FORMAT 0x8027 -#define GL_HISTOGRAM_RED_SIZE 0x8028 -#define GL_HISTOGRAM_GREEN_SIZE 0x8029 -#define GL_HISTOGRAM_BLUE_SIZE 0x802A -#define GL_HISTOGRAM_ALPHA_SIZE 0x802B -#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C -#define GL_HISTOGRAM_SINK 0x802D -#define GL_MINMAX 0x802E -#define GL_MINMAX_FORMAT 0x802F -#define GL_MINMAX_SINK 0x8030 -#define GL_TABLE_TOO_LARGE 0x8031 -#define GL_COLOR_MATRIX 0x80B1 -#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 -#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 -#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 -#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 -#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 -#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 -#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 -#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 -#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA -#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB -#define GL_COLOR_TABLE 0x80D0 -#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 -#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 -#define GL_PROXY_COLOR_TABLE 0x80D3 -#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 -#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 -#define GL_COLOR_TABLE_SCALE 0x80D6 -#define GL_COLOR_TABLE_BIAS 0x80D7 -#define GL_COLOR_TABLE_FORMAT 0x80D8 -#define GL_COLOR_TABLE_WIDTH 0x80D9 -#define GL_COLOR_TABLE_RED_SIZE 0x80DA -#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB -#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC -#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD -#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE -#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF -#define GL_IGNORE_BORDER 0x8150 -#define GL_CONSTANT_BORDER 0x8151 -#define GL_WRAP_BORDER 0x8152 -#define GL_REPLICATE_BORDER 0x8153 -#define GL_CONVOLUTION_BORDER_COLOR 0x8154 - -typedef void (GLAPIENTRY * PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); -typedef void (GLAPIENTRY * PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); -typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, void *table); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, void *image); -typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); -typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GLAPIENTRY * PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum types, void *values); -typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GLAPIENTRY * PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); -typedef void (GLAPIENTRY * PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -typedef void (GLAPIENTRY * PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); -typedef void (GLAPIENTRY * PFNGLRESETHISTOGRAMPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLRESETMINMAXPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); - -#define glColorSubTable GLEW_GET_FUN(__glewColorSubTable) -#define glColorTable GLEW_GET_FUN(__glewColorTable) -#define glColorTableParameterfv GLEW_GET_FUN(__glewColorTableParameterfv) -#define glColorTableParameteriv GLEW_GET_FUN(__glewColorTableParameteriv) -#define glConvolutionFilter1D GLEW_GET_FUN(__glewConvolutionFilter1D) -#define glConvolutionFilter2D GLEW_GET_FUN(__glewConvolutionFilter2D) -#define glConvolutionParameterf GLEW_GET_FUN(__glewConvolutionParameterf) -#define glConvolutionParameterfv GLEW_GET_FUN(__glewConvolutionParameterfv) -#define glConvolutionParameteri GLEW_GET_FUN(__glewConvolutionParameteri) -#define glConvolutionParameteriv GLEW_GET_FUN(__glewConvolutionParameteriv) -#define glCopyColorSubTable GLEW_GET_FUN(__glewCopyColorSubTable) -#define glCopyColorTable GLEW_GET_FUN(__glewCopyColorTable) -#define glCopyConvolutionFilter1D GLEW_GET_FUN(__glewCopyConvolutionFilter1D) -#define glCopyConvolutionFilter2D GLEW_GET_FUN(__glewCopyConvolutionFilter2D) -#define glGetColorTable GLEW_GET_FUN(__glewGetColorTable) -#define glGetColorTableParameterfv GLEW_GET_FUN(__glewGetColorTableParameterfv) -#define glGetColorTableParameteriv GLEW_GET_FUN(__glewGetColorTableParameteriv) -#define glGetConvolutionFilter GLEW_GET_FUN(__glewGetConvolutionFilter) -#define glGetConvolutionParameterfv GLEW_GET_FUN(__glewGetConvolutionParameterfv) -#define glGetConvolutionParameteriv GLEW_GET_FUN(__glewGetConvolutionParameteriv) -#define glGetHistogram GLEW_GET_FUN(__glewGetHistogram) -#define glGetHistogramParameterfv GLEW_GET_FUN(__glewGetHistogramParameterfv) -#define glGetHistogramParameteriv GLEW_GET_FUN(__glewGetHistogramParameteriv) -#define glGetMinmax GLEW_GET_FUN(__glewGetMinmax) -#define glGetMinmaxParameterfv GLEW_GET_FUN(__glewGetMinmaxParameterfv) -#define glGetMinmaxParameteriv GLEW_GET_FUN(__glewGetMinmaxParameteriv) -#define glGetSeparableFilter GLEW_GET_FUN(__glewGetSeparableFilter) -#define glHistogram GLEW_GET_FUN(__glewHistogram) -#define glMinmax GLEW_GET_FUN(__glewMinmax) -#define glResetHistogram GLEW_GET_FUN(__glewResetHistogram) -#define glResetMinmax GLEW_GET_FUN(__glewResetMinmax) -#define glSeparableFilter2D GLEW_GET_FUN(__glewSeparableFilter2D) - -#define GLEW_ARB_imaging GLEW_GET_VAR(__GLEW_ARB_imaging) - -#endif /* GL_ARB_imaging */ - -/* ----------------------- GL_ARB_indirect_parameters ---------------------- */ - -#ifndef GL_ARB_indirect_parameters -#define GL_ARB_indirect_parameters 1 - -#define GL_PARAMETER_BUFFER_ARB 0x80EE -#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF - -typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); - -#define glMultiDrawArraysIndirectCountARB GLEW_GET_FUN(__glewMultiDrawArraysIndirectCountARB) -#define glMultiDrawElementsIndirectCountARB GLEW_GET_FUN(__glewMultiDrawElementsIndirectCountARB) - -#define GLEW_ARB_indirect_parameters GLEW_GET_VAR(__GLEW_ARB_indirect_parameters) - -#endif /* GL_ARB_indirect_parameters */ - -/* ------------------------ GL_ARB_instanced_arrays ------------------------ */ - -#ifndef GL_ARB_instanced_arrays -#define GL_ARB_instanced_arrays 1 - -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE - -typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor); - -#define glDrawArraysInstancedARB GLEW_GET_FUN(__glewDrawArraysInstancedARB) -#define glDrawElementsInstancedARB GLEW_GET_FUN(__glewDrawElementsInstancedARB) -#define glVertexAttribDivisorARB GLEW_GET_FUN(__glewVertexAttribDivisorARB) - -#define GLEW_ARB_instanced_arrays GLEW_GET_VAR(__GLEW_ARB_instanced_arrays) - -#endif /* GL_ARB_instanced_arrays */ - -/* ---------------------- GL_ARB_internalformat_query ---------------------- */ - -#ifndef GL_ARB_internalformat_query -#define GL_ARB_internalformat_query 1 - -#define GL_NUM_SAMPLE_COUNTS 0x9380 - -typedef void (GLAPIENTRY * PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params); - -#define glGetInternalformativ GLEW_GET_FUN(__glewGetInternalformativ) - -#define GLEW_ARB_internalformat_query GLEW_GET_VAR(__GLEW_ARB_internalformat_query) - -#endif /* GL_ARB_internalformat_query */ - -/* ---------------------- GL_ARB_internalformat_query2 --------------------- */ - -#ifndef GL_ARB_internalformat_query2 -#define GL_ARB_internalformat_query2 1 - -#define GL_INTERNALFORMAT_SUPPORTED 0x826F -#define GL_INTERNALFORMAT_PREFERRED 0x8270 -#define GL_INTERNALFORMAT_RED_SIZE 0x8271 -#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 -#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 -#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 -#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 -#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 -#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 -#define GL_INTERNALFORMAT_RED_TYPE 0x8278 -#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 -#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A -#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B -#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C -#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D -#define GL_MAX_WIDTH 0x827E -#define GL_MAX_HEIGHT 0x827F -#define GL_MAX_DEPTH 0x8280 -#define GL_MAX_LAYERS 0x8281 -#define GL_MAX_COMBINED_DIMENSIONS 0x8282 -#define GL_COLOR_COMPONENTS 0x8283 -#define GL_DEPTH_COMPONENTS 0x8284 -#define GL_STENCIL_COMPONENTS 0x8285 -#define GL_COLOR_RENDERABLE 0x8286 -#define GL_DEPTH_RENDERABLE 0x8287 -#define GL_STENCIL_RENDERABLE 0x8288 -#define GL_FRAMEBUFFER_RENDERABLE 0x8289 -#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A -#define GL_FRAMEBUFFER_BLEND 0x828B -#define GL_READ_PIXELS 0x828C -#define GL_READ_PIXELS_FORMAT 0x828D -#define GL_READ_PIXELS_TYPE 0x828E -#define GL_TEXTURE_IMAGE_FORMAT 0x828F -#define GL_TEXTURE_IMAGE_TYPE 0x8290 -#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 -#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 -#define GL_MIPMAP 0x8293 -#define GL_MANUAL_GENERATE_MIPMAP 0x8294 -#define GL_AUTO_GENERATE_MIPMAP 0x8295 -#define GL_COLOR_ENCODING 0x8296 -#define GL_SRGB_READ 0x8297 -#define GL_SRGB_WRITE 0x8298 -#define GL_SRGB_DECODE_ARB 0x8299 -#define GL_FILTER 0x829A -#define GL_VERTEX_TEXTURE 0x829B -#define GL_TESS_CONTROL_TEXTURE 0x829C -#define GL_TESS_EVALUATION_TEXTURE 0x829D -#define GL_GEOMETRY_TEXTURE 0x829E -#define GL_FRAGMENT_TEXTURE 0x829F -#define GL_COMPUTE_TEXTURE 0x82A0 -#define GL_TEXTURE_SHADOW 0x82A1 -#define GL_TEXTURE_GATHER 0x82A2 -#define GL_TEXTURE_GATHER_SHADOW 0x82A3 -#define GL_SHADER_IMAGE_LOAD 0x82A4 -#define GL_SHADER_IMAGE_STORE 0x82A5 -#define GL_SHADER_IMAGE_ATOMIC 0x82A6 -#define GL_IMAGE_TEXEL_SIZE 0x82A7 -#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 -#define GL_IMAGE_PIXEL_FORMAT 0x82A9 -#define GL_IMAGE_PIXEL_TYPE 0x82AA -#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC -#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD -#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE -#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF -#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 -#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 -#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 -#define GL_CLEAR_BUFFER 0x82B4 -#define GL_TEXTURE_VIEW 0x82B5 -#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 -#define GL_FULL_SUPPORT 0x82B7 -#define GL_CAVEAT_SUPPORT 0x82B8 -#define GL_IMAGE_CLASS_4_X_32 0x82B9 -#define GL_IMAGE_CLASS_2_X_32 0x82BA -#define GL_IMAGE_CLASS_1_X_32 0x82BB -#define GL_IMAGE_CLASS_4_X_16 0x82BC -#define GL_IMAGE_CLASS_2_X_16 0x82BD -#define GL_IMAGE_CLASS_1_X_16 0x82BE -#define GL_IMAGE_CLASS_4_X_8 0x82BF -#define GL_IMAGE_CLASS_2_X_8 0x82C0 -#define GL_IMAGE_CLASS_1_X_8 0x82C1 -#define GL_IMAGE_CLASS_11_11_10 0x82C2 -#define GL_IMAGE_CLASS_10_10_10_2 0x82C3 -#define GL_VIEW_CLASS_128_BITS 0x82C4 -#define GL_VIEW_CLASS_96_BITS 0x82C5 -#define GL_VIEW_CLASS_64_BITS 0x82C6 -#define GL_VIEW_CLASS_48_BITS 0x82C7 -#define GL_VIEW_CLASS_32_BITS 0x82C8 -#define GL_VIEW_CLASS_24_BITS 0x82C9 -#define GL_VIEW_CLASS_16_BITS 0x82CA -#define GL_VIEW_CLASS_8_BITS 0x82CB -#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC -#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD -#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE -#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF -#define GL_VIEW_CLASS_RGTC1_RED 0x82D0 -#define GL_VIEW_CLASS_RGTC2_RG 0x82D1 -#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 -#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 - -typedef void (GLAPIENTRY * PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64* params); - -#define glGetInternalformati64v GLEW_GET_FUN(__glewGetInternalformati64v) - -#define GLEW_ARB_internalformat_query2 GLEW_GET_VAR(__GLEW_ARB_internalformat_query2) - -#endif /* GL_ARB_internalformat_query2 */ - -/* ----------------------- GL_ARB_invalidate_subdata ----------------------- */ - -#ifndef GL_ARB_invalidate_subdata -#define GL_ARB_invalidate_subdata 1 - -typedef void (GLAPIENTRY * PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); -typedef void (GLAPIENTRY * PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum* attachments); -typedef void (GLAPIENTRY * PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); - -#define glInvalidateBufferData GLEW_GET_FUN(__glewInvalidateBufferData) -#define glInvalidateBufferSubData GLEW_GET_FUN(__glewInvalidateBufferSubData) -#define glInvalidateFramebuffer GLEW_GET_FUN(__glewInvalidateFramebuffer) -#define glInvalidateSubFramebuffer GLEW_GET_FUN(__glewInvalidateSubFramebuffer) -#define glInvalidateTexImage GLEW_GET_FUN(__glewInvalidateTexImage) -#define glInvalidateTexSubImage GLEW_GET_FUN(__glewInvalidateTexSubImage) - -#define GLEW_ARB_invalidate_subdata GLEW_GET_VAR(__GLEW_ARB_invalidate_subdata) - -#endif /* GL_ARB_invalidate_subdata */ - -/* ---------------------- GL_ARB_map_buffer_alignment ---------------------- */ - -#ifndef GL_ARB_map_buffer_alignment -#define GL_ARB_map_buffer_alignment 1 - -#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC - -#define GLEW_ARB_map_buffer_alignment GLEW_GET_VAR(__GLEW_ARB_map_buffer_alignment) - -#endif /* GL_ARB_map_buffer_alignment */ - -/* ------------------------ GL_ARB_map_buffer_range ------------------------ */ - -#ifndef GL_ARB_map_buffer_range -#define GL_ARB_map_buffer_range 1 - -#define GL_MAP_READ_BIT 0x0001 -#define GL_MAP_WRITE_BIT 0x0002 -#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 -#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 -#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 -#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 - -typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); -typedef void * (GLAPIENTRY * PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); - -#define glFlushMappedBufferRange GLEW_GET_FUN(__glewFlushMappedBufferRange) -#define glMapBufferRange GLEW_GET_FUN(__glewMapBufferRange) - -#define GLEW_ARB_map_buffer_range GLEW_GET_VAR(__GLEW_ARB_map_buffer_range) - -#endif /* GL_ARB_map_buffer_range */ - -/* ------------------------- GL_ARB_matrix_palette ------------------------- */ - -#ifndef GL_ARB_matrix_palette -#define GL_ARB_matrix_palette 1 - -#define GL_MATRIX_PALETTE_ARB 0x8840 -#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 -#define GL_MAX_PALETTE_MATRICES_ARB 0x8842 -#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 -#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 -#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 -#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 -#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 -#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 -#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 - -typedef void (GLAPIENTRY * PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index); -typedef void (GLAPIENTRY * PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, void *pointer); -typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUBVARBPROC) (GLint size, GLubyte *indices); -typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUIVARBPROC) (GLint size, GLuint *indices); -typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUSVARBPROC) (GLint size, GLushort *indices); - -#define glCurrentPaletteMatrixARB GLEW_GET_FUN(__glewCurrentPaletteMatrixARB) -#define glMatrixIndexPointerARB GLEW_GET_FUN(__glewMatrixIndexPointerARB) -#define glMatrixIndexubvARB GLEW_GET_FUN(__glewMatrixIndexubvARB) -#define glMatrixIndexuivARB GLEW_GET_FUN(__glewMatrixIndexuivARB) -#define glMatrixIndexusvARB GLEW_GET_FUN(__glewMatrixIndexusvARB) - -#define GLEW_ARB_matrix_palette GLEW_GET_VAR(__GLEW_ARB_matrix_palette) - -#endif /* GL_ARB_matrix_palette */ - -/* --------------------------- GL_ARB_multi_bind --------------------------- */ - -#ifndef GL_ARB_multi_bind -#define GL_ARB_multi_bind 1 - -typedef void (GLAPIENTRY * PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint* buffers); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizeiptr *sizes); -typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint* textures); -typedef void (GLAPIENTRY * PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint* samplers); -typedef void (GLAPIENTRY * PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint* textures); -typedef void (GLAPIENTRY * PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizei *strides); - -#define glBindBuffersBase GLEW_GET_FUN(__glewBindBuffersBase) -#define glBindBuffersRange GLEW_GET_FUN(__glewBindBuffersRange) -#define glBindImageTextures GLEW_GET_FUN(__glewBindImageTextures) -#define glBindSamplers GLEW_GET_FUN(__glewBindSamplers) -#define glBindTextures GLEW_GET_FUN(__glewBindTextures) -#define glBindVertexBuffers GLEW_GET_FUN(__glewBindVertexBuffers) - -#define GLEW_ARB_multi_bind GLEW_GET_VAR(__GLEW_ARB_multi_bind) - -#endif /* GL_ARB_multi_bind */ - -/* ----------------------- GL_ARB_multi_draw_indirect ---------------------- */ - -#ifndef GL_ARB_multi_draw_indirect -#define GL_ARB_multi_draw_indirect 1 - -typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride); - -#define glMultiDrawArraysIndirect GLEW_GET_FUN(__glewMultiDrawArraysIndirect) -#define glMultiDrawElementsIndirect GLEW_GET_FUN(__glewMultiDrawElementsIndirect) - -#define GLEW_ARB_multi_draw_indirect GLEW_GET_VAR(__GLEW_ARB_multi_draw_indirect) - -#endif /* GL_ARB_multi_draw_indirect */ - -/* --------------------------- GL_ARB_multisample -------------------------- */ - -#ifndef GL_ARB_multisample -#define GL_ARB_multisample 1 - -#define GL_MULTISAMPLE_ARB 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F -#define GL_SAMPLE_COVERAGE_ARB 0x80A0 -#define GL_SAMPLE_BUFFERS_ARB 0x80A8 -#define GL_SAMPLES_ARB 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB -#define GL_MULTISAMPLE_BIT_ARB 0x20000000 - -typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert); - -#define glSampleCoverageARB GLEW_GET_FUN(__glewSampleCoverageARB) - -#define GLEW_ARB_multisample GLEW_GET_VAR(__GLEW_ARB_multisample) - -#endif /* GL_ARB_multisample */ - -/* -------------------------- GL_ARB_multitexture -------------------------- */ - -#ifndef GL_ARB_multitexture -#define GL_ARB_multitexture 1 - -#define GL_TEXTURE0_ARB 0x84C0 -#define GL_TEXTURE1_ARB 0x84C1 -#define GL_TEXTURE2_ARB 0x84C2 -#define GL_TEXTURE3_ARB 0x84C3 -#define GL_TEXTURE4_ARB 0x84C4 -#define GL_TEXTURE5_ARB 0x84C5 -#define GL_TEXTURE6_ARB 0x84C6 -#define GL_TEXTURE7_ARB 0x84C7 -#define GL_TEXTURE8_ARB 0x84C8 -#define GL_TEXTURE9_ARB 0x84C9 -#define GL_TEXTURE10_ARB 0x84CA -#define GL_TEXTURE11_ARB 0x84CB -#define GL_TEXTURE12_ARB 0x84CC -#define GL_TEXTURE13_ARB 0x84CD -#define GL_TEXTURE14_ARB 0x84CE -#define GL_TEXTURE15_ARB 0x84CF -#define GL_TEXTURE16_ARB 0x84D0 -#define GL_TEXTURE17_ARB 0x84D1 -#define GL_TEXTURE18_ARB 0x84D2 -#define GL_TEXTURE19_ARB 0x84D3 -#define GL_TEXTURE20_ARB 0x84D4 -#define GL_TEXTURE21_ARB 0x84D5 -#define GL_TEXTURE22_ARB 0x84D6 -#define GL_TEXTURE23_ARB 0x84D7 -#define GL_TEXTURE24_ARB 0x84D8 -#define GL_TEXTURE25_ARB 0x84D9 -#define GL_TEXTURE26_ARB 0x84DA -#define GL_TEXTURE27_ARB 0x84DB -#define GL_TEXTURE28_ARB 0x84DC -#define GL_TEXTURE29_ARB 0x84DD -#define GL_TEXTURE30_ARB 0x84DE -#define GL_TEXTURE31_ARB 0x84DF -#define GL_ACTIVE_TEXTURE_ARB 0x84E0 -#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 -#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 - -typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture); -typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); - -#define glActiveTextureARB GLEW_GET_FUN(__glewActiveTextureARB) -#define glClientActiveTextureARB GLEW_GET_FUN(__glewClientActiveTextureARB) -#define glMultiTexCoord1dARB GLEW_GET_FUN(__glewMultiTexCoord1dARB) -#define glMultiTexCoord1dvARB GLEW_GET_FUN(__glewMultiTexCoord1dvARB) -#define glMultiTexCoord1fARB GLEW_GET_FUN(__glewMultiTexCoord1fARB) -#define glMultiTexCoord1fvARB GLEW_GET_FUN(__glewMultiTexCoord1fvARB) -#define glMultiTexCoord1iARB GLEW_GET_FUN(__glewMultiTexCoord1iARB) -#define glMultiTexCoord1ivARB GLEW_GET_FUN(__glewMultiTexCoord1ivARB) -#define glMultiTexCoord1sARB GLEW_GET_FUN(__glewMultiTexCoord1sARB) -#define glMultiTexCoord1svARB GLEW_GET_FUN(__glewMultiTexCoord1svARB) -#define glMultiTexCoord2dARB GLEW_GET_FUN(__glewMultiTexCoord2dARB) -#define glMultiTexCoord2dvARB GLEW_GET_FUN(__glewMultiTexCoord2dvARB) -#define glMultiTexCoord2fARB GLEW_GET_FUN(__glewMultiTexCoord2fARB) -#define glMultiTexCoord2fvARB GLEW_GET_FUN(__glewMultiTexCoord2fvARB) -#define glMultiTexCoord2iARB GLEW_GET_FUN(__glewMultiTexCoord2iARB) -#define glMultiTexCoord2ivARB GLEW_GET_FUN(__glewMultiTexCoord2ivARB) -#define glMultiTexCoord2sARB GLEW_GET_FUN(__glewMultiTexCoord2sARB) -#define glMultiTexCoord2svARB GLEW_GET_FUN(__glewMultiTexCoord2svARB) -#define glMultiTexCoord3dARB GLEW_GET_FUN(__glewMultiTexCoord3dARB) -#define glMultiTexCoord3dvARB GLEW_GET_FUN(__glewMultiTexCoord3dvARB) -#define glMultiTexCoord3fARB GLEW_GET_FUN(__glewMultiTexCoord3fARB) -#define glMultiTexCoord3fvARB GLEW_GET_FUN(__glewMultiTexCoord3fvARB) -#define glMultiTexCoord3iARB GLEW_GET_FUN(__glewMultiTexCoord3iARB) -#define glMultiTexCoord3ivARB GLEW_GET_FUN(__glewMultiTexCoord3ivARB) -#define glMultiTexCoord3sARB GLEW_GET_FUN(__glewMultiTexCoord3sARB) -#define glMultiTexCoord3svARB GLEW_GET_FUN(__glewMultiTexCoord3svARB) -#define glMultiTexCoord4dARB GLEW_GET_FUN(__glewMultiTexCoord4dARB) -#define glMultiTexCoord4dvARB GLEW_GET_FUN(__glewMultiTexCoord4dvARB) -#define glMultiTexCoord4fARB GLEW_GET_FUN(__glewMultiTexCoord4fARB) -#define glMultiTexCoord4fvARB GLEW_GET_FUN(__glewMultiTexCoord4fvARB) -#define glMultiTexCoord4iARB GLEW_GET_FUN(__glewMultiTexCoord4iARB) -#define glMultiTexCoord4ivARB GLEW_GET_FUN(__glewMultiTexCoord4ivARB) -#define glMultiTexCoord4sARB GLEW_GET_FUN(__glewMultiTexCoord4sARB) -#define glMultiTexCoord4svARB GLEW_GET_FUN(__glewMultiTexCoord4svARB) - -#define GLEW_ARB_multitexture GLEW_GET_VAR(__GLEW_ARB_multitexture) - -#endif /* GL_ARB_multitexture */ - -/* ------------------------- GL_ARB_occlusion_query ------------------------ */ - -#ifndef GL_ARB_occlusion_query -#define GL_ARB_occlusion_query 1 - -#define GL_QUERY_COUNTER_BITS_ARB 0x8864 -#define GL_CURRENT_QUERY_ARB 0x8865 -#define GL_QUERY_RESULT_ARB 0x8866 -#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 -#define GL_SAMPLES_PASSED_ARB 0x8914 - -typedef void (GLAPIENTRY * PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id); -typedef void (GLAPIENTRY * PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint* ids); -typedef void (GLAPIENTRY * PFNGLENDQUERYARBPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISQUERYARBPROC) (GLuint id); - -#define glBeginQueryARB GLEW_GET_FUN(__glewBeginQueryARB) -#define glDeleteQueriesARB GLEW_GET_FUN(__glewDeleteQueriesARB) -#define glEndQueryARB GLEW_GET_FUN(__glewEndQueryARB) -#define glGenQueriesARB GLEW_GET_FUN(__glewGenQueriesARB) -#define glGetQueryObjectivARB GLEW_GET_FUN(__glewGetQueryObjectivARB) -#define glGetQueryObjectuivARB GLEW_GET_FUN(__glewGetQueryObjectuivARB) -#define glGetQueryivARB GLEW_GET_FUN(__glewGetQueryivARB) -#define glIsQueryARB GLEW_GET_FUN(__glewIsQueryARB) - -#define GLEW_ARB_occlusion_query GLEW_GET_VAR(__GLEW_ARB_occlusion_query) - -#endif /* GL_ARB_occlusion_query */ - -/* ------------------------ GL_ARB_occlusion_query2 ------------------------ */ - -#ifndef GL_ARB_occlusion_query2 -#define GL_ARB_occlusion_query2 1 - -#define GL_ANY_SAMPLES_PASSED 0x8C2F - -#define GLEW_ARB_occlusion_query2 GLEW_GET_VAR(__GLEW_ARB_occlusion_query2) - -#endif /* GL_ARB_occlusion_query2 */ - -/* --------------------- GL_ARB_parallel_shader_compile -------------------- */ - -#ifndef GL_ARB_parallel_shader_compile -#define GL_ARB_parallel_shader_compile 1 - -#define GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0 -#define GL_COMPLETION_STATUS_ARB 0x91B1 - -typedef void (GLAPIENTRY * PFNGLMAXSHADERCOMPILERTHREADSARBPROC) (GLuint count); - -#define glMaxShaderCompilerThreadsARB GLEW_GET_FUN(__glewMaxShaderCompilerThreadsARB) - -#define GLEW_ARB_parallel_shader_compile GLEW_GET_VAR(__GLEW_ARB_parallel_shader_compile) - -#endif /* GL_ARB_parallel_shader_compile */ - -/* -------------------- GL_ARB_pipeline_statistics_query ------------------- */ - -#ifndef GL_ARB_pipeline_statistics_query -#define GL_ARB_pipeline_statistics_query 1 - -#define GL_VERTICES_SUBMITTED_ARB 0x82EE -#define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF -#define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0 -#define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1 -#define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2 -#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3 -#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4 -#define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5 -#define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6 -#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7 -#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F - -#define GLEW_ARB_pipeline_statistics_query GLEW_GET_VAR(__GLEW_ARB_pipeline_statistics_query) - -#endif /* GL_ARB_pipeline_statistics_query */ - -/* ----------------------- GL_ARB_pixel_buffer_object ---------------------- */ - -#ifndef GL_ARB_pixel_buffer_object -#define GL_ARB_pixel_buffer_object 1 - -#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB -#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF - -#define GLEW_ARB_pixel_buffer_object GLEW_GET_VAR(__GLEW_ARB_pixel_buffer_object) - -#endif /* GL_ARB_pixel_buffer_object */ - -/* ------------------------ GL_ARB_point_parameters ------------------------ */ - -#ifndef GL_ARB_point_parameters -#define GL_ARB_point_parameters 1 - -#define GL_POINT_SIZE_MIN_ARB 0x8126 -#define GL_POINT_SIZE_MAX_ARB 0x8127 -#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 -#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 - -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat* params); - -#define glPointParameterfARB GLEW_GET_FUN(__glewPointParameterfARB) -#define glPointParameterfvARB GLEW_GET_FUN(__glewPointParameterfvARB) - -#define GLEW_ARB_point_parameters GLEW_GET_VAR(__GLEW_ARB_point_parameters) - -#endif /* GL_ARB_point_parameters */ - -/* -------------------------- GL_ARB_point_sprite -------------------------- */ - -#ifndef GL_ARB_point_sprite -#define GL_ARB_point_sprite 1 - -#define GL_POINT_SPRITE_ARB 0x8861 -#define GL_COORD_REPLACE_ARB 0x8862 - -#define GLEW_ARB_point_sprite GLEW_GET_VAR(__GLEW_ARB_point_sprite) - -#endif /* GL_ARB_point_sprite */ - -/* ----------------------- GL_ARB_post_depth_coverage ---------------------- */ - -#ifndef GL_ARB_post_depth_coverage -#define GL_ARB_post_depth_coverage 1 - -#define GLEW_ARB_post_depth_coverage GLEW_GET_VAR(__GLEW_ARB_post_depth_coverage) - -#endif /* GL_ARB_post_depth_coverage */ - -/* --------------------- GL_ARB_program_interface_query -------------------- */ - -#ifndef GL_ARB_program_interface_query -#define GL_ARB_program_interface_query 1 - -#define GL_UNIFORM 0x92E1 -#define GL_UNIFORM_BLOCK 0x92E2 -#define GL_PROGRAM_INPUT 0x92E3 -#define GL_PROGRAM_OUTPUT 0x92E4 -#define GL_BUFFER_VARIABLE 0x92E5 -#define GL_SHADER_STORAGE_BLOCK 0x92E6 -#define GL_IS_PER_PATCH 0x92E7 -#define GL_VERTEX_SUBROUTINE 0x92E8 -#define GL_TESS_CONTROL_SUBROUTINE 0x92E9 -#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA -#define GL_GEOMETRY_SUBROUTINE 0x92EB -#define GL_FRAGMENT_SUBROUTINE 0x92EC -#define GL_COMPUTE_SUBROUTINE 0x92ED -#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE -#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF -#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 -#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 -#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 -#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 -#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 -#define GL_ACTIVE_RESOURCES 0x92F5 -#define GL_MAX_NAME_LENGTH 0x92F6 -#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 -#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 -#define GL_NAME_LENGTH 0x92F9 -#define GL_TYPE 0x92FA -#define GL_ARRAY_SIZE 0x92FB -#define GL_OFFSET 0x92FC -#define GL_BLOCK_INDEX 0x92FD -#define GL_ARRAY_STRIDE 0x92FE -#define GL_MATRIX_STRIDE 0x92FF -#define GL_IS_ROW_MAJOR 0x9300 -#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 -#define GL_BUFFER_BINDING 0x9302 -#define GL_BUFFER_DATA_SIZE 0x9303 -#define GL_NUM_ACTIVE_VARIABLES 0x9304 -#define GL_ACTIVE_VARIABLES 0x9305 -#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 -#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 -#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 -#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 -#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A -#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B -#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C -#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D -#define GL_LOCATION 0x930E -#define GL_LOCATION_INDEX 0x930F - -typedef void (GLAPIENTRY * PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint* params); -typedef GLuint (GLAPIENTRY * PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar* name); -typedef GLint (GLAPIENTRY * PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar* name); -typedef GLint (GLAPIENTRY * PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei* length, GLchar *name); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum* props, GLsizei bufSize, GLsizei *length, GLint *params); - -#define glGetProgramInterfaceiv GLEW_GET_FUN(__glewGetProgramInterfaceiv) -#define glGetProgramResourceIndex GLEW_GET_FUN(__glewGetProgramResourceIndex) -#define glGetProgramResourceLocation GLEW_GET_FUN(__glewGetProgramResourceLocation) -#define glGetProgramResourceLocationIndex GLEW_GET_FUN(__glewGetProgramResourceLocationIndex) -#define glGetProgramResourceName GLEW_GET_FUN(__glewGetProgramResourceName) -#define glGetProgramResourceiv GLEW_GET_FUN(__glewGetProgramResourceiv) - -#define GLEW_ARB_program_interface_query GLEW_GET_VAR(__GLEW_ARB_program_interface_query) - -#endif /* GL_ARB_program_interface_query */ - -/* ------------------------ GL_ARB_provoking_vertex ------------------------ */ - -#ifndef GL_ARB_provoking_vertex -#define GL_ARB_provoking_vertex 1 - -#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C -#define GL_FIRST_VERTEX_CONVENTION 0x8E4D -#define GL_LAST_VERTEX_CONVENTION 0x8E4E -#define GL_PROVOKING_VERTEX 0x8E4F - -typedef void (GLAPIENTRY * PFNGLPROVOKINGVERTEXPROC) (GLenum mode); - -#define glProvokingVertex GLEW_GET_FUN(__glewProvokingVertex) - -#define GLEW_ARB_provoking_vertex GLEW_GET_VAR(__GLEW_ARB_provoking_vertex) - -#endif /* GL_ARB_provoking_vertex */ - -/* ----------------------- GL_ARB_query_buffer_object ---------------------- */ - -#ifndef GL_ARB_query_buffer_object -#define GL_ARB_query_buffer_object 1 - -#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 -#define GL_QUERY_BUFFER 0x9192 -#define GL_QUERY_BUFFER_BINDING 0x9193 -#define GL_QUERY_RESULT_NO_WAIT 0x9194 - -#define GLEW_ARB_query_buffer_object GLEW_GET_VAR(__GLEW_ARB_query_buffer_object) - -#endif /* GL_ARB_query_buffer_object */ - -/* ------------------ GL_ARB_robust_buffer_access_behavior ----------------- */ - -#ifndef GL_ARB_robust_buffer_access_behavior -#define GL_ARB_robust_buffer_access_behavior 1 - -#define GLEW_ARB_robust_buffer_access_behavior GLEW_GET_VAR(__GLEW_ARB_robust_buffer_access_behavior) - -#endif /* GL_ARB_robust_buffer_access_behavior */ - -/* --------------------------- GL_ARB_robustness --------------------------- */ - -#ifndef GL_ARB_robustness -#define GL_ARB_robustness 1 - -#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 -#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 -#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 -#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 - -typedef GLenum (GLAPIENTRY * PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void); -typedef void (GLAPIENTRY * PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* table); -typedef void (GLAPIENTRY * PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void* img); -typedef void (GLAPIENTRY * PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* image); -typedef void (GLAPIENTRY * PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); -typedef void (GLAPIENTRY * PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble* v); -typedef void (GLAPIENTRY * PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat* v); -typedef void (GLAPIENTRY * PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint* v); -typedef void (GLAPIENTRY * PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); -typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat* values); -typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint* values); -typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort* values); -typedef void (GLAPIENTRY * PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte* pattern); -typedef void (GLAPIENTRY * PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void* row, GLsizei columnBufSize, void*column, void*span); -typedef void (GLAPIENTRY * PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* img); -typedef void (GLAPIENTRY * PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint* params); -typedef void (GLAPIENTRY * PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data); - -#define glGetGraphicsResetStatusARB GLEW_GET_FUN(__glewGetGraphicsResetStatusARB) -#define glGetnColorTableARB GLEW_GET_FUN(__glewGetnColorTableARB) -#define glGetnCompressedTexImageARB GLEW_GET_FUN(__glewGetnCompressedTexImageARB) -#define glGetnConvolutionFilterARB GLEW_GET_FUN(__glewGetnConvolutionFilterARB) -#define glGetnHistogramARB GLEW_GET_FUN(__glewGetnHistogramARB) -#define glGetnMapdvARB GLEW_GET_FUN(__glewGetnMapdvARB) -#define glGetnMapfvARB GLEW_GET_FUN(__glewGetnMapfvARB) -#define glGetnMapivARB GLEW_GET_FUN(__glewGetnMapivARB) -#define glGetnMinmaxARB GLEW_GET_FUN(__glewGetnMinmaxARB) -#define glGetnPixelMapfvARB GLEW_GET_FUN(__glewGetnPixelMapfvARB) -#define glGetnPixelMapuivARB GLEW_GET_FUN(__glewGetnPixelMapuivARB) -#define glGetnPixelMapusvARB GLEW_GET_FUN(__glewGetnPixelMapusvARB) -#define glGetnPolygonStippleARB GLEW_GET_FUN(__glewGetnPolygonStippleARB) -#define glGetnSeparableFilterARB GLEW_GET_FUN(__glewGetnSeparableFilterARB) -#define glGetnTexImageARB GLEW_GET_FUN(__glewGetnTexImageARB) -#define glGetnUniformdvARB GLEW_GET_FUN(__glewGetnUniformdvARB) -#define glGetnUniformfvARB GLEW_GET_FUN(__glewGetnUniformfvARB) -#define glGetnUniformivARB GLEW_GET_FUN(__glewGetnUniformivARB) -#define glGetnUniformuivARB GLEW_GET_FUN(__glewGetnUniformuivARB) -#define glReadnPixelsARB GLEW_GET_FUN(__glewReadnPixelsARB) - -#define GLEW_ARB_robustness GLEW_GET_VAR(__GLEW_ARB_robustness) - -#endif /* GL_ARB_robustness */ - -/* ---------------- GL_ARB_robustness_application_isolation ---------------- */ - -#ifndef GL_ARB_robustness_application_isolation -#define GL_ARB_robustness_application_isolation 1 - -#define GLEW_ARB_robustness_application_isolation GLEW_GET_VAR(__GLEW_ARB_robustness_application_isolation) - -#endif /* GL_ARB_robustness_application_isolation */ - -/* ---------------- GL_ARB_robustness_share_group_isolation ---------------- */ - -#ifndef GL_ARB_robustness_share_group_isolation -#define GL_ARB_robustness_share_group_isolation 1 - -#define GLEW_ARB_robustness_share_group_isolation GLEW_GET_VAR(__GLEW_ARB_robustness_share_group_isolation) - -#endif /* GL_ARB_robustness_share_group_isolation */ - -/* ------------------------ GL_ARB_sample_locations ------------------------ */ - -#ifndef GL_ARB_sample_locations -#define GL_ARB_sample_locations 1 - -#define GL_SAMPLE_LOCATION_ARB 0x8E50 -#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D -#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E -#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F -#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340 -#define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341 -#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342 -#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343 - -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat* v); - -#define glFramebufferSampleLocationsfvARB GLEW_GET_FUN(__glewFramebufferSampleLocationsfvARB) -#define glNamedFramebufferSampleLocationsfvARB GLEW_GET_FUN(__glewNamedFramebufferSampleLocationsfvARB) - -#define GLEW_ARB_sample_locations GLEW_GET_VAR(__GLEW_ARB_sample_locations) - -#endif /* GL_ARB_sample_locations */ - -/* ------------------------- GL_ARB_sample_shading ------------------------- */ - -#ifndef GL_ARB_sample_shading -#define GL_ARB_sample_shading 1 - -#define GL_SAMPLE_SHADING_ARB 0x8C36 -#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 - -typedef void (GLAPIENTRY * PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value); - -#define glMinSampleShadingARB GLEW_GET_FUN(__glewMinSampleShadingARB) - -#define GLEW_ARB_sample_shading GLEW_GET_VAR(__GLEW_ARB_sample_shading) - -#endif /* GL_ARB_sample_shading */ - -/* ------------------------- GL_ARB_sampler_objects ------------------------ */ - -#ifndef GL_ARB_sampler_objects -#define GL_ARB_sampler_objects 1 - -#define GL_SAMPLER_BINDING 0x8919 - -typedef void (GLAPIENTRY * PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); -typedef void (GLAPIENTRY * PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint * samplers); -typedef void (GLAPIENTRY * PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint* samplers); -typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISSAMPLERPROC) (GLuint sampler); -typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint* params); -typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint* params); - -#define glBindSampler GLEW_GET_FUN(__glewBindSampler) -#define glDeleteSamplers GLEW_GET_FUN(__glewDeleteSamplers) -#define glGenSamplers GLEW_GET_FUN(__glewGenSamplers) -#define glGetSamplerParameterIiv GLEW_GET_FUN(__glewGetSamplerParameterIiv) -#define glGetSamplerParameterIuiv GLEW_GET_FUN(__glewGetSamplerParameterIuiv) -#define glGetSamplerParameterfv GLEW_GET_FUN(__glewGetSamplerParameterfv) -#define glGetSamplerParameteriv GLEW_GET_FUN(__glewGetSamplerParameteriv) -#define glIsSampler GLEW_GET_FUN(__glewIsSampler) -#define glSamplerParameterIiv GLEW_GET_FUN(__glewSamplerParameterIiv) -#define glSamplerParameterIuiv GLEW_GET_FUN(__glewSamplerParameterIuiv) -#define glSamplerParameterf GLEW_GET_FUN(__glewSamplerParameterf) -#define glSamplerParameterfv GLEW_GET_FUN(__glewSamplerParameterfv) -#define glSamplerParameteri GLEW_GET_FUN(__glewSamplerParameteri) -#define glSamplerParameteriv GLEW_GET_FUN(__glewSamplerParameteriv) - -#define GLEW_ARB_sampler_objects GLEW_GET_VAR(__GLEW_ARB_sampler_objects) - -#endif /* GL_ARB_sampler_objects */ - -/* ------------------------ GL_ARB_seamless_cube_map ----------------------- */ - -#ifndef GL_ARB_seamless_cube_map -#define GL_ARB_seamless_cube_map 1 - -#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F - -#define GLEW_ARB_seamless_cube_map GLEW_GET_VAR(__GLEW_ARB_seamless_cube_map) - -#endif /* GL_ARB_seamless_cube_map */ - -/* ------------------ GL_ARB_seamless_cubemap_per_texture ------------------ */ - -#ifndef GL_ARB_seamless_cubemap_per_texture -#define GL_ARB_seamless_cubemap_per_texture 1 - -#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F - -#define GLEW_ARB_seamless_cubemap_per_texture GLEW_GET_VAR(__GLEW_ARB_seamless_cubemap_per_texture) - -#endif /* GL_ARB_seamless_cubemap_per_texture */ - -/* --------------------- GL_ARB_separate_shader_objects -------------------- */ - -#ifndef GL_ARB_separate_shader_objects -#define GL_ARB_separate_shader_objects 1 - -#define GL_VERTEX_SHADER_BIT 0x00000001 -#define GL_FRAGMENT_SHADER_BIT 0x00000002 -#define GL_GEOMETRY_SHADER_BIT 0x00000004 -#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 -#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 -#define GL_PROGRAM_SEPARABLE 0x8258 -#define GL_ACTIVE_PROGRAM 0x8259 -#define GL_PROGRAM_PIPELINE_BINDING 0x825A -#define GL_ALL_SHADER_BITS 0xFFFFFFFF - -typedef void (GLAPIENTRY * PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); -typedef void (GLAPIENTRY * PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); -typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar * const * strings); -typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint* pipelines); -typedef void (GLAPIENTRY * PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint* pipelines); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar *infoLog); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble x); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat x); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint x); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint x); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint x, GLint y); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint x, GLuint y); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint x, GLuint y, GLuint z); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); -typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); - -#define glActiveShaderProgram GLEW_GET_FUN(__glewActiveShaderProgram) -#define glBindProgramPipeline GLEW_GET_FUN(__glewBindProgramPipeline) -#define glCreateShaderProgramv GLEW_GET_FUN(__glewCreateShaderProgramv) -#define glDeleteProgramPipelines GLEW_GET_FUN(__glewDeleteProgramPipelines) -#define glGenProgramPipelines GLEW_GET_FUN(__glewGenProgramPipelines) -#define glGetProgramPipelineInfoLog GLEW_GET_FUN(__glewGetProgramPipelineInfoLog) -#define glGetProgramPipelineiv GLEW_GET_FUN(__glewGetProgramPipelineiv) -#define glIsProgramPipeline GLEW_GET_FUN(__glewIsProgramPipeline) -#define glProgramUniform1d GLEW_GET_FUN(__glewProgramUniform1d) -#define glProgramUniform1dv GLEW_GET_FUN(__glewProgramUniform1dv) -#define glProgramUniform1f GLEW_GET_FUN(__glewProgramUniform1f) -#define glProgramUniform1fv GLEW_GET_FUN(__glewProgramUniform1fv) -#define glProgramUniform1i GLEW_GET_FUN(__glewProgramUniform1i) -#define glProgramUniform1iv GLEW_GET_FUN(__glewProgramUniform1iv) -#define glProgramUniform1ui GLEW_GET_FUN(__glewProgramUniform1ui) -#define glProgramUniform1uiv GLEW_GET_FUN(__glewProgramUniform1uiv) -#define glProgramUniform2d GLEW_GET_FUN(__glewProgramUniform2d) -#define glProgramUniform2dv GLEW_GET_FUN(__glewProgramUniform2dv) -#define glProgramUniform2f GLEW_GET_FUN(__glewProgramUniform2f) -#define glProgramUniform2fv GLEW_GET_FUN(__glewProgramUniform2fv) -#define glProgramUniform2i GLEW_GET_FUN(__glewProgramUniform2i) -#define glProgramUniform2iv GLEW_GET_FUN(__glewProgramUniform2iv) -#define glProgramUniform2ui GLEW_GET_FUN(__glewProgramUniform2ui) -#define glProgramUniform2uiv GLEW_GET_FUN(__glewProgramUniform2uiv) -#define glProgramUniform3d GLEW_GET_FUN(__glewProgramUniform3d) -#define glProgramUniform3dv GLEW_GET_FUN(__glewProgramUniform3dv) -#define glProgramUniform3f GLEW_GET_FUN(__glewProgramUniform3f) -#define glProgramUniform3fv GLEW_GET_FUN(__glewProgramUniform3fv) -#define glProgramUniform3i GLEW_GET_FUN(__glewProgramUniform3i) -#define glProgramUniform3iv GLEW_GET_FUN(__glewProgramUniform3iv) -#define glProgramUniform3ui GLEW_GET_FUN(__glewProgramUniform3ui) -#define glProgramUniform3uiv GLEW_GET_FUN(__glewProgramUniform3uiv) -#define glProgramUniform4d GLEW_GET_FUN(__glewProgramUniform4d) -#define glProgramUniform4dv GLEW_GET_FUN(__glewProgramUniform4dv) -#define glProgramUniform4f GLEW_GET_FUN(__glewProgramUniform4f) -#define glProgramUniform4fv GLEW_GET_FUN(__glewProgramUniform4fv) -#define glProgramUniform4i GLEW_GET_FUN(__glewProgramUniform4i) -#define glProgramUniform4iv GLEW_GET_FUN(__glewProgramUniform4iv) -#define glProgramUniform4ui GLEW_GET_FUN(__glewProgramUniform4ui) -#define glProgramUniform4uiv GLEW_GET_FUN(__glewProgramUniform4uiv) -#define glProgramUniformMatrix2dv GLEW_GET_FUN(__glewProgramUniformMatrix2dv) -#define glProgramUniformMatrix2fv GLEW_GET_FUN(__glewProgramUniformMatrix2fv) -#define glProgramUniformMatrix2x3dv GLEW_GET_FUN(__glewProgramUniformMatrix2x3dv) -#define glProgramUniformMatrix2x3fv GLEW_GET_FUN(__glewProgramUniformMatrix2x3fv) -#define glProgramUniformMatrix2x4dv GLEW_GET_FUN(__glewProgramUniformMatrix2x4dv) -#define glProgramUniformMatrix2x4fv GLEW_GET_FUN(__glewProgramUniformMatrix2x4fv) -#define glProgramUniformMatrix3dv GLEW_GET_FUN(__glewProgramUniformMatrix3dv) -#define glProgramUniformMatrix3fv GLEW_GET_FUN(__glewProgramUniformMatrix3fv) -#define glProgramUniformMatrix3x2dv GLEW_GET_FUN(__glewProgramUniformMatrix3x2dv) -#define glProgramUniformMatrix3x2fv GLEW_GET_FUN(__glewProgramUniformMatrix3x2fv) -#define glProgramUniformMatrix3x4dv GLEW_GET_FUN(__glewProgramUniformMatrix3x4dv) -#define glProgramUniformMatrix3x4fv GLEW_GET_FUN(__glewProgramUniformMatrix3x4fv) -#define glProgramUniformMatrix4dv GLEW_GET_FUN(__glewProgramUniformMatrix4dv) -#define glProgramUniformMatrix4fv GLEW_GET_FUN(__glewProgramUniformMatrix4fv) -#define glProgramUniformMatrix4x2dv GLEW_GET_FUN(__glewProgramUniformMatrix4x2dv) -#define glProgramUniformMatrix4x2fv GLEW_GET_FUN(__glewProgramUniformMatrix4x2fv) -#define glProgramUniformMatrix4x3dv GLEW_GET_FUN(__glewProgramUniformMatrix4x3dv) -#define glProgramUniformMatrix4x3fv GLEW_GET_FUN(__glewProgramUniformMatrix4x3fv) -#define glUseProgramStages GLEW_GET_FUN(__glewUseProgramStages) -#define glValidateProgramPipeline GLEW_GET_FUN(__glewValidateProgramPipeline) - -#define GLEW_ARB_separate_shader_objects GLEW_GET_VAR(__GLEW_ARB_separate_shader_objects) - -#endif /* GL_ARB_separate_shader_objects */ - -/* -------------------- GL_ARB_shader_atomic_counter_ops ------------------- */ - -#ifndef GL_ARB_shader_atomic_counter_ops -#define GL_ARB_shader_atomic_counter_ops 1 - -#define GLEW_ARB_shader_atomic_counter_ops GLEW_GET_VAR(__GLEW_ARB_shader_atomic_counter_ops) - -#endif /* GL_ARB_shader_atomic_counter_ops */ - -/* --------------------- GL_ARB_shader_atomic_counters --------------------- */ - -#ifndef GL_ARB_shader_atomic_counters -#define GL_ARB_shader_atomic_counters 1 - -#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 -#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 -#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 -#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 -#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 -#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 -#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB -#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC -#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD -#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE -#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF -#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 -#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 -#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 -#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 -#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 -#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 -#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 -#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 -#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 -#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 -#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA -#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB -#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC - -typedef void (GLAPIENTRY * PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint* params); - -#define glGetActiveAtomicCounterBufferiv GLEW_GET_FUN(__glewGetActiveAtomicCounterBufferiv) - -#define GLEW_ARB_shader_atomic_counters GLEW_GET_VAR(__GLEW_ARB_shader_atomic_counters) - -#endif /* GL_ARB_shader_atomic_counters */ - -/* -------------------------- GL_ARB_shader_ballot ------------------------- */ - -#ifndef GL_ARB_shader_ballot -#define GL_ARB_shader_ballot 1 - -#define GLEW_ARB_shader_ballot GLEW_GET_VAR(__GLEW_ARB_shader_ballot) - -#endif /* GL_ARB_shader_ballot */ - -/* ----------------------- GL_ARB_shader_bit_encoding ---------------------- */ - -#ifndef GL_ARB_shader_bit_encoding -#define GL_ARB_shader_bit_encoding 1 - -#define GLEW_ARB_shader_bit_encoding GLEW_GET_VAR(__GLEW_ARB_shader_bit_encoding) - -#endif /* GL_ARB_shader_bit_encoding */ - -/* -------------------------- GL_ARB_shader_clock -------------------------- */ - -#ifndef GL_ARB_shader_clock -#define GL_ARB_shader_clock 1 - -#define GLEW_ARB_shader_clock GLEW_GET_VAR(__GLEW_ARB_shader_clock) - -#endif /* GL_ARB_shader_clock */ - -/* --------------------- GL_ARB_shader_draw_parameters --------------------- */ - -#ifndef GL_ARB_shader_draw_parameters -#define GL_ARB_shader_draw_parameters 1 - -#define GLEW_ARB_shader_draw_parameters GLEW_GET_VAR(__GLEW_ARB_shader_draw_parameters) - -#endif /* GL_ARB_shader_draw_parameters */ - -/* ------------------------ GL_ARB_shader_group_vote ----------------------- */ - -#ifndef GL_ARB_shader_group_vote -#define GL_ARB_shader_group_vote 1 - -#define GLEW_ARB_shader_group_vote GLEW_GET_VAR(__GLEW_ARB_shader_group_vote) - -#endif /* GL_ARB_shader_group_vote */ - -/* --------------------- GL_ARB_shader_image_load_store -------------------- */ - -#ifndef GL_ARB_shader_image_load_store -#define GL_ARB_shader_image_load_store 1 - -#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 -#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 -#define GL_UNIFORM_BARRIER_BIT 0x00000004 -#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 -#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 -#define GL_COMMAND_BARRIER_BIT 0x00000040 -#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 -#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 -#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 -#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 -#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 -#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 -#define GL_MAX_IMAGE_UNITS 0x8F38 -#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 -#define GL_IMAGE_BINDING_NAME 0x8F3A -#define GL_IMAGE_BINDING_LEVEL 0x8F3B -#define GL_IMAGE_BINDING_LAYERED 0x8F3C -#define GL_IMAGE_BINDING_LAYER 0x8F3D -#define GL_IMAGE_BINDING_ACCESS 0x8F3E -#define GL_IMAGE_1D 0x904C -#define GL_IMAGE_2D 0x904D -#define GL_IMAGE_3D 0x904E -#define GL_IMAGE_2D_RECT 0x904F -#define GL_IMAGE_CUBE 0x9050 -#define GL_IMAGE_BUFFER 0x9051 -#define GL_IMAGE_1D_ARRAY 0x9052 -#define GL_IMAGE_2D_ARRAY 0x9053 -#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 -#define GL_IMAGE_2D_MULTISAMPLE 0x9055 -#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 -#define GL_INT_IMAGE_1D 0x9057 -#define GL_INT_IMAGE_2D 0x9058 -#define GL_INT_IMAGE_3D 0x9059 -#define GL_INT_IMAGE_2D_RECT 0x905A -#define GL_INT_IMAGE_CUBE 0x905B -#define GL_INT_IMAGE_BUFFER 0x905C -#define GL_INT_IMAGE_1D_ARRAY 0x905D -#define GL_INT_IMAGE_2D_ARRAY 0x905E -#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F -#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 -#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 -#define GL_UNSIGNED_INT_IMAGE_1D 0x9062 -#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 -#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 -#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 -#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 -#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 -#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 -#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 -#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C -#define GL_MAX_IMAGE_SAMPLES 0x906D -#define GL_IMAGE_BINDING_FORMAT 0x906E -#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 -#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 -#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 -#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA -#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB -#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC -#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD -#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE -#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF -#define GL_ALL_BARRIER_BITS 0xFFFFFFFF - -typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); -typedef void (GLAPIENTRY * PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); - -#define glBindImageTexture GLEW_GET_FUN(__glewBindImageTexture) -#define glMemoryBarrier GLEW_GET_FUN(__glewMemoryBarrier) - -#define GLEW_ARB_shader_image_load_store GLEW_GET_VAR(__GLEW_ARB_shader_image_load_store) - -#endif /* GL_ARB_shader_image_load_store */ - -/* ------------------------ GL_ARB_shader_image_size ----------------------- */ - -#ifndef GL_ARB_shader_image_size -#define GL_ARB_shader_image_size 1 - -#define GLEW_ARB_shader_image_size GLEW_GET_VAR(__GLEW_ARB_shader_image_size) - -#endif /* GL_ARB_shader_image_size */ - -/* ------------------------- GL_ARB_shader_objects ------------------------- */ - -#ifndef GL_ARB_shader_objects -#define GL_ARB_shader_objects 1 - -#define GL_PROGRAM_OBJECT_ARB 0x8B40 -#define GL_SHADER_OBJECT_ARB 0x8B48 -#define GL_OBJECT_TYPE_ARB 0x8B4E -#define GL_OBJECT_SUBTYPE_ARB 0x8B4F -#define GL_FLOAT_VEC2_ARB 0x8B50 -#define GL_FLOAT_VEC3_ARB 0x8B51 -#define GL_FLOAT_VEC4_ARB 0x8B52 -#define GL_INT_VEC2_ARB 0x8B53 -#define GL_INT_VEC3_ARB 0x8B54 -#define GL_INT_VEC4_ARB 0x8B55 -#define GL_BOOL_ARB 0x8B56 -#define GL_BOOL_VEC2_ARB 0x8B57 -#define GL_BOOL_VEC3_ARB 0x8B58 -#define GL_BOOL_VEC4_ARB 0x8B59 -#define GL_FLOAT_MAT2_ARB 0x8B5A -#define GL_FLOAT_MAT3_ARB 0x8B5B -#define GL_FLOAT_MAT4_ARB 0x8B5C -#define GL_SAMPLER_1D_ARB 0x8B5D -#define GL_SAMPLER_2D_ARB 0x8B5E -#define GL_SAMPLER_3D_ARB 0x8B5F -#define GL_SAMPLER_CUBE_ARB 0x8B60 -#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 -#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 -#define GL_SAMPLER_2D_RECT_ARB 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 -#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 -#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 -#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 -#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 -#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 -#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 -#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 -#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 -#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 - -typedef char GLcharARB; -typedef unsigned int GLhandleARB; - -typedef void (GLAPIENTRY * PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj); -typedef void (GLAPIENTRY * PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj); -typedef GLhandleARB (GLAPIENTRY * PFNGLCREATEPROGRAMOBJECTARBPROC) (void); -typedef GLhandleARB (GLAPIENTRY * PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType); -typedef void (GLAPIENTRY * PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj); -typedef void (GLAPIENTRY * PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj); -typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name); -typedef void (GLAPIENTRY * PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei* count, GLhandleARB *obj); -typedef GLhandleARB (GLAPIENTRY * PFNGLGETHANDLEARBPROC) (GLenum pname); -typedef void (GLAPIENTRY * PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *infoLog); -typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *source); -typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint* params); -typedef void (GLAPIENTRY * PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj); -typedef void (GLAPIENTRY * PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint *length); -typedef void (GLAPIENTRY * PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0); -typedef void (GLAPIENTRY * PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0); -typedef void (GLAPIENTRY * PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAPIENTRY * PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); -typedef void (GLAPIENTRY * PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAPIENTRY * PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAPIENTRY * PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAPIENTRY * PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAPIENTRY * PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj); -typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj); - -#define glAttachObjectARB GLEW_GET_FUN(__glewAttachObjectARB) -#define glCompileShaderARB GLEW_GET_FUN(__glewCompileShaderARB) -#define glCreateProgramObjectARB GLEW_GET_FUN(__glewCreateProgramObjectARB) -#define glCreateShaderObjectARB GLEW_GET_FUN(__glewCreateShaderObjectARB) -#define glDeleteObjectARB GLEW_GET_FUN(__glewDeleteObjectARB) -#define glDetachObjectARB GLEW_GET_FUN(__glewDetachObjectARB) -#define glGetActiveUniformARB GLEW_GET_FUN(__glewGetActiveUniformARB) -#define glGetAttachedObjectsARB GLEW_GET_FUN(__glewGetAttachedObjectsARB) -#define glGetHandleARB GLEW_GET_FUN(__glewGetHandleARB) -#define glGetInfoLogARB GLEW_GET_FUN(__glewGetInfoLogARB) -#define glGetObjectParameterfvARB GLEW_GET_FUN(__glewGetObjectParameterfvARB) -#define glGetObjectParameterivARB GLEW_GET_FUN(__glewGetObjectParameterivARB) -#define glGetShaderSourceARB GLEW_GET_FUN(__glewGetShaderSourceARB) -#define glGetUniformLocationARB GLEW_GET_FUN(__glewGetUniformLocationARB) -#define glGetUniformfvARB GLEW_GET_FUN(__glewGetUniformfvARB) -#define glGetUniformivARB GLEW_GET_FUN(__glewGetUniformivARB) -#define glLinkProgramARB GLEW_GET_FUN(__glewLinkProgramARB) -#define glShaderSourceARB GLEW_GET_FUN(__glewShaderSourceARB) -#define glUniform1fARB GLEW_GET_FUN(__glewUniform1fARB) -#define glUniform1fvARB GLEW_GET_FUN(__glewUniform1fvARB) -#define glUniform1iARB GLEW_GET_FUN(__glewUniform1iARB) -#define glUniform1ivARB GLEW_GET_FUN(__glewUniform1ivARB) -#define glUniform2fARB GLEW_GET_FUN(__glewUniform2fARB) -#define glUniform2fvARB GLEW_GET_FUN(__glewUniform2fvARB) -#define glUniform2iARB GLEW_GET_FUN(__glewUniform2iARB) -#define glUniform2ivARB GLEW_GET_FUN(__glewUniform2ivARB) -#define glUniform3fARB GLEW_GET_FUN(__glewUniform3fARB) -#define glUniform3fvARB GLEW_GET_FUN(__glewUniform3fvARB) -#define glUniform3iARB GLEW_GET_FUN(__glewUniform3iARB) -#define glUniform3ivARB GLEW_GET_FUN(__glewUniform3ivARB) -#define glUniform4fARB GLEW_GET_FUN(__glewUniform4fARB) -#define glUniform4fvARB GLEW_GET_FUN(__glewUniform4fvARB) -#define glUniform4iARB GLEW_GET_FUN(__glewUniform4iARB) -#define glUniform4ivARB GLEW_GET_FUN(__glewUniform4ivARB) -#define glUniformMatrix2fvARB GLEW_GET_FUN(__glewUniformMatrix2fvARB) -#define glUniformMatrix3fvARB GLEW_GET_FUN(__glewUniformMatrix3fvARB) -#define glUniformMatrix4fvARB GLEW_GET_FUN(__glewUniformMatrix4fvARB) -#define glUseProgramObjectARB GLEW_GET_FUN(__glewUseProgramObjectARB) -#define glValidateProgramARB GLEW_GET_FUN(__glewValidateProgramARB) - -#define GLEW_ARB_shader_objects GLEW_GET_VAR(__GLEW_ARB_shader_objects) - -#endif /* GL_ARB_shader_objects */ - -/* ------------------------ GL_ARB_shader_precision ------------------------ */ - -#ifndef GL_ARB_shader_precision -#define GL_ARB_shader_precision 1 - -#define GLEW_ARB_shader_precision GLEW_GET_VAR(__GLEW_ARB_shader_precision) - -#endif /* GL_ARB_shader_precision */ - -/* ---------------------- GL_ARB_shader_stencil_export --------------------- */ - -#ifndef GL_ARB_shader_stencil_export -#define GL_ARB_shader_stencil_export 1 - -#define GLEW_ARB_shader_stencil_export GLEW_GET_VAR(__GLEW_ARB_shader_stencil_export) - -#endif /* GL_ARB_shader_stencil_export */ - -/* ------------------ GL_ARB_shader_storage_buffer_object ------------------ */ - -#ifndef GL_ARB_shader_storage_buffer_object -#define GL_ARB_shader_storage_buffer_object 1 - -#define GL_SHADER_STORAGE_BARRIER_BIT 0x2000 -#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 -#define GL_SHADER_STORAGE_BUFFER 0x90D2 -#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 -#define GL_SHADER_STORAGE_BUFFER_START 0x90D4 -#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 -#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 -#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 -#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 -#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 -#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA -#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB -#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC -#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD -#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE -#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF - -typedef void (GLAPIENTRY * PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); - -#define glShaderStorageBlockBinding GLEW_GET_FUN(__glewShaderStorageBlockBinding) - -#define GLEW_ARB_shader_storage_buffer_object GLEW_GET_VAR(__GLEW_ARB_shader_storage_buffer_object) - -#endif /* GL_ARB_shader_storage_buffer_object */ - -/* ------------------------ GL_ARB_shader_subroutine ----------------------- */ - -#ifndef GL_ARB_shader_subroutine -#define GL_ARB_shader_subroutine 1 - -#define GL_ACTIVE_SUBROUTINES 0x8DE5 -#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 -#define GL_MAX_SUBROUTINES 0x8DE7 -#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 -#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 -#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 -#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 -#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A -#define GL_COMPATIBLE_SUBROUTINES 0x8E4B - -typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name); -typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name); -typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint* values); -typedef GLuint (GLAPIENTRY * PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar* name); -typedef GLint (GLAPIENTRY * PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint* params); -typedef void (GLAPIENTRY * PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint* indices); - -#define glGetActiveSubroutineName GLEW_GET_FUN(__glewGetActiveSubroutineName) -#define glGetActiveSubroutineUniformName GLEW_GET_FUN(__glewGetActiveSubroutineUniformName) -#define glGetActiveSubroutineUniformiv GLEW_GET_FUN(__glewGetActiveSubroutineUniformiv) -#define glGetProgramStageiv GLEW_GET_FUN(__glewGetProgramStageiv) -#define glGetSubroutineIndex GLEW_GET_FUN(__glewGetSubroutineIndex) -#define glGetSubroutineUniformLocation GLEW_GET_FUN(__glewGetSubroutineUniformLocation) -#define glGetUniformSubroutineuiv GLEW_GET_FUN(__glewGetUniformSubroutineuiv) -#define glUniformSubroutinesuiv GLEW_GET_FUN(__glewUniformSubroutinesuiv) - -#define GLEW_ARB_shader_subroutine GLEW_GET_VAR(__GLEW_ARB_shader_subroutine) - -#endif /* GL_ARB_shader_subroutine */ - -/* ------------------ GL_ARB_shader_texture_image_samples ------------------ */ - -#ifndef GL_ARB_shader_texture_image_samples -#define GL_ARB_shader_texture_image_samples 1 - -#define GLEW_ARB_shader_texture_image_samples GLEW_GET_VAR(__GLEW_ARB_shader_texture_image_samples) - -#endif /* GL_ARB_shader_texture_image_samples */ - -/* ----------------------- GL_ARB_shader_texture_lod ----------------------- */ - -#ifndef GL_ARB_shader_texture_lod -#define GL_ARB_shader_texture_lod 1 - -#define GLEW_ARB_shader_texture_lod GLEW_GET_VAR(__GLEW_ARB_shader_texture_lod) - -#endif /* GL_ARB_shader_texture_lod */ - -/* ------------------- GL_ARB_shader_viewport_layer_array ------------------ */ - -#ifndef GL_ARB_shader_viewport_layer_array -#define GL_ARB_shader_viewport_layer_array 1 - -#define GLEW_ARB_shader_viewport_layer_array GLEW_GET_VAR(__GLEW_ARB_shader_viewport_layer_array) - -#endif /* GL_ARB_shader_viewport_layer_array */ - -/* ---------------------- GL_ARB_shading_language_100 ---------------------- */ - -#ifndef GL_ARB_shading_language_100 -#define GL_ARB_shading_language_100 1 - -#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C - -#define GLEW_ARB_shading_language_100 GLEW_GET_VAR(__GLEW_ARB_shading_language_100) - -#endif /* GL_ARB_shading_language_100 */ - -/* -------------------- GL_ARB_shading_language_420pack -------------------- */ - -#ifndef GL_ARB_shading_language_420pack -#define GL_ARB_shading_language_420pack 1 - -#define GLEW_ARB_shading_language_420pack GLEW_GET_VAR(__GLEW_ARB_shading_language_420pack) - -#endif /* GL_ARB_shading_language_420pack */ - -/* -------------------- GL_ARB_shading_language_include -------------------- */ - -#ifndef GL_ARB_shading_language_include -#define GL_ARB_shading_language_include 1 - -#define GL_SHADER_INCLUDE_ARB 0x8DAE -#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 -#define GL_NAMED_STRING_TYPE_ARB 0x8DEA - -typedef void (GLAPIENTRY * PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* const *path, const GLint *length); -typedef void (GLAPIENTRY * PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name, GLsizei bufSize, GLint *stringlen, GLchar *string); -typedef void (GLAPIENTRY * PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar* name, GLenum pname, GLint *params); -typedef GLboolean (GLAPIENTRY * PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar* name, GLint stringlen, const GLchar *string); - -#define glCompileShaderIncludeARB GLEW_GET_FUN(__glewCompileShaderIncludeARB) -#define glDeleteNamedStringARB GLEW_GET_FUN(__glewDeleteNamedStringARB) -#define glGetNamedStringARB GLEW_GET_FUN(__glewGetNamedStringARB) -#define glGetNamedStringivARB GLEW_GET_FUN(__glewGetNamedStringivARB) -#define glIsNamedStringARB GLEW_GET_FUN(__glewIsNamedStringARB) -#define glNamedStringARB GLEW_GET_FUN(__glewNamedStringARB) - -#define GLEW_ARB_shading_language_include GLEW_GET_VAR(__GLEW_ARB_shading_language_include) - -#endif /* GL_ARB_shading_language_include */ - -/* -------------------- GL_ARB_shading_language_packing -------------------- */ - -#ifndef GL_ARB_shading_language_packing -#define GL_ARB_shading_language_packing 1 - -#define GLEW_ARB_shading_language_packing GLEW_GET_VAR(__GLEW_ARB_shading_language_packing) - -#endif /* GL_ARB_shading_language_packing */ - -/* ----------------------------- GL_ARB_shadow ----------------------------- */ - -#ifndef GL_ARB_shadow -#define GL_ARB_shadow 1 - -#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C -#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D -#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E - -#define GLEW_ARB_shadow GLEW_GET_VAR(__GLEW_ARB_shadow) - -#endif /* GL_ARB_shadow */ - -/* ------------------------- GL_ARB_shadow_ambient ------------------------- */ - -#ifndef GL_ARB_shadow_ambient -#define GL_ARB_shadow_ambient 1 - -#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF - -#define GLEW_ARB_shadow_ambient GLEW_GET_VAR(__GLEW_ARB_shadow_ambient) - -#endif /* GL_ARB_shadow_ambient */ - -/* -------------------------- GL_ARB_sparse_buffer ------------------------- */ - -#ifndef GL_ARB_sparse_buffer -#define GL_ARB_sparse_buffer 1 - -#define GL_SPARSE_STORAGE_BIT_ARB 0x0400 -#define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8 - -typedef void (GLAPIENTRY * PFNGLBUFFERPAGECOMMITMENTARBPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit); - -#define glBufferPageCommitmentARB GLEW_GET_FUN(__glewBufferPageCommitmentARB) - -#define GLEW_ARB_sparse_buffer GLEW_GET_VAR(__GLEW_ARB_sparse_buffer) - -#endif /* GL_ARB_sparse_buffer */ - -/* ------------------------- GL_ARB_sparse_texture ------------------------- */ - -#ifndef GL_ARB_sparse_texture -#define GL_ARB_sparse_texture 1 - -#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 -#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 -#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 -#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 -#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 -#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A -#define GL_TEXTURE_SPARSE_ARB 0x91A6 -#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 -#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 -#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 -#define GL_NUM_SPARSE_LEVELS_ARB 0x91AA - -typedef void (GLAPIENTRY * PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); -typedef void (GLAPIENTRY * PFNGLTEXTUREPAGECOMMITMENTEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); - -#define glTexPageCommitmentARB GLEW_GET_FUN(__glewTexPageCommitmentARB) -#define glTexturePageCommitmentEXT GLEW_GET_FUN(__glewTexturePageCommitmentEXT) - -#define GLEW_ARB_sparse_texture GLEW_GET_VAR(__GLEW_ARB_sparse_texture) - -#endif /* GL_ARB_sparse_texture */ - -/* ------------------------- GL_ARB_sparse_texture2 ------------------------ */ - -#ifndef GL_ARB_sparse_texture2 -#define GL_ARB_sparse_texture2 1 - -#define GLEW_ARB_sparse_texture2 GLEW_GET_VAR(__GLEW_ARB_sparse_texture2) - -#endif /* GL_ARB_sparse_texture2 */ - -/* ---------------------- GL_ARB_sparse_texture_clamp ---------------------- */ - -#ifndef GL_ARB_sparse_texture_clamp -#define GL_ARB_sparse_texture_clamp 1 - -#define GLEW_ARB_sparse_texture_clamp GLEW_GET_VAR(__GLEW_ARB_sparse_texture_clamp) - -#endif /* GL_ARB_sparse_texture_clamp */ - -/* ------------------------ GL_ARB_stencil_texturing ----------------------- */ - -#ifndef GL_ARB_stencil_texturing -#define GL_ARB_stencil_texturing 1 - -#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA - -#define GLEW_ARB_stencil_texturing GLEW_GET_VAR(__GLEW_ARB_stencil_texturing) - -#endif /* GL_ARB_stencil_texturing */ - -/* ------------------------------ GL_ARB_sync ------------------------------ */ - -#ifndef GL_ARB_sync -#define GL_ARB_sync 1 - -#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 -#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 -#define GL_OBJECT_TYPE 0x9112 -#define GL_SYNC_CONDITION 0x9113 -#define GL_SYNC_STATUS 0x9114 -#define GL_SYNC_FLAGS 0x9115 -#define GL_SYNC_FENCE 0x9116 -#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 -#define GL_UNSIGNALED 0x9118 -#define GL_SIGNALED 0x9119 -#define GL_ALREADY_SIGNALED 0x911A -#define GL_TIMEOUT_EXPIRED 0x911B -#define GL_CONDITION_SATISFIED 0x911C -#define GL_WAIT_FAILED 0x911D -#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF - -typedef GLenum (GLAPIENTRY * PFNGLCLIENTWAITSYNCPROC) (GLsync GLsync,GLbitfield flags,GLuint64 timeout); -typedef void (GLAPIENTRY * PFNGLDELETESYNCPROC) (GLsync GLsync); -typedef GLsync (GLAPIENTRY * PFNGLFENCESYNCPROC) (GLenum condition,GLbitfield flags); -typedef void (GLAPIENTRY * PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64* params); -typedef void (GLAPIENTRY * PFNGLGETSYNCIVPROC) (GLsync GLsync,GLenum pname,GLsizei bufSize,GLsizei* length, GLint *values); -typedef GLboolean (GLAPIENTRY * PFNGLISSYNCPROC) (GLsync GLsync); -typedef void (GLAPIENTRY * PFNGLWAITSYNCPROC) (GLsync GLsync,GLbitfield flags,GLuint64 timeout); - -#define glClientWaitSync GLEW_GET_FUN(__glewClientWaitSync) -#define glDeleteSync GLEW_GET_FUN(__glewDeleteSync) -#define glFenceSync GLEW_GET_FUN(__glewFenceSync) -#define glGetInteger64v GLEW_GET_FUN(__glewGetInteger64v) -#define glGetSynciv GLEW_GET_FUN(__glewGetSynciv) -#define glIsSync GLEW_GET_FUN(__glewIsSync) -#define glWaitSync GLEW_GET_FUN(__glewWaitSync) - -#define GLEW_ARB_sync GLEW_GET_VAR(__GLEW_ARB_sync) - -#endif /* GL_ARB_sync */ - -/* ----------------------- GL_ARB_tessellation_shader ---------------------- */ - -#ifndef GL_ARB_tessellation_shader -#define GL_ARB_tessellation_shader 1 - -#define GL_PATCHES 0xE -#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 -#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C -#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D -#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E -#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F -#define GL_PATCH_VERTICES 0x8E72 -#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 -#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 -#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 -#define GL_TESS_GEN_MODE 0x8E76 -#define GL_TESS_GEN_SPACING 0x8E77 -#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 -#define GL_TESS_GEN_POINT_MODE 0x8E79 -#define GL_ISOLINES 0x8E7A -#define GL_FRACTIONAL_ODD 0x8E7B -#define GL_FRACTIONAL_EVEN 0x8E7C -#define GL_MAX_PATCH_VERTICES 0x8E7D -#define GL_MAX_TESS_GEN_LEVEL 0x8E7E -#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F -#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 -#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 -#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 -#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 -#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 -#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 -#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 -#define GL_TESS_EVALUATION_SHADER 0x8E87 -#define GL_TESS_CONTROL_SHADER 0x8E88 -#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 -#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A - -typedef void (GLAPIENTRY * PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat* values); -typedef void (GLAPIENTRY * PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); - -#define glPatchParameterfv GLEW_GET_FUN(__glewPatchParameterfv) -#define glPatchParameteri GLEW_GET_FUN(__glewPatchParameteri) - -#define GLEW_ARB_tessellation_shader GLEW_GET_VAR(__GLEW_ARB_tessellation_shader) - -#endif /* GL_ARB_tessellation_shader */ - -/* ------------------------- GL_ARB_texture_barrier ------------------------ */ - -#ifndef GL_ARB_texture_barrier -#define GL_ARB_texture_barrier 1 - -typedef void (GLAPIENTRY * PFNGLTEXTUREBARRIERPROC) (void); - -#define glTextureBarrier GLEW_GET_FUN(__glewTextureBarrier) - -#define GLEW_ARB_texture_barrier GLEW_GET_VAR(__GLEW_ARB_texture_barrier) - -#endif /* GL_ARB_texture_barrier */ - -/* ---------------------- GL_ARB_texture_border_clamp ---------------------- */ - -#ifndef GL_ARB_texture_border_clamp -#define GL_ARB_texture_border_clamp 1 - -#define GL_CLAMP_TO_BORDER_ARB 0x812D - -#define GLEW_ARB_texture_border_clamp GLEW_GET_VAR(__GLEW_ARB_texture_border_clamp) - -#endif /* GL_ARB_texture_border_clamp */ - -/* ---------------------- GL_ARB_texture_buffer_object --------------------- */ - -#ifndef GL_ARB_texture_buffer_object -#define GL_ARB_texture_buffer_object 1 - -#define GL_TEXTURE_BUFFER_ARB 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D -#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E - -typedef void (GLAPIENTRY * PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer); - -#define glTexBufferARB GLEW_GET_FUN(__glewTexBufferARB) - -#define GLEW_ARB_texture_buffer_object GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object) - -#endif /* GL_ARB_texture_buffer_object */ - -/* ------------------- GL_ARB_texture_buffer_object_rgb32 ------------------ */ - -#ifndef GL_ARB_texture_buffer_object_rgb32 -#define GL_ARB_texture_buffer_object_rgb32 1 - -#define GLEW_ARB_texture_buffer_object_rgb32 GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object_rgb32) - -#endif /* GL_ARB_texture_buffer_object_rgb32 */ - -/* ---------------------- GL_ARB_texture_buffer_range ---------------------- */ - -#ifndef GL_ARB_texture_buffer_range -#define GL_ARB_texture_buffer_range 1 - -#define GL_TEXTURE_BUFFER_OFFSET 0x919D -#define GL_TEXTURE_BUFFER_SIZE 0x919E -#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F - -typedef void (GLAPIENTRY * PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); - -#define glTexBufferRange GLEW_GET_FUN(__glewTexBufferRange) -#define glTextureBufferRangeEXT GLEW_GET_FUN(__glewTextureBufferRangeEXT) - -#define GLEW_ARB_texture_buffer_range GLEW_GET_VAR(__GLEW_ARB_texture_buffer_range) - -#endif /* GL_ARB_texture_buffer_range */ - -/* ----------------------- GL_ARB_texture_compression ---------------------- */ - -#ifndef GL_ARB_texture_compression -#define GL_ARB_texture_compression 1 - -#define GL_COMPRESSED_ALPHA_ARB 0x84E9 -#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA -#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB -#define GL_COMPRESSED_INTENSITY_ARB 0x84EC -#define GL_COMPRESSED_RGB_ARB 0x84ED -#define GL_COMPRESSED_RGBA_ARB 0x84EE -#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF -#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 -#define GL_TEXTURE_COMPRESSED_ARB 0x86A1 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 - -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, void *img); - -#define glCompressedTexImage1DARB GLEW_GET_FUN(__glewCompressedTexImage1DARB) -#define glCompressedTexImage2DARB GLEW_GET_FUN(__glewCompressedTexImage2DARB) -#define glCompressedTexImage3DARB GLEW_GET_FUN(__glewCompressedTexImage3DARB) -#define glCompressedTexSubImage1DARB GLEW_GET_FUN(__glewCompressedTexSubImage1DARB) -#define glCompressedTexSubImage2DARB GLEW_GET_FUN(__glewCompressedTexSubImage2DARB) -#define glCompressedTexSubImage3DARB GLEW_GET_FUN(__glewCompressedTexSubImage3DARB) -#define glGetCompressedTexImageARB GLEW_GET_FUN(__glewGetCompressedTexImageARB) - -#define GLEW_ARB_texture_compression GLEW_GET_VAR(__GLEW_ARB_texture_compression) - -#endif /* GL_ARB_texture_compression */ - -/* -------------------- GL_ARB_texture_compression_bptc -------------------- */ - -#ifndef GL_ARB_texture_compression_bptc -#define GL_ARB_texture_compression_bptc 1 - -#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C -#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D -#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E -#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F - -#define GLEW_ARB_texture_compression_bptc GLEW_GET_VAR(__GLEW_ARB_texture_compression_bptc) - -#endif /* GL_ARB_texture_compression_bptc */ - -/* -------------------- GL_ARB_texture_compression_rgtc -------------------- */ - -#ifndef GL_ARB_texture_compression_rgtc -#define GL_ARB_texture_compression_rgtc 1 - -#define GL_COMPRESSED_RED_RGTC1 0x8DBB -#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC -#define GL_COMPRESSED_RG_RGTC2 0x8DBD -#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE - -#define GLEW_ARB_texture_compression_rgtc GLEW_GET_VAR(__GLEW_ARB_texture_compression_rgtc) - -#endif /* GL_ARB_texture_compression_rgtc */ - -/* ------------------------ GL_ARB_texture_cube_map ------------------------ */ - -#ifndef GL_ARB_texture_cube_map -#define GL_ARB_texture_cube_map 1 - -#define GL_NORMAL_MAP_ARB 0x8511 -#define GL_REFLECTION_MAP_ARB 0x8512 -#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C - -#define GLEW_ARB_texture_cube_map GLEW_GET_VAR(__GLEW_ARB_texture_cube_map) - -#endif /* GL_ARB_texture_cube_map */ - -/* --------------------- GL_ARB_texture_cube_map_array --------------------- */ - -#ifndef GL_ARB_texture_cube_map_array -#define GL_ARB_texture_cube_map_array 1 - -#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 -#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A -#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B -#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C -#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D -#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E -#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F - -#define GLEW_ARB_texture_cube_map_array GLEW_GET_VAR(__GLEW_ARB_texture_cube_map_array) - -#endif /* GL_ARB_texture_cube_map_array */ - -/* ------------------------- GL_ARB_texture_env_add ------------------------ */ - -#ifndef GL_ARB_texture_env_add -#define GL_ARB_texture_env_add 1 - -#define GLEW_ARB_texture_env_add GLEW_GET_VAR(__GLEW_ARB_texture_env_add) - -#endif /* GL_ARB_texture_env_add */ - -/* ----------------------- GL_ARB_texture_env_combine ---------------------- */ - -#ifndef GL_ARB_texture_env_combine -#define GL_ARB_texture_env_combine 1 - -#define GL_SUBTRACT_ARB 0x84E7 -#define GL_COMBINE_ARB 0x8570 -#define GL_COMBINE_RGB_ARB 0x8571 -#define GL_COMBINE_ALPHA_ARB 0x8572 -#define GL_RGB_SCALE_ARB 0x8573 -#define GL_ADD_SIGNED_ARB 0x8574 -#define GL_INTERPOLATE_ARB 0x8575 -#define GL_CONSTANT_ARB 0x8576 -#define GL_PRIMARY_COLOR_ARB 0x8577 -#define GL_PREVIOUS_ARB 0x8578 -#define GL_SOURCE0_RGB_ARB 0x8580 -#define GL_SOURCE1_RGB_ARB 0x8581 -#define GL_SOURCE2_RGB_ARB 0x8582 -#define GL_SOURCE0_ALPHA_ARB 0x8588 -#define GL_SOURCE1_ALPHA_ARB 0x8589 -#define GL_SOURCE2_ALPHA_ARB 0x858A -#define GL_OPERAND0_RGB_ARB 0x8590 -#define GL_OPERAND1_RGB_ARB 0x8591 -#define GL_OPERAND2_RGB_ARB 0x8592 -#define GL_OPERAND0_ALPHA_ARB 0x8598 -#define GL_OPERAND1_ALPHA_ARB 0x8599 -#define GL_OPERAND2_ALPHA_ARB 0x859A - -#define GLEW_ARB_texture_env_combine GLEW_GET_VAR(__GLEW_ARB_texture_env_combine) - -#endif /* GL_ARB_texture_env_combine */ - -/* ---------------------- GL_ARB_texture_env_crossbar ---------------------- */ - -#ifndef GL_ARB_texture_env_crossbar -#define GL_ARB_texture_env_crossbar 1 - -#define GLEW_ARB_texture_env_crossbar GLEW_GET_VAR(__GLEW_ARB_texture_env_crossbar) - -#endif /* GL_ARB_texture_env_crossbar */ - -/* ------------------------ GL_ARB_texture_env_dot3 ------------------------ */ - -#ifndef GL_ARB_texture_env_dot3 -#define GL_ARB_texture_env_dot3 1 - -#define GL_DOT3_RGB_ARB 0x86AE -#define GL_DOT3_RGBA_ARB 0x86AF - -#define GLEW_ARB_texture_env_dot3 GLEW_GET_VAR(__GLEW_ARB_texture_env_dot3) - -#endif /* GL_ARB_texture_env_dot3 */ - -/* ---------------------- GL_ARB_texture_filter_minmax --------------------- */ - -#ifndef GL_ARB_texture_filter_minmax -#define GL_ARB_texture_filter_minmax 1 - -#define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366 -#define GL_WEIGHTED_AVERAGE_ARB 0x9367 - -#define GLEW_ARB_texture_filter_minmax GLEW_GET_VAR(__GLEW_ARB_texture_filter_minmax) - -#endif /* GL_ARB_texture_filter_minmax */ - -/* -------------------------- GL_ARB_texture_float ------------------------- */ - -#ifndef GL_ARB_texture_float -#define GL_ARB_texture_float 1 - -#define GL_RGBA32F_ARB 0x8814 -#define GL_RGB32F_ARB 0x8815 -#define GL_ALPHA32F_ARB 0x8816 -#define GL_INTENSITY32F_ARB 0x8817 -#define GL_LUMINANCE32F_ARB 0x8818 -#define GL_LUMINANCE_ALPHA32F_ARB 0x8819 -#define GL_RGBA16F_ARB 0x881A -#define GL_RGB16F_ARB 0x881B -#define GL_ALPHA16F_ARB 0x881C -#define GL_INTENSITY16F_ARB 0x881D -#define GL_LUMINANCE16F_ARB 0x881E -#define GL_LUMINANCE_ALPHA16F_ARB 0x881F -#define GL_TEXTURE_RED_TYPE_ARB 0x8C10 -#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 -#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 -#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 -#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 -#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 -#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 -#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 - -#define GLEW_ARB_texture_float GLEW_GET_VAR(__GLEW_ARB_texture_float) - -#endif /* GL_ARB_texture_float */ - -/* ------------------------- GL_ARB_texture_gather ------------------------- */ - -#ifndef GL_ARB_texture_gather -#define GL_ARB_texture_gather 1 - -#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E -#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F -#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F - -#define GLEW_ARB_texture_gather GLEW_GET_VAR(__GLEW_ARB_texture_gather) - -#endif /* GL_ARB_texture_gather */ - -/* ------------------ GL_ARB_texture_mirror_clamp_to_edge ------------------ */ - -#ifndef GL_ARB_texture_mirror_clamp_to_edge -#define GL_ARB_texture_mirror_clamp_to_edge 1 - -#define GL_MIRROR_CLAMP_TO_EDGE 0x8743 - -#define GLEW_ARB_texture_mirror_clamp_to_edge GLEW_GET_VAR(__GLEW_ARB_texture_mirror_clamp_to_edge) - -#endif /* GL_ARB_texture_mirror_clamp_to_edge */ - -/* --------------------- GL_ARB_texture_mirrored_repeat -------------------- */ - -#ifndef GL_ARB_texture_mirrored_repeat -#define GL_ARB_texture_mirrored_repeat 1 - -#define GL_MIRRORED_REPEAT_ARB 0x8370 - -#define GLEW_ARB_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_ARB_texture_mirrored_repeat) - -#endif /* GL_ARB_texture_mirrored_repeat */ - -/* ----------------------- GL_ARB_texture_multisample ---------------------- */ - -#ifndef GL_ARB_texture_multisample -#define GL_ARB_texture_multisample 1 - -#define GL_SAMPLE_POSITION 0x8E50 -#define GL_SAMPLE_MASK 0x8E51 -#define GL_SAMPLE_MASK_VALUE 0x8E52 -#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 -#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 -#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 -#define GL_TEXTURE_SAMPLES 0x9106 -#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 -#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 -#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A -#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B -#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D -#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E -#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F -#define GL_MAX_INTEGER_SAMPLES 0x9110 - -typedef void (GLAPIENTRY * PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat* val); -typedef void (GLAPIENTRY * PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask); -typedef void (GLAPIENTRY * PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); - -#define glGetMultisamplefv GLEW_GET_FUN(__glewGetMultisamplefv) -#define glSampleMaski GLEW_GET_FUN(__glewSampleMaski) -#define glTexImage2DMultisample GLEW_GET_FUN(__glewTexImage2DMultisample) -#define glTexImage3DMultisample GLEW_GET_FUN(__glewTexImage3DMultisample) - -#define GLEW_ARB_texture_multisample GLEW_GET_VAR(__GLEW_ARB_texture_multisample) - -#endif /* GL_ARB_texture_multisample */ - -/* -------------------- GL_ARB_texture_non_power_of_two -------------------- */ - -#ifndef GL_ARB_texture_non_power_of_two -#define GL_ARB_texture_non_power_of_two 1 - -#define GLEW_ARB_texture_non_power_of_two GLEW_GET_VAR(__GLEW_ARB_texture_non_power_of_two) - -#endif /* GL_ARB_texture_non_power_of_two */ - -/* ---------------------- GL_ARB_texture_query_levels ---------------------- */ - -#ifndef GL_ARB_texture_query_levels -#define GL_ARB_texture_query_levels 1 - -#define GLEW_ARB_texture_query_levels GLEW_GET_VAR(__GLEW_ARB_texture_query_levels) - -#endif /* GL_ARB_texture_query_levels */ - -/* ------------------------ GL_ARB_texture_query_lod ----------------------- */ - -#ifndef GL_ARB_texture_query_lod -#define GL_ARB_texture_query_lod 1 - -#define GLEW_ARB_texture_query_lod GLEW_GET_VAR(__GLEW_ARB_texture_query_lod) - -#endif /* GL_ARB_texture_query_lod */ - -/* ------------------------ GL_ARB_texture_rectangle ----------------------- */ - -#ifndef GL_ARB_texture_rectangle -#define GL_ARB_texture_rectangle 1 - -#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 -#define GL_SAMPLER_2D_RECT_ARB 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 - -#define GLEW_ARB_texture_rectangle GLEW_GET_VAR(__GLEW_ARB_texture_rectangle) - -#endif /* GL_ARB_texture_rectangle */ - -/* --------------------------- GL_ARB_texture_rg --------------------------- */ - -#ifndef GL_ARB_texture_rg -#define GL_ARB_texture_rg 1 - -#define GL_COMPRESSED_RED 0x8225 -#define GL_COMPRESSED_RG 0x8226 -#define GL_RG 0x8227 -#define GL_RG_INTEGER 0x8228 -#define GL_R8 0x8229 -#define GL_R16 0x822A -#define GL_RG8 0x822B -#define GL_RG16 0x822C -#define GL_R16F 0x822D -#define GL_R32F 0x822E -#define GL_RG16F 0x822F -#define GL_RG32F 0x8230 -#define GL_R8I 0x8231 -#define GL_R8UI 0x8232 -#define GL_R16I 0x8233 -#define GL_R16UI 0x8234 -#define GL_R32I 0x8235 -#define GL_R32UI 0x8236 -#define GL_RG8I 0x8237 -#define GL_RG8UI 0x8238 -#define GL_RG16I 0x8239 -#define GL_RG16UI 0x823A -#define GL_RG32I 0x823B -#define GL_RG32UI 0x823C - -#define GLEW_ARB_texture_rg GLEW_GET_VAR(__GLEW_ARB_texture_rg) - -#endif /* GL_ARB_texture_rg */ - -/* ----------------------- GL_ARB_texture_rgb10_a2ui ----------------------- */ - -#ifndef GL_ARB_texture_rgb10_a2ui -#define GL_ARB_texture_rgb10_a2ui 1 - -#define GL_RGB10_A2UI 0x906F - -#define GLEW_ARB_texture_rgb10_a2ui GLEW_GET_VAR(__GLEW_ARB_texture_rgb10_a2ui) - -#endif /* GL_ARB_texture_rgb10_a2ui */ - -/* ------------------------ GL_ARB_texture_stencil8 ------------------------ */ - -#ifndef GL_ARB_texture_stencil8 -#define GL_ARB_texture_stencil8 1 - -#define GL_STENCIL_INDEX 0x1901 -#define GL_STENCIL_INDEX8 0x8D48 - -#define GLEW_ARB_texture_stencil8 GLEW_GET_VAR(__GLEW_ARB_texture_stencil8) - -#endif /* GL_ARB_texture_stencil8 */ - -/* ------------------------- GL_ARB_texture_storage ------------------------ */ - -#ifndef GL_ARB_texture_storage -#define GL_ARB_texture_storage 1 - -#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F - -typedef void (GLAPIENTRY * PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (GLAPIENTRY * PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); - -#define glTexStorage1D GLEW_GET_FUN(__glewTexStorage1D) -#define glTexStorage2D GLEW_GET_FUN(__glewTexStorage2D) -#define glTexStorage3D GLEW_GET_FUN(__glewTexStorage3D) -#define glTextureStorage1DEXT GLEW_GET_FUN(__glewTextureStorage1DEXT) -#define glTextureStorage2DEXT GLEW_GET_FUN(__glewTextureStorage2DEXT) -#define glTextureStorage3DEXT GLEW_GET_FUN(__glewTextureStorage3DEXT) - -#define GLEW_ARB_texture_storage GLEW_GET_VAR(__GLEW_ARB_texture_storage) - -#endif /* GL_ARB_texture_storage */ - -/* ------------------- GL_ARB_texture_storage_multisample ------------------ */ - -#ifndef GL_ARB_texture_storage_multisample -#define GL_ARB_texture_storage_multisample 1 - -typedef void (GLAPIENTRY * PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY * PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); - -#define glTexStorage2DMultisample GLEW_GET_FUN(__glewTexStorage2DMultisample) -#define glTexStorage3DMultisample GLEW_GET_FUN(__glewTexStorage3DMultisample) -#define glTextureStorage2DMultisampleEXT GLEW_GET_FUN(__glewTextureStorage2DMultisampleEXT) -#define glTextureStorage3DMultisampleEXT GLEW_GET_FUN(__glewTextureStorage3DMultisampleEXT) - -#define GLEW_ARB_texture_storage_multisample GLEW_GET_VAR(__GLEW_ARB_texture_storage_multisample) - -#endif /* GL_ARB_texture_storage_multisample */ - -/* ------------------------- GL_ARB_texture_swizzle ------------------------ */ - -#ifndef GL_ARB_texture_swizzle -#define GL_ARB_texture_swizzle 1 - -#define GL_TEXTURE_SWIZZLE_R 0x8E42 -#define GL_TEXTURE_SWIZZLE_G 0x8E43 -#define GL_TEXTURE_SWIZZLE_B 0x8E44 -#define GL_TEXTURE_SWIZZLE_A 0x8E45 -#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 - -#define GLEW_ARB_texture_swizzle GLEW_GET_VAR(__GLEW_ARB_texture_swizzle) - -#endif /* GL_ARB_texture_swizzle */ - -/* -------------------------- GL_ARB_texture_view -------------------------- */ - -#ifndef GL_ARB_texture_view -#define GL_ARB_texture_view 1 - -#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB -#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC -#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD -#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE -#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF - -typedef void (GLAPIENTRY * PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); - -#define glTextureView GLEW_GET_FUN(__glewTextureView) - -#define GLEW_ARB_texture_view GLEW_GET_VAR(__GLEW_ARB_texture_view) - -#endif /* GL_ARB_texture_view */ - -/* --------------------------- GL_ARB_timer_query -------------------------- */ - -#ifndef GL_ARB_timer_query -#define GL_ARB_timer_query 1 - -#define GL_TIME_ELAPSED 0x88BF -#define GL_TIMESTAMP 0x8E28 - -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64* params); -typedef void (GLAPIENTRY * PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); - -#define glGetQueryObjecti64v GLEW_GET_FUN(__glewGetQueryObjecti64v) -#define glGetQueryObjectui64v GLEW_GET_FUN(__glewGetQueryObjectui64v) -#define glQueryCounter GLEW_GET_FUN(__glewQueryCounter) - -#define GLEW_ARB_timer_query GLEW_GET_VAR(__GLEW_ARB_timer_query) - -#endif /* GL_ARB_timer_query */ - -/* ----------------------- GL_ARB_transform_feedback2 ---------------------- */ - -#ifndef GL_ARB_transform_feedback2 -#define GL_ARB_transform_feedback2 1 - -#define GL_TRANSFORM_FEEDBACK 0x8E22 -#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 -#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 -#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 - -typedef void (GLAPIENTRY * PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); -typedef void (GLAPIENTRY * PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint* ids); -typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); -typedef void (GLAPIENTRY * PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint* ids); -typedef GLboolean (GLAPIENTRY * PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); -typedef void (GLAPIENTRY * PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); - -#define glBindTransformFeedback GLEW_GET_FUN(__glewBindTransformFeedback) -#define glDeleteTransformFeedbacks GLEW_GET_FUN(__glewDeleteTransformFeedbacks) -#define glDrawTransformFeedback GLEW_GET_FUN(__glewDrawTransformFeedback) -#define glGenTransformFeedbacks GLEW_GET_FUN(__glewGenTransformFeedbacks) -#define glIsTransformFeedback GLEW_GET_FUN(__glewIsTransformFeedback) -#define glPauseTransformFeedback GLEW_GET_FUN(__glewPauseTransformFeedback) -#define glResumeTransformFeedback GLEW_GET_FUN(__glewResumeTransformFeedback) - -#define GLEW_ARB_transform_feedback2 GLEW_GET_VAR(__GLEW_ARB_transform_feedback2) - -#endif /* GL_ARB_transform_feedback2 */ - -/* ----------------------- GL_ARB_transform_feedback3 ---------------------- */ - -#ifndef GL_ARB_transform_feedback3 -#define GL_ARB_transform_feedback3 1 - -#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 -#define GL_MAX_VERTEX_STREAMS 0x8E71 - -typedef void (GLAPIENTRY * PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); -typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); -typedef void (GLAPIENTRY * PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); -typedef void (GLAPIENTRY * PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint* params); - -#define glBeginQueryIndexed GLEW_GET_FUN(__glewBeginQueryIndexed) -#define glDrawTransformFeedbackStream GLEW_GET_FUN(__glewDrawTransformFeedbackStream) -#define glEndQueryIndexed GLEW_GET_FUN(__glewEndQueryIndexed) -#define glGetQueryIndexediv GLEW_GET_FUN(__glewGetQueryIndexediv) - -#define GLEW_ARB_transform_feedback3 GLEW_GET_VAR(__GLEW_ARB_transform_feedback3) - -#endif /* GL_ARB_transform_feedback3 */ - -/* ------------------ GL_ARB_transform_feedback_instanced ------------------ */ - -#ifndef GL_ARB_transform_feedback_instanced -#define GL_ARB_transform_feedback_instanced 1 - -typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei primcount); - -#define glDrawTransformFeedbackInstanced GLEW_GET_FUN(__glewDrawTransformFeedbackInstanced) -#define glDrawTransformFeedbackStreamInstanced GLEW_GET_FUN(__glewDrawTransformFeedbackStreamInstanced) - -#define GLEW_ARB_transform_feedback_instanced GLEW_GET_VAR(__GLEW_ARB_transform_feedback_instanced) - -#endif /* GL_ARB_transform_feedback_instanced */ - -/* ---------------- GL_ARB_transform_feedback_overflow_query --------------- */ - -#ifndef GL_ARB_transform_feedback_overflow_query -#define GL_ARB_transform_feedback_overflow_query 1 - -#define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC -#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED - -#define GLEW_ARB_transform_feedback_overflow_query GLEW_GET_VAR(__GLEW_ARB_transform_feedback_overflow_query) - -#endif /* GL_ARB_transform_feedback_overflow_query */ - -/* ------------------------ GL_ARB_transpose_matrix ------------------------ */ - -#ifndef GL_ARB_transpose_matrix -#define GL_ARB_transpose_matrix 1 - -#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 -#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 -#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 -#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 - -typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDARBPROC) (GLdouble m[16]); -typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]); -typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDARBPROC) (GLdouble m[16]); -typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]); - -#define glLoadTransposeMatrixdARB GLEW_GET_FUN(__glewLoadTransposeMatrixdARB) -#define glLoadTransposeMatrixfARB GLEW_GET_FUN(__glewLoadTransposeMatrixfARB) -#define glMultTransposeMatrixdARB GLEW_GET_FUN(__glewMultTransposeMatrixdARB) -#define glMultTransposeMatrixfARB GLEW_GET_FUN(__glewMultTransposeMatrixfARB) - -#define GLEW_ARB_transpose_matrix GLEW_GET_VAR(__GLEW_ARB_transpose_matrix) - -#endif /* GL_ARB_transpose_matrix */ - -/* ---------------------- GL_ARB_uniform_buffer_object --------------------- */ - -#ifndef GL_ARB_uniform_buffer_object -#define GL_ARB_uniform_buffer_object 1 - -#define GL_UNIFORM_BUFFER 0x8A11 -#define GL_UNIFORM_BUFFER_BINDING 0x8A28 -#define GL_UNIFORM_BUFFER_START 0x8A29 -#define GL_UNIFORM_BUFFER_SIZE 0x8A2A -#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B -#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C -#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D -#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E -#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F -#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 -#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 -#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 -#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 -#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 -#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 -#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 -#define GL_UNIFORM_TYPE 0x8A37 -#define GL_UNIFORM_SIZE 0x8A38 -#define GL_UNIFORM_NAME_LENGTH 0x8A39 -#define GL_UNIFORM_BLOCK_INDEX 0x8A3A -#define GL_UNIFORM_OFFSET 0x8A3B -#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C -#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D -#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E -#define GL_UNIFORM_BLOCK_BINDING 0x8A3F -#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 -#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 -#define GL_INVALID_INDEX 0xFFFFFFFF - -typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName); -typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName); -typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint* data); -typedef GLuint (GLAPIENTRY * PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar* uniformBlockName); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* const * uniformNames, GLuint* uniformIndices); -typedef void (GLAPIENTRY * PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); - -#define glBindBufferBase GLEW_GET_FUN(__glewBindBufferBase) -#define glBindBufferRange GLEW_GET_FUN(__glewBindBufferRange) -#define glGetActiveUniformBlockName GLEW_GET_FUN(__glewGetActiveUniformBlockName) -#define glGetActiveUniformBlockiv GLEW_GET_FUN(__glewGetActiveUniformBlockiv) -#define glGetActiveUniformName GLEW_GET_FUN(__glewGetActiveUniformName) -#define glGetActiveUniformsiv GLEW_GET_FUN(__glewGetActiveUniformsiv) -#define glGetIntegeri_v GLEW_GET_FUN(__glewGetIntegeri_v) -#define glGetUniformBlockIndex GLEW_GET_FUN(__glewGetUniformBlockIndex) -#define glGetUniformIndices GLEW_GET_FUN(__glewGetUniformIndices) -#define glUniformBlockBinding GLEW_GET_FUN(__glewUniformBlockBinding) - -#define GLEW_ARB_uniform_buffer_object GLEW_GET_VAR(__GLEW_ARB_uniform_buffer_object) - -#endif /* GL_ARB_uniform_buffer_object */ - -/* ------------------------ GL_ARB_vertex_array_bgra ----------------------- */ - -#ifndef GL_ARB_vertex_array_bgra -#define GL_ARB_vertex_array_bgra 1 - -#define GL_BGRA 0x80E1 - -#define GLEW_ARB_vertex_array_bgra GLEW_GET_VAR(__GLEW_ARB_vertex_array_bgra) - -#endif /* GL_ARB_vertex_array_bgra */ - -/* ----------------------- GL_ARB_vertex_array_object ---------------------- */ - -#ifndef GL_ARB_vertex_array_object -#define GL_ARB_vertex_array_object 1 - -#define GL_VERTEX_ARRAY_BINDING 0x85B5 - -typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYPROC) (GLuint array); -typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint* arrays); -typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint* arrays); -typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYPROC) (GLuint array); - -#define glBindVertexArray GLEW_GET_FUN(__glewBindVertexArray) -#define glDeleteVertexArrays GLEW_GET_FUN(__glewDeleteVertexArrays) -#define glGenVertexArrays GLEW_GET_FUN(__glewGenVertexArrays) -#define glIsVertexArray GLEW_GET_FUN(__glewIsVertexArray) - -#define GLEW_ARB_vertex_array_object GLEW_GET_VAR(__GLEW_ARB_vertex_array_object) - -#endif /* GL_ARB_vertex_array_object */ - -/* ----------------------- GL_ARB_vertex_attrib_64bit ---------------------- */ - -#ifndef GL_ARB_vertex_attrib_64bit -#define GL_ARB_vertex_attrib_64bit 1 - -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer); - -#define glGetVertexAttribLdv GLEW_GET_FUN(__glewGetVertexAttribLdv) -#define glVertexAttribL1d GLEW_GET_FUN(__glewVertexAttribL1d) -#define glVertexAttribL1dv GLEW_GET_FUN(__glewVertexAttribL1dv) -#define glVertexAttribL2d GLEW_GET_FUN(__glewVertexAttribL2d) -#define glVertexAttribL2dv GLEW_GET_FUN(__glewVertexAttribL2dv) -#define glVertexAttribL3d GLEW_GET_FUN(__glewVertexAttribL3d) -#define glVertexAttribL3dv GLEW_GET_FUN(__glewVertexAttribL3dv) -#define glVertexAttribL4d GLEW_GET_FUN(__glewVertexAttribL4d) -#define glVertexAttribL4dv GLEW_GET_FUN(__glewVertexAttribL4dv) -#define glVertexAttribLPointer GLEW_GET_FUN(__glewVertexAttribLPointer) - -#define GLEW_ARB_vertex_attrib_64bit GLEW_GET_VAR(__GLEW_ARB_vertex_attrib_64bit) - -#endif /* GL_ARB_vertex_attrib_64bit */ - -/* ---------------------- GL_ARB_vertex_attrib_binding --------------------- */ - -#ifndef GL_ARB_vertex_attrib_binding -#define GL_ARB_vertex_attrib_binding 1 - -#define GL_VERTEX_ATTRIB_BINDING 0x82D4 -#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 -#define GL_VERTEX_BINDING_DIVISOR 0x82D6 -#define GL_VERTEX_BINDING_OFFSET 0x82D7 -#define GL_VERTEX_BINDING_STRIDE 0x82D8 -#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 -#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA -#define GL_VERTEX_BINDING_BUFFER 0x8F4F - -typedef void (GLAPIENTRY * PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); - -#define glBindVertexBuffer GLEW_GET_FUN(__glewBindVertexBuffer) -#define glVertexArrayBindVertexBufferEXT GLEW_GET_FUN(__glewVertexArrayBindVertexBufferEXT) -#define glVertexArrayVertexAttribBindingEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribBindingEXT) -#define glVertexArrayVertexAttribFormatEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribFormatEXT) -#define glVertexArrayVertexAttribIFormatEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribIFormatEXT) -#define glVertexArrayVertexAttribLFormatEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribLFormatEXT) -#define glVertexArrayVertexBindingDivisorEXT GLEW_GET_FUN(__glewVertexArrayVertexBindingDivisorEXT) -#define glVertexAttribBinding GLEW_GET_FUN(__glewVertexAttribBinding) -#define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat) -#define glVertexAttribIFormat GLEW_GET_FUN(__glewVertexAttribIFormat) -#define glVertexAttribLFormat GLEW_GET_FUN(__glewVertexAttribLFormat) -#define glVertexBindingDivisor GLEW_GET_FUN(__glewVertexBindingDivisor) - -#define GLEW_ARB_vertex_attrib_binding GLEW_GET_VAR(__GLEW_ARB_vertex_attrib_binding) - -#endif /* GL_ARB_vertex_attrib_binding */ - -/* -------------------------- GL_ARB_vertex_blend -------------------------- */ - -#ifndef GL_ARB_vertex_blend -#define GL_ARB_vertex_blend 1 - -#define GL_MODELVIEW0_ARB 0x1700 -#define GL_MODELVIEW1_ARB 0x850A -#define GL_MAX_VERTEX_UNITS_ARB 0x86A4 -#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 -#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 -#define GL_VERTEX_BLEND_ARB 0x86A7 -#define GL_CURRENT_WEIGHT_ARB 0x86A8 -#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 -#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA -#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB -#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC -#define GL_WEIGHT_ARRAY_ARB 0x86AD -#define GL_MODELVIEW2_ARB 0x8722 -#define GL_MODELVIEW3_ARB 0x8723 -#define GL_MODELVIEW4_ARB 0x8724 -#define GL_MODELVIEW5_ARB 0x8725 -#define GL_MODELVIEW6_ARB 0x8726 -#define GL_MODELVIEW7_ARB 0x8727 -#define GL_MODELVIEW8_ARB 0x8728 -#define GL_MODELVIEW9_ARB 0x8729 -#define GL_MODELVIEW10_ARB 0x872A -#define GL_MODELVIEW11_ARB 0x872B -#define GL_MODELVIEW12_ARB 0x872C -#define GL_MODELVIEW13_ARB 0x872D -#define GL_MODELVIEW14_ARB 0x872E -#define GL_MODELVIEW15_ARB 0x872F -#define GL_MODELVIEW16_ARB 0x8730 -#define GL_MODELVIEW17_ARB 0x8731 -#define GL_MODELVIEW18_ARB 0x8732 -#define GL_MODELVIEW19_ARB 0x8733 -#define GL_MODELVIEW20_ARB 0x8734 -#define GL_MODELVIEW21_ARB 0x8735 -#define GL_MODELVIEW22_ARB 0x8736 -#define GL_MODELVIEW23_ARB 0x8737 -#define GL_MODELVIEW24_ARB 0x8738 -#define GL_MODELVIEW25_ARB 0x8739 -#define GL_MODELVIEW26_ARB 0x873A -#define GL_MODELVIEW27_ARB 0x873B -#define GL_MODELVIEW28_ARB 0x873C -#define GL_MODELVIEW29_ARB 0x873D -#define GL_MODELVIEW30_ARB 0x873E -#define GL_MODELVIEW31_ARB 0x873F - -typedef void (GLAPIENTRY * PFNGLVERTEXBLENDARBPROC) (GLint count); -typedef void (GLAPIENTRY * PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, void *pointer); -typedef void (GLAPIENTRY * PFNGLWEIGHTBVARBPROC) (GLint size, GLbyte *weights); -typedef void (GLAPIENTRY * PFNGLWEIGHTDVARBPROC) (GLint size, GLdouble *weights); -typedef void (GLAPIENTRY * PFNGLWEIGHTFVARBPROC) (GLint size, GLfloat *weights); -typedef void (GLAPIENTRY * PFNGLWEIGHTIVARBPROC) (GLint size, GLint *weights); -typedef void (GLAPIENTRY * PFNGLWEIGHTSVARBPROC) (GLint size, GLshort *weights); -typedef void (GLAPIENTRY * PFNGLWEIGHTUBVARBPROC) (GLint size, GLubyte *weights); -typedef void (GLAPIENTRY * PFNGLWEIGHTUIVARBPROC) (GLint size, GLuint *weights); -typedef void (GLAPIENTRY * PFNGLWEIGHTUSVARBPROC) (GLint size, GLushort *weights); - -#define glVertexBlendARB GLEW_GET_FUN(__glewVertexBlendARB) -#define glWeightPointerARB GLEW_GET_FUN(__glewWeightPointerARB) -#define glWeightbvARB GLEW_GET_FUN(__glewWeightbvARB) -#define glWeightdvARB GLEW_GET_FUN(__glewWeightdvARB) -#define glWeightfvARB GLEW_GET_FUN(__glewWeightfvARB) -#define glWeightivARB GLEW_GET_FUN(__glewWeightivARB) -#define glWeightsvARB GLEW_GET_FUN(__glewWeightsvARB) -#define glWeightubvARB GLEW_GET_FUN(__glewWeightubvARB) -#define glWeightuivARB GLEW_GET_FUN(__glewWeightuivARB) -#define glWeightusvARB GLEW_GET_FUN(__glewWeightusvARB) - -#define GLEW_ARB_vertex_blend GLEW_GET_VAR(__GLEW_ARB_vertex_blend) - -#endif /* GL_ARB_vertex_blend */ - -/* ---------------------- GL_ARB_vertex_buffer_object ---------------------- */ - -#ifndef GL_ARB_vertex_buffer_object -#define GL_ARB_vertex_buffer_object 1 - -#define GL_BUFFER_SIZE_ARB 0x8764 -#define GL_BUFFER_USAGE_ARB 0x8765 -#define GL_ARRAY_BUFFER_ARB 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 -#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 -#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 -#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 -#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 -#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A -#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B -#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C -#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D -#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F -#define GL_READ_ONLY_ARB 0x88B8 -#define GL_WRITE_ONLY_ARB 0x88B9 -#define GL_READ_WRITE_ARB 0x88BA -#define GL_BUFFER_ACCESS_ARB 0x88BB -#define GL_BUFFER_MAPPED_ARB 0x88BC -#define GL_BUFFER_MAP_POINTER_ARB 0x88BD -#define GL_STREAM_DRAW_ARB 0x88E0 -#define GL_STREAM_READ_ARB 0x88E1 -#define GL_STREAM_COPY_ARB 0x88E2 -#define GL_STATIC_DRAW_ARB 0x88E4 -#define GL_STATIC_READ_ARB 0x88E5 -#define GL_STATIC_COPY_ARB 0x88E6 -#define GL_DYNAMIC_DRAW_ARB 0x88E8 -#define GL_DYNAMIC_READ_ARB 0x88E9 -#define GL_DYNAMIC_COPY_ARB 0x88EA - -typedef ptrdiff_t GLintptrARB; -typedef ptrdiff_t GLsizeiptrARB; - -typedef void (GLAPIENTRY * PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const void *data, GLenum usage); -typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data); -typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint* buffers); -typedef void (GLAPIENTRY * PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint* buffers); -typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, void** params); -typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data); -typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERARBPROC) (GLuint buffer); -typedef void * (GLAPIENTRY * PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access); -typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERARBPROC) (GLenum target); - -#define glBindBufferARB GLEW_GET_FUN(__glewBindBufferARB) -#define glBufferDataARB GLEW_GET_FUN(__glewBufferDataARB) -#define glBufferSubDataARB GLEW_GET_FUN(__glewBufferSubDataARB) -#define glDeleteBuffersARB GLEW_GET_FUN(__glewDeleteBuffersARB) -#define glGenBuffersARB GLEW_GET_FUN(__glewGenBuffersARB) -#define glGetBufferParameterivARB GLEW_GET_FUN(__glewGetBufferParameterivARB) -#define glGetBufferPointervARB GLEW_GET_FUN(__glewGetBufferPointervARB) -#define glGetBufferSubDataARB GLEW_GET_FUN(__glewGetBufferSubDataARB) -#define glIsBufferARB GLEW_GET_FUN(__glewIsBufferARB) -#define glMapBufferARB GLEW_GET_FUN(__glewMapBufferARB) -#define glUnmapBufferARB GLEW_GET_FUN(__glewUnmapBufferARB) - -#define GLEW_ARB_vertex_buffer_object GLEW_GET_VAR(__GLEW_ARB_vertex_buffer_object) - -#endif /* GL_ARB_vertex_buffer_object */ - -/* ------------------------- GL_ARB_vertex_program ------------------------- */ - -#ifndef GL_ARB_vertex_program -#define GL_ARB_vertex_program 1 - -#define GL_COLOR_SUM_ARB 0x8458 -#define GL_VERTEX_PROGRAM_ARB 0x8620 -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 -#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 -#define GL_PROGRAM_LENGTH_ARB 0x8627 -#define GL_PROGRAM_STRING_ARB 0x8628 -#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E -#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F -#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 -#define GL_CURRENT_MATRIX_ARB 0x8641 -#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 -#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 -#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 -#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B -#define GL_PROGRAM_BINDING_ARB 0x8677 -#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A -#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 -#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 -#define GL_PROGRAM_FORMAT_ARB 0x8876 -#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 -#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 -#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 -#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 -#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 -#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 -#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 -#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 -#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 -#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 -#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA -#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB -#define GL_PROGRAM_ATTRIBS_ARB 0x88AC -#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD -#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE -#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF -#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 -#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 -#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 -#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 -#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 -#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 -#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 -#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 -#define GL_MATRIX0_ARB 0x88C0 -#define GL_MATRIX1_ARB 0x88C1 -#define GL_MATRIX2_ARB 0x88C2 -#define GL_MATRIX3_ARB 0x88C3 -#define GL_MATRIX4_ARB 0x88C4 -#define GL_MATRIX5_ARB 0x88C5 -#define GL_MATRIX6_ARB 0x88C6 -#define GL_MATRIX7_ARB 0x88C7 -#define GL_MATRIX8_ARB 0x88C8 -#define GL_MATRIX9_ARB 0x88C9 -#define GL_MATRIX10_ARB 0x88CA -#define GL_MATRIX11_ARB 0x88CB -#define GL_MATRIX12_ARB 0x88CC -#define GL_MATRIX13_ARB 0x88CD -#define GL_MATRIX14_ARB 0x88CE -#define GL_MATRIX15_ARB 0x88CF -#define GL_MATRIX16_ARB 0x88D0 -#define GL_MATRIX17_ARB 0x88D1 -#define GL_MATRIX18_ARB 0x88D2 -#define GL_MATRIX19_ARB 0x88D3 -#define GL_MATRIX20_ARB 0x88D4 -#define GL_MATRIX21_ARB 0x88D5 -#define GL_MATRIX22_ARB 0x88D6 -#define GL_MATRIX23_ARB 0x88D7 -#define GL_MATRIX24_ARB 0x88D8 -#define GL_MATRIX25_ARB 0x88D9 -#define GL_MATRIX26_ARB 0x88DA -#define GL_MATRIX27_ARB 0x88DB -#define GL_MATRIX28_ARB 0x88DC -#define GL_MATRIX29_ARB 0x88DD -#define GL_MATRIX30_ARB 0x88DE -#define GL_MATRIX31_ARB 0x88DF - -typedef void (GLAPIENTRY * PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program); -typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint* programs); -typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); -typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); -typedef void (GLAPIENTRY * PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint* programs); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, void *string); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, void** pointer); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMARBPROC) (GLuint program); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const void *string); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); - -#define glBindProgramARB GLEW_GET_FUN(__glewBindProgramARB) -#define glDeleteProgramsARB GLEW_GET_FUN(__glewDeleteProgramsARB) -#define glDisableVertexAttribArrayARB GLEW_GET_FUN(__glewDisableVertexAttribArrayARB) -#define glEnableVertexAttribArrayARB GLEW_GET_FUN(__glewEnableVertexAttribArrayARB) -#define glGenProgramsARB GLEW_GET_FUN(__glewGenProgramsARB) -#define glGetProgramEnvParameterdvARB GLEW_GET_FUN(__glewGetProgramEnvParameterdvARB) -#define glGetProgramEnvParameterfvARB GLEW_GET_FUN(__glewGetProgramEnvParameterfvARB) -#define glGetProgramLocalParameterdvARB GLEW_GET_FUN(__glewGetProgramLocalParameterdvARB) -#define glGetProgramLocalParameterfvARB GLEW_GET_FUN(__glewGetProgramLocalParameterfvARB) -#define glGetProgramStringARB GLEW_GET_FUN(__glewGetProgramStringARB) -#define glGetProgramivARB GLEW_GET_FUN(__glewGetProgramivARB) -#define glGetVertexAttribPointervARB GLEW_GET_FUN(__glewGetVertexAttribPointervARB) -#define glGetVertexAttribdvARB GLEW_GET_FUN(__glewGetVertexAttribdvARB) -#define glGetVertexAttribfvARB GLEW_GET_FUN(__glewGetVertexAttribfvARB) -#define glGetVertexAttribivARB GLEW_GET_FUN(__glewGetVertexAttribivARB) -#define glIsProgramARB GLEW_GET_FUN(__glewIsProgramARB) -#define glProgramEnvParameter4dARB GLEW_GET_FUN(__glewProgramEnvParameter4dARB) -#define glProgramEnvParameter4dvARB GLEW_GET_FUN(__glewProgramEnvParameter4dvARB) -#define glProgramEnvParameter4fARB GLEW_GET_FUN(__glewProgramEnvParameter4fARB) -#define glProgramEnvParameter4fvARB GLEW_GET_FUN(__glewProgramEnvParameter4fvARB) -#define glProgramLocalParameter4dARB GLEW_GET_FUN(__glewProgramLocalParameter4dARB) -#define glProgramLocalParameter4dvARB GLEW_GET_FUN(__glewProgramLocalParameter4dvARB) -#define glProgramLocalParameter4fARB GLEW_GET_FUN(__glewProgramLocalParameter4fARB) -#define glProgramLocalParameter4fvARB GLEW_GET_FUN(__glewProgramLocalParameter4fvARB) -#define glProgramStringARB GLEW_GET_FUN(__glewProgramStringARB) -#define glVertexAttrib1dARB GLEW_GET_FUN(__glewVertexAttrib1dARB) -#define glVertexAttrib1dvARB GLEW_GET_FUN(__glewVertexAttrib1dvARB) -#define glVertexAttrib1fARB GLEW_GET_FUN(__glewVertexAttrib1fARB) -#define glVertexAttrib1fvARB GLEW_GET_FUN(__glewVertexAttrib1fvARB) -#define glVertexAttrib1sARB GLEW_GET_FUN(__glewVertexAttrib1sARB) -#define glVertexAttrib1svARB GLEW_GET_FUN(__glewVertexAttrib1svARB) -#define glVertexAttrib2dARB GLEW_GET_FUN(__glewVertexAttrib2dARB) -#define glVertexAttrib2dvARB GLEW_GET_FUN(__glewVertexAttrib2dvARB) -#define glVertexAttrib2fARB GLEW_GET_FUN(__glewVertexAttrib2fARB) -#define glVertexAttrib2fvARB GLEW_GET_FUN(__glewVertexAttrib2fvARB) -#define glVertexAttrib2sARB GLEW_GET_FUN(__glewVertexAttrib2sARB) -#define glVertexAttrib2svARB GLEW_GET_FUN(__glewVertexAttrib2svARB) -#define glVertexAttrib3dARB GLEW_GET_FUN(__glewVertexAttrib3dARB) -#define glVertexAttrib3dvARB GLEW_GET_FUN(__glewVertexAttrib3dvARB) -#define glVertexAttrib3fARB GLEW_GET_FUN(__glewVertexAttrib3fARB) -#define glVertexAttrib3fvARB GLEW_GET_FUN(__glewVertexAttrib3fvARB) -#define glVertexAttrib3sARB GLEW_GET_FUN(__glewVertexAttrib3sARB) -#define glVertexAttrib3svARB GLEW_GET_FUN(__glewVertexAttrib3svARB) -#define glVertexAttrib4NbvARB GLEW_GET_FUN(__glewVertexAttrib4NbvARB) -#define glVertexAttrib4NivARB GLEW_GET_FUN(__glewVertexAttrib4NivARB) -#define glVertexAttrib4NsvARB GLEW_GET_FUN(__glewVertexAttrib4NsvARB) -#define glVertexAttrib4NubARB GLEW_GET_FUN(__glewVertexAttrib4NubARB) -#define glVertexAttrib4NubvARB GLEW_GET_FUN(__glewVertexAttrib4NubvARB) -#define glVertexAttrib4NuivARB GLEW_GET_FUN(__glewVertexAttrib4NuivARB) -#define glVertexAttrib4NusvARB GLEW_GET_FUN(__glewVertexAttrib4NusvARB) -#define glVertexAttrib4bvARB GLEW_GET_FUN(__glewVertexAttrib4bvARB) -#define glVertexAttrib4dARB GLEW_GET_FUN(__glewVertexAttrib4dARB) -#define glVertexAttrib4dvARB GLEW_GET_FUN(__glewVertexAttrib4dvARB) -#define glVertexAttrib4fARB GLEW_GET_FUN(__glewVertexAttrib4fARB) -#define glVertexAttrib4fvARB GLEW_GET_FUN(__glewVertexAttrib4fvARB) -#define glVertexAttrib4ivARB GLEW_GET_FUN(__glewVertexAttrib4ivARB) -#define glVertexAttrib4sARB GLEW_GET_FUN(__glewVertexAttrib4sARB) -#define glVertexAttrib4svARB GLEW_GET_FUN(__glewVertexAttrib4svARB) -#define glVertexAttrib4ubvARB GLEW_GET_FUN(__glewVertexAttrib4ubvARB) -#define glVertexAttrib4uivARB GLEW_GET_FUN(__glewVertexAttrib4uivARB) -#define glVertexAttrib4usvARB GLEW_GET_FUN(__glewVertexAttrib4usvARB) -#define glVertexAttribPointerARB GLEW_GET_FUN(__glewVertexAttribPointerARB) - -#define GLEW_ARB_vertex_program GLEW_GET_VAR(__GLEW_ARB_vertex_program) - -#endif /* GL_ARB_vertex_program */ - -/* -------------------------- GL_ARB_vertex_shader ------------------------- */ - -#ifndef GL_ARB_vertex_shader -#define GL_ARB_vertex_shader 1 - -#define GL_VERTEX_SHADER_ARB 0x8B31 -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A -#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D -#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 -#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A - -typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB* name); -typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name); -typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name); - -#define glBindAttribLocationARB GLEW_GET_FUN(__glewBindAttribLocationARB) -#define glGetActiveAttribARB GLEW_GET_FUN(__glewGetActiveAttribARB) -#define glGetAttribLocationARB GLEW_GET_FUN(__glewGetAttribLocationARB) - -#define GLEW_ARB_vertex_shader GLEW_GET_VAR(__GLEW_ARB_vertex_shader) - -#endif /* GL_ARB_vertex_shader */ - -/* ------------------- GL_ARB_vertex_type_10f_11f_11f_rev ------------------ */ - -#ifndef GL_ARB_vertex_type_10f_11f_11f_rev -#define GL_ARB_vertex_type_10f_11f_11f_rev 1 - -#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B - -#define GLEW_ARB_vertex_type_10f_11f_11f_rev GLEW_GET_VAR(__GLEW_ARB_vertex_type_10f_11f_11f_rev) - -#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ - -/* ------------------- GL_ARB_vertex_type_2_10_10_10_rev ------------------- */ - -#ifndef GL_ARB_vertex_type_2_10_10_10_rev -#define GL_ARB_vertex_type_2_10_10_10_rev 1 - -#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 -#define GL_INT_2_10_10_10_REV 0x8D9F - -typedef void (GLAPIENTRY * PFNGLCOLORP3UIPROC) (GLenum type, GLuint color); -typedef void (GLAPIENTRY * PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint* color); -typedef void (GLAPIENTRY * PFNGLCOLORP4UIPROC) (GLenum type, GLuint color); -typedef void (GLAPIENTRY * PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint* color); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint* color); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value); -typedef void (GLAPIENTRY * PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value); -typedef void (GLAPIENTRY * PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value); -typedef void (GLAPIENTRY * PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint* value); - -#define glColorP3ui GLEW_GET_FUN(__glewColorP3ui) -#define glColorP3uiv GLEW_GET_FUN(__glewColorP3uiv) -#define glColorP4ui GLEW_GET_FUN(__glewColorP4ui) -#define glColorP4uiv GLEW_GET_FUN(__glewColorP4uiv) -#define glMultiTexCoordP1ui GLEW_GET_FUN(__glewMultiTexCoordP1ui) -#define glMultiTexCoordP1uiv GLEW_GET_FUN(__glewMultiTexCoordP1uiv) -#define glMultiTexCoordP2ui GLEW_GET_FUN(__glewMultiTexCoordP2ui) -#define glMultiTexCoordP2uiv GLEW_GET_FUN(__glewMultiTexCoordP2uiv) -#define glMultiTexCoordP3ui GLEW_GET_FUN(__glewMultiTexCoordP3ui) -#define glMultiTexCoordP3uiv GLEW_GET_FUN(__glewMultiTexCoordP3uiv) -#define glMultiTexCoordP4ui GLEW_GET_FUN(__glewMultiTexCoordP4ui) -#define glMultiTexCoordP4uiv GLEW_GET_FUN(__glewMultiTexCoordP4uiv) -#define glNormalP3ui GLEW_GET_FUN(__glewNormalP3ui) -#define glNormalP3uiv GLEW_GET_FUN(__glewNormalP3uiv) -#define glSecondaryColorP3ui GLEW_GET_FUN(__glewSecondaryColorP3ui) -#define glSecondaryColorP3uiv GLEW_GET_FUN(__glewSecondaryColorP3uiv) -#define glTexCoordP1ui GLEW_GET_FUN(__glewTexCoordP1ui) -#define glTexCoordP1uiv GLEW_GET_FUN(__glewTexCoordP1uiv) -#define glTexCoordP2ui GLEW_GET_FUN(__glewTexCoordP2ui) -#define glTexCoordP2uiv GLEW_GET_FUN(__glewTexCoordP2uiv) -#define glTexCoordP3ui GLEW_GET_FUN(__glewTexCoordP3ui) -#define glTexCoordP3uiv GLEW_GET_FUN(__glewTexCoordP3uiv) -#define glTexCoordP4ui GLEW_GET_FUN(__glewTexCoordP4ui) -#define glTexCoordP4uiv GLEW_GET_FUN(__glewTexCoordP4uiv) -#define glVertexAttribP1ui GLEW_GET_FUN(__glewVertexAttribP1ui) -#define glVertexAttribP1uiv GLEW_GET_FUN(__glewVertexAttribP1uiv) -#define glVertexAttribP2ui GLEW_GET_FUN(__glewVertexAttribP2ui) -#define glVertexAttribP2uiv GLEW_GET_FUN(__glewVertexAttribP2uiv) -#define glVertexAttribP3ui GLEW_GET_FUN(__glewVertexAttribP3ui) -#define glVertexAttribP3uiv GLEW_GET_FUN(__glewVertexAttribP3uiv) -#define glVertexAttribP4ui GLEW_GET_FUN(__glewVertexAttribP4ui) -#define glVertexAttribP4uiv GLEW_GET_FUN(__glewVertexAttribP4uiv) -#define glVertexP2ui GLEW_GET_FUN(__glewVertexP2ui) -#define glVertexP2uiv GLEW_GET_FUN(__glewVertexP2uiv) -#define glVertexP3ui GLEW_GET_FUN(__glewVertexP3ui) -#define glVertexP3uiv GLEW_GET_FUN(__glewVertexP3uiv) -#define glVertexP4ui GLEW_GET_FUN(__glewVertexP4ui) -#define glVertexP4uiv GLEW_GET_FUN(__glewVertexP4uiv) - -#define GLEW_ARB_vertex_type_2_10_10_10_rev GLEW_GET_VAR(__GLEW_ARB_vertex_type_2_10_10_10_rev) - -#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ - -/* ------------------------- GL_ARB_viewport_array ------------------------- */ - -#ifndef GL_ARB_viewport_array -#define GL_ARB_viewport_array 1 - -#define GL_DEPTH_RANGE 0x0B70 -#define GL_VIEWPORT 0x0BA2 -#define GL_SCISSOR_BOX 0x0C10 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_MAX_VIEWPORTS 0x825B -#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C -#define GL_VIEWPORT_BOUNDS_RANGE 0x825D -#define GL_LAYER_PROVOKING_VERTEX 0x825E -#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F -#define GL_UNDEFINED_VERTEX 0x8260 -#define GL_FIRST_VERTEX_CONVENTION 0x8E4D -#define GL_LAST_VERTEX_CONVENTION 0x8E4E -#define GL_PROVOKING_VERTEX 0x8E4F - -typedef void (GLAPIENTRY * PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd * v); -typedef void (GLAPIENTRY * PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f); -typedef void (GLAPIENTRY * PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble* data); -typedef void (GLAPIENTRY * PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat* data); -typedef void (GLAPIENTRY * PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint * v); -typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint * v); -typedef void (GLAPIENTRY * PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat * v); -typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); -typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat * v); - -#define glDepthRangeArrayv GLEW_GET_FUN(__glewDepthRangeArrayv) -#define glDepthRangeIndexed GLEW_GET_FUN(__glewDepthRangeIndexed) -#define glGetDoublei_v GLEW_GET_FUN(__glewGetDoublei_v) -#define glGetFloati_v GLEW_GET_FUN(__glewGetFloati_v) -#define glScissorArrayv GLEW_GET_FUN(__glewScissorArrayv) -#define glScissorIndexed GLEW_GET_FUN(__glewScissorIndexed) -#define glScissorIndexedv GLEW_GET_FUN(__glewScissorIndexedv) -#define glViewportArrayv GLEW_GET_FUN(__glewViewportArrayv) -#define glViewportIndexedf GLEW_GET_FUN(__glewViewportIndexedf) -#define glViewportIndexedfv GLEW_GET_FUN(__glewViewportIndexedfv) - -#define GLEW_ARB_viewport_array GLEW_GET_VAR(__GLEW_ARB_viewport_array) - -#endif /* GL_ARB_viewport_array */ - -/* --------------------------- GL_ARB_window_pos --------------------------- */ - -#ifndef GL_ARB_window_pos -#define GL_ARB_window_pos 1 - -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVARBPROC) (const GLdouble* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVARBPROC) (const GLfloat* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVARBPROC) (const GLint* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVARBPROC) (const GLshort* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVARBPROC) (const GLdouble* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVARBPROC) (const GLfloat* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVARBPROC) (const GLint* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVARBPROC) (const GLshort* p); - -#define glWindowPos2dARB GLEW_GET_FUN(__glewWindowPos2dARB) -#define glWindowPos2dvARB GLEW_GET_FUN(__glewWindowPos2dvARB) -#define glWindowPos2fARB GLEW_GET_FUN(__glewWindowPos2fARB) -#define glWindowPos2fvARB GLEW_GET_FUN(__glewWindowPos2fvARB) -#define glWindowPos2iARB GLEW_GET_FUN(__glewWindowPos2iARB) -#define glWindowPos2ivARB GLEW_GET_FUN(__glewWindowPos2ivARB) -#define glWindowPos2sARB GLEW_GET_FUN(__glewWindowPos2sARB) -#define glWindowPos2svARB GLEW_GET_FUN(__glewWindowPos2svARB) -#define glWindowPos3dARB GLEW_GET_FUN(__glewWindowPos3dARB) -#define glWindowPos3dvARB GLEW_GET_FUN(__glewWindowPos3dvARB) -#define glWindowPos3fARB GLEW_GET_FUN(__glewWindowPos3fARB) -#define glWindowPos3fvARB GLEW_GET_FUN(__glewWindowPos3fvARB) -#define glWindowPos3iARB GLEW_GET_FUN(__glewWindowPos3iARB) -#define glWindowPos3ivARB GLEW_GET_FUN(__glewWindowPos3ivARB) -#define glWindowPos3sARB GLEW_GET_FUN(__glewWindowPos3sARB) -#define glWindowPos3svARB GLEW_GET_FUN(__glewWindowPos3svARB) - -#define GLEW_ARB_window_pos GLEW_GET_VAR(__GLEW_ARB_window_pos) - -#endif /* GL_ARB_window_pos */ - -/* ------------------------- GL_ATIX_point_sprites ------------------------- */ - -#ifndef GL_ATIX_point_sprites -#define GL_ATIX_point_sprites 1 - -#define GL_TEXTURE_POINT_MODE_ATIX 0x60B0 -#define GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60B1 -#define GL_TEXTURE_POINT_SPRITE_ATIX 0x60B2 -#define GL_POINT_SPRITE_CULL_MODE_ATIX 0x60B3 -#define GL_POINT_SPRITE_CULL_CENTER_ATIX 0x60B4 -#define GL_POINT_SPRITE_CULL_CLIP_ATIX 0x60B5 - -#define GLEW_ATIX_point_sprites GLEW_GET_VAR(__GLEW_ATIX_point_sprites) - -#endif /* GL_ATIX_point_sprites */ - -/* ---------------------- GL_ATIX_texture_env_combine3 --------------------- */ - -#ifndef GL_ATIX_texture_env_combine3 -#define GL_ATIX_texture_env_combine3 1 - -#define GL_MODULATE_ADD_ATIX 0x8744 -#define GL_MODULATE_SIGNED_ADD_ATIX 0x8745 -#define GL_MODULATE_SUBTRACT_ATIX 0x8746 - -#define GLEW_ATIX_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATIX_texture_env_combine3) - -#endif /* GL_ATIX_texture_env_combine3 */ - -/* ----------------------- GL_ATIX_texture_env_route ----------------------- */ - -#ifndef GL_ATIX_texture_env_route -#define GL_ATIX_texture_env_route 1 - -#define GL_SECONDARY_COLOR_ATIX 0x8747 -#define GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748 -#define GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749 - -#define GLEW_ATIX_texture_env_route GLEW_GET_VAR(__GLEW_ATIX_texture_env_route) - -#endif /* GL_ATIX_texture_env_route */ - -/* ---------------- GL_ATIX_vertex_shader_output_point_size ---------------- */ - -#ifndef GL_ATIX_vertex_shader_output_point_size -#define GL_ATIX_vertex_shader_output_point_size 1 - -#define GL_OUTPUT_POINT_SIZE_ATIX 0x610E - -#define GLEW_ATIX_vertex_shader_output_point_size GLEW_GET_VAR(__GLEW_ATIX_vertex_shader_output_point_size) - -#endif /* GL_ATIX_vertex_shader_output_point_size */ - -/* -------------------------- GL_ATI_draw_buffers -------------------------- */ - -#ifndef GL_ATI_draw_buffers -#define GL_ATI_draw_buffers 1 - -#define GL_MAX_DRAW_BUFFERS_ATI 0x8824 -#define GL_DRAW_BUFFER0_ATI 0x8825 -#define GL_DRAW_BUFFER1_ATI 0x8826 -#define GL_DRAW_BUFFER2_ATI 0x8827 -#define GL_DRAW_BUFFER3_ATI 0x8828 -#define GL_DRAW_BUFFER4_ATI 0x8829 -#define GL_DRAW_BUFFER5_ATI 0x882A -#define GL_DRAW_BUFFER6_ATI 0x882B -#define GL_DRAW_BUFFER7_ATI 0x882C -#define GL_DRAW_BUFFER8_ATI 0x882D -#define GL_DRAW_BUFFER9_ATI 0x882E -#define GL_DRAW_BUFFER10_ATI 0x882F -#define GL_DRAW_BUFFER11_ATI 0x8830 -#define GL_DRAW_BUFFER12_ATI 0x8831 -#define GL_DRAW_BUFFER13_ATI 0x8832 -#define GL_DRAW_BUFFER14_ATI 0x8833 -#define GL_DRAW_BUFFER15_ATI 0x8834 - -typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum* bufs); - -#define glDrawBuffersATI GLEW_GET_FUN(__glewDrawBuffersATI) - -#define GLEW_ATI_draw_buffers GLEW_GET_VAR(__GLEW_ATI_draw_buffers) - -#endif /* GL_ATI_draw_buffers */ - -/* -------------------------- GL_ATI_element_array ------------------------- */ - -#ifndef GL_ATI_element_array -#define GL_ATI_element_array 1 - -#define GL_ELEMENT_ARRAY_ATI 0x8768 -#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 -#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A - -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count); -typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count); -typedef void (GLAPIENTRY * PFNGLELEMENTPOINTERATIPROC) (GLenum type, const void *pointer); - -#define glDrawElementArrayATI GLEW_GET_FUN(__glewDrawElementArrayATI) -#define glDrawRangeElementArrayATI GLEW_GET_FUN(__glewDrawRangeElementArrayATI) -#define glElementPointerATI GLEW_GET_FUN(__glewElementPointerATI) - -#define GLEW_ATI_element_array GLEW_GET_VAR(__GLEW_ATI_element_array) - -#endif /* GL_ATI_element_array */ - -/* ------------------------- GL_ATI_envmap_bumpmap ------------------------- */ - -#ifndef GL_ATI_envmap_bumpmap -#define GL_ATI_envmap_bumpmap 1 - -#define GL_BUMP_ROT_MATRIX_ATI 0x8775 -#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 -#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 -#define GL_BUMP_TEX_UNITS_ATI 0x8778 -#define GL_DUDV_ATI 0x8779 -#define GL_DU8DV8_ATI 0x877A -#define GL_BUMP_ENVMAP_ATI 0x877B -#define GL_BUMP_TARGET_ATI 0x877C - -typedef void (GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); -typedef void (GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); -typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); -typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); - -#define glGetTexBumpParameterfvATI GLEW_GET_FUN(__glewGetTexBumpParameterfvATI) -#define glGetTexBumpParameterivATI GLEW_GET_FUN(__glewGetTexBumpParameterivATI) -#define glTexBumpParameterfvATI GLEW_GET_FUN(__glewTexBumpParameterfvATI) -#define glTexBumpParameterivATI GLEW_GET_FUN(__glewTexBumpParameterivATI) - -#define GLEW_ATI_envmap_bumpmap GLEW_GET_VAR(__GLEW_ATI_envmap_bumpmap) - -#endif /* GL_ATI_envmap_bumpmap */ - -/* ------------------------- GL_ATI_fragment_shader ------------------------ */ - -#ifndef GL_ATI_fragment_shader -#define GL_ATI_fragment_shader 1 - -#define GL_2X_BIT_ATI 0x00000001 -#define GL_RED_BIT_ATI 0x00000001 -#define GL_4X_BIT_ATI 0x00000002 -#define GL_COMP_BIT_ATI 0x00000002 -#define GL_GREEN_BIT_ATI 0x00000002 -#define GL_8X_BIT_ATI 0x00000004 -#define GL_BLUE_BIT_ATI 0x00000004 -#define GL_NEGATE_BIT_ATI 0x00000004 -#define GL_BIAS_BIT_ATI 0x00000008 -#define GL_HALF_BIT_ATI 0x00000008 -#define GL_QUARTER_BIT_ATI 0x00000010 -#define GL_EIGHTH_BIT_ATI 0x00000020 -#define GL_SATURATE_BIT_ATI 0x00000040 -#define GL_FRAGMENT_SHADER_ATI 0x8920 -#define GL_REG_0_ATI 0x8921 -#define GL_REG_1_ATI 0x8922 -#define GL_REG_2_ATI 0x8923 -#define GL_REG_3_ATI 0x8924 -#define GL_REG_4_ATI 0x8925 -#define GL_REG_5_ATI 0x8926 -#define GL_CON_0_ATI 0x8941 -#define GL_CON_1_ATI 0x8942 -#define GL_CON_2_ATI 0x8943 -#define GL_CON_3_ATI 0x8944 -#define GL_CON_4_ATI 0x8945 -#define GL_CON_5_ATI 0x8946 -#define GL_CON_6_ATI 0x8947 -#define GL_CON_7_ATI 0x8948 -#define GL_MOV_ATI 0x8961 -#define GL_ADD_ATI 0x8963 -#define GL_MUL_ATI 0x8964 -#define GL_SUB_ATI 0x8965 -#define GL_DOT3_ATI 0x8966 -#define GL_DOT4_ATI 0x8967 -#define GL_MAD_ATI 0x8968 -#define GL_LERP_ATI 0x8969 -#define GL_CND_ATI 0x896A -#define GL_CND0_ATI 0x896B -#define GL_DOT2_ADD_ATI 0x896C -#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D -#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E -#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F -#define GL_NUM_PASSES_ATI 0x8970 -#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 -#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 -#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 -#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 -#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 -#define GL_SWIZZLE_STR_ATI 0x8976 -#define GL_SWIZZLE_STQ_ATI 0x8977 -#define GL_SWIZZLE_STR_DR_ATI 0x8978 -#define GL_SWIZZLE_STQ_DQ_ATI 0x8979 -#define GL_SWIZZLE_STRQ_ATI 0x897A -#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B - -typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -typedef void (GLAPIENTRY * PFNGLBEGINFRAGMENTSHADERATIPROC) (void); -typedef void (GLAPIENTRY * PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -typedef void (GLAPIENTRY * PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLENDFRAGMENTSHADERATIPROC) (void); -typedef GLuint (GLAPIENTRY * PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range); -typedef void (GLAPIENTRY * PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle); -typedef void (GLAPIENTRY * PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle); -typedef void (GLAPIENTRY * PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat* value); - -#define glAlphaFragmentOp1ATI GLEW_GET_FUN(__glewAlphaFragmentOp1ATI) -#define glAlphaFragmentOp2ATI GLEW_GET_FUN(__glewAlphaFragmentOp2ATI) -#define glAlphaFragmentOp3ATI GLEW_GET_FUN(__glewAlphaFragmentOp3ATI) -#define glBeginFragmentShaderATI GLEW_GET_FUN(__glewBeginFragmentShaderATI) -#define glBindFragmentShaderATI GLEW_GET_FUN(__glewBindFragmentShaderATI) -#define glColorFragmentOp1ATI GLEW_GET_FUN(__glewColorFragmentOp1ATI) -#define glColorFragmentOp2ATI GLEW_GET_FUN(__glewColorFragmentOp2ATI) -#define glColorFragmentOp3ATI GLEW_GET_FUN(__glewColorFragmentOp3ATI) -#define glDeleteFragmentShaderATI GLEW_GET_FUN(__glewDeleteFragmentShaderATI) -#define glEndFragmentShaderATI GLEW_GET_FUN(__glewEndFragmentShaderATI) -#define glGenFragmentShadersATI GLEW_GET_FUN(__glewGenFragmentShadersATI) -#define glPassTexCoordATI GLEW_GET_FUN(__glewPassTexCoordATI) -#define glSampleMapATI GLEW_GET_FUN(__glewSampleMapATI) -#define glSetFragmentShaderConstantATI GLEW_GET_FUN(__glewSetFragmentShaderConstantATI) - -#define GLEW_ATI_fragment_shader GLEW_GET_VAR(__GLEW_ATI_fragment_shader) - -#endif /* GL_ATI_fragment_shader */ - -/* ------------------------ GL_ATI_map_object_buffer ----------------------- */ - -#ifndef GL_ATI_map_object_buffer -#define GL_ATI_map_object_buffer 1 - -typedef void * (GLAPIENTRY * PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer); - -#define glMapObjectBufferATI GLEW_GET_FUN(__glewMapObjectBufferATI) -#define glUnmapObjectBufferATI GLEW_GET_FUN(__glewUnmapObjectBufferATI) - -#define GLEW_ATI_map_object_buffer GLEW_GET_VAR(__GLEW_ATI_map_object_buffer) - -#endif /* GL_ATI_map_object_buffer */ - -/* ----------------------------- GL_ATI_meminfo ---------------------------- */ - -#ifndef GL_ATI_meminfo -#define GL_ATI_meminfo 1 - -#define GL_VBO_FREE_MEMORY_ATI 0x87FB -#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC -#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD - -#define GLEW_ATI_meminfo GLEW_GET_VAR(__GLEW_ATI_meminfo) - -#endif /* GL_ATI_meminfo */ - -/* -------------------------- GL_ATI_pn_triangles -------------------------- */ - -#ifndef GL_ATI_pn_triangles -#define GL_ATI_pn_triangles 1 - -#define GL_PN_TRIANGLES_ATI 0x87F0 -#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 -#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 -#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 -#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 -#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 -#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 -#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 -#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 - -typedef void (GLAPIENTRY * PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param); - -#define glPNTrianglesfATI GLEW_GET_FUN(__glewPNTrianglesfATI) -#define glPNTrianglesiATI GLEW_GET_FUN(__glewPNTrianglesiATI) - -#define GLEW_ATI_pn_triangles GLEW_GET_VAR(__GLEW_ATI_pn_triangles) - -#endif /* GL_ATI_pn_triangles */ - -/* ------------------------ GL_ATI_separate_stencil ------------------------ */ - -#ifndef GL_ATI_separate_stencil -#define GL_ATI_separate_stencil 1 - -#define GL_STENCIL_BACK_FUNC_ATI 0x8800 -#define GL_STENCIL_BACK_FAIL_ATI 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 - -typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); - -#define glStencilFuncSeparateATI GLEW_GET_FUN(__glewStencilFuncSeparateATI) -#define glStencilOpSeparateATI GLEW_GET_FUN(__glewStencilOpSeparateATI) - -#define GLEW_ATI_separate_stencil GLEW_GET_VAR(__GLEW_ATI_separate_stencil) - -#endif /* GL_ATI_separate_stencil */ - -/* ----------------------- GL_ATI_shader_texture_lod ----------------------- */ - -#ifndef GL_ATI_shader_texture_lod -#define GL_ATI_shader_texture_lod 1 - -#define GLEW_ATI_shader_texture_lod GLEW_GET_VAR(__GLEW_ATI_shader_texture_lod) - -#endif /* GL_ATI_shader_texture_lod */ - -/* ---------------------- GL_ATI_text_fragment_shader ---------------------- */ - -#ifndef GL_ATI_text_fragment_shader -#define GL_ATI_text_fragment_shader 1 - -#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 - -#define GLEW_ATI_text_fragment_shader GLEW_GET_VAR(__GLEW_ATI_text_fragment_shader) - -#endif /* GL_ATI_text_fragment_shader */ - -/* --------------------- GL_ATI_texture_compression_3dc -------------------- */ - -#ifndef GL_ATI_texture_compression_3dc -#define GL_ATI_texture_compression_3dc 1 - -#define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 - -#define GLEW_ATI_texture_compression_3dc GLEW_GET_VAR(__GLEW_ATI_texture_compression_3dc) - -#endif /* GL_ATI_texture_compression_3dc */ - -/* ---------------------- GL_ATI_texture_env_combine3 ---------------------- */ - -#ifndef GL_ATI_texture_env_combine3 -#define GL_ATI_texture_env_combine3 1 - -#define GL_MODULATE_ADD_ATI 0x8744 -#define GL_MODULATE_SIGNED_ADD_ATI 0x8745 -#define GL_MODULATE_SUBTRACT_ATI 0x8746 - -#define GLEW_ATI_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATI_texture_env_combine3) - -#endif /* GL_ATI_texture_env_combine3 */ - -/* -------------------------- GL_ATI_texture_float ------------------------- */ - -#ifndef GL_ATI_texture_float -#define GL_ATI_texture_float 1 - -#define GL_RGBA_FLOAT32_ATI 0x8814 -#define GL_RGB_FLOAT32_ATI 0x8815 -#define GL_ALPHA_FLOAT32_ATI 0x8816 -#define GL_INTENSITY_FLOAT32_ATI 0x8817 -#define GL_LUMINANCE_FLOAT32_ATI 0x8818 -#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 -#define GL_RGBA_FLOAT16_ATI 0x881A -#define GL_RGB_FLOAT16_ATI 0x881B -#define GL_ALPHA_FLOAT16_ATI 0x881C -#define GL_INTENSITY_FLOAT16_ATI 0x881D -#define GL_LUMINANCE_FLOAT16_ATI 0x881E -#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F - -#define GLEW_ATI_texture_float GLEW_GET_VAR(__GLEW_ATI_texture_float) - -#endif /* GL_ATI_texture_float */ - -/* ----------------------- GL_ATI_texture_mirror_once ---------------------- */ - -#ifndef GL_ATI_texture_mirror_once -#define GL_ATI_texture_mirror_once 1 - -#define GL_MIRROR_CLAMP_ATI 0x8742 -#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 - -#define GLEW_ATI_texture_mirror_once GLEW_GET_VAR(__GLEW_ATI_texture_mirror_once) - -#endif /* GL_ATI_texture_mirror_once */ - -/* ----------------------- GL_ATI_vertex_array_object ---------------------- */ - -#ifndef GL_ATI_vertex_array_object -#define GL_ATI_vertex_array_object 1 - -#define GL_STATIC_ATI 0x8760 -#define GL_DYNAMIC_ATI 0x8761 -#define GL_PRESERVE_ATI 0x8762 -#define GL_DISCARD_ATI 0x8763 -#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 -#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 -#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 -#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 - -typedef void (GLAPIENTRY * PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); -typedef void (GLAPIENTRY * PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer); -typedef GLuint (GLAPIENTRY * PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const void *pointer, GLenum usage); -typedef void (GLAPIENTRY * PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const void *pointer, GLenum preserve); -typedef void (GLAPIENTRY * PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); - -#define glArrayObjectATI GLEW_GET_FUN(__glewArrayObjectATI) -#define glFreeObjectBufferATI GLEW_GET_FUN(__glewFreeObjectBufferATI) -#define glGetArrayObjectfvATI GLEW_GET_FUN(__glewGetArrayObjectfvATI) -#define glGetArrayObjectivATI GLEW_GET_FUN(__glewGetArrayObjectivATI) -#define glGetObjectBufferfvATI GLEW_GET_FUN(__glewGetObjectBufferfvATI) -#define glGetObjectBufferivATI GLEW_GET_FUN(__glewGetObjectBufferivATI) -#define glGetVariantArrayObjectfvATI GLEW_GET_FUN(__glewGetVariantArrayObjectfvATI) -#define glGetVariantArrayObjectivATI GLEW_GET_FUN(__glewGetVariantArrayObjectivATI) -#define glIsObjectBufferATI GLEW_GET_FUN(__glewIsObjectBufferATI) -#define glNewObjectBufferATI GLEW_GET_FUN(__glewNewObjectBufferATI) -#define glUpdateObjectBufferATI GLEW_GET_FUN(__glewUpdateObjectBufferATI) -#define glVariantArrayObjectATI GLEW_GET_FUN(__glewVariantArrayObjectATI) - -#define GLEW_ATI_vertex_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_array_object) - -#endif /* GL_ATI_vertex_array_object */ - -/* ------------------- GL_ATI_vertex_attrib_array_object ------------------- */ - -#ifndef GL_ATI_vertex_attrib_array_object -#define GL_ATI_vertex_attrib_array_object 1 - -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); - -#define glGetVertexAttribArrayObjectfvATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectfvATI) -#define glGetVertexAttribArrayObjectivATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectivATI) -#define glVertexAttribArrayObjectATI GLEW_GET_FUN(__glewVertexAttribArrayObjectATI) - -#define GLEW_ATI_vertex_attrib_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_attrib_array_object) - -#endif /* GL_ATI_vertex_attrib_array_object */ - -/* ------------------------- GL_ATI_vertex_streams ------------------------- */ - -#ifndef GL_ATI_vertex_streams -#define GL_ATI_vertex_streams 1 - -#define GL_MAX_VERTEX_STREAMS_ATI 0x876B -#define GL_VERTEX_SOURCE_ATI 0x876C -#define GL_VERTEX_STREAM0_ATI 0x876D -#define GL_VERTEX_STREAM1_ATI 0x876E -#define GL_VERTEX_STREAM2_ATI 0x876F -#define GL_VERTEX_STREAM3_ATI 0x8770 -#define GL_VERTEX_STREAM4_ATI 0x8771 -#define GL_VERTEX_STREAM5_ATI 0x8772 -#define GL_VERTEX_STREAM6_ATI 0x8773 -#define GL_VERTEX_STREAM7_ATI 0x8774 - -typedef void (GLAPIENTRY * PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte x, GLbyte y, GLbyte z); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords); - -#define glClientActiveVertexStreamATI GLEW_GET_FUN(__glewClientActiveVertexStreamATI) -#define glNormalStream3bATI GLEW_GET_FUN(__glewNormalStream3bATI) -#define glNormalStream3bvATI GLEW_GET_FUN(__glewNormalStream3bvATI) -#define glNormalStream3dATI GLEW_GET_FUN(__glewNormalStream3dATI) -#define glNormalStream3dvATI GLEW_GET_FUN(__glewNormalStream3dvATI) -#define glNormalStream3fATI GLEW_GET_FUN(__glewNormalStream3fATI) -#define glNormalStream3fvATI GLEW_GET_FUN(__glewNormalStream3fvATI) -#define glNormalStream3iATI GLEW_GET_FUN(__glewNormalStream3iATI) -#define glNormalStream3ivATI GLEW_GET_FUN(__glewNormalStream3ivATI) -#define glNormalStream3sATI GLEW_GET_FUN(__glewNormalStream3sATI) -#define glNormalStream3svATI GLEW_GET_FUN(__glewNormalStream3svATI) -#define glVertexBlendEnvfATI GLEW_GET_FUN(__glewVertexBlendEnvfATI) -#define glVertexBlendEnviATI GLEW_GET_FUN(__glewVertexBlendEnviATI) -#define glVertexStream1dATI GLEW_GET_FUN(__glewVertexStream1dATI) -#define glVertexStream1dvATI GLEW_GET_FUN(__glewVertexStream1dvATI) -#define glVertexStream1fATI GLEW_GET_FUN(__glewVertexStream1fATI) -#define glVertexStream1fvATI GLEW_GET_FUN(__glewVertexStream1fvATI) -#define glVertexStream1iATI GLEW_GET_FUN(__glewVertexStream1iATI) -#define glVertexStream1ivATI GLEW_GET_FUN(__glewVertexStream1ivATI) -#define glVertexStream1sATI GLEW_GET_FUN(__glewVertexStream1sATI) -#define glVertexStream1svATI GLEW_GET_FUN(__glewVertexStream1svATI) -#define glVertexStream2dATI GLEW_GET_FUN(__glewVertexStream2dATI) -#define glVertexStream2dvATI GLEW_GET_FUN(__glewVertexStream2dvATI) -#define glVertexStream2fATI GLEW_GET_FUN(__glewVertexStream2fATI) -#define glVertexStream2fvATI GLEW_GET_FUN(__glewVertexStream2fvATI) -#define glVertexStream2iATI GLEW_GET_FUN(__glewVertexStream2iATI) -#define glVertexStream2ivATI GLEW_GET_FUN(__glewVertexStream2ivATI) -#define glVertexStream2sATI GLEW_GET_FUN(__glewVertexStream2sATI) -#define glVertexStream2svATI GLEW_GET_FUN(__glewVertexStream2svATI) -#define glVertexStream3dATI GLEW_GET_FUN(__glewVertexStream3dATI) -#define glVertexStream3dvATI GLEW_GET_FUN(__glewVertexStream3dvATI) -#define glVertexStream3fATI GLEW_GET_FUN(__glewVertexStream3fATI) -#define glVertexStream3fvATI GLEW_GET_FUN(__glewVertexStream3fvATI) -#define glVertexStream3iATI GLEW_GET_FUN(__glewVertexStream3iATI) -#define glVertexStream3ivATI GLEW_GET_FUN(__glewVertexStream3ivATI) -#define glVertexStream3sATI GLEW_GET_FUN(__glewVertexStream3sATI) -#define glVertexStream3svATI GLEW_GET_FUN(__glewVertexStream3svATI) -#define glVertexStream4dATI GLEW_GET_FUN(__glewVertexStream4dATI) -#define glVertexStream4dvATI GLEW_GET_FUN(__glewVertexStream4dvATI) -#define glVertexStream4fATI GLEW_GET_FUN(__glewVertexStream4fATI) -#define glVertexStream4fvATI GLEW_GET_FUN(__glewVertexStream4fvATI) -#define glVertexStream4iATI GLEW_GET_FUN(__glewVertexStream4iATI) -#define glVertexStream4ivATI GLEW_GET_FUN(__glewVertexStream4ivATI) -#define glVertexStream4sATI GLEW_GET_FUN(__glewVertexStream4sATI) -#define glVertexStream4svATI GLEW_GET_FUN(__glewVertexStream4svATI) - -#define GLEW_ATI_vertex_streams GLEW_GET_VAR(__GLEW_ATI_vertex_streams) - -#endif /* GL_ATI_vertex_streams */ - -/* --------------------------- GL_EXT_422_pixels --------------------------- */ - -#ifndef GL_EXT_422_pixels -#define GL_EXT_422_pixels 1 - -#define GL_422_EXT 0x80CC -#define GL_422_REV_EXT 0x80CD -#define GL_422_AVERAGE_EXT 0x80CE -#define GL_422_REV_AVERAGE_EXT 0x80CF - -#define GLEW_EXT_422_pixels GLEW_GET_VAR(__GLEW_EXT_422_pixels) - -#endif /* GL_EXT_422_pixels */ - -/* ---------------------------- GL_EXT_Cg_shader --------------------------- */ - -#ifndef GL_EXT_Cg_shader -#define GL_EXT_Cg_shader 1 - -#define GL_CG_VERTEX_SHADER_EXT 0x890E -#define GL_CG_FRAGMENT_SHADER_EXT 0x890F - -#define GLEW_EXT_Cg_shader GLEW_GET_VAR(__GLEW_EXT_Cg_shader) - -#endif /* GL_EXT_Cg_shader */ - -/* ------------------------------ GL_EXT_abgr ------------------------------ */ - -#ifndef GL_EXT_abgr -#define GL_EXT_abgr 1 - -#define GL_ABGR_EXT 0x8000 - -#define GLEW_EXT_abgr GLEW_GET_VAR(__GLEW_EXT_abgr) - -#endif /* GL_EXT_abgr */ - -/* ------------------------------ GL_EXT_bgra ------------------------------ */ - -#ifndef GL_EXT_bgra -#define GL_EXT_bgra 1 - -#define GL_BGR_EXT 0x80E0 -#define GL_BGRA_EXT 0x80E1 - -#define GLEW_EXT_bgra GLEW_GET_VAR(__GLEW_EXT_bgra) - -#endif /* GL_EXT_bgra */ - -/* ------------------------ GL_EXT_bindable_uniform ------------------------ */ - -#ifndef GL_EXT_bindable_uniform -#define GL_EXT_bindable_uniform 1 - -#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 -#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 -#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 -#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED -#define GL_UNIFORM_BUFFER_EXT 0x8DEE -#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF - -typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location); -typedef GLintptr (GLAPIENTRY * PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location); -typedef void (GLAPIENTRY * PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer); - -#define glGetUniformBufferSizeEXT GLEW_GET_FUN(__glewGetUniformBufferSizeEXT) -#define glGetUniformOffsetEXT GLEW_GET_FUN(__glewGetUniformOffsetEXT) -#define glUniformBufferEXT GLEW_GET_FUN(__glewUniformBufferEXT) - -#define GLEW_EXT_bindable_uniform GLEW_GET_VAR(__GLEW_EXT_bindable_uniform) - -#endif /* GL_EXT_bindable_uniform */ - -/* --------------------------- GL_EXT_blend_color -------------------------- */ - -#ifndef GL_EXT_blend_color -#define GL_EXT_blend_color 1 - -#define GL_CONSTANT_COLOR_EXT 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 -#define GL_CONSTANT_ALPHA_EXT 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 -#define GL_BLEND_COLOR_EXT 0x8005 - -typedef void (GLAPIENTRY * PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); - -#define glBlendColorEXT GLEW_GET_FUN(__glewBlendColorEXT) - -#define GLEW_EXT_blend_color GLEW_GET_VAR(__GLEW_EXT_blend_color) - -#endif /* GL_EXT_blend_color */ - -/* --------------------- GL_EXT_blend_equation_separate -------------------- */ - -#ifndef GL_EXT_blend_equation_separate -#define GL_EXT_blend_equation_separate 1 - -#define GL_BLEND_EQUATION_RGB_EXT 0x8009 -#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D - -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha); - -#define glBlendEquationSeparateEXT GLEW_GET_FUN(__glewBlendEquationSeparateEXT) - -#define GLEW_EXT_blend_equation_separate GLEW_GET_VAR(__GLEW_EXT_blend_equation_separate) - -#endif /* GL_EXT_blend_equation_separate */ - -/* ----------------------- GL_EXT_blend_func_separate ---------------------- */ - -#ifndef GL_EXT_blend_func_separate -#define GL_EXT_blend_func_separate 1 - -#define GL_BLEND_DST_RGB_EXT 0x80C8 -#define GL_BLEND_SRC_RGB_EXT 0x80C9 -#define GL_BLEND_DST_ALPHA_EXT 0x80CA -#define GL_BLEND_SRC_ALPHA_EXT 0x80CB - -typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); - -#define glBlendFuncSeparateEXT GLEW_GET_FUN(__glewBlendFuncSeparateEXT) - -#define GLEW_EXT_blend_func_separate GLEW_GET_VAR(__GLEW_EXT_blend_func_separate) - -#endif /* GL_EXT_blend_func_separate */ - -/* ------------------------- GL_EXT_blend_logic_op ------------------------- */ - -#ifndef GL_EXT_blend_logic_op -#define GL_EXT_blend_logic_op 1 - -#define GLEW_EXT_blend_logic_op GLEW_GET_VAR(__GLEW_EXT_blend_logic_op) - -#endif /* GL_EXT_blend_logic_op */ - -/* -------------------------- GL_EXT_blend_minmax -------------------------- */ - -#ifndef GL_EXT_blend_minmax -#define GL_EXT_blend_minmax 1 - -#define GL_FUNC_ADD_EXT 0x8006 -#define GL_MIN_EXT 0x8007 -#define GL_MAX_EXT 0x8008 -#define GL_BLEND_EQUATION_EXT 0x8009 - -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONEXTPROC) (GLenum mode); - -#define glBlendEquationEXT GLEW_GET_FUN(__glewBlendEquationEXT) - -#define GLEW_EXT_blend_minmax GLEW_GET_VAR(__GLEW_EXT_blend_minmax) - -#endif /* GL_EXT_blend_minmax */ - -/* ------------------------- GL_EXT_blend_subtract ------------------------- */ - -#ifndef GL_EXT_blend_subtract -#define GL_EXT_blend_subtract 1 - -#define GL_FUNC_SUBTRACT_EXT 0x800A -#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B - -#define GLEW_EXT_blend_subtract GLEW_GET_VAR(__GLEW_EXT_blend_subtract) - -#endif /* GL_EXT_blend_subtract */ - -/* ------------------------ GL_EXT_clip_volume_hint ------------------------ */ - -#ifndef GL_EXT_clip_volume_hint -#define GL_EXT_clip_volume_hint 1 - -#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 - -#define GLEW_EXT_clip_volume_hint GLEW_GET_VAR(__GLEW_EXT_clip_volume_hint) - -#endif /* GL_EXT_clip_volume_hint */ - -/* ------------------------------ GL_EXT_cmyka ----------------------------- */ - -#ifndef GL_EXT_cmyka -#define GL_EXT_cmyka 1 - -#define GL_CMYK_EXT 0x800C -#define GL_CMYKA_EXT 0x800D -#define GL_PACK_CMYK_HINT_EXT 0x800E -#define GL_UNPACK_CMYK_HINT_EXT 0x800F - -#define GLEW_EXT_cmyka GLEW_GET_VAR(__GLEW_EXT_cmyka) - -#endif /* GL_EXT_cmyka */ - -/* ------------------------- GL_EXT_color_subtable ------------------------- */ - -#ifndef GL_EXT_color_subtable -#define GL_EXT_color_subtable 1 - -typedef void (GLAPIENTRY * PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); -typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); - -#define glColorSubTableEXT GLEW_GET_FUN(__glewColorSubTableEXT) -#define glCopyColorSubTableEXT GLEW_GET_FUN(__glewCopyColorSubTableEXT) - -#define GLEW_EXT_color_subtable GLEW_GET_VAR(__GLEW_EXT_color_subtable) - -#endif /* GL_EXT_color_subtable */ - -/* ---------------------- GL_EXT_compiled_vertex_array --------------------- */ - -#ifndef GL_EXT_compiled_vertex_array -#define GL_EXT_compiled_vertex_array 1 - -#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 -#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 - -typedef void (GLAPIENTRY * PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count); -typedef void (GLAPIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void); - -#define glLockArraysEXT GLEW_GET_FUN(__glewLockArraysEXT) -#define glUnlockArraysEXT GLEW_GET_FUN(__glewUnlockArraysEXT) - -#define GLEW_EXT_compiled_vertex_array GLEW_GET_VAR(__GLEW_EXT_compiled_vertex_array) - -#endif /* GL_EXT_compiled_vertex_array */ - -/* --------------------------- GL_EXT_convolution -------------------------- */ - -#ifndef GL_EXT_convolution -#define GL_EXT_convolution 1 - -#define GL_CONVOLUTION_1D_EXT 0x8010 -#define GL_CONVOLUTION_2D_EXT 0x8011 -#define GL_SEPARABLE_2D_EXT 0x8012 -#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 -#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 -#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 -#define GL_REDUCE_EXT 0x8016 -#define GL_CONVOLUTION_FORMAT_EXT 0x8017 -#define GL_CONVOLUTION_WIDTH_EXT 0x8018 -#define GL_CONVOLUTION_HEIGHT_EXT 0x8019 -#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A -#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B -#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C -#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D -#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E -#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F -#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 -#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 -#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 -#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 - -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void *image); -typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); -typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); - -#define glConvolutionFilter1DEXT GLEW_GET_FUN(__glewConvolutionFilter1DEXT) -#define glConvolutionFilter2DEXT GLEW_GET_FUN(__glewConvolutionFilter2DEXT) -#define glConvolutionParameterfEXT GLEW_GET_FUN(__glewConvolutionParameterfEXT) -#define glConvolutionParameterfvEXT GLEW_GET_FUN(__glewConvolutionParameterfvEXT) -#define glConvolutionParameteriEXT GLEW_GET_FUN(__glewConvolutionParameteriEXT) -#define glConvolutionParameterivEXT GLEW_GET_FUN(__glewConvolutionParameterivEXT) -#define glCopyConvolutionFilter1DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter1DEXT) -#define glCopyConvolutionFilter2DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter2DEXT) -#define glGetConvolutionFilterEXT GLEW_GET_FUN(__glewGetConvolutionFilterEXT) -#define glGetConvolutionParameterfvEXT GLEW_GET_FUN(__glewGetConvolutionParameterfvEXT) -#define glGetConvolutionParameterivEXT GLEW_GET_FUN(__glewGetConvolutionParameterivEXT) -#define glGetSeparableFilterEXT GLEW_GET_FUN(__glewGetSeparableFilterEXT) -#define glSeparableFilter2DEXT GLEW_GET_FUN(__glewSeparableFilter2DEXT) - -#define GLEW_EXT_convolution GLEW_GET_VAR(__GLEW_EXT_convolution) - -#endif /* GL_EXT_convolution */ - -/* ------------------------ GL_EXT_coordinate_frame ------------------------ */ - -#ifndef GL_EXT_coordinate_frame -#define GL_EXT_coordinate_frame 1 - -#define GL_TANGENT_ARRAY_EXT 0x8439 -#define GL_BINORMAL_ARRAY_EXT 0x843A -#define GL_CURRENT_TANGENT_EXT 0x843B -#define GL_CURRENT_BINORMAL_EXT 0x843C -#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E -#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F -#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 -#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 -#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 -#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 -#define GL_MAP1_TANGENT_EXT 0x8444 -#define GL_MAP2_TANGENT_EXT 0x8445 -#define GL_MAP1_BINORMAL_EXT 0x8446 -#define GL_MAP2_BINORMAL_EXT 0x8447 - -typedef void (GLAPIENTRY * PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, void *pointer); -typedef void (GLAPIENTRY * PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, void *pointer); - -#define glBinormalPointerEXT GLEW_GET_FUN(__glewBinormalPointerEXT) -#define glTangentPointerEXT GLEW_GET_FUN(__glewTangentPointerEXT) - -#define GLEW_EXT_coordinate_frame GLEW_GET_VAR(__GLEW_EXT_coordinate_frame) - -#endif /* GL_EXT_coordinate_frame */ - -/* -------------------------- GL_EXT_copy_texture -------------------------- */ - -#ifndef GL_EXT_copy_texture -#define GL_EXT_copy_texture 1 - -typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); - -#define glCopyTexImage1DEXT GLEW_GET_FUN(__glewCopyTexImage1DEXT) -#define glCopyTexImage2DEXT GLEW_GET_FUN(__glewCopyTexImage2DEXT) -#define glCopyTexSubImage1DEXT GLEW_GET_FUN(__glewCopyTexSubImage1DEXT) -#define glCopyTexSubImage2DEXT GLEW_GET_FUN(__glewCopyTexSubImage2DEXT) -#define glCopyTexSubImage3DEXT GLEW_GET_FUN(__glewCopyTexSubImage3DEXT) - -#define GLEW_EXT_copy_texture GLEW_GET_VAR(__GLEW_EXT_copy_texture) - -#endif /* GL_EXT_copy_texture */ - -/* --------------------------- GL_EXT_cull_vertex -------------------------- */ - -#ifndef GL_EXT_cull_vertex -#define GL_EXT_cull_vertex 1 - -#define GL_CULL_VERTEX_EXT 0x81AA -#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB -#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC - -typedef void (GLAPIENTRY * PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat* params); - -#define glCullParameterdvEXT GLEW_GET_FUN(__glewCullParameterdvEXT) -#define glCullParameterfvEXT GLEW_GET_FUN(__glewCullParameterfvEXT) - -#define GLEW_EXT_cull_vertex GLEW_GET_VAR(__GLEW_EXT_cull_vertex) - -#endif /* GL_EXT_cull_vertex */ - -/* --------------------------- GL_EXT_debug_label -------------------------- */ - -#ifndef GL_EXT_debug_label -#define GL_EXT_debug_label 1 - -#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F -#define GL_PROGRAM_OBJECT_EXT 0x8B40 -#define GL_SHADER_OBJECT_EXT 0x8B48 -#define GL_BUFFER_OBJECT_EXT 0x9151 -#define GL_QUERY_OBJECT_EXT 0x9153 -#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 - -typedef void (GLAPIENTRY * PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei* length, GLchar *label); -typedef void (GLAPIENTRY * PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar* label); - -#define glGetObjectLabelEXT GLEW_GET_FUN(__glewGetObjectLabelEXT) -#define glLabelObjectEXT GLEW_GET_FUN(__glewLabelObjectEXT) - -#define GLEW_EXT_debug_label GLEW_GET_VAR(__GLEW_EXT_debug_label) - -#endif /* GL_EXT_debug_label */ - -/* -------------------------- GL_EXT_debug_marker -------------------------- */ - -#ifndef GL_EXT_debug_marker -#define GL_EXT_debug_marker 1 - -typedef void (GLAPIENTRY * PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar* marker); -typedef void (GLAPIENTRY * PFNGLPOPGROUPMARKEREXTPROC) (void); -typedef void (GLAPIENTRY * PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar* marker); - -#define glInsertEventMarkerEXT GLEW_GET_FUN(__glewInsertEventMarkerEXT) -#define glPopGroupMarkerEXT GLEW_GET_FUN(__glewPopGroupMarkerEXT) -#define glPushGroupMarkerEXT GLEW_GET_FUN(__glewPushGroupMarkerEXT) - -#define GLEW_EXT_debug_marker GLEW_GET_VAR(__GLEW_EXT_debug_marker) - -#endif /* GL_EXT_debug_marker */ - -/* ------------------------ GL_EXT_depth_bounds_test ----------------------- */ - -#ifndef GL_EXT_depth_bounds_test -#define GL_EXT_depth_bounds_test 1 - -#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 -#define GL_DEPTH_BOUNDS_EXT 0x8891 - -typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax); - -#define glDepthBoundsEXT GLEW_GET_FUN(__glewDepthBoundsEXT) - -#define GLEW_EXT_depth_bounds_test GLEW_GET_VAR(__GLEW_EXT_depth_bounds_test) - -#endif /* GL_EXT_depth_bounds_test */ - -/* ----------------------- GL_EXT_direct_state_access ---------------------- */ - -#ifndef GL_EXT_direct_state_access -#define GL_EXT_direct_state_access 1 - -#define GL_PROGRAM_MATRIX_EXT 0x8E2D -#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E -#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F - -typedef void (GLAPIENTRY * PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture); -typedef GLenum (GLAPIENTRY * PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target); -typedef void (GLAPIENTRY * PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); -typedef void (GLAPIENTRY * PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); -typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); -typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); -typedef void (GLAPIENTRY * PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); -typedef void (GLAPIENTRY * PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); -typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); -typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); -typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum* bufs); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); -typedef void (GLAPIENTRY * PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target); -typedef void (GLAPIENTRY * PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target); -typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, void *img); -typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, void *img); -typedef void (GLAPIENTRY * PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint* param); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, void** params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); -typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, void *string); -typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, void** params); -typedef void (GLAPIENTRY * PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, void** params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); -typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint* param); -typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint* param); -typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, void** param); -typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, void** param); -typedef void * (GLAPIENTRY * PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access); -typedef void * (GLAPIENTRY * PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); -typedef void (GLAPIENTRY * PFNGLMATRIXFRUSTUMEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f); -typedef void (GLAPIENTRY * PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum matrixMode); -typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble* m); -typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat* m); -typedef void (GLAPIENTRY * PFNGLMATRIXLOADDEXTPROC) (GLenum matrixMode, const GLdouble* m); -typedef void (GLAPIENTRY * PFNGLMATRIXLOADFEXTPROC) (GLenum matrixMode, const GLfloat* m); -typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble* m); -typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat* m); -typedef void (GLAPIENTRY * PFNGLMATRIXMULTDEXTPROC) (GLenum matrixMode, const GLdouble* m); -typedef void (GLAPIENTRY * PFNGLMATRIXMULTFEXTPROC) (GLenum matrixMode, const GLfloat* m); -typedef void (GLAPIENTRY * PFNGLMATRIXORTHOEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f); -typedef void (GLAPIENTRY * PFNGLMATRIXPOPEXTPROC) (GLenum matrixMode); -typedef void (GLAPIENTRY * PFNGLMATRIXPUSHEXTPROC) (GLenum matrixMode); -typedef void (GLAPIENTRY * PFNGLMATRIXROTATEDEXTPROC) (GLenum matrixMode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLMATRIXROTATEFEXTPROC) (GLenum matrixMode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLMATRIXSCALEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLMATRIXSCALEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer); -typedef void (GLAPIENTRY * PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); -typedef void (GLAPIENTRY * PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble* params); -typedef void (GLAPIENTRY * PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint* params); -typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat* param); -typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* param); -typedef void (GLAPIENTRY * PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); -typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); -typedef void (GLAPIENTRY * PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble* params); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint* params); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint* params); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint* params); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint* params); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string); -typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); -typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint* params); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat* param); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint* param); -typedef void (GLAPIENTRY * PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -typedef GLboolean (GLAPIENTRY * PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC) (GLuint vaobj, GLuint index, GLuint divisor); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); - -#define glBindMultiTextureEXT GLEW_GET_FUN(__glewBindMultiTextureEXT) -#define glCheckNamedFramebufferStatusEXT GLEW_GET_FUN(__glewCheckNamedFramebufferStatusEXT) -#define glClientAttribDefaultEXT GLEW_GET_FUN(__glewClientAttribDefaultEXT) -#define glCompressedMultiTexImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage1DEXT) -#define glCompressedMultiTexImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage2DEXT) -#define glCompressedMultiTexImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage3DEXT) -#define glCompressedMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage1DEXT) -#define glCompressedMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage2DEXT) -#define glCompressedMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage3DEXT) -#define glCompressedTextureImage1DEXT GLEW_GET_FUN(__glewCompressedTextureImage1DEXT) -#define glCompressedTextureImage2DEXT GLEW_GET_FUN(__glewCompressedTextureImage2DEXT) -#define glCompressedTextureImage3DEXT GLEW_GET_FUN(__glewCompressedTextureImage3DEXT) -#define glCompressedTextureSubImage1DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage1DEXT) -#define glCompressedTextureSubImage2DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage2DEXT) -#define glCompressedTextureSubImage3DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage3DEXT) -#define glCopyMultiTexImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexImage1DEXT) -#define glCopyMultiTexImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexImage2DEXT) -#define glCopyMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage1DEXT) -#define glCopyMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage2DEXT) -#define glCopyMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage3DEXT) -#define glCopyTextureImage1DEXT GLEW_GET_FUN(__glewCopyTextureImage1DEXT) -#define glCopyTextureImage2DEXT GLEW_GET_FUN(__glewCopyTextureImage2DEXT) -#define glCopyTextureSubImage1DEXT GLEW_GET_FUN(__glewCopyTextureSubImage1DEXT) -#define glCopyTextureSubImage2DEXT GLEW_GET_FUN(__glewCopyTextureSubImage2DEXT) -#define glCopyTextureSubImage3DEXT GLEW_GET_FUN(__glewCopyTextureSubImage3DEXT) -#define glDisableClientStateIndexedEXT GLEW_GET_FUN(__glewDisableClientStateIndexedEXT) -#define glDisableClientStateiEXT GLEW_GET_FUN(__glewDisableClientStateiEXT) -#define glDisableVertexArrayAttribEXT GLEW_GET_FUN(__glewDisableVertexArrayAttribEXT) -#define glDisableVertexArrayEXT GLEW_GET_FUN(__glewDisableVertexArrayEXT) -#define glEnableClientStateIndexedEXT GLEW_GET_FUN(__glewEnableClientStateIndexedEXT) -#define glEnableClientStateiEXT GLEW_GET_FUN(__glewEnableClientStateiEXT) -#define glEnableVertexArrayAttribEXT GLEW_GET_FUN(__glewEnableVertexArrayAttribEXT) -#define glEnableVertexArrayEXT GLEW_GET_FUN(__glewEnableVertexArrayEXT) -#define glFlushMappedNamedBufferRangeEXT GLEW_GET_FUN(__glewFlushMappedNamedBufferRangeEXT) -#define glFramebufferDrawBufferEXT GLEW_GET_FUN(__glewFramebufferDrawBufferEXT) -#define glFramebufferDrawBuffersEXT GLEW_GET_FUN(__glewFramebufferDrawBuffersEXT) -#define glFramebufferReadBufferEXT GLEW_GET_FUN(__glewFramebufferReadBufferEXT) -#define glGenerateMultiTexMipmapEXT GLEW_GET_FUN(__glewGenerateMultiTexMipmapEXT) -#define glGenerateTextureMipmapEXT GLEW_GET_FUN(__glewGenerateTextureMipmapEXT) -#define glGetCompressedMultiTexImageEXT GLEW_GET_FUN(__glewGetCompressedMultiTexImageEXT) -#define glGetCompressedTextureImageEXT GLEW_GET_FUN(__glewGetCompressedTextureImageEXT) -#define glGetDoubleIndexedvEXT GLEW_GET_FUN(__glewGetDoubleIndexedvEXT) -#define glGetDoublei_vEXT GLEW_GET_FUN(__glewGetDoublei_vEXT) -#define glGetFloatIndexedvEXT GLEW_GET_FUN(__glewGetFloatIndexedvEXT) -#define glGetFloati_vEXT GLEW_GET_FUN(__glewGetFloati_vEXT) -#define glGetFramebufferParameterivEXT GLEW_GET_FUN(__glewGetFramebufferParameterivEXT) -#define glGetMultiTexEnvfvEXT GLEW_GET_FUN(__glewGetMultiTexEnvfvEXT) -#define glGetMultiTexEnvivEXT GLEW_GET_FUN(__glewGetMultiTexEnvivEXT) -#define glGetMultiTexGendvEXT GLEW_GET_FUN(__glewGetMultiTexGendvEXT) -#define glGetMultiTexGenfvEXT GLEW_GET_FUN(__glewGetMultiTexGenfvEXT) -#define glGetMultiTexGenivEXT GLEW_GET_FUN(__glewGetMultiTexGenivEXT) -#define glGetMultiTexImageEXT GLEW_GET_FUN(__glewGetMultiTexImageEXT) -#define glGetMultiTexLevelParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterfvEXT) -#define glGetMultiTexLevelParameterivEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterivEXT) -#define glGetMultiTexParameterIivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIivEXT) -#define glGetMultiTexParameterIuivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIuivEXT) -#define glGetMultiTexParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexParameterfvEXT) -#define glGetMultiTexParameterivEXT GLEW_GET_FUN(__glewGetMultiTexParameterivEXT) -#define glGetNamedBufferParameterivEXT GLEW_GET_FUN(__glewGetNamedBufferParameterivEXT) -#define glGetNamedBufferPointervEXT GLEW_GET_FUN(__glewGetNamedBufferPointervEXT) -#define glGetNamedBufferSubDataEXT GLEW_GET_FUN(__glewGetNamedBufferSubDataEXT) -#define glGetNamedFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetNamedFramebufferAttachmentParameterivEXT) -#define glGetNamedProgramLocalParameterIivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIivEXT) -#define glGetNamedProgramLocalParameterIuivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIuivEXT) -#define glGetNamedProgramLocalParameterdvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterdvEXT) -#define glGetNamedProgramLocalParameterfvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterfvEXT) -#define glGetNamedProgramStringEXT GLEW_GET_FUN(__glewGetNamedProgramStringEXT) -#define glGetNamedProgramivEXT GLEW_GET_FUN(__glewGetNamedProgramivEXT) -#define glGetNamedRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetNamedRenderbufferParameterivEXT) -#define glGetPointerIndexedvEXT GLEW_GET_FUN(__glewGetPointerIndexedvEXT) -#define glGetPointeri_vEXT GLEW_GET_FUN(__glewGetPointeri_vEXT) -#define glGetTextureImageEXT GLEW_GET_FUN(__glewGetTextureImageEXT) -#define glGetTextureLevelParameterfvEXT GLEW_GET_FUN(__glewGetTextureLevelParameterfvEXT) -#define glGetTextureLevelParameterivEXT GLEW_GET_FUN(__glewGetTextureLevelParameterivEXT) -#define glGetTextureParameterIivEXT GLEW_GET_FUN(__glewGetTextureParameterIivEXT) -#define glGetTextureParameterIuivEXT GLEW_GET_FUN(__glewGetTextureParameterIuivEXT) -#define glGetTextureParameterfvEXT GLEW_GET_FUN(__glewGetTextureParameterfvEXT) -#define glGetTextureParameterivEXT GLEW_GET_FUN(__glewGetTextureParameterivEXT) -#define glGetVertexArrayIntegeri_vEXT GLEW_GET_FUN(__glewGetVertexArrayIntegeri_vEXT) -#define glGetVertexArrayIntegervEXT GLEW_GET_FUN(__glewGetVertexArrayIntegervEXT) -#define glGetVertexArrayPointeri_vEXT GLEW_GET_FUN(__glewGetVertexArrayPointeri_vEXT) -#define glGetVertexArrayPointervEXT GLEW_GET_FUN(__glewGetVertexArrayPointervEXT) -#define glMapNamedBufferEXT GLEW_GET_FUN(__glewMapNamedBufferEXT) -#define glMapNamedBufferRangeEXT GLEW_GET_FUN(__glewMapNamedBufferRangeEXT) -#define glMatrixFrustumEXT GLEW_GET_FUN(__glewMatrixFrustumEXT) -#define glMatrixLoadIdentityEXT GLEW_GET_FUN(__glewMatrixLoadIdentityEXT) -#define glMatrixLoadTransposedEXT GLEW_GET_FUN(__glewMatrixLoadTransposedEXT) -#define glMatrixLoadTransposefEXT GLEW_GET_FUN(__glewMatrixLoadTransposefEXT) -#define glMatrixLoaddEXT GLEW_GET_FUN(__glewMatrixLoaddEXT) -#define glMatrixLoadfEXT GLEW_GET_FUN(__glewMatrixLoadfEXT) -#define glMatrixMultTransposedEXT GLEW_GET_FUN(__glewMatrixMultTransposedEXT) -#define glMatrixMultTransposefEXT GLEW_GET_FUN(__glewMatrixMultTransposefEXT) -#define glMatrixMultdEXT GLEW_GET_FUN(__glewMatrixMultdEXT) -#define glMatrixMultfEXT GLEW_GET_FUN(__glewMatrixMultfEXT) -#define glMatrixOrthoEXT GLEW_GET_FUN(__glewMatrixOrthoEXT) -#define glMatrixPopEXT GLEW_GET_FUN(__glewMatrixPopEXT) -#define glMatrixPushEXT GLEW_GET_FUN(__glewMatrixPushEXT) -#define glMatrixRotatedEXT GLEW_GET_FUN(__glewMatrixRotatedEXT) -#define glMatrixRotatefEXT GLEW_GET_FUN(__glewMatrixRotatefEXT) -#define glMatrixScaledEXT GLEW_GET_FUN(__glewMatrixScaledEXT) -#define glMatrixScalefEXT GLEW_GET_FUN(__glewMatrixScalefEXT) -#define glMatrixTranslatedEXT GLEW_GET_FUN(__glewMatrixTranslatedEXT) -#define glMatrixTranslatefEXT GLEW_GET_FUN(__glewMatrixTranslatefEXT) -#define glMultiTexBufferEXT GLEW_GET_FUN(__glewMultiTexBufferEXT) -#define glMultiTexCoordPointerEXT GLEW_GET_FUN(__glewMultiTexCoordPointerEXT) -#define glMultiTexEnvfEXT GLEW_GET_FUN(__glewMultiTexEnvfEXT) -#define glMultiTexEnvfvEXT GLEW_GET_FUN(__glewMultiTexEnvfvEXT) -#define glMultiTexEnviEXT GLEW_GET_FUN(__glewMultiTexEnviEXT) -#define glMultiTexEnvivEXT GLEW_GET_FUN(__glewMultiTexEnvivEXT) -#define glMultiTexGendEXT GLEW_GET_FUN(__glewMultiTexGendEXT) -#define glMultiTexGendvEXT GLEW_GET_FUN(__glewMultiTexGendvEXT) -#define glMultiTexGenfEXT GLEW_GET_FUN(__glewMultiTexGenfEXT) -#define glMultiTexGenfvEXT GLEW_GET_FUN(__glewMultiTexGenfvEXT) -#define glMultiTexGeniEXT GLEW_GET_FUN(__glewMultiTexGeniEXT) -#define glMultiTexGenivEXT GLEW_GET_FUN(__glewMultiTexGenivEXT) -#define glMultiTexImage1DEXT GLEW_GET_FUN(__glewMultiTexImage1DEXT) -#define glMultiTexImage2DEXT GLEW_GET_FUN(__glewMultiTexImage2DEXT) -#define glMultiTexImage3DEXT GLEW_GET_FUN(__glewMultiTexImage3DEXT) -#define glMultiTexParameterIivEXT GLEW_GET_FUN(__glewMultiTexParameterIivEXT) -#define glMultiTexParameterIuivEXT GLEW_GET_FUN(__glewMultiTexParameterIuivEXT) -#define glMultiTexParameterfEXT GLEW_GET_FUN(__glewMultiTexParameterfEXT) -#define glMultiTexParameterfvEXT GLEW_GET_FUN(__glewMultiTexParameterfvEXT) -#define glMultiTexParameteriEXT GLEW_GET_FUN(__glewMultiTexParameteriEXT) -#define glMultiTexParameterivEXT GLEW_GET_FUN(__glewMultiTexParameterivEXT) -#define glMultiTexRenderbufferEXT GLEW_GET_FUN(__glewMultiTexRenderbufferEXT) -#define glMultiTexSubImage1DEXT GLEW_GET_FUN(__glewMultiTexSubImage1DEXT) -#define glMultiTexSubImage2DEXT GLEW_GET_FUN(__glewMultiTexSubImage2DEXT) -#define glMultiTexSubImage3DEXT GLEW_GET_FUN(__glewMultiTexSubImage3DEXT) -#define glNamedBufferDataEXT GLEW_GET_FUN(__glewNamedBufferDataEXT) -#define glNamedBufferSubDataEXT GLEW_GET_FUN(__glewNamedBufferSubDataEXT) -#define glNamedCopyBufferSubDataEXT GLEW_GET_FUN(__glewNamedCopyBufferSubDataEXT) -#define glNamedFramebufferRenderbufferEXT GLEW_GET_FUN(__glewNamedFramebufferRenderbufferEXT) -#define glNamedFramebufferTexture1DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture1DEXT) -#define glNamedFramebufferTexture2DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture2DEXT) -#define glNamedFramebufferTexture3DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture3DEXT) -#define glNamedFramebufferTextureEXT GLEW_GET_FUN(__glewNamedFramebufferTextureEXT) -#define glNamedFramebufferTextureFaceEXT GLEW_GET_FUN(__glewNamedFramebufferTextureFaceEXT) -#define glNamedFramebufferTextureLayerEXT GLEW_GET_FUN(__glewNamedFramebufferTextureLayerEXT) -#define glNamedProgramLocalParameter4dEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dEXT) -#define glNamedProgramLocalParameter4dvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dvEXT) -#define glNamedProgramLocalParameter4fEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fEXT) -#define glNamedProgramLocalParameter4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fvEXT) -#define glNamedProgramLocalParameterI4iEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4iEXT) -#define glNamedProgramLocalParameterI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4ivEXT) -#define glNamedProgramLocalParameterI4uiEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uiEXT) -#define glNamedProgramLocalParameterI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uivEXT) -#define glNamedProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameters4fvEXT) -#define glNamedProgramLocalParametersI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4ivEXT) -#define glNamedProgramLocalParametersI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4uivEXT) -#define glNamedProgramStringEXT GLEW_GET_FUN(__glewNamedProgramStringEXT) -#define glNamedRenderbufferStorageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageEXT) -#define glNamedRenderbufferStorageMultisampleCoverageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleCoverageEXT) -#define glNamedRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleEXT) -#define glProgramUniform1fEXT GLEW_GET_FUN(__glewProgramUniform1fEXT) -#define glProgramUniform1fvEXT GLEW_GET_FUN(__glewProgramUniform1fvEXT) -#define glProgramUniform1iEXT GLEW_GET_FUN(__glewProgramUniform1iEXT) -#define glProgramUniform1ivEXT GLEW_GET_FUN(__glewProgramUniform1ivEXT) -#define glProgramUniform1uiEXT GLEW_GET_FUN(__glewProgramUniform1uiEXT) -#define glProgramUniform1uivEXT GLEW_GET_FUN(__glewProgramUniform1uivEXT) -#define glProgramUniform2fEXT GLEW_GET_FUN(__glewProgramUniform2fEXT) -#define glProgramUniform2fvEXT GLEW_GET_FUN(__glewProgramUniform2fvEXT) -#define glProgramUniform2iEXT GLEW_GET_FUN(__glewProgramUniform2iEXT) -#define glProgramUniform2ivEXT GLEW_GET_FUN(__glewProgramUniform2ivEXT) -#define glProgramUniform2uiEXT GLEW_GET_FUN(__glewProgramUniform2uiEXT) -#define glProgramUniform2uivEXT GLEW_GET_FUN(__glewProgramUniform2uivEXT) -#define glProgramUniform3fEXT GLEW_GET_FUN(__glewProgramUniform3fEXT) -#define glProgramUniform3fvEXT GLEW_GET_FUN(__glewProgramUniform3fvEXT) -#define glProgramUniform3iEXT GLEW_GET_FUN(__glewProgramUniform3iEXT) -#define glProgramUniform3ivEXT GLEW_GET_FUN(__glewProgramUniform3ivEXT) -#define glProgramUniform3uiEXT GLEW_GET_FUN(__glewProgramUniform3uiEXT) -#define glProgramUniform3uivEXT GLEW_GET_FUN(__glewProgramUniform3uivEXT) -#define glProgramUniform4fEXT GLEW_GET_FUN(__glewProgramUniform4fEXT) -#define glProgramUniform4fvEXT GLEW_GET_FUN(__glewProgramUniform4fvEXT) -#define glProgramUniform4iEXT GLEW_GET_FUN(__glewProgramUniform4iEXT) -#define glProgramUniform4ivEXT GLEW_GET_FUN(__glewProgramUniform4ivEXT) -#define glProgramUniform4uiEXT GLEW_GET_FUN(__glewProgramUniform4uiEXT) -#define glProgramUniform4uivEXT GLEW_GET_FUN(__glewProgramUniform4uivEXT) -#define glProgramUniformMatrix2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2fvEXT) -#define glProgramUniformMatrix2x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x3fvEXT) -#define glProgramUniformMatrix2x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x4fvEXT) -#define glProgramUniformMatrix3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3fvEXT) -#define glProgramUniformMatrix3x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x2fvEXT) -#define glProgramUniformMatrix3x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x4fvEXT) -#define glProgramUniformMatrix4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4fvEXT) -#define glProgramUniformMatrix4x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x2fvEXT) -#define glProgramUniformMatrix4x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x3fvEXT) -#define glPushClientAttribDefaultEXT GLEW_GET_FUN(__glewPushClientAttribDefaultEXT) -#define glTextureBufferEXT GLEW_GET_FUN(__glewTextureBufferEXT) -#define glTextureImage1DEXT GLEW_GET_FUN(__glewTextureImage1DEXT) -#define glTextureImage2DEXT GLEW_GET_FUN(__glewTextureImage2DEXT) -#define glTextureImage3DEXT GLEW_GET_FUN(__glewTextureImage3DEXT) -#define glTextureParameterIivEXT GLEW_GET_FUN(__glewTextureParameterIivEXT) -#define glTextureParameterIuivEXT GLEW_GET_FUN(__glewTextureParameterIuivEXT) -#define glTextureParameterfEXT GLEW_GET_FUN(__glewTextureParameterfEXT) -#define glTextureParameterfvEXT GLEW_GET_FUN(__glewTextureParameterfvEXT) -#define glTextureParameteriEXT GLEW_GET_FUN(__glewTextureParameteriEXT) -#define glTextureParameterivEXT GLEW_GET_FUN(__glewTextureParameterivEXT) -#define glTextureRenderbufferEXT GLEW_GET_FUN(__glewTextureRenderbufferEXT) -#define glTextureSubImage1DEXT GLEW_GET_FUN(__glewTextureSubImage1DEXT) -#define glTextureSubImage2DEXT GLEW_GET_FUN(__glewTextureSubImage2DEXT) -#define glTextureSubImage3DEXT GLEW_GET_FUN(__glewTextureSubImage3DEXT) -#define glUnmapNamedBufferEXT GLEW_GET_FUN(__glewUnmapNamedBufferEXT) -#define glVertexArrayColorOffsetEXT GLEW_GET_FUN(__glewVertexArrayColorOffsetEXT) -#define glVertexArrayEdgeFlagOffsetEXT GLEW_GET_FUN(__glewVertexArrayEdgeFlagOffsetEXT) -#define glVertexArrayFogCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayFogCoordOffsetEXT) -#define glVertexArrayIndexOffsetEXT GLEW_GET_FUN(__glewVertexArrayIndexOffsetEXT) -#define glVertexArrayMultiTexCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayMultiTexCoordOffsetEXT) -#define glVertexArrayNormalOffsetEXT GLEW_GET_FUN(__glewVertexArrayNormalOffsetEXT) -#define glVertexArraySecondaryColorOffsetEXT GLEW_GET_FUN(__glewVertexArraySecondaryColorOffsetEXT) -#define glVertexArrayTexCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayTexCoordOffsetEXT) -#define glVertexArrayVertexAttribDivisorEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribDivisorEXT) -#define glVertexArrayVertexAttribIOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribIOffsetEXT) -#define glVertexArrayVertexAttribOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribOffsetEXT) -#define glVertexArrayVertexOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexOffsetEXT) - -#define GLEW_EXT_direct_state_access GLEW_GET_VAR(__GLEW_EXT_direct_state_access) - -#endif /* GL_EXT_direct_state_access */ - -/* -------------------------- GL_EXT_draw_buffers2 ------------------------- */ - -#ifndef GL_EXT_draw_buffers2 -#define GL_EXT_draw_buffers2 1 - -typedef void (GLAPIENTRY * PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -typedef void (GLAPIENTRY * PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index); -typedef void (GLAPIENTRY * PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index); -typedef void (GLAPIENTRY * PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum value, GLuint index, GLboolean* data); -typedef void (GLAPIENTRY * PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum value, GLuint index, GLint* data); -typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index); - -#define glColorMaskIndexedEXT GLEW_GET_FUN(__glewColorMaskIndexedEXT) -#define glDisableIndexedEXT GLEW_GET_FUN(__glewDisableIndexedEXT) -#define glEnableIndexedEXT GLEW_GET_FUN(__glewEnableIndexedEXT) -#define glGetBooleanIndexedvEXT GLEW_GET_FUN(__glewGetBooleanIndexedvEXT) -#define glGetIntegerIndexedvEXT GLEW_GET_FUN(__glewGetIntegerIndexedvEXT) -#define glIsEnabledIndexedEXT GLEW_GET_FUN(__glewIsEnabledIndexedEXT) - -#define GLEW_EXT_draw_buffers2 GLEW_GET_VAR(__GLEW_EXT_draw_buffers2) - -#endif /* GL_EXT_draw_buffers2 */ - -/* ------------------------- GL_EXT_draw_instanced ------------------------- */ - -#ifndef GL_EXT_draw_instanced -#define GL_EXT_draw_instanced 1 - -typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); - -#define glDrawArraysInstancedEXT GLEW_GET_FUN(__glewDrawArraysInstancedEXT) -#define glDrawElementsInstancedEXT GLEW_GET_FUN(__glewDrawElementsInstancedEXT) - -#define GLEW_EXT_draw_instanced GLEW_GET_VAR(__GLEW_EXT_draw_instanced) - -#endif /* GL_EXT_draw_instanced */ - -/* ----------------------- GL_EXT_draw_range_elements ---------------------- */ - -#ifndef GL_EXT_draw_range_elements -#define GL_EXT_draw_range_elements 1 - -#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 -#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 - -typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); - -#define glDrawRangeElementsEXT GLEW_GET_FUN(__glewDrawRangeElementsEXT) - -#define GLEW_EXT_draw_range_elements GLEW_GET_VAR(__GLEW_EXT_draw_range_elements) - -#endif /* GL_EXT_draw_range_elements */ - -/* ---------------------------- GL_EXT_fog_coord --------------------------- */ - -#ifndef GL_EXT_fog_coord -#define GL_EXT_fog_coord 1 - -#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 -#define GL_FOG_COORDINATE_EXT 0x8451 -#define GL_FRAGMENT_DEPTH_EXT 0x8452 -#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 -#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 -#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 -#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 -#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 - -typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const void *pointer); -typedef void (GLAPIENTRY * PFNGLFOGCOORDDEXTPROC) (GLdouble coord); -typedef void (GLAPIENTRY * PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord); -typedef void (GLAPIENTRY * PFNGLFOGCOORDFEXTPROC) (GLfloat coord); -typedef void (GLAPIENTRY * PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord); - -#define glFogCoordPointerEXT GLEW_GET_FUN(__glewFogCoordPointerEXT) -#define glFogCoorddEXT GLEW_GET_FUN(__glewFogCoorddEXT) -#define glFogCoorddvEXT GLEW_GET_FUN(__glewFogCoorddvEXT) -#define glFogCoordfEXT GLEW_GET_FUN(__glewFogCoordfEXT) -#define glFogCoordfvEXT GLEW_GET_FUN(__glewFogCoordfvEXT) - -#define GLEW_EXT_fog_coord GLEW_GET_VAR(__GLEW_EXT_fog_coord) - -#endif /* GL_EXT_fog_coord */ - -/* ------------------------ GL_EXT_fragment_lighting ----------------------- */ - -#ifndef GL_EXT_fragment_lighting -#define GL_EXT_fragment_lighting 1 - -#define GL_FRAGMENT_LIGHTING_EXT 0x8400 -#define GL_FRAGMENT_COLOR_MATERIAL_EXT 0x8401 -#define GL_FRAGMENT_COLOR_MATERIAL_FACE_EXT 0x8402 -#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_EXT 0x8403 -#define GL_MAX_FRAGMENT_LIGHTS_EXT 0x8404 -#define GL_MAX_ACTIVE_LIGHTS_EXT 0x8405 -#define GL_CURRENT_RASTER_NORMAL_EXT 0x8406 -#define GL_LIGHT_ENV_MODE_EXT 0x8407 -#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_EXT 0x8408 -#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_EXT 0x8409 -#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_EXT 0x840A -#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_EXT 0x840B -#define GL_FRAGMENT_LIGHT0_EXT 0x840C -#define GL_FRAGMENT_LIGHT7_EXT 0x8413 - -typedef void (GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALEXTPROC) (GLenum face, GLenum mode); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFEXTPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVEXTPROC) (GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIEXTPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVEXTPROC) (GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFEXTPROC) (GLenum light, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIEXTPROC) (GLenum light, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFEXTPROC) (GLenum face, GLenum pname, const GLfloat param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIEXTPROC) (GLenum face, GLenum pname, const GLint param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLLIGHTENVIEXTPROC) (GLenum pname, GLint param); - -#define glFragmentColorMaterialEXT GLEW_GET_FUN(__glewFragmentColorMaterialEXT) -#define glFragmentLightModelfEXT GLEW_GET_FUN(__glewFragmentLightModelfEXT) -#define glFragmentLightModelfvEXT GLEW_GET_FUN(__glewFragmentLightModelfvEXT) -#define glFragmentLightModeliEXT GLEW_GET_FUN(__glewFragmentLightModeliEXT) -#define glFragmentLightModelivEXT GLEW_GET_FUN(__glewFragmentLightModelivEXT) -#define glFragmentLightfEXT GLEW_GET_FUN(__glewFragmentLightfEXT) -#define glFragmentLightfvEXT GLEW_GET_FUN(__glewFragmentLightfvEXT) -#define glFragmentLightiEXT GLEW_GET_FUN(__glewFragmentLightiEXT) -#define glFragmentLightivEXT GLEW_GET_FUN(__glewFragmentLightivEXT) -#define glFragmentMaterialfEXT GLEW_GET_FUN(__glewFragmentMaterialfEXT) -#define glFragmentMaterialfvEXT GLEW_GET_FUN(__glewFragmentMaterialfvEXT) -#define glFragmentMaterialiEXT GLEW_GET_FUN(__glewFragmentMaterialiEXT) -#define glFragmentMaterialivEXT GLEW_GET_FUN(__glewFragmentMaterialivEXT) -#define glGetFragmentLightfvEXT GLEW_GET_FUN(__glewGetFragmentLightfvEXT) -#define glGetFragmentLightivEXT GLEW_GET_FUN(__glewGetFragmentLightivEXT) -#define glGetFragmentMaterialfvEXT GLEW_GET_FUN(__glewGetFragmentMaterialfvEXT) -#define glGetFragmentMaterialivEXT GLEW_GET_FUN(__glewGetFragmentMaterialivEXT) -#define glLightEnviEXT GLEW_GET_FUN(__glewLightEnviEXT) - -#define GLEW_EXT_fragment_lighting GLEW_GET_VAR(__GLEW_EXT_fragment_lighting) - -#endif /* GL_EXT_fragment_lighting */ - -/* ------------------------ GL_EXT_framebuffer_blit ------------------------ */ - -#ifndef GL_EXT_framebuffer_blit -#define GL_EXT_framebuffer_blit 1 - -#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 -#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 -#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 -#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA - -typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); - -#define glBlitFramebufferEXT GLEW_GET_FUN(__glewBlitFramebufferEXT) - -#define GLEW_EXT_framebuffer_blit GLEW_GET_VAR(__GLEW_EXT_framebuffer_blit) - -#endif /* GL_EXT_framebuffer_blit */ - -/* --------------------- GL_EXT_framebuffer_multisample -------------------- */ - -#ifndef GL_EXT_framebuffer_multisample -#define GL_EXT_framebuffer_multisample 1 - -#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 -#define GL_MAX_SAMPLES_EXT 0x8D57 - -typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); - -#define glRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewRenderbufferStorageMultisampleEXT) - -#define GLEW_EXT_framebuffer_multisample GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample) - -#endif /* GL_EXT_framebuffer_multisample */ - -/* --------------- GL_EXT_framebuffer_multisample_blit_scaled -------------- */ - -#ifndef GL_EXT_framebuffer_multisample_blit_scaled -#define GL_EXT_framebuffer_multisample_blit_scaled 1 - -#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA -#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB - -#define GLEW_EXT_framebuffer_multisample_blit_scaled GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample_blit_scaled) - -#endif /* GL_EXT_framebuffer_multisample_blit_scaled */ - -/* ----------------------- GL_EXT_framebuffer_object ----------------------- */ - -#ifndef GL_EXT_framebuffer_object -#define GL_EXT_framebuffer_object 1 - -#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 -#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 -#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 -#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 -#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 -#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC -#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD -#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF -#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 -#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 -#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 -#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 -#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 -#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 -#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 -#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 -#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 -#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 -#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA -#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB -#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC -#define GL_COLOR_ATTACHMENT13_EXT 0x8CED -#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE -#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF -#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 -#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 -#define GL_FRAMEBUFFER_EXT 0x8D40 -#define GL_RENDERBUFFER_EXT 0x8D41 -#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 -#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 -#define GL_STENCIL_INDEX1_EXT 0x8D46 -#define GL_STENCIL_INDEX4_EXT 0x8D47 -#define GL_STENCIL_INDEX8_EXT 0x8D48 -#define GL_STENCIL_INDEX16_EXT 0x8D49 -#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 - -typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer); -typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer); -typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint* framebuffers); -typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint* renderbuffers); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint* framebuffers); -typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint* renderbuffers); -typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPEXTPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer); -typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); - -#define glBindFramebufferEXT GLEW_GET_FUN(__glewBindFramebufferEXT) -#define glBindRenderbufferEXT GLEW_GET_FUN(__glewBindRenderbufferEXT) -#define glCheckFramebufferStatusEXT GLEW_GET_FUN(__glewCheckFramebufferStatusEXT) -#define glDeleteFramebuffersEXT GLEW_GET_FUN(__glewDeleteFramebuffersEXT) -#define glDeleteRenderbuffersEXT GLEW_GET_FUN(__glewDeleteRenderbuffersEXT) -#define glFramebufferRenderbufferEXT GLEW_GET_FUN(__glewFramebufferRenderbufferEXT) -#define glFramebufferTexture1DEXT GLEW_GET_FUN(__glewFramebufferTexture1DEXT) -#define glFramebufferTexture2DEXT GLEW_GET_FUN(__glewFramebufferTexture2DEXT) -#define glFramebufferTexture3DEXT GLEW_GET_FUN(__glewFramebufferTexture3DEXT) -#define glGenFramebuffersEXT GLEW_GET_FUN(__glewGenFramebuffersEXT) -#define glGenRenderbuffersEXT GLEW_GET_FUN(__glewGenRenderbuffersEXT) -#define glGenerateMipmapEXT GLEW_GET_FUN(__glewGenerateMipmapEXT) -#define glGetFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetFramebufferAttachmentParameterivEXT) -#define glGetRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetRenderbufferParameterivEXT) -#define glIsFramebufferEXT GLEW_GET_FUN(__glewIsFramebufferEXT) -#define glIsRenderbufferEXT GLEW_GET_FUN(__glewIsRenderbufferEXT) -#define glRenderbufferStorageEXT GLEW_GET_FUN(__glewRenderbufferStorageEXT) - -#define GLEW_EXT_framebuffer_object GLEW_GET_VAR(__GLEW_EXT_framebuffer_object) - -#endif /* GL_EXT_framebuffer_object */ - -/* ------------------------ GL_EXT_framebuffer_sRGB ------------------------ */ - -#ifndef GL_EXT_framebuffer_sRGB -#define GL_EXT_framebuffer_sRGB 1 - -#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 -#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA - -#define GLEW_EXT_framebuffer_sRGB GLEW_GET_VAR(__GLEW_EXT_framebuffer_sRGB) - -#endif /* GL_EXT_framebuffer_sRGB */ - -/* ------------------------ GL_EXT_geometry_shader4 ------------------------ */ - -#ifndef GL_EXT_geometry_shader4 -#define GL_EXT_geometry_shader4 1 - -#define GL_LINES_ADJACENCY_EXT 0xA -#define GL_LINE_STRIP_ADJACENCY_EXT 0xB -#define GL_TRIANGLES_ADJACENCY_EXT 0xC -#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD -#define GL_PROGRAM_POINT_SIZE_EXT 0x8642 -#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 -#define GL_GEOMETRY_SHADER_EXT 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA -#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB -#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC -#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD -#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 - -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); - -#define glFramebufferTextureEXT GLEW_GET_FUN(__glewFramebufferTextureEXT) -#define glFramebufferTextureFaceEXT GLEW_GET_FUN(__glewFramebufferTextureFaceEXT) -#define glProgramParameteriEXT GLEW_GET_FUN(__glewProgramParameteriEXT) - -#define GLEW_EXT_geometry_shader4 GLEW_GET_VAR(__GLEW_EXT_geometry_shader4) - -#endif /* GL_EXT_geometry_shader4 */ - -/* --------------------- GL_EXT_gpu_program_parameters --------------------- */ - -#ifndef GL_EXT_gpu_program_parameters -#define GL_EXT_gpu_program_parameters 1 - -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params); - -#define glProgramEnvParameters4fvEXT GLEW_GET_FUN(__glewProgramEnvParameters4fvEXT) -#define glProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewProgramLocalParameters4fvEXT) - -#define GLEW_EXT_gpu_program_parameters GLEW_GET_VAR(__GLEW_EXT_gpu_program_parameters) - -#endif /* GL_EXT_gpu_program_parameters */ - -/* --------------------------- GL_EXT_gpu_shader4 -------------------------- */ - -#ifndef GL_EXT_gpu_shader4 -#define GL_EXT_gpu_shader4 1 - -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD -#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 -#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 -#define GL_SAMPLER_BUFFER_EXT 0x8DC2 -#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 -#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 -#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 -#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 -#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 -#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 -#define GL_INT_SAMPLER_1D_EXT 0x8DC9 -#define GL_INT_SAMPLER_2D_EXT 0x8DCA -#define GL_INT_SAMPLER_3D_EXT 0x8DCB -#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC -#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD -#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE -#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF -#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 -#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 -#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 -#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 -#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 -#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 -#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 -#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 - -typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); -typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params); -typedef void (GLAPIENTRY * PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0); -typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1); -typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); - -#define glBindFragDataLocationEXT GLEW_GET_FUN(__glewBindFragDataLocationEXT) -#define glGetFragDataLocationEXT GLEW_GET_FUN(__glewGetFragDataLocationEXT) -#define glGetUniformuivEXT GLEW_GET_FUN(__glewGetUniformuivEXT) -#define glGetVertexAttribIivEXT GLEW_GET_FUN(__glewGetVertexAttribIivEXT) -#define glGetVertexAttribIuivEXT GLEW_GET_FUN(__glewGetVertexAttribIuivEXT) -#define glUniform1uiEXT GLEW_GET_FUN(__glewUniform1uiEXT) -#define glUniform1uivEXT GLEW_GET_FUN(__glewUniform1uivEXT) -#define glUniform2uiEXT GLEW_GET_FUN(__glewUniform2uiEXT) -#define glUniform2uivEXT GLEW_GET_FUN(__glewUniform2uivEXT) -#define glUniform3uiEXT GLEW_GET_FUN(__glewUniform3uiEXT) -#define glUniform3uivEXT GLEW_GET_FUN(__glewUniform3uivEXT) -#define glUniform4uiEXT GLEW_GET_FUN(__glewUniform4uiEXT) -#define glUniform4uivEXT GLEW_GET_FUN(__glewUniform4uivEXT) -#define glVertexAttribI1iEXT GLEW_GET_FUN(__glewVertexAttribI1iEXT) -#define glVertexAttribI1ivEXT GLEW_GET_FUN(__glewVertexAttribI1ivEXT) -#define glVertexAttribI1uiEXT GLEW_GET_FUN(__glewVertexAttribI1uiEXT) -#define glVertexAttribI1uivEXT GLEW_GET_FUN(__glewVertexAttribI1uivEXT) -#define glVertexAttribI2iEXT GLEW_GET_FUN(__glewVertexAttribI2iEXT) -#define glVertexAttribI2ivEXT GLEW_GET_FUN(__glewVertexAttribI2ivEXT) -#define glVertexAttribI2uiEXT GLEW_GET_FUN(__glewVertexAttribI2uiEXT) -#define glVertexAttribI2uivEXT GLEW_GET_FUN(__glewVertexAttribI2uivEXT) -#define glVertexAttribI3iEXT GLEW_GET_FUN(__glewVertexAttribI3iEXT) -#define glVertexAttribI3ivEXT GLEW_GET_FUN(__glewVertexAttribI3ivEXT) -#define glVertexAttribI3uiEXT GLEW_GET_FUN(__glewVertexAttribI3uiEXT) -#define glVertexAttribI3uivEXT GLEW_GET_FUN(__glewVertexAttribI3uivEXT) -#define glVertexAttribI4bvEXT GLEW_GET_FUN(__glewVertexAttribI4bvEXT) -#define glVertexAttribI4iEXT GLEW_GET_FUN(__glewVertexAttribI4iEXT) -#define glVertexAttribI4ivEXT GLEW_GET_FUN(__glewVertexAttribI4ivEXT) -#define glVertexAttribI4svEXT GLEW_GET_FUN(__glewVertexAttribI4svEXT) -#define glVertexAttribI4ubvEXT GLEW_GET_FUN(__glewVertexAttribI4ubvEXT) -#define glVertexAttribI4uiEXT GLEW_GET_FUN(__glewVertexAttribI4uiEXT) -#define glVertexAttribI4uivEXT GLEW_GET_FUN(__glewVertexAttribI4uivEXT) -#define glVertexAttribI4usvEXT GLEW_GET_FUN(__glewVertexAttribI4usvEXT) -#define glVertexAttribIPointerEXT GLEW_GET_FUN(__glewVertexAttribIPointerEXT) - -#define GLEW_EXT_gpu_shader4 GLEW_GET_VAR(__GLEW_EXT_gpu_shader4) - -#endif /* GL_EXT_gpu_shader4 */ - -/* ---------------------------- GL_EXT_histogram --------------------------- */ - -#ifndef GL_EXT_histogram -#define GL_EXT_histogram 1 - -#define GL_HISTOGRAM_EXT 0x8024 -#define GL_PROXY_HISTOGRAM_EXT 0x8025 -#define GL_HISTOGRAM_WIDTH_EXT 0x8026 -#define GL_HISTOGRAM_FORMAT_EXT 0x8027 -#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 -#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 -#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A -#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B -#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C -#define GL_HISTOGRAM_SINK_EXT 0x802D -#define GL_MINMAX_EXT 0x802E -#define GL_MINMAX_FORMAT_EXT 0x802F -#define GL_MINMAX_SINK_EXT 0x8030 - -typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); -typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); -typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -typedef void (GLAPIENTRY * PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink); -typedef void (GLAPIENTRY * PFNGLRESETHISTOGRAMEXTPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLRESETMINMAXEXTPROC) (GLenum target); - -#define glGetHistogramEXT GLEW_GET_FUN(__glewGetHistogramEXT) -#define glGetHistogramParameterfvEXT GLEW_GET_FUN(__glewGetHistogramParameterfvEXT) -#define glGetHistogramParameterivEXT GLEW_GET_FUN(__glewGetHistogramParameterivEXT) -#define glGetMinmaxEXT GLEW_GET_FUN(__glewGetMinmaxEXT) -#define glGetMinmaxParameterfvEXT GLEW_GET_FUN(__glewGetMinmaxParameterfvEXT) -#define glGetMinmaxParameterivEXT GLEW_GET_FUN(__glewGetMinmaxParameterivEXT) -#define glHistogramEXT GLEW_GET_FUN(__glewHistogramEXT) -#define glMinmaxEXT GLEW_GET_FUN(__glewMinmaxEXT) -#define glResetHistogramEXT GLEW_GET_FUN(__glewResetHistogramEXT) -#define glResetMinmaxEXT GLEW_GET_FUN(__glewResetMinmaxEXT) - -#define GLEW_EXT_histogram GLEW_GET_VAR(__GLEW_EXT_histogram) - -#endif /* GL_EXT_histogram */ - -/* ----------------------- GL_EXT_index_array_formats ---------------------- */ - -#ifndef GL_EXT_index_array_formats -#define GL_EXT_index_array_formats 1 - -#define GLEW_EXT_index_array_formats GLEW_GET_VAR(__GLEW_EXT_index_array_formats) - -#endif /* GL_EXT_index_array_formats */ - -/* --------------------------- GL_EXT_index_func --------------------------- */ - -#ifndef GL_EXT_index_func -#define GL_EXT_index_func 1 - -typedef void (GLAPIENTRY * PFNGLINDEXFUNCEXTPROC) (GLenum func, GLfloat ref); - -#define glIndexFuncEXT GLEW_GET_FUN(__glewIndexFuncEXT) - -#define GLEW_EXT_index_func GLEW_GET_VAR(__GLEW_EXT_index_func) - -#endif /* GL_EXT_index_func */ - -/* ------------------------- GL_EXT_index_material ------------------------- */ - -#ifndef GL_EXT_index_material -#define GL_EXT_index_material 1 - -typedef void (GLAPIENTRY * PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode); - -#define glIndexMaterialEXT GLEW_GET_FUN(__glewIndexMaterialEXT) - -#define GLEW_EXT_index_material GLEW_GET_VAR(__GLEW_EXT_index_material) - -#endif /* GL_EXT_index_material */ - -/* -------------------------- GL_EXT_index_texture ------------------------- */ - -#ifndef GL_EXT_index_texture -#define GL_EXT_index_texture 1 - -#define GLEW_EXT_index_texture GLEW_GET_VAR(__GLEW_EXT_index_texture) - -#endif /* GL_EXT_index_texture */ - -/* -------------------------- GL_EXT_light_texture ------------------------- */ - -#ifndef GL_EXT_light_texture -#define GL_EXT_light_texture 1 - -#define GL_FRAGMENT_MATERIAL_EXT 0x8349 -#define GL_FRAGMENT_NORMAL_EXT 0x834A -#define GL_FRAGMENT_COLOR_EXT 0x834C -#define GL_ATTENUATION_EXT 0x834D -#define GL_SHADOW_ATTENUATION_EXT 0x834E -#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F -#define GL_TEXTURE_LIGHT_EXT 0x8350 -#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 -#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 - -typedef void (GLAPIENTRY * PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode); -typedef void (GLAPIENTRY * PFNGLTEXTURELIGHTEXTPROC) (GLenum pname); -typedef void (GLAPIENTRY * PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode); - -#define glApplyTextureEXT GLEW_GET_FUN(__glewApplyTextureEXT) -#define glTextureLightEXT GLEW_GET_FUN(__glewTextureLightEXT) -#define glTextureMaterialEXT GLEW_GET_FUN(__glewTextureMaterialEXT) - -#define GLEW_EXT_light_texture GLEW_GET_VAR(__GLEW_EXT_light_texture) - -#endif /* GL_EXT_light_texture */ - -/* ------------------------- GL_EXT_misc_attribute ------------------------- */ - -#ifndef GL_EXT_misc_attribute -#define GL_EXT_misc_attribute 1 - -#define GLEW_EXT_misc_attribute GLEW_GET_VAR(__GLEW_EXT_misc_attribute) - -#endif /* GL_EXT_misc_attribute */ - -/* ------------------------ GL_EXT_multi_draw_arrays ----------------------- */ - -#ifndef GL_EXT_multi_draw_arrays -#define GL_EXT_multi_draw_arrays 1 - -typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, GLsizei* count, GLenum type, const void *const *indices, GLsizei primcount); - -#define glMultiDrawArraysEXT GLEW_GET_FUN(__glewMultiDrawArraysEXT) -#define glMultiDrawElementsEXT GLEW_GET_FUN(__glewMultiDrawElementsEXT) - -#define GLEW_EXT_multi_draw_arrays GLEW_GET_VAR(__GLEW_EXT_multi_draw_arrays) - -#endif /* GL_EXT_multi_draw_arrays */ - -/* --------------------------- GL_EXT_multisample -------------------------- */ - -#ifndef GL_EXT_multisample -#define GL_EXT_multisample 1 - -#define GL_MULTISAMPLE_EXT 0x809D -#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F -#define GL_SAMPLE_MASK_EXT 0x80A0 -#define GL_1PASS_EXT 0x80A1 -#define GL_2PASS_0_EXT 0x80A2 -#define GL_2PASS_1_EXT 0x80A3 -#define GL_4PASS_0_EXT 0x80A4 -#define GL_4PASS_1_EXT 0x80A5 -#define GL_4PASS_2_EXT 0x80A6 -#define GL_4PASS_3_EXT 0x80A7 -#define GL_SAMPLE_BUFFERS_EXT 0x80A8 -#define GL_SAMPLES_EXT 0x80A9 -#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA -#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB -#define GL_SAMPLE_PATTERN_EXT 0x80AC -#define GL_MULTISAMPLE_BIT_EXT 0x20000000 - -typedef void (GLAPIENTRY * PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert); -typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern); - -#define glSampleMaskEXT GLEW_GET_FUN(__glewSampleMaskEXT) -#define glSamplePatternEXT GLEW_GET_FUN(__glewSamplePatternEXT) - -#define GLEW_EXT_multisample GLEW_GET_VAR(__GLEW_EXT_multisample) - -#endif /* GL_EXT_multisample */ - -/* ---------------------- GL_EXT_packed_depth_stencil ---------------------- */ - -#ifndef GL_EXT_packed_depth_stencil -#define GL_EXT_packed_depth_stencil 1 - -#define GL_DEPTH_STENCIL_EXT 0x84F9 -#define GL_UNSIGNED_INT_24_8_EXT 0x84FA -#define GL_DEPTH24_STENCIL8_EXT 0x88F0 -#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 - -#define GLEW_EXT_packed_depth_stencil GLEW_GET_VAR(__GLEW_EXT_packed_depth_stencil) - -#endif /* GL_EXT_packed_depth_stencil */ - -/* -------------------------- GL_EXT_packed_float -------------------------- */ - -#ifndef GL_EXT_packed_float -#define GL_EXT_packed_float 1 - -#define GL_R11F_G11F_B10F_EXT 0x8C3A -#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B -#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C - -#define GLEW_EXT_packed_float GLEW_GET_VAR(__GLEW_EXT_packed_float) - -#endif /* GL_EXT_packed_float */ - -/* -------------------------- GL_EXT_packed_pixels ------------------------- */ - -#ifndef GL_EXT_packed_pixels -#define GL_EXT_packed_pixels 1 - -#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 -#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 -#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 -#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 - -#define GLEW_EXT_packed_pixels GLEW_GET_VAR(__GLEW_EXT_packed_pixels) - -#endif /* GL_EXT_packed_pixels */ - -/* ------------------------ GL_EXT_paletted_texture ------------------------ */ - -#ifndef GL_EXT_paletted_texture -#define GL_EXT_paletted_texture 1 - -#define GL_TEXTURE_1D 0x0DE0 -#define GL_TEXTURE_2D 0x0DE1 -#define GL_PROXY_TEXTURE_1D 0x8063 -#define GL_PROXY_TEXTURE_2D 0x8064 -#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 -#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 -#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA -#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB -#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC -#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD -#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE -#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF -#define GL_COLOR_INDEX1_EXT 0x80E2 -#define GL_COLOR_INDEX2_EXT 0x80E3 -#define GL_COLOR_INDEX4_EXT 0x80E4 -#define GL_COLOR_INDEX8_EXT 0x80E5 -#define GL_COLOR_INDEX12_EXT 0x80E6 -#define GL_COLOR_INDEX16_EXT 0x80E7 -#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED -#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 -#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B - -typedef void (GLAPIENTRY * PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void *data); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, void *data); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); - -#define glColorTableEXT GLEW_GET_FUN(__glewColorTableEXT) -#define glGetColorTableEXT GLEW_GET_FUN(__glewGetColorTableEXT) -#define glGetColorTableParameterfvEXT GLEW_GET_FUN(__glewGetColorTableParameterfvEXT) -#define glGetColorTableParameterivEXT GLEW_GET_FUN(__glewGetColorTableParameterivEXT) - -#define GLEW_EXT_paletted_texture GLEW_GET_VAR(__GLEW_EXT_paletted_texture) - -#endif /* GL_EXT_paletted_texture */ - -/* ----------------------- GL_EXT_pixel_buffer_object ---------------------- */ - -#ifndef GL_EXT_pixel_buffer_object -#define GL_EXT_pixel_buffer_object 1 - -#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB -#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF - -#define GLEW_EXT_pixel_buffer_object GLEW_GET_VAR(__GLEW_EXT_pixel_buffer_object) - -#endif /* GL_EXT_pixel_buffer_object */ - -/* ------------------------- GL_EXT_pixel_transform ------------------------ */ - -#ifndef GL_EXT_pixel_transform -#define GL_EXT_pixel_transform 1 - -#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 -#define GL_PIXEL_MAG_FILTER_EXT 0x8331 -#define GL_PIXEL_MIN_FILTER_EXT 0x8332 -#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 -#define GL_CUBIC_EXT 0x8334 -#define GL_AVERAGE_EXT 0x8335 -#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 -#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 -#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 - -typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, const GLfloat param); -typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, const GLint param); -typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); - -#define glGetPixelTransformParameterfvEXT GLEW_GET_FUN(__glewGetPixelTransformParameterfvEXT) -#define glGetPixelTransformParameterivEXT GLEW_GET_FUN(__glewGetPixelTransformParameterivEXT) -#define glPixelTransformParameterfEXT GLEW_GET_FUN(__glewPixelTransformParameterfEXT) -#define glPixelTransformParameterfvEXT GLEW_GET_FUN(__glewPixelTransformParameterfvEXT) -#define glPixelTransformParameteriEXT GLEW_GET_FUN(__glewPixelTransformParameteriEXT) -#define glPixelTransformParameterivEXT GLEW_GET_FUN(__glewPixelTransformParameterivEXT) - -#define GLEW_EXT_pixel_transform GLEW_GET_VAR(__GLEW_EXT_pixel_transform) - -#endif /* GL_EXT_pixel_transform */ - -/* ------------------- GL_EXT_pixel_transform_color_table ------------------ */ - -#ifndef GL_EXT_pixel_transform_color_table -#define GL_EXT_pixel_transform_color_table 1 - -#define GLEW_EXT_pixel_transform_color_table GLEW_GET_VAR(__GLEW_EXT_pixel_transform_color_table) - -#endif /* GL_EXT_pixel_transform_color_table */ - -/* ------------------------ GL_EXT_point_parameters ------------------------ */ - -#ifndef GL_EXT_point_parameters -#define GL_EXT_point_parameters 1 - -#define GL_POINT_SIZE_MIN_EXT 0x8126 -#define GL_POINT_SIZE_MAX_EXT 0x8127 -#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 -#define GL_DISTANCE_ATTENUATION_EXT 0x8129 - -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat* params); - -#define glPointParameterfEXT GLEW_GET_FUN(__glewPointParameterfEXT) -#define glPointParameterfvEXT GLEW_GET_FUN(__glewPointParameterfvEXT) - -#define GLEW_EXT_point_parameters GLEW_GET_VAR(__GLEW_EXT_point_parameters) - -#endif /* GL_EXT_point_parameters */ - -/* ------------------------- GL_EXT_polygon_offset ------------------------- */ - -#ifndef GL_EXT_polygon_offset -#define GL_EXT_polygon_offset 1 - -#define GL_POLYGON_OFFSET_EXT 0x8037 -#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 -#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 - -typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias); - -#define glPolygonOffsetEXT GLEW_GET_FUN(__glewPolygonOffsetEXT) - -#define GLEW_EXT_polygon_offset GLEW_GET_VAR(__GLEW_EXT_polygon_offset) - -#endif /* GL_EXT_polygon_offset */ - -/* ---------------------- GL_EXT_polygon_offset_clamp ---------------------- */ - -#ifndef GL_EXT_polygon_offset_clamp -#define GL_EXT_polygon_offset_clamp 1 - -#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B - -typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp); - -#define glPolygonOffsetClampEXT GLEW_GET_FUN(__glewPolygonOffsetClampEXT) - -#define GLEW_EXT_polygon_offset_clamp GLEW_GET_VAR(__GLEW_EXT_polygon_offset_clamp) - -#endif /* GL_EXT_polygon_offset_clamp */ - -/* ----------------------- GL_EXT_post_depth_coverage ---------------------- */ - -#ifndef GL_EXT_post_depth_coverage -#define GL_EXT_post_depth_coverage 1 - -#define GLEW_EXT_post_depth_coverage GLEW_GET_VAR(__GLEW_EXT_post_depth_coverage) - -#endif /* GL_EXT_post_depth_coverage */ - -/* ------------------------ GL_EXT_provoking_vertex ------------------------ */ - -#ifndef GL_EXT_provoking_vertex -#define GL_EXT_provoking_vertex 1 - -#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C -#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D -#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E -#define GL_PROVOKING_VERTEX_EXT 0x8E4F - -typedef void (GLAPIENTRY * PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode); - -#define glProvokingVertexEXT GLEW_GET_FUN(__glewProvokingVertexEXT) - -#define GLEW_EXT_provoking_vertex GLEW_GET_VAR(__GLEW_EXT_provoking_vertex) - -#endif /* GL_EXT_provoking_vertex */ - -/* ----------------------- GL_EXT_raster_multisample ----------------------- */ - -#ifndef GL_EXT_raster_multisample -#define GL_EXT_raster_multisample 1 - -#define GL_COLOR_SAMPLES_NV 0x8E20 -#define GL_RASTER_MULTISAMPLE_EXT 0x9327 -#define GL_RASTER_SAMPLES_EXT 0x9328 -#define GL_MAX_RASTER_SAMPLES_EXT 0x9329 -#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A -#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B -#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C -#define GL_DEPTH_SAMPLES_NV 0x932D -#define GL_STENCIL_SAMPLES_NV 0x932E -#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F -#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 -#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 -#define GL_COVERAGE_MODULATION_NV 0x9332 -#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 - -typedef void (GLAPIENTRY * PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components); -typedef void (GLAPIENTRY * PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat* v); -typedef void (GLAPIENTRY * PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations); - -#define glCoverageModulationNV GLEW_GET_FUN(__glewCoverageModulationNV) -#define glCoverageModulationTableNV GLEW_GET_FUN(__glewCoverageModulationTableNV) -#define glGetCoverageModulationTableNV GLEW_GET_FUN(__glewGetCoverageModulationTableNV) -#define glRasterSamplesEXT GLEW_GET_FUN(__glewRasterSamplesEXT) - -#define GLEW_EXT_raster_multisample GLEW_GET_VAR(__GLEW_EXT_raster_multisample) - -#endif /* GL_EXT_raster_multisample */ - -/* ------------------------- GL_EXT_rescale_normal ------------------------- */ - -#ifndef GL_EXT_rescale_normal -#define GL_EXT_rescale_normal 1 - -#define GL_RESCALE_NORMAL_EXT 0x803A - -#define GLEW_EXT_rescale_normal GLEW_GET_VAR(__GLEW_EXT_rescale_normal) - -#endif /* GL_EXT_rescale_normal */ - -/* -------------------------- GL_EXT_scene_marker -------------------------- */ - -#ifndef GL_EXT_scene_marker -#define GL_EXT_scene_marker 1 - -typedef void (GLAPIENTRY * PFNGLBEGINSCENEEXTPROC) (void); -typedef void (GLAPIENTRY * PFNGLENDSCENEEXTPROC) (void); - -#define glBeginSceneEXT GLEW_GET_FUN(__glewBeginSceneEXT) -#define glEndSceneEXT GLEW_GET_FUN(__glewEndSceneEXT) - -#define GLEW_EXT_scene_marker GLEW_GET_VAR(__GLEW_EXT_scene_marker) - -#endif /* GL_EXT_scene_marker */ - -/* ------------------------- GL_EXT_secondary_color ------------------------ */ - -#ifndef GL_EXT_secondary_color -#define GL_EXT_secondary_color 1 - -#define GL_COLOR_SUM_EXT 0x8458 -#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 -#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A -#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B -#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C -#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D -#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E - -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); - -#define glSecondaryColor3bEXT GLEW_GET_FUN(__glewSecondaryColor3bEXT) -#define glSecondaryColor3bvEXT GLEW_GET_FUN(__glewSecondaryColor3bvEXT) -#define glSecondaryColor3dEXT GLEW_GET_FUN(__glewSecondaryColor3dEXT) -#define glSecondaryColor3dvEXT GLEW_GET_FUN(__glewSecondaryColor3dvEXT) -#define glSecondaryColor3fEXT GLEW_GET_FUN(__glewSecondaryColor3fEXT) -#define glSecondaryColor3fvEXT GLEW_GET_FUN(__glewSecondaryColor3fvEXT) -#define glSecondaryColor3iEXT GLEW_GET_FUN(__glewSecondaryColor3iEXT) -#define glSecondaryColor3ivEXT GLEW_GET_FUN(__glewSecondaryColor3ivEXT) -#define glSecondaryColor3sEXT GLEW_GET_FUN(__glewSecondaryColor3sEXT) -#define glSecondaryColor3svEXT GLEW_GET_FUN(__glewSecondaryColor3svEXT) -#define glSecondaryColor3ubEXT GLEW_GET_FUN(__glewSecondaryColor3ubEXT) -#define glSecondaryColor3ubvEXT GLEW_GET_FUN(__glewSecondaryColor3ubvEXT) -#define glSecondaryColor3uiEXT GLEW_GET_FUN(__glewSecondaryColor3uiEXT) -#define glSecondaryColor3uivEXT GLEW_GET_FUN(__glewSecondaryColor3uivEXT) -#define glSecondaryColor3usEXT GLEW_GET_FUN(__glewSecondaryColor3usEXT) -#define glSecondaryColor3usvEXT GLEW_GET_FUN(__glewSecondaryColor3usvEXT) -#define glSecondaryColorPointerEXT GLEW_GET_FUN(__glewSecondaryColorPointerEXT) - -#define GLEW_EXT_secondary_color GLEW_GET_VAR(__GLEW_EXT_secondary_color) - -#endif /* GL_EXT_secondary_color */ - -/* --------------------- GL_EXT_separate_shader_objects -------------------- */ - -#ifndef GL_EXT_separate_shader_objects -#define GL_EXT_separate_shader_objects 1 - -#define GL_ACTIVE_PROGRAM_EXT 0x8B8D - -typedef void (GLAPIENTRY * PFNGLACTIVEPROGRAMEXTPROC) (GLuint program); -typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar* string); -typedef void (GLAPIENTRY * PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program); - -#define glActiveProgramEXT GLEW_GET_FUN(__glewActiveProgramEXT) -#define glCreateShaderProgramEXT GLEW_GET_FUN(__glewCreateShaderProgramEXT) -#define glUseShaderProgramEXT GLEW_GET_FUN(__glewUseShaderProgramEXT) - -#define GLEW_EXT_separate_shader_objects GLEW_GET_VAR(__GLEW_EXT_separate_shader_objects) - -#endif /* GL_EXT_separate_shader_objects */ - -/* --------------------- GL_EXT_separate_specular_color -------------------- */ - -#ifndef GL_EXT_separate_specular_color -#define GL_EXT_separate_specular_color 1 - -#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 -#define GL_SINGLE_COLOR_EXT 0x81F9 -#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA - -#define GLEW_EXT_separate_specular_color GLEW_GET_VAR(__GLEW_EXT_separate_specular_color) - -#endif /* GL_EXT_separate_specular_color */ - -/* ------------------- GL_EXT_shader_image_load_formatted ------------------ */ - -#ifndef GL_EXT_shader_image_load_formatted -#define GL_EXT_shader_image_load_formatted 1 - -#define GLEW_EXT_shader_image_load_formatted GLEW_GET_VAR(__GLEW_EXT_shader_image_load_formatted) - -#endif /* GL_EXT_shader_image_load_formatted */ - -/* --------------------- GL_EXT_shader_image_load_store -------------------- */ - -#ifndef GL_EXT_shader_image_load_store -#define GL_EXT_shader_image_load_store 1 - -#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 -#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 -#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 -#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 -#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 -#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040 -#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 -#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 -#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 -#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 -#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 -#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 -#define GL_MAX_IMAGE_UNITS_EXT 0x8F38 -#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 -#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A -#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B -#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C -#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D -#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E -#define GL_IMAGE_1D_EXT 0x904C -#define GL_IMAGE_2D_EXT 0x904D -#define GL_IMAGE_3D_EXT 0x904E -#define GL_IMAGE_2D_RECT_EXT 0x904F -#define GL_IMAGE_CUBE_EXT 0x9050 -#define GL_IMAGE_BUFFER_EXT 0x9051 -#define GL_IMAGE_1D_ARRAY_EXT 0x9052 -#define GL_IMAGE_2D_ARRAY_EXT 0x9053 -#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 -#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 -#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 -#define GL_INT_IMAGE_1D_EXT 0x9057 -#define GL_INT_IMAGE_2D_EXT 0x9058 -#define GL_INT_IMAGE_3D_EXT 0x9059 -#define GL_INT_IMAGE_2D_RECT_EXT 0x905A -#define GL_INT_IMAGE_CUBE_EXT 0x905B -#define GL_INT_IMAGE_BUFFER_EXT 0x905C -#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D -#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E -#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F -#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 -#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 -#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 -#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 -#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 -#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 -#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 -#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 -#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 -#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 -#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C -#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D -#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E -#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF - -typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); -typedef void (GLAPIENTRY * PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers); - -#define glBindImageTextureEXT GLEW_GET_FUN(__glewBindImageTextureEXT) -#define glMemoryBarrierEXT GLEW_GET_FUN(__glewMemoryBarrierEXT) - -#define GLEW_EXT_shader_image_load_store GLEW_GET_VAR(__GLEW_EXT_shader_image_load_store) - -#endif /* GL_EXT_shader_image_load_store */ - -/* ----------------------- GL_EXT_shader_integer_mix ----------------------- */ - -#ifndef GL_EXT_shader_integer_mix -#define GL_EXT_shader_integer_mix 1 - -#define GLEW_EXT_shader_integer_mix GLEW_GET_VAR(__GLEW_EXT_shader_integer_mix) - -#endif /* GL_EXT_shader_integer_mix */ - -/* -------------------------- GL_EXT_shadow_funcs -------------------------- */ - -#ifndef GL_EXT_shadow_funcs -#define GL_EXT_shadow_funcs 1 - -#define GLEW_EXT_shadow_funcs GLEW_GET_VAR(__GLEW_EXT_shadow_funcs) - -#endif /* GL_EXT_shadow_funcs */ - -/* --------------------- GL_EXT_shared_texture_palette --------------------- */ - -#ifndef GL_EXT_shared_texture_palette -#define GL_EXT_shared_texture_palette 1 - -#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB - -#define GLEW_EXT_shared_texture_palette GLEW_GET_VAR(__GLEW_EXT_shared_texture_palette) - -#endif /* GL_EXT_shared_texture_palette */ - -/* ------------------------- GL_EXT_sparse_texture2 ------------------------ */ - -#ifndef GL_EXT_sparse_texture2 -#define GL_EXT_sparse_texture2 1 - -#define GLEW_EXT_sparse_texture2 GLEW_GET_VAR(__GLEW_EXT_sparse_texture2) - -#endif /* GL_EXT_sparse_texture2 */ - -/* ------------------------ GL_EXT_stencil_clear_tag ----------------------- */ - -#ifndef GL_EXT_stencil_clear_tag -#define GL_EXT_stencil_clear_tag 1 - -#define GL_STENCIL_TAG_BITS_EXT 0x88F2 -#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 - -#define GLEW_EXT_stencil_clear_tag GLEW_GET_VAR(__GLEW_EXT_stencil_clear_tag) - -#endif /* GL_EXT_stencil_clear_tag */ - -/* ------------------------ GL_EXT_stencil_two_side ------------------------ */ - -#ifndef GL_EXT_stencil_two_side -#define GL_EXT_stencil_two_side 1 - -#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 -#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 - -typedef void (GLAPIENTRY * PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face); - -#define glActiveStencilFaceEXT GLEW_GET_FUN(__glewActiveStencilFaceEXT) - -#define GLEW_EXT_stencil_two_side GLEW_GET_VAR(__GLEW_EXT_stencil_two_side) - -#endif /* GL_EXT_stencil_two_side */ - -/* -------------------------- GL_EXT_stencil_wrap -------------------------- */ - -#ifndef GL_EXT_stencil_wrap -#define GL_EXT_stencil_wrap 1 - -#define GL_INCR_WRAP_EXT 0x8507 -#define GL_DECR_WRAP_EXT 0x8508 - -#define GLEW_EXT_stencil_wrap GLEW_GET_VAR(__GLEW_EXT_stencil_wrap) - -#endif /* GL_EXT_stencil_wrap */ - -/* --------------------------- GL_EXT_subtexture --------------------------- */ - -#ifndef GL_EXT_subtexture -#define GL_EXT_subtexture 1 - -typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); - -#define glTexSubImage1DEXT GLEW_GET_FUN(__glewTexSubImage1DEXT) -#define glTexSubImage2DEXT GLEW_GET_FUN(__glewTexSubImage2DEXT) -#define glTexSubImage3DEXT GLEW_GET_FUN(__glewTexSubImage3DEXT) - -#define GLEW_EXT_subtexture GLEW_GET_VAR(__GLEW_EXT_subtexture) - -#endif /* GL_EXT_subtexture */ - -/* ----------------------------- GL_EXT_texture ---------------------------- */ - -#ifndef GL_EXT_texture -#define GL_EXT_texture 1 - -#define GL_ALPHA4_EXT 0x803B -#define GL_ALPHA8_EXT 0x803C -#define GL_ALPHA12_EXT 0x803D -#define GL_ALPHA16_EXT 0x803E -#define GL_LUMINANCE4_EXT 0x803F -#define GL_LUMINANCE8_EXT 0x8040 -#define GL_LUMINANCE12_EXT 0x8041 -#define GL_LUMINANCE16_EXT 0x8042 -#define GL_LUMINANCE4_ALPHA4_EXT 0x8043 -#define GL_LUMINANCE6_ALPHA2_EXT 0x8044 -#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 -#define GL_LUMINANCE12_ALPHA4_EXT 0x8046 -#define GL_LUMINANCE12_ALPHA12_EXT 0x8047 -#define GL_LUMINANCE16_ALPHA16_EXT 0x8048 -#define GL_INTENSITY_EXT 0x8049 -#define GL_INTENSITY4_EXT 0x804A -#define GL_INTENSITY8_EXT 0x804B -#define GL_INTENSITY12_EXT 0x804C -#define GL_INTENSITY16_EXT 0x804D -#define GL_RGB2_EXT 0x804E -#define GL_RGB4_EXT 0x804F -#define GL_RGB5_EXT 0x8050 -#define GL_RGB8_EXT 0x8051 -#define GL_RGB10_EXT 0x8052 -#define GL_RGB12_EXT 0x8053 -#define GL_RGB16_EXT 0x8054 -#define GL_RGBA2_EXT 0x8055 -#define GL_RGBA4_EXT 0x8056 -#define GL_RGB5_A1_EXT 0x8057 -#define GL_RGBA8_EXT 0x8058 -#define GL_RGB10_A2_EXT 0x8059 -#define GL_RGBA12_EXT 0x805A -#define GL_RGBA16_EXT 0x805B -#define GL_TEXTURE_RED_SIZE_EXT 0x805C -#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D -#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E -#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F -#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 -#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 -#define GL_REPLACE_EXT 0x8062 -#define GL_PROXY_TEXTURE_1D_EXT 0x8063 -#define GL_PROXY_TEXTURE_2D_EXT 0x8064 - -#define GLEW_EXT_texture GLEW_GET_VAR(__GLEW_EXT_texture) - -#endif /* GL_EXT_texture */ - -/* ---------------------------- GL_EXT_texture3D --------------------------- */ - -#ifndef GL_EXT_texture3D -#define GL_EXT_texture3D 1 - -#define GL_PACK_SKIP_IMAGES_EXT 0x806B -#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C -#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D -#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E -#define GL_TEXTURE_3D_EXT 0x806F -#define GL_PROXY_TEXTURE_3D_EXT 0x8070 -#define GL_TEXTURE_DEPTH_EXT 0x8071 -#define GL_TEXTURE_WRAP_R_EXT 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 - -typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); - -#define glTexImage3DEXT GLEW_GET_FUN(__glewTexImage3DEXT) - -#define GLEW_EXT_texture3D GLEW_GET_VAR(__GLEW_EXT_texture3D) - -#endif /* GL_EXT_texture3D */ - -/* -------------------------- GL_EXT_texture_array ------------------------- */ - -#ifndef GL_EXT_texture_array -#define GL_EXT_texture_array 1 - -#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E -#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF -#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 -#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 -#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A -#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B -#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C -#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D - -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); - -#define glFramebufferTextureLayerEXT GLEW_GET_FUN(__glewFramebufferTextureLayerEXT) - -#define GLEW_EXT_texture_array GLEW_GET_VAR(__GLEW_EXT_texture_array) - -#endif /* GL_EXT_texture_array */ - -/* ---------------------- GL_EXT_texture_buffer_object --------------------- */ - -#ifndef GL_EXT_texture_buffer_object -#define GL_EXT_texture_buffer_object 1 - -#define GL_TEXTURE_BUFFER_EXT 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D -#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E - -typedef void (GLAPIENTRY * PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); - -#define glTexBufferEXT GLEW_GET_FUN(__glewTexBufferEXT) - -#define GLEW_EXT_texture_buffer_object GLEW_GET_VAR(__GLEW_EXT_texture_buffer_object) - -#endif /* GL_EXT_texture_buffer_object */ - -/* -------------------- GL_EXT_texture_compression_dxt1 -------------------- */ - -#ifndef GL_EXT_texture_compression_dxt1 -#define GL_EXT_texture_compression_dxt1 1 - -#define GLEW_EXT_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_EXT_texture_compression_dxt1) - -#endif /* GL_EXT_texture_compression_dxt1 */ - -/* -------------------- GL_EXT_texture_compression_latc -------------------- */ - -#ifndef GL_EXT_texture_compression_latc -#define GL_EXT_texture_compression_latc 1 - -#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 -#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 -#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 -#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 - -#define GLEW_EXT_texture_compression_latc GLEW_GET_VAR(__GLEW_EXT_texture_compression_latc) - -#endif /* GL_EXT_texture_compression_latc */ - -/* -------------------- GL_EXT_texture_compression_rgtc -------------------- */ - -#ifndef GL_EXT_texture_compression_rgtc -#define GL_EXT_texture_compression_rgtc 1 - -#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB -#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC -#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD -#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE - -#define GLEW_EXT_texture_compression_rgtc GLEW_GET_VAR(__GLEW_EXT_texture_compression_rgtc) - -#endif /* GL_EXT_texture_compression_rgtc */ - -/* -------------------- GL_EXT_texture_compression_s3tc -------------------- */ - -#ifndef GL_EXT_texture_compression_s3tc -#define GL_EXT_texture_compression_s3tc 1 - -#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 -#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 -#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 -#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 - -#define GLEW_EXT_texture_compression_s3tc GLEW_GET_VAR(__GLEW_EXT_texture_compression_s3tc) - -#endif /* GL_EXT_texture_compression_s3tc */ - -/* ------------------------ GL_EXT_texture_cube_map ------------------------ */ - -#ifndef GL_EXT_texture_cube_map -#define GL_EXT_texture_cube_map 1 - -#define GL_NORMAL_MAP_EXT 0x8511 -#define GL_REFLECTION_MAP_EXT 0x8512 -#define GL_TEXTURE_CUBE_MAP_EXT 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C - -#define GLEW_EXT_texture_cube_map GLEW_GET_VAR(__GLEW_EXT_texture_cube_map) - -#endif /* GL_EXT_texture_cube_map */ - -/* ----------------------- GL_EXT_texture_edge_clamp ----------------------- */ - -#ifndef GL_EXT_texture_edge_clamp -#define GL_EXT_texture_edge_clamp 1 - -#define GL_CLAMP_TO_EDGE_EXT 0x812F - -#define GLEW_EXT_texture_edge_clamp GLEW_GET_VAR(__GLEW_EXT_texture_edge_clamp) - -#endif /* GL_EXT_texture_edge_clamp */ - -/* --------------------------- GL_EXT_texture_env -------------------------- */ - -#ifndef GL_EXT_texture_env -#define GL_EXT_texture_env 1 - -#define GLEW_EXT_texture_env GLEW_GET_VAR(__GLEW_EXT_texture_env) - -#endif /* GL_EXT_texture_env */ - -/* ------------------------- GL_EXT_texture_env_add ------------------------ */ - -#ifndef GL_EXT_texture_env_add -#define GL_EXT_texture_env_add 1 - -#define GLEW_EXT_texture_env_add GLEW_GET_VAR(__GLEW_EXT_texture_env_add) - -#endif /* GL_EXT_texture_env_add */ - -/* ----------------------- GL_EXT_texture_env_combine ---------------------- */ - -#ifndef GL_EXT_texture_env_combine -#define GL_EXT_texture_env_combine 1 - -#define GL_COMBINE_EXT 0x8570 -#define GL_COMBINE_RGB_EXT 0x8571 -#define GL_COMBINE_ALPHA_EXT 0x8572 -#define GL_RGB_SCALE_EXT 0x8573 -#define GL_ADD_SIGNED_EXT 0x8574 -#define GL_INTERPOLATE_EXT 0x8575 -#define GL_CONSTANT_EXT 0x8576 -#define GL_PRIMARY_COLOR_EXT 0x8577 -#define GL_PREVIOUS_EXT 0x8578 -#define GL_SOURCE0_RGB_EXT 0x8580 -#define GL_SOURCE1_RGB_EXT 0x8581 -#define GL_SOURCE2_RGB_EXT 0x8582 -#define GL_SOURCE0_ALPHA_EXT 0x8588 -#define GL_SOURCE1_ALPHA_EXT 0x8589 -#define GL_SOURCE2_ALPHA_EXT 0x858A -#define GL_OPERAND0_RGB_EXT 0x8590 -#define GL_OPERAND1_RGB_EXT 0x8591 -#define GL_OPERAND2_RGB_EXT 0x8592 -#define GL_OPERAND0_ALPHA_EXT 0x8598 -#define GL_OPERAND1_ALPHA_EXT 0x8599 -#define GL_OPERAND2_ALPHA_EXT 0x859A - -#define GLEW_EXT_texture_env_combine GLEW_GET_VAR(__GLEW_EXT_texture_env_combine) - -#endif /* GL_EXT_texture_env_combine */ - -/* ------------------------ GL_EXT_texture_env_dot3 ------------------------ */ - -#ifndef GL_EXT_texture_env_dot3 -#define GL_EXT_texture_env_dot3 1 - -#define GL_DOT3_RGB_EXT 0x8740 -#define GL_DOT3_RGBA_EXT 0x8741 - -#define GLEW_EXT_texture_env_dot3 GLEW_GET_VAR(__GLEW_EXT_texture_env_dot3) - -#endif /* GL_EXT_texture_env_dot3 */ - -/* ------------------- GL_EXT_texture_filter_anisotropic ------------------- */ - -#ifndef GL_EXT_texture_filter_anisotropic -#define GL_EXT_texture_filter_anisotropic 1 - -#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE -#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF - -#define GLEW_EXT_texture_filter_anisotropic GLEW_GET_VAR(__GLEW_EXT_texture_filter_anisotropic) - -#endif /* GL_EXT_texture_filter_anisotropic */ - -/* ---------------------- GL_EXT_texture_filter_minmax --------------------- */ - -#ifndef GL_EXT_texture_filter_minmax -#define GL_EXT_texture_filter_minmax 1 - -#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366 -#define GL_WEIGHTED_AVERAGE_EXT 0x9367 - -#define GLEW_EXT_texture_filter_minmax GLEW_GET_VAR(__GLEW_EXT_texture_filter_minmax) - -#endif /* GL_EXT_texture_filter_minmax */ - -/* ------------------------- GL_EXT_texture_integer ------------------------ */ - -#ifndef GL_EXT_texture_integer -#define GL_EXT_texture_integer 1 - -#define GL_RGBA32UI_EXT 0x8D70 -#define GL_RGB32UI_EXT 0x8D71 -#define GL_ALPHA32UI_EXT 0x8D72 -#define GL_INTENSITY32UI_EXT 0x8D73 -#define GL_LUMINANCE32UI_EXT 0x8D74 -#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 -#define GL_RGBA16UI_EXT 0x8D76 -#define GL_RGB16UI_EXT 0x8D77 -#define GL_ALPHA16UI_EXT 0x8D78 -#define GL_INTENSITY16UI_EXT 0x8D79 -#define GL_LUMINANCE16UI_EXT 0x8D7A -#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B -#define GL_RGBA8UI_EXT 0x8D7C -#define GL_RGB8UI_EXT 0x8D7D -#define GL_ALPHA8UI_EXT 0x8D7E -#define GL_INTENSITY8UI_EXT 0x8D7F -#define GL_LUMINANCE8UI_EXT 0x8D80 -#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 -#define GL_RGBA32I_EXT 0x8D82 -#define GL_RGB32I_EXT 0x8D83 -#define GL_ALPHA32I_EXT 0x8D84 -#define GL_INTENSITY32I_EXT 0x8D85 -#define GL_LUMINANCE32I_EXT 0x8D86 -#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 -#define GL_RGBA16I_EXT 0x8D88 -#define GL_RGB16I_EXT 0x8D89 -#define GL_ALPHA16I_EXT 0x8D8A -#define GL_INTENSITY16I_EXT 0x8D8B -#define GL_LUMINANCE16I_EXT 0x8D8C -#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D -#define GL_RGBA8I_EXT 0x8D8E -#define GL_RGB8I_EXT 0x8D8F -#define GL_ALPHA8I_EXT 0x8D90 -#define GL_INTENSITY8I_EXT 0x8D91 -#define GL_LUMINANCE8I_EXT 0x8D92 -#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 -#define GL_RED_INTEGER_EXT 0x8D94 -#define GL_GREEN_INTEGER_EXT 0x8D95 -#define GL_BLUE_INTEGER_EXT 0x8D96 -#define GL_ALPHA_INTEGER_EXT 0x8D97 -#define GL_RGB_INTEGER_EXT 0x8D98 -#define GL_RGBA_INTEGER_EXT 0x8D99 -#define GL_BGR_INTEGER_EXT 0x8D9A -#define GL_BGRA_INTEGER_EXT 0x8D9B -#define GL_LUMINANCE_INTEGER_EXT 0x8D9C -#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D -#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E - -typedef void (GLAPIENTRY * PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha); -typedef void (GLAPIENTRY * PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha); -typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); -typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); - -#define glClearColorIiEXT GLEW_GET_FUN(__glewClearColorIiEXT) -#define glClearColorIuiEXT GLEW_GET_FUN(__glewClearColorIuiEXT) -#define glGetTexParameterIivEXT GLEW_GET_FUN(__glewGetTexParameterIivEXT) -#define glGetTexParameterIuivEXT GLEW_GET_FUN(__glewGetTexParameterIuivEXT) -#define glTexParameterIivEXT GLEW_GET_FUN(__glewTexParameterIivEXT) -#define glTexParameterIuivEXT GLEW_GET_FUN(__glewTexParameterIuivEXT) - -#define GLEW_EXT_texture_integer GLEW_GET_VAR(__GLEW_EXT_texture_integer) - -#endif /* GL_EXT_texture_integer */ - -/* ------------------------ GL_EXT_texture_lod_bias ------------------------ */ - -#ifndef GL_EXT_texture_lod_bias -#define GL_EXT_texture_lod_bias 1 - -#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD -#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 -#define GL_TEXTURE_LOD_BIAS_EXT 0x8501 - -#define GLEW_EXT_texture_lod_bias GLEW_GET_VAR(__GLEW_EXT_texture_lod_bias) - -#endif /* GL_EXT_texture_lod_bias */ - -/* ---------------------- GL_EXT_texture_mirror_clamp ---------------------- */ - -#ifndef GL_EXT_texture_mirror_clamp -#define GL_EXT_texture_mirror_clamp 1 - -#define GL_MIRROR_CLAMP_EXT 0x8742 -#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 -#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 - -#define GLEW_EXT_texture_mirror_clamp GLEW_GET_VAR(__GLEW_EXT_texture_mirror_clamp) - -#endif /* GL_EXT_texture_mirror_clamp */ - -/* ------------------------- GL_EXT_texture_object ------------------------- */ - -#ifndef GL_EXT_texture_object -#define GL_EXT_texture_object 1 - -#define GL_TEXTURE_PRIORITY_EXT 0x8066 -#define GL_TEXTURE_RESIDENT_EXT 0x8067 -#define GL_TEXTURE_1D_BINDING_EXT 0x8068 -#define GL_TEXTURE_2D_BINDING_EXT 0x8069 -#define GL_TEXTURE_3D_BINDING_EXT 0x806A - -typedef GLboolean (GLAPIENTRY * PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint* textures, GLboolean* residences); -typedef void (GLAPIENTRY * PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture); -typedef void (GLAPIENTRY * PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint* textures); -typedef void (GLAPIENTRY * PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint* textures); -typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREEXTPROC) (GLuint texture); -typedef void (GLAPIENTRY * PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint* textures, const GLclampf* priorities); - -#define glAreTexturesResidentEXT GLEW_GET_FUN(__glewAreTexturesResidentEXT) -#define glBindTextureEXT GLEW_GET_FUN(__glewBindTextureEXT) -#define glDeleteTexturesEXT GLEW_GET_FUN(__glewDeleteTexturesEXT) -#define glGenTexturesEXT GLEW_GET_FUN(__glewGenTexturesEXT) -#define glIsTextureEXT GLEW_GET_FUN(__glewIsTextureEXT) -#define glPrioritizeTexturesEXT GLEW_GET_FUN(__glewPrioritizeTexturesEXT) - -#define GLEW_EXT_texture_object GLEW_GET_VAR(__GLEW_EXT_texture_object) - -#endif /* GL_EXT_texture_object */ - -/* --------------------- GL_EXT_texture_perturb_normal --------------------- */ - -#ifndef GL_EXT_texture_perturb_normal -#define GL_EXT_texture_perturb_normal 1 - -#define GL_PERTURB_EXT 0x85AE -#define GL_TEXTURE_NORMAL_EXT 0x85AF - -typedef void (GLAPIENTRY * PFNGLTEXTURENORMALEXTPROC) (GLenum mode); - -#define glTextureNormalEXT GLEW_GET_FUN(__glewTextureNormalEXT) - -#define GLEW_EXT_texture_perturb_normal GLEW_GET_VAR(__GLEW_EXT_texture_perturb_normal) - -#endif /* GL_EXT_texture_perturb_normal */ - -/* ------------------------ GL_EXT_texture_rectangle ----------------------- */ - -#ifndef GL_EXT_texture_rectangle -#define GL_EXT_texture_rectangle 1 - -#define GL_TEXTURE_RECTANGLE_EXT 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8 - -#define GLEW_EXT_texture_rectangle GLEW_GET_VAR(__GLEW_EXT_texture_rectangle) - -#endif /* GL_EXT_texture_rectangle */ - -/* -------------------------- GL_EXT_texture_sRGB -------------------------- */ - -#ifndef GL_EXT_texture_sRGB -#define GL_EXT_texture_sRGB 1 - -#define GL_SRGB_EXT 0x8C40 -#define GL_SRGB8_EXT 0x8C41 -#define GL_SRGB_ALPHA_EXT 0x8C42 -#define GL_SRGB8_ALPHA8_EXT 0x8C43 -#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 -#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 -#define GL_SLUMINANCE_EXT 0x8C46 -#define GL_SLUMINANCE8_EXT 0x8C47 -#define GL_COMPRESSED_SRGB_EXT 0x8C48 -#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 -#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A -#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B -#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F - -#define GLEW_EXT_texture_sRGB GLEW_GET_VAR(__GLEW_EXT_texture_sRGB) - -#endif /* GL_EXT_texture_sRGB */ - -/* ----------------------- GL_EXT_texture_sRGB_decode ---------------------- */ - -#ifndef GL_EXT_texture_sRGB_decode -#define GL_EXT_texture_sRGB_decode 1 - -#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 -#define GL_DECODE_EXT 0x8A49 -#define GL_SKIP_DECODE_EXT 0x8A4A - -#define GLEW_EXT_texture_sRGB_decode GLEW_GET_VAR(__GLEW_EXT_texture_sRGB_decode) - -#endif /* GL_EXT_texture_sRGB_decode */ - -/* --------------------- GL_EXT_texture_shared_exponent -------------------- */ - -#ifndef GL_EXT_texture_shared_exponent -#define GL_EXT_texture_shared_exponent 1 - -#define GL_RGB9_E5_EXT 0x8C3D -#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E -#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F - -#define GLEW_EXT_texture_shared_exponent GLEW_GET_VAR(__GLEW_EXT_texture_shared_exponent) - -#endif /* GL_EXT_texture_shared_exponent */ - -/* -------------------------- GL_EXT_texture_snorm ------------------------- */ - -#ifndef GL_EXT_texture_snorm -#define GL_EXT_texture_snorm 1 - -#define GL_RED_SNORM 0x8F90 -#define GL_RG_SNORM 0x8F91 -#define GL_RGB_SNORM 0x8F92 -#define GL_RGBA_SNORM 0x8F93 -#define GL_R8_SNORM 0x8F94 -#define GL_RG8_SNORM 0x8F95 -#define GL_RGB8_SNORM 0x8F96 -#define GL_RGBA8_SNORM 0x8F97 -#define GL_R16_SNORM 0x8F98 -#define GL_RG16_SNORM 0x8F99 -#define GL_RGB16_SNORM 0x8F9A -#define GL_RGBA16_SNORM 0x8F9B -#define GL_SIGNED_NORMALIZED 0x8F9C -#define GL_ALPHA_SNORM 0x9010 -#define GL_LUMINANCE_SNORM 0x9011 -#define GL_LUMINANCE_ALPHA_SNORM 0x9012 -#define GL_INTENSITY_SNORM 0x9013 -#define GL_ALPHA8_SNORM 0x9014 -#define GL_LUMINANCE8_SNORM 0x9015 -#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 -#define GL_INTENSITY8_SNORM 0x9017 -#define GL_ALPHA16_SNORM 0x9018 -#define GL_LUMINANCE16_SNORM 0x9019 -#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A -#define GL_INTENSITY16_SNORM 0x901B - -#define GLEW_EXT_texture_snorm GLEW_GET_VAR(__GLEW_EXT_texture_snorm) - -#endif /* GL_EXT_texture_snorm */ - -/* ------------------------- GL_EXT_texture_swizzle ------------------------ */ - -#ifndef GL_EXT_texture_swizzle -#define GL_EXT_texture_swizzle 1 - -#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 -#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 -#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 -#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 -#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 - -#define GLEW_EXT_texture_swizzle GLEW_GET_VAR(__GLEW_EXT_texture_swizzle) - -#endif /* GL_EXT_texture_swizzle */ - -/* --------------------------- GL_EXT_timer_query -------------------------- */ - -#ifndef GL_EXT_timer_query -#define GL_EXT_timer_query 1 - -#define GL_TIME_ELAPSED_EXT 0x88BF - -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params); - -#define glGetQueryObjecti64vEXT GLEW_GET_FUN(__glewGetQueryObjecti64vEXT) -#define glGetQueryObjectui64vEXT GLEW_GET_FUN(__glewGetQueryObjectui64vEXT) - -#define GLEW_EXT_timer_query GLEW_GET_VAR(__GLEW_EXT_timer_query) - -#endif /* GL_EXT_timer_query */ - -/* ----------------------- GL_EXT_transform_feedback ----------------------- */ - -#ifndef GL_EXT_transform_feedback -#define GL_EXT_transform_feedback 1 - -#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 -#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 -#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 -#define GL_RASTERIZER_DISCARD_EXT 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B -#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C -#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F - -typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void); -typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei *size, GLenum *type, GLchar *name); -typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar * const* varyings, GLenum bufferMode); - -#define glBeginTransformFeedbackEXT GLEW_GET_FUN(__glewBeginTransformFeedbackEXT) -#define glBindBufferBaseEXT GLEW_GET_FUN(__glewBindBufferBaseEXT) -#define glBindBufferOffsetEXT GLEW_GET_FUN(__glewBindBufferOffsetEXT) -#define glBindBufferRangeEXT GLEW_GET_FUN(__glewBindBufferRangeEXT) -#define glEndTransformFeedbackEXT GLEW_GET_FUN(__glewEndTransformFeedbackEXT) -#define glGetTransformFeedbackVaryingEXT GLEW_GET_FUN(__glewGetTransformFeedbackVaryingEXT) -#define glTransformFeedbackVaryingsEXT GLEW_GET_FUN(__glewTransformFeedbackVaryingsEXT) - -#define GLEW_EXT_transform_feedback GLEW_GET_VAR(__GLEW_EXT_transform_feedback) - -#endif /* GL_EXT_transform_feedback */ - -/* -------------------------- GL_EXT_vertex_array -------------------------- */ - -#ifndef GL_EXT_vertex_array -#define GL_EXT_vertex_array 1 - -#define GL_DOUBLE_EXT 0x140A -#define GL_VERTEX_ARRAY_EXT 0x8074 -#define GL_NORMAL_ARRAY_EXT 0x8075 -#define GL_COLOR_ARRAY_EXT 0x8076 -#define GL_INDEX_ARRAY_EXT 0x8077 -#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 -#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 -#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A -#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B -#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C -#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D -#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E -#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F -#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 -#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 -#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 -#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 -#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 -#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 -#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 -#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 -#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 -#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 -#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A -#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B -#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C -#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D -#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E -#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F -#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 -#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 -#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 -#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 - -typedef void (GLAPIENTRY * PFNGLARRAYELEMENTEXTPROC) (GLint i); -typedef void (GLAPIENTRY * PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); -typedef void (GLAPIENTRY * PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count); -typedef void (GLAPIENTRY * PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean* pointer); -typedef void (GLAPIENTRY * PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void *pointer); -typedef void (GLAPIENTRY * PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void *pointer); -typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); -typedef void (GLAPIENTRY * PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); - -#define glArrayElementEXT GLEW_GET_FUN(__glewArrayElementEXT) -#define glColorPointerEXT GLEW_GET_FUN(__glewColorPointerEXT) -#define glDrawArraysEXT GLEW_GET_FUN(__glewDrawArraysEXT) -#define glEdgeFlagPointerEXT GLEW_GET_FUN(__glewEdgeFlagPointerEXT) -#define glIndexPointerEXT GLEW_GET_FUN(__glewIndexPointerEXT) -#define glNormalPointerEXT GLEW_GET_FUN(__glewNormalPointerEXT) -#define glTexCoordPointerEXT GLEW_GET_FUN(__glewTexCoordPointerEXT) -#define glVertexPointerEXT GLEW_GET_FUN(__glewVertexPointerEXT) - -#define GLEW_EXT_vertex_array GLEW_GET_VAR(__GLEW_EXT_vertex_array) - -#endif /* GL_EXT_vertex_array */ - -/* ------------------------ GL_EXT_vertex_array_bgra ----------------------- */ - -#ifndef GL_EXT_vertex_array_bgra -#define GL_EXT_vertex_array_bgra 1 - -#define GL_BGRA 0x80E1 - -#define GLEW_EXT_vertex_array_bgra GLEW_GET_VAR(__GLEW_EXT_vertex_array_bgra) - -#endif /* GL_EXT_vertex_array_bgra */ - -/* ----------------------- GL_EXT_vertex_attrib_64bit ---------------------- */ - -#ifndef GL_EXT_vertex_attrib_64bit -#define GL_EXT_vertex_attrib_64bit 1 - -#define GL_DOUBLE_MAT2_EXT 0x8F46 -#define GL_DOUBLE_MAT3_EXT 0x8F47 -#define GL_DOUBLE_MAT4_EXT 0x8F48 -#define GL_DOUBLE_MAT2x3_EXT 0x8F49 -#define GL_DOUBLE_MAT2x4_EXT 0x8F4A -#define GL_DOUBLE_MAT3x2_EXT 0x8F4B -#define GL_DOUBLE_MAT3x4_EXT 0x8F4C -#define GL_DOUBLE_MAT4x2_EXT 0x8F4D -#define GL_DOUBLE_MAT4x3_EXT 0x8F4E -#define GL_DOUBLE_VEC2_EXT 0x8FFC -#define GL_DOUBLE_VEC3_EXT 0x8FFD -#define GL_DOUBLE_VEC4_EXT 0x8FFE - -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); - -#define glGetVertexAttribLdvEXT GLEW_GET_FUN(__glewGetVertexAttribLdvEXT) -#define glVertexArrayVertexAttribLOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribLOffsetEXT) -#define glVertexAttribL1dEXT GLEW_GET_FUN(__glewVertexAttribL1dEXT) -#define glVertexAttribL1dvEXT GLEW_GET_FUN(__glewVertexAttribL1dvEXT) -#define glVertexAttribL2dEXT GLEW_GET_FUN(__glewVertexAttribL2dEXT) -#define glVertexAttribL2dvEXT GLEW_GET_FUN(__glewVertexAttribL2dvEXT) -#define glVertexAttribL3dEXT GLEW_GET_FUN(__glewVertexAttribL3dEXT) -#define glVertexAttribL3dvEXT GLEW_GET_FUN(__glewVertexAttribL3dvEXT) -#define glVertexAttribL4dEXT GLEW_GET_FUN(__glewVertexAttribL4dEXT) -#define glVertexAttribL4dvEXT GLEW_GET_FUN(__glewVertexAttribL4dvEXT) -#define glVertexAttribLPointerEXT GLEW_GET_FUN(__glewVertexAttribLPointerEXT) - -#define GLEW_EXT_vertex_attrib_64bit GLEW_GET_VAR(__GLEW_EXT_vertex_attrib_64bit) - -#endif /* GL_EXT_vertex_attrib_64bit */ - -/* -------------------------- GL_EXT_vertex_shader ------------------------- */ - -#ifndef GL_EXT_vertex_shader -#define GL_EXT_vertex_shader 1 - -#define GL_VERTEX_SHADER_EXT 0x8780 -#define GL_VERTEX_SHADER_BINDING_EXT 0x8781 -#define GL_OP_INDEX_EXT 0x8782 -#define GL_OP_NEGATE_EXT 0x8783 -#define GL_OP_DOT3_EXT 0x8784 -#define GL_OP_DOT4_EXT 0x8785 -#define GL_OP_MUL_EXT 0x8786 -#define GL_OP_ADD_EXT 0x8787 -#define GL_OP_MADD_EXT 0x8788 -#define GL_OP_FRAC_EXT 0x8789 -#define GL_OP_MAX_EXT 0x878A -#define GL_OP_MIN_EXT 0x878B -#define GL_OP_SET_GE_EXT 0x878C -#define GL_OP_SET_LT_EXT 0x878D -#define GL_OP_CLAMP_EXT 0x878E -#define GL_OP_FLOOR_EXT 0x878F -#define GL_OP_ROUND_EXT 0x8790 -#define GL_OP_EXP_BASE_2_EXT 0x8791 -#define GL_OP_LOG_BASE_2_EXT 0x8792 -#define GL_OP_POWER_EXT 0x8793 -#define GL_OP_RECIP_EXT 0x8794 -#define GL_OP_RECIP_SQRT_EXT 0x8795 -#define GL_OP_SUB_EXT 0x8796 -#define GL_OP_CROSS_PRODUCT_EXT 0x8797 -#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 -#define GL_OP_MOV_EXT 0x8799 -#define GL_OUTPUT_VERTEX_EXT 0x879A -#define GL_OUTPUT_COLOR0_EXT 0x879B -#define GL_OUTPUT_COLOR1_EXT 0x879C -#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D -#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E -#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F -#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 -#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 -#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 -#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 -#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 -#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 -#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 -#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 -#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 -#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 -#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA -#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB -#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC -#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD -#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE -#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF -#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 -#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 -#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 -#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 -#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 -#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 -#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 -#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 -#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 -#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 -#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA -#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB -#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC -#define GL_OUTPUT_FOG_EXT 0x87BD -#define GL_SCALAR_EXT 0x87BE -#define GL_VECTOR_EXT 0x87BF -#define GL_MATRIX_EXT 0x87C0 -#define GL_VARIANT_EXT 0x87C1 -#define GL_INVARIANT_EXT 0x87C2 -#define GL_LOCAL_CONSTANT_EXT 0x87C3 -#define GL_LOCAL_EXT 0x87C4 -#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 -#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 -#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 -#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 -#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE -#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF -#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 -#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 -#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 -#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 -#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 -#define GL_X_EXT 0x87D5 -#define GL_Y_EXT 0x87D6 -#define GL_Z_EXT 0x87D7 -#define GL_W_EXT 0x87D8 -#define GL_NEGATIVE_X_EXT 0x87D9 -#define GL_NEGATIVE_Y_EXT 0x87DA -#define GL_NEGATIVE_Z_EXT 0x87DB -#define GL_NEGATIVE_W_EXT 0x87DC -#define GL_ZERO_EXT 0x87DD -#define GL_ONE_EXT 0x87DE -#define GL_NEGATIVE_ONE_EXT 0x87DF -#define GL_NORMALIZED_RANGE_EXT 0x87E0 -#define GL_FULL_RANGE_EXT 0x87E1 -#define GL_CURRENT_VERTEX_EXT 0x87E2 -#define GL_MVP_MATRIX_EXT 0x87E3 -#define GL_VARIANT_VALUE_EXT 0x87E4 -#define GL_VARIANT_DATATYPE_EXT 0x87E5 -#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 -#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 -#define GL_VARIANT_ARRAY_EXT 0x87E8 -#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 -#define GL_INVARIANT_VALUE_EXT 0x87EA -#define GL_INVARIANT_DATATYPE_EXT 0x87EB -#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC -#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED - -typedef void (GLAPIENTRY * PFNGLBEGINVERTEXSHADEREXTPROC) (void); -typedef GLuint (GLAPIENTRY * PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value); -typedef GLuint (GLAPIENTRY * PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value); -typedef GLuint (GLAPIENTRY * PFNGLBINDPARAMETEREXTPROC) (GLenum value); -typedef GLuint (GLAPIENTRY * PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value); -typedef GLuint (GLAPIENTRY * PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value); -typedef void (GLAPIENTRY * PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLENDVERTEXSHADEREXTPROC) (void); -typedef void (GLAPIENTRY * PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); -typedef GLuint (GLAPIENTRY * PFNGLGENSYMBOLSEXTPROC) (GLenum dataType, GLenum storageType, GLenum range, GLuint components); -typedef GLuint (GLAPIENTRY * PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range); -typedef void (GLAPIENTRY * PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); -typedef void (GLAPIENTRY * PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); -typedef void (GLAPIENTRY * PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); -typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); -typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); -typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); -typedef void (GLAPIENTRY * PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); -typedef void (GLAPIENTRY * PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); -typedef void (GLAPIENTRY * PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); -typedef void (GLAPIENTRY * PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, void **data); -typedef void (GLAPIENTRY * PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); -typedef GLboolean (GLAPIENTRY * PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap); -typedef void (GLAPIENTRY * PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, void *addr); -typedef void (GLAPIENTRY * PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, void *addr); -typedef void (GLAPIENTRY * PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1); -typedef void (GLAPIENTRY * PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2); -typedef void (GLAPIENTRY * PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); -typedef void (GLAPIENTRY * PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); -typedef void (GLAPIENTRY * PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, void *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTBVEXTPROC) (GLuint id, GLbyte *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTDVEXTPROC) (GLuint id, GLdouble *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTFVEXTPROC) (GLuint id, GLfloat *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTIVEXTPROC) (GLuint id, GLint *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTSVEXTPROC) (GLuint id, GLshort *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTUBVEXTPROC) (GLuint id, GLubyte *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTUIVEXTPROC) (GLuint id, GLuint *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTUSVEXTPROC) (GLuint id, GLushort *addr); -typedef void (GLAPIENTRY * PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); - -#define glBeginVertexShaderEXT GLEW_GET_FUN(__glewBeginVertexShaderEXT) -#define glBindLightParameterEXT GLEW_GET_FUN(__glewBindLightParameterEXT) -#define glBindMaterialParameterEXT GLEW_GET_FUN(__glewBindMaterialParameterEXT) -#define glBindParameterEXT GLEW_GET_FUN(__glewBindParameterEXT) -#define glBindTexGenParameterEXT GLEW_GET_FUN(__glewBindTexGenParameterEXT) -#define glBindTextureUnitParameterEXT GLEW_GET_FUN(__glewBindTextureUnitParameterEXT) -#define glBindVertexShaderEXT GLEW_GET_FUN(__glewBindVertexShaderEXT) -#define glDeleteVertexShaderEXT GLEW_GET_FUN(__glewDeleteVertexShaderEXT) -#define glDisableVariantClientStateEXT GLEW_GET_FUN(__glewDisableVariantClientStateEXT) -#define glEnableVariantClientStateEXT GLEW_GET_FUN(__glewEnableVariantClientStateEXT) -#define glEndVertexShaderEXT GLEW_GET_FUN(__glewEndVertexShaderEXT) -#define glExtractComponentEXT GLEW_GET_FUN(__glewExtractComponentEXT) -#define glGenSymbolsEXT GLEW_GET_FUN(__glewGenSymbolsEXT) -#define glGenVertexShadersEXT GLEW_GET_FUN(__glewGenVertexShadersEXT) -#define glGetInvariantBooleanvEXT GLEW_GET_FUN(__glewGetInvariantBooleanvEXT) -#define glGetInvariantFloatvEXT GLEW_GET_FUN(__glewGetInvariantFloatvEXT) -#define glGetInvariantIntegervEXT GLEW_GET_FUN(__glewGetInvariantIntegervEXT) -#define glGetLocalConstantBooleanvEXT GLEW_GET_FUN(__glewGetLocalConstantBooleanvEXT) -#define glGetLocalConstantFloatvEXT GLEW_GET_FUN(__glewGetLocalConstantFloatvEXT) -#define glGetLocalConstantIntegervEXT GLEW_GET_FUN(__glewGetLocalConstantIntegervEXT) -#define glGetVariantBooleanvEXT GLEW_GET_FUN(__glewGetVariantBooleanvEXT) -#define glGetVariantFloatvEXT GLEW_GET_FUN(__glewGetVariantFloatvEXT) -#define glGetVariantIntegervEXT GLEW_GET_FUN(__glewGetVariantIntegervEXT) -#define glGetVariantPointervEXT GLEW_GET_FUN(__glewGetVariantPointervEXT) -#define glInsertComponentEXT GLEW_GET_FUN(__glewInsertComponentEXT) -#define glIsVariantEnabledEXT GLEW_GET_FUN(__glewIsVariantEnabledEXT) -#define glSetInvariantEXT GLEW_GET_FUN(__glewSetInvariantEXT) -#define glSetLocalConstantEXT GLEW_GET_FUN(__glewSetLocalConstantEXT) -#define glShaderOp1EXT GLEW_GET_FUN(__glewShaderOp1EXT) -#define glShaderOp2EXT GLEW_GET_FUN(__glewShaderOp2EXT) -#define glShaderOp3EXT GLEW_GET_FUN(__glewShaderOp3EXT) -#define glSwizzleEXT GLEW_GET_FUN(__glewSwizzleEXT) -#define glVariantPointerEXT GLEW_GET_FUN(__glewVariantPointerEXT) -#define glVariantbvEXT GLEW_GET_FUN(__glewVariantbvEXT) -#define glVariantdvEXT GLEW_GET_FUN(__glewVariantdvEXT) -#define glVariantfvEXT GLEW_GET_FUN(__glewVariantfvEXT) -#define glVariantivEXT GLEW_GET_FUN(__glewVariantivEXT) -#define glVariantsvEXT GLEW_GET_FUN(__glewVariantsvEXT) -#define glVariantubvEXT GLEW_GET_FUN(__glewVariantubvEXT) -#define glVariantuivEXT GLEW_GET_FUN(__glewVariantuivEXT) -#define glVariantusvEXT GLEW_GET_FUN(__glewVariantusvEXT) -#define glWriteMaskEXT GLEW_GET_FUN(__glewWriteMaskEXT) - -#define GLEW_EXT_vertex_shader GLEW_GET_VAR(__GLEW_EXT_vertex_shader) - -#endif /* GL_EXT_vertex_shader */ - -/* ------------------------ GL_EXT_vertex_weighting ------------------------ */ - -#ifndef GL_EXT_vertex_weighting -#define GL_EXT_vertex_weighting 1 - -#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 -#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6 -#define GL_MODELVIEW0_EXT 0x1700 -#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 -#define GL_MODELVIEW1_MATRIX_EXT 0x8506 -#define GL_VERTEX_WEIGHTING_EXT 0x8509 -#define GL_MODELVIEW1_EXT 0x850A -#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B -#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C -#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D -#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E -#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F -#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 - -typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, void *pointer); -typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight); -typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTFVEXTPROC) (GLfloat* weight); - -#define glVertexWeightPointerEXT GLEW_GET_FUN(__glewVertexWeightPointerEXT) -#define glVertexWeightfEXT GLEW_GET_FUN(__glewVertexWeightfEXT) -#define glVertexWeightfvEXT GLEW_GET_FUN(__glewVertexWeightfvEXT) - -#define GLEW_EXT_vertex_weighting GLEW_GET_VAR(__GLEW_EXT_vertex_weighting) - -#endif /* GL_EXT_vertex_weighting */ - -/* ------------------------- GL_EXT_x11_sync_object ------------------------ */ - -#ifndef GL_EXT_x11_sync_object -#define GL_EXT_x11_sync_object 1 - -#define GL_SYNC_X11_FENCE_EXT 0x90E1 - -typedef GLsync (GLAPIENTRY * PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); - -#define glImportSyncEXT GLEW_GET_FUN(__glewImportSyncEXT) - -#define GLEW_EXT_x11_sync_object GLEW_GET_VAR(__GLEW_EXT_x11_sync_object) - -#endif /* GL_EXT_x11_sync_object */ - -/* ---------------------- GL_GREMEDY_frame_terminator ---------------------- */ - -#ifndef GL_GREMEDY_frame_terminator -#define GL_GREMEDY_frame_terminator 1 - -typedef void (GLAPIENTRY * PFNGLFRAMETERMINATORGREMEDYPROC) (void); - -#define glFrameTerminatorGREMEDY GLEW_GET_FUN(__glewFrameTerminatorGREMEDY) - -#define GLEW_GREMEDY_frame_terminator GLEW_GET_VAR(__GLEW_GREMEDY_frame_terminator) - -#endif /* GL_GREMEDY_frame_terminator */ - -/* ------------------------ GL_GREMEDY_string_marker ----------------------- */ - -#ifndef GL_GREMEDY_string_marker -#define GL_GREMEDY_string_marker 1 - -typedef void (GLAPIENTRY * PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const void *string); - -#define glStringMarkerGREMEDY GLEW_GET_FUN(__glewStringMarkerGREMEDY) - -#define GLEW_GREMEDY_string_marker GLEW_GET_VAR(__GLEW_GREMEDY_string_marker) - -#endif /* GL_GREMEDY_string_marker */ - -/* --------------------- GL_HP_convolution_border_modes -------------------- */ - -#ifndef GL_HP_convolution_border_modes -#define GL_HP_convolution_border_modes 1 - -#define GLEW_HP_convolution_border_modes GLEW_GET_VAR(__GLEW_HP_convolution_border_modes) - -#endif /* GL_HP_convolution_border_modes */ - -/* ------------------------- GL_HP_image_transform ------------------------- */ - -#ifndef GL_HP_image_transform -#define GL_HP_image_transform 1 - -typedef void (GLAPIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, const GLfloat param); -typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, const GLint param); -typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint* params); - -#define glGetImageTransformParameterfvHP GLEW_GET_FUN(__glewGetImageTransformParameterfvHP) -#define glGetImageTransformParameterivHP GLEW_GET_FUN(__glewGetImageTransformParameterivHP) -#define glImageTransformParameterfHP GLEW_GET_FUN(__glewImageTransformParameterfHP) -#define glImageTransformParameterfvHP GLEW_GET_FUN(__glewImageTransformParameterfvHP) -#define glImageTransformParameteriHP GLEW_GET_FUN(__glewImageTransformParameteriHP) -#define glImageTransformParameterivHP GLEW_GET_FUN(__glewImageTransformParameterivHP) - -#define GLEW_HP_image_transform GLEW_GET_VAR(__GLEW_HP_image_transform) - -#endif /* GL_HP_image_transform */ - -/* -------------------------- GL_HP_occlusion_test ------------------------- */ - -#ifndef GL_HP_occlusion_test -#define GL_HP_occlusion_test 1 - -#define GLEW_HP_occlusion_test GLEW_GET_VAR(__GLEW_HP_occlusion_test) - -#endif /* GL_HP_occlusion_test */ - -/* ------------------------- GL_HP_texture_lighting ------------------------ */ - -#ifndef GL_HP_texture_lighting -#define GL_HP_texture_lighting 1 - -#define GLEW_HP_texture_lighting GLEW_GET_VAR(__GLEW_HP_texture_lighting) - -#endif /* GL_HP_texture_lighting */ - -/* --------------------------- GL_IBM_cull_vertex -------------------------- */ - -#ifndef GL_IBM_cull_vertex -#define GL_IBM_cull_vertex 1 - -#define GL_CULL_VERTEX_IBM 103050 - -#define GLEW_IBM_cull_vertex GLEW_GET_VAR(__GLEW_IBM_cull_vertex) - -#endif /* GL_IBM_cull_vertex */ - -/* ---------------------- GL_IBM_multimode_draw_arrays --------------------- */ - -#ifndef GL_IBM_multimode_draw_arrays -#define GL_IBM_multimode_draw_arrays 1 - -typedef void (GLAPIENTRY * PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum* mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); -typedef void (GLAPIENTRY * PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum* mode, const GLsizei *count, GLenum type, const void *const *indices, GLsizei primcount, GLint modestride); - -#define glMultiModeDrawArraysIBM GLEW_GET_FUN(__glewMultiModeDrawArraysIBM) -#define glMultiModeDrawElementsIBM GLEW_GET_FUN(__glewMultiModeDrawElementsIBM) - -#define GLEW_IBM_multimode_draw_arrays GLEW_GET_VAR(__GLEW_IBM_multimode_draw_arrays) - -#endif /* GL_IBM_multimode_draw_arrays */ - -/* ------------------------- GL_IBM_rasterpos_clip ------------------------- */ - -#ifndef GL_IBM_rasterpos_clip -#define GL_IBM_rasterpos_clip 1 - -#define GL_RASTER_POSITION_UNCLIPPED_IBM 103010 - -#define GLEW_IBM_rasterpos_clip GLEW_GET_VAR(__GLEW_IBM_rasterpos_clip) - -#endif /* GL_IBM_rasterpos_clip */ - -/* --------------------------- GL_IBM_static_data -------------------------- */ - -#ifndef GL_IBM_static_data -#define GL_IBM_static_data 1 - -#define GL_ALL_STATIC_DATA_IBM 103060 -#define GL_STATIC_VERTEX_ARRAY_IBM 103061 - -#define GLEW_IBM_static_data GLEW_GET_VAR(__GLEW_IBM_static_data) - -#endif /* GL_IBM_static_data */ - -/* --------------------- GL_IBM_texture_mirrored_repeat -------------------- */ - -#ifndef GL_IBM_texture_mirrored_repeat -#define GL_IBM_texture_mirrored_repeat 1 - -#define GL_MIRRORED_REPEAT_IBM 0x8370 - -#define GLEW_IBM_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_IBM_texture_mirrored_repeat) - -#endif /* GL_IBM_texture_mirrored_repeat */ - -/* ----------------------- GL_IBM_vertex_array_lists ----------------------- */ - -#ifndef GL_IBM_vertex_array_lists -#define GL_IBM_vertex_array_lists 1 - -#define GL_VERTEX_ARRAY_LIST_IBM 103070 -#define GL_NORMAL_ARRAY_LIST_IBM 103071 -#define GL_COLOR_ARRAY_LIST_IBM 103072 -#define GL_INDEX_ARRAY_LIST_IBM 103073 -#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 -#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 -#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 -#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 -#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 -#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 -#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 -#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 -#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 -#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 -#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 -#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 - -typedef void (GLAPIENTRY * PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride); -typedef void (GLAPIENTRY * PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean ** pointer, GLint ptrstride); -typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void** pointer, GLint ptrstride); -typedef void (GLAPIENTRY * PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void** pointer, GLint ptrstride); -typedef void (GLAPIENTRY * PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void** pointer, GLint ptrstride); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride); -typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride); -typedef void (GLAPIENTRY * PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride); - -#define glColorPointerListIBM GLEW_GET_FUN(__glewColorPointerListIBM) -#define glEdgeFlagPointerListIBM GLEW_GET_FUN(__glewEdgeFlagPointerListIBM) -#define glFogCoordPointerListIBM GLEW_GET_FUN(__glewFogCoordPointerListIBM) -#define glIndexPointerListIBM GLEW_GET_FUN(__glewIndexPointerListIBM) -#define glNormalPointerListIBM GLEW_GET_FUN(__glewNormalPointerListIBM) -#define glSecondaryColorPointerListIBM GLEW_GET_FUN(__glewSecondaryColorPointerListIBM) -#define glTexCoordPointerListIBM GLEW_GET_FUN(__glewTexCoordPointerListIBM) -#define glVertexPointerListIBM GLEW_GET_FUN(__glewVertexPointerListIBM) - -#define GLEW_IBM_vertex_array_lists GLEW_GET_VAR(__GLEW_IBM_vertex_array_lists) - -#endif /* GL_IBM_vertex_array_lists */ - -/* -------------------------- GL_INGR_color_clamp -------------------------- */ - -#ifndef GL_INGR_color_clamp -#define GL_INGR_color_clamp 1 - -#define GL_RED_MIN_CLAMP_INGR 0x8560 -#define GL_GREEN_MIN_CLAMP_INGR 0x8561 -#define GL_BLUE_MIN_CLAMP_INGR 0x8562 -#define GL_ALPHA_MIN_CLAMP_INGR 0x8563 -#define GL_RED_MAX_CLAMP_INGR 0x8564 -#define GL_GREEN_MAX_CLAMP_INGR 0x8565 -#define GL_BLUE_MAX_CLAMP_INGR 0x8566 -#define GL_ALPHA_MAX_CLAMP_INGR 0x8567 - -#define GLEW_INGR_color_clamp GLEW_GET_VAR(__GLEW_INGR_color_clamp) - -#endif /* GL_INGR_color_clamp */ - -/* ------------------------- GL_INGR_interlace_read ------------------------ */ - -#ifndef GL_INGR_interlace_read -#define GL_INGR_interlace_read 1 - -#define GL_INTERLACE_READ_INGR 0x8568 - -#define GLEW_INGR_interlace_read GLEW_GET_VAR(__GLEW_INGR_interlace_read) - -#endif /* GL_INGR_interlace_read */ - -/* ------------------- GL_INTEL_fragment_shader_ordering ------------------- */ - -#ifndef GL_INTEL_fragment_shader_ordering -#define GL_INTEL_fragment_shader_ordering 1 - -#define GLEW_INTEL_fragment_shader_ordering GLEW_GET_VAR(__GLEW_INTEL_fragment_shader_ordering) - -#endif /* GL_INTEL_fragment_shader_ordering */ - -/* ----------------------- GL_INTEL_framebuffer_CMAA ----------------------- */ - -#ifndef GL_INTEL_framebuffer_CMAA -#define GL_INTEL_framebuffer_CMAA 1 - -#define GLEW_INTEL_framebuffer_CMAA GLEW_GET_VAR(__GLEW_INTEL_framebuffer_CMAA) - -#endif /* GL_INTEL_framebuffer_CMAA */ - -/* -------------------------- GL_INTEL_map_texture ------------------------- */ - -#ifndef GL_INTEL_map_texture -#define GL_INTEL_map_texture 1 - -#define GL_LAYOUT_DEFAULT_INTEL 0 -#define GL_LAYOUT_LINEAR_INTEL 1 -#define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2 -#define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF - -typedef void * (GLAPIENTRY * PFNGLMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level, GLbitfield access, GLint* stride, GLenum *layout); -typedef void (GLAPIENTRY * PFNGLSYNCTEXTUREINTELPROC) (GLuint texture); -typedef void (GLAPIENTRY * PFNGLUNMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level); - -#define glMapTexture2DINTEL GLEW_GET_FUN(__glewMapTexture2DINTEL) -#define glSyncTextureINTEL GLEW_GET_FUN(__glewSyncTextureINTEL) -#define glUnmapTexture2DINTEL GLEW_GET_FUN(__glewUnmapTexture2DINTEL) - -#define GLEW_INTEL_map_texture GLEW_GET_VAR(__GLEW_INTEL_map_texture) - -#endif /* GL_INTEL_map_texture */ - -/* ------------------------ GL_INTEL_parallel_arrays ----------------------- */ - -#ifndef GL_INTEL_parallel_arrays -#define GL_INTEL_parallel_arrays 1 - -#define GL_PARALLEL_ARRAYS_INTEL 0x83F4 -#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 -#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 -#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 -#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 - -typedef void (GLAPIENTRY * PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); -typedef void (GLAPIENTRY * PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const void** pointer); -typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); -typedef void (GLAPIENTRY * PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); - -#define glColorPointervINTEL GLEW_GET_FUN(__glewColorPointervINTEL) -#define glNormalPointervINTEL GLEW_GET_FUN(__glewNormalPointervINTEL) -#define glTexCoordPointervINTEL GLEW_GET_FUN(__glewTexCoordPointervINTEL) -#define glVertexPointervINTEL GLEW_GET_FUN(__glewVertexPointervINTEL) - -#define GLEW_INTEL_parallel_arrays GLEW_GET_VAR(__GLEW_INTEL_parallel_arrays) - -#endif /* GL_INTEL_parallel_arrays */ - -/* ----------------------- GL_INTEL_performance_query ---------------------- */ - -#ifndef GL_INTEL_performance_query -#define GL_INTEL_performance_query 1 - -#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x0000 -#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x0001 -#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 -#define GL_PERFQUERY_FLUSH_INTEL 0x83FA -#define GL_PERFQUERY_WAIT_INTEL 0x83FB -#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 -#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 -#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 -#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 -#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 -#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 -#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 -#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 -#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA -#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB -#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC -#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD -#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE -#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF -#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 - -typedef void (GLAPIENTRY * PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); -typedef void (GLAPIENTRY * PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint* queryHandle); -typedef void (GLAPIENTRY * PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); -typedef void (GLAPIENTRY * PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); -typedef void (GLAPIENTRY * PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint* queryId); -typedef void (GLAPIENTRY * PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint* nextQueryId); -typedef void (GLAPIENTRY * PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar* counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); -typedef void (GLAPIENTRY * PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten); -typedef void (GLAPIENTRY * PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar* queryName, GLuint *queryId); -typedef void (GLAPIENTRY * PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar* queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); - -#define glBeginPerfQueryINTEL GLEW_GET_FUN(__glewBeginPerfQueryINTEL) -#define glCreatePerfQueryINTEL GLEW_GET_FUN(__glewCreatePerfQueryINTEL) -#define glDeletePerfQueryINTEL GLEW_GET_FUN(__glewDeletePerfQueryINTEL) -#define glEndPerfQueryINTEL GLEW_GET_FUN(__glewEndPerfQueryINTEL) -#define glGetFirstPerfQueryIdINTEL GLEW_GET_FUN(__glewGetFirstPerfQueryIdINTEL) -#define glGetNextPerfQueryIdINTEL GLEW_GET_FUN(__glewGetNextPerfQueryIdINTEL) -#define glGetPerfCounterInfoINTEL GLEW_GET_FUN(__glewGetPerfCounterInfoINTEL) -#define glGetPerfQueryDataINTEL GLEW_GET_FUN(__glewGetPerfQueryDataINTEL) -#define glGetPerfQueryIdByNameINTEL GLEW_GET_FUN(__glewGetPerfQueryIdByNameINTEL) -#define glGetPerfQueryInfoINTEL GLEW_GET_FUN(__glewGetPerfQueryInfoINTEL) - -#define GLEW_INTEL_performance_query GLEW_GET_VAR(__GLEW_INTEL_performance_query) - -#endif /* GL_INTEL_performance_query */ - -/* ------------------------ GL_INTEL_texture_scissor ----------------------- */ - -#ifndef GL_INTEL_texture_scissor -#define GL_INTEL_texture_scissor 1 - -typedef void (GLAPIENTRY * PFNGLTEXSCISSORFUNCINTELPROC) (GLenum target, GLenum lfunc, GLenum hfunc); -typedef void (GLAPIENTRY * PFNGLTEXSCISSORINTELPROC) (GLenum target, GLclampf tlow, GLclampf thigh); - -#define glTexScissorFuncINTEL GLEW_GET_FUN(__glewTexScissorFuncINTEL) -#define glTexScissorINTEL GLEW_GET_FUN(__glewTexScissorINTEL) - -#define GLEW_INTEL_texture_scissor GLEW_GET_VAR(__GLEW_INTEL_texture_scissor) - -#endif /* GL_INTEL_texture_scissor */ - -/* --------------------- GL_KHR_blend_equation_advanced -------------------- */ - -#ifndef GL_KHR_blend_equation_advanced -#define GL_KHR_blend_equation_advanced 1 - -#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 -#define GL_MULTIPLY_KHR 0x9294 -#define GL_SCREEN_KHR 0x9295 -#define GL_OVERLAY_KHR 0x9296 -#define GL_DARKEN_KHR 0x9297 -#define GL_LIGHTEN_KHR 0x9298 -#define GL_COLORDODGE_KHR 0x9299 -#define GL_COLORBURN_KHR 0x929A -#define GL_HARDLIGHT_KHR 0x929B -#define GL_SOFTLIGHT_KHR 0x929C -#define GL_DIFFERENCE_KHR 0x929E -#define GL_EXCLUSION_KHR 0x92A0 -#define GL_HSL_HUE_KHR 0x92AD -#define GL_HSL_SATURATION_KHR 0x92AE -#define GL_HSL_COLOR_KHR 0x92AF -#define GL_HSL_LUMINOSITY_KHR 0x92B0 - -typedef void (GLAPIENTRY * PFNGLBLENDBARRIERKHRPROC) (void); - -#define glBlendBarrierKHR GLEW_GET_FUN(__glewBlendBarrierKHR) - -#define GLEW_KHR_blend_equation_advanced GLEW_GET_VAR(__GLEW_KHR_blend_equation_advanced) - -#endif /* GL_KHR_blend_equation_advanced */ - -/* ---------------- GL_KHR_blend_equation_advanced_coherent ---------------- */ - -#ifndef GL_KHR_blend_equation_advanced_coherent -#define GL_KHR_blend_equation_advanced_coherent 1 - -#define GLEW_KHR_blend_equation_advanced_coherent GLEW_GET_VAR(__GLEW_KHR_blend_equation_advanced_coherent) - -#endif /* GL_KHR_blend_equation_advanced_coherent */ - -/* ---------------------- GL_KHR_context_flush_control --------------------- */ - -#ifndef GL_KHR_context_flush_control -#define GL_KHR_context_flush_control 1 - -#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB -#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC - -#define GLEW_KHR_context_flush_control GLEW_GET_VAR(__GLEW_KHR_context_flush_control) - -#endif /* GL_KHR_context_flush_control */ - -/* ------------------------------ GL_KHR_debug ----------------------------- */ - -#ifndef GL_KHR_debug -#define GL_KHR_debug 1 - -#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 -#define GL_STACK_OVERFLOW 0x0503 -#define GL_STACK_UNDERFLOW 0x0504 -#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 -#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 -#define GL_DEBUG_SOURCE_API 0x8246 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 -#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 -#define GL_DEBUG_SOURCE_APPLICATION 0x824A -#define GL_DEBUG_SOURCE_OTHER 0x824B -#define GL_DEBUG_TYPE_ERROR 0x824C -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E -#define GL_DEBUG_TYPE_PORTABILITY 0x824F -#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 -#define GL_DEBUG_TYPE_OTHER 0x8251 -#define GL_DEBUG_TYPE_MARKER 0x8268 -#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 -#define GL_DEBUG_TYPE_POP_GROUP 0x826A -#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B -#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C -#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D -#define GL_BUFFER 0x82E0 -#define GL_SHADER 0x82E1 -#define GL_PROGRAM 0x82E2 -#define GL_QUERY 0x82E3 -#define GL_PROGRAM_PIPELINE 0x82E4 -#define GL_SAMPLER 0x82E6 -#define GL_DISPLAY_LIST 0x82E7 -#define GL_MAX_LABEL_LENGTH 0x82E8 -#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES 0x9145 -#define GL_DEBUG_SEVERITY_HIGH 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 -#define GL_DEBUG_SEVERITY_LOW 0x9148 -#define GL_DEBUG_OUTPUT 0x92E0 - -typedef void (GLAPIENTRY *GLDEBUGPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* userParam); - -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf); -typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog); -typedef void (GLAPIENTRY * PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei* length, GLchar *label); -typedef void (GLAPIENTRY * PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei* length, GLchar *label); -typedef void (GLAPIENTRY * PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar* label); -typedef void (GLAPIENTRY * PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar* label); -typedef void (GLAPIENTRY * PFNGLPOPDEBUGGROUPPROC) (void); -typedef void (GLAPIENTRY * PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar * message); - -#define glDebugMessageCallback GLEW_GET_FUN(__glewDebugMessageCallback) -#define glDebugMessageControl GLEW_GET_FUN(__glewDebugMessageControl) -#define glDebugMessageInsert GLEW_GET_FUN(__glewDebugMessageInsert) -#define glGetDebugMessageLog GLEW_GET_FUN(__glewGetDebugMessageLog) -#define glGetObjectLabel GLEW_GET_FUN(__glewGetObjectLabel) -#define glGetObjectPtrLabel GLEW_GET_FUN(__glewGetObjectPtrLabel) -#define glObjectLabel GLEW_GET_FUN(__glewObjectLabel) -#define glObjectPtrLabel GLEW_GET_FUN(__glewObjectPtrLabel) -#define glPopDebugGroup GLEW_GET_FUN(__glewPopDebugGroup) -#define glPushDebugGroup GLEW_GET_FUN(__glewPushDebugGroup) - -#define GLEW_KHR_debug GLEW_GET_VAR(__GLEW_KHR_debug) - -#endif /* GL_KHR_debug */ - -/* ---------------------------- GL_KHR_no_error ---------------------------- */ - -#ifndef GL_KHR_no_error -#define GL_KHR_no_error 1 - -#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 - -#define GLEW_KHR_no_error GLEW_GET_VAR(__GLEW_KHR_no_error) - -#endif /* GL_KHR_no_error */ - -/* ------------------ GL_KHR_robust_buffer_access_behavior ----------------- */ - -#ifndef GL_KHR_robust_buffer_access_behavior -#define GL_KHR_robust_buffer_access_behavior 1 - -#define GLEW_KHR_robust_buffer_access_behavior GLEW_GET_VAR(__GLEW_KHR_robust_buffer_access_behavior) - -#endif /* GL_KHR_robust_buffer_access_behavior */ - -/* --------------------------- GL_KHR_robustness --------------------------- */ - -#ifndef GL_KHR_robustness -#define GL_KHR_robustness 1 - -#define GL_CONTEXT_LOST 0x0507 -#define GL_LOSE_CONTEXT_ON_RESET 0x8252 -#define GL_GUILTY_CONTEXT_RESET 0x8253 -#define GL_INNOCENT_CONTEXT_RESET 0x8254 -#define GL_UNKNOWN_CONTEXT_RESET 0x8255 -#define GL_RESET_NOTIFICATION_STRATEGY 0x8256 -#define GL_NO_RESET_NOTIFICATION 0x8261 -#define GL_CONTEXT_ROBUST_ACCESS 0x90F3 - -typedef void (GLAPIENTRY * PFNGLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint* params); -typedef void (GLAPIENTRY * PFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); - -#define glGetnUniformfv GLEW_GET_FUN(__glewGetnUniformfv) -#define glGetnUniformiv GLEW_GET_FUN(__glewGetnUniformiv) -#define glGetnUniformuiv GLEW_GET_FUN(__glewGetnUniformuiv) -#define glReadnPixels GLEW_GET_FUN(__glewReadnPixels) - -#define GLEW_KHR_robustness GLEW_GET_VAR(__GLEW_KHR_robustness) - -#endif /* GL_KHR_robustness */ - -/* ------------------ GL_KHR_texture_compression_astc_hdr ------------------ */ - -#ifndef GL_KHR_texture_compression_astc_hdr -#define GL_KHR_texture_compression_astc_hdr 1 - -#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 -#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 -#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 -#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 -#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 -#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 -#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 -#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 -#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 -#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 -#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA -#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB -#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC -#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD - -#define GLEW_KHR_texture_compression_astc_hdr GLEW_GET_VAR(__GLEW_KHR_texture_compression_astc_hdr) - -#endif /* GL_KHR_texture_compression_astc_hdr */ - -/* ------------------ GL_KHR_texture_compression_astc_ldr ------------------ */ - -#ifndef GL_KHR_texture_compression_astc_ldr -#define GL_KHR_texture_compression_astc_ldr 1 - -#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 -#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 -#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 -#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 -#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 -#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 -#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 -#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 -#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 -#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 -#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA -#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB -#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC -#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD - -#define GLEW_KHR_texture_compression_astc_ldr GLEW_GET_VAR(__GLEW_KHR_texture_compression_astc_ldr) - -#endif /* GL_KHR_texture_compression_astc_ldr */ - -/* -------------------------- GL_KTX_buffer_region ------------------------- */ - -#ifndef GL_KTX_buffer_region -#define GL_KTX_buffer_region 1 - -#define GL_KTX_FRONT_REGION 0x0 -#define GL_KTX_BACK_REGION 0x1 -#define GL_KTX_Z_REGION 0x2 -#define GL_KTX_STENCIL_REGION 0x3 - -typedef GLuint (GLAPIENTRY * PFNGLBUFFERREGIONENABLEDPROC) (void); -typedef void (GLAPIENTRY * PFNGLDELETEBUFFERREGIONPROC) (GLenum region); -typedef void (GLAPIENTRY * PFNGLDRAWBUFFERREGIONPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest); -typedef GLuint (GLAPIENTRY * PFNGLNEWBUFFERREGIONPROC) (GLenum region); -typedef void (GLAPIENTRY * PFNGLREADBUFFERREGIONPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height); - -#define glBufferRegionEnabled GLEW_GET_FUN(__glewBufferRegionEnabled) -#define glDeleteBufferRegion GLEW_GET_FUN(__glewDeleteBufferRegion) -#define glDrawBufferRegion GLEW_GET_FUN(__glewDrawBufferRegion) -#define glNewBufferRegion GLEW_GET_FUN(__glewNewBufferRegion) -#define glReadBufferRegion GLEW_GET_FUN(__glewReadBufferRegion) - -#define GLEW_KTX_buffer_region GLEW_GET_VAR(__GLEW_KTX_buffer_region) - -#endif /* GL_KTX_buffer_region */ - -/* ------------------------- GL_MESAX_texture_stack ------------------------ */ - -#ifndef GL_MESAX_texture_stack -#define GL_MESAX_texture_stack 1 - -#define GL_TEXTURE_1D_STACK_MESAX 0x8759 -#define GL_TEXTURE_2D_STACK_MESAX 0x875A -#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B -#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C -#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D -#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E - -#define GLEW_MESAX_texture_stack GLEW_GET_VAR(__GLEW_MESAX_texture_stack) - -#endif /* GL_MESAX_texture_stack */ - -/* -------------------------- GL_MESA_pack_invert -------------------------- */ - -#ifndef GL_MESA_pack_invert -#define GL_MESA_pack_invert 1 - -#define GL_PACK_INVERT_MESA 0x8758 - -#define GLEW_MESA_pack_invert GLEW_GET_VAR(__GLEW_MESA_pack_invert) - -#endif /* GL_MESA_pack_invert */ - -/* ------------------------- GL_MESA_resize_buffers ------------------------ */ - -#ifndef GL_MESA_resize_buffers -#define GL_MESA_resize_buffers 1 - -typedef void (GLAPIENTRY * PFNGLRESIZEBUFFERSMESAPROC) (void); - -#define glResizeBuffersMESA GLEW_GET_FUN(__glewResizeBuffersMESA) - -#define GLEW_MESA_resize_buffers GLEW_GET_VAR(__GLEW_MESA_resize_buffers) - -#endif /* GL_MESA_resize_buffers */ - -/* --------------------------- GL_MESA_window_pos -------------------------- */ - -#ifndef GL_MESA_window_pos -#define GL_MESA_window_pos 1 - -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVMESAPROC) (const GLint* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVMESAPROC) (const GLshort* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVMESAPROC) (const GLint* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVMESAPROC) (const GLshort* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4IVMESAPROC) (const GLint* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SVMESAPROC) (const GLshort* p); - -#define glWindowPos2dMESA GLEW_GET_FUN(__glewWindowPos2dMESA) -#define glWindowPos2dvMESA GLEW_GET_FUN(__glewWindowPos2dvMESA) -#define glWindowPos2fMESA GLEW_GET_FUN(__glewWindowPos2fMESA) -#define glWindowPos2fvMESA GLEW_GET_FUN(__glewWindowPos2fvMESA) -#define glWindowPos2iMESA GLEW_GET_FUN(__glewWindowPos2iMESA) -#define glWindowPos2ivMESA GLEW_GET_FUN(__glewWindowPos2ivMESA) -#define glWindowPos2sMESA GLEW_GET_FUN(__glewWindowPos2sMESA) -#define glWindowPos2svMESA GLEW_GET_FUN(__glewWindowPos2svMESA) -#define glWindowPos3dMESA GLEW_GET_FUN(__glewWindowPos3dMESA) -#define glWindowPos3dvMESA GLEW_GET_FUN(__glewWindowPos3dvMESA) -#define glWindowPos3fMESA GLEW_GET_FUN(__glewWindowPos3fMESA) -#define glWindowPos3fvMESA GLEW_GET_FUN(__glewWindowPos3fvMESA) -#define glWindowPos3iMESA GLEW_GET_FUN(__glewWindowPos3iMESA) -#define glWindowPos3ivMESA GLEW_GET_FUN(__glewWindowPos3ivMESA) -#define glWindowPos3sMESA GLEW_GET_FUN(__glewWindowPos3sMESA) -#define glWindowPos3svMESA GLEW_GET_FUN(__glewWindowPos3svMESA) -#define glWindowPos4dMESA GLEW_GET_FUN(__glewWindowPos4dMESA) -#define glWindowPos4dvMESA GLEW_GET_FUN(__glewWindowPos4dvMESA) -#define glWindowPos4fMESA GLEW_GET_FUN(__glewWindowPos4fMESA) -#define glWindowPos4fvMESA GLEW_GET_FUN(__glewWindowPos4fvMESA) -#define glWindowPos4iMESA GLEW_GET_FUN(__glewWindowPos4iMESA) -#define glWindowPos4ivMESA GLEW_GET_FUN(__glewWindowPos4ivMESA) -#define glWindowPos4sMESA GLEW_GET_FUN(__glewWindowPos4sMESA) -#define glWindowPos4svMESA GLEW_GET_FUN(__glewWindowPos4svMESA) - -#define GLEW_MESA_window_pos GLEW_GET_VAR(__GLEW_MESA_window_pos) - -#endif /* GL_MESA_window_pos */ - -/* ------------------------- GL_MESA_ycbcr_texture ------------------------- */ - -#ifndef GL_MESA_ycbcr_texture -#define GL_MESA_ycbcr_texture 1 - -#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA -#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB -#define GL_YCBCR_MESA 0x8757 - -#define GLEW_MESA_ycbcr_texture GLEW_GET_VAR(__GLEW_MESA_ycbcr_texture) - -#endif /* GL_MESA_ycbcr_texture */ - -/* ----------------------- GL_NVX_conditional_render ----------------------- */ - -#ifndef GL_NVX_conditional_render -#define GL_NVX_conditional_render 1 - -typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERNVXPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERNVXPROC) (void); - -#define glBeginConditionalRenderNVX GLEW_GET_FUN(__glewBeginConditionalRenderNVX) -#define glEndConditionalRenderNVX GLEW_GET_FUN(__glewEndConditionalRenderNVX) - -#define GLEW_NVX_conditional_render GLEW_GET_VAR(__GLEW_NVX_conditional_render) - -#endif /* GL_NVX_conditional_render */ - -/* ------------------------- GL_NVX_gpu_memory_info ------------------------ */ - -#ifndef GL_NVX_gpu_memory_info -#define GL_NVX_gpu_memory_info 1 - -#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 -#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 -#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 -#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A -#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B - -#define GLEW_NVX_gpu_memory_info GLEW_GET_VAR(__GLEW_NVX_gpu_memory_info) - -#endif /* GL_NVX_gpu_memory_info */ - -/* ------------------- GL_NV_bindless_multi_draw_indirect ------------------ */ - -#ifndef GL_NV_bindless_multi_draw_indirect -#define GL_NV_bindless_multi_draw_indirect 1 - -typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); - -#define glMultiDrawArraysIndirectBindlessNV GLEW_GET_FUN(__glewMultiDrawArraysIndirectBindlessNV) -#define glMultiDrawElementsIndirectBindlessNV GLEW_GET_FUN(__glewMultiDrawElementsIndirectBindlessNV) - -#define GLEW_NV_bindless_multi_draw_indirect GLEW_GET_VAR(__GLEW_NV_bindless_multi_draw_indirect) - -#endif /* GL_NV_bindless_multi_draw_indirect */ - -/* ---------------- GL_NV_bindless_multi_draw_indirect_count --------------- */ - -#ifndef GL_NV_bindless_multi_draw_indirect_count -#define GL_NV_bindless_multi_draw_indirect_count 1 - -typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, const void *indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); - -#define glMultiDrawArraysIndirectBindlessCountNV GLEW_GET_FUN(__glewMultiDrawArraysIndirectBindlessCountNV) -#define glMultiDrawElementsIndirectBindlessCountNV GLEW_GET_FUN(__glewMultiDrawElementsIndirectBindlessCountNV) - -#define GLEW_NV_bindless_multi_draw_indirect_count GLEW_GET_VAR(__GLEW_NV_bindless_multi_draw_indirect_count) - -#endif /* GL_NV_bindless_multi_draw_indirect_count */ - -/* ------------------------- GL_NV_bindless_texture ------------------------ */ - -#ifndef GL_NV_bindless_texture -#define GL_NV_bindless_texture 1 - -typedef GLuint64 (GLAPIENTRY * PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); -typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); -typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); -typedef GLboolean (GLAPIENTRY * PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); -typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); -typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* values); -typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); -typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64* value); - -#define glGetImageHandleNV GLEW_GET_FUN(__glewGetImageHandleNV) -#define glGetTextureHandleNV GLEW_GET_FUN(__glewGetTextureHandleNV) -#define glGetTextureSamplerHandleNV GLEW_GET_FUN(__glewGetTextureSamplerHandleNV) -#define glIsImageHandleResidentNV GLEW_GET_FUN(__glewIsImageHandleResidentNV) -#define glIsTextureHandleResidentNV GLEW_GET_FUN(__glewIsTextureHandleResidentNV) -#define glMakeImageHandleNonResidentNV GLEW_GET_FUN(__glewMakeImageHandleNonResidentNV) -#define glMakeImageHandleResidentNV GLEW_GET_FUN(__glewMakeImageHandleResidentNV) -#define glMakeTextureHandleNonResidentNV GLEW_GET_FUN(__glewMakeTextureHandleNonResidentNV) -#define glMakeTextureHandleResidentNV GLEW_GET_FUN(__glewMakeTextureHandleResidentNV) -#define glProgramUniformHandleui64NV GLEW_GET_FUN(__glewProgramUniformHandleui64NV) -#define glProgramUniformHandleui64vNV GLEW_GET_FUN(__glewProgramUniformHandleui64vNV) -#define glUniformHandleui64NV GLEW_GET_FUN(__glewUniformHandleui64NV) -#define glUniformHandleui64vNV GLEW_GET_FUN(__glewUniformHandleui64vNV) - -#define GLEW_NV_bindless_texture GLEW_GET_VAR(__GLEW_NV_bindless_texture) - -#endif /* GL_NV_bindless_texture */ - -/* --------------------- GL_NV_blend_equation_advanced --------------------- */ - -#ifndef GL_NV_blend_equation_advanced -#define GL_NV_blend_equation_advanced 1 - -#define GL_XOR_NV 0x1506 -#define GL_RED_NV 0x1903 -#define GL_GREEN_NV 0x1904 -#define GL_BLUE_NV 0x1905 -#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 -#define GL_BLEND_OVERLAP_NV 0x9281 -#define GL_UNCORRELATED_NV 0x9282 -#define GL_DISJOINT_NV 0x9283 -#define GL_CONJOINT_NV 0x9284 -#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 -#define GL_SRC_NV 0x9286 -#define GL_DST_NV 0x9287 -#define GL_SRC_OVER_NV 0x9288 -#define GL_DST_OVER_NV 0x9289 -#define GL_SRC_IN_NV 0x928A -#define GL_DST_IN_NV 0x928B -#define GL_SRC_OUT_NV 0x928C -#define GL_DST_OUT_NV 0x928D -#define GL_SRC_ATOP_NV 0x928E -#define GL_DST_ATOP_NV 0x928F -#define GL_PLUS_NV 0x9291 -#define GL_PLUS_DARKER_NV 0x9292 -#define GL_MULTIPLY_NV 0x9294 -#define GL_SCREEN_NV 0x9295 -#define GL_OVERLAY_NV 0x9296 -#define GL_DARKEN_NV 0x9297 -#define GL_LIGHTEN_NV 0x9298 -#define GL_COLORDODGE_NV 0x9299 -#define GL_COLORBURN_NV 0x929A -#define GL_HARDLIGHT_NV 0x929B -#define GL_SOFTLIGHT_NV 0x929C -#define GL_DIFFERENCE_NV 0x929E -#define GL_MINUS_NV 0x929F -#define GL_EXCLUSION_NV 0x92A0 -#define GL_CONTRAST_NV 0x92A1 -#define GL_INVERT_RGB_NV 0x92A3 -#define GL_LINEARDODGE_NV 0x92A4 -#define GL_LINEARBURN_NV 0x92A5 -#define GL_VIVIDLIGHT_NV 0x92A6 -#define GL_LINEARLIGHT_NV 0x92A7 -#define GL_PINLIGHT_NV 0x92A8 -#define GL_HARDMIX_NV 0x92A9 -#define GL_HSL_HUE_NV 0x92AD -#define GL_HSL_SATURATION_NV 0x92AE -#define GL_HSL_COLOR_NV 0x92AF -#define GL_HSL_LUMINOSITY_NV 0x92B0 -#define GL_PLUS_CLAMPED_NV 0x92B1 -#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 -#define GL_MINUS_CLAMPED_NV 0x92B3 -#define GL_INVERT_OVG_NV 0x92B4 - -typedef void (GLAPIENTRY * PFNGLBLENDBARRIERNVPROC) (void); -typedef void (GLAPIENTRY * PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); - -#define glBlendBarrierNV GLEW_GET_FUN(__glewBlendBarrierNV) -#define glBlendParameteriNV GLEW_GET_FUN(__glewBlendParameteriNV) - -#define GLEW_NV_blend_equation_advanced GLEW_GET_VAR(__GLEW_NV_blend_equation_advanced) - -#endif /* GL_NV_blend_equation_advanced */ - -/* ----------------- GL_NV_blend_equation_advanced_coherent ---------------- */ - -#ifndef GL_NV_blend_equation_advanced_coherent -#define GL_NV_blend_equation_advanced_coherent 1 - -#define GLEW_NV_blend_equation_advanced_coherent GLEW_GET_VAR(__GLEW_NV_blend_equation_advanced_coherent) - -#endif /* GL_NV_blend_equation_advanced_coherent */ - -/* --------------------------- GL_NV_blend_square -------------------------- */ - -#ifndef GL_NV_blend_square -#define GL_NV_blend_square 1 - -#define GLEW_NV_blend_square GLEW_GET_VAR(__GLEW_NV_blend_square) - -#endif /* GL_NV_blend_square */ - -/* ------------------------- GL_NV_compute_program5 ------------------------ */ - -#ifndef GL_NV_compute_program5 -#define GL_NV_compute_program5 1 - -#define GL_COMPUTE_PROGRAM_NV 0x90FB -#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC - -#define GLEW_NV_compute_program5 GLEW_GET_VAR(__GLEW_NV_compute_program5) - -#endif /* GL_NV_compute_program5 */ - -/* ------------------------ GL_NV_conditional_render ----------------------- */ - -#ifndef GL_NV_conditional_render -#define GL_NV_conditional_render 1 - -#define GL_QUERY_WAIT_NV 0x8E13 -#define GL_QUERY_NO_WAIT_NV 0x8E14 -#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 -#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 - -typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); -typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERNVPROC) (void); - -#define glBeginConditionalRenderNV GLEW_GET_FUN(__glewBeginConditionalRenderNV) -#define glEndConditionalRenderNV GLEW_GET_FUN(__glewEndConditionalRenderNV) - -#define GLEW_NV_conditional_render GLEW_GET_VAR(__GLEW_NV_conditional_render) - -#endif /* GL_NV_conditional_render */ - -/* ----------------------- GL_NV_conservative_raster ----------------------- */ - -#ifndef GL_NV_conservative_raster -#define GL_NV_conservative_raster 1 - -#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 -#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 -#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 -#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 - -typedef void (GLAPIENTRY * PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits); - -#define glSubpixelPrecisionBiasNV GLEW_GET_FUN(__glewSubpixelPrecisionBiasNV) - -#define GLEW_NV_conservative_raster GLEW_GET_VAR(__GLEW_NV_conservative_raster) - -#endif /* GL_NV_conservative_raster */ - -/* -------------------- GL_NV_conservative_raster_dilate ------------------- */ - -#ifndef GL_NV_conservative_raster_dilate -#define GL_NV_conservative_raster_dilate 1 - -#define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379 -#define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A -#define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B - -typedef void (GLAPIENTRY * PFNGLCONSERVATIVERASTERPARAMETERFNVPROC) (GLenum pname, GLfloat value); - -#define glConservativeRasterParameterfNV GLEW_GET_FUN(__glewConservativeRasterParameterfNV) - -#define GLEW_NV_conservative_raster_dilate GLEW_GET_VAR(__GLEW_NV_conservative_raster_dilate) - -#endif /* GL_NV_conservative_raster_dilate */ - -/* ----------------------- GL_NV_copy_depth_to_color ----------------------- */ - -#ifndef GL_NV_copy_depth_to_color -#define GL_NV_copy_depth_to_color 1 - -#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E -#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F - -#define GLEW_NV_copy_depth_to_color GLEW_GET_VAR(__GLEW_NV_copy_depth_to_color) - -#endif /* GL_NV_copy_depth_to_color */ - -/* ---------------------------- GL_NV_copy_image --------------------------- */ - -#ifndef GL_NV_copy_image -#define GL_NV_copy_image 1 - -typedef void (GLAPIENTRY * PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); - -#define glCopyImageSubDataNV GLEW_GET_FUN(__glewCopyImageSubDataNV) - -#define GLEW_NV_copy_image GLEW_GET_VAR(__GLEW_NV_copy_image) - -#endif /* GL_NV_copy_image */ - -/* -------------------------- GL_NV_deep_texture3D ------------------------- */ - -#ifndef GL_NV_deep_texture3D -#define GL_NV_deep_texture3D 1 - -#define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 -#define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1 - -#define GLEW_NV_deep_texture3D GLEW_GET_VAR(__GLEW_NV_deep_texture3D) - -#endif /* GL_NV_deep_texture3D */ - -/* ------------------------ GL_NV_depth_buffer_float ----------------------- */ - -#ifndef GL_NV_depth_buffer_float -#define GL_NV_depth_buffer_float 1 - -#define GL_DEPTH_COMPONENT32F_NV 0x8DAB -#define GL_DEPTH32F_STENCIL8_NV 0x8DAC -#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD -#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF - -typedef void (GLAPIENTRY * PFNGLCLEARDEPTHDNVPROC) (GLdouble depth); -typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); -typedef void (GLAPIENTRY * PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar); - -#define glClearDepthdNV GLEW_GET_FUN(__glewClearDepthdNV) -#define glDepthBoundsdNV GLEW_GET_FUN(__glewDepthBoundsdNV) -#define glDepthRangedNV GLEW_GET_FUN(__glewDepthRangedNV) - -#define GLEW_NV_depth_buffer_float GLEW_GET_VAR(__GLEW_NV_depth_buffer_float) - -#endif /* GL_NV_depth_buffer_float */ - -/* --------------------------- GL_NV_depth_clamp --------------------------- */ - -#ifndef GL_NV_depth_clamp -#define GL_NV_depth_clamp 1 - -#define GL_DEPTH_CLAMP_NV 0x864F - -#define GLEW_NV_depth_clamp GLEW_GET_VAR(__GLEW_NV_depth_clamp) - -#endif /* GL_NV_depth_clamp */ - -/* ---------------------- GL_NV_depth_range_unclamped ---------------------- */ - -#ifndef GL_NV_depth_range_unclamped -#define GL_NV_depth_range_unclamped 1 - -#define GL_SAMPLE_COUNT_BITS_NV 0x8864 -#define GL_CURRENT_SAMPLE_COUNT_QUERY_NV 0x8865 -#define GL_QUERY_RESULT_NV 0x8866 -#define GL_QUERY_RESULT_AVAILABLE_NV 0x8867 -#define GL_SAMPLE_COUNT_NV 0x8914 - -#define GLEW_NV_depth_range_unclamped GLEW_GET_VAR(__GLEW_NV_depth_range_unclamped) - -#endif /* GL_NV_depth_range_unclamped */ - -/* --------------------------- GL_NV_draw_texture -------------------------- */ - -#ifndef GL_NV_draw_texture -#define GL_NV_draw_texture 1 - -typedef void (GLAPIENTRY * PFNGLDRAWTEXTURENVPROC) (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); - -#define glDrawTextureNV GLEW_GET_FUN(__glewDrawTextureNV) - -#define GLEW_NV_draw_texture GLEW_GET_VAR(__GLEW_NV_draw_texture) - -#endif /* GL_NV_draw_texture */ - -/* ---------------------------- GL_NV_evaluators --------------------------- */ - -#ifndef GL_NV_evaluators -#define GL_NV_evaluators 1 - -#define GL_EVAL_2D_NV 0x86C0 -#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 -#define GL_MAP_TESSELLATION_NV 0x86C2 -#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 -#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 -#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 -#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 -#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 -#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 -#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 -#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA -#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB -#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC -#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD -#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE -#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF -#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 -#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 -#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 -#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 -#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 -#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 -#define GL_MAX_MAP_TESSELLATION_NV 0x86D6 -#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 - -typedef void (GLAPIENTRY * PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode); -typedef void (GLAPIENTRY * PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void *points); -typedef void (GLAPIENTRY * PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void *points); -typedef void (GLAPIENTRY * PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint* params); - -#define glEvalMapsNV GLEW_GET_FUN(__glewEvalMapsNV) -#define glGetMapAttribParameterfvNV GLEW_GET_FUN(__glewGetMapAttribParameterfvNV) -#define glGetMapAttribParameterivNV GLEW_GET_FUN(__glewGetMapAttribParameterivNV) -#define glGetMapControlPointsNV GLEW_GET_FUN(__glewGetMapControlPointsNV) -#define glGetMapParameterfvNV GLEW_GET_FUN(__glewGetMapParameterfvNV) -#define glGetMapParameterivNV GLEW_GET_FUN(__glewGetMapParameterivNV) -#define glMapControlPointsNV GLEW_GET_FUN(__glewMapControlPointsNV) -#define glMapParameterfvNV GLEW_GET_FUN(__glewMapParameterfvNV) -#define glMapParameterivNV GLEW_GET_FUN(__glewMapParameterivNV) - -#define GLEW_NV_evaluators GLEW_GET_VAR(__GLEW_NV_evaluators) - -#endif /* GL_NV_evaluators */ - -/* ----------------------- GL_NV_explicit_multisample ---------------------- */ - -#ifndef GL_NV_explicit_multisample -#define GL_NV_explicit_multisample 1 - -#define GL_SAMPLE_POSITION_NV 0x8E50 -#define GL_SAMPLE_MASK_NV 0x8E51 -#define GL_SAMPLE_MASK_VALUE_NV 0x8E52 -#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 -#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 -#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 -#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 -#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 -#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 -#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 - -typedef void (GLAPIENTRY * PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat* val); -typedef void (GLAPIENTRY * PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask); -typedef void (GLAPIENTRY * PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer); - -#define glGetMultisamplefvNV GLEW_GET_FUN(__glewGetMultisamplefvNV) -#define glSampleMaskIndexedNV GLEW_GET_FUN(__glewSampleMaskIndexedNV) -#define glTexRenderbufferNV GLEW_GET_FUN(__glewTexRenderbufferNV) - -#define GLEW_NV_explicit_multisample GLEW_GET_VAR(__GLEW_NV_explicit_multisample) - -#endif /* GL_NV_explicit_multisample */ - -/* ------------------------------ GL_NV_fence ------------------------------ */ - -#ifndef GL_NV_fence -#define GL_NV_fence 1 - -#define GL_ALL_COMPLETED_NV 0x84F2 -#define GL_FENCE_STATUS_NV 0x84F3 -#define GL_FENCE_CONDITION_NV 0x84F4 - -typedef void (GLAPIENTRY * PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint* fences); -typedef void (GLAPIENTRY * PFNGLFINISHFENCENVPROC) (GLuint fence); -typedef void (GLAPIENTRY * PFNGLGENFENCESNVPROC) (GLsizei n, GLuint* fences); -typedef void (GLAPIENTRY * PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISFENCENVPROC) (GLuint fence); -typedef void (GLAPIENTRY * PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); -typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCENVPROC) (GLuint fence); - -#define glDeleteFencesNV GLEW_GET_FUN(__glewDeleteFencesNV) -#define glFinishFenceNV GLEW_GET_FUN(__glewFinishFenceNV) -#define glGenFencesNV GLEW_GET_FUN(__glewGenFencesNV) -#define glGetFenceivNV GLEW_GET_FUN(__glewGetFenceivNV) -#define glIsFenceNV GLEW_GET_FUN(__glewIsFenceNV) -#define glSetFenceNV GLEW_GET_FUN(__glewSetFenceNV) -#define glTestFenceNV GLEW_GET_FUN(__glewTestFenceNV) - -#define GLEW_NV_fence GLEW_GET_VAR(__GLEW_NV_fence) - -#endif /* GL_NV_fence */ - -/* -------------------------- GL_NV_fill_rectangle ------------------------- */ - -#ifndef GL_NV_fill_rectangle -#define GL_NV_fill_rectangle 1 - -#define GL_FILL_RECTANGLE_NV 0x933C - -#define GLEW_NV_fill_rectangle GLEW_GET_VAR(__GLEW_NV_fill_rectangle) - -#endif /* GL_NV_fill_rectangle */ - -/* --------------------------- GL_NV_float_buffer -------------------------- */ - -#ifndef GL_NV_float_buffer -#define GL_NV_float_buffer 1 - -#define GL_FLOAT_R_NV 0x8880 -#define GL_FLOAT_RG_NV 0x8881 -#define GL_FLOAT_RGB_NV 0x8882 -#define GL_FLOAT_RGBA_NV 0x8883 -#define GL_FLOAT_R16_NV 0x8884 -#define GL_FLOAT_R32_NV 0x8885 -#define GL_FLOAT_RG16_NV 0x8886 -#define GL_FLOAT_RG32_NV 0x8887 -#define GL_FLOAT_RGB16_NV 0x8888 -#define GL_FLOAT_RGB32_NV 0x8889 -#define GL_FLOAT_RGBA16_NV 0x888A -#define GL_FLOAT_RGBA32_NV 0x888B -#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C -#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D -#define GL_FLOAT_RGBA_MODE_NV 0x888E - -#define GLEW_NV_float_buffer GLEW_GET_VAR(__GLEW_NV_float_buffer) - -#endif /* GL_NV_float_buffer */ - -/* --------------------------- GL_NV_fog_distance -------------------------- */ - -#ifndef GL_NV_fog_distance -#define GL_NV_fog_distance 1 - -#define GL_FOG_DISTANCE_MODE_NV 0x855A -#define GL_EYE_RADIAL_NV 0x855B -#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C - -#define GLEW_NV_fog_distance GLEW_GET_VAR(__GLEW_NV_fog_distance) - -#endif /* GL_NV_fog_distance */ - -/* -------------------- GL_NV_fragment_coverage_to_color ------------------- */ - -#ifndef GL_NV_fragment_coverage_to_color -#define GL_NV_fragment_coverage_to_color 1 - -#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD -#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE - -typedef void (GLAPIENTRY * PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color); - -#define glFragmentCoverageColorNV GLEW_GET_FUN(__glewFragmentCoverageColorNV) - -#define GLEW_NV_fragment_coverage_to_color GLEW_GET_VAR(__GLEW_NV_fragment_coverage_to_color) - -#endif /* GL_NV_fragment_coverage_to_color */ - -/* ------------------------- GL_NV_fragment_program ------------------------ */ - -#ifndef GL_NV_fragment_program -#define GL_NV_fragment_program 1 - -#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 -#define GL_FRAGMENT_PROGRAM_NV 0x8870 -#define GL_MAX_TEXTURE_COORDS_NV 0x8871 -#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 -#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 -#define GL_PROGRAM_ERROR_STRING_NV 0x8874 - -typedef void (GLAPIENTRY * PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLdouble *params); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLfloat *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, const GLdouble v[]); -typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, const GLfloat v[]); - -#define glGetProgramNamedParameterdvNV GLEW_GET_FUN(__glewGetProgramNamedParameterdvNV) -#define glGetProgramNamedParameterfvNV GLEW_GET_FUN(__glewGetProgramNamedParameterfvNV) -#define glProgramNamedParameter4dNV GLEW_GET_FUN(__glewProgramNamedParameter4dNV) -#define glProgramNamedParameter4dvNV GLEW_GET_FUN(__glewProgramNamedParameter4dvNV) -#define glProgramNamedParameter4fNV GLEW_GET_FUN(__glewProgramNamedParameter4fNV) -#define glProgramNamedParameter4fvNV GLEW_GET_FUN(__glewProgramNamedParameter4fvNV) - -#define GLEW_NV_fragment_program GLEW_GET_VAR(__GLEW_NV_fragment_program) - -#endif /* GL_NV_fragment_program */ - -/* ------------------------ GL_NV_fragment_program2 ------------------------ */ - -#ifndef GL_NV_fragment_program2 -#define GL_NV_fragment_program2 1 - -#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 -#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 -#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 -#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 -#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 - -#define GLEW_NV_fragment_program2 GLEW_GET_VAR(__GLEW_NV_fragment_program2) - -#endif /* GL_NV_fragment_program2 */ - -/* ------------------------ GL_NV_fragment_program4 ------------------------ */ - -#ifndef GL_NV_fragment_program4 -#define GL_NV_fragment_program4 1 - -#define GLEW_NV_fragment_program4 GLEW_GET_VAR(__GLEW_NV_fragment_program4) - -#endif /* GL_NV_fragment_program4 */ - -/* --------------------- GL_NV_fragment_program_option --------------------- */ - -#ifndef GL_NV_fragment_program_option -#define GL_NV_fragment_program_option 1 - -#define GLEW_NV_fragment_program_option GLEW_GET_VAR(__GLEW_NV_fragment_program_option) - -#endif /* GL_NV_fragment_program_option */ - -/* -------------------- GL_NV_fragment_shader_interlock -------------------- */ - -#ifndef GL_NV_fragment_shader_interlock -#define GL_NV_fragment_shader_interlock 1 - -#define GLEW_NV_fragment_shader_interlock GLEW_GET_VAR(__GLEW_NV_fragment_shader_interlock) - -#endif /* GL_NV_fragment_shader_interlock */ - -/* -------------------- GL_NV_framebuffer_mixed_samples -------------------- */ - -#ifndef GL_NV_framebuffer_mixed_samples -#define GL_NV_framebuffer_mixed_samples 1 - -#define GL_COLOR_SAMPLES_NV 0x8E20 -#define GL_RASTER_MULTISAMPLE_EXT 0x9327 -#define GL_RASTER_SAMPLES_EXT 0x9328 -#define GL_MAX_RASTER_SAMPLES_EXT 0x9329 -#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A -#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B -#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C -#define GL_DEPTH_SAMPLES_NV 0x932D -#define GL_STENCIL_SAMPLES_NV 0x932E -#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F -#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 -#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 -#define GL_COVERAGE_MODULATION_NV 0x9332 -#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 - -#define GLEW_NV_framebuffer_mixed_samples GLEW_GET_VAR(__GLEW_NV_framebuffer_mixed_samples) - -#endif /* GL_NV_framebuffer_mixed_samples */ - -/* ----------------- GL_NV_framebuffer_multisample_coverage ---------------- */ - -#ifndef GL_NV_framebuffer_multisample_coverage -#define GL_NV_framebuffer_multisample_coverage 1 - -#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB -#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 -#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 -#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 - -typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); - -#define glRenderbufferStorageMultisampleCoverageNV GLEW_GET_FUN(__glewRenderbufferStorageMultisampleCoverageNV) - -#define GLEW_NV_framebuffer_multisample_coverage GLEW_GET_VAR(__GLEW_NV_framebuffer_multisample_coverage) - -#endif /* GL_NV_framebuffer_multisample_coverage */ - -/* ------------------------ GL_NV_geometry_program4 ------------------------ */ - -#ifndef GL_NV_geometry_program4 -#define GL_NV_geometry_program4 1 - -#define GL_GEOMETRY_PROGRAM_NV 0x8C26 -#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 -#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 - -typedef void (GLAPIENTRY * PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit); - -#define glProgramVertexLimitNV GLEW_GET_FUN(__glewProgramVertexLimitNV) - -#define GLEW_NV_geometry_program4 GLEW_GET_VAR(__GLEW_NV_geometry_program4) - -#endif /* GL_NV_geometry_program4 */ - -/* ------------------------- GL_NV_geometry_shader4 ------------------------ */ - -#ifndef GL_NV_geometry_shader4 -#define GL_NV_geometry_shader4 1 - -#define GLEW_NV_geometry_shader4 GLEW_GET_VAR(__GLEW_NV_geometry_shader4) - -#endif /* GL_NV_geometry_shader4 */ - -/* ------------------- GL_NV_geometry_shader_passthrough ------------------- */ - -#ifndef GL_NV_geometry_shader_passthrough -#define GL_NV_geometry_shader_passthrough 1 - -#define GLEW_NV_geometry_shader_passthrough GLEW_GET_VAR(__GLEW_NV_geometry_shader_passthrough) - -#endif /* GL_NV_geometry_shader_passthrough */ - -/* --------------------------- GL_NV_gpu_program4 -------------------------- */ - -#ifndef GL_NV_gpu_program4 -#define GL_NV_gpu_program4 1 - -#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 -#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 -#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 -#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 -#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 -#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 -#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 -#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 - -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); - -#define glProgramEnvParameterI4iNV GLEW_GET_FUN(__glewProgramEnvParameterI4iNV) -#define glProgramEnvParameterI4ivNV GLEW_GET_FUN(__glewProgramEnvParameterI4ivNV) -#define glProgramEnvParameterI4uiNV GLEW_GET_FUN(__glewProgramEnvParameterI4uiNV) -#define glProgramEnvParameterI4uivNV GLEW_GET_FUN(__glewProgramEnvParameterI4uivNV) -#define glProgramEnvParametersI4ivNV GLEW_GET_FUN(__glewProgramEnvParametersI4ivNV) -#define glProgramEnvParametersI4uivNV GLEW_GET_FUN(__glewProgramEnvParametersI4uivNV) -#define glProgramLocalParameterI4iNV GLEW_GET_FUN(__glewProgramLocalParameterI4iNV) -#define glProgramLocalParameterI4ivNV GLEW_GET_FUN(__glewProgramLocalParameterI4ivNV) -#define glProgramLocalParameterI4uiNV GLEW_GET_FUN(__glewProgramLocalParameterI4uiNV) -#define glProgramLocalParameterI4uivNV GLEW_GET_FUN(__glewProgramLocalParameterI4uivNV) -#define glProgramLocalParametersI4ivNV GLEW_GET_FUN(__glewProgramLocalParametersI4ivNV) -#define glProgramLocalParametersI4uivNV GLEW_GET_FUN(__glewProgramLocalParametersI4uivNV) - -#define GLEW_NV_gpu_program4 GLEW_GET_VAR(__GLEW_NV_gpu_program4) - -#endif /* GL_NV_gpu_program4 */ - -/* --------------------------- GL_NV_gpu_program5 -------------------------- */ - -#ifndef GL_NV_gpu_program5 -#define GL_NV_gpu_program5 1 - -#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A -#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B -#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C -#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D -#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E -#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F - -#define GLEW_NV_gpu_program5 GLEW_GET_VAR(__GLEW_NV_gpu_program5) - -#endif /* GL_NV_gpu_program5 */ - -/* -------------------- GL_NV_gpu_program5_mem_extended -------------------- */ - -#ifndef GL_NV_gpu_program5_mem_extended -#define GL_NV_gpu_program5_mem_extended 1 - -#define GLEW_NV_gpu_program5_mem_extended GLEW_GET_VAR(__GLEW_NV_gpu_program5_mem_extended) - -#endif /* GL_NV_gpu_program5_mem_extended */ - -/* ------------------------- GL_NV_gpu_program_fp64 ------------------------ */ - -#ifndef GL_NV_gpu_program_fp64 -#define GL_NV_gpu_program_fp64 1 - -#define GLEW_NV_gpu_program_fp64 GLEW_GET_VAR(__GLEW_NV_gpu_program_fp64) - -#endif /* GL_NV_gpu_program_fp64 */ - -/* --------------------------- GL_NV_gpu_shader5 --------------------------- */ - -#ifndef GL_NV_gpu_shader5 -#define GL_NV_gpu_shader5 1 - -#define GL_INT64_NV 0x140E -#define GL_UNSIGNED_INT64_NV 0x140F -#define GL_INT8_NV 0x8FE0 -#define GL_INT8_VEC2_NV 0x8FE1 -#define GL_INT8_VEC3_NV 0x8FE2 -#define GL_INT8_VEC4_NV 0x8FE3 -#define GL_INT16_NV 0x8FE4 -#define GL_INT16_VEC2_NV 0x8FE5 -#define GL_INT16_VEC3_NV 0x8FE6 -#define GL_INT16_VEC4_NV 0x8FE7 -#define GL_INT64_VEC2_NV 0x8FE9 -#define GL_INT64_VEC3_NV 0x8FEA -#define GL_INT64_VEC4_NV 0x8FEB -#define GL_UNSIGNED_INT8_NV 0x8FEC -#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED -#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE -#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF -#define GL_UNSIGNED_INT16_NV 0x8FF0 -#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 -#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 -#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 -#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 -#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 -#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 -#define GL_FLOAT16_NV 0x8FF8 -#define GL_FLOAT16_VEC2_NV 0x8FF9 -#define GL_FLOAT16_VEC3_NV 0x8FFA -#define GL_FLOAT16_VEC4_NV 0x8FFB - -typedef void (GLAPIENTRY * PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT* params); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); -typedef void (GLAPIENTRY * PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); -typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); -typedef void (GLAPIENTRY * PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); -typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -typedef void (GLAPIENTRY * PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -typedef void (GLAPIENTRY * PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); - -#define glGetUniformi64vNV GLEW_GET_FUN(__glewGetUniformi64vNV) -#define glGetUniformui64vNV GLEW_GET_FUN(__glewGetUniformui64vNV) -#define glProgramUniform1i64NV GLEW_GET_FUN(__glewProgramUniform1i64NV) -#define glProgramUniform1i64vNV GLEW_GET_FUN(__glewProgramUniform1i64vNV) -#define glProgramUniform1ui64NV GLEW_GET_FUN(__glewProgramUniform1ui64NV) -#define glProgramUniform1ui64vNV GLEW_GET_FUN(__glewProgramUniform1ui64vNV) -#define glProgramUniform2i64NV GLEW_GET_FUN(__glewProgramUniform2i64NV) -#define glProgramUniform2i64vNV GLEW_GET_FUN(__glewProgramUniform2i64vNV) -#define glProgramUniform2ui64NV GLEW_GET_FUN(__glewProgramUniform2ui64NV) -#define glProgramUniform2ui64vNV GLEW_GET_FUN(__glewProgramUniform2ui64vNV) -#define glProgramUniform3i64NV GLEW_GET_FUN(__glewProgramUniform3i64NV) -#define glProgramUniform3i64vNV GLEW_GET_FUN(__glewProgramUniform3i64vNV) -#define glProgramUniform3ui64NV GLEW_GET_FUN(__glewProgramUniform3ui64NV) -#define glProgramUniform3ui64vNV GLEW_GET_FUN(__glewProgramUniform3ui64vNV) -#define glProgramUniform4i64NV GLEW_GET_FUN(__glewProgramUniform4i64NV) -#define glProgramUniform4i64vNV GLEW_GET_FUN(__glewProgramUniform4i64vNV) -#define glProgramUniform4ui64NV GLEW_GET_FUN(__glewProgramUniform4ui64NV) -#define glProgramUniform4ui64vNV GLEW_GET_FUN(__glewProgramUniform4ui64vNV) -#define glUniform1i64NV GLEW_GET_FUN(__glewUniform1i64NV) -#define glUniform1i64vNV GLEW_GET_FUN(__glewUniform1i64vNV) -#define glUniform1ui64NV GLEW_GET_FUN(__glewUniform1ui64NV) -#define glUniform1ui64vNV GLEW_GET_FUN(__glewUniform1ui64vNV) -#define glUniform2i64NV GLEW_GET_FUN(__glewUniform2i64NV) -#define glUniform2i64vNV GLEW_GET_FUN(__glewUniform2i64vNV) -#define glUniform2ui64NV GLEW_GET_FUN(__glewUniform2ui64NV) -#define glUniform2ui64vNV GLEW_GET_FUN(__glewUniform2ui64vNV) -#define glUniform3i64NV GLEW_GET_FUN(__glewUniform3i64NV) -#define glUniform3i64vNV GLEW_GET_FUN(__glewUniform3i64vNV) -#define glUniform3ui64NV GLEW_GET_FUN(__glewUniform3ui64NV) -#define glUniform3ui64vNV GLEW_GET_FUN(__glewUniform3ui64vNV) -#define glUniform4i64NV GLEW_GET_FUN(__glewUniform4i64NV) -#define glUniform4i64vNV GLEW_GET_FUN(__glewUniform4i64vNV) -#define glUniform4ui64NV GLEW_GET_FUN(__glewUniform4ui64NV) -#define glUniform4ui64vNV GLEW_GET_FUN(__glewUniform4ui64vNV) - -#define GLEW_NV_gpu_shader5 GLEW_GET_VAR(__GLEW_NV_gpu_shader5) - -#endif /* GL_NV_gpu_shader5 */ - -/* ---------------------------- GL_NV_half_float --------------------------- */ - -#ifndef GL_NV_half_float -#define GL_NV_half_float 1 - -#define GL_HALF_FLOAT_NV 0x140B - -typedef unsigned short GLhalf; - -typedef void (GLAPIENTRY * PFNGLCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue); -typedef void (GLAPIENTRY * PFNGLCOLOR3HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLCOLOR4HNVPROC) (GLhalf red, GLhalf green, GLhalf blue, GLhalf alpha); -typedef void (GLAPIENTRY * PFNGLCOLOR4HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLFOGCOORDHNVPROC) (GLhalf fog); -typedef void (GLAPIENTRY * PFNGLFOGCOORDHVNVPROC) (const GLhalf* fog); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalf s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalf s, GLhalf t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r, GLhalf q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLNORMAL3HNVPROC) (GLhalf nx, GLhalf ny, GLhalf nz); -typedef void (GLAPIENTRY * PFNGLNORMAL3HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD1HNVPROC) (GLhalf s); -typedef void (GLAPIENTRY * PFNGLTEXCOORD1HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2HNVPROC) (GLhalf s, GLhalf t); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD3HNVPROC) (GLhalf s, GLhalf t, GLhalf r); -typedef void (GLAPIENTRY * PFNGLTEXCOORD3HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD4HNVPROC) (GLhalf s, GLhalf t, GLhalf r, GLhalf q); -typedef void (GLAPIENTRY * PFNGLTEXCOORD4HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEX2HNVPROC) (GLhalf x, GLhalf y); -typedef void (GLAPIENTRY * PFNGLVERTEX2HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEX3HNVPROC) (GLhalf x, GLhalf y, GLhalf z); -typedef void (GLAPIENTRY * PFNGLVERTEX3HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEX4HNVPROC) (GLhalf x, GLhalf y, GLhalf z, GLhalf w); -typedef void (GLAPIENTRY * PFNGLVERTEX4HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalf x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalf x, GLhalf y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z, GLhalf w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTHNVPROC) (GLhalf weight); -typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalf* weight); - -#define glColor3hNV GLEW_GET_FUN(__glewColor3hNV) -#define glColor3hvNV GLEW_GET_FUN(__glewColor3hvNV) -#define glColor4hNV GLEW_GET_FUN(__glewColor4hNV) -#define glColor4hvNV GLEW_GET_FUN(__glewColor4hvNV) -#define glFogCoordhNV GLEW_GET_FUN(__glewFogCoordhNV) -#define glFogCoordhvNV GLEW_GET_FUN(__glewFogCoordhvNV) -#define glMultiTexCoord1hNV GLEW_GET_FUN(__glewMultiTexCoord1hNV) -#define glMultiTexCoord1hvNV GLEW_GET_FUN(__glewMultiTexCoord1hvNV) -#define glMultiTexCoord2hNV GLEW_GET_FUN(__glewMultiTexCoord2hNV) -#define glMultiTexCoord2hvNV GLEW_GET_FUN(__glewMultiTexCoord2hvNV) -#define glMultiTexCoord3hNV GLEW_GET_FUN(__glewMultiTexCoord3hNV) -#define glMultiTexCoord3hvNV GLEW_GET_FUN(__glewMultiTexCoord3hvNV) -#define glMultiTexCoord4hNV GLEW_GET_FUN(__glewMultiTexCoord4hNV) -#define glMultiTexCoord4hvNV GLEW_GET_FUN(__glewMultiTexCoord4hvNV) -#define glNormal3hNV GLEW_GET_FUN(__glewNormal3hNV) -#define glNormal3hvNV GLEW_GET_FUN(__glewNormal3hvNV) -#define glSecondaryColor3hNV GLEW_GET_FUN(__glewSecondaryColor3hNV) -#define glSecondaryColor3hvNV GLEW_GET_FUN(__glewSecondaryColor3hvNV) -#define glTexCoord1hNV GLEW_GET_FUN(__glewTexCoord1hNV) -#define glTexCoord1hvNV GLEW_GET_FUN(__glewTexCoord1hvNV) -#define glTexCoord2hNV GLEW_GET_FUN(__glewTexCoord2hNV) -#define glTexCoord2hvNV GLEW_GET_FUN(__glewTexCoord2hvNV) -#define glTexCoord3hNV GLEW_GET_FUN(__glewTexCoord3hNV) -#define glTexCoord3hvNV GLEW_GET_FUN(__glewTexCoord3hvNV) -#define glTexCoord4hNV GLEW_GET_FUN(__glewTexCoord4hNV) -#define glTexCoord4hvNV GLEW_GET_FUN(__glewTexCoord4hvNV) -#define glVertex2hNV GLEW_GET_FUN(__glewVertex2hNV) -#define glVertex2hvNV GLEW_GET_FUN(__glewVertex2hvNV) -#define glVertex3hNV GLEW_GET_FUN(__glewVertex3hNV) -#define glVertex3hvNV GLEW_GET_FUN(__glewVertex3hvNV) -#define glVertex4hNV GLEW_GET_FUN(__glewVertex4hNV) -#define glVertex4hvNV GLEW_GET_FUN(__glewVertex4hvNV) -#define glVertexAttrib1hNV GLEW_GET_FUN(__glewVertexAttrib1hNV) -#define glVertexAttrib1hvNV GLEW_GET_FUN(__glewVertexAttrib1hvNV) -#define glVertexAttrib2hNV GLEW_GET_FUN(__glewVertexAttrib2hNV) -#define glVertexAttrib2hvNV GLEW_GET_FUN(__glewVertexAttrib2hvNV) -#define glVertexAttrib3hNV GLEW_GET_FUN(__glewVertexAttrib3hNV) -#define glVertexAttrib3hvNV GLEW_GET_FUN(__glewVertexAttrib3hvNV) -#define glVertexAttrib4hNV GLEW_GET_FUN(__glewVertexAttrib4hNV) -#define glVertexAttrib4hvNV GLEW_GET_FUN(__glewVertexAttrib4hvNV) -#define glVertexAttribs1hvNV GLEW_GET_FUN(__glewVertexAttribs1hvNV) -#define glVertexAttribs2hvNV GLEW_GET_FUN(__glewVertexAttribs2hvNV) -#define glVertexAttribs3hvNV GLEW_GET_FUN(__glewVertexAttribs3hvNV) -#define glVertexAttribs4hvNV GLEW_GET_FUN(__glewVertexAttribs4hvNV) -#define glVertexWeighthNV GLEW_GET_FUN(__glewVertexWeighthNV) -#define glVertexWeighthvNV GLEW_GET_FUN(__glewVertexWeighthvNV) - -#define GLEW_NV_half_float GLEW_GET_VAR(__GLEW_NV_half_float) - -#endif /* GL_NV_half_float */ - -/* ------------------- GL_NV_internalformat_sample_query ------------------- */ - -#ifndef GL_NV_internalformat_sample_query -#define GL_NV_internalformat_sample_query 1 - -#define GL_MULTISAMPLES_NV 0x9371 -#define GL_SUPERSAMPLE_SCALE_X_NV 0x9372 -#define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373 -#define GL_CONFORMANT_NV 0x9374 - -typedef void (GLAPIENTRY * PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint* params); - -#define glGetInternalformatSampleivNV GLEW_GET_FUN(__glewGetInternalformatSampleivNV) - -#define GLEW_NV_internalformat_sample_query GLEW_GET_VAR(__GLEW_NV_internalformat_sample_query) - -#endif /* GL_NV_internalformat_sample_query */ - -/* ------------------------ GL_NV_light_max_exponent ----------------------- */ - -#ifndef GL_NV_light_max_exponent -#define GL_NV_light_max_exponent 1 - -#define GL_MAX_SHININESS_NV 0x8504 -#define GL_MAX_SPOT_EXPONENT_NV 0x8505 - -#define GLEW_NV_light_max_exponent GLEW_GET_VAR(__GLEW_NV_light_max_exponent) - -#endif /* GL_NV_light_max_exponent */ - -/* ----------------------- GL_NV_multisample_coverage ---------------------- */ - -#ifndef GL_NV_multisample_coverage -#define GL_NV_multisample_coverage 1 - -#define GL_COLOR_SAMPLES_NV 0x8E20 - -#define GLEW_NV_multisample_coverage GLEW_GET_VAR(__GLEW_NV_multisample_coverage) - -#endif /* GL_NV_multisample_coverage */ - -/* --------------------- GL_NV_multisample_filter_hint --------------------- */ - -#ifndef GL_NV_multisample_filter_hint -#define GL_NV_multisample_filter_hint 1 - -#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 - -#define GLEW_NV_multisample_filter_hint GLEW_GET_VAR(__GLEW_NV_multisample_filter_hint) - -#endif /* GL_NV_multisample_filter_hint */ - -/* ------------------------- GL_NV_occlusion_query ------------------------- */ - -#ifndef GL_NV_occlusion_query -#define GL_NV_occlusion_query 1 - -#define GL_PIXEL_COUNTER_BITS_NV 0x8864 -#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 -#define GL_PIXEL_COUNT_NV 0x8866 -#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 - -typedef void (GLAPIENTRY * PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint* ids); -typedef void (GLAPIENTRY * PFNGLENDOCCLUSIONQUERYNVPROC) (void); -typedef void (GLAPIENTRY * PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id); - -#define glBeginOcclusionQueryNV GLEW_GET_FUN(__glewBeginOcclusionQueryNV) -#define glDeleteOcclusionQueriesNV GLEW_GET_FUN(__glewDeleteOcclusionQueriesNV) -#define glEndOcclusionQueryNV GLEW_GET_FUN(__glewEndOcclusionQueryNV) -#define glGenOcclusionQueriesNV GLEW_GET_FUN(__glewGenOcclusionQueriesNV) -#define glGetOcclusionQueryivNV GLEW_GET_FUN(__glewGetOcclusionQueryivNV) -#define glGetOcclusionQueryuivNV GLEW_GET_FUN(__glewGetOcclusionQueryuivNV) -#define glIsOcclusionQueryNV GLEW_GET_FUN(__glewIsOcclusionQueryNV) - -#define GLEW_NV_occlusion_query GLEW_GET_VAR(__GLEW_NV_occlusion_query) - -#endif /* GL_NV_occlusion_query */ - -/* ----------------------- GL_NV_packed_depth_stencil ---------------------- */ - -#ifndef GL_NV_packed_depth_stencil -#define GL_NV_packed_depth_stencil 1 - -#define GL_DEPTH_STENCIL_NV 0x84F9 -#define GL_UNSIGNED_INT_24_8_NV 0x84FA - -#define GLEW_NV_packed_depth_stencil GLEW_GET_VAR(__GLEW_NV_packed_depth_stencil) - -#endif /* GL_NV_packed_depth_stencil */ - -/* --------------------- GL_NV_parameter_buffer_object --------------------- */ - -#ifndef GL_NV_parameter_buffer_object -#define GL_NV_parameter_buffer_object 1 - -#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 -#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 -#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 -#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 -#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 - -typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params); - -#define glProgramBufferParametersIivNV GLEW_GET_FUN(__glewProgramBufferParametersIivNV) -#define glProgramBufferParametersIuivNV GLEW_GET_FUN(__glewProgramBufferParametersIuivNV) -#define glProgramBufferParametersfvNV GLEW_GET_FUN(__glewProgramBufferParametersfvNV) - -#define GLEW_NV_parameter_buffer_object GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object) - -#endif /* GL_NV_parameter_buffer_object */ - -/* --------------------- GL_NV_parameter_buffer_object2 -------------------- */ - -#ifndef GL_NV_parameter_buffer_object2 -#define GL_NV_parameter_buffer_object2 1 - -#define GLEW_NV_parameter_buffer_object2 GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object2) - -#endif /* GL_NV_parameter_buffer_object2 */ - -/* -------------------------- GL_NV_path_rendering ------------------------- */ - -#ifndef GL_NV_path_rendering -#define GL_NV_path_rendering 1 - -#define GL_CLOSE_PATH_NV 0x00 -#define GL_BOLD_BIT_NV 0x01 -#define GL_GLYPH_WIDTH_BIT_NV 0x01 -#define GL_GLYPH_HEIGHT_BIT_NV 0x02 -#define GL_ITALIC_BIT_NV 0x02 -#define GL_MOVE_TO_NV 0x02 -#define GL_RELATIVE_MOVE_TO_NV 0x03 -#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 -#define GL_LINE_TO_NV 0x04 -#define GL_RELATIVE_LINE_TO_NV 0x05 -#define GL_HORIZONTAL_LINE_TO_NV 0x06 -#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 -#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 -#define GL_VERTICAL_LINE_TO_NV 0x08 -#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 -#define GL_QUADRATIC_CURVE_TO_NV 0x0A -#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B -#define GL_CUBIC_CURVE_TO_NV 0x0C -#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D -#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E -#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F -#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 -#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 -#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 -#define GL_SMALL_CCW_ARC_TO_NV 0x12 -#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 -#define GL_SMALL_CW_ARC_TO_NV 0x14 -#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 -#define GL_LARGE_CCW_ARC_TO_NV 0x16 -#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 -#define GL_LARGE_CW_ARC_TO_NV 0x18 -#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 -#define GL_CONIC_CURVE_TO_NV 0x1A -#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B -#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 -#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 -#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 -#define GL_ROUNDED_RECT_NV 0xE8 -#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 -#define GL_ROUNDED_RECT2_NV 0xEA -#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB -#define GL_ROUNDED_RECT4_NV 0xEC -#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED -#define GL_ROUNDED_RECT8_NV 0xEE -#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF -#define GL_RESTART_PATH_NV 0xF0 -#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 -#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 -#define GL_RECT_NV 0xF6 -#define GL_RELATIVE_RECT_NV 0xF7 -#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 -#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA -#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC -#define GL_ARC_TO_NV 0xFE -#define GL_RELATIVE_ARC_TO_NV 0xFF -#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 -#define GL_PRIMARY_COLOR_NV 0x852C -#define GL_SECONDARY_COLOR_NV 0x852D -#define GL_PRIMARY_COLOR 0x8577 -#define GL_PATH_FORMAT_SVG_NV 0x9070 -#define GL_PATH_FORMAT_PS_NV 0x9071 -#define GL_STANDARD_FONT_NAME_NV 0x9072 -#define GL_SYSTEM_FONT_NAME_NV 0x9073 -#define GL_FILE_NAME_NV 0x9074 -#define GL_PATH_STROKE_WIDTH_NV 0x9075 -#define GL_PATH_END_CAPS_NV 0x9076 -#define GL_PATH_INITIAL_END_CAP_NV 0x9077 -#define GL_PATH_TERMINAL_END_CAP_NV 0x9078 -#define GL_PATH_JOIN_STYLE_NV 0x9079 -#define GL_PATH_MITER_LIMIT_NV 0x907A -#define GL_PATH_DASH_CAPS_NV 0x907B -#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C -#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D -#define GL_PATH_DASH_OFFSET_NV 0x907E -#define GL_PATH_CLIENT_LENGTH_NV 0x907F -#define GL_PATH_FILL_MODE_NV 0x9080 -#define GL_PATH_FILL_MASK_NV 0x9081 -#define GL_PATH_FILL_COVER_MODE_NV 0x9082 -#define GL_PATH_STROKE_COVER_MODE_NV 0x9083 -#define GL_PATH_STROKE_MASK_NV 0x9084 -#define GL_PATH_STROKE_BOUND_NV 0x9086 -#define GL_COUNT_UP_NV 0x9088 -#define GL_COUNT_DOWN_NV 0x9089 -#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A -#define GL_CONVEX_HULL_NV 0x908B -#define GL_BOUNDING_BOX_NV 0x908D -#define GL_TRANSLATE_X_NV 0x908E -#define GL_TRANSLATE_Y_NV 0x908F -#define GL_TRANSLATE_2D_NV 0x9090 -#define GL_TRANSLATE_3D_NV 0x9091 -#define GL_AFFINE_2D_NV 0x9092 -#define GL_AFFINE_3D_NV 0x9094 -#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 -#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 -#define GL_UTF8_NV 0x909A -#define GL_UTF16_NV 0x909B -#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C -#define GL_PATH_COMMAND_COUNT_NV 0x909D -#define GL_PATH_COORD_COUNT_NV 0x909E -#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F -#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 -#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 -#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 -#define GL_SQUARE_NV 0x90A3 -#define GL_ROUND_NV 0x90A4 -#define GL_TRIANGULAR_NV 0x90A5 -#define GL_BEVEL_NV 0x90A6 -#define GL_MITER_REVERT_NV 0x90A7 -#define GL_MITER_TRUNCATE_NV 0x90A8 -#define GL_SKIP_MISSING_GLYPH_NV 0x90A9 -#define GL_USE_MISSING_GLYPH_NV 0x90AA -#define GL_PATH_ERROR_POSITION_NV 0x90AB -#define GL_PATH_FOG_GEN_MODE_NV 0x90AC -#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD -#define GL_ADJACENT_PAIRS_NV 0x90AE -#define GL_FIRST_TO_REST_NV 0x90AF -#define GL_PATH_GEN_MODE_NV 0x90B0 -#define GL_PATH_GEN_COEFF_NV 0x90B1 -#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 -#define GL_PATH_GEN_COMPONENTS_NV 0x90B3 -#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 -#define GL_MOVE_TO_RESETS_NV 0x90B5 -#define GL_MOVE_TO_CONTINUES_NV 0x90B6 -#define GL_PATH_STENCIL_FUNC_NV 0x90B7 -#define GL_PATH_STENCIL_REF_NV 0x90B8 -#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 -#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD -#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE -#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF -#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 -#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 -#define GL_FONT_UNAVAILABLE_NV 0x936A -#define GL_FONT_UNINTELLIGIBLE_NV 0x936B -#define GL_STANDARD_FONT_FORMAT_NV 0x936C -#define GL_FRAGMENT_INPUT_NV 0x936D -#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 -#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 -#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 -#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 -#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 -#define GL_FONT_ASCENDER_BIT_NV 0x00200000 -#define GL_FONT_DESCENDER_BIT_NV 0x00400000 -#define GL_FONT_HEIGHT_BIT_NV 0x00800000 -#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 -#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 -#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 -#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 -#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 -#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 - -typedef void (GLAPIENTRY * PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); -typedef void (GLAPIENTRY * PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -typedef void (GLAPIENTRY * PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); -typedef void (GLAPIENTRY * PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -typedef void (GLAPIENTRY * PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode); -typedef void (GLAPIENTRY * PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); -typedef GLuint (GLAPIENTRY * PFNGLGENPATHSNVPROC) (GLsizei range); -typedef void (GLAPIENTRY * PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat* value); -typedef void (GLAPIENTRY * PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint* value); -typedef void (GLAPIENTRY * PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte* commands); -typedef void (GLAPIENTRY * PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat* coords); -typedef void (GLAPIENTRY * PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat* dashArray); -typedef GLfloat (GLAPIENTRY * PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); -typedef void (GLAPIENTRY * PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat* metrics); -typedef void (GLAPIENTRY * PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); -typedef void (GLAPIENTRY * PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat* value); -typedef void (GLAPIENTRY * PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint* value); -typedef void (GLAPIENTRY * PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); -typedef void (GLAPIENTRY * PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat* value); -typedef void (GLAPIENTRY * PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint* value); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum* props, GLsizei bufSize, GLsizei *length, GLfloat *params); -typedef void (GLAPIENTRY * PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); -typedef GLboolean (GLAPIENTRY * PFNGLISPATHNVPROC) (GLuint path); -typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); -typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat* m); -typedef void (GLAPIENTRY * PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat* m); -typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat* m); -typedef void (GLAPIENTRY * PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat* m); -typedef void (GLAPIENTRY * PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat* m); -typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat* m); -typedef void (GLAPIENTRY * PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat* coeffs); -typedef void (GLAPIENTRY * PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void*coords); -typedef void (GLAPIENTRY * PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); -typedef void (GLAPIENTRY * PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum zfunc); -typedef void (GLAPIENTRY * PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat* dashArray); -typedef void (GLAPIENTRY * PFNGLPATHFOGGENNVPROC) (GLenum genMode); -typedef GLenum (GLAPIENTRY * PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -typedef GLenum (GLAPIENTRY * PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); -typedef void (GLAPIENTRY * PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -typedef void (GLAPIENTRY * PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void*charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -typedef GLenum (GLAPIENTRY * PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -typedef void (GLAPIENTRY * PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); -typedef void (GLAPIENTRY * PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); -typedef void (GLAPIENTRY * PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); -typedef void (GLAPIENTRY * PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); -typedef void (GLAPIENTRY * PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString); -typedef void (GLAPIENTRY * PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void*coords); -typedef void (GLAPIENTRY * PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); -typedef void (GLAPIENTRY * PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat* coeffs); -typedef GLboolean (GLAPIENTRY * PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat* x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); -typedef void (GLAPIENTRY * PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat* coeffs); -typedef void (GLAPIENTRY * PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); -typedef void (GLAPIENTRY * PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); -typedef void (GLAPIENTRY * PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); -typedef void (GLAPIENTRY * PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); -typedef void (GLAPIENTRY * PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -typedef void (GLAPIENTRY * PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); -typedef void (GLAPIENTRY * PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -typedef void (GLAPIENTRY * PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode); -typedef void (GLAPIENTRY * PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat* transformValues); -typedef void (GLAPIENTRY * PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint paths[], const GLfloat weights[]); - -#define glCopyPathNV GLEW_GET_FUN(__glewCopyPathNV) -#define glCoverFillPathInstancedNV GLEW_GET_FUN(__glewCoverFillPathInstancedNV) -#define glCoverFillPathNV GLEW_GET_FUN(__glewCoverFillPathNV) -#define glCoverStrokePathInstancedNV GLEW_GET_FUN(__glewCoverStrokePathInstancedNV) -#define glCoverStrokePathNV GLEW_GET_FUN(__glewCoverStrokePathNV) -#define glDeletePathsNV GLEW_GET_FUN(__glewDeletePathsNV) -#define glGenPathsNV GLEW_GET_FUN(__glewGenPathsNV) -#define glGetPathColorGenfvNV GLEW_GET_FUN(__glewGetPathColorGenfvNV) -#define glGetPathColorGenivNV GLEW_GET_FUN(__glewGetPathColorGenivNV) -#define glGetPathCommandsNV GLEW_GET_FUN(__glewGetPathCommandsNV) -#define glGetPathCoordsNV GLEW_GET_FUN(__glewGetPathCoordsNV) -#define glGetPathDashArrayNV GLEW_GET_FUN(__glewGetPathDashArrayNV) -#define glGetPathLengthNV GLEW_GET_FUN(__glewGetPathLengthNV) -#define glGetPathMetricRangeNV GLEW_GET_FUN(__glewGetPathMetricRangeNV) -#define glGetPathMetricsNV GLEW_GET_FUN(__glewGetPathMetricsNV) -#define glGetPathParameterfvNV GLEW_GET_FUN(__glewGetPathParameterfvNV) -#define glGetPathParameterivNV GLEW_GET_FUN(__glewGetPathParameterivNV) -#define glGetPathSpacingNV GLEW_GET_FUN(__glewGetPathSpacingNV) -#define glGetPathTexGenfvNV GLEW_GET_FUN(__glewGetPathTexGenfvNV) -#define glGetPathTexGenivNV GLEW_GET_FUN(__glewGetPathTexGenivNV) -#define glGetProgramResourcefvNV GLEW_GET_FUN(__glewGetProgramResourcefvNV) -#define glInterpolatePathsNV GLEW_GET_FUN(__glewInterpolatePathsNV) -#define glIsPathNV GLEW_GET_FUN(__glewIsPathNV) -#define glIsPointInFillPathNV GLEW_GET_FUN(__glewIsPointInFillPathNV) -#define glIsPointInStrokePathNV GLEW_GET_FUN(__glewIsPointInStrokePathNV) -#define glMatrixLoad3x2fNV GLEW_GET_FUN(__glewMatrixLoad3x2fNV) -#define glMatrixLoad3x3fNV GLEW_GET_FUN(__glewMatrixLoad3x3fNV) -#define glMatrixLoadTranspose3x3fNV GLEW_GET_FUN(__glewMatrixLoadTranspose3x3fNV) -#define glMatrixMult3x2fNV GLEW_GET_FUN(__glewMatrixMult3x2fNV) -#define glMatrixMult3x3fNV GLEW_GET_FUN(__glewMatrixMult3x3fNV) -#define glMatrixMultTranspose3x3fNV GLEW_GET_FUN(__glewMatrixMultTranspose3x3fNV) -#define glPathColorGenNV GLEW_GET_FUN(__glewPathColorGenNV) -#define glPathCommandsNV GLEW_GET_FUN(__glewPathCommandsNV) -#define glPathCoordsNV GLEW_GET_FUN(__glewPathCoordsNV) -#define glPathCoverDepthFuncNV GLEW_GET_FUN(__glewPathCoverDepthFuncNV) -#define glPathDashArrayNV GLEW_GET_FUN(__glewPathDashArrayNV) -#define glPathFogGenNV GLEW_GET_FUN(__glewPathFogGenNV) -#define glPathGlyphIndexArrayNV GLEW_GET_FUN(__glewPathGlyphIndexArrayNV) -#define glPathGlyphIndexRangeNV GLEW_GET_FUN(__glewPathGlyphIndexRangeNV) -#define glPathGlyphRangeNV GLEW_GET_FUN(__glewPathGlyphRangeNV) -#define glPathGlyphsNV GLEW_GET_FUN(__glewPathGlyphsNV) -#define glPathMemoryGlyphIndexArrayNV GLEW_GET_FUN(__glewPathMemoryGlyphIndexArrayNV) -#define glPathParameterfNV GLEW_GET_FUN(__glewPathParameterfNV) -#define glPathParameterfvNV GLEW_GET_FUN(__glewPathParameterfvNV) -#define glPathParameteriNV GLEW_GET_FUN(__glewPathParameteriNV) -#define glPathParameterivNV GLEW_GET_FUN(__glewPathParameterivNV) -#define glPathStencilDepthOffsetNV GLEW_GET_FUN(__glewPathStencilDepthOffsetNV) -#define glPathStencilFuncNV GLEW_GET_FUN(__glewPathStencilFuncNV) -#define glPathStringNV GLEW_GET_FUN(__glewPathStringNV) -#define glPathSubCommandsNV GLEW_GET_FUN(__glewPathSubCommandsNV) -#define glPathSubCoordsNV GLEW_GET_FUN(__glewPathSubCoordsNV) -#define glPathTexGenNV GLEW_GET_FUN(__glewPathTexGenNV) -#define glPointAlongPathNV GLEW_GET_FUN(__glewPointAlongPathNV) -#define glProgramPathFragmentInputGenNV GLEW_GET_FUN(__glewProgramPathFragmentInputGenNV) -#define glStencilFillPathInstancedNV GLEW_GET_FUN(__glewStencilFillPathInstancedNV) -#define glStencilFillPathNV GLEW_GET_FUN(__glewStencilFillPathNV) -#define glStencilStrokePathInstancedNV GLEW_GET_FUN(__glewStencilStrokePathInstancedNV) -#define glStencilStrokePathNV GLEW_GET_FUN(__glewStencilStrokePathNV) -#define glStencilThenCoverFillPathInstancedNV GLEW_GET_FUN(__glewStencilThenCoverFillPathInstancedNV) -#define glStencilThenCoverFillPathNV GLEW_GET_FUN(__glewStencilThenCoverFillPathNV) -#define glStencilThenCoverStrokePathInstancedNV GLEW_GET_FUN(__glewStencilThenCoverStrokePathInstancedNV) -#define glStencilThenCoverStrokePathNV GLEW_GET_FUN(__glewStencilThenCoverStrokePathNV) -#define glTransformPathNV GLEW_GET_FUN(__glewTransformPathNV) -#define glWeightPathsNV GLEW_GET_FUN(__glewWeightPathsNV) - -#define GLEW_NV_path_rendering GLEW_GET_VAR(__GLEW_NV_path_rendering) - -#endif /* GL_NV_path_rendering */ - -/* -------------------- GL_NV_path_rendering_shared_edge ------------------- */ - -#ifndef GL_NV_path_rendering_shared_edge -#define GL_NV_path_rendering_shared_edge 1 - -#define GL_SHARED_EDGE_NV 0xC0 - -#define GLEW_NV_path_rendering_shared_edge GLEW_GET_VAR(__GLEW_NV_path_rendering_shared_edge) - -#endif /* GL_NV_path_rendering_shared_edge */ - -/* ------------------------- GL_NV_pixel_data_range ------------------------ */ - -#ifndef GL_NV_pixel_data_range -#define GL_NV_pixel_data_range 1 - -#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 -#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 -#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A -#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B -#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C -#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D - -typedef void (GLAPIENTRY * PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, void *pointer); - -#define glFlushPixelDataRangeNV GLEW_GET_FUN(__glewFlushPixelDataRangeNV) -#define glPixelDataRangeNV GLEW_GET_FUN(__glewPixelDataRangeNV) - -#define GLEW_NV_pixel_data_range GLEW_GET_VAR(__GLEW_NV_pixel_data_range) - -#endif /* GL_NV_pixel_data_range */ - -/* --------------------------- GL_NV_point_sprite -------------------------- */ - -#ifndef GL_NV_point_sprite -#define GL_NV_point_sprite 1 - -#define GL_POINT_SPRITE_NV 0x8861 -#define GL_COORD_REPLACE_NV 0x8862 -#define GL_POINT_SPRITE_R_MODE_NV 0x8863 - -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint* params); - -#define glPointParameteriNV GLEW_GET_FUN(__glewPointParameteriNV) -#define glPointParameterivNV GLEW_GET_FUN(__glewPointParameterivNV) - -#define GLEW_NV_point_sprite GLEW_GET_VAR(__GLEW_NV_point_sprite) - -#endif /* GL_NV_point_sprite */ - -/* -------------------------- GL_NV_present_video -------------------------- */ - -#ifndef GL_NV_present_video -#define GL_NV_present_video 1 - -#define GL_FRAME_NV 0x8E26 -#define GL_FIELDS_NV 0x8E27 -#define GL_CURRENT_TIME_NV 0x8E28 -#define GL_NUM_FILL_STREAMS_NV 0x8E29 -#define GL_PRESENT_TIME_NV 0x8E2A -#define GL_PRESENT_DURATION_NV 0x8E2B - -typedef void (GLAPIENTRY * PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT* params); -typedef void (GLAPIENTRY * PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT* params); -typedef void (GLAPIENTRY * PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); -typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); - -#define glGetVideoi64vNV GLEW_GET_FUN(__glewGetVideoi64vNV) -#define glGetVideoivNV GLEW_GET_FUN(__glewGetVideoivNV) -#define glGetVideoui64vNV GLEW_GET_FUN(__glewGetVideoui64vNV) -#define glGetVideouivNV GLEW_GET_FUN(__glewGetVideouivNV) -#define glPresentFrameDualFillNV GLEW_GET_FUN(__glewPresentFrameDualFillNV) -#define glPresentFrameKeyedNV GLEW_GET_FUN(__glewPresentFrameKeyedNV) - -#define GLEW_NV_present_video GLEW_GET_VAR(__GLEW_NV_present_video) - -#endif /* GL_NV_present_video */ - -/* ------------------------ GL_NV_primitive_restart ------------------------ */ - -#ifndef GL_NV_primitive_restart -#define GL_NV_primitive_restart 1 - -#define GL_PRIMITIVE_RESTART_NV 0x8558 -#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 - -typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index); -typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTNVPROC) (void); - -#define glPrimitiveRestartIndexNV GLEW_GET_FUN(__glewPrimitiveRestartIndexNV) -#define glPrimitiveRestartNV GLEW_GET_FUN(__glewPrimitiveRestartNV) - -#define GLEW_NV_primitive_restart GLEW_GET_VAR(__GLEW_NV_primitive_restart) - -#endif /* GL_NV_primitive_restart */ - -/* ------------------------ GL_NV_register_combiners ----------------------- */ - -#ifndef GL_NV_register_combiners -#define GL_NV_register_combiners 1 - -#define GL_REGISTER_COMBINERS_NV 0x8522 -#define GL_VARIABLE_A_NV 0x8523 -#define GL_VARIABLE_B_NV 0x8524 -#define GL_VARIABLE_C_NV 0x8525 -#define GL_VARIABLE_D_NV 0x8526 -#define GL_VARIABLE_E_NV 0x8527 -#define GL_VARIABLE_F_NV 0x8528 -#define GL_VARIABLE_G_NV 0x8529 -#define GL_CONSTANT_COLOR0_NV 0x852A -#define GL_CONSTANT_COLOR1_NV 0x852B -#define GL_PRIMARY_COLOR_NV 0x852C -#define GL_SECONDARY_COLOR_NV 0x852D -#define GL_SPARE0_NV 0x852E -#define GL_SPARE1_NV 0x852F -#define GL_DISCARD_NV 0x8530 -#define GL_E_TIMES_F_NV 0x8531 -#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 -#define GL_UNSIGNED_IDENTITY_NV 0x8536 -#define GL_UNSIGNED_INVERT_NV 0x8537 -#define GL_EXPAND_NORMAL_NV 0x8538 -#define GL_EXPAND_NEGATE_NV 0x8539 -#define GL_HALF_BIAS_NORMAL_NV 0x853A -#define GL_HALF_BIAS_NEGATE_NV 0x853B -#define GL_SIGNED_IDENTITY_NV 0x853C -#define GL_SIGNED_NEGATE_NV 0x853D -#define GL_SCALE_BY_TWO_NV 0x853E -#define GL_SCALE_BY_FOUR_NV 0x853F -#define GL_SCALE_BY_ONE_HALF_NV 0x8540 -#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 -#define GL_COMBINER_INPUT_NV 0x8542 -#define GL_COMBINER_MAPPING_NV 0x8543 -#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 -#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 -#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 -#define GL_COMBINER_MUX_SUM_NV 0x8547 -#define GL_COMBINER_SCALE_NV 0x8548 -#define GL_COMBINER_BIAS_NV 0x8549 -#define GL_COMBINER_AB_OUTPUT_NV 0x854A -#define GL_COMBINER_CD_OUTPUT_NV 0x854B -#define GL_COMBINER_SUM_OUTPUT_NV 0x854C -#define GL_MAX_GENERAL_COMBINERS_NV 0x854D -#define GL_NUM_GENERAL_COMBINERS_NV 0x854E -#define GL_COLOR_SUM_CLAMP_NV 0x854F -#define GL_COMBINER0_NV 0x8550 -#define GL_COMBINER1_NV 0x8551 -#define GL_COMBINER2_NV 0x8552 -#define GL_COMBINER3_NV 0x8553 -#define GL_COMBINER4_NV 0x8554 -#define GL_COMBINER5_NV 0x8555 -#define GL_COMBINER6_NV 0x8556 -#define GL_COMBINER7_NV 0x8557 - -typedef void (GLAPIENTRY * PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); -typedef void (GLAPIENTRY * PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); -typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); -typedef void (GLAPIENTRY * PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint* params); - -#define glCombinerInputNV GLEW_GET_FUN(__glewCombinerInputNV) -#define glCombinerOutputNV GLEW_GET_FUN(__glewCombinerOutputNV) -#define glCombinerParameterfNV GLEW_GET_FUN(__glewCombinerParameterfNV) -#define glCombinerParameterfvNV GLEW_GET_FUN(__glewCombinerParameterfvNV) -#define glCombinerParameteriNV GLEW_GET_FUN(__glewCombinerParameteriNV) -#define glCombinerParameterivNV GLEW_GET_FUN(__glewCombinerParameterivNV) -#define glFinalCombinerInputNV GLEW_GET_FUN(__glewFinalCombinerInputNV) -#define glGetCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetCombinerInputParameterfvNV) -#define glGetCombinerInputParameterivNV GLEW_GET_FUN(__glewGetCombinerInputParameterivNV) -#define glGetCombinerOutputParameterfvNV GLEW_GET_FUN(__glewGetCombinerOutputParameterfvNV) -#define glGetCombinerOutputParameterivNV GLEW_GET_FUN(__glewGetCombinerOutputParameterivNV) -#define glGetFinalCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterfvNV) -#define glGetFinalCombinerInputParameterivNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterivNV) - -#define GLEW_NV_register_combiners GLEW_GET_VAR(__GLEW_NV_register_combiners) - -#endif /* GL_NV_register_combiners */ - -/* ----------------------- GL_NV_register_combiners2 ----------------------- */ - -#ifndef GL_NV_register_combiners2 -#define GL_NV_register_combiners2 1 - -#define GL_PER_STAGE_CONSTANTS_NV 0x8535 - -typedef void (GLAPIENTRY * PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat* params); - -#define glCombinerStageParameterfvNV GLEW_GET_FUN(__glewCombinerStageParameterfvNV) -#define glGetCombinerStageParameterfvNV GLEW_GET_FUN(__glewGetCombinerStageParameterfvNV) - -#define GLEW_NV_register_combiners2 GLEW_GET_VAR(__GLEW_NV_register_combiners2) - -#endif /* GL_NV_register_combiners2 */ - -/* ------------------------- GL_NV_sample_locations ------------------------ */ - -#ifndef GL_NV_sample_locations -#define GL_NV_sample_locations 1 - -#define GL_SAMPLE_LOCATION_NV 0x8E50 -#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D -#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E -#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F -#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 -#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341 -#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 -#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 - -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat* v); - -#define glFramebufferSampleLocationsfvNV GLEW_GET_FUN(__glewFramebufferSampleLocationsfvNV) -#define glNamedFramebufferSampleLocationsfvNV GLEW_GET_FUN(__glewNamedFramebufferSampleLocationsfvNV) - -#define GLEW_NV_sample_locations GLEW_GET_VAR(__GLEW_NV_sample_locations) - -#endif /* GL_NV_sample_locations */ - -/* ------------------ GL_NV_sample_mask_override_coverage ------------------ */ - -#ifndef GL_NV_sample_mask_override_coverage -#define GL_NV_sample_mask_override_coverage 1 - -#define GLEW_NV_sample_mask_override_coverage GLEW_GET_VAR(__GLEW_NV_sample_mask_override_coverage) - -#endif /* GL_NV_sample_mask_override_coverage */ - -/* ---------------------- GL_NV_shader_atomic_counters --------------------- */ - -#ifndef GL_NV_shader_atomic_counters -#define GL_NV_shader_atomic_counters 1 - -#define GLEW_NV_shader_atomic_counters GLEW_GET_VAR(__GLEW_NV_shader_atomic_counters) - -#endif /* GL_NV_shader_atomic_counters */ - -/* ----------------------- GL_NV_shader_atomic_float ----------------------- */ - -#ifndef GL_NV_shader_atomic_float -#define GL_NV_shader_atomic_float 1 - -#define GLEW_NV_shader_atomic_float GLEW_GET_VAR(__GLEW_NV_shader_atomic_float) - -#endif /* GL_NV_shader_atomic_float */ - -/* -------------------- GL_NV_shader_atomic_fp16_vector -------------------- */ - -#ifndef GL_NV_shader_atomic_fp16_vector -#define GL_NV_shader_atomic_fp16_vector 1 - -#define GLEW_NV_shader_atomic_fp16_vector GLEW_GET_VAR(__GLEW_NV_shader_atomic_fp16_vector) - -#endif /* GL_NV_shader_atomic_fp16_vector */ - -/* ----------------------- GL_NV_shader_atomic_int64 ----------------------- */ - -#ifndef GL_NV_shader_atomic_int64 -#define GL_NV_shader_atomic_int64 1 - -#define GLEW_NV_shader_atomic_int64 GLEW_GET_VAR(__GLEW_NV_shader_atomic_int64) - -#endif /* GL_NV_shader_atomic_int64 */ - -/* ------------------------ GL_NV_shader_buffer_load ----------------------- */ - -#ifndef GL_NV_shader_buffer_load -#define GL_NV_shader_buffer_load 1 - -#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D -#define GL_GPU_ADDRESS_NV 0x8F34 -#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 - -typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT* params); -typedef void (GLAPIENTRY * PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT* result); -typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT* params); -typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERRESIDENTNVPROC) (GLenum target); -typedef GLboolean (GLAPIENTRY * PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access); -typedef void (GLAPIENTRY * PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value); -typedef void (GLAPIENTRY * PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); - -#define glGetBufferParameterui64vNV GLEW_GET_FUN(__glewGetBufferParameterui64vNV) -#define glGetIntegerui64vNV GLEW_GET_FUN(__glewGetIntegerui64vNV) -#define glGetNamedBufferParameterui64vNV GLEW_GET_FUN(__glewGetNamedBufferParameterui64vNV) -#define glIsBufferResidentNV GLEW_GET_FUN(__glewIsBufferResidentNV) -#define glIsNamedBufferResidentNV GLEW_GET_FUN(__glewIsNamedBufferResidentNV) -#define glMakeBufferNonResidentNV GLEW_GET_FUN(__glewMakeBufferNonResidentNV) -#define glMakeBufferResidentNV GLEW_GET_FUN(__glewMakeBufferResidentNV) -#define glMakeNamedBufferNonResidentNV GLEW_GET_FUN(__glewMakeNamedBufferNonResidentNV) -#define glMakeNamedBufferResidentNV GLEW_GET_FUN(__glewMakeNamedBufferResidentNV) -#define glProgramUniformui64NV GLEW_GET_FUN(__glewProgramUniformui64NV) -#define glProgramUniformui64vNV GLEW_GET_FUN(__glewProgramUniformui64vNV) -#define glUniformui64NV GLEW_GET_FUN(__glewUniformui64NV) -#define glUniformui64vNV GLEW_GET_FUN(__glewUniformui64vNV) - -#define GLEW_NV_shader_buffer_load GLEW_GET_VAR(__GLEW_NV_shader_buffer_load) - -#endif /* GL_NV_shader_buffer_load */ - -/* ------------------- GL_NV_shader_storage_buffer_object ------------------ */ - -#ifndef GL_NV_shader_storage_buffer_object -#define GL_NV_shader_storage_buffer_object 1 - -#define GLEW_NV_shader_storage_buffer_object GLEW_GET_VAR(__GLEW_NV_shader_storage_buffer_object) - -#endif /* GL_NV_shader_storage_buffer_object */ - -/* ----------------------- GL_NV_shader_thread_group ----------------------- */ - -#ifndef GL_NV_shader_thread_group -#define GL_NV_shader_thread_group 1 - -#define GL_WARP_SIZE_NV 0x9339 -#define GL_WARPS_PER_SM_NV 0x933A -#define GL_SM_COUNT_NV 0x933B - -#define GLEW_NV_shader_thread_group GLEW_GET_VAR(__GLEW_NV_shader_thread_group) - -#endif /* GL_NV_shader_thread_group */ - -/* ---------------------- GL_NV_shader_thread_shuffle ---------------------- */ - -#ifndef GL_NV_shader_thread_shuffle -#define GL_NV_shader_thread_shuffle 1 - -#define GLEW_NV_shader_thread_shuffle GLEW_GET_VAR(__GLEW_NV_shader_thread_shuffle) - -#endif /* GL_NV_shader_thread_shuffle */ - -/* ---------------------- GL_NV_tessellation_program5 ---------------------- */ - -#ifndef GL_NV_tessellation_program5 -#define GL_NV_tessellation_program5 1 - -#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 -#define GL_TESS_CONTROL_PROGRAM_NV 0x891E -#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F -#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 -#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 - -#define GLEW_NV_tessellation_program5 GLEW_GET_VAR(__GLEW_NV_tessellation_program5) - -#endif /* GL_NV_tessellation_program5 */ - -/* -------------------------- GL_NV_texgen_emboss -------------------------- */ - -#ifndef GL_NV_texgen_emboss -#define GL_NV_texgen_emboss 1 - -#define GL_EMBOSS_LIGHT_NV 0x855D -#define GL_EMBOSS_CONSTANT_NV 0x855E -#define GL_EMBOSS_MAP_NV 0x855F - -#define GLEW_NV_texgen_emboss GLEW_GET_VAR(__GLEW_NV_texgen_emboss) - -#endif /* GL_NV_texgen_emboss */ - -/* ------------------------ GL_NV_texgen_reflection ------------------------ */ - -#ifndef GL_NV_texgen_reflection -#define GL_NV_texgen_reflection 1 - -#define GL_NORMAL_MAP_NV 0x8511 -#define GL_REFLECTION_MAP_NV 0x8512 - -#define GLEW_NV_texgen_reflection GLEW_GET_VAR(__GLEW_NV_texgen_reflection) - -#endif /* GL_NV_texgen_reflection */ - -/* ------------------------- GL_NV_texture_barrier ------------------------- */ - -#ifndef GL_NV_texture_barrier -#define GL_NV_texture_barrier 1 - -typedef void (GLAPIENTRY * PFNGLTEXTUREBARRIERNVPROC) (void); - -#define glTextureBarrierNV GLEW_GET_FUN(__glewTextureBarrierNV) - -#define GLEW_NV_texture_barrier GLEW_GET_VAR(__GLEW_NV_texture_barrier) - -#endif /* GL_NV_texture_barrier */ - -/* --------------------- GL_NV_texture_compression_vtc --------------------- */ - -#ifndef GL_NV_texture_compression_vtc -#define GL_NV_texture_compression_vtc 1 - -#define GLEW_NV_texture_compression_vtc GLEW_GET_VAR(__GLEW_NV_texture_compression_vtc) - -#endif /* GL_NV_texture_compression_vtc */ - -/* ----------------------- GL_NV_texture_env_combine4 ---------------------- */ - -#ifndef GL_NV_texture_env_combine4 -#define GL_NV_texture_env_combine4 1 - -#define GL_COMBINE4_NV 0x8503 -#define GL_SOURCE3_RGB_NV 0x8583 -#define GL_SOURCE3_ALPHA_NV 0x858B -#define GL_OPERAND3_RGB_NV 0x8593 -#define GL_OPERAND3_ALPHA_NV 0x859B - -#define GLEW_NV_texture_env_combine4 GLEW_GET_VAR(__GLEW_NV_texture_env_combine4) - -#endif /* GL_NV_texture_env_combine4 */ - -/* ---------------------- GL_NV_texture_expand_normal ---------------------- */ - -#ifndef GL_NV_texture_expand_normal -#define GL_NV_texture_expand_normal 1 - -#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F - -#define GLEW_NV_texture_expand_normal GLEW_GET_VAR(__GLEW_NV_texture_expand_normal) - -#endif /* GL_NV_texture_expand_normal */ - -/* ----------------------- GL_NV_texture_multisample ----------------------- */ - -#ifndef GL_NV_texture_multisample -#define GL_NV_texture_multisample 1 - -#define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045 -#define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046 - -typedef void (GLAPIENTRY * PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); -typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); -typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); -typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); -typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); -typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); - -#define glTexImage2DMultisampleCoverageNV GLEW_GET_FUN(__glewTexImage2DMultisampleCoverageNV) -#define glTexImage3DMultisampleCoverageNV GLEW_GET_FUN(__glewTexImage3DMultisampleCoverageNV) -#define glTextureImage2DMultisampleCoverageNV GLEW_GET_FUN(__glewTextureImage2DMultisampleCoverageNV) -#define glTextureImage2DMultisampleNV GLEW_GET_FUN(__glewTextureImage2DMultisampleNV) -#define glTextureImage3DMultisampleCoverageNV GLEW_GET_FUN(__glewTextureImage3DMultisampleCoverageNV) -#define glTextureImage3DMultisampleNV GLEW_GET_FUN(__glewTextureImage3DMultisampleNV) - -#define GLEW_NV_texture_multisample GLEW_GET_VAR(__GLEW_NV_texture_multisample) - -#endif /* GL_NV_texture_multisample */ - -/* ------------------------ GL_NV_texture_rectangle ------------------------ */ - -#ifndef GL_NV_texture_rectangle -#define GL_NV_texture_rectangle 1 - -#define GL_TEXTURE_RECTANGLE_NV 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 - -#define GLEW_NV_texture_rectangle GLEW_GET_VAR(__GLEW_NV_texture_rectangle) - -#endif /* GL_NV_texture_rectangle */ - -/* -------------------------- GL_NV_texture_shader ------------------------- */ - -#ifndef GL_NV_texture_shader -#define GL_NV_texture_shader 1 - -#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C -#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D -#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E -#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 -#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA -#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB -#define GL_DSDT_MAG_INTENSITY_NV 0x86DC -#define GL_SHADER_CONSISTENT_NV 0x86DD -#define GL_TEXTURE_SHADER_NV 0x86DE -#define GL_SHADER_OPERATION_NV 0x86DF -#define GL_CULL_MODES_NV 0x86E0 -#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 -#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 -#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 -#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 -#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 -#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 -#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 -#define GL_CONST_EYE_NV 0x86E5 -#define GL_PASS_THROUGH_NV 0x86E6 -#define GL_CULL_FRAGMENT_NV 0x86E7 -#define GL_OFFSET_TEXTURE_2D_NV 0x86E8 -#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 -#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA -#define GL_DOT_PRODUCT_NV 0x86EC -#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED -#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE -#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 -#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 -#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 -#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 -#define GL_HILO_NV 0x86F4 -#define GL_DSDT_NV 0x86F5 -#define GL_DSDT_MAG_NV 0x86F6 -#define GL_DSDT_MAG_VIB_NV 0x86F7 -#define GL_HILO16_NV 0x86F8 -#define GL_SIGNED_HILO_NV 0x86F9 -#define GL_SIGNED_HILO16_NV 0x86FA -#define GL_SIGNED_RGBA_NV 0x86FB -#define GL_SIGNED_RGBA8_NV 0x86FC -#define GL_SIGNED_RGB_NV 0x86FE -#define GL_SIGNED_RGB8_NV 0x86FF -#define GL_SIGNED_LUMINANCE_NV 0x8701 -#define GL_SIGNED_LUMINANCE8_NV 0x8702 -#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 -#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 -#define GL_SIGNED_ALPHA_NV 0x8705 -#define GL_SIGNED_ALPHA8_NV 0x8706 -#define GL_SIGNED_INTENSITY_NV 0x8707 -#define GL_SIGNED_INTENSITY8_NV 0x8708 -#define GL_DSDT8_NV 0x8709 -#define GL_DSDT8_MAG8_NV 0x870A -#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B -#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C -#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D -#define GL_HI_SCALE_NV 0x870E -#define GL_LO_SCALE_NV 0x870F -#define GL_DS_SCALE_NV 0x8710 -#define GL_DT_SCALE_NV 0x8711 -#define GL_MAGNITUDE_SCALE_NV 0x8712 -#define GL_VIBRANCE_SCALE_NV 0x8713 -#define GL_HI_BIAS_NV 0x8714 -#define GL_LO_BIAS_NV 0x8715 -#define GL_DS_BIAS_NV 0x8716 -#define GL_DT_BIAS_NV 0x8717 -#define GL_MAGNITUDE_BIAS_NV 0x8718 -#define GL_VIBRANCE_BIAS_NV 0x8719 -#define GL_TEXTURE_BORDER_VALUES_NV 0x871A -#define GL_TEXTURE_HI_SIZE_NV 0x871B -#define GL_TEXTURE_LO_SIZE_NV 0x871C -#define GL_TEXTURE_DS_SIZE_NV 0x871D -#define GL_TEXTURE_DT_SIZE_NV 0x871E -#define GL_TEXTURE_MAG_SIZE_NV 0x871F - -#define GLEW_NV_texture_shader GLEW_GET_VAR(__GLEW_NV_texture_shader) - -#endif /* GL_NV_texture_shader */ - -/* ------------------------- GL_NV_texture_shader2 ------------------------- */ - -#ifndef GL_NV_texture_shader2 -#define GL_NV_texture_shader2 1 - -#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA -#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB -#define GL_DSDT_MAG_INTENSITY_NV 0x86DC -#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF -#define GL_HILO_NV 0x86F4 -#define GL_DSDT_NV 0x86F5 -#define GL_DSDT_MAG_NV 0x86F6 -#define GL_DSDT_MAG_VIB_NV 0x86F7 -#define GL_HILO16_NV 0x86F8 -#define GL_SIGNED_HILO_NV 0x86F9 -#define GL_SIGNED_HILO16_NV 0x86FA -#define GL_SIGNED_RGBA_NV 0x86FB -#define GL_SIGNED_RGBA8_NV 0x86FC -#define GL_SIGNED_RGB_NV 0x86FE -#define GL_SIGNED_RGB8_NV 0x86FF -#define GL_SIGNED_LUMINANCE_NV 0x8701 -#define GL_SIGNED_LUMINANCE8_NV 0x8702 -#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 -#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 -#define GL_SIGNED_ALPHA_NV 0x8705 -#define GL_SIGNED_ALPHA8_NV 0x8706 -#define GL_SIGNED_INTENSITY_NV 0x8707 -#define GL_SIGNED_INTENSITY8_NV 0x8708 -#define GL_DSDT8_NV 0x8709 -#define GL_DSDT8_MAG8_NV 0x870A -#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B -#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C -#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D - -#define GLEW_NV_texture_shader2 GLEW_GET_VAR(__GLEW_NV_texture_shader2) - -#endif /* GL_NV_texture_shader2 */ - -/* ------------------------- GL_NV_texture_shader3 ------------------------- */ - -#ifndef GL_NV_texture_shader3 -#define GL_NV_texture_shader3 1 - -#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 -#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 -#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 -#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 -#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 -#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 -#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 -#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 -#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 -#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 -#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A -#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B -#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C -#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D -#define GL_HILO8_NV 0x885E -#define GL_SIGNED_HILO8_NV 0x885F -#define GL_FORCE_BLUE_TO_ONE_NV 0x8860 - -#define GLEW_NV_texture_shader3 GLEW_GET_VAR(__GLEW_NV_texture_shader3) - -#endif /* GL_NV_texture_shader3 */ - -/* ------------------------ GL_NV_transform_feedback ----------------------- */ - -#ifndef GL_NV_transform_feedback -#define GL_NV_transform_feedback 1 - -#define GL_BACK_PRIMARY_COLOR_NV 0x8C77 -#define GL_BACK_SECONDARY_COLOR_NV 0x8C78 -#define GL_TEXTURE_COORD_NV 0x8C79 -#define GL_CLIP_DISTANCE_NV 0x8C7A -#define GL_VERTEX_ID_NV 0x8C7B -#define GL_PRIMITIVE_ID_NV 0x8C7C -#define GL_GENERIC_ATTRIB_NV 0x8C7D -#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 -#define GL_ACTIVE_VARYINGS_NV 0x8C81 -#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 -#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 -#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 -#define GL_PRIMITIVES_GENERATED_NV 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 -#define GL_RASTERIZER_DISCARD_NV 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B -#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C -#define GL_SEPARATE_ATTRIBS_NV 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F - -typedef void (GLAPIENTRY * PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name); -typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKNVPROC) (void); -typedef void (GLAPIENTRY * PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location); -typedef GLint (GLAPIENTRY * PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name); -typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode); -typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); - -#define glActiveVaryingNV GLEW_GET_FUN(__glewActiveVaryingNV) -#define glBeginTransformFeedbackNV GLEW_GET_FUN(__glewBeginTransformFeedbackNV) -#define glBindBufferBaseNV GLEW_GET_FUN(__glewBindBufferBaseNV) -#define glBindBufferOffsetNV GLEW_GET_FUN(__glewBindBufferOffsetNV) -#define glBindBufferRangeNV GLEW_GET_FUN(__glewBindBufferRangeNV) -#define glEndTransformFeedbackNV GLEW_GET_FUN(__glewEndTransformFeedbackNV) -#define glGetActiveVaryingNV GLEW_GET_FUN(__glewGetActiveVaryingNV) -#define glGetTransformFeedbackVaryingNV GLEW_GET_FUN(__glewGetTransformFeedbackVaryingNV) -#define glGetVaryingLocationNV GLEW_GET_FUN(__glewGetVaryingLocationNV) -#define glTransformFeedbackAttribsNV GLEW_GET_FUN(__glewTransformFeedbackAttribsNV) -#define glTransformFeedbackVaryingsNV GLEW_GET_FUN(__glewTransformFeedbackVaryingsNV) - -#define GLEW_NV_transform_feedback GLEW_GET_VAR(__GLEW_NV_transform_feedback) - -#endif /* GL_NV_transform_feedback */ - -/* ----------------------- GL_NV_transform_feedback2 ----------------------- */ - -#ifndef GL_NV_transform_feedback2 -#define GL_NV_transform_feedback2 1 - -#define GL_TRANSFORM_FEEDBACK_NV 0x8E22 -#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 -#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 -#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 - -typedef void (GLAPIENTRY * PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id); -typedef void (GLAPIENTRY * PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint* ids); -typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id); -typedef void (GLAPIENTRY * PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint* ids); -typedef GLboolean (GLAPIENTRY * PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void); -typedef void (GLAPIENTRY * PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void); - -#define glBindTransformFeedbackNV GLEW_GET_FUN(__glewBindTransformFeedbackNV) -#define glDeleteTransformFeedbacksNV GLEW_GET_FUN(__glewDeleteTransformFeedbacksNV) -#define glDrawTransformFeedbackNV GLEW_GET_FUN(__glewDrawTransformFeedbackNV) -#define glGenTransformFeedbacksNV GLEW_GET_FUN(__glewGenTransformFeedbacksNV) -#define glIsTransformFeedbackNV GLEW_GET_FUN(__glewIsTransformFeedbackNV) -#define glPauseTransformFeedbackNV GLEW_GET_FUN(__glewPauseTransformFeedbackNV) -#define glResumeTransformFeedbackNV GLEW_GET_FUN(__glewResumeTransformFeedbackNV) - -#define GLEW_NV_transform_feedback2 GLEW_GET_VAR(__GLEW_NV_transform_feedback2) - -#endif /* GL_NV_transform_feedback2 */ - -/* ------------------ GL_NV_uniform_buffer_unified_memory ------------------ */ - -#ifndef GL_NV_uniform_buffer_unified_memory -#define GL_NV_uniform_buffer_unified_memory 1 - -#define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E -#define GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F -#define GL_UNIFORM_BUFFER_LENGTH_NV 0x9370 - -#define GLEW_NV_uniform_buffer_unified_memory GLEW_GET_VAR(__GLEW_NV_uniform_buffer_unified_memory) - -#endif /* GL_NV_uniform_buffer_unified_memory */ - -/* -------------------------- GL_NV_vdpau_interop -------------------------- */ - -#ifndef GL_NV_vdpau_interop -#define GL_NV_vdpau_interop 1 - -#define GL_SURFACE_STATE_NV 0x86EB -#define GL_SURFACE_REGISTERED_NV 0x86FD -#define GL_SURFACE_MAPPED_NV 0x8700 -#define GL_WRITE_DISCARD_NV 0x88BE - -typedef GLintptr GLvdpauSurfaceNV; - -typedef void (GLAPIENTRY * PFNGLVDPAUFININVPROC) (void); -typedef void (GLAPIENTRY * PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei* length, GLint *values); -typedef void (GLAPIENTRY * PFNGLVDPAUINITNVPROC) (const void* vdpDevice, const void*getProcAddress); -typedef void (GLAPIENTRY * PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface); -typedef void (GLAPIENTRY * PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV* surfaces); -typedef GLvdpauSurfaceNV (GLAPIENTRY * PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); -typedef GLvdpauSurfaceNV (GLAPIENTRY * PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); -typedef void (GLAPIENTRY * PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access); -typedef void (GLAPIENTRY * PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV* surfaces); -typedef void (GLAPIENTRY * PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface); - -#define glVDPAUFiniNV GLEW_GET_FUN(__glewVDPAUFiniNV) -#define glVDPAUGetSurfaceivNV GLEW_GET_FUN(__glewVDPAUGetSurfaceivNV) -#define glVDPAUInitNV GLEW_GET_FUN(__glewVDPAUInitNV) -#define glVDPAUIsSurfaceNV GLEW_GET_FUN(__glewVDPAUIsSurfaceNV) -#define glVDPAUMapSurfacesNV GLEW_GET_FUN(__glewVDPAUMapSurfacesNV) -#define glVDPAURegisterOutputSurfaceNV GLEW_GET_FUN(__glewVDPAURegisterOutputSurfaceNV) -#define glVDPAURegisterVideoSurfaceNV GLEW_GET_FUN(__glewVDPAURegisterVideoSurfaceNV) -#define glVDPAUSurfaceAccessNV GLEW_GET_FUN(__glewVDPAUSurfaceAccessNV) -#define glVDPAUUnmapSurfacesNV GLEW_GET_FUN(__glewVDPAUUnmapSurfacesNV) -#define glVDPAUUnregisterSurfaceNV GLEW_GET_FUN(__glewVDPAUUnregisterSurfaceNV) - -#define GLEW_NV_vdpau_interop GLEW_GET_VAR(__GLEW_NV_vdpau_interop) - -#endif /* GL_NV_vdpau_interop */ - -/* ------------------------ GL_NV_vertex_array_range ----------------------- */ - -#ifndef GL_NV_vertex_array_range -#define GL_NV_vertex_array_range 1 - -#define GL_VERTEX_ARRAY_RANGE_NV 0x851D -#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E -#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F -#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 -#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 - -typedef void (GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, void *pointer); - -#define glFlushVertexArrayRangeNV GLEW_GET_FUN(__glewFlushVertexArrayRangeNV) -#define glVertexArrayRangeNV GLEW_GET_FUN(__glewVertexArrayRangeNV) - -#define GLEW_NV_vertex_array_range GLEW_GET_VAR(__GLEW_NV_vertex_array_range) - -#endif /* GL_NV_vertex_array_range */ - -/* ----------------------- GL_NV_vertex_array_range2 ----------------------- */ - -#ifndef GL_NV_vertex_array_range2 -#define GL_NV_vertex_array_range2 1 - -#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 - -#define GLEW_NV_vertex_array_range2 GLEW_GET_VAR(__GLEW_NV_vertex_array_range2) - -#endif /* GL_NV_vertex_array_range2 */ - -/* ------------------- GL_NV_vertex_attrib_integer_64bit ------------------- */ - -#ifndef GL_NV_vertex_attrib_integer_64bit -#define GL_NV_vertex_attrib_integer_64bit 1 - -#define GL_INT64_NV 0x140E -#define GL_UNSIGNED_INT64_NV 0x140F - -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT* params); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); - -#define glGetVertexAttribLi64vNV GLEW_GET_FUN(__glewGetVertexAttribLi64vNV) -#define glGetVertexAttribLui64vNV GLEW_GET_FUN(__glewGetVertexAttribLui64vNV) -#define glVertexAttribL1i64NV GLEW_GET_FUN(__glewVertexAttribL1i64NV) -#define glVertexAttribL1i64vNV GLEW_GET_FUN(__glewVertexAttribL1i64vNV) -#define glVertexAttribL1ui64NV GLEW_GET_FUN(__glewVertexAttribL1ui64NV) -#define glVertexAttribL1ui64vNV GLEW_GET_FUN(__glewVertexAttribL1ui64vNV) -#define glVertexAttribL2i64NV GLEW_GET_FUN(__glewVertexAttribL2i64NV) -#define glVertexAttribL2i64vNV GLEW_GET_FUN(__glewVertexAttribL2i64vNV) -#define glVertexAttribL2ui64NV GLEW_GET_FUN(__glewVertexAttribL2ui64NV) -#define glVertexAttribL2ui64vNV GLEW_GET_FUN(__glewVertexAttribL2ui64vNV) -#define glVertexAttribL3i64NV GLEW_GET_FUN(__glewVertexAttribL3i64NV) -#define glVertexAttribL3i64vNV GLEW_GET_FUN(__glewVertexAttribL3i64vNV) -#define glVertexAttribL3ui64NV GLEW_GET_FUN(__glewVertexAttribL3ui64NV) -#define glVertexAttribL3ui64vNV GLEW_GET_FUN(__glewVertexAttribL3ui64vNV) -#define glVertexAttribL4i64NV GLEW_GET_FUN(__glewVertexAttribL4i64NV) -#define glVertexAttribL4i64vNV GLEW_GET_FUN(__glewVertexAttribL4i64vNV) -#define glVertexAttribL4ui64NV GLEW_GET_FUN(__glewVertexAttribL4ui64NV) -#define glVertexAttribL4ui64vNV GLEW_GET_FUN(__glewVertexAttribL4ui64vNV) -#define glVertexAttribLFormatNV GLEW_GET_FUN(__glewVertexAttribLFormatNV) - -#define GLEW_NV_vertex_attrib_integer_64bit GLEW_GET_VAR(__GLEW_NV_vertex_attrib_integer_64bit) - -#endif /* GL_NV_vertex_attrib_integer_64bit */ - -/* ------------------- GL_NV_vertex_buffer_unified_memory ------------------ */ - -#ifndef GL_NV_vertex_buffer_unified_memory -#define GL_NV_vertex_buffer_unified_memory 1 - -#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E -#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F -#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 -#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 -#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 -#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 -#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 -#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 -#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 -#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 -#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 -#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 -#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A -#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B -#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C -#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D -#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E -#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F -#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 -#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 -#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 -#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 -#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 -#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 -#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 - -typedef void (GLAPIENTRY * PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); -typedef void (GLAPIENTRY * PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride); -typedef void (GLAPIENTRY * PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT result[]); -typedef void (GLAPIENTRY * PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); - -#define glBufferAddressRangeNV GLEW_GET_FUN(__glewBufferAddressRangeNV) -#define glColorFormatNV GLEW_GET_FUN(__glewColorFormatNV) -#define glEdgeFlagFormatNV GLEW_GET_FUN(__glewEdgeFlagFormatNV) -#define glFogCoordFormatNV GLEW_GET_FUN(__glewFogCoordFormatNV) -#define glGetIntegerui64i_vNV GLEW_GET_FUN(__glewGetIntegerui64i_vNV) -#define glIndexFormatNV GLEW_GET_FUN(__glewIndexFormatNV) -#define glNormalFormatNV GLEW_GET_FUN(__glewNormalFormatNV) -#define glSecondaryColorFormatNV GLEW_GET_FUN(__glewSecondaryColorFormatNV) -#define glTexCoordFormatNV GLEW_GET_FUN(__glewTexCoordFormatNV) -#define glVertexAttribFormatNV GLEW_GET_FUN(__glewVertexAttribFormatNV) -#define glVertexAttribIFormatNV GLEW_GET_FUN(__glewVertexAttribIFormatNV) -#define glVertexFormatNV GLEW_GET_FUN(__glewVertexFormatNV) - -#define GLEW_NV_vertex_buffer_unified_memory GLEW_GET_VAR(__GLEW_NV_vertex_buffer_unified_memory) - -#endif /* GL_NV_vertex_buffer_unified_memory */ - -/* -------------------------- GL_NV_vertex_program ------------------------- */ - -#ifndef GL_NV_vertex_program -#define GL_NV_vertex_program 1 - -#define GL_VERTEX_PROGRAM_NV 0x8620 -#define GL_VERTEX_STATE_PROGRAM_NV 0x8621 -#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 -#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 -#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 -#define GL_CURRENT_ATTRIB_NV 0x8626 -#define GL_PROGRAM_LENGTH_NV 0x8627 -#define GL_PROGRAM_STRING_NV 0x8628 -#define GL_MODELVIEW_PROJECTION_NV 0x8629 -#define GL_IDENTITY_NV 0x862A -#define GL_INVERSE_NV 0x862B -#define GL_TRANSPOSE_NV 0x862C -#define GL_INVERSE_TRANSPOSE_NV 0x862D -#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E -#define GL_MAX_TRACK_MATRICES_NV 0x862F -#define GL_MATRIX0_NV 0x8630 -#define GL_MATRIX1_NV 0x8631 -#define GL_MATRIX2_NV 0x8632 -#define GL_MATRIX3_NV 0x8633 -#define GL_MATRIX4_NV 0x8634 -#define GL_MATRIX5_NV 0x8635 -#define GL_MATRIX6_NV 0x8636 -#define GL_MATRIX7_NV 0x8637 -#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 -#define GL_CURRENT_MATRIX_NV 0x8641 -#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 -#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 -#define GL_PROGRAM_PARAMETER_NV 0x8644 -#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 -#define GL_PROGRAM_TARGET_NV 0x8646 -#define GL_PROGRAM_RESIDENT_NV 0x8647 -#define GL_TRACK_MATRIX_NV 0x8648 -#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 -#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A -#define GL_PROGRAM_ERROR_POSITION_NV 0x864B -#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 -#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 -#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 -#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 -#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 -#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 -#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 -#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 -#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 -#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 -#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A -#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B -#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C -#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D -#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E -#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F -#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 -#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 -#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 -#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 -#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 -#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 -#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 -#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 -#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 -#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 -#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A -#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B -#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C -#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D -#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E -#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F -#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 -#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 -#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 -#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 -#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 -#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 -#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 -#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 -#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 -#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 -#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A -#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B -#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C -#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D -#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E -#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F - -typedef GLboolean (GLAPIENTRY * PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint* ids, GLboolean *residences); -typedef void (GLAPIENTRY * PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id); -typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint* ids); -typedef void (GLAPIENTRY * PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte* program); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, void** pointer); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMNVPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte* program); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei num, const GLdouble* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei num, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei n, const GLubyte* v); - -#define glAreProgramsResidentNV GLEW_GET_FUN(__glewAreProgramsResidentNV) -#define glBindProgramNV GLEW_GET_FUN(__glewBindProgramNV) -#define glDeleteProgramsNV GLEW_GET_FUN(__glewDeleteProgramsNV) -#define glExecuteProgramNV GLEW_GET_FUN(__glewExecuteProgramNV) -#define glGenProgramsNV GLEW_GET_FUN(__glewGenProgramsNV) -#define glGetProgramParameterdvNV GLEW_GET_FUN(__glewGetProgramParameterdvNV) -#define glGetProgramParameterfvNV GLEW_GET_FUN(__glewGetProgramParameterfvNV) -#define glGetProgramStringNV GLEW_GET_FUN(__glewGetProgramStringNV) -#define glGetProgramivNV GLEW_GET_FUN(__glewGetProgramivNV) -#define glGetTrackMatrixivNV GLEW_GET_FUN(__glewGetTrackMatrixivNV) -#define glGetVertexAttribPointervNV GLEW_GET_FUN(__glewGetVertexAttribPointervNV) -#define glGetVertexAttribdvNV GLEW_GET_FUN(__glewGetVertexAttribdvNV) -#define glGetVertexAttribfvNV GLEW_GET_FUN(__glewGetVertexAttribfvNV) -#define glGetVertexAttribivNV GLEW_GET_FUN(__glewGetVertexAttribivNV) -#define glIsProgramNV GLEW_GET_FUN(__glewIsProgramNV) -#define glLoadProgramNV GLEW_GET_FUN(__glewLoadProgramNV) -#define glProgramParameter4dNV GLEW_GET_FUN(__glewProgramParameter4dNV) -#define glProgramParameter4dvNV GLEW_GET_FUN(__glewProgramParameter4dvNV) -#define glProgramParameter4fNV GLEW_GET_FUN(__glewProgramParameter4fNV) -#define glProgramParameter4fvNV GLEW_GET_FUN(__glewProgramParameter4fvNV) -#define glProgramParameters4dvNV GLEW_GET_FUN(__glewProgramParameters4dvNV) -#define glProgramParameters4fvNV GLEW_GET_FUN(__glewProgramParameters4fvNV) -#define glRequestResidentProgramsNV GLEW_GET_FUN(__glewRequestResidentProgramsNV) -#define glTrackMatrixNV GLEW_GET_FUN(__glewTrackMatrixNV) -#define glVertexAttrib1dNV GLEW_GET_FUN(__glewVertexAttrib1dNV) -#define glVertexAttrib1dvNV GLEW_GET_FUN(__glewVertexAttrib1dvNV) -#define glVertexAttrib1fNV GLEW_GET_FUN(__glewVertexAttrib1fNV) -#define glVertexAttrib1fvNV GLEW_GET_FUN(__glewVertexAttrib1fvNV) -#define glVertexAttrib1sNV GLEW_GET_FUN(__glewVertexAttrib1sNV) -#define glVertexAttrib1svNV GLEW_GET_FUN(__glewVertexAttrib1svNV) -#define glVertexAttrib2dNV GLEW_GET_FUN(__glewVertexAttrib2dNV) -#define glVertexAttrib2dvNV GLEW_GET_FUN(__glewVertexAttrib2dvNV) -#define glVertexAttrib2fNV GLEW_GET_FUN(__glewVertexAttrib2fNV) -#define glVertexAttrib2fvNV GLEW_GET_FUN(__glewVertexAttrib2fvNV) -#define glVertexAttrib2sNV GLEW_GET_FUN(__glewVertexAttrib2sNV) -#define glVertexAttrib2svNV GLEW_GET_FUN(__glewVertexAttrib2svNV) -#define glVertexAttrib3dNV GLEW_GET_FUN(__glewVertexAttrib3dNV) -#define glVertexAttrib3dvNV GLEW_GET_FUN(__glewVertexAttrib3dvNV) -#define glVertexAttrib3fNV GLEW_GET_FUN(__glewVertexAttrib3fNV) -#define glVertexAttrib3fvNV GLEW_GET_FUN(__glewVertexAttrib3fvNV) -#define glVertexAttrib3sNV GLEW_GET_FUN(__glewVertexAttrib3sNV) -#define glVertexAttrib3svNV GLEW_GET_FUN(__glewVertexAttrib3svNV) -#define glVertexAttrib4dNV GLEW_GET_FUN(__glewVertexAttrib4dNV) -#define glVertexAttrib4dvNV GLEW_GET_FUN(__glewVertexAttrib4dvNV) -#define glVertexAttrib4fNV GLEW_GET_FUN(__glewVertexAttrib4fNV) -#define glVertexAttrib4fvNV GLEW_GET_FUN(__glewVertexAttrib4fvNV) -#define glVertexAttrib4sNV GLEW_GET_FUN(__glewVertexAttrib4sNV) -#define glVertexAttrib4svNV GLEW_GET_FUN(__glewVertexAttrib4svNV) -#define glVertexAttrib4ubNV GLEW_GET_FUN(__glewVertexAttrib4ubNV) -#define glVertexAttrib4ubvNV GLEW_GET_FUN(__glewVertexAttrib4ubvNV) -#define glVertexAttribPointerNV GLEW_GET_FUN(__glewVertexAttribPointerNV) -#define glVertexAttribs1dvNV GLEW_GET_FUN(__glewVertexAttribs1dvNV) -#define glVertexAttribs1fvNV GLEW_GET_FUN(__glewVertexAttribs1fvNV) -#define glVertexAttribs1svNV GLEW_GET_FUN(__glewVertexAttribs1svNV) -#define glVertexAttribs2dvNV GLEW_GET_FUN(__glewVertexAttribs2dvNV) -#define glVertexAttribs2fvNV GLEW_GET_FUN(__glewVertexAttribs2fvNV) -#define glVertexAttribs2svNV GLEW_GET_FUN(__glewVertexAttribs2svNV) -#define glVertexAttribs3dvNV GLEW_GET_FUN(__glewVertexAttribs3dvNV) -#define glVertexAttribs3fvNV GLEW_GET_FUN(__glewVertexAttribs3fvNV) -#define glVertexAttribs3svNV GLEW_GET_FUN(__glewVertexAttribs3svNV) -#define glVertexAttribs4dvNV GLEW_GET_FUN(__glewVertexAttribs4dvNV) -#define glVertexAttribs4fvNV GLEW_GET_FUN(__glewVertexAttribs4fvNV) -#define glVertexAttribs4svNV GLEW_GET_FUN(__glewVertexAttribs4svNV) -#define glVertexAttribs4ubvNV GLEW_GET_FUN(__glewVertexAttribs4ubvNV) - -#define GLEW_NV_vertex_program GLEW_GET_VAR(__GLEW_NV_vertex_program) - -#endif /* GL_NV_vertex_program */ - -/* ------------------------ GL_NV_vertex_program1_1 ------------------------ */ - -#ifndef GL_NV_vertex_program1_1 -#define GL_NV_vertex_program1_1 1 - -#define GLEW_NV_vertex_program1_1 GLEW_GET_VAR(__GLEW_NV_vertex_program1_1) - -#endif /* GL_NV_vertex_program1_1 */ - -/* ------------------------- GL_NV_vertex_program2 ------------------------- */ - -#ifndef GL_NV_vertex_program2 -#define GL_NV_vertex_program2 1 - -#define GLEW_NV_vertex_program2 GLEW_GET_VAR(__GLEW_NV_vertex_program2) - -#endif /* GL_NV_vertex_program2 */ - -/* ---------------------- GL_NV_vertex_program2_option --------------------- */ - -#ifndef GL_NV_vertex_program2_option -#define GL_NV_vertex_program2_option 1 - -#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 -#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 - -#define GLEW_NV_vertex_program2_option GLEW_GET_VAR(__GLEW_NV_vertex_program2_option) - -#endif /* GL_NV_vertex_program2_option */ - -/* ------------------------- GL_NV_vertex_program3 ------------------------- */ - -#ifndef GL_NV_vertex_program3 -#define GL_NV_vertex_program3 1 - -#define MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C - -#define GLEW_NV_vertex_program3 GLEW_GET_VAR(__GLEW_NV_vertex_program3) - -#endif /* GL_NV_vertex_program3 */ - -/* ------------------------- GL_NV_vertex_program4 ------------------------- */ - -#ifndef GL_NV_vertex_program4 -#define GL_NV_vertex_program4 1 - -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD - -#define GLEW_NV_vertex_program4 GLEW_GET_VAR(__GLEW_NV_vertex_program4) - -#endif /* GL_NV_vertex_program4 */ - -/* -------------------------- GL_NV_video_capture -------------------------- */ - -#ifndef GL_NV_video_capture -#define GL_NV_video_capture 1 - -#define GL_VIDEO_BUFFER_NV 0x9020 -#define GL_VIDEO_BUFFER_BINDING_NV 0x9021 -#define GL_FIELD_UPPER_NV 0x9022 -#define GL_FIELD_LOWER_NV 0x9023 -#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 -#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 -#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 -#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 -#define GL_VIDEO_BUFFER_PITCH_NV 0x9028 -#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 -#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A -#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B -#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C -#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D -#define GL_PARTIAL_SUCCESS_NV 0x902E -#define GL_SUCCESS_NV 0x902F -#define GL_FAILURE_NV 0x9030 -#define GL_YCBYCR8_422_NV 0x9031 -#define GL_YCBAYCR8A_4224_NV 0x9032 -#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 -#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 -#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 -#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 -#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 -#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 -#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 -#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A -#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B -#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C - -typedef void (GLAPIENTRY * PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot); -typedef void (GLAPIENTRY * PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); -typedef void (GLAPIENTRY * PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); -typedef void (GLAPIENTRY * PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot); -typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint* params); -typedef GLenum (GLAPIENTRY * PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint* sequence_num, GLuint64EXT *capture_time); -typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble* params); -typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint* params); - -#define glBeginVideoCaptureNV GLEW_GET_FUN(__glewBeginVideoCaptureNV) -#define glBindVideoCaptureStreamBufferNV GLEW_GET_FUN(__glewBindVideoCaptureStreamBufferNV) -#define glBindVideoCaptureStreamTextureNV GLEW_GET_FUN(__glewBindVideoCaptureStreamTextureNV) -#define glEndVideoCaptureNV GLEW_GET_FUN(__glewEndVideoCaptureNV) -#define glGetVideoCaptureStreamdvNV GLEW_GET_FUN(__glewGetVideoCaptureStreamdvNV) -#define glGetVideoCaptureStreamfvNV GLEW_GET_FUN(__glewGetVideoCaptureStreamfvNV) -#define glGetVideoCaptureStreamivNV GLEW_GET_FUN(__glewGetVideoCaptureStreamivNV) -#define glGetVideoCaptureivNV GLEW_GET_FUN(__glewGetVideoCaptureivNV) -#define glVideoCaptureNV GLEW_GET_FUN(__glewVideoCaptureNV) -#define glVideoCaptureStreamParameterdvNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterdvNV) -#define glVideoCaptureStreamParameterfvNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterfvNV) -#define glVideoCaptureStreamParameterivNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterivNV) - -#define GLEW_NV_video_capture GLEW_GET_VAR(__GLEW_NV_video_capture) - -#endif /* GL_NV_video_capture */ - -/* ------------------------- GL_NV_viewport_array2 ------------------------- */ - -#ifndef GL_NV_viewport_array2 -#define GL_NV_viewport_array2 1 - -#define GLEW_NV_viewport_array2 GLEW_GET_VAR(__GLEW_NV_viewport_array2) - -#endif /* GL_NV_viewport_array2 */ - -/* ------------------------ GL_OES_byte_coordinates ------------------------ */ - -#ifndef GL_OES_byte_coordinates -#define GL_OES_byte_coordinates 1 - -#define GLEW_OES_byte_coordinates GLEW_GET_VAR(__GLEW_OES_byte_coordinates) - -#endif /* GL_OES_byte_coordinates */ - -/* ------------------- GL_OES_compressed_paletted_texture ------------------ */ - -#ifndef GL_OES_compressed_paletted_texture -#define GL_OES_compressed_paletted_texture 1 - -#define GL_PALETTE4_RGB8_OES 0x8B90 -#define GL_PALETTE4_RGBA8_OES 0x8B91 -#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 -#define GL_PALETTE4_RGBA4_OES 0x8B93 -#define GL_PALETTE4_RGB5_A1_OES 0x8B94 -#define GL_PALETTE8_RGB8_OES 0x8B95 -#define GL_PALETTE8_RGBA8_OES 0x8B96 -#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 -#define GL_PALETTE8_RGBA4_OES 0x8B98 -#define GL_PALETTE8_RGB5_A1_OES 0x8B99 - -#define GLEW_OES_compressed_paletted_texture GLEW_GET_VAR(__GLEW_OES_compressed_paletted_texture) - -#endif /* GL_OES_compressed_paletted_texture */ - -/* --------------------------- GL_OES_read_format -------------------------- */ - -#ifndef GL_OES_read_format -#define GL_OES_read_format 1 - -#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A -#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B - -#define GLEW_OES_read_format GLEW_GET_VAR(__GLEW_OES_read_format) - -#endif /* GL_OES_read_format */ - -/* ------------------------ GL_OES_single_precision ------------------------ */ - -#ifndef GL_OES_single_precision -#define GL_OES_single_precision 1 - -typedef void (GLAPIENTRY * PFNGLCLEARDEPTHFOESPROC) (GLclampf depth); -typedef void (GLAPIENTRY * PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat* equation); -typedef void (GLAPIENTRY * PFNGLDEPTHRANGEFOESPROC) (GLclampf n, GLclampf f); -typedef void (GLAPIENTRY * PFNGLFRUSTUMFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -typedef void (GLAPIENTRY * PFNGLGETCLIPPLANEFOESPROC) (GLenum plane, GLfloat* equation); -typedef void (GLAPIENTRY * PFNGLORTHOFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); - -#define glClearDepthfOES GLEW_GET_FUN(__glewClearDepthfOES) -#define glClipPlanefOES GLEW_GET_FUN(__glewClipPlanefOES) -#define glDepthRangefOES GLEW_GET_FUN(__glewDepthRangefOES) -#define glFrustumfOES GLEW_GET_FUN(__glewFrustumfOES) -#define glGetClipPlanefOES GLEW_GET_FUN(__glewGetClipPlanefOES) -#define glOrthofOES GLEW_GET_FUN(__glewOrthofOES) - -#define GLEW_OES_single_precision GLEW_GET_VAR(__GLEW_OES_single_precision) - -#endif /* GL_OES_single_precision */ - -/* ---------------------------- GL_OML_interlace --------------------------- */ - -#ifndef GL_OML_interlace -#define GL_OML_interlace 1 - -#define GL_INTERLACE_OML 0x8980 -#define GL_INTERLACE_READ_OML 0x8981 - -#define GLEW_OML_interlace GLEW_GET_VAR(__GLEW_OML_interlace) - -#endif /* GL_OML_interlace */ - -/* ---------------------------- GL_OML_resample ---------------------------- */ - -#ifndef GL_OML_resample -#define GL_OML_resample 1 - -#define GL_PACK_RESAMPLE_OML 0x8984 -#define GL_UNPACK_RESAMPLE_OML 0x8985 -#define GL_RESAMPLE_REPLICATE_OML 0x8986 -#define GL_RESAMPLE_ZERO_FILL_OML 0x8987 -#define GL_RESAMPLE_AVERAGE_OML 0x8988 -#define GL_RESAMPLE_DECIMATE_OML 0x8989 - -#define GLEW_OML_resample GLEW_GET_VAR(__GLEW_OML_resample) - -#endif /* GL_OML_resample */ - -/* ---------------------------- GL_OML_subsample --------------------------- */ - -#ifndef GL_OML_subsample -#define GL_OML_subsample 1 - -#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 -#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 - -#define GLEW_OML_subsample GLEW_GET_VAR(__GLEW_OML_subsample) - -#endif /* GL_OML_subsample */ - -/* ---------------------------- GL_OVR_multiview --------------------------- */ - -#ifndef GL_OVR_multiview -#define GL_OVR_multiview 1 - -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630 -#define GL_MAX_VIEWS_OVR 0x9631 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632 -#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633 - -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); - -#define glFramebufferTextureMultiviewOVR GLEW_GET_FUN(__glewFramebufferTextureMultiviewOVR) - -#define GLEW_OVR_multiview GLEW_GET_VAR(__GLEW_OVR_multiview) - -#endif /* GL_OVR_multiview */ - -/* --------------------------- GL_OVR_multiview2 --------------------------- */ - -#ifndef GL_OVR_multiview2 -#define GL_OVR_multiview2 1 - -#define GLEW_OVR_multiview2 GLEW_GET_VAR(__GLEW_OVR_multiview2) - -#endif /* GL_OVR_multiview2 */ - -/* --------------------------- GL_PGI_misc_hints --------------------------- */ - -#ifndef GL_PGI_misc_hints -#define GL_PGI_misc_hints 1 - -#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000 -#define GL_CONSERVE_MEMORY_HINT_PGI 107005 -#define GL_RECLAIM_MEMORY_HINT_PGI 107006 -#define GL_NATIVE_GRAPHICS_HANDLE_PGI 107010 -#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011 -#define GL_NATIVE_GRAPHICS_END_HINT_PGI 107012 -#define GL_ALWAYS_FAST_HINT_PGI 107020 -#define GL_ALWAYS_SOFT_HINT_PGI 107021 -#define GL_ALLOW_DRAW_OBJ_HINT_PGI 107022 -#define GL_ALLOW_DRAW_WIN_HINT_PGI 107023 -#define GL_ALLOW_DRAW_FRG_HINT_PGI 107024 -#define GL_ALLOW_DRAW_MEM_HINT_PGI 107025 -#define GL_STRICT_DEPTHFUNC_HINT_PGI 107030 -#define GL_STRICT_LIGHTING_HINT_PGI 107031 -#define GL_STRICT_SCISSOR_HINT_PGI 107032 -#define GL_FULL_STIPPLE_HINT_PGI 107033 -#define GL_CLIP_NEAR_HINT_PGI 107040 -#define GL_CLIP_FAR_HINT_PGI 107041 -#define GL_WIDE_LINE_HINT_PGI 107042 -#define GL_BACK_NORMALS_HINT_PGI 107043 - -#define GLEW_PGI_misc_hints GLEW_GET_VAR(__GLEW_PGI_misc_hints) - -#endif /* GL_PGI_misc_hints */ - -/* -------------------------- GL_PGI_vertex_hints -------------------------- */ - -#ifndef GL_PGI_vertex_hints -#define GL_PGI_vertex_hints 1 - -#define GL_VERTEX23_BIT_PGI 0x00000004 -#define GL_VERTEX4_BIT_PGI 0x00000008 -#define GL_COLOR3_BIT_PGI 0x00010000 -#define GL_COLOR4_BIT_PGI 0x00020000 -#define GL_EDGEFLAG_BIT_PGI 0x00040000 -#define GL_INDEX_BIT_PGI 0x00080000 -#define GL_MAT_AMBIENT_BIT_PGI 0x00100000 -#define GL_VERTEX_DATA_HINT_PGI 107050 -#define GL_VERTEX_CONSISTENT_HINT_PGI 107051 -#define GL_MATERIAL_SIDE_HINT_PGI 107052 -#define GL_MAX_VERTEX_HINT_PGI 107053 -#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 -#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 -#define GL_MAT_EMISSION_BIT_PGI 0x00800000 -#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 -#define GL_MAT_SHININESS_BIT_PGI 0x02000000 -#define GL_MAT_SPECULAR_BIT_PGI 0x04000000 -#define GL_NORMAL_BIT_PGI 0x08000000 -#define GL_TEXCOORD1_BIT_PGI 0x10000000 -#define GL_TEXCOORD2_BIT_PGI 0x20000000 -#define GL_TEXCOORD3_BIT_PGI 0x40000000 -#define GL_TEXCOORD4_BIT_PGI 0x80000000 - -#define GLEW_PGI_vertex_hints GLEW_GET_VAR(__GLEW_PGI_vertex_hints) - -#endif /* GL_PGI_vertex_hints */ - -/* ---------------------- GL_REGAL_ES1_0_compatibility --------------------- */ - -#ifndef GL_REGAL_ES1_0_compatibility -#define GL_REGAL_ES1_0_compatibility 1 - -typedef int GLclampx; - -typedef void (GLAPIENTRY * PFNGLALPHAFUNCXPROC) (GLenum func, GLclampx ref); -typedef void (GLAPIENTRY * PFNGLCLEARCOLORXPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); -typedef void (GLAPIENTRY * PFNGLCLEARDEPTHXPROC) (GLclampx depth); -typedef void (GLAPIENTRY * PFNGLCOLOR4XPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -typedef void (GLAPIENTRY * PFNGLDEPTHRANGEXPROC) (GLclampx zNear, GLclampx zFar); -typedef void (GLAPIENTRY * PFNGLFOGXPROC) (GLenum pname, GLfixed param); -typedef void (GLAPIENTRY * PFNGLFOGXVPROC) (GLenum pname, const GLfixed* params); -typedef void (GLAPIENTRY * PFNGLFRUSTUMFPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -typedef void (GLAPIENTRY * PFNGLFRUSTUMXPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -typedef void (GLAPIENTRY * PFNGLLIGHTMODELXPROC) (GLenum pname, GLfixed param); -typedef void (GLAPIENTRY * PFNGLLIGHTMODELXVPROC) (GLenum pname, const GLfixed* params); -typedef void (GLAPIENTRY * PFNGLLIGHTXPROC) (GLenum light, GLenum pname, GLfixed param); -typedef void (GLAPIENTRY * PFNGLLIGHTXVPROC) (GLenum light, GLenum pname, const GLfixed* params); -typedef void (GLAPIENTRY * PFNGLLINEWIDTHXPROC) (GLfixed width); -typedef void (GLAPIENTRY * PFNGLLOADMATRIXXPROC) (const GLfixed* m); -typedef void (GLAPIENTRY * PFNGLMATERIALXPROC) (GLenum face, GLenum pname, GLfixed param); -typedef void (GLAPIENTRY * PFNGLMATERIALXVPROC) (GLenum face, GLenum pname, const GLfixed* params); -typedef void (GLAPIENTRY * PFNGLMULTMATRIXXPROC) (const GLfixed* m); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4XPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); -typedef void (GLAPIENTRY * PFNGLNORMAL3XPROC) (GLfixed nx, GLfixed ny, GLfixed nz); -typedef void (GLAPIENTRY * PFNGLORTHOFPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -typedef void (GLAPIENTRY * PFNGLORTHOXPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -typedef void (GLAPIENTRY * PFNGLPOINTSIZEXPROC) (GLfixed size); -typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETXPROC) (GLfixed factor, GLfixed units); -typedef void (GLAPIENTRY * PFNGLROTATEXPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); -typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEXPROC) (GLclampx value, GLboolean invert); -typedef void (GLAPIENTRY * PFNGLSCALEXPROC) (GLfixed x, GLfixed y, GLfixed z); -typedef void (GLAPIENTRY * PFNGLTEXENVXPROC) (GLenum target, GLenum pname, GLfixed param); -typedef void (GLAPIENTRY * PFNGLTEXENVXVPROC) (GLenum target, GLenum pname, const GLfixed* params); -typedef void (GLAPIENTRY * PFNGLTEXPARAMETERXPROC) (GLenum target, GLenum pname, GLfixed param); -typedef void (GLAPIENTRY * PFNGLTRANSLATEXPROC) (GLfixed x, GLfixed y, GLfixed z); - -#define glAlphaFuncx GLEW_GET_FUN(__glewAlphaFuncx) -#define glClearColorx GLEW_GET_FUN(__glewClearColorx) -#define glClearDepthx GLEW_GET_FUN(__glewClearDepthx) -#define glColor4x GLEW_GET_FUN(__glewColor4x) -#define glDepthRangex GLEW_GET_FUN(__glewDepthRangex) -#define glFogx GLEW_GET_FUN(__glewFogx) -#define glFogxv GLEW_GET_FUN(__glewFogxv) -#define glFrustumf GLEW_GET_FUN(__glewFrustumf) -#define glFrustumx GLEW_GET_FUN(__glewFrustumx) -#define glLightModelx GLEW_GET_FUN(__glewLightModelx) -#define glLightModelxv GLEW_GET_FUN(__glewLightModelxv) -#define glLightx GLEW_GET_FUN(__glewLightx) -#define glLightxv GLEW_GET_FUN(__glewLightxv) -#define glLineWidthx GLEW_GET_FUN(__glewLineWidthx) -#define glLoadMatrixx GLEW_GET_FUN(__glewLoadMatrixx) -#define glMaterialx GLEW_GET_FUN(__glewMaterialx) -#define glMaterialxv GLEW_GET_FUN(__glewMaterialxv) -#define glMultMatrixx GLEW_GET_FUN(__glewMultMatrixx) -#define glMultiTexCoord4x GLEW_GET_FUN(__glewMultiTexCoord4x) -#define glNormal3x GLEW_GET_FUN(__glewNormal3x) -#define glOrthof GLEW_GET_FUN(__glewOrthof) -#define glOrthox GLEW_GET_FUN(__glewOrthox) -#define glPointSizex GLEW_GET_FUN(__glewPointSizex) -#define glPolygonOffsetx GLEW_GET_FUN(__glewPolygonOffsetx) -#define glRotatex GLEW_GET_FUN(__glewRotatex) -#define glSampleCoveragex GLEW_GET_FUN(__glewSampleCoveragex) -#define glScalex GLEW_GET_FUN(__glewScalex) -#define glTexEnvx GLEW_GET_FUN(__glewTexEnvx) -#define glTexEnvxv GLEW_GET_FUN(__glewTexEnvxv) -#define glTexParameterx GLEW_GET_FUN(__glewTexParameterx) -#define glTranslatex GLEW_GET_FUN(__glewTranslatex) - -#define GLEW_REGAL_ES1_0_compatibility GLEW_GET_VAR(__GLEW_REGAL_ES1_0_compatibility) - -#endif /* GL_REGAL_ES1_0_compatibility */ - -/* ---------------------- GL_REGAL_ES1_1_compatibility --------------------- */ - -#ifndef GL_REGAL_ES1_1_compatibility -#define GL_REGAL_ES1_1_compatibility 1 - -typedef void (GLAPIENTRY * PFNGLCLIPPLANEFPROC) (GLenum plane, const GLfloat* equation); -typedef void (GLAPIENTRY * PFNGLCLIPPLANEXPROC) (GLenum plane, const GLfixed* equation); -typedef void (GLAPIENTRY * PFNGLGETCLIPPLANEFPROC) (GLenum pname, GLfloat eqn[4]); -typedef void (GLAPIENTRY * PFNGLGETCLIPPLANEXPROC) (GLenum pname, GLfixed eqn[4]); -typedef void (GLAPIENTRY * PFNGLGETFIXEDVPROC) (GLenum pname, GLfixed* params); -typedef void (GLAPIENTRY * PFNGLGETLIGHTXVPROC) (GLenum light, GLenum pname, GLfixed* params); -typedef void (GLAPIENTRY * PFNGLGETMATERIALXVPROC) (GLenum face, GLenum pname, GLfixed* params); -typedef void (GLAPIENTRY * PFNGLGETTEXENVXVPROC) (GLenum env, GLenum pname, GLfixed* params); -typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERXVPROC) (GLenum target, GLenum pname, GLfixed* params); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERXPROC) (GLenum pname, GLfixed param); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERXVPROC) (GLenum pname, const GLfixed* params); -typedef void (GLAPIENTRY * PFNGLPOINTSIZEPOINTEROESPROC) (GLenum type, GLsizei stride, const void *pointer); -typedef void (GLAPIENTRY * PFNGLTEXPARAMETERXVPROC) (GLenum target, GLenum pname, const GLfixed* params); - -#define glClipPlanef GLEW_GET_FUN(__glewClipPlanef) -#define glClipPlanex GLEW_GET_FUN(__glewClipPlanex) -#define glGetClipPlanef GLEW_GET_FUN(__glewGetClipPlanef) -#define glGetClipPlanex GLEW_GET_FUN(__glewGetClipPlanex) -#define glGetFixedv GLEW_GET_FUN(__glewGetFixedv) -#define glGetLightxv GLEW_GET_FUN(__glewGetLightxv) -#define glGetMaterialxv GLEW_GET_FUN(__glewGetMaterialxv) -#define glGetTexEnvxv GLEW_GET_FUN(__glewGetTexEnvxv) -#define glGetTexParameterxv GLEW_GET_FUN(__glewGetTexParameterxv) -#define glPointParameterx GLEW_GET_FUN(__glewPointParameterx) -#define glPointParameterxv GLEW_GET_FUN(__glewPointParameterxv) -#define glPointSizePointerOES GLEW_GET_FUN(__glewPointSizePointerOES) -#define glTexParameterxv GLEW_GET_FUN(__glewTexParameterxv) - -#define GLEW_REGAL_ES1_1_compatibility GLEW_GET_VAR(__GLEW_REGAL_ES1_1_compatibility) - -#endif /* GL_REGAL_ES1_1_compatibility */ - -/* ---------------------------- GL_REGAL_enable ---------------------------- */ - -#ifndef GL_REGAL_enable -#define GL_REGAL_enable 1 - -#define GL_ERROR_REGAL 0x9322 -#define GL_DEBUG_REGAL 0x9323 -#define GL_LOG_REGAL 0x9324 -#define GL_EMULATION_REGAL 0x9325 -#define GL_DRIVER_REGAL 0x9326 -#define GL_MISSING_REGAL 0x9360 -#define GL_TRACE_REGAL 0x9361 -#define GL_CACHE_REGAL 0x9362 -#define GL_CODE_REGAL 0x9363 -#define GL_STATISTICS_REGAL 0x9364 - -#define GLEW_REGAL_enable GLEW_GET_VAR(__GLEW_REGAL_enable) - -#endif /* GL_REGAL_enable */ - -/* ------------------------- GL_REGAL_error_string ------------------------- */ - -#ifndef GL_REGAL_error_string -#define GL_REGAL_error_string 1 - -typedef const GLchar* (GLAPIENTRY * PFNGLERRORSTRINGREGALPROC) (GLenum error); - -#define glErrorStringREGAL GLEW_GET_FUN(__glewErrorStringREGAL) - -#define GLEW_REGAL_error_string GLEW_GET_VAR(__GLEW_REGAL_error_string) - -#endif /* GL_REGAL_error_string */ - -/* ------------------------ GL_REGAL_extension_query ----------------------- */ - -#ifndef GL_REGAL_extension_query -#define GL_REGAL_extension_query 1 - -typedef GLboolean (GLAPIENTRY * PFNGLGETEXTENSIONREGALPROC) (const GLchar* ext); -typedef GLboolean (GLAPIENTRY * PFNGLISSUPPORTEDREGALPROC) (const GLchar* ext); - -#define glGetExtensionREGAL GLEW_GET_FUN(__glewGetExtensionREGAL) -#define glIsSupportedREGAL GLEW_GET_FUN(__glewIsSupportedREGAL) - -#define GLEW_REGAL_extension_query GLEW_GET_VAR(__GLEW_REGAL_extension_query) - -#endif /* GL_REGAL_extension_query */ - -/* ------------------------------ GL_REGAL_log ----------------------------- */ - -#ifndef GL_REGAL_log -#define GL_REGAL_log 1 - -#define GL_LOG_ERROR_REGAL 0x9319 -#define GL_LOG_WARNING_REGAL 0x931A -#define GL_LOG_INFO_REGAL 0x931B -#define GL_LOG_APP_REGAL 0x931C -#define GL_LOG_DRIVER_REGAL 0x931D -#define GL_LOG_INTERNAL_REGAL 0x931E -#define GL_LOG_DEBUG_REGAL 0x931F -#define GL_LOG_STATUS_REGAL 0x9320 -#define GL_LOG_HTTP_REGAL 0x9321 - -typedef void (APIENTRY *GLLOGPROCREGAL)(GLenum stream, GLsizei length, const GLchar *message, void *context); - -typedef void (GLAPIENTRY * PFNGLLOGMESSAGECALLBACKREGALPROC) (GLLOGPROCREGAL callback); - -#define glLogMessageCallbackREGAL GLEW_GET_FUN(__glewLogMessageCallbackREGAL) - -#define GLEW_REGAL_log GLEW_GET_VAR(__GLEW_REGAL_log) - -#endif /* GL_REGAL_log */ - -/* ------------------------- GL_REGAL_proc_address ------------------------- */ - -#ifndef GL_REGAL_proc_address -#define GL_REGAL_proc_address 1 - -typedef void * (GLAPIENTRY * PFNGLGETPROCADDRESSREGALPROC) (const GLchar *name); - -#define glGetProcAddressREGAL GLEW_GET_FUN(__glewGetProcAddressREGAL) - -#define GLEW_REGAL_proc_address GLEW_GET_VAR(__GLEW_REGAL_proc_address) - -#endif /* GL_REGAL_proc_address */ - -/* ----------------------- GL_REND_screen_coordinates ---------------------- */ - -#ifndef GL_REND_screen_coordinates -#define GL_REND_screen_coordinates 1 - -#define GL_SCREEN_COORDINATES_REND 0x8490 -#define GL_INVERTED_SCREEN_W_REND 0x8491 - -#define GLEW_REND_screen_coordinates GLEW_GET_VAR(__GLEW_REND_screen_coordinates) - -#endif /* GL_REND_screen_coordinates */ - -/* ------------------------------- GL_S3_s3tc ------------------------------ */ - -#ifndef GL_S3_s3tc -#define GL_S3_s3tc 1 - -#define GL_RGB_S3TC 0x83A0 -#define GL_RGB4_S3TC 0x83A1 -#define GL_RGBA_S3TC 0x83A2 -#define GL_RGBA4_S3TC 0x83A3 -#define GL_RGBA_DXT5_S3TC 0x83A4 -#define GL_RGBA4_DXT5_S3TC 0x83A5 - -#define GLEW_S3_s3tc GLEW_GET_VAR(__GLEW_S3_s3tc) - -#endif /* GL_S3_s3tc */ - -/* -------------------------- GL_SGIS_color_range -------------------------- */ - -#ifndef GL_SGIS_color_range -#define GL_SGIS_color_range 1 - -#define GL_EXTENDED_RANGE_SGIS 0x85A5 -#define GL_MIN_RED_SGIS 0x85A6 -#define GL_MAX_RED_SGIS 0x85A7 -#define GL_MIN_GREEN_SGIS 0x85A8 -#define GL_MAX_GREEN_SGIS 0x85A9 -#define GL_MIN_BLUE_SGIS 0x85AA -#define GL_MAX_BLUE_SGIS 0x85AB -#define GL_MIN_ALPHA_SGIS 0x85AC -#define GL_MAX_ALPHA_SGIS 0x85AD - -#define GLEW_SGIS_color_range GLEW_GET_VAR(__GLEW_SGIS_color_range) - -#endif /* GL_SGIS_color_range */ - -/* ------------------------- GL_SGIS_detail_texture ------------------------ */ - -#ifndef GL_SGIS_detail_texture -#define GL_SGIS_detail_texture 1 - -typedef void (GLAPIENTRY * PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat* points); -typedef void (GLAPIENTRY * PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat* points); - -#define glDetailTexFuncSGIS GLEW_GET_FUN(__glewDetailTexFuncSGIS) -#define glGetDetailTexFuncSGIS GLEW_GET_FUN(__glewGetDetailTexFuncSGIS) - -#define GLEW_SGIS_detail_texture GLEW_GET_VAR(__GLEW_SGIS_detail_texture) - -#endif /* GL_SGIS_detail_texture */ - -/* -------------------------- GL_SGIS_fog_function ------------------------- */ - -#ifndef GL_SGIS_fog_function -#define GL_SGIS_fog_function 1 - -typedef void (GLAPIENTRY * PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat* points); -typedef void (GLAPIENTRY * PFNGLGETFOGFUNCSGISPROC) (GLfloat* points); - -#define glFogFuncSGIS GLEW_GET_FUN(__glewFogFuncSGIS) -#define glGetFogFuncSGIS GLEW_GET_FUN(__glewGetFogFuncSGIS) - -#define GLEW_SGIS_fog_function GLEW_GET_VAR(__GLEW_SGIS_fog_function) - -#endif /* GL_SGIS_fog_function */ - -/* ------------------------ GL_SGIS_generate_mipmap ------------------------ */ - -#ifndef GL_SGIS_generate_mipmap -#define GL_SGIS_generate_mipmap 1 - -#define GL_GENERATE_MIPMAP_SGIS 0x8191 -#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 - -#define GLEW_SGIS_generate_mipmap GLEW_GET_VAR(__GLEW_SGIS_generate_mipmap) - -#endif /* GL_SGIS_generate_mipmap */ - -/* -------------------------- GL_SGIS_multisample -------------------------- */ - -#ifndef GL_SGIS_multisample -#define GL_SGIS_multisample 1 - -#define GL_MULTISAMPLE_SGIS 0x809D -#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F -#define GL_SAMPLE_MASK_SGIS 0x80A0 -#define GL_1PASS_SGIS 0x80A1 -#define GL_2PASS_0_SGIS 0x80A2 -#define GL_2PASS_1_SGIS 0x80A3 -#define GL_4PASS_0_SGIS 0x80A4 -#define GL_4PASS_1_SGIS 0x80A5 -#define GL_4PASS_2_SGIS 0x80A6 -#define GL_4PASS_3_SGIS 0x80A7 -#define GL_SAMPLE_BUFFERS_SGIS 0x80A8 -#define GL_SAMPLES_SGIS 0x80A9 -#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA -#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB -#define GL_SAMPLE_PATTERN_SGIS 0x80AC - -typedef void (GLAPIENTRY * PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert); -typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern); - -#define glSampleMaskSGIS GLEW_GET_FUN(__glewSampleMaskSGIS) -#define glSamplePatternSGIS GLEW_GET_FUN(__glewSamplePatternSGIS) - -#define GLEW_SGIS_multisample GLEW_GET_VAR(__GLEW_SGIS_multisample) - -#endif /* GL_SGIS_multisample */ - -/* ------------------------- GL_SGIS_pixel_texture ------------------------- */ - -#ifndef GL_SGIS_pixel_texture -#define GL_SGIS_pixel_texture 1 - -#define GLEW_SGIS_pixel_texture GLEW_GET_VAR(__GLEW_SGIS_pixel_texture) - -#endif /* GL_SGIS_pixel_texture */ - -/* ----------------------- GL_SGIS_point_line_texgen ----------------------- */ - -#ifndef GL_SGIS_point_line_texgen -#define GL_SGIS_point_line_texgen 1 - -#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 -#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 -#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 -#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 -#define GL_EYE_POINT_SGIS 0x81F4 -#define GL_OBJECT_POINT_SGIS 0x81F5 -#define GL_EYE_LINE_SGIS 0x81F6 -#define GL_OBJECT_LINE_SGIS 0x81F7 - -#define GLEW_SGIS_point_line_texgen GLEW_GET_VAR(__GLEW_SGIS_point_line_texgen) - -#endif /* GL_SGIS_point_line_texgen */ - -/* ------------------------ GL_SGIS_sharpen_texture ------------------------ */ - -#ifndef GL_SGIS_sharpen_texture -#define GL_SGIS_sharpen_texture 1 - -typedef void (GLAPIENTRY * PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat* points); -typedef void (GLAPIENTRY * PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat* points); - -#define glGetSharpenTexFuncSGIS GLEW_GET_FUN(__glewGetSharpenTexFuncSGIS) -#define glSharpenTexFuncSGIS GLEW_GET_FUN(__glewSharpenTexFuncSGIS) - -#define GLEW_SGIS_sharpen_texture GLEW_GET_VAR(__GLEW_SGIS_sharpen_texture) - -#endif /* GL_SGIS_sharpen_texture */ - -/* --------------------------- GL_SGIS_texture4D --------------------------- */ - -#ifndef GL_SGIS_texture4D -#define GL_SGIS_texture4D 1 - -typedef void (GLAPIENTRY * PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const void *pixels); - -#define glTexImage4DSGIS GLEW_GET_FUN(__glewTexImage4DSGIS) -#define glTexSubImage4DSGIS GLEW_GET_FUN(__glewTexSubImage4DSGIS) - -#define GLEW_SGIS_texture4D GLEW_GET_VAR(__GLEW_SGIS_texture4D) - -#endif /* GL_SGIS_texture4D */ - -/* ---------------------- GL_SGIS_texture_border_clamp --------------------- */ - -#ifndef GL_SGIS_texture_border_clamp -#define GL_SGIS_texture_border_clamp 1 - -#define GL_CLAMP_TO_BORDER_SGIS 0x812D - -#define GLEW_SGIS_texture_border_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_border_clamp) - -#endif /* GL_SGIS_texture_border_clamp */ - -/* ----------------------- GL_SGIS_texture_edge_clamp ---------------------- */ - -#ifndef GL_SGIS_texture_edge_clamp -#define GL_SGIS_texture_edge_clamp 1 - -#define GL_CLAMP_TO_EDGE_SGIS 0x812F - -#define GLEW_SGIS_texture_edge_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_edge_clamp) - -#endif /* GL_SGIS_texture_edge_clamp */ - -/* ------------------------ GL_SGIS_texture_filter4 ------------------------ */ - -#ifndef GL_SGIS_texture_filter4 -#define GL_SGIS_texture_filter4 1 - -typedef void (GLAPIENTRY * PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat* weights); -typedef void (GLAPIENTRY * PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat* weights); - -#define glGetTexFilterFuncSGIS GLEW_GET_FUN(__glewGetTexFilterFuncSGIS) -#define glTexFilterFuncSGIS GLEW_GET_FUN(__glewTexFilterFuncSGIS) - -#define GLEW_SGIS_texture_filter4 GLEW_GET_VAR(__GLEW_SGIS_texture_filter4) - -#endif /* GL_SGIS_texture_filter4 */ - -/* -------------------------- GL_SGIS_texture_lod -------------------------- */ - -#ifndef GL_SGIS_texture_lod -#define GL_SGIS_texture_lod 1 - -#define GL_TEXTURE_MIN_LOD_SGIS 0x813A -#define GL_TEXTURE_MAX_LOD_SGIS 0x813B -#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C -#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D - -#define GLEW_SGIS_texture_lod GLEW_GET_VAR(__GLEW_SGIS_texture_lod) - -#endif /* GL_SGIS_texture_lod */ - -/* ------------------------- GL_SGIS_texture_select ------------------------ */ - -#ifndef GL_SGIS_texture_select -#define GL_SGIS_texture_select 1 - -#define GLEW_SGIS_texture_select GLEW_GET_VAR(__GLEW_SGIS_texture_select) - -#endif /* GL_SGIS_texture_select */ - -/* ----------------------------- GL_SGIX_async ----------------------------- */ - -#ifndef GL_SGIX_async -#define GL_SGIX_async 1 - -#define GL_ASYNC_MARKER_SGIX 0x8329 - -typedef void (GLAPIENTRY * PFNGLASYNCMARKERSGIXPROC) (GLuint marker); -typedef void (GLAPIENTRY * PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range); -typedef GLint (GLAPIENTRY * PFNGLFINISHASYNCSGIXPROC) (GLuint* markerp); -typedef GLuint (GLAPIENTRY * PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range); -typedef GLboolean (GLAPIENTRY * PFNGLISASYNCMARKERSGIXPROC) (GLuint marker); -typedef GLint (GLAPIENTRY * PFNGLPOLLASYNCSGIXPROC) (GLuint* markerp); - -#define glAsyncMarkerSGIX GLEW_GET_FUN(__glewAsyncMarkerSGIX) -#define glDeleteAsyncMarkersSGIX GLEW_GET_FUN(__glewDeleteAsyncMarkersSGIX) -#define glFinishAsyncSGIX GLEW_GET_FUN(__glewFinishAsyncSGIX) -#define glGenAsyncMarkersSGIX GLEW_GET_FUN(__glewGenAsyncMarkersSGIX) -#define glIsAsyncMarkerSGIX GLEW_GET_FUN(__glewIsAsyncMarkerSGIX) -#define glPollAsyncSGIX GLEW_GET_FUN(__glewPollAsyncSGIX) - -#define GLEW_SGIX_async GLEW_GET_VAR(__GLEW_SGIX_async) - -#endif /* GL_SGIX_async */ - -/* ------------------------ GL_SGIX_async_histogram ------------------------ */ - -#ifndef GL_SGIX_async_histogram -#define GL_SGIX_async_histogram 1 - -#define GL_ASYNC_HISTOGRAM_SGIX 0x832C -#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D - -#define GLEW_SGIX_async_histogram GLEW_GET_VAR(__GLEW_SGIX_async_histogram) - -#endif /* GL_SGIX_async_histogram */ - -/* -------------------------- GL_SGIX_async_pixel -------------------------- */ - -#ifndef GL_SGIX_async_pixel -#define GL_SGIX_async_pixel 1 - -#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C -#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D -#define GL_ASYNC_READ_PIXELS_SGIX 0x835E -#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F -#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 -#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 - -#define GLEW_SGIX_async_pixel GLEW_GET_VAR(__GLEW_SGIX_async_pixel) - -#endif /* GL_SGIX_async_pixel */ - -/* ----------------------- GL_SGIX_blend_alpha_minmax ---------------------- */ - -#ifndef GL_SGIX_blend_alpha_minmax -#define GL_SGIX_blend_alpha_minmax 1 - -#define GL_ALPHA_MIN_SGIX 0x8320 -#define GL_ALPHA_MAX_SGIX 0x8321 - -#define GLEW_SGIX_blend_alpha_minmax GLEW_GET_VAR(__GLEW_SGIX_blend_alpha_minmax) - -#endif /* GL_SGIX_blend_alpha_minmax */ - -/* ---------------------------- GL_SGIX_clipmap ---------------------------- */ - -#ifndef GL_SGIX_clipmap -#define GL_SGIX_clipmap 1 - -#define GLEW_SGIX_clipmap GLEW_GET_VAR(__GLEW_SGIX_clipmap) - -#endif /* GL_SGIX_clipmap */ - -/* ---------------------- GL_SGIX_convolution_accuracy --------------------- */ - -#ifndef GL_SGIX_convolution_accuracy -#define GL_SGIX_convolution_accuracy 1 - -#define GL_CONVOLUTION_HINT_SGIX 0x8316 - -#define GLEW_SGIX_convolution_accuracy GLEW_GET_VAR(__GLEW_SGIX_convolution_accuracy) - -#endif /* GL_SGIX_convolution_accuracy */ - -/* ------------------------- GL_SGIX_depth_texture ------------------------- */ - -#ifndef GL_SGIX_depth_texture -#define GL_SGIX_depth_texture 1 - -#define GL_DEPTH_COMPONENT16_SGIX 0x81A5 -#define GL_DEPTH_COMPONENT24_SGIX 0x81A6 -#define GL_DEPTH_COMPONENT32_SGIX 0x81A7 - -#define GLEW_SGIX_depth_texture GLEW_GET_VAR(__GLEW_SGIX_depth_texture) - -#endif /* GL_SGIX_depth_texture */ - -/* -------------------------- GL_SGIX_flush_raster ------------------------- */ - -#ifndef GL_SGIX_flush_raster -#define GL_SGIX_flush_raster 1 - -typedef void (GLAPIENTRY * PFNGLFLUSHRASTERSGIXPROC) (void); - -#define glFlushRasterSGIX GLEW_GET_FUN(__glewFlushRasterSGIX) - -#define GLEW_SGIX_flush_raster GLEW_GET_VAR(__GLEW_SGIX_flush_raster) - -#endif /* GL_SGIX_flush_raster */ - -/* --------------------------- GL_SGIX_fog_offset -------------------------- */ - -#ifndef GL_SGIX_fog_offset -#define GL_SGIX_fog_offset 1 - -#define GL_FOG_OFFSET_SGIX 0x8198 -#define GL_FOG_OFFSET_VALUE_SGIX 0x8199 - -#define GLEW_SGIX_fog_offset GLEW_GET_VAR(__GLEW_SGIX_fog_offset) - -#endif /* GL_SGIX_fog_offset */ - -/* -------------------------- GL_SGIX_fog_texture -------------------------- */ - -#ifndef GL_SGIX_fog_texture -#define GL_SGIX_fog_texture 1 - -#define GL_FOG_PATCHY_FACTOR_SGIX 0 -#define GL_FRAGMENT_FOG_SGIX 0 -#define GL_TEXTURE_FOG_SGIX 0 - -typedef void (GLAPIENTRY * PFNGLTEXTUREFOGSGIXPROC) (GLenum pname); - -#define glTextureFogSGIX GLEW_GET_FUN(__glewTextureFogSGIX) - -#define GLEW_SGIX_fog_texture GLEW_GET_VAR(__GLEW_SGIX_fog_texture) - -#endif /* GL_SGIX_fog_texture */ - -/* ------------------- GL_SGIX_fragment_specular_lighting ------------------ */ - -#ifndef GL_SGIX_fragment_specular_lighting -#define GL_SGIX_fragment_specular_lighting 1 - -typedef void (GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, const GLfloat param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, const GLint param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum value, GLfloat* data); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum value, GLint* data); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* data); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* data); - -#define glFragmentColorMaterialSGIX GLEW_GET_FUN(__glewFragmentColorMaterialSGIX) -#define glFragmentLightModelfSGIX GLEW_GET_FUN(__glewFragmentLightModelfSGIX) -#define glFragmentLightModelfvSGIX GLEW_GET_FUN(__glewFragmentLightModelfvSGIX) -#define glFragmentLightModeliSGIX GLEW_GET_FUN(__glewFragmentLightModeliSGIX) -#define glFragmentLightModelivSGIX GLEW_GET_FUN(__glewFragmentLightModelivSGIX) -#define glFragmentLightfSGIX GLEW_GET_FUN(__glewFragmentLightfSGIX) -#define glFragmentLightfvSGIX GLEW_GET_FUN(__glewFragmentLightfvSGIX) -#define glFragmentLightiSGIX GLEW_GET_FUN(__glewFragmentLightiSGIX) -#define glFragmentLightivSGIX GLEW_GET_FUN(__glewFragmentLightivSGIX) -#define glFragmentMaterialfSGIX GLEW_GET_FUN(__glewFragmentMaterialfSGIX) -#define glFragmentMaterialfvSGIX GLEW_GET_FUN(__glewFragmentMaterialfvSGIX) -#define glFragmentMaterialiSGIX GLEW_GET_FUN(__glewFragmentMaterialiSGIX) -#define glFragmentMaterialivSGIX GLEW_GET_FUN(__glewFragmentMaterialivSGIX) -#define glGetFragmentLightfvSGIX GLEW_GET_FUN(__glewGetFragmentLightfvSGIX) -#define glGetFragmentLightivSGIX GLEW_GET_FUN(__glewGetFragmentLightivSGIX) -#define glGetFragmentMaterialfvSGIX GLEW_GET_FUN(__glewGetFragmentMaterialfvSGIX) -#define glGetFragmentMaterialivSGIX GLEW_GET_FUN(__glewGetFragmentMaterialivSGIX) - -#define GLEW_SGIX_fragment_specular_lighting GLEW_GET_VAR(__GLEW_SGIX_fragment_specular_lighting) - -#endif /* GL_SGIX_fragment_specular_lighting */ - -/* --------------------------- GL_SGIX_framezoom --------------------------- */ - -#ifndef GL_SGIX_framezoom -#define GL_SGIX_framezoom 1 - -typedef void (GLAPIENTRY * PFNGLFRAMEZOOMSGIXPROC) (GLint factor); - -#define glFrameZoomSGIX GLEW_GET_FUN(__glewFrameZoomSGIX) - -#define GLEW_SGIX_framezoom GLEW_GET_VAR(__GLEW_SGIX_framezoom) - -#endif /* GL_SGIX_framezoom */ - -/* --------------------------- GL_SGIX_interlace --------------------------- */ - -#ifndef GL_SGIX_interlace -#define GL_SGIX_interlace 1 - -#define GL_INTERLACE_SGIX 0x8094 - -#define GLEW_SGIX_interlace GLEW_GET_VAR(__GLEW_SGIX_interlace) - -#endif /* GL_SGIX_interlace */ - -/* ------------------------- GL_SGIX_ir_instrument1 ------------------------ */ - -#ifndef GL_SGIX_ir_instrument1 -#define GL_SGIX_ir_instrument1 1 - -#define GLEW_SGIX_ir_instrument1 GLEW_GET_VAR(__GLEW_SGIX_ir_instrument1) - -#endif /* GL_SGIX_ir_instrument1 */ - -/* ------------------------- GL_SGIX_list_priority ------------------------- */ - -#ifndef GL_SGIX_list_priority -#define GL_SGIX_list_priority 1 - -#define GLEW_SGIX_list_priority GLEW_GET_VAR(__GLEW_SGIX_list_priority) - -#endif /* GL_SGIX_list_priority */ - -/* ------------------------- GL_SGIX_pixel_texture ------------------------- */ - -#ifndef GL_SGIX_pixel_texture -#define GL_SGIX_pixel_texture 1 - -typedef void (GLAPIENTRY * PFNGLPIXELTEXGENSGIXPROC) (GLenum mode); - -#define glPixelTexGenSGIX GLEW_GET_FUN(__glewPixelTexGenSGIX) - -#define GLEW_SGIX_pixel_texture GLEW_GET_VAR(__GLEW_SGIX_pixel_texture) - -#endif /* GL_SGIX_pixel_texture */ - -/* ----------------------- GL_SGIX_pixel_texture_bits ---------------------- */ - -#ifndef GL_SGIX_pixel_texture_bits -#define GL_SGIX_pixel_texture_bits 1 - -#define GLEW_SGIX_pixel_texture_bits GLEW_GET_VAR(__GLEW_SGIX_pixel_texture_bits) - -#endif /* GL_SGIX_pixel_texture_bits */ - -/* ------------------------ GL_SGIX_reference_plane ------------------------ */ - -#ifndef GL_SGIX_reference_plane -#define GL_SGIX_reference_plane 1 - -typedef void (GLAPIENTRY * PFNGLREFERENCEPLANESGIXPROC) (const GLdouble* equation); - -#define glReferencePlaneSGIX GLEW_GET_FUN(__glewReferencePlaneSGIX) - -#define GLEW_SGIX_reference_plane GLEW_GET_VAR(__GLEW_SGIX_reference_plane) - -#endif /* GL_SGIX_reference_plane */ - -/* ---------------------------- GL_SGIX_resample --------------------------- */ - -#ifndef GL_SGIX_resample -#define GL_SGIX_resample 1 - -#define GL_PACK_RESAMPLE_SGIX 0x842E -#define GL_UNPACK_RESAMPLE_SGIX 0x842F -#define GL_RESAMPLE_DECIMATE_SGIX 0x8430 -#define GL_RESAMPLE_REPLICATE_SGIX 0x8433 -#define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434 - -#define GLEW_SGIX_resample GLEW_GET_VAR(__GLEW_SGIX_resample) - -#endif /* GL_SGIX_resample */ - -/* ----------------------------- GL_SGIX_shadow ---------------------------- */ - -#ifndef GL_SGIX_shadow -#define GL_SGIX_shadow 1 - -#define GL_TEXTURE_COMPARE_SGIX 0x819A -#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B -#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C -#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D - -#define GLEW_SGIX_shadow GLEW_GET_VAR(__GLEW_SGIX_shadow) - -#endif /* GL_SGIX_shadow */ - -/* ------------------------- GL_SGIX_shadow_ambient ------------------------ */ - -#ifndef GL_SGIX_shadow_ambient -#define GL_SGIX_shadow_ambient 1 - -#define GL_SHADOW_AMBIENT_SGIX 0x80BF - -#define GLEW_SGIX_shadow_ambient GLEW_GET_VAR(__GLEW_SGIX_shadow_ambient) - -#endif /* GL_SGIX_shadow_ambient */ - -/* ----------------------------- GL_SGIX_sprite ---------------------------- */ - -#ifndef GL_SGIX_sprite -#define GL_SGIX_sprite 1 - -typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, GLint* params); - -#define glSpriteParameterfSGIX GLEW_GET_FUN(__glewSpriteParameterfSGIX) -#define glSpriteParameterfvSGIX GLEW_GET_FUN(__glewSpriteParameterfvSGIX) -#define glSpriteParameteriSGIX GLEW_GET_FUN(__glewSpriteParameteriSGIX) -#define glSpriteParameterivSGIX GLEW_GET_FUN(__glewSpriteParameterivSGIX) - -#define GLEW_SGIX_sprite GLEW_GET_VAR(__GLEW_SGIX_sprite) - -#endif /* GL_SGIX_sprite */ - -/* ----------------------- GL_SGIX_tag_sample_buffer ----------------------- */ - -#ifndef GL_SGIX_tag_sample_buffer -#define GL_SGIX_tag_sample_buffer 1 - -typedef void (GLAPIENTRY * PFNGLTAGSAMPLEBUFFERSGIXPROC) (void); - -#define glTagSampleBufferSGIX GLEW_GET_FUN(__glewTagSampleBufferSGIX) - -#define GLEW_SGIX_tag_sample_buffer GLEW_GET_VAR(__GLEW_SGIX_tag_sample_buffer) - -#endif /* GL_SGIX_tag_sample_buffer */ - -/* ------------------------ GL_SGIX_texture_add_env ------------------------ */ - -#ifndef GL_SGIX_texture_add_env -#define GL_SGIX_texture_add_env 1 - -#define GLEW_SGIX_texture_add_env GLEW_GET_VAR(__GLEW_SGIX_texture_add_env) - -#endif /* GL_SGIX_texture_add_env */ - -/* -------------------- GL_SGIX_texture_coordinate_clamp ------------------- */ - -#ifndef GL_SGIX_texture_coordinate_clamp -#define GL_SGIX_texture_coordinate_clamp 1 - -#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 -#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A -#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B - -#define GLEW_SGIX_texture_coordinate_clamp GLEW_GET_VAR(__GLEW_SGIX_texture_coordinate_clamp) - -#endif /* GL_SGIX_texture_coordinate_clamp */ - -/* ------------------------ GL_SGIX_texture_lod_bias ----------------------- */ - -#ifndef GL_SGIX_texture_lod_bias -#define GL_SGIX_texture_lod_bias 1 - -#define GLEW_SGIX_texture_lod_bias GLEW_GET_VAR(__GLEW_SGIX_texture_lod_bias) - -#endif /* GL_SGIX_texture_lod_bias */ - -/* ---------------------- GL_SGIX_texture_multi_buffer --------------------- */ - -#ifndef GL_SGIX_texture_multi_buffer -#define GL_SGIX_texture_multi_buffer 1 - -#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E - -#define GLEW_SGIX_texture_multi_buffer GLEW_GET_VAR(__GLEW_SGIX_texture_multi_buffer) - -#endif /* GL_SGIX_texture_multi_buffer */ - -/* ------------------------- GL_SGIX_texture_range ------------------------- */ - -#ifndef GL_SGIX_texture_range -#define GL_SGIX_texture_range 1 - -#define GL_RGB_SIGNED_SGIX 0x85E0 -#define GL_RGBA_SIGNED_SGIX 0x85E1 -#define GL_ALPHA_SIGNED_SGIX 0x85E2 -#define GL_LUMINANCE_SIGNED_SGIX 0x85E3 -#define GL_INTENSITY_SIGNED_SGIX 0x85E4 -#define GL_LUMINANCE_ALPHA_SIGNED_SGIX 0x85E5 -#define GL_RGB16_SIGNED_SGIX 0x85E6 -#define GL_RGBA16_SIGNED_SGIX 0x85E7 -#define GL_ALPHA16_SIGNED_SGIX 0x85E8 -#define GL_LUMINANCE16_SIGNED_SGIX 0x85E9 -#define GL_INTENSITY16_SIGNED_SGIX 0x85EA -#define GL_LUMINANCE16_ALPHA16_SIGNED_SGIX 0x85EB -#define GL_RGB_EXTENDED_RANGE_SGIX 0x85EC -#define GL_RGBA_EXTENDED_RANGE_SGIX 0x85ED -#define GL_ALPHA_EXTENDED_RANGE_SGIX 0x85EE -#define GL_LUMINANCE_EXTENDED_RANGE_SGIX 0x85EF -#define GL_INTENSITY_EXTENDED_RANGE_SGIX 0x85F0 -#define GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX 0x85F1 -#define GL_RGB16_EXTENDED_RANGE_SGIX 0x85F2 -#define GL_RGBA16_EXTENDED_RANGE_SGIX 0x85F3 -#define GL_ALPHA16_EXTENDED_RANGE_SGIX 0x85F4 -#define GL_LUMINANCE16_EXTENDED_RANGE_SGIX 0x85F5 -#define GL_INTENSITY16_EXTENDED_RANGE_SGIX 0x85F6 -#define GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX 0x85F7 -#define GL_MIN_LUMINANCE_SGIS 0x85F8 -#define GL_MAX_LUMINANCE_SGIS 0x85F9 -#define GL_MIN_INTENSITY_SGIS 0x85FA -#define GL_MAX_INTENSITY_SGIS 0x85FB - -#define GLEW_SGIX_texture_range GLEW_GET_VAR(__GLEW_SGIX_texture_range) - -#endif /* GL_SGIX_texture_range */ - -/* ----------------------- GL_SGIX_texture_scale_bias ---------------------- */ - -#ifndef GL_SGIX_texture_scale_bias -#define GL_SGIX_texture_scale_bias 1 - -#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 -#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A -#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B -#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C - -#define GLEW_SGIX_texture_scale_bias GLEW_GET_VAR(__GLEW_SGIX_texture_scale_bias) - -#endif /* GL_SGIX_texture_scale_bias */ - -/* ------------------------- GL_SGIX_vertex_preclip ------------------------ */ - -#ifndef GL_SGIX_vertex_preclip -#define GL_SGIX_vertex_preclip 1 - -#define GL_VERTEX_PRECLIP_SGIX 0x83EE -#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF - -#define GLEW_SGIX_vertex_preclip GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip) - -#endif /* GL_SGIX_vertex_preclip */ - -/* ---------------------- GL_SGIX_vertex_preclip_hint ---------------------- */ - -#ifndef GL_SGIX_vertex_preclip_hint -#define GL_SGIX_vertex_preclip_hint 1 - -#define GL_VERTEX_PRECLIP_SGIX 0x83EE -#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF - -#define GLEW_SGIX_vertex_preclip_hint GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip_hint) - -#endif /* GL_SGIX_vertex_preclip_hint */ - -/* ----------------------------- GL_SGIX_ycrcb ----------------------------- */ - -#ifndef GL_SGIX_ycrcb -#define GL_SGIX_ycrcb 1 - -#define GLEW_SGIX_ycrcb GLEW_GET_VAR(__GLEW_SGIX_ycrcb) - -#endif /* GL_SGIX_ycrcb */ - -/* -------------------------- GL_SGI_color_matrix -------------------------- */ - -#ifndef GL_SGI_color_matrix -#define GL_SGI_color_matrix 1 - -#define GL_COLOR_MATRIX_SGI 0x80B1 -#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 -#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 -#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 -#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 -#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 -#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 -#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 -#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 -#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA -#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB - -#define GLEW_SGI_color_matrix GLEW_GET_VAR(__GLEW_SGI_color_matrix) - -#endif /* GL_SGI_color_matrix */ - -/* --------------------------- GL_SGI_color_table -------------------------- */ - -#ifndef GL_SGI_color_table -#define GL_SGI_color_table 1 - -#define GL_COLOR_TABLE_SGI 0x80D0 -#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 -#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 -#define GL_PROXY_COLOR_TABLE_SGI 0x80D3 -#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 -#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 -#define GL_COLOR_TABLE_SCALE_SGI 0x80D6 -#define GL_COLOR_TABLE_BIAS_SGI 0x80D7 -#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 -#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 -#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA -#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB -#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC -#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD -#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE -#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF - -typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); -typedef void (GLAPIENTRY * PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, void *table); - -#define glColorTableParameterfvSGI GLEW_GET_FUN(__glewColorTableParameterfvSGI) -#define glColorTableParameterivSGI GLEW_GET_FUN(__glewColorTableParameterivSGI) -#define glColorTableSGI GLEW_GET_FUN(__glewColorTableSGI) -#define glCopyColorTableSGI GLEW_GET_FUN(__glewCopyColorTableSGI) -#define glGetColorTableParameterfvSGI GLEW_GET_FUN(__glewGetColorTableParameterfvSGI) -#define glGetColorTableParameterivSGI GLEW_GET_FUN(__glewGetColorTableParameterivSGI) -#define glGetColorTableSGI GLEW_GET_FUN(__glewGetColorTableSGI) - -#define GLEW_SGI_color_table GLEW_GET_VAR(__GLEW_SGI_color_table) - -#endif /* GL_SGI_color_table */ - -/* ----------------------- GL_SGI_texture_color_table ---------------------- */ - -#ifndef GL_SGI_texture_color_table -#define GL_SGI_texture_color_table 1 - -#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC -#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD - -#define GLEW_SGI_texture_color_table GLEW_GET_VAR(__GLEW_SGI_texture_color_table) - -#endif /* GL_SGI_texture_color_table */ - -/* ------------------------- GL_SUNX_constant_data ------------------------- */ - -#ifndef GL_SUNX_constant_data -#define GL_SUNX_constant_data 1 - -#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 -#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 - -typedef void (GLAPIENTRY * PFNGLFINISHTEXTURESUNXPROC) (void); - -#define glFinishTextureSUNX GLEW_GET_FUN(__glewFinishTextureSUNX) - -#define GLEW_SUNX_constant_data GLEW_GET_VAR(__GLEW_SUNX_constant_data) - -#endif /* GL_SUNX_constant_data */ - -/* -------------------- GL_SUN_convolution_border_modes -------------------- */ - -#ifndef GL_SUN_convolution_border_modes -#define GL_SUN_convolution_border_modes 1 - -#define GL_WRAP_BORDER_SUN 0x81D4 - -#define GLEW_SUN_convolution_border_modes GLEW_GET_VAR(__GLEW_SUN_convolution_border_modes) - -#endif /* GL_SUN_convolution_border_modes */ - -/* -------------------------- GL_SUN_global_alpha -------------------------- */ - -#ifndef GL_SUN_global_alpha -#define GL_SUN_global_alpha 1 - -#define GL_GLOBAL_ALPHA_SUN 0x81D9 -#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA - -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor); -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor); -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor); -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor); -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor); -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor); -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor); -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor); - -#define glGlobalAlphaFactorbSUN GLEW_GET_FUN(__glewGlobalAlphaFactorbSUN) -#define glGlobalAlphaFactordSUN GLEW_GET_FUN(__glewGlobalAlphaFactordSUN) -#define glGlobalAlphaFactorfSUN GLEW_GET_FUN(__glewGlobalAlphaFactorfSUN) -#define glGlobalAlphaFactoriSUN GLEW_GET_FUN(__glewGlobalAlphaFactoriSUN) -#define glGlobalAlphaFactorsSUN GLEW_GET_FUN(__glewGlobalAlphaFactorsSUN) -#define glGlobalAlphaFactorubSUN GLEW_GET_FUN(__glewGlobalAlphaFactorubSUN) -#define glGlobalAlphaFactoruiSUN GLEW_GET_FUN(__glewGlobalAlphaFactoruiSUN) -#define glGlobalAlphaFactorusSUN GLEW_GET_FUN(__glewGlobalAlphaFactorusSUN) - -#define GLEW_SUN_global_alpha GLEW_GET_VAR(__GLEW_SUN_global_alpha) - -#endif /* GL_SUN_global_alpha */ - -/* --------------------------- GL_SUN_mesh_array --------------------------- */ - -#ifndef GL_SUN_mesh_array -#define GL_SUN_mesh_array 1 - -#define GL_QUAD_MESH_SUN 0x8614 -#define GL_TRIANGLE_MESH_SUN 0x8615 - -#define GLEW_SUN_mesh_array GLEW_GET_VAR(__GLEW_SUN_mesh_array) - -#endif /* GL_SUN_mesh_array */ - -/* ------------------------ GL_SUN_read_video_pixels ----------------------- */ - -#ifndef GL_SUN_read_video_pixels -#define GL_SUN_read_video_pixels 1 - -typedef void (GLAPIENTRY * PFNGLREADVIDEOPIXELSSUNPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels); - -#define glReadVideoPixelsSUN GLEW_GET_FUN(__glewReadVideoPixelsSUN) - -#define GLEW_SUN_read_video_pixels GLEW_GET_VAR(__GLEW_SUN_read_video_pixels) - -#endif /* GL_SUN_read_video_pixels */ - -/* --------------------------- GL_SUN_slice_accum -------------------------- */ - -#ifndef GL_SUN_slice_accum -#define GL_SUN_slice_accum 1 - -#define GL_SLICE_ACCUM_SUN 0x85CC - -#define GLEW_SUN_slice_accum GLEW_GET_VAR(__GLEW_SUN_slice_accum) - -#endif /* GL_SUN_slice_accum */ - -/* -------------------------- GL_SUN_triangle_list ------------------------- */ - -#ifndef GL_SUN_triangle_list -#define GL_SUN_triangle_list 1 - -#define GL_RESTART_SUN 0x01 -#define GL_REPLACE_MIDDLE_SUN 0x02 -#define GL_REPLACE_OLDEST_SUN 0x03 -#define GL_TRIANGLE_LIST_SUN 0x81D7 -#define GL_REPLACEMENT_CODE_SUN 0x81D8 -#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 -#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 -#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 -#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 -#define GL_R1UI_V3F_SUN 0x85C4 -#define GL_R1UI_C4UB_V3F_SUN 0x85C5 -#define GL_R1UI_C3F_V3F_SUN 0x85C6 -#define GL_R1UI_N3F_V3F_SUN 0x85C7 -#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 -#define GL_R1UI_T2F_V3F_SUN 0x85C9 -#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA -#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB - -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const void *pointer); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte* code); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint* code); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort* code); - -#define glReplacementCodePointerSUN GLEW_GET_FUN(__glewReplacementCodePointerSUN) -#define glReplacementCodeubSUN GLEW_GET_FUN(__glewReplacementCodeubSUN) -#define glReplacementCodeubvSUN GLEW_GET_FUN(__glewReplacementCodeubvSUN) -#define glReplacementCodeuiSUN GLEW_GET_FUN(__glewReplacementCodeuiSUN) -#define glReplacementCodeuivSUN GLEW_GET_FUN(__glewReplacementCodeuivSUN) -#define glReplacementCodeusSUN GLEW_GET_FUN(__glewReplacementCodeusSUN) -#define glReplacementCodeusvSUN GLEW_GET_FUN(__glewReplacementCodeusvSUN) - -#define GLEW_SUN_triangle_list GLEW_GET_VAR(__GLEW_SUN_triangle_list) - -#endif /* GL_SUN_triangle_list */ - -/* ----------------------------- GL_SUN_vertex ----------------------------- */ - -#ifndef GL_SUN_vertex -#define GL_SUN_vertex 1 - -typedef void (GLAPIENTRY * PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat* c, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* c, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte* c, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte* c, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *c, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint* rc, const GLubyte *c, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat* tc, const GLubyte *c, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat* tc, const GLfloat *v); - -#define glColor3fVertex3fSUN GLEW_GET_FUN(__glewColor3fVertex3fSUN) -#define glColor3fVertex3fvSUN GLEW_GET_FUN(__glewColor3fVertex3fvSUN) -#define glColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fSUN) -#define glColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fvSUN) -#define glColor4ubVertex2fSUN GLEW_GET_FUN(__glewColor4ubVertex2fSUN) -#define glColor4ubVertex2fvSUN GLEW_GET_FUN(__glewColor4ubVertex2fvSUN) -#define glColor4ubVertex3fSUN GLEW_GET_FUN(__glewColor4ubVertex3fSUN) -#define glColor4ubVertex3fvSUN GLEW_GET_FUN(__glewColor4ubVertex3fvSUN) -#define glNormal3fVertex3fSUN GLEW_GET_FUN(__glewNormal3fVertex3fSUN) -#define glNormal3fVertex3fvSUN GLEW_GET_FUN(__glewNormal3fVertex3fvSUN) -#define glReplacementCodeuiColor3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fSUN) -#define glReplacementCodeuiColor3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fvSUN) -#define glReplacementCodeuiColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fSUN) -#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fvSUN) -#define glReplacementCodeuiColor4ubVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fSUN) -#define glReplacementCodeuiColor4ubVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fvSUN) -#define glReplacementCodeuiNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fSUN) -#define glReplacementCodeuiNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fvSUN) -#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) -#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) -#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) -#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) -#define glReplacementCodeuiTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fSUN) -#define glReplacementCodeuiTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fvSUN) -#define glReplacementCodeuiVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fSUN) -#define glReplacementCodeuiVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fvSUN) -#define glTexCoord2fColor3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fSUN) -#define glTexCoord2fColor3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fvSUN) -#define glTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fSUN) -#define glTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fvSUN) -#define glTexCoord2fColor4ubVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fSUN) -#define glTexCoord2fColor4ubVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fvSUN) -#define glTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fSUN) -#define glTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fvSUN) -#define glTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fSUN) -#define glTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fvSUN) -#define glTexCoord4fColor4fNormal3fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fSUN) -#define glTexCoord4fColor4fNormal3fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fvSUN) -#define glTexCoord4fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fSUN) -#define glTexCoord4fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fvSUN) - -#define GLEW_SUN_vertex GLEW_GET_VAR(__GLEW_SUN_vertex) - -#endif /* GL_SUN_vertex */ - -/* -------------------------- GL_WIN_phong_shading ------------------------- */ - -#ifndef GL_WIN_phong_shading -#define GL_WIN_phong_shading 1 - -#define GL_PHONG_WIN 0x80EA -#define GL_PHONG_HINT_WIN 0x80EB - -#define GLEW_WIN_phong_shading GLEW_GET_VAR(__GLEW_WIN_phong_shading) - -#endif /* GL_WIN_phong_shading */ - -/* -------------------------- GL_WIN_specular_fog -------------------------- */ - -#ifndef GL_WIN_specular_fog -#define GL_WIN_specular_fog 1 - -#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC - -#define GLEW_WIN_specular_fog GLEW_GET_VAR(__GLEW_WIN_specular_fog) - -#endif /* GL_WIN_specular_fog */ - -/* ---------------------------- GL_WIN_swap_hint --------------------------- */ - -#ifndef GL_WIN_swap_hint -#define GL_WIN_swap_hint 1 - -typedef void (GLAPIENTRY * PFNGLADDSWAPHINTRECTWINPROC) (GLint x, GLint y, GLsizei width, GLsizei height); - -#define glAddSwapHintRectWIN GLEW_GET_FUN(__glewAddSwapHintRectWIN) - -#define GLEW_WIN_swap_hint GLEW_GET_VAR(__GLEW_WIN_swap_hint) - -#endif /* GL_WIN_swap_hint */ - -/* ------------------------------------------------------------------------- */ - -#if defined(GLEW_MX) && defined(_WIN32) -#define GLEW_FUN_EXPORT -#else -#define GLEW_FUN_EXPORT GLEWAPI -#endif /* GLEW_MX */ - -#if defined(GLEW_MX) -#define GLEW_VAR_EXPORT -#else -#define GLEW_VAR_EXPORT GLEWAPI -#endif /* GLEW_MX */ - -#if defined(GLEW_MX) && defined(_WIN32) -struct GLEWContextStruct -{ -#endif /* GLEW_MX */ - -GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D; -GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements; -GLEW_FUN_EXPORT PFNGLTEXIMAGE3DPROC __glewTexImage3D; -GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D; - -GLEW_FUN_EXPORT PFNGLACTIVETEXTUREPROC __glewActiveTexture; -GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D; -GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage; -GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd; -GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf; -GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd; -GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv; -GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage; - -GLEW_FUN_EXPORT PFNGLBLENDCOLORPROC __glewBlendColor; -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONPROC __glewBlendEquation; -GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate; -GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer; -GLEW_FUN_EXPORT PFNGLFOGCOORDDPROC __glewFogCoordd; -GLEW_FUN_EXPORT PFNGLFOGCOORDDVPROC __glewFogCoorddv; -GLEW_FUN_EXPORT PFNGLFOGCOORDFPROC __glewFogCoordf; -GLEW_FUN_EXPORT PFNGLFOGCOORDFVPROC __glewFogCoordfv; -GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFPROC __glewPointParameterf; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIPROC __glewPointParameteri; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2DPROC __glewWindowPos2d; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2FPROC __glewWindowPos2f; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2IPROC __glewWindowPos2i; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2SPROC __glewWindowPos2s; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3DPROC __glewWindowPos3d; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3FPROC __glewWindowPos3f; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3IPROC __glewWindowPos3i; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3SPROC __glewWindowPos3s; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv; - -GLEW_FUN_EXPORT PFNGLBEGINQUERYPROC __glewBeginQuery; -GLEW_FUN_EXPORT PFNGLBINDBUFFERPROC __glewBindBuffer; -GLEW_FUN_EXPORT PFNGLBUFFERDATAPROC __glewBufferData; -GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAPROC __glewBufferSubData; -GLEW_FUN_EXPORT PFNGLDELETEBUFFERSPROC __glewDeleteBuffers; -GLEW_FUN_EXPORT PFNGLDELETEQUERIESPROC __glewDeleteQueries; -GLEW_FUN_EXPORT PFNGLENDQUERYPROC __glewEndQuery; -GLEW_FUN_EXPORT PFNGLGENBUFFERSPROC __glewGenBuffers; -GLEW_FUN_EXPORT PFNGLGENQUERIESPROC __glewGenQueries; -GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv; -GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv; -GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv; -GLEW_FUN_EXPORT PFNGLGETQUERYIVPROC __glewGetQueryiv; -GLEW_FUN_EXPORT PFNGLISBUFFERPROC __glewIsBuffer; -GLEW_FUN_EXPORT PFNGLISQUERYPROC __glewIsQuery; -GLEW_FUN_EXPORT PFNGLMAPBUFFERPROC __glewMapBuffer; -GLEW_FUN_EXPORT PFNGLUNMAPBUFFERPROC __glewUnmapBuffer; - -GLEW_FUN_EXPORT PFNGLATTACHSHADERPROC __glewAttachShader; -GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation; -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate; -GLEW_FUN_EXPORT PFNGLCOMPILESHADERPROC __glewCompileShader; -GLEW_FUN_EXPORT PFNGLCREATEPROGRAMPROC __glewCreateProgram; -GLEW_FUN_EXPORT PFNGLCREATESHADERPROC __glewCreateShader; -GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPROC __glewDeleteProgram; -GLEW_FUN_EXPORT PFNGLDELETESHADERPROC __glewDeleteShader; -GLEW_FUN_EXPORT PFNGLDETACHSHADERPROC __glewDetachShader; -GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray; -GLEW_FUN_EXPORT PFNGLDRAWBUFFERSPROC __glewDrawBuffers; -GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray; -GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib; -GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform; -GLEW_FUN_EXPORT PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders; -GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation; -GLEW_FUN_EXPORT PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog; -GLEW_FUN_EXPORT PFNGLGETPROGRAMIVPROC __glewGetProgramiv; -GLEW_FUN_EXPORT PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog; -GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEPROC __glewGetShaderSource; -GLEW_FUN_EXPORT PFNGLGETSHADERIVPROC __glewGetShaderiv; -GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation; -GLEW_FUN_EXPORT PFNGLGETUNIFORMFVPROC __glewGetUniformfv; -GLEW_FUN_EXPORT PFNGLGETUNIFORMIVPROC __glewGetUniformiv; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv; -GLEW_FUN_EXPORT PFNGLISPROGRAMPROC __glewIsProgram; -GLEW_FUN_EXPORT PFNGLISSHADERPROC __glewIsShader; -GLEW_FUN_EXPORT PFNGLLINKPROGRAMPROC __glewLinkProgram; -GLEW_FUN_EXPORT PFNGLSHADERSOURCEPROC __glewShaderSource; -GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate; -GLEW_FUN_EXPORT PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate; -GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate; -GLEW_FUN_EXPORT PFNGLUNIFORM1FPROC __glewUniform1f; -GLEW_FUN_EXPORT PFNGLUNIFORM1FVPROC __glewUniform1fv; -GLEW_FUN_EXPORT PFNGLUNIFORM1IPROC __glewUniform1i; -GLEW_FUN_EXPORT PFNGLUNIFORM1IVPROC __glewUniform1iv; -GLEW_FUN_EXPORT PFNGLUNIFORM2FPROC __glewUniform2f; -GLEW_FUN_EXPORT PFNGLUNIFORM2FVPROC __glewUniform2fv; -GLEW_FUN_EXPORT PFNGLUNIFORM2IPROC __glewUniform2i; -GLEW_FUN_EXPORT PFNGLUNIFORM2IVPROC __glewUniform2iv; -GLEW_FUN_EXPORT PFNGLUNIFORM3FPROC __glewUniform3f; -GLEW_FUN_EXPORT PFNGLUNIFORM3FVPROC __glewUniform3fv; -GLEW_FUN_EXPORT PFNGLUNIFORM3IPROC __glewUniform3i; -GLEW_FUN_EXPORT PFNGLUNIFORM3IVPROC __glewUniform3iv; -GLEW_FUN_EXPORT PFNGLUNIFORM4FPROC __glewUniform4f; -GLEW_FUN_EXPORT PFNGLUNIFORM4FVPROC __glewUniform4fv; -GLEW_FUN_EXPORT PFNGLUNIFORM4IPROC __glewUniform4i; -GLEW_FUN_EXPORT PFNGLUNIFORM4IVPROC __glewUniform4iv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv; -GLEW_FUN_EXPORT PFNGLUSEPROGRAMPROC __glewUseProgram; -GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPROC __glewValidateProgram; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer; - -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv; - -GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender; -GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback; -GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation; -GLEW_FUN_EXPORT PFNGLCLAMPCOLORPROC __glewClampColor; -GLEW_FUN_EXPORT PFNGLCLEARBUFFERFIPROC __glewClearBufferfi; -GLEW_FUN_EXPORT PFNGLCLEARBUFFERFVPROC __glewClearBufferfv; -GLEW_FUN_EXPORT PFNGLCLEARBUFFERIVPROC __glewClearBufferiv; -GLEW_FUN_EXPORT PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv; -GLEW_FUN_EXPORT PFNGLCOLORMASKIPROC __glewColorMaski; -GLEW_FUN_EXPORT PFNGLDISABLEIPROC __glewDisablei; -GLEW_FUN_EXPORT PFNGLENABLEIPROC __glewEnablei; -GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender; -GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback; -GLEW_FUN_EXPORT PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v; -GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation; -GLEW_FUN_EXPORT PFNGLGETSTRINGIPROC __glewGetStringi; -GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv; -GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv; -GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying; -GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv; -GLEW_FUN_EXPORT PFNGLISENABLEDIPROC __glewIsEnabledi; -GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv; -GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv; -GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings; -GLEW_FUN_EXPORT PFNGLUNIFORM1UIPROC __glewUniform1ui; -GLEW_FUN_EXPORT PFNGLUNIFORM1UIVPROC __glewUniform1uiv; -GLEW_FUN_EXPORT PFNGLUNIFORM2UIPROC __glewUniform2ui; -GLEW_FUN_EXPORT PFNGLUNIFORM2UIVPROC __glewUniform2uiv; -GLEW_FUN_EXPORT PFNGLUNIFORM3UIPROC __glewUniform3ui; -GLEW_FUN_EXPORT PFNGLUNIFORM3UIVPROC __glewUniform3uiv; -GLEW_FUN_EXPORT PFNGLUNIFORM4UIPROC __glewUniform4ui; -GLEW_FUN_EXPORT PFNGLUNIFORM4UIVPROC __glewUniform4uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer; - -GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced; -GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex; -GLEW_FUN_EXPORT PFNGLTEXBUFFERPROC __glewTexBuffer; - -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture; -GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v; -GLEW_FUN_EXPORT PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v; - -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor; - -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei; -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIPROC __glewBlendEquationi; -GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei; -GLEW_FUN_EXPORT PFNGLBLENDFUNCIPROC __glewBlendFunci; -GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading; - -GLEW_FUN_EXPORT PFNGLGETGRAPHICSRESETSTATUSPROC __glewGetGraphicsResetStatus; -GLEW_FUN_EXPORT PFNGLGETNCOMPRESSEDTEXIMAGEPROC __glewGetnCompressedTexImage; -GLEW_FUN_EXPORT PFNGLGETNTEXIMAGEPROC __glewGetnTexImage; -GLEW_FUN_EXPORT PFNGLGETNUNIFORMDVPROC __glewGetnUniformdv; - -GLEW_FUN_EXPORT PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX; - -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD; -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD; -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD; -GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD; - -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD; -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD; -GLEW_FUN_EXPORT PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD; -GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD; - -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPARAMETERIAMDPROC __glewVertexAttribParameteriAMD; - -GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC __glewMultiDrawArraysIndirectAMD; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC __glewMultiDrawElementsIndirectAMD; - -GLEW_FUN_EXPORT PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD; -GLEW_FUN_EXPORT PFNGLGENNAMESAMDPROC __glewGenNamesAMD; -GLEW_FUN_EXPORT PFNGLISNAMEAMDPROC __glewIsNameAMD; - -GLEW_FUN_EXPORT PFNGLQUERYOBJECTPARAMETERUIAMDPROC __glewQueryObjectParameteruiAMD; - -GLEW_FUN_EXPORT PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD; -GLEW_FUN_EXPORT PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD; -GLEW_FUN_EXPORT PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD; -GLEW_FUN_EXPORT PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD; -GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD; -GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD; -GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD; -GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD; -GLEW_FUN_EXPORT PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD; -GLEW_FUN_EXPORT PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD; -GLEW_FUN_EXPORT PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD; - -GLEW_FUN_EXPORT PFNGLSETMULTISAMPLEFVAMDPROC __glewSetMultisamplefvAMD; - -GLEW_FUN_EXPORT PFNGLTEXSTORAGESPARSEAMDPROC __glewTexStorageSparseAMD; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGESPARSEAMDPROC __glewTextureStorageSparseAMD; - -GLEW_FUN_EXPORT PFNGLSTENCILOPVALUEAMDPROC __glewStencilOpValueAMD; - -GLEW_FUN_EXPORT PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD; -GLEW_FUN_EXPORT PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD; - -GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERANGLEPROC __glewBlitFramebufferANGLE; - -GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC __glewRenderbufferStorageMultisampleANGLE; - -GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDANGLEPROC __glewDrawArraysInstancedANGLE; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDANGLEPROC __glewDrawElementsInstancedANGLE; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORANGLEPROC __glewVertexAttribDivisorANGLE; - -GLEW_FUN_EXPORT PFNGLBEGINQUERYANGLEPROC __glewBeginQueryANGLE; -GLEW_FUN_EXPORT PFNGLDELETEQUERIESANGLEPROC __glewDeleteQueriesANGLE; -GLEW_FUN_EXPORT PFNGLENDQUERYANGLEPROC __glewEndQueryANGLE; -GLEW_FUN_EXPORT PFNGLGENQUERIESANGLEPROC __glewGenQueriesANGLE; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VANGLEPROC __glewGetQueryObjecti64vANGLE; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVANGLEPROC __glewGetQueryObjectivANGLE; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VANGLEPROC __glewGetQueryObjectui64vANGLE; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVANGLEPROC __glewGetQueryObjectuivANGLE; -GLEW_FUN_EXPORT PFNGLGETQUERYIVANGLEPROC __glewGetQueryivANGLE; -GLEW_FUN_EXPORT PFNGLISQUERYANGLEPROC __glewIsQueryANGLE; -GLEW_FUN_EXPORT PFNGLQUERYCOUNTERANGLEPROC __glewQueryCounterANGLE; - -GLEW_FUN_EXPORT PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC __glewGetTranslatedShaderSourceANGLE; - -GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE; -GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE; -GLEW_FUN_EXPORT PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE; -GLEW_FUN_EXPORT PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE; - -GLEW_FUN_EXPORT PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE; -GLEW_FUN_EXPORT PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE; -GLEW_FUN_EXPORT PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE; -GLEW_FUN_EXPORT PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE; -GLEW_FUN_EXPORT PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE; -GLEW_FUN_EXPORT PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE; -GLEW_FUN_EXPORT PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE; -GLEW_FUN_EXPORT PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE; - -GLEW_FUN_EXPORT PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE; -GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE; - -GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE; -GLEW_FUN_EXPORT PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE; -GLEW_FUN_EXPORT PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE; - -GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE; -GLEW_FUN_EXPORT PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE; - -GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE; -GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE; -GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE; -GLEW_FUN_EXPORT PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE; - -GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE; - -GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE; -GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE; -GLEW_FUN_EXPORT PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE; -GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE; -GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE; -GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE; -GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE; - -GLEW_FUN_EXPORT PFNGLCLEARDEPTHFPROC __glewClearDepthf; -GLEW_FUN_EXPORT PFNGLDEPTHRANGEFPROC __glewDepthRangef; -GLEW_FUN_EXPORT PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat; -GLEW_FUN_EXPORT PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler; -GLEW_FUN_EXPORT PFNGLSHADERBINARYPROC __glewShaderBinary; - -GLEW_FUN_EXPORT PFNGLMEMORYBARRIERBYREGIONPROC __glewMemoryBarrierByRegion; - -GLEW_FUN_EXPORT PFNGLPRIMITIVEBOUNDINGBOXARBPROC __glewPrimitiveBoundingBoxARB; - -GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC __glewDrawArraysInstancedBaseInstance; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC __glewDrawElementsInstancedBaseInstance; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC __glewDrawElementsInstancedBaseVertexBaseInstance; - -GLEW_FUN_EXPORT PFNGLGETIMAGEHANDLEARBPROC __glewGetImageHandleARB; -GLEW_FUN_EXPORT PFNGLGETTEXTUREHANDLEARBPROC __glewGetTextureHandleARB; -GLEW_FUN_EXPORT PFNGLGETTEXTURESAMPLERHANDLEARBPROC __glewGetTextureSamplerHandleARB; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLUI64VARBPROC __glewGetVertexAttribLui64vARB; -GLEW_FUN_EXPORT PFNGLISIMAGEHANDLERESIDENTARBPROC __glewIsImageHandleResidentARB; -GLEW_FUN_EXPORT PFNGLISTEXTUREHANDLERESIDENTARBPROC __glewIsTextureHandleResidentARB; -GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC __glewMakeImageHandleNonResidentARB; -GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLERESIDENTARBPROC __glewMakeImageHandleResidentARB; -GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC __glewMakeTextureHandleNonResidentARB; -GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLERESIDENTARBPROC __glewMakeTextureHandleResidentARB; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC __glewProgramUniformHandleui64ARB; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC __glewProgramUniformHandleui64vARB; -GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64ARBPROC __glewUniformHandleui64ARB; -GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64VARBPROC __glewUniformHandleui64vARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64ARBPROC __glewVertexAttribL1ui64ARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64VARBPROC __glewVertexAttribL1ui64vARB; - -GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed; -GLEW_FUN_EXPORT PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex; - -GLEW_FUN_EXPORT PFNGLBUFFERSTORAGEPROC __glewBufferStorage; -GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEEXTPROC __glewNamedBufferStorageEXT; - -GLEW_FUN_EXPORT PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB; - -GLEW_FUN_EXPORT PFNGLCLEARBUFFERDATAPROC __glewClearBufferData; -GLEW_FUN_EXPORT PFNGLCLEARBUFFERSUBDATAPROC __glewClearBufferSubData; -GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERDATAEXTPROC __glewClearNamedBufferDataEXT; -GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC __glewClearNamedBufferSubDataEXT; - -GLEW_FUN_EXPORT PFNGLCLEARTEXIMAGEPROC __glewClearTexImage; -GLEW_FUN_EXPORT PFNGLCLEARTEXSUBIMAGEPROC __glewClearTexSubImage; - -GLEW_FUN_EXPORT PFNGLCLIPCONTROLPROC __glewClipControl; - -GLEW_FUN_EXPORT PFNGLCLAMPCOLORARBPROC __glewClampColorARB; - -GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEPROC __glewDispatchCompute; -GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEINDIRECTPROC __glewDispatchComputeIndirect; - -GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC __glewDispatchComputeGroupSizeARB; - -GLEW_FUN_EXPORT PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData; - -GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATAPROC __glewCopyImageSubData; - -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB; -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB; -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB; -GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB; - -GLEW_FUN_EXPORT PFNGLBINDTEXTUREUNITPROC __glewBindTextureUnit; -GLEW_FUN_EXPORT PFNGLBLITNAMEDFRAMEBUFFERPROC __glewBlitNamedFramebuffer; -GLEW_FUN_EXPORT PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC __glewCheckNamedFramebufferStatus; -GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERDATAPROC __glewClearNamedBufferData; -GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERSUBDATAPROC __glewClearNamedBufferSubData; -GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERFIPROC __glewClearNamedFramebufferfi; -GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERFVPROC __glewClearNamedFramebufferfv; -GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERIVPROC __glewClearNamedFramebufferiv; -GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC __glewClearNamedFramebufferuiv; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC __glewCompressedTextureSubImage1D; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC __glewCompressedTextureSubImage2D; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC __glewCompressedTextureSubImage3D; -GLEW_FUN_EXPORT PFNGLCOPYNAMEDBUFFERSUBDATAPROC __glewCopyNamedBufferSubData; -GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE1DPROC __glewCopyTextureSubImage1D; -GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE2DPROC __glewCopyTextureSubImage2D; -GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE3DPROC __glewCopyTextureSubImage3D; -GLEW_FUN_EXPORT PFNGLCREATEBUFFERSPROC __glewCreateBuffers; -GLEW_FUN_EXPORT PFNGLCREATEFRAMEBUFFERSPROC __glewCreateFramebuffers; -GLEW_FUN_EXPORT PFNGLCREATEPROGRAMPIPELINESPROC __glewCreateProgramPipelines; -GLEW_FUN_EXPORT PFNGLCREATEQUERIESPROC __glewCreateQueries; -GLEW_FUN_EXPORT PFNGLCREATERENDERBUFFERSPROC __glewCreateRenderbuffers; -GLEW_FUN_EXPORT PFNGLCREATESAMPLERSPROC __glewCreateSamplers; -GLEW_FUN_EXPORT PFNGLCREATETEXTURESPROC __glewCreateTextures; -GLEW_FUN_EXPORT PFNGLCREATETRANSFORMFEEDBACKSPROC __glewCreateTransformFeedbacks; -GLEW_FUN_EXPORT PFNGLCREATEVERTEXARRAYSPROC __glewCreateVertexArrays; -GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYATTRIBPROC __glewDisableVertexArrayAttrib; -GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYATTRIBPROC __glewEnableVertexArrayAttrib; -GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC __glewFlushMappedNamedBufferRange; -GLEW_FUN_EXPORT PFNGLGENERATETEXTUREMIPMAPPROC __glewGenerateTextureMipmap; -GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC __glewGetCompressedTextureImage; -GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERI64VPROC __glewGetNamedBufferParameteri64v; -GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERIVPROC __glewGetNamedBufferParameteriv; -GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPOINTERVPROC __glewGetNamedBufferPointerv; -GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERSUBDATAPROC __glewGetNamedBufferSubData; -GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetNamedFramebufferAttachmentParameteriv; -GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC __glewGetNamedFramebufferParameteriv; -GLEW_FUN_EXPORT PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC __glewGetNamedRenderbufferParameteriv; -GLEW_FUN_EXPORT PFNGLGETQUERYBUFFEROBJECTI64VPROC __glewGetQueryBufferObjecti64v; -GLEW_FUN_EXPORT PFNGLGETQUERYBUFFEROBJECTIVPROC __glewGetQueryBufferObjectiv; -GLEW_FUN_EXPORT PFNGLGETQUERYBUFFEROBJECTUI64VPROC __glewGetQueryBufferObjectui64v; -GLEW_FUN_EXPORT PFNGLGETQUERYBUFFEROBJECTUIVPROC __glewGetQueryBufferObjectuiv; -GLEW_FUN_EXPORT PFNGLGETTEXTUREIMAGEPROC __glewGetTextureImage; -GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERFVPROC __glewGetTextureLevelParameterfv; -GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERIVPROC __glewGetTextureLevelParameteriv; -GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIIVPROC __glewGetTextureParameterIiv; -GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIUIVPROC __glewGetTextureParameterIuiv; -GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERFVPROC __glewGetTextureParameterfv; -GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIVPROC __glewGetTextureParameteriv; -GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKI64_VPROC __glewGetTransformFeedbacki64_v; -GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKI_VPROC __glewGetTransformFeedbacki_v; -GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKIVPROC __glewGetTransformFeedbackiv; -GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINDEXED64IVPROC __glewGetVertexArrayIndexed64iv; -GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINDEXEDIVPROC __glewGetVertexArrayIndexediv; -GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYIVPROC __glewGetVertexArrayiv; -GLEW_FUN_EXPORT PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC __glewInvalidateNamedFramebufferData; -GLEW_FUN_EXPORT PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC __glewInvalidateNamedFramebufferSubData; -GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERPROC __glewMapNamedBuffer; -GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERRANGEPROC __glewMapNamedBufferRange; -GLEW_FUN_EXPORT PFNGLNAMEDBUFFERDATAPROC __glewNamedBufferData; -GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEPROC __glewNamedBufferStorage; -GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSUBDATAPROC __glewNamedBufferSubData; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC __glewNamedFramebufferDrawBuffer; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC __glewNamedFramebufferDrawBuffers; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC __glewNamedFramebufferParameteri; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC __glewNamedFramebufferReadBuffer; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC __glewNamedFramebufferRenderbuffer; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREPROC __glewNamedFramebufferTexture; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC __glewNamedFramebufferTextureLayer; -GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEPROC __glewNamedRenderbufferStorage; -GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewNamedRenderbufferStorageMultisample; -GLEW_FUN_EXPORT PFNGLTEXTUREBUFFERPROC __glewTextureBuffer; -GLEW_FUN_EXPORT PFNGLTEXTUREBUFFERRANGEPROC __glewTextureBufferRange; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIIVPROC __glewTextureParameterIiv; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIUIVPROC __glewTextureParameterIuiv; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFPROC __glewTextureParameterf; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFVPROC __glewTextureParameterfv; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIPROC __glewTextureParameteri; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIVPROC __glewTextureParameteriv; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE1DPROC __glewTextureStorage1D; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DPROC __glewTextureStorage2D; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC __glewTextureStorage2DMultisample; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DPROC __glewTextureStorage3D; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC __glewTextureStorage3DMultisample; -GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE1DPROC __glewTextureSubImage1D; -GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE2DPROC __glewTextureSubImage2D; -GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE3DPROC __glewTextureSubImage3D; -GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC __glewTransformFeedbackBufferBase; -GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC __glewTransformFeedbackBufferRange; -GLEW_FUN_EXPORT PFNGLUNMAPNAMEDBUFFERPROC __glewUnmapNamedBuffer; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBBINDINGPROC __glewVertexArrayAttribBinding; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBFORMATPROC __glewVertexArrayAttribFormat; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBIFORMATPROC __glewVertexArrayAttribIFormat; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBLFORMATPROC __glewVertexArrayAttribLFormat; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYBINDINGDIVISORPROC __glewVertexArrayBindingDivisor; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYELEMENTBUFFERPROC __glewVertexArrayElementBuffer; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXBUFFERPROC __glewVertexArrayVertexBuffer; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXBUFFERSPROC __glewVertexArrayVertexBuffers; - -GLEW_FUN_EXPORT PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB; - -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB; -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB; -GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB; -GLEW_FUN_EXPORT PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB; - -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex; -GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex; - -GLEW_FUN_EXPORT PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect; - -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERPARAMETERIPROC __glewFramebufferParameteri; -GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVPROC __glewGetFramebufferParameteriv; -GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC __glewGetNamedFramebufferParameterivEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC __glewNamedFramebufferParameteriEXT; - -GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer; -GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer; -GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer; -GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus; -GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers; -GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer; -GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers; -GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers; -GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap; -GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv; -GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv; -GLEW_FUN_EXPORT PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer; -GLEW_FUN_EXPORT PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer; -GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage; -GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample; - -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB; - -GLEW_FUN_EXPORT PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary; -GLEW_FUN_EXPORT PFNGLPROGRAMBINARYPROC __glewProgramBinary; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri; - -GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC __glewGetCompressedTextureSubImage; -GLEW_FUN_EXPORT PFNGLGETTEXTURESUBIMAGEPROC __glewGetTextureSubImage; - -GLEW_FUN_EXPORT PFNGLGETUNIFORMDVPROC __glewGetUniformdv; -GLEW_FUN_EXPORT PFNGLUNIFORM1DPROC __glewUniform1d; -GLEW_FUN_EXPORT PFNGLUNIFORM1DVPROC __glewUniform1dv; -GLEW_FUN_EXPORT PFNGLUNIFORM2DPROC __glewUniform2d; -GLEW_FUN_EXPORT PFNGLUNIFORM2DVPROC __glewUniform2dv; -GLEW_FUN_EXPORT PFNGLUNIFORM3DPROC __glewUniform3d; -GLEW_FUN_EXPORT PFNGLUNIFORM3DVPROC __glewUniform3dv; -GLEW_FUN_EXPORT PFNGLUNIFORM4DPROC __glewUniform4d; -GLEW_FUN_EXPORT PFNGLUNIFORM4DVPROC __glewUniform4dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv; - -GLEW_FUN_EXPORT PFNGLGETUNIFORMI64VARBPROC __glewGetUniformi64vARB; -GLEW_FUN_EXPORT PFNGLGETUNIFORMUI64VARBPROC __glewGetUniformui64vARB; -GLEW_FUN_EXPORT PFNGLGETNUNIFORMI64VARBPROC __glewGetnUniformi64vARB; -GLEW_FUN_EXPORT PFNGLGETNUNIFORMUI64VARBPROC __glewGetnUniformui64vARB; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64ARBPROC __glewProgramUniform1i64ARB; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64VARBPROC __glewProgramUniform1i64vARB; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64ARBPROC __glewProgramUniform1ui64ARB; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64VARBPROC __glewProgramUniform1ui64vARB; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64ARBPROC __glewProgramUniform2i64ARB; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64VARBPROC __glewProgramUniform2i64vARB; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64ARBPROC __glewProgramUniform2ui64ARB; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64VARBPROC __glewProgramUniform2ui64vARB; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64ARBPROC __glewProgramUniform3i64ARB; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64VARBPROC __glewProgramUniform3i64vARB; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64ARBPROC __glewProgramUniform3ui64ARB; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64VARBPROC __glewProgramUniform3ui64vARB; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64ARBPROC __glewProgramUniform4i64ARB; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64VARBPROC __glewProgramUniform4i64vARB; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64ARBPROC __glewProgramUniform4ui64ARB; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64VARBPROC __glewProgramUniform4ui64vARB; -GLEW_FUN_EXPORT PFNGLUNIFORM1I64ARBPROC __glewUniform1i64ARB; -GLEW_FUN_EXPORT PFNGLUNIFORM1I64VARBPROC __glewUniform1i64vARB; -GLEW_FUN_EXPORT PFNGLUNIFORM1UI64ARBPROC __glewUniform1ui64ARB; -GLEW_FUN_EXPORT PFNGLUNIFORM1UI64VARBPROC __glewUniform1ui64vARB; -GLEW_FUN_EXPORT PFNGLUNIFORM2I64ARBPROC __glewUniform2i64ARB; -GLEW_FUN_EXPORT PFNGLUNIFORM2I64VARBPROC __glewUniform2i64vARB; -GLEW_FUN_EXPORT PFNGLUNIFORM2UI64ARBPROC __glewUniform2ui64ARB; -GLEW_FUN_EXPORT PFNGLUNIFORM2UI64VARBPROC __glewUniform2ui64vARB; -GLEW_FUN_EXPORT PFNGLUNIFORM3I64ARBPROC __glewUniform3i64ARB; -GLEW_FUN_EXPORT PFNGLUNIFORM3I64VARBPROC __glewUniform3i64vARB; -GLEW_FUN_EXPORT PFNGLUNIFORM3UI64ARBPROC __glewUniform3ui64ARB; -GLEW_FUN_EXPORT PFNGLUNIFORM3UI64VARBPROC __glewUniform3ui64vARB; -GLEW_FUN_EXPORT PFNGLUNIFORM4I64ARBPROC __glewUniform4i64ARB; -GLEW_FUN_EXPORT PFNGLUNIFORM4I64VARBPROC __glewUniform4i64vARB; -GLEW_FUN_EXPORT PFNGLUNIFORM4UI64ARBPROC __glewUniform4ui64ARB; -GLEW_FUN_EXPORT PFNGLUNIFORM4UI64VARBPROC __glewUniform4ui64vARB; - -GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEPROC __glewColorSubTable; -GLEW_FUN_EXPORT PFNGLCOLORTABLEPROC __glewColorTable; -GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv; -GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv; -GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable; -GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable; -GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D; -GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPROC __glewGetColorTable; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv; -GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter; -GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv; -GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv; -GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPROC __glewGetHistogram; -GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv; -GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv; -GLEW_FUN_EXPORT PFNGLGETMINMAXPROC __glewGetMinmax; -GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv; -GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv; -GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter; -GLEW_FUN_EXPORT PFNGLHISTOGRAMPROC __glewHistogram; -GLEW_FUN_EXPORT PFNGLMINMAXPROC __glewMinmax; -GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMPROC __glewResetHistogram; -GLEW_FUN_EXPORT PFNGLRESETMINMAXPROC __glewResetMinmax; -GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D; - -GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC __glewMultiDrawArraysIndirectCountARB; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC __glewMultiDrawElementsIndirectCountARB; - -GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB; - -GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATIVPROC __glewGetInternalformativ; - -GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATI64VPROC __glewGetInternalformati64v; - -GLEW_FUN_EXPORT PFNGLINVALIDATEBUFFERDATAPROC __glewInvalidateBufferData; -GLEW_FUN_EXPORT PFNGLINVALIDATEBUFFERSUBDATAPROC __glewInvalidateBufferSubData; -GLEW_FUN_EXPORT PFNGLINVALIDATEFRAMEBUFFERPROC __glewInvalidateFramebuffer; -GLEW_FUN_EXPORT PFNGLINVALIDATESUBFRAMEBUFFERPROC __glewInvalidateSubFramebuffer; -GLEW_FUN_EXPORT PFNGLINVALIDATETEXIMAGEPROC __glewInvalidateTexImage; -GLEW_FUN_EXPORT PFNGLINVALIDATETEXSUBIMAGEPROC __glewInvalidateTexSubImage; - -GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange; -GLEW_FUN_EXPORT PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange; - -GLEW_FUN_EXPORT PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB; -GLEW_FUN_EXPORT PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB; -GLEW_FUN_EXPORT PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB; -GLEW_FUN_EXPORT PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB; -GLEW_FUN_EXPORT PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB; - -GLEW_FUN_EXPORT PFNGLBINDBUFFERSBASEPROC __glewBindBuffersBase; -GLEW_FUN_EXPORT PFNGLBINDBUFFERSRANGEPROC __glewBindBuffersRange; -GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTURESPROC __glewBindImageTextures; -GLEW_FUN_EXPORT PFNGLBINDSAMPLERSPROC __glewBindSamplers; -GLEW_FUN_EXPORT PFNGLBINDTEXTURESPROC __glewBindTextures; -GLEW_FUN_EXPORT PFNGLBINDVERTEXBUFFERSPROC __glewBindVertexBuffers; - -GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTPROC __glewMultiDrawArraysIndirect; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTPROC __glewMultiDrawElementsIndirect; - -GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB; - -GLEW_FUN_EXPORT PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB; -GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB; - -GLEW_FUN_EXPORT PFNGLBEGINQUERYARBPROC __glewBeginQueryARB; -GLEW_FUN_EXPORT PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB; -GLEW_FUN_EXPORT PFNGLENDQUERYARBPROC __glewEndQueryARB; -GLEW_FUN_EXPORT PFNGLGENQUERIESARBPROC __glewGenQueriesARB; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB; -GLEW_FUN_EXPORT PFNGLGETQUERYIVARBPROC __glewGetQueryivARB; -GLEW_FUN_EXPORT PFNGLISQUERYARBPROC __glewIsQueryARB; - -GLEW_FUN_EXPORT PFNGLMAXSHADERCOMPILERTHREADSARBPROC __glewMaxShaderCompilerThreadsARB; - -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB; - -GLEW_FUN_EXPORT PFNGLGETPROGRAMINTERFACEIVPROC __glewGetProgramInterfaceiv; -GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEINDEXPROC __glewGetProgramResourceIndex; -GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONPROC __glewGetProgramResourceLocation; -GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC __glewGetProgramResourceLocationIndex; -GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCENAMEPROC __glewGetProgramResourceName; -GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEIVPROC __glewGetProgramResourceiv; - -GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex; - -GLEW_FUN_EXPORT PFNGLGETGRAPHICSRESETSTATUSARBPROC __glewGetGraphicsResetStatusARB; -GLEW_FUN_EXPORT PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB; -GLEW_FUN_EXPORT PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB; -GLEW_FUN_EXPORT PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB; -GLEW_FUN_EXPORT PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB; -GLEW_FUN_EXPORT PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB; -GLEW_FUN_EXPORT PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB; -GLEW_FUN_EXPORT PFNGLGETNMAPIVARBPROC __glewGetnMapivARB; -GLEW_FUN_EXPORT PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB; -GLEW_FUN_EXPORT PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB; -GLEW_FUN_EXPORT PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB; -GLEW_FUN_EXPORT PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB; -GLEW_FUN_EXPORT PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB; -GLEW_FUN_EXPORT PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB; -GLEW_FUN_EXPORT PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB; -GLEW_FUN_EXPORT PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB; -GLEW_FUN_EXPORT PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB; -GLEW_FUN_EXPORT PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB; -GLEW_FUN_EXPORT PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB; -GLEW_FUN_EXPORT PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB; - -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC __glewFramebufferSampleLocationsfvARB; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC __glewNamedFramebufferSampleLocationsfvARB; - -GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB; - -GLEW_FUN_EXPORT PFNGLBINDSAMPLERPROC __glewBindSampler; -GLEW_FUN_EXPORT PFNGLDELETESAMPLERSPROC __glewDeleteSamplers; -GLEW_FUN_EXPORT PFNGLGENSAMPLERSPROC __glewGenSamplers; -GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv; -GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv; -GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv; -GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv; -GLEW_FUN_EXPORT PFNGLISSAMPLERPROC __glewIsSampler; -GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv; -GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv; -GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf; -GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv; -GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri; -GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv; - -GLEW_FUN_EXPORT PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram; -GLEW_FUN_EXPORT PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline; -GLEW_FUN_EXPORT PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv; -GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines; -GLEW_FUN_EXPORT PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines; -GLEW_FUN_EXPORT PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog; -GLEW_FUN_EXPORT PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv; -GLEW_FUN_EXPORT PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv; -GLEW_FUN_EXPORT PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages; -GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline; - -GLEW_FUN_EXPORT PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC __glewGetActiveAtomicCounterBufferiv; - -GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTUREPROC __glewBindImageTexture; -GLEW_FUN_EXPORT PFNGLMEMORYBARRIERPROC __glewMemoryBarrier; - -GLEW_FUN_EXPORT PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB; -GLEW_FUN_EXPORT PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB; -GLEW_FUN_EXPORT PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB; -GLEW_FUN_EXPORT PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB; -GLEW_FUN_EXPORT PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB; -GLEW_FUN_EXPORT PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB; -GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB; -GLEW_FUN_EXPORT PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB; -GLEW_FUN_EXPORT PFNGLGETHANDLEARBPROC __glewGetHandleARB; -GLEW_FUN_EXPORT PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB; -GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB; -GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB; -GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB; -GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB; -GLEW_FUN_EXPORT PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB; -GLEW_FUN_EXPORT PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB; -GLEW_FUN_EXPORT PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB; -GLEW_FUN_EXPORT PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB; -GLEW_FUN_EXPORT PFNGLUNIFORM1FARBPROC __glewUniform1fARB; -GLEW_FUN_EXPORT PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB; -GLEW_FUN_EXPORT PFNGLUNIFORM1IARBPROC __glewUniform1iARB; -GLEW_FUN_EXPORT PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB; -GLEW_FUN_EXPORT PFNGLUNIFORM2FARBPROC __glewUniform2fARB; -GLEW_FUN_EXPORT PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB; -GLEW_FUN_EXPORT PFNGLUNIFORM2IARBPROC __glewUniform2iARB; -GLEW_FUN_EXPORT PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB; -GLEW_FUN_EXPORT PFNGLUNIFORM3FARBPROC __glewUniform3fARB; -GLEW_FUN_EXPORT PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB; -GLEW_FUN_EXPORT PFNGLUNIFORM3IARBPROC __glewUniform3iARB; -GLEW_FUN_EXPORT PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB; -GLEW_FUN_EXPORT PFNGLUNIFORM4FARBPROC __glewUniform4fARB; -GLEW_FUN_EXPORT PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB; -GLEW_FUN_EXPORT PFNGLUNIFORM4IARBPROC __glewUniform4iARB; -GLEW_FUN_EXPORT PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB; -GLEW_FUN_EXPORT PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB; -GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB; - -GLEW_FUN_EXPORT PFNGLSHADERSTORAGEBLOCKBINDINGPROC __glewShaderStorageBlockBinding; - -GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName; -GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName; -GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv; -GLEW_FUN_EXPORT PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv; -GLEW_FUN_EXPORT PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex; -GLEW_FUN_EXPORT PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation; -GLEW_FUN_EXPORT PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv; -GLEW_FUN_EXPORT PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv; - -GLEW_FUN_EXPORT PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB; -GLEW_FUN_EXPORT PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB; -GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB; -GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB; -GLEW_FUN_EXPORT PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB; -GLEW_FUN_EXPORT PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB; - -GLEW_FUN_EXPORT PFNGLBUFFERPAGECOMMITMENTARBPROC __glewBufferPageCommitmentARB; - -GLEW_FUN_EXPORT PFNGLTEXPAGECOMMITMENTARBPROC __glewTexPageCommitmentARB; -GLEW_FUN_EXPORT PFNGLTEXTUREPAGECOMMITMENTEXTPROC __glewTexturePageCommitmentEXT; - -GLEW_FUN_EXPORT PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync; -GLEW_FUN_EXPORT PFNGLDELETESYNCPROC __glewDeleteSync; -GLEW_FUN_EXPORT PFNGLFENCESYNCPROC __glewFenceSync; -GLEW_FUN_EXPORT PFNGLGETINTEGER64VPROC __glewGetInteger64v; -GLEW_FUN_EXPORT PFNGLGETSYNCIVPROC __glewGetSynciv; -GLEW_FUN_EXPORT PFNGLISSYNCPROC __glewIsSync; -GLEW_FUN_EXPORT PFNGLWAITSYNCPROC __glewWaitSync; - -GLEW_FUN_EXPORT PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv; -GLEW_FUN_EXPORT PFNGLPATCHPARAMETERIPROC __glewPatchParameteri; - -GLEW_FUN_EXPORT PFNGLTEXTUREBARRIERPROC __glewTextureBarrier; - -GLEW_FUN_EXPORT PFNGLTEXBUFFERARBPROC __glewTexBufferARB; - -GLEW_FUN_EXPORT PFNGLTEXBUFFERRANGEPROC __glewTexBufferRange; -GLEW_FUN_EXPORT PFNGLTEXTUREBUFFERRANGEEXTPROC __glewTextureBufferRangeEXT; - -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB; -GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB; - -GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv; -GLEW_FUN_EXPORT PFNGLSAMPLEMASKIPROC __glewSampleMaski; -GLEW_FUN_EXPORT PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample; -GLEW_FUN_EXPORT PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample; - -GLEW_FUN_EXPORT PFNGLTEXSTORAGE1DPROC __glewTexStorage1D; -GLEW_FUN_EXPORT PFNGLTEXSTORAGE2DPROC __glewTexStorage2D; -GLEW_FUN_EXPORT PFNGLTEXSTORAGE3DPROC __glewTexStorage3D; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE1DEXTPROC __glewTextureStorage1DEXT; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DEXTPROC __glewTextureStorage2DEXT; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DEXTPROC __glewTextureStorage3DEXT; - -GLEW_FUN_EXPORT PFNGLTEXSTORAGE2DMULTISAMPLEPROC __glewTexStorage2DMultisample; -GLEW_FUN_EXPORT PFNGLTEXSTORAGE3DMULTISAMPLEPROC __glewTexStorage3DMultisample; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC __glewTextureStorage2DMultisampleEXT; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC __glewTextureStorage3DMultisampleEXT; - -GLEW_FUN_EXPORT PFNGLTEXTUREVIEWPROC __glewTextureView; - -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v; -GLEW_FUN_EXPORT PFNGLQUERYCOUNTERPROC __glewQueryCounter; - -GLEW_FUN_EXPORT PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback; -GLEW_FUN_EXPORT PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks; -GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback; -GLEW_FUN_EXPORT PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks; -GLEW_FUN_EXPORT PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback; -GLEW_FUN_EXPORT PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback; -GLEW_FUN_EXPORT PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback; - -GLEW_FUN_EXPORT PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed; -GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream; -GLEW_FUN_EXPORT PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed; -GLEW_FUN_EXPORT PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv; - -GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC __glewDrawTransformFeedbackInstanced; -GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC __glewDrawTransformFeedbackStreamInstanced; - -GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB; -GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB; -GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB; -GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB; - -GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEPROC __glewBindBufferBase; -GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange; -GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName; -GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv; -GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName; -GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv; -GLEW_FUN_EXPORT PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v; -GLEW_FUN_EXPORT PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex; -GLEW_FUN_EXPORT PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices; -GLEW_FUN_EXPORT PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding; - -GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray; -GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays; -GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays; -GLEW_FUN_EXPORT PFNGLISVERTEXARRAYPROC __glewIsVertexArray; - -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer; - -GLEW_FUN_EXPORT PFNGLBINDVERTEXBUFFERPROC __glewBindVertexBuffer; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC __glewVertexArrayBindVertexBufferEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC __glewVertexArrayVertexAttribBindingEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC __glewVertexArrayVertexAttribFormatEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC __glewVertexArrayVertexAttribIFormatEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC __glewVertexArrayVertexAttribLFormatEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC __glewVertexArrayVertexBindingDivisorEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBBINDINGPROC __glewVertexAttribBinding; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIFORMATPROC __glewVertexAttribIFormat; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLFORMATPROC __glewVertexAttribLFormat; -GLEW_FUN_EXPORT PFNGLVERTEXBINDINGDIVISORPROC __glewVertexBindingDivisor; - -GLEW_FUN_EXPORT PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB; -GLEW_FUN_EXPORT PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB; -GLEW_FUN_EXPORT PFNGLWEIGHTBVARBPROC __glewWeightbvARB; -GLEW_FUN_EXPORT PFNGLWEIGHTDVARBPROC __glewWeightdvARB; -GLEW_FUN_EXPORT PFNGLWEIGHTFVARBPROC __glewWeightfvARB; -GLEW_FUN_EXPORT PFNGLWEIGHTIVARBPROC __glewWeightivARB; -GLEW_FUN_EXPORT PFNGLWEIGHTSVARBPROC __glewWeightsvARB; -GLEW_FUN_EXPORT PFNGLWEIGHTUBVARBPROC __glewWeightubvARB; -GLEW_FUN_EXPORT PFNGLWEIGHTUIVARBPROC __glewWeightuivARB; -GLEW_FUN_EXPORT PFNGLWEIGHTUSVARBPROC __glewWeightusvARB; - -GLEW_FUN_EXPORT PFNGLBINDBUFFERARBPROC __glewBindBufferARB; -GLEW_FUN_EXPORT PFNGLBUFFERDATAARBPROC __glewBufferDataARB; -GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB; -GLEW_FUN_EXPORT PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB; -GLEW_FUN_EXPORT PFNGLGENBUFFERSARBPROC __glewGenBuffersARB; -GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB; -GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB; -GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB; -GLEW_FUN_EXPORT PFNGLISBUFFERARBPROC __glewIsBufferARB; -GLEW_FUN_EXPORT PFNGLMAPBUFFERARBPROC __glewMapBufferARB; -GLEW_FUN_EXPORT PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB; - -GLEW_FUN_EXPORT PFNGLBINDPROGRAMARBPROC __glewBindProgramARB; -GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB; -GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB; -GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB; -GLEW_FUN_EXPORT PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB; -GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB; -GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB; -GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB; -GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB; -GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB; -GLEW_FUN_EXPORT PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB; -GLEW_FUN_EXPORT PFNGLISPROGRAMARBPROC __glewIsProgramARB; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB; -GLEW_FUN_EXPORT PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB; - -GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB; -GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB; -GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB; - -GLEW_FUN_EXPORT PFNGLCOLORP3UIPROC __glewColorP3ui; -GLEW_FUN_EXPORT PFNGLCOLORP3UIVPROC __glewColorP3uiv; -GLEW_FUN_EXPORT PFNGLCOLORP4UIPROC __glewColorP4ui; -GLEW_FUN_EXPORT PFNGLCOLORP4UIVPROC __glewColorP4uiv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv; -GLEW_FUN_EXPORT PFNGLNORMALP3UIPROC __glewNormalP3ui; -GLEW_FUN_EXPORT PFNGLNORMALP3UIVPROC __glewNormalP3uiv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv; -GLEW_FUN_EXPORT PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui; -GLEW_FUN_EXPORT PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv; -GLEW_FUN_EXPORT PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui; -GLEW_FUN_EXPORT PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv; -GLEW_FUN_EXPORT PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui; -GLEW_FUN_EXPORT PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv; -GLEW_FUN_EXPORT PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui; -GLEW_FUN_EXPORT PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv; -GLEW_FUN_EXPORT PFNGLVERTEXP2UIPROC __glewVertexP2ui; -GLEW_FUN_EXPORT PFNGLVERTEXP2UIVPROC __glewVertexP2uiv; -GLEW_FUN_EXPORT PFNGLVERTEXP3UIPROC __glewVertexP3ui; -GLEW_FUN_EXPORT PFNGLVERTEXP3UIVPROC __glewVertexP3uiv; -GLEW_FUN_EXPORT PFNGLVERTEXP4UIPROC __glewVertexP4ui; -GLEW_FUN_EXPORT PFNGLVERTEXP4UIVPROC __glewVertexP4uiv; - -GLEW_FUN_EXPORT PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv; -GLEW_FUN_EXPORT PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed; -GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v; -GLEW_FUN_EXPORT PFNGLGETFLOATI_VPROC __glewGetFloati_v; -GLEW_FUN_EXPORT PFNGLSCISSORARRAYVPROC __glewScissorArrayv; -GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDPROC __glewScissorIndexed; -GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv; -GLEW_FUN_EXPORT PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv; -GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf; -GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv; - -GLEW_FUN_EXPORT PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB; - -GLEW_FUN_EXPORT PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI; - -GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI; -GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI; -GLEW_FUN_EXPORT PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI; - -GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI; -GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI; -GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI; -GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI; - -GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI; -GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI; -GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI; -GLEW_FUN_EXPORT PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI; -GLEW_FUN_EXPORT PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI; -GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI; -GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI; -GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI; -GLEW_FUN_EXPORT PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI; -GLEW_FUN_EXPORT PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI; -GLEW_FUN_EXPORT PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI; -GLEW_FUN_EXPORT PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI; -GLEW_FUN_EXPORT PFNGLSAMPLEMAPATIPROC __glewSampleMapATI; -GLEW_FUN_EXPORT PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI; - -GLEW_FUN_EXPORT PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI; -GLEW_FUN_EXPORT PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI; - -GLEW_FUN_EXPORT PFNGLPNTRIANGLESFATIPROC __glewPNTrianglesfATI; -GLEW_FUN_EXPORT PFNGLPNTRIANGLESIATIPROC __glewPNTrianglesiATI; - -GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI; -GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI; - -GLEW_FUN_EXPORT PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI; -GLEW_FUN_EXPORT PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI; -GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI; -GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI; -GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI; -GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI; -GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI; -GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI; -GLEW_FUN_EXPORT PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI; -GLEW_FUN_EXPORT PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI; -GLEW_FUN_EXPORT PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI; -GLEW_FUN_EXPORT PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI; - -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI; - -GLEW_FUN_EXPORT PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI; -GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI; -GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1DATIPROC __glewVertexStream1dATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1DVATIPROC __glewVertexStream1dvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1FATIPROC __glewVertexStream1fATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1FVATIPROC __glewVertexStream1fvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1IATIPROC __glewVertexStream1iATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1IVATIPROC __glewVertexStream1ivATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1SATIPROC __glewVertexStream1sATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1SVATIPROC __glewVertexStream1svATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI; - -GLEW_FUN_EXPORT PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT; -GLEW_FUN_EXPORT PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT; -GLEW_FUN_EXPORT PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT; - -GLEW_FUN_EXPORT PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT; - -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT; - -GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT; - -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT; - -GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT; -GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT; - -GLEW_FUN_EXPORT PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT; -GLEW_FUN_EXPORT PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT; - -GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT; -GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT; -GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT; -GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT; -GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT; -GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT; - -GLEW_FUN_EXPORT PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT; -GLEW_FUN_EXPORT PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT; - -GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT; - -GLEW_FUN_EXPORT PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT; -GLEW_FUN_EXPORT PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT; - -GLEW_FUN_EXPORT PFNGLGETOBJECTLABELEXTPROC __glewGetObjectLabelEXT; -GLEW_FUN_EXPORT PFNGLLABELOBJECTEXTPROC __glewLabelObjectEXT; - -GLEW_FUN_EXPORT PFNGLINSERTEVENTMARKEREXTPROC __glewInsertEventMarkerEXT; -GLEW_FUN_EXPORT PFNGLPOPGROUPMARKEREXTPROC __glewPopGroupMarkerEXT; -GLEW_FUN_EXPORT PFNGLPUSHGROUPMARKEREXTPROC __glewPushGroupMarkerEXT; - -GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT; - -GLEW_FUN_EXPORT PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT; -GLEW_FUN_EXPORT PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT; -GLEW_FUN_EXPORT PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT; -GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT; -GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT; -GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT; -GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT; -GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT; -GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT; -GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT; -GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT; -GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT; -GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT; -GLEW_FUN_EXPORT PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT; -GLEW_FUN_EXPORT PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT; -GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT; -GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT; -GLEW_FUN_EXPORT PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT; -GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT; -GLEW_FUN_EXPORT PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT; -GLEW_FUN_EXPORT PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT; -GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT; -GLEW_FUN_EXPORT PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT; -GLEW_FUN_EXPORT PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT; -GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT; -GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT; -GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT; -GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT; -GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT; -GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT; -GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT; -GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT; -GLEW_FUN_EXPORT PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT; -GLEW_FUN_EXPORT PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT; -GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT; -GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT; -GLEW_FUN_EXPORT PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT; -GLEW_FUN_EXPORT PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT; -GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT; -GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT; -GLEW_FUN_EXPORT PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT; -GLEW_FUN_EXPORT PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT; -GLEW_FUN_EXPORT PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT; -GLEW_FUN_EXPORT PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT; -GLEW_FUN_EXPORT PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT; -GLEW_FUN_EXPORT PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT; -GLEW_FUN_EXPORT PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT; -GLEW_FUN_EXPORT PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT; -GLEW_FUN_EXPORT PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT; -GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT; -GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT; -GLEW_FUN_EXPORT PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT; -GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT; -GLEW_FUN_EXPORT PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT; -GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT; -GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT; -GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT; -GLEW_FUN_EXPORT PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT; -GLEW_FUN_EXPORT PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT; -GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT; -GLEW_FUN_EXPORT PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC __glewVertexArrayVertexAttribDivisorEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT; - -GLEW_FUN_EXPORT PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT; -GLEW_FUN_EXPORT PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT; -GLEW_FUN_EXPORT PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT; -GLEW_FUN_EXPORT PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT; -GLEW_FUN_EXPORT PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT; -GLEW_FUN_EXPORT PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT; - -GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT; - -GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT; - -GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT; -GLEW_FUN_EXPORT PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT; -GLEW_FUN_EXPORT PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT; -GLEW_FUN_EXPORT PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT; -GLEW_FUN_EXPORT PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT; - -GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT; -GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT; -GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT; -GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT; -GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT; -GLEW_FUN_EXPORT PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT; - -GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT; - -GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT; - -GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT; -GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT; -GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT; -GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT; -GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT; -GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT; -GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT; -GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT; -GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT; -GLEW_FUN_EXPORT PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT; -GLEW_FUN_EXPORT PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT; -GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT; - -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT; - -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT; - -GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT; -GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT; -GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT; - -GLEW_FUN_EXPORT PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT; -GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT; -GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT; -GLEW_FUN_EXPORT PFNGLHISTOGRAMEXTPROC __glewHistogramEXT; -GLEW_FUN_EXPORT PFNGLMINMAXEXTPROC __glewMinmaxEXT; -GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT; -GLEW_FUN_EXPORT PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT; - -GLEW_FUN_EXPORT PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT; - -GLEW_FUN_EXPORT PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT; - -GLEW_FUN_EXPORT PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT; -GLEW_FUN_EXPORT PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT; - -GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT; - -GLEW_FUN_EXPORT PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT; -GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT; - -GLEW_FUN_EXPORT PFNGLCOLORTABLEEXTPROC __glewColorTableEXT; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT; - -GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT; -GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT; -GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT; -GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT; -GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT; - -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT; - -GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT; - -GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETCLAMPEXTPROC __glewPolygonOffsetClampEXT; - -GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT; - -GLEW_FUN_EXPORT PFNGLCOVERAGEMODULATIONNVPROC __glewCoverageModulationNV; -GLEW_FUN_EXPORT PFNGLCOVERAGEMODULATIONTABLENVPROC __glewCoverageModulationTableNV; -GLEW_FUN_EXPORT PFNGLGETCOVERAGEMODULATIONTABLENVPROC __glewGetCoverageModulationTableNV; -GLEW_FUN_EXPORT PFNGLRASTERSAMPLESEXTPROC __glewRasterSamplesEXT; - -GLEW_FUN_EXPORT PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT; -GLEW_FUN_EXPORT PFNGLENDSCENEEXTPROC __glewEndSceneEXT; - -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT; - -GLEW_FUN_EXPORT PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT; -GLEW_FUN_EXPORT PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT; -GLEW_FUN_EXPORT PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT; - -GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT; -GLEW_FUN_EXPORT PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT; - -GLEW_FUN_EXPORT PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT; - -GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT; - -GLEW_FUN_EXPORT PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT; - -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT; - -GLEW_FUN_EXPORT PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT; - -GLEW_FUN_EXPORT PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT; -GLEW_FUN_EXPORT PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT; -GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT; -GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT; -GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT; -GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT; - -GLEW_FUN_EXPORT PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT; -GLEW_FUN_EXPORT PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT; -GLEW_FUN_EXPORT PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT; -GLEW_FUN_EXPORT PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT; -GLEW_FUN_EXPORT PFNGLISTEXTUREEXTPROC __glewIsTextureEXT; -GLEW_FUN_EXPORT PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT; - -GLEW_FUN_EXPORT PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT; - -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT; - -GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT; -GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT; -GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT; -GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT; -GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT; -GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT; -GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT; - -GLEW_FUN_EXPORT PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT; -GLEW_FUN_EXPORT PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT; -GLEW_FUN_EXPORT PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT; -GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT; -GLEW_FUN_EXPORT PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT; -GLEW_FUN_EXPORT PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT; -GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT; -GLEW_FUN_EXPORT PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT; - -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT; - -GLEW_FUN_EXPORT PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT; -GLEW_FUN_EXPORT PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT; -GLEW_FUN_EXPORT PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT; -GLEW_FUN_EXPORT PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT; -GLEW_FUN_EXPORT PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT; -GLEW_FUN_EXPORT PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT; -GLEW_FUN_EXPORT PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT; -GLEW_FUN_EXPORT PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT; -GLEW_FUN_EXPORT PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT; -GLEW_FUN_EXPORT PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT; -GLEW_FUN_EXPORT PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT; -GLEW_FUN_EXPORT PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT; -GLEW_FUN_EXPORT PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT; -GLEW_FUN_EXPORT PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT; -GLEW_FUN_EXPORT PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT; -GLEW_FUN_EXPORT PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT; -GLEW_FUN_EXPORT PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT; -GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT; -GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT; -GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT; -GLEW_FUN_EXPORT PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT; -GLEW_FUN_EXPORT PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT; -GLEW_FUN_EXPORT PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT; -GLEW_FUN_EXPORT PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT; -GLEW_FUN_EXPORT PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT; -GLEW_FUN_EXPORT PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT; -GLEW_FUN_EXPORT PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT; -GLEW_FUN_EXPORT PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT; -GLEW_FUN_EXPORT PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT; -GLEW_FUN_EXPORT PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT; -GLEW_FUN_EXPORT PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT; -GLEW_FUN_EXPORT PFNGLSWIZZLEEXTPROC __glewSwizzleEXT; -GLEW_FUN_EXPORT PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT; -GLEW_FUN_EXPORT PFNGLVARIANTBVEXTPROC __glewVariantbvEXT; -GLEW_FUN_EXPORT PFNGLVARIANTDVEXTPROC __glewVariantdvEXT; -GLEW_FUN_EXPORT PFNGLVARIANTFVEXTPROC __glewVariantfvEXT; -GLEW_FUN_EXPORT PFNGLVARIANTIVEXTPROC __glewVariantivEXT; -GLEW_FUN_EXPORT PFNGLVARIANTSVEXTPROC __glewVariantsvEXT; -GLEW_FUN_EXPORT PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT; -GLEW_FUN_EXPORT PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT; -GLEW_FUN_EXPORT PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT; -GLEW_FUN_EXPORT PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT; - -GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT; -GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT; -GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT; - -GLEW_FUN_EXPORT PFNGLIMPORTSYNCEXTPROC __glewImportSyncEXT; - -GLEW_FUN_EXPORT PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY; - -GLEW_FUN_EXPORT PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY; - -GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP; -GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP; -GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP; -GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP; -GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP; -GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP; - -GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM; -GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM; - -GLEW_FUN_EXPORT PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM; -GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM; -GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM; -GLEW_FUN_EXPORT PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM; -GLEW_FUN_EXPORT PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM; -GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM; -GLEW_FUN_EXPORT PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM; - -GLEW_FUN_EXPORT PFNGLMAPTEXTURE2DINTELPROC __glewMapTexture2DINTEL; -GLEW_FUN_EXPORT PFNGLSYNCTEXTUREINTELPROC __glewSyncTextureINTEL; -GLEW_FUN_EXPORT PFNGLUNMAPTEXTURE2DINTELPROC __glewUnmapTexture2DINTEL; - -GLEW_FUN_EXPORT PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL; -GLEW_FUN_EXPORT PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL; -GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL; -GLEW_FUN_EXPORT PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL; - -GLEW_FUN_EXPORT PFNGLBEGINPERFQUERYINTELPROC __glewBeginPerfQueryINTEL; -GLEW_FUN_EXPORT PFNGLCREATEPERFQUERYINTELPROC __glewCreatePerfQueryINTEL; -GLEW_FUN_EXPORT PFNGLDELETEPERFQUERYINTELPROC __glewDeletePerfQueryINTEL; -GLEW_FUN_EXPORT PFNGLENDPERFQUERYINTELPROC __glewEndPerfQueryINTEL; -GLEW_FUN_EXPORT PFNGLGETFIRSTPERFQUERYIDINTELPROC __glewGetFirstPerfQueryIdINTEL; -GLEW_FUN_EXPORT PFNGLGETNEXTPERFQUERYIDINTELPROC __glewGetNextPerfQueryIdINTEL; -GLEW_FUN_EXPORT PFNGLGETPERFCOUNTERINFOINTELPROC __glewGetPerfCounterInfoINTEL; -GLEW_FUN_EXPORT PFNGLGETPERFQUERYDATAINTELPROC __glewGetPerfQueryDataINTEL; -GLEW_FUN_EXPORT PFNGLGETPERFQUERYIDBYNAMEINTELPROC __glewGetPerfQueryIdByNameINTEL; -GLEW_FUN_EXPORT PFNGLGETPERFQUERYINFOINTELPROC __glewGetPerfQueryInfoINTEL; - -GLEW_FUN_EXPORT PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL; -GLEW_FUN_EXPORT PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL; - -GLEW_FUN_EXPORT PFNGLBLENDBARRIERKHRPROC __glewBlendBarrierKHR; - -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKPROC __glewDebugMessageCallback; -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECONTROLPROC __glewDebugMessageControl; -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTPROC __glewDebugMessageInsert; -GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGPROC __glewGetDebugMessageLog; -GLEW_FUN_EXPORT PFNGLGETOBJECTLABELPROC __glewGetObjectLabel; -GLEW_FUN_EXPORT PFNGLGETOBJECTPTRLABELPROC __glewGetObjectPtrLabel; -GLEW_FUN_EXPORT PFNGLOBJECTLABELPROC __glewObjectLabel; -GLEW_FUN_EXPORT PFNGLOBJECTPTRLABELPROC __glewObjectPtrLabel; -GLEW_FUN_EXPORT PFNGLPOPDEBUGGROUPPROC __glewPopDebugGroup; -GLEW_FUN_EXPORT PFNGLPUSHDEBUGGROUPPROC __glewPushDebugGroup; - -GLEW_FUN_EXPORT PFNGLGETNUNIFORMFVPROC __glewGetnUniformfv; -GLEW_FUN_EXPORT PFNGLGETNUNIFORMIVPROC __glewGetnUniformiv; -GLEW_FUN_EXPORT PFNGLGETNUNIFORMUIVPROC __glewGetnUniformuiv; -GLEW_FUN_EXPORT PFNGLREADNPIXELSPROC __glewReadnPixels; - -GLEW_FUN_EXPORT PFNGLBUFFERREGIONENABLEDPROC __glewBufferRegionEnabled; -GLEW_FUN_EXPORT PFNGLDELETEBUFFERREGIONPROC __glewDeleteBufferRegion; -GLEW_FUN_EXPORT PFNGLDRAWBUFFERREGIONPROC __glewDrawBufferRegion; -GLEW_FUN_EXPORT PFNGLNEWBUFFERREGIONPROC __glewNewBufferRegion; -GLEW_FUN_EXPORT PFNGLREADBUFFERREGIONPROC __glewReadBufferRegion; - -GLEW_FUN_EXPORT PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA; - -GLEW_FUN_EXPORT PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA; - -GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERNVXPROC __glewBeginConditionalRenderNVX; -GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERNVXPROC __glewEndConditionalRenderNVX; - -GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC __glewMultiDrawArraysIndirectBindlessNV; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC __glewMultiDrawElementsIndirectBindlessNV; - -GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC __glewMultiDrawArraysIndirectBindlessCountNV; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC __glewMultiDrawElementsIndirectBindlessCountNV; - -GLEW_FUN_EXPORT PFNGLGETIMAGEHANDLENVPROC __glewGetImageHandleNV; -GLEW_FUN_EXPORT PFNGLGETTEXTUREHANDLENVPROC __glewGetTextureHandleNV; -GLEW_FUN_EXPORT PFNGLGETTEXTURESAMPLERHANDLENVPROC __glewGetTextureSamplerHandleNV; -GLEW_FUN_EXPORT PFNGLISIMAGEHANDLERESIDENTNVPROC __glewIsImageHandleResidentNV; -GLEW_FUN_EXPORT PFNGLISTEXTUREHANDLERESIDENTNVPROC __glewIsTextureHandleResidentNV; -GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC __glewMakeImageHandleNonResidentNV; -GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLERESIDENTNVPROC __glewMakeImageHandleResidentNV; -GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC __glewMakeTextureHandleNonResidentNV; -GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLERESIDENTNVPROC __glewMakeTextureHandleResidentNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC __glewProgramUniformHandleui64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC __glewProgramUniformHandleui64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64NVPROC __glewUniformHandleui64NV; -GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64VNVPROC __glewUniformHandleui64vNV; - -GLEW_FUN_EXPORT PFNGLBLENDBARRIERNVPROC __glewBlendBarrierNV; -GLEW_FUN_EXPORT PFNGLBLENDPARAMETERINVPROC __glewBlendParameteriNV; - -GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV; -GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV; - -GLEW_FUN_EXPORT PFNGLSUBPIXELPRECISIONBIASNVPROC __glewSubpixelPrecisionBiasNV; - -GLEW_FUN_EXPORT PFNGLCONSERVATIVERASTERPARAMETERFNVPROC __glewConservativeRasterParameterfNV; - -GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV; - -GLEW_FUN_EXPORT PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV; -GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV; -GLEW_FUN_EXPORT PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV; - -GLEW_FUN_EXPORT PFNGLDRAWTEXTURENVPROC __glewDrawTextureNV; - -GLEW_FUN_EXPORT PFNGLEVALMAPSNVPROC __glewEvalMapsNV; -GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV; -GLEW_FUN_EXPORT PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV; -GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV; -GLEW_FUN_EXPORT PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV; -GLEW_FUN_EXPORT PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV; -GLEW_FUN_EXPORT PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV; - -GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV; -GLEW_FUN_EXPORT PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV; -GLEW_FUN_EXPORT PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV; - -GLEW_FUN_EXPORT PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV; -GLEW_FUN_EXPORT PFNGLFINISHFENCENVPROC __glewFinishFenceNV; -GLEW_FUN_EXPORT PFNGLGENFENCESNVPROC __glewGenFencesNV; -GLEW_FUN_EXPORT PFNGLGETFENCEIVNVPROC __glewGetFenceivNV; -GLEW_FUN_EXPORT PFNGLISFENCENVPROC __glewIsFenceNV; -GLEW_FUN_EXPORT PFNGLSETFENCENVPROC __glewSetFenceNV; -GLEW_FUN_EXPORT PFNGLTESTFENCENVPROC __glewTestFenceNV; - -GLEW_FUN_EXPORT PFNGLFRAGMENTCOVERAGECOLORNVPROC __glewFragmentCoverageColorNV; - -GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV; -GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV; -GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV; -GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV; -GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV; -GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV; - -GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV; - -GLEW_FUN_EXPORT PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV; - -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV; - -GLEW_FUN_EXPORT PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV; -GLEW_FUN_EXPORT PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV; - -GLEW_FUN_EXPORT PFNGLCOLOR3HNVPROC __glewColor3hNV; -GLEW_FUN_EXPORT PFNGLCOLOR3HVNVPROC __glewColor3hvNV; -GLEW_FUN_EXPORT PFNGLCOLOR4HNVPROC __glewColor4hNV; -GLEW_FUN_EXPORT PFNGLCOLOR4HVNVPROC __glewColor4hvNV; -GLEW_FUN_EXPORT PFNGLFOGCOORDHNVPROC __glewFogCoordhNV; -GLEW_FUN_EXPORT PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV; -GLEW_FUN_EXPORT PFNGLNORMAL3HNVPROC __glewNormal3hNV; -GLEW_FUN_EXPORT PFNGLNORMAL3HVNVPROC __glewNormal3hvNV; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV; -GLEW_FUN_EXPORT PFNGLVERTEX2HNVPROC __glewVertex2hNV; -GLEW_FUN_EXPORT PFNGLVERTEX2HVNVPROC __glewVertex2hvNV; -GLEW_FUN_EXPORT PFNGLVERTEX3HNVPROC __glewVertex3hNV; -GLEW_FUN_EXPORT PFNGLVERTEX3HVNVPROC __glewVertex3hvNV; -GLEW_FUN_EXPORT PFNGLVERTEX4HNVPROC __glewVertex4hNV; -GLEW_FUN_EXPORT PFNGLVERTEX4HVNVPROC __glewVertex4hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV; -GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV; - -GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATSAMPLEIVNVPROC __glewGetInternalformatSampleivNV; - -GLEW_FUN_EXPORT PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV; -GLEW_FUN_EXPORT PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV; -GLEW_FUN_EXPORT PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV; -GLEW_FUN_EXPORT PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV; -GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV; -GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV; -GLEW_FUN_EXPORT PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV; - -GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV; - -GLEW_FUN_EXPORT PFNGLCOPYPATHNVPROC __glewCopyPathNV; -GLEW_FUN_EXPORT PFNGLCOVERFILLPATHINSTANCEDNVPROC __glewCoverFillPathInstancedNV; -GLEW_FUN_EXPORT PFNGLCOVERFILLPATHNVPROC __glewCoverFillPathNV; -GLEW_FUN_EXPORT PFNGLCOVERSTROKEPATHINSTANCEDNVPROC __glewCoverStrokePathInstancedNV; -GLEW_FUN_EXPORT PFNGLCOVERSTROKEPATHNVPROC __glewCoverStrokePathNV; -GLEW_FUN_EXPORT PFNGLDELETEPATHSNVPROC __glewDeletePathsNV; -GLEW_FUN_EXPORT PFNGLGENPATHSNVPROC __glewGenPathsNV; -GLEW_FUN_EXPORT PFNGLGETPATHCOLORGENFVNVPROC __glewGetPathColorGenfvNV; -GLEW_FUN_EXPORT PFNGLGETPATHCOLORGENIVNVPROC __glewGetPathColorGenivNV; -GLEW_FUN_EXPORT PFNGLGETPATHCOMMANDSNVPROC __glewGetPathCommandsNV; -GLEW_FUN_EXPORT PFNGLGETPATHCOORDSNVPROC __glewGetPathCoordsNV; -GLEW_FUN_EXPORT PFNGLGETPATHDASHARRAYNVPROC __glewGetPathDashArrayNV; -GLEW_FUN_EXPORT PFNGLGETPATHLENGTHNVPROC __glewGetPathLengthNV; -GLEW_FUN_EXPORT PFNGLGETPATHMETRICRANGENVPROC __glewGetPathMetricRangeNV; -GLEW_FUN_EXPORT PFNGLGETPATHMETRICSNVPROC __glewGetPathMetricsNV; -GLEW_FUN_EXPORT PFNGLGETPATHPARAMETERFVNVPROC __glewGetPathParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETPATHPARAMETERIVNVPROC __glewGetPathParameterivNV; -GLEW_FUN_EXPORT PFNGLGETPATHSPACINGNVPROC __glewGetPathSpacingNV; -GLEW_FUN_EXPORT PFNGLGETPATHTEXGENFVNVPROC __glewGetPathTexGenfvNV; -GLEW_FUN_EXPORT PFNGLGETPATHTEXGENIVNVPROC __glewGetPathTexGenivNV; -GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEFVNVPROC __glewGetProgramResourcefvNV; -GLEW_FUN_EXPORT PFNGLINTERPOLATEPATHSNVPROC __glewInterpolatePathsNV; -GLEW_FUN_EXPORT PFNGLISPATHNVPROC __glewIsPathNV; -GLEW_FUN_EXPORT PFNGLISPOINTINFILLPATHNVPROC __glewIsPointInFillPathNV; -GLEW_FUN_EXPORT PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV; -GLEW_FUN_EXPORT PFNGLMATRIXLOAD3X2FNVPROC __glewMatrixLoad3x2fNV; -GLEW_FUN_EXPORT PFNGLMATRIXLOAD3X3FNVPROC __glewMatrixLoad3x3fNV; -GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC __glewMatrixLoadTranspose3x3fNV; -GLEW_FUN_EXPORT PFNGLMATRIXMULT3X2FNVPROC __glewMatrixMult3x2fNV; -GLEW_FUN_EXPORT PFNGLMATRIXMULT3X3FNVPROC __glewMatrixMult3x3fNV; -GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC __glewMatrixMultTranspose3x3fNV; -GLEW_FUN_EXPORT PFNGLPATHCOLORGENNVPROC __glewPathColorGenNV; -GLEW_FUN_EXPORT PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV; -GLEW_FUN_EXPORT PFNGLPATHCOORDSNVPROC __glewPathCoordsNV; -GLEW_FUN_EXPORT PFNGLPATHCOVERDEPTHFUNCNVPROC __glewPathCoverDepthFuncNV; -GLEW_FUN_EXPORT PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV; -GLEW_FUN_EXPORT PFNGLPATHFOGGENNVPROC __glewPathFogGenNV; -GLEW_FUN_EXPORT PFNGLPATHGLYPHINDEXARRAYNVPROC __glewPathGlyphIndexArrayNV; -GLEW_FUN_EXPORT PFNGLPATHGLYPHINDEXRANGENVPROC __glewPathGlyphIndexRangeNV; -GLEW_FUN_EXPORT PFNGLPATHGLYPHRANGENVPROC __glewPathGlyphRangeNV; -GLEW_FUN_EXPORT PFNGLPATHGLYPHSNVPROC __glewPathGlyphsNV; -GLEW_FUN_EXPORT PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC __glewPathMemoryGlyphIndexArrayNV; -GLEW_FUN_EXPORT PFNGLPATHPARAMETERFNVPROC __glewPathParameterfNV; -GLEW_FUN_EXPORT PFNGLPATHPARAMETERFVNVPROC __glewPathParameterfvNV; -GLEW_FUN_EXPORT PFNGLPATHPARAMETERINVPROC __glewPathParameteriNV; -GLEW_FUN_EXPORT PFNGLPATHPARAMETERIVNVPROC __glewPathParameterivNV; -GLEW_FUN_EXPORT PFNGLPATHSTENCILDEPTHOFFSETNVPROC __glewPathStencilDepthOffsetNV; -GLEW_FUN_EXPORT PFNGLPATHSTENCILFUNCNVPROC __glewPathStencilFuncNV; -GLEW_FUN_EXPORT PFNGLPATHSTRINGNVPROC __glewPathStringNV; -GLEW_FUN_EXPORT PFNGLPATHSUBCOMMANDSNVPROC __glewPathSubCommandsNV; -GLEW_FUN_EXPORT PFNGLPATHSUBCOORDSNVPROC __glewPathSubCoordsNV; -GLEW_FUN_EXPORT PFNGLPATHTEXGENNVPROC __glewPathTexGenNV; -GLEW_FUN_EXPORT PFNGLPOINTALONGPATHNVPROC __glewPointAlongPathNV; -GLEW_FUN_EXPORT PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC __glewProgramPathFragmentInputGenNV; -GLEW_FUN_EXPORT PFNGLSTENCILFILLPATHINSTANCEDNVPROC __glewStencilFillPathInstancedNV; -GLEW_FUN_EXPORT PFNGLSTENCILFILLPATHNVPROC __glewStencilFillPathNV; -GLEW_FUN_EXPORT PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC __glewStencilStrokePathInstancedNV; -GLEW_FUN_EXPORT PFNGLSTENCILSTROKEPATHNVPROC __glewStencilStrokePathNV; -GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC __glewStencilThenCoverFillPathInstancedNV; -GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERFILLPATHNVPROC __glewStencilThenCoverFillPathNV; -GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC __glewStencilThenCoverStrokePathInstancedNV; -GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC __glewStencilThenCoverStrokePathNV; -GLEW_FUN_EXPORT PFNGLTRANSFORMPATHNVPROC __glewTransformPathNV; -GLEW_FUN_EXPORT PFNGLWEIGHTPATHSNVPROC __glewWeightPathsNV; - -GLEW_FUN_EXPORT PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV; -GLEW_FUN_EXPORT PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV; - -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV; - -GLEW_FUN_EXPORT PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV; -GLEW_FUN_EXPORT PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV; -GLEW_FUN_EXPORT PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV; -GLEW_FUN_EXPORT PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV; -GLEW_FUN_EXPORT PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV; -GLEW_FUN_EXPORT PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV; - -GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV; -GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV; - -GLEW_FUN_EXPORT PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV; -GLEW_FUN_EXPORT PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV; -GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV; -GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV; -GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV; -GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV; -GLEW_FUN_EXPORT PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV; -GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV; -GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV; -GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV; - -GLEW_FUN_EXPORT PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV; - -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewFramebufferSampleLocationsfvNV; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewNamedFramebufferSampleLocationsfvNV; - -GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV; -GLEW_FUN_EXPORT PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV; -GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV; -GLEW_FUN_EXPORT PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV; -GLEW_FUN_EXPORT PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV; -GLEW_FUN_EXPORT PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV; -GLEW_FUN_EXPORT PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV; -GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV; -GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORMUI64NVPROC __glewUniformui64NV; -GLEW_FUN_EXPORT PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV; - -GLEW_FUN_EXPORT PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV; - -GLEW_FUN_EXPORT PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTexImage2DMultisampleCoverageNV; -GLEW_FUN_EXPORT PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTexImage3DMultisampleCoverageNV; -GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTextureImage2DMultisampleCoverageNV; -GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC __glewTextureImage2DMultisampleNV; -GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTextureImage3DMultisampleCoverageNV; -GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC __glewTextureImage3DMultisampleNV; - -GLEW_FUN_EXPORT PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV; -GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV; -GLEW_FUN_EXPORT PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV; -GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV; -GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV; -GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV; -GLEW_FUN_EXPORT PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV; -GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV; -GLEW_FUN_EXPORT PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV; -GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV; -GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV; - -GLEW_FUN_EXPORT PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV; -GLEW_FUN_EXPORT PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV; -GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV; -GLEW_FUN_EXPORT PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV; -GLEW_FUN_EXPORT PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV; -GLEW_FUN_EXPORT PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV; -GLEW_FUN_EXPORT PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV; - -GLEW_FUN_EXPORT PFNGLVDPAUFININVPROC __glewVDPAUFiniNV; -GLEW_FUN_EXPORT PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV; -GLEW_FUN_EXPORT PFNGLVDPAUINITNVPROC __glewVDPAUInitNV; -GLEW_FUN_EXPORT PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV; -GLEW_FUN_EXPORT PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV; -GLEW_FUN_EXPORT PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV; -GLEW_FUN_EXPORT PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV; -GLEW_FUN_EXPORT PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV; -GLEW_FUN_EXPORT PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV; -GLEW_FUN_EXPORT PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV; - -GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV; - -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV; - -GLEW_FUN_EXPORT PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV; -GLEW_FUN_EXPORT PFNGLCOLORFORMATNVPROC __glewColorFormatNV; -GLEW_FUN_EXPORT PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV; -GLEW_FUN_EXPORT PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV; -GLEW_FUN_EXPORT PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV; -GLEW_FUN_EXPORT PFNGLINDEXFORMATNVPROC __glewIndexFormatNV; -GLEW_FUN_EXPORT PFNGLNORMALFORMATNVPROC __glewNormalFormatNV; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV; -GLEW_FUN_EXPORT PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV; -GLEW_FUN_EXPORT PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV; - -GLEW_FUN_EXPORT PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV; -GLEW_FUN_EXPORT PFNGLBINDPROGRAMNVPROC __glewBindProgramNV; -GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV; -GLEW_FUN_EXPORT PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV; -GLEW_FUN_EXPORT PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV; -GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV; -GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV; -GLEW_FUN_EXPORT PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV; -GLEW_FUN_EXPORT PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV; -GLEW_FUN_EXPORT PFNGLISPROGRAMNVPROC __glewIsProgramNV; -GLEW_FUN_EXPORT PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV; -GLEW_FUN_EXPORT PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV; -GLEW_FUN_EXPORT PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV; - -GLEW_FUN_EXPORT PFNGLBEGINVIDEOCAPTURENVPROC __glewBeginVideoCaptureNV; -GLEW_FUN_EXPORT PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC __glewBindVideoCaptureStreamBufferNV; -GLEW_FUN_EXPORT PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC __glewBindVideoCaptureStreamTextureNV; -GLEW_FUN_EXPORT PFNGLENDVIDEOCAPTURENVPROC __glewEndVideoCaptureNV; -GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMDVNVPROC __glewGetVideoCaptureStreamdvNV; -GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMFVNVPROC __glewGetVideoCaptureStreamfvNV; -GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMIVNVPROC __glewGetVideoCaptureStreamivNV; -GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTUREIVNVPROC __glewGetVideoCaptureivNV; -GLEW_FUN_EXPORT PFNGLVIDEOCAPTURENVPROC __glewVideoCaptureNV; -GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC __glewVideoCaptureStreamParameterdvNV; -GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC __glewVideoCaptureStreamParameterfvNV; -GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC __glewVideoCaptureStreamParameterivNV; - -GLEW_FUN_EXPORT PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES; -GLEW_FUN_EXPORT PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES; -GLEW_FUN_EXPORT PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES; -GLEW_FUN_EXPORT PFNGLFRUSTUMFOESPROC __glewFrustumfOES; -GLEW_FUN_EXPORT PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES; -GLEW_FUN_EXPORT PFNGLORTHOFOESPROC __glewOrthofOES; - -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC __glewFramebufferTextureMultiviewOVR; - -GLEW_FUN_EXPORT PFNGLALPHAFUNCXPROC __glewAlphaFuncx; -GLEW_FUN_EXPORT PFNGLCLEARCOLORXPROC __glewClearColorx; -GLEW_FUN_EXPORT PFNGLCLEARDEPTHXPROC __glewClearDepthx; -GLEW_FUN_EXPORT PFNGLCOLOR4XPROC __glewColor4x; -GLEW_FUN_EXPORT PFNGLDEPTHRANGEXPROC __glewDepthRangex; -GLEW_FUN_EXPORT PFNGLFOGXPROC __glewFogx; -GLEW_FUN_EXPORT PFNGLFOGXVPROC __glewFogxv; -GLEW_FUN_EXPORT PFNGLFRUSTUMFPROC __glewFrustumf; -GLEW_FUN_EXPORT PFNGLFRUSTUMXPROC __glewFrustumx; -GLEW_FUN_EXPORT PFNGLLIGHTMODELXPROC __glewLightModelx; -GLEW_FUN_EXPORT PFNGLLIGHTMODELXVPROC __glewLightModelxv; -GLEW_FUN_EXPORT PFNGLLIGHTXPROC __glewLightx; -GLEW_FUN_EXPORT PFNGLLIGHTXVPROC __glewLightxv; -GLEW_FUN_EXPORT PFNGLLINEWIDTHXPROC __glewLineWidthx; -GLEW_FUN_EXPORT PFNGLLOADMATRIXXPROC __glewLoadMatrixx; -GLEW_FUN_EXPORT PFNGLMATERIALXPROC __glewMaterialx; -GLEW_FUN_EXPORT PFNGLMATERIALXVPROC __glewMaterialxv; -GLEW_FUN_EXPORT PFNGLMULTMATRIXXPROC __glewMultMatrixx; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4XPROC __glewMultiTexCoord4x; -GLEW_FUN_EXPORT PFNGLNORMAL3XPROC __glewNormal3x; -GLEW_FUN_EXPORT PFNGLORTHOFPROC __glewOrthof; -GLEW_FUN_EXPORT PFNGLORTHOXPROC __glewOrthox; -GLEW_FUN_EXPORT PFNGLPOINTSIZEXPROC __glewPointSizex; -GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETXPROC __glewPolygonOffsetx; -GLEW_FUN_EXPORT PFNGLROTATEXPROC __glewRotatex; -GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEXPROC __glewSampleCoveragex; -GLEW_FUN_EXPORT PFNGLSCALEXPROC __glewScalex; -GLEW_FUN_EXPORT PFNGLTEXENVXPROC __glewTexEnvx; -GLEW_FUN_EXPORT PFNGLTEXENVXVPROC __glewTexEnvxv; -GLEW_FUN_EXPORT PFNGLTEXPARAMETERXPROC __glewTexParameterx; -GLEW_FUN_EXPORT PFNGLTRANSLATEXPROC __glewTranslatex; - -GLEW_FUN_EXPORT PFNGLCLIPPLANEFPROC __glewClipPlanef; -GLEW_FUN_EXPORT PFNGLCLIPPLANEXPROC __glewClipPlanex; -GLEW_FUN_EXPORT PFNGLGETCLIPPLANEFPROC __glewGetClipPlanef; -GLEW_FUN_EXPORT PFNGLGETCLIPPLANEXPROC __glewGetClipPlanex; -GLEW_FUN_EXPORT PFNGLGETFIXEDVPROC __glewGetFixedv; -GLEW_FUN_EXPORT PFNGLGETLIGHTXVPROC __glewGetLightxv; -GLEW_FUN_EXPORT PFNGLGETMATERIALXVPROC __glewGetMaterialxv; -GLEW_FUN_EXPORT PFNGLGETTEXENVXVPROC __glewGetTexEnvxv; -GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERXVPROC __glewGetTexParameterxv; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERXPROC __glewPointParameterx; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERXVPROC __glewPointParameterxv; -GLEW_FUN_EXPORT PFNGLPOINTSIZEPOINTEROESPROC __glewPointSizePointerOES; -GLEW_FUN_EXPORT PFNGLTEXPARAMETERXVPROC __glewTexParameterxv; - -GLEW_FUN_EXPORT PFNGLERRORSTRINGREGALPROC __glewErrorStringREGAL; - -GLEW_FUN_EXPORT PFNGLGETEXTENSIONREGALPROC __glewGetExtensionREGAL; -GLEW_FUN_EXPORT PFNGLISSUPPORTEDREGALPROC __glewIsSupportedREGAL; - -GLEW_FUN_EXPORT PFNGLLOGMESSAGECALLBACKREGALPROC __glewLogMessageCallbackREGAL; - -GLEW_FUN_EXPORT PFNGLGETPROCADDRESSREGALPROC __glewGetProcAddressREGAL; - -GLEW_FUN_EXPORT PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS; -GLEW_FUN_EXPORT PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS; - -GLEW_FUN_EXPORT PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS; -GLEW_FUN_EXPORT PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS; - -GLEW_FUN_EXPORT PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS; -GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS; - -GLEW_FUN_EXPORT PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS; -GLEW_FUN_EXPORT PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS; - -GLEW_FUN_EXPORT PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS; -GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS; - -GLEW_FUN_EXPORT PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS; -GLEW_FUN_EXPORT PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS; - -GLEW_FUN_EXPORT PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX; -GLEW_FUN_EXPORT PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX; -GLEW_FUN_EXPORT PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX; -GLEW_FUN_EXPORT PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX; -GLEW_FUN_EXPORT PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX; -GLEW_FUN_EXPORT PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX; - -GLEW_FUN_EXPORT PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX; - -GLEW_FUN_EXPORT PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX; - -GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX; -GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX; -GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX; -GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX; -GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX; - -GLEW_FUN_EXPORT PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX; - -GLEW_FUN_EXPORT PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX; - -GLEW_FUN_EXPORT PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX; - -GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX; -GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX; -GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX; -GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX; - -GLEW_FUN_EXPORT PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX; - -GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI; -GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI; -GLEW_FUN_EXPORT PFNGLCOLORTABLESGIPROC __glewColorTableSGI; -GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI; - -GLEW_FUN_EXPORT PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX; - -GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN; -GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN; -GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN; -GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN; -GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN; -GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN; -GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN; -GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN; - -GLEW_FUN_EXPORT PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN; - -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN; - -GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN; -GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN; -GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN; -GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN; -GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN; -GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN; -GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN; -GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN; -GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN; -GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN; -GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN; -GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN; -GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN; -GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN; -GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN; - -GLEW_FUN_EXPORT PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN; - -#if defined(GLEW_MX) && !defined(_WIN32) -struct GLEWContextStruct -{ -#endif /* GLEW_MX */ - -GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_1; -GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2; -GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2_1; -GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_3; -GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_4; -GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_5; -GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_0; -GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_1; -GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_0; -GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_1; -GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_2; -GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_3; -GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_0; -GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_1; -GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_2; -GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_3; -GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_4; -GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_5; -GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_multisample; -GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_tbuffer; -GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_texture_compression_FXT1; -GLEW_VAR_EXPORT GLboolean __GLEW_AMD_blend_minmax_factor; -GLEW_VAR_EXPORT GLboolean __GLEW_AMD_conservative_depth; -GLEW_VAR_EXPORT GLboolean __GLEW_AMD_debug_output; -GLEW_VAR_EXPORT GLboolean __GLEW_AMD_depth_clamp_separate; -GLEW_VAR_EXPORT GLboolean __GLEW_AMD_draw_buffers_blend; -GLEW_VAR_EXPORT GLboolean __GLEW_AMD_gcn_shader; -GLEW_VAR_EXPORT GLboolean __GLEW_AMD_gpu_shader_int64; -GLEW_VAR_EXPORT GLboolean __GLEW_AMD_interleaved_elements; -GLEW_VAR_EXPORT GLboolean __GLEW_AMD_multi_draw_indirect; -GLEW_VAR_EXPORT GLboolean __GLEW_AMD_name_gen_delete; -GLEW_VAR_EXPORT GLboolean __GLEW_AMD_occlusion_query_event; -GLEW_VAR_EXPORT GLboolean __GLEW_AMD_performance_monitor; -GLEW_VAR_EXPORT GLboolean __GLEW_AMD_pinned_memory; -GLEW_VAR_EXPORT GLboolean __GLEW_AMD_query_buffer_object; -GLEW_VAR_EXPORT GLboolean __GLEW_AMD_sample_positions; -GLEW_VAR_EXPORT GLboolean __GLEW_AMD_seamless_cubemap_per_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_atomic_counter_ops; -GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_stencil_export; -GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_stencil_value_export; -GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_trinary_minmax; -GLEW_VAR_EXPORT GLboolean __GLEW_AMD_sparse_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_AMD_stencil_operation_extended; -GLEW_VAR_EXPORT GLboolean __GLEW_AMD_texture_texture4; -GLEW_VAR_EXPORT GLboolean __GLEW_AMD_transform_feedback3_lines_triangles; -GLEW_VAR_EXPORT GLboolean __GLEW_AMD_transform_feedback4; -GLEW_VAR_EXPORT GLboolean __GLEW_AMD_vertex_shader_layer; -GLEW_VAR_EXPORT GLboolean __GLEW_AMD_vertex_shader_tessellator; -GLEW_VAR_EXPORT GLboolean __GLEW_AMD_vertex_shader_viewport_index; -GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_depth_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_framebuffer_blit; -GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_framebuffer_multisample; -GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_instanced_arrays; -GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_pack_reverse_row_order; -GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_program_binary; -GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_texture_compression_dxt1; -GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_texture_compression_dxt3; -GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_texture_compression_dxt5; -GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_texture_usage; -GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_timer_query; -GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_translated_shader_source; -GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_aux_depth_stencil; -GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_client_storage; -GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_element_array; -GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_fence; -GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_float_pixels; -GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_flush_buffer_range; -GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_object_purgeable; -GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_pixel_buffer; -GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_rgb_422; -GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_row_bytes; -GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_specular_vector; -GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_range; -GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_transform_hint; -GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_object; -GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_range; -GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_program_evaluators; -GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_ycbcr_422; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_ES2_compatibility; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_ES3_1_compatibility; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_ES3_2_compatibility; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_ES3_compatibility; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_arrays_of_arrays; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_base_instance; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_bindless_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_blend_func_extended; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_buffer_storage; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_cl_event; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_clear_buffer_object; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_clear_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_clip_control; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_color_buffer_float; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compatibility; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compressed_texture_pixel_storage; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compute_shader; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compute_variable_group_size; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_conditional_render_inverted; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_conservative_depth; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_copy_buffer; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_copy_image; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_cull_distance; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_debug_output; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_buffer_float; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_clamp; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_derivative_control; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_direct_state_access; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_buffers; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_buffers_blend; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_elements_base_vertex; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_indirect; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_instanced; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_enhanced_layouts; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_explicit_attrib_location; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_explicit_uniform_location; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_coord_conventions; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_layer_viewport; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program_shadow; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_shader; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_shader_interlock; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_no_attachments; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_object; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_sRGB; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_geometry_shader4; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_get_program_binary; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_get_texture_sub_image; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gpu_shader5; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gpu_shader_fp64; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gpu_shader_int64; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_pixel; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_vertex; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_imaging; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_indirect_parameters; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_instanced_arrays; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_internalformat_query; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_internalformat_query2; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_invalidate_subdata; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_map_buffer_alignment; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_map_buffer_range; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_matrix_palette; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multi_bind; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multi_draw_indirect; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multisample; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multitexture; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_occlusion_query; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_occlusion_query2; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_parallel_shader_compile; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_pipeline_statistics_query; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_pixel_buffer_object; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_parameters; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_sprite; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_post_depth_coverage; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_program_interface_query; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_provoking_vertex; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_query_buffer_object; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_robust_buffer_access_behavior; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_robustness; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_robustness_application_isolation; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_robustness_share_group_isolation; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sample_locations; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sample_shading; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sampler_objects; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_seamless_cube_map; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_seamless_cubemap_per_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_separate_shader_objects; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_atomic_counter_ops; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_atomic_counters; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_ballot; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_bit_encoding; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_clock; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_draw_parameters; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_group_vote; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_image_load_store; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_image_size; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_objects; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_precision; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_stencil_export; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_storage_buffer_object; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_subroutine; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_texture_image_samples; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_texture_lod; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_viewport_layer_array; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_100; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_420pack; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_include; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_packing; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow_ambient; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sparse_buffer; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sparse_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sparse_texture2; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sparse_texture_clamp; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_stencil_texturing; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sync; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_tessellation_shader; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_barrier; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_border_clamp; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_buffer_object; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_buffer_object_rgb32; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_buffer_range; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression_bptc; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression_rgtc; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_cube_map; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_cube_map_array; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_add; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_combine; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_crossbar; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_dot3; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_filter_minmax; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_float; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_gather; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_mirror_clamp_to_edge; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_mirrored_repeat; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_multisample; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_non_power_of_two; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_query_levels; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_query_lod; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rectangle; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rg; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rgb10_a2ui; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_stencil8; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_storage; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_storage_multisample; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_swizzle; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_view; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_timer_query; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback2; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback3; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback_instanced; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback_overflow_query; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transpose_matrix; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_uniform_buffer_object; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_array_bgra; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_array_object; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_attrib_64bit; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_attrib_binding; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_blend; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_buffer_object; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_program; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_shader; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_type_10f_11f_11f_rev; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_type_2_10_10_10_rev; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_viewport_array; -GLEW_VAR_EXPORT GLboolean __GLEW_ARB_window_pos; -GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_point_sprites; -GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_texture_env_combine3; -GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_texture_env_route; -GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_vertex_shader_output_point_size; -GLEW_VAR_EXPORT GLboolean __GLEW_ATI_draw_buffers; -GLEW_VAR_EXPORT GLboolean __GLEW_ATI_element_array; -GLEW_VAR_EXPORT GLboolean __GLEW_ATI_envmap_bumpmap; -GLEW_VAR_EXPORT GLboolean __GLEW_ATI_fragment_shader; -GLEW_VAR_EXPORT GLboolean __GLEW_ATI_map_object_buffer; -GLEW_VAR_EXPORT GLboolean __GLEW_ATI_meminfo; -GLEW_VAR_EXPORT GLboolean __GLEW_ATI_pn_triangles; -GLEW_VAR_EXPORT GLboolean __GLEW_ATI_separate_stencil; -GLEW_VAR_EXPORT GLboolean __GLEW_ATI_shader_texture_lod; -GLEW_VAR_EXPORT GLboolean __GLEW_ATI_text_fragment_shader; -GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_compression_3dc; -GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_env_combine3; -GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_float; -GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_mirror_once; -GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_array_object; -GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_attrib_array_object; -GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_streams; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_422_pixels; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_Cg_shader; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_abgr; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bgra; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bindable_uniform; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_color; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_equation_separate; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_func_separate; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_logic_op; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_minmax; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_subtract; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_clip_volume_hint; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cmyka; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_color_subtable; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_compiled_vertex_array; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_convolution; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_coordinate_frame; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_copy_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cull_vertex; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_debug_label; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_debug_marker; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_depth_bounds_test; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_direct_state_access; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_buffers2; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_instanced; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_range_elements; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fog_coord; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fragment_lighting; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_blit; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_multisample; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_multisample_blit_scaled; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_object; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_sRGB; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_geometry_shader4; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_program_parameters; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_shader4; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_histogram; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_array_formats; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_func; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_material; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_light_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_misc_attribute; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multi_draw_arrays; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multisample; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_depth_stencil; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_float; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_pixels; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_paletted_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_buffer_object; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_transform; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_transform_color_table; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_point_parameters; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_polygon_offset; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_polygon_offset_clamp; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_post_depth_coverage; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_provoking_vertex; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_raster_multisample; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_rescale_normal; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_scene_marker; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_secondary_color; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_separate_shader_objects; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_separate_specular_color; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_image_load_formatted; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_image_load_store; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_integer_mix; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shadow_funcs; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shared_texture_palette; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_sparse_texture2; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_clear_tag; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_two_side; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_wrap; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_subtexture; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture3D; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_array; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_buffer_object; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_dxt1; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_latc; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_rgtc; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_s3tc; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_cube_map; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_edge_clamp; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_add; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_combine; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_dot3; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_filter_anisotropic; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_filter_minmax; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_integer; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_lod_bias; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_mirror_clamp; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_object; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_perturb_normal; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_rectangle; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB_decode; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_shared_exponent; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_snorm; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_swizzle; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_timer_query; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_transform_feedback; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array_bgra; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_attrib_64bit; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_shader; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_weighting; -GLEW_VAR_EXPORT GLboolean __GLEW_EXT_x11_sync_object; -GLEW_VAR_EXPORT GLboolean __GLEW_GREMEDY_frame_terminator; -GLEW_VAR_EXPORT GLboolean __GLEW_GREMEDY_string_marker; -GLEW_VAR_EXPORT GLboolean __GLEW_HP_convolution_border_modes; -GLEW_VAR_EXPORT GLboolean __GLEW_HP_image_transform; -GLEW_VAR_EXPORT GLboolean __GLEW_HP_occlusion_test; -GLEW_VAR_EXPORT GLboolean __GLEW_HP_texture_lighting; -GLEW_VAR_EXPORT GLboolean __GLEW_IBM_cull_vertex; -GLEW_VAR_EXPORT GLboolean __GLEW_IBM_multimode_draw_arrays; -GLEW_VAR_EXPORT GLboolean __GLEW_IBM_rasterpos_clip; -GLEW_VAR_EXPORT GLboolean __GLEW_IBM_static_data; -GLEW_VAR_EXPORT GLboolean __GLEW_IBM_texture_mirrored_repeat; -GLEW_VAR_EXPORT GLboolean __GLEW_IBM_vertex_array_lists; -GLEW_VAR_EXPORT GLboolean __GLEW_INGR_color_clamp; -GLEW_VAR_EXPORT GLboolean __GLEW_INGR_interlace_read; -GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_fragment_shader_ordering; -GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_framebuffer_CMAA; -GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_map_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_parallel_arrays; -GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_performance_query; -GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_texture_scissor; -GLEW_VAR_EXPORT GLboolean __GLEW_KHR_blend_equation_advanced; -GLEW_VAR_EXPORT GLboolean __GLEW_KHR_blend_equation_advanced_coherent; -GLEW_VAR_EXPORT GLboolean __GLEW_KHR_context_flush_control; -GLEW_VAR_EXPORT GLboolean __GLEW_KHR_debug; -GLEW_VAR_EXPORT GLboolean __GLEW_KHR_no_error; -GLEW_VAR_EXPORT GLboolean __GLEW_KHR_robust_buffer_access_behavior; -GLEW_VAR_EXPORT GLboolean __GLEW_KHR_robustness; -GLEW_VAR_EXPORT GLboolean __GLEW_KHR_texture_compression_astc_hdr; -GLEW_VAR_EXPORT GLboolean __GLEW_KHR_texture_compression_astc_ldr; -GLEW_VAR_EXPORT GLboolean __GLEW_KTX_buffer_region; -GLEW_VAR_EXPORT GLboolean __GLEW_MESAX_texture_stack; -GLEW_VAR_EXPORT GLboolean __GLEW_MESA_pack_invert; -GLEW_VAR_EXPORT GLboolean __GLEW_MESA_resize_buffers; -GLEW_VAR_EXPORT GLboolean __GLEW_MESA_window_pos; -GLEW_VAR_EXPORT GLboolean __GLEW_MESA_ycbcr_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_NVX_conditional_render; -GLEW_VAR_EXPORT GLboolean __GLEW_NVX_gpu_memory_info; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_bindless_multi_draw_indirect; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_bindless_multi_draw_indirect_count; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_bindless_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_equation_advanced; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_equation_advanced_coherent; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_square; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_compute_program5; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_conditional_render; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_conservative_raster; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_conservative_raster_dilate; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_depth_to_color; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_image; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_deep_texture3D; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_buffer_float; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_clamp; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_range_unclamped; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_draw_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_evaluators; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_explicit_multisample; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_fence; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_fill_rectangle; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_float_buffer; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_fog_distance; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_coverage_to_color; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program2; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program4; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program_option; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_shader_interlock; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_framebuffer_mixed_samples; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_framebuffer_multisample_coverage; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_program4; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_shader4; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_shader_passthrough; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program4; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program5; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program5_mem_extended; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program_fp64; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_shader5; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_half_float; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_internalformat_sample_query; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_light_max_exponent; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_multisample_coverage; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_multisample_filter_hint; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_occlusion_query; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_packed_depth_stencil; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_parameter_buffer_object; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_parameter_buffer_object2; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_path_rendering; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_path_rendering_shared_edge; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_pixel_data_range; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_point_sprite; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_present_video; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_primitive_restart; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners2; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_sample_locations; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_sample_mask_override_coverage; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_counters; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_float; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_fp16_vector; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_int64; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_buffer_load; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_storage_buffer_object; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_thread_group; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_thread_shuffle; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_tessellation_program5; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_emboss; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_reflection; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_barrier; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_compression_vtc; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_env_combine4; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_expand_normal; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_multisample; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_rectangle; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader2; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader3; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_transform_feedback; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_transform_feedback2; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_uniform_buffer_unified_memory; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_vdpau_interop; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range2; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_attrib_integer_64bit; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_buffer_unified_memory; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program1_1; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2_option; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program3; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program4; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_video_capture; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_viewport_array2; -GLEW_VAR_EXPORT GLboolean __GLEW_OES_byte_coordinates; -GLEW_VAR_EXPORT GLboolean __GLEW_OES_compressed_paletted_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_OES_read_format; -GLEW_VAR_EXPORT GLboolean __GLEW_OES_single_precision; -GLEW_VAR_EXPORT GLboolean __GLEW_OML_interlace; -GLEW_VAR_EXPORT GLboolean __GLEW_OML_resample; -GLEW_VAR_EXPORT GLboolean __GLEW_OML_subsample; -GLEW_VAR_EXPORT GLboolean __GLEW_OVR_multiview; -GLEW_VAR_EXPORT GLboolean __GLEW_OVR_multiview2; -GLEW_VAR_EXPORT GLboolean __GLEW_PGI_misc_hints; -GLEW_VAR_EXPORT GLboolean __GLEW_PGI_vertex_hints; -GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_ES1_0_compatibility; -GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_ES1_1_compatibility; -GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_enable; -GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_error_string; -GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_extension_query; -GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_log; -GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_proc_address; -GLEW_VAR_EXPORT GLboolean __GLEW_REND_screen_coordinates; -GLEW_VAR_EXPORT GLboolean __GLEW_S3_s3tc; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_color_range; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_detail_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_fog_function; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_generate_mipmap; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_multisample; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_pixel_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_point_line_texgen; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_sharpen_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture4D; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_border_clamp; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_edge_clamp; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_filter4; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_lod; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_select; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_histogram; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_pixel; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_blend_alpha_minmax; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_clipmap; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_convolution_accuracy; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_depth_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_flush_raster; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_offset; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fragment_specular_lighting; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_framezoom; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_interlace; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ir_instrument1; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_list_priority; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture_bits; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_reference_plane; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_resample; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow_ambient; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_sprite; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_tag_sample_buffer; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_add_env; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_coordinate_clamp; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_lod_bias; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_multi_buffer; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_range; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_scale_bias; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip_hint; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ycrcb; -GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_matrix; -GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_table; -GLEW_VAR_EXPORT GLboolean __GLEW_SGI_texture_color_table; -GLEW_VAR_EXPORT GLboolean __GLEW_SUNX_constant_data; -GLEW_VAR_EXPORT GLboolean __GLEW_SUN_convolution_border_modes; -GLEW_VAR_EXPORT GLboolean __GLEW_SUN_global_alpha; -GLEW_VAR_EXPORT GLboolean __GLEW_SUN_mesh_array; -GLEW_VAR_EXPORT GLboolean __GLEW_SUN_read_video_pixels; -GLEW_VAR_EXPORT GLboolean __GLEW_SUN_slice_accum; -GLEW_VAR_EXPORT GLboolean __GLEW_SUN_triangle_list; -GLEW_VAR_EXPORT GLboolean __GLEW_SUN_vertex; -GLEW_VAR_EXPORT GLboolean __GLEW_WIN_phong_shading; -GLEW_VAR_EXPORT GLboolean __GLEW_WIN_specular_fog; -GLEW_VAR_EXPORT GLboolean __GLEW_WIN_swap_hint; - -#ifdef GLEW_MX -}; /* GLEWContextStruct */ -#endif /* GLEW_MX */ - -/* ------------------------------------------------------------------------- */ - -/* error codes */ -#define GLEW_OK 0 -#define GLEW_NO_ERROR 0 -#define GLEW_ERROR_NO_GL_VERSION 1 /* missing GL version */ -#define GLEW_ERROR_GL_VERSION_10_ONLY 2 /* Need at least OpenGL 1.1 */ -#define GLEW_ERROR_GLX_VERSION_11_ONLY 3 /* Need at least GLX 1.2 */ - -/* string codes */ -#define GLEW_VERSION 1 -#define GLEW_VERSION_MAJOR 2 -#define GLEW_VERSION_MINOR 3 -#define GLEW_VERSION_MICRO 4 - -/* ------------------------------------------------------------------------- */ - -/* GLEW version info */ - -/* -VERSION 1.13.0 -VERSION_MAJOR 1 -VERSION_MINOR 13 -VERSION_MICRO 0 -*/ - -/* API */ -#ifdef GLEW_MX - -typedef struct GLEWContextStruct GLEWContext; -GLEWAPI GLenum GLEWAPIENTRY glewContextInit (GLEWContext *ctx); -GLEWAPI GLboolean GLEWAPIENTRY glewContextIsSupported (const GLEWContext *ctx, const char *name); - -#define glewInit() glewContextInit(glewGetContext()) -#define glewIsSupported(x) glewContextIsSupported(glewGetContext(), x) -#define glewIsExtensionSupported(x) glewIsSupported(x) - -#define GLEW_GET_VAR(x) (*(const GLboolean*)&(glewGetContext()->x)) -#ifdef _WIN32 -# define GLEW_GET_FUN(x) glewGetContext()->x -#else -# define GLEW_GET_FUN(x) x -#endif - -#else /* GLEW_MX */ - -GLEWAPI GLenum GLEWAPIENTRY glewInit (void); -GLEWAPI GLboolean GLEWAPIENTRY glewIsSupported (const char *name); -#define glewIsExtensionSupported(x) glewIsSupported(x) - -#define GLEW_GET_VAR(x) (*(const GLboolean*)&x) -#define GLEW_GET_FUN(x) x - -#endif /* GLEW_MX */ - -GLEWAPI GLboolean glewExperimental; -GLEWAPI GLboolean GLEWAPIENTRY glewGetExtension (const char *name); -GLEWAPI const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error); -GLEWAPI const GLubyte * GLEWAPIENTRY glewGetString (GLenum name); - -#ifdef __cplusplus -} -#endif - -#ifdef GLEW_APIENTRY_DEFINED -#undef GLEW_APIENTRY_DEFINED -#undef APIENTRY -#endif - -#ifdef GLEW_CALLBACK_DEFINED -#undef GLEW_CALLBACK_DEFINED -#undef CALLBACK -#endif - -#ifdef GLEW_WINGDIAPI_DEFINED -#undef GLEW_WINGDIAPI_DEFINED -#undef WINGDIAPI -#endif - -#undef GLAPI -/* #undef GLEWAPI */ - -#endif /* __glew_h__ */ diff --git a/deps/GLEW/glew/include/GL/glxew.h b/deps/GLEW/glew/include/GL/glxew.h deleted file mode 100644 index d803d260b..000000000 --- a/deps/GLEW/glew/include/GL/glxew.h +++ /dev/null @@ -1,1772 +0,0 @@ -/* -** The OpenGL Extension Wrangler Library -** Copyright (C) 2008-2015, Nigel Stewart -** Copyright (C) 2002-2008, Milan Ikits -** Copyright (C) 2002-2008, Marcelo E. Magallon -** Copyright (C) 2002, Lev Povalahev -** All rights reserved. -** -** Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are met: -** -** * Redistributions of source code must retain the above copyright notice, -** this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright notice, -** this list of conditions and the following disclaimer in the documentation -** and/or other materials provided with the distribution. -** * The name of the author may be used to endorse or promote products -** derived from this software without specific prior written permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF -** THE POSSIBILITY OF SUCH DAMAGE. -*/ - -/* - * Mesa 3-D graphics library - * Version: 7.0 - * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* -** Copyright (c) 2007 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -#ifndef __glxew_h__ -#define __glxew_h__ -#define __GLXEW_H__ - -#ifdef __glxext_h_ -#error glxext.h included before glxew.h -#endif - -#if defined(GLX_H) || defined(__GLX_glx_h__) || defined(__glx_h__) -#error glx.h included before glxew.h -#endif - -#define __glxext_h_ - -#define GLX_H -#define __GLX_glx_h__ -#define __glx_h__ - -#include -#include -#include -#include - -#ifdef __cplusplus -extern "C" { -#endif - -/* ---------------------------- GLX_VERSION_1_0 --------------------------- */ - -#ifndef GLX_VERSION_1_0 -#define GLX_VERSION_1_0 1 - -#define GLX_USE_GL 1 -#define GLX_BUFFER_SIZE 2 -#define GLX_LEVEL 3 -#define GLX_RGBA 4 -#define GLX_DOUBLEBUFFER 5 -#define GLX_STEREO 6 -#define GLX_AUX_BUFFERS 7 -#define GLX_RED_SIZE 8 -#define GLX_GREEN_SIZE 9 -#define GLX_BLUE_SIZE 10 -#define GLX_ALPHA_SIZE 11 -#define GLX_DEPTH_SIZE 12 -#define GLX_STENCIL_SIZE 13 -#define GLX_ACCUM_RED_SIZE 14 -#define GLX_ACCUM_GREEN_SIZE 15 -#define GLX_ACCUM_BLUE_SIZE 16 -#define GLX_ACCUM_ALPHA_SIZE 17 -#define GLX_BAD_SCREEN 1 -#define GLX_BAD_ATTRIBUTE 2 -#define GLX_NO_EXTENSION 3 -#define GLX_BAD_VISUAL 4 -#define GLX_BAD_CONTEXT 5 -#define GLX_BAD_VALUE 6 -#define GLX_BAD_ENUM 7 - -typedef XID GLXDrawable; -typedef XID GLXPixmap; -#ifdef __sun -typedef struct __glXContextRec *GLXContext; -#else -typedef struct __GLXcontextRec *GLXContext; -#endif - -typedef unsigned int GLXVideoDeviceNV; - -extern Bool glXQueryExtension (Display *dpy, int *errorBase, int *eventBase); -extern Bool glXQueryVersion (Display *dpy, int *major, int *minor); -extern int glXGetConfig (Display *dpy, XVisualInfo *vis, int attrib, int *value); -extern XVisualInfo* glXChooseVisual (Display *dpy, int screen, int *attribList); -extern GLXPixmap glXCreateGLXPixmap (Display *dpy, XVisualInfo *vis, Pixmap pixmap); -extern void glXDestroyGLXPixmap (Display *dpy, GLXPixmap pix); -extern GLXContext glXCreateContext (Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct); -extern void glXDestroyContext (Display *dpy, GLXContext ctx); -extern Bool glXIsDirect (Display *dpy, GLXContext ctx); -extern void glXCopyContext (Display *dpy, GLXContext src, GLXContext dst, GLulong mask); -extern Bool glXMakeCurrent (Display *dpy, GLXDrawable drawable, GLXContext ctx); -extern GLXContext glXGetCurrentContext (void); -extern GLXDrawable glXGetCurrentDrawable (void); -extern void glXWaitGL (void); -extern void glXWaitX (void); -extern void glXSwapBuffers (Display *dpy, GLXDrawable drawable); -extern void glXUseXFont (Font font, int first, int count, int listBase); - -#define GLXEW_VERSION_1_0 GLXEW_GET_VAR(__GLXEW_VERSION_1_0) - -#endif /* GLX_VERSION_1_0 */ - -/* ---------------------------- GLX_VERSION_1_1 --------------------------- */ - -#ifndef GLX_VERSION_1_1 -#define GLX_VERSION_1_1 - -#define GLX_VENDOR 0x1 -#define GLX_VERSION 0x2 -#define GLX_EXTENSIONS 0x3 - -extern const char* glXQueryExtensionsString (Display *dpy, int screen); -extern const char* glXGetClientString (Display *dpy, int name); -extern const char* glXQueryServerString (Display *dpy, int screen, int name); - -#define GLXEW_VERSION_1_1 GLXEW_GET_VAR(__GLXEW_VERSION_1_1) - -#endif /* GLX_VERSION_1_1 */ - -/* ---------------------------- GLX_VERSION_1_2 ---------------------------- */ - -#ifndef GLX_VERSION_1_2 -#define GLX_VERSION_1_2 1 - -typedef Display* ( * PFNGLXGETCURRENTDISPLAYPROC) (void); - -#define glXGetCurrentDisplay GLXEW_GET_FUN(__glewXGetCurrentDisplay) - -#define GLXEW_VERSION_1_2 GLXEW_GET_VAR(__GLXEW_VERSION_1_2) - -#endif /* GLX_VERSION_1_2 */ - -/* ---------------------------- GLX_VERSION_1_3 ---------------------------- */ - -#ifndef GLX_VERSION_1_3 -#define GLX_VERSION_1_3 1 - -#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001 -#define GLX_RGBA_BIT 0x00000001 -#define GLX_WINDOW_BIT 0x00000001 -#define GLX_COLOR_INDEX_BIT 0x00000002 -#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002 -#define GLX_PIXMAP_BIT 0x00000002 -#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004 -#define GLX_PBUFFER_BIT 0x00000004 -#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008 -#define GLX_AUX_BUFFERS_BIT 0x00000010 -#define GLX_CONFIG_CAVEAT 0x20 -#define GLX_DEPTH_BUFFER_BIT 0x00000020 -#define GLX_X_VISUAL_TYPE 0x22 -#define GLX_TRANSPARENT_TYPE 0x23 -#define GLX_TRANSPARENT_INDEX_VALUE 0x24 -#define GLX_TRANSPARENT_RED_VALUE 0x25 -#define GLX_TRANSPARENT_GREEN_VALUE 0x26 -#define GLX_TRANSPARENT_BLUE_VALUE 0x27 -#define GLX_TRANSPARENT_ALPHA_VALUE 0x28 -#define GLX_STENCIL_BUFFER_BIT 0x00000040 -#define GLX_ACCUM_BUFFER_BIT 0x00000080 -#define GLX_NONE 0x8000 -#define GLX_SLOW_CONFIG 0x8001 -#define GLX_TRUE_COLOR 0x8002 -#define GLX_DIRECT_COLOR 0x8003 -#define GLX_PSEUDO_COLOR 0x8004 -#define GLX_STATIC_COLOR 0x8005 -#define GLX_GRAY_SCALE 0x8006 -#define GLX_STATIC_GRAY 0x8007 -#define GLX_TRANSPARENT_RGB 0x8008 -#define GLX_TRANSPARENT_INDEX 0x8009 -#define GLX_VISUAL_ID 0x800B -#define GLX_SCREEN 0x800C -#define GLX_NON_CONFORMANT_CONFIG 0x800D -#define GLX_DRAWABLE_TYPE 0x8010 -#define GLX_RENDER_TYPE 0x8011 -#define GLX_X_RENDERABLE 0x8012 -#define GLX_FBCONFIG_ID 0x8013 -#define GLX_RGBA_TYPE 0x8014 -#define GLX_COLOR_INDEX_TYPE 0x8015 -#define GLX_MAX_PBUFFER_WIDTH 0x8016 -#define GLX_MAX_PBUFFER_HEIGHT 0x8017 -#define GLX_MAX_PBUFFER_PIXELS 0x8018 -#define GLX_PRESERVED_CONTENTS 0x801B -#define GLX_LARGEST_PBUFFER 0x801C -#define GLX_WIDTH 0x801D -#define GLX_HEIGHT 0x801E -#define GLX_EVENT_MASK 0x801F -#define GLX_DAMAGED 0x8020 -#define GLX_SAVED 0x8021 -#define GLX_WINDOW 0x8022 -#define GLX_PBUFFER 0x8023 -#define GLX_PBUFFER_HEIGHT 0x8040 -#define GLX_PBUFFER_WIDTH 0x8041 -#define GLX_PBUFFER_CLOBBER_MASK 0x08000000 -#define GLX_DONT_CARE 0xFFFFFFFF - -typedef XID GLXFBConfigID; -typedef XID GLXPbuffer; -typedef XID GLXWindow; -typedef struct __GLXFBConfigRec *GLXFBConfig; - -typedef struct { - int event_type; - int draw_type; - unsigned long serial; - Bool send_event; - Display *display; - GLXDrawable drawable; - unsigned int buffer_mask; - unsigned int aux_buffer; - int x, y; - int width, height; - int count; -} GLXPbufferClobberEvent; -typedef union __GLXEvent { - GLXPbufferClobberEvent glxpbufferclobber; - long pad[24]; -} GLXEvent; - -typedef GLXFBConfig* ( * PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements); -typedef GLXContext ( * PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); -typedef GLXPbuffer ( * PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list); -typedef GLXPixmap ( * PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list); -typedef GLXWindow ( * PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list); -typedef void ( * PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf); -typedef void ( * PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap); -typedef void ( * PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win); -typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLEPROC) (void); -typedef int ( * PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value); -typedef GLXFBConfig* ( * PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements); -typedef void ( * PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask); -typedef XVisualInfo* ( * PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config); -typedef Bool ( * PFNGLXMAKECONTEXTCURRENTPROC) (Display *display, GLXDrawable draw, GLXDrawable read, GLXContext ctx); -typedef int ( * PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value); -typedef void ( * PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value); -typedef void ( * PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask); - -#define glXChooseFBConfig GLXEW_GET_FUN(__glewXChooseFBConfig) -#define glXCreateNewContext GLXEW_GET_FUN(__glewXCreateNewContext) -#define glXCreatePbuffer GLXEW_GET_FUN(__glewXCreatePbuffer) -#define glXCreatePixmap GLXEW_GET_FUN(__glewXCreatePixmap) -#define glXCreateWindow GLXEW_GET_FUN(__glewXCreateWindow) -#define glXDestroyPbuffer GLXEW_GET_FUN(__glewXDestroyPbuffer) -#define glXDestroyPixmap GLXEW_GET_FUN(__glewXDestroyPixmap) -#define glXDestroyWindow GLXEW_GET_FUN(__glewXDestroyWindow) -#define glXGetCurrentReadDrawable GLXEW_GET_FUN(__glewXGetCurrentReadDrawable) -#define glXGetFBConfigAttrib GLXEW_GET_FUN(__glewXGetFBConfigAttrib) -#define glXGetFBConfigs GLXEW_GET_FUN(__glewXGetFBConfigs) -#define glXGetSelectedEvent GLXEW_GET_FUN(__glewXGetSelectedEvent) -#define glXGetVisualFromFBConfig GLXEW_GET_FUN(__glewXGetVisualFromFBConfig) -#define glXMakeContextCurrent GLXEW_GET_FUN(__glewXMakeContextCurrent) -#define glXQueryContext GLXEW_GET_FUN(__glewXQueryContext) -#define glXQueryDrawable GLXEW_GET_FUN(__glewXQueryDrawable) -#define glXSelectEvent GLXEW_GET_FUN(__glewXSelectEvent) - -#define GLXEW_VERSION_1_3 GLXEW_GET_VAR(__GLXEW_VERSION_1_3) - -#endif /* GLX_VERSION_1_3 */ - -/* ---------------------------- GLX_VERSION_1_4 ---------------------------- */ - -#ifndef GLX_VERSION_1_4 -#define GLX_VERSION_1_4 1 - -#define GLX_SAMPLE_BUFFERS 100000 -#define GLX_SAMPLES 100001 - -extern void ( * glXGetProcAddress (const GLubyte *procName)) (void); - -#define GLXEW_VERSION_1_4 GLXEW_GET_VAR(__GLXEW_VERSION_1_4) - -#endif /* GLX_VERSION_1_4 */ - -/* -------------------------- GLX_3DFX_multisample ------------------------- */ - -#ifndef GLX_3DFX_multisample -#define GLX_3DFX_multisample 1 - -#define GLX_SAMPLE_BUFFERS_3DFX 0x8050 -#define GLX_SAMPLES_3DFX 0x8051 - -#define GLXEW_3DFX_multisample GLXEW_GET_VAR(__GLXEW_3DFX_multisample) - -#endif /* GLX_3DFX_multisample */ - -/* ------------------------ GLX_AMD_gpu_association ------------------------ */ - -#ifndef GLX_AMD_gpu_association -#define GLX_AMD_gpu_association 1 - -#define GLX_GPU_VENDOR_AMD 0x1F00 -#define GLX_GPU_RENDERER_STRING_AMD 0x1F01 -#define GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 -#define GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 -#define GLX_GPU_RAM_AMD 0x21A3 -#define GLX_GPU_CLOCK_AMD 0x21A4 -#define GLX_GPU_NUM_PIPES_AMD 0x21A5 -#define GLX_GPU_NUM_SIMD_AMD 0x21A6 -#define GLX_GPU_NUM_RB_AMD 0x21A7 -#define GLX_GPU_NUM_SPI_AMD 0x21A8 - -typedef void ( * PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC) (GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef GLXContext ( * PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC) (unsigned int id, GLXContext share_list); -typedef GLXContext ( * PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (unsigned int id, GLXContext share_context, const int* attribList); -typedef Bool ( * PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC) (GLXContext ctx); -typedef unsigned int ( * PFNGLXGETCONTEXTGPUIDAMDPROC) (GLXContext ctx); -typedef GLXContext ( * PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void); -typedef unsigned int ( * PFNGLXGETGPUIDSAMDPROC) (unsigned int maxCount, unsigned int* ids); -typedef int ( * PFNGLXGETGPUINFOAMDPROC) (unsigned int id, int property, GLenum dataType, unsigned int size, void* data); -typedef Bool ( * PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (GLXContext ctx); - -#define glXBlitContextFramebufferAMD GLXEW_GET_FUN(__glewXBlitContextFramebufferAMD) -#define glXCreateAssociatedContextAMD GLXEW_GET_FUN(__glewXCreateAssociatedContextAMD) -#define glXCreateAssociatedContextAttribsAMD GLXEW_GET_FUN(__glewXCreateAssociatedContextAttribsAMD) -#define glXDeleteAssociatedContextAMD GLXEW_GET_FUN(__glewXDeleteAssociatedContextAMD) -#define glXGetContextGPUIDAMD GLXEW_GET_FUN(__glewXGetContextGPUIDAMD) -#define glXGetCurrentAssociatedContextAMD GLXEW_GET_FUN(__glewXGetCurrentAssociatedContextAMD) -#define glXGetGPUIDsAMD GLXEW_GET_FUN(__glewXGetGPUIDsAMD) -#define glXGetGPUInfoAMD GLXEW_GET_FUN(__glewXGetGPUInfoAMD) -#define glXMakeAssociatedContextCurrentAMD GLXEW_GET_FUN(__glewXMakeAssociatedContextCurrentAMD) - -#define GLXEW_AMD_gpu_association GLXEW_GET_VAR(__GLXEW_AMD_gpu_association) - -#endif /* GLX_AMD_gpu_association */ - -/* --------------------- GLX_ARB_context_flush_control --------------------- */ - -#ifndef GLX_ARB_context_flush_control -#define GLX_ARB_context_flush_control 1 - -#define GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0x0000 -#define GLX_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 -#define GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 - -#define GLXEW_ARB_context_flush_control GLXEW_GET_VAR(__GLXEW_ARB_context_flush_control) - -#endif /* GLX_ARB_context_flush_control */ - -/* ------------------------- GLX_ARB_create_context ------------------------ */ - -#ifndef GLX_ARB_create_context -#define GLX_ARB_create_context 1 - -#define GLX_CONTEXT_DEBUG_BIT_ARB 0x0001 -#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 -#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define GLX_CONTEXT_FLAGS_ARB 0x2094 - -typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display* dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list); - -#define glXCreateContextAttribsARB GLXEW_GET_FUN(__glewXCreateContextAttribsARB) - -#define GLXEW_ARB_create_context GLXEW_GET_VAR(__GLXEW_ARB_create_context) - -#endif /* GLX_ARB_create_context */ - -/* --------------------- GLX_ARB_create_context_profile -------------------- */ - -#ifndef GLX_ARB_create_context_profile -#define GLX_ARB_create_context_profile 1 - -#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 -#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 -#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 - -#define GLXEW_ARB_create_context_profile GLXEW_GET_VAR(__GLXEW_ARB_create_context_profile) - -#endif /* GLX_ARB_create_context_profile */ - -/* ------------------- GLX_ARB_create_context_robustness ------------------- */ - -#ifndef GLX_ARB_create_context_robustness -#define GLX_ARB_create_context_robustness 1 - -#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261 - -#define GLXEW_ARB_create_context_robustness GLXEW_GET_VAR(__GLXEW_ARB_create_context_robustness) - -#endif /* GLX_ARB_create_context_robustness */ - -/* ------------------------- GLX_ARB_fbconfig_float ------------------------ */ - -#ifndef GLX_ARB_fbconfig_float -#define GLX_ARB_fbconfig_float 1 - -#define GLX_RGBA_FLOAT_BIT_ARB 0x00000004 -#define GLX_RGBA_FLOAT_TYPE_ARB 0x20B9 - -#define GLXEW_ARB_fbconfig_float GLXEW_GET_VAR(__GLXEW_ARB_fbconfig_float) - -#endif /* GLX_ARB_fbconfig_float */ - -/* ------------------------ GLX_ARB_framebuffer_sRGB ----------------------- */ - -#ifndef GLX_ARB_framebuffer_sRGB -#define GLX_ARB_framebuffer_sRGB 1 - -#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2 - -#define GLXEW_ARB_framebuffer_sRGB GLXEW_GET_VAR(__GLXEW_ARB_framebuffer_sRGB) - -#endif /* GLX_ARB_framebuffer_sRGB */ - -/* ------------------------ GLX_ARB_get_proc_address ----------------------- */ - -#ifndef GLX_ARB_get_proc_address -#define GLX_ARB_get_proc_address 1 - -extern void ( * glXGetProcAddressARB (const GLubyte *procName)) (void); - -#define GLXEW_ARB_get_proc_address GLXEW_GET_VAR(__GLXEW_ARB_get_proc_address) - -#endif /* GLX_ARB_get_proc_address */ - -/* -------------------------- GLX_ARB_multisample -------------------------- */ - -#ifndef GLX_ARB_multisample -#define GLX_ARB_multisample 1 - -#define GLX_SAMPLE_BUFFERS_ARB 100000 -#define GLX_SAMPLES_ARB 100001 - -#define GLXEW_ARB_multisample GLXEW_GET_VAR(__GLXEW_ARB_multisample) - -#endif /* GLX_ARB_multisample */ - -/* ---------------- GLX_ARB_robustness_application_isolation --------------- */ - -#ifndef GLX_ARB_robustness_application_isolation -#define GLX_ARB_robustness_application_isolation 1 - -#define GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 - -#define GLXEW_ARB_robustness_application_isolation GLXEW_GET_VAR(__GLXEW_ARB_robustness_application_isolation) - -#endif /* GLX_ARB_robustness_application_isolation */ - -/* ---------------- GLX_ARB_robustness_share_group_isolation --------------- */ - -#ifndef GLX_ARB_robustness_share_group_isolation -#define GLX_ARB_robustness_share_group_isolation 1 - -#define GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 - -#define GLXEW_ARB_robustness_share_group_isolation GLXEW_GET_VAR(__GLXEW_ARB_robustness_share_group_isolation) - -#endif /* GLX_ARB_robustness_share_group_isolation */ - -/* ---------------------- GLX_ARB_vertex_buffer_object --------------------- */ - -#ifndef GLX_ARB_vertex_buffer_object -#define GLX_ARB_vertex_buffer_object 1 - -#define GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095 - -#define GLXEW_ARB_vertex_buffer_object GLXEW_GET_VAR(__GLXEW_ARB_vertex_buffer_object) - -#endif /* GLX_ARB_vertex_buffer_object */ - -/* ----------------------- GLX_ATI_pixel_format_float ---------------------- */ - -#ifndef GLX_ATI_pixel_format_float -#define GLX_ATI_pixel_format_float 1 - -#define GLX_RGBA_FLOAT_ATI_BIT 0x00000100 - -#define GLXEW_ATI_pixel_format_float GLXEW_GET_VAR(__GLXEW_ATI_pixel_format_float) - -#endif /* GLX_ATI_pixel_format_float */ - -/* ------------------------- GLX_ATI_render_texture ------------------------ */ - -#ifndef GLX_ATI_render_texture -#define GLX_ATI_render_texture 1 - -#define GLX_BIND_TO_TEXTURE_RGB_ATI 0x9800 -#define GLX_BIND_TO_TEXTURE_RGBA_ATI 0x9801 -#define GLX_TEXTURE_FORMAT_ATI 0x9802 -#define GLX_TEXTURE_TARGET_ATI 0x9803 -#define GLX_MIPMAP_TEXTURE_ATI 0x9804 -#define GLX_TEXTURE_RGB_ATI 0x9805 -#define GLX_TEXTURE_RGBA_ATI 0x9806 -#define GLX_NO_TEXTURE_ATI 0x9807 -#define GLX_TEXTURE_CUBE_MAP_ATI 0x9808 -#define GLX_TEXTURE_1D_ATI 0x9809 -#define GLX_TEXTURE_2D_ATI 0x980A -#define GLX_MIPMAP_LEVEL_ATI 0x980B -#define GLX_CUBE_MAP_FACE_ATI 0x980C -#define GLX_TEXTURE_CUBE_MAP_POSITIVE_X_ATI 0x980D -#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_X_ATI 0x980E -#define GLX_TEXTURE_CUBE_MAP_POSITIVE_Y_ATI 0x980F -#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Y_ATI 0x9810 -#define GLX_TEXTURE_CUBE_MAP_POSITIVE_Z_ATI 0x9811 -#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Z_ATI 0x9812 -#define GLX_FRONT_LEFT_ATI 0x9813 -#define GLX_FRONT_RIGHT_ATI 0x9814 -#define GLX_BACK_LEFT_ATI 0x9815 -#define GLX_BACK_RIGHT_ATI 0x9816 -#define GLX_AUX0_ATI 0x9817 -#define GLX_AUX1_ATI 0x9818 -#define GLX_AUX2_ATI 0x9819 -#define GLX_AUX3_ATI 0x981A -#define GLX_AUX4_ATI 0x981B -#define GLX_AUX5_ATI 0x981C -#define GLX_AUX6_ATI 0x981D -#define GLX_AUX7_ATI 0x981E -#define GLX_AUX8_ATI 0x981F -#define GLX_AUX9_ATI 0x9820 -#define GLX_BIND_TO_TEXTURE_LUMINANCE_ATI 0x9821 -#define GLX_BIND_TO_TEXTURE_INTENSITY_ATI 0x9822 - -typedef void ( * PFNGLXBINDTEXIMAGEATIPROC) (Display *dpy, GLXPbuffer pbuf, int buffer); -typedef void ( * PFNGLXDRAWABLEATTRIBATIPROC) (Display *dpy, GLXDrawable draw, const int *attrib_list); -typedef void ( * PFNGLXRELEASETEXIMAGEATIPROC) (Display *dpy, GLXPbuffer pbuf, int buffer); - -#define glXBindTexImageATI GLXEW_GET_FUN(__glewXBindTexImageATI) -#define glXDrawableAttribATI GLXEW_GET_FUN(__glewXDrawableAttribATI) -#define glXReleaseTexImageATI GLXEW_GET_FUN(__glewXReleaseTexImageATI) - -#define GLXEW_ATI_render_texture GLXEW_GET_VAR(__GLXEW_ATI_render_texture) - -#endif /* GLX_ATI_render_texture */ - -/* --------------------------- GLX_EXT_buffer_age -------------------------- */ - -#ifndef GLX_EXT_buffer_age -#define GLX_EXT_buffer_age 1 - -#define GLX_BACK_BUFFER_AGE_EXT 0x20F4 - -#define GLXEW_EXT_buffer_age GLXEW_GET_VAR(__GLXEW_EXT_buffer_age) - -#endif /* GLX_EXT_buffer_age */ - -/* ------------------- GLX_EXT_create_context_es2_profile ------------------ */ - -#ifndef GLX_EXT_create_context_es2_profile -#define GLX_EXT_create_context_es2_profile 1 - -#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 - -#define GLXEW_EXT_create_context_es2_profile GLXEW_GET_VAR(__GLXEW_EXT_create_context_es2_profile) - -#endif /* GLX_EXT_create_context_es2_profile */ - -/* ------------------- GLX_EXT_create_context_es_profile ------------------- */ - -#ifndef GLX_EXT_create_context_es_profile -#define GLX_EXT_create_context_es_profile 1 - -#define GLX_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 - -#define GLXEW_EXT_create_context_es_profile GLXEW_GET_VAR(__GLXEW_EXT_create_context_es_profile) - -#endif /* GLX_EXT_create_context_es_profile */ - -/* --------------------- GLX_EXT_fbconfig_packed_float --------------------- */ - -#ifndef GLX_EXT_fbconfig_packed_float -#define GLX_EXT_fbconfig_packed_float 1 - -#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008 -#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1 - -#define GLXEW_EXT_fbconfig_packed_float GLXEW_GET_VAR(__GLXEW_EXT_fbconfig_packed_float) - -#endif /* GLX_EXT_fbconfig_packed_float */ - -/* ------------------------ GLX_EXT_framebuffer_sRGB ----------------------- */ - -#ifndef GLX_EXT_framebuffer_sRGB -#define GLX_EXT_framebuffer_sRGB 1 - -#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2 - -#define GLXEW_EXT_framebuffer_sRGB GLXEW_GET_VAR(__GLXEW_EXT_framebuffer_sRGB) - -#endif /* GLX_EXT_framebuffer_sRGB */ - -/* ------------------------- GLX_EXT_import_context ------------------------ */ - -#ifndef GLX_EXT_import_context -#define GLX_EXT_import_context 1 - -#define GLX_SHARE_CONTEXT_EXT 0x800A -#define GLX_VISUAL_ID_EXT 0x800B -#define GLX_SCREEN_EXT 0x800C - -typedef XID GLXContextID; - -typedef void ( * PFNGLXFREECONTEXTEXTPROC) (Display* dpy, GLXContext context); -typedef GLXContextID ( * PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context); -typedef GLXContext ( * PFNGLXIMPORTCONTEXTEXTPROC) (Display* dpy, GLXContextID contextID); -typedef int ( * PFNGLXQUERYCONTEXTINFOEXTPROC) (Display* dpy, GLXContext context, int attribute,int *value); - -#define glXFreeContextEXT GLXEW_GET_FUN(__glewXFreeContextEXT) -#define glXGetContextIDEXT GLXEW_GET_FUN(__glewXGetContextIDEXT) -#define glXImportContextEXT GLXEW_GET_FUN(__glewXImportContextEXT) -#define glXQueryContextInfoEXT GLXEW_GET_FUN(__glewXQueryContextInfoEXT) - -#define GLXEW_EXT_import_context GLXEW_GET_VAR(__GLXEW_EXT_import_context) - -#endif /* GLX_EXT_import_context */ - -/* -------------------------- GLX_EXT_scene_marker ------------------------- */ - -#ifndef GLX_EXT_scene_marker -#define GLX_EXT_scene_marker 1 - -#define GLXEW_EXT_scene_marker GLXEW_GET_VAR(__GLXEW_EXT_scene_marker) - -#endif /* GLX_EXT_scene_marker */ - -/* -------------------------- GLX_EXT_stereo_tree -------------------------- */ - -#ifndef GLX_EXT_stereo_tree -#define GLX_EXT_stereo_tree 1 - -#define GLX_STEREO_NOTIFY_EXT 0x00000000 -#define GLX_STEREO_NOTIFY_MASK_EXT 0x00000001 -#define GLX_STEREO_TREE_EXT 0x20F5 - -#define GLXEW_EXT_stereo_tree GLXEW_GET_VAR(__GLXEW_EXT_stereo_tree) - -#endif /* GLX_EXT_stereo_tree */ - -/* -------------------------- GLX_EXT_swap_control ------------------------- */ - -#ifndef GLX_EXT_swap_control -#define GLX_EXT_swap_control 1 - -#define GLX_SWAP_INTERVAL_EXT 0x20F1 -#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2 - -typedef void ( * PFNGLXSWAPINTERVALEXTPROC) (Display* dpy, GLXDrawable drawable, int interval); - -#define glXSwapIntervalEXT GLXEW_GET_FUN(__glewXSwapIntervalEXT) - -#define GLXEW_EXT_swap_control GLXEW_GET_VAR(__GLXEW_EXT_swap_control) - -#endif /* GLX_EXT_swap_control */ - -/* ----------------------- GLX_EXT_swap_control_tear ----------------------- */ - -#ifndef GLX_EXT_swap_control_tear -#define GLX_EXT_swap_control_tear 1 - -#define GLX_LATE_SWAPS_TEAR_EXT 0x20F3 - -#define GLXEW_EXT_swap_control_tear GLXEW_GET_VAR(__GLXEW_EXT_swap_control_tear) - -#endif /* GLX_EXT_swap_control_tear */ - -/* ---------------------- GLX_EXT_texture_from_pixmap ---------------------- */ - -#ifndef GLX_EXT_texture_from_pixmap -#define GLX_EXT_texture_from_pixmap 1 - -#define GLX_TEXTURE_1D_BIT_EXT 0x00000001 -#define GLX_TEXTURE_2D_BIT_EXT 0x00000002 -#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 -#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 -#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 -#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 -#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 -#define GLX_Y_INVERTED_EXT 0x20D4 -#define GLX_TEXTURE_FORMAT_EXT 0x20D5 -#define GLX_TEXTURE_TARGET_EXT 0x20D6 -#define GLX_MIPMAP_TEXTURE_EXT 0x20D7 -#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 -#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9 -#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA -#define GLX_TEXTURE_1D_EXT 0x20DB -#define GLX_TEXTURE_2D_EXT 0x20DC -#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD -#define GLX_FRONT_LEFT_EXT 0x20DE -#define GLX_FRONT_RIGHT_EXT 0x20DF -#define GLX_BACK_LEFT_EXT 0x20E0 -#define GLX_BACK_RIGHT_EXT 0x20E1 -#define GLX_AUX0_EXT 0x20E2 -#define GLX_AUX1_EXT 0x20E3 -#define GLX_AUX2_EXT 0x20E4 -#define GLX_AUX3_EXT 0x20E5 -#define GLX_AUX4_EXT 0x20E6 -#define GLX_AUX5_EXT 0x20E7 -#define GLX_AUX6_EXT 0x20E8 -#define GLX_AUX7_EXT 0x20E9 -#define GLX_AUX8_EXT 0x20EA -#define GLX_AUX9_EXT 0x20EB - -typedef void ( * PFNGLXBINDTEXIMAGEEXTPROC) (Display* display, GLXDrawable drawable, int buffer, const int *attrib_list); -typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display* display, GLXDrawable drawable, int buffer); - -#define glXBindTexImageEXT GLXEW_GET_FUN(__glewXBindTexImageEXT) -#define glXReleaseTexImageEXT GLXEW_GET_FUN(__glewXReleaseTexImageEXT) - -#define GLXEW_EXT_texture_from_pixmap GLXEW_GET_VAR(__GLXEW_EXT_texture_from_pixmap) - -#endif /* GLX_EXT_texture_from_pixmap */ - -/* -------------------------- GLX_EXT_visual_info -------------------------- */ - -#ifndef GLX_EXT_visual_info -#define GLX_EXT_visual_info 1 - -#define GLX_X_VISUAL_TYPE_EXT 0x22 -#define GLX_TRANSPARENT_TYPE_EXT 0x23 -#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24 -#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25 -#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26 -#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27 -#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28 -#define GLX_NONE_EXT 0x8000 -#define GLX_TRUE_COLOR_EXT 0x8002 -#define GLX_DIRECT_COLOR_EXT 0x8003 -#define GLX_PSEUDO_COLOR_EXT 0x8004 -#define GLX_STATIC_COLOR_EXT 0x8005 -#define GLX_GRAY_SCALE_EXT 0x8006 -#define GLX_STATIC_GRAY_EXT 0x8007 -#define GLX_TRANSPARENT_RGB_EXT 0x8008 -#define GLX_TRANSPARENT_INDEX_EXT 0x8009 - -#define GLXEW_EXT_visual_info GLXEW_GET_VAR(__GLXEW_EXT_visual_info) - -#endif /* GLX_EXT_visual_info */ - -/* ------------------------- GLX_EXT_visual_rating ------------------------- */ - -#ifndef GLX_EXT_visual_rating -#define GLX_EXT_visual_rating 1 - -#define GLX_VISUAL_CAVEAT_EXT 0x20 -#define GLX_SLOW_VISUAL_EXT 0x8001 -#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D - -#define GLXEW_EXT_visual_rating GLXEW_GET_VAR(__GLXEW_EXT_visual_rating) - -#endif /* GLX_EXT_visual_rating */ - -/* -------------------------- GLX_INTEL_swap_event ------------------------- */ - -#ifndef GLX_INTEL_swap_event -#define GLX_INTEL_swap_event 1 - -#define GLX_EXCHANGE_COMPLETE_INTEL 0x8180 -#define GLX_COPY_COMPLETE_INTEL 0x8181 -#define GLX_FLIP_COMPLETE_INTEL 0x8182 -#define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000 - -#define GLXEW_INTEL_swap_event GLXEW_GET_VAR(__GLXEW_INTEL_swap_event) - -#endif /* GLX_INTEL_swap_event */ - -/* -------------------------- GLX_MESA_agp_offset -------------------------- */ - -#ifndef GLX_MESA_agp_offset -#define GLX_MESA_agp_offset 1 - -typedef unsigned int ( * PFNGLXGETAGPOFFSETMESAPROC) (const void* pointer); - -#define glXGetAGPOffsetMESA GLXEW_GET_FUN(__glewXGetAGPOffsetMESA) - -#define GLXEW_MESA_agp_offset GLXEW_GET_VAR(__GLXEW_MESA_agp_offset) - -#endif /* GLX_MESA_agp_offset */ - -/* ------------------------ GLX_MESA_copy_sub_buffer ----------------------- */ - -#ifndef GLX_MESA_copy_sub_buffer -#define GLX_MESA_copy_sub_buffer 1 - -typedef void ( * PFNGLXCOPYSUBBUFFERMESAPROC) (Display* dpy, GLXDrawable drawable, int x, int y, int width, int height); - -#define glXCopySubBufferMESA GLXEW_GET_FUN(__glewXCopySubBufferMESA) - -#define GLXEW_MESA_copy_sub_buffer GLXEW_GET_VAR(__GLXEW_MESA_copy_sub_buffer) - -#endif /* GLX_MESA_copy_sub_buffer */ - -/* ------------------------ GLX_MESA_pixmap_colormap ----------------------- */ - -#ifndef GLX_MESA_pixmap_colormap -#define GLX_MESA_pixmap_colormap 1 - -typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPMESAPROC) (Display* dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap); - -#define glXCreateGLXPixmapMESA GLXEW_GET_FUN(__glewXCreateGLXPixmapMESA) - -#define GLXEW_MESA_pixmap_colormap GLXEW_GET_VAR(__GLXEW_MESA_pixmap_colormap) - -#endif /* GLX_MESA_pixmap_colormap */ - -/* ------------------------ GLX_MESA_query_renderer ------------------------ */ - -#ifndef GLX_MESA_query_renderer -#define GLX_MESA_query_renderer 1 - -#define GLX_RENDERER_VENDOR_ID_MESA 0x8183 -#define GLX_RENDERER_DEVICE_ID_MESA 0x8184 -#define GLX_RENDERER_VERSION_MESA 0x8185 -#define GLX_RENDERER_ACCELERATED_MESA 0x8186 -#define GLX_RENDERER_VIDEO_MEMORY_MESA 0x8187 -#define GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA 0x8188 -#define GLX_RENDERER_PREFERRED_PROFILE_MESA 0x8189 -#define GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA 0x818A -#define GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA 0x818B -#define GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA 0x818C -#define GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA 0x818D -#define GLX_RENDERER_ID_MESA 0x818E - -typedef Bool ( * PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC) (int attribute, unsigned int* value); -typedef const char* ( * PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC) (int attribute); -typedef Bool ( * PFNGLXQUERYRENDERERINTEGERMESAPROC) (Display* dpy, int screen, int renderer, int attribute, unsigned int *value); -typedef const char* ( * PFNGLXQUERYRENDERERSTRINGMESAPROC) (Display *dpy, int screen, int renderer, int attribute); - -#define glXQueryCurrentRendererIntegerMESA GLXEW_GET_FUN(__glewXQueryCurrentRendererIntegerMESA) -#define glXQueryCurrentRendererStringMESA GLXEW_GET_FUN(__glewXQueryCurrentRendererStringMESA) -#define glXQueryRendererIntegerMESA GLXEW_GET_FUN(__glewXQueryRendererIntegerMESA) -#define glXQueryRendererStringMESA GLXEW_GET_FUN(__glewXQueryRendererStringMESA) - -#define GLXEW_MESA_query_renderer GLXEW_GET_VAR(__GLXEW_MESA_query_renderer) - -#endif /* GLX_MESA_query_renderer */ - -/* ------------------------ GLX_MESA_release_buffers ----------------------- */ - -#ifndef GLX_MESA_release_buffers -#define GLX_MESA_release_buffers 1 - -typedef Bool ( * PFNGLXRELEASEBUFFERSMESAPROC) (Display* dpy, GLXDrawable d); - -#define glXReleaseBuffersMESA GLXEW_GET_FUN(__glewXReleaseBuffersMESA) - -#define GLXEW_MESA_release_buffers GLXEW_GET_VAR(__GLXEW_MESA_release_buffers) - -#endif /* GLX_MESA_release_buffers */ - -/* ------------------------- GLX_MESA_set_3dfx_mode ------------------------ */ - -#ifndef GLX_MESA_set_3dfx_mode -#define GLX_MESA_set_3dfx_mode 1 - -#define GLX_3DFX_WINDOW_MODE_MESA 0x1 -#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2 - -typedef GLboolean ( * PFNGLXSET3DFXMODEMESAPROC) (GLint mode); - -#define glXSet3DfxModeMESA GLXEW_GET_FUN(__glewXSet3DfxModeMESA) - -#define GLXEW_MESA_set_3dfx_mode GLXEW_GET_VAR(__GLXEW_MESA_set_3dfx_mode) - -#endif /* GLX_MESA_set_3dfx_mode */ - -/* ------------------------- GLX_MESA_swap_control ------------------------- */ - -#ifndef GLX_MESA_swap_control -#define GLX_MESA_swap_control 1 - -typedef int ( * PFNGLXGETSWAPINTERVALMESAPROC) (void); -typedef int ( * PFNGLXSWAPINTERVALMESAPROC) (unsigned int interval); - -#define glXGetSwapIntervalMESA GLXEW_GET_FUN(__glewXGetSwapIntervalMESA) -#define glXSwapIntervalMESA GLXEW_GET_FUN(__glewXSwapIntervalMESA) - -#define GLXEW_MESA_swap_control GLXEW_GET_VAR(__GLXEW_MESA_swap_control) - -#endif /* GLX_MESA_swap_control */ - -/* --------------------------- GLX_NV_copy_buffer -------------------------- */ - -#ifndef GLX_NV_copy_buffer -#define GLX_NV_copy_buffer 1 - -typedef void ( * PFNGLXCOPYBUFFERSUBDATANVPROC) (Display* dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef void ( * PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC) (Display* dpy, GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); - -#define glXCopyBufferSubDataNV GLXEW_GET_FUN(__glewXCopyBufferSubDataNV) -#define glXNamedCopyBufferSubDataNV GLXEW_GET_FUN(__glewXNamedCopyBufferSubDataNV) - -#define GLXEW_NV_copy_buffer GLXEW_GET_VAR(__GLXEW_NV_copy_buffer) - -#endif /* GLX_NV_copy_buffer */ - -/* --------------------------- GLX_NV_copy_image --------------------------- */ - -#ifndef GLX_NV_copy_image -#define GLX_NV_copy_image 1 - -typedef void ( * PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); - -#define glXCopyImageSubDataNV GLXEW_GET_FUN(__glewXCopyImageSubDataNV) - -#define GLXEW_NV_copy_image GLXEW_GET_VAR(__GLXEW_NV_copy_image) - -#endif /* GLX_NV_copy_image */ - -/* ------------------------ GLX_NV_delay_before_swap ----------------------- */ - -#ifndef GLX_NV_delay_before_swap -#define GLX_NV_delay_before_swap 1 - -typedef Bool ( * PFNGLXDELAYBEFORESWAPNVPROC) (Display* dpy, GLXDrawable drawable, GLfloat seconds); - -#define glXDelayBeforeSwapNV GLXEW_GET_FUN(__glewXDelayBeforeSwapNV) - -#define GLXEW_NV_delay_before_swap GLXEW_GET_VAR(__GLXEW_NV_delay_before_swap) - -#endif /* GLX_NV_delay_before_swap */ - -/* -------------------------- GLX_NV_float_buffer -------------------------- */ - -#ifndef GLX_NV_float_buffer -#define GLX_NV_float_buffer 1 - -#define GLX_FLOAT_COMPONENTS_NV 0x20B0 - -#define GLXEW_NV_float_buffer GLXEW_GET_VAR(__GLXEW_NV_float_buffer) - -#endif /* GLX_NV_float_buffer */ - -/* ---------------------- GLX_NV_multisample_coverage ---------------------- */ - -#ifndef GLX_NV_multisample_coverage -#define GLX_NV_multisample_coverage 1 - -#define GLX_COLOR_SAMPLES_NV 0x20B3 -#define GLX_COVERAGE_SAMPLES_NV 100001 - -#define GLXEW_NV_multisample_coverage GLXEW_GET_VAR(__GLXEW_NV_multisample_coverage) - -#endif /* GLX_NV_multisample_coverage */ - -/* -------------------------- GLX_NV_present_video ------------------------- */ - -#ifndef GLX_NV_present_video -#define GLX_NV_present_video 1 - -#define GLX_NUM_VIDEO_SLOTS_NV 0x20F0 - -typedef int ( * PFNGLXBINDVIDEODEVICENVPROC) (Display* dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list); -typedef unsigned int* ( * PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements); - -#define glXBindVideoDeviceNV GLXEW_GET_FUN(__glewXBindVideoDeviceNV) -#define glXEnumerateVideoDevicesNV GLXEW_GET_FUN(__glewXEnumerateVideoDevicesNV) - -#define GLXEW_NV_present_video GLXEW_GET_VAR(__GLXEW_NV_present_video) - -#endif /* GLX_NV_present_video */ - -/* --------------------------- GLX_NV_swap_group --------------------------- */ - -#ifndef GLX_NV_swap_group -#define GLX_NV_swap_group 1 - -typedef Bool ( * PFNGLXBINDSWAPBARRIERNVPROC) (Display* dpy, GLuint group, GLuint barrier); -typedef Bool ( * PFNGLXJOINSWAPGROUPNVPROC) (Display* dpy, GLXDrawable drawable, GLuint group); -typedef Bool ( * PFNGLXQUERYFRAMECOUNTNVPROC) (Display* dpy, int screen, GLuint *count); -typedef Bool ( * PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display* dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers); -typedef Bool ( * PFNGLXQUERYSWAPGROUPNVPROC) (Display* dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier); -typedef Bool ( * PFNGLXRESETFRAMECOUNTNVPROC) (Display* dpy, int screen); - -#define glXBindSwapBarrierNV GLXEW_GET_FUN(__glewXBindSwapBarrierNV) -#define glXJoinSwapGroupNV GLXEW_GET_FUN(__glewXJoinSwapGroupNV) -#define glXQueryFrameCountNV GLXEW_GET_FUN(__glewXQueryFrameCountNV) -#define glXQueryMaxSwapGroupsNV GLXEW_GET_FUN(__glewXQueryMaxSwapGroupsNV) -#define glXQuerySwapGroupNV GLXEW_GET_FUN(__glewXQuerySwapGroupNV) -#define glXResetFrameCountNV GLXEW_GET_FUN(__glewXResetFrameCountNV) - -#define GLXEW_NV_swap_group GLXEW_GET_VAR(__GLXEW_NV_swap_group) - -#endif /* GLX_NV_swap_group */ - -/* ----------------------- GLX_NV_vertex_array_range ----------------------- */ - -#ifndef GLX_NV_vertex_array_range -#define GLX_NV_vertex_array_range 1 - -typedef void * ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority); -typedef void ( * PFNGLXFREEMEMORYNVPROC) (void *pointer); - -#define glXAllocateMemoryNV GLXEW_GET_FUN(__glewXAllocateMemoryNV) -#define glXFreeMemoryNV GLXEW_GET_FUN(__glewXFreeMemoryNV) - -#define GLXEW_NV_vertex_array_range GLXEW_GET_VAR(__GLXEW_NV_vertex_array_range) - -#endif /* GLX_NV_vertex_array_range */ - -/* -------------------------- GLX_NV_video_capture ------------------------- */ - -#ifndef GLX_NV_video_capture -#define GLX_NV_video_capture 1 - -#define GLX_DEVICE_ID_NV 0x20CD -#define GLX_UNIQUE_ID_NV 0x20CE -#define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF - -typedef XID GLXVideoCaptureDeviceNV; - -typedef int ( * PFNGLXBINDVIDEOCAPTUREDEVICENVPROC) (Display* dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device); -typedef GLXVideoCaptureDeviceNV * ( * PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC) (Display* dpy, int screen, int *nelements); -typedef void ( * PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC) (Display* dpy, GLXVideoCaptureDeviceNV device); -typedef int ( * PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC) (Display* dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value); -typedef void ( * PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) (Display* dpy, GLXVideoCaptureDeviceNV device); - -#define glXBindVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXBindVideoCaptureDeviceNV) -#define glXEnumerateVideoCaptureDevicesNV GLXEW_GET_FUN(__glewXEnumerateVideoCaptureDevicesNV) -#define glXLockVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXLockVideoCaptureDeviceNV) -#define glXQueryVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXQueryVideoCaptureDeviceNV) -#define glXReleaseVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXReleaseVideoCaptureDeviceNV) - -#define GLXEW_NV_video_capture GLXEW_GET_VAR(__GLXEW_NV_video_capture) - -#endif /* GLX_NV_video_capture */ - -/* ---------------------------- GLX_NV_video_out --------------------------- */ - -#ifndef GLX_NV_video_out -#define GLX_NV_video_out 1 - -#define GLX_VIDEO_OUT_COLOR_NV 0x20C3 -#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4 -#define GLX_VIDEO_OUT_DEPTH_NV 0x20C5 -#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 -#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 -#define GLX_VIDEO_OUT_FRAME_NV 0x20C8 -#define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9 -#define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA -#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB -#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC - -typedef int ( * PFNGLXBINDVIDEOIMAGENVPROC) (Display* dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer); -typedef int ( * PFNGLXGETVIDEODEVICENVPROC) (Display* dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice); -typedef int ( * PFNGLXGETVIDEOINFONVPROC) (Display* dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); -typedef int ( * PFNGLXRELEASEVIDEODEVICENVPROC) (Display* dpy, int screen, GLXVideoDeviceNV VideoDevice); -typedef int ( * PFNGLXRELEASEVIDEOIMAGENVPROC) (Display* dpy, GLXPbuffer pbuf); -typedef int ( * PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display* dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock); - -#define glXBindVideoImageNV GLXEW_GET_FUN(__glewXBindVideoImageNV) -#define glXGetVideoDeviceNV GLXEW_GET_FUN(__glewXGetVideoDeviceNV) -#define glXGetVideoInfoNV GLXEW_GET_FUN(__glewXGetVideoInfoNV) -#define glXReleaseVideoDeviceNV GLXEW_GET_FUN(__glewXReleaseVideoDeviceNV) -#define glXReleaseVideoImageNV GLXEW_GET_FUN(__glewXReleaseVideoImageNV) -#define glXSendPbufferToVideoNV GLXEW_GET_FUN(__glewXSendPbufferToVideoNV) - -#define GLXEW_NV_video_out GLXEW_GET_VAR(__GLXEW_NV_video_out) - -#endif /* GLX_NV_video_out */ - -/* -------------------------- GLX_OML_swap_method -------------------------- */ - -#ifndef GLX_OML_swap_method -#define GLX_OML_swap_method 1 - -#define GLX_SWAP_METHOD_OML 0x8060 -#define GLX_SWAP_EXCHANGE_OML 0x8061 -#define GLX_SWAP_COPY_OML 0x8062 -#define GLX_SWAP_UNDEFINED_OML 0x8063 - -#define GLXEW_OML_swap_method GLXEW_GET_VAR(__GLXEW_OML_swap_method) - -#endif /* GLX_OML_swap_method */ - -/* -------------------------- GLX_OML_sync_control ------------------------- */ - -#ifndef GLX_OML_sync_control -#define GLX_OML_sync_control 1 - -typedef Bool ( * PFNGLXGETMSCRATEOMLPROC) (Display* dpy, GLXDrawable drawable, int32_t* numerator, int32_t* denominator); -typedef Bool ( * PFNGLXGETSYNCVALUESOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t* ust, int64_t* msc, int64_t* sbc); -typedef int64_t ( * PFNGLXSWAPBUFFERSMSCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder); -typedef Bool ( * PFNGLXWAITFORMSCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t* ust, int64_t* msc, int64_t* sbc); -typedef Bool ( * PFNGLXWAITFORSBCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_sbc, int64_t* ust, int64_t* msc, int64_t* sbc); - -#define glXGetMscRateOML GLXEW_GET_FUN(__glewXGetMscRateOML) -#define glXGetSyncValuesOML GLXEW_GET_FUN(__glewXGetSyncValuesOML) -#define glXSwapBuffersMscOML GLXEW_GET_FUN(__glewXSwapBuffersMscOML) -#define glXWaitForMscOML GLXEW_GET_FUN(__glewXWaitForMscOML) -#define glXWaitForSbcOML GLXEW_GET_FUN(__glewXWaitForSbcOML) - -#define GLXEW_OML_sync_control GLXEW_GET_VAR(__GLXEW_OML_sync_control) - -#endif /* GLX_OML_sync_control */ - -/* ------------------------ GLX_SGIS_blended_overlay ----------------------- */ - -#ifndef GLX_SGIS_blended_overlay -#define GLX_SGIS_blended_overlay 1 - -#define GLX_BLENDED_RGBA_SGIS 0x8025 - -#define GLXEW_SGIS_blended_overlay GLXEW_GET_VAR(__GLXEW_SGIS_blended_overlay) - -#endif /* GLX_SGIS_blended_overlay */ - -/* -------------------------- GLX_SGIS_color_range ------------------------- */ - -#ifndef GLX_SGIS_color_range -#define GLX_SGIS_color_range 1 - -#define GLXEW_SGIS_color_range GLXEW_GET_VAR(__GLXEW_SGIS_color_range) - -#endif /* GLX_SGIS_color_range */ - -/* -------------------------- GLX_SGIS_multisample ------------------------- */ - -#ifndef GLX_SGIS_multisample -#define GLX_SGIS_multisample 1 - -#define GLX_SAMPLE_BUFFERS_SGIS 100000 -#define GLX_SAMPLES_SGIS 100001 - -#define GLXEW_SGIS_multisample GLXEW_GET_VAR(__GLXEW_SGIS_multisample) - -#endif /* GLX_SGIS_multisample */ - -/* ---------------------- GLX_SGIS_shared_multisample ---------------------- */ - -#ifndef GLX_SGIS_shared_multisample -#define GLX_SGIS_shared_multisample 1 - -#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026 -#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027 - -#define GLXEW_SGIS_shared_multisample GLXEW_GET_VAR(__GLXEW_SGIS_shared_multisample) - -#endif /* GLX_SGIS_shared_multisample */ - -/* --------------------------- GLX_SGIX_fbconfig --------------------------- */ - -#ifndef GLX_SGIX_fbconfig -#define GLX_SGIX_fbconfig 1 - -#define GLX_RGBA_BIT_SGIX 0x00000001 -#define GLX_WINDOW_BIT_SGIX 0x00000001 -#define GLX_COLOR_INDEX_BIT_SGIX 0x00000002 -#define GLX_PIXMAP_BIT_SGIX 0x00000002 -#define GLX_SCREEN_EXT 0x800C -#define GLX_DRAWABLE_TYPE_SGIX 0x8010 -#define GLX_RENDER_TYPE_SGIX 0x8011 -#define GLX_X_RENDERABLE_SGIX 0x8012 -#define GLX_FBCONFIG_ID_SGIX 0x8013 -#define GLX_RGBA_TYPE_SGIX 0x8014 -#define GLX_COLOR_INDEX_TYPE_SGIX 0x8015 - -typedef XID GLXFBConfigIDSGIX; -typedef struct __GLXFBConfigRec *GLXFBConfigSGIX; - -typedef GLXFBConfigSGIX* ( * PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements); -typedef GLXContext ( * PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display* dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); -typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display* dpy, GLXFBConfig config, Pixmap pixmap); -typedef int ( * PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display* dpy, GLXFBConfigSGIX config, int attribute, int *value); -typedef GLXFBConfigSGIX ( * PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display* dpy, XVisualInfo *vis); -typedef XVisualInfo* ( * PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfig config); - -#define glXChooseFBConfigSGIX GLXEW_GET_FUN(__glewXChooseFBConfigSGIX) -#define glXCreateContextWithConfigSGIX GLXEW_GET_FUN(__glewXCreateContextWithConfigSGIX) -#define glXCreateGLXPixmapWithConfigSGIX GLXEW_GET_FUN(__glewXCreateGLXPixmapWithConfigSGIX) -#define glXGetFBConfigAttribSGIX GLXEW_GET_FUN(__glewXGetFBConfigAttribSGIX) -#define glXGetFBConfigFromVisualSGIX GLXEW_GET_FUN(__glewXGetFBConfigFromVisualSGIX) -#define glXGetVisualFromFBConfigSGIX GLXEW_GET_FUN(__glewXGetVisualFromFBConfigSGIX) - -#define GLXEW_SGIX_fbconfig GLXEW_GET_VAR(__GLXEW_SGIX_fbconfig) - -#endif /* GLX_SGIX_fbconfig */ - -/* --------------------------- GLX_SGIX_hyperpipe -------------------------- */ - -#ifndef GLX_SGIX_hyperpipe -#define GLX_SGIX_hyperpipe 1 - -#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001 -#define GLX_PIPE_RECT_SGIX 0x00000001 -#define GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002 -#define GLX_PIPE_RECT_LIMITS_SGIX 0x00000002 -#define GLX_HYPERPIPE_STEREO_SGIX 0x00000003 -#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004 -#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80 -#define GLX_BAD_HYPERPIPE_CONFIG_SGIX 91 -#define GLX_BAD_HYPERPIPE_SGIX 92 -#define GLX_HYPERPIPE_ID_SGIX 0x8030 - -typedef struct { - char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; - int networkId; -} GLXHyperpipeNetworkSGIX; -typedef struct { - char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; - int XOrigin; - int YOrigin; - int maxHeight; - int maxWidth; -} GLXPipeRectLimits; -typedef struct { - char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; - int channel; - unsigned int participationType; - int timeSlice; -} GLXHyperpipeConfigSGIX; -typedef struct { - char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; - int srcXOrigin; - int srcYOrigin; - int srcWidth; - int srcHeight; - int destXOrigin; - int destYOrigin; - int destWidth; - int destHeight; -} GLXPipeRect; - -typedef int ( * PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId); -typedef int ( * PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId); -typedef int ( * PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList); -typedef int ( * PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId); -typedef int ( * PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList); -typedef int ( * PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList); -typedef GLXHyperpipeConfigSGIX * ( * PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes); -typedef GLXHyperpipeNetworkSGIX * ( * PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes); - -#define glXBindHyperpipeSGIX GLXEW_GET_FUN(__glewXBindHyperpipeSGIX) -#define glXDestroyHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXDestroyHyperpipeConfigSGIX) -#define glXHyperpipeAttribSGIX GLXEW_GET_FUN(__glewXHyperpipeAttribSGIX) -#define glXHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXHyperpipeConfigSGIX) -#define glXQueryHyperpipeAttribSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeAttribSGIX) -#define glXQueryHyperpipeBestAttribSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeBestAttribSGIX) -#define glXQueryHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeConfigSGIX) -#define glXQueryHyperpipeNetworkSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeNetworkSGIX) - -#define GLXEW_SGIX_hyperpipe GLXEW_GET_VAR(__GLXEW_SGIX_hyperpipe) - -#endif /* GLX_SGIX_hyperpipe */ - -/* ---------------------------- GLX_SGIX_pbuffer --------------------------- */ - -#ifndef GLX_SGIX_pbuffer -#define GLX_SGIX_pbuffer 1 - -#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001 -#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002 -#define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004 -#define GLX_PBUFFER_BIT_SGIX 0x00000004 -#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008 -#define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010 -#define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020 -#define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040 -#define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080 -#define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100 -#define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016 -#define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017 -#define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018 -#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019 -#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A -#define GLX_PRESERVED_CONTENTS_SGIX 0x801B -#define GLX_LARGEST_PBUFFER_SGIX 0x801C -#define GLX_WIDTH_SGIX 0x801D -#define GLX_HEIGHT_SGIX 0x801E -#define GLX_EVENT_MASK_SGIX 0x801F -#define GLX_DAMAGED_SGIX 0x8020 -#define GLX_SAVED_SGIX 0x8021 -#define GLX_WINDOW_SGIX 0x8022 -#define GLX_PBUFFER_SGIX 0x8023 -#define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000 - -typedef XID GLXPbufferSGIX; -typedef struct { int type; unsigned long serial; Bool send_event; Display *display; GLXDrawable drawable; int event_type; int draw_type; unsigned int mask; int x, y; int width, height; int count; } GLXBufferClobberEventSGIX; - -typedef GLXPbuffer ( * PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display* dpy, GLXFBConfig config, unsigned int width, unsigned int height, int *attrib_list); -typedef void ( * PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display* dpy, GLXPbuffer pbuf); -typedef void ( * PFNGLXGETSELECTEDEVENTSGIXPROC) (Display* dpy, GLXDrawable drawable, unsigned long *mask); -typedef void ( * PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display* dpy, GLXPbuffer pbuf, int attribute, unsigned int *value); -typedef void ( * PFNGLXSELECTEVENTSGIXPROC) (Display* dpy, GLXDrawable drawable, unsigned long mask); - -#define glXCreateGLXPbufferSGIX GLXEW_GET_FUN(__glewXCreateGLXPbufferSGIX) -#define glXDestroyGLXPbufferSGIX GLXEW_GET_FUN(__glewXDestroyGLXPbufferSGIX) -#define glXGetSelectedEventSGIX GLXEW_GET_FUN(__glewXGetSelectedEventSGIX) -#define glXQueryGLXPbufferSGIX GLXEW_GET_FUN(__glewXQueryGLXPbufferSGIX) -#define glXSelectEventSGIX GLXEW_GET_FUN(__glewXSelectEventSGIX) - -#define GLXEW_SGIX_pbuffer GLXEW_GET_VAR(__GLXEW_SGIX_pbuffer) - -#endif /* GLX_SGIX_pbuffer */ - -/* ------------------------- GLX_SGIX_swap_barrier ------------------------- */ - -#ifndef GLX_SGIX_swap_barrier -#define GLX_SGIX_swap_barrier 1 - -typedef void ( * PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier); -typedef Bool ( * PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max); - -#define glXBindSwapBarrierSGIX GLXEW_GET_FUN(__glewXBindSwapBarrierSGIX) -#define glXQueryMaxSwapBarriersSGIX GLXEW_GET_FUN(__glewXQueryMaxSwapBarriersSGIX) - -#define GLXEW_SGIX_swap_barrier GLXEW_GET_VAR(__GLXEW_SGIX_swap_barrier) - -#endif /* GLX_SGIX_swap_barrier */ - -/* -------------------------- GLX_SGIX_swap_group -------------------------- */ - -#ifndef GLX_SGIX_swap_group -#define GLX_SGIX_swap_group 1 - -typedef void ( * PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member); - -#define glXJoinSwapGroupSGIX GLXEW_GET_FUN(__glewXJoinSwapGroupSGIX) - -#define GLXEW_SGIX_swap_group GLXEW_GET_VAR(__GLXEW_SGIX_swap_group) - -#endif /* GLX_SGIX_swap_group */ - -/* ------------------------- GLX_SGIX_video_resize ------------------------- */ - -#ifndef GLX_SGIX_video_resize -#define GLX_SGIX_video_resize 1 - -#define GLX_SYNC_FRAME_SGIX 0x00000000 -#define GLX_SYNC_SWAP_SGIX 0x00000001 - -typedef int ( * PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display* display, int screen, int channel, Window window); -typedef int ( * PFNGLXCHANNELRECTSGIXPROC) (Display* display, int screen, int channel, int x, int y, int w, int h); -typedef int ( * PFNGLXCHANNELRECTSYNCSGIXPROC) (Display* display, int screen, int channel, GLenum synctype); -typedef int ( * PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display* display, int screen, int channel, int *x, int *y, int *w, int *h); -typedef int ( * PFNGLXQUERYCHANNELRECTSGIXPROC) (Display* display, int screen, int channel, int *dx, int *dy, int *dw, int *dh); - -#define glXBindChannelToWindowSGIX GLXEW_GET_FUN(__glewXBindChannelToWindowSGIX) -#define glXChannelRectSGIX GLXEW_GET_FUN(__glewXChannelRectSGIX) -#define glXChannelRectSyncSGIX GLXEW_GET_FUN(__glewXChannelRectSyncSGIX) -#define glXQueryChannelDeltasSGIX GLXEW_GET_FUN(__glewXQueryChannelDeltasSGIX) -#define glXQueryChannelRectSGIX GLXEW_GET_FUN(__glewXQueryChannelRectSGIX) - -#define GLXEW_SGIX_video_resize GLXEW_GET_VAR(__GLXEW_SGIX_video_resize) - -#endif /* GLX_SGIX_video_resize */ - -/* ---------------------- GLX_SGIX_visual_select_group --------------------- */ - -#ifndef GLX_SGIX_visual_select_group -#define GLX_SGIX_visual_select_group 1 - -#define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028 - -#define GLXEW_SGIX_visual_select_group GLXEW_GET_VAR(__GLXEW_SGIX_visual_select_group) - -#endif /* GLX_SGIX_visual_select_group */ - -/* ---------------------------- GLX_SGI_cushion ---------------------------- */ - -#ifndef GLX_SGI_cushion -#define GLX_SGI_cushion 1 - -typedef void ( * PFNGLXCUSHIONSGIPROC) (Display* dpy, Window window, float cushion); - -#define glXCushionSGI GLXEW_GET_FUN(__glewXCushionSGI) - -#define GLXEW_SGI_cushion GLXEW_GET_VAR(__GLXEW_SGI_cushion) - -#endif /* GLX_SGI_cushion */ - -/* ----------------------- GLX_SGI_make_current_read ----------------------- */ - -#ifndef GLX_SGI_make_current_read -#define GLX_SGI_make_current_read 1 - -typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void); -typedef Bool ( * PFNGLXMAKECURRENTREADSGIPROC) (Display* dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); - -#define glXGetCurrentReadDrawableSGI GLXEW_GET_FUN(__glewXGetCurrentReadDrawableSGI) -#define glXMakeCurrentReadSGI GLXEW_GET_FUN(__glewXMakeCurrentReadSGI) - -#define GLXEW_SGI_make_current_read GLXEW_GET_VAR(__GLXEW_SGI_make_current_read) - -#endif /* GLX_SGI_make_current_read */ - -/* -------------------------- GLX_SGI_swap_control ------------------------- */ - -#ifndef GLX_SGI_swap_control -#define GLX_SGI_swap_control 1 - -typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int interval); - -#define glXSwapIntervalSGI GLXEW_GET_FUN(__glewXSwapIntervalSGI) - -#define GLXEW_SGI_swap_control GLXEW_GET_VAR(__GLXEW_SGI_swap_control) - -#endif /* GLX_SGI_swap_control */ - -/* --------------------------- GLX_SGI_video_sync -------------------------- */ - -#ifndef GLX_SGI_video_sync -#define GLX_SGI_video_sync 1 - -typedef int ( * PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int* count); -typedef int ( * PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int* count); - -#define glXGetVideoSyncSGI GLXEW_GET_FUN(__glewXGetVideoSyncSGI) -#define glXWaitVideoSyncSGI GLXEW_GET_FUN(__glewXWaitVideoSyncSGI) - -#define GLXEW_SGI_video_sync GLXEW_GET_VAR(__GLXEW_SGI_video_sync) - -#endif /* GLX_SGI_video_sync */ - -/* --------------------- GLX_SUN_get_transparent_index --------------------- */ - -#ifndef GLX_SUN_get_transparent_index -#define GLX_SUN_get_transparent_index 1 - -typedef Status ( * PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display* dpy, Window overlay, Window underlay, unsigned long *pTransparentIndex); - -#define glXGetTransparentIndexSUN GLXEW_GET_FUN(__glewXGetTransparentIndexSUN) - -#define GLXEW_SUN_get_transparent_index GLXEW_GET_VAR(__GLXEW_SUN_get_transparent_index) - -#endif /* GLX_SUN_get_transparent_index */ - -/* -------------------------- GLX_SUN_video_resize ------------------------- */ - -#ifndef GLX_SUN_video_resize -#define GLX_SUN_video_resize 1 - -#define GLX_VIDEO_RESIZE_SUN 0x8171 -#define GL_VIDEO_RESIZE_COMPENSATION_SUN 0x85CD - -typedef int ( * PFNGLXGETVIDEORESIZESUNPROC) (Display* display, GLXDrawable window, float* factor); -typedef int ( * PFNGLXVIDEORESIZESUNPROC) (Display* display, GLXDrawable window, float factor); - -#define glXGetVideoResizeSUN GLXEW_GET_FUN(__glewXGetVideoResizeSUN) -#define glXVideoResizeSUN GLXEW_GET_FUN(__glewXVideoResizeSUN) - -#define GLXEW_SUN_video_resize GLXEW_GET_VAR(__GLXEW_SUN_video_resize) - -#endif /* GLX_SUN_video_resize */ - -/* ------------------------------------------------------------------------- */ - -#ifdef GLEW_MX -#define GLXEW_FUN_EXPORT GLEW_FUN_EXPORT -#define GLXEW_VAR_EXPORT -#else -#define GLXEW_FUN_EXPORT GLEW_FUN_EXPORT -#define GLXEW_VAR_EXPORT GLEW_VAR_EXPORT -#endif /* GLEW_MX */ - -GLXEW_FUN_EXPORT PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay; - -GLXEW_FUN_EXPORT PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig; -GLXEW_FUN_EXPORT PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext; -GLXEW_FUN_EXPORT PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer; -GLXEW_FUN_EXPORT PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap; -GLXEW_FUN_EXPORT PFNGLXCREATEWINDOWPROC __glewXCreateWindow; -GLXEW_FUN_EXPORT PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer; -GLXEW_FUN_EXPORT PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap; -GLXEW_FUN_EXPORT PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow; -GLXEW_FUN_EXPORT PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable; -GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib; -GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs; -GLXEW_FUN_EXPORT PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent; -GLXEW_FUN_EXPORT PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig; -GLXEW_FUN_EXPORT PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent; -GLXEW_FUN_EXPORT PFNGLXQUERYCONTEXTPROC __glewXQueryContext; -GLXEW_FUN_EXPORT PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable; -GLXEW_FUN_EXPORT PFNGLXSELECTEVENTPROC __glewXSelectEvent; - -GLXEW_FUN_EXPORT PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC __glewXBlitContextFramebufferAMD; -GLXEW_FUN_EXPORT PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC __glewXCreateAssociatedContextAMD; -GLXEW_FUN_EXPORT PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __glewXCreateAssociatedContextAttribsAMD; -GLXEW_FUN_EXPORT PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC __glewXDeleteAssociatedContextAMD; -GLXEW_FUN_EXPORT PFNGLXGETCONTEXTGPUIDAMDPROC __glewXGetContextGPUIDAMD; -GLXEW_FUN_EXPORT PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC __glewXGetCurrentAssociatedContextAMD; -GLXEW_FUN_EXPORT PFNGLXGETGPUIDSAMDPROC __glewXGetGPUIDsAMD; -GLXEW_FUN_EXPORT PFNGLXGETGPUINFOAMDPROC __glewXGetGPUInfoAMD; -GLXEW_FUN_EXPORT PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __glewXMakeAssociatedContextCurrentAMD; - -GLXEW_FUN_EXPORT PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB; - -GLXEW_FUN_EXPORT PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI; -GLXEW_FUN_EXPORT PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI; -GLXEW_FUN_EXPORT PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI; - -GLXEW_FUN_EXPORT PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT; -GLXEW_FUN_EXPORT PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT; -GLXEW_FUN_EXPORT PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT; -GLXEW_FUN_EXPORT PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT; - -GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT; - -GLXEW_FUN_EXPORT PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT; -GLXEW_FUN_EXPORT PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT; - -GLXEW_FUN_EXPORT PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA; - -GLXEW_FUN_EXPORT PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA; - -GLXEW_FUN_EXPORT PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA; - -GLXEW_FUN_EXPORT PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC __glewXQueryCurrentRendererIntegerMESA; -GLXEW_FUN_EXPORT PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC __glewXQueryCurrentRendererStringMESA; -GLXEW_FUN_EXPORT PFNGLXQUERYRENDERERINTEGERMESAPROC __glewXQueryRendererIntegerMESA; -GLXEW_FUN_EXPORT PFNGLXQUERYRENDERERSTRINGMESAPROC __glewXQueryRendererStringMESA; - -GLXEW_FUN_EXPORT PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA; - -GLXEW_FUN_EXPORT PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA; - -GLXEW_FUN_EXPORT PFNGLXGETSWAPINTERVALMESAPROC __glewXGetSwapIntervalMESA; -GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALMESAPROC __glewXSwapIntervalMESA; - -GLXEW_FUN_EXPORT PFNGLXCOPYBUFFERSUBDATANVPROC __glewXCopyBufferSubDataNV; -GLXEW_FUN_EXPORT PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC __glewXNamedCopyBufferSubDataNV; - -GLXEW_FUN_EXPORT PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV; - -GLXEW_FUN_EXPORT PFNGLXDELAYBEFORESWAPNVPROC __glewXDelayBeforeSwapNV; - -GLXEW_FUN_EXPORT PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV; -GLXEW_FUN_EXPORT PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV; - -GLXEW_FUN_EXPORT PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV; -GLXEW_FUN_EXPORT PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV; -GLXEW_FUN_EXPORT PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV; -GLXEW_FUN_EXPORT PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV; -GLXEW_FUN_EXPORT PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV; -GLXEW_FUN_EXPORT PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV; - -GLXEW_FUN_EXPORT PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV; -GLXEW_FUN_EXPORT PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV; - -GLXEW_FUN_EXPORT PFNGLXBINDVIDEOCAPTUREDEVICENVPROC __glewXBindVideoCaptureDeviceNV; -GLXEW_FUN_EXPORT PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC __glewXEnumerateVideoCaptureDevicesNV; -GLXEW_FUN_EXPORT PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC __glewXLockVideoCaptureDeviceNV; -GLXEW_FUN_EXPORT PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC __glewXQueryVideoCaptureDeviceNV; -GLXEW_FUN_EXPORT PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC __glewXReleaseVideoCaptureDeviceNV; - -GLXEW_FUN_EXPORT PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV; -GLXEW_FUN_EXPORT PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV; -GLXEW_FUN_EXPORT PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV; -GLXEW_FUN_EXPORT PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV; -GLXEW_FUN_EXPORT PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV; -GLXEW_FUN_EXPORT PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV; - -GLXEW_FUN_EXPORT PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML; -GLXEW_FUN_EXPORT PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML; -GLXEW_FUN_EXPORT PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML; -GLXEW_FUN_EXPORT PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML; -GLXEW_FUN_EXPORT PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML; - -GLXEW_FUN_EXPORT PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX; -GLXEW_FUN_EXPORT PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX; -GLXEW_FUN_EXPORT PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX; -GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX; -GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX; -GLXEW_FUN_EXPORT PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX; - -GLXEW_FUN_EXPORT PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX; -GLXEW_FUN_EXPORT PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX; -GLXEW_FUN_EXPORT PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX; -GLXEW_FUN_EXPORT PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX; - -GLXEW_FUN_EXPORT PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX; -GLXEW_FUN_EXPORT PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX; -GLXEW_FUN_EXPORT PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX; -GLXEW_FUN_EXPORT PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX; - -GLXEW_FUN_EXPORT PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX; - -GLXEW_FUN_EXPORT PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX; - -GLXEW_FUN_EXPORT PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX; -GLXEW_FUN_EXPORT PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX; -GLXEW_FUN_EXPORT PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX; - -GLXEW_FUN_EXPORT PFNGLXCUSHIONSGIPROC __glewXCushionSGI; - -GLXEW_FUN_EXPORT PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI; -GLXEW_FUN_EXPORT PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI; - -GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI; - -GLXEW_FUN_EXPORT PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI; -GLXEW_FUN_EXPORT PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI; - -GLXEW_FUN_EXPORT PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN; - -GLXEW_FUN_EXPORT PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN; -GLXEW_FUN_EXPORT PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN; - -#if defined(GLEW_MX) -struct GLXEWContextStruct -{ -#endif /* GLEW_MX */ - -GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_0; -GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_1; -GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_2; -GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_3; -GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_4; -GLXEW_VAR_EXPORT GLboolean __GLXEW_3DFX_multisample; -GLXEW_VAR_EXPORT GLboolean __GLXEW_AMD_gpu_association; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_context_flush_control; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context_profile; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context_robustness; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_fbconfig_float; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_framebuffer_sRGB; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_get_proc_address; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_multisample; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_robustness_application_isolation; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_robustness_share_group_isolation; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_vertex_buffer_object; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ATI_pixel_format_float; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ATI_render_texture; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_buffer_age; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_create_context_es2_profile; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_create_context_es_profile; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_fbconfig_packed_float; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_framebuffer_sRGB; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_import_context; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_scene_marker; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_stereo_tree; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_swap_control; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_swap_control_tear; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_texture_from_pixmap; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_visual_info; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_visual_rating; -GLXEW_VAR_EXPORT GLboolean __GLXEW_INTEL_swap_event; -GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_agp_offset; -GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_copy_sub_buffer; -GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_pixmap_colormap; -GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_query_renderer; -GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_release_buffers; -GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_set_3dfx_mode; -GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_swap_control; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_copy_buffer; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_copy_image; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_delay_before_swap; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_float_buffer; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_multisample_coverage; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_present_video; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_swap_group; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_vertex_array_range; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_video_capture; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_video_out; -GLXEW_VAR_EXPORT GLboolean __GLXEW_OML_swap_method; -GLXEW_VAR_EXPORT GLboolean __GLXEW_OML_sync_control; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_blended_overlay; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_color_range; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_multisample; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_shared_multisample; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_fbconfig; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_hyperpipe; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_pbuffer; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_swap_barrier; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_swap_group; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_video_resize; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_visual_select_group; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_cushion; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_make_current_read; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_swap_control; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_video_sync; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SUN_get_transparent_index; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SUN_video_resize; - -#ifdef GLEW_MX -}; /* GLXEWContextStruct */ -#endif /* GLEW_MX */ - -/* ------------------------------------------------------------------------ */ - -#ifdef GLEW_MX - -typedef struct GLXEWContextStruct GLXEWContext; -GLEWAPI GLenum GLEWAPIENTRY glxewContextInit (GLXEWContext *ctx); -GLEWAPI GLboolean GLEWAPIENTRY glxewContextIsSupported (const GLXEWContext *ctx, const char *name); - -#define glxewInit() glxewContextInit(glxewGetContext()) -#define glxewIsSupported(x) glxewContextIsSupported(glxewGetContext(), x) - -#define GLXEW_GET_VAR(x) (*(const GLboolean*)&(glxewGetContext()->x)) -#define GLXEW_GET_FUN(x) x - -#else /* GLEW_MX */ - -GLEWAPI GLenum GLEWAPIENTRY glxewInit (); -GLEWAPI GLboolean GLEWAPIENTRY glxewIsSupported (const char *name); - -#define GLXEW_GET_VAR(x) (*(const GLboolean*)&x) -#define GLXEW_GET_FUN(x) x - -#endif /* GLEW_MX */ - -GLEWAPI GLboolean GLEWAPIENTRY glxewGetExtension (const char *name); - -#ifdef __cplusplus -} -#endif - -#endif /* __glxew_h__ */ diff --git a/deps/GLEW/glew/include/GL/wglew.h b/deps/GLEW/glew/include/GL/wglew.h deleted file mode 100644 index c13c54a5f..000000000 --- a/deps/GLEW/glew/include/GL/wglew.h +++ /dev/null @@ -1,1456 +0,0 @@ -/* -** The OpenGL Extension Wrangler Library -** Copyright (C) 2008-2015, Nigel Stewart -** Copyright (C) 2002-2008, Milan Ikits -** Copyright (C) 2002-2008, Marcelo E. Magallon -** Copyright (C) 2002, Lev Povalahev -** All rights reserved. -** -** Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are met: -** -** * Redistributions of source code must retain the above copyright notice, -** this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright notice, -** this list of conditions and the following disclaimer in the documentation -** and/or other materials provided with the distribution. -** * The name of the author may be used to endorse or promote products -** derived from this software without specific prior written permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF -** THE POSSIBILITY OF SUCH DAMAGE. -*/ - -/* -** Copyright (c) 2007 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -#ifndef __wglew_h__ -#define __wglew_h__ -#define __WGLEW_H__ - -#ifdef __wglext_h_ -#error wglext.h included before wglew.h -#endif - -#define __wglext_h_ - -#if !defined(WINAPI) -# ifndef WIN32_LEAN_AND_MEAN -# define WIN32_LEAN_AND_MEAN 1 -# endif -# ifdef NOGDI -# undef NOGDI -# endif -#include -# undef WIN32_LEAN_AND_MEAN -#endif - -/* - * GLEW_STATIC needs to be set when using the static version. - * GLEW_BUILD is set when building the DLL version. - */ -#ifdef GLEW_STATIC -# define GLEWAPI extern -#else -# ifdef GLEW_BUILD -# define GLEWAPI extern __declspec(dllexport) -# else -# define GLEWAPI extern __declspec(dllimport) -# endif -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -/* -------------------------- WGL_3DFX_multisample ------------------------- */ - -#ifndef WGL_3DFX_multisample -#define WGL_3DFX_multisample 1 - -#define WGL_SAMPLE_BUFFERS_3DFX 0x2060 -#define WGL_SAMPLES_3DFX 0x2061 - -#define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample) - -#endif /* WGL_3DFX_multisample */ - -/* ------------------------- WGL_3DL_stereo_control ------------------------ */ - -#ifndef WGL_3DL_stereo_control -#define WGL_3DL_stereo_control 1 - -#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 -#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 -#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 -#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058 - -typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState); - -#define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL) - -#define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control) - -#endif /* WGL_3DL_stereo_control */ - -/* ------------------------ WGL_AMD_gpu_association ------------------------ */ - -#ifndef WGL_AMD_gpu_association -#define WGL_AMD_gpu_association 1 - -#define WGL_GPU_VENDOR_AMD 0x1F00 -#define WGL_GPU_RENDERER_STRING_AMD 0x1F01 -#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 -#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 -#define WGL_GPU_RAM_AMD 0x21A3 -#define WGL_GPU_CLOCK_AMD 0x21A4 -#define WGL_GPU_NUM_PIPES_AMD 0x21A5 -#define WGL_GPU_NUM_SIMD_AMD 0x21A6 -#define WGL_GPU_NUM_RB_AMD 0x21A7 -#define WGL_GPU_NUM_SPI_AMD 0x21A8 - -typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id); -typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int* attribList); -typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc); -typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc); -typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void); -typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT* ids); -typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, INT property, GLenum dataType, UINT size, void* data); -typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc); - -#define wglBlitContextFramebufferAMD WGLEW_GET_FUN(__wglewBlitContextFramebufferAMD) -#define wglCreateAssociatedContextAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAMD) -#define wglCreateAssociatedContextAttribsAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAttribsAMD) -#define wglDeleteAssociatedContextAMD WGLEW_GET_FUN(__wglewDeleteAssociatedContextAMD) -#define wglGetContextGPUIDAMD WGLEW_GET_FUN(__wglewGetContextGPUIDAMD) -#define wglGetCurrentAssociatedContextAMD WGLEW_GET_FUN(__wglewGetCurrentAssociatedContextAMD) -#define wglGetGPUIDsAMD WGLEW_GET_FUN(__wglewGetGPUIDsAMD) -#define wglGetGPUInfoAMD WGLEW_GET_FUN(__wglewGetGPUInfoAMD) -#define wglMakeAssociatedContextCurrentAMD WGLEW_GET_FUN(__wglewMakeAssociatedContextCurrentAMD) - -#define WGLEW_AMD_gpu_association WGLEW_GET_VAR(__WGLEW_AMD_gpu_association) - -#endif /* WGL_AMD_gpu_association */ - -/* ------------------------- WGL_ARB_buffer_region ------------------------- */ - -#ifndef WGL_ARB_buffer_region -#define WGL_ARB_buffer_region 1 - -#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 -#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 -#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 -#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 - -typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType); -typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion); -typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); -typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height); - -#define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB) -#define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB) -#define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB) -#define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB) - -#define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region) - -#endif /* WGL_ARB_buffer_region */ - -/* --------------------- WGL_ARB_context_flush_control --------------------- */ - -#ifndef WGL_ARB_context_flush_control -#define WGL_ARB_context_flush_control 1 - -#define WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0x0000 -#define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 -#define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 - -#define WGLEW_ARB_context_flush_control WGLEW_GET_VAR(__WGLEW_ARB_context_flush_control) - -#endif /* WGL_ARB_context_flush_control */ - -/* ------------------------- WGL_ARB_create_context ------------------------ */ - -#ifndef WGL_ARB_create_context -#define WGL_ARB_create_context 1 - -#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 -#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 -#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 -#define WGL_CONTEXT_FLAGS_ARB 0x2094 -#define ERROR_INVALID_VERSION_ARB 0x2095 -#define ERROR_INVALID_PROFILE_ARB 0x2096 - -typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int* attribList); - -#define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB) - -#define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context) - -#endif /* WGL_ARB_create_context */ - -/* --------------------- WGL_ARB_create_context_profile -------------------- */ - -#ifndef WGL_ARB_create_context_profile -#define WGL_ARB_create_context_profile 1 - -#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 -#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 -#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 - -#define WGLEW_ARB_create_context_profile WGLEW_GET_VAR(__WGLEW_ARB_create_context_profile) - -#endif /* WGL_ARB_create_context_profile */ - -/* ------------------- WGL_ARB_create_context_robustness ------------------- */ - -#ifndef WGL_ARB_create_context_robustness -#define WGL_ARB_create_context_robustness 1 - -#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 - -#define WGLEW_ARB_create_context_robustness WGLEW_GET_VAR(__WGLEW_ARB_create_context_robustness) - -#endif /* WGL_ARB_create_context_robustness */ - -/* ----------------------- WGL_ARB_extensions_string ----------------------- */ - -#ifndef WGL_ARB_extensions_string -#define WGL_ARB_extensions_string 1 - -typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc); - -#define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB) - -#define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string) - -#endif /* WGL_ARB_extensions_string */ - -/* ------------------------ WGL_ARB_framebuffer_sRGB ----------------------- */ - -#ifndef WGL_ARB_framebuffer_sRGB -#define WGL_ARB_framebuffer_sRGB 1 - -#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 - -#define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB) - -#endif /* WGL_ARB_framebuffer_sRGB */ - -/* ----------------------- WGL_ARB_make_current_read ----------------------- */ - -#ifndef WGL_ARB_make_current_read -#define WGL_ARB_make_current_read 1 - -#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043 -#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 - -typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID); -typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); - -#define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB) -#define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB) - -#define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read) - -#endif /* WGL_ARB_make_current_read */ - -/* -------------------------- WGL_ARB_multisample -------------------------- */ - -#ifndef WGL_ARB_multisample -#define WGL_ARB_multisample 1 - -#define WGL_SAMPLE_BUFFERS_ARB 0x2041 -#define WGL_SAMPLES_ARB 0x2042 - -#define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample) - -#endif /* WGL_ARB_multisample */ - -/* ---------------------------- WGL_ARB_pbuffer ---------------------------- */ - -#ifndef WGL_ARB_pbuffer -#define WGL_ARB_pbuffer 1 - -#define WGL_DRAW_TO_PBUFFER_ARB 0x202D -#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E -#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F -#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 -#define WGL_PBUFFER_LARGEST_ARB 0x2033 -#define WGL_PBUFFER_WIDTH_ARB 0x2034 -#define WGL_PBUFFER_HEIGHT_ARB 0x2035 -#define WGL_PBUFFER_LOST_ARB 0x2036 - -DECLARE_HANDLE(HPBUFFERARB); - -typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList); -typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer); -typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer); -typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int* piValue); -typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC); - -#define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB) -#define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB) -#define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB) -#define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB) -#define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB) - -#define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer) - -#endif /* WGL_ARB_pbuffer */ - -/* -------------------------- WGL_ARB_pixel_format ------------------------- */ - -#ifndef WGL_ARB_pixel_format -#define WGL_ARB_pixel_format 1 - -#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 -#define WGL_DRAW_TO_WINDOW_ARB 0x2001 -#define WGL_DRAW_TO_BITMAP_ARB 0x2002 -#define WGL_ACCELERATION_ARB 0x2003 -#define WGL_NEED_PALETTE_ARB 0x2004 -#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 -#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 -#define WGL_SWAP_METHOD_ARB 0x2007 -#define WGL_NUMBER_OVERLAYS_ARB 0x2008 -#define WGL_NUMBER_UNDERLAYS_ARB 0x2009 -#define WGL_TRANSPARENT_ARB 0x200A -#define WGL_SHARE_DEPTH_ARB 0x200C -#define WGL_SHARE_STENCIL_ARB 0x200D -#define WGL_SHARE_ACCUM_ARB 0x200E -#define WGL_SUPPORT_GDI_ARB 0x200F -#define WGL_SUPPORT_OPENGL_ARB 0x2010 -#define WGL_DOUBLE_BUFFER_ARB 0x2011 -#define WGL_STEREO_ARB 0x2012 -#define WGL_PIXEL_TYPE_ARB 0x2013 -#define WGL_COLOR_BITS_ARB 0x2014 -#define WGL_RED_BITS_ARB 0x2015 -#define WGL_RED_SHIFT_ARB 0x2016 -#define WGL_GREEN_BITS_ARB 0x2017 -#define WGL_GREEN_SHIFT_ARB 0x2018 -#define WGL_BLUE_BITS_ARB 0x2019 -#define WGL_BLUE_SHIFT_ARB 0x201A -#define WGL_ALPHA_BITS_ARB 0x201B -#define WGL_ALPHA_SHIFT_ARB 0x201C -#define WGL_ACCUM_BITS_ARB 0x201D -#define WGL_ACCUM_RED_BITS_ARB 0x201E -#define WGL_ACCUM_GREEN_BITS_ARB 0x201F -#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 -#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 -#define WGL_DEPTH_BITS_ARB 0x2022 -#define WGL_STENCIL_BITS_ARB 0x2023 -#define WGL_AUX_BUFFERS_ARB 0x2024 -#define WGL_NO_ACCELERATION_ARB 0x2025 -#define WGL_GENERIC_ACCELERATION_ARB 0x2026 -#define WGL_FULL_ACCELERATION_ARB 0x2027 -#define WGL_SWAP_EXCHANGE_ARB 0x2028 -#define WGL_SWAP_COPY_ARB 0x2029 -#define WGL_SWAP_UNDEFINED_ARB 0x202A -#define WGL_TYPE_RGBA_ARB 0x202B -#define WGL_TYPE_COLORINDEX_ARB 0x202C -#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 -#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 -#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 -#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A -#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B - -typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); -typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT *pfValues); -typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int *piValues); - -#define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB) -#define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB) -#define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB) - -#define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format) - -#endif /* WGL_ARB_pixel_format */ - -/* ----------------------- WGL_ARB_pixel_format_float ---------------------- */ - -#ifndef WGL_ARB_pixel_format_float -#define WGL_ARB_pixel_format_float 1 - -#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 - -#define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float) - -#endif /* WGL_ARB_pixel_format_float */ - -/* ------------------------- WGL_ARB_render_texture ------------------------ */ - -#ifndef WGL_ARB_render_texture -#define WGL_ARB_render_texture 1 - -#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 -#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 -#define WGL_TEXTURE_FORMAT_ARB 0x2072 -#define WGL_TEXTURE_TARGET_ARB 0x2073 -#define WGL_MIPMAP_TEXTURE_ARB 0x2074 -#define WGL_TEXTURE_RGB_ARB 0x2075 -#define WGL_TEXTURE_RGBA_ARB 0x2076 -#define WGL_NO_TEXTURE_ARB 0x2077 -#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 -#define WGL_TEXTURE_1D_ARB 0x2079 -#define WGL_TEXTURE_2D_ARB 0x207A -#define WGL_MIPMAP_LEVEL_ARB 0x207B -#define WGL_CUBE_MAP_FACE_ARB 0x207C -#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D -#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E -#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F -#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 -#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 -#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 -#define WGL_FRONT_LEFT_ARB 0x2083 -#define WGL_FRONT_RIGHT_ARB 0x2084 -#define WGL_BACK_LEFT_ARB 0x2085 -#define WGL_BACK_RIGHT_ARB 0x2086 -#define WGL_AUX0_ARB 0x2087 -#define WGL_AUX1_ARB 0x2088 -#define WGL_AUX2_ARB 0x2089 -#define WGL_AUX3_ARB 0x208A -#define WGL_AUX4_ARB 0x208B -#define WGL_AUX5_ARB 0x208C -#define WGL_AUX6_ARB 0x208D -#define WGL_AUX7_ARB 0x208E -#define WGL_AUX8_ARB 0x208F -#define WGL_AUX9_ARB 0x2090 - -typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); -typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); -typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int* piAttribList); - -#define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB) -#define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB) -#define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB) - -#define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture) - -#endif /* WGL_ARB_render_texture */ - -/* ---------------- WGL_ARB_robustness_application_isolation --------------- */ - -#ifndef WGL_ARB_robustness_application_isolation -#define WGL_ARB_robustness_application_isolation 1 - -#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 - -#define WGLEW_ARB_robustness_application_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_application_isolation) - -#endif /* WGL_ARB_robustness_application_isolation */ - -/* ---------------- WGL_ARB_robustness_share_group_isolation --------------- */ - -#ifndef WGL_ARB_robustness_share_group_isolation -#define WGL_ARB_robustness_share_group_isolation 1 - -#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 - -#define WGLEW_ARB_robustness_share_group_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_share_group_isolation) - -#endif /* WGL_ARB_robustness_share_group_isolation */ - -/* ----------------------- WGL_ATI_pixel_format_float ---------------------- */ - -#ifndef WGL_ATI_pixel_format_float -#define WGL_ATI_pixel_format_float 1 - -#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 -#define GL_RGBA_FLOAT_MODE_ATI 0x8820 -#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 - -#define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float) - -#endif /* WGL_ATI_pixel_format_float */ - -/* -------------------- WGL_ATI_render_texture_rectangle ------------------- */ - -#ifndef WGL_ATI_render_texture_rectangle -#define WGL_ATI_render_texture_rectangle 1 - -#define WGL_TEXTURE_RECTANGLE_ATI 0x21A5 - -#define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle) - -#endif /* WGL_ATI_render_texture_rectangle */ - -/* ------------------- WGL_EXT_create_context_es2_profile ------------------ */ - -#ifndef WGL_EXT_create_context_es2_profile -#define WGL_EXT_create_context_es2_profile 1 - -#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 - -#define WGLEW_EXT_create_context_es2_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es2_profile) - -#endif /* WGL_EXT_create_context_es2_profile */ - -/* ------------------- WGL_EXT_create_context_es_profile ------------------- */ - -#ifndef WGL_EXT_create_context_es_profile -#define WGL_EXT_create_context_es_profile 1 - -#define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 - -#define WGLEW_EXT_create_context_es_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es_profile) - -#endif /* WGL_EXT_create_context_es_profile */ - -/* -------------------------- WGL_EXT_depth_float -------------------------- */ - -#ifndef WGL_EXT_depth_float -#define WGL_EXT_depth_float 1 - -#define WGL_DEPTH_FLOAT_EXT 0x2040 - -#define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float) - -#endif /* WGL_EXT_depth_float */ - -/* ---------------------- WGL_EXT_display_color_table ---------------------- */ - -#ifndef WGL_EXT_display_color_table -#define WGL_EXT_display_color_table 1 - -typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id); -typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id); -typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id); -typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort* table, GLuint length); - -#define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT) -#define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT) -#define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT) -#define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT) - -#define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table) - -#endif /* WGL_EXT_display_color_table */ - -/* ----------------------- WGL_EXT_extensions_string ----------------------- */ - -#ifndef WGL_EXT_extensions_string -#define WGL_EXT_extensions_string 1 - -typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void); - -#define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT) - -#define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string) - -#endif /* WGL_EXT_extensions_string */ - -/* ------------------------ WGL_EXT_framebuffer_sRGB ----------------------- */ - -#ifndef WGL_EXT_framebuffer_sRGB -#define WGL_EXT_framebuffer_sRGB 1 - -#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 - -#define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB) - -#endif /* WGL_EXT_framebuffer_sRGB */ - -/* ----------------------- WGL_EXT_make_current_read ----------------------- */ - -#ifndef WGL_EXT_make_current_read -#define WGL_EXT_make_current_read 1 - -#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043 - -typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID); -typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); - -#define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT) -#define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT) - -#define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read) - -#endif /* WGL_EXT_make_current_read */ - -/* -------------------------- WGL_EXT_multisample -------------------------- */ - -#ifndef WGL_EXT_multisample -#define WGL_EXT_multisample 1 - -#define WGL_SAMPLE_BUFFERS_EXT 0x2041 -#define WGL_SAMPLES_EXT 0x2042 - -#define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample) - -#endif /* WGL_EXT_multisample */ - -/* ---------------------------- WGL_EXT_pbuffer ---------------------------- */ - -#ifndef WGL_EXT_pbuffer -#define WGL_EXT_pbuffer 1 - -#define WGL_DRAW_TO_PBUFFER_EXT 0x202D -#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E -#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F -#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 -#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 -#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 -#define WGL_PBUFFER_LARGEST_EXT 0x2033 -#define WGL_PBUFFER_WIDTH_EXT 0x2034 -#define WGL_PBUFFER_HEIGHT_EXT 0x2035 - -DECLARE_HANDLE(HPBUFFEREXT); - -typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList); -typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer); -typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer); -typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int* piValue); -typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC); - -#define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT) -#define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT) -#define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT) -#define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT) -#define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT) - -#define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer) - -#endif /* WGL_EXT_pbuffer */ - -/* -------------------------- WGL_EXT_pixel_format ------------------------- */ - -#ifndef WGL_EXT_pixel_format -#define WGL_EXT_pixel_format 1 - -#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 -#define WGL_DRAW_TO_WINDOW_EXT 0x2001 -#define WGL_DRAW_TO_BITMAP_EXT 0x2002 -#define WGL_ACCELERATION_EXT 0x2003 -#define WGL_NEED_PALETTE_EXT 0x2004 -#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 -#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 -#define WGL_SWAP_METHOD_EXT 0x2007 -#define WGL_NUMBER_OVERLAYS_EXT 0x2008 -#define WGL_NUMBER_UNDERLAYS_EXT 0x2009 -#define WGL_TRANSPARENT_EXT 0x200A -#define WGL_TRANSPARENT_VALUE_EXT 0x200B -#define WGL_SHARE_DEPTH_EXT 0x200C -#define WGL_SHARE_STENCIL_EXT 0x200D -#define WGL_SHARE_ACCUM_EXT 0x200E -#define WGL_SUPPORT_GDI_EXT 0x200F -#define WGL_SUPPORT_OPENGL_EXT 0x2010 -#define WGL_DOUBLE_BUFFER_EXT 0x2011 -#define WGL_STEREO_EXT 0x2012 -#define WGL_PIXEL_TYPE_EXT 0x2013 -#define WGL_COLOR_BITS_EXT 0x2014 -#define WGL_RED_BITS_EXT 0x2015 -#define WGL_RED_SHIFT_EXT 0x2016 -#define WGL_GREEN_BITS_EXT 0x2017 -#define WGL_GREEN_SHIFT_EXT 0x2018 -#define WGL_BLUE_BITS_EXT 0x2019 -#define WGL_BLUE_SHIFT_EXT 0x201A -#define WGL_ALPHA_BITS_EXT 0x201B -#define WGL_ALPHA_SHIFT_EXT 0x201C -#define WGL_ACCUM_BITS_EXT 0x201D -#define WGL_ACCUM_RED_BITS_EXT 0x201E -#define WGL_ACCUM_GREEN_BITS_EXT 0x201F -#define WGL_ACCUM_BLUE_BITS_EXT 0x2020 -#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021 -#define WGL_DEPTH_BITS_EXT 0x2022 -#define WGL_STENCIL_BITS_EXT 0x2023 -#define WGL_AUX_BUFFERS_EXT 0x2024 -#define WGL_NO_ACCELERATION_EXT 0x2025 -#define WGL_GENERIC_ACCELERATION_EXT 0x2026 -#define WGL_FULL_ACCELERATION_EXT 0x2027 -#define WGL_SWAP_EXCHANGE_EXT 0x2028 -#define WGL_SWAP_COPY_EXT 0x2029 -#define WGL_SWAP_UNDEFINED_EXT 0x202A -#define WGL_TYPE_RGBA_EXT 0x202B -#define WGL_TYPE_COLORINDEX_EXT 0x202C - -typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); -typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, FLOAT *pfValues); -typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues); - -#define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT) -#define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT) -#define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT) - -#define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format) - -#endif /* WGL_EXT_pixel_format */ - -/* ------------------- WGL_EXT_pixel_format_packed_float ------------------- */ - -#ifndef WGL_EXT_pixel_format_packed_float -#define WGL_EXT_pixel_format_packed_float 1 - -#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 - -#define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float) - -#endif /* WGL_EXT_pixel_format_packed_float */ - -/* -------------------------- WGL_EXT_swap_control ------------------------- */ - -#ifndef WGL_EXT_swap_control -#define WGL_EXT_swap_control 1 - -typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void); -typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval); - -#define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT) -#define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT) - -#define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control) - -#endif /* WGL_EXT_swap_control */ - -/* ----------------------- WGL_EXT_swap_control_tear ----------------------- */ - -#ifndef WGL_EXT_swap_control_tear -#define WGL_EXT_swap_control_tear 1 - -#define WGLEW_EXT_swap_control_tear WGLEW_GET_VAR(__WGLEW_EXT_swap_control_tear) - -#endif /* WGL_EXT_swap_control_tear */ - -/* --------------------- WGL_I3D_digital_video_control --------------------- */ - -#ifndef WGL_I3D_digital_video_control -#define WGL_I3D_digital_video_control 1 - -#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 -#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 -#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 -#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 - -typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue); -typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue); - -#define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D) -#define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D) - -#define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control) - -#endif /* WGL_I3D_digital_video_control */ - -/* ----------------------------- WGL_I3D_gamma ----------------------------- */ - -#ifndef WGL_I3D_gamma -#define WGL_I3D_gamma 1 - -#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E -#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F - -typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue); -typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue); -typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT* puRed, const USHORT *puGreen, const USHORT *puBlue); -typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue); - -#define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D) -#define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D) -#define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D) -#define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D) - -#define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma) - -#endif /* WGL_I3D_gamma */ - -/* ---------------------------- WGL_I3D_genlock ---------------------------- */ - -#ifndef WGL_I3D_genlock -#define WGL_I3D_genlock 1 - -#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 -#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 -#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 -#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 -#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 -#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 -#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A -#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B -#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C - -typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC); -typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC); -typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate); -typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay); -typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge); -typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource); -typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT* uRate); -typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT* uDelay); -typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT* uEdge); -typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); -typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL* pFlag); -typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay); - -#define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D) -#define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D) -#define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D) -#define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D) -#define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D) -#define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D) -#define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D) -#define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D) -#define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D) -#define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D) -#define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D) -#define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D) - -#define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock) - -#endif /* WGL_I3D_genlock */ - -/* -------------------------- WGL_I3D_image_buffer ------------------------- */ - -#ifndef WGL_I3D_image_buffer -#define WGL_I3D_image_buffer 1 - -#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 -#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 - -typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count); -typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags); -typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress); -typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID* pAddress, UINT count); - -#define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D) -#define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D) -#define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D) -#define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D) - -#define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer) - -#endif /* WGL_I3D_image_buffer */ - -/* ------------------------ WGL_I3D_swap_frame_lock ------------------------ */ - -#ifndef WGL_I3D_swap_frame_lock -#define WGL_I3D_swap_frame_lock 1 - -typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (VOID); -typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (VOID); -typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL* pFlag); -typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL* pFlag); - -#define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D) -#define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D) -#define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D) -#define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D) - -#define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock) - -#endif /* WGL_I3D_swap_frame_lock */ - -/* ------------------------ WGL_I3D_swap_frame_usage ----------------------- */ - -#ifndef WGL_I3D_swap_frame_usage -#define WGL_I3D_swap_frame_usage 1 - -typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void); -typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void); -typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float* pUsage); -typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); - -#define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D) -#define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D) -#define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D) -#define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D) - -#define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage) - -#endif /* WGL_I3D_swap_frame_usage */ - -/* --------------------------- WGL_NV_DX_interop --------------------------- */ - -#ifndef WGL_NV_DX_interop -#define WGL_NV_DX_interop 1 - -#define WGL_ACCESS_READ_ONLY_NV 0x0000 -#define WGL_ACCESS_READ_WRITE_NV 0x0001 -#define WGL_ACCESS_WRITE_DISCARD_NV 0x0002 - -typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice); -typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects); -typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access); -typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (void* dxDevice); -typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void* dxObject, GLuint name, GLenum type, GLenum access); -typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void* dxObject, HANDLE shareHandle); -typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects); -typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject); - -#define wglDXCloseDeviceNV WGLEW_GET_FUN(__wglewDXCloseDeviceNV) -#define wglDXLockObjectsNV WGLEW_GET_FUN(__wglewDXLockObjectsNV) -#define wglDXObjectAccessNV WGLEW_GET_FUN(__wglewDXObjectAccessNV) -#define wglDXOpenDeviceNV WGLEW_GET_FUN(__wglewDXOpenDeviceNV) -#define wglDXRegisterObjectNV WGLEW_GET_FUN(__wglewDXRegisterObjectNV) -#define wglDXSetResourceShareHandleNV WGLEW_GET_FUN(__wglewDXSetResourceShareHandleNV) -#define wglDXUnlockObjectsNV WGLEW_GET_FUN(__wglewDXUnlockObjectsNV) -#define wglDXUnregisterObjectNV WGLEW_GET_FUN(__wglewDXUnregisterObjectNV) - -#define WGLEW_NV_DX_interop WGLEW_GET_VAR(__WGLEW_NV_DX_interop) - -#endif /* WGL_NV_DX_interop */ - -/* --------------------------- WGL_NV_DX_interop2 -------------------------- */ - -#ifndef WGL_NV_DX_interop2 -#define WGL_NV_DX_interop2 1 - -#define WGLEW_NV_DX_interop2 WGLEW_GET_VAR(__WGLEW_NV_DX_interop2) - -#endif /* WGL_NV_DX_interop2 */ - -/* --------------------------- WGL_NV_copy_image --------------------------- */ - -#ifndef WGL_NV_copy_image -#define WGL_NV_copy_image 1 - -typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); - -#define wglCopyImageSubDataNV WGLEW_GET_FUN(__wglewCopyImageSubDataNV) - -#define WGLEW_NV_copy_image WGLEW_GET_VAR(__WGLEW_NV_copy_image) - -#endif /* WGL_NV_copy_image */ - -/* ------------------------ WGL_NV_delay_before_swap ----------------------- */ - -#ifndef WGL_NV_delay_before_swap -#define WGL_NV_delay_before_swap 1 - -typedef BOOL (WINAPI * PFNWGLDELAYBEFORESWAPNVPROC) (HDC hDC, GLfloat seconds); - -#define wglDelayBeforeSwapNV WGLEW_GET_FUN(__wglewDelayBeforeSwapNV) - -#define WGLEW_NV_delay_before_swap WGLEW_GET_VAR(__WGLEW_NV_delay_before_swap) - -#endif /* WGL_NV_delay_before_swap */ - -/* -------------------------- WGL_NV_float_buffer -------------------------- */ - -#ifndef WGL_NV_float_buffer -#define WGL_NV_float_buffer 1 - -#define WGL_FLOAT_COMPONENTS_NV 0x20B0 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 -#define WGL_TEXTURE_FLOAT_R_NV 0x20B5 -#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6 -#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 -#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 - -#define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer) - -#endif /* WGL_NV_float_buffer */ - -/* -------------------------- WGL_NV_gpu_affinity -------------------------- */ - -#ifndef WGL_NV_gpu_affinity -#define WGL_NV_gpu_affinity 1 - -#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 -#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 - -DECLARE_HANDLE(HGPUNV); -typedef struct _GPU_DEVICE { - DWORD cb; - CHAR DeviceName[32]; - CHAR DeviceString[128]; - DWORD Flags; - RECT rcVirtualScreen; -} GPU_DEVICE, *PGPU_DEVICE; - -typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList); -typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc); -typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); -typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); -typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu); - -#define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV) -#define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV) -#define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV) -#define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV) -#define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV) - -#define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity) - -#endif /* WGL_NV_gpu_affinity */ - -/* ---------------------- WGL_NV_multisample_coverage ---------------------- */ - -#ifndef WGL_NV_multisample_coverage -#define WGL_NV_multisample_coverage 1 - -#define WGL_COVERAGE_SAMPLES_NV 0x2042 -#define WGL_COLOR_SAMPLES_NV 0x20B9 - -#define WGLEW_NV_multisample_coverage WGLEW_GET_VAR(__WGLEW_NV_multisample_coverage) - -#endif /* WGL_NV_multisample_coverage */ - -/* -------------------------- WGL_NV_present_video ------------------------- */ - -#ifndef WGL_NV_present_video -#define WGL_NV_present_video 1 - -#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0 - -DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV); - -typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int* piAttribList); -typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV* phDeviceList); -typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int* piValue); - -#define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV) -#define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV) -#define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV) - -#define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video) - -#endif /* WGL_NV_present_video */ - -/* ---------------------- WGL_NV_render_depth_texture ---------------------- */ - -#ifndef WGL_NV_render_depth_texture -#define WGL_NV_render_depth_texture 1 - -#define WGL_NO_TEXTURE_ARB 0x2077 -#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 -#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 -#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 -#define WGL_DEPTH_COMPONENT_NV 0x20A7 - -#define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture) - -#endif /* WGL_NV_render_depth_texture */ - -/* -------------------- WGL_NV_render_texture_rectangle -------------------- */ - -#ifndef WGL_NV_render_texture_rectangle -#define WGL_NV_render_texture_rectangle 1 - -#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 -#define WGL_TEXTURE_RECTANGLE_NV 0x20A2 - -#define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle) - -#endif /* WGL_NV_render_texture_rectangle */ - -/* --------------------------- WGL_NV_swap_group --------------------------- */ - -#ifndef WGL_NV_swap_group -#define WGL_NV_swap_group 1 - -typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier); -typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group); -typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint* count); -typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers); -typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group, GLuint *barrier); -typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC); - -#define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV) -#define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV) -#define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV) -#define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV) -#define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV) -#define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV) - -#define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group) - -#endif /* WGL_NV_swap_group */ - -/* ----------------------- WGL_NV_vertex_array_range ----------------------- */ - -#ifndef WGL_NV_vertex_array_range -#define WGL_NV_vertex_array_range 1 - -typedef void * (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority); -typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer); - -#define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV) -#define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV) - -#define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range) - -#endif /* WGL_NV_vertex_array_range */ - -/* -------------------------- WGL_NV_video_capture ------------------------- */ - -#ifndef WGL_NV_video_capture -#define WGL_NV_video_capture 1 - -#define WGL_UNIQUE_ID_NV 0x20CE -#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF - -DECLARE_HANDLE(HVIDEOINPUTDEVICENV); - -typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice); -typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV* phDeviceList); -typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); -typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int* piValue); -typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); - -#define wglBindVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewBindVideoCaptureDeviceNV) -#define wglEnumerateVideoCaptureDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoCaptureDevicesNV) -#define wglLockVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewLockVideoCaptureDeviceNV) -#define wglQueryVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewQueryVideoCaptureDeviceNV) -#define wglReleaseVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoCaptureDeviceNV) - -#define WGLEW_NV_video_capture WGLEW_GET_VAR(__WGLEW_NV_video_capture) - -#endif /* WGL_NV_video_capture */ - -/* -------------------------- WGL_NV_video_output -------------------------- */ - -#ifndef WGL_NV_video_output -#define WGL_NV_video_output 1 - -#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 -#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 -#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 -#define WGL_VIDEO_OUT_COLOR_NV 0x20C3 -#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4 -#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5 -#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 -#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 -#define WGL_VIDEO_OUT_FRAME 0x20C8 -#define WGL_VIDEO_OUT_FIELD_1 0x20C9 -#define WGL_VIDEO_OUT_FIELD_2 0x20CA -#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB -#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC - -DECLARE_HANDLE(HPVIDEODEV); - -typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); -typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV* hVideoDevice); -typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long* pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); -typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice); -typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer); -typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long* pulCounterPbuffer, BOOL bBlock); - -#define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV) -#define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV) -#define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV) -#define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV) -#define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV) -#define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV) - -#define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output) - -#endif /* WGL_NV_video_output */ - -/* -------------------------- WGL_OML_sync_control ------------------------- */ - -#ifndef WGL_OML_sync_control -#define WGL_OML_sync_control 1 - -typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32* numerator, INT32 *denominator); -typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc); -typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); -typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); -typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc); -typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc); - -#define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML) -#define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML) -#define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML) -#define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML) -#define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML) -#define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML) - -#define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control) - -#endif /* WGL_OML_sync_control */ - -/* ------------------------------------------------------------------------- */ - -#ifdef GLEW_MX -#define WGLEW_FUN_EXPORT -#define WGLEW_VAR_EXPORT -#else -#define WGLEW_FUN_EXPORT GLEW_FUN_EXPORT -#define WGLEW_VAR_EXPORT GLEW_VAR_EXPORT -#endif /* GLEW_MX */ - -#ifdef GLEW_MX -struct WGLEWContextStruct -{ -#endif /* GLEW_MX */ - -WGLEW_FUN_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL; - -WGLEW_FUN_EXPORT PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD; -WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD; -WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD; -WGLEW_FUN_EXPORT PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD; -WGLEW_FUN_EXPORT PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD; -WGLEW_FUN_EXPORT PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD; -WGLEW_FUN_EXPORT PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD; -WGLEW_FUN_EXPORT PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD; -WGLEW_FUN_EXPORT PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD; - -WGLEW_FUN_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB; -WGLEW_FUN_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB; -WGLEW_FUN_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB; -WGLEW_FUN_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB; - -WGLEW_FUN_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB; - -WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB; - -WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB; -WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB; - -WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB; -WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB; -WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB; -WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB; -WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB; - -WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB; -WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB; -WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB; - -WGLEW_FUN_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB; -WGLEW_FUN_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB; -WGLEW_FUN_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB; - -WGLEW_FUN_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT; -WGLEW_FUN_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT; -WGLEW_FUN_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT; -WGLEW_FUN_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT; - -WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT; - -WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT; -WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT; - -WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT; -WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT; -WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT; -WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT; -WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT; - -WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT; -WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT; -WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT; - -WGLEW_FUN_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT; -WGLEW_FUN_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT; - -WGLEW_FUN_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D; -WGLEW_FUN_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D; - -WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D; -WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D; -WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D; -WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D; - -WGLEW_FUN_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D; -WGLEW_FUN_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D; -WGLEW_FUN_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D; -WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D; -WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D; -WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D; -WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D; -WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D; -WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D; -WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D; -WGLEW_FUN_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D; -WGLEW_FUN_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D; - -WGLEW_FUN_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D; -WGLEW_FUN_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D; -WGLEW_FUN_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D; -WGLEW_FUN_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D; - -WGLEW_FUN_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D; -WGLEW_FUN_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D; -WGLEW_FUN_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D; -WGLEW_FUN_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D; - -WGLEW_FUN_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D; -WGLEW_FUN_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D; -WGLEW_FUN_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D; -WGLEW_FUN_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D; - -WGLEW_FUN_EXPORT PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV; -WGLEW_FUN_EXPORT PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV; -WGLEW_FUN_EXPORT PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV; -WGLEW_FUN_EXPORT PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV; -WGLEW_FUN_EXPORT PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV; -WGLEW_FUN_EXPORT PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV; -WGLEW_FUN_EXPORT PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV; -WGLEW_FUN_EXPORT PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV; - -WGLEW_FUN_EXPORT PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV; - -WGLEW_FUN_EXPORT PFNWGLDELAYBEFORESWAPNVPROC __wglewDelayBeforeSwapNV; - -WGLEW_FUN_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV; -WGLEW_FUN_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV; -WGLEW_FUN_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV; -WGLEW_FUN_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV; -WGLEW_FUN_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV; - -WGLEW_FUN_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV; -WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV; -WGLEW_FUN_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV; - -WGLEW_FUN_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV; -WGLEW_FUN_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV; -WGLEW_FUN_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV; -WGLEW_FUN_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV; -WGLEW_FUN_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV; -WGLEW_FUN_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV; - -WGLEW_FUN_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV; -WGLEW_FUN_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV; - -WGLEW_FUN_EXPORT PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV; -WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV; -WGLEW_FUN_EXPORT PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV; -WGLEW_FUN_EXPORT PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV; -WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV; - -WGLEW_FUN_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV; -WGLEW_FUN_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV; -WGLEW_FUN_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV; -WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV; -WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV; -WGLEW_FUN_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV; - -WGLEW_FUN_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML; -WGLEW_FUN_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML; -WGLEW_FUN_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML; -WGLEW_FUN_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML; -WGLEW_FUN_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML; -WGLEW_FUN_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML; -WGLEW_VAR_EXPORT GLboolean __WGLEW_3DFX_multisample; -WGLEW_VAR_EXPORT GLboolean __WGLEW_3DL_stereo_control; -WGLEW_VAR_EXPORT GLboolean __WGLEW_AMD_gpu_association; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_buffer_region; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_context_flush_control; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_profile; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_robustness; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_extensions_string; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_make_current_read; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_multisample; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pbuffer; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format_float; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_render_texture; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_application_isolation; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_share_group_isolation; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_pixel_format_float; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es2_profile; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es_profile; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_depth_float; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_display_color_table; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_extensions_string; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_make_current_read; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_multisample; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pbuffer; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control_tear; -WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_digital_video_control; -WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_gamma; -WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_genlock; -WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_image_buffer; -WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock; -WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop2; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_copy_image; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_delay_before_swap; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_float_buffer; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_gpu_affinity; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_multisample_coverage; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_present_video; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_depth_texture; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_swap_group; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_vertex_array_range; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_capture; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_output; -WGLEW_VAR_EXPORT GLboolean __WGLEW_OML_sync_control; - -#ifdef GLEW_MX -}; /* WGLEWContextStruct */ -#endif /* GLEW_MX */ - -/* ------------------------------------------------------------------------- */ - -#ifdef GLEW_MX - -typedef struct WGLEWContextStruct WGLEWContext; -GLEWAPI GLenum GLEWAPIENTRY wglewContextInit (WGLEWContext *ctx); -GLEWAPI GLboolean GLEWAPIENTRY wglewContextIsSupported (const WGLEWContext *ctx, const char *name); - -#define wglewInit() wglewContextInit(wglewGetContext()) -#define wglewIsSupported(x) wglewContextIsSupported(wglewGetContext(), x) - -#define WGLEW_GET_VAR(x) (*(const GLboolean*)&(wglewGetContext()->x)) -#define WGLEW_GET_FUN(x) wglewGetContext()->x - -#else /* GLEW_MX */ - -GLEWAPI GLenum GLEWAPIENTRY wglewInit (); -GLEWAPI GLboolean GLEWAPIENTRY wglewIsSupported (const char *name); - -#define WGLEW_GET_VAR(x) (*(const GLboolean*)&x) -#define WGLEW_GET_FUN(x) x - -#endif /* GLEW_MX */ - -GLEWAPI GLboolean GLEWAPIENTRY wglewGetExtension (const char *name); - -#ifdef __cplusplus -} -#endif - -#undef GLEWAPI - -#endif /* __wglew_h__ */ diff --git a/deps/GLEW/glew/src/glew.c b/deps/GLEW/glew/src/glew.c deleted file mode 100644 index 2ed1c74a5..000000000 --- a/deps/GLEW/glew/src/glew.c +++ /dev/null @@ -1,18614 +0,0 @@ -/* -** The OpenGL Extension Wrangler Library -** Copyright (C) 2008-2015, Nigel Stewart -** Copyright (C) 2002-2008, Milan Ikits -** Copyright (C) 2002-2008, Marcelo E. Magallon -** Copyright (C) 2002, Lev Povalahev -** All rights reserved. -** -** Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are met: -** -** * Redistributions of source code must retain the above copyright notice, -** this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright notice, -** this list of conditions and the following disclaimer in the documentation -** and/or other materials provided with the distribution. -** * The name of the author may be used to endorse or promote products -** derived from this software without specific prior written permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF -** THE POSSIBILITY OF SUCH DAMAGE. -*/ - -#if 1 -// #ifdef SLIC3R_GUI - -#include - -#if defined(_WIN32) -# include -#elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) -# include -#endif - -#include /* For size_t */ - -/* - * Define glewGetContext and related helper macros. - */ -#ifdef GLEW_MX -# define glewGetContext() ctx -# ifdef _WIN32 -# define GLEW_CONTEXT_ARG_DEF_INIT GLEWContext* ctx -# define GLEW_CONTEXT_ARG_VAR_INIT ctx -# define wglewGetContext() ctx -# define WGLEW_CONTEXT_ARG_DEF_INIT WGLEWContext* ctx -# define WGLEW_CONTEXT_ARG_DEF_LIST WGLEWContext* ctx -# else /* _WIN32 */ -# define GLEW_CONTEXT_ARG_DEF_INIT void -# define GLEW_CONTEXT_ARG_VAR_INIT -# define glxewGetContext() ctx -# define GLXEW_CONTEXT_ARG_DEF_INIT void -# define GLXEW_CONTEXT_ARG_DEF_LIST GLXEWContext* ctx -# endif /* _WIN32 */ -# define GLEW_CONTEXT_ARG_DEF_LIST GLEWContext* ctx -#else /* GLEW_MX */ -# define GLEW_CONTEXT_ARG_DEF_INIT void -# define GLEW_CONTEXT_ARG_VAR_INIT -# define GLEW_CONTEXT_ARG_DEF_LIST void -# define WGLEW_CONTEXT_ARG_DEF_INIT void -# define WGLEW_CONTEXT_ARG_DEF_LIST void -# define GLXEW_CONTEXT_ARG_DEF_INIT void -# define GLXEW_CONTEXT_ARG_DEF_LIST void -#endif /* GLEW_MX */ - -#if defined(GLEW_REGAL) - -/* In GLEW_REGAL mode we call direcly into the linked - libRegal.so glGetProcAddressREGAL for looking up - the GL function pointers. */ - -# undef glGetProcAddressREGAL -# ifdef WIN32 -extern void * __stdcall glGetProcAddressREGAL(const GLchar *name); -static void * (__stdcall * regalGetProcAddress) (const GLchar *) = glGetProcAddressREGAL; -# else -extern void * glGetProcAddressREGAL(const GLchar *name); -static void * (*regalGetProcAddress) (const GLchar *) = glGetProcAddressREGAL; -# endif -# define glGetProcAddressREGAL GLEW_GET_FUN(__glewGetProcAddressREGAL) - -#elif defined(__sgi) || defined (__sun) || defined(__HAIKU__) || defined(GLEW_APPLE_GLX) -#include -#include -#include - -void* dlGetProcAddress (const GLubyte* name) -{ - static void* h = NULL; - static void* gpa; - - if (h == NULL) - { - if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL; - gpa = dlsym(h, "glXGetProcAddress"); - } - - if (gpa != NULL) - return ((void*(*)(const GLubyte*))gpa)(name); - else - return dlsym(h, (const char*)name); -} -#endif /* __sgi || __sun || GLEW_APPLE_GLX */ - -#if defined(__APPLE__) -#include -#include -#include - -#ifdef MAC_OS_X_VERSION_10_3 - -#include - -void* NSGLGetProcAddress (const GLubyte *name) -{ - static void* image = NULL; - void* addr; - if (NULL == image) - { - image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY); - } - if( !image ) return NULL; - addr = dlsym(image, (const char*)name); - if( addr ) return addr; -#ifdef GLEW_APPLE_GLX - return dlGetProcAddress( name ); // try next for glx symbols -#else - return NULL; -#endif -} -#else - -#include - -void* NSGLGetProcAddress (const GLubyte *name) -{ - static const struct mach_header* image = NULL; - NSSymbol symbol; - char* symbolName; - if (NULL == image) - { - image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR); - } - /* prepend a '_' for the Unix C symbol mangling convention */ - symbolName = malloc(strlen((const char*)name) + 2); - strcpy(symbolName+1, (const char*)name); - symbolName[0] = '_'; - symbol = NULL; - /* if (NSIsSymbolNameDefined(symbolName)) - symbol = NSLookupAndBindSymbol(symbolName); */ - symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL; - free(symbolName); - if( symbol ) return NSAddressOfSymbol(symbol); -#ifdef GLEW_APPLE_GLX - return dlGetProcAddress( name ); // try next for glx symbols -#else - return NULL; -#endif -} -#endif /* MAC_OS_X_VERSION_10_3 */ -#endif /* __APPLE__ */ - -/* - * Define glewGetProcAddress. - */ -#if defined(GLEW_REGAL) -# define glewGetProcAddress(name) regalGetProcAddress((const GLchar *) name) -#elif defined(_WIN32) -# define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name) -#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) -# define glewGetProcAddress(name) NSGLGetProcAddress(name) -#elif defined(__sgi) || defined(__sun) || defined(__HAIKU__) -# define glewGetProcAddress(name) dlGetProcAddress(name) -#elif defined(__ANDROID__) -# define glewGetProcAddress(name) NULL /* TODO */ -#elif defined(__native_client__) -# define glewGetProcAddress(name) NULL /* TODO */ -#else /* __linux */ -# define glewGetProcAddress(name) (*glXGetProcAddressARB)(name) -#endif - -/* - * Redefine GLEW_GET_VAR etc without const cast - */ - -#undef GLEW_GET_VAR -#ifdef GLEW_MX -# define GLEW_GET_VAR(x) (glewGetContext()->x) -#else /* GLEW_MX */ -# define GLEW_GET_VAR(x) (x) -#endif /* GLEW_MX */ - -#ifdef WGLEW_GET_VAR -# undef WGLEW_GET_VAR -# ifdef GLEW_MX -# define WGLEW_GET_VAR(x) (wglewGetContext()->x) -# else /* GLEW_MX */ -# define WGLEW_GET_VAR(x) (x) -# endif /* GLEW_MX */ -#endif /* WGLEW_GET_VAR */ - -#ifdef GLXEW_GET_VAR -# undef GLXEW_GET_VAR -# ifdef GLEW_MX -# define GLXEW_GET_VAR(x) (glxewGetContext()->x) -# else /* GLEW_MX */ -# define GLXEW_GET_VAR(x) (x) -# endif /* GLEW_MX */ -#endif /* GLXEW_GET_VAR */ - -/* - * GLEW, just like OpenGL or GLU, does not rely on the standard C library. - * These functions implement the functionality required in this file. - */ -static GLuint _glewStrLen (const GLubyte* s) -{ - GLuint i=0; - if (s == NULL) return 0; - while (s[i] != '\0') i++; - return i; -} - -static GLuint _glewStrCLen (const GLubyte* s, GLubyte c) -{ - GLuint i=0; - if (s == NULL) return 0; - while (s[i] != '\0' && s[i] != c) i++; - return (s[i] == '\0' || s[i] == c) ? i : 0; -} - -static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n) -{ - GLuint i=0; - if(a == NULL || b == NULL) - return (a == NULL && b == NULL && n == 0) ? GL_TRUE : GL_FALSE; - while (i < n && a[i] != '\0' && b[i] != '\0' && a[i] == b[i]) i++; - return i == n ? GL_TRUE : GL_FALSE; -} - -static GLboolean _glewStrSame1 (const GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) -{ - while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t')) - { - (*a)++; - (*na)--; - } - if(*na >= nb) - { - GLuint i=0; - while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; - if(i == nb) - { - *a = *a + nb; - *na = *na - nb; - return GL_TRUE; - } - } - return GL_FALSE; -} - -static GLboolean _glewStrSame2 (const GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) -{ - if(*na >= nb) - { - GLuint i=0; - while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; - if(i == nb) - { - *a = *a + nb; - *na = *na - nb; - return GL_TRUE; - } - } - return GL_FALSE; -} - -static GLboolean _glewStrSame3 (const GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) -{ - if(*na >= nb) - { - GLuint i=0; - while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; - if (i == nb && (*na == nb || (*a)[i] == ' ' || (*a)[i] == '\n' || (*a)[i] == '\r' || (*a)[i] == '\t')) - { - *a = *a + nb; - *na = *na - nb; - return GL_TRUE; - } - } - return GL_FALSE; -} - -/* - * Search for name in the extensions string. Use of strstr() - * is not sufficient because extension names can be prefixes of - * other extension names. Could use strtok() but the constant - * string returned by glGetString might be in read-only memory. - */ -static GLboolean _glewSearchExtension (const char* name, const GLubyte *start, const GLubyte *end) -{ - const GLubyte* p; - GLuint len = _glewStrLen((const GLubyte*)name); - p = start; - while (p < end) - { - GLuint n = _glewStrCLen(p, ' '); - if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE; - p += n+1; - } - return GL_FALSE; -} - -#if !defined(_WIN32) || !defined(GLEW_MX) - -PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D = NULL; -PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements = NULL; -PFNGLTEXIMAGE3DPROC __glewTexImage3D = NULL; -PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D = NULL; - -PFNGLACTIVETEXTUREPROC __glewActiveTexture = NULL; -PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture = NULL; -PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D = NULL; -PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D = NULL; -PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D = NULL; -PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage = NULL; -PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd = NULL; -PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf = NULL; -PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd = NULL; -PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf = NULL; -PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d = NULL; -PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv = NULL; -PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f = NULL; -PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv = NULL; -PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i = NULL; -PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv = NULL; -PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s = NULL; -PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv = NULL; -PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d = NULL; -PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv = NULL; -PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f = NULL; -PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv = NULL; -PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i = NULL; -PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv = NULL; -PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s = NULL; -PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv = NULL; -PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d = NULL; -PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv = NULL; -PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f = NULL; -PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv = NULL; -PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i = NULL; -PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv = NULL; -PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s = NULL; -PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv = NULL; -PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d = NULL; -PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv = NULL; -PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f = NULL; -PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv = NULL; -PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i = NULL; -PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv = NULL; -PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s = NULL; -PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv = NULL; -PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage = NULL; - -PFNGLBLENDCOLORPROC __glewBlendColor = NULL; -PFNGLBLENDEQUATIONPROC __glewBlendEquation = NULL; -PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate = NULL; -PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer = NULL; -PFNGLFOGCOORDDPROC __glewFogCoordd = NULL; -PFNGLFOGCOORDDVPROC __glewFogCoorddv = NULL; -PFNGLFOGCOORDFPROC __glewFogCoordf = NULL; -PFNGLFOGCOORDFVPROC __glewFogCoordfv = NULL; -PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays = NULL; -PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements = NULL; -PFNGLPOINTPARAMETERFPROC __glewPointParameterf = NULL; -PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv = NULL; -PFNGLPOINTPARAMETERIPROC __glewPointParameteri = NULL; -PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv = NULL; -PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b = NULL; -PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv = NULL; -PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d = NULL; -PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv = NULL; -PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f = NULL; -PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv = NULL; -PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i = NULL; -PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv = NULL; -PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s = NULL; -PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv = NULL; -PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub = NULL; -PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv = NULL; -PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui = NULL; -PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv = NULL; -PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us = NULL; -PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv = NULL; -PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer = NULL; -PFNGLWINDOWPOS2DPROC __glewWindowPos2d = NULL; -PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv = NULL; -PFNGLWINDOWPOS2FPROC __glewWindowPos2f = NULL; -PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv = NULL; -PFNGLWINDOWPOS2IPROC __glewWindowPos2i = NULL; -PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv = NULL; -PFNGLWINDOWPOS2SPROC __glewWindowPos2s = NULL; -PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv = NULL; -PFNGLWINDOWPOS3DPROC __glewWindowPos3d = NULL; -PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv = NULL; -PFNGLWINDOWPOS3FPROC __glewWindowPos3f = NULL; -PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv = NULL; -PFNGLWINDOWPOS3IPROC __glewWindowPos3i = NULL; -PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv = NULL; -PFNGLWINDOWPOS3SPROC __glewWindowPos3s = NULL; -PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv = NULL; - -PFNGLBEGINQUERYPROC __glewBeginQuery = NULL; -PFNGLBINDBUFFERPROC __glewBindBuffer = NULL; -PFNGLBUFFERDATAPROC __glewBufferData = NULL; -PFNGLBUFFERSUBDATAPROC __glewBufferSubData = NULL; -PFNGLDELETEBUFFERSPROC __glewDeleteBuffers = NULL; -PFNGLDELETEQUERIESPROC __glewDeleteQueries = NULL; -PFNGLENDQUERYPROC __glewEndQuery = NULL; -PFNGLGENBUFFERSPROC __glewGenBuffers = NULL; -PFNGLGENQUERIESPROC __glewGenQueries = NULL; -PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv = NULL; -PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv = NULL; -PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData = NULL; -PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv = NULL; -PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv = NULL; -PFNGLGETQUERYIVPROC __glewGetQueryiv = NULL; -PFNGLISBUFFERPROC __glewIsBuffer = NULL; -PFNGLISQUERYPROC __glewIsQuery = NULL; -PFNGLMAPBUFFERPROC __glewMapBuffer = NULL; -PFNGLUNMAPBUFFERPROC __glewUnmapBuffer = NULL; - -PFNGLATTACHSHADERPROC __glewAttachShader = NULL; -PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation = NULL; -PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate = NULL; -PFNGLCOMPILESHADERPROC __glewCompileShader = NULL; -PFNGLCREATEPROGRAMPROC __glewCreateProgram = NULL; -PFNGLCREATESHADERPROC __glewCreateShader = NULL; -PFNGLDELETEPROGRAMPROC __glewDeleteProgram = NULL; -PFNGLDELETESHADERPROC __glewDeleteShader = NULL; -PFNGLDETACHSHADERPROC __glewDetachShader = NULL; -PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray = NULL; -PFNGLDRAWBUFFERSPROC __glewDrawBuffers = NULL; -PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray = NULL; -PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib = NULL; -PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform = NULL; -PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders = NULL; -PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation = NULL; -PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog = NULL; -PFNGLGETPROGRAMIVPROC __glewGetProgramiv = NULL; -PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog = NULL; -PFNGLGETSHADERSOURCEPROC __glewGetShaderSource = NULL; -PFNGLGETSHADERIVPROC __glewGetShaderiv = NULL; -PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation = NULL; -PFNGLGETUNIFORMFVPROC __glewGetUniformfv = NULL; -PFNGLGETUNIFORMIVPROC __glewGetUniformiv = NULL; -PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv = NULL; -PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv = NULL; -PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv = NULL; -PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv = NULL; -PFNGLISPROGRAMPROC __glewIsProgram = NULL; -PFNGLISSHADERPROC __glewIsShader = NULL; -PFNGLLINKPROGRAMPROC __glewLinkProgram = NULL; -PFNGLSHADERSOURCEPROC __glewShaderSource = NULL; -PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate = NULL; -PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate = NULL; -PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate = NULL; -PFNGLUNIFORM1FPROC __glewUniform1f = NULL; -PFNGLUNIFORM1FVPROC __glewUniform1fv = NULL; -PFNGLUNIFORM1IPROC __glewUniform1i = NULL; -PFNGLUNIFORM1IVPROC __glewUniform1iv = NULL; -PFNGLUNIFORM2FPROC __glewUniform2f = NULL; -PFNGLUNIFORM2FVPROC __glewUniform2fv = NULL; -PFNGLUNIFORM2IPROC __glewUniform2i = NULL; -PFNGLUNIFORM2IVPROC __glewUniform2iv = NULL; -PFNGLUNIFORM3FPROC __glewUniform3f = NULL; -PFNGLUNIFORM3FVPROC __glewUniform3fv = NULL; -PFNGLUNIFORM3IPROC __glewUniform3i = NULL; -PFNGLUNIFORM3IVPROC __glewUniform3iv = NULL; -PFNGLUNIFORM4FPROC __glewUniform4f = NULL; -PFNGLUNIFORM4FVPROC __glewUniform4fv = NULL; -PFNGLUNIFORM4IPROC __glewUniform4i = NULL; -PFNGLUNIFORM4IVPROC __glewUniform4iv = NULL; -PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv = NULL; -PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv = NULL; -PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv = NULL; -PFNGLUSEPROGRAMPROC __glewUseProgram = NULL; -PFNGLVALIDATEPROGRAMPROC __glewValidateProgram = NULL; -PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d = NULL; -PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv = NULL; -PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f = NULL; -PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv = NULL; -PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s = NULL; -PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv = NULL; -PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d = NULL; -PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv = NULL; -PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f = NULL; -PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv = NULL; -PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s = NULL; -PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv = NULL; -PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d = NULL; -PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv = NULL; -PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f = NULL; -PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv = NULL; -PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s = NULL; -PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv = NULL; -PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv = NULL; -PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv = NULL; -PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv = NULL; -PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub = NULL; -PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv = NULL; -PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv = NULL; -PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv = NULL; -PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv = NULL; -PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d = NULL; -PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv = NULL; -PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f = NULL; -PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv = NULL; -PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv = NULL; -PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s = NULL; -PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv = NULL; -PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv = NULL; -PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv = NULL; -PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv = NULL; -PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer = NULL; - -PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv = NULL; -PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv = NULL; -PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv = NULL; -PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv = NULL; -PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv = NULL; -PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL; - -PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender = NULL; -PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback = NULL; -PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation = NULL; -PFNGLCLAMPCOLORPROC __glewClampColor = NULL; -PFNGLCLEARBUFFERFIPROC __glewClearBufferfi = NULL; -PFNGLCLEARBUFFERFVPROC __glewClearBufferfv = NULL; -PFNGLCLEARBUFFERIVPROC __glewClearBufferiv = NULL; -PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv = NULL; -PFNGLCOLORMASKIPROC __glewColorMaski = NULL; -PFNGLDISABLEIPROC __glewDisablei = NULL; -PFNGLENABLEIPROC __glewEnablei = NULL; -PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender = NULL; -PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback = NULL; -PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v = NULL; -PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation = NULL; -PFNGLGETSTRINGIPROC __glewGetStringi = NULL; -PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv = NULL; -PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv = NULL; -PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying = NULL; -PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv = NULL; -PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv = NULL; -PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv = NULL; -PFNGLISENABLEDIPROC __glewIsEnabledi = NULL; -PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv = NULL; -PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv = NULL; -PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings = NULL; -PFNGLUNIFORM1UIPROC __glewUniform1ui = NULL; -PFNGLUNIFORM1UIVPROC __glewUniform1uiv = NULL; -PFNGLUNIFORM2UIPROC __glewUniform2ui = NULL; -PFNGLUNIFORM2UIVPROC __glewUniform2uiv = NULL; -PFNGLUNIFORM3UIPROC __glewUniform3ui = NULL; -PFNGLUNIFORM3UIVPROC __glewUniform3uiv = NULL; -PFNGLUNIFORM4UIPROC __glewUniform4ui = NULL; -PFNGLUNIFORM4UIVPROC __glewUniform4uiv = NULL; -PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i = NULL; -PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv = NULL; -PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui = NULL; -PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv = NULL; -PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i = NULL; -PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv = NULL; -PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui = NULL; -PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv = NULL; -PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i = NULL; -PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv = NULL; -PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui = NULL; -PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv = NULL; -PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv = NULL; -PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i = NULL; -PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv = NULL; -PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv = NULL; -PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv = NULL; -PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui = NULL; -PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv = NULL; -PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv = NULL; -PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer = NULL; - -PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced = NULL; -PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced = NULL; -PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex = NULL; -PFNGLTEXBUFFERPROC __glewTexBuffer = NULL; - -PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture = NULL; -PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v = NULL; -PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v = NULL; - -PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor = NULL; - -PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei = NULL; -PFNGLBLENDEQUATIONIPROC __glewBlendEquationi = NULL; -PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei = NULL; -PFNGLBLENDFUNCIPROC __glewBlendFunci = NULL; -PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading = NULL; - -PFNGLGETGRAPHICSRESETSTATUSPROC __glewGetGraphicsResetStatus = NULL; -PFNGLGETNCOMPRESSEDTEXIMAGEPROC __glewGetnCompressedTexImage = NULL; -PFNGLGETNTEXIMAGEPROC __glewGetnTexImage = NULL; -PFNGLGETNUNIFORMDVPROC __glewGetnUniformdv = NULL; - -PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL; - -PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD = NULL; -PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD = NULL; -PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD = NULL; -PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD = NULL; - -PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD = NULL; -PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD = NULL; -PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD = NULL; -PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD = NULL; - -PFNGLVERTEXATTRIBPARAMETERIAMDPROC __glewVertexAttribParameteriAMD = NULL; - -PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC __glewMultiDrawArraysIndirectAMD = NULL; -PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC __glewMultiDrawElementsIndirectAMD = NULL; - -PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD = NULL; -PFNGLGENNAMESAMDPROC __glewGenNamesAMD = NULL; -PFNGLISNAMEAMDPROC __glewIsNameAMD = NULL; - -PFNGLQUERYOBJECTPARAMETERUIAMDPROC __glewQueryObjectParameteruiAMD = NULL; - -PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD = NULL; -PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD = NULL; -PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD = NULL; -PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD = NULL; -PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD = NULL; -PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD = NULL; -PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD = NULL; -PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD = NULL; -PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD = NULL; -PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD = NULL; -PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD = NULL; - -PFNGLSETMULTISAMPLEFVAMDPROC __glewSetMultisamplefvAMD = NULL; - -PFNGLTEXSTORAGESPARSEAMDPROC __glewTexStorageSparseAMD = NULL; -PFNGLTEXTURESTORAGESPARSEAMDPROC __glewTextureStorageSparseAMD = NULL; - -PFNGLSTENCILOPVALUEAMDPROC __glewStencilOpValueAMD = NULL; - -PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD = NULL; -PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD = NULL; - -PFNGLBLITFRAMEBUFFERANGLEPROC __glewBlitFramebufferANGLE = NULL; - -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC __glewRenderbufferStorageMultisampleANGLE = NULL; - -PFNGLDRAWARRAYSINSTANCEDANGLEPROC __glewDrawArraysInstancedANGLE = NULL; -PFNGLDRAWELEMENTSINSTANCEDANGLEPROC __glewDrawElementsInstancedANGLE = NULL; -PFNGLVERTEXATTRIBDIVISORANGLEPROC __glewVertexAttribDivisorANGLE = NULL; - -PFNGLBEGINQUERYANGLEPROC __glewBeginQueryANGLE = NULL; -PFNGLDELETEQUERIESANGLEPROC __glewDeleteQueriesANGLE = NULL; -PFNGLENDQUERYANGLEPROC __glewEndQueryANGLE = NULL; -PFNGLGENQUERIESANGLEPROC __glewGenQueriesANGLE = NULL; -PFNGLGETQUERYOBJECTI64VANGLEPROC __glewGetQueryObjecti64vANGLE = NULL; -PFNGLGETQUERYOBJECTIVANGLEPROC __glewGetQueryObjectivANGLE = NULL; -PFNGLGETQUERYOBJECTUI64VANGLEPROC __glewGetQueryObjectui64vANGLE = NULL; -PFNGLGETQUERYOBJECTUIVANGLEPROC __glewGetQueryObjectuivANGLE = NULL; -PFNGLGETQUERYIVANGLEPROC __glewGetQueryivANGLE = NULL; -PFNGLISQUERYANGLEPROC __glewIsQueryANGLE = NULL; -PFNGLQUERYCOUNTERANGLEPROC __glewQueryCounterANGLE = NULL; - -PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC __glewGetTranslatedShaderSourceANGLE = NULL; - -PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL; -PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL; -PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL; -PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE = NULL; -PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE = NULL; - -PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE = NULL; -PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE = NULL; -PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE = NULL; -PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE = NULL; -PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE = NULL; -PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE = NULL; -PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE = NULL; -PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL; - -PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE = NULL; -PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE = NULL; - -PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE = NULL; -PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE = NULL; -PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE = NULL; - -PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL; -PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL; - -PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE = NULL; -PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE = NULL; -PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE = NULL; -PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE = NULL; - -PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL; -PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL; -PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL; - -PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE = NULL; -PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE = NULL; -PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE = NULL; -PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE = NULL; -PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE = NULL; -PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE = NULL; -PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE = NULL; - -PFNGLCLEARDEPTHFPROC __glewClearDepthf = NULL; -PFNGLDEPTHRANGEFPROC __glewDepthRangef = NULL; -PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat = NULL; -PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler = NULL; -PFNGLSHADERBINARYPROC __glewShaderBinary = NULL; - -PFNGLMEMORYBARRIERBYREGIONPROC __glewMemoryBarrierByRegion = NULL; - -PFNGLPRIMITIVEBOUNDINGBOXARBPROC __glewPrimitiveBoundingBoxARB = NULL; - -PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC __glewDrawArraysInstancedBaseInstance = NULL; -PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC __glewDrawElementsInstancedBaseInstance = NULL; -PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC __glewDrawElementsInstancedBaseVertexBaseInstance = NULL; - -PFNGLGETIMAGEHANDLEARBPROC __glewGetImageHandleARB = NULL; -PFNGLGETTEXTUREHANDLEARBPROC __glewGetTextureHandleARB = NULL; -PFNGLGETTEXTURESAMPLERHANDLEARBPROC __glewGetTextureSamplerHandleARB = NULL; -PFNGLGETVERTEXATTRIBLUI64VARBPROC __glewGetVertexAttribLui64vARB = NULL; -PFNGLISIMAGEHANDLERESIDENTARBPROC __glewIsImageHandleResidentARB = NULL; -PFNGLISTEXTUREHANDLERESIDENTARBPROC __glewIsTextureHandleResidentARB = NULL; -PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC __glewMakeImageHandleNonResidentARB = NULL; -PFNGLMAKEIMAGEHANDLERESIDENTARBPROC __glewMakeImageHandleResidentARB = NULL; -PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC __glewMakeTextureHandleNonResidentARB = NULL; -PFNGLMAKETEXTUREHANDLERESIDENTARBPROC __glewMakeTextureHandleResidentARB = NULL; -PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC __glewProgramUniformHandleui64ARB = NULL; -PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC __glewProgramUniformHandleui64vARB = NULL; -PFNGLUNIFORMHANDLEUI64ARBPROC __glewUniformHandleui64ARB = NULL; -PFNGLUNIFORMHANDLEUI64VARBPROC __glewUniformHandleui64vARB = NULL; -PFNGLVERTEXATTRIBL1UI64ARBPROC __glewVertexAttribL1ui64ARB = NULL; -PFNGLVERTEXATTRIBL1UI64VARBPROC __glewVertexAttribL1ui64vARB = NULL; - -PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed = NULL; -PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex = NULL; - -PFNGLBUFFERSTORAGEPROC __glewBufferStorage = NULL; -PFNGLNAMEDBUFFERSTORAGEEXTPROC __glewNamedBufferStorageEXT = NULL; - -PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB = NULL; - -PFNGLCLEARBUFFERDATAPROC __glewClearBufferData = NULL; -PFNGLCLEARBUFFERSUBDATAPROC __glewClearBufferSubData = NULL; -PFNGLCLEARNAMEDBUFFERDATAEXTPROC __glewClearNamedBufferDataEXT = NULL; -PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC __glewClearNamedBufferSubDataEXT = NULL; - -PFNGLCLEARTEXIMAGEPROC __glewClearTexImage = NULL; -PFNGLCLEARTEXSUBIMAGEPROC __glewClearTexSubImage = NULL; - -PFNGLCLIPCONTROLPROC __glewClipControl = NULL; - -PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL; - -PFNGLDISPATCHCOMPUTEPROC __glewDispatchCompute = NULL; -PFNGLDISPATCHCOMPUTEINDIRECTPROC __glewDispatchComputeIndirect = NULL; - -PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC __glewDispatchComputeGroupSizeARB = NULL; - -PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData = NULL; - -PFNGLCOPYIMAGESUBDATAPROC __glewCopyImageSubData = NULL; - -PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB = NULL; -PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB = NULL; -PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB = NULL; -PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB = NULL; - -PFNGLBINDTEXTUREUNITPROC __glewBindTextureUnit = NULL; -PFNGLBLITNAMEDFRAMEBUFFERPROC __glewBlitNamedFramebuffer = NULL; -PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC __glewCheckNamedFramebufferStatus = NULL; -PFNGLCLEARNAMEDBUFFERDATAPROC __glewClearNamedBufferData = NULL; -PFNGLCLEARNAMEDBUFFERSUBDATAPROC __glewClearNamedBufferSubData = NULL; -PFNGLCLEARNAMEDFRAMEBUFFERFIPROC __glewClearNamedFramebufferfi = NULL; -PFNGLCLEARNAMEDFRAMEBUFFERFVPROC __glewClearNamedFramebufferfv = NULL; -PFNGLCLEARNAMEDFRAMEBUFFERIVPROC __glewClearNamedFramebufferiv = NULL; -PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC __glewClearNamedFramebufferuiv = NULL; -PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC __glewCompressedTextureSubImage1D = NULL; -PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC __glewCompressedTextureSubImage2D = NULL; -PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC __glewCompressedTextureSubImage3D = NULL; -PFNGLCOPYNAMEDBUFFERSUBDATAPROC __glewCopyNamedBufferSubData = NULL; -PFNGLCOPYTEXTURESUBIMAGE1DPROC __glewCopyTextureSubImage1D = NULL; -PFNGLCOPYTEXTURESUBIMAGE2DPROC __glewCopyTextureSubImage2D = NULL; -PFNGLCOPYTEXTURESUBIMAGE3DPROC __glewCopyTextureSubImage3D = NULL; -PFNGLCREATEBUFFERSPROC __glewCreateBuffers = NULL; -PFNGLCREATEFRAMEBUFFERSPROC __glewCreateFramebuffers = NULL; -PFNGLCREATEPROGRAMPIPELINESPROC __glewCreateProgramPipelines = NULL; -PFNGLCREATEQUERIESPROC __glewCreateQueries = NULL; -PFNGLCREATERENDERBUFFERSPROC __glewCreateRenderbuffers = NULL; -PFNGLCREATESAMPLERSPROC __glewCreateSamplers = NULL; -PFNGLCREATETEXTURESPROC __glewCreateTextures = NULL; -PFNGLCREATETRANSFORMFEEDBACKSPROC __glewCreateTransformFeedbacks = NULL; -PFNGLCREATEVERTEXARRAYSPROC __glewCreateVertexArrays = NULL; -PFNGLDISABLEVERTEXARRAYATTRIBPROC __glewDisableVertexArrayAttrib = NULL; -PFNGLENABLEVERTEXARRAYATTRIBPROC __glewEnableVertexArrayAttrib = NULL; -PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC __glewFlushMappedNamedBufferRange = NULL; -PFNGLGENERATETEXTUREMIPMAPPROC __glewGenerateTextureMipmap = NULL; -PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC __glewGetCompressedTextureImage = NULL; -PFNGLGETNAMEDBUFFERPARAMETERI64VPROC __glewGetNamedBufferParameteri64v = NULL; -PFNGLGETNAMEDBUFFERPARAMETERIVPROC __glewGetNamedBufferParameteriv = NULL; -PFNGLGETNAMEDBUFFERPOINTERVPROC __glewGetNamedBufferPointerv = NULL; -PFNGLGETNAMEDBUFFERSUBDATAPROC __glewGetNamedBufferSubData = NULL; -PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetNamedFramebufferAttachmentParameteriv = NULL; -PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC __glewGetNamedFramebufferParameteriv = NULL; -PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC __glewGetNamedRenderbufferParameteriv = NULL; -PFNGLGETQUERYBUFFEROBJECTI64VPROC __glewGetQueryBufferObjecti64v = NULL; -PFNGLGETQUERYBUFFEROBJECTIVPROC __glewGetQueryBufferObjectiv = NULL; -PFNGLGETQUERYBUFFEROBJECTUI64VPROC __glewGetQueryBufferObjectui64v = NULL; -PFNGLGETQUERYBUFFEROBJECTUIVPROC __glewGetQueryBufferObjectuiv = NULL; -PFNGLGETTEXTUREIMAGEPROC __glewGetTextureImage = NULL; -PFNGLGETTEXTURELEVELPARAMETERFVPROC __glewGetTextureLevelParameterfv = NULL; -PFNGLGETTEXTURELEVELPARAMETERIVPROC __glewGetTextureLevelParameteriv = NULL; -PFNGLGETTEXTUREPARAMETERIIVPROC __glewGetTextureParameterIiv = NULL; -PFNGLGETTEXTUREPARAMETERIUIVPROC __glewGetTextureParameterIuiv = NULL; -PFNGLGETTEXTUREPARAMETERFVPROC __glewGetTextureParameterfv = NULL; -PFNGLGETTEXTUREPARAMETERIVPROC __glewGetTextureParameteriv = NULL; -PFNGLGETTRANSFORMFEEDBACKI64_VPROC __glewGetTransformFeedbacki64_v = NULL; -PFNGLGETTRANSFORMFEEDBACKI_VPROC __glewGetTransformFeedbacki_v = NULL; -PFNGLGETTRANSFORMFEEDBACKIVPROC __glewGetTransformFeedbackiv = NULL; -PFNGLGETVERTEXARRAYINDEXED64IVPROC __glewGetVertexArrayIndexed64iv = NULL; -PFNGLGETVERTEXARRAYINDEXEDIVPROC __glewGetVertexArrayIndexediv = NULL; -PFNGLGETVERTEXARRAYIVPROC __glewGetVertexArrayiv = NULL; -PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC __glewInvalidateNamedFramebufferData = NULL; -PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC __glewInvalidateNamedFramebufferSubData = NULL; -PFNGLMAPNAMEDBUFFERPROC __glewMapNamedBuffer = NULL; -PFNGLMAPNAMEDBUFFERRANGEPROC __glewMapNamedBufferRange = NULL; -PFNGLNAMEDBUFFERDATAPROC __glewNamedBufferData = NULL; -PFNGLNAMEDBUFFERSTORAGEPROC __glewNamedBufferStorage = NULL; -PFNGLNAMEDBUFFERSUBDATAPROC __glewNamedBufferSubData = NULL; -PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC __glewNamedFramebufferDrawBuffer = NULL; -PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC __glewNamedFramebufferDrawBuffers = NULL; -PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC __glewNamedFramebufferParameteri = NULL; -PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC __glewNamedFramebufferReadBuffer = NULL; -PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC __glewNamedFramebufferRenderbuffer = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTUREPROC __glewNamedFramebufferTexture = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC __glewNamedFramebufferTextureLayer = NULL; -PFNGLNAMEDRENDERBUFFERSTORAGEPROC __glewNamedRenderbufferStorage = NULL; -PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewNamedRenderbufferStorageMultisample = NULL; -PFNGLTEXTUREBUFFERPROC __glewTextureBuffer = NULL; -PFNGLTEXTUREBUFFERRANGEPROC __glewTextureBufferRange = NULL; -PFNGLTEXTUREPARAMETERIIVPROC __glewTextureParameterIiv = NULL; -PFNGLTEXTUREPARAMETERIUIVPROC __glewTextureParameterIuiv = NULL; -PFNGLTEXTUREPARAMETERFPROC __glewTextureParameterf = NULL; -PFNGLTEXTUREPARAMETERFVPROC __glewTextureParameterfv = NULL; -PFNGLTEXTUREPARAMETERIPROC __glewTextureParameteri = NULL; -PFNGLTEXTUREPARAMETERIVPROC __glewTextureParameteriv = NULL; -PFNGLTEXTURESTORAGE1DPROC __glewTextureStorage1D = NULL; -PFNGLTEXTURESTORAGE2DPROC __glewTextureStorage2D = NULL; -PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC __glewTextureStorage2DMultisample = NULL; -PFNGLTEXTURESTORAGE3DPROC __glewTextureStorage3D = NULL; -PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC __glewTextureStorage3DMultisample = NULL; -PFNGLTEXTURESUBIMAGE1DPROC __glewTextureSubImage1D = NULL; -PFNGLTEXTURESUBIMAGE2DPROC __glewTextureSubImage2D = NULL; -PFNGLTEXTURESUBIMAGE3DPROC __glewTextureSubImage3D = NULL; -PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC __glewTransformFeedbackBufferBase = NULL; -PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC __glewTransformFeedbackBufferRange = NULL; -PFNGLUNMAPNAMEDBUFFERPROC __glewUnmapNamedBuffer = NULL; -PFNGLVERTEXARRAYATTRIBBINDINGPROC __glewVertexArrayAttribBinding = NULL; -PFNGLVERTEXARRAYATTRIBFORMATPROC __glewVertexArrayAttribFormat = NULL; -PFNGLVERTEXARRAYATTRIBIFORMATPROC __glewVertexArrayAttribIFormat = NULL; -PFNGLVERTEXARRAYATTRIBLFORMATPROC __glewVertexArrayAttribLFormat = NULL; -PFNGLVERTEXARRAYBINDINGDIVISORPROC __glewVertexArrayBindingDivisor = NULL; -PFNGLVERTEXARRAYELEMENTBUFFERPROC __glewVertexArrayElementBuffer = NULL; -PFNGLVERTEXARRAYVERTEXBUFFERPROC __glewVertexArrayVertexBuffer = NULL; -PFNGLVERTEXARRAYVERTEXBUFFERSPROC __glewVertexArrayVertexBuffers = NULL; - -PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL; - -PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB = NULL; -PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB = NULL; -PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB = NULL; -PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB = NULL; - -PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex = NULL; -PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex = NULL; -PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex = NULL; -PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex = NULL; - -PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect = NULL; -PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect = NULL; - -PFNGLFRAMEBUFFERPARAMETERIPROC __glewFramebufferParameteri = NULL; -PFNGLGETFRAMEBUFFERPARAMETERIVPROC __glewGetFramebufferParameteriv = NULL; -PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC __glewGetNamedFramebufferParameterivEXT = NULL; -PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC __glewNamedFramebufferParameteriEXT = NULL; - -PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer = NULL; -PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer = NULL; -PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer = NULL; -PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus = NULL; -PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers = NULL; -PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers = NULL; -PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer = NULL; -PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D = NULL; -PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D = NULL; -PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D = NULL; -PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL; -PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers = NULL; -PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers = NULL; -PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap = NULL; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv = NULL; -PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv = NULL; -PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer = NULL; -PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer = NULL; -PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage = NULL; -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample = NULL; - -PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB = NULL; -PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB = NULL; -PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB = NULL; -PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB = NULL; - -PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary = NULL; -PFNGLPROGRAMBINARYPROC __glewProgramBinary = NULL; -PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri = NULL; - -PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC __glewGetCompressedTextureSubImage = NULL; -PFNGLGETTEXTURESUBIMAGEPROC __glewGetTextureSubImage = NULL; - -PFNGLGETUNIFORMDVPROC __glewGetUniformdv = NULL; -PFNGLUNIFORM1DPROC __glewUniform1d = NULL; -PFNGLUNIFORM1DVPROC __glewUniform1dv = NULL; -PFNGLUNIFORM2DPROC __glewUniform2d = NULL; -PFNGLUNIFORM2DVPROC __glewUniform2dv = NULL; -PFNGLUNIFORM3DPROC __glewUniform3d = NULL; -PFNGLUNIFORM3DVPROC __glewUniform3dv = NULL; -PFNGLUNIFORM4DPROC __glewUniform4d = NULL; -PFNGLUNIFORM4DVPROC __glewUniform4dv = NULL; -PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv = NULL; -PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv = NULL; -PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv = NULL; -PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv = NULL; -PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv = NULL; -PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv = NULL; -PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv = NULL; -PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv = NULL; -PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv = NULL; - -PFNGLGETUNIFORMI64VARBPROC __glewGetUniformi64vARB = NULL; -PFNGLGETUNIFORMUI64VARBPROC __glewGetUniformui64vARB = NULL; -PFNGLGETNUNIFORMI64VARBPROC __glewGetnUniformi64vARB = NULL; -PFNGLGETNUNIFORMUI64VARBPROC __glewGetnUniformui64vARB = NULL; -PFNGLPROGRAMUNIFORM1I64ARBPROC __glewProgramUniform1i64ARB = NULL; -PFNGLPROGRAMUNIFORM1I64VARBPROC __glewProgramUniform1i64vARB = NULL; -PFNGLPROGRAMUNIFORM1UI64ARBPROC __glewProgramUniform1ui64ARB = NULL; -PFNGLPROGRAMUNIFORM1UI64VARBPROC __glewProgramUniform1ui64vARB = NULL; -PFNGLPROGRAMUNIFORM2I64ARBPROC __glewProgramUniform2i64ARB = NULL; -PFNGLPROGRAMUNIFORM2I64VARBPROC __glewProgramUniform2i64vARB = NULL; -PFNGLPROGRAMUNIFORM2UI64ARBPROC __glewProgramUniform2ui64ARB = NULL; -PFNGLPROGRAMUNIFORM2UI64VARBPROC __glewProgramUniform2ui64vARB = NULL; -PFNGLPROGRAMUNIFORM3I64ARBPROC __glewProgramUniform3i64ARB = NULL; -PFNGLPROGRAMUNIFORM3I64VARBPROC __glewProgramUniform3i64vARB = NULL; -PFNGLPROGRAMUNIFORM3UI64ARBPROC __glewProgramUniform3ui64ARB = NULL; -PFNGLPROGRAMUNIFORM3UI64VARBPROC __glewProgramUniform3ui64vARB = NULL; -PFNGLPROGRAMUNIFORM4I64ARBPROC __glewProgramUniform4i64ARB = NULL; -PFNGLPROGRAMUNIFORM4I64VARBPROC __glewProgramUniform4i64vARB = NULL; -PFNGLPROGRAMUNIFORM4UI64ARBPROC __glewProgramUniform4ui64ARB = NULL; -PFNGLPROGRAMUNIFORM4UI64VARBPROC __glewProgramUniform4ui64vARB = NULL; -PFNGLUNIFORM1I64ARBPROC __glewUniform1i64ARB = NULL; -PFNGLUNIFORM1I64VARBPROC __glewUniform1i64vARB = NULL; -PFNGLUNIFORM1UI64ARBPROC __glewUniform1ui64ARB = NULL; -PFNGLUNIFORM1UI64VARBPROC __glewUniform1ui64vARB = NULL; -PFNGLUNIFORM2I64ARBPROC __glewUniform2i64ARB = NULL; -PFNGLUNIFORM2I64VARBPROC __glewUniform2i64vARB = NULL; -PFNGLUNIFORM2UI64ARBPROC __glewUniform2ui64ARB = NULL; -PFNGLUNIFORM2UI64VARBPROC __glewUniform2ui64vARB = NULL; -PFNGLUNIFORM3I64ARBPROC __glewUniform3i64ARB = NULL; -PFNGLUNIFORM3I64VARBPROC __glewUniform3i64vARB = NULL; -PFNGLUNIFORM3UI64ARBPROC __glewUniform3ui64ARB = NULL; -PFNGLUNIFORM3UI64VARBPROC __glewUniform3ui64vARB = NULL; -PFNGLUNIFORM4I64ARBPROC __glewUniform4i64ARB = NULL; -PFNGLUNIFORM4I64VARBPROC __glewUniform4i64vARB = NULL; -PFNGLUNIFORM4UI64ARBPROC __glewUniform4ui64ARB = NULL; -PFNGLUNIFORM4UI64VARBPROC __glewUniform4ui64vARB = NULL; - -PFNGLCOLORSUBTABLEPROC __glewColorSubTable = NULL; -PFNGLCOLORTABLEPROC __glewColorTable = NULL; -PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv = NULL; -PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv = NULL; -PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D = NULL; -PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D = NULL; -PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf = NULL; -PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv = NULL; -PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri = NULL; -PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv = NULL; -PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable = NULL; -PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable = NULL; -PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D = NULL; -PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D = NULL; -PFNGLGETCOLORTABLEPROC __glewGetColorTable = NULL; -PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv = NULL; -PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv = NULL; -PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter = NULL; -PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv = NULL; -PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv = NULL; -PFNGLGETHISTOGRAMPROC __glewGetHistogram = NULL; -PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv = NULL; -PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv = NULL; -PFNGLGETMINMAXPROC __glewGetMinmax = NULL; -PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv = NULL; -PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv = NULL; -PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter = NULL; -PFNGLHISTOGRAMPROC __glewHistogram = NULL; -PFNGLMINMAXPROC __glewMinmax = NULL; -PFNGLRESETHISTOGRAMPROC __glewResetHistogram = NULL; -PFNGLRESETMINMAXPROC __glewResetMinmax = NULL; -PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D = NULL; - -PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC __glewMultiDrawArraysIndirectCountARB = NULL; -PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC __glewMultiDrawElementsIndirectCountARB = NULL; - -PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB = NULL; -PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB = NULL; -PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB = NULL; - -PFNGLGETINTERNALFORMATIVPROC __glewGetInternalformativ = NULL; - -PFNGLGETINTERNALFORMATI64VPROC __glewGetInternalformati64v = NULL; - -PFNGLINVALIDATEBUFFERDATAPROC __glewInvalidateBufferData = NULL; -PFNGLINVALIDATEBUFFERSUBDATAPROC __glewInvalidateBufferSubData = NULL; -PFNGLINVALIDATEFRAMEBUFFERPROC __glewInvalidateFramebuffer = NULL; -PFNGLINVALIDATESUBFRAMEBUFFERPROC __glewInvalidateSubFramebuffer = NULL; -PFNGLINVALIDATETEXIMAGEPROC __glewInvalidateTexImage = NULL; -PFNGLINVALIDATETEXSUBIMAGEPROC __glewInvalidateTexSubImage = NULL; - -PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange = NULL; -PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange = NULL; - -PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB = NULL; -PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB = NULL; -PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB = NULL; -PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB = NULL; -PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB = NULL; - -PFNGLBINDBUFFERSBASEPROC __glewBindBuffersBase = NULL; -PFNGLBINDBUFFERSRANGEPROC __glewBindBuffersRange = NULL; -PFNGLBINDIMAGETEXTURESPROC __glewBindImageTextures = NULL; -PFNGLBINDSAMPLERSPROC __glewBindSamplers = NULL; -PFNGLBINDTEXTURESPROC __glewBindTextures = NULL; -PFNGLBINDVERTEXBUFFERSPROC __glewBindVertexBuffers = NULL; - -PFNGLMULTIDRAWARRAYSINDIRECTPROC __glewMultiDrawArraysIndirect = NULL; -PFNGLMULTIDRAWELEMENTSINDIRECTPROC __glewMultiDrawElementsIndirect = NULL; - -PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB = NULL; - -PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB = NULL; -PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB = NULL; -PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB = NULL; -PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB = NULL; -PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB = NULL; -PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB = NULL; -PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB = NULL; -PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB = NULL; -PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB = NULL; -PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB = NULL; -PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB = NULL; -PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB = NULL; -PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB = NULL; -PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB = NULL; -PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB = NULL; -PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB = NULL; -PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB = NULL; -PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB = NULL; -PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB = NULL; -PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB = NULL; -PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB = NULL; -PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB = NULL; -PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB = NULL; -PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB = NULL; -PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB = NULL; -PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB = NULL; -PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB = NULL; -PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB = NULL; -PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB = NULL; -PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB = NULL; -PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB = NULL; -PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB = NULL; -PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB = NULL; -PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB = NULL; - -PFNGLBEGINQUERYARBPROC __glewBeginQueryARB = NULL; -PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB = NULL; -PFNGLENDQUERYARBPROC __glewEndQueryARB = NULL; -PFNGLGENQUERIESARBPROC __glewGenQueriesARB = NULL; -PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB = NULL; -PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB = NULL; -PFNGLGETQUERYIVARBPROC __glewGetQueryivARB = NULL; -PFNGLISQUERYARBPROC __glewIsQueryARB = NULL; - -PFNGLMAXSHADERCOMPILERTHREADSARBPROC __glewMaxShaderCompilerThreadsARB = NULL; - -PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL; -PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL; - -PFNGLGETPROGRAMINTERFACEIVPROC __glewGetProgramInterfaceiv = NULL; -PFNGLGETPROGRAMRESOURCEINDEXPROC __glewGetProgramResourceIndex = NULL; -PFNGLGETPROGRAMRESOURCELOCATIONPROC __glewGetProgramResourceLocation = NULL; -PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC __glewGetProgramResourceLocationIndex = NULL; -PFNGLGETPROGRAMRESOURCENAMEPROC __glewGetProgramResourceName = NULL; -PFNGLGETPROGRAMRESOURCEIVPROC __glewGetProgramResourceiv = NULL; - -PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex = NULL; - -PFNGLGETGRAPHICSRESETSTATUSARBPROC __glewGetGraphicsResetStatusARB = NULL; -PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB = NULL; -PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB = NULL; -PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB = NULL; -PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB = NULL; -PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB = NULL; -PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB = NULL; -PFNGLGETNMAPIVARBPROC __glewGetnMapivARB = NULL; -PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB = NULL; -PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB = NULL; -PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB = NULL; -PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB = NULL; -PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB = NULL; -PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB = NULL; -PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB = NULL; -PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB = NULL; -PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB = NULL; -PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB = NULL; -PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB = NULL; -PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB = NULL; - -PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC __glewFramebufferSampleLocationsfvARB = NULL; -PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC __glewNamedFramebufferSampleLocationsfvARB = NULL; - -PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB = NULL; - -PFNGLBINDSAMPLERPROC __glewBindSampler = NULL; -PFNGLDELETESAMPLERSPROC __glewDeleteSamplers = NULL; -PFNGLGENSAMPLERSPROC __glewGenSamplers = NULL; -PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv = NULL; -PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv = NULL; -PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv = NULL; -PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv = NULL; -PFNGLISSAMPLERPROC __glewIsSampler = NULL; -PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv = NULL; -PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv = NULL; -PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf = NULL; -PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv = NULL; -PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri = NULL; -PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv = NULL; - -PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram = NULL; -PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline = NULL; -PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv = NULL; -PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines = NULL; -PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines = NULL; -PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog = NULL; -PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv = NULL; -PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline = NULL; -PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d = NULL; -PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv = NULL; -PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f = NULL; -PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv = NULL; -PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i = NULL; -PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv = NULL; -PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui = NULL; -PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv = NULL; -PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d = NULL; -PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv = NULL; -PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f = NULL; -PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv = NULL; -PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i = NULL; -PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv = NULL; -PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui = NULL; -PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv = NULL; -PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d = NULL; -PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv = NULL; -PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f = NULL; -PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv = NULL; -PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i = NULL; -PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv = NULL; -PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui = NULL; -PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv = NULL; -PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d = NULL; -PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv = NULL; -PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f = NULL; -PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv = NULL; -PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i = NULL; -PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv = NULL; -PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui = NULL; -PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv = NULL; -PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages = NULL; -PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline = NULL; - -PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC __glewGetActiveAtomicCounterBufferiv = NULL; - -PFNGLBINDIMAGETEXTUREPROC __glewBindImageTexture = NULL; -PFNGLMEMORYBARRIERPROC __glewMemoryBarrier = NULL; - -PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL; -PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL; -PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL; -PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB = NULL; -PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB = NULL; -PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB = NULL; -PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB = NULL; -PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB = NULL; -PFNGLGETHANDLEARBPROC __glewGetHandleARB = NULL; -PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB = NULL; -PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB = NULL; -PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB = NULL; -PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB = NULL; -PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB = NULL; -PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB = NULL; -PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB = NULL; -PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB = NULL; -PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB = NULL; -PFNGLUNIFORM1FARBPROC __glewUniform1fARB = NULL; -PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB = NULL; -PFNGLUNIFORM1IARBPROC __glewUniform1iARB = NULL; -PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB = NULL; -PFNGLUNIFORM2FARBPROC __glewUniform2fARB = NULL; -PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB = NULL; -PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL; -PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB = NULL; -PFNGLUNIFORM3FARBPROC __glewUniform3fARB = NULL; -PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB = NULL; -PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL; -PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB = NULL; -PFNGLUNIFORM4FARBPROC __glewUniform4fARB = NULL; -PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB = NULL; -PFNGLUNIFORM4IARBPROC __glewUniform4iARB = NULL; -PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB = NULL; -PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB = NULL; -PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB = NULL; -PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL; -PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL; -PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL; - -PFNGLSHADERSTORAGEBLOCKBINDINGPROC __glewShaderStorageBlockBinding = NULL; - -PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName = NULL; -PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName = NULL; -PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv = NULL; -PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv = NULL; -PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex = NULL; -PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation = NULL; -PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv = NULL; -PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv = NULL; - -PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB = NULL; -PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB = NULL; -PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB = NULL; -PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB = NULL; -PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB = NULL; -PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB = NULL; - -PFNGLBUFFERPAGECOMMITMENTARBPROC __glewBufferPageCommitmentARB = NULL; - -PFNGLTEXPAGECOMMITMENTARBPROC __glewTexPageCommitmentARB = NULL; -PFNGLTEXTUREPAGECOMMITMENTEXTPROC __glewTexturePageCommitmentEXT = NULL; - -PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync = NULL; -PFNGLDELETESYNCPROC __glewDeleteSync = NULL; -PFNGLFENCESYNCPROC __glewFenceSync = NULL; -PFNGLGETINTEGER64VPROC __glewGetInteger64v = NULL; -PFNGLGETSYNCIVPROC __glewGetSynciv = NULL; -PFNGLISSYNCPROC __glewIsSync = NULL; -PFNGLWAITSYNCPROC __glewWaitSync = NULL; - -PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv = NULL; -PFNGLPATCHPARAMETERIPROC __glewPatchParameteri = NULL; - -PFNGLTEXTUREBARRIERPROC __glewTextureBarrier = NULL; - -PFNGLTEXBUFFERARBPROC __glewTexBufferARB = NULL; - -PFNGLTEXBUFFERRANGEPROC __glewTexBufferRange = NULL; -PFNGLTEXTUREBUFFERRANGEEXTPROC __glewTextureBufferRangeEXT = NULL; - -PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL; -PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB = NULL; -PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL; -PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL; - -PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv = NULL; -PFNGLSAMPLEMASKIPROC __glewSampleMaski = NULL; -PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample = NULL; -PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample = NULL; - -PFNGLTEXSTORAGE1DPROC __glewTexStorage1D = NULL; -PFNGLTEXSTORAGE2DPROC __glewTexStorage2D = NULL; -PFNGLTEXSTORAGE3DPROC __glewTexStorage3D = NULL; -PFNGLTEXTURESTORAGE1DEXTPROC __glewTextureStorage1DEXT = NULL; -PFNGLTEXTURESTORAGE2DEXTPROC __glewTextureStorage2DEXT = NULL; -PFNGLTEXTURESTORAGE3DEXTPROC __glewTextureStorage3DEXT = NULL; - -PFNGLTEXSTORAGE2DMULTISAMPLEPROC __glewTexStorage2DMultisample = NULL; -PFNGLTEXSTORAGE3DMULTISAMPLEPROC __glewTexStorage3DMultisample = NULL; -PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC __glewTextureStorage2DMultisampleEXT = NULL; -PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC __glewTextureStorage3DMultisampleEXT = NULL; - -PFNGLTEXTUREVIEWPROC __glewTextureView = NULL; - -PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v = NULL; -PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v = NULL; -PFNGLQUERYCOUNTERPROC __glewQueryCounter = NULL; - -PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback = NULL; -PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks = NULL; -PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback = NULL; -PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks = NULL; -PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback = NULL; -PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback = NULL; -PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback = NULL; - -PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed = NULL; -PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream = NULL; -PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed = NULL; -PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv = NULL; - -PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC __glewDrawTransformFeedbackInstanced = NULL; -PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC __glewDrawTransformFeedbackStreamInstanced = NULL; - -PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL; -PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL; -PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL; -PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL; - -PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL; -PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL; -PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName = NULL; -PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv = NULL; -PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName = NULL; -PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv = NULL; -PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL; -PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex = NULL; -PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices = NULL; -PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding = NULL; - -PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray = NULL; -PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays = NULL; -PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays = NULL; -PFNGLISVERTEXARRAYPROC __glewIsVertexArray = NULL; - -PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv = NULL; -PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d = NULL; -PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv = NULL; -PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d = NULL; -PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv = NULL; -PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d = NULL; -PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv = NULL; -PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d = NULL; -PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv = NULL; -PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer = NULL; - -PFNGLBINDVERTEXBUFFERPROC __glewBindVertexBuffer = NULL; -PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC __glewVertexArrayBindVertexBufferEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC __glewVertexArrayVertexAttribBindingEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC __glewVertexArrayVertexAttribFormatEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC __glewVertexArrayVertexAttribIFormatEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC __glewVertexArrayVertexAttribLFormatEXT = NULL; -PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC __glewVertexArrayVertexBindingDivisorEXT = NULL; -PFNGLVERTEXATTRIBBINDINGPROC __glewVertexAttribBinding = NULL; -PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat = NULL; -PFNGLVERTEXATTRIBIFORMATPROC __glewVertexAttribIFormat = NULL; -PFNGLVERTEXATTRIBLFORMATPROC __glewVertexAttribLFormat = NULL; -PFNGLVERTEXBINDINGDIVISORPROC __glewVertexBindingDivisor = NULL; - -PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB = NULL; -PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB = NULL; -PFNGLWEIGHTBVARBPROC __glewWeightbvARB = NULL; -PFNGLWEIGHTDVARBPROC __glewWeightdvARB = NULL; -PFNGLWEIGHTFVARBPROC __glewWeightfvARB = NULL; -PFNGLWEIGHTIVARBPROC __glewWeightivARB = NULL; -PFNGLWEIGHTSVARBPROC __glewWeightsvARB = NULL; -PFNGLWEIGHTUBVARBPROC __glewWeightubvARB = NULL; -PFNGLWEIGHTUIVARBPROC __glewWeightuivARB = NULL; -PFNGLWEIGHTUSVARBPROC __glewWeightusvARB = NULL; - -PFNGLBINDBUFFERARBPROC __glewBindBufferARB = NULL; -PFNGLBUFFERDATAARBPROC __glewBufferDataARB = NULL; -PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB = NULL; -PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB = NULL; -PFNGLGENBUFFERSARBPROC __glewGenBuffersARB = NULL; -PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB = NULL; -PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB = NULL; -PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB = NULL; -PFNGLISBUFFERARBPROC __glewIsBufferARB = NULL; -PFNGLMAPBUFFERARBPROC __glewMapBufferARB = NULL; -PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB = NULL; - -PFNGLBINDPROGRAMARBPROC __glewBindProgramARB = NULL; -PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB = NULL; -PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB = NULL; -PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB = NULL; -PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB = NULL; -PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB = NULL; -PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB = NULL; -PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB = NULL; -PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB = NULL; -PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB = NULL; -PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB = NULL; -PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB = NULL; -PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB = NULL; -PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB = NULL; -PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB = NULL; -PFNGLISPROGRAMARBPROC __glewIsProgramARB = NULL; -PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB = NULL; -PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB = NULL; -PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB = NULL; -PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB = NULL; -PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB = NULL; -PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB = NULL; -PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB = NULL; -PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB = NULL; -PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB = NULL; -PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB = NULL; -PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB = NULL; -PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB = NULL; -PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB = NULL; -PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB = NULL; -PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB = NULL; -PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB = NULL; -PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB = NULL; -PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB = NULL; -PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB = NULL; -PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB = NULL; -PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB = NULL; -PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB = NULL; -PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB = NULL; -PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB = NULL; -PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB = NULL; -PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB = NULL; -PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB = NULL; -PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB = NULL; -PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB = NULL; -PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB = NULL; -PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB = NULL; -PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB = NULL; -PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB = NULL; -PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB = NULL; -PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB = NULL; -PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB = NULL; -PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB = NULL; -PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB = NULL; -PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB = NULL; -PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB = NULL; -PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB = NULL; -PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB = NULL; - -PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB = NULL; -PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB = NULL; -PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB = NULL; - -PFNGLCOLORP3UIPROC __glewColorP3ui = NULL; -PFNGLCOLORP3UIVPROC __glewColorP3uiv = NULL; -PFNGLCOLORP4UIPROC __glewColorP4ui = NULL; -PFNGLCOLORP4UIVPROC __glewColorP4uiv = NULL; -PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui = NULL; -PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv = NULL; -PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui = NULL; -PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv = NULL; -PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui = NULL; -PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv = NULL; -PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui = NULL; -PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv = NULL; -PFNGLNORMALP3UIPROC __glewNormalP3ui = NULL; -PFNGLNORMALP3UIVPROC __glewNormalP3uiv = NULL; -PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui = NULL; -PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv = NULL; -PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui = NULL; -PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv = NULL; -PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui = NULL; -PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv = NULL; -PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui = NULL; -PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv = NULL; -PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui = NULL; -PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv = NULL; -PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui = NULL; -PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv = NULL; -PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui = NULL; -PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv = NULL; -PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui = NULL; -PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv = NULL; -PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui = NULL; -PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv = NULL; -PFNGLVERTEXP2UIPROC __glewVertexP2ui = NULL; -PFNGLVERTEXP2UIVPROC __glewVertexP2uiv = NULL; -PFNGLVERTEXP3UIPROC __glewVertexP3ui = NULL; -PFNGLVERTEXP3UIVPROC __glewVertexP3uiv = NULL; -PFNGLVERTEXP4UIPROC __glewVertexP4ui = NULL; -PFNGLVERTEXP4UIVPROC __glewVertexP4uiv = NULL; - -PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv = NULL; -PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed = NULL; -PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v = NULL; -PFNGLGETFLOATI_VPROC __glewGetFloati_v = NULL; -PFNGLSCISSORARRAYVPROC __glewScissorArrayv = NULL; -PFNGLSCISSORINDEXEDPROC __glewScissorIndexed = NULL; -PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv = NULL; -PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv = NULL; -PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf = NULL; -PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv = NULL; - -PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB = NULL; -PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB = NULL; -PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB = NULL; -PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB = NULL; -PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB = NULL; -PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB = NULL; -PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB = NULL; -PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB = NULL; -PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB = NULL; -PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB = NULL; -PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB = NULL; -PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB = NULL; -PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB = NULL; -PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB = NULL; -PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB = NULL; -PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB = NULL; - -PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI = NULL; - -PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI = NULL; -PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI = NULL; -PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI = NULL; - -PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI = NULL; -PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI = NULL; -PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI = NULL; -PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI = NULL; - -PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI = NULL; -PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI = NULL; -PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI = NULL; -PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI = NULL; -PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI = NULL; -PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI = NULL; -PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI = NULL; -PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI = NULL; -PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI = NULL; -PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI = NULL; -PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI = NULL; -PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI = NULL; -PFNGLSAMPLEMAPATIPROC __glewSampleMapATI = NULL; -PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI = NULL; - -PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI = NULL; -PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI = NULL; - -PFNGLPNTRIANGLESFATIPROC __glewPNTrianglesfATI = NULL; -PFNGLPNTRIANGLESIATIPROC __glewPNTrianglesiATI = NULL; - -PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI = NULL; -PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI = NULL; - -PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI = NULL; -PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI = NULL; -PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI = NULL; -PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI = NULL; -PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI = NULL; -PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI = NULL; -PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI = NULL; -PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI = NULL; -PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI = NULL; -PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI = NULL; -PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI = NULL; -PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI = NULL; - -PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI = NULL; -PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI = NULL; -PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI = NULL; - -PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI = NULL; -PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI = NULL; -PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI = NULL; -PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI = NULL; -PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI = NULL; -PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI = NULL; -PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI = NULL; -PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI = NULL; -PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI = NULL; -PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI = NULL; -PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI = NULL; -PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI = NULL; -PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI = NULL; -PFNGLVERTEXSTREAM1DATIPROC __glewVertexStream1dATI = NULL; -PFNGLVERTEXSTREAM1DVATIPROC __glewVertexStream1dvATI = NULL; -PFNGLVERTEXSTREAM1FATIPROC __glewVertexStream1fATI = NULL; -PFNGLVERTEXSTREAM1FVATIPROC __glewVertexStream1fvATI = NULL; -PFNGLVERTEXSTREAM1IATIPROC __glewVertexStream1iATI = NULL; -PFNGLVERTEXSTREAM1IVATIPROC __glewVertexStream1ivATI = NULL; -PFNGLVERTEXSTREAM1SATIPROC __glewVertexStream1sATI = NULL; -PFNGLVERTEXSTREAM1SVATIPROC __glewVertexStream1svATI = NULL; -PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI = NULL; -PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI = NULL; -PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI = NULL; -PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI = NULL; -PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI = NULL; -PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI = NULL; -PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI = NULL; -PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI = NULL; -PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI = NULL; -PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI = NULL; -PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI = NULL; -PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI = NULL; -PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI = NULL; -PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI = NULL; -PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI = NULL; -PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI = NULL; -PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI = NULL; -PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI = NULL; -PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI = NULL; -PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI = NULL; -PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI = NULL; -PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI = NULL; -PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI = NULL; -PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI = NULL; - -PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT = NULL; -PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT = NULL; -PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT = NULL; - -PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT = NULL; - -PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT = NULL; - -PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT = NULL; - -PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT = NULL; - -PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT = NULL; -PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT = NULL; - -PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT = NULL; -PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT = NULL; - -PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT = NULL; -PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT = NULL; -PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT = NULL; -PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT = NULL; -PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT = NULL; -PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT = NULL; -PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT = NULL; -PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT = NULL; -PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT = NULL; -PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT = NULL; -PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT = NULL; -PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT = NULL; -PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT = NULL; - -PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT = NULL; -PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT = NULL; - -PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT = NULL; -PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT = NULL; -PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT = NULL; -PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT = NULL; -PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT = NULL; - -PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT = NULL; -PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT = NULL; - -PFNGLGETOBJECTLABELEXTPROC __glewGetObjectLabelEXT = NULL; -PFNGLLABELOBJECTEXTPROC __glewLabelObjectEXT = NULL; - -PFNGLINSERTEVENTMARKEREXTPROC __glewInsertEventMarkerEXT = NULL; -PFNGLPOPGROUPMARKEREXTPROC __glewPopGroupMarkerEXT = NULL; -PFNGLPUSHGROUPMARKEREXTPROC __glewPushGroupMarkerEXT = NULL; - -PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT = NULL; - -PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT = NULL; -PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT = NULL; -PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT = NULL; -PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT = NULL; -PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT = NULL; -PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT = NULL; -PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT = NULL; -PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT = NULL; -PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT = NULL; -PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT = NULL; -PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT = NULL; -PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT = NULL; -PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT = NULL; -PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT = NULL; -PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT = NULL; -PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT = NULL; -PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT = NULL; -PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT = NULL; -PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT = NULL; -PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT = NULL; -PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT = NULL; -PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT = NULL; -PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT = NULL; -PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT = NULL; -PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT = NULL; -PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT = NULL; -PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT = NULL; -PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT = NULL; -PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT = NULL; -PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT = NULL; -PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT = NULL; -PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT = NULL; -PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT = NULL; -PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT = NULL; -PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT = NULL; -PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT = NULL; -PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT = NULL; -PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT = NULL; -PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT = NULL; -PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT = NULL; -PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT = NULL; -PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT = NULL; -PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT = NULL; -PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT = NULL; -PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT = NULL; -PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT = NULL; -PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT = NULL; -PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT = NULL; -PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT = NULL; -PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT = NULL; -PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT = NULL; -PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT = NULL; -PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT = NULL; -PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT = NULL; -PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT = NULL; -PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT = NULL; -PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT = NULL; -PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT = NULL; -PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT = NULL; -PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT = NULL; -PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT = NULL; -PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT = NULL; -PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT = NULL; -PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT = NULL; -PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT = NULL; -PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT = NULL; -PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT = NULL; -PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT = NULL; -PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT = NULL; -PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT = NULL; -PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT = NULL; -PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT = NULL; -PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT = NULL; -PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT = NULL; -PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT = NULL; -PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT = NULL; -PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT = NULL; -PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT = NULL; -PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT = NULL; -PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT = NULL; -PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT = NULL; -PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT = NULL; -PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT = NULL; -PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT = NULL; -PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT = NULL; -PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT = NULL; -PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT = NULL; -PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT = NULL; -PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT = NULL; -PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT = NULL; -PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT = NULL; -PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT = NULL; -PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT = NULL; -PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT = NULL; -PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT = NULL; -PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT = NULL; -PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT = NULL; -PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT = NULL; -PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT = NULL; -PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT = NULL; -PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT = NULL; -PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT = NULL; -PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT = NULL; -PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT = NULL; -PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT = NULL; -PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT = NULL; -PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT = NULL; -PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT = NULL; -PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT = NULL; -PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT = NULL; -PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT = NULL; -PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT = NULL; -PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT = NULL; -PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT = NULL; -PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT = NULL; -PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT = NULL; -PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT = NULL; -PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT = NULL; -PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT = NULL; -PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT = NULL; -PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT = NULL; -PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT = NULL; -PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT = NULL; -PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT = NULL; -PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT = NULL; -PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT = NULL; -PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL; -PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL; -PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL; -PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL; -PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT = NULL; -PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT = NULL; -PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT = NULL; -PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT = NULL; -PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT = NULL; -PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT = NULL; -PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT = NULL; -PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT = NULL; -PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT = NULL; -PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT = NULL; -PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT = NULL; -PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT = NULL; -PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT = NULL; -PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT = NULL; -PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT = NULL; -PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT = NULL; -PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT = NULL; -PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT = NULL; -PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT = NULL; -PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT = NULL; -PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT = NULL; -PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT = NULL; -PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT = NULL; -PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT = NULL; -PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT = NULL; -PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT = NULL; -PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT = NULL; -PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT = NULL; -PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT = NULL; -PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT = NULL; -PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT = NULL; -PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT = NULL; -PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT = NULL; -PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT = NULL; -PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT = NULL; -PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT = NULL; -PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT = NULL; -PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT = NULL; -PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT = NULL; -PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT = NULL; -PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT = NULL; -PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT = NULL; -PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT = NULL; -PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT = NULL; -PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT = NULL; -PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT = NULL; -PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT = NULL; -PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT = NULL; -PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT = NULL; -PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT = NULL; -PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT = NULL; -PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT = NULL; -PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT = NULL; -PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC __glewVertexArrayVertexAttribDivisorEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT = NULL; -PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT = NULL; - -PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL; -PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL; -PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT = NULL; -PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT = NULL; -PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT = NULL; -PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT = NULL; - -PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT = NULL; -PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT = NULL; - -PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT = NULL; - -PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT = NULL; -PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT = NULL; -PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT = NULL; -PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT = NULL; -PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT = NULL; - -PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT = NULL; -PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT = NULL; -PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT = NULL; -PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT = NULL; -PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT = NULL; -PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT = NULL; -PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT = NULL; -PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT = NULL; -PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT = NULL; -PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT = NULL; -PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT = NULL; -PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT = NULL; -PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT = NULL; -PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT = NULL; -PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT = NULL; -PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT = NULL; -PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT = NULL; -PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT = NULL; - -PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT = NULL; - -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT = NULL; - -PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT = NULL; -PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT = NULL; -PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT = NULL; -PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT = NULL; -PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT = NULL; -PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT = NULL; -PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT = NULL; -PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT = NULL; -PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT = NULL; -PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT = NULL; -PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT = NULL; -PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT = NULL; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT = NULL; -PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT = NULL; -PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT = NULL; -PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT = NULL; -PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT = NULL; - -PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT = NULL; -PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT = NULL; -PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT = NULL; - -PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT = NULL; -PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT = NULL; - -PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT = NULL; -PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT = NULL; -PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT = NULL; -PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT = NULL; -PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT = NULL; -PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT = NULL; -PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT = NULL; -PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT = NULL; -PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT = NULL; -PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT = NULL; -PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT = NULL; -PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT = NULL; -PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT = NULL; -PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT = NULL; -PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT = NULL; -PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT = NULL; -PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT = NULL; -PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT = NULL; -PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT = NULL; -PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT = NULL; -PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT = NULL; -PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT = NULL; -PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT = NULL; -PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT = NULL; -PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT = NULL; -PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT = NULL; -PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT = NULL; -PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT = NULL; -PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT = NULL; -PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT = NULL; -PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT = NULL; -PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT = NULL; -PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT = NULL; -PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT = NULL; - -PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT = NULL; -PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT = NULL; -PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT = NULL; -PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT = NULL; -PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT = NULL; -PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT = NULL; -PFNGLHISTOGRAMEXTPROC __glewHistogramEXT = NULL; -PFNGLMINMAXEXTPROC __glewMinmaxEXT = NULL; -PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT = NULL; -PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT = NULL; - -PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT = NULL; - -PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT = NULL; - -PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT = NULL; -PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT = NULL; -PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT = NULL; - -PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT = NULL; -PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT = NULL; - -PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT = NULL; -PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT = NULL; - -PFNGLCOLORTABLEEXTPROC __glewColorTableEXT = NULL; -PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT = NULL; -PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT = NULL; -PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT = NULL; - -PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT = NULL; -PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT = NULL; -PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT = NULL; -PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT = NULL; -PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT = NULL; -PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT = NULL; - -PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT = NULL; -PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL; - -PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL; - -PFNGLPOLYGONOFFSETCLAMPEXTPROC __glewPolygonOffsetClampEXT = NULL; - -PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT = NULL; - -PFNGLCOVERAGEMODULATIONNVPROC __glewCoverageModulationNV = NULL; -PFNGLCOVERAGEMODULATIONTABLENVPROC __glewCoverageModulationTableNV = NULL; -PFNGLGETCOVERAGEMODULATIONTABLENVPROC __glewGetCoverageModulationTableNV = NULL; -PFNGLRASTERSAMPLESEXTPROC __glewRasterSamplesEXT = NULL; - -PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL; -PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL; - -PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT = NULL; -PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT = NULL; -PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT = NULL; -PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT = NULL; -PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT = NULL; -PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT = NULL; -PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT = NULL; -PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT = NULL; -PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT = NULL; -PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT = NULL; -PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT = NULL; -PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT = NULL; -PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT = NULL; -PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT = NULL; -PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL; -PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL; -PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL; - -PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT = NULL; -PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT = NULL; -PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT = NULL; - -PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT = NULL; -PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT = NULL; - -PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL; - -PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL; -PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT = NULL; -PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT = NULL; - -PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT = NULL; - -PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT = NULL; - -PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT = NULL; - -PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT = NULL; -PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT = NULL; -PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT = NULL; -PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT = NULL; -PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT = NULL; -PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT = NULL; - -PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT = NULL; -PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT = NULL; -PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT = NULL; -PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT = NULL; -PFNGLISTEXTUREEXTPROC __glewIsTextureEXT = NULL; -PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT = NULL; - -PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT = NULL; - -PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT = NULL; -PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT = NULL; - -PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT = NULL; -PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT = NULL; -PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT = NULL; -PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT = NULL; -PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT = NULL; -PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT = NULL; -PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT = NULL; - -PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT = NULL; -PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT = NULL; -PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT = NULL; -PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT = NULL; -PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT = NULL; -PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT = NULL; -PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT = NULL; -PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT = NULL; - -PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT = NULL; -PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT = NULL; -PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT = NULL; -PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT = NULL; -PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT = NULL; -PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT = NULL; -PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT = NULL; -PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT = NULL; -PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT = NULL; -PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT = NULL; - -PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT = NULL; -PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT = NULL; -PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT = NULL; -PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT = NULL; -PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT = NULL; -PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT = NULL; -PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT = NULL; -PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT = NULL; -PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT = NULL; -PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT = NULL; -PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT = NULL; -PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT = NULL; -PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT = NULL; -PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT = NULL; -PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT = NULL; -PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT = NULL; -PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT = NULL; -PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT = NULL; -PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT = NULL; -PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT = NULL; -PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT = NULL; -PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT = NULL; -PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT = NULL; -PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT = NULL; -PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT = NULL; -PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT = NULL; -PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT = NULL; -PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT = NULL; -PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT = NULL; -PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT = NULL; -PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT = NULL; -PFNGLSWIZZLEEXTPROC __glewSwizzleEXT = NULL; -PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT = NULL; -PFNGLVARIANTBVEXTPROC __glewVariantbvEXT = NULL; -PFNGLVARIANTDVEXTPROC __glewVariantdvEXT = NULL; -PFNGLVARIANTFVEXTPROC __glewVariantfvEXT = NULL; -PFNGLVARIANTIVEXTPROC __glewVariantivEXT = NULL; -PFNGLVARIANTSVEXTPROC __glewVariantsvEXT = NULL; -PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT = NULL; -PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT = NULL; -PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT = NULL; -PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT = NULL; - -PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT = NULL; -PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT = NULL; -PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT = NULL; - -PFNGLIMPORTSYNCEXTPROC __glewImportSyncEXT = NULL; - -PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY = NULL; - -PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY = NULL; - -PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP = NULL; -PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP = NULL; -PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP = NULL; -PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP = NULL; -PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP = NULL; -PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP = NULL; - -PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM = NULL; -PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM = NULL; - -PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM = NULL; -PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM = NULL; -PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM = NULL; -PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM = NULL; -PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM = NULL; -PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM = NULL; -PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM = NULL; -PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM = NULL; - -PFNGLMAPTEXTURE2DINTELPROC __glewMapTexture2DINTEL = NULL; -PFNGLSYNCTEXTUREINTELPROC __glewSyncTextureINTEL = NULL; -PFNGLUNMAPTEXTURE2DINTELPROC __glewUnmapTexture2DINTEL = NULL; - -PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL = NULL; -PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL = NULL; -PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL = NULL; -PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL = NULL; - -PFNGLBEGINPERFQUERYINTELPROC __glewBeginPerfQueryINTEL = NULL; -PFNGLCREATEPERFQUERYINTELPROC __glewCreatePerfQueryINTEL = NULL; -PFNGLDELETEPERFQUERYINTELPROC __glewDeletePerfQueryINTEL = NULL; -PFNGLENDPERFQUERYINTELPROC __glewEndPerfQueryINTEL = NULL; -PFNGLGETFIRSTPERFQUERYIDINTELPROC __glewGetFirstPerfQueryIdINTEL = NULL; -PFNGLGETNEXTPERFQUERYIDINTELPROC __glewGetNextPerfQueryIdINTEL = NULL; -PFNGLGETPERFCOUNTERINFOINTELPROC __glewGetPerfCounterInfoINTEL = NULL; -PFNGLGETPERFQUERYDATAINTELPROC __glewGetPerfQueryDataINTEL = NULL; -PFNGLGETPERFQUERYIDBYNAMEINTELPROC __glewGetPerfQueryIdByNameINTEL = NULL; -PFNGLGETPERFQUERYINFOINTELPROC __glewGetPerfQueryInfoINTEL = NULL; - -PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL = NULL; -PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL = NULL; - -PFNGLBLENDBARRIERKHRPROC __glewBlendBarrierKHR = NULL; - -PFNGLDEBUGMESSAGECALLBACKPROC __glewDebugMessageCallback = NULL; -PFNGLDEBUGMESSAGECONTROLPROC __glewDebugMessageControl = NULL; -PFNGLDEBUGMESSAGEINSERTPROC __glewDebugMessageInsert = NULL; -PFNGLGETDEBUGMESSAGELOGPROC __glewGetDebugMessageLog = NULL; -PFNGLGETOBJECTLABELPROC __glewGetObjectLabel = NULL; -PFNGLGETOBJECTPTRLABELPROC __glewGetObjectPtrLabel = NULL; -PFNGLOBJECTLABELPROC __glewObjectLabel = NULL; -PFNGLOBJECTPTRLABELPROC __glewObjectPtrLabel = NULL; -PFNGLPOPDEBUGGROUPPROC __glewPopDebugGroup = NULL; -PFNGLPUSHDEBUGGROUPPROC __glewPushDebugGroup = NULL; - -PFNGLGETNUNIFORMFVPROC __glewGetnUniformfv = NULL; -PFNGLGETNUNIFORMIVPROC __glewGetnUniformiv = NULL; -PFNGLGETNUNIFORMUIVPROC __glewGetnUniformuiv = NULL; -PFNGLREADNPIXELSPROC __glewReadnPixels = NULL; - -PFNGLBUFFERREGIONENABLEDPROC __glewBufferRegionEnabled = NULL; -PFNGLDELETEBUFFERREGIONPROC __glewDeleteBufferRegion = NULL; -PFNGLDRAWBUFFERREGIONPROC __glewDrawBufferRegion = NULL; -PFNGLNEWBUFFERREGIONPROC __glewNewBufferRegion = NULL; -PFNGLREADBUFFERREGIONPROC __glewReadBufferRegion = NULL; - -PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA = NULL; - -PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA = NULL; -PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA = NULL; -PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA = NULL; -PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA = NULL; -PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA = NULL; -PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA = NULL; -PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA = NULL; -PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA = NULL; -PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA = NULL; -PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA = NULL; -PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA = NULL; -PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA = NULL; -PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA = NULL; -PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA = NULL; -PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA = NULL; -PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA = NULL; -PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA = NULL; -PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA = NULL; -PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA = NULL; -PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA = NULL; -PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA = NULL; -PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA = NULL; -PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA = NULL; -PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL; - -PFNGLBEGINCONDITIONALRENDERNVXPROC __glewBeginConditionalRenderNVX = NULL; -PFNGLENDCONDITIONALRENDERNVXPROC __glewEndConditionalRenderNVX = NULL; - -PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC __glewMultiDrawArraysIndirectBindlessNV = NULL; -PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC __glewMultiDrawElementsIndirectBindlessNV = NULL; - -PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC __glewMultiDrawArraysIndirectBindlessCountNV = NULL; -PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC __glewMultiDrawElementsIndirectBindlessCountNV = NULL; - -PFNGLGETIMAGEHANDLENVPROC __glewGetImageHandleNV = NULL; -PFNGLGETTEXTUREHANDLENVPROC __glewGetTextureHandleNV = NULL; -PFNGLGETTEXTURESAMPLERHANDLENVPROC __glewGetTextureSamplerHandleNV = NULL; -PFNGLISIMAGEHANDLERESIDENTNVPROC __glewIsImageHandleResidentNV = NULL; -PFNGLISTEXTUREHANDLERESIDENTNVPROC __glewIsTextureHandleResidentNV = NULL; -PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC __glewMakeImageHandleNonResidentNV = NULL; -PFNGLMAKEIMAGEHANDLERESIDENTNVPROC __glewMakeImageHandleResidentNV = NULL; -PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC __glewMakeTextureHandleNonResidentNV = NULL; -PFNGLMAKETEXTUREHANDLERESIDENTNVPROC __glewMakeTextureHandleResidentNV = NULL; -PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC __glewProgramUniformHandleui64NV = NULL; -PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC __glewProgramUniformHandleui64vNV = NULL; -PFNGLUNIFORMHANDLEUI64NVPROC __glewUniformHandleui64NV = NULL; -PFNGLUNIFORMHANDLEUI64VNVPROC __glewUniformHandleui64vNV = NULL; - -PFNGLBLENDBARRIERNVPROC __glewBlendBarrierNV = NULL; -PFNGLBLENDPARAMETERINVPROC __glewBlendParameteriNV = NULL; - -PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV = NULL; -PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV = NULL; - -PFNGLSUBPIXELPRECISIONBIASNVPROC __glewSubpixelPrecisionBiasNV = NULL; - -PFNGLCONSERVATIVERASTERPARAMETERFNVPROC __glewConservativeRasterParameterfNV = NULL; - -PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV = NULL; - -PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL; -PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL; -PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL; - -PFNGLDRAWTEXTURENVPROC __glewDrawTextureNV = NULL; - -PFNGLEVALMAPSNVPROC __glewEvalMapsNV = NULL; -PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV = NULL; -PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV = NULL; -PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV = NULL; -PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV = NULL; -PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV = NULL; -PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV = NULL; -PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV = NULL; -PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV = NULL; - -PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV = NULL; -PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV = NULL; -PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV = NULL; - -PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV = NULL; -PFNGLFINISHFENCENVPROC __glewFinishFenceNV = NULL; -PFNGLGENFENCESNVPROC __glewGenFencesNV = NULL; -PFNGLGETFENCEIVNVPROC __glewGetFenceivNV = NULL; -PFNGLISFENCENVPROC __glewIsFenceNV = NULL; -PFNGLSETFENCENVPROC __glewSetFenceNV = NULL; -PFNGLTESTFENCENVPROC __glewTestFenceNV = NULL; - -PFNGLFRAGMENTCOVERAGECOLORNVPROC __glewFragmentCoverageColorNV = NULL; - -PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV = NULL; -PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV = NULL; -PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV = NULL; -PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV = NULL; -PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV = NULL; -PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV = NULL; - -PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV = NULL; - -PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV = NULL; - -PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV = NULL; -PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV = NULL; -PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV = NULL; -PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV = NULL; -PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV = NULL; -PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV = NULL; -PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV = NULL; -PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV = NULL; -PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV = NULL; -PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV = NULL; -PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV = NULL; -PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV = NULL; - -PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV = NULL; -PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV = NULL; -PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV = NULL; -PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV = NULL; -PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV = NULL; -PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV = NULL; -PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV = NULL; -PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV = NULL; -PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV = NULL; -PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV = NULL; -PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV = NULL; -PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV = NULL; -PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV = NULL; -PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV = NULL; -PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV = NULL; -PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV = NULL; -PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV = NULL; -PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV = NULL; -PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV = NULL; -PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV = NULL; -PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV = NULL; -PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV = NULL; -PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV = NULL; -PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV = NULL; -PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV = NULL; -PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV = NULL; -PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV = NULL; -PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV = NULL; -PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV = NULL; -PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV = NULL; -PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV = NULL; -PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV = NULL; -PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV = NULL; -PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV = NULL; - -PFNGLCOLOR3HNVPROC __glewColor3hNV = NULL; -PFNGLCOLOR3HVNVPROC __glewColor3hvNV = NULL; -PFNGLCOLOR4HNVPROC __glewColor4hNV = NULL; -PFNGLCOLOR4HVNVPROC __glewColor4hvNV = NULL; -PFNGLFOGCOORDHNVPROC __glewFogCoordhNV = NULL; -PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV = NULL; -PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV = NULL; -PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV = NULL; -PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV = NULL; -PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV = NULL; -PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV = NULL; -PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV = NULL; -PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV = NULL; -PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV = NULL; -PFNGLNORMAL3HNVPROC __glewNormal3hNV = NULL; -PFNGLNORMAL3HVNVPROC __glewNormal3hvNV = NULL; -PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV = NULL; -PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV = NULL; -PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV = NULL; -PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV = NULL; -PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV = NULL; -PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV = NULL; -PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV = NULL; -PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV = NULL; -PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV = NULL; -PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV = NULL; -PFNGLVERTEX2HNVPROC __glewVertex2hNV = NULL; -PFNGLVERTEX2HVNVPROC __glewVertex2hvNV = NULL; -PFNGLVERTEX3HNVPROC __glewVertex3hNV = NULL; -PFNGLVERTEX3HVNVPROC __glewVertex3hvNV = NULL; -PFNGLVERTEX4HNVPROC __glewVertex4hNV = NULL; -PFNGLVERTEX4HVNVPROC __glewVertex4hvNV = NULL; -PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV = NULL; -PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV = NULL; -PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV = NULL; -PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV = NULL; -PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV = NULL; -PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV = NULL; -PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV = NULL; -PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV = NULL; -PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV = NULL; -PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV = NULL; -PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV = NULL; -PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV = NULL; -PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV = NULL; -PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV = NULL; - -PFNGLGETINTERNALFORMATSAMPLEIVNVPROC __glewGetInternalformatSampleivNV = NULL; - -PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV = NULL; -PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV = NULL; -PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV = NULL; -PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV = NULL; -PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV = NULL; -PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV = NULL; -PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV = NULL; - -PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV = NULL; -PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV = NULL; -PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV = NULL; - -PFNGLCOPYPATHNVPROC __glewCopyPathNV = NULL; -PFNGLCOVERFILLPATHINSTANCEDNVPROC __glewCoverFillPathInstancedNV = NULL; -PFNGLCOVERFILLPATHNVPROC __glewCoverFillPathNV = NULL; -PFNGLCOVERSTROKEPATHINSTANCEDNVPROC __glewCoverStrokePathInstancedNV = NULL; -PFNGLCOVERSTROKEPATHNVPROC __glewCoverStrokePathNV = NULL; -PFNGLDELETEPATHSNVPROC __glewDeletePathsNV = NULL; -PFNGLGENPATHSNVPROC __glewGenPathsNV = NULL; -PFNGLGETPATHCOLORGENFVNVPROC __glewGetPathColorGenfvNV = NULL; -PFNGLGETPATHCOLORGENIVNVPROC __glewGetPathColorGenivNV = NULL; -PFNGLGETPATHCOMMANDSNVPROC __glewGetPathCommandsNV = NULL; -PFNGLGETPATHCOORDSNVPROC __glewGetPathCoordsNV = NULL; -PFNGLGETPATHDASHARRAYNVPROC __glewGetPathDashArrayNV = NULL; -PFNGLGETPATHLENGTHNVPROC __glewGetPathLengthNV = NULL; -PFNGLGETPATHMETRICRANGENVPROC __glewGetPathMetricRangeNV = NULL; -PFNGLGETPATHMETRICSNVPROC __glewGetPathMetricsNV = NULL; -PFNGLGETPATHPARAMETERFVNVPROC __glewGetPathParameterfvNV = NULL; -PFNGLGETPATHPARAMETERIVNVPROC __glewGetPathParameterivNV = NULL; -PFNGLGETPATHSPACINGNVPROC __glewGetPathSpacingNV = NULL; -PFNGLGETPATHTEXGENFVNVPROC __glewGetPathTexGenfvNV = NULL; -PFNGLGETPATHTEXGENIVNVPROC __glewGetPathTexGenivNV = NULL; -PFNGLGETPROGRAMRESOURCEFVNVPROC __glewGetProgramResourcefvNV = NULL; -PFNGLINTERPOLATEPATHSNVPROC __glewInterpolatePathsNV = NULL; -PFNGLISPATHNVPROC __glewIsPathNV = NULL; -PFNGLISPOINTINFILLPATHNVPROC __glewIsPointInFillPathNV = NULL; -PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL; -PFNGLMATRIXLOAD3X2FNVPROC __glewMatrixLoad3x2fNV = NULL; -PFNGLMATRIXLOAD3X3FNVPROC __glewMatrixLoad3x3fNV = NULL; -PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC __glewMatrixLoadTranspose3x3fNV = NULL; -PFNGLMATRIXMULT3X2FNVPROC __glewMatrixMult3x2fNV = NULL; -PFNGLMATRIXMULT3X3FNVPROC __glewMatrixMult3x3fNV = NULL; -PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC __glewMatrixMultTranspose3x3fNV = NULL; -PFNGLPATHCOLORGENNVPROC __glewPathColorGenNV = NULL; -PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV = NULL; -PFNGLPATHCOORDSNVPROC __glewPathCoordsNV = NULL; -PFNGLPATHCOVERDEPTHFUNCNVPROC __glewPathCoverDepthFuncNV = NULL; -PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV = NULL; -PFNGLPATHFOGGENNVPROC __glewPathFogGenNV = NULL; -PFNGLPATHGLYPHINDEXARRAYNVPROC __glewPathGlyphIndexArrayNV = NULL; -PFNGLPATHGLYPHINDEXRANGENVPROC __glewPathGlyphIndexRangeNV = NULL; -PFNGLPATHGLYPHRANGENVPROC __glewPathGlyphRangeNV = NULL; -PFNGLPATHGLYPHSNVPROC __glewPathGlyphsNV = NULL; -PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC __glewPathMemoryGlyphIndexArrayNV = NULL; -PFNGLPATHPARAMETERFNVPROC __glewPathParameterfNV = NULL; -PFNGLPATHPARAMETERFVNVPROC __glewPathParameterfvNV = NULL; -PFNGLPATHPARAMETERINVPROC __glewPathParameteriNV = NULL; -PFNGLPATHPARAMETERIVNVPROC __glewPathParameterivNV = NULL; -PFNGLPATHSTENCILDEPTHOFFSETNVPROC __glewPathStencilDepthOffsetNV = NULL; -PFNGLPATHSTENCILFUNCNVPROC __glewPathStencilFuncNV = NULL; -PFNGLPATHSTRINGNVPROC __glewPathStringNV = NULL; -PFNGLPATHSUBCOMMANDSNVPROC __glewPathSubCommandsNV = NULL; -PFNGLPATHSUBCOORDSNVPROC __glewPathSubCoordsNV = NULL; -PFNGLPATHTEXGENNVPROC __glewPathTexGenNV = NULL; -PFNGLPOINTALONGPATHNVPROC __glewPointAlongPathNV = NULL; -PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC __glewProgramPathFragmentInputGenNV = NULL; -PFNGLSTENCILFILLPATHINSTANCEDNVPROC __glewStencilFillPathInstancedNV = NULL; -PFNGLSTENCILFILLPATHNVPROC __glewStencilFillPathNV = NULL; -PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC __glewStencilStrokePathInstancedNV = NULL; -PFNGLSTENCILSTROKEPATHNVPROC __glewStencilStrokePathNV = NULL; -PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC __glewStencilThenCoverFillPathInstancedNV = NULL; -PFNGLSTENCILTHENCOVERFILLPATHNVPROC __glewStencilThenCoverFillPathNV = NULL; -PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC __glewStencilThenCoverStrokePathInstancedNV = NULL; -PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC __glewStencilThenCoverStrokePathNV = NULL; -PFNGLTRANSFORMPATHNVPROC __glewTransformPathNV = NULL; -PFNGLWEIGHTPATHSNVPROC __glewWeightPathsNV = NULL; - -PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV = NULL; -PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV = NULL; - -PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV = NULL; -PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV = NULL; - -PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV = NULL; -PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV = NULL; -PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV = NULL; -PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV = NULL; -PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV = NULL; -PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV = NULL; - -PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL; -PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL; - -PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV = NULL; -PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV = NULL; -PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV = NULL; -PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV = NULL; -PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV = NULL; -PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV = NULL; -PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV = NULL; -PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV = NULL; -PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV = NULL; -PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV = NULL; -PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV = NULL; -PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV = NULL; -PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV = NULL; - -PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL; -PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL; - -PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewFramebufferSampleLocationsfvNV = NULL; -PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewNamedFramebufferSampleLocationsfvNV = NULL; - -PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV = NULL; -PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV = NULL; -PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV = NULL; -PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV = NULL; -PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV = NULL; -PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV = NULL; -PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV = NULL; -PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV = NULL; -PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV = NULL; -PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV = NULL; -PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV = NULL; -PFNGLUNIFORMUI64NVPROC __glewUniformui64NV = NULL; -PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV = NULL; - -PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV = NULL; - -PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTexImage2DMultisampleCoverageNV = NULL; -PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTexImage3DMultisampleCoverageNV = NULL; -PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTextureImage2DMultisampleCoverageNV = NULL; -PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC __glewTextureImage2DMultisampleNV = NULL; -PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTextureImage3DMultisampleCoverageNV = NULL; -PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC __glewTextureImage3DMultisampleNV = NULL; - -PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL; -PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL; -PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL; -PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV = NULL; -PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV = NULL; -PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV = NULL; -PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV = NULL; -PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV = NULL; -PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL; -PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL; -PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL; - -PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV = NULL; -PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV = NULL; -PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV = NULL; -PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV = NULL; -PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV = NULL; -PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV = NULL; -PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV = NULL; - -PFNGLVDPAUFININVPROC __glewVDPAUFiniNV = NULL; -PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV = NULL; -PFNGLVDPAUINITNVPROC __glewVDPAUInitNV = NULL; -PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV = NULL; -PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV = NULL; -PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV = NULL; -PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV = NULL; -PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV = NULL; -PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV = NULL; -PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV = NULL; - -PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL; -PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL; - -PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV = NULL; -PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV = NULL; -PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV = NULL; -PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV = NULL; -PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV = NULL; -PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV = NULL; -PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV = NULL; -PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV = NULL; -PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV = NULL; -PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV = NULL; -PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV = NULL; -PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV = NULL; -PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV = NULL; -PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV = NULL; -PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV = NULL; -PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV = NULL; -PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV = NULL; -PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV = NULL; -PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV = NULL; - -PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV = NULL; -PFNGLCOLORFORMATNVPROC __glewColorFormatNV = NULL; -PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV = NULL; -PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV = NULL; -PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV = NULL; -PFNGLINDEXFORMATNVPROC __glewIndexFormatNV = NULL; -PFNGLNORMALFORMATNVPROC __glewNormalFormatNV = NULL; -PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV = NULL; -PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV = NULL; -PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV = NULL; -PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV = NULL; -PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV = NULL; - -PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL; -PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL; -PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL; -PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV = NULL; -PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV = NULL; -PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV = NULL; -PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV = NULL; -PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV = NULL; -PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV = NULL; -PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV = NULL; -PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV = NULL; -PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV = NULL; -PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV = NULL; -PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV = NULL; -PFNGLISPROGRAMNVPROC __glewIsProgramNV = NULL; -PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV = NULL; -PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV = NULL; -PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV = NULL; -PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV = NULL; -PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV = NULL; -PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV = NULL; -PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV = NULL; -PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV = NULL; -PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV = NULL; -PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV = NULL; -PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV = NULL; -PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV = NULL; -PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV = NULL; -PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV = NULL; -PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV = NULL; -PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV = NULL; -PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV = NULL; -PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV = NULL; -PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV = NULL; -PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV = NULL; -PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV = NULL; -PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV = NULL; -PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV = NULL; -PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV = NULL; -PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV = NULL; -PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV = NULL; -PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV = NULL; -PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV = NULL; -PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV = NULL; -PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV = NULL; -PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV = NULL; -PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV = NULL; -PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV = NULL; -PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV = NULL; -PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV = NULL; -PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV = NULL; -PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV = NULL; -PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV = NULL; -PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV = NULL; -PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV = NULL; -PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV = NULL; -PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV = NULL; -PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV = NULL; -PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV = NULL; -PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV = NULL; -PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV = NULL; -PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV = NULL; -PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV = NULL; -PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV = NULL; - -PFNGLBEGINVIDEOCAPTURENVPROC __glewBeginVideoCaptureNV = NULL; -PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC __glewBindVideoCaptureStreamBufferNV = NULL; -PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC __glewBindVideoCaptureStreamTextureNV = NULL; -PFNGLENDVIDEOCAPTURENVPROC __glewEndVideoCaptureNV = NULL; -PFNGLGETVIDEOCAPTURESTREAMDVNVPROC __glewGetVideoCaptureStreamdvNV = NULL; -PFNGLGETVIDEOCAPTURESTREAMFVNVPROC __glewGetVideoCaptureStreamfvNV = NULL; -PFNGLGETVIDEOCAPTURESTREAMIVNVPROC __glewGetVideoCaptureStreamivNV = NULL; -PFNGLGETVIDEOCAPTUREIVNVPROC __glewGetVideoCaptureivNV = NULL; -PFNGLVIDEOCAPTURENVPROC __glewVideoCaptureNV = NULL; -PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC __glewVideoCaptureStreamParameterdvNV = NULL; -PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC __glewVideoCaptureStreamParameterfvNV = NULL; -PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC __glewVideoCaptureStreamParameterivNV = NULL; - -PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES = NULL; -PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES = NULL; -PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES = NULL; -PFNGLFRUSTUMFOESPROC __glewFrustumfOES = NULL; -PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES = NULL; -PFNGLORTHOFOESPROC __glewOrthofOES = NULL; - -PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC __glewFramebufferTextureMultiviewOVR = NULL; - -PFNGLALPHAFUNCXPROC __glewAlphaFuncx = NULL; -PFNGLCLEARCOLORXPROC __glewClearColorx = NULL; -PFNGLCLEARDEPTHXPROC __glewClearDepthx = NULL; -PFNGLCOLOR4XPROC __glewColor4x = NULL; -PFNGLDEPTHRANGEXPROC __glewDepthRangex = NULL; -PFNGLFOGXPROC __glewFogx = NULL; -PFNGLFOGXVPROC __glewFogxv = NULL; -PFNGLFRUSTUMFPROC __glewFrustumf = NULL; -PFNGLFRUSTUMXPROC __glewFrustumx = NULL; -PFNGLLIGHTMODELXPROC __glewLightModelx = NULL; -PFNGLLIGHTMODELXVPROC __glewLightModelxv = NULL; -PFNGLLIGHTXPROC __glewLightx = NULL; -PFNGLLIGHTXVPROC __glewLightxv = NULL; -PFNGLLINEWIDTHXPROC __glewLineWidthx = NULL; -PFNGLLOADMATRIXXPROC __glewLoadMatrixx = NULL; -PFNGLMATERIALXPROC __glewMaterialx = NULL; -PFNGLMATERIALXVPROC __glewMaterialxv = NULL; -PFNGLMULTMATRIXXPROC __glewMultMatrixx = NULL; -PFNGLMULTITEXCOORD4XPROC __glewMultiTexCoord4x = NULL; -PFNGLNORMAL3XPROC __glewNormal3x = NULL; -PFNGLORTHOFPROC __glewOrthof = NULL; -PFNGLORTHOXPROC __glewOrthox = NULL; -PFNGLPOINTSIZEXPROC __glewPointSizex = NULL; -PFNGLPOLYGONOFFSETXPROC __glewPolygonOffsetx = NULL; -PFNGLROTATEXPROC __glewRotatex = NULL; -PFNGLSAMPLECOVERAGEXPROC __glewSampleCoveragex = NULL; -PFNGLSCALEXPROC __glewScalex = NULL; -PFNGLTEXENVXPROC __glewTexEnvx = NULL; -PFNGLTEXENVXVPROC __glewTexEnvxv = NULL; -PFNGLTEXPARAMETERXPROC __glewTexParameterx = NULL; -PFNGLTRANSLATEXPROC __glewTranslatex = NULL; - -PFNGLCLIPPLANEFPROC __glewClipPlanef = NULL; -PFNGLCLIPPLANEXPROC __glewClipPlanex = NULL; -PFNGLGETCLIPPLANEFPROC __glewGetClipPlanef = NULL; -PFNGLGETCLIPPLANEXPROC __glewGetClipPlanex = NULL; -PFNGLGETFIXEDVPROC __glewGetFixedv = NULL; -PFNGLGETLIGHTXVPROC __glewGetLightxv = NULL; -PFNGLGETMATERIALXVPROC __glewGetMaterialxv = NULL; -PFNGLGETTEXENVXVPROC __glewGetTexEnvxv = NULL; -PFNGLGETTEXPARAMETERXVPROC __glewGetTexParameterxv = NULL; -PFNGLPOINTPARAMETERXPROC __glewPointParameterx = NULL; -PFNGLPOINTPARAMETERXVPROC __glewPointParameterxv = NULL; -PFNGLPOINTSIZEPOINTEROESPROC __glewPointSizePointerOES = NULL; -PFNGLTEXPARAMETERXVPROC __glewTexParameterxv = NULL; - -PFNGLERRORSTRINGREGALPROC __glewErrorStringREGAL = NULL; - -PFNGLGETEXTENSIONREGALPROC __glewGetExtensionREGAL = NULL; -PFNGLISSUPPORTEDREGALPROC __glewIsSupportedREGAL = NULL; - -PFNGLLOGMESSAGECALLBACKREGALPROC __glewLogMessageCallbackREGAL = NULL; - -PFNGLGETPROCADDRESSREGALPROC __glewGetProcAddressREGAL = NULL; - -PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS = NULL; -PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS = NULL; - -PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS = NULL; -PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS = NULL; - -PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS = NULL; -PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS = NULL; - -PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS = NULL; -PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS = NULL; - -PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS = NULL; -PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS = NULL; - -PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS = NULL; -PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS = NULL; - -PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX = NULL; -PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX = NULL; -PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX = NULL; -PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX = NULL; -PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX = NULL; -PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX = NULL; - -PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX = NULL; - -PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX = NULL; - -PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX = NULL; -PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX = NULL; -PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX = NULL; -PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX = NULL; -PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX = NULL; -PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX = NULL; -PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX = NULL; -PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX = NULL; -PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX = NULL; -PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX = NULL; -PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX = NULL; -PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX = NULL; -PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX = NULL; -PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX = NULL; -PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX = NULL; -PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX = NULL; -PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX = NULL; - -PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX = NULL; - -PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX = NULL; - -PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX = NULL; - -PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX = NULL; -PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX = NULL; -PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX = NULL; -PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX = NULL; - -PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX = NULL; - -PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI = NULL; -PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI = NULL; -PFNGLCOLORTABLESGIPROC __glewColorTableSGI = NULL; -PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI = NULL; -PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI = NULL; -PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI = NULL; -PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI = NULL; - -PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX = NULL; - -PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN = NULL; -PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN = NULL; -PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN = NULL; -PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN = NULL; -PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN = NULL; -PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN = NULL; -PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN = NULL; -PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN = NULL; - -PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN = NULL; - -PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN = NULL; -PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN = NULL; -PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN = NULL; -PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN = NULL; -PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN = NULL; -PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN = NULL; -PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN = NULL; - -PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN = NULL; -PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN = NULL; -PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN = NULL; -PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN = NULL; -PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN = NULL; -PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN = NULL; -PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN = NULL; -PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN = NULL; -PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN = NULL; -PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN = NULL; -PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN = NULL; -PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN = NULL; -PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN = NULL; -PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN = NULL; -PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN = NULL; -PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN = NULL; -PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN = NULL; -PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN = NULL; -PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN = NULL; -PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN = NULL; -PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN = NULL; -PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN = NULL; -PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN = NULL; -PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN = NULL; - -PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN = NULL; - -#endif /* !WIN32 || !GLEW_MX */ - -#if !defined(GLEW_MX) - -GLboolean __GLEW_VERSION_1_1 = GL_FALSE; -GLboolean __GLEW_VERSION_1_2 = GL_FALSE; -GLboolean __GLEW_VERSION_1_2_1 = GL_FALSE; -GLboolean __GLEW_VERSION_1_3 = GL_FALSE; -GLboolean __GLEW_VERSION_1_4 = GL_FALSE; -GLboolean __GLEW_VERSION_1_5 = GL_FALSE; -GLboolean __GLEW_VERSION_2_0 = GL_FALSE; -GLboolean __GLEW_VERSION_2_1 = GL_FALSE; -GLboolean __GLEW_VERSION_3_0 = GL_FALSE; -GLboolean __GLEW_VERSION_3_1 = GL_FALSE; -GLboolean __GLEW_VERSION_3_2 = GL_FALSE; -GLboolean __GLEW_VERSION_3_3 = GL_FALSE; -GLboolean __GLEW_VERSION_4_0 = GL_FALSE; -GLboolean __GLEW_VERSION_4_1 = GL_FALSE; -GLboolean __GLEW_VERSION_4_2 = GL_FALSE; -GLboolean __GLEW_VERSION_4_3 = GL_FALSE; -GLboolean __GLEW_VERSION_4_4 = GL_FALSE; -GLboolean __GLEW_VERSION_4_5 = GL_FALSE; -GLboolean __GLEW_3DFX_multisample = GL_FALSE; -GLboolean __GLEW_3DFX_tbuffer = GL_FALSE; -GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE; -GLboolean __GLEW_AMD_blend_minmax_factor = GL_FALSE; -GLboolean __GLEW_AMD_conservative_depth = GL_FALSE; -GLboolean __GLEW_AMD_debug_output = GL_FALSE; -GLboolean __GLEW_AMD_depth_clamp_separate = GL_FALSE; -GLboolean __GLEW_AMD_draw_buffers_blend = GL_FALSE; -GLboolean __GLEW_AMD_gcn_shader = GL_FALSE; -GLboolean __GLEW_AMD_gpu_shader_int64 = GL_FALSE; -GLboolean __GLEW_AMD_interleaved_elements = GL_FALSE; -GLboolean __GLEW_AMD_multi_draw_indirect = GL_FALSE; -GLboolean __GLEW_AMD_name_gen_delete = GL_FALSE; -GLboolean __GLEW_AMD_occlusion_query_event = GL_FALSE; -GLboolean __GLEW_AMD_performance_monitor = GL_FALSE; -GLboolean __GLEW_AMD_pinned_memory = GL_FALSE; -GLboolean __GLEW_AMD_query_buffer_object = GL_FALSE; -GLboolean __GLEW_AMD_sample_positions = GL_FALSE; -GLboolean __GLEW_AMD_seamless_cubemap_per_texture = GL_FALSE; -GLboolean __GLEW_AMD_shader_atomic_counter_ops = GL_FALSE; -GLboolean __GLEW_AMD_shader_stencil_export = GL_FALSE; -GLboolean __GLEW_AMD_shader_stencil_value_export = GL_FALSE; -GLboolean __GLEW_AMD_shader_trinary_minmax = GL_FALSE; -GLboolean __GLEW_AMD_sparse_texture = GL_FALSE; -GLboolean __GLEW_AMD_stencil_operation_extended = GL_FALSE; -GLboolean __GLEW_AMD_texture_texture4 = GL_FALSE; -GLboolean __GLEW_AMD_transform_feedback3_lines_triangles = GL_FALSE; -GLboolean __GLEW_AMD_transform_feedback4 = GL_FALSE; -GLboolean __GLEW_AMD_vertex_shader_layer = GL_FALSE; -GLboolean __GLEW_AMD_vertex_shader_tessellator = GL_FALSE; -GLboolean __GLEW_AMD_vertex_shader_viewport_index = GL_FALSE; -GLboolean __GLEW_ANGLE_depth_texture = GL_FALSE; -GLboolean __GLEW_ANGLE_framebuffer_blit = GL_FALSE; -GLboolean __GLEW_ANGLE_framebuffer_multisample = GL_FALSE; -GLboolean __GLEW_ANGLE_instanced_arrays = GL_FALSE; -GLboolean __GLEW_ANGLE_pack_reverse_row_order = GL_FALSE; -GLboolean __GLEW_ANGLE_program_binary = GL_FALSE; -GLboolean __GLEW_ANGLE_texture_compression_dxt1 = GL_FALSE; -GLboolean __GLEW_ANGLE_texture_compression_dxt3 = GL_FALSE; -GLboolean __GLEW_ANGLE_texture_compression_dxt5 = GL_FALSE; -GLboolean __GLEW_ANGLE_texture_usage = GL_FALSE; -GLboolean __GLEW_ANGLE_timer_query = GL_FALSE; -GLboolean __GLEW_ANGLE_translated_shader_source = GL_FALSE; -GLboolean __GLEW_APPLE_aux_depth_stencil = GL_FALSE; -GLboolean __GLEW_APPLE_client_storage = GL_FALSE; -GLboolean __GLEW_APPLE_element_array = GL_FALSE; -GLboolean __GLEW_APPLE_fence = GL_FALSE; -GLboolean __GLEW_APPLE_float_pixels = GL_FALSE; -GLboolean __GLEW_APPLE_flush_buffer_range = GL_FALSE; -GLboolean __GLEW_APPLE_object_purgeable = GL_FALSE; -GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE; -GLboolean __GLEW_APPLE_rgb_422 = GL_FALSE; -GLboolean __GLEW_APPLE_row_bytes = GL_FALSE; -GLboolean __GLEW_APPLE_specular_vector = GL_FALSE; -GLboolean __GLEW_APPLE_texture_range = GL_FALSE; -GLboolean __GLEW_APPLE_transform_hint = GL_FALSE; -GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE; -GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE; -GLboolean __GLEW_APPLE_vertex_program_evaluators = GL_FALSE; -GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE; -GLboolean __GLEW_ARB_ES2_compatibility = GL_FALSE; -GLboolean __GLEW_ARB_ES3_1_compatibility = GL_FALSE; -GLboolean __GLEW_ARB_ES3_2_compatibility = GL_FALSE; -GLboolean __GLEW_ARB_ES3_compatibility = GL_FALSE; -GLboolean __GLEW_ARB_arrays_of_arrays = GL_FALSE; -GLboolean __GLEW_ARB_base_instance = GL_FALSE; -GLboolean __GLEW_ARB_bindless_texture = GL_FALSE; -GLboolean __GLEW_ARB_blend_func_extended = GL_FALSE; -GLboolean __GLEW_ARB_buffer_storage = GL_FALSE; -GLboolean __GLEW_ARB_cl_event = GL_FALSE; -GLboolean __GLEW_ARB_clear_buffer_object = GL_FALSE; -GLboolean __GLEW_ARB_clear_texture = GL_FALSE; -GLboolean __GLEW_ARB_clip_control = GL_FALSE; -GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE; -GLboolean __GLEW_ARB_compatibility = GL_FALSE; -GLboolean __GLEW_ARB_compressed_texture_pixel_storage = GL_FALSE; -GLboolean __GLEW_ARB_compute_shader = GL_FALSE; -GLboolean __GLEW_ARB_compute_variable_group_size = GL_FALSE; -GLboolean __GLEW_ARB_conditional_render_inverted = GL_FALSE; -GLboolean __GLEW_ARB_conservative_depth = GL_FALSE; -GLboolean __GLEW_ARB_copy_buffer = GL_FALSE; -GLboolean __GLEW_ARB_copy_image = GL_FALSE; -GLboolean __GLEW_ARB_cull_distance = GL_FALSE; -GLboolean __GLEW_ARB_debug_output = GL_FALSE; -GLboolean __GLEW_ARB_depth_buffer_float = GL_FALSE; -GLboolean __GLEW_ARB_depth_clamp = GL_FALSE; -GLboolean __GLEW_ARB_depth_texture = GL_FALSE; -GLboolean __GLEW_ARB_derivative_control = GL_FALSE; -GLboolean __GLEW_ARB_direct_state_access = GL_FALSE; -GLboolean __GLEW_ARB_draw_buffers = GL_FALSE; -GLboolean __GLEW_ARB_draw_buffers_blend = GL_FALSE; -GLboolean __GLEW_ARB_draw_elements_base_vertex = GL_FALSE; -GLboolean __GLEW_ARB_draw_indirect = GL_FALSE; -GLboolean __GLEW_ARB_draw_instanced = GL_FALSE; -GLboolean __GLEW_ARB_enhanced_layouts = GL_FALSE; -GLboolean __GLEW_ARB_explicit_attrib_location = GL_FALSE; -GLboolean __GLEW_ARB_explicit_uniform_location = GL_FALSE; -GLboolean __GLEW_ARB_fragment_coord_conventions = GL_FALSE; -GLboolean __GLEW_ARB_fragment_layer_viewport = GL_FALSE; -GLboolean __GLEW_ARB_fragment_program = GL_FALSE; -GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE; -GLboolean __GLEW_ARB_fragment_shader = GL_FALSE; -GLboolean __GLEW_ARB_fragment_shader_interlock = GL_FALSE; -GLboolean __GLEW_ARB_framebuffer_no_attachments = GL_FALSE; -GLboolean __GLEW_ARB_framebuffer_object = GL_FALSE; -GLboolean __GLEW_ARB_framebuffer_sRGB = GL_FALSE; -GLboolean __GLEW_ARB_geometry_shader4 = GL_FALSE; -GLboolean __GLEW_ARB_get_program_binary = GL_FALSE; -GLboolean __GLEW_ARB_get_texture_sub_image = GL_FALSE; -GLboolean __GLEW_ARB_gpu_shader5 = GL_FALSE; -GLboolean __GLEW_ARB_gpu_shader_fp64 = GL_FALSE; -GLboolean __GLEW_ARB_gpu_shader_int64 = GL_FALSE; -GLboolean __GLEW_ARB_half_float_pixel = GL_FALSE; -GLboolean __GLEW_ARB_half_float_vertex = GL_FALSE; -GLboolean __GLEW_ARB_imaging = GL_FALSE; -GLboolean __GLEW_ARB_indirect_parameters = GL_FALSE; -GLboolean __GLEW_ARB_instanced_arrays = GL_FALSE; -GLboolean __GLEW_ARB_internalformat_query = GL_FALSE; -GLboolean __GLEW_ARB_internalformat_query2 = GL_FALSE; -GLboolean __GLEW_ARB_invalidate_subdata = GL_FALSE; -GLboolean __GLEW_ARB_map_buffer_alignment = GL_FALSE; -GLboolean __GLEW_ARB_map_buffer_range = GL_FALSE; -GLboolean __GLEW_ARB_matrix_palette = GL_FALSE; -GLboolean __GLEW_ARB_multi_bind = GL_FALSE; -GLboolean __GLEW_ARB_multi_draw_indirect = GL_FALSE; -GLboolean __GLEW_ARB_multisample = GL_FALSE; -GLboolean __GLEW_ARB_multitexture = GL_FALSE; -GLboolean __GLEW_ARB_occlusion_query = GL_FALSE; -GLboolean __GLEW_ARB_occlusion_query2 = GL_FALSE; -GLboolean __GLEW_ARB_parallel_shader_compile = GL_FALSE; -GLboolean __GLEW_ARB_pipeline_statistics_query = GL_FALSE; -GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE; -GLboolean __GLEW_ARB_point_parameters = GL_FALSE; -GLboolean __GLEW_ARB_point_sprite = GL_FALSE; -GLboolean __GLEW_ARB_post_depth_coverage = GL_FALSE; -GLboolean __GLEW_ARB_program_interface_query = GL_FALSE; -GLboolean __GLEW_ARB_provoking_vertex = GL_FALSE; -GLboolean __GLEW_ARB_query_buffer_object = GL_FALSE; -GLboolean __GLEW_ARB_robust_buffer_access_behavior = GL_FALSE; -GLboolean __GLEW_ARB_robustness = GL_FALSE; -GLboolean __GLEW_ARB_robustness_application_isolation = GL_FALSE; -GLboolean __GLEW_ARB_robustness_share_group_isolation = GL_FALSE; -GLboolean __GLEW_ARB_sample_locations = GL_FALSE; -GLboolean __GLEW_ARB_sample_shading = GL_FALSE; -GLboolean __GLEW_ARB_sampler_objects = GL_FALSE; -GLboolean __GLEW_ARB_seamless_cube_map = GL_FALSE; -GLboolean __GLEW_ARB_seamless_cubemap_per_texture = GL_FALSE; -GLboolean __GLEW_ARB_separate_shader_objects = GL_FALSE; -GLboolean __GLEW_ARB_shader_atomic_counter_ops = GL_FALSE; -GLboolean __GLEW_ARB_shader_atomic_counters = GL_FALSE; -GLboolean __GLEW_ARB_shader_ballot = GL_FALSE; -GLboolean __GLEW_ARB_shader_bit_encoding = GL_FALSE; -GLboolean __GLEW_ARB_shader_clock = GL_FALSE; -GLboolean __GLEW_ARB_shader_draw_parameters = GL_FALSE; -GLboolean __GLEW_ARB_shader_group_vote = GL_FALSE; -GLboolean __GLEW_ARB_shader_image_load_store = GL_FALSE; -GLboolean __GLEW_ARB_shader_image_size = GL_FALSE; -GLboolean __GLEW_ARB_shader_objects = GL_FALSE; -GLboolean __GLEW_ARB_shader_precision = GL_FALSE; -GLboolean __GLEW_ARB_shader_stencil_export = GL_FALSE; -GLboolean __GLEW_ARB_shader_storage_buffer_object = GL_FALSE; -GLboolean __GLEW_ARB_shader_subroutine = GL_FALSE; -GLboolean __GLEW_ARB_shader_texture_image_samples = GL_FALSE; -GLboolean __GLEW_ARB_shader_texture_lod = GL_FALSE; -GLboolean __GLEW_ARB_shader_viewport_layer_array = GL_FALSE; -GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE; -GLboolean __GLEW_ARB_shading_language_420pack = GL_FALSE; -GLboolean __GLEW_ARB_shading_language_include = GL_FALSE; -GLboolean __GLEW_ARB_shading_language_packing = GL_FALSE; -GLboolean __GLEW_ARB_shadow = GL_FALSE; -GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE; -GLboolean __GLEW_ARB_sparse_buffer = GL_FALSE; -GLboolean __GLEW_ARB_sparse_texture = GL_FALSE; -GLboolean __GLEW_ARB_sparse_texture2 = GL_FALSE; -GLboolean __GLEW_ARB_sparse_texture_clamp = GL_FALSE; -GLboolean __GLEW_ARB_stencil_texturing = GL_FALSE; -GLboolean __GLEW_ARB_sync = GL_FALSE; -GLboolean __GLEW_ARB_tessellation_shader = GL_FALSE; -GLboolean __GLEW_ARB_texture_barrier = GL_FALSE; -GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE; -GLboolean __GLEW_ARB_texture_buffer_object = GL_FALSE; -GLboolean __GLEW_ARB_texture_buffer_object_rgb32 = GL_FALSE; -GLboolean __GLEW_ARB_texture_buffer_range = GL_FALSE; -GLboolean __GLEW_ARB_texture_compression = GL_FALSE; -GLboolean __GLEW_ARB_texture_compression_bptc = GL_FALSE; -GLboolean __GLEW_ARB_texture_compression_rgtc = GL_FALSE; -GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE; -GLboolean __GLEW_ARB_texture_cube_map_array = GL_FALSE; -GLboolean __GLEW_ARB_texture_env_add = GL_FALSE; -GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE; -GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE; -GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE; -GLboolean __GLEW_ARB_texture_filter_minmax = GL_FALSE; -GLboolean __GLEW_ARB_texture_float = GL_FALSE; -GLboolean __GLEW_ARB_texture_gather = GL_FALSE; -GLboolean __GLEW_ARB_texture_mirror_clamp_to_edge = GL_FALSE; -GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE; -GLboolean __GLEW_ARB_texture_multisample = GL_FALSE; -GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE; -GLboolean __GLEW_ARB_texture_query_levels = GL_FALSE; -GLboolean __GLEW_ARB_texture_query_lod = GL_FALSE; -GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE; -GLboolean __GLEW_ARB_texture_rg = GL_FALSE; -GLboolean __GLEW_ARB_texture_rgb10_a2ui = GL_FALSE; -GLboolean __GLEW_ARB_texture_stencil8 = GL_FALSE; -GLboolean __GLEW_ARB_texture_storage = GL_FALSE; -GLboolean __GLEW_ARB_texture_storage_multisample = GL_FALSE; -GLboolean __GLEW_ARB_texture_swizzle = GL_FALSE; -GLboolean __GLEW_ARB_texture_view = GL_FALSE; -GLboolean __GLEW_ARB_timer_query = GL_FALSE; -GLboolean __GLEW_ARB_transform_feedback2 = GL_FALSE; -GLboolean __GLEW_ARB_transform_feedback3 = GL_FALSE; -GLboolean __GLEW_ARB_transform_feedback_instanced = GL_FALSE; -GLboolean __GLEW_ARB_transform_feedback_overflow_query = GL_FALSE; -GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE; -GLboolean __GLEW_ARB_uniform_buffer_object = GL_FALSE; -GLboolean __GLEW_ARB_vertex_array_bgra = GL_FALSE; -GLboolean __GLEW_ARB_vertex_array_object = GL_FALSE; -GLboolean __GLEW_ARB_vertex_attrib_64bit = GL_FALSE; -GLboolean __GLEW_ARB_vertex_attrib_binding = GL_FALSE; -GLboolean __GLEW_ARB_vertex_blend = GL_FALSE; -GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE; -GLboolean __GLEW_ARB_vertex_program = GL_FALSE; -GLboolean __GLEW_ARB_vertex_shader = GL_FALSE; -GLboolean __GLEW_ARB_vertex_type_10f_11f_11f_rev = GL_FALSE; -GLboolean __GLEW_ARB_vertex_type_2_10_10_10_rev = GL_FALSE; -GLboolean __GLEW_ARB_viewport_array = GL_FALSE; -GLboolean __GLEW_ARB_window_pos = GL_FALSE; -GLboolean __GLEW_ATIX_point_sprites = GL_FALSE; -GLboolean __GLEW_ATIX_texture_env_combine3 = GL_FALSE; -GLboolean __GLEW_ATIX_texture_env_route = GL_FALSE; -GLboolean __GLEW_ATIX_vertex_shader_output_point_size = GL_FALSE; -GLboolean __GLEW_ATI_draw_buffers = GL_FALSE; -GLboolean __GLEW_ATI_element_array = GL_FALSE; -GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE; -GLboolean __GLEW_ATI_fragment_shader = GL_FALSE; -GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE; -GLboolean __GLEW_ATI_meminfo = GL_FALSE; -GLboolean __GLEW_ATI_pn_triangles = GL_FALSE; -GLboolean __GLEW_ATI_separate_stencil = GL_FALSE; -GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE; -GLboolean __GLEW_ATI_text_fragment_shader = GL_FALSE; -GLboolean __GLEW_ATI_texture_compression_3dc = GL_FALSE; -GLboolean __GLEW_ATI_texture_env_combine3 = GL_FALSE; -GLboolean __GLEW_ATI_texture_float = GL_FALSE; -GLboolean __GLEW_ATI_texture_mirror_once = GL_FALSE; -GLboolean __GLEW_ATI_vertex_array_object = GL_FALSE; -GLboolean __GLEW_ATI_vertex_attrib_array_object = GL_FALSE; -GLboolean __GLEW_ATI_vertex_streams = GL_FALSE; -GLboolean __GLEW_EXT_422_pixels = GL_FALSE; -GLboolean __GLEW_EXT_Cg_shader = GL_FALSE; -GLboolean __GLEW_EXT_abgr = GL_FALSE; -GLboolean __GLEW_EXT_bgra = GL_FALSE; -GLboolean __GLEW_EXT_bindable_uniform = GL_FALSE; -GLboolean __GLEW_EXT_blend_color = GL_FALSE; -GLboolean __GLEW_EXT_blend_equation_separate = GL_FALSE; -GLboolean __GLEW_EXT_blend_func_separate = GL_FALSE; -GLboolean __GLEW_EXT_blend_logic_op = GL_FALSE; -GLboolean __GLEW_EXT_blend_minmax = GL_FALSE; -GLboolean __GLEW_EXT_blend_subtract = GL_FALSE; -GLboolean __GLEW_EXT_clip_volume_hint = GL_FALSE; -GLboolean __GLEW_EXT_cmyka = GL_FALSE; -GLboolean __GLEW_EXT_color_subtable = GL_FALSE; -GLboolean __GLEW_EXT_compiled_vertex_array = GL_FALSE; -GLboolean __GLEW_EXT_convolution = GL_FALSE; -GLboolean __GLEW_EXT_coordinate_frame = GL_FALSE; -GLboolean __GLEW_EXT_copy_texture = GL_FALSE; -GLboolean __GLEW_EXT_cull_vertex = GL_FALSE; -GLboolean __GLEW_EXT_debug_label = GL_FALSE; -GLboolean __GLEW_EXT_debug_marker = GL_FALSE; -GLboolean __GLEW_EXT_depth_bounds_test = GL_FALSE; -GLboolean __GLEW_EXT_direct_state_access = GL_FALSE; -GLboolean __GLEW_EXT_draw_buffers2 = GL_FALSE; -GLboolean __GLEW_EXT_draw_instanced = GL_FALSE; -GLboolean __GLEW_EXT_draw_range_elements = GL_FALSE; -GLboolean __GLEW_EXT_fog_coord = GL_FALSE; -GLboolean __GLEW_EXT_fragment_lighting = GL_FALSE; -GLboolean __GLEW_EXT_framebuffer_blit = GL_FALSE; -GLboolean __GLEW_EXT_framebuffer_multisample = GL_FALSE; -GLboolean __GLEW_EXT_framebuffer_multisample_blit_scaled = GL_FALSE; -GLboolean __GLEW_EXT_framebuffer_object = GL_FALSE; -GLboolean __GLEW_EXT_framebuffer_sRGB = GL_FALSE; -GLboolean __GLEW_EXT_geometry_shader4 = GL_FALSE; -GLboolean __GLEW_EXT_gpu_program_parameters = GL_FALSE; -GLboolean __GLEW_EXT_gpu_shader4 = GL_FALSE; -GLboolean __GLEW_EXT_histogram = GL_FALSE; -GLboolean __GLEW_EXT_index_array_formats = GL_FALSE; -GLboolean __GLEW_EXT_index_func = GL_FALSE; -GLboolean __GLEW_EXT_index_material = GL_FALSE; -GLboolean __GLEW_EXT_index_texture = GL_FALSE; -GLboolean __GLEW_EXT_light_texture = GL_FALSE; -GLboolean __GLEW_EXT_misc_attribute = GL_FALSE; -GLboolean __GLEW_EXT_multi_draw_arrays = GL_FALSE; -GLboolean __GLEW_EXT_multisample = GL_FALSE; -GLboolean __GLEW_EXT_packed_depth_stencil = GL_FALSE; -GLboolean __GLEW_EXT_packed_float = GL_FALSE; -GLboolean __GLEW_EXT_packed_pixels = GL_FALSE; -GLboolean __GLEW_EXT_paletted_texture = GL_FALSE; -GLboolean __GLEW_EXT_pixel_buffer_object = GL_FALSE; -GLboolean __GLEW_EXT_pixel_transform = GL_FALSE; -GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE; -GLboolean __GLEW_EXT_point_parameters = GL_FALSE; -GLboolean __GLEW_EXT_polygon_offset = GL_FALSE; -GLboolean __GLEW_EXT_polygon_offset_clamp = GL_FALSE; -GLboolean __GLEW_EXT_post_depth_coverage = GL_FALSE; -GLboolean __GLEW_EXT_provoking_vertex = GL_FALSE; -GLboolean __GLEW_EXT_raster_multisample = GL_FALSE; -GLboolean __GLEW_EXT_rescale_normal = GL_FALSE; -GLboolean __GLEW_EXT_scene_marker = GL_FALSE; -GLboolean __GLEW_EXT_secondary_color = GL_FALSE; -GLboolean __GLEW_EXT_separate_shader_objects = GL_FALSE; -GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE; -GLboolean __GLEW_EXT_shader_image_load_formatted = GL_FALSE; -GLboolean __GLEW_EXT_shader_image_load_store = GL_FALSE; -GLboolean __GLEW_EXT_shader_integer_mix = GL_FALSE; -GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE; -GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE; -GLboolean __GLEW_EXT_sparse_texture2 = GL_FALSE; -GLboolean __GLEW_EXT_stencil_clear_tag = GL_FALSE; -GLboolean __GLEW_EXT_stencil_two_side = GL_FALSE; -GLboolean __GLEW_EXT_stencil_wrap = GL_FALSE; -GLboolean __GLEW_EXT_subtexture = GL_FALSE; -GLboolean __GLEW_EXT_texture = GL_FALSE; -GLboolean __GLEW_EXT_texture3D = GL_FALSE; -GLboolean __GLEW_EXT_texture_array = GL_FALSE; -GLboolean __GLEW_EXT_texture_buffer_object = GL_FALSE; -GLboolean __GLEW_EXT_texture_compression_dxt1 = GL_FALSE; -GLboolean __GLEW_EXT_texture_compression_latc = GL_FALSE; -GLboolean __GLEW_EXT_texture_compression_rgtc = GL_FALSE; -GLboolean __GLEW_EXT_texture_compression_s3tc = GL_FALSE; -GLboolean __GLEW_EXT_texture_cube_map = GL_FALSE; -GLboolean __GLEW_EXT_texture_edge_clamp = GL_FALSE; -GLboolean __GLEW_EXT_texture_env = GL_FALSE; -GLboolean __GLEW_EXT_texture_env_add = GL_FALSE; -GLboolean __GLEW_EXT_texture_env_combine = GL_FALSE; -GLboolean __GLEW_EXT_texture_env_dot3 = GL_FALSE; -GLboolean __GLEW_EXT_texture_filter_anisotropic = GL_FALSE; -GLboolean __GLEW_EXT_texture_filter_minmax = GL_FALSE; -GLboolean __GLEW_EXT_texture_integer = GL_FALSE; -GLboolean __GLEW_EXT_texture_lod_bias = GL_FALSE; -GLboolean __GLEW_EXT_texture_mirror_clamp = GL_FALSE; -GLboolean __GLEW_EXT_texture_object = GL_FALSE; -GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE; -GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE; -GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE; -GLboolean __GLEW_EXT_texture_sRGB_decode = GL_FALSE; -GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE; -GLboolean __GLEW_EXT_texture_snorm = GL_FALSE; -GLboolean __GLEW_EXT_texture_swizzle = GL_FALSE; -GLboolean __GLEW_EXT_timer_query = GL_FALSE; -GLboolean __GLEW_EXT_transform_feedback = GL_FALSE; -GLboolean __GLEW_EXT_vertex_array = GL_FALSE; -GLboolean __GLEW_EXT_vertex_array_bgra = GL_FALSE; -GLboolean __GLEW_EXT_vertex_attrib_64bit = GL_FALSE; -GLboolean __GLEW_EXT_vertex_shader = GL_FALSE; -GLboolean __GLEW_EXT_vertex_weighting = GL_FALSE; -GLboolean __GLEW_EXT_x11_sync_object = GL_FALSE; -GLboolean __GLEW_GREMEDY_frame_terminator = GL_FALSE; -GLboolean __GLEW_GREMEDY_string_marker = GL_FALSE; -GLboolean __GLEW_HP_convolution_border_modes = GL_FALSE; -GLboolean __GLEW_HP_image_transform = GL_FALSE; -GLboolean __GLEW_HP_occlusion_test = GL_FALSE; -GLboolean __GLEW_HP_texture_lighting = GL_FALSE; -GLboolean __GLEW_IBM_cull_vertex = GL_FALSE; -GLboolean __GLEW_IBM_multimode_draw_arrays = GL_FALSE; -GLboolean __GLEW_IBM_rasterpos_clip = GL_FALSE; -GLboolean __GLEW_IBM_static_data = GL_FALSE; -GLboolean __GLEW_IBM_texture_mirrored_repeat = GL_FALSE; -GLboolean __GLEW_IBM_vertex_array_lists = GL_FALSE; -GLboolean __GLEW_INGR_color_clamp = GL_FALSE; -GLboolean __GLEW_INGR_interlace_read = GL_FALSE; -GLboolean __GLEW_INTEL_fragment_shader_ordering = GL_FALSE; -GLboolean __GLEW_INTEL_framebuffer_CMAA = GL_FALSE; -GLboolean __GLEW_INTEL_map_texture = GL_FALSE; -GLboolean __GLEW_INTEL_parallel_arrays = GL_FALSE; -GLboolean __GLEW_INTEL_performance_query = GL_FALSE; -GLboolean __GLEW_INTEL_texture_scissor = GL_FALSE; -GLboolean __GLEW_KHR_blend_equation_advanced = GL_FALSE; -GLboolean __GLEW_KHR_blend_equation_advanced_coherent = GL_FALSE; -GLboolean __GLEW_KHR_context_flush_control = GL_FALSE; -GLboolean __GLEW_KHR_debug = GL_FALSE; -GLboolean __GLEW_KHR_no_error = GL_FALSE; -GLboolean __GLEW_KHR_robust_buffer_access_behavior = GL_FALSE; -GLboolean __GLEW_KHR_robustness = GL_FALSE; -GLboolean __GLEW_KHR_texture_compression_astc_hdr = GL_FALSE; -GLboolean __GLEW_KHR_texture_compression_astc_ldr = GL_FALSE; -GLboolean __GLEW_KTX_buffer_region = GL_FALSE; -GLboolean __GLEW_MESAX_texture_stack = GL_FALSE; -GLboolean __GLEW_MESA_pack_invert = GL_FALSE; -GLboolean __GLEW_MESA_resize_buffers = GL_FALSE; -GLboolean __GLEW_MESA_window_pos = GL_FALSE; -GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE; -GLboolean __GLEW_NVX_conditional_render = GL_FALSE; -GLboolean __GLEW_NVX_gpu_memory_info = GL_FALSE; -GLboolean __GLEW_NV_bindless_multi_draw_indirect = GL_FALSE; -GLboolean __GLEW_NV_bindless_multi_draw_indirect_count = GL_FALSE; -GLboolean __GLEW_NV_bindless_texture = GL_FALSE; -GLboolean __GLEW_NV_blend_equation_advanced = GL_FALSE; -GLboolean __GLEW_NV_blend_equation_advanced_coherent = GL_FALSE; -GLboolean __GLEW_NV_blend_square = GL_FALSE; -GLboolean __GLEW_NV_compute_program5 = GL_FALSE; -GLboolean __GLEW_NV_conditional_render = GL_FALSE; -GLboolean __GLEW_NV_conservative_raster = GL_FALSE; -GLboolean __GLEW_NV_conservative_raster_dilate = GL_FALSE; -GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE; -GLboolean __GLEW_NV_copy_image = GL_FALSE; -GLboolean __GLEW_NV_deep_texture3D = GL_FALSE; -GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE; -GLboolean __GLEW_NV_depth_clamp = GL_FALSE; -GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE; -GLboolean __GLEW_NV_draw_texture = GL_FALSE; -GLboolean __GLEW_NV_evaluators = GL_FALSE; -GLboolean __GLEW_NV_explicit_multisample = GL_FALSE; -GLboolean __GLEW_NV_fence = GL_FALSE; -GLboolean __GLEW_NV_fill_rectangle = GL_FALSE; -GLboolean __GLEW_NV_float_buffer = GL_FALSE; -GLboolean __GLEW_NV_fog_distance = GL_FALSE; -GLboolean __GLEW_NV_fragment_coverage_to_color = GL_FALSE; -GLboolean __GLEW_NV_fragment_program = GL_FALSE; -GLboolean __GLEW_NV_fragment_program2 = GL_FALSE; -GLboolean __GLEW_NV_fragment_program4 = GL_FALSE; -GLboolean __GLEW_NV_fragment_program_option = GL_FALSE; -GLboolean __GLEW_NV_fragment_shader_interlock = GL_FALSE; -GLboolean __GLEW_NV_framebuffer_mixed_samples = GL_FALSE; -GLboolean __GLEW_NV_framebuffer_multisample_coverage = GL_FALSE; -GLboolean __GLEW_NV_geometry_program4 = GL_FALSE; -GLboolean __GLEW_NV_geometry_shader4 = GL_FALSE; -GLboolean __GLEW_NV_geometry_shader_passthrough = GL_FALSE; -GLboolean __GLEW_NV_gpu_program4 = GL_FALSE; -GLboolean __GLEW_NV_gpu_program5 = GL_FALSE; -GLboolean __GLEW_NV_gpu_program5_mem_extended = GL_FALSE; -GLboolean __GLEW_NV_gpu_program_fp64 = GL_FALSE; -GLboolean __GLEW_NV_gpu_shader5 = GL_FALSE; -GLboolean __GLEW_NV_half_float = GL_FALSE; -GLboolean __GLEW_NV_internalformat_sample_query = GL_FALSE; -GLboolean __GLEW_NV_light_max_exponent = GL_FALSE; -GLboolean __GLEW_NV_multisample_coverage = GL_FALSE; -GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE; -GLboolean __GLEW_NV_occlusion_query = GL_FALSE; -GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE; -GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE; -GLboolean __GLEW_NV_parameter_buffer_object2 = GL_FALSE; -GLboolean __GLEW_NV_path_rendering = GL_FALSE; -GLboolean __GLEW_NV_path_rendering_shared_edge = GL_FALSE; -GLboolean __GLEW_NV_pixel_data_range = GL_FALSE; -GLboolean __GLEW_NV_point_sprite = GL_FALSE; -GLboolean __GLEW_NV_present_video = GL_FALSE; -GLboolean __GLEW_NV_primitive_restart = GL_FALSE; -GLboolean __GLEW_NV_register_combiners = GL_FALSE; -GLboolean __GLEW_NV_register_combiners2 = GL_FALSE; -GLboolean __GLEW_NV_sample_locations = GL_FALSE; -GLboolean __GLEW_NV_sample_mask_override_coverage = GL_FALSE; -GLboolean __GLEW_NV_shader_atomic_counters = GL_FALSE; -GLboolean __GLEW_NV_shader_atomic_float = GL_FALSE; -GLboolean __GLEW_NV_shader_atomic_fp16_vector = GL_FALSE; -GLboolean __GLEW_NV_shader_atomic_int64 = GL_FALSE; -GLboolean __GLEW_NV_shader_buffer_load = GL_FALSE; -GLboolean __GLEW_NV_shader_storage_buffer_object = GL_FALSE; -GLboolean __GLEW_NV_shader_thread_group = GL_FALSE; -GLboolean __GLEW_NV_shader_thread_shuffle = GL_FALSE; -GLboolean __GLEW_NV_tessellation_program5 = GL_FALSE; -GLboolean __GLEW_NV_texgen_emboss = GL_FALSE; -GLboolean __GLEW_NV_texgen_reflection = GL_FALSE; -GLboolean __GLEW_NV_texture_barrier = GL_FALSE; -GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE; -GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE; -GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE; -GLboolean __GLEW_NV_texture_multisample = GL_FALSE; -GLboolean __GLEW_NV_texture_rectangle = GL_FALSE; -GLboolean __GLEW_NV_texture_shader = GL_FALSE; -GLboolean __GLEW_NV_texture_shader2 = GL_FALSE; -GLboolean __GLEW_NV_texture_shader3 = GL_FALSE; -GLboolean __GLEW_NV_transform_feedback = GL_FALSE; -GLboolean __GLEW_NV_transform_feedback2 = GL_FALSE; -GLboolean __GLEW_NV_uniform_buffer_unified_memory = GL_FALSE; -GLboolean __GLEW_NV_vdpau_interop = GL_FALSE; -GLboolean __GLEW_NV_vertex_array_range = GL_FALSE; -GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE; -GLboolean __GLEW_NV_vertex_attrib_integer_64bit = GL_FALSE; -GLboolean __GLEW_NV_vertex_buffer_unified_memory = GL_FALSE; -GLboolean __GLEW_NV_vertex_program = GL_FALSE; -GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE; -GLboolean __GLEW_NV_vertex_program2 = GL_FALSE; -GLboolean __GLEW_NV_vertex_program2_option = GL_FALSE; -GLboolean __GLEW_NV_vertex_program3 = GL_FALSE; -GLboolean __GLEW_NV_vertex_program4 = GL_FALSE; -GLboolean __GLEW_NV_video_capture = GL_FALSE; -GLboolean __GLEW_NV_viewport_array2 = GL_FALSE; -GLboolean __GLEW_OES_byte_coordinates = GL_FALSE; -GLboolean __GLEW_OES_compressed_paletted_texture = GL_FALSE; -GLboolean __GLEW_OES_read_format = GL_FALSE; -GLboolean __GLEW_OES_single_precision = GL_FALSE; -GLboolean __GLEW_OML_interlace = GL_FALSE; -GLboolean __GLEW_OML_resample = GL_FALSE; -GLboolean __GLEW_OML_subsample = GL_FALSE; -GLboolean __GLEW_OVR_multiview = GL_FALSE; -GLboolean __GLEW_OVR_multiview2 = GL_FALSE; -GLboolean __GLEW_PGI_misc_hints = GL_FALSE; -GLboolean __GLEW_PGI_vertex_hints = GL_FALSE; -GLboolean __GLEW_REGAL_ES1_0_compatibility = GL_FALSE; -GLboolean __GLEW_REGAL_ES1_1_compatibility = GL_FALSE; -GLboolean __GLEW_REGAL_enable = GL_FALSE; -GLboolean __GLEW_REGAL_error_string = GL_FALSE; -GLboolean __GLEW_REGAL_extension_query = GL_FALSE; -GLboolean __GLEW_REGAL_log = GL_FALSE; -GLboolean __GLEW_REGAL_proc_address = GL_FALSE; -GLboolean __GLEW_REND_screen_coordinates = GL_FALSE; -GLboolean __GLEW_S3_s3tc = GL_FALSE; -GLboolean __GLEW_SGIS_color_range = GL_FALSE; -GLboolean __GLEW_SGIS_detail_texture = GL_FALSE; -GLboolean __GLEW_SGIS_fog_function = GL_FALSE; -GLboolean __GLEW_SGIS_generate_mipmap = GL_FALSE; -GLboolean __GLEW_SGIS_multisample = GL_FALSE; -GLboolean __GLEW_SGIS_pixel_texture = GL_FALSE; -GLboolean __GLEW_SGIS_point_line_texgen = GL_FALSE; -GLboolean __GLEW_SGIS_sharpen_texture = GL_FALSE; -GLboolean __GLEW_SGIS_texture4D = GL_FALSE; -GLboolean __GLEW_SGIS_texture_border_clamp = GL_FALSE; -GLboolean __GLEW_SGIS_texture_edge_clamp = GL_FALSE; -GLboolean __GLEW_SGIS_texture_filter4 = GL_FALSE; -GLboolean __GLEW_SGIS_texture_lod = GL_FALSE; -GLboolean __GLEW_SGIS_texture_select = GL_FALSE; -GLboolean __GLEW_SGIX_async = GL_FALSE; -GLboolean __GLEW_SGIX_async_histogram = GL_FALSE; -GLboolean __GLEW_SGIX_async_pixel = GL_FALSE; -GLboolean __GLEW_SGIX_blend_alpha_minmax = GL_FALSE; -GLboolean __GLEW_SGIX_clipmap = GL_FALSE; -GLboolean __GLEW_SGIX_convolution_accuracy = GL_FALSE; -GLboolean __GLEW_SGIX_depth_texture = GL_FALSE; -GLboolean __GLEW_SGIX_flush_raster = GL_FALSE; -GLboolean __GLEW_SGIX_fog_offset = GL_FALSE; -GLboolean __GLEW_SGIX_fog_texture = GL_FALSE; -GLboolean __GLEW_SGIX_fragment_specular_lighting = GL_FALSE; -GLboolean __GLEW_SGIX_framezoom = GL_FALSE; -GLboolean __GLEW_SGIX_interlace = GL_FALSE; -GLboolean __GLEW_SGIX_ir_instrument1 = GL_FALSE; -GLboolean __GLEW_SGIX_list_priority = GL_FALSE; -GLboolean __GLEW_SGIX_pixel_texture = GL_FALSE; -GLboolean __GLEW_SGIX_pixel_texture_bits = GL_FALSE; -GLboolean __GLEW_SGIX_reference_plane = GL_FALSE; -GLboolean __GLEW_SGIX_resample = GL_FALSE; -GLboolean __GLEW_SGIX_shadow = GL_FALSE; -GLboolean __GLEW_SGIX_shadow_ambient = GL_FALSE; -GLboolean __GLEW_SGIX_sprite = GL_FALSE; -GLboolean __GLEW_SGIX_tag_sample_buffer = GL_FALSE; -GLboolean __GLEW_SGIX_texture_add_env = GL_FALSE; -GLboolean __GLEW_SGIX_texture_coordinate_clamp = GL_FALSE; -GLboolean __GLEW_SGIX_texture_lod_bias = GL_FALSE; -GLboolean __GLEW_SGIX_texture_multi_buffer = GL_FALSE; -GLboolean __GLEW_SGIX_texture_range = GL_FALSE; -GLboolean __GLEW_SGIX_texture_scale_bias = GL_FALSE; -GLboolean __GLEW_SGIX_vertex_preclip = GL_FALSE; -GLboolean __GLEW_SGIX_vertex_preclip_hint = GL_FALSE; -GLboolean __GLEW_SGIX_ycrcb = GL_FALSE; -GLboolean __GLEW_SGI_color_matrix = GL_FALSE; -GLboolean __GLEW_SGI_color_table = GL_FALSE; -GLboolean __GLEW_SGI_texture_color_table = GL_FALSE; -GLboolean __GLEW_SUNX_constant_data = GL_FALSE; -GLboolean __GLEW_SUN_convolution_border_modes = GL_FALSE; -GLboolean __GLEW_SUN_global_alpha = GL_FALSE; -GLboolean __GLEW_SUN_mesh_array = GL_FALSE; -GLboolean __GLEW_SUN_read_video_pixels = GL_FALSE; -GLboolean __GLEW_SUN_slice_accum = GL_FALSE; -GLboolean __GLEW_SUN_triangle_list = GL_FALSE; -GLboolean __GLEW_SUN_vertex = GL_FALSE; -GLboolean __GLEW_WIN_phong_shading = GL_FALSE; -GLboolean __GLEW_WIN_specular_fog = GL_FALSE; -GLboolean __GLEW_WIN_swap_hint = GL_FALSE; - -#endif /* !GLEW_MX */ - -#ifdef GL_VERSION_1_2 - -static GLboolean _glewInit_GL_VERSION_1_2 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3D")) == NULL) || r; - r = ((glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElements")) == NULL) || r; - r = ((glTexImage3D = (PFNGLTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexImage3D")) == NULL) || r; - r = ((glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3D")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_1_2 */ - -#ifdef GL_VERSION_1_3 - -static GLboolean _glewInit_GL_VERSION_1_3 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glActiveTexture = (PFNGLACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glActiveTexture")) == NULL) || r; - r = ((glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTexture")) == NULL) || r; - r = ((glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1D")) == NULL) || r; - r = ((glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2D")) == NULL) || r; - r = ((glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3D")) == NULL) || r; - r = ((glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1D")) == NULL) || r; - r = ((glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2D")) == NULL) || r; - r = ((glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3D")) == NULL) || r; - r = ((glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImage")) == NULL) || r; - r = ((glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixd")) == NULL) || r; - r = ((glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixf")) == NULL) || r; - r = ((glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixd")) == NULL) || r; - r = ((glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixf")) == NULL) || r; - r = ((glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1d")) == NULL) || r; - r = ((glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dv")) == NULL) || r; - r = ((glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1f")) == NULL) || r; - r = ((glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fv")) == NULL) || r; - r = ((glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1i")) == NULL) || r; - r = ((glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iv")) == NULL) || r; - r = ((glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1s")) == NULL) || r; - r = ((glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sv")) == NULL) || r; - r = ((glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2d")) == NULL) || r; - r = ((glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dv")) == NULL) || r; - r = ((glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2f")) == NULL) || r; - r = ((glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fv")) == NULL) || r; - r = ((glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2i")) == NULL) || r; - r = ((glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iv")) == NULL) || r; - r = ((glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2s")) == NULL) || r; - r = ((glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sv")) == NULL) || r; - r = ((glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3d")) == NULL) || r; - r = ((glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dv")) == NULL) || r; - r = ((glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3f")) == NULL) || r; - r = ((glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fv")) == NULL) || r; - r = ((glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3i")) == NULL) || r; - r = ((glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iv")) == NULL) || r; - r = ((glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3s")) == NULL) || r; - r = ((glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sv")) == NULL) || r; - r = ((glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4d")) == NULL) || r; - r = ((glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dv")) == NULL) || r; - r = ((glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4f")) == NULL) || r; - r = ((glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fv")) == NULL) || r; - r = ((glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4i")) == NULL) || r; - r = ((glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iv")) == NULL) || r; - r = ((glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4s")) == NULL) || r; - r = ((glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sv")) == NULL) || r; - r = ((glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverage")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_1_3 */ - -#ifdef GL_VERSION_1_4 - -static GLboolean _glewInit_GL_VERSION_1_4 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendColor = (PFNGLBLENDCOLORPROC)glewGetProcAddress((const GLubyte*)"glBlendColor")) == NULL) || r; - r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r; - r = ((glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparate")) == NULL) || r; - r = ((glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointer")) == NULL) || r; - r = ((glFogCoordd = (PFNGLFOGCOORDDPROC)glewGetProcAddress((const GLubyte*)"glFogCoordd")) == NULL) || r; - r = ((glFogCoorddv = (PFNGLFOGCOORDDVPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddv")) == NULL) || r; - r = ((glFogCoordf = (PFNGLFOGCOORDFPROC)glewGetProcAddress((const GLubyte*)"glFogCoordf")) == NULL) || r; - r = ((glFogCoordfv = (PFNGLFOGCOORDFVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfv")) == NULL) || r; - r = ((glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArrays")) == NULL) || r; - r = ((glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElements")) == NULL) || r; - r = ((glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glPointParameterf")) == NULL) || r; - r = ((glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfv")) == NULL) || r; - r = ((glPointParameteri = (PFNGLPOINTPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPointParameteri")) == NULL) || r; - r = ((glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriv")) == NULL) || r; - r = ((glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3b")) == NULL) || r; - r = ((glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bv")) == NULL) || r; - r = ((glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3d")) == NULL) || r; - r = ((glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dv")) == NULL) || r; - r = ((glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3f")) == NULL) || r; - r = ((glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fv")) == NULL) || r; - r = ((glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3i")) == NULL) || r; - r = ((glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iv")) == NULL) || r; - r = ((glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3s")) == NULL) || r; - r = ((glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sv")) == NULL) || r; - r = ((glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ub")) == NULL) || r; - r = ((glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubv")) == NULL) || r; - r = ((glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ui")) == NULL) || r; - r = ((glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiv")) == NULL) || r; - r = ((glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3us")) == NULL) || r; - r = ((glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usv")) == NULL) || r; - r = ((glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointer")) == NULL) || r; - r = ((glWindowPos2d = (PFNGLWINDOWPOS2DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2d")) == NULL) || r; - r = ((glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dv")) == NULL) || r; - r = ((glWindowPos2f = (PFNGLWINDOWPOS2FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2f")) == NULL) || r; - r = ((glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fv")) == NULL) || r; - r = ((glWindowPos2i = (PFNGLWINDOWPOS2IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2i")) == NULL) || r; - r = ((glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iv")) == NULL) || r; - r = ((glWindowPos2s = (PFNGLWINDOWPOS2SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2s")) == NULL) || r; - r = ((glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sv")) == NULL) || r; - r = ((glWindowPos3d = (PFNGLWINDOWPOS3DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3d")) == NULL) || r; - r = ((glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dv")) == NULL) || r; - r = ((glWindowPos3f = (PFNGLWINDOWPOS3FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3f")) == NULL) || r; - r = ((glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fv")) == NULL) || r; - r = ((glWindowPos3i = (PFNGLWINDOWPOS3IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3i")) == NULL) || r; - r = ((glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iv")) == NULL) || r; - r = ((glWindowPos3s = (PFNGLWINDOWPOS3SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3s")) == NULL) || r; - r = ((glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sv")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_1_4 */ - -#ifdef GL_VERSION_1_5 - -static GLboolean _glewInit_GL_VERSION_1_5 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginQuery = (PFNGLBEGINQUERYPROC)glewGetProcAddress((const GLubyte*)"glBeginQuery")) == NULL) || r; - r = ((glBindBuffer = (PFNGLBINDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindBuffer")) == NULL) || r; - r = ((glBufferData = (PFNGLBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferData")) == NULL) || r; - r = ((glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferSubData")) == NULL) || r; - r = ((glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffers")) == NULL) || r; - r = ((glDeleteQueries = (PFNGLDELETEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueries")) == NULL) || r; - r = ((glEndQuery = (PFNGLENDQUERYPROC)glewGetProcAddress((const GLubyte*)"glEndQuery")) == NULL) || r; - r = ((glGenBuffers = (PFNGLGENBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenBuffers")) == NULL) || r; - r = ((glGenQueries = (PFNGLGENQUERIESPROC)glewGetProcAddress((const GLubyte*)"glGenQueries")) == NULL) || r; - r = ((glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteriv")) == NULL) || r; - r = ((glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointerv")) == NULL) || r; - r = ((glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubData")) == NULL) || r; - r = ((glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectiv")) == NULL) || r; - r = ((glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuiv")) == NULL) || r; - r = ((glGetQueryiv = (PFNGLGETQUERYIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryiv")) == NULL) || r; - r = ((glIsBuffer = (PFNGLISBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsBuffer")) == NULL) || r; - r = ((glIsQuery = (PFNGLISQUERYPROC)glewGetProcAddress((const GLubyte*)"glIsQuery")) == NULL) || r; - r = ((glMapBuffer = (PFNGLMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapBuffer")) == NULL) || r; - r = ((glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapBuffer")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_1_5 */ - -#ifdef GL_VERSION_2_0 - -static GLboolean _glewInit_GL_VERSION_2_0 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAttachShader = (PFNGLATTACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glAttachShader")) == NULL) || r; - r = ((glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocation")) == NULL) || r; - r = ((glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparate")) == NULL) || r; - r = ((glCompileShader = (PFNGLCOMPILESHADERPROC)glewGetProcAddress((const GLubyte*)"glCompileShader")) == NULL) || r; - r = ((glCreateProgram = (PFNGLCREATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glCreateProgram")) == NULL) || r; - r = ((glCreateShader = (PFNGLCREATESHADERPROC)glewGetProcAddress((const GLubyte*)"glCreateShader")) == NULL) || r; - r = ((glDeleteProgram = (PFNGLDELETEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgram")) == NULL) || r; - r = ((glDeleteShader = (PFNGLDELETESHADERPROC)glewGetProcAddress((const GLubyte*)"glDeleteShader")) == NULL) || r; - r = ((glDetachShader = (PFNGLDETACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glDetachShader")) == NULL) || r; - r = ((glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArray")) == NULL) || r; - r = ((glDrawBuffers = (PFNGLDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffers")) == NULL) || r; - r = ((glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArray")) == NULL) || r; - r = ((glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttrib")) == NULL) || r; - r = ((glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniform")) == NULL) || r; - r = ((glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedShaders")) == NULL) || r; - r = ((glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocation")) == NULL) || r; - r = ((glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInfoLog")) == NULL) || r; - r = ((glGetProgramiv = (PFNGLGETPROGRAMIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramiv")) == NULL) || r; - r = ((glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetShaderInfoLog")) == NULL) || r; - r = ((glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSource")) == NULL) || r; - r = ((glGetShaderiv = (PFNGLGETSHADERIVPROC)glewGetProcAddress((const GLubyte*)"glGetShaderiv")) == NULL) || r; - r = ((glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocation")) == NULL) || r; - r = ((glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfv")) == NULL) || r; - r = ((glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformiv")) == NULL) || r; - r = ((glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointerv")) == NULL) || r; - r = ((glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdv")) == NULL) || r; - r = ((glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfv")) == NULL) || r; - r = ((glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribiv")) == NULL) || r; - r = ((glIsProgram = (PFNGLISPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glIsProgram")) == NULL) || r; - r = ((glIsShader = (PFNGLISSHADERPROC)glewGetProcAddress((const GLubyte*)"glIsShader")) == NULL) || r; - r = ((glLinkProgram = (PFNGLLINKPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glLinkProgram")) == NULL) || r; - r = ((glShaderSource = (PFNGLSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glShaderSource")) == NULL) || r; - r = ((glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparate")) == NULL) || r; - r = ((glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilMaskSeparate")) == NULL) || r; - r = ((glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparate")) == NULL) || r; - r = ((glUniform1f = (PFNGLUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glUniform1f")) == NULL) || r; - r = ((glUniform1fv = (PFNGLUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glUniform1fv")) == NULL) || r; - r = ((glUniform1i = (PFNGLUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glUniform1i")) == NULL) || r; - r = ((glUniform1iv = (PFNGLUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glUniform1iv")) == NULL) || r; - r = ((glUniform2f = (PFNGLUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glUniform2f")) == NULL) || r; - r = ((glUniform2fv = (PFNGLUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glUniform2fv")) == NULL) || r; - r = ((glUniform2i = (PFNGLUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glUniform2i")) == NULL) || r; - r = ((glUniform2iv = (PFNGLUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glUniform2iv")) == NULL) || r; - r = ((glUniform3f = (PFNGLUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glUniform3f")) == NULL) || r; - r = ((glUniform3fv = (PFNGLUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glUniform3fv")) == NULL) || r; - r = ((glUniform3i = (PFNGLUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glUniform3i")) == NULL) || r; - r = ((glUniform3iv = (PFNGLUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glUniform3iv")) == NULL) || r; - r = ((glUniform4f = (PFNGLUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glUniform4f")) == NULL) || r; - r = ((glUniform4fv = (PFNGLUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glUniform4fv")) == NULL) || r; - r = ((glUniform4i = (PFNGLUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glUniform4i")) == NULL) || r; - r = ((glUniform4iv = (PFNGLUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glUniform4iv")) == NULL) || r; - r = ((glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fv")) == NULL) || r; - r = ((glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fv")) == NULL) || r; - r = ((glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fv")) == NULL) || r; - r = ((glUseProgram = (PFNGLUSEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glUseProgram")) == NULL) || r; - r = ((glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glValidateProgram")) == NULL) || r; - r = ((glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1d")) == NULL) || r; - r = ((glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dv")) == NULL) || r; - r = ((glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1f")) == NULL) || r; - r = ((glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fv")) == NULL) || r; - r = ((glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1s")) == NULL) || r; - r = ((glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sv")) == NULL) || r; - r = ((glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2d")) == NULL) || r; - r = ((glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dv")) == NULL) || r; - r = ((glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2f")) == NULL) || r; - r = ((glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fv")) == NULL) || r; - r = ((glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2s")) == NULL) || r; - r = ((glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sv")) == NULL) || r; - r = ((glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3d")) == NULL) || r; - r = ((glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dv")) == NULL) || r; - r = ((glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3f")) == NULL) || r; - r = ((glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fv")) == NULL) || r; - r = ((glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3s")) == NULL) || r; - r = ((glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sv")) == NULL) || r; - r = ((glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nbv")) == NULL) || r; - r = ((glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Niv")) == NULL) || r; - r = ((glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nsv")) == NULL) || r; - r = ((glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nub")) == NULL) || r; - r = ((glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nubv")) == NULL) || r; - r = ((glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nuiv")) == NULL) || r; - r = ((glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nusv")) == NULL) || r; - r = ((glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bv")) == NULL) || r; - r = ((glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4d")) == NULL) || r; - r = ((glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dv")) == NULL) || r; - r = ((glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4f")) == NULL) || r; - r = ((glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fv")) == NULL) || r; - r = ((glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4iv")) == NULL) || r; - r = ((glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4s")) == NULL) || r; - r = ((glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sv")) == NULL) || r; - r = ((glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubv")) == NULL) || r; - r = ((glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uiv")) == NULL) || r; - r = ((glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usv")) == NULL) || r; - r = ((glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointer")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_2_0 */ - -#ifdef GL_VERSION_2_1 - -static GLboolean _glewInit_GL_VERSION_2_1 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3fv")) == NULL) || r; - r = ((glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4fv")) == NULL) || r; - r = ((glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2fv")) == NULL) || r; - r = ((glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4fv")) == NULL) || r; - r = ((glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2fv")) == NULL) || r; - r = ((glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3fv")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_2_1 */ - -#ifdef GL_VERSION_3_0 - -static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRender")) == NULL) || r; - r = ((glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedback")) == NULL) || r; - r = ((glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocation")) == NULL) || r; - r = ((glClampColor = (PFNGLCLAMPCOLORPROC)glewGetProcAddress((const GLubyte*)"glClampColor")) == NULL) || r; - r = ((glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfi")) == NULL) || r; - r = ((glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfv")) == NULL) || r; - r = ((glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferiv")) == NULL) || r; - r = ((glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferuiv")) == NULL) || r; - r = ((glColorMaski = (PFNGLCOLORMASKIPROC)glewGetProcAddress((const GLubyte*)"glColorMaski")) == NULL) || r; - r = ((glDisablei = (PFNGLDISABLEIPROC)glewGetProcAddress((const GLubyte*)"glDisablei")) == NULL) || r; - r = ((glEnablei = (PFNGLENABLEIPROC)glewGetProcAddress((const GLubyte*)"glEnablei")) == NULL) || r; - r = ((glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRender")) == NULL) || r; - r = ((glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedback")) == NULL) || r; - r = ((glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)glewGetProcAddress((const GLubyte*)"glGetBooleani_v")) == NULL) || r; - r = ((glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocation")) == NULL) || r; - r = ((glGetStringi = (PFNGLGETSTRINGIPROC)glewGetProcAddress((const GLubyte*)"glGetStringi")) == NULL) || r; - r = ((glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIiv")) == NULL) || r; - r = ((glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuiv")) == NULL) || r; - r = ((glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVarying")) == NULL) || r; - r = ((glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuiv")) == NULL) || r; - r = ((glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIiv")) == NULL) || r; - r = ((glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuiv")) == NULL) || r; - r = ((glIsEnabledi = (PFNGLISENABLEDIPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledi")) == NULL) || r; - r = ((glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIiv")) == NULL) || r; - r = ((glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuiv")) == NULL) || r; - r = ((glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryings")) == NULL) || r; - r = ((glUniform1ui = (PFNGLUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui")) == NULL) || r; - r = ((glUniform1uiv = (PFNGLUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiv")) == NULL) || r; - r = ((glUniform2ui = (PFNGLUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui")) == NULL) || r; - r = ((glUniform2uiv = (PFNGLUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiv")) == NULL) || r; - r = ((glUniform3ui = (PFNGLUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui")) == NULL) || r; - r = ((glUniform3uiv = (PFNGLUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiv")) == NULL) || r; - r = ((glUniform4ui = (PFNGLUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui")) == NULL) || r; - r = ((glUniform4uiv = (PFNGLUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiv")) == NULL) || r; - r = ((glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1i")) == NULL) || r; - r = ((glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iv")) == NULL) || r; - r = ((glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ui")) == NULL) || r; - r = ((glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiv")) == NULL) || r; - r = ((glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2i")) == NULL) || r; - r = ((glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iv")) == NULL) || r; - r = ((glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ui")) == NULL) || r; - r = ((glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiv")) == NULL) || r; - r = ((glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3i")) == NULL) || r; - r = ((glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iv")) == NULL) || r; - r = ((glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ui")) == NULL) || r; - r = ((glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiv")) == NULL) || r; - r = ((glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bv")) == NULL) || r; - r = ((glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4i")) == NULL) || r; - r = ((glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iv")) == NULL) || r; - r = ((glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4sv")) == NULL) || r; - r = ((glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubv")) == NULL) || r; - r = ((glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ui")) == NULL) || r; - r = ((glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiv")) == NULL) || r; - r = ((glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usv")) == NULL) || r; - r = ((glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointer")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_3_0 */ - -#ifdef GL_VERSION_3_1 - -static GLboolean _glewInit_GL_VERSION_3_1 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstanced")) == NULL) || r; - r = ((glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstanced")) == NULL) || r; - r = ((glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndex")) == NULL) || r; - r = ((glTexBuffer = (PFNGLTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTexBuffer")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_3_1 */ - -#ifdef GL_VERSION_3_2 - -static GLboolean _glewInit_GL_VERSION_3_2 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture")) == NULL) || r; - r = ((glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteri64v")) == NULL) || r; - r = ((glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64i_v")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_3_2 */ - -#ifdef GL_VERSION_3_3 - -static GLboolean _glewInit_GL_VERSION_3_3 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisor")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_3_3 */ - -#ifdef GL_VERSION_4_0 - -static GLboolean _glewInit_GL_VERSION_4_0 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparatei")) == NULL) || r; - r = ((glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationi")) == NULL) || r; - r = ((glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparatei")) == NULL) || r; - r = ((glBlendFunci = (PFNGLBLENDFUNCIPROC)glewGetProcAddress((const GLubyte*)"glBlendFunci")) == NULL) || r; - r = ((glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShading")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_4_0 */ - -#ifdef GL_VERSION_4_5 - -static GLboolean _glewInit_GL_VERSION_4_5 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)glewGetProcAddress((const GLubyte*)"glGetGraphicsResetStatus")) == NULL) || r; - r = ((glGetnCompressedTexImage = (PFNGLGETNCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetnCompressedTexImage")) == NULL) || r; - r = ((glGetnTexImage = (PFNGLGETNTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetnTexImage")) == NULL) || r; - r = ((glGetnUniformdv = (PFNGLGETNUNIFORMDVPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformdv")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_4_5 */ - -#ifdef GL_3DFX_tbuffer - -static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)glewGetProcAddress((const GLubyte*)"glTbufferMask3DFX")) == NULL) || r; - - return r; -} - -#endif /* GL_3DFX_tbuffer */ - -#ifdef GL_AMD_debug_output - -static GLboolean _glewInit_GL_AMD_debug_output (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDebugMessageCallbackAMD = (PFNGLDEBUGMESSAGECALLBACKAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackAMD")) == NULL) || r; - r = ((glDebugMessageEnableAMD = (PFNGLDEBUGMESSAGEENABLEAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageEnableAMD")) == NULL) || r; - r = ((glDebugMessageInsertAMD = (PFNGLDEBUGMESSAGEINSERTAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertAMD")) == NULL) || r; - r = ((glGetDebugMessageLogAMD = (PFNGLGETDEBUGMESSAGELOGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_debug_output */ - -#ifdef GL_AMD_draw_buffers_blend - -static GLboolean _glewInit_GL_AMD_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationIndexedAMD")) == NULL) || r; - r = ((glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateIndexedAMD")) == NULL) || r; - r = ((glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncIndexedAMD")) == NULL) || r; - r = ((glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateIndexedAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_draw_buffers_blend */ - -#ifdef GL_AMD_interleaved_elements - -static GLboolean _glewInit_GL_AMD_interleaved_elements (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glVertexAttribParameteriAMD = (PFNGLVERTEXATTRIBPARAMETERIAMDPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribParameteriAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_interleaved_elements */ - -#ifdef GL_AMD_multi_draw_indirect - -static GLboolean _glewInit_GL_AMD_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMultiDrawArraysIndirectAMD = (PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectAMD")) == NULL) || r; - r = ((glMultiDrawElementsIndirectAMD = (PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_multi_draw_indirect */ - -#ifdef GL_AMD_name_gen_delete - -static GLboolean _glewInit_GL_AMD_name_gen_delete (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDeleteNamesAMD = (PFNGLDELETENAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamesAMD")) == NULL) || r; - r = ((glGenNamesAMD = (PFNGLGENNAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glGenNamesAMD")) == NULL) || r; - r = ((glIsNameAMD = (PFNGLISNAMEAMDPROC)glewGetProcAddress((const GLubyte*)"glIsNameAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_name_gen_delete */ - -#ifdef GL_AMD_occlusion_query_event - -static GLboolean _glewInit_GL_AMD_occlusion_query_event (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glQueryObjectParameteruiAMD = (PFNGLQUERYOBJECTPARAMETERUIAMDPROC)glewGetProcAddress((const GLubyte*)"glQueryObjectParameteruiAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_occlusion_query_event */ - -#ifdef GL_AMD_performance_monitor - -static GLboolean _glewInit_GL_AMD_performance_monitor (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfMonitorAMD")) == NULL) || r; - r = ((glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfMonitorsAMD")) == NULL) || r; - r = ((glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glEndPerfMonitorAMD")) == NULL) || r; - r = ((glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glGenPerfMonitorsAMD")) == NULL) || r; - r = ((glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterDataAMD")) == NULL) || r; - r = ((glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterInfoAMD")) == NULL) || r; - r = ((glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterStringAMD")) == NULL) || r; - r = ((glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCountersAMD")) == NULL) || r; - r = ((glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupStringAMD")) == NULL) || r; - r = ((glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupsAMD")) == NULL) || r; - r = ((glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glSelectPerfMonitorCountersAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_performance_monitor */ - -#ifdef GL_AMD_sample_positions - -static GLboolean _glewInit_GL_AMD_sample_positions (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glSetMultisamplefvAMD = (PFNGLSETMULTISAMPLEFVAMDPROC)glewGetProcAddress((const GLubyte*)"glSetMultisamplefvAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_sample_positions */ - -#ifdef GL_AMD_sparse_texture - -static GLboolean _glewInit_GL_AMD_sparse_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexStorageSparseAMD = (PFNGLTEXSTORAGESPARSEAMDPROC)glewGetProcAddress((const GLubyte*)"glTexStorageSparseAMD")) == NULL) || r; - r = ((glTextureStorageSparseAMD = (PFNGLTEXTURESTORAGESPARSEAMDPROC)glewGetProcAddress((const GLubyte*)"glTextureStorageSparseAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_sparse_texture */ - -#ifdef GL_AMD_stencil_operation_extended - -static GLboolean _glewInit_GL_AMD_stencil_operation_extended (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glStencilOpValueAMD = (PFNGLSTENCILOPVALUEAMDPROC)glewGetProcAddress((const GLubyte*)"glStencilOpValueAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_stencil_operation_extended */ - -#ifdef GL_AMD_vertex_shader_tessellator - -static GLboolean _glewInit_GL_AMD_vertex_shader_tessellator (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationFactorAMD")) == NULL) || r; - r = ((glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationModeAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_vertex_shader_tessellator */ - -#ifdef GL_ANGLE_framebuffer_blit - -static GLboolean _glewInit_GL_ANGLE_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlitFramebufferANGLE = (PFNGLBLITFRAMEBUFFERANGLEPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferANGLE")) == NULL) || r; - - return r; -} - -#endif /* GL_ANGLE_framebuffer_blit */ - -#ifdef GL_ANGLE_framebuffer_multisample - -static GLboolean _glewInit_GL_ANGLE_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glRenderbufferStorageMultisampleANGLE = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleANGLE")) == NULL) || r; - - return r; -} - -#endif /* GL_ANGLE_framebuffer_multisample */ - -#ifdef GL_ANGLE_instanced_arrays - -static GLboolean _glewInit_GL_ANGLE_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawArraysInstancedANGLE = (PFNGLDRAWARRAYSINSTANCEDANGLEPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedANGLE")) == NULL) || r; - r = ((glDrawElementsInstancedANGLE = (PFNGLDRAWELEMENTSINSTANCEDANGLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedANGLE")) == NULL) || r; - r = ((glVertexAttribDivisorANGLE = (PFNGLVERTEXATTRIBDIVISORANGLEPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorANGLE")) == NULL) || r; - - return r; -} - -#endif /* GL_ANGLE_instanced_arrays */ - -#ifdef GL_ANGLE_timer_query - -static GLboolean _glewInit_GL_ANGLE_timer_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginQueryANGLE = (PFNGLBEGINQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryANGLE")) == NULL) || r; - r = ((glDeleteQueriesANGLE = (PFNGLDELETEQUERIESANGLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesANGLE")) == NULL) || r; - r = ((glEndQueryANGLE = (PFNGLENDQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glEndQueryANGLE")) == NULL) || r; - r = ((glGenQueriesANGLE = (PFNGLGENQUERIESANGLEPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesANGLE")) == NULL) || r; - r = ((glGetQueryObjecti64vANGLE = (PFNGLGETQUERYOBJECTI64VANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vANGLE")) == NULL) || r; - r = ((glGetQueryObjectivANGLE = (PFNGLGETQUERYOBJECTIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivANGLE")) == NULL) || r; - r = ((glGetQueryObjectui64vANGLE = (PFNGLGETQUERYOBJECTUI64VANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vANGLE")) == NULL) || r; - r = ((glGetQueryObjectuivANGLE = (PFNGLGETQUERYOBJECTUIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivANGLE")) == NULL) || r; - r = ((glGetQueryivANGLE = (PFNGLGETQUERYIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivANGLE")) == NULL) || r; - r = ((glIsQueryANGLE = (PFNGLISQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glIsQueryANGLE")) == NULL) || r; - r = ((glQueryCounterANGLE = (PFNGLQUERYCOUNTERANGLEPROC)glewGetProcAddress((const GLubyte*)"glQueryCounterANGLE")) == NULL) || r; - - return r; -} - -#endif /* GL_ANGLE_timer_query */ - -#ifdef GL_ANGLE_translated_shader_source - -static GLboolean _glewInit_GL_ANGLE_translated_shader_source (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetTranslatedShaderSourceANGLE = (PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetTranslatedShaderSourceANGLE")) == NULL) || r; - - return r; -} - -#endif /* GL_ANGLE_translated_shader_source */ - -#ifdef GL_APPLE_element_array - -static GLboolean _glewInit_GL_APPLE_element_array (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayAPPLE")) == NULL) || r; - r = ((glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayAPPLE")) == NULL) || r; - r = ((glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)glewGetProcAddress((const GLubyte*)"glElementPointerAPPLE")) == NULL) || r; - r = ((glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementArrayAPPLE")) == NULL) || r; - r = ((glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawRangeElementArrayAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_element_array */ - -#ifdef GL_APPLE_fence - -static GLboolean _glewInit_GL_APPLE_fence (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesAPPLE")) == NULL) || r; - r = ((glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceAPPLE")) == NULL) || r; - r = ((glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishObjectAPPLE")) == NULL) || r; - r = ((glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenFencesAPPLE")) == NULL) || r; - r = ((glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsFenceAPPLE")) == NULL) || r; - r = ((glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glSetFenceAPPLE")) == NULL) || r; - r = ((glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestFenceAPPLE")) == NULL) || r; - r = ((glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestObjectAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_fence */ - -#ifdef GL_APPLE_flush_buffer_range - -static GLboolean _glewInit_GL_APPLE_flush_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBufferParameteriAPPLE")) == NULL) || r; - r = ((glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRangeAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_flush_buffer_range */ - -#ifdef GL_APPLE_object_purgeable - -static GLboolean _glewInit_GL_APPLE_object_purgeable (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivAPPLE")) == NULL) || r; - r = ((glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectPurgeableAPPLE")) == NULL) || r; - r = ((glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectUnpurgeableAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_object_purgeable */ - -#ifdef GL_APPLE_texture_range - -static GLboolean _glewInit_GL_APPLE_texture_range (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterPointervAPPLE")) == NULL) || r; - r = ((glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureRangeAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_texture_range */ - -#ifdef GL_APPLE_vertex_array_object - -static GLboolean _glewInit_GL_APPLE_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArrayAPPLE")) == NULL) || r; - r = ((glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArraysAPPLE")) == NULL) || r; - r = ((glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArraysAPPLE")) == NULL) || r; - r = ((glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArrayAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_vertex_array_object */ - -#ifdef GL_APPLE_vertex_array_range - -static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeAPPLE")) == NULL) || r; - r = ((glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayParameteriAPPLE")) == NULL) || r; - r = ((glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_vertex_array_range */ - -#ifdef GL_APPLE_vertex_program_evaluators - -static GLboolean _glewInit_GL_APPLE_vertex_program_evaluators (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribAPPLE")) == NULL) || r; - r = ((glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribAPPLE")) == NULL) || r; - r = ((glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexAttribEnabledAPPLE")) == NULL) || r; - r = ((glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1dAPPLE")) == NULL) || r; - r = ((glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1fAPPLE")) == NULL) || r; - r = ((glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2dAPPLE")) == NULL) || r; - r = ((glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2fAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_vertex_program_evaluators */ - -#ifdef GL_ARB_ES2_compatibility - -static GLboolean _glewInit_GL_ARB_ES2_compatibility (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClearDepthf = (PFNGLCLEARDEPTHFPROC)glewGetProcAddress((const GLubyte*)"glClearDepthf")) == NULL) || r; - r = ((glDepthRangef = (PFNGLDEPTHRANGEFPROC)glewGetProcAddress((const GLubyte*)"glDepthRangef")) == NULL) || r; - r = ((glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)glewGetProcAddress((const GLubyte*)"glGetShaderPrecisionFormat")) == NULL) || r; - r = ((glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)glewGetProcAddress((const GLubyte*)"glReleaseShaderCompiler")) == NULL) || r; - r = ((glShaderBinary = (PFNGLSHADERBINARYPROC)glewGetProcAddress((const GLubyte*)"glShaderBinary")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_ES2_compatibility */ - -#ifdef GL_ARB_ES3_1_compatibility - -static GLboolean _glewInit_GL_ARB_ES3_1_compatibility (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrierByRegion")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_ES3_1_compatibility */ - -#ifdef GL_ARB_ES3_2_compatibility - -static GLboolean _glewInit_GL_ARB_ES3_2_compatibility (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPrimitiveBoundingBoxARB = (PFNGLPRIMITIVEBOUNDINGBOXARBPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveBoundingBoxARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_ES3_2_compatibility */ - -#ifdef GL_ARB_base_instance - -static GLboolean _glewInit_GL_ARB_base_instance (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedBaseInstance")) == NULL) || r; - r = ((glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseInstance")) == NULL) || r; - r = ((glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertexBaseInstance")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_base_instance */ - -#ifdef GL_ARB_bindless_texture - -static GLboolean _glewInit_GL_ARB_bindless_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetImageHandleARB = (PFNGLGETIMAGEHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetImageHandleARB")) == NULL) || r; - r = ((glGetTextureHandleARB = (PFNGLGETTEXTUREHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetTextureHandleARB")) == NULL) || r; - r = ((glGetTextureSamplerHandleARB = (PFNGLGETTEXTURESAMPLERHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSamplerHandleARB")) == NULL) || r; - r = ((glGetVertexAttribLui64vARB = (PFNGLGETVERTEXATTRIBLUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vARB")) == NULL) || r; - r = ((glIsImageHandleResidentARB = (PFNGLISIMAGEHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glIsImageHandleResidentARB")) == NULL) || r; - r = ((glIsTextureHandleResidentARB = (PFNGLISTEXTUREHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glIsTextureHandleResidentARB")) == NULL) || r; - r = ((glMakeImageHandleNonResidentARB = (PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleNonResidentARB")) == NULL) || r; - r = ((glMakeImageHandleResidentARB = (PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleResidentARB")) == NULL) || r; - r = ((glMakeTextureHandleNonResidentARB = (PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleNonResidentARB")) == NULL) || r; - r = ((glMakeTextureHandleResidentARB = (PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleResidentARB")) == NULL) || r; - r = ((glProgramUniformHandleui64ARB = (PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64ARB")) == NULL) || r; - r = ((glProgramUniformHandleui64vARB = (PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64vARB")) == NULL) || r; - r = ((glUniformHandleui64ARB = (PFNGLUNIFORMHANDLEUI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64ARB")) == NULL) || r; - r = ((glUniformHandleui64vARB = (PFNGLUNIFORMHANDLEUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64vARB")) == NULL) || r; - r = ((glVertexAttribL1ui64ARB = (PFNGLVERTEXATTRIBL1UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64ARB")) == NULL) || r; - r = ((glVertexAttribL1ui64vARB = (PFNGLVERTEXATTRIBL1UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_bindless_texture */ - -#ifdef GL_ARB_blend_func_extended - -static GLboolean _glewInit_GL_ARB_blend_func_extended (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationIndexed")) == NULL) || r; - r = ((glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataIndex")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_blend_func_extended */ - -#ifdef GL_ARB_buffer_storage - -static GLboolean _glewInit_GL_ARB_buffer_storage (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBufferStorage = (PFNGLBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glBufferStorage")) == NULL) || r; - r = ((glNamedBufferStorageEXT = (PFNGLNAMEDBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferStorageEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_buffer_storage */ - -#ifdef GL_ARB_cl_event - -static GLboolean _glewInit_GL_ARB_cl_event (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCreateSyncFromCLeventARB = (PFNGLCREATESYNCFROMCLEVENTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateSyncFromCLeventARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_cl_event */ - -#ifdef GL_ARB_clear_buffer_object - -static GLboolean _glewInit_GL_ARB_clear_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glClearBufferData")) == NULL) || r; - r = ((glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glClearBufferSubData")) == NULL) || r; - r = ((glClearNamedBufferDataEXT = (PFNGLCLEARNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferDataEXT")) == NULL) || r; - r = ((glClearNamedBufferSubDataEXT = (PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferSubDataEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_clear_buffer_object */ - -#ifdef GL_ARB_clear_texture - -static GLboolean _glewInit_GL_ARB_clear_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glClearTexImage")) == NULL) || r; - r = ((glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glClearTexSubImage")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_clear_texture */ - -#ifdef GL_ARB_clip_control - -static GLboolean _glewInit_GL_ARB_clip_control (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClipControl = (PFNGLCLIPCONTROLPROC)glewGetProcAddress((const GLubyte*)"glClipControl")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_clip_control */ - -#ifdef GL_ARB_color_buffer_float - -static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClampColorARB = (PFNGLCLAMPCOLORARBPROC)glewGetProcAddress((const GLubyte*)"glClampColorARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_color_buffer_float */ - -#ifdef GL_ARB_compute_shader - -static GLboolean _glewInit_GL_ARB_compute_shader (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)glewGetProcAddress((const GLubyte*)"glDispatchCompute")) == NULL) || r; - r = ((glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDispatchComputeIndirect")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_compute_shader */ - -#ifdef GL_ARB_compute_variable_group_size - -static GLboolean _glewInit_GL_ARB_compute_variable_group_size (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDispatchComputeGroupSizeARB = (PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)glewGetProcAddress((const GLubyte*)"glDispatchComputeGroupSizeARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_compute_variable_group_size */ - -#ifdef GL_ARB_copy_buffer - -static GLboolean _glewInit_GL_ARB_copy_buffer (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyBufferSubData")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_copy_buffer */ - -#ifdef GL_ARB_copy_image - -static GLboolean _glewInit_GL_ARB_copy_image (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubData")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_copy_image */ - -#ifdef GL_ARB_debug_output - -static GLboolean _glewInit_GL_ARB_debug_output (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackARB")) == NULL) || r; - r = ((glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControlARB")) == NULL) || r; - r = ((glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertARB")) == NULL) || r; - r = ((glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_debug_output */ - -#ifdef GL_ARB_direct_state_access - -static GLboolean _glewInit_GL_ARB_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnit")) == NULL) || r; - r = ((glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBlitNamedFramebuffer")) == NULL) || r; - r = ((glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)glewGetProcAddress((const GLubyte*)"glCheckNamedFramebufferStatus")) == NULL) || r; - r = ((glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferData")) == NULL) || r; - r = ((glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferSubData")) == NULL) || r; - r = ((glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearNamedFramebufferfi")) == NULL) || r; - r = ((glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)glewGetProcAddress((const GLubyte*)"glClearNamedFramebufferfv")) == NULL) || r; - r = ((glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glClearNamedFramebufferiv")) == NULL) || r; - r = ((glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)glewGetProcAddress((const GLubyte*)"glClearNamedFramebufferuiv")) == NULL) || r; - r = ((glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage1D")) == NULL) || r; - r = ((glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage2D")) == NULL) || r; - r = ((glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage3D")) == NULL) || r; - r = ((glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyNamedBufferSubData")) == NULL) || r; - r = ((glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage1D")) == NULL) || r; - r = ((glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2D")) == NULL) || r; - r = ((glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3D")) == NULL) || r; - r = ((glCreateBuffers = (PFNGLCREATEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glCreateBuffers")) == NULL) || r; - r = ((glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glCreateFramebuffers")) == NULL) || r; - r = ((glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramPipelines")) == NULL) || r; - r = ((glCreateQueries = (PFNGLCREATEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glCreateQueries")) == NULL) || r; - r = ((glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glCreateRenderbuffers")) == NULL) || r; - r = ((glCreateSamplers = (PFNGLCREATESAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glCreateSamplers")) == NULL) || r; - r = ((glCreateTextures = (PFNGLCREATETEXTURESPROC)glewGetProcAddress((const GLubyte*)"glCreateTextures")) == NULL) || r; - r = ((glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glCreateTransformFeedbacks")) == NULL) || r; - r = ((glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glCreateVertexArrays")) == NULL) || r; - r = ((glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttrib")) == NULL) || r; - r = ((glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttrib")) == NULL) || r; - r = ((glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRange")) == NULL) || r; - r = ((glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateTextureMipmap")) == NULL) || r; - r = ((glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImage")) == NULL) || r; - r = ((glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameteri64v")) == NULL) || r; - r = ((glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameteriv")) == NULL) || r; - r = ((glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferPointerv")) == NULL) || r; - r = ((glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferSubData")) == NULL) || r; - r = ((glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferAttachmentParameteriv")) == NULL) || r; - r = ((glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferParameteriv")) == NULL) || r; - r = ((glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameteriv")) == NULL) || r; - r = ((glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryBufferObjecti64v")) == NULL) || r; - r = ((glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryBufferObjectiv")) == NULL) || r; - r = ((glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryBufferObjectui64v")) == NULL) || r; - r = ((glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryBufferObjectuiv")) == NULL) || r; - r = ((glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImage")) == NULL) || r; - r = ((glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfv")) == NULL) || r; - r = ((glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameteriv")) == NULL) || r; - r = ((glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIiv")) == NULL) || r; - r = ((glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuiv")) == NULL) || r; - r = ((glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfv")) == NULL) || r; - r = ((glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameteriv")) == NULL) || r; - r = ((glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbacki64_v")) == NULL) || r; - r = ((glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbacki_v")) == NULL) || r; - r = ((glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackiv")) == NULL) || r; - r = ((glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIndexed64iv")) == NULL) || r; - r = ((glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIndexediv")) == NULL) || r; - r = ((glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayiv")) == NULL) || r; - r = ((glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateNamedFramebufferData")) == NULL) || r; - r = ((glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateNamedFramebufferSubData")) == NULL) || r; - r = ((glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBuffer")) == NULL) || r; - r = ((glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRange")) == NULL) || r; - r = ((glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferData")) == NULL) || r; - r = ((glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferStorage")) == NULL) || r; - r = ((glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubData")) == NULL) || r; - r = ((glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferDrawBuffer")) == NULL) || r; - r = ((glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferDrawBuffers")) == NULL) || r; - r = ((glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferParameteri")) == NULL) || r; - r = ((glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferReadBuffer")) == NULL) || r; - r = ((glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbuffer")) == NULL) || r; - r = ((glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture")) == NULL) || r; - r = ((glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureLayer")) == NULL) || r; - r = ((glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorage")) == NULL) || r; - r = ((glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisample")) == NULL) || r; - r = ((glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTextureBuffer")) == NULL) || r; - r = ((glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferRange")) == NULL) || r; - r = ((glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIiv")) == NULL) || r; - r = ((glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIuiv")) == NULL) || r; - r = ((glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterf")) == NULL) || r; - r = ((glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfv")) == NULL) || r; - r = ((glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteri")) == NULL) || r; - r = ((glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteriv")) == NULL) || r; - r = ((glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage1D")) == NULL) || r; - r = ((glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2D")) == NULL) || r; - r = ((glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DMultisample")) == NULL) || r; - r = ((glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3D")) == NULL) || r; - r = ((glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DMultisample")) == NULL) || r; - r = ((glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage1D")) == NULL) || r; - r = ((glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2D")) == NULL) || r; - r = ((glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3D")) == NULL) || r; - r = ((glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackBufferBase")) == NULL) || r; - r = ((glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackBufferRange")) == NULL) || r; - r = ((glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBuffer")) == NULL) || r; - r = ((glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayAttribBinding")) == NULL) || r; - r = ((glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayAttribFormat")) == NULL) || r; - r = ((glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayAttribIFormat")) == NULL) || r; - r = ((glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayAttribLFormat")) == NULL) || r; - r = ((glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayBindingDivisor")) == NULL) || r; - r = ((glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayElementBuffer")) == NULL) || r; - r = ((glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexBuffer")) == NULL) || r; - r = ((glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexBuffers")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_direct_state_access */ - -#ifdef GL_ARB_draw_buffers - -static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_draw_buffers */ - -#ifdef GL_ARB_draw_buffers_blend - -static GLboolean _glewInit_GL_ARB_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateiARB")) == NULL) || r; - r = ((glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationiARB")) == NULL) || r; - r = ((glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateiARB")) == NULL) || r; - r = ((glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFunciARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_draw_buffers_blend */ - -#ifdef GL_ARB_draw_elements_base_vertex - -static GLboolean _glewInit_GL_ARB_draw_elements_base_vertex (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsBaseVertex")) == NULL) || r; - r = ((glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertex")) == NULL) || r; - r = ((glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsBaseVertex")) == NULL) || r; - r = ((glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsBaseVertex")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_draw_elements_base_vertex */ - -#ifdef GL_ARB_draw_indirect - -static GLboolean _glewInit_GL_ARB_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysIndirect")) == NULL) || r; - r = ((glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsIndirect")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_draw_indirect */ - -#ifdef GL_ARB_framebuffer_no_attachments - -static GLboolean _glewInit_GL_ARB_framebuffer_no_attachments (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glFramebufferParameteri")) == NULL) || r; - r = ((glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameteriv")) == NULL) || r; - r = ((glGetNamedFramebufferParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferParameterivEXT")) == NULL) || r; - r = ((glNamedFramebufferParameteriEXT = (PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferParameteriEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_framebuffer_no_attachments */ - -#ifdef GL_ARB_framebuffer_object - -static GLboolean _glewInit_GL_ARB_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindFramebuffer")) == NULL) || r; - r = ((glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbuffer")) == NULL) || r; - r = ((glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebuffer")) == NULL) || r; - r = ((glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatus")) == NULL) || r; - r = ((glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffers")) == NULL) || r; - r = ((glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffers")) == NULL) || r; - r = ((glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbuffer")) == NULL) || r; - r = ((glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1D")) == NULL) || r; - r = ((glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2D")) == NULL) || r; - r = ((glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3D")) == NULL) || r; - r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r; - r = ((glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffers")) == NULL) || r; - r = ((glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffers")) == NULL) || r; - r = ((glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmap")) == NULL) || r; - r = ((glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameteriv")) == NULL) || r; - r = ((glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameteriv")) == NULL) || r; - r = ((glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsFramebuffer")) == NULL) || r; - r = ((glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbuffer")) == NULL) || r; - r = ((glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorage")) == NULL) || r; - r = ((glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisample")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_framebuffer_object */ - -#ifdef GL_ARB_geometry_shader4 - -static GLboolean _glewInit_GL_ARB_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureARB")) == NULL) || r; - r = ((glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceARB")) == NULL) || r; - r = ((glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerARB")) == NULL) || r; - r = ((glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_geometry_shader4 */ - -#ifdef GL_ARB_get_program_binary - -static GLboolean _glewInit_GL_ARB_get_program_binary (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glGetProgramBinary")) == NULL) || r; - r = ((glProgramBinary = (PFNGLPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glProgramBinary")) == NULL) || r; - r = ((glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteri")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_get_program_binary */ - -#ifdef GL_ARB_get_texture_sub_image - -static GLboolean _glewInit_GL_ARB_get_texture_sub_image (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureSubImage")) == NULL) || r; - r = ((glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSubImage")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_get_texture_sub_image */ - -#ifdef GL_ARB_gpu_shader_fp64 - -static GLboolean _glewInit_GL_ARB_gpu_shader_fp64 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetUniformdv = (PFNGLGETUNIFORMDVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformdv")) == NULL) || r; - r = ((glUniform1d = (PFNGLUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glUniform1d")) == NULL) || r; - r = ((glUniform1dv = (PFNGLUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glUniform1dv")) == NULL) || r; - r = ((glUniform2d = (PFNGLUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glUniform2d")) == NULL) || r; - r = ((glUniform2dv = (PFNGLUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glUniform2dv")) == NULL) || r; - r = ((glUniform3d = (PFNGLUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glUniform3d")) == NULL) || r; - r = ((glUniform3dv = (PFNGLUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glUniform3dv")) == NULL) || r; - r = ((glUniform4d = (PFNGLUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glUniform4d")) == NULL) || r; - r = ((glUniform4dv = (PFNGLUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glUniform4dv")) == NULL) || r; - r = ((glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2dv")) == NULL) || r; - r = ((glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3dv")) == NULL) || r; - r = ((glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4dv")) == NULL) || r; - r = ((glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3dv")) == NULL) || r; - r = ((glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2dv")) == NULL) || r; - r = ((glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4dv")) == NULL) || r; - r = ((glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4dv")) == NULL) || r; - r = ((glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2dv")) == NULL) || r; - r = ((glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3dv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_gpu_shader_fp64 */ - -#ifdef GL_ARB_gpu_shader_int64 - -static GLboolean _glewInit_GL_ARB_gpu_shader_int64 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetUniformi64vARB = (PFNGLGETUNIFORMI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformi64vARB")) == NULL) || r; - r = ((glGetUniformui64vARB = (PFNGLGETUNIFORMUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vARB")) == NULL) || r; - r = ((glGetnUniformi64vARB = (PFNGLGETNUNIFORMI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformi64vARB")) == NULL) || r; - r = ((glGetnUniformui64vARB = (PFNGLGETNUNIFORMUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformui64vARB")) == NULL) || r; - r = ((glProgramUniform1i64ARB = (PFNGLPROGRAMUNIFORM1I64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64ARB")) == NULL) || r; - r = ((glProgramUniform1i64vARB = (PFNGLPROGRAMUNIFORM1I64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64vARB")) == NULL) || r; - r = ((glProgramUniform1ui64ARB = (PFNGLPROGRAMUNIFORM1UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64ARB")) == NULL) || r; - r = ((glProgramUniform1ui64vARB = (PFNGLPROGRAMUNIFORM1UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64vARB")) == NULL) || r; - r = ((glProgramUniform2i64ARB = (PFNGLPROGRAMUNIFORM2I64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64ARB")) == NULL) || r; - r = ((glProgramUniform2i64vARB = (PFNGLPROGRAMUNIFORM2I64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64vARB")) == NULL) || r; - r = ((glProgramUniform2ui64ARB = (PFNGLPROGRAMUNIFORM2UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64ARB")) == NULL) || r; - r = ((glProgramUniform2ui64vARB = (PFNGLPROGRAMUNIFORM2UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64vARB")) == NULL) || r; - r = ((glProgramUniform3i64ARB = (PFNGLPROGRAMUNIFORM3I64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64ARB")) == NULL) || r; - r = ((glProgramUniform3i64vARB = (PFNGLPROGRAMUNIFORM3I64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64vARB")) == NULL) || r; - r = ((glProgramUniform3ui64ARB = (PFNGLPROGRAMUNIFORM3UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64ARB")) == NULL) || r; - r = ((glProgramUniform3ui64vARB = (PFNGLPROGRAMUNIFORM3UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64vARB")) == NULL) || r; - r = ((glProgramUniform4i64ARB = (PFNGLPROGRAMUNIFORM4I64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64ARB")) == NULL) || r; - r = ((glProgramUniform4i64vARB = (PFNGLPROGRAMUNIFORM4I64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64vARB")) == NULL) || r; - r = ((glProgramUniform4ui64ARB = (PFNGLPROGRAMUNIFORM4UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64ARB")) == NULL) || r; - r = ((glProgramUniform4ui64vARB = (PFNGLPROGRAMUNIFORM4UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64vARB")) == NULL) || r; - r = ((glUniform1i64ARB = (PFNGLUNIFORM1I64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64ARB")) == NULL) || r; - r = ((glUniform1i64vARB = (PFNGLUNIFORM1I64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64vARB")) == NULL) || r; - r = ((glUniform1ui64ARB = (PFNGLUNIFORM1UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64ARB")) == NULL) || r; - r = ((glUniform1ui64vARB = (PFNGLUNIFORM1UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64vARB")) == NULL) || r; - r = ((glUniform2i64ARB = (PFNGLUNIFORM2I64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64ARB")) == NULL) || r; - r = ((glUniform2i64vARB = (PFNGLUNIFORM2I64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64vARB")) == NULL) || r; - r = ((glUniform2ui64ARB = (PFNGLUNIFORM2UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64ARB")) == NULL) || r; - r = ((glUniform2ui64vARB = (PFNGLUNIFORM2UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64vARB")) == NULL) || r; - r = ((glUniform3i64ARB = (PFNGLUNIFORM3I64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64ARB")) == NULL) || r; - r = ((glUniform3i64vARB = (PFNGLUNIFORM3I64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64vARB")) == NULL) || r; - r = ((glUniform3ui64ARB = (PFNGLUNIFORM3UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64ARB")) == NULL) || r; - r = ((glUniform3ui64vARB = (PFNGLUNIFORM3UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64vARB")) == NULL) || r; - r = ((glUniform4i64ARB = (PFNGLUNIFORM4I64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64ARB")) == NULL) || r; - r = ((glUniform4i64vARB = (PFNGLUNIFORM4I64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64vARB")) == NULL) || r; - r = ((glUniform4ui64ARB = (PFNGLUNIFORM4UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64ARB")) == NULL) || r; - r = ((glUniform4ui64vARB = (PFNGLUNIFORM4UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64vARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_gpu_shader_int64 */ - -#ifdef GL_ARB_imaging - -static GLboolean _glewInit_GL_ARB_imaging (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r; - r = ((glColorSubTable = (PFNGLCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorSubTable")) == NULL) || r; - r = ((glColorTable = (PFNGLCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorTable")) == NULL) || r; - r = ((glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfv")) == NULL) || r; - r = ((glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameteriv")) == NULL) || r; - r = ((glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1D")) == NULL) || r; - r = ((glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2D")) == NULL) || r; - r = ((glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterf")) == NULL) || r; - r = ((glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfv")) == NULL) || r; - r = ((glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteri")) == NULL) || r; - r = ((glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriv")) == NULL) || r; - r = ((glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTable")) == NULL) || r; - r = ((glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTable")) == NULL) || r; - r = ((glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1D")) == NULL) || r; - r = ((glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2D")) == NULL) || r; - r = ((glGetColorTable = (PFNGLGETCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glGetColorTable")) == NULL) || r; - r = ((glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfv")) == NULL) || r; - r = ((glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameteriv")) == NULL) || r; - r = ((glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilter")) == NULL) || r; - r = ((glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfv")) == NULL) || r; - r = ((glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameteriv")) == NULL) || r; - r = ((glGetHistogram = (PFNGLGETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glGetHistogram")) == NULL) || r; - r = ((glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfv")) == NULL) || r; - r = ((glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameteriv")) == NULL) || r; - r = ((glGetMinmax = (PFNGLGETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glGetMinmax")) == NULL) || r; - r = ((glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfv")) == NULL) || r; - r = ((glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameteriv")) == NULL) || r; - r = ((glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilter")) == NULL) || r; - r = ((glHistogram = (PFNGLHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glHistogram")) == NULL) || r; - r = ((glMinmax = (PFNGLMINMAXPROC)glewGetProcAddress((const GLubyte*)"glMinmax")) == NULL) || r; - r = ((glResetHistogram = (PFNGLRESETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glResetHistogram")) == NULL) || r; - r = ((glResetMinmax = (PFNGLRESETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glResetMinmax")) == NULL) || r; - r = ((glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2D")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_imaging */ - -#ifdef GL_ARB_indirect_parameters - -static GLboolean _glewInit_GL_ARB_indirect_parameters (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMultiDrawArraysIndirectCountARB = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectCountARB")) == NULL) || r; - r = ((glMultiDrawElementsIndirectCountARB = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectCountARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_indirect_parameters */ - -#ifdef GL_ARB_instanced_arrays - -static GLboolean _glewInit_GL_ARB_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedARB")) == NULL) || r; - r = ((glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedARB")) == NULL) || r; - r = ((glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_instanced_arrays */ - -#ifdef GL_ARB_internalformat_query - -static GLboolean _glewInit_GL_ARB_internalformat_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformativ")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_internalformat_query */ - -#ifdef GL_ARB_internalformat_query2 - -static GLboolean _glewInit_GL_ARB_internalformat_query2 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformati64v")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_internalformat_query2 */ - -#ifdef GL_ARB_invalidate_subdata - -static GLboolean _glewInit_GL_ARB_invalidate_subdata (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateBufferData")) == NULL) || r; - r = ((glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateBufferSubData")) == NULL) || r; - r = ((glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glInvalidateFramebuffer")) == NULL) || r; - r = ((glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glInvalidateSubFramebuffer")) == NULL) || r; - r = ((glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glInvalidateTexImage")) == NULL) || r; - r = ((glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glInvalidateTexSubImage")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_invalidate_subdata */ - -#ifdef GL_ARB_map_buffer_range - -static GLboolean _glewInit_GL_ARB_map_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRange")) == NULL) || r; - r = ((glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glMapBufferRange")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_map_buffer_range */ - -#ifdef GL_ARB_matrix_palette - -static GLboolean _glewInit_GL_ARB_matrix_palette (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)glewGetProcAddress((const GLubyte*)"glCurrentPaletteMatrixARB")) == NULL) || r; - r = ((glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexPointerARB")) == NULL) || r; - r = ((glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexubvARB")) == NULL) || r; - r = ((glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexuivARB")) == NULL) || r; - r = ((glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexusvARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_matrix_palette */ - -#ifdef GL_ARB_multi_bind - -static GLboolean _glewInit_GL_ARB_multi_bind (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBuffersBase")) == NULL) || r; - r = ((glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBuffersRange")) == NULL) || r; - r = ((glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextures")) == NULL) || r; - r = ((glBindSamplers = (PFNGLBINDSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glBindSamplers")) == NULL) || r; - r = ((glBindTextures = (PFNGLBINDTEXTURESPROC)glewGetProcAddress((const GLubyte*)"glBindTextures")) == NULL) || r; - r = ((glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glBindVertexBuffers")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_multi_bind */ - -#ifdef GL_ARB_multi_draw_indirect - -static GLboolean _glewInit_GL_ARB_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirect")) == NULL) || r; - r = ((glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirect")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_multi_draw_indirect */ - -#ifdef GL_ARB_multisample - -static GLboolean _glewInit_GL_ARB_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverageARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_multisample */ - -#ifdef GL_ARB_multitexture - -static GLboolean _glewInit_GL_ARB_multitexture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glActiveTextureARB")) == NULL) || r; - r = ((glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTextureARB")) == NULL) || r; - r = ((glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dARB")) == NULL) || r; - r = ((glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dvARB")) == NULL) || r; - r = ((glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fARB")) == NULL) || r; - r = ((glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fvARB")) == NULL) || r; - r = ((glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iARB")) == NULL) || r; - r = ((glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1ivARB")) == NULL) || r; - r = ((glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sARB")) == NULL) || r; - r = ((glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1svARB")) == NULL) || r; - r = ((glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dARB")) == NULL) || r; - r = ((glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dvARB")) == NULL) || r; - r = ((glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fARB")) == NULL) || r; - r = ((glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fvARB")) == NULL) || r; - r = ((glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iARB")) == NULL) || r; - r = ((glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2ivARB")) == NULL) || r; - r = ((glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sARB")) == NULL) || r; - r = ((glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2svARB")) == NULL) || r; - r = ((glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dARB")) == NULL) || r; - r = ((glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dvARB")) == NULL) || r; - r = ((glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fARB")) == NULL) || r; - r = ((glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fvARB")) == NULL) || r; - r = ((glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iARB")) == NULL) || r; - r = ((glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3ivARB")) == NULL) || r; - r = ((glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sARB")) == NULL) || r; - r = ((glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3svARB")) == NULL) || r; - r = ((glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dARB")) == NULL) || r; - r = ((glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dvARB")) == NULL) || r; - r = ((glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fARB")) == NULL) || r; - r = ((glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fvARB")) == NULL) || r; - r = ((glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iARB")) == NULL) || r; - r = ((glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4ivARB")) == NULL) || r; - r = ((glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sARB")) == NULL) || r; - r = ((glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4svARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_multitexture */ - -#ifdef GL_ARB_occlusion_query - -static GLboolean _glewInit_GL_ARB_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryARB")) == NULL) || r; - r = ((glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesARB")) == NULL) || r; - r = ((glEndQueryARB = (PFNGLENDQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glEndQueryARB")) == NULL) || r; - r = ((glGenQueriesARB = (PFNGLGENQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesARB")) == NULL) || r; - r = ((glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivARB")) == NULL) || r; - r = ((glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivARB")) == NULL) || r; - r = ((glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivARB")) == NULL) || r; - r = ((glIsQueryARB = (PFNGLISQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glIsQueryARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_occlusion_query */ - -#ifdef GL_ARB_parallel_shader_compile - -static GLboolean _glewInit_GL_ARB_parallel_shader_compile (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMaxShaderCompilerThreadsARB = (PFNGLMAXSHADERCOMPILERTHREADSARBPROC)glewGetProcAddress((const GLubyte*)"glMaxShaderCompilerThreadsARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_parallel_shader_compile */ - -#ifdef GL_ARB_point_parameters - -static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfARB")) == NULL) || r; - r = ((glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_point_parameters */ - -#ifdef GL_ARB_program_interface_query - -static GLboolean _glewInit_GL_ARB_program_interface_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInterfaceiv")) == NULL) || r; - r = ((glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceIndex")) == NULL) || r; - r = ((glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceLocation")) == NULL) || r; - r = ((glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceLocationIndex")) == NULL) || r; - r = ((glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceName")) == NULL) || r; - r = ((glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceiv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_program_interface_query */ - -#ifdef GL_ARB_provoking_vertex - -static GLboolean _glewInit_GL_ARB_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertex")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_provoking_vertex */ - -#ifdef GL_ARB_robustness - -static GLboolean _glewInit_GL_ARB_robustness (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC)glewGetProcAddress((const GLubyte*)"glGetGraphicsResetStatusARB")) == NULL) || r; - r = ((glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnColorTableARB")) == NULL) || r; - r = ((glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnCompressedTexImageARB")) == NULL) || r; - r = ((glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnConvolutionFilterARB")) == NULL) || r; - r = ((glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glGetnHistogramARB")) == NULL) || r; - r = ((glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapdvARB")) == NULL) || r; - r = ((glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapfvARB")) == NULL) || r; - r = ((glGetnMapivARB = (PFNGLGETNMAPIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapivARB")) == NULL) || r; - r = ((glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMinmaxARB")) == NULL) || r; - r = ((glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapfvARB")) == NULL) || r; - r = ((glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapuivARB")) == NULL) || r; - r = ((glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapusvARB")) == NULL) || r; - r = ((glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPolygonStippleARB")) == NULL) || r; - r = ((glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnSeparableFilterARB")) == NULL) || r; - r = ((glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnTexImageARB")) == NULL) || r; - r = ((glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformdvARB")) == NULL) || r; - r = ((glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformfvARB")) == NULL) || r; - r = ((glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformivARB")) == NULL) || r; - r = ((glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformuivARB")) == NULL) || r; - r = ((glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC)glewGetProcAddress((const GLubyte*)"glReadnPixelsARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_robustness */ - -#ifdef GL_ARB_sample_locations - -static GLboolean _glewInit_GL_ARB_sample_locations (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFramebufferSampleLocationsfvARB = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferSampleLocationsfvARB")) == NULL) || r; - r = ((glNamedFramebufferSampleLocationsfvARB = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferSampleLocationsfvARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_sample_locations */ - -#ifdef GL_ARB_sample_shading - -static GLboolean _glewInit_GL_ARB_sample_shading (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShadingARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_sample_shading */ - -#ifdef GL_ARB_sampler_objects - -static GLboolean _glewInit_GL_ARB_sampler_objects (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindSampler = (PFNGLBINDSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glBindSampler")) == NULL) || r; - r = ((glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteSamplers")) == NULL) || r; - r = ((glGenSamplers = (PFNGLGENSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glGenSamplers")) == NULL) || r; - r = ((glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIiv")) == NULL) || r; - r = ((glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIuiv")) == NULL) || r; - r = ((glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterfv")) == NULL) || r; - r = ((glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameteriv")) == NULL) || r; - r = ((glIsSampler = (PFNGLISSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glIsSampler")) == NULL) || r; - r = ((glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIiv")) == NULL) || r; - r = ((glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIuiv")) == NULL) || r; - r = ((glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterf")) == NULL) || r; - r = ((glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterfv")) == NULL) || r; - r = ((glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteri")) == NULL) || r; - r = ((glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteriv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_sampler_objects */ - -#ifdef GL_ARB_separate_shader_objects - -static GLboolean _glewInit_GL_ARB_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glActiveShaderProgram")) == NULL) || r; - r = ((glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glBindProgramPipeline")) == NULL) || r; - r = ((glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramv")) == NULL) || r; - r = ((glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramPipelines")) == NULL) || r; - r = ((glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glGenProgramPipelines")) == NULL) || r; - r = ((glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineInfoLog")) == NULL) || r; - r = ((glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineiv")) == NULL) || r; - r = ((glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glIsProgramPipeline")) == NULL) || r; - r = ((glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1d")) == NULL) || r; - r = ((glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dv")) == NULL) || r; - r = ((glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1f")) == NULL) || r; - r = ((glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fv")) == NULL) || r; - r = ((glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i")) == NULL) || r; - r = ((glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iv")) == NULL) || r; - r = ((glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui")) == NULL) || r; - r = ((glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiv")) == NULL) || r; - r = ((glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2d")) == NULL) || r; - r = ((glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dv")) == NULL) || r; - r = ((glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2f")) == NULL) || r; - r = ((glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fv")) == NULL) || r; - r = ((glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i")) == NULL) || r; - r = ((glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iv")) == NULL) || r; - r = ((glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui")) == NULL) || r; - r = ((glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiv")) == NULL) || r; - r = ((glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3d")) == NULL) || r; - r = ((glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dv")) == NULL) || r; - r = ((glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3f")) == NULL) || r; - r = ((glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fv")) == NULL) || r; - r = ((glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i")) == NULL) || r; - r = ((glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iv")) == NULL) || r; - r = ((glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui")) == NULL) || r; - r = ((glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiv")) == NULL) || r; - r = ((glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4d")) == NULL) || r; - r = ((glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dv")) == NULL) || r; - r = ((glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4f")) == NULL) || r; - r = ((glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fv")) == NULL) || r; - r = ((glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i")) == NULL) || r; - r = ((glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iv")) == NULL) || r; - r = ((glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui")) == NULL) || r; - r = ((glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiv")) == NULL) || r; - r = ((glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2dv")) == NULL) || r; - r = ((glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fv")) == NULL) || r; - r = ((glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3dv")) == NULL) || r; - r = ((glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fv")) == NULL) || r; - r = ((glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4dv")) == NULL) || r; - r = ((glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fv")) == NULL) || r; - r = ((glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3dv")) == NULL) || r; - r = ((glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fv")) == NULL) || r; - r = ((glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2dv")) == NULL) || r; - r = ((glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fv")) == NULL) || r; - r = ((glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4dv")) == NULL) || r; - r = ((glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fv")) == NULL) || r; - r = ((glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4dv")) == NULL) || r; - r = ((glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fv")) == NULL) || r; - r = ((glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2dv")) == NULL) || r; - r = ((glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fv")) == NULL) || r; - r = ((glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3dv")) == NULL) || r; - r = ((glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fv")) == NULL) || r; - r = ((glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)glewGetProcAddress((const GLubyte*)"glUseProgramStages")) == NULL) || r; - r = ((glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramPipeline")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_separate_shader_objects */ - -#ifdef GL_ARB_shader_atomic_counters - -static GLboolean _glewInit_GL_ARB_shader_atomic_counters (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAtomicCounterBufferiv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_shader_atomic_counters */ - -#ifdef GL_ARB_shader_image_load_store - -static GLboolean _glewInit_GL_ARB_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glBindImageTexture")) == NULL) || r; - r = ((glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrier")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_shader_image_load_store */ - -#ifdef GL_ARB_shader_objects - -static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glAttachObjectARB")) == NULL) || r; - r = ((glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderARB")) == NULL) || r; - r = ((glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramObjectARB")) == NULL) || r; - r = ((glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderObjectARB")) == NULL) || r; - r = ((glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteObjectARB")) == NULL) || r; - r = ((glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDetachObjectARB")) == NULL) || r; - r = ((glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformARB")) == NULL) || r; - r = ((glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedObjectsARB")) == NULL) || r; - r = ((glGetHandleARB = (PFNGLGETHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetHandleARB")) == NULL) || r; - r = ((glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetInfoLogARB")) == NULL) || r; - r = ((glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterfvARB")) == NULL) || r; - r = ((glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivARB")) == NULL) || r; - r = ((glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSourceARB")) == NULL) || r; - r = ((glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocationARB")) == NULL) || r; - r = ((glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfvARB")) == NULL) || r; - r = ((glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformivARB")) == NULL) || r; - r = ((glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glLinkProgramARB")) == NULL) || r; - r = ((glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glShaderSourceARB")) == NULL) || r; - r = ((glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fARB")) == NULL) || r; - r = ((glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fvARB")) == NULL) || r; - r = ((glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1iARB")) == NULL) || r; - r = ((glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ivARB")) == NULL) || r; - r = ((glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fARB")) == NULL) || r; - r = ((glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fvARB")) == NULL) || r; - r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")) == NULL) || r; - r = ((glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ivARB")) == NULL) || r; - r = ((glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fARB")) == NULL) || r; - r = ((glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fvARB")) == NULL) || r; - r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3iARB")) == NULL) || r; - r = ((glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ivARB")) == NULL) || r; - r = ((glUniform4fARB = (PFNGLUNIFORM4FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fARB")) == NULL) || r; - r = ((glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fvARB")) == NULL) || r; - r = ((glUniform4iARB = (PFNGLUNIFORM4IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4iARB")) == NULL) || r; - r = ((glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ivARB")) == NULL) || r; - r = ((glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fvARB")) == NULL) || r; - r = ((glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fvARB")) == NULL) || r; - r = ((glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fvARB")) == NULL) || r; - r = ((glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glUseProgramObjectARB")) == NULL) || r; - r = ((glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_shader_objects */ - -#ifdef GL_ARB_shader_storage_buffer_object - -static GLboolean _glewInit_GL_ARB_shader_storage_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glShaderStorageBlockBinding")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_shader_storage_buffer_object */ - -#ifdef GL_ARB_shader_subroutine - -static GLboolean _glewInit_GL_ARB_shader_subroutine (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineName")) == NULL) || r; - r = ((glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformName")) == NULL) || r; - r = ((glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformiv")) == NULL) || r; - r = ((glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStageiv")) == NULL) || r; - r = ((glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineIndex")) == NULL) || r; - r = ((glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineUniformLocation")) == NULL) || r; - r = ((glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformSubroutineuiv")) == NULL) || r; - r = ((glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)glewGetProcAddress((const GLubyte*)"glUniformSubroutinesuiv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_shader_subroutine */ - -#ifdef GL_ARB_shading_language_include - -static GLboolean _glewInit_GL_ARB_shading_language_include (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderIncludeARB")) == NULL) || r; - r = ((glDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamedStringARB")) == NULL) || r; - r = ((glGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringARB")) == NULL) || r; - r = ((glGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringivARB")) == NULL) || r; - r = ((glIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glIsNamedStringARB")) == NULL) || r; - r = ((glNamedStringARB = (PFNGLNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glNamedStringARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_shading_language_include */ - -#ifdef GL_ARB_sparse_buffer - -static GLboolean _glewInit_GL_ARB_sparse_buffer (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBufferPageCommitmentARB = (PFNGLBUFFERPAGECOMMITMENTARBPROC)glewGetProcAddress((const GLubyte*)"glBufferPageCommitmentARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_sparse_buffer */ - -#ifdef GL_ARB_sparse_texture - -static GLboolean _glewInit_GL_ARB_sparse_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexPageCommitmentARB = (PFNGLTEXPAGECOMMITMENTARBPROC)glewGetProcAddress((const GLubyte*)"glTexPageCommitmentARB")) == NULL) || r; - r = ((glTexturePageCommitmentEXT = (PFNGLTEXTUREPAGECOMMITMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glTexturePageCommitmentEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_sparse_texture */ - -#ifdef GL_ARB_sync - -static GLboolean _glewInit_GL_ARB_sync (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glClientWaitSync")) == NULL) || r; - r = ((glDeleteSync = (PFNGLDELETESYNCPROC)glewGetProcAddress((const GLubyte*)"glDeleteSync")) == NULL) || r; - r = ((glFenceSync = (PFNGLFENCESYNCPROC)glewGetProcAddress((const GLubyte*)"glFenceSync")) == NULL) || r; - r = ((glGetInteger64v = (PFNGLGETINTEGER64VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64v")) == NULL) || r; - r = ((glGetSynciv = (PFNGLGETSYNCIVPROC)glewGetProcAddress((const GLubyte*)"glGetSynciv")) == NULL) || r; - r = ((glIsSync = (PFNGLISSYNCPROC)glewGetProcAddress((const GLubyte*)"glIsSync")) == NULL) || r; - r = ((glWaitSync = (PFNGLWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glWaitSync")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_sync */ - -#ifdef GL_ARB_tessellation_shader - -static GLboolean _glewInit_GL_ARB_tessellation_shader (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPatchParameterfv")) == NULL) || r; - r = ((glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPatchParameteri")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_tessellation_shader */ - -#ifdef GL_ARB_texture_barrier - -static GLboolean _glewInit_GL_ARB_texture_barrier (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrier")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_barrier */ - -#ifdef GL_ARB_texture_buffer_object - -static GLboolean _glewInit_GL_ARB_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexBufferARB = (PFNGLTEXBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glTexBufferARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_buffer_object */ - -#ifdef GL_ARB_texture_buffer_range - -static GLboolean _glewInit_GL_ARB_texture_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glTexBufferRange")) == NULL) || r; - r = ((glTextureBufferRangeEXT = (PFNGLTEXTUREBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferRangeEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_buffer_range */ - -#ifdef GL_ARB_texture_compression - -static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1DARB")) == NULL) || r; - r = ((glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2DARB")) == NULL) || r; - r = ((glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3DARB")) == NULL) || r; - r = ((glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1DARB")) == NULL) || r; - r = ((glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2DARB")) == NULL) || r; - r = ((glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3DARB")) == NULL) || r; - r = ((glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImageARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_compression */ - -#ifdef GL_ARB_texture_multisample - -static GLboolean _glewInit_GL_ARB_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefv")) == NULL) || r; - r = ((glSampleMaski = (PFNGLSAMPLEMASKIPROC)glewGetProcAddress((const GLubyte*)"glSampleMaski")) == NULL) || r; - r = ((glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisample")) == NULL) || r; - r = ((glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisample")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_multisample */ - -#ifdef GL_ARB_texture_storage - -static GLboolean _glewInit_GL_ARB_texture_storage (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage1D")) == NULL) || r; - r = ((glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage2D")) == NULL) || r; - r = ((glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage3D")) == NULL) || r; - r = ((glTextureStorage1DEXT = (PFNGLTEXTURESTORAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage1DEXT")) == NULL) || r; - r = ((glTextureStorage2DEXT = (PFNGLTEXTURESTORAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DEXT")) == NULL) || r; - r = ((glTextureStorage3DEXT = (PFNGLTEXTURESTORAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_storage */ - -#ifdef GL_ARB_texture_storage_multisample - -static GLboolean _glewInit_GL_ARB_texture_storage_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexStorage2DMultisample")) == NULL) || r; - r = ((glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexStorage3DMultisample")) == NULL) || r; - r = ((glTextureStorage2DMultisampleEXT = (PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DMultisampleEXT")) == NULL) || r; - r = ((glTextureStorage3DMultisampleEXT = (PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DMultisampleEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_storage_multisample */ - -#ifdef GL_ARB_texture_view - -static GLboolean _glewInit_GL_ARB_texture_view (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTextureView = (PFNGLTEXTUREVIEWPROC)glewGetProcAddress((const GLubyte*)"glTextureView")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_view */ - -#ifdef GL_ARB_timer_query - -static GLboolean _glewInit_GL_ARB_timer_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64v")) == NULL) || r; - r = ((glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64v")) == NULL) || r; - r = ((glQueryCounter = (PFNGLQUERYCOUNTERPROC)glewGetProcAddress((const GLubyte*)"glQueryCounter")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_timer_query */ - -#ifdef GL_ARB_transform_feedback2 - -static GLboolean _glewInit_GL_ARB_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedback")) == NULL) || r; - r = ((glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacks")) == NULL) || r; - r = ((glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedback")) == NULL) || r; - r = ((glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacks")) == NULL) || r; - r = ((glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedback")) == NULL) || r; - r = ((glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedback")) == NULL) || r; - r = ((glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedback")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_transform_feedback2 */ - -#ifdef GL_ARB_transform_feedback3 - -static GLboolean _glewInit_GL_ARB_transform_feedback3 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryIndexed")) == NULL) || r; - r = ((glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStream")) == NULL) || r; - r = ((glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glEndQueryIndexed")) == NULL) || r; - r = ((glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryIndexediv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_transform_feedback3 */ - -#ifdef GL_ARB_transform_feedback_instanced - -static GLboolean _glewInit_GL_ARB_transform_feedback_instanced (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackInstanced")) == NULL) || r; - r = ((glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStreamInstanced")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_transform_feedback_instanced */ - -#ifdef GL_ARB_transpose_matrix - -static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixdARB")) == NULL) || r; - r = ((glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixfARB")) == NULL) || r; - r = ((glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixdARB")) == NULL) || r; - r = ((glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixfARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_transpose_matrix */ - -#ifdef GL_ARB_uniform_buffer_object - -static GLboolean _glewInit_GL_ARB_uniform_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r; - r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r; - r = ((glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockName")) == NULL) || r; - r = ((glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockiv")) == NULL) || r; - r = ((glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformName")) == NULL) || r; - r = ((glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformsiv")) == NULL) || r; - r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r; - r = ((glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBlockIndex")) == NULL) || r; - r = ((glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)glewGetProcAddress((const GLubyte*)"glGetUniformIndices")) == NULL) || r; - r = ((glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glUniformBlockBinding")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_uniform_buffer_object */ - -#ifdef GL_ARB_vertex_array_object - -static GLboolean _glewInit_GL_ARB_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArray")) == NULL) || r; - r = ((glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArrays")) == NULL) || r; - r = ((glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArrays")) == NULL) || r; - r = ((glIsVertexArray = (PFNGLISVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArray")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_array_object */ - -#ifdef GL_ARB_vertex_attrib_64bit - -static GLboolean _glewInit_GL_ARB_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdv")) == NULL) || r; - r = ((glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1d")) == NULL) || r; - r = ((glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dv")) == NULL) || r; - r = ((glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2d")) == NULL) || r; - r = ((glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dv")) == NULL) || r; - r = ((glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3d")) == NULL) || r; - r = ((glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dv")) == NULL) || r; - r = ((glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4d")) == NULL) || r; - r = ((glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dv")) == NULL) || r; - r = ((glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointer")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_attrib_64bit */ - -#ifdef GL_ARB_vertex_attrib_binding - -static GLboolean _glewInit_GL_ARB_vertex_attrib_binding (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindVertexBuffer")) == NULL) || r; - r = ((glVertexArrayBindVertexBufferEXT = (PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayBindVertexBufferEXT")) == NULL) || r; - r = ((glVertexArrayVertexAttribBindingEXT = (PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribBindingEXT")) == NULL) || r; - r = ((glVertexArrayVertexAttribFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribFormatEXT")) == NULL) || r; - r = ((glVertexArrayVertexAttribIFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIFormatEXT")) == NULL) || r; - r = ((glVertexArrayVertexAttribLFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribLFormatEXT")) == NULL) || r; - r = ((glVertexArrayVertexBindingDivisorEXT = (PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexBindingDivisorEXT")) == NULL) || r; - r = ((glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribBinding")) == NULL) || r; - r = ((glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormat")) == NULL) || r; - r = ((glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormat")) == NULL) || r; - r = ((glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormat")) == NULL) || r; - r = ((glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexBindingDivisor")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_attrib_binding */ - -#ifdef GL_ARB_vertex_blend - -static GLboolean _glewInit_GL_ARB_vertex_blend (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendARB")) == NULL) || r; - r = ((glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glWeightPointerARB")) == NULL) || r; - r = ((glWeightbvARB = (PFNGLWEIGHTBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightbvARB")) == NULL) || r; - r = ((glWeightdvARB = (PFNGLWEIGHTDVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightdvARB")) == NULL) || r; - r = ((glWeightfvARB = (PFNGLWEIGHTFVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightfvARB")) == NULL) || r; - r = ((glWeightivARB = (PFNGLWEIGHTIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightivARB")) == NULL) || r; - r = ((glWeightsvARB = (PFNGLWEIGHTSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightsvARB")) == NULL) || r; - r = ((glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightubvARB")) == NULL) || r; - r = ((glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightuivARB")) == NULL) || r; - r = ((glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightusvARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_blend */ - -#ifdef GL_ARB_vertex_buffer_object - -static GLboolean _glewInit_GL_ARB_vertex_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glBindBufferARB")) == NULL) || r; - r = ((glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferDataARB")) == NULL) || r; - r = ((glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferSubDataARB")) == NULL) || r; - r = ((glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffersARB")) == NULL) || r; - r = ((glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glGenBuffersARB")) == NULL) || r; - r = ((glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterivARB")) == NULL) || r; - r = ((glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointervARB")) == NULL) || r; - r = ((glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubDataARB")) == NULL) || r; - r = ((glIsBufferARB = (PFNGLISBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glIsBufferARB")) == NULL) || r; - r = ((glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glMapBufferARB")) == NULL) || r; - r = ((glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glUnmapBufferARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_buffer_object */ - -#ifdef GL_ARB_vertex_program - -static GLboolean _glewInit_GL_ARB_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glBindProgramARB")) == NULL) || r; - r = ((glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsARB")) == NULL) || r; - r = ((glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArrayARB")) == NULL) || r; - r = ((glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArrayARB")) == NULL) || r; - r = ((glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsARB")) == NULL) || r; - r = ((glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterdvARB")) == NULL) || r; - r = ((glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterfvARB")) == NULL) || r; - r = ((glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterdvARB")) == NULL) || r; - r = ((glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterfvARB")) == NULL) || r; - r = ((glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringARB")) == NULL) || r; - r = ((glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivARB")) == NULL) || r; - r = ((glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervARB")) == NULL) || r; - r = ((glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvARB")) == NULL) || r; - r = ((glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvARB")) == NULL) || r; - r = ((glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivARB")) == NULL) || r; - r = ((glIsProgramARB = (PFNGLISPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glIsProgramARB")) == NULL) || r; - r = ((glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dARB")) == NULL) || r; - r = ((glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dvARB")) == NULL) || r; - r = ((glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fARB")) == NULL) || r; - r = ((glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fvARB")) == NULL) || r; - r = ((glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dARB")) == NULL) || r; - r = ((glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dvARB")) == NULL) || r; - r = ((glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fARB")) == NULL) || r; - r = ((glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fvARB")) == NULL) || r; - r = ((glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glProgramStringARB")) == NULL) || r; - r = ((glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dARB")) == NULL) || r; - r = ((glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvARB")) == NULL) || r; - r = ((glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fARB")) == NULL) || r; - r = ((glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvARB")) == NULL) || r; - r = ((glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sARB")) == NULL) || r; - r = ((glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svARB")) == NULL) || r; - r = ((glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dARB")) == NULL) || r; - r = ((glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvARB")) == NULL) || r; - r = ((glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fARB")) == NULL) || r; - r = ((glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvARB")) == NULL) || r; - r = ((glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sARB")) == NULL) || r; - r = ((glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svARB")) == NULL) || r; - r = ((glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dARB")) == NULL) || r; - r = ((glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvARB")) == NULL) || r; - r = ((glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fARB")) == NULL) || r; - r = ((glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvARB")) == NULL) || r; - r = ((glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sARB")) == NULL) || r; - r = ((glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svARB")) == NULL) || r; - r = ((glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NbvARB")) == NULL) || r; - r = ((glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NivARB")) == NULL) || r; - r = ((glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NsvARB")) == NULL) || r; - r = ((glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubARB")) == NULL) || r; - r = ((glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubvARB")) == NULL) || r; - r = ((glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NuivARB")) == NULL) || r; - r = ((glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NusvARB")) == NULL) || r; - r = ((glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bvARB")) == NULL) || r; - r = ((glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dARB")) == NULL) || r; - r = ((glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvARB")) == NULL) || r; - r = ((glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fARB")) == NULL) || r; - r = ((glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvARB")) == NULL) || r; - r = ((glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ivARB")) == NULL) || r; - r = ((glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sARB")) == NULL) || r; - r = ((glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svARB")) == NULL) || r; - r = ((glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvARB")) == NULL) || r; - r = ((glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uivARB")) == NULL) || r; - r = ((glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usvARB")) == NULL) || r; - r = ((glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_program */ - -#ifdef GL_ARB_vertex_shader - -static GLboolean _glewInit_GL_ARB_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocationARB")) == NULL) || r; - r = ((glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttribARB")) == NULL) || r; - r = ((glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocationARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_shader */ - -#ifdef GL_ARB_vertex_type_2_10_10_10_rev - -static GLboolean _glewInit_GL_ARB_vertex_type_2_10_10_10_rev (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColorP3ui = (PFNGLCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glColorP3ui")) == NULL) || r; - r = ((glColorP3uiv = (PFNGLCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP3uiv")) == NULL) || r; - r = ((glColorP4ui = (PFNGLCOLORP4UIPROC)glewGetProcAddress((const GLubyte*)"glColorP4ui")) == NULL) || r; - r = ((glColorP4uiv = (PFNGLCOLORP4UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP4uiv")) == NULL) || r; - r = ((glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1ui")) == NULL) || r; - r = ((glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1uiv")) == NULL) || r; - r = ((glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2ui")) == NULL) || r; - r = ((glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2uiv")) == NULL) || r; - r = ((glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3ui")) == NULL) || r; - r = ((glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3uiv")) == NULL) || r; - r = ((glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4ui")) == NULL) || r; - r = ((glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4uiv")) == NULL) || r; - r = ((glNormalP3ui = (PFNGLNORMALP3UIPROC)glewGetProcAddress((const GLubyte*)"glNormalP3ui")) == NULL) || r; - r = ((glNormalP3uiv = (PFNGLNORMALP3UIVPROC)glewGetProcAddress((const GLubyte*)"glNormalP3uiv")) == NULL) || r; - r = ((glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3ui")) == NULL) || r; - r = ((glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3uiv")) == NULL) || r; - r = ((glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1ui")) == NULL) || r; - r = ((glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1uiv")) == NULL) || r; - r = ((glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2ui")) == NULL) || r; - r = ((glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2uiv")) == NULL) || r; - r = ((glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3ui")) == NULL) || r; - r = ((glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3uiv")) == NULL) || r; - r = ((glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4ui")) == NULL) || r; - r = ((glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4uiv")) == NULL) || r; - r = ((glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1ui")) == NULL) || r; - r = ((glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1uiv")) == NULL) || r; - r = ((glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2ui")) == NULL) || r; - r = ((glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2uiv")) == NULL) || r; - r = ((glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3ui")) == NULL) || r; - r = ((glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3uiv")) == NULL) || r; - r = ((glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4ui")) == NULL) || r; - r = ((glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4uiv")) == NULL) || r; - r = ((glVertexP2ui = (PFNGLVERTEXP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP2ui")) == NULL) || r; - r = ((glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP2uiv")) == NULL) || r; - r = ((glVertexP3ui = (PFNGLVERTEXP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP3ui")) == NULL) || r; - r = ((glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP3uiv")) == NULL) || r; - r = ((glVertexP4ui = (PFNGLVERTEXP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP4ui")) == NULL) || r; - r = ((glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP4uiv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ - -#ifdef GL_ARB_viewport_array - -static GLboolean _glewInit_GL_ARB_viewport_array (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeArrayv")) == NULL) || r; - r = ((glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeIndexed")) == NULL) || r; - r = ((glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_v")) == NULL) || r; - r = ((glGetFloati_v = (PFNGLGETFLOATI_VPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_v")) == NULL) || r; - r = ((glScissorArrayv = (PFNGLSCISSORARRAYVPROC)glewGetProcAddress((const GLubyte*)"glScissorArrayv")) == NULL) || r; - r = ((glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexed")) == NULL) || r; - r = ((glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexedv")) == NULL) || r; - r = ((glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)glewGetProcAddress((const GLubyte*)"glViewportArrayv")) == NULL) || r; - r = ((glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedf")) == NULL) || r; - r = ((glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedfv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_viewport_array */ - -#ifdef GL_ARB_window_pos - -static GLboolean _glewInit_GL_ARB_window_pos (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dARB")) == NULL) || r; - r = ((glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvARB")) == NULL) || r; - r = ((glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fARB")) == NULL) || r; - r = ((glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvARB")) == NULL) || r; - r = ((glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iARB")) == NULL) || r; - r = ((glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivARB")) == NULL) || r; - r = ((glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sARB")) == NULL) || r; - r = ((glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svARB")) == NULL) || r; - r = ((glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dARB")) == NULL) || r; - r = ((glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvARB")) == NULL) || r; - r = ((glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fARB")) == NULL) || r; - r = ((glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvARB")) == NULL) || r; - r = ((glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iARB")) == NULL) || r; - r = ((glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivARB")) == NULL) || r; - r = ((glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sARB")) == NULL) || r; - r = ((glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_window_pos */ - -#ifdef GL_ATI_draw_buffers - -static GLboolean _glewInit_GL_ATI_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_draw_buffers */ - -#ifdef GL_ATI_element_array - -static GLboolean _glewInit_GL_ATI_element_array (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayATI")) == NULL) || r; - r = ((glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayATI")) == NULL) || r; - r = ((glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)glewGetProcAddress((const GLubyte*)"glElementPointerATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_element_array */ - -#ifdef GL_ATI_envmap_bumpmap - -static GLboolean _glewInit_GL_ATI_envmap_bumpmap (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterfvATI")) == NULL) || r; - r = ((glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterivATI")) == NULL) || r; - r = ((glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterfvATI")) == NULL) || r; - r = ((glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterivATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_envmap_bumpmap */ - -#ifdef GL_ATI_fragment_shader - -static GLboolean _glewInit_GL_ATI_fragment_shader (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp1ATI")) == NULL) || r; - r = ((glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp2ATI")) == NULL) || r; - r = ((glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp3ATI")) == NULL) || r; - r = ((glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBeginFragmentShaderATI")) == NULL) || r; - r = ((glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBindFragmentShaderATI")) == NULL) || r; - r = ((glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp1ATI")) == NULL) || r; - r = ((glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp2ATI")) == NULL) || r; - r = ((glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp3ATI")) == NULL) || r; - r = ((glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glDeleteFragmentShaderATI")) == NULL) || r; - r = ((glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glEndFragmentShaderATI")) == NULL) || r; - r = ((glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)glewGetProcAddress((const GLubyte*)"glGenFragmentShadersATI")) == NULL) || r; - r = ((glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)glewGetProcAddress((const GLubyte*)"glPassTexCoordATI")) == NULL) || r; - r = ((glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)glewGetProcAddress((const GLubyte*)"glSampleMapATI")) == NULL) || r; - r = ((glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)glewGetProcAddress((const GLubyte*)"glSetFragmentShaderConstantATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_fragment_shader */ - -#ifdef GL_ATI_map_object_buffer - -static GLboolean _glewInit_GL_ATI_map_object_buffer (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glMapObjectBufferATI")) == NULL) || r; - r = ((glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUnmapObjectBufferATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_map_object_buffer */ - -#ifdef GL_ATI_pn_triangles - -static GLboolean _glewInit_GL_ATI_pn_triangles (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesfATI")) == NULL) || r; - r = ((glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesiATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_pn_triangles */ - -#ifdef GL_ATI_separate_stencil - -static GLboolean _glewInit_GL_ATI_separate_stencil (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparateATI")) == NULL) || r; - r = ((glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparateATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_separate_stencil */ - -#ifdef GL_ATI_vertex_array_object - -static GLboolean _glewInit_GL_ATI_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glArrayObjectATI")) == NULL) || r; - r = ((glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glFreeObjectBufferATI")) == NULL) || r; - r = ((glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectfvATI")) == NULL) || r; - r = ((glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectivATI")) == NULL) || r; - r = ((glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferfvATI")) == NULL) || r; - r = ((glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferivATI")) == NULL) || r; - r = ((glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectfvATI")) == NULL) || r; - r = ((glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectivATI")) == NULL) || r; - r = ((glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glIsObjectBufferATI")) == NULL) || r; - r = ((glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glNewObjectBufferATI")) == NULL) || r; - r = ((glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUpdateObjectBufferATI")) == NULL) || r; - r = ((glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVariantArrayObjectATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_vertex_array_object */ - -#ifdef GL_ATI_vertex_attrib_array_object - -static GLboolean _glewInit_GL_ATI_vertex_attrib_array_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectfvATI")) == NULL) || r; - r = ((glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectivATI")) == NULL) || r; - r = ((glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribArrayObjectATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_vertex_attrib_array_object */ - -#ifdef GL_ATI_vertex_streams - -static GLboolean _glewInit_GL_ATI_vertex_streams (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)glewGetProcAddress((const GLubyte*)"glClientActiveVertexStreamATI")) == NULL) || r; - r = ((glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bATI")) == NULL) || r; - r = ((glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bvATI")) == NULL) || r; - r = ((glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dATI")) == NULL) || r; - r = ((glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dvATI")) == NULL) || r; - r = ((glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fATI")) == NULL) || r; - r = ((glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fvATI")) == NULL) || r; - r = ((glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3iATI")) == NULL) || r; - r = ((glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3ivATI")) == NULL) || r; - r = ((glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3sATI")) == NULL) || r; - r = ((glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3svATI")) == NULL) || r; - r = ((glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnvfATI")) == NULL) || r; - r = ((glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnviATI")) == NULL) || r; - r = ((glVertexStream1dATI = (PFNGLVERTEXSTREAM1DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1dATI")) == NULL) || r; - r = ((glVertexStream1dvATI = (PFNGLVERTEXSTREAM1DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1dvATI")) == NULL) || r; - r = ((glVertexStream1fATI = (PFNGLVERTEXSTREAM1FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1fATI")) == NULL) || r; - r = ((glVertexStream1fvATI = (PFNGLVERTEXSTREAM1FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1fvATI")) == NULL) || r; - r = ((glVertexStream1iATI = (PFNGLVERTEXSTREAM1IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1iATI")) == NULL) || r; - r = ((glVertexStream1ivATI = (PFNGLVERTEXSTREAM1IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1ivATI")) == NULL) || r; - r = ((glVertexStream1sATI = (PFNGLVERTEXSTREAM1SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1sATI")) == NULL) || r; - r = ((glVertexStream1svATI = (PFNGLVERTEXSTREAM1SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1svATI")) == NULL) || r; - r = ((glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dATI")) == NULL) || r; - r = ((glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dvATI")) == NULL) || r; - r = ((glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fATI")) == NULL) || r; - r = ((glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fvATI")) == NULL) || r; - r = ((glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2iATI")) == NULL) || r; - r = ((glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2ivATI")) == NULL) || r; - r = ((glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2sATI")) == NULL) || r; - r = ((glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2svATI")) == NULL) || r; - r = ((glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dATI")) == NULL) || r; - r = ((glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dvATI")) == NULL) || r; - r = ((glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fATI")) == NULL) || r; - r = ((glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fvATI")) == NULL) || r; - r = ((glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3iATI")) == NULL) || r; - r = ((glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3ivATI")) == NULL) || r; - r = ((glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3sATI")) == NULL) || r; - r = ((glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3svATI")) == NULL) || r; - r = ((glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dATI")) == NULL) || r; - r = ((glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dvATI")) == NULL) || r; - r = ((glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fATI")) == NULL) || r; - r = ((glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fvATI")) == NULL) || r; - r = ((glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4iATI")) == NULL) || r; - r = ((glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4ivATI")) == NULL) || r; - r = ((glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4sATI")) == NULL) || r; - r = ((glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4svATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_vertex_streams */ - -#ifdef GL_EXT_bindable_uniform - -static GLboolean _glewInit_GL_EXT_bindable_uniform (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBufferSizeEXT")) == NULL) || r; - r = ((glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformOffsetEXT")) == NULL) || r; - r = ((glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUniformBufferEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_bindable_uniform */ - -#ifdef GL_EXT_blend_color - -static GLboolean _glewInit_GL_EXT_blend_color (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)glewGetProcAddress((const GLubyte*)"glBlendColorEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_blend_color */ - -#ifdef GL_EXT_blend_equation_separate - -static GLboolean _glewInit_GL_EXT_blend_equation_separate (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_blend_equation_separate */ - -#ifdef GL_EXT_blend_func_separate - -static GLboolean _glewInit_GL_EXT_blend_func_separate (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_blend_func_separate */ - -#ifdef GL_EXT_blend_minmax - -static GLboolean _glewInit_GL_EXT_blend_minmax (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_blend_minmax */ - -#ifdef GL_EXT_color_subtable - -static GLboolean _glewInit_GL_EXT_color_subtable (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorSubTableEXT")) == NULL) || r; - r = ((glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTableEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_color_subtable */ - -#ifdef GL_EXT_compiled_vertex_array - -static GLboolean _glewInit_GL_EXT_compiled_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glLockArraysEXT")) == NULL) || r; - r = ((glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glUnlockArraysEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_compiled_vertex_array */ - -#ifdef GL_EXT_convolution - -static GLboolean _glewInit_GL_EXT_convolution (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1DEXT")) == NULL) || r; - r = ((glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2DEXT")) == NULL) || r; - r = ((glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfEXT")) == NULL) || r; - r = ((glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfvEXT")) == NULL) || r; - r = ((glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriEXT")) == NULL) || r; - r = ((glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterivEXT")) == NULL) || r; - r = ((glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1DEXT")) == NULL) || r; - r = ((glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2DEXT")) == NULL) || r; - r = ((glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilterEXT")) == NULL) || r; - r = ((glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfvEXT")) == NULL) || r; - r = ((glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterivEXT")) == NULL) || r; - r = ((glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilterEXT")) == NULL) || r; - r = ((glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2DEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_convolution */ - -#ifdef GL_EXT_coordinate_frame - -static GLboolean _glewInit_GL_EXT_coordinate_frame (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glBinormalPointerEXT")) == NULL) || r; - r = ((glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTangentPointerEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_coordinate_frame */ - -#ifdef GL_EXT_copy_texture - -static GLboolean _glewInit_GL_EXT_copy_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage1DEXT")) == NULL) || r; - r = ((glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage2DEXT")) == NULL) || r; - r = ((glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage1DEXT")) == NULL) || r; - r = ((glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage2DEXT")) == NULL) || r; - r = ((glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3DEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_copy_texture */ - -#ifdef GL_EXT_cull_vertex - -static GLboolean _glewInit_GL_EXT_cull_vertex (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterdvEXT")) == NULL) || r; - r = ((glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterfvEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_cull_vertex */ - -#ifdef GL_EXT_debug_label - -static GLboolean _glewInit_GL_EXT_debug_label (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetObjectLabelEXT = (PFNGLGETOBJECTLABELEXTPROC)glewGetProcAddress((const GLubyte*)"glGetObjectLabelEXT")) == NULL) || r; - r = ((glLabelObjectEXT = (PFNGLLABELOBJECTEXTPROC)glewGetProcAddress((const GLubyte*)"glLabelObjectEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_debug_label */ - -#ifdef GL_EXT_debug_marker - -static GLboolean _glewInit_GL_EXT_debug_marker (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glInsertEventMarkerEXT = (PFNGLINSERTEVENTMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glInsertEventMarkerEXT")) == NULL) || r; - r = ((glPopGroupMarkerEXT = (PFNGLPOPGROUPMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glPopGroupMarkerEXT")) == NULL) || r; - r = ((glPushGroupMarkerEXT = (PFNGLPUSHGROUPMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glPushGroupMarkerEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_debug_marker */ - -#ifdef GL_EXT_depth_bounds_test - -static GLboolean _glewInit_GL_EXT_depth_bounds_test (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_depth_bounds_test */ - -#ifdef GL_EXT_direct_state_access - -static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindMultiTextureEXT")) == NULL) || r; - r = ((glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckNamedFramebufferStatusEXT")) == NULL) || r; - r = ((glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glClientAttribDefaultEXT")) == NULL) || r; - r = ((glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage1DEXT")) == NULL) || r; - r = ((glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage2DEXT")) == NULL) || r; - r = ((glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage3DEXT")) == NULL) || r; - r = ((glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage1DEXT")) == NULL) || r; - r = ((glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage2DEXT")) == NULL) || r; - r = ((glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage3DEXT")) == NULL) || r; - r = ((glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage1DEXT")) == NULL) || r; - r = ((glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage2DEXT")) == NULL) || r; - r = ((glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage3DEXT")) == NULL) || r; - r = ((glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage1DEXT")) == NULL) || r; - r = ((glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage2DEXT")) == NULL) || r; - r = ((glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage3DEXT")) == NULL) || r; - r = ((glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage1DEXT")) == NULL) || r; - r = ((glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage2DEXT")) == NULL) || r; - r = ((glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage1DEXT")) == NULL) || r; - r = ((glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage2DEXT")) == NULL) || r; - r = ((glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage3DEXT")) == NULL) || r; - r = ((glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage1DEXT")) == NULL) || r; - r = ((glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage2DEXT")) == NULL) || r; - r = ((glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage1DEXT")) == NULL) || r; - r = ((glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2DEXT")) == NULL) || r; - r = ((glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3DEXT")) == NULL) || r; - r = ((glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateIndexedEXT")) == NULL) || r; - r = ((glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateiEXT")) == NULL) || r; - r = ((glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttribEXT")) == NULL) || r; - r = ((glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayEXT")) == NULL) || r; - r = ((glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateIndexedEXT")) == NULL) || r; - r = ((glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateiEXT")) == NULL) || r; - r = ((glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttribEXT")) == NULL) || r; - r = ((glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayEXT")) == NULL) || r; - r = ((glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRangeEXT")) == NULL) || r; - r = ((glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBufferEXT")) == NULL) || r; - r = ((glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBuffersEXT")) == NULL) || r; - r = ((glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferReadBufferEXT")) == NULL) || r; - r = ((glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMultiTexMipmapEXT")) == NULL) || r; - r = ((glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateTextureMipmapEXT")) == NULL) || r; - r = ((glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedMultiTexImageEXT")) == NULL) || r; - r = ((glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImageEXT")) == NULL) || r; - r = ((glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoubleIndexedvEXT")) == NULL) || r; - r = ((glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_vEXT")) == NULL) || r; - r = ((glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloatIndexedvEXT")) == NULL) || r; - r = ((glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_vEXT")) == NULL) || r; - r = ((glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameterivEXT")) == NULL) || r; - r = ((glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvfvEXT")) == NULL) || r; - r = ((glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvivEXT")) == NULL) || r; - r = ((glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGendvEXT")) == NULL) || r; - r = ((glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenfvEXT")) == NULL) || r; - r = ((glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenivEXT")) == NULL) || r; - r = ((glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexImageEXT")) == NULL) || r; - r = ((glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterfvEXT")) == NULL) || r; - r = ((glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterivEXT")) == NULL) || r; - r = ((glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIivEXT")) == NULL) || r; - r = ((glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIuivEXT")) == NULL) || r; - r = ((glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterfvEXT")) == NULL) || r; - r = ((glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterivEXT")) == NULL) || r; - r = ((glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterivEXT")) == NULL) || r; - r = ((glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferPointervEXT")) == NULL) || r; - r = ((glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferSubDataEXT")) == NULL) || r; - r = ((glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferAttachmentParameterivEXT")) == NULL) || r; - r = ((glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIivEXT")) == NULL) || r; - r = ((glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIuivEXT")) == NULL) || r; - r = ((glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterdvEXT")) == NULL) || r; - r = ((glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterfvEXT")) == NULL) || r; - r = ((glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramStringEXT")) == NULL) || r; - r = ((glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramivEXT")) == NULL) || r; - r = ((glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameterivEXT")) == NULL) || r; - r = ((glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointerIndexedvEXT")) == NULL) || r; - r = ((glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointeri_vEXT")) == NULL) || r; - r = ((glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImageEXT")) == NULL) || r; - r = ((glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfvEXT")) == NULL) || r; - r = ((glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterivEXT")) == NULL) || r; - r = ((glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIivEXT")) == NULL) || r; - r = ((glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuivEXT")) == NULL) || r; - r = ((glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfvEXT")) == NULL) || r; - r = ((glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterivEXT")) == NULL) || r; - r = ((glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegeri_vEXT")) == NULL) || r; - r = ((glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegervEXT")) == NULL) || r; - r = ((glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointeri_vEXT")) == NULL) || r; - r = ((glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointervEXT")) == NULL) || r; - r = ((glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferEXT")) == NULL) || r; - r = ((glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRangeEXT")) == NULL) || r; - r = ((glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixFrustumEXT")) == NULL) || r; - r = ((glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadIdentityEXT")) == NULL) || r; - r = ((glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposedEXT")) == NULL) || r; - r = ((glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposefEXT")) == NULL) || r; - r = ((glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoaddEXT")) == NULL) || r; - r = ((glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadfEXT")) == NULL) || r; - r = ((glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposedEXT")) == NULL) || r; - r = ((glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposefEXT")) == NULL) || r; - r = ((glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultdEXT")) == NULL) || r; - r = ((glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultfEXT")) == NULL) || r; - r = ((glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixOrthoEXT")) == NULL) || r; - r = ((glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPopEXT")) == NULL) || r; - r = ((glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPushEXT")) == NULL) || r; - r = ((glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatedEXT")) == NULL) || r; - r = ((glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatefEXT")) == NULL) || r; - r = ((glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScaledEXT")) == NULL) || r; - r = ((glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScalefEXT")) == NULL) || r; - r = ((glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatedEXT")) == NULL) || r; - r = ((glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatefEXT")) == NULL) || r; - r = ((glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexBufferEXT")) == NULL) || r; - r = ((glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordPointerEXT")) == NULL) || r; - r = ((glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfEXT")) == NULL) || r; - r = ((glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfvEXT")) == NULL) || r; - r = ((glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnviEXT")) == NULL) || r; - r = ((glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvivEXT")) == NULL) || r; - r = ((glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendEXT")) == NULL) || r; - r = ((glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendvEXT")) == NULL) || r; - r = ((glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfEXT")) == NULL) || r; - r = ((glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfvEXT")) == NULL) || r; - r = ((glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGeniEXT")) == NULL) || r; - r = ((glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenivEXT")) == NULL) || r; - r = ((glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage1DEXT")) == NULL) || r; - r = ((glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage2DEXT")) == NULL) || r; - r = ((glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage3DEXT")) == NULL) || r; - r = ((glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIivEXT")) == NULL) || r; - r = ((glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIuivEXT")) == NULL) || r; - r = ((glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfEXT")) == NULL) || r; - r = ((glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfvEXT")) == NULL) || r; - r = ((glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameteriEXT")) == NULL) || r; - r = ((glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterivEXT")) == NULL) || r; - r = ((glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexRenderbufferEXT")) == NULL) || r; - r = ((glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage1DEXT")) == NULL) || r; - r = ((glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage2DEXT")) == NULL) || r; - r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r; - r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r; - r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r; - r = ((glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedCopyBufferSubDataEXT")) == NULL) || r; - r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) == NULL) || r; - r = ((glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture1DEXT")) == NULL) || r; - r = ((glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture2DEXT")) == NULL) || r; - r = ((glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture3DEXT")) == NULL) || r; - r = ((glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureEXT")) == NULL) || r; - r = ((glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureFaceEXT")) == NULL) || r; - r = ((glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureLayerEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dvEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fvEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4iEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4ivEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uiEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uivEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameters4fvEXT")) == NULL) || r; - r = ((glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4ivEXT")) == NULL) || r; - r = ((glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4uivEXT")) == NULL) || r; - r = ((glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramStringEXT")) == NULL) || r; - r = ((glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageEXT")) == NULL) || r; - r = ((glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleCoverageEXT")) == NULL) || r; - r = ((glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleEXT")) == NULL) || r; - r = ((glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fEXT")) == NULL) || r; - r = ((glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fvEXT")) == NULL) || r; - r = ((glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iEXT")) == NULL) || r; - r = ((glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ivEXT")) == NULL) || r; - r = ((glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiEXT")) == NULL) || r; - r = ((glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uivEXT")) == NULL) || r; - r = ((glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fEXT")) == NULL) || r; - r = ((glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fvEXT")) == NULL) || r; - r = ((glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iEXT")) == NULL) || r; - r = ((glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ivEXT")) == NULL) || r; - r = ((glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiEXT")) == NULL) || r; - r = ((glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uivEXT")) == NULL) || r; - r = ((glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fEXT")) == NULL) || r; - r = ((glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fvEXT")) == NULL) || r; - r = ((glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iEXT")) == NULL) || r; - r = ((glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ivEXT")) == NULL) || r; - r = ((glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiEXT")) == NULL) || r; - r = ((glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uivEXT")) == NULL) || r; - r = ((glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fEXT")) == NULL) || r; - r = ((glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fvEXT")) == NULL) || r; - r = ((glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iEXT")) == NULL) || r; - r = ((glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ivEXT")) == NULL) || r; - r = ((glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiEXT")) == NULL) || r; - r = ((glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uivEXT")) == NULL) || r; - r = ((glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fvEXT")) == NULL) || r; - r = ((glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glPushClientAttribDefaultEXT")) == NULL) || r; - r = ((glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferEXT")) == NULL) || r; - r = ((glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage1DEXT")) == NULL) || r; - r = ((glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DEXT")) == NULL) || r; - r = ((glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DEXT")) == NULL) || r; - r = ((glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIivEXT")) == NULL) || r; - r = ((glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIuivEXT")) == NULL) || r; - r = ((glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfEXT")) == NULL) || r; - r = ((glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfvEXT")) == NULL) || r; - r = ((glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteriEXT")) == NULL) || r; - r = ((glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterivEXT")) == NULL) || r; - r = ((glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureRenderbufferEXT")) == NULL) || r; - r = ((glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage1DEXT")) == NULL) || r; - r = ((glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2DEXT")) == NULL) || r; - r = ((glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3DEXT")) == NULL) || r; - r = ((glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBufferEXT")) == NULL) || r; - r = ((glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayColorOffsetEXT")) == NULL) || r; - r = ((glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayEdgeFlagOffsetEXT")) == NULL) || r; - r = ((glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayFogCoordOffsetEXT")) == NULL) || r; - r = ((glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayIndexOffsetEXT")) == NULL) || r; - r = ((glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayMultiTexCoordOffsetEXT")) == NULL) || r; - r = ((glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayNormalOffsetEXT")) == NULL) || r; - r = ((glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArraySecondaryColorOffsetEXT")) == NULL) || r; - r = ((glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayTexCoordOffsetEXT")) == NULL) || r; - r = ((glVertexArrayVertexAttribDivisorEXT = (PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribDivisorEXT")) == NULL) || r; - r = ((glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIOffsetEXT")) == NULL) || r; - r = ((glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribOffsetEXT")) == NULL) || r; - r = ((glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexOffsetEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_direct_state_access */ - -#ifdef GL_EXT_draw_buffers2 - -static GLboolean _glewInit_GL_EXT_draw_buffers2 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glColorMaskIndexedEXT")) == NULL) || r; - r = ((glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableIndexedEXT")) == NULL) || r; - r = ((glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableIndexedEXT")) == NULL) || r; - r = ((glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetBooleanIndexedvEXT")) == NULL) || r; - r = ((glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerIndexedvEXT")) == NULL) || r; - r = ((glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledIndexedEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_draw_buffers2 */ - -#ifdef GL_EXT_draw_instanced - -static GLboolean _glewInit_GL_EXT_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedEXT")) == NULL) || r; - r = ((glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_draw_instanced */ - -#ifdef GL_EXT_draw_range_elements - -static GLboolean _glewInit_GL_EXT_draw_range_elements (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_draw_range_elements */ - -#ifdef GL_EXT_fog_coord - -static GLboolean _glewInit_GL_EXT_fog_coord (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerEXT")) == NULL) || r; - r = ((glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddEXT")) == NULL) || r; - r = ((glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddvEXT")) == NULL) || r; - r = ((glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfEXT")) == NULL) || r; - r = ((glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfvEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_fog_coord */ - -#ifdef GL_EXT_fragment_lighting - -static GLboolean _glewInit_GL_EXT_fragment_lighting (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFragmentColorMaterialEXT = (PFNGLFRAGMENTCOLORMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialEXT")) == NULL) || r; - r = ((glFragmentLightModelfEXT = (PFNGLFRAGMENTLIGHTMODELFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfEXT")) == NULL) || r; - r = ((glFragmentLightModelfvEXT = (PFNGLFRAGMENTLIGHTMODELFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvEXT")) == NULL) || r; - r = ((glFragmentLightModeliEXT = (PFNGLFRAGMENTLIGHTMODELIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliEXT")) == NULL) || r; - r = ((glFragmentLightModelivEXT = (PFNGLFRAGMENTLIGHTMODELIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivEXT")) == NULL) || r; - r = ((glFragmentLightfEXT = (PFNGLFRAGMENTLIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfEXT")) == NULL) || r; - r = ((glFragmentLightfvEXT = (PFNGLFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvEXT")) == NULL) || r; - r = ((glFragmentLightiEXT = (PFNGLFRAGMENTLIGHTIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiEXT")) == NULL) || r; - r = ((glFragmentLightivEXT = (PFNGLFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivEXT")) == NULL) || r; - r = ((glFragmentMaterialfEXT = (PFNGLFRAGMENTMATERIALFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfEXT")) == NULL) || r; - r = ((glFragmentMaterialfvEXT = (PFNGLFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvEXT")) == NULL) || r; - r = ((glFragmentMaterialiEXT = (PFNGLFRAGMENTMATERIALIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiEXT")) == NULL) || r; - r = ((glFragmentMaterialivEXT = (PFNGLFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivEXT")) == NULL) || r; - r = ((glGetFragmentLightfvEXT = (PFNGLGETFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvEXT")) == NULL) || r; - r = ((glGetFragmentLightivEXT = (PFNGLGETFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivEXT")) == NULL) || r; - r = ((glGetFragmentMaterialfvEXT = (PFNGLGETFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvEXT")) == NULL) || r; - r = ((glGetFragmentMaterialivEXT = (PFNGLGETFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivEXT")) == NULL) || r; - r = ((glLightEnviEXT = (PFNGLLIGHTENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glLightEnviEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_fragment_lighting */ - -#ifdef GL_EXT_framebuffer_blit - -static GLboolean _glewInit_GL_EXT_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_framebuffer_blit */ - -#ifdef GL_EXT_framebuffer_multisample - -static GLboolean _glewInit_GL_EXT_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_framebuffer_multisample */ - -#ifdef GL_EXT_framebuffer_object - -static GLboolean _glewInit_GL_EXT_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindFramebufferEXT")) == NULL) || r; - r = ((glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbufferEXT")) == NULL) || r; - r = ((glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatusEXT")) == NULL) || r; - r = ((glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffersEXT")) == NULL) || r; - r = ((glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffersEXT")) == NULL) || r; - r = ((glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbufferEXT")) == NULL) || r; - r = ((glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1DEXT")) == NULL) || r; - r = ((glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2DEXT")) == NULL) || r; - r = ((glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3DEXT")) == NULL) || r; - r = ((glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffersEXT")) == NULL) || r; - r = ((glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffersEXT")) == NULL) || r; - r = ((glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmapEXT")) == NULL) || r; - r = ((glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameterivEXT")) == NULL) || r; - r = ((glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameterivEXT")) == NULL) || r; - r = ((glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsFramebufferEXT")) == NULL) || r; - r = ((glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbufferEXT")) == NULL) || r; - r = ((glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_framebuffer_object */ - -#ifdef GL_EXT_geometry_shader4 - -static GLboolean _glewInit_GL_EXT_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureEXT")) == NULL) || r; - r = ((glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceEXT")) == NULL) || r; - r = ((glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_geometry_shader4 */ - -#ifdef GL_EXT_gpu_program_parameters - -static GLboolean _glewInit_GL_EXT_gpu_program_parameters (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameters4fvEXT")) == NULL) || r; - r = ((glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameters4fvEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_gpu_program_parameters */ - -#ifdef GL_EXT_gpu_shader4 - -static GLboolean _glewInit_GL_EXT_gpu_shader4 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationEXT")) == NULL) || r; - r = ((glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocationEXT")) == NULL) || r; - r = ((glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuivEXT")) == NULL) || r; - r = ((glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIivEXT")) == NULL) || r; - r = ((glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuivEXT")) == NULL) || r; - r = ((glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiEXT")) == NULL) || r; - r = ((glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uivEXT")) == NULL) || r; - r = ((glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiEXT")) == NULL) || r; - r = ((glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uivEXT")) == NULL) || r; - r = ((glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiEXT")) == NULL) || r; - r = ((glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uivEXT")) == NULL) || r; - r = ((glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiEXT")) == NULL) || r; - r = ((glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uivEXT")) == NULL) || r; - r = ((glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iEXT")) == NULL) || r; - r = ((glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ivEXT")) == NULL) || r; - r = ((glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiEXT")) == NULL) || r; - r = ((glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uivEXT")) == NULL) || r; - r = ((glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iEXT")) == NULL) || r; - r = ((glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ivEXT")) == NULL) || r; - r = ((glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiEXT")) == NULL) || r; - r = ((glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uivEXT")) == NULL) || r; - r = ((glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iEXT")) == NULL) || r; - r = ((glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ivEXT")) == NULL) || r; - r = ((glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiEXT")) == NULL) || r; - r = ((glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uivEXT")) == NULL) || r; - r = ((glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bvEXT")) == NULL) || r; - r = ((glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iEXT")) == NULL) || r; - r = ((glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ivEXT")) == NULL) || r; - r = ((glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4svEXT")) == NULL) || r; - r = ((glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubvEXT")) == NULL) || r; - r = ((glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiEXT")) == NULL) || r; - r = ((glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uivEXT")) == NULL) || r; - r = ((glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usvEXT")) == NULL) || r; - r = ((glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointerEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_gpu_shader4 */ - -#ifdef GL_EXT_histogram - -static GLboolean _glewInit_GL_EXT_histogram (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramEXT")) == NULL) || r; - r = ((glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfvEXT")) == NULL) || r; - r = ((glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterivEXT")) == NULL) || r; - r = ((glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxEXT")) == NULL) || r; - r = ((glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfvEXT")) == NULL) || r; - r = ((glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterivEXT")) == NULL) || r; - r = ((glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glHistogramEXT")) == NULL) || r; - r = ((glMinmaxEXT = (PFNGLMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glMinmaxEXT")) == NULL) || r; - r = ((glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glResetHistogramEXT")) == NULL) || r; - r = ((glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glResetMinmaxEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_histogram */ - -#ifdef GL_EXT_index_func - -static GLboolean _glewInit_GL_EXT_index_func (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexFuncEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_index_func */ - -#ifdef GL_EXT_index_material - -static GLboolean _glewInit_GL_EXT_index_material (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexMaterialEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_index_material */ - -#ifdef GL_EXT_light_texture - -static GLboolean _glewInit_GL_EXT_light_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glApplyTextureEXT")) == NULL) || r; - r = ((glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureLightEXT")) == NULL) || r; - r = ((glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureMaterialEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_light_texture */ - -#ifdef GL_EXT_multi_draw_arrays - -static GLboolean _glewInit_GL_EXT_multi_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysEXT")) == NULL) || r; - r = ((glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_multi_draw_arrays */ - -#ifdef GL_EXT_multisample - -static GLboolean _glewInit_GL_EXT_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskEXT")) == NULL) || r; - r = ((glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_multisample */ - -#ifdef GL_EXT_paletted_texture - -static GLboolean _glewInit_GL_EXT_paletted_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorTableEXT")) == NULL) || r; - r = ((glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableEXT")) == NULL) || r; - r = ((glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvEXT")) == NULL) || r; - r = ((glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_paletted_texture */ - -#ifdef GL_EXT_pixel_transform - -static GLboolean _glewInit_GL_EXT_pixel_transform (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterfvEXT")) == NULL) || r; - r = ((glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterivEXT")) == NULL) || r; - r = ((glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfEXT")) == NULL) || r; - r = ((glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfvEXT")) == NULL) || r; - r = ((glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameteriEXT")) == NULL) || r; - r = ((glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterivEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_pixel_transform */ - -#ifdef GL_EXT_point_parameters - -static GLboolean _glewInit_GL_EXT_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfEXT")) == NULL) || r; - r = ((glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_point_parameters */ - -#ifdef GL_EXT_polygon_offset - -static GLboolean _glewInit_GL_EXT_polygon_offset (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_polygon_offset */ - -#ifdef GL_EXT_polygon_offset_clamp - -static GLboolean _glewInit_GL_EXT_polygon_offset_clamp (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPolygonOffsetClampEXT = (PFNGLPOLYGONOFFSETCLAMPEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetClampEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_polygon_offset_clamp */ - -#ifdef GL_EXT_provoking_vertex - -static GLboolean _glewInit_GL_EXT_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertexEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_provoking_vertex */ - -#ifdef GL_EXT_raster_multisample - -static GLboolean _glewInit_GL_EXT_raster_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCoverageModulationNV = (PFNGLCOVERAGEMODULATIONNVPROC)glewGetProcAddress((const GLubyte*)"glCoverageModulationNV")) == NULL) || r; - r = ((glCoverageModulationTableNV = (PFNGLCOVERAGEMODULATIONTABLENVPROC)glewGetProcAddress((const GLubyte*)"glCoverageModulationTableNV")) == NULL) || r; - r = ((glGetCoverageModulationTableNV = (PFNGLGETCOVERAGEMODULATIONTABLENVPROC)glewGetProcAddress((const GLubyte*)"glGetCoverageModulationTableNV")) == NULL) || r; - r = ((glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)glewGetProcAddress((const GLubyte*)"glRasterSamplesEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_raster_multisample */ - -#ifdef GL_EXT_scene_marker - -static GLboolean _glewInit_GL_EXT_scene_marker (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginSceneEXT = (PFNGLBEGINSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginSceneEXT")) == NULL) || r; - r = ((glEndSceneEXT = (PFNGLENDSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glEndSceneEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_scene_marker */ - -#ifdef GL_EXT_secondary_color - -static GLboolean _glewInit_GL_EXT_secondary_color (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bEXT")) == NULL) || r; - r = ((glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bvEXT")) == NULL) || r; - r = ((glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dEXT")) == NULL) || r; - r = ((glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dvEXT")) == NULL) || r; - r = ((glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fEXT")) == NULL) || r; - r = ((glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fvEXT")) == NULL) || r; - r = ((glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iEXT")) == NULL) || r; - r = ((glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ivEXT")) == NULL) || r; - r = ((glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sEXT")) == NULL) || r; - r = ((glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3svEXT")) == NULL) || r; - r = ((glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubEXT")) == NULL) || r; - r = ((glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubvEXT")) == NULL) || r; - r = ((glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiEXT")) == NULL) || r; - r = ((glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uivEXT")) == NULL) || r; - r = ((glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usEXT")) == NULL) || r; - r = ((glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usvEXT")) == NULL) || r; - r = ((glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_secondary_color */ - -#ifdef GL_EXT_separate_shader_objects - -static GLboolean _glewInit_GL_EXT_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveProgramEXT")) == NULL) || r; - r = ((glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramEXT")) == NULL) || r; - r = ((glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glUseShaderProgramEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_separate_shader_objects */ - -#ifdef GL_EXT_shader_image_load_store - -static GLboolean _glewInit_GL_EXT_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindImageTextureEXT = (PFNGLBINDIMAGETEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextureEXT")) == NULL) || r; - r = ((glMemoryBarrierEXT = (PFNGLMEMORYBARRIEREXTPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrierEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_shader_image_load_store */ - -#ifdef GL_EXT_stencil_two_side - -static GLboolean _glewInit_GL_EXT_stencil_two_side (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveStencilFaceEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_stencil_two_side */ - -#ifdef GL_EXT_subtexture - -static GLboolean _glewInit_GL_EXT_subtexture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage1DEXT")) == NULL) || r; - r = ((glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage2DEXT")) == NULL) || r; - r = ((glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3DEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_subtexture */ - -#ifdef GL_EXT_texture3D - -static GLboolean _glewInit_GL_EXT_texture3D (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_texture3D */ - -#ifdef GL_EXT_texture_array - -static GLboolean _glewInit_GL_EXT_texture_array (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_texture_array */ - -#ifdef GL_EXT_texture_buffer_object - -static GLboolean _glewInit_GL_EXT_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexBufferEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_texture_buffer_object */ - -#ifdef GL_EXT_texture_integer - -static GLboolean _glewInit_GL_EXT_texture_integer (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIiEXT")) == NULL) || r; - r = ((glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIuiEXT")) == NULL) || r; - r = ((glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIivEXT")) == NULL) || r; - r = ((glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuivEXT")) == NULL) || r; - r = ((glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIivEXT")) == NULL) || r; - r = ((glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuivEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_texture_integer */ - -#ifdef GL_EXT_texture_object - -static GLboolean _glewInit_GL_EXT_texture_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)glewGetProcAddress((const GLubyte*)"glAreTexturesResidentEXT")) == NULL) || r; - r = ((glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureEXT")) == NULL) || r; - r = ((glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteTexturesEXT")) == NULL) || r; - r = ((glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glGenTexturesEXT")) == NULL) || r; - r = ((glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glIsTextureEXT")) == NULL) || r; - r = ((glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glPrioritizeTexturesEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_texture_object */ - -#ifdef GL_EXT_texture_perturb_normal - -static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureNormalEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_texture_perturb_normal */ - -#ifdef GL_EXT_timer_query - -static GLboolean _glewInit_GL_EXT_timer_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vEXT")) == NULL) || r; - r = ((glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_timer_query */ - -#ifdef GL_EXT_transform_feedback - -static GLboolean _glewInit_GL_EXT_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackEXT")) == NULL) || r; - r = ((glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseEXT")) == NULL) || r; - r = ((glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetEXT")) == NULL) || r; - r = ((glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeEXT")) == NULL) || r; - r = ((glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackEXT")) == NULL) || r; - r = ((glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingEXT")) == NULL) || r; - r = ((glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_transform_feedback */ - -#ifdef GL_EXT_vertex_array - -static GLboolean _glewInit_GL_EXT_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glArrayElementEXT")) == NULL) || r; - r = ((glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glColorPointerEXT")) == NULL) || r; - r = ((glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysEXT")) == NULL) || r; - r = ((glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerEXT")) == NULL) || r; - r = ((glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerEXT")) == NULL) || r; - r = ((glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerEXT")) == NULL) || r; - r = ((glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerEXT")) == NULL) || r; - r = ((glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_vertex_array */ - -#ifdef GL_EXT_vertex_attrib_64bit - -static GLboolean _glewInit_GL_EXT_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetVertexAttribLdvEXT = (PFNGLGETVERTEXATTRIBLDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdvEXT")) == NULL) || r; - r = ((glVertexArrayVertexAttribLOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribLOffsetEXT")) == NULL) || r; - r = ((glVertexAttribL1dEXT = (PFNGLVERTEXATTRIBL1DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dEXT")) == NULL) || r; - r = ((glVertexAttribL1dvEXT = (PFNGLVERTEXATTRIBL1DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dvEXT")) == NULL) || r; - r = ((glVertexAttribL2dEXT = (PFNGLVERTEXATTRIBL2DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dEXT")) == NULL) || r; - r = ((glVertexAttribL2dvEXT = (PFNGLVERTEXATTRIBL2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dvEXT")) == NULL) || r; - r = ((glVertexAttribL3dEXT = (PFNGLVERTEXATTRIBL3DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dEXT")) == NULL) || r; - r = ((glVertexAttribL3dvEXT = (PFNGLVERTEXATTRIBL3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dvEXT")) == NULL) || r; - r = ((glVertexAttribL4dEXT = (PFNGLVERTEXATTRIBL4DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dEXT")) == NULL) || r; - r = ((glVertexAttribL4dvEXT = (PFNGLVERTEXATTRIBL4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dvEXT")) == NULL) || r; - r = ((glVertexAttribLPointerEXT = (PFNGLVERTEXATTRIBLPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointerEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_vertex_attrib_64bit */ - -#ifdef GL_EXT_vertex_shader - -static GLboolean _glewInit_GL_EXT_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBeginVertexShaderEXT")) == NULL) || r; - r = ((glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindLightParameterEXT")) == NULL) || r; - r = ((glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindMaterialParameterEXT")) == NULL) || r; - r = ((glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindParameterEXT")) == NULL) || r; - r = ((glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTexGenParameterEXT")) == NULL) || r; - r = ((glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnitParameterEXT")) == NULL) || r; - r = ((glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindVertexShaderEXT")) == NULL) || r; - r = ((glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexShaderEXT")) == NULL) || r; - r = ((glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVariantClientStateEXT")) == NULL) || r; - r = ((glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVariantClientStateEXT")) == NULL) || r; - r = ((glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glEndVertexShaderEXT")) == NULL) || r; - r = ((glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glExtractComponentEXT")) == NULL) || r; - r = ((glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenSymbolsEXT")) == NULL) || r; - r = ((glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenVertexShadersEXT")) == NULL) || r; - r = ((glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantBooleanvEXT")) == NULL) || r; - r = ((glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantFloatvEXT")) == NULL) || r; - r = ((glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantIntegervEXT")) == NULL) || r; - r = ((glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantBooleanvEXT")) == NULL) || r; - r = ((glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantFloatvEXT")) == NULL) || r; - r = ((glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantIntegervEXT")) == NULL) || r; - r = ((glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantBooleanvEXT")) == NULL) || r; - r = ((glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantFloatvEXT")) == NULL) || r; - r = ((glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantIntegervEXT")) == NULL) || r; - r = ((glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantPointervEXT")) == NULL) || r; - r = ((glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glInsertComponentEXT")) == NULL) || r; - r = ((glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsVariantEnabledEXT")) == NULL) || r; - r = ((glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetInvariantEXT")) == NULL) || r; - r = ((glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetLocalConstantEXT")) == NULL) || r; - r = ((glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp1EXT")) == NULL) || r; - r = ((glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp2EXT")) == NULL) || r; - r = ((glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp3EXT")) == NULL) || r; - r = ((glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)glewGetProcAddress((const GLubyte*)"glSwizzleEXT")) == NULL) || r; - r = ((glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVariantPointerEXT")) == NULL) || r; - r = ((glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantbvEXT")) == NULL) || r; - r = ((glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantdvEXT")) == NULL) || r; - r = ((glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantfvEXT")) == NULL) || r; - r = ((glVariantivEXT = (PFNGLVARIANTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantivEXT")) == NULL) || r; - r = ((glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantsvEXT")) == NULL) || r; - r = ((glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantubvEXT")) == NULL) || r; - r = ((glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantuivEXT")) == NULL) || r; - r = ((glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantusvEXT")) == NULL) || r; - r = ((glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glWriteMaskEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_vertex_shader */ - -#ifdef GL_EXT_vertex_weighting - -static GLboolean _glewInit_GL_EXT_vertex_weighting (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightPointerEXT")) == NULL) || r; - r = ((glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfEXT")) == NULL) || r; - r = ((glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfvEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_vertex_weighting */ - -#ifdef GL_EXT_x11_sync_object - -static GLboolean _glewInit_GL_EXT_x11_sync_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glImportSyncEXT = (PFNGLIMPORTSYNCEXTPROC)glewGetProcAddress((const GLubyte*)"glImportSyncEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_x11_sync_object */ - -#ifdef GL_GREMEDY_frame_terminator - -static GLboolean _glewInit_GL_GREMEDY_frame_terminator (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glFrameTerminatorGREMEDY")) == NULL) || r; - - return r; -} - -#endif /* GL_GREMEDY_frame_terminator */ - -#ifdef GL_GREMEDY_string_marker - -static GLboolean _glewInit_GL_GREMEDY_string_marker (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glStringMarkerGREMEDY")) == NULL) || r; - - return r; -} - -#endif /* GL_GREMEDY_string_marker */ - -#ifdef GL_HP_image_transform - -static GLboolean _glewInit_GL_HP_image_transform (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterfvHP")) == NULL) || r; - r = ((glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterivHP")) == NULL) || r; - r = ((glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfHP")) == NULL) || r; - r = ((glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfvHP")) == NULL) || r; - r = ((glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameteriHP")) == NULL) || r; - r = ((glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterivHP")) == NULL) || r; - - return r; -} - -#endif /* GL_HP_image_transform */ - -#ifdef GL_IBM_multimode_draw_arrays - -static GLboolean _glewInit_GL_IBM_multimode_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawArraysIBM")) == NULL) || r; - r = ((glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawElementsIBM")) == NULL) || r; - - return r; -} - -#endif /* GL_IBM_multimode_draw_arrays */ - -#ifdef GL_IBM_vertex_array_lists - -static GLboolean _glewInit_GL_IBM_vertex_array_lists (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glColorPointerListIBM")) == NULL) || r; - r = ((glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerListIBM")) == NULL) || r; - r = ((glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerListIBM")) == NULL) || r; - r = ((glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerListIBM")) == NULL) || r; - r = ((glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerListIBM")) == NULL) || r; - r = ((glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerListIBM")) == NULL) || r; - r = ((glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerListIBM")) == NULL) || r; - r = ((glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerListIBM")) == NULL) || r; - - return r; -} - -#endif /* GL_IBM_vertex_array_lists */ - -#ifdef GL_INTEL_map_texture - -static GLboolean _glewInit_GL_INTEL_map_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMapTexture2DINTEL = (PFNGLMAPTEXTURE2DINTELPROC)glewGetProcAddress((const GLubyte*)"glMapTexture2DINTEL")) == NULL) || r; - r = ((glSyncTextureINTEL = (PFNGLSYNCTEXTUREINTELPROC)glewGetProcAddress((const GLubyte*)"glSyncTextureINTEL")) == NULL) || r; - r = ((glUnmapTexture2DINTEL = (PFNGLUNMAPTEXTURE2DINTELPROC)glewGetProcAddress((const GLubyte*)"glUnmapTexture2DINTEL")) == NULL) || r; - - return r; -} - -#endif /* GL_INTEL_map_texture */ - -#ifdef GL_INTEL_parallel_arrays - -static GLboolean _glewInit_GL_INTEL_parallel_arrays (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glColorPointervINTEL")) == NULL) || r; - r = ((glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glNormalPointervINTEL")) == NULL) || r; - r = ((glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointervINTEL")) == NULL) || r; - r = ((glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glVertexPointervINTEL")) == NULL) || r; - - return r; -} - -#endif /* GL_INTEL_parallel_arrays */ - -#ifdef GL_INTEL_performance_query - -static GLboolean _glewInit_GL_INTEL_performance_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginPerfQueryINTEL = (PFNGLBEGINPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfQueryINTEL")) == NULL) || r; - r = ((glCreatePerfQueryINTEL = (PFNGLCREATEPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glCreatePerfQueryINTEL")) == NULL) || r; - r = ((glDeletePerfQueryINTEL = (PFNGLDELETEPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfQueryINTEL")) == NULL) || r; - r = ((glEndPerfQueryINTEL = (PFNGLENDPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glEndPerfQueryINTEL")) == NULL) || r; - r = ((glGetFirstPerfQueryIdINTEL = (PFNGLGETFIRSTPERFQUERYIDINTELPROC)glewGetProcAddress((const GLubyte*)"glGetFirstPerfQueryIdINTEL")) == NULL) || r; - r = ((glGetNextPerfQueryIdINTEL = (PFNGLGETNEXTPERFQUERYIDINTELPROC)glewGetProcAddress((const GLubyte*)"glGetNextPerfQueryIdINTEL")) == NULL) || r; - r = ((glGetPerfCounterInfoINTEL = (PFNGLGETPERFCOUNTERINFOINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfCounterInfoINTEL")) == NULL) || r; - r = ((glGetPerfQueryDataINTEL = (PFNGLGETPERFQUERYDATAINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfQueryDataINTEL")) == NULL) || r; - r = ((glGetPerfQueryIdByNameINTEL = (PFNGLGETPERFQUERYIDBYNAMEINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfQueryIdByNameINTEL")) == NULL) || r; - r = ((glGetPerfQueryInfoINTEL = (PFNGLGETPERFQUERYINFOINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfQueryInfoINTEL")) == NULL) || r; - - return r; -} - -#endif /* GL_INTEL_performance_query */ - -#ifdef GL_INTEL_texture_scissor - -static GLboolean _glewInit_GL_INTEL_texture_scissor (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexScissorFuncINTEL = (PFNGLTEXSCISSORFUNCINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorFuncINTEL")) == NULL) || r; - r = ((glTexScissorINTEL = (PFNGLTEXSCISSORINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorINTEL")) == NULL) || r; - - return r; -} - -#endif /* GL_INTEL_texture_scissor */ - -#ifdef GL_KHR_blend_equation_advanced - -static GLboolean _glewInit_GL_KHR_blend_equation_advanced (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendBarrierKHR = (PFNGLBLENDBARRIERKHRPROC)glewGetProcAddress((const GLubyte*)"glBlendBarrierKHR")) == NULL) || r; - - return r; -} - -#endif /* GL_KHR_blend_equation_advanced */ - -#ifdef GL_KHR_debug - -static GLboolean _glewInit_GL_KHR_debug (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallback")) == NULL) || r; - r = ((glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControl")) == NULL) || r; - r = ((glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsert")) == NULL) || r; - r = ((glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLog")) == NULL) || r; - r = ((glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)glewGetProcAddress((const GLubyte*)"glGetObjectLabel")) == NULL) || r; - r = ((glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)glewGetProcAddress((const GLubyte*)"glGetObjectPtrLabel")) == NULL) || r; - r = ((glObjectLabel = (PFNGLOBJECTLABELPROC)glewGetProcAddress((const GLubyte*)"glObjectLabel")) == NULL) || r; - r = ((glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)glewGetProcAddress((const GLubyte*)"glObjectPtrLabel")) == NULL) || r; - r = ((glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)glewGetProcAddress((const GLubyte*)"glPopDebugGroup")) == NULL) || r; - r = ((glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)glewGetProcAddress((const GLubyte*)"glPushDebugGroup")) == NULL) || r; - - return r; -} - -#endif /* GL_KHR_debug */ - -#ifdef GL_KHR_robustness - -static GLboolean _glewInit_GL_KHR_robustness (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformfv")) == NULL) || r; - r = ((glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformiv")) == NULL) || r; - r = ((glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformuiv")) == NULL) || r; - r = ((glReadnPixels = (PFNGLREADNPIXELSPROC)glewGetProcAddress((const GLubyte*)"glReadnPixels")) == NULL) || r; - - return r; -} - -#endif /* GL_KHR_robustness */ - -#ifdef GL_KTX_buffer_region - -static GLboolean _glewInit_GL_KTX_buffer_region (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBufferRegionEnabled = (PFNGLBUFFERREGIONENABLEDPROC)glewGetProcAddress((const GLubyte*)"glBufferRegionEnabled")) == NULL) || r; - r = ((glDeleteBufferRegion = (PFNGLDELETEBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDeleteBufferRegion")) == NULL) || r; - r = ((glDrawBufferRegion = (PFNGLDRAWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDrawBufferRegion")) == NULL) || r; - r = ((glNewBufferRegion = (PFNGLNEWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glNewBufferRegion")) == NULL) || r; - r = ((glReadBufferRegion = (PFNGLREADBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glReadBufferRegion")) == NULL) || r; - - return r; -} - -#endif /* GL_KTX_buffer_region */ - -#ifdef GL_MESA_resize_buffers - -static GLboolean _glewInit_GL_MESA_resize_buffers (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glResizeBuffersMESA")) == NULL) || r; - - return r; -} - -#endif /* GL_MESA_resize_buffers */ - -#ifdef GL_MESA_window_pos - -static GLboolean _glewInit_GL_MESA_window_pos (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dMESA")) == NULL) || r; - r = ((glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvMESA")) == NULL) || r; - r = ((glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fMESA")) == NULL) || r; - r = ((glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvMESA")) == NULL) || r; - r = ((glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iMESA")) == NULL) || r; - r = ((glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivMESA")) == NULL) || r; - r = ((glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sMESA")) == NULL) || r; - r = ((glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svMESA")) == NULL) || r; - r = ((glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dMESA")) == NULL) || r; - r = ((glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvMESA")) == NULL) || r; - r = ((glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fMESA")) == NULL) || r; - r = ((glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvMESA")) == NULL) || r; - r = ((glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iMESA")) == NULL) || r; - r = ((glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivMESA")) == NULL) || r; - r = ((glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sMESA")) == NULL) || r; - r = ((glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svMESA")) == NULL) || r; - r = ((glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dMESA")) == NULL) || r; - r = ((glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dvMESA")) == NULL) || r; - r = ((glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fMESA")) == NULL) || r; - r = ((glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fvMESA")) == NULL) || r; - r = ((glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4iMESA")) == NULL) || r; - r = ((glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4ivMESA")) == NULL) || r; - r = ((glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4sMESA")) == NULL) || r; - r = ((glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4svMESA")) == NULL) || r; - - return r; -} - -#endif /* GL_MESA_window_pos */ - -#ifdef GL_NVX_conditional_render - -static GLboolean _glewInit_GL_NVX_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginConditionalRenderNVX = (PFNGLBEGINCONDITIONALRENDERNVXPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNVX")) == NULL) || r; - r = ((glEndConditionalRenderNVX = (PFNGLENDCONDITIONALRENDERNVXPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNVX")) == NULL) || r; - - return r; -} - -#endif /* GL_NVX_conditional_render */ - -#ifdef GL_NV_bindless_multi_draw_indirect - -static GLboolean _glewInit_GL_NV_bindless_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMultiDrawArraysIndirectBindlessNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectBindlessNV")) == NULL) || r; - r = ((glMultiDrawElementsIndirectBindlessNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectBindlessNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_bindless_multi_draw_indirect */ - -#ifdef GL_NV_bindless_multi_draw_indirect_count - -static GLboolean _glewInit_GL_NV_bindless_multi_draw_indirect_count (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMultiDrawArraysIndirectBindlessCountNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectBindlessCountNV")) == NULL) || r; - r = ((glMultiDrawElementsIndirectBindlessCountNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectBindlessCountNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_bindless_multi_draw_indirect_count */ - -#ifdef GL_NV_bindless_texture - -static GLboolean _glewInit_GL_NV_bindless_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetImageHandleNV = (PFNGLGETIMAGEHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetImageHandleNV")) == NULL) || r; - r = ((glGetTextureHandleNV = (PFNGLGETTEXTUREHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureHandleNV")) == NULL) || r; - r = ((glGetTextureSamplerHandleNV = (PFNGLGETTEXTURESAMPLERHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSamplerHandleNV")) == NULL) || r; - r = ((glIsImageHandleResidentNV = (PFNGLISIMAGEHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsImageHandleResidentNV")) == NULL) || r; - r = ((glIsTextureHandleResidentNV = (PFNGLISTEXTUREHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsTextureHandleResidentNV")) == NULL) || r; - r = ((glMakeImageHandleNonResidentNV = (PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleNonResidentNV")) == NULL) || r; - r = ((glMakeImageHandleResidentNV = (PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleResidentNV")) == NULL) || r; - r = ((glMakeTextureHandleNonResidentNV = (PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleNonResidentNV")) == NULL) || r; - r = ((glMakeTextureHandleResidentNV = (PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleResidentNV")) == NULL) || r; - r = ((glProgramUniformHandleui64NV = (PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64NV")) == NULL) || r; - r = ((glProgramUniformHandleui64vNV = (PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64vNV")) == NULL) || r; - r = ((glUniformHandleui64NV = (PFNGLUNIFORMHANDLEUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64NV")) == NULL) || r; - r = ((glUniformHandleui64vNV = (PFNGLUNIFORMHANDLEUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64vNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_bindless_texture */ - -#ifdef GL_NV_blend_equation_advanced - -static GLboolean _glewInit_GL_NV_blend_equation_advanced (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendBarrierNV = (PFNGLBLENDBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glBlendBarrierNV")) == NULL) || r; - r = ((glBlendParameteriNV = (PFNGLBLENDPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glBlendParameteriNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_blend_equation_advanced */ - -#ifdef GL_NV_conditional_render - -static GLboolean _glewInit_GL_NV_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNV")) == NULL) || r; - r = ((glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_conditional_render */ - -#ifdef GL_NV_conservative_raster - -static GLboolean _glewInit_GL_NV_conservative_raster (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glSubpixelPrecisionBiasNV = (PFNGLSUBPIXELPRECISIONBIASNVPROC)glewGetProcAddress((const GLubyte*)"glSubpixelPrecisionBiasNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_conservative_raster */ - -#ifdef GL_NV_conservative_raster_dilate - -static GLboolean _glewInit_GL_NV_conservative_raster_dilate (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glConservativeRasterParameterfNV = (PFNGLCONSERVATIVERASTERPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glConservativeRasterParameterfNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_conservative_raster_dilate */ - -#ifdef GL_NV_copy_image - -static GLboolean _glewInit_GL_NV_copy_image (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubDataNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_copy_image */ - -#ifdef GL_NV_depth_buffer_float - -static GLboolean _glewInit_GL_NV_depth_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)glewGetProcAddress((const GLubyte*)"glClearDepthdNV")) == NULL) || r; - r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsdNV")) == NULL) || r; - r = ((glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangedNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_depth_buffer_float */ - -#ifdef GL_NV_draw_texture - -static GLboolean _glewInit_GL_NV_draw_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawTextureNV = (PFNGLDRAWTEXTURENVPROC)glewGetProcAddress((const GLubyte*)"glDrawTextureNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_draw_texture */ - -#ifdef GL_NV_evaluators - -static GLboolean _glewInit_GL_NV_evaluators (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glEvalMapsNV = (PFNGLEVALMAPSNVPROC)glewGetProcAddress((const GLubyte*)"glEvalMapsNV")) == NULL) || r; - r = ((glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterfvNV")) == NULL) || r; - r = ((glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterivNV")) == NULL) || r; - r = ((glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapControlPointsNV")) == NULL) || r; - r = ((glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterfvNV")) == NULL) || r; - r = ((glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterivNV")) == NULL) || r; - r = ((glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glMapControlPointsNV")) == NULL) || r; - r = ((glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterfvNV")) == NULL) || r; - r = ((glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterivNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_evaluators */ - -#ifdef GL_NV_explicit_multisample - -static GLboolean _glewInit_GL_NV_explicit_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefvNV")) == NULL) || r; - r = ((glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskIndexedNV")) == NULL) || r; - r = ((glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glTexRenderbufferNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_explicit_multisample */ - -#ifdef GL_NV_fence - -static GLboolean _glewInit_GL_NV_fence (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesNV")) == NULL) || r; - r = ((glFinishFenceNV = (PFNGLFINISHFENCENVPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceNV")) == NULL) || r; - r = ((glGenFencesNV = (PFNGLGENFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glGenFencesNV")) == NULL) || r; - r = ((glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFenceivNV")) == NULL) || r; - r = ((glIsFenceNV = (PFNGLISFENCENVPROC)glewGetProcAddress((const GLubyte*)"glIsFenceNV")) == NULL) || r; - r = ((glSetFenceNV = (PFNGLSETFENCENVPROC)glewGetProcAddress((const GLubyte*)"glSetFenceNV")) == NULL) || r; - r = ((glTestFenceNV = (PFNGLTESTFENCENVPROC)glewGetProcAddress((const GLubyte*)"glTestFenceNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_fence */ - -#ifdef GL_NV_fragment_coverage_to_color - -static GLboolean _glewInit_GL_NV_fragment_coverage_to_color (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFragmentCoverageColorNV = (PFNGLFRAGMENTCOVERAGECOLORNVPROC)glewGetProcAddress((const GLubyte*)"glFragmentCoverageColorNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_fragment_coverage_to_color */ - -#ifdef GL_NV_fragment_program - -static GLboolean _glewInit_GL_NV_fragment_program (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterdvNV")) == NULL) || r; - r = ((glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterfvNV")) == NULL) || r; - r = ((glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dNV")) == NULL) || r; - r = ((glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dvNV")) == NULL) || r; - r = ((glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fNV")) == NULL) || r; - r = ((glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fvNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_fragment_program */ - -#ifdef GL_NV_framebuffer_multisample_coverage - -static GLboolean _glewInit_GL_NV_framebuffer_multisample_coverage (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleCoverageNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_framebuffer_multisample_coverage */ - -#ifdef GL_NV_geometry_program4 - -static GLboolean _glewInit_GL_NV_geometry_program4 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)glewGetProcAddress((const GLubyte*)"glProgramVertexLimitNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_geometry_program4 */ - -#ifdef GL_NV_gpu_program4 - -static GLboolean _glewInit_GL_NV_gpu_program4 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4iNV")) == NULL) || r; - r = ((glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4ivNV")) == NULL) || r; - r = ((glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uiNV")) == NULL) || r; - r = ((glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uivNV")) == NULL) || r; - r = ((glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4ivNV")) == NULL) || r; - r = ((glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4uivNV")) == NULL) || r; - r = ((glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4iNV")) == NULL) || r; - r = ((glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4ivNV")) == NULL) || r; - r = ((glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uiNV")) == NULL) || r; - r = ((glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uivNV")) == NULL) || r; - r = ((glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4ivNV")) == NULL) || r; - r = ((glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4uivNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_gpu_program4 */ - -#ifdef GL_NV_gpu_shader5 - -static GLboolean _glewInit_GL_NV_gpu_shader5 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformi64vNV")) == NULL) || r; - r = ((glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vNV")) == NULL) || r; - r = ((glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64NV")) == NULL) || r; - r = ((glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64vNV")) == NULL) || r; - r = ((glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64NV")) == NULL) || r; - r = ((glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64vNV")) == NULL) || r; - r = ((glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64NV")) == NULL) || r; - r = ((glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64vNV")) == NULL) || r; - r = ((glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64NV")) == NULL) || r; - r = ((glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64vNV")) == NULL) || r; - r = ((glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64NV")) == NULL) || r; - r = ((glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64vNV")) == NULL) || r; - r = ((glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64NV")) == NULL) || r; - r = ((glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64vNV")) == NULL) || r; - r = ((glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64NV")) == NULL) || r; - r = ((glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64vNV")) == NULL) || r; - r = ((glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64NV")) == NULL) || r; - r = ((glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64vNV")) == NULL) || r; - r = ((glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64NV")) == NULL) || r; - r = ((glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64vNV")) == NULL) || r; - r = ((glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64NV")) == NULL) || r; - r = ((glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64vNV")) == NULL) || r; - r = ((glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64NV")) == NULL) || r; - r = ((glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64vNV")) == NULL) || r; - r = ((glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64NV")) == NULL) || r; - r = ((glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64vNV")) == NULL) || r; - r = ((glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64NV")) == NULL) || r; - r = ((glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64vNV")) == NULL) || r; - r = ((glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64NV")) == NULL) || r; - r = ((glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64vNV")) == NULL) || r; - r = ((glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64NV")) == NULL) || r; - r = ((glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64vNV")) == NULL) || r; - r = ((glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64NV")) == NULL) || r; - r = ((glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64vNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_gpu_shader5 */ - -#ifdef GL_NV_half_float - -static GLboolean _glewInit_GL_NV_half_float (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColor3hNV = (PFNGLCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hNV")) == NULL) || r; - r = ((glColor3hvNV = (PFNGLCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hvNV")) == NULL) || r; - r = ((glColor4hNV = (PFNGLCOLOR4HNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hNV")) == NULL) || r; - r = ((glColor4hvNV = (PFNGLCOLOR4HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hvNV")) == NULL) || r; - r = ((glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhNV")) == NULL) || r; - r = ((glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhvNV")) == NULL) || r; - r = ((glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hNV")) == NULL) || r; - r = ((glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hvNV")) == NULL) || r; - r = ((glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hNV")) == NULL) || r; - r = ((glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hvNV")) == NULL) || r; - r = ((glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hNV")) == NULL) || r; - r = ((glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hvNV")) == NULL) || r; - r = ((glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hNV")) == NULL) || r; - r = ((glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hvNV")) == NULL) || r; - r = ((glNormal3hNV = (PFNGLNORMAL3HNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hNV")) == NULL) || r; - r = ((glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hvNV")) == NULL) || r; - r = ((glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hNV")) == NULL) || r; - r = ((glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hvNV")) == NULL) || r; - r = ((glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hNV")) == NULL) || r; - r = ((glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hvNV")) == NULL) || r; - r = ((glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hNV")) == NULL) || r; - r = ((glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hvNV")) == NULL) || r; - r = ((glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hNV")) == NULL) || r; - r = ((glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hvNV")) == NULL) || r; - r = ((glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hNV")) == NULL) || r; - r = ((glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hvNV")) == NULL) || r; - r = ((glVertex2hNV = (PFNGLVERTEX2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hNV")) == NULL) || r; - r = ((glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hvNV")) == NULL) || r; - r = ((glVertex3hNV = (PFNGLVERTEX3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hNV")) == NULL) || r; - r = ((glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hvNV")) == NULL) || r; - r = ((glVertex4hNV = (PFNGLVERTEX4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hNV")) == NULL) || r; - r = ((glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hvNV")) == NULL) || r; - r = ((glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hNV")) == NULL) || r; - r = ((glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hvNV")) == NULL) || r; - r = ((glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hNV")) == NULL) || r; - r = ((glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hvNV")) == NULL) || r; - r = ((glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hNV")) == NULL) || r; - r = ((glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hvNV")) == NULL) || r; - r = ((glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hNV")) == NULL) || r; - r = ((glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hvNV")) == NULL) || r; - r = ((glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1hvNV")) == NULL) || r; - r = ((glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2hvNV")) == NULL) || r; - r = ((glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3hvNV")) == NULL) || r; - r = ((glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4hvNV")) == NULL) || r; - r = ((glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthNV")) == NULL) || r; - r = ((glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthvNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_half_float */ - -#ifdef GL_NV_internalformat_sample_query - -static GLboolean _glewInit_GL_NV_internalformat_sample_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetInternalformatSampleivNV = (PFNGLGETINTERNALFORMATSAMPLEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformatSampleivNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_internalformat_sample_query */ - -#ifdef GL_NV_occlusion_query - -static GLboolean _glewInit_GL_NV_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glBeginOcclusionQueryNV")) == NULL) || r; - r = ((glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteOcclusionQueriesNV")) == NULL) || r; - r = ((glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glEndOcclusionQueryNV")) == NULL) || r; - r = ((glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glGenOcclusionQueriesNV")) == NULL) || r; - r = ((glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryivNV")) == NULL) || r; - r = ((glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryuivNV")) == NULL) || r; - r = ((glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glIsOcclusionQueryNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_occlusion_query */ - -#ifdef GL_NV_parameter_buffer_object - -static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIivNV")) == NULL) || r; - r = ((glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIuivNV")) == NULL) || r; - r = ((glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersfvNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_parameter_buffer_object */ - -#ifdef GL_NV_path_rendering - -static GLboolean _glewInit_GL_NV_path_rendering (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCopyPathNV = (PFNGLCOPYPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCopyPathNV")) == NULL) || r; - r = ((glCoverFillPathInstancedNV = (PFNGLCOVERFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathInstancedNV")) == NULL) || r; - r = ((glCoverFillPathNV = (PFNGLCOVERFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathNV")) == NULL) || r; - r = ((glCoverStrokePathInstancedNV = (PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathInstancedNV")) == NULL) || r; - r = ((glCoverStrokePathNV = (PFNGLCOVERSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathNV")) == NULL) || r; - r = ((glDeletePathsNV = (PFNGLDELETEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glDeletePathsNV")) == NULL) || r; - r = ((glGenPathsNV = (PFNGLGENPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glGenPathsNV")) == NULL) || r; - r = ((glGetPathColorGenfvNV = (PFNGLGETPATHCOLORGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenfvNV")) == NULL) || r; - r = ((glGetPathColorGenivNV = (PFNGLGETPATHCOLORGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenivNV")) == NULL) || r; - r = ((glGetPathCommandsNV = (PFNGLGETPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCommandsNV")) == NULL) || r; - r = ((glGetPathCoordsNV = (PFNGLGETPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCoordsNV")) == NULL) || r; - r = ((glGetPathDashArrayNV = (PFNGLGETPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathDashArrayNV")) == NULL) || r; - r = ((glGetPathLengthNV = (PFNGLGETPATHLENGTHNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathLengthNV")) == NULL) || r; - r = ((glGetPathMetricRangeNV = (PFNGLGETPATHMETRICRANGENVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricRangeNV")) == NULL) || r; - r = ((glGetPathMetricsNV = (PFNGLGETPATHMETRICSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricsNV")) == NULL) || r; - r = ((glGetPathParameterfvNV = (PFNGLGETPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterfvNV")) == NULL) || r; - r = ((glGetPathParameterivNV = (PFNGLGETPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterivNV")) == NULL) || r; - r = ((glGetPathSpacingNV = (PFNGLGETPATHSPACINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathSpacingNV")) == NULL) || r; - r = ((glGetPathTexGenfvNV = (PFNGLGETPATHTEXGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenfvNV")) == NULL) || r; - r = ((glGetPathTexGenivNV = (PFNGLGETPATHTEXGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenivNV")) == NULL) || r; - r = ((glGetProgramResourcefvNV = (PFNGLGETPROGRAMRESOURCEFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourcefvNV")) == NULL) || r; - r = ((glInterpolatePathsNV = (PFNGLINTERPOLATEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glInterpolatePathsNV")) == NULL) || r; - r = ((glIsPathNV = (PFNGLISPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPathNV")) == NULL) || r; - r = ((glIsPointInFillPathNV = (PFNGLISPOINTINFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInFillPathNV")) == NULL) || r; - r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInStrokePathNV")) == NULL) || r; - r = ((glMatrixLoad3x2fNV = (PFNGLMATRIXLOAD3X2FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoad3x2fNV")) == NULL) || r; - r = ((glMatrixLoad3x3fNV = (PFNGLMATRIXLOAD3X3FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoad3x3fNV")) == NULL) || r; - r = ((glMatrixLoadTranspose3x3fNV = (PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTranspose3x3fNV")) == NULL) || r; - r = ((glMatrixMult3x2fNV = (PFNGLMATRIXMULT3X2FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixMult3x2fNV")) == NULL) || r; - r = ((glMatrixMult3x3fNV = (PFNGLMATRIXMULT3X3FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixMult3x3fNV")) == NULL) || r; - r = ((glMatrixMultTranspose3x3fNV = (PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTranspose3x3fNV")) == NULL) || r; - r = ((glPathColorGenNV = (PFNGLPATHCOLORGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathColorGenNV")) == NULL) || r; - r = ((glPathCommandsNV = (PFNGLPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCommandsNV")) == NULL) || r; - r = ((glPathCoordsNV = (PFNGLPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoordsNV")) == NULL) || r; - r = ((glPathCoverDepthFuncNV = (PFNGLPATHCOVERDEPTHFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoverDepthFuncNV")) == NULL) || r; - r = ((glPathDashArrayNV = (PFNGLPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glPathDashArrayNV")) == NULL) || r; - r = ((glPathFogGenNV = (PFNGLPATHFOGGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathFogGenNV")) == NULL) || r; - r = ((glPathGlyphIndexArrayNV = (PFNGLPATHGLYPHINDEXARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphIndexArrayNV")) == NULL) || r; - r = ((glPathGlyphIndexRangeNV = (PFNGLPATHGLYPHINDEXRANGENVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphIndexRangeNV")) == NULL) || r; - r = ((glPathGlyphRangeNV = (PFNGLPATHGLYPHRANGENVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphRangeNV")) == NULL) || r; - r = ((glPathGlyphsNV = (PFNGLPATHGLYPHSNVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphsNV")) == NULL) || r; - r = ((glPathMemoryGlyphIndexArrayNV = (PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glPathMemoryGlyphIndexArrayNV")) == NULL) || r; - r = ((glPathParameterfNV = (PFNGLPATHPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfNV")) == NULL) || r; - r = ((glPathParameterfvNV = (PFNGLPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfvNV")) == NULL) || r; - r = ((glPathParameteriNV = (PFNGLPATHPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPathParameteriNV")) == NULL) || r; - r = ((glPathParameterivNV = (PFNGLPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterivNV")) == NULL) || r; - r = ((glPathStencilDepthOffsetNV = (PFNGLPATHSTENCILDEPTHOFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilDepthOffsetNV")) == NULL) || r; - r = ((glPathStencilFuncNV = (PFNGLPATHSTENCILFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilFuncNV")) == NULL) || r; - r = ((glPathStringNV = (PFNGLPATHSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glPathStringNV")) == NULL) || r; - r = ((glPathSubCommandsNV = (PFNGLPATHSUBCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCommandsNV")) == NULL) || r; - r = ((glPathSubCoordsNV = (PFNGLPATHSUBCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCoordsNV")) == NULL) || r; - r = ((glPathTexGenNV = (PFNGLPATHTEXGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathTexGenNV")) == NULL) || r; - r = ((glPointAlongPathNV = (PFNGLPOINTALONGPATHNVPROC)glewGetProcAddress((const GLubyte*)"glPointAlongPathNV")) == NULL) || r; - r = ((glProgramPathFragmentInputGenNV = (PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC)glewGetProcAddress((const GLubyte*)"glProgramPathFragmentInputGenNV")) == NULL) || r; - r = ((glStencilFillPathInstancedNV = (PFNGLSTENCILFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathInstancedNV")) == NULL) || r; - r = ((glStencilFillPathNV = (PFNGLSTENCILFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathNV")) == NULL) || r; - r = ((glStencilStrokePathInstancedNV = (PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathInstancedNV")) == NULL) || r; - r = ((glStencilStrokePathNV = (PFNGLSTENCILSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathNV")) == NULL) || r; - r = ((glStencilThenCoverFillPathInstancedNV = (PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilThenCoverFillPathInstancedNV")) == NULL) || r; - r = ((glStencilThenCoverFillPathNV = (PFNGLSTENCILTHENCOVERFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilThenCoverFillPathNV")) == NULL) || r; - r = ((glStencilThenCoverStrokePathInstancedNV = (PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilThenCoverStrokePathInstancedNV")) == NULL) || r; - r = ((glStencilThenCoverStrokePathNV = (PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilThenCoverStrokePathNV")) == NULL) || r; - r = ((glTransformPathNV = (PFNGLTRANSFORMPATHNVPROC)glewGetProcAddress((const GLubyte*)"glTransformPathNV")) == NULL) || r; - r = ((glWeightPathsNV = (PFNGLWEIGHTPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glWeightPathsNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_path_rendering */ - -#ifdef GL_NV_pixel_data_range - -static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushPixelDataRangeNV")) == NULL) || r; - r = ((glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glPixelDataRangeNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_pixel_data_range */ - -#ifdef GL_NV_point_sprite - -static GLboolean _glewInit_GL_NV_point_sprite (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriNV")) == NULL) || r; - r = ((glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterivNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_point_sprite */ - -#ifdef GL_NV_present_video - -static GLboolean _glewInit_GL_NV_present_video (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoi64vNV")) == NULL) || r; - r = ((glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoivNV")) == NULL) || r; - r = ((glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoui64vNV")) == NULL) || r; - r = ((glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideouivNV")) == NULL) || r; - r = ((glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameDualFillNV")) == NULL) || r; - r = ((glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameKeyedNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_present_video */ - -#ifdef GL_NV_primitive_restart - -static GLboolean _glewInit_GL_NV_primitive_restart (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndexNV")) == NULL) || r; - r = ((glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_primitive_restart */ - -#ifdef GL_NV_register_combiners - -static GLboolean _glewInit_GL_NV_register_combiners (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerInputNV")) == NULL) || r; - r = ((glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerOutputNV")) == NULL) || r; - r = ((glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfNV")) == NULL) || r; - r = ((glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfvNV")) == NULL) || r; - r = ((glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameteriNV")) == NULL) || r; - r = ((glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterivNV")) == NULL) || r; - r = ((glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glFinalCombinerInputNV")) == NULL) || r; - r = ((glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterfvNV")) == NULL) || r; - r = ((glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterivNV")) == NULL) || r; - r = ((glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterfvNV")) == NULL) || r; - r = ((glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterivNV")) == NULL) || r; - r = ((glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterfvNV")) == NULL) || r; - r = ((glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterivNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_register_combiners */ - -#ifdef GL_NV_register_combiners2 - -static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerStageParameterfvNV")) == NULL) || r; - r = ((glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerStageParameterfvNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_register_combiners2 */ - -#ifdef GL_NV_sample_locations - -static GLboolean _glewInit_GL_NV_sample_locations (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFramebufferSampleLocationsfvNV = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)glewGetProcAddress((const GLubyte*)"glFramebufferSampleLocationsfvNV")) == NULL) || r; - r = ((glNamedFramebufferSampleLocationsfvNV = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferSampleLocationsfvNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_sample_locations */ - -#ifdef GL_NV_shader_buffer_load - -static GLboolean _glewInit_GL_NV_shader_buffer_load (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterui64vNV")) == NULL) || r; - r = ((glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64vNV")) == NULL) || r; - r = ((glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterui64vNV")) == NULL) || r; - r = ((glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsBufferResidentNV")) == NULL) || r; - r = ((glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsNamedBufferResidentNV")) == NULL) || r; - r = ((glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferNonResidentNV")) == NULL) || r; - r = ((glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferResidentNV")) == NULL) || r; - r = ((glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferNonResidentNV")) == NULL) || r; - r = ((glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferResidentNV")) == NULL) || r; - r = ((glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64NV")) == NULL) || r; - r = ((glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64vNV")) == NULL) || r; - r = ((glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64NV")) == NULL) || r; - r = ((glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64vNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_shader_buffer_load */ - -#ifdef GL_NV_texture_barrier - -static GLboolean _glewInit_GL_NV_texture_barrier (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrierNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_texture_barrier */ - -#ifdef GL_NV_texture_multisample - -static GLboolean _glewInit_GL_NV_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexImage2DMultisampleCoverageNV = (PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisampleCoverageNV")) == NULL) || r; - r = ((glTexImage3DMultisampleCoverageNV = (PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisampleCoverageNV")) == NULL) || r; - r = ((glTextureImage2DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DMultisampleCoverageNV")) == NULL) || r; - r = ((glTextureImage2DMultisampleNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DMultisampleNV")) == NULL) || r; - r = ((glTextureImage3DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DMultisampleCoverageNV")) == NULL) || r; - r = ((glTextureImage3DMultisampleNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DMultisampleNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_texture_multisample */ - -#ifdef GL_NV_transform_feedback - -static GLboolean _glewInit_GL_NV_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glActiveVaryingNV")) == NULL) || r; - r = ((glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackNV")) == NULL) || r; - r = ((glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseNV")) == NULL) || r; - r = ((glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetNV")) == NULL) || r; - r = ((glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeNV")) == NULL) || r; - r = ((glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackNV")) == NULL) || r; - r = ((glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveVaryingNV")) == NULL) || r; - r = ((glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingNV")) == NULL) || r; - r = ((glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)glewGetProcAddress((const GLubyte*)"glGetVaryingLocationNV")) == NULL) || r; - r = ((glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackAttribsNV")) == NULL) || r; - r = ((glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_transform_feedback */ - -#ifdef GL_NV_transform_feedback2 - -static GLboolean _glewInit_GL_NV_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedbackNV")) == NULL) || r; - r = ((glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacksNV")) == NULL) || r; - r = ((glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackNV")) == NULL) || r; - r = ((glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacksNV")) == NULL) || r; - r = ((glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedbackNV")) == NULL) || r; - r = ((glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedbackNV")) == NULL) || r; - r = ((glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedbackNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_transform_feedback2 */ - -#ifdef GL_NV_vdpau_interop - -static GLboolean _glewInit_GL_NV_vdpau_interop (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glVDPAUFiniNV = (PFNGLVDPAUFININVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUFiniNV")) == NULL) || r; - r = ((glVDPAUGetSurfaceivNV = (PFNGLVDPAUGETSURFACEIVNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUGetSurfaceivNV")) == NULL) || r; - r = ((glVDPAUInitNV = (PFNGLVDPAUINITNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUInitNV")) == NULL) || r; - r = ((glVDPAUIsSurfaceNV = (PFNGLVDPAUISSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUIsSurfaceNV")) == NULL) || r; - r = ((glVDPAUMapSurfacesNV = (PFNGLVDPAUMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUMapSurfacesNV")) == NULL) || r; - r = ((glVDPAURegisterOutputSurfaceNV = (PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterOutputSurfaceNV")) == NULL) || r; - r = ((glVDPAURegisterVideoSurfaceNV = (PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterVideoSurfaceNV")) == NULL) || r; - r = ((glVDPAUSurfaceAccessNV = (PFNGLVDPAUSURFACEACCESSNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUSurfaceAccessNV")) == NULL) || r; - r = ((glVDPAUUnmapSurfacesNV = (PFNGLVDPAUUNMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnmapSurfacesNV")) == NULL) || r; - r = ((glVDPAUUnregisterSurfaceNV = (PFNGLVDPAUUNREGISTERSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnregisterSurfaceNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_vdpau_interop */ - -#ifdef GL_NV_vertex_array_range - -static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeNV")) == NULL) || r; - r = ((glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_vertex_array_range */ - -#ifdef GL_NV_vertex_attrib_integer_64bit - -static GLboolean _glewInit_GL_NV_vertex_attrib_integer_64bit (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLi64vNV")) == NULL) || r; - r = ((glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vNV")) == NULL) || r; - r = ((glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64NV")) == NULL) || r; - r = ((glVertexAttribL1i64vNV = (PFNGLVERTEXATTRIBL1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64vNV")) == NULL) || r; - r = ((glVertexAttribL1ui64NV = (PFNGLVERTEXATTRIBL1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64NV")) == NULL) || r; - r = ((glVertexAttribL1ui64vNV = (PFNGLVERTEXATTRIBL1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vNV")) == NULL) || r; - r = ((glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64NV")) == NULL) || r; - r = ((glVertexAttribL2i64vNV = (PFNGLVERTEXATTRIBL2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64vNV")) == NULL) || r; - r = ((glVertexAttribL2ui64NV = (PFNGLVERTEXATTRIBL2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64NV")) == NULL) || r; - r = ((glVertexAttribL2ui64vNV = (PFNGLVERTEXATTRIBL2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64vNV")) == NULL) || r; - r = ((glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64NV")) == NULL) || r; - r = ((glVertexAttribL3i64vNV = (PFNGLVERTEXATTRIBL3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64vNV")) == NULL) || r; - r = ((glVertexAttribL3ui64NV = (PFNGLVERTEXATTRIBL3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64NV")) == NULL) || r; - r = ((glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64vNV")) == NULL) || r; - r = ((glVertexAttribL4i64NV = (PFNGLVERTEXATTRIBL4I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64NV")) == NULL) || r; - r = ((glVertexAttribL4i64vNV = (PFNGLVERTEXATTRIBL4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64vNV")) == NULL) || r; - r = ((glVertexAttribL4ui64NV = (PFNGLVERTEXATTRIBL4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64NV")) == NULL) || r; - r = ((glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64vNV")) == NULL) || r; - r = ((glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormatNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_vertex_attrib_integer_64bit */ - -#ifdef GL_NV_vertex_buffer_unified_memory - -static GLboolean _glewInit_GL_NV_vertex_buffer_unified_memory (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBufferAddressRangeNV")) == NULL) || r; - r = ((glColorFormatNV = (PFNGLCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glColorFormatNV")) == NULL) || r; - r = ((glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagFormatNV")) == NULL) || r; - r = ((glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordFormatNV")) == NULL) || r; - r = ((glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64i_vNV")) == NULL) || r; - r = ((glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glIndexFormatNV")) == NULL) || r; - r = ((glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glNormalFormatNV")) == NULL) || r; - r = ((glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorFormatNV")) == NULL) || r; - r = ((glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordFormatNV")) == NULL) || r; - r = ((glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormatNV")) == NULL) || r; - r = ((glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormatNV")) == NULL) || r; - r = ((glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexFormatNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_vertex_buffer_unified_memory */ - -#ifdef GL_NV_vertex_program - -static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glAreProgramsResidentNV")) == NULL) || r; - r = ((glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glBindProgramNV")) == NULL) || r; - r = ((glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsNV")) == NULL) || r; - r = ((glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glExecuteProgramNV")) == NULL) || r; - r = ((glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsNV")) == NULL) || r; - r = ((glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterdvNV")) == NULL) || r; - r = ((glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterfvNV")) == NULL) || r; - r = ((glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringNV")) == NULL) || r; - r = ((glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivNV")) == NULL) || r; - r = ((glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetTrackMatrixivNV")) == NULL) || r; - r = ((glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervNV")) == NULL) || r; - r = ((glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvNV")) == NULL) || r; - r = ((glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvNV")) == NULL) || r; - r = ((glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivNV")) == NULL) || r; - r = ((glIsProgramNV = (PFNGLISPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glIsProgramNV")) == NULL) || r; - r = ((glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glLoadProgramNV")) == NULL) || r; - r = ((glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dNV")) == NULL) || r; - r = ((glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dvNV")) == NULL) || r; - r = ((glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fNV")) == NULL) || r; - r = ((glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fvNV")) == NULL) || r; - r = ((glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4dvNV")) == NULL) || r; - r = ((glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4fvNV")) == NULL) || r; - r = ((glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glRequestResidentProgramsNV")) == NULL) || r; - r = ((glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)glewGetProcAddress((const GLubyte*)"glTrackMatrixNV")) == NULL) || r; - r = ((glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dNV")) == NULL) || r; - r = ((glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvNV")) == NULL) || r; - r = ((glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fNV")) == NULL) || r; - r = ((glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvNV")) == NULL) || r; - r = ((glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sNV")) == NULL) || r; - r = ((glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svNV")) == NULL) || r; - r = ((glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dNV")) == NULL) || r; - r = ((glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvNV")) == NULL) || r; - r = ((glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fNV")) == NULL) || r; - r = ((glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvNV")) == NULL) || r; - r = ((glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sNV")) == NULL) || r; - r = ((glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svNV")) == NULL) || r; - r = ((glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dNV")) == NULL) || r; - r = ((glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvNV")) == NULL) || r; - r = ((glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fNV")) == NULL) || r; - r = ((glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvNV")) == NULL) || r; - r = ((glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sNV")) == NULL) || r; - r = ((glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svNV")) == NULL) || r; - r = ((glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dNV")) == NULL) || r; - r = ((glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvNV")) == NULL) || r; - r = ((glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fNV")) == NULL) || r; - r = ((glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvNV")) == NULL) || r; - r = ((glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sNV")) == NULL) || r; - r = ((glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svNV")) == NULL) || r; - r = ((glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubNV")) == NULL) || r; - r = ((glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvNV")) == NULL) || r; - r = ((glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerNV")) == NULL) || r; - r = ((glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1dvNV")) == NULL) || r; - r = ((glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1fvNV")) == NULL) || r; - r = ((glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1svNV")) == NULL) || r; - r = ((glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2dvNV")) == NULL) || r; - r = ((glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2fvNV")) == NULL) || r; - r = ((glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2svNV")) == NULL) || r; - r = ((glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3dvNV")) == NULL) || r; - r = ((glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3fvNV")) == NULL) || r; - r = ((glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3svNV")) == NULL) || r; - r = ((glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4dvNV")) == NULL) || r; - r = ((glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4fvNV")) == NULL) || r; - r = ((glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4svNV")) == NULL) || r; - r = ((glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4ubvNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_vertex_program */ - -#ifdef GL_NV_video_capture - -static GLboolean _glewInit_GL_NV_video_capture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginVideoCaptureNV = (PFNGLBEGINVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glBeginVideoCaptureNV")) == NULL) || r; - r = ((glBindVideoCaptureStreamBufferNV = (PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glBindVideoCaptureStreamBufferNV")) == NULL) || r; - r = ((glBindVideoCaptureStreamTextureNV = (PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)glewGetProcAddress((const GLubyte*)"glBindVideoCaptureStreamTextureNV")) == NULL) || r; - r = ((glEndVideoCaptureNV = (PFNGLENDVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glEndVideoCaptureNV")) == NULL) || r; - r = ((glGetVideoCaptureStreamdvNV = (PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamdvNV")) == NULL) || r; - r = ((glGetVideoCaptureStreamfvNV = (PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamfvNV")) == NULL) || r; - r = ((glGetVideoCaptureStreamivNV = (PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamivNV")) == NULL) || r; - r = ((glGetVideoCaptureivNV = (PFNGLGETVIDEOCAPTUREIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureivNV")) == NULL) || r; - r = ((glVideoCaptureNV = (PFNGLVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureNV")) == NULL) || r; - r = ((glVideoCaptureStreamParameterdvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterdvNV")) == NULL) || r; - r = ((glVideoCaptureStreamParameterfvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterfvNV")) == NULL) || r; - r = ((glVideoCaptureStreamParameterivNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterivNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_video_capture */ - -#ifdef GL_OES_single_precision - -static GLboolean _glewInit_GL_OES_single_precision (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)glewGetProcAddress((const GLubyte*)"glClearDepthfOES")) == NULL) || r; - r = ((glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glClipPlanefOES")) == NULL) || r; - r = ((glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)glewGetProcAddress((const GLubyte*)"glDepthRangefOES")) == NULL) || r; - r = ((glFrustumfOES = (PFNGLFRUSTUMFOESPROC)glewGetProcAddress((const GLubyte*)"glFrustumfOES")) == NULL) || r; - r = ((glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanefOES")) == NULL) || r; - r = ((glOrthofOES = (PFNGLORTHOFOESPROC)glewGetProcAddress((const GLubyte*)"glOrthofOES")) == NULL) || r; - - return r; -} - -#endif /* GL_OES_single_precision */ - -#ifdef GL_OVR_multiview - -static GLboolean _glewInit_GL_OVR_multiview (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFramebufferTextureMultiviewOVR = (PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureMultiviewOVR")) == NULL) || r; - - return r; -} - -#endif /* GL_OVR_multiview */ - -#ifdef GL_REGAL_ES1_0_compatibility - -static GLboolean _glewInit_GL_REGAL_ES1_0_compatibility (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAlphaFuncx = (PFNGLALPHAFUNCXPROC)glewGetProcAddress((const GLubyte*)"glAlphaFuncx")) == NULL) || r; - r = ((glClearColorx = (PFNGLCLEARCOLORXPROC)glewGetProcAddress((const GLubyte*)"glClearColorx")) == NULL) || r; - r = ((glClearDepthx = (PFNGLCLEARDEPTHXPROC)glewGetProcAddress((const GLubyte*)"glClearDepthx")) == NULL) || r; - r = ((glColor4x = (PFNGLCOLOR4XPROC)glewGetProcAddress((const GLubyte*)"glColor4x")) == NULL) || r; - r = ((glDepthRangex = (PFNGLDEPTHRANGEXPROC)glewGetProcAddress((const GLubyte*)"glDepthRangex")) == NULL) || r; - r = ((glFogx = (PFNGLFOGXPROC)glewGetProcAddress((const GLubyte*)"glFogx")) == NULL) || r; - r = ((glFogxv = (PFNGLFOGXVPROC)glewGetProcAddress((const GLubyte*)"glFogxv")) == NULL) || r; - r = ((glFrustumf = (PFNGLFRUSTUMFPROC)glewGetProcAddress((const GLubyte*)"glFrustumf")) == NULL) || r; - r = ((glFrustumx = (PFNGLFRUSTUMXPROC)glewGetProcAddress((const GLubyte*)"glFrustumx")) == NULL) || r; - r = ((glLightModelx = (PFNGLLIGHTMODELXPROC)glewGetProcAddress((const GLubyte*)"glLightModelx")) == NULL) || r; - r = ((glLightModelxv = (PFNGLLIGHTMODELXVPROC)glewGetProcAddress((const GLubyte*)"glLightModelxv")) == NULL) || r; - r = ((glLightx = (PFNGLLIGHTXPROC)glewGetProcAddress((const GLubyte*)"glLightx")) == NULL) || r; - r = ((glLightxv = (PFNGLLIGHTXVPROC)glewGetProcAddress((const GLubyte*)"glLightxv")) == NULL) || r; - r = ((glLineWidthx = (PFNGLLINEWIDTHXPROC)glewGetProcAddress((const GLubyte*)"glLineWidthx")) == NULL) || r; - r = ((glLoadMatrixx = (PFNGLLOADMATRIXXPROC)glewGetProcAddress((const GLubyte*)"glLoadMatrixx")) == NULL) || r; - r = ((glMaterialx = (PFNGLMATERIALXPROC)glewGetProcAddress((const GLubyte*)"glMaterialx")) == NULL) || r; - r = ((glMaterialxv = (PFNGLMATERIALXVPROC)glewGetProcAddress((const GLubyte*)"glMaterialxv")) == NULL) || r; - r = ((glMultMatrixx = (PFNGLMULTMATRIXXPROC)glewGetProcAddress((const GLubyte*)"glMultMatrixx")) == NULL) || r; - r = ((glMultiTexCoord4x = (PFNGLMULTITEXCOORD4XPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4x")) == NULL) || r; - r = ((glNormal3x = (PFNGLNORMAL3XPROC)glewGetProcAddress((const GLubyte*)"glNormal3x")) == NULL) || r; - r = ((glOrthof = (PFNGLORTHOFPROC)glewGetProcAddress((const GLubyte*)"glOrthof")) == NULL) || r; - r = ((glOrthox = (PFNGLORTHOXPROC)glewGetProcAddress((const GLubyte*)"glOrthox")) == NULL) || r; - r = ((glPointSizex = (PFNGLPOINTSIZEXPROC)glewGetProcAddress((const GLubyte*)"glPointSizex")) == NULL) || r; - r = ((glPolygonOffsetx = (PFNGLPOLYGONOFFSETXPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetx")) == NULL) || r; - r = ((glRotatex = (PFNGLROTATEXPROC)glewGetProcAddress((const GLubyte*)"glRotatex")) == NULL) || r; - r = ((glSampleCoveragex = (PFNGLSAMPLECOVERAGEXPROC)glewGetProcAddress((const GLubyte*)"glSampleCoveragex")) == NULL) || r; - r = ((glScalex = (PFNGLSCALEXPROC)glewGetProcAddress((const GLubyte*)"glScalex")) == NULL) || r; - r = ((glTexEnvx = (PFNGLTEXENVXPROC)glewGetProcAddress((const GLubyte*)"glTexEnvx")) == NULL) || r; - r = ((glTexEnvxv = (PFNGLTEXENVXVPROC)glewGetProcAddress((const GLubyte*)"glTexEnvxv")) == NULL) || r; - r = ((glTexParameterx = (PFNGLTEXPARAMETERXPROC)glewGetProcAddress((const GLubyte*)"glTexParameterx")) == NULL) || r; - r = ((glTranslatex = (PFNGLTRANSLATEXPROC)glewGetProcAddress((const GLubyte*)"glTranslatex")) == NULL) || r; - - return r; -} - -#endif /* GL_REGAL_ES1_0_compatibility */ - -#ifdef GL_REGAL_ES1_1_compatibility - -static GLboolean _glewInit_GL_REGAL_ES1_1_compatibility (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClipPlanef = (PFNGLCLIPPLANEFPROC)glewGetProcAddress((const GLubyte*)"glClipPlanef")) == NULL) || r; - r = ((glClipPlanex = (PFNGLCLIPPLANEXPROC)glewGetProcAddress((const GLubyte*)"glClipPlanex")) == NULL) || r; - r = ((glGetClipPlanef = (PFNGLGETCLIPPLANEFPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanef")) == NULL) || r; - r = ((glGetClipPlanex = (PFNGLGETCLIPPLANEXPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanex")) == NULL) || r; - r = ((glGetFixedv = (PFNGLGETFIXEDVPROC)glewGetProcAddress((const GLubyte*)"glGetFixedv")) == NULL) || r; - r = ((glGetLightxv = (PFNGLGETLIGHTXVPROC)glewGetProcAddress((const GLubyte*)"glGetLightxv")) == NULL) || r; - r = ((glGetMaterialxv = (PFNGLGETMATERIALXVPROC)glewGetProcAddress((const GLubyte*)"glGetMaterialxv")) == NULL) || r; - r = ((glGetTexEnvxv = (PFNGLGETTEXENVXVPROC)glewGetProcAddress((const GLubyte*)"glGetTexEnvxv")) == NULL) || r; - r = ((glGetTexParameterxv = (PFNGLGETTEXPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterxv")) == NULL) || r; - r = ((glPointParameterx = (PFNGLPOINTPARAMETERXPROC)glewGetProcAddress((const GLubyte*)"glPointParameterx")) == NULL) || r; - r = ((glPointParameterxv = (PFNGLPOINTPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterxv")) == NULL) || r; - r = ((glPointSizePointerOES = (PFNGLPOINTSIZEPOINTEROESPROC)glewGetProcAddress((const GLubyte*)"glPointSizePointerOES")) == NULL) || r; - r = ((glTexParameterxv = (PFNGLTEXPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterxv")) == NULL) || r; - - return r; -} - -#endif /* GL_REGAL_ES1_1_compatibility */ - -#ifdef GL_REGAL_error_string - -static GLboolean _glewInit_GL_REGAL_error_string (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glErrorStringREGAL = (PFNGLERRORSTRINGREGALPROC)glewGetProcAddress((const GLubyte*)"glErrorStringREGAL")) == NULL) || r; - - return r; -} - -#endif /* GL_REGAL_error_string */ - -#ifdef GL_REGAL_extension_query - -static GLboolean _glewInit_GL_REGAL_extension_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetExtensionREGAL = (PFNGLGETEXTENSIONREGALPROC)glewGetProcAddress((const GLubyte*)"glGetExtensionREGAL")) == NULL) || r; - r = ((glIsSupportedREGAL = (PFNGLISSUPPORTEDREGALPROC)glewGetProcAddress((const GLubyte*)"glIsSupportedREGAL")) == NULL) || r; - - return r; -} - -#endif /* GL_REGAL_extension_query */ - -#ifdef GL_REGAL_log - -static GLboolean _glewInit_GL_REGAL_log (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glLogMessageCallbackREGAL = (PFNGLLOGMESSAGECALLBACKREGALPROC)glewGetProcAddress((const GLubyte*)"glLogMessageCallbackREGAL")) == NULL) || r; - - return r; -} - -#endif /* GL_REGAL_log */ - -#ifdef GL_REGAL_proc_address - -static GLboolean _glewInit_GL_REGAL_proc_address (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetProcAddressREGAL = (PFNGLGETPROCADDRESSREGALPROC)glewGetProcAddress((const GLubyte*)"glGetProcAddressREGAL")) == NULL) || r; - - return r; -} - -#endif /* GL_REGAL_proc_address */ - -#ifdef GL_SGIS_detail_texture - -static GLboolean _glewInit_GL_SGIS_detail_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glDetailTexFuncSGIS")) == NULL) || r; - r = ((glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetDetailTexFuncSGIS")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIS_detail_texture */ - -#ifdef GL_SGIS_fog_function - -static GLboolean _glewInit_GL_SGIS_fog_function (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glFogFuncSGIS")) == NULL) || r; - r = ((glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetFogFuncSGIS")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIS_fog_function */ - -#ifdef GL_SGIS_multisample - -static GLboolean _glewInit_GL_SGIS_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskSGIS")) == NULL) || r; - r = ((glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternSGIS")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIS_multisample */ - -#ifdef GL_SGIS_sharpen_texture - -static GLboolean _glewInit_GL_SGIS_sharpen_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetSharpenTexFuncSGIS")) == NULL) || r; - r = ((glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glSharpenTexFuncSGIS")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIS_sharpen_texture */ - -#ifdef GL_SGIS_texture4D - -static GLboolean _glewInit_GL_SGIS_texture4D (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexImage4DSGIS")) == NULL) || r; - r = ((glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage4DSGIS")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIS_texture4D */ - -#ifdef GL_SGIS_texture_filter4 - -static GLboolean _glewInit_GL_SGIS_texture_filter4 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetTexFilterFuncSGIS")) == NULL) || r; - r = ((glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glTexFilterFuncSGIS")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIS_texture_filter4 */ - -#ifdef GL_SGIX_async - -static GLboolean _glewInit_GL_SGIX_async (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glAsyncMarkerSGIX")) == NULL) || r; - r = ((glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glDeleteAsyncMarkersSGIX")) == NULL) || r; - r = ((glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glFinishAsyncSGIX")) == NULL) || r; - r = ((glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glGenAsyncMarkersSGIX")) == NULL) || r; - r = ((glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glIsAsyncMarkerSGIX")) == NULL) || r; - r = ((glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glPollAsyncSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_async */ - -#ifdef GL_SGIX_flush_raster - -static GLboolean _glewInit_GL_SGIX_flush_raster (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)glewGetProcAddress((const GLubyte*)"glFlushRasterSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_flush_raster */ - -#ifdef GL_SGIX_fog_texture - -static GLboolean _glewInit_GL_SGIX_fog_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTextureFogSGIX = (PFNGLTEXTUREFOGSGIXPROC)glewGetProcAddress((const GLubyte*)"glTextureFogSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_fog_texture */ - -#ifdef GL_SGIX_fragment_specular_lighting - -static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialSGIX")) == NULL) || r; - r = ((glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfSGIX")) == NULL) || r; - r = ((glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvSGIX")) == NULL) || r; - r = ((glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliSGIX")) == NULL) || r; - r = ((glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivSGIX")) == NULL) || r; - r = ((glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfSGIX")) == NULL) || r; - r = ((glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvSGIX")) == NULL) || r; - r = ((glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiSGIX")) == NULL) || r; - r = ((glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivSGIX")) == NULL) || r; - r = ((glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfSGIX")) == NULL) || r; - r = ((glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvSGIX")) == NULL) || r; - r = ((glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiSGIX")) == NULL) || r; - r = ((glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivSGIX")) == NULL) || r; - r = ((glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvSGIX")) == NULL) || r; - r = ((glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivSGIX")) == NULL) || r; - r = ((glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvSGIX")) == NULL) || r; - r = ((glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_fragment_specular_lighting */ - -#ifdef GL_SGIX_framezoom - -static GLboolean _glewInit_GL_SGIX_framezoom (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)glewGetProcAddress((const GLubyte*)"glFrameZoomSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_framezoom */ - -#ifdef GL_SGIX_pixel_texture - -static GLboolean _glewInit_GL_SGIX_pixel_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)glewGetProcAddress((const GLubyte*)"glPixelTexGenSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_pixel_texture */ - -#ifdef GL_SGIX_reference_plane - -static GLboolean _glewInit_GL_SGIX_reference_plane (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)glewGetProcAddress((const GLubyte*)"glReferencePlaneSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_reference_plane */ - -#ifdef GL_SGIX_sprite - -static GLboolean _glewInit_GL_SGIX_sprite (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfSGIX")) == NULL) || r; - r = ((glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfvSGIX")) == NULL) || r; - r = ((glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameteriSGIX")) == NULL) || r; - r = ((glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterivSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_sprite */ - -#ifdef GL_SGIX_tag_sample_buffer - -static GLboolean _glewInit_GL_SGIX_tag_sample_buffer (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glTagSampleBufferSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_tag_sample_buffer */ - -#ifdef GL_SGI_color_table - -static GLboolean _glewInit_GL_SGI_color_table (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfvSGI")) == NULL) || r; - r = ((glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterivSGI")) == NULL) || r; - r = ((glColorTableSGI = (PFNGLCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableSGI")) == NULL) || r; - r = ((glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTableSGI")) == NULL) || r; - r = ((glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvSGI")) == NULL) || r; - r = ((glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivSGI")) == NULL) || r; - r = ((glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableSGI")) == NULL) || r; - - return r; -} - -#endif /* GL_SGI_color_table */ - -#ifdef GL_SUNX_constant_data - -static GLboolean _glewInit_GL_SUNX_constant_data (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)glewGetProcAddress((const GLubyte*)"glFinishTextureSUNX")) == NULL) || r; - - return r; -} - -#endif /* GL_SUNX_constant_data */ - -#ifdef GL_SUN_global_alpha - -static GLboolean _glewInit_GL_SUN_global_alpha (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorbSUN")) == NULL) || r; - r = ((glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactordSUN")) == NULL) || r; - r = ((glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorfSUN")) == NULL) || r; - r = ((glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoriSUN")) == NULL) || r; - r = ((glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorsSUN")) == NULL) || r; - r = ((glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorubSUN")) == NULL) || r; - r = ((glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoruiSUN")) == NULL) || r; - r = ((glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorusSUN")) == NULL) || r; - - return r; -} - -#endif /* GL_SUN_global_alpha */ - -#ifdef GL_SUN_read_video_pixels - -static GLboolean _glewInit_GL_SUN_read_video_pixels (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glReadVideoPixelsSUN = (PFNGLREADVIDEOPIXELSSUNPROC)glewGetProcAddress((const GLubyte*)"glReadVideoPixelsSUN")) == NULL) || r; - - return r; -} - -#endif /* GL_SUN_read_video_pixels */ - -#ifdef GL_SUN_triangle_list - -static GLboolean _glewInit_GL_SUN_triangle_list (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodePointerSUN")) == NULL) || r; - r = ((glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubSUN")) == NULL) || r; - r = ((glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubvSUN")) == NULL) || r; - r = ((glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiSUN")) == NULL) || r; - r = ((glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuivSUN")) == NULL) || r; - r = ((glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusSUN")) == NULL) || r; - r = ((glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusvSUN")) == NULL) || r; - - return r; -} - -#endif /* GL_SUN_triangle_list */ - -#ifdef GL_SUN_vertex - -static GLboolean _glewInit_GL_SUN_vertex (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fSUN")) == NULL) || r; - r = ((glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fvSUN")) == NULL) || r; - r = ((glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fSUN")) == NULL) || r; - r = ((glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fSUN")) == NULL) || r; - r = ((glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fvSUN")) == NULL) || r; - r = ((glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fSUN")) == NULL) || r; - r = ((glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fvSUN")) == NULL) || r; - r = ((glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fSUN")) == NULL) || r; - r = ((glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fvSUN")) == NULL) || r; - r = ((glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fSUN")) == NULL) || r; - r = ((glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fvSUN")) == NULL) || r; - r = ((glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r; - r = ((glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fSUN")) == NULL) || r; - r = ((glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fvSUN")) == NULL) || r; - r = ((glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fSUN")) == NULL) || r; - r = ((glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fSUN")) == NULL) || r; - r = ((glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fvSUN")) == NULL) || r; - r = ((glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fSUN")) == NULL) || r; - r = ((glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fvSUN")) == NULL) || r; - r = ((glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fSUN")) == NULL) || r; - r = ((glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fvSUN")) == NULL) || r; - - return r; -} - -#endif /* GL_SUN_vertex */ - -#ifdef GL_WIN_swap_hint - -static GLboolean _glewInit_GL_WIN_swap_hint (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAddSwapHintRectWIN = (PFNGLADDSWAPHINTRECTWINPROC)glewGetProcAddress((const GLubyte*)"glAddSwapHintRectWIN")) == NULL) || r; - - return r; -} - -#endif /* GL_WIN_swap_hint */ - -/* ------------------------------------------------------------------------- */ - -GLboolean GLEWAPIENTRY glewGetExtension (const char* name) -{ - const GLubyte* start; - const GLubyte* end; - start = (const GLubyte*)glGetString(GL_EXTENSIONS); - if (start == 0) - return GL_FALSE; - end = start + _glewStrLen(start); - return _glewSearchExtension(name, start, end); -} - -/* ------------------------------------------------------------------------- */ - -#ifndef GLEW_MX -static -#endif -GLenum GLEWAPIENTRY glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) -{ - const GLubyte* s; - GLuint dot; - GLint major, minor; - const GLubyte* extStart; - const GLubyte* extEnd; - /* query opengl version */ - s = glGetString(GL_VERSION); - dot = _glewStrCLen(s, '.'); - if (dot == 0) - return GLEW_ERROR_NO_GL_VERSION; - - major = s[dot-1]-'0'; - minor = s[dot+1]-'0'; - - if (minor < 0 || minor > 9) - minor = 0; - if (major<0 || major>9) - return GLEW_ERROR_NO_GL_VERSION; - - - if (major == 1 && minor == 0) - { - return GLEW_ERROR_GL_VERSION_10_ONLY; - } - else - { - GLEW_VERSION_4_5 = ( major > 4 ) || ( major == 4 && minor >= 5 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_4_4 = GLEW_VERSION_4_5 == GL_TRUE || ( major == 4 && minor >= 4 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_4_3 = GLEW_VERSION_4_4 == GL_TRUE || ( major == 4 && minor >= 3 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_4_2 = GLEW_VERSION_4_3 == GL_TRUE || ( major == 4 && minor >= 2 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_4_1 = GLEW_VERSION_4_2 == GL_TRUE || ( major == 4 && minor >= 1 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_4_0 = GLEW_VERSION_4_1 == GL_TRUE || ( major == 4 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_3_3 = GLEW_VERSION_4_0 == GL_TRUE || ( major == 3 && minor >= 3 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_3_2 = GLEW_VERSION_3_3 == GL_TRUE || ( major == 3 && minor >= 2 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_3_1 = GLEW_VERSION_3_2 == GL_TRUE || ( major == 3 && minor >= 1 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_3_0 = GLEW_VERSION_3_1 == GL_TRUE || ( major == 3 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_2_1 = GLEW_VERSION_3_0 == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_2_0 = GLEW_VERSION_2_1 == GL_TRUE || ( major == 2 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_1_5 = GLEW_VERSION_2_0 == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_1_4 = GLEW_VERSION_1_5 == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_1_3 = GLEW_VERSION_1_4 == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_1_2_1 = GLEW_VERSION_1_3 == GL_TRUE ? GL_TRUE : GL_FALSE; - GLEW_VERSION_1_2 = GLEW_VERSION_1_2_1 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_1_1 = GLEW_VERSION_1_2 == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE; - } - - /* query opengl extensions string */ - extStart = glGetString(GL_EXTENSIONS); - if (extStart == 0) - extStart = (const GLubyte*)""; - extEnd = extStart + _glewStrLen(extStart); - - /* initialize extensions */ -#ifdef GL_VERSION_1_2 - if (glewExperimental || GLEW_VERSION_1_2) GLEW_VERSION_1_2 = !_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_1_2 */ -#ifdef GL_VERSION_1_2_1 -#endif /* GL_VERSION_1_2_1 */ -#ifdef GL_VERSION_1_3 - if (glewExperimental || GLEW_VERSION_1_3) GLEW_VERSION_1_3 = !_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_1_3 */ -#ifdef GL_VERSION_1_4 - if (glewExperimental || GLEW_VERSION_1_4) GLEW_VERSION_1_4 = !_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_1_4 */ -#ifdef GL_VERSION_1_5 - if (glewExperimental || GLEW_VERSION_1_5) GLEW_VERSION_1_5 = !_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_1_5 */ -#ifdef GL_VERSION_2_0 - if (glewExperimental || GLEW_VERSION_2_0) GLEW_VERSION_2_0 = !_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_2_0 */ -#ifdef GL_VERSION_2_1 - if (glewExperimental || GLEW_VERSION_2_1) GLEW_VERSION_2_1 = !_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_2_1 */ -#ifdef GL_VERSION_3_0 - if (glewExperimental || GLEW_VERSION_3_0) GLEW_VERSION_3_0 = !_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_3_0 */ -#ifdef GL_VERSION_3_1 - if (glewExperimental || GLEW_VERSION_3_1) GLEW_VERSION_3_1 = !_glewInit_GL_VERSION_3_1(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_3_1 */ -#ifdef GL_VERSION_3_2 - if (glewExperimental || GLEW_VERSION_3_2) GLEW_VERSION_3_2 = !_glewInit_GL_VERSION_3_2(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_3_2 */ -#ifdef GL_VERSION_3_3 - if (glewExperimental || GLEW_VERSION_3_3) GLEW_VERSION_3_3 = !_glewInit_GL_VERSION_3_3(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_3_3 */ -#ifdef GL_VERSION_4_0 - if (glewExperimental || GLEW_VERSION_4_0) GLEW_VERSION_4_0 = !_glewInit_GL_VERSION_4_0(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_4_0 */ -#ifdef GL_VERSION_4_1 -#endif /* GL_VERSION_4_1 */ -#ifdef GL_VERSION_4_2 -#endif /* GL_VERSION_4_2 */ -#ifdef GL_VERSION_4_3 -#endif /* GL_VERSION_4_3 */ -#ifdef GL_VERSION_4_4 -#endif /* GL_VERSION_4_4 */ -#ifdef GL_VERSION_4_5 - if (glewExperimental || GLEW_VERSION_4_5) GLEW_VERSION_4_5 = !_glewInit_GL_VERSION_4_5(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_4_5 */ -#ifdef GL_3DFX_multisample - GLEW_3DFX_multisample = _glewSearchExtension("GL_3DFX_multisample", extStart, extEnd); -#endif /* GL_3DFX_multisample */ -#ifdef GL_3DFX_tbuffer - GLEW_3DFX_tbuffer = _glewSearchExtension("GL_3DFX_tbuffer", extStart, extEnd); - if (glewExperimental || GLEW_3DFX_tbuffer) GLEW_3DFX_tbuffer = !_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_3DFX_tbuffer */ -#ifdef GL_3DFX_texture_compression_FXT1 - GLEW_3DFX_texture_compression_FXT1 = _glewSearchExtension("GL_3DFX_texture_compression_FXT1", extStart, extEnd); -#endif /* GL_3DFX_texture_compression_FXT1 */ -#ifdef GL_AMD_blend_minmax_factor - GLEW_AMD_blend_minmax_factor = _glewSearchExtension("GL_AMD_blend_minmax_factor", extStart, extEnd); -#endif /* GL_AMD_blend_minmax_factor */ -#ifdef GL_AMD_conservative_depth - GLEW_AMD_conservative_depth = _glewSearchExtension("GL_AMD_conservative_depth", extStart, extEnd); -#endif /* GL_AMD_conservative_depth */ -#ifdef GL_AMD_debug_output - GLEW_AMD_debug_output = _glewSearchExtension("GL_AMD_debug_output", extStart, extEnd); - if (glewExperimental || GLEW_AMD_debug_output) GLEW_AMD_debug_output = !_glewInit_GL_AMD_debug_output(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_debug_output */ -#ifdef GL_AMD_depth_clamp_separate - GLEW_AMD_depth_clamp_separate = _glewSearchExtension("GL_AMD_depth_clamp_separate", extStart, extEnd); -#endif /* GL_AMD_depth_clamp_separate */ -#ifdef GL_AMD_draw_buffers_blend - GLEW_AMD_draw_buffers_blend = _glewSearchExtension("GL_AMD_draw_buffers_blend", extStart, extEnd); - if (glewExperimental || GLEW_AMD_draw_buffers_blend) GLEW_AMD_draw_buffers_blend = !_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_draw_buffers_blend */ -#ifdef GL_AMD_gcn_shader - GLEW_AMD_gcn_shader = _glewSearchExtension("GL_AMD_gcn_shader", extStart, extEnd); -#endif /* GL_AMD_gcn_shader */ -#ifdef GL_AMD_gpu_shader_int64 - GLEW_AMD_gpu_shader_int64 = _glewSearchExtension("GL_AMD_gpu_shader_int64", extStart, extEnd); -#endif /* GL_AMD_gpu_shader_int64 */ -#ifdef GL_AMD_interleaved_elements - GLEW_AMD_interleaved_elements = _glewSearchExtension("GL_AMD_interleaved_elements", extStart, extEnd); - if (glewExperimental || GLEW_AMD_interleaved_elements) GLEW_AMD_interleaved_elements = !_glewInit_GL_AMD_interleaved_elements(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_interleaved_elements */ -#ifdef GL_AMD_multi_draw_indirect - GLEW_AMD_multi_draw_indirect = _glewSearchExtension("GL_AMD_multi_draw_indirect", extStart, extEnd); - if (glewExperimental || GLEW_AMD_multi_draw_indirect) GLEW_AMD_multi_draw_indirect = !_glewInit_GL_AMD_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_multi_draw_indirect */ -#ifdef GL_AMD_name_gen_delete - GLEW_AMD_name_gen_delete = _glewSearchExtension("GL_AMD_name_gen_delete", extStart, extEnd); - if (glewExperimental || GLEW_AMD_name_gen_delete) GLEW_AMD_name_gen_delete = !_glewInit_GL_AMD_name_gen_delete(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_name_gen_delete */ -#ifdef GL_AMD_occlusion_query_event - GLEW_AMD_occlusion_query_event = _glewSearchExtension("GL_AMD_occlusion_query_event", extStart, extEnd); - if (glewExperimental || GLEW_AMD_occlusion_query_event) GLEW_AMD_occlusion_query_event = !_glewInit_GL_AMD_occlusion_query_event(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_occlusion_query_event */ -#ifdef GL_AMD_performance_monitor - GLEW_AMD_performance_monitor = _glewSearchExtension("GL_AMD_performance_monitor", extStart, extEnd); - if (glewExperimental || GLEW_AMD_performance_monitor) GLEW_AMD_performance_monitor = !_glewInit_GL_AMD_performance_monitor(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_performance_monitor */ -#ifdef GL_AMD_pinned_memory - GLEW_AMD_pinned_memory = _glewSearchExtension("GL_AMD_pinned_memory", extStart, extEnd); -#endif /* GL_AMD_pinned_memory */ -#ifdef GL_AMD_query_buffer_object - GLEW_AMD_query_buffer_object = _glewSearchExtension("GL_AMD_query_buffer_object", extStart, extEnd); -#endif /* GL_AMD_query_buffer_object */ -#ifdef GL_AMD_sample_positions - GLEW_AMD_sample_positions = _glewSearchExtension("GL_AMD_sample_positions", extStart, extEnd); - if (glewExperimental || GLEW_AMD_sample_positions) GLEW_AMD_sample_positions = !_glewInit_GL_AMD_sample_positions(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_sample_positions */ -#ifdef GL_AMD_seamless_cubemap_per_texture - GLEW_AMD_seamless_cubemap_per_texture = _glewSearchExtension("GL_AMD_seamless_cubemap_per_texture", extStart, extEnd); -#endif /* GL_AMD_seamless_cubemap_per_texture */ -#ifdef GL_AMD_shader_atomic_counter_ops - GLEW_AMD_shader_atomic_counter_ops = _glewSearchExtension("GL_AMD_shader_atomic_counter_ops", extStart, extEnd); -#endif /* GL_AMD_shader_atomic_counter_ops */ -#ifdef GL_AMD_shader_stencil_export - GLEW_AMD_shader_stencil_export = _glewSearchExtension("GL_AMD_shader_stencil_export", extStart, extEnd); -#endif /* GL_AMD_shader_stencil_export */ -#ifdef GL_AMD_shader_stencil_value_export - GLEW_AMD_shader_stencil_value_export = _glewSearchExtension("GL_AMD_shader_stencil_value_export", extStart, extEnd); -#endif /* GL_AMD_shader_stencil_value_export */ -#ifdef GL_AMD_shader_trinary_minmax - GLEW_AMD_shader_trinary_minmax = _glewSearchExtension("GL_AMD_shader_trinary_minmax", extStart, extEnd); -#endif /* GL_AMD_shader_trinary_minmax */ -#ifdef GL_AMD_sparse_texture - GLEW_AMD_sparse_texture = _glewSearchExtension("GL_AMD_sparse_texture", extStart, extEnd); - if (glewExperimental || GLEW_AMD_sparse_texture) GLEW_AMD_sparse_texture = !_glewInit_GL_AMD_sparse_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_sparse_texture */ -#ifdef GL_AMD_stencil_operation_extended - GLEW_AMD_stencil_operation_extended = _glewSearchExtension("GL_AMD_stencil_operation_extended", extStart, extEnd); - if (glewExperimental || GLEW_AMD_stencil_operation_extended) GLEW_AMD_stencil_operation_extended = !_glewInit_GL_AMD_stencil_operation_extended(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_stencil_operation_extended */ -#ifdef GL_AMD_texture_texture4 - GLEW_AMD_texture_texture4 = _glewSearchExtension("GL_AMD_texture_texture4", extStart, extEnd); -#endif /* GL_AMD_texture_texture4 */ -#ifdef GL_AMD_transform_feedback3_lines_triangles - GLEW_AMD_transform_feedback3_lines_triangles = _glewSearchExtension("GL_AMD_transform_feedback3_lines_triangles", extStart, extEnd); -#endif /* GL_AMD_transform_feedback3_lines_triangles */ -#ifdef GL_AMD_transform_feedback4 - GLEW_AMD_transform_feedback4 = _glewSearchExtension("GL_AMD_transform_feedback4", extStart, extEnd); -#endif /* GL_AMD_transform_feedback4 */ -#ifdef GL_AMD_vertex_shader_layer - GLEW_AMD_vertex_shader_layer = _glewSearchExtension("GL_AMD_vertex_shader_layer", extStart, extEnd); -#endif /* GL_AMD_vertex_shader_layer */ -#ifdef GL_AMD_vertex_shader_tessellator - GLEW_AMD_vertex_shader_tessellator = _glewSearchExtension("GL_AMD_vertex_shader_tessellator", extStart, extEnd); - if (glewExperimental || GLEW_AMD_vertex_shader_tessellator) GLEW_AMD_vertex_shader_tessellator = !_glewInit_GL_AMD_vertex_shader_tessellator(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_vertex_shader_tessellator */ -#ifdef GL_AMD_vertex_shader_viewport_index - GLEW_AMD_vertex_shader_viewport_index = _glewSearchExtension("GL_AMD_vertex_shader_viewport_index", extStart, extEnd); -#endif /* GL_AMD_vertex_shader_viewport_index */ -#ifdef GL_ANGLE_depth_texture - GLEW_ANGLE_depth_texture = _glewSearchExtension("GL_ANGLE_depth_texture", extStart, extEnd); -#endif /* GL_ANGLE_depth_texture */ -#ifdef GL_ANGLE_framebuffer_blit - GLEW_ANGLE_framebuffer_blit = _glewSearchExtension("GL_ANGLE_framebuffer_blit", extStart, extEnd); - if (glewExperimental || GLEW_ANGLE_framebuffer_blit) GLEW_ANGLE_framebuffer_blit = !_glewInit_GL_ANGLE_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ANGLE_framebuffer_blit */ -#ifdef GL_ANGLE_framebuffer_multisample - GLEW_ANGLE_framebuffer_multisample = _glewSearchExtension("GL_ANGLE_framebuffer_multisample", extStart, extEnd); - if (glewExperimental || GLEW_ANGLE_framebuffer_multisample) GLEW_ANGLE_framebuffer_multisample = !_glewInit_GL_ANGLE_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ANGLE_framebuffer_multisample */ -#ifdef GL_ANGLE_instanced_arrays - GLEW_ANGLE_instanced_arrays = _glewSearchExtension("GL_ANGLE_instanced_arrays", extStart, extEnd); - if (glewExperimental || GLEW_ANGLE_instanced_arrays) GLEW_ANGLE_instanced_arrays = !_glewInit_GL_ANGLE_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ANGLE_instanced_arrays */ -#ifdef GL_ANGLE_pack_reverse_row_order - GLEW_ANGLE_pack_reverse_row_order = _glewSearchExtension("GL_ANGLE_pack_reverse_row_order", extStart, extEnd); -#endif /* GL_ANGLE_pack_reverse_row_order */ -#ifdef GL_ANGLE_program_binary - GLEW_ANGLE_program_binary = _glewSearchExtension("GL_ANGLE_program_binary", extStart, extEnd); -#endif /* GL_ANGLE_program_binary */ -#ifdef GL_ANGLE_texture_compression_dxt1 - GLEW_ANGLE_texture_compression_dxt1 = _glewSearchExtension("GL_ANGLE_texture_compression_dxt1", extStart, extEnd); -#endif /* GL_ANGLE_texture_compression_dxt1 */ -#ifdef GL_ANGLE_texture_compression_dxt3 - GLEW_ANGLE_texture_compression_dxt3 = _glewSearchExtension("GL_ANGLE_texture_compression_dxt3", extStart, extEnd); -#endif /* GL_ANGLE_texture_compression_dxt3 */ -#ifdef GL_ANGLE_texture_compression_dxt5 - GLEW_ANGLE_texture_compression_dxt5 = _glewSearchExtension("GL_ANGLE_texture_compression_dxt5", extStart, extEnd); -#endif /* GL_ANGLE_texture_compression_dxt5 */ -#ifdef GL_ANGLE_texture_usage - GLEW_ANGLE_texture_usage = _glewSearchExtension("GL_ANGLE_texture_usage", extStart, extEnd); -#endif /* GL_ANGLE_texture_usage */ -#ifdef GL_ANGLE_timer_query - GLEW_ANGLE_timer_query = _glewSearchExtension("GL_ANGLE_timer_query", extStart, extEnd); - if (glewExperimental || GLEW_ANGLE_timer_query) GLEW_ANGLE_timer_query = !_glewInit_GL_ANGLE_timer_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ANGLE_timer_query */ -#ifdef GL_ANGLE_translated_shader_source - GLEW_ANGLE_translated_shader_source = _glewSearchExtension("GL_ANGLE_translated_shader_source", extStart, extEnd); - if (glewExperimental || GLEW_ANGLE_translated_shader_source) GLEW_ANGLE_translated_shader_source = !_glewInit_GL_ANGLE_translated_shader_source(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ANGLE_translated_shader_source */ -#ifdef GL_APPLE_aux_depth_stencil - GLEW_APPLE_aux_depth_stencil = _glewSearchExtension("GL_APPLE_aux_depth_stencil", extStart, extEnd); -#endif /* GL_APPLE_aux_depth_stencil */ -#ifdef GL_APPLE_client_storage - GLEW_APPLE_client_storage = _glewSearchExtension("GL_APPLE_client_storage", extStart, extEnd); -#endif /* GL_APPLE_client_storage */ -#ifdef GL_APPLE_element_array - GLEW_APPLE_element_array = _glewSearchExtension("GL_APPLE_element_array", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_element_array) GLEW_APPLE_element_array = !_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_element_array */ -#ifdef GL_APPLE_fence - GLEW_APPLE_fence = _glewSearchExtension("GL_APPLE_fence", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_fence) GLEW_APPLE_fence = !_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_fence */ -#ifdef GL_APPLE_float_pixels - GLEW_APPLE_float_pixels = _glewSearchExtension("GL_APPLE_float_pixels", extStart, extEnd); -#endif /* GL_APPLE_float_pixels */ -#ifdef GL_APPLE_flush_buffer_range - GLEW_APPLE_flush_buffer_range = _glewSearchExtension("GL_APPLE_flush_buffer_range", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_flush_buffer_range) GLEW_APPLE_flush_buffer_range = !_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_flush_buffer_range */ -#ifdef GL_APPLE_object_purgeable - GLEW_APPLE_object_purgeable = _glewSearchExtension("GL_APPLE_object_purgeable", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_object_purgeable) GLEW_APPLE_object_purgeable = !_glewInit_GL_APPLE_object_purgeable(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_object_purgeable */ -#ifdef GL_APPLE_pixel_buffer - GLEW_APPLE_pixel_buffer = _glewSearchExtension("GL_APPLE_pixel_buffer", extStart, extEnd); -#endif /* GL_APPLE_pixel_buffer */ -#ifdef GL_APPLE_rgb_422 - GLEW_APPLE_rgb_422 = _glewSearchExtension("GL_APPLE_rgb_422", extStart, extEnd); -#endif /* GL_APPLE_rgb_422 */ -#ifdef GL_APPLE_row_bytes - GLEW_APPLE_row_bytes = _glewSearchExtension("GL_APPLE_row_bytes", extStart, extEnd); -#endif /* GL_APPLE_row_bytes */ -#ifdef GL_APPLE_specular_vector - GLEW_APPLE_specular_vector = _glewSearchExtension("GL_APPLE_specular_vector", extStart, extEnd); -#endif /* GL_APPLE_specular_vector */ -#ifdef GL_APPLE_texture_range - GLEW_APPLE_texture_range = _glewSearchExtension("GL_APPLE_texture_range", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_texture_range) GLEW_APPLE_texture_range = !_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_texture_range */ -#ifdef GL_APPLE_transform_hint - GLEW_APPLE_transform_hint = _glewSearchExtension("GL_APPLE_transform_hint", extStart, extEnd); -#endif /* GL_APPLE_transform_hint */ -#ifdef GL_APPLE_vertex_array_object - GLEW_APPLE_vertex_array_object = _glewSearchExtension("GL_APPLE_vertex_array_object", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_vertex_array_object) GLEW_APPLE_vertex_array_object = !_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_vertex_array_object */ -#ifdef GL_APPLE_vertex_array_range - GLEW_APPLE_vertex_array_range = _glewSearchExtension("GL_APPLE_vertex_array_range", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_vertex_array_range) GLEW_APPLE_vertex_array_range = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_vertex_array_range */ -#ifdef GL_APPLE_vertex_program_evaluators - GLEW_APPLE_vertex_program_evaluators = _glewSearchExtension("GL_APPLE_vertex_program_evaluators", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_vertex_program_evaluators) GLEW_APPLE_vertex_program_evaluators = !_glewInit_GL_APPLE_vertex_program_evaluators(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_vertex_program_evaluators */ -#ifdef GL_APPLE_ycbcr_422 - GLEW_APPLE_ycbcr_422 = _glewSearchExtension("GL_APPLE_ycbcr_422", extStart, extEnd); -#endif /* GL_APPLE_ycbcr_422 */ -#ifdef GL_ARB_ES2_compatibility - GLEW_ARB_ES2_compatibility = _glewSearchExtension("GL_ARB_ES2_compatibility", extStart, extEnd); - if (glewExperimental || GLEW_ARB_ES2_compatibility) GLEW_ARB_ES2_compatibility = !_glewInit_GL_ARB_ES2_compatibility(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_ES2_compatibility */ -#ifdef GL_ARB_ES3_1_compatibility - GLEW_ARB_ES3_1_compatibility = _glewSearchExtension("GL_ARB_ES3_1_compatibility", extStart, extEnd); - if (glewExperimental || GLEW_ARB_ES3_1_compatibility) GLEW_ARB_ES3_1_compatibility = !_glewInit_GL_ARB_ES3_1_compatibility(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_ES3_1_compatibility */ -#ifdef GL_ARB_ES3_2_compatibility - GLEW_ARB_ES3_2_compatibility = _glewSearchExtension("GL_ARB_ES3_2_compatibility", extStart, extEnd); - if (glewExperimental || GLEW_ARB_ES3_2_compatibility) GLEW_ARB_ES3_2_compatibility = !_glewInit_GL_ARB_ES3_2_compatibility(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_ES3_2_compatibility */ -#ifdef GL_ARB_ES3_compatibility - GLEW_ARB_ES3_compatibility = _glewSearchExtension("GL_ARB_ES3_compatibility", extStart, extEnd); -#endif /* GL_ARB_ES3_compatibility */ -#ifdef GL_ARB_arrays_of_arrays - GLEW_ARB_arrays_of_arrays = _glewSearchExtension("GL_ARB_arrays_of_arrays", extStart, extEnd); -#endif /* GL_ARB_arrays_of_arrays */ -#ifdef GL_ARB_base_instance - GLEW_ARB_base_instance = _glewSearchExtension("GL_ARB_base_instance", extStart, extEnd); - if (glewExperimental || GLEW_ARB_base_instance) GLEW_ARB_base_instance = !_glewInit_GL_ARB_base_instance(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_base_instance */ -#ifdef GL_ARB_bindless_texture - GLEW_ARB_bindless_texture = _glewSearchExtension("GL_ARB_bindless_texture", extStart, extEnd); - if (glewExperimental || GLEW_ARB_bindless_texture) GLEW_ARB_bindless_texture = !_glewInit_GL_ARB_bindless_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_bindless_texture */ -#ifdef GL_ARB_blend_func_extended - GLEW_ARB_blend_func_extended = _glewSearchExtension("GL_ARB_blend_func_extended", extStart, extEnd); - if (glewExperimental || GLEW_ARB_blend_func_extended) GLEW_ARB_blend_func_extended = !_glewInit_GL_ARB_blend_func_extended(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_blend_func_extended */ -#ifdef GL_ARB_buffer_storage - GLEW_ARB_buffer_storage = _glewSearchExtension("GL_ARB_buffer_storage", extStart, extEnd); - if (glewExperimental || GLEW_ARB_buffer_storage) GLEW_ARB_buffer_storage = !_glewInit_GL_ARB_buffer_storage(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_buffer_storage */ -#ifdef GL_ARB_cl_event - GLEW_ARB_cl_event = _glewSearchExtension("GL_ARB_cl_event", extStart, extEnd); - if (glewExperimental || GLEW_ARB_cl_event) GLEW_ARB_cl_event = !_glewInit_GL_ARB_cl_event(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_cl_event */ -#ifdef GL_ARB_clear_buffer_object - GLEW_ARB_clear_buffer_object = _glewSearchExtension("GL_ARB_clear_buffer_object", extStart, extEnd); - if (glewExperimental || GLEW_ARB_clear_buffer_object) GLEW_ARB_clear_buffer_object = !_glewInit_GL_ARB_clear_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_clear_buffer_object */ -#ifdef GL_ARB_clear_texture - GLEW_ARB_clear_texture = _glewSearchExtension("GL_ARB_clear_texture", extStart, extEnd); - if (glewExperimental || GLEW_ARB_clear_texture) GLEW_ARB_clear_texture = !_glewInit_GL_ARB_clear_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_clear_texture */ -#ifdef GL_ARB_clip_control - GLEW_ARB_clip_control = _glewSearchExtension("GL_ARB_clip_control", extStart, extEnd); - if (glewExperimental || GLEW_ARB_clip_control) GLEW_ARB_clip_control = !_glewInit_GL_ARB_clip_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_clip_control */ -#ifdef GL_ARB_color_buffer_float - GLEW_ARB_color_buffer_float = _glewSearchExtension("GL_ARB_color_buffer_float", extStart, extEnd); - if (glewExperimental || GLEW_ARB_color_buffer_float) GLEW_ARB_color_buffer_float = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_color_buffer_float */ -#ifdef GL_ARB_compatibility - GLEW_ARB_compatibility = _glewSearchExtension("GL_ARB_compatibility", extStart, extEnd); -#endif /* GL_ARB_compatibility */ -#ifdef GL_ARB_compressed_texture_pixel_storage - GLEW_ARB_compressed_texture_pixel_storage = _glewSearchExtension("GL_ARB_compressed_texture_pixel_storage", extStart, extEnd); -#endif /* GL_ARB_compressed_texture_pixel_storage */ -#ifdef GL_ARB_compute_shader - GLEW_ARB_compute_shader = _glewSearchExtension("GL_ARB_compute_shader", extStart, extEnd); - if (glewExperimental || GLEW_ARB_compute_shader) GLEW_ARB_compute_shader = !_glewInit_GL_ARB_compute_shader(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_compute_shader */ -#ifdef GL_ARB_compute_variable_group_size - GLEW_ARB_compute_variable_group_size = _glewSearchExtension("GL_ARB_compute_variable_group_size", extStart, extEnd); - if (glewExperimental || GLEW_ARB_compute_variable_group_size) GLEW_ARB_compute_variable_group_size = !_glewInit_GL_ARB_compute_variable_group_size(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_compute_variable_group_size */ -#ifdef GL_ARB_conditional_render_inverted - GLEW_ARB_conditional_render_inverted = _glewSearchExtension("GL_ARB_conditional_render_inverted", extStart, extEnd); -#endif /* GL_ARB_conditional_render_inverted */ -#ifdef GL_ARB_conservative_depth - GLEW_ARB_conservative_depth = _glewSearchExtension("GL_ARB_conservative_depth", extStart, extEnd); -#endif /* GL_ARB_conservative_depth */ -#ifdef GL_ARB_copy_buffer - GLEW_ARB_copy_buffer = _glewSearchExtension("GL_ARB_copy_buffer", extStart, extEnd); - if (glewExperimental || GLEW_ARB_copy_buffer) GLEW_ARB_copy_buffer = !_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_copy_buffer */ -#ifdef GL_ARB_copy_image - GLEW_ARB_copy_image = _glewSearchExtension("GL_ARB_copy_image", extStart, extEnd); - if (glewExperimental || GLEW_ARB_copy_image) GLEW_ARB_copy_image = !_glewInit_GL_ARB_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_copy_image */ -#ifdef GL_ARB_cull_distance - GLEW_ARB_cull_distance = _glewSearchExtension("GL_ARB_cull_distance", extStart, extEnd); -#endif /* GL_ARB_cull_distance */ -#ifdef GL_ARB_debug_output - GLEW_ARB_debug_output = _glewSearchExtension("GL_ARB_debug_output", extStart, extEnd); - if (glewExperimental || GLEW_ARB_debug_output) GLEW_ARB_debug_output = !_glewInit_GL_ARB_debug_output(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_debug_output */ -#ifdef GL_ARB_depth_buffer_float - GLEW_ARB_depth_buffer_float = _glewSearchExtension("GL_ARB_depth_buffer_float", extStart, extEnd); -#endif /* GL_ARB_depth_buffer_float */ -#ifdef GL_ARB_depth_clamp - GLEW_ARB_depth_clamp = _glewSearchExtension("GL_ARB_depth_clamp", extStart, extEnd); -#endif /* GL_ARB_depth_clamp */ -#ifdef GL_ARB_depth_texture - GLEW_ARB_depth_texture = _glewSearchExtension("GL_ARB_depth_texture", extStart, extEnd); -#endif /* GL_ARB_depth_texture */ -#ifdef GL_ARB_derivative_control - GLEW_ARB_derivative_control = _glewSearchExtension("GL_ARB_derivative_control", extStart, extEnd); -#endif /* GL_ARB_derivative_control */ -#ifdef GL_ARB_direct_state_access - GLEW_ARB_direct_state_access = _glewSearchExtension("GL_ARB_direct_state_access", extStart, extEnd); - if (glewExperimental || GLEW_ARB_direct_state_access) GLEW_ARB_direct_state_access = !_glewInit_GL_ARB_direct_state_access(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_direct_state_access */ -#ifdef GL_ARB_draw_buffers - GLEW_ARB_draw_buffers = _glewSearchExtension("GL_ARB_draw_buffers", extStart, extEnd); - if (glewExperimental || GLEW_ARB_draw_buffers) GLEW_ARB_draw_buffers = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_draw_buffers */ -#ifdef GL_ARB_draw_buffers_blend - GLEW_ARB_draw_buffers_blend = _glewSearchExtension("GL_ARB_draw_buffers_blend", extStart, extEnd); - if (glewExperimental || GLEW_ARB_draw_buffers_blend) GLEW_ARB_draw_buffers_blend = !_glewInit_GL_ARB_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_draw_buffers_blend */ -#ifdef GL_ARB_draw_elements_base_vertex - GLEW_ARB_draw_elements_base_vertex = _glewSearchExtension("GL_ARB_draw_elements_base_vertex", extStart, extEnd); - if (glewExperimental || GLEW_ARB_draw_elements_base_vertex) GLEW_ARB_draw_elements_base_vertex = !_glewInit_GL_ARB_draw_elements_base_vertex(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_draw_elements_base_vertex */ -#ifdef GL_ARB_draw_indirect - GLEW_ARB_draw_indirect = _glewSearchExtension("GL_ARB_draw_indirect", extStart, extEnd); - if (glewExperimental || GLEW_ARB_draw_indirect) GLEW_ARB_draw_indirect = !_glewInit_GL_ARB_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_draw_indirect */ -#ifdef GL_ARB_draw_instanced - GLEW_ARB_draw_instanced = _glewSearchExtension("GL_ARB_draw_instanced", extStart, extEnd); -#endif /* GL_ARB_draw_instanced */ -#ifdef GL_ARB_enhanced_layouts - GLEW_ARB_enhanced_layouts = _glewSearchExtension("GL_ARB_enhanced_layouts", extStart, extEnd); -#endif /* GL_ARB_enhanced_layouts */ -#ifdef GL_ARB_explicit_attrib_location - GLEW_ARB_explicit_attrib_location = _glewSearchExtension("GL_ARB_explicit_attrib_location", extStart, extEnd); -#endif /* GL_ARB_explicit_attrib_location */ -#ifdef GL_ARB_explicit_uniform_location - GLEW_ARB_explicit_uniform_location = _glewSearchExtension("GL_ARB_explicit_uniform_location", extStart, extEnd); -#endif /* GL_ARB_explicit_uniform_location */ -#ifdef GL_ARB_fragment_coord_conventions - GLEW_ARB_fragment_coord_conventions = _glewSearchExtension("GL_ARB_fragment_coord_conventions", extStart, extEnd); -#endif /* GL_ARB_fragment_coord_conventions */ -#ifdef GL_ARB_fragment_layer_viewport - GLEW_ARB_fragment_layer_viewport = _glewSearchExtension("GL_ARB_fragment_layer_viewport", extStart, extEnd); -#endif /* GL_ARB_fragment_layer_viewport */ -#ifdef GL_ARB_fragment_program - GLEW_ARB_fragment_program = _glewSearchExtension("GL_ARB_fragment_program", extStart, extEnd); -#endif /* GL_ARB_fragment_program */ -#ifdef GL_ARB_fragment_program_shadow - GLEW_ARB_fragment_program_shadow = _glewSearchExtension("GL_ARB_fragment_program_shadow", extStart, extEnd); -#endif /* GL_ARB_fragment_program_shadow */ -#ifdef GL_ARB_fragment_shader - GLEW_ARB_fragment_shader = _glewSearchExtension("GL_ARB_fragment_shader", extStart, extEnd); -#endif /* GL_ARB_fragment_shader */ -#ifdef GL_ARB_fragment_shader_interlock - GLEW_ARB_fragment_shader_interlock = _glewSearchExtension("GL_ARB_fragment_shader_interlock", extStart, extEnd); -#endif /* GL_ARB_fragment_shader_interlock */ -#ifdef GL_ARB_framebuffer_no_attachments - GLEW_ARB_framebuffer_no_attachments = _glewSearchExtension("GL_ARB_framebuffer_no_attachments", extStart, extEnd); - if (glewExperimental || GLEW_ARB_framebuffer_no_attachments) GLEW_ARB_framebuffer_no_attachments = !_glewInit_GL_ARB_framebuffer_no_attachments(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_framebuffer_no_attachments */ -#ifdef GL_ARB_framebuffer_object - GLEW_ARB_framebuffer_object = _glewSearchExtension("GL_ARB_framebuffer_object", extStart, extEnd); - if (glewExperimental || GLEW_ARB_framebuffer_object) GLEW_ARB_framebuffer_object = !_glewInit_GL_ARB_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_framebuffer_object */ -#ifdef GL_ARB_framebuffer_sRGB - GLEW_ARB_framebuffer_sRGB = _glewSearchExtension("GL_ARB_framebuffer_sRGB", extStart, extEnd); -#endif /* GL_ARB_framebuffer_sRGB */ -#ifdef GL_ARB_geometry_shader4 - GLEW_ARB_geometry_shader4 = _glewSearchExtension("GL_ARB_geometry_shader4", extStart, extEnd); - if (glewExperimental || GLEW_ARB_geometry_shader4) GLEW_ARB_geometry_shader4 = !_glewInit_GL_ARB_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_geometry_shader4 */ -#ifdef GL_ARB_get_program_binary - GLEW_ARB_get_program_binary = _glewSearchExtension("GL_ARB_get_program_binary", extStart, extEnd); - if (glewExperimental || GLEW_ARB_get_program_binary) GLEW_ARB_get_program_binary = !_glewInit_GL_ARB_get_program_binary(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_get_program_binary */ -#ifdef GL_ARB_get_texture_sub_image - GLEW_ARB_get_texture_sub_image = _glewSearchExtension("GL_ARB_get_texture_sub_image", extStart, extEnd); - if (glewExperimental || GLEW_ARB_get_texture_sub_image) GLEW_ARB_get_texture_sub_image = !_glewInit_GL_ARB_get_texture_sub_image(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_get_texture_sub_image */ -#ifdef GL_ARB_gpu_shader5 - GLEW_ARB_gpu_shader5 = _glewSearchExtension("GL_ARB_gpu_shader5", extStart, extEnd); -#endif /* GL_ARB_gpu_shader5 */ -#ifdef GL_ARB_gpu_shader_fp64 - GLEW_ARB_gpu_shader_fp64 = _glewSearchExtension("GL_ARB_gpu_shader_fp64", extStart, extEnd); - if (glewExperimental || GLEW_ARB_gpu_shader_fp64) GLEW_ARB_gpu_shader_fp64 = !_glewInit_GL_ARB_gpu_shader_fp64(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_gpu_shader_fp64 */ -#ifdef GL_ARB_gpu_shader_int64 - GLEW_ARB_gpu_shader_int64 = _glewSearchExtension("GL_ARB_gpu_shader_int64", extStart, extEnd); - if (glewExperimental || GLEW_ARB_gpu_shader_int64) GLEW_ARB_gpu_shader_int64 = !_glewInit_GL_ARB_gpu_shader_int64(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_gpu_shader_int64 */ -#ifdef GL_ARB_half_float_pixel - GLEW_ARB_half_float_pixel = _glewSearchExtension("GL_ARB_half_float_pixel", extStart, extEnd); -#endif /* GL_ARB_half_float_pixel */ -#ifdef GL_ARB_half_float_vertex - GLEW_ARB_half_float_vertex = _glewSearchExtension("GL_ARB_half_float_vertex", extStart, extEnd); -#endif /* GL_ARB_half_float_vertex */ -#ifdef GL_ARB_imaging - GLEW_ARB_imaging = _glewSearchExtension("GL_ARB_imaging", extStart, extEnd); - if (glewExperimental || GLEW_ARB_imaging) GLEW_ARB_imaging = !_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_imaging */ -#ifdef GL_ARB_indirect_parameters - GLEW_ARB_indirect_parameters = _glewSearchExtension("GL_ARB_indirect_parameters", extStart, extEnd); - if (glewExperimental || GLEW_ARB_indirect_parameters) GLEW_ARB_indirect_parameters = !_glewInit_GL_ARB_indirect_parameters(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_indirect_parameters */ -#ifdef GL_ARB_instanced_arrays - GLEW_ARB_instanced_arrays = _glewSearchExtension("GL_ARB_instanced_arrays", extStart, extEnd); - if (glewExperimental || GLEW_ARB_instanced_arrays) GLEW_ARB_instanced_arrays = !_glewInit_GL_ARB_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_instanced_arrays */ -#ifdef GL_ARB_internalformat_query - GLEW_ARB_internalformat_query = _glewSearchExtension("GL_ARB_internalformat_query", extStart, extEnd); - if (glewExperimental || GLEW_ARB_internalformat_query) GLEW_ARB_internalformat_query = !_glewInit_GL_ARB_internalformat_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_internalformat_query */ -#ifdef GL_ARB_internalformat_query2 - GLEW_ARB_internalformat_query2 = _glewSearchExtension("GL_ARB_internalformat_query2", extStart, extEnd); - if (glewExperimental || GLEW_ARB_internalformat_query2) GLEW_ARB_internalformat_query2 = !_glewInit_GL_ARB_internalformat_query2(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_internalformat_query2 */ -#ifdef GL_ARB_invalidate_subdata - GLEW_ARB_invalidate_subdata = _glewSearchExtension("GL_ARB_invalidate_subdata", extStart, extEnd); - if (glewExperimental || GLEW_ARB_invalidate_subdata) GLEW_ARB_invalidate_subdata = !_glewInit_GL_ARB_invalidate_subdata(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_invalidate_subdata */ -#ifdef GL_ARB_map_buffer_alignment - GLEW_ARB_map_buffer_alignment = _glewSearchExtension("GL_ARB_map_buffer_alignment", extStart, extEnd); -#endif /* GL_ARB_map_buffer_alignment */ -#ifdef GL_ARB_map_buffer_range - GLEW_ARB_map_buffer_range = _glewSearchExtension("GL_ARB_map_buffer_range", extStart, extEnd); - if (glewExperimental || GLEW_ARB_map_buffer_range) GLEW_ARB_map_buffer_range = !_glewInit_GL_ARB_map_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_map_buffer_range */ -#ifdef GL_ARB_matrix_palette - GLEW_ARB_matrix_palette = _glewSearchExtension("GL_ARB_matrix_palette", extStart, extEnd); - if (glewExperimental || GLEW_ARB_matrix_palette) GLEW_ARB_matrix_palette = !_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_matrix_palette */ -#ifdef GL_ARB_multi_bind - GLEW_ARB_multi_bind = _glewSearchExtension("GL_ARB_multi_bind", extStart, extEnd); - if (glewExperimental || GLEW_ARB_multi_bind) GLEW_ARB_multi_bind = !_glewInit_GL_ARB_multi_bind(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_multi_bind */ -#ifdef GL_ARB_multi_draw_indirect - GLEW_ARB_multi_draw_indirect = _glewSearchExtension("GL_ARB_multi_draw_indirect", extStart, extEnd); - if (glewExperimental || GLEW_ARB_multi_draw_indirect) GLEW_ARB_multi_draw_indirect = !_glewInit_GL_ARB_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_multi_draw_indirect */ -#ifdef GL_ARB_multisample - GLEW_ARB_multisample = _glewSearchExtension("GL_ARB_multisample", extStart, extEnd); - if (glewExperimental || GLEW_ARB_multisample) GLEW_ARB_multisample = !_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_multisample */ -#ifdef GL_ARB_multitexture - GLEW_ARB_multitexture = _glewSearchExtension("GL_ARB_multitexture", extStart, extEnd); - if (glewExperimental || GLEW_ARB_multitexture) GLEW_ARB_multitexture = !_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_multitexture */ -#ifdef GL_ARB_occlusion_query - GLEW_ARB_occlusion_query = _glewSearchExtension("GL_ARB_occlusion_query", extStart, extEnd); - if (glewExperimental || GLEW_ARB_occlusion_query) GLEW_ARB_occlusion_query = !_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_occlusion_query */ -#ifdef GL_ARB_occlusion_query2 - GLEW_ARB_occlusion_query2 = _glewSearchExtension("GL_ARB_occlusion_query2", extStart, extEnd); -#endif /* GL_ARB_occlusion_query2 */ -#ifdef GL_ARB_parallel_shader_compile - GLEW_ARB_parallel_shader_compile = _glewSearchExtension("GL_ARB_parallel_shader_compile", extStart, extEnd); - if (glewExperimental || GLEW_ARB_parallel_shader_compile) GLEW_ARB_parallel_shader_compile = !_glewInit_GL_ARB_parallel_shader_compile(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_parallel_shader_compile */ -#ifdef GL_ARB_pipeline_statistics_query - GLEW_ARB_pipeline_statistics_query = _glewSearchExtension("GL_ARB_pipeline_statistics_query", extStart, extEnd); -#endif /* GL_ARB_pipeline_statistics_query */ -#ifdef GL_ARB_pixel_buffer_object - GLEW_ARB_pixel_buffer_object = _glewSearchExtension("GL_ARB_pixel_buffer_object", extStart, extEnd); -#endif /* GL_ARB_pixel_buffer_object */ -#ifdef GL_ARB_point_parameters - GLEW_ARB_point_parameters = _glewSearchExtension("GL_ARB_point_parameters", extStart, extEnd); - if (glewExperimental || GLEW_ARB_point_parameters) GLEW_ARB_point_parameters = !_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_point_parameters */ -#ifdef GL_ARB_point_sprite - GLEW_ARB_point_sprite = _glewSearchExtension("GL_ARB_point_sprite", extStart, extEnd); -#endif /* GL_ARB_point_sprite */ -#ifdef GL_ARB_post_depth_coverage - GLEW_ARB_post_depth_coverage = _glewSearchExtension("GL_ARB_post_depth_coverage", extStart, extEnd); -#endif /* GL_ARB_post_depth_coverage */ -#ifdef GL_ARB_program_interface_query - GLEW_ARB_program_interface_query = _glewSearchExtension("GL_ARB_program_interface_query", extStart, extEnd); - if (glewExperimental || GLEW_ARB_program_interface_query) GLEW_ARB_program_interface_query = !_glewInit_GL_ARB_program_interface_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_program_interface_query */ -#ifdef GL_ARB_provoking_vertex - GLEW_ARB_provoking_vertex = _glewSearchExtension("GL_ARB_provoking_vertex", extStart, extEnd); - if (glewExperimental || GLEW_ARB_provoking_vertex) GLEW_ARB_provoking_vertex = !_glewInit_GL_ARB_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_provoking_vertex */ -#ifdef GL_ARB_query_buffer_object - GLEW_ARB_query_buffer_object = _glewSearchExtension("GL_ARB_query_buffer_object", extStart, extEnd); -#endif /* GL_ARB_query_buffer_object */ -#ifdef GL_ARB_robust_buffer_access_behavior - GLEW_ARB_robust_buffer_access_behavior = _glewSearchExtension("GL_ARB_robust_buffer_access_behavior", extStart, extEnd); -#endif /* GL_ARB_robust_buffer_access_behavior */ -#ifdef GL_ARB_robustness - GLEW_ARB_robustness = _glewSearchExtension("GL_ARB_robustness", extStart, extEnd); - if (glewExperimental || GLEW_ARB_robustness) GLEW_ARB_robustness = !_glewInit_GL_ARB_robustness(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_robustness */ -#ifdef GL_ARB_robustness_application_isolation - GLEW_ARB_robustness_application_isolation = _glewSearchExtension("GL_ARB_robustness_application_isolation", extStart, extEnd); -#endif /* GL_ARB_robustness_application_isolation */ -#ifdef GL_ARB_robustness_share_group_isolation - GLEW_ARB_robustness_share_group_isolation = _glewSearchExtension("GL_ARB_robustness_share_group_isolation", extStart, extEnd); -#endif /* GL_ARB_robustness_share_group_isolation */ -#ifdef GL_ARB_sample_locations - GLEW_ARB_sample_locations = _glewSearchExtension("GL_ARB_sample_locations", extStart, extEnd); - if (glewExperimental || GLEW_ARB_sample_locations) GLEW_ARB_sample_locations = !_glewInit_GL_ARB_sample_locations(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_sample_locations */ -#ifdef GL_ARB_sample_shading - GLEW_ARB_sample_shading = _glewSearchExtension("GL_ARB_sample_shading", extStart, extEnd); - if (glewExperimental || GLEW_ARB_sample_shading) GLEW_ARB_sample_shading = !_glewInit_GL_ARB_sample_shading(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_sample_shading */ -#ifdef GL_ARB_sampler_objects - GLEW_ARB_sampler_objects = _glewSearchExtension("GL_ARB_sampler_objects", extStart, extEnd); - if (glewExperimental || GLEW_ARB_sampler_objects) GLEW_ARB_sampler_objects = !_glewInit_GL_ARB_sampler_objects(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_sampler_objects */ -#ifdef GL_ARB_seamless_cube_map - GLEW_ARB_seamless_cube_map = _glewSearchExtension("GL_ARB_seamless_cube_map", extStart, extEnd); -#endif /* GL_ARB_seamless_cube_map */ -#ifdef GL_ARB_seamless_cubemap_per_texture - GLEW_ARB_seamless_cubemap_per_texture = _glewSearchExtension("GL_ARB_seamless_cubemap_per_texture", extStart, extEnd); -#endif /* GL_ARB_seamless_cubemap_per_texture */ -#ifdef GL_ARB_separate_shader_objects - GLEW_ARB_separate_shader_objects = _glewSearchExtension("GL_ARB_separate_shader_objects", extStart, extEnd); - if (glewExperimental || GLEW_ARB_separate_shader_objects) GLEW_ARB_separate_shader_objects = !_glewInit_GL_ARB_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_separate_shader_objects */ -#ifdef GL_ARB_shader_atomic_counter_ops - GLEW_ARB_shader_atomic_counter_ops = _glewSearchExtension("GL_ARB_shader_atomic_counter_ops", extStart, extEnd); -#endif /* GL_ARB_shader_atomic_counter_ops */ -#ifdef GL_ARB_shader_atomic_counters - GLEW_ARB_shader_atomic_counters = _glewSearchExtension("GL_ARB_shader_atomic_counters", extStart, extEnd); - if (glewExperimental || GLEW_ARB_shader_atomic_counters) GLEW_ARB_shader_atomic_counters = !_glewInit_GL_ARB_shader_atomic_counters(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_shader_atomic_counters */ -#ifdef GL_ARB_shader_ballot - GLEW_ARB_shader_ballot = _glewSearchExtension("GL_ARB_shader_ballot", extStart, extEnd); -#endif /* GL_ARB_shader_ballot */ -#ifdef GL_ARB_shader_bit_encoding - GLEW_ARB_shader_bit_encoding = _glewSearchExtension("GL_ARB_shader_bit_encoding", extStart, extEnd); -#endif /* GL_ARB_shader_bit_encoding */ -#ifdef GL_ARB_shader_clock - GLEW_ARB_shader_clock = _glewSearchExtension("GL_ARB_shader_clock", extStart, extEnd); -#endif /* GL_ARB_shader_clock */ -#ifdef GL_ARB_shader_draw_parameters - GLEW_ARB_shader_draw_parameters = _glewSearchExtension("GL_ARB_shader_draw_parameters", extStart, extEnd); -#endif /* GL_ARB_shader_draw_parameters */ -#ifdef GL_ARB_shader_group_vote - GLEW_ARB_shader_group_vote = _glewSearchExtension("GL_ARB_shader_group_vote", extStart, extEnd); -#endif /* GL_ARB_shader_group_vote */ -#ifdef GL_ARB_shader_image_load_store - GLEW_ARB_shader_image_load_store = _glewSearchExtension("GL_ARB_shader_image_load_store", extStart, extEnd); - if (glewExperimental || GLEW_ARB_shader_image_load_store) GLEW_ARB_shader_image_load_store = !_glewInit_GL_ARB_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_shader_image_load_store */ -#ifdef GL_ARB_shader_image_size - GLEW_ARB_shader_image_size = _glewSearchExtension("GL_ARB_shader_image_size", extStart, extEnd); -#endif /* GL_ARB_shader_image_size */ -#ifdef GL_ARB_shader_objects - GLEW_ARB_shader_objects = _glewSearchExtension("GL_ARB_shader_objects", extStart, extEnd); - if (glewExperimental || GLEW_ARB_shader_objects) GLEW_ARB_shader_objects = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_shader_objects */ -#ifdef GL_ARB_shader_precision - GLEW_ARB_shader_precision = _glewSearchExtension("GL_ARB_shader_precision", extStart, extEnd); -#endif /* GL_ARB_shader_precision */ -#ifdef GL_ARB_shader_stencil_export - GLEW_ARB_shader_stencil_export = _glewSearchExtension("GL_ARB_shader_stencil_export", extStart, extEnd); -#endif /* GL_ARB_shader_stencil_export */ -#ifdef GL_ARB_shader_storage_buffer_object - GLEW_ARB_shader_storage_buffer_object = _glewSearchExtension("GL_ARB_shader_storage_buffer_object", extStart, extEnd); - if (glewExperimental || GLEW_ARB_shader_storage_buffer_object) GLEW_ARB_shader_storage_buffer_object = !_glewInit_GL_ARB_shader_storage_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_shader_storage_buffer_object */ -#ifdef GL_ARB_shader_subroutine - GLEW_ARB_shader_subroutine = _glewSearchExtension("GL_ARB_shader_subroutine", extStart, extEnd); - if (glewExperimental || GLEW_ARB_shader_subroutine) GLEW_ARB_shader_subroutine = !_glewInit_GL_ARB_shader_subroutine(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_shader_subroutine */ -#ifdef GL_ARB_shader_texture_image_samples - GLEW_ARB_shader_texture_image_samples = _glewSearchExtension("GL_ARB_shader_texture_image_samples", extStart, extEnd); -#endif /* GL_ARB_shader_texture_image_samples */ -#ifdef GL_ARB_shader_texture_lod - GLEW_ARB_shader_texture_lod = _glewSearchExtension("GL_ARB_shader_texture_lod", extStart, extEnd); -#endif /* GL_ARB_shader_texture_lod */ -#ifdef GL_ARB_shader_viewport_layer_array - GLEW_ARB_shader_viewport_layer_array = _glewSearchExtension("GL_ARB_shader_viewport_layer_array", extStart, extEnd); -#endif /* GL_ARB_shader_viewport_layer_array */ -#ifdef GL_ARB_shading_language_100 - GLEW_ARB_shading_language_100 = _glewSearchExtension("GL_ARB_shading_language_100", extStart, extEnd); -#endif /* GL_ARB_shading_language_100 */ -#ifdef GL_ARB_shading_language_420pack - GLEW_ARB_shading_language_420pack = _glewSearchExtension("GL_ARB_shading_language_420pack", extStart, extEnd); -#endif /* GL_ARB_shading_language_420pack */ -#ifdef GL_ARB_shading_language_include - GLEW_ARB_shading_language_include = _glewSearchExtension("GL_ARB_shading_language_include", extStart, extEnd); - if (glewExperimental || GLEW_ARB_shading_language_include) GLEW_ARB_shading_language_include = !_glewInit_GL_ARB_shading_language_include(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_shading_language_include */ -#ifdef GL_ARB_shading_language_packing - GLEW_ARB_shading_language_packing = _glewSearchExtension("GL_ARB_shading_language_packing", extStart, extEnd); -#endif /* GL_ARB_shading_language_packing */ -#ifdef GL_ARB_shadow - GLEW_ARB_shadow = _glewSearchExtension("GL_ARB_shadow", extStart, extEnd); -#endif /* GL_ARB_shadow */ -#ifdef GL_ARB_shadow_ambient - GLEW_ARB_shadow_ambient = _glewSearchExtension("GL_ARB_shadow_ambient", extStart, extEnd); -#endif /* GL_ARB_shadow_ambient */ -#ifdef GL_ARB_sparse_buffer - GLEW_ARB_sparse_buffer = _glewSearchExtension("GL_ARB_sparse_buffer", extStart, extEnd); - if (glewExperimental || GLEW_ARB_sparse_buffer) GLEW_ARB_sparse_buffer = !_glewInit_GL_ARB_sparse_buffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_sparse_buffer */ -#ifdef GL_ARB_sparse_texture - GLEW_ARB_sparse_texture = _glewSearchExtension("GL_ARB_sparse_texture", extStart, extEnd); - if (glewExperimental || GLEW_ARB_sparse_texture) GLEW_ARB_sparse_texture = !_glewInit_GL_ARB_sparse_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_sparse_texture */ -#ifdef GL_ARB_sparse_texture2 - GLEW_ARB_sparse_texture2 = _glewSearchExtension("GL_ARB_sparse_texture2", extStart, extEnd); -#endif /* GL_ARB_sparse_texture2 */ -#ifdef GL_ARB_sparse_texture_clamp - GLEW_ARB_sparse_texture_clamp = _glewSearchExtension("GL_ARB_sparse_texture_clamp", extStart, extEnd); -#endif /* GL_ARB_sparse_texture_clamp */ -#ifdef GL_ARB_stencil_texturing - GLEW_ARB_stencil_texturing = _glewSearchExtension("GL_ARB_stencil_texturing", extStart, extEnd); -#endif /* GL_ARB_stencil_texturing */ -#ifdef GL_ARB_sync - GLEW_ARB_sync = _glewSearchExtension("GL_ARB_sync", extStart, extEnd); - if (glewExperimental || GLEW_ARB_sync) GLEW_ARB_sync = !_glewInit_GL_ARB_sync(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_sync */ -#ifdef GL_ARB_tessellation_shader - GLEW_ARB_tessellation_shader = _glewSearchExtension("GL_ARB_tessellation_shader", extStart, extEnd); - if (glewExperimental || GLEW_ARB_tessellation_shader) GLEW_ARB_tessellation_shader = !_glewInit_GL_ARB_tessellation_shader(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_tessellation_shader */ -#ifdef GL_ARB_texture_barrier - GLEW_ARB_texture_barrier = _glewSearchExtension("GL_ARB_texture_barrier", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_barrier) GLEW_ARB_texture_barrier = !_glewInit_GL_ARB_texture_barrier(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_barrier */ -#ifdef GL_ARB_texture_border_clamp - GLEW_ARB_texture_border_clamp = _glewSearchExtension("GL_ARB_texture_border_clamp", extStart, extEnd); -#endif /* GL_ARB_texture_border_clamp */ -#ifdef GL_ARB_texture_buffer_object - GLEW_ARB_texture_buffer_object = _glewSearchExtension("GL_ARB_texture_buffer_object", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_buffer_object) GLEW_ARB_texture_buffer_object = !_glewInit_GL_ARB_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_buffer_object */ -#ifdef GL_ARB_texture_buffer_object_rgb32 - GLEW_ARB_texture_buffer_object_rgb32 = _glewSearchExtension("GL_ARB_texture_buffer_object_rgb32", extStart, extEnd); -#endif /* GL_ARB_texture_buffer_object_rgb32 */ -#ifdef GL_ARB_texture_buffer_range - GLEW_ARB_texture_buffer_range = _glewSearchExtension("GL_ARB_texture_buffer_range", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_buffer_range) GLEW_ARB_texture_buffer_range = !_glewInit_GL_ARB_texture_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_buffer_range */ -#ifdef GL_ARB_texture_compression - GLEW_ARB_texture_compression = _glewSearchExtension("GL_ARB_texture_compression", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_compression) GLEW_ARB_texture_compression = !_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_compression */ -#ifdef GL_ARB_texture_compression_bptc - GLEW_ARB_texture_compression_bptc = _glewSearchExtension("GL_ARB_texture_compression_bptc", extStart, extEnd); -#endif /* GL_ARB_texture_compression_bptc */ -#ifdef GL_ARB_texture_compression_rgtc - GLEW_ARB_texture_compression_rgtc = _glewSearchExtension("GL_ARB_texture_compression_rgtc", extStart, extEnd); -#endif /* GL_ARB_texture_compression_rgtc */ -#ifdef GL_ARB_texture_cube_map - GLEW_ARB_texture_cube_map = _glewSearchExtension("GL_ARB_texture_cube_map", extStart, extEnd); -#endif /* GL_ARB_texture_cube_map */ -#ifdef GL_ARB_texture_cube_map_array - GLEW_ARB_texture_cube_map_array = _glewSearchExtension("GL_ARB_texture_cube_map_array", extStart, extEnd); -#endif /* GL_ARB_texture_cube_map_array */ -#ifdef GL_ARB_texture_env_add - GLEW_ARB_texture_env_add = _glewSearchExtension("GL_ARB_texture_env_add", extStart, extEnd); -#endif /* GL_ARB_texture_env_add */ -#ifdef GL_ARB_texture_env_combine - GLEW_ARB_texture_env_combine = _glewSearchExtension("GL_ARB_texture_env_combine", extStart, extEnd); -#endif /* GL_ARB_texture_env_combine */ -#ifdef GL_ARB_texture_env_crossbar - GLEW_ARB_texture_env_crossbar = _glewSearchExtension("GL_ARB_texture_env_crossbar", extStart, extEnd); -#endif /* GL_ARB_texture_env_crossbar */ -#ifdef GL_ARB_texture_env_dot3 - GLEW_ARB_texture_env_dot3 = _glewSearchExtension("GL_ARB_texture_env_dot3", extStart, extEnd); -#endif /* GL_ARB_texture_env_dot3 */ -#ifdef GL_ARB_texture_filter_minmax - GLEW_ARB_texture_filter_minmax = _glewSearchExtension("GL_ARB_texture_filter_minmax", extStart, extEnd); -#endif /* GL_ARB_texture_filter_minmax */ -#ifdef GL_ARB_texture_float - GLEW_ARB_texture_float = _glewSearchExtension("GL_ARB_texture_float", extStart, extEnd); -#endif /* GL_ARB_texture_float */ -#ifdef GL_ARB_texture_gather - GLEW_ARB_texture_gather = _glewSearchExtension("GL_ARB_texture_gather", extStart, extEnd); -#endif /* GL_ARB_texture_gather */ -#ifdef GL_ARB_texture_mirror_clamp_to_edge - GLEW_ARB_texture_mirror_clamp_to_edge = _glewSearchExtension("GL_ARB_texture_mirror_clamp_to_edge", extStart, extEnd); -#endif /* GL_ARB_texture_mirror_clamp_to_edge */ -#ifdef GL_ARB_texture_mirrored_repeat - GLEW_ARB_texture_mirrored_repeat = _glewSearchExtension("GL_ARB_texture_mirrored_repeat", extStart, extEnd); -#endif /* GL_ARB_texture_mirrored_repeat */ -#ifdef GL_ARB_texture_multisample - GLEW_ARB_texture_multisample = _glewSearchExtension("GL_ARB_texture_multisample", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_multisample) GLEW_ARB_texture_multisample = !_glewInit_GL_ARB_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_multisample */ -#ifdef GL_ARB_texture_non_power_of_two - GLEW_ARB_texture_non_power_of_two = _glewSearchExtension("GL_ARB_texture_non_power_of_two", extStart, extEnd); -#endif /* GL_ARB_texture_non_power_of_two */ -#ifdef GL_ARB_texture_query_levels - GLEW_ARB_texture_query_levels = _glewSearchExtension("GL_ARB_texture_query_levels", extStart, extEnd); -#endif /* GL_ARB_texture_query_levels */ -#ifdef GL_ARB_texture_query_lod - GLEW_ARB_texture_query_lod = _glewSearchExtension("GL_ARB_texture_query_lod", extStart, extEnd); -#endif /* GL_ARB_texture_query_lod */ -#ifdef GL_ARB_texture_rectangle - GLEW_ARB_texture_rectangle = _glewSearchExtension("GL_ARB_texture_rectangle", extStart, extEnd); -#endif /* GL_ARB_texture_rectangle */ -#ifdef GL_ARB_texture_rg - GLEW_ARB_texture_rg = _glewSearchExtension("GL_ARB_texture_rg", extStart, extEnd); -#endif /* GL_ARB_texture_rg */ -#ifdef GL_ARB_texture_rgb10_a2ui - GLEW_ARB_texture_rgb10_a2ui = _glewSearchExtension("GL_ARB_texture_rgb10_a2ui", extStart, extEnd); -#endif /* GL_ARB_texture_rgb10_a2ui */ -#ifdef GL_ARB_texture_stencil8 - GLEW_ARB_texture_stencil8 = _glewSearchExtension("GL_ARB_texture_stencil8", extStart, extEnd); -#endif /* GL_ARB_texture_stencil8 */ -#ifdef GL_ARB_texture_storage - GLEW_ARB_texture_storage = _glewSearchExtension("GL_ARB_texture_storage", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_storage) GLEW_ARB_texture_storage = !_glewInit_GL_ARB_texture_storage(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_storage */ -#ifdef GL_ARB_texture_storage_multisample - GLEW_ARB_texture_storage_multisample = _glewSearchExtension("GL_ARB_texture_storage_multisample", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_storage_multisample) GLEW_ARB_texture_storage_multisample = !_glewInit_GL_ARB_texture_storage_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_storage_multisample */ -#ifdef GL_ARB_texture_swizzle - GLEW_ARB_texture_swizzle = _glewSearchExtension("GL_ARB_texture_swizzle", extStart, extEnd); -#endif /* GL_ARB_texture_swizzle */ -#ifdef GL_ARB_texture_view - GLEW_ARB_texture_view = _glewSearchExtension("GL_ARB_texture_view", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_view) GLEW_ARB_texture_view = !_glewInit_GL_ARB_texture_view(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_view */ -#ifdef GL_ARB_timer_query - GLEW_ARB_timer_query = _glewSearchExtension("GL_ARB_timer_query", extStart, extEnd); - if (glewExperimental || GLEW_ARB_timer_query) GLEW_ARB_timer_query = !_glewInit_GL_ARB_timer_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_timer_query */ -#ifdef GL_ARB_transform_feedback2 - GLEW_ARB_transform_feedback2 = _glewSearchExtension("GL_ARB_transform_feedback2", extStart, extEnd); - if (glewExperimental || GLEW_ARB_transform_feedback2) GLEW_ARB_transform_feedback2 = !_glewInit_GL_ARB_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_transform_feedback2 */ -#ifdef GL_ARB_transform_feedback3 - GLEW_ARB_transform_feedback3 = _glewSearchExtension("GL_ARB_transform_feedback3", extStart, extEnd); - if (glewExperimental || GLEW_ARB_transform_feedback3) GLEW_ARB_transform_feedback3 = !_glewInit_GL_ARB_transform_feedback3(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_transform_feedback3 */ -#ifdef GL_ARB_transform_feedback_instanced - GLEW_ARB_transform_feedback_instanced = _glewSearchExtension("GL_ARB_transform_feedback_instanced", extStart, extEnd); - if (glewExperimental || GLEW_ARB_transform_feedback_instanced) GLEW_ARB_transform_feedback_instanced = !_glewInit_GL_ARB_transform_feedback_instanced(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_transform_feedback_instanced */ -#ifdef GL_ARB_transform_feedback_overflow_query - GLEW_ARB_transform_feedback_overflow_query = _glewSearchExtension("GL_ARB_transform_feedback_overflow_query", extStart, extEnd); -#endif /* GL_ARB_transform_feedback_overflow_query */ -#ifdef GL_ARB_transpose_matrix - GLEW_ARB_transpose_matrix = _glewSearchExtension("GL_ARB_transpose_matrix", extStart, extEnd); - if (glewExperimental || GLEW_ARB_transpose_matrix) GLEW_ARB_transpose_matrix = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_transpose_matrix */ -#ifdef GL_ARB_uniform_buffer_object - GLEW_ARB_uniform_buffer_object = _glewSearchExtension("GL_ARB_uniform_buffer_object", extStart, extEnd); - if (glewExperimental || GLEW_ARB_uniform_buffer_object) GLEW_ARB_uniform_buffer_object = !_glewInit_GL_ARB_uniform_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_uniform_buffer_object */ -#ifdef GL_ARB_vertex_array_bgra - GLEW_ARB_vertex_array_bgra = _glewSearchExtension("GL_ARB_vertex_array_bgra", extStart, extEnd); -#endif /* GL_ARB_vertex_array_bgra */ -#ifdef GL_ARB_vertex_array_object - GLEW_ARB_vertex_array_object = _glewSearchExtension("GL_ARB_vertex_array_object", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_array_object) GLEW_ARB_vertex_array_object = !_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_array_object */ -#ifdef GL_ARB_vertex_attrib_64bit - GLEW_ARB_vertex_attrib_64bit = _glewSearchExtension("GL_ARB_vertex_attrib_64bit", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_attrib_64bit) GLEW_ARB_vertex_attrib_64bit = !_glewInit_GL_ARB_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_attrib_64bit */ -#ifdef GL_ARB_vertex_attrib_binding - GLEW_ARB_vertex_attrib_binding = _glewSearchExtension("GL_ARB_vertex_attrib_binding", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_attrib_binding) GLEW_ARB_vertex_attrib_binding = !_glewInit_GL_ARB_vertex_attrib_binding(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_attrib_binding */ -#ifdef GL_ARB_vertex_blend - GLEW_ARB_vertex_blend = _glewSearchExtension("GL_ARB_vertex_blend", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_blend) GLEW_ARB_vertex_blend = !_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_blend */ -#ifdef GL_ARB_vertex_buffer_object - GLEW_ARB_vertex_buffer_object = _glewSearchExtension("GL_ARB_vertex_buffer_object", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_buffer_object) GLEW_ARB_vertex_buffer_object = !_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_buffer_object */ -#ifdef GL_ARB_vertex_program - GLEW_ARB_vertex_program = _glewSearchExtension("GL_ARB_vertex_program", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_program) GLEW_ARB_vertex_program = !_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_program */ -#ifdef GL_ARB_vertex_shader - GLEW_ARB_vertex_shader = _glewSearchExtension("GL_ARB_vertex_shader", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_shader) { GLEW_ARB_vertex_shader = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT); _glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); } -#endif /* GL_ARB_vertex_shader */ -#ifdef GL_ARB_vertex_type_10f_11f_11f_rev - GLEW_ARB_vertex_type_10f_11f_11f_rev = _glewSearchExtension("GL_ARB_vertex_type_10f_11f_11f_rev", extStart, extEnd); -#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ -#ifdef GL_ARB_vertex_type_2_10_10_10_rev - GLEW_ARB_vertex_type_2_10_10_10_rev = _glewSearchExtension("GL_ARB_vertex_type_2_10_10_10_rev", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_type_2_10_10_10_rev) GLEW_ARB_vertex_type_2_10_10_10_rev = !_glewInit_GL_ARB_vertex_type_2_10_10_10_rev(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ -#ifdef GL_ARB_viewport_array - GLEW_ARB_viewport_array = _glewSearchExtension("GL_ARB_viewport_array", extStart, extEnd); - if (glewExperimental || GLEW_ARB_viewport_array) GLEW_ARB_viewport_array = !_glewInit_GL_ARB_viewport_array(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_viewport_array */ -#ifdef GL_ARB_window_pos - GLEW_ARB_window_pos = _glewSearchExtension("GL_ARB_window_pos", extStart, extEnd); - if (glewExperimental || GLEW_ARB_window_pos) GLEW_ARB_window_pos = !_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_window_pos */ -#ifdef GL_ATIX_point_sprites - GLEW_ATIX_point_sprites = _glewSearchExtension("GL_ATIX_point_sprites", extStart, extEnd); -#endif /* GL_ATIX_point_sprites */ -#ifdef GL_ATIX_texture_env_combine3 - GLEW_ATIX_texture_env_combine3 = _glewSearchExtension("GL_ATIX_texture_env_combine3", extStart, extEnd); -#endif /* GL_ATIX_texture_env_combine3 */ -#ifdef GL_ATIX_texture_env_route - GLEW_ATIX_texture_env_route = _glewSearchExtension("GL_ATIX_texture_env_route", extStart, extEnd); -#endif /* GL_ATIX_texture_env_route */ -#ifdef GL_ATIX_vertex_shader_output_point_size - GLEW_ATIX_vertex_shader_output_point_size = _glewSearchExtension("GL_ATIX_vertex_shader_output_point_size", extStart, extEnd); -#endif /* GL_ATIX_vertex_shader_output_point_size */ -#ifdef GL_ATI_draw_buffers - GLEW_ATI_draw_buffers = _glewSearchExtension("GL_ATI_draw_buffers", extStart, extEnd); - if (glewExperimental || GLEW_ATI_draw_buffers) GLEW_ATI_draw_buffers = !_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_draw_buffers */ -#ifdef GL_ATI_element_array - GLEW_ATI_element_array = _glewSearchExtension("GL_ATI_element_array", extStart, extEnd); - if (glewExperimental || GLEW_ATI_element_array) GLEW_ATI_element_array = !_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_element_array */ -#ifdef GL_ATI_envmap_bumpmap - GLEW_ATI_envmap_bumpmap = _glewSearchExtension("GL_ATI_envmap_bumpmap", extStart, extEnd); - if (glewExperimental || GLEW_ATI_envmap_bumpmap) GLEW_ATI_envmap_bumpmap = !_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_envmap_bumpmap */ -#ifdef GL_ATI_fragment_shader - GLEW_ATI_fragment_shader = _glewSearchExtension("GL_ATI_fragment_shader", extStart, extEnd); - if (glewExperimental || GLEW_ATI_fragment_shader) GLEW_ATI_fragment_shader = !_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_fragment_shader */ -#ifdef GL_ATI_map_object_buffer - GLEW_ATI_map_object_buffer = _glewSearchExtension("GL_ATI_map_object_buffer", extStart, extEnd); - if (glewExperimental || GLEW_ATI_map_object_buffer) GLEW_ATI_map_object_buffer = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_map_object_buffer */ -#ifdef GL_ATI_meminfo - GLEW_ATI_meminfo = _glewSearchExtension("GL_ATI_meminfo", extStart, extEnd); -#endif /* GL_ATI_meminfo */ -#ifdef GL_ATI_pn_triangles - GLEW_ATI_pn_triangles = _glewSearchExtension("GL_ATI_pn_triangles", extStart, extEnd); - if (glewExperimental || GLEW_ATI_pn_triangles) GLEW_ATI_pn_triangles = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_pn_triangles */ -#ifdef GL_ATI_separate_stencil - GLEW_ATI_separate_stencil = _glewSearchExtension("GL_ATI_separate_stencil", extStart, extEnd); - if (glewExperimental || GLEW_ATI_separate_stencil) GLEW_ATI_separate_stencil = !_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_separate_stencil */ -#ifdef GL_ATI_shader_texture_lod - GLEW_ATI_shader_texture_lod = _glewSearchExtension("GL_ATI_shader_texture_lod", extStart, extEnd); -#endif /* GL_ATI_shader_texture_lod */ -#ifdef GL_ATI_text_fragment_shader - GLEW_ATI_text_fragment_shader = _glewSearchExtension("GL_ATI_text_fragment_shader", extStart, extEnd); -#endif /* GL_ATI_text_fragment_shader */ -#ifdef GL_ATI_texture_compression_3dc - GLEW_ATI_texture_compression_3dc = _glewSearchExtension("GL_ATI_texture_compression_3dc", extStart, extEnd); -#endif /* GL_ATI_texture_compression_3dc */ -#ifdef GL_ATI_texture_env_combine3 - GLEW_ATI_texture_env_combine3 = _glewSearchExtension("GL_ATI_texture_env_combine3", extStart, extEnd); -#endif /* GL_ATI_texture_env_combine3 */ -#ifdef GL_ATI_texture_float - GLEW_ATI_texture_float = _glewSearchExtension("GL_ATI_texture_float", extStart, extEnd); -#endif /* GL_ATI_texture_float */ -#ifdef GL_ATI_texture_mirror_once - GLEW_ATI_texture_mirror_once = _glewSearchExtension("GL_ATI_texture_mirror_once", extStart, extEnd); -#endif /* GL_ATI_texture_mirror_once */ -#ifdef GL_ATI_vertex_array_object - GLEW_ATI_vertex_array_object = _glewSearchExtension("GL_ATI_vertex_array_object", extStart, extEnd); - if (glewExperimental || GLEW_ATI_vertex_array_object) GLEW_ATI_vertex_array_object = !_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_vertex_array_object */ -#ifdef GL_ATI_vertex_attrib_array_object - GLEW_ATI_vertex_attrib_array_object = _glewSearchExtension("GL_ATI_vertex_attrib_array_object", extStart, extEnd); - if (glewExperimental || GLEW_ATI_vertex_attrib_array_object) GLEW_ATI_vertex_attrib_array_object = !_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_vertex_attrib_array_object */ -#ifdef GL_ATI_vertex_streams - GLEW_ATI_vertex_streams = _glewSearchExtension("GL_ATI_vertex_streams", extStart, extEnd); - if (glewExperimental || GLEW_ATI_vertex_streams) GLEW_ATI_vertex_streams = !_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_vertex_streams */ -#ifdef GL_EXT_422_pixels - GLEW_EXT_422_pixels = _glewSearchExtension("GL_EXT_422_pixels", extStart, extEnd); -#endif /* GL_EXT_422_pixels */ -#ifdef GL_EXT_Cg_shader - GLEW_EXT_Cg_shader = _glewSearchExtension("GL_EXT_Cg_shader", extStart, extEnd); -#endif /* GL_EXT_Cg_shader */ -#ifdef GL_EXT_abgr - GLEW_EXT_abgr = _glewSearchExtension("GL_EXT_abgr", extStart, extEnd); -#endif /* GL_EXT_abgr */ -#ifdef GL_EXT_bgra - GLEW_EXT_bgra = _glewSearchExtension("GL_EXT_bgra", extStart, extEnd); -#endif /* GL_EXT_bgra */ -#ifdef GL_EXT_bindable_uniform - GLEW_EXT_bindable_uniform = _glewSearchExtension("GL_EXT_bindable_uniform", extStart, extEnd); - if (glewExperimental || GLEW_EXT_bindable_uniform) GLEW_EXT_bindable_uniform = !_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_bindable_uniform */ -#ifdef GL_EXT_blend_color - GLEW_EXT_blend_color = _glewSearchExtension("GL_EXT_blend_color", extStart, extEnd); - if (glewExperimental || GLEW_EXT_blend_color) GLEW_EXT_blend_color = !_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_blend_color */ -#ifdef GL_EXT_blend_equation_separate - GLEW_EXT_blend_equation_separate = _glewSearchExtension("GL_EXT_blend_equation_separate", extStart, extEnd); - if (glewExperimental || GLEW_EXT_blend_equation_separate) GLEW_EXT_blend_equation_separate = !_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_blend_equation_separate */ -#ifdef GL_EXT_blend_func_separate - GLEW_EXT_blend_func_separate = _glewSearchExtension("GL_EXT_blend_func_separate", extStart, extEnd); - if (glewExperimental || GLEW_EXT_blend_func_separate) GLEW_EXT_blend_func_separate = !_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_blend_func_separate */ -#ifdef GL_EXT_blend_logic_op - GLEW_EXT_blend_logic_op = _glewSearchExtension("GL_EXT_blend_logic_op", extStart, extEnd); -#endif /* GL_EXT_blend_logic_op */ -#ifdef GL_EXT_blend_minmax - GLEW_EXT_blend_minmax = _glewSearchExtension("GL_EXT_blend_minmax", extStart, extEnd); - if (glewExperimental || GLEW_EXT_blend_minmax) GLEW_EXT_blend_minmax = !_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_blend_minmax */ -#ifdef GL_EXT_blend_subtract - GLEW_EXT_blend_subtract = _glewSearchExtension("GL_EXT_blend_subtract", extStart, extEnd); -#endif /* GL_EXT_blend_subtract */ -#ifdef GL_EXT_clip_volume_hint - GLEW_EXT_clip_volume_hint = _glewSearchExtension("GL_EXT_clip_volume_hint", extStart, extEnd); -#endif /* GL_EXT_clip_volume_hint */ -#ifdef GL_EXT_cmyka - GLEW_EXT_cmyka = _glewSearchExtension("GL_EXT_cmyka", extStart, extEnd); -#endif /* GL_EXT_cmyka */ -#ifdef GL_EXT_color_subtable - GLEW_EXT_color_subtable = _glewSearchExtension("GL_EXT_color_subtable", extStart, extEnd); - if (glewExperimental || GLEW_EXT_color_subtable) GLEW_EXT_color_subtable = !_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_color_subtable */ -#ifdef GL_EXT_compiled_vertex_array - GLEW_EXT_compiled_vertex_array = _glewSearchExtension("GL_EXT_compiled_vertex_array", extStart, extEnd); - if (glewExperimental || GLEW_EXT_compiled_vertex_array) GLEW_EXT_compiled_vertex_array = !_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_compiled_vertex_array */ -#ifdef GL_EXT_convolution - GLEW_EXT_convolution = _glewSearchExtension("GL_EXT_convolution", extStart, extEnd); - if (glewExperimental || GLEW_EXT_convolution) GLEW_EXT_convolution = !_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_convolution */ -#ifdef GL_EXT_coordinate_frame - GLEW_EXT_coordinate_frame = _glewSearchExtension("GL_EXT_coordinate_frame", extStart, extEnd); - if (glewExperimental || GLEW_EXT_coordinate_frame) GLEW_EXT_coordinate_frame = !_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_coordinate_frame */ -#ifdef GL_EXT_copy_texture - GLEW_EXT_copy_texture = _glewSearchExtension("GL_EXT_copy_texture", extStart, extEnd); - if (glewExperimental || GLEW_EXT_copy_texture) GLEW_EXT_copy_texture = !_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_copy_texture */ -#ifdef GL_EXT_cull_vertex - GLEW_EXT_cull_vertex = _glewSearchExtension("GL_EXT_cull_vertex", extStart, extEnd); - if (glewExperimental || GLEW_EXT_cull_vertex) GLEW_EXT_cull_vertex = !_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_cull_vertex */ -#ifdef GL_EXT_debug_label - GLEW_EXT_debug_label = _glewSearchExtension("GL_EXT_debug_label", extStart, extEnd); - if (glewExperimental || GLEW_EXT_debug_label) GLEW_EXT_debug_label = !_glewInit_GL_EXT_debug_label(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_debug_label */ -#ifdef GL_EXT_debug_marker - GLEW_EXT_debug_marker = _glewSearchExtension("GL_EXT_debug_marker", extStart, extEnd); - if (glewExperimental || GLEW_EXT_debug_marker) GLEW_EXT_debug_marker = !_glewInit_GL_EXT_debug_marker(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_debug_marker */ -#ifdef GL_EXT_depth_bounds_test - GLEW_EXT_depth_bounds_test = _glewSearchExtension("GL_EXT_depth_bounds_test", extStart, extEnd); - if (glewExperimental || GLEW_EXT_depth_bounds_test) GLEW_EXT_depth_bounds_test = !_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_depth_bounds_test */ -#ifdef GL_EXT_direct_state_access - GLEW_EXT_direct_state_access = _glewSearchExtension("GL_EXT_direct_state_access", extStart, extEnd); - if (glewExperimental || GLEW_EXT_direct_state_access) GLEW_EXT_direct_state_access = !_glewInit_GL_EXT_direct_state_access(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_direct_state_access */ -#ifdef GL_EXT_draw_buffers2 - GLEW_EXT_draw_buffers2 = _glewSearchExtension("GL_EXT_draw_buffers2", extStart, extEnd); - if (glewExperimental || GLEW_EXT_draw_buffers2) GLEW_EXT_draw_buffers2 = !_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_draw_buffers2 */ -#ifdef GL_EXT_draw_instanced - GLEW_EXT_draw_instanced = _glewSearchExtension("GL_EXT_draw_instanced", extStart, extEnd); - if (glewExperimental || GLEW_EXT_draw_instanced) GLEW_EXT_draw_instanced = !_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_draw_instanced */ -#ifdef GL_EXT_draw_range_elements - GLEW_EXT_draw_range_elements = _glewSearchExtension("GL_EXT_draw_range_elements", extStart, extEnd); - if (glewExperimental || GLEW_EXT_draw_range_elements) GLEW_EXT_draw_range_elements = !_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_draw_range_elements */ -#ifdef GL_EXT_fog_coord - GLEW_EXT_fog_coord = _glewSearchExtension("GL_EXT_fog_coord", extStart, extEnd); - if (glewExperimental || GLEW_EXT_fog_coord) GLEW_EXT_fog_coord = !_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_fog_coord */ -#ifdef GL_EXT_fragment_lighting - GLEW_EXT_fragment_lighting = _glewSearchExtension("GL_EXT_fragment_lighting", extStart, extEnd); - if (glewExperimental || GLEW_EXT_fragment_lighting) GLEW_EXT_fragment_lighting = !_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_fragment_lighting */ -#ifdef GL_EXT_framebuffer_blit - GLEW_EXT_framebuffer_blit = _glewSearchExtension("GL_EXT_framebuffer_blit", extStart, extEnd); - if (glewExperimental || GLEW_EXT_framebuffer_blit) GLEW_EXT_framebuffer_blit = !_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_framebuffer_blit */ -#ifdef GL_EXT_framebuffer_multisample - GLEW_EXT_framebuffer_multisample = _glewSearchExtension("GL_EXT_framebuffer_multisample", extStart, extEnd); - if (glewExperimental || GLEW_EXT_framebuffer_multisample) GLEW_EXT_framebuffer_multisample = !_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_framebuffer_multisample */ -#ifdef GL_EXT_framebuffer_multisample_blit_scaled - GLEW_EXT_framebuffer_multisample_blit_scaled = _glewSearchExtension("GL_EXT_framebuffer_multisample_blit_scaled", extStart, extEnd); -#endif /* GL_EXT_framebuffer_multisample_blit_scaled */ -#ifdef GL_EXT_framebuffer_object - GLEW_EXT_framebuffer_object = _glewSearchExtension("GL_EXT_framebuffer_object", extStart, extEnd); - if (glewExperimental || GLEW_EXT_framebuffer_object) GLEW_EXT_framebuffer_object = !_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_framebuffer_object */ -#ifdef GL_EXT_framebuffer_sRGB - GLEW_EXT_framebuffer_sRGB = _glewSearchExtension("GL_EXT_framebuffer_sRGB", extStart, extEnd); -#endif /* GL_EXT_framebuffer_sRGB */ -#ifdef GL_EXT_geometry_shader4 - GLEW_EXT_geometry_shader4 = _glewSearchExtension("GL_EXT_geometry_shader4", extStart, extEnd); - if (glewExperimental || GLEW_EXT_geometry_shader4) GLEW_EXT_geometry_shader4 = !_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_geometry_shader4 */ -#ifdef GL_EXT_gpu_program_parameters - GLEW_EXT_gpu_program_parameters = _glewSearchExtension("GL_EXT_gpu_program_parameters", extStart, extEnd); - if (glewExperimental || GLEW_EXT_gpu_program_parameters) GLEW_EXT_gpu_program_parameters = !_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_gpu_program_parameters */ -#ifdef GL_EXT_gpu_shader4 - GLEW_EXT_gpu_shader4 = _glewSearchExtension("GL_EXT_gpu_shader4", extStart, extEnd); - if (glewExperimental || GLEW_EXT_gpu_shader4) GLEW_EXT_gpu_shader4 = !_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_gpu_shader4 */ -#ifdef GL_EXT_histogram - GLEW_EXT_histogram = _glewSearchExtension("GL_EXT_histogram", extStart, extEnd); - if (glewExperimental || GLEW_EXT_histogram) GLEW_EXT_histogram = !_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_histogram */ -#ifdef GL_EXT_index_array_formats - GLEW_EXT_index_array_formats = _glewSearchExtension("GL_EXT_index_array_formats", extStart, extEnd); -#endif /* GL_EXT_index_array_formats */ -#ifdef GL_EXT_index_func - GLEW_EXT_index_func = _glewSearchExtension("GL_EXT_index_func", extStart, extEnd); - if (glewExperimental || GLEW_EXT_index_func) GLEW_EXT_index_func = !_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_index_func */ -#ifdef GL_EXT_index_material - GLEW_EXT_index_material = _glewSearchExtension("GL_EXT_index_material", extStart, extEnd); - if (glewExperimental || GLEW_EXT_index_material) GLEW_EXT_index_material = !_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_index_material */ -#ifdef GL_EXT_index_texture - GLEW_EXT_index_texture = _glewSearchExtension("GL_EXT_index_texture", extStart, extEnd); -#endif /* GL_EXT_index_texture */ -#ifdef GL_EXT_light_texture - GLEW_EXT_light_texture = _glewSearchExtension("GL_EXT_light_texture", extStart, extEnd); - if (glewExperimental || GLEW_EXT_light_texture) GLEW_EXT_light_texture = !_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_light_texture */ -#ifdef GL_EXT_misc_attribute - GLEW_EXT_misc_attribute = _glewSearchExtension("GL_EXT_misc_attribute", extStart, extEnd); -#endif /* GL_EXT_misc_attribute */ -#ifdef GL_EXT_multi_draw_arrays - GLEW_EXT_multi_draw_arrays = _glewSearchExtension("GL_EXT_multi_draw_arrays", extStart, extEnd); - if (glewExperimental || GLEW_EXT_multi_draw_arrays) GLEW_EXT_multi_draw_arrays = !_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_multi_draw_arrays */ -#ifdef GL_EXT_multisample - GLEW_EXT_multisample = _glewSearchExtension("GL_EXT_multisample", extStart, extEnd); - if (glewExperimental || GLEW_EXT_multisample) GLEW_EXT_multisample = !_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_multisample */ -#ifdef GL_EXT_packed_depth_stencil - GLEW_EXT_packed_depth_stencil = _glewSearchExtension("GL_EXT_packed_depth_stencil", extStart, extEnd); -#endif /* GL_EXT_packed_depth_stencil */ -#ifdef GL_EXT_packed_float - GLEW_EXT_packed_float = _glewSearchExtension("GL_EXT_packed_float", extStart, extEnd); -#endif /* GL_EXT_packed_float */ -#ifdef GL_EXT_packed_pixels - GLEW_EXT_packed_pixels = _glewSearchExtension("GL_EXT_packed_pixels", extStart, extEnd); -#endif /* GL_EXT_packed_pixels */ -#ifdef GL_EXT_paletted_texture - GLEW_EXT_paletted_texture = _glewSearchExtension("GL_EXT_paletted_texture", extStart, extEnd); - if (glewExperimental || GLEW_EXT_paletted_texture) GLEW_EXT_paletted_texture = !_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_paletted_texture */ -#ifdef GL_EXT_pixel_buffer_object - GLEW_EXT_pixel_buffer_object = _glewSearchExtension("GL_EXT_pixel_buffer_object", extStart, extEnd); -#endif /* GL_EXT_pixel_buffer_object */ -#ifdef GL_EXT_pixel_transform - GLEW_EXT_pixel_transform = _glewSearchExtension("GL_EXT_pixel_transform", extStart, extEnd); - if (glewExperimental || GLEW_EXT_pixel_transform) GLEW_EXT_pixel_transform = !_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_pixel_transform */ -#ifdef GL_EXT_pixel_transform_color_table - GLEW_EXT_pixel_transform_color_table = _glewSearchExtension("GL_EXT_pixel_transform_color_table", extStart, extEnd); -#endif /* GL_EXT_pixel_transform_color_table */ -#ifdef GL_EXT_point_parameters - GLEW_EXT_point_parameters = _glewSearchExtension("GL_EXT_point_parameters", extStart, extEnd); - if (glewExperimental || GLEW_EXT_point_parameters) GLEW_EXT_point_parameters = !_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_point_parameters */ -#ifdef GL_EXT_polygon_offset - GLEW_EXT_polygon_offset = _glewSearchExtension("GL_EXT_polygon_offset", extStart, extEnd); - if (glewExperimental || GLEW_EXT_polygon_offset) GLEW_EXT_polygon_offset = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_polygon_offset */ -#ifdef GL_EXT_polygon_offset_clamp - GLEW_EXT_polygon_offset_clamp = _glewSearchExtension("GL_EXT_polygon_offset_clamp", extStart, extEnd); - if (glewExperimental || GLEW_EXT_polygon_offset_clamp) GLEW_EXT_polygon_offset_clamp = !_glewInit_GL_EXT_polygon_offset_clamp(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_polygon_offset_clamp */ -#ifdef GL_EXT_post_depth_coverage - GLEW_EXT_post_depth_coverage = _glewSearchExtension("GL_EXT_post_depth_coverage", extStart, extEnd); -#endif /* GL_EXT_post_depth_coverage */ -#ifdef GL_EXT_provoking_vertex - GLEW_EXT_provoking_vertex = _glewSearchExtension("GL_EXT_provoking_vertex", extStart, extEnd); - if (glewExperimental || GLEW_EXT_provoking_vertex) GLEW_EXT_provoking_vertex = !_glewInit_GL_EXT_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_provoking_vertex */ -#ifdef GL_EXT_raster_multisample - GLEW_EXT_raster_multisample = _glewSearchExtension("GL_EXT_raster_multisample", extStart, extEnd); - if (glewExperimental || GLEW_EXT_raster_multisample) GLEW_EXT_raster_multisample = !_glewInit_GL_EXT_raster_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_raster_multisample */ -#ifdef GL_EXT_rescale_normal - GLEW_EXT_rescale_normal = _glewSearchExtension("GL_EXT_rescale_normal", extStart, extEnd); -#endif /* GL_EXT_rescale_normal */ -#ifdef GL_EXT_scene_marker - GLEW_EXT_scene_marker = _glewSearchExtension("GL_EXT_scene_marker", extStart, extEnd); - if (glewExperimental || GLEW_EXT_scene_marker) GLEW_EXT_scene_marker = !_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_scene_marker */ -#ifdef GL_EXT_secondary_color - GLEW_EXT_secondary_color = _glewSearchExtension("GL_EXT_secondary_color", extStart, extEnd); - if (glewExperimental || GLEW_EXT_secondary_color) GLEW_EXT_secondary_color = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_secondary_color */ -#ifdef GL_EXT_separate_shader_objects - GLEW_EXT_separate_shader_objects = _glewSearchExtension("GL_EXT_separate_shader_objects", extStart, extEnd); - if (glewExperimental || GLEW_EXT_separate_shader_objects) GLEW_EXT_separate_shader_objects = !_glewInit_GL_EXT_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_separate_shader_objects */ -#ifdef GL_EXT_separate_specular_color - GLEW_EXT_separate_specular_color = _glewSearchExtension("GL_EXT_separate_specular_color", extStart, extEnd); -#endif /* GL_EXT_separate_specular_color */ -#ifdef GL_EXT_shader_image_load_formatted - GLEW_EXT_shader_image_load_formatted = _glewSearchExtension("GL_EXT_shader_image_load_formatted", extStart, extEnd); -#endif /* GL_EXT_shader_image_load_formatted */ -#ifdef GL_EXT_shader_image_load_store - GLEW_EXT_shader_image_load_store = _glewSearchExtension("GL_EXT_shader_image_load_store", extStart, extEnd); - if (glewExperimental || GLEW_EXT_shader_image_load_store) GLEW_EXT_shader_image_load_store = !_glewInit_GL_EXT_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_shader_image_load_store */ -#ifdef GL_EXT_shader_integer_mix - GLEW_EXT_shader_integer_mix = _glewSearchExtension("GL_EXT_shader_integer_mix", extStart, extEnd); -#endif /* GL_EXT_shader_integer_mix */ -#ifdef GL_EXT_shadow_funcs - GLEW_EXT_shadow_funcs = _glewSearchExtension("GL_EXT_shadow_funcs", extStart, extEnd); -#endif /* GL_EXT_shadow_funcs */ -#ifdef GL_EXT_shared_texture_palette - GLEW_EXT_shared_texture_palette = _glewSearchExtension("GL_EXT_shared_texture_palette", extStart, extEnd); -#endif /* GL_EXT_shared_texture_palette */ -#ifdef GL_EXT_sparse_texture2 - GLEW_EXT_sparse_texture2 = _glewSearchExtension("GL_EXT_sparse_texture2", extStart, extEnd); -#endif /* GL_EXT_sparse_texture2 */ -#ifdef GL_EXT_stencil_clear_tag - GLEW_EXT_stencil_clear_tag = _glewSearchExtension("GL_EXT_stencil_clear_tag", extStart, extEnd); -#endif /* GL_EXT_stencil_clear_tag */ -#ifdef GL_EXT_stencil_two_side - GLEW_EXT_stencil_two_side = _glewSearchExtension("GL_EXT_stencil_two_side", extStart, extEnd); - if (glewExperimental || GLEW_EXT_stencil_two_side) GLEW_EXT_stencil_two_side = !_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_stencil_two_side */ -#ifdef GL_EXT_stencil_wrap - GLEW_EXT_stencil_wrap = _glewSearchExtension("GL_EXT_stencil_wrap", extStart, extEnd); -#endif /* GL_EXT_stencil_wrap */ -#ifdef GL_EXT_subtexture - GLEW_EXT_subtexture = _glewSearchExtension("GL_EXT_subtexture", extStart, extEnd); - if (glewExperimental || GLEW_EXT_subtexture) GLEW_EXT_subtexture = !_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_subtexture */ -#ifdef GL_EXT_texture - GLEW_EXT_texture = _glewSearchExtension("GL_EXT_texture", extStart, extEnd); -#endif /* GL_EXT_texture */ -#ifdef GL_EXT_texture3D - GLEW_EXT_texture3D = _glewSearchExtension("GL_EXT_texture3D", extStart, extEnd); - if (glewExperimental || GLEW_EXT_texture3D) GLEW_EXT_texture3D = !_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_texture3D */ -#ifdef GL_EXT_texture_array - GLEW_EXT_texture_array = _glewSearchExtension("GL_EXT_texture_array", extStart, extEnd); - if (glewExperimental || GLEW_EXT_texture_array) GLEW_EXT_texture_array = !_glewInit_GL_EXT_texture_array(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_texture_array */ -#ifdef GL_EXT_texture_buffer_object - GLEW_EXT_texture_buffer_object = _glewSearchExtension("GL_EXT_texture_buffer_object", extStart, extEnd); - if (glewExperimental || GLEW_EXT_texture_buffer_object) GLEW_EXT_texture_buffer_object = !_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_texture_buffer_object */ -#ifdef GL_EXT_texture_compression_dxt1 - GLEW_EXT_texture_compression_dxt1 = _glewSearchExtension("GL_EXT_texture_compression_dxt1", extStart, extEnd); -#endif /* GL_EXT_texture_compression_dxt1 */ -#ifdef GL_EXT_texture_compression_latc - GLEW_EXT_texture_compression_latc = _glewSearchExtension("GL_EXT_texture_compression_latc", extStart, extEnd); -#endif /* GL_EXT_texture_compression_latc */ -#ifdef GL_EXT_texture_compression_rgtc - GLEW_EXT_texture_compression_rgtc = _glewSearchExtension("GL_EXT_texture_compression_rgtc", extStart, extEnd); -#endif /* GL_EXT_texture_compression_rgtc */ -#ifdef GL_EXT_texture_compression_s3tc - GLEW_EXT_texture_compression_s3tc = _glewSearchExtension("GL_EXT_texture_compression_s3tc", extStart, extEnd); -#endif /* GL_EXT_texture_compression_s3tc */ -#ifdef GL_EXT_texture_cube_map - GLEW_EXT_texture_cube_map = _glewSearchExtension("GL_EXT_texture_cube_map", extStart, extEnd); -#endif /* GL_EXT_texture_cube_map */ -#ifdef GL_EXT_texture_edge_clamp - GLEW_EXT_texture_edge_clamp = _glewSearchExtension("GL_EXT_texture_edge_clamp", extStart, extEnd); -#endif /* GL_EXT_texture_edge_clamp */ -#ifdef GL_EXT_texture_env - GLEW_EXT_texture_env = _glewSearchExtension("GL_EXT_texture_env", extStart, extEnd); -#endif /* GL_EXT_texture_env */ -#ifdef GL_EXT_texture_env_add - GLEW_EXT_texture_env_add = _glewSearchExtension("GL_EXT_texture_env_add", extStart, extEnd); -#endif /* GL_EXT_texture_env_add */ -#ifdef GL_EXT_texture_env_combine - GLEW_EXT_texture_env_combine = _glewSearchExtension("GL_EXT_texture_env_combine", extStart, extEnd); -#endif /* GL_EXT_texture_env_combine */ -#ifdef GL_EXT_texture_env_dot3 - GLEW_EXT_texture_env_dot3 = _glewSearchExtension("GL_EXT_texture_env_dot3", extStart, extEnd); -#endif /* GL_EXT_texture_env_dot3 */ -#ifdef GL_EXT_texture_filter_anisotropic - GLEW_EXT_texture_filter_anisotropic = _glewSearchExtension("GL_EXT_texture_filter_anisotropic", extStart, extEnd); -#endif /* GL_EXT_texture_filter_anisotropic */ -#ifdef GL_EXT_texture_filter_minmax - GLEW_EXT_texture_filter_minmax = _glewSearchExtension("GL_EXT_texture_filter_minmax", extStart, extEnd); -#endif /* GL_EXT_texture_filter_minmax */ -#ifdef GL_EXT_texture_integer - GLEW_EXT_texture_integer = _glewSearchExtension("GL_EXT_texture_integer", extStart, extEnd); - if (glewExperimental || GLEW_EXT_texture_integer) GLEW_EXT_texture_integer = !_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_texture_integer */ -#ifdef GL_EXT_texture_lod_bias - GLEW_EXT_texture_lod_bias = _glewSearchExtension("GL_EXT_texture_lod_bias", extStart, extEnd); -#endif /* GL_EXT_texture_lod_bias */ -#ifdef GL_EXT_texture_mirror_clamp - GLEW_EXT_texture_mirror_clamp = _glewSearchExtension("GL_EXT_texture_mirror_clamp", extStart, extEnd); -#endif /* GL_EXT_texture_mirror_clamp */ -#ifdef GL_EXT_texture_object - GLEW_EXT_texture_object = _glewSearchExtension("GL_EXT_texture_object", extStart, extEnd); - if (glewExperimental || GLEW_EXT_texture_object) GLEW_EXT_texture_object = !_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_texture_object */ -#ifdef GL_EXT_texture_perturb_normal - GLEW_EXT_texture_perturb_normal = _glewSearchExtension("GL_EXT_texture_perturb_normal", extStart, extEnd); - if (glewExperimental || GLEW_EXT_texture_perturb_normal) GLEW_EXT_texture_perturb_normal = !_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_texture_perturb_normal */ -#ifdef GL_EXT_texture_rectangle - GLEW_EXT_texture_rectangle = _glewSearchExtension("GL_EXT_texture_rectangle", extStart, extEnd); -#endif /* GL_EXT_texture_rectangle */ -#ifdef GL_EXT_texture_sRGB - GLEW_EXT_texture_sRGB = _glewSearchExtension("GL_EXT_texture_sRGB", extStart, extEnd); -#endif /* GL_EXT_texture_sRGB */ -#ifdef GL_EXT_texture_sRGB_decode - GLEW_EXT_texture_sRGB_decode = _glewSearchExtension("GL_EXT_texture_sRGB_decode", extStart, extEnd); -#endif /* GL_EXT_texture_sRGB_decode */ -#ifdef GL_EXT_texture_shared_exponent - GLEW_EXT_texture_shared_exponent = _glewSearchExtension("GL_EXT_texture_shared_exponent", extStart, extEnd); -#endif /* GL_EXT_texture_shared_exponent */ -#ifdef GL_EXT_texture_snorm - GLEW_EXT_texture_snorm = _glewSearchExtension("GL_EXT_texture_snorm", extStart, extEnd); -#endif /* GL_EXT_texture_snorm */ -#ifdef GL_EXT_texture_swizzle - GLEW_EXT_texture_swizzle = _glewSearchExtension("GL_EXT_texture_swizzle", extStart, extEnd); -#endif /* GL_EXT_texture_swizzle */ -#ifdef GL_EXT_timer_query - GLEW_EXT_timer_query = _glewSearchExtension("GL_EXT_timer_query", extStart, extEnd); - if (glewExperimental || GLEW_EXT_timer_query) GLEW_EXT_timer_query = !_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_timer_query */ -#ifdef GL_EXT_transform_feedback - GLEW_EXT_transform_feedback = _glewSearchExtension("GL_EXT_transform_feedback", extStart, extEnd); - if (glewExperimental || GLEW_EXT_transform_feedback) GLEW_EXT_transform_feedback = !_glewInit_GL_EXT_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_transform_feedback */ -#ifdef GL_EXT_vertex_array - GLEW_EXT_vertex_array = _glewSearchExtension("GL_EXT_vertex_array", extStart, extEnd); - if (glewExperimental || GLEW_EXT_vertex_array) GLEW_EXT_vertex_array = !_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_vertex_array */ -#ifdef GL_EXT_vertex_array_bgra - GLEW_EXT_vertex_array_bgra = _glewSearchExtension("GL_EXT_vertex_array_bgra", extStart, extEnd); -#endif /* GL_EXT_vertex_array_bgra */ -#ifdef GL_EXT_vertex_attrib_64bit - GLEW_EXT_vertex_attrib_64bit = _glewSearchExtension("GL_EXT_vertex_attrib_64bit", extStart, extEnd); - if (glewExperimental || GLEW_EXT_vertex_attrib_64bit) GLEW_EXT_vertex_attrib_64bit = !_glewInit_GL_EXT_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_vertex_attrib_64bit */ -#ifdef GL_EXT_vertex_shader - GLEW_EXT_vertex_shader = _glewSearchExtension("GL_EXT_vertex_shader", extStart, extEnd); - if (glewExperimental || GLEW_EXT_vertex_shader) GLEW_EXT_vertex_shader = !_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_vertex_shader */ -#ifdef GL_EXT_vertex_weighting - GLEW_EXT_vertex_weighting = _glewSearchExtension("GL_EXT_vertex_weighting", extStart, extEnd); - if (glewExperimental || GLEW_EXT_vertex_weighting) GLEW_EXT_vertex_weighting = !_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_vertex_weighting */ -#ifdef GL_EXT_x11_sync_object - GLEW_EXT_x11_sync_object = _glewSearchExtension("GL_EXT_x11_sync_object", extStart, extEnd); - if (glewExperimental || GLEW_EXT_x11_sync_object) GLEW_EXT_x11_sync_object = !_glewInit_GL_EXT_x11_sync_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_x11_sync_object */ -#ifdef GL_GREMEDY_frame_terminator - GLEW_GREMEDY_frame_terminator = _glewSearchExtension("GL_GREMEDY_frame_terminator", extStart, extEnd); - if (glewExperimental || GLEW_GREMEDY_frame_terminator) GLEW_GREMEDY_frame_terminator = !_glewInit_GL_GREMEDY_frame_terminator(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_GREMEDY_frame_terminator */ -#ifdef GL_GREMEDY_string_marker - GLEW_GREMEDY_string_marker = _glewSearchExtension("GL_GREMEDY_string_marker", extStart, extEnd); - if (glewExperimental || GLEW_GREMEDY_string_marker) GLEW_GREMEDY_string_marker = !_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_GREMEDY_string_marker */ -#ifdef GL_HP_convolution_border_modes - GLEW_HP_convolution_border_modes = _glewSearchExtension("GL_HP_convolution_border_modes", extStart, extEnd); -#endif /* GL_HP_convolution_border_modes */ -#ifdef GL_HP_image_transform - GLEW_HP_image_transform = _glewSearchExtension("GL_HP_image_transform", extStart, extEnd); - if (glewExperimental || GLEW_HP_image_transform) GLEW_HP_image_transform = !_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_HP_image_transform */ -#ifdef GL_HP_occlusion_test - GLEW_HP_occlusion_test = _glewSearchExtension("GL_HP_occlusion_test", extStart, extEnd); -#endif /* GL_HP_occlusion_test */ -#ifdef GL_HP_texture_lighting - GLEW_HP_texture_lighting = _glewSearchExtension("GL_HP_texture_lighting", extStart, extEnd); -#endif /* GL_HP_texture_lighting */ -#ifdef GL_IBM_cull_vertex - GLEW_IBM_cull_vertex = _glewSearchExtension("GL_IBM_cull_vertex", extStart, extEnd); -#endif /* GL_IBM_cull_vertex */ -#ifdef GL_IBM_multimode_draw_arrays - GLEW_IBM_multimode_draw_arrays = _glewSearchExtension("GL_IBM_multimode_draw_arrays", extStart, extEnd); - if (glewExperimental || GLEW_IBM_multimode_draw_arrays) GLEW_IBM_multimode_draw_arrays = !_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_IBM_multimode_draw_arrays */ -#ifdef GL_IBM_rasterpos_clip - GLEW_IBM_rasterpos_clip = _glewSearchExtension("GL_IBM_rasterpos_clip", extStart, extEnd); -#endif /* GL_IBM_rasterpos_clip */ -#ifdef GL_IBM_static_data - GLEW_IBM_static_data = _glewSearchExtension("GL_IBM_static_data", extStart, extEnd); -#endif /* GL_IBM_static_data */ -#ifdef GL_IBM_texture_mirrored_repeat - GLEW_IBM_texture_mirrored_repeat = _glewSearchExtension("GL_IBM_texture_mirrored_repeat", extStart, extEnd); -#endif /* GL_IBM_texture_mirrored_repeat */ -#ifdef GL_IBM_vertex_array_lists - GLEW_IBM_vertex_array_lists = _glewSearchExtension("GL_IBM_vertex_array_lists", extStart, extEnd); - if (glewExperimental || GLEW_IBM_vertex_array_lists) GLEW_IBM_vertex_array_lists = !_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_IBM_vertex_array_lists */ -#ifdef GL_INGR_color_clamp - GLEW_INGR_color_clamp = _glewSearchExtension("GL_INGR_color_clamp", extStart, extEnd); -#endif /* GL_INGR_color_clamp */ -#ifdef GL_INGR_interlace_read - GLEW_INGR_interlace_read = _glewSearchExtension("GL_INGR_interlace_read", extStart, extEnd); -#endif /* GL_INGR_interlace_read */ -#ifdef GL_INTEL_fragment_shader_ordering - GLEW_INTEL_fragment_shader_ordering = _glewSearchExtension("GL_INTEL_fragment_shader_ordering", extStart, extEnd); -#endif /* GL_INTEL_fragment_shader_ordering */ -#ifdef GL_INTEL_framebuffer_CMAA - GLEW_INTEL_framebuffer_CMAA = _glewSearchExtension("GL_INTEL_framebuffer_CMAA", extStart, extEnd); -#endif /* GL_INTEL_framebuffer_CMAA */ -#ifdef GL_INTEL_map_texture - GLEW_INTEL_map_texture = _glewSearchExtension("GL_INTEL_map_texture", extStart, extEnd); - if (glewExperimental || GLEW_INTEL_map_texture) GLEW_INTEL_map_texture = !_glewInit_GL_INTEL_map_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_INTEL_map_texture */ -#ifdef GL_INTEL_parallel_arrays - GLEW_INTEL_parallel_arrays = _glewSearchExtension("GL_INTEL_parallel_arrays", extStart, extEnd); - if (glewExperimental || GLEW_INTEL_parallel_arrays) GLEW_INTEL_parallel_arrays = !_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_INTEL_parallel_arrays */ -#ifdef GL_INTEL_performance_query - GLEW_INTEL_performance_query = _glewSearchExtension("GL_INTEL_performance_query", extStart, extEnd); - if (glewExperimental || GLEW_INTEL_performance_query) GLEW_INTEL_performance_query = !_glewInit_GL_INTEL_performance_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_INTEL_performance_query */ -#ifdef GL_INTEL_texture_scissor - GLEW_INTEL_texture_scissor = _glewSearchExtension("GL_INTEL_texture_scissor", extStart, extEnd); - if (glewExperimental || GLEW_INTEL_texture_scissor) GLEW_INTEL_texture_scissor = !_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_INTEL_texture_scissor */ -#ifdef GL_KHR_blend_equation_advanced - GLEW_KHR_blend_equation_advanced = _glewSearchExtension("GL_KHR_blend_equation_advanced", extStart, extEnd); - if (glewExperimental || GLEW_KHR_blend_equation_advanced) GLEW_KHR_blend_equation_advanced = !_glewInit_GL_KHR_blend_equation_advanced(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_KHR_blend_equation_advanced */ -#ifdef GL_KHR_blend_equation_advanced_coherent - GLEW_KHR_blend_equation_advanced_coherent = _glewSearchExtension("GL_KHR_blend_equation_advanced_coherent", extStart, extEnd); -#endif /* GL_KHR_blend_equation_advanced_coherent */ -#ifdef GL_KHR_context_flush_control - GLEW_KHR_context_flush_control = _glewSearchExtension("GL_KHR_context_flush_control", extStart, extEnd); -#endif /* GL_KHR_context_flush_control */ -#ifdef GL_KHR_debug - GLEW_KHR_debug = _glewSearchExtension("GL_KHR_debug", extStart, extEnd); - if (glewExperimental || GLEW_KHR_debug) GLEW_KHR_debug = !_glewInit_GL_KHR_debug(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_KHR_debug */ -#ifdef GL_KHR_no_error - GLEW_KHR_no_error = _glewSearchExtension("GL_KHR_no_error", extStart, extEnd); -#endif /* GL_KHR_no_error */ -#ifdef GL_KHR_robust_buffer_access_behavior - GLEW_KHR_robust_buffer_access_behavior = _glewSearchExtension("GL_KHR_robust_buffer_access_behavior", extStart, extEnd); -#endif /* GL_KHR_robust_buffer_access_behavior */ -#ifdef GL_KHR_robustness - GLEW_KHR_robustness = _glewSearchExtension("GL_KHR_robustness", extStart, extEnd); - if (glewExperimental || GLEW_KHR_robustness) GLEW_KHR_robustness = !_glewInit_GL_KHR_robustness(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_KHR_robustness */ -#ifdef GL_KHR_texture_compression_astc_hdr - GLEW_KHR_texture_compression_astc_hdr = _glewSearchExtension("GL_KHR_texture_compression_astc_hdr", extStart, extEnd); -#endif /* GL_KHR_texture_compression_astc_hdr */ -#ifdef GL_KHR_texture_compression_astc_ldr - GLEW_KHR_texture_compression_astc_ldr = _glewSearchExtension("GL_KHR_texture_compression_astc_ldr", extStart, extEnd); -#endif /* GL_KHR_texture_compression_astc_ldr */ -#ifdef GL_KTX_buffer_region - GLEW_KTX_buffer_region = _glewSearchExtension("GL_KTX_buffer_region", extStart, extEnd); - if (glewExperimental || GLEW_KTX_buffer_region) GLEW_KTX_buffer_region = !_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_KTX_buffer_region */ -#ifdef GL_MESAX_texture_stack - GLEW_MESAX_texture_stack = _glewSearchExtension("GL_MESAX_texture_stack", extStart, extEnd); -#endif /* GL_MESAX_texture_stack */ -#ifdef GL_MESA_pack_invert - GLEW_MESA_pack_invert = _glewSearchExtension("GL_MESA_pack_invert", extStart, extEnd); -#endif /* GL_MESA_pack_invert */ -#ifdef GL_MESA_resize_buffers - GLEW_MESA_resize_buffers = _glewSearchExtension("GL_MESA_resize_buffers", extStart, extEnd); - if (glewExperimental || GLEW_MESA_resize_buffers) GLEW_MESA_resize_buffers = !_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_MESA_resize_buffers */ -#ifdef GL_MESA_window_pos - GLEW_MESA_window_pos = _glewSearchExtension("GL_MESA_window_pos", extStart, extEnd); - if (glewExperimental || GLEW_MESA_window_pos) GLEW_MESA_window_pos = !_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_MESA_window_pos */ -#ifdef GL_MESA_ycbcr_texture - GLEW_MESA_ycbcr_texture = _glewSearchExtension("GL_MESA_ycbcr_texture", extStart, extEnd); -#endif /* GL_MESA_ycbcr_texture */ -#ifdef GL_NVX_conditional_render - GLEW_NVX_conditional_render = _glewSearchExtension("GL_NVX_conditional_render", extStart, extEnd); - if (glewExperimental || GLEW_NVX_conditional_render) GLEW_NVX_conditional_render = !_glewInit_GL_NVX_conditional_render(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NVX_conditional_render */ -#ifdef GL_NVX_gpu_memory_info - GLEW_NVX_gpu_memory_info = _glewSearchExtension("GL_NVX_gpu_memory_info", extStart, extEnd); -#endif /* GL_NVX_gpu_memory_info */ -#ifdef GL_NV_bindless_multi_draw_indirect - GLEW_NV_bindless_multi_draw_indirect = _glewSearchExtension("GL_NV_bindless_multi_draw_indirect", extStart, extEnd); - if (glewExperimental || GLEW_NV_bindless_multi_draw_indirect) GLEW_NV_bindless_multi_draw_indirect = !_glewInit_GL_NV_bindless_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_bindless_multi_draw_indirect */ -#ifdef GL_NV_bindless_multi_draw_indirect_count - GLEW_NV_bindless_multi_draw_indirect_count = _glewSearchExtension("GL_NV_bindless_multi_draw_indirect_count", extStart, extEnd); - if (glewExperimental || GLEW_NV_bindless_multi_draw_indirect_count) GLEW_NV_bindless_multi_draw_indirect_count = !_glewInit_GL_NV_bindless_multi_draw_indirect_count(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_bindless_multi_draw_indirect_count */ -#ifdef GL_NV_bindless_texture - GLEW_NV_bindless_texture = _glewSearchExtension("GL_NV_bindless_texture", extStart, extEnd); - if (glewExperimental || GLEW_NV_bindless_texture) GLEW_NV_bindless_texture = !_glewInit_GL_NV_bindless_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_bindless_texture */ -#ifdef GL_NV_blend_equation_advanced - GLEW_NV_blend_equation_advanced = _glewSearchExtension("GL_NV_blend_equation_advanced", extStart, extEnd); - if (glewExperimental || GLEW_NV_blend_equation_advanced) GLEW_NV_blend_equation_advanced = !_glewInit_GL_NV_blend_equation_advanced(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_blend_equation_advanced */ -#ifdef GL_NV_blend_equation_advanced_coherent - GLEW_NV_blend_equation_advanced_coherent = _glewSearchExtension("GL_NV_blend_equation_advanced_coherent", extStart, extEnd); -#endif /* GL_NV_blend_equation_advanced_coherent */ -#ifdef GL_NV_blend_square - GLEW_NV_blend_square = _glewSearchExtension("GL_NV_blend_square", extStart, extEnd); -#endif /* GL_NV_blend_square */ -#ifdef GL_NV_compute_program5 - GLEW_NV_compute_program5 = _glewSearchExtension("GL_NV_compute_program5", extStart, extEnd); -#endif /* GL_NV_compute_program5 */ -#ifdef GL_NV_conditional_render - GLEW_NV_conditional_render = _glewSearchExtension("GL_NV_conditional_render", extStart, extEnd); - if (glewExperimental || GLEW_NV_conditional_render) GLEW_NV_conditional_render = !_glewInit_GL_NV_conditional_render(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_conditional_render */ -#ifdef GL_NV_conservative_raster - GLEW_NV_conservative_raster = _glewSearchExtension("GL_NV_conservative_raster", extStart, extEnd); - if (glewExperimental || GLEW_NV_conservative_raster) GLEW_NV_conservative_raster = !_glewInit_GL_NV_conservative_raster(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_conservative_raster */ -#ifdef GL_NV_conservative_raster_dilate - GLEW_NV_conservative_raster_dilate = _glewSearchExtension("GL_NV_conservative_raster_dilate", extStart, extEnd); - if (glewExperimental || GLEW_NV_conservative_raster_dilate) GLEW_NV_conservative_raster_dilate = !_glewInit_GL_NV_conservative_raster_dilate(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_conservative_raster_dilate */ -#ifdef GL_NV_copy_depth_to_color - GLEW_NV_copy_depth_to_color = _glewSearchExtension("GL_NV_copy_depth_to_color", extStart, extEnd); -#endif /* GL_NV_copy_depth_to_color */ -#ifdef GL_NV_copy_image - GLEW_NV_copy_image = _glewSearchExtension("GL_NV_copy_image", extStart, extEnd); - if (glewExperimental || GLEW_NV_copy_image) GLEW_NV_copy_image = !_glewInit_GL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_copy_image */ -#ifdef GL_NV_deep_texture3D - GLEW_NV_deep_texture3D = _glewSearchExtension("GL_NV_deep_texture3D", extStart, extEnd); -#endif /* GL_NV_deep_texture3D */ -#ifdef GL_NV_depth_buffer_float - GLEW_NV_depth_buffer_float = _glewSearchExtension("GL_NV_depth_buffer_float", extStart, extEnd); - if (glewExperimental || GLEW_NV_depth_buffer_float) GLEW_NV_depth_buffer_float = !_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_depth_buffer_float */ -#ifdef GL_NV_depth_clamp - GLEW_NV_depth_clamp = _glewSearchExtension("GL_NV_depth_clamp", extStart, extEnd); -#endif /* GL_NV_depth_clamp */ -#ifdef GL_NV_depth_range_unclamped - GLEW_NV_depth_range_unclamped = _glewSearchExtension("GL_NV_depth_range_unclamped", extStart, extEnd); -#endif /* GL_NV_depth_range_unclamped */ -#ifdef GL_NV_draw_texture - GLEW_NV_draw_texture = _glewSearchExtension("GL_NV_draw_texture", extStart, extEnd); - if (glewExperimental || GLEW_NV_draw_texture) GLEW_NV_draw_texture = !_glewInit_GL_NV_draw_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_draw_texture */ -#ifdef GL_NV_evaluators - GLEW_NV_evaluators = _glewSearchExtension("GL_NV_evaluators", extStart, extEnd); - if (glewExperimental || GLEW_NV_evaluators) GLEW_NV_evaluators = !_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_evaluators */ -#ifdef GL_NV_explicit_multisample - GLEW_NV_explicit_multisample = _glewSearchExtension("GL_NV_explicit_multisample", extStart, extEnd); - if (glewExperimental || GLEW_NV_explicit_multisample) GLEW_NV_explicit_multisample = !_glewInit_GL_NV_explicit_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_explicit_multisample */ -#ifdef GL_NV_fence - GLEW_NV_fence = _glewSearchExtension("GL_NV_fence", extStart, extEnd); - if (glewExperimental || GLEW_NV_fence) GLEW_NV_fence = !_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_fence */ -#ifdef GL_NV_fill_rectangle - GLEW_NV_fill_rectangle = _glewSearchExtension("GL_NV_fill_rectangle", extStart, extEnd); -#endif /* GL_NV_fill_rectangle */ -#ifdef GL_NV_float_buffer - GLEW_NV_float_buffer = _glewSearchExtension("GL_NV_float_buffer", extStart, extEnd); -#endif /* GL_NV_float_buffer */ -#ifdef GL_NV_fog_distance - GLEW_NV_fog_distance = _glewSearchExtension("GL_NV_fog_distance", extStart, extEnd); -#endif /* GL_NV_fog_distance */ -#ifdef GL_NV_fragment_coverage_to_color - GLEW_NV_fragment_coverage_to_color = _glewSearchExtension("GL_NV_fragment_coverage_to_color", extStart, extEnd); - if (glewExperimental || GLEW_NV_fragment_coverage_to_color) GLEW_NV_fragment_coverage_to_color = !_glewInit_GL_NV_fragment_coverage_to_color(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_fragment_coverage_to_color */ -#ifdef GL_NV_fragment_program - GLEW_NV_fragment_program = _glewSearchExtension("GL_NV_fragment_program", extStart, extEnd); - if (glewExperimental || GLEW_NV_fragment_program) GLEW_NV_fragment_program = !_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_fragment_program */ -#ifdef GL_NV_fragment_program2 - GLEW_NV_fragment_program2 = _glewSearchExtension("GL_NV_fragment_program2", extStart, extEnd); -#endif /* GL_NV_fragment_program2 */ -#ifdef GL_NV_fragment_program4 - GLEW_NV_fragment_program4 = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd); -#endif /* GL_NV_fragment_program4 */ -#ifdef GL_NV_fragment_program_option - GLEW_NV_fragment_program_option = _glewSearchExtension("GL_NV_fragment_program_option", extStart, extEnd); -#endif /* GL_NV_fragment_program_option */ -#ifdef GL_NV_fragment_shader_interlock - GLEW_NV_fragment_shader_interlock = _glewSearchExtension("GL_NV_fragment_shader_interlock", extStart, extEnd); -#endif /* GL_NV_fragment_shader_interlock */ -#ifdef GL_NV_framebuffer_mixed_samples - GLEW_NV_framebuffer_mixed_samples = _glewSearchExtension("GL_NV_framebuffer_mixed_samples", extStart, extEnd); -#endif /* GL_NV_framebuffer_mixed_samples */ -#ifdef GL_NV_framebuffer_multisample_coverage - GLEW_NV_framebuffer_multisample_coverage = _glewSearchExtension("GL_NV_framebuffer_multisample_coverage", extStart, extEnd); - if (glewExperimental || GLEW_NV_framebuffer_multisample_coverage) GLEW_NV_framebuffer_multisample_coverage = !_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_framebuffer_multisample_coverage */ -#ifdef GL_NV_geometry_program4 - GLEW_NV_geometry_program4 = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd); - if (glewExperimental || GLEW_NV_geometry_program4) GLEW_NV_geometry_program4 = !_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_geometry_program4 */ -#ifdef GL_NV_geometry_shader4 - GLEW_NV_geometry_shader4 = _glewSearchExtension("GL_NV_geometry_shader4", extStart, extEnd); -#endif /* GL_NV_geometry_shader4 */ -#ifdef GL_NV_geometry_shader_passthrough - GLEW_NV_geometry_shader_passthrough = _glewSearchExtension("GL_NV_geometry_shader_passthrough", extStart, extEnd); -#endif /* GL_NV_geometry_shader_passthrough */ -#ifdef GL_NV_gpu_program4 - GLEW_NV_gpu_program4 = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd); - if (glewExperimental || GLEW_NV_gpu_program4) GLEW_NV_gpu_program4 = !_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_gpu_program4 */ -#ifdef GL_NV_gpu_program5 - GLEW_NV_gpu_program5 = _glewSearchExtension("GL_NV_gpu_program5", extStart, extEnd); -#endif /* GL_NV_gpu_program5 */ -#ifdef GL_NV_gpu_program5_mem_extended - GLEW_NV_gpu_program5_mem_extended = _glewSearchExtension("GL_NV_gpu_program5_mem_extended", extStart, extEnd); -#endif /* GL_NV_gpu_program5_mem_extended */ -#ifdef GL_NV_gpu_program_fp64 - GLEW_NV_gpu_program_fp64 = _glewSearchExtension("GL_NV_gpu_program_fp64", extStart, extEnd); -#endif /* GL_NV_gpu_program_fp64 */ -#ifdef GL_NV_gpu_shader5 - GLEW_NV_gpu_shader5 = _glewSearchExtension("GL_NV_gpu_shader5", extStart, extEnd); - if (glewExperimental || GLEW_NV_gpu_shader5) GLEW_NV_gpu_shader5 = !_glewInit_GL_NV_gpu_shader5(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_gpu_shader5 */ -#ifdef GL_NV_half_float - GLEW_NV_half_float = _glewSearchExtension("GL_NV_half_float", extStart, extEnd); - if (glewExperimental || GLEW_NV_half_float) GLEW_NV_half_float = !_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_half_float */ -#ifdef GL_NV_internalformat_sample_query - GLEW_NV_internalformat_sample_query = _glewSearchExtension("GL_NV_internalformat_sample_query", extStart, extEnd); - if (glewExperimental || GLEW_NV_internalformat_sample_query) GLEW_NV_internalformat_sample_query = !_glewInit_GL_NV_internalformat_sample_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_internalformat_sample_query */ -#ifdef GL_NV_light_max_exponent - GLEW_NV_light_max_exponent = _glewSearchExtension("GL_NV_light_max_exponent", extStart, extEnd); -#endif /* GL_NV_light_max_exponent */ -#ifdef GL_NV_multisample_coverage - GLEW_NV_multisample_coverage = _glewSearchExtension("GL_NV_multisample_coverage", extStart, extEnd); -#endif /* GL_NV_multisample_coverage */ -#ifdef GL_NV_multisample_filter_hint - GLEW_NV_multisample_filter_hint = _glewSearchExtension("GL_NV_multisample_filter_hint", extStart, extEnd); -#endif /* GL_NV_multisample_filter_hint */ -#ifdef GL_NV_occlusion_query - GLEW_NV_occlusion_query = _glewSearchExtension("GL_NV_occlusion_query", extStart, extEnd); - if (glewExperimental || GLEW_NV_occlusion_query) GLEW_NV_occlusion_query = !_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_occlusion_query */ -#ifdef GL_NV_packed_depth_stencil - GLEW_NV_packed_depth_stencil = _glewSearchExtension("GL_NV_packed_depth_stencil", extStart, extEnd); -#endif /* GL_NV_packed_depth_stencil */ -#ifdef GL_NV_parameter_buffer_object - GLEW_NV_parameter_buffer_object = _glewSearchExtension("GL_NV_parameter_buffer_object", extStart, extEnd); - if (glewExperimental || GLEW_NV_parameter_buffer_object) GLEW_NV_parameter_buffer_object = !_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_parameter_buffer_object */ -#ifdef GL_NV_parameter_buffer_object2 - GLEW_NV_parameter_buffer_object2 = _glewSearchExtension("GL_NV_parameter_buffer_object2", extStart, extEnd); -#endif /* GL_NV_parameter_buffer_object2 */ -#ifdef GL_NV_path_rendering - GLEW_NV_path_rendering = _glewSearchExtension("GL_NV_path_rendering", extStart, extEnd); - if (glewExperimental || GLEW_NV_path_rendering) GLEW_NV_path_rendering = !_glewInit_GL_NV_path_rendering(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_path_rendering */ -#ifdef GL_NV_path_rendering_shared_edge - GLEW_NV_path_rendering_shared_edge = _glewSearchExtension("GL_NV_path_rendering_shared_edge", extStart, extEnd); -#endif /* GL_NV_path_rendering_shared_edge */ -#ifdef GL_NV_pixel_data_range - GLEW_NV_pixel_data_range = _glewSearchExtension("GL_NV_pixel_data_range", extStart, extEnd); - if (glewExperimental || GLEW_NV_pixel_data_range) GLEW_NV_pixel_data_range = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_pixel_data_range */ -#ifdef GL_NV_point_sprite - GLEW_NV_point_sprite = _glewSearchExtension("GL_NV_point_sprite", extStart, extEnd); - if (glewExperimental || GLEW_NV_point_sprite) GLEW_NV_point_sprite = !_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_point_sprite */ -#ifdef GL_NV_present_video - GLEW_NV_present_video = _glewSearchExtension("GL_NV_present_video", extStart, extEnd); - if (glewExperimental || GLEW_NV_present_video) GLEW_NV_present_video = !_glewInit_GL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_present_video */ -#ifdef GL_NV_primitive_restart - GLEW_NV_primitive_restart = _glewSearchExtension("GL_NV_primitive_restart", extStart, extEnd); - if (glewExperimental || GLEW_NV_primitive_restart) GLEW_NV_primitive_restart = !_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_primitive_restart */ -#ifdef GL_NV_register_combiners - GLEW_NV_register_combiners = _glewSearchExtension("GL_NV_register_combiners", extStart, extEnd); - if (glewExperimental || GLEW_NV_register_combiners) GLEW_NV_register_combiners = !_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_register_combiners */ -#ifdef GL_NV_register_combiners2 - GLEW_NV_register_combiners2 = _glewSearchExtension("GL_NV_register_combiners2", extStart, extEnd); - if (glewExperimental || GLEW_NV_register_combiners2) GLEW_NV_register_combiners2 = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_register_combiners2 */ -#ifdef GL_NV_sample_locations - GLEW_NV_sample_locations = _glewSearchExtension("GL_NV_sample_locations", extStart, extEnd); - if (glewExperimental || GLEW_NV_sample_locations) GLEW_NV_sample_locations = !_glewInit_GL_NV_sample_locations(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_sample_locations */ -#ifdef GL_NV_sample_mask_override_coverage - GLEW_NV_sample_mask_override_coverage = _glewSearchExtension("GL_NV_sample_mask_override_coverage", extStart, extEnd); -#endif /* GL_NV_sample_mask_override_coverage */ -#ifdef GL_NV_shader_atomic_counters - GLEW_NV_shader_atomic_counters = _glewSearchExtension("GL_NV_shader_atomic_counters", extStart, extEnd); -#endif /* GL_NV_shader_atomic_counters */ -#ifdef GL_NV_shader_atomic_float - GLEW_NV_shader_atomic_float = _glewSearchExtension("GL_NV_shader_atomic_float", extStart, extEnd); -#endif /* GL_NV_shader_atomic_float */ -#ifdef GL_NV_shader_atomic_fp16_vector - GLEW_NV_shader_atomic_fp16_vector = _glewSearchExtension("GL_NV_shader_atomic_fp16_vector", extStart, extEnd); -#endif /* GL_NV_shader_atomic_fp16_vector */ -#ifdef GL_NV_shader_atomic_int64 - GLEW_NV_shader_atomic_int64 = _glewSearchExtension("GL_NV_shader_atomic_int64", extStart, extEnd); -#endif /* GL_NV_shader_atomic_int64 */ -#ifdef GL_NV_shader_buffer_load - GLEW_NV_shader_buffer_load = _glewSearchExtension("GL_NV_shader_buffer_load", extStart, extEnd); - if (glewExperimental || GLEW_NV_shader_buffer_load) GLEW_NV_shader_buffer_load = !_glewInit_GL_NV_shader_buffer_load(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_shader_buffer_load */ -#ifdef GL_NV_shader_storage_buffer_object - GLEW_NV_shader_storage_buffer_object = _glewSearchExtension("GL_NV_shader_storage_buffer_object", extStart, extEnd); -#endif /* GL_NV_shader_storage_buffer_object */ -#ifdef GL_NV_shader_thread_group - GLEW_NV_shader_thread_group = _glewSearchExtension("GL_NV_shader_thread_group", extStart, extEnd); -#endif /* GL_NV_shader_thread_group */ -#ifdef GL_NV_shader_thread_shuffle - GLEW_NV_shader_thread_shuffle = _glewSearchExtension("GL_NV_shader_thread_shuffle", extStart, extEnd); -#endif /* GL_NV_shader_thread_shuffle */ -#ifdef GL_NV_tessellation_program5 - GLEW_NV_tessellation_program5 = _glewSearchExtension("GL_NV_gpu_program5", extStart, extEnd); -#endif /* GL_NV_tessellation_program5 */ -#ifdef GL_NV_texgen_emboss - GLEW_NV_texgen_emboss = _glewSearchExtension("GL_NV_texgen_emboss", extStart, extEnd); -#endif /* GL_NV_texgen_emboss */ -#ifdef GL_NV_texgen_reflection - GLEW_NV_texgen_reflection = _glewSearchExtension("GL_NV_texgen_reflection", extStart, extEnd); -#endif /* GL_NV_texgen_reflection */ -#ifdef GL_NV_texture_barrier - GLEW_NV_texture_barrier = _glewSearchExtension("GL_NV_texture_barrier", extStart, extEnd); - if (glewExperimental || GLEW_NV_texture_barrier) GLEW_NV_texture_barrier = !_glewInit_GL_NV_texture_barrier(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_texture_barrier */ -#ifdef GL_NV_texture_compression_vtc - GLEW_NV_texture_compression_vtc = _glewSearchExtension("GL_NV_texture_compression_vtc", extStart, extEnd); -#endif /* GL_NV_texture_compression_vtc */ -#ifdef GL_NV_texture_env_combine4 - GLEW_NV_texture_env_combine4 = _glewSearchExtension("GL_NV_texture_env_combine4", extStart, extEnd); -#endif /* GL_NV_texture_env_combine4 */ -#ifdef GL_NV_texture_expand_normal - GLEW_NV_texture_expand_normal = _glewSearchExtension("GL_NV_texture_expand_normal", extStart, extEnd); -#endif /* GL_NV_texture_expand_normal */ -#ifdef GL_NV_texture_multisample - GLEW_NV_texture_multisample = _glewSearchExtension("GL_NV_texture_multisample", extStart, extEnd); - if (glewExperimental || GLEW_NV_texture_multisample) GLEW_NV_texture_multisample = !_glewInit_GL_NV_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_texture_multisample */ -#ifdef GL_NV_texture_rectangle - GLEW_NV_texture_rectangle = _glewSearchExtension("GL_NV_texture_rectangle", extStart, extEnd); -#endif /* GL_NV_texture_rectangle */ -#ifdef GL_NV_texture_shader - GLEW_NV_texture_shader = _glewSearchExtension("GL_NV_texture_shader", extStart, extEnd); -#endif /* GL_NV_texture_shader */ -#ifdef GL_NV_texture_shader2 - GLEW_NV_texture_shader2 = _glewSearchExtension("GL_NV_texture_shader2", extStart, extEnd); -#endif /* GL_NV_texture_shader2 */ -#ifdef GL_NV_texture_shader3 - GLEW_NV_texture_shader3 = _glewSearchExtension("GL_NV_texture_shader3", extStart, extEnd); -#endif /* GL_NV_texture_shader3 */ -#ifdef GL_NV_transform_feedback - GLEW_NV_transform_feedback = _glewSearchExtension("GL_NV_transform_feedback", extStart, extEnd); - if (glewExperimental || GLEW_NV_transform_feedback) GLEW_NV_transform_feedback = !_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_transform_feedback */ -#ifdef GL_NV_transform_feedback2 - GLEW_NV_transform_feedback2 = _glewSearchExtension("GL_NV_transform_feedback2", extStart, extEnd); - if (glewExperimental || GLEW_NV_transform_feedback2) GLEW_NV_transform_feedback2 = !_glewInit_GL_NV_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_transform_feedback2 */ -#ifdef GL_NV_uniform_buffer_unified_memory - GLEW_NV_uniform_buffer_unified_memory = _glewSearchExtension("GL_NV_uniform_buffer_unified_memory", extStart, extEnd); -#endif /* GL_NV_uniform_buffer_unified_memory */ -#ifdef GL_NV_vdpau_interop - GLEW_NV_vdpau_interop = _glewSearchExtension("GL_NV_vdpau_interop", extStart, extEnd); - if (glewExperimental || GLEW_NV_vdpau_interop) GLEW_NV_vdpau_interop = !_glewInit_GL_NV_vdpau_interop(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_vdpau_interop */ -#ifdef GL_NV_vertex_array_range - GLEW_NV_vertex_array_range = _glewSearchExtension("GL_NV_vertex_array_range", extStart, extEnd); - if (glewExperimental || GLEW_NV_vertex_array_range) GLEW_NV_vertex_array_range = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_vertex_array_range */ -#ifdef GL_NV_vertex_array_range2 - GLEW_NV_vertex_array_range2 = _glewSearchExtension("GL_NV_vertex_array_range2", extStart, extEnd); -#endif /* GL_NV_vertex_array_range2 */ -#ifdef GL_NV_vertex_attrib_integer_64bit - GLEW_NV_vertex_attrib_integer_64bit = _glewSearchExtension("GL_NV_vertex_attrib_integer_64bit", extStart, extEnd); - if (glewExperimental || GLEW_NV_vertex_attrib_integer_64bit) GLEW_NV_vertex_attrib_integer_64bit = !_glewInit_GL_NV_vertex_attrib_integer_64bit(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_vertex_attrib_integer_64bit */ -#ifdef GL_NV_vertex_buffer_unified_memory - GLEW_NV_vertex_buffer_unified_memory = _glewSearchExtension("GL_NV_vertex_buffer_unified_memory", extStart, extEnd); - if (glewExperimental || GLEW_NV_vertex_buffer_unified_memory) GLEW_NV_vertex_buffer_unified_memory = !_glewInit_GL_NV_vertex_buffer_unified_memory(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_vertex_buffer_unified_memory */ -#ifdef GL_NV_vertex_program - GLEW_NV_vertex_program = _glewSearchExtension("GL_NV_vertex_program", extStart, extEnd); - if (glewExperimental || GLEW_NV_vertex_program) GLEW_NV_vertex_program = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_vertex_program */ -#ifdef GL_NV_vertex_program1_1 - GLEW_NV_vertex_program1_1 = _glewSearchExtension("GL_NV_vertex_program1_1", extStart, extEnd); -#endif /* GL_NV_vertex_program1_1 */ -#ifdef GL_NV_vertex_program2 - GLEW_NV_vertex_program2 = _glewSearchExtension("GL_NV_vertex_program2", extStart, extEnd); -#endif /* GL_NV_vertex_program2 */ -#ifdef GL_NV_vertex_program2_option - GLEW_NV_vertex_program2_option = _glewSearchExtension("GL_NV_vertex_program2_option", extStart, extEnd); -#endif /* GL_NV_vertex_program2_option */ -#ifdef GL_NV_vertex_program3 - GLEW_NV_vertex_program3 = _glewSearchExtension("GL_NV_vertex_program3", extStart, extEnd); -#endif /* GL_NV_vertex_program3 */ -#ifdef GL_NV_vertex_program4 - GLEW_NV_vertex_program4 = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd); -#endif /* GL_NV_vertex_program4 */ -#ifdef GL_NV_video_capture - GLEW_NV_video_capture = _glewSearchExtension("GL_NV_video_capture", extStart, extEnd); - if (glewExperimental || GLEW_NV_video_capture) GLEW_NV_video_capture = !_glewInit_GL_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_video_capture */ -#ifdef GL_NV_viewport_array2 - GLEW_NV_viewport_array2 = _glewSearchExtension("GL_NV_viewport_array2", extStart, extEnd); -#endif /* GL_NV_viewport_array2 */ -#ifdef GL_OES_byte_coordinates - GLEW_OES_byte_coordinates = _glewSearchExtension("GL_OES_byte_coordinates", extStart, extEnd); -#endif /* GL_OES_byte_coordinates */ -#ifdef GL_OES_compressed_paletted_texture - GLEW_OES_compressed_paletted_texture = _glewSearchExtension("GL_OES_compressed_paletted_texture", extStart, extEnd); -#endif /* GL_OES_compressed_paletted_texture */ -#ifdef GL_OES_read_format - GLEW_OES_read_format = _glewSearchExtension("GL_OES_read_format", extStart, extEnd); -#endif /* GL_OES_read_format */ -#ifdef GL_OES_single_precision - GLEW_OES_single_precision = _glewSearchExtension("GL_OES_single_precision", extStart, extEnd); - if (glewExperimental || GLEW_OES_single_precision) GLEW_OES_single_precision = !_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_OES_single_precision */ -#ifdef GL_OML_interlace - GLEW_OML_interlace = _glewSearchExtension("GL_OML_interlace", extStart, extEnd); -#endif /* GL_OML_interlace */ -#ifdef GL_OML_resample - GLEW_OML_resample = _glewSearchExtension("GL_OML_resample", extStart, extEnd); -#endif /* GL_OML_resample */ -#ifdef GL_OML_subsample - GLEW_OML_subsample = _glewSearchExtension("GL_OML_subsample", extStart, extEnd); -#endif /* GL_OML_subsample */ -#ifdef GL_OVR_multiview - GLEW_OVR_multiview = _glewSearchExtension("GL_OVR_multiview", extStart, extEnd); - if (glewExperimental || GLEW_OVR_multiview) GLEW_OVR_multiview = !_glewInit_GL_OVR_multiview(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_OVR_multiview */ -#ifdef GL_OVR_multiview2 - GLEW_OVR_multiview2 = _glewSearchExtension("GL_OVR_multiview2", extStart, extEnd); -#endif /* GL_OVR_multiview2 */ -#ifdef GL_PGI_misc_hints - GLEW_PGI_misc_hints = _glewSearchExtension("GL_PGI_misc_hints", extStart, extEnd); -#endif /* GL_PGI_misc_hints */ -#ifdef GL_PGI_vertex_hints - GLEW_PGI_vertex_hints = _glewSearchExtension("GL_PGI_vertex_hints", extStart, extEnd); -#endif /* GL_PGI_vertex_hints */ -#ifdef GL_REGAL_ES1_0_compatibility - GLEW_REGAL_ES1_0_compatibility = _glewSearchExtension("GL_REGAL_ES1_0_compatibility", extStart, extEnd); - if (glewExperimental || GLEW_REGAL_ES1_0_compatibility) GLEW_REGAL_ES1_0_compatibility = !_glewInit_GL_REGAL_ES1_0_compatibility(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_REGAL_ES1_0_compatibility */ -#ifdef GL_REGAL_ES1_1_compatibility - GLEW_REGAL_ES1_1_compatibility = _glewSearchExtension("GL_REGAL_ES1_1_compatibility", extStart, extEnd); - if (glewExperimental || GLEW_REGAL_ES1_1_compatibility) GLEW_REGAL_ES1_1_compatibility = !_glewInit_GL_REGAL_ES1_1_compatibility(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_REGAL_ES1_1_compatibility */ -#ifdef GL_REGAL_enable - GLEW_REGAL_enable = _glewSearchExtension("GL_REGAL_enable", extStart, extEnd); -#endif /* GL_REGAL_enable */ -#ifdef GL_REGAL_error_string - GLEW_REGAL_error_string = _glewSearchExtension("GL_REGAL_error_string", extStart, extEnd); - if (glewExperimental || GLEW_REGAL_error_string) GLEW_REGAL_error_string = !_glewInit_GL_REGAL_error_string(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_REGAL_error_string */ -#ifdef GL_REGAL_extension_query - GLEW_REGAL_extension_query = _glewSearchExtension("GL_REGAL_extension_query", extStart, extEnd); - if (glewExperimental || GLEW_REGAL_extension_query) GLEW_REGAL_extension_query = !_glewInit_GL_REGAL_extension_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_REGAL_extension_query */ -#ifdef GL_REGAL_log - GLEW_REGAL_log = _glewSearchExtension("GL_REGAL_log", extStart, extEnd); - if (glewExperimental || GLEW_REGAL_log) GLEW_REGAL_log = !_glewInit_GL_REGAL_log(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_REGAL_log */ -#ifdef GL_REGAL_proc_address - GLEW_REGAL_proc_address = _glewSearchExtension("GL_REGAL_proc_address", extStart, extEnd); - if (glewExperimental || GLEW_REGAL_proc_address) GLEW_REGAL_proc_address = !_glewInit_GL_REGAL_proc_address(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_REGAL_proc_address */ -#ifdef GL_REND_screen_coordinates - GLEW_REND_screen_coordinates = _glewSearchExtension("GL_REND_screen_coordinates", extStart, extEnd); -#endif /* GL_REND_screen_coordinates */ -#ifdef GL_S3_s3tc - GLEW_S3_s3tc = _glewSearchExtension("GL_S3_s3tc", extStart, extEnd); -#endif /* GL_S3_s3tc */ -#ifdef GL_SGIS_color_range - GLEW_SGIS_color_range = _glewSearchExtension("GL_SGIS_color_range", extStart, extEnd); -#endif /* GL_SGIS_color_range */ -#ifdef GL_SGIS_detail_texture - GLEW_SGIS_detail_texture = _glewSearchExtension("GL_SGIS_detail_texture", extStart, extEnd); - if (glewExperimental || GLEW_SGIS_detail_texture) GLEW_SGIS_detail_texture = !_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIS_detail_texture */ -#ifdef GL_SGIS_fog_function - GLEW_SGIS_fog_function = _glewSearchExtension("GL_SGIS_fog_function", extStart, extEnd); - if (glewExperimental || GLEW_SGIS_fog_function) GLEW_SGIS_fog_function = !_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIS_fog_function */ -#ifdef GL_SGIS_generate_mipmap - GLEW_SGIS_generate_mipmap = _glewSearchExtension("GL_SGIS_generate_mipmap", extStart, extEnd); -#endif /* GL_SGIS_generate_mipmap */ -#ifdef GL_SGIS_multisample - GLEW_SGIS_multisample = _glewSearchExtension("GL_SGIS_multisample", extStart, extEnd); - if (glewExperimental || GLEW_SGIS_multisample) GLEW_SGIS_multisample = !_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIS_multisample */ -#ifdef GL_SGIS_pixel_texture - GLEW_SGIS_pixel_texture = _glewSearchExtension("GL_SGIS_pixel_texture", extStart, extEnd); -#endif /* GL_SGIS_pixel_texture */ -#ifdef GL_SGIS_point_line_texgen - GLEW_SGIS_point_line_texgen = _glewSearchExtension("GL_SGIS_point_line_texgen", extStart, extEnd); -#endif /* GL_SGIS_point_line_texgen */ -#ifdef GL_SGIS_sharpen_texture - GLEW_SGIS_sharpen_texture = _glewSearchExtension("GL_SGIS_sharpen_texture", extStart, extEnd); - if (glewExperimental || GLEW_SGIS_sharpen_texture) GLEW_SGIS_sharpen_texture = !_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIS_sharpen_texture */ -#ifdef GL_SGIS_texture4D - GLEW_SGIS_texture4D = _glewSearchExtension("GL_SGIS_texture4D", extStart, extEnd); - if (glewExperimental || GLEW_SGIS_texture4D) GLEW_SGIS_texture4D = !_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIS_texture4D */ -#ifdef GL_SGIS_texture_border_clamp - GLEW_SGIS_texture_border_clamp = _glewSearchExtension("GL_SGIS_texture_border_clamp", extStart, extEnd); -#endif /* GL_SGIS_texture_border_clamp */ -#ifdef GL_SGIS_texture_edge_clamp - GLEW_SGIS_texture_edge_clamp = _glewSearchExtension("GL_SGIS_texture_edge_clamp", extStart, extEnd); -#endif /* GL_SGIS_texture_edge_clamp */ -#ifdef GL_SGIS_texture_filter4 - GLEW_SGIS_texture_filter4 = _glewSearchExtension("GL_SGIS_texture_filter4", extStart, extEnd); - if (glewExperimental || GLEW_SGIS_texture_filter4) GLEW_SGIS_texture_filter4 = !_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIS_texture_filter4 */ -#ifdef GL_SGIS_texture_lod - GLEW_SGIS_texture_lod = _glewSearchExtension("GL_SGIS_texture_lod", extStart, extEnd); -#endif /* GL_SGIS_texture_lod */ -#ifdef GL_SGIS_texture_select - GLEW_SGIS_texture_select = _glewSearchExtension("GL_SGIS_texture_select", extStart, extEnd); -#endif /* GL_SGIS_texture_select */ -#ifdef GL_SGIX_async - GLEW_SGIX_async = _glewSearchExtension("GL_SGIX_async", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_async) GLEW_SGIX_async = !_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_async */ -#ifdef GL_SGIX_async_histogram - GLEW_SGIX_async_histogram = _glewSearchExtension("GL_SGIX_async_histogram", extStart, extEnd); -#endif /* GL_SGIX_async_histogram */ -#ifdef GL_SGIX_async_pixel - GLEW_SGIX_async_pixel = _glewSearchExtension("GL_SGIX_async_pixel", extStart, extEnd); -#endif /* GL_SGIX_async_pixel */ -#ifdef GL_SGIX_blend_alpha_minmax - GLEW_SGIX_blend_alpha_minmax = _glewSearchExtension("GL_SGIX_blend_alpha_minmax", extStart, extEnd); -#endif /* GL_SGIX_blend_alpha_minmax */ -#ifdef GL_SGIX_clipmap - GLEW_SGIX_clipmap = _glewSearchExtension("GL_SGIX_clipmap", extStart, extEnd); -#endif /* GL_SGIX_clipmap */ -#ifdef GL_SGIX_convolution_accuracy - GLEW_SGIX_convolution_accuracy = _glewSearchExtension("GL_SGIX_convolution_accuracy", extStart, extEnd); -#endif /* GL_SGIX_convolution_accuracy */ -#ifdef GL_SGIX_depth_texture - GLEW_SGIX_depth_texture = _glewSearchExtension("GL_SGIX_depth_texture", extStart, extEnd); -#endif /* GL_SGIX_depth_texture */ -#ifdef GL_SGIX_flush_raster - GLEW_SGIX_flush_raster = _glewSearchExtension("GL_SGIX_flush_raster", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_flush_raster) GLEW_SGIX_flush_raster = !_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_flush_raster */ -#ifdef GL_SGIX_fog_offset - GLEW_SGIX_fog_offset = _glewSearchExtension("GL_SGIX_fog_offset", extStart, extEnd); -#endif /* GL_SGIX_fog_offset */ -#ifdef GL_SGIX_fog_texture - GLEW_SGIX_fog_texture = _glewSearchExtension("GL_SGIX_fog_texture", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_fog_texture) GLEW_SGIX_fog_texture = !_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_fog_texture */ -#ifdef GL_SGIX_fragment_specular_lighting - GLEW_SGIX_fragment_specular_lighting = _glewSearchExtension("GL_SGIX_fragment_specular_lighting", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_fragment_specular_lighting) GLEW_SGIX_fragment_specular_lighting = !_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_fragment_specular_lighting */ -#ifdef GL_SGIX_framezoom - GLEW_SGIX_framezoom = _glewSearchExtension("GL_SGIX_framezoom", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_framezoom) GLEW_SGIX_framezoom = !_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_framezoom */ -#ifdef GL_SGIX_interlace - GLEW_SGIX_interlace = _glewSearchExtension("GL_SGIX_interlace", extStart, extEnd); -#endif /* GL_SGIX_interlace */ -#ifdef GL_SGIX_ir_instrument1 - GLEW_SGIX_ir_instrument1 = _glewSearchExtension("GL_SGIX_ir_instrument1", extStart, extEnd); -#endif /* GL_SGIX_ir_instrument1 */ -#ifdef GL_SGIX_list_priority - GLEW_SGIX_list_priority = _glewSearchExtension("GL_SGIX_list_priority", extStart, extEnd); -#endif /* GL_SGIX_list_priority */ -#ifdef GL_SGIX_pixel_texture - GLEW_SGIX_pixel_texture = _glewSearchExtension("GL_SGIX_pixel_texture", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_pixel_texture) GLEW_SGIX_pixel_texture = !_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_pixel_texture */ -#ifdef GL_SGIX_pixel_texture_bits - GLEW_SGIX_pixel_texture_bits = _glewSearchExtension("GL_SGIX_pixel_texture_bits", extStart, extEnd); -#endif /* GL_SGIX_pixel_texture_bits */ -#ifdef GL_SGIX_reference_plane - GLEW_SGIX_reference_plane = _glewSearchExtension("GL_SGIX_reference_plane", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_reference_plane) GLEW_SGIX_reference_plane = !_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_reference_plane */ -#ifdef GL_SGIX_resample - GLEW_SGIX_resample = _glewSearchExtension("GL_SGIX_resample", extStart, extEnd); -#endif /* GL_SGIX_resample */ -#ifdef GL_SGIX_shadow - GLEW_SGIX_shadow = _glewSearchExtension("GL_SGIX_shadow", extStart, extEnd); -#endif /* GL_SGIX_shadow */ -#ifdef GL_SGIX_shadow_ambient - GLEW_SGIX_shadow_ambient = _glewSearchExtension("GL_SGIX_shadow_ambient", extStart, extEnd); -#endif /* GL_SGIX_shadow_ambient */ -#ifdef GL_SGIX_sprite - GLEW_SGIX_sprite = _glewSearchExtension("GL_SGIX_sprite", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_sprite) GLEW_SGIX_sprite = !_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_sprite */ -#ifdef GL_SGIX_tag_sample_buffer - GLEW_SGIX_tag_sample_buffer = _glewSearchExtension("GL_SGIX_tag_sample_buffer", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_tag_sample_buffer) GLEW_SGIX_tag_sample_buffer = !_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_tag_sample_buffer */ -#ifdef GL_SGIX_texture_add_env - GLEW_SGIX_texture_add_env = _glewSearchExtension("GL_SGIX_texture_add_env", extStart, extEnd); -#endif /* GL_SGIX_texture_add_env */ -#ifdef GL_SGIX_texture_coordinate_clamp - GLEW_SGIX_texture_coordinate_clamp = _glewSearchExtension("GL_SGIX_texture_coordinate_clamp", extStart, extEnd); -#endif /* GL_SGIX_texture_coordinate_clamp */ -#ifdef GL_SGIX_texture_lod_bias - GLEW_SGIX_texture_lod_bias = _glewSearchExtension("GL_SGIX_texture_lod_bias", extStart, extEnd); -#endif /* GL_SGIX_texture_lod_bias */ -#ifdef GL_SGIX_texture_multi_buffer - GLEW_SGIX_texture_multi_buffer = _glewSearchExtension("GL_SGIX_texture_multi_buffer", extStart, extEnd); -#endif /* GL_SGIX_texture_multi_buffer */ -#ifdef GL_SGIX_texture_range - GLEW_SGIX_texture_range = _glewSearchExtension("GL_SGIX_texture_range", extStart, extEnd); -#endif /* GL_SGIX_texture_range */ -#ifdef GL_SGIX_texture_scale_bias - GLEW_SGIX_texture_scale_bias = _glewSearchExtension("GL_SGIX_texture_scale_bias", extStart, extEnd); -#endif /* GL_SGIX_texture_scale_bias */ -#ifdef GL_SGIX_vertex_preclip - GLEW_SGIX_vertex_preclip = _glewSearchExtension("GL_SGIX_vertex_preclip", extStart, extEnd); -#endif /* GL_SGIX_vertex_preclip */ -#ifdef GL_SGIX_vertex_preclip_hint - GLEW_SGIX_vertex_preclip_hint = _glewSearchExtension("GL_SGIX_vertex_preclip_hint", extStart, extEnd); -#endif /* GL_SGIX_vertex_preclip_hint */ -#ifdef GL_SGIX_ycrcb - GLEW_SGIX_ycrcb = _glewSearchExtension("GL_SGIX_ycrcb", extStart, extEnd); -#endif /* GL_SGIX_ycrcb */ -#ifdef GL_SGI_color_matrix - GLEW_SGI_color_matrix = _glewSearchExtension("GL_SGI_color_matrix", extStart, extEnd); -#endif /* GL_SGI_color_matrix */ -#ifdef GL_SGI_color_table - GLEW_SGI_color_table = _glewSearchExtension("GL_SGI_color_table", extStart, extEnd); - if (glewExperimental || GLEW_SGI_color_table) GLEW_SGI_color_table = !_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGI_color_table */ -#ifdef GL_SGI_texture_color_table - GLEW_SGI_texture_color_table = _glewSearchExtension("GL_SGI_texture_color_table", extStart, extEnd); -#endif /* GL_SGI_texture_color_table */ -#ifdef GL_SUNX_constant_data - GLEW_SUNX_constant_data = _glewSearchExtension("GL_SUNX_constant_data", extStart, extEnd); - if (glewExperimental || GLEW_SUNX_constant_data) GLEW_SUNX_constant_data = !_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SUNX_constant_data */ -#ifdef GL_SUN_convolution_border_modes - GLEW_SUN_convolution_border_modes = _glewSearchExtension("GL_SUN_convolution_border_modes", extStart, extEnd); -#endif /* GL_SUN_convolution_border_modes */ -#ifdef GL_SUN_global_alpha - GLEW_SUN_global_alpha = _glewSearchExtension("GL_SUN_global_alpha", extStart, extEnd); - if (glewExperimental || GLEW_SUN_global_alpha) GLEW_SUN_global_alpha = !_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SUN_global_alpha */ -#ifdef GL_SUN_mesh_array - GLEW_SUN_mesh_array = _glewSearchExtension("GL_SUN_mesh_array", extStart, extEnd); -#endif /* GL_SUN_mesh_array */ -#ifdef GL_SUN_read_video_pixels - GLEW_SUN_read_video_pixels = _glewSearchExtension("GL_SUN_read_video_pixels", extStart, extEnd); - if (glewExperimental || GLEW_SUN_read_video_pixels) GLEW_SUN_read_video_pixels = !_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SUN_read_video_pixels */ -#ifdef GL_SUN_slice_accum - GLEW_SUN_slice_accum = _glewSearchExtension("GL_SUN_slice_accum", extStart, extEnd); -#endif /* GL_SUN_slice_accum */ -#ifdef GL_SUN_triangle_list - GLEW_SUN_triangle_list = _glewSearchExtension("GL_SUN_triangle_list", extStart, extEnd); - if (glewExperimental || GLEW_SUN_triangle_list) GLEW_SUN_triangle_list = !_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SUN_triangle_list */ -#ifdef GL_SUN_vertex - GLEW_SUN_vertex = _glewSearchExtension("GL_SUN_vertex", extStart, extEnd); - if (glewExperimental || GLEW_SUN_vertex) GLEW_SUN_vertex = !_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SUN_vertex */ -#ifdef GL_WIN_phong_shading - GLEW_WIN_phong_shading = _glewSearchExtension("GL_WIN_phong_shading", extStart, extEnd); -#endif /* GL_WIN_phong_shading */ -#ifdef GL_WIN_specular_fog - GLEW_WIN_specular_fog = _glewSearchExtension("GL_WIN_specular_fog", extStart, extEnd); -#endif /* GL_WIN_specular_fog */ -#ifdef GL_WIN_swap_hint - GLEW_WIN_swap_hint = _glewSearchExtension("GL_WIN_swap_hint", extStart, extEnd); - if (glewExperimental || GLEW_WIN_swap_hint) GLEW_WIN_swap_hint = !_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_WIN_swap_hint */ - - return GLEW_OK; -} - - -#if defined(_WIN32) - -#if !defined(GLEW_MX) - -PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL; - -PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD = NULL; -PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD = NULL; -PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD = NULL; -PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD = NULL; -PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD = NULL; -PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD = NULL; -PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD = NULL; -PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD = NULL; -PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD = NULL; - -PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL; -PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL; -PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL; -PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB = NULL; - -PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB = NULL; - -PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB = NULL; - -PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB = NULL; -PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB = NULL; - -PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB = NULL; -PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB = NULL; -PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB = NULL; -PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB = NULL; -PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB = NULL; - -PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB = NULL; -PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB = NULL; -PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB = NULL; - -PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB = NULL; -PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB = NULL; -PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB = NULL; - -PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT = NULL; -PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT = NULL; -PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT = NULL; -PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT = NULL; - -PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT = NULL; - -PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT = NULL; -PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT = NULL; - -PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT = NULL; -PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT = NULL; -PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT = NULL; -PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT = NULL; -PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT = NULL; - -PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT = NULL; -PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT = NULL; -PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT = NULL; - -PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT = NULL; -PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT = NULL; - -PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D = NULL; -PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D = NULL; - -PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D = NULL; -PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D = NULL; -PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D = NULL; -PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D = NULL; - -PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D = NULL; -PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D = NULL; -PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D = NULL; -PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D = NULL; -PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D = NULL; -PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D = NULL; -PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D = NULL; -PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D = NULL; -PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D = NULL; -PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D = NULL; -PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D = NULL; -PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D = NULL; - -PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D = NULL; -PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D = NULL; -PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D = NULL; -PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D = NULL; - -PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D = NULL; -PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D = NULL; -PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D = NULL; -PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D = NULL; - -PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D = NULL; -PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL; -PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL; -PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL; - -PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV = NULL; -PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV = NULL; -PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV = NULL; -PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV = NULL; -PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV = NULL; -PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV = NULL; -PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV = NULL; -PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV = NULL; - -PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV = NULL; - -PFNWGLDELAYBEFORESWAPNVPROC __wglewDelayBeforeSwapNV = NULL; - -PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL; -PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL; -PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL; -PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV = NULL; -PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV = NULL; - -PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV = NULL; -PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV = NULL; -PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV = NULL; - -PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV = NULL; -PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV = NULL; -PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV = NULL; -PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV = NULL; -PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV = NULL; -PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV = NULL; - -PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV = NULL; -PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV = NULL; - -PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV = NULL; -PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV = NULL; -PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV = NULL; -PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV = NULL; -PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV = NULL; - -PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV = NULL; -PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV = NULL; -PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV = NULL; -PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV = NULL; -PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV = NULL; -PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV = NULL; - -PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML = NULL; -PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML = NULL; -PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML = NULL; -PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML = NULL; -PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL; -PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL; -GLboolean __WGLEW_3DFX_multisample = GL_FALSE; -GLboolean __WGLEW_3DL_stereo_control = GL_FALSE; -GLboolean __WGLEW_AMD_gpu_association = GL_FALSE; -GLboolean __WGLEW_ARB_buffer_region = GL_FALSE; -GLboolean __WGLEW_ARB_context_flush_control = GL_FALSE; -GLboolean __WGLEW_ARB_create_context = GL_FALSE; -GLboolean __WGLEW_ARB_create_context_profile = GL_FALSE; -GLboolean __WGLEW_ARB_create_context_robustness = GL_FALSE; -GLboolean __WGLEW_ARB_extensions_string = GL_FALSE; -GLboolean __WGLEW_ARB_framebuffer_sRGB = GL_FALSE; -GLboolean __WGLEW_ARB_make_current_read = GL_FALSE; -GLboolean __WGLEW_ARB_multisample = GL_FALSE; -GLboolean __WGLEW_ARB_pbuffer = GL_FALSE; -GLboolean __WGLEW_ARB_pixel_format = GL_FALSE; -GLboolean __WGLEW_ARB_pixel_format_float = GL_FALSE; -GLboolean __WGLEW_ARB_render_texture = GL_FALSE; -GLboolean __WGLEW_ARB_robustness_application_isolation = GL_FALSE; -GLboolean __WGLEW_ARB_robustness_share_group_isolation = GL_FALSE; -GLboolean __WGLEW_ATI_pixel_format_float = GL_FALSE; -GLboolean __WGLEW_ATI_render_texture_rectangle = GL_FALSE; -GLboolean __WGLEW_EXT_create_context_es2_profile = GL_FALSE; -GLboolean __WGLEW_EXT_create_context_es_profile = GL_FALSE; -GLboolean __WGLEW_EXT_depth_float = GL_FALSE; -GLboolean __WGLEW_EXT_display_color_table = GL_FALSE; -GLboolean __WGLEW_EXT_extensions_string = GL_FALSE; -GLboolean __WGLEW_EXT_framebuffer_sRGB = GL_FALSE; -GLboolean __WGLEW_EXT_make_current_read = GL_FALSE; -GLboolean __WGLEW_EXT_multisample = GL_FALSE; -GLboolean __WGLEW_EXT_pbuffer = GL_FALSE; -GLboolean __WGLEW_EXT_pixel_format = GL_FALSE; -GLboolean __WGLEW_EXT_pixel_format_packed_float = GL_FALSE; -GLboolean __WGLEW_EXT_swap_control = GL_FALSE; -GLboolean __WGLEW_EXT_swap_control_tear = GL_FALSE; -GLboolean __WGLEW_I3D_digital_video_control = GL_FALSE; -GLboolean __WGLEW_I3D_gamma = GL_FALSE; -GLboolean __WGLEW_I3D_genlock = GL_FALSE; -GLboolean __WGLEW_I3D_image_buffer = GL_FALSE; -GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE; -GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE; -GLboolean __WGLEW_NV_DX_interop = GL_FALSE; -GLboolean __WGLEW_NV_DX_interop2 = GL_FALSE; -GLboolean __WGLEW_NV_copy_image = GL_FALSE; -GLboolean __WGLEW_NV_delay_before_swap = GL_FALSE; -GLboolean __WGLEW_NV_float_buffer = GL_FALSE; -GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE; -GLboolean __WGLEW_NV_multisample_coverage = GL_FALSE; -GLboolean __WGLEW_NV_present_video = GL_FALSE; -GLboolean __WGLEW_NV_render_depth_texture = GL_FALSE; -GLboolean __WGLEW_NV_render_texture_rectangle = GL_FALSE; -GLboolean __WGLEW_NV_swap_group = GL_FALSE; -GLboolean __WGLEW_NV_vertex_array_range = GL_FALSE; -GLboolean __WGLEW_NV_video_capture = GL_FALSE; -GLboolean __WGLEW_NV_video_output = GL_FALSE; -GLboolean __WGLEW_OML_sync_control = GL_FALSE; - -#endif /* !GLEW_MX */ - -#ifdef WGL_3DL_stereo_control - -static GLboolean _glewInit_WGL_3DL_stereo_control (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)glewGetProcAddress((const GLubyte*)"wglSetStereoEmitterState3DL")) == NULL) || r; - - return r; -} - -#endif /* WGL_3DL_stereo_control */ - -#ifdef WGL_AMD_gpu_association - -static GLboolean _glewInit_WGL_AMD_gpu_association (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"wglBlitContextFramebufferAMD")) == NULL) || r; - r = ((wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAMD")) == NULL) || r; - r = ((wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAttribsAMD")) == NULL) || r; - r = ((wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglDeleteAssociatedContextAMD")) == NULL) || r; - r = ((wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetContextGPUIDAMD")) == NULL) || r; - r = ((wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentAssociatedContextAMD")) == NULL) || r; - r = ((wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUIDsAMD")) == NULL) || r; - r = ((wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUInfoAMD")) == NULL) || r; - r = ((wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"wglMakeAssociatedContextCurrentAMD")) == NULL) || r; - - return r; -} - -#endif /* WGL_AMD_gpu_association */ - -#ifdef WGL_ARB_buffer_region - -static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateBufferRegionARB")) == NULL) || r; - r = ((wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglDeleteBufferRegionARB")) == NULL) || r; - r = ((wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglRestoreBufferRegionARB")) == NULL) || r; - r = ((wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglSaveBufferRegionARB")) == NULL) || r; - - return r; -} - -#endif /* WGL_ARB_buffer_region */ - -#ifdef WGL_ARB_create_context - -static GLboolean _glewInit_WGL_ARB_create_context (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateContextAttribsARB")) == NULL) || r; - - return r; -} - -#endif /* WGL_ARB_create_context */ - -#ifdef WGL_ARB_extensions_string - -static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB")) == NULL) || r; - - return r; -} - -#endif /* WGL_ARB_extensions_string */ - -#ifdef WGL_ARB_make_current_read - -static GLboolean _glewInit_WGL_ARB_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCARB")) == NULL) || r; - r = ((wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentARB")) == NULL) || r; - - return r; -} - -#endif /* WGL_ARB_make_current_read */ - -#ifdef WGL_ARB_pbuffer - -static GLboolean _glewInit_WGL_ARB_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferARB")) == NULL) || r; - r = ((wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferARB")) == NULL) || r; - r = ((wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCARB")) == NULL) || r; - r = ((wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferARB")) == NULL) || r; - r = ((wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCARB")) == NULL) || r; - - return r; -} - -#endif /* WGL_ARB_pbuffer */ - -#ifdef WGL_ARB_pixel_format - -static GLboolean _glewInit_WGL_ARB_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatARB")) == NULL) || r; - r = ((wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvARB")) == NULL) || r; - r = ((wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivARB")) == NULL) || r; - - return r; -} - -#endif /* WGL_ARB_pixel_format */ - -#ifdef WGL_ARB_render_texture - -static GLboolean _glewInit_WGL_ARB_render_texture (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglBindTexImageARB")) == NULL) || r; - r = ((wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglReleaseTexImageARB")) == NULL) || r; - r = ((wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"wglSetPbufferAttribARB")) == NULL) || r; - - return r; -} - -#endif /* WGL_ARB_render_texture */ - -#ifdef WGL_EXT_display_color_table - -static GLboolean _glewInit_WGL_EXT_display_color_table (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglBindDisplayColorTableEXT")) == NULL) || r; - r = ((wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglCreateDisplayColorTableEXT")) == NULL) || r; - r = ((wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyDisplayColorTableEXT")) == NULL) || r; - r = ((wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglLoadDisplayColorTableEXT")) == NULL) || r; - - return r; -} - -#endif /* WGL_EXT_display_color_table */ - -#ifdef WGL_EXT_extensions_string - -static GLboolean _glewInit_WGL_EXT_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT")) == NULL) || r; - - return r; -} - -#endif /* WGL_EXT_extensions_string */ - -#ifdef WGL_EXT_make_current_read - -static GLboolean _glewInit_WGL_EXT_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCEXT")) == NULL) || r; - r = ((wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentEXT")) == NULL) || r; - - return r; -} - -#endif /* WGL_EXT_make_current_read */ - -#ifdef WGL_EXT_pbuffer - -static GLboolean _glewInit_WGL_EXT_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferEXT")) == NULL) || r; - r = ((wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferEXT")) == NULL) || r; - r = ((wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCEXT")) == NULL) || r; - r = ((wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferEXT")) == NULL) || r; - r = ((wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCEXT")) == NULL) || r; - - return r; -} - -#endif /* WGL_EXT_pbuffer */ - -#ifdef WGL_EXT_pixel_format - -static GLboolean _glewInit_WGL_EXT_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatEXT")) == NULL) || r; - r = ((wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvEXT")) == NULL) || r; - r = ((wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivEXT")) == NULL) || r; - - return r; -} - -#endif /* WGL_EXT_pixel_format */ - -#ifdef WGL_EXT_swap_control - -static GLboolean _glewInit_WGL_EXT_swap_control (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetSwapIntervalEXT")) == NULL) || r; - r = ((wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglSwapIntervalEXT")) == NULL) || r; - - return r; -} - -#endif /* WGL_EXT_swap_control */ - -#ifdef WGL_I3D_digital_video_control - -static GLboolean _glewInit_WGL_I3D_digital_video_control (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetDigitalVideoParametersI3D")) == NULL) || r; - r = ((wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetDigitalVideoParametersI3D")) == NULL) || r; - - return r; -} - -#endif /* WGL_I3D_digital_video_control */ - -#ifdef WGL_I3D_gamma - -static GLboolean _glewInit_WGL_I3D_gamma (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableI3D")) == NULL) || r; - r = ((wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableParametersI3D")) == NULL) || r; - r = ((wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableI3D")) == NULL) || r; - r = ((wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableParametersI3D")) == NULL) || r; - - return r; -} - -#endif /* WGL_I3D_gamma */ - -#ifdef WGL_I3D_genlock - -static GLboolean _glewInit_WGL_I3D_genlock (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableGenlockI3D")) == NULL) || r; - r = ((wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableGenlockI3D")) == NULL) || r; - r = ((wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSampleRateI3D")) == NULL) || r; - r = ((wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceDelayI3D")) == NULL) || r; - r = ((wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceEdgeI3D")) == NULL) || r; - r = ((wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceI3D")) == NULL) || r; - r = ((wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSampleRateI3D")) == NULL) || r; - r = ((wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceDelayI3D")) == NULL) || r; - r = ((wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceEdgeI3D")) == NULL) || r; - r = ((wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceI3D")) == NULL) || r; - r = ((wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledGenlockI3D")) == NULL) || r; - r = ((wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryGenlockMaxSourceDelayI3D")) == NULL) || r; - - return r; -} - -#endif /* WGL_I3D_genlock */ - -#ifdef WGL_I3D_image_buffer - -static GLboolean _glewInit_WGL_I3D_image_buffer (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglAssociateImageBufferEventsI3D")) == NULL) || r; - r = ((wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglCreateImageBufferI3D")) == NULL) || r; - r = ((wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglDestroyImageBufferI3D")) == NULL) || r; - r = ((wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglReleaseImageBufferEventsI3D")) == NULL) || r; - - return r; -} - -#endif /* WGL_I3D_image_buffer */ - -#ifdef WGL_I3D_swap_frame_lock - -static GLboolean _glewInit_WGL_I3D_swap_frame_lock (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableFrameLockI3D")) == NULL) || r; - r = ((wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableFrameLockI3D")) == NULL) || r; - r = ((wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledFrameLockI3D")) == NULL) || r; - r = ((wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameLockMasterI3D")) == NULL) || r; - - return r; -} - -#endif /* WGL_I3D_swap_frame_lock */ - -#ifdef WGL_I3D_swap_frame_usage - -static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglBeginFrameTrackingI3D")) == NULL) || r; - r = ((wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglEndFrameTrackingI3D")) == NULL) || r; - r = ((wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetFrameUsageI3D")) == NULL) || r; - r = ((wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameTrackingI3D")) == NULL) || r; - - return r; -} - -#endif /* WGL_I3D_swap_frame_usage */ - -#ifdef WGL_NV_DX_interop - -static GLboolean _glewInit_WGL_NV_DX_interop (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglDXCloseDeviceNV")) == NULL) || r; - r = ((wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXLockObjectsNV")) == NULL) || r; - r = ((wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXObjectAccessNV")) == NULL) || r; - r = ((wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglDXOpenDeviceNV")) == NULL) || r; - r = ((wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC)glewGetProcAddress((const GLubyte*)"wglDXRegisterObjectNV")) == NULL) || r; - r = ((wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC)glewGetProcAddress((const GLubyte*)"wglDXSetResourceShareHandleNV")) == NULL) || r; - r = ((wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXUnlockObjectsNV")) == NULL) || r; - r = ((wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC)glewGetProcAddress((const GLubyte*)"wglDXUnregisterObjectNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_DX_interop */ - -#ifdef WGL_NV_copy_image - -static GLboolean _glewInit_WGL_NV_copy_image (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"wglCopyImageSubDataNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_copy_image */ - -#ifdef WGL_NV_delay_before_swap - -static GLboolean _glewInit_WGL_NV_delay_before_swap (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglDelayBeforeSwapNV = (PFNWGLDELAYBEFORESWAPNVPROC)glewGetProcAddress((const GLubyte*)"wglDelayBeforeSwapNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_delay_before_swap */ - -#ifdef WGL_NV_gpu_affinity - -static GLboolean _glewInit_WGL_NV_gpu_affinity (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglCreateAffinityDCNV")) == NULL) || r; - r = ((wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)glewGetProcAddress((const GLubyte*)"wglDeleteDCNV")) == NULL) || r; - r = ((wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpuDevicesNV")) == NULL) || r; - r = ((wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusFromAffinityDCNV")) == NULL) || r; - r = ((wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_gpu_affinity */ - -#ifdef WGL_NV_present_video - -static GLboolean _glewInit_WGL_NV_present_video (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoDeviceNV")) == NULL) || r; - r = ((wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoDevicesNV")) == NULL) || r; - r = ((wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryCurrentContextNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_present_video */ - -#ifdef WGL_NV_swap_group - -static GLboolean _glewInit_WGL_NV_swap_group (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"wglBindSwapBarrierNV")) == NULL) || r; - r = ((wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglJoinSwapGroupNV")) == NULL) || r; - r = ((wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameCountNV")) == NULL) || r; - r = ((wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryMaxSwapGroupsNV")) == NULL) || r; - r = ((wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglQuerySwapGroupNV")) == NULL) || r; - r = ((wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglResetFrameCountNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_swap_group */ - -#ifdef WGL_NV_vertex_array_range - -static GLboolean _glewInit_WGL_NV_vertex_array_range (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglAllocateMemoryNV")) == NULL) || r; - r = ((wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglFreeMemoryNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_vertex_array_range */ - -#ifdef WGL_NV_video_capture - -static GLboolean _glewInit_WGL_NV_video_capture (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoCaptureDeviceNV")) == NULL) || r; - r = ((wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoCaptureDevicesNV")) == NULL) || r; - r = ((wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglLockVideoCaptureDeviceNV")) == NULL) || r; - r = ((wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglQueryVideoCaptureDeviceNV")) == NULL) || r; - r = ((wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoCaptureDeviceNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_video_capture */ - -#ifdef WGL_NV_video_output - -static GLboolean _glewInit_WGL_NV_video_output (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoImageNV")) == NULL) || r; - r = ((wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoDeviceNV")) == NULL) || r; - r = ((wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoInfoNV")) == NULL) || r; - r = ((wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoDeviceNV")) == NULL) || r; - r = ((wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoImageNV")) == NULL) || r; - r = ((wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"wglSendPbufferToVideoNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_video_output */ - -#ifdef WGL_OML_sync_control - -static GLboolean _glewInit_WGL_OML_sync_control (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetMscRateOML")) == NULL) || r; - r = ((wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetSyncValuesOML")) == NULL) || r; - r = ((wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapBuffersMscOML")) == NULL) || r; - r = ((wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapLayerBuffersMscOML")) == NULL) || r; - r = ((wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForMscOML")) == NULL) || r; - r = ((wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForSbcOML")) == NULL) || r; - - return r; -} - -#endif /* WGL_OML_sync_control */ - -/* ------------------------------------------------------------------------- */ - -static PFNWGLGETEXTENSIONSSTRINGARBPROC _wglewGetExtensionsStringARB = NULL; -static PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglewGetExtensionsStringEXT = NULL; - -GLboolean GLEWAPIENTRY wglewGetExtension (const char* name) -{ - const GLubyte* start; - const GLubyte* end; - if (_wglewGetExtensionsStringARB == NULL) - if (_wglewGetExtensionsStringEXT == NULL) - return GL_FALSE; - else - start = (const GLubyte*)_wglewGetExtensionsStringEXT(); - else - start = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC()); - if (start == 0) - return GL_FALSE; - end = start + _glewStrLen(start); - return _glewSearchExtension(name, start, end); -} - -#ifdef GLEW_MX -GLenum GLEWAPIENTRY wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST) -#else -GLenum GLEWAPIENTRY wglewInit (WGLEW_CONTEXT_ARG_DEF_LIST) -#endif -{ - GLboolean crippled; - const GLubyte* extStart; - const GLubyte* extEnd; - /* find wgl extension string query functions */ - _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB"); - _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT"); - /* query wgl extension string */ - if (_wglewGetExtensionsStringARB == NULL) - if (_wglewGetExtensionsStringEXT == NULL) - extStart = (const GLubyte*)""; - else - extStart = (const GLubyte*)_wglewGetExtensionsStringEXT(); - else { - HDC dc = wglGetCurrentDC(); - extStart = (const GLubyte*)_wglewGetExtensionsStringARB(dc); - } - extEnd = extStart + _glewStrLen(extStart); - /* initialize extensions */ - crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEXT == NULL; -#ifdef WGL_3DFX_multisample - WGLEW_3DFX_multisample = _glewSearchExtension("WGL_3DFX_multisample", extStart, extEnd); -#endif /* WGL_3DFX_multisample */ -#ifdef WGL_3DL_stereo_control - WGLEW_3DL_stereo_control = _glewSearchExtension("WGL_3DL_stereo_control", extStart, extEnd); - if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) WGLEW_3DL_stereo_control= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_3DL_stereo_control */ -#ifdef WGL_AMD_gpu_association - WGLEW_AMD_gpu_association = _glewSearchExtension("WGL_AMD_gpu_association", extStart, extEnd); - if (glewExperimental || WGLEW_AMD_gpu_association|| crippled) WGLEW_AMD_gpu_association= !_glewInit_WGL_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_AMD_gpu_association */ -#ifdef WGL_ARB_buffer_region - WGLEW_ARB_buffer_region = _glewSearchExtension("WGL_ARB_buffer_region", extStart, extEnd); - if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) WGLEW_ARB_buffer_region= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_ARB_buffer_region */ -#ifdef WGL_ARB_context_flush_control - WGLEW_ARB_context_flush_control = _glewSearchExtension("WGL_ARB_context_flush_control", extStart, extEnd); -#endif /* WGL_ARB_context_flush_control */ -#ifdef WGL_ARB_create_context - WGLEW_ARB_create_context = _glewSearchExtension("WGL_ARB_create_context", extStart, extEnd); - if (glewExperimental || WGLEW_ARB_create_context|| crippled) WGLEW_ARB_create_context= !_glewInit_WGL_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_ARB_create_context */ -#ifdef WGL_ARB_create_context_profile - WGLEW_ARB_create_context_profile = _glewSearchExtension("WGL_ARB_create_context_profile", extStart, extEnd); -#endif /* WGL_ARB_create_context_profile */ -#ifdef WGL_ARB_create_context_robustness - WGLEW_ARB_create_context_robustness = _glewSearchExtension("WGL_ARB_create_context_robustness", extStart, extEnd); -#endif /* WGL_ARB_create_context_robustness */ -#ifdef WGL_ARB_extensions_string - WGLEW_ARB_extensions_string = _glewSearchExtension("WGL_ARB_extensions_string", extStart, extEnd); - if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) WGLEW_ARB_extensions_string= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_ARB_extensions_string */ -#ifdef WGL_ARB_framebuffer_sRGB - WGLEW_ARB_framebuffer_sRGB = _glewSearchExtension("WGL_ARB_framebuffer_sRGB", extStart, extEnd); -#endif /* WGL_ARB_framebuffer_sRGB */ -#ifdef WGL_ARB_make_current_read - WGLEW_ARB_make_current_read = _glewSearchExtension("WGL_ARB_make_current_read", extStart, extEnd); - if (glewExperimental || WGLEW_ARB_make_current_read|| crippled) WGLEW_ARB_make_current_read= !_glewInit_WGL_ARB_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_ARB_make_current_read */ -#ifdef WGL_ARB_multisample - WGLEW_ARB_multisample = _glewSearchExtension("WGL_ARB_multisample", extStart, extEnd); -#endif /* WGL_ARB_multisample */ -#ifdef WGL_ARB_pbuffer - WGLEW_ARB_pbuffer = _glewSearchExtension("WGL_ARB_pbuffer", extStart, extEnd); - if (glewExperimental || WGLEW_ARB_pbuffer|| crippled) WGLEW_ARB_pbuffer= !_glewInit_WGL_ARB_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_ARB_pbuffer */ -#ifdef WGL_ARB_pixel_format - WGLEW_ARB_pixel_format = _glewSearchExtension("WGL_ARB_pixel_format", extStart, extEnd); - if (glewExperimental || WGLEW_ARB_pixel_format|| crippled) WGLEW_ARB_pixel_format= !_glewInit_WGL_ARB_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_ARB_pixel_format */ -#ifdef WGL_ARB_pixel_format_float - WGLEW_ARB_pixel_format_float = _glewSearchExtension("WGL_ARB_pixel_format_float", extStart, extEnd); -#endif /* WGL_ARB_pixel_format_float */ -#ifdef WGL_ARB_render_texture - WGLEW_ARB_render_texture = _glewSearchExtension("WGL_ARB_render_texture", extStart, extEnd); - if (glewExperimental || WGLEW_ARB_render_texture|| crippled) WGLEW_ARB_render_texture= !_glewInit_WGL_ARB_render_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_ARB_render_texture */ -#ifdef WGL_ARB_robustness_application_isolation - WGLEW_ARB_robustness_application_isolation = _glewSearchExtension("WGL_ARB_robustness_application_isolation", extStart, extEnd); -#endif /* WGL_ARB_robustness_application_isolation */ -#ifdef WGL_ARB_robustness_share_group_isolation - WGLEW_ARB_robustness_share_group_isolation = _glewSearchExtension("WGL_ARB_robustness_share_group_isolation", extStart, extEnd); -#endif /* WGL_ARB_robustness_share_group_isolation */ -#ifdef WGL_ATI_pixel_format_float - WGLEW_ATI_pixel_format_float = _glewSearchExtension("WGL_ATI_pixel_format_float", extStart, extEnd); -#endif /* WGL_ATI_pixel_format_float */ -#ifdef WGL_ATI_render_texture_rectangle - WGLEW_ATI_render_texture_rectangle = _glewSearchExtension("WGL_ATI_render_texture_rectangle", extStart, extEnd); -#endif /* WGL_ATI_render_texture_rectangle */ -#ifdef WGL_EXT_create_context_es2_profile - WGLEW_EXT_create_context_es2_profile = _glewSearchExtension("WGL_EXT_create_context_es2_profile", extStart, extEnd); -#endif /* WGL_EXT_create_context_es2_profile */ -#ifdef WGL_EXT_create_context_es_profile - WGLEW_EXT_create_context_es_profile = _glewSearchExtension("WGL_EXT_create_context_es_profile", extStart, extEnd); -#endif /* WGL_EXT_create_context_es_profile */ -#ifdef WGL_EXT_depth_float - WGLEW_EXT_depth_float = _glewSearchExtension("WGL_EXT_depth_float", extStart, extEnd); -#endif /* WGL_EXT_depth_float */ -#ifdef WGL_EXT_display_color_table - WGLEW_EXT_display_color_table = _glewSearchExtension("WGL_EXT_display_color_table", extStart, extEnd); - if (glewExperimental || WGLEW_EXT_display_color_table|| crippled) WGLEW_EXT_display_color_table= !_glewInit_WGL_EXT_display_color_table(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_EXT_display_color_table */ -#ifdef WGL_EXT_extensions_string - WGLEW_EXT_extensions_string = _glewSearchExtension("WGL_EXT_extensions_string", extStart, extEnd); - if (glewExperimental || WGLEW_EXT_extensions_string|| crippled) WGLEW_EXT_extensions_string= !_glewInit_WGL_EXT_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_EXT_extensions_string */ -#ifdef WGL_EXT_framebuffer_sRGB - WGLEW_EXT_framebuffer_sRGB = _glewSearchExtension("WGL_EXT_framebuffer_sRGB", extStart, extEnd); -#endif /* WGL_EXT_framebuffer_sRGB */ -#ifdef WGL_EXT_make_current_read - WGLEW_EXT_make_current_read = _glewSearchExtension("WGL_EXT_make_current_read", extStart, extEnd); - if (glewExperimental || WGLEW_EXT_make_current_read|| crippled) WGLEW_EXT_make_current_read= !_glewInit_WGL_EXT_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_EXT_make_current_read */ -#ifdef WGL_EXT_multisample - WGLEW_EXT_multisample = _glewSearchExtension("WGL_EXT_multisample", extStart, extEnd); -#endif /* WGL_EXT_multisample */ -#ifdef WGL_EXT_pbuffer - WGLEW_EXT_pbuffer = _glewSearchExtension("WGL_EXT_pbuffer", extStart, extEnd); - if (glewExperimental || WGLEW_EXT_pbuffer|| crippled) WGLEW_EXT_pbuffer= !_glewInit_WGL_EXT_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_EXT_pbuffer */ -#ifdef WGL_EXT_pixel_format - WGLEW_EXT_pixel_format = _glewSearchExtension("WGL_EXT_pixel_format", extStart, extEnd); - if (glewExperimental || WGLEW_EXT_pixel_format|| crippled) WGLEW_EXT_pixel_format= !_glewInit_WGL_EXT_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_EXT_pixel_format */ -#ifdef WGL_EXT_pixel_format_packed_float - WGLEW_EXT_pixel_format_packed_float = _glewSearchExtension("WGL_EXT_pixel_format_packed_float", extStart, extEnd); -#endif /* WGL_EXT_pixel_format_packed_float */ -#ifdef WGL_EXT_swap_control - WGLEW_EXT_swap_control = _glewSearchExtension("WGL_EXT_swap_control", extStart, extEnd); - if (glewExperimental || WGLEW_EXT_swap_control|| crippled) WGLEW_EXT_swap_control= !_glewInit_WGL_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_EXT_swap_control */ -#ifdef WGL_EXT_swap_control_tear - WGLEW_EXT_swap_control_tear = _glewSearchExtension("WGL_EXT_swap_control_tear", extStart, extEnd); -#endif /* WGL_EXT_swap_control_tear */ -#ifdef WGL_I3D_digital_video_control - WGLEW_I3D_digital_video_control = _glewSearchExtension("WGL_I3D_digital_video_control", extStart, extEnd); - if (glewExperimental || WGLEW_I3D_digital_video_control|| crippled) WGLEW_I3D_digital_video_control= !_glewInit_WGL_I3D_digital_video_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_I3D_digital_video_control */ -#ifdef WGL_I3D_gamma - WGLEW_I3D_gamma = _glewSearchExtension("WGL_I3D_gamma", extStart, extEnd); - if (glewExperimental || WGLEW_I3D_gamma|| crippled) WGLEW_I3D_gamma= !_glewInit_WGL_I3D_gamma(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_I3D_gamma */ -#ifdef WGL_I3D_genlock - WGLEW_I3D_genlock = _glewSearchExtension("WGL_I3D_genlock", extStart, extEnd); - if (glewExperimental || WGLEW_I3D_genlock|| crippled) WGLEW_I3D_genlock= !_glewInit_WGL_I3D_genlock(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_I3D_genlock */ -#ifdef WGL_I3D_image_buffer - WGLEW_I3D_image_buffer = _glewSearchExtension("WGL_I3D_image_buffer", extStart, extEnd); - if (glewExperimental || WGLEW_I3D_image_buffer|| crippled) WGLEW_I3D_image_buffer= !_glewInit_WGL_I3D_image_buffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_I3D_image_buffer */ -#ifdef WGL_I3D_swap_frame_lock - WGLEW_I3D_swap_frame_lock = _glewSearchExtension("WGL_I3D_swap_frame_lock", extStart, extEnd); - if (glewExperimental || WGLEW_I3D_swap_frame_lock|| crippled) WGLEW_I3D_swap_frame_lock= !_glewInit_WGL_I3D_swap_frame_lock(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_I3D_swap_frame_lock */ -#ifdef WGL_I3D_swap_frame_usage - WGLEW_I3D_swap_frame_usage = _glewSearchExtension("WGL_I3D_swap_frame_usage", extStart, extEnd); - if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) WGLEW_I3D_swap_frame_usage= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_I3D_swap_frame_usage */ -#ifdef WGL_NV_DX_interop - WGLEW_NV_DX_interop = _glewSearchExtension("WGL_NV_DX_interop", extStart, extEnd); - if (glewExperimental || WGLEW_NV_DX_interop|| crippled) WGLEW_NV_DX_interop= !_glewInit_WGL_NV_DX_interop(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_DX_interop */ -#ifdef WGL_NV_DX_interop2 - WGLEW_NV_DX_interop2 = _glewSearchExtension("WGL_NV_DX_interop2", extStart, extEnd); -#endif /* WGL_NV_DX_interop2 */ -#ifdef WGL_NV_copy_image - WGLEW_NV_copy_image = _glewSearchExtension("WGL_NV_copy_image", extStart, extEnd); - if (glewExperimental || WGLEW_NV_copy_image|| crippled) WGLEW_NV_copy_image= !_glewInit_WGL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_copy_image */ -#ifdef WGL_NV_delay_before_swap - WGLEW_NV_delay_before_swap = _glewSearchExtension("WGL_NV_delay_before_swap", extStart, extEnd); - if (glewExperimental || WGLEW_NV_delay_before_swap|| crippled) WGLEW_NV_delay_before_swap= !_glewInit_WGL_NV_delay_before_swap(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_delay_before_swap */ -#ifdef WGL_NV_float_buffer - WGLEW_NV_float_buffer = _glewSearchExtension("WGL_NV_float_buffer", extStart, extEnd); -#endif /* WGL_NV_float_buffer */ -#ifdef WGL_NV_gpu_affinity - WGLEW_NV_gpu_affinity = _glewSearchExtension("WGL_NV_gpu_affinity", extStart, extEnd); - if (glewExperimental || WGLEW_NV_gpu_affinity|| crippled) WGLEW_NV_gpu_affinity= !_glewInit_WGL_NV_gpu_affinity(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_gpu_affinity */ -#ifdef WGL_NV_multisample_coverage - WGLEW_NV_multisample_coverage = _glewSearchExtension("WGL_NV_multisample_coverage", extStart, extEnd); -#endif /* WGL_NV_multisample_coverage */ -#ifdef WGL_NV_present_video - WGLEW_NV_present_video = _glewSearchExtension("WGL_NV_present_video", extStart, extEnd); - if (glewExperimental || WGLEW_NV_present_video|| crippled) WGLEW_NV_present_video= !_glewInit_WGL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_present_video */ -#ifdef WGL_NV_render_depth_texture - WGLEW_NV_render_depth_texture = _glewSearchExtension("WGL_NV_render_depth_texture", extStart, extEnd); -#endif /* WGL_NV_render_depth_texture */ -#ifdef WGL_NV_render_texture_rectangle - WGLEW_NV_render_texture_rectangle = _glewSearchExtension("WGL_NV_render_texture_rectangle", extStart, extEnd); -#endif /* WGL_NV_render_texture_rectangle */ -#ifdef WGL_NV_swap_group - WGLEW_NV_swap_group = _glewSearchExtension("WGL_NV_swap_group", extStart, extEnd); - if (glewExperimental || WGLEW_NV_swap_group|| crippled) WGLEW_NV_swap_group= !_glewInit_WGL_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_swap_group */ -#ifdef WGL_NV_vertex_array_range - WGLEW_NV_vertex_array_range = _glewSearchExtension("WGL_NV_vertex_array_range", extStart, extEnd); - if (glewExperimental || WGLEW_NV_vertex_array_range|| crippled) WGLEW_NV_vertex_array_range= !_glewInit_WGL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_vertex_array_range */ -#ifdef WGL_NV_video_capture - WGLEW_NV_video_capture = _glewSearchExtension("WGL_NV_video_capture", extStart, extEnd); - if (glewExperimental || WGLEW_NV_video_capture|| crippled) WGLEW_NV_video_capture= !_glewInit_WGL_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_video_capture */ -#ifdef WGL_NV_video_output - WGLEW_NV_video_output = _glewSearchExtension("WGL_NV_video_output", extStart, extEnd); - if (glewExperimental || WGLEW_NV_video_output|| crippled) WGLEW_NV_video_output= !_glewInit_WGL_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_video_output */ -#ifdef WGL_OML_sync_control - WGLEW_OML_sync_control = _glewSearchExtension("WGL_OML_sync_control", extStart, extEnd); - if (glewExperimental || WGLEW_OML_sync_control|| crippled) WGLEW_OML_sync_control= !_glewInit_WGL_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_OML_sync_control */ - - return GLEW_OK; -} - -#elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) - -PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay = NULL; - -PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig = NULL; -PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext = NULL; -PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer = NULL; -PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap = NULL; -PFNGLXCREATEWINDOWPROC __glewXCreateWindow = NULL; -PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer = NULL; -PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap = NULL; -PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow = NULL; -PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable = NULL; -PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib = NULL; -PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs = NULL; -PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent = NULL; -PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig = NULL; -PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent = NULL; -PFNGLXQUERYCONTEXTPROC __glewXQueryContext = NULL; -PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable = NULL; -PFNGLXSELECTEVENTPROC __glewXSelectEvent = NULL; - -PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC __glewXBlitContextFramebufferAMD = NULL; -PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC __glewXCreateAssociatedContextAMD = NULL; -PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __glewXCreateAssociatedContextAttribsAMD = NULL; -PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC __glewXDeleteAssociatedContextAMD = NULL; -PFNGLXGETCONTEXTGPUIDAMDPROC __glewXGetContextGPUIDAMD = NULL; -PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC __glewXGetCurrentAssociatedContextAMD = NULL; -PFNGLXGETGPUIDSAMDPROC __glewXGetGPUIDsAMD = NULL; -PFNGLXGETGPUINFOAMDPROC __glewXGetGPUInfoAMD = NULL; -PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __glewXMakeAssociatedContextCurrentAMD = NULL; - -PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB = NULL; - -PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI = NULL; -PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI = NULL; -PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI = NULL; - -PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT = NULL; -PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL; -PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL; -PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL; - -PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT = NULL; - -PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT = NULL; -PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT = NULL; - -PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA = NULL; - -PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA = NULL; - -PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA = NULL; - -PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC __glewXQueryCurrentRendererIntegerMESA = NULL; -PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC __glewXQueryCurrentRendererStringMESA = NULL; -PFNGLXQUERYRENDERERINTEGERMESAPROC __glewXQueryRendererIntegerMESA = NULL; -PFNGLXQUERYRENDERERSTRINGMESAPROC __glewXQueryRendererStringMESA = NULL; - -PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL; - -PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL; - -PFNGLXGETSWAPINTERVALMESAPROC __glewXGetSwapIntervalMESA = NULL; -PFNGLXSWAPINTERVALMESAPROC __glewXSwapIntervalMESA = NULL; - -PFNGLXCOPYBUFFERSUBDATANVPROC __glewXCopyBufferSubDataNV = NULL; -PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC __glewXNamedCopyBufferSubDataNV = NULL; - -PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV = NULL; - -PFNGLXDELAYBEFORESWAPNVPROC __glewXDelayBeforeSwapNV = NULL; - -PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV = NULL; -PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV = NULL; - -PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV = NULL; -PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV = NULL; -PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV = NULL; -PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV = NULL; -PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV = NULL; -PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV = NULL; - -PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV = NULL; -PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV = NULL; - -PFNGLXBINDVIDEOCAPTUREDEVICENVPROC __glewXBindVideoCaptureDeviceNV = NULL; -PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC __glewXEnumerateVideoCaptureDevicesNV = NULL; -PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC __glewXLockVideoCaptureDeviceNV = NULL; -PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC __glewXQueryVideoCaptureDeviceNV = NULL; -PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC __glewXReleaseVideoCaptureDeviceNV = NULL; - -PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV = NULL; -PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV = NULL; -PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV = NULL; -PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV = NULL; -PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV = NULL; -PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV = NULL; - -PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML = NULL; -PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML = NULL; -PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML = NULL; -PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML = NULL; -PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML = NULL; - -PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX = NULL; -PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX = NULL; -PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX = NULL; -PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX = NULL; -PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX = NULL; -PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX = NULL; - -PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX = NULL; -PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX = NULL; -PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX = NULL; -PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX = NULL; -PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX = NULL; -PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX = NULL; -PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX = NULL; -PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX = NULL; - -PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX = NULL; -PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX = NULL; -PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX = NULL; -PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX = NULL; -PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX = NULL; - -PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX = NULL; -PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX = NULL; - -PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX = NULL; - -PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX = NULL; -PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX = NULL; -PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX = NULL; -PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX = NULL; -PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX = NULL; - -PFNGLXCUSHIONSGIPROC __glewXCushionSGI = NULL; - -PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI = NULL; -PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI = NULL; - -PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI = NULL; - -PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI = NULL; -PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI = NULL; - -PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN = NULL; - -PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN = NULL; -PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN = NULL; - -#if !defined(GLEW_MX) - -GLboolean __GLXEW_VERSION_1_0 = GL_FALSE; -GLboolean __GLXEW_VERSION_1_1 = GL_FALSE; -GLboolean __GLXEW_VERSION_1_2 = GL_FALSE; -GLboolean __GLXEW_VERSION_1_3 = GL_FALSE; -GLboolean __GLXEW_VERSION_1_4 = GL_FALSE; -GLboolean __GLXEW_3DFX_multisample = GL_FALSE; -GLboolean __GLXEW_AMD_gpu_association = GL_FALSE; -GLboolean __GLXEW_ARB_context_flush_control = GL_FALSE; -GLboolean __GLXEW_ARB_create_context = GL_FALSE; -GLboolean __GLXEW_ARB_create_context_profile = GL_FALSE; -GLboolean __GLXEW_ARB_create_context_robustness = GL_FALSE; -GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE; -GLboolean __GLXEW_ARB_framebuffer_sRGB = GL_FALSE; -GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE; -GLboolean __GLXEW_ARB_multisample = GL_FALSE; -GLboolean __GLXEW_ARB_robustness_application_isolation = GL_FALSE; -GLboolean __GLXEW_ARB_robustness_share_group_isolation = GL_FALSE; -GLboolean __GLXEW_ARB_vertex_buffer_object = GL_FALSE; -GLboolean __GLXEW_ATI_pixel_format_float = GL_FALSE; -GLboolean __GLXEW_ATI_render_texture = GL_FALSE; -GLboolean __GLXEW_EXT_buffer_age = GL_FALSE; -GLboolean __GLXEW_EXT_create_context_es2_profile = GL_FALSE; -GLboolean __GLXEW_EXT_create_context_es_profile = GL_FALSE; -GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE; -GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE; -GLboolean __GLXEW_EXT_import_context = GL_FALSE; -GLboolean __GLXEW_EXT_scene_marker = GL_FALSE; -GLboolean __GLXEW_EXT_stereo_tree = GL_FALSE; -GLboolean __GLXEW_EXT_swap_control = GL_FALSE; -GLboolean __GLXEW_EXT_swap_control_tear = GL_FALSE; -GLboolean __GLXEW_EXT_texture_from_pixmap = GL_FALSE; -GLboolean __GLXEW_EXT_visual_info = GL_FALSE; -GLboolean __GLXEW_EXT_visual_rating = GL_FALSE; -GLboolean __GLXEW_INTEL_swap_event = GL_FALSE; -GLboolean __GLXEW_MESA_agp_offset = GL_FALSE; -GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE; -GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE; -GLboolean __GLXEW_MESA_query_renderer = GL_FALSE; -GLboolean __GLXEW_MESA_release_buffers = GL_FALSE; -GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE; -GLboolean __GLXEW_MESA_swap_control = GL_FALSE; -GLboolean __GLXEW_NV_copy_buffer = GL_FALSE; -GLboolean __GLXEW_NV_copy_image = GL_FALSE; -GLboolean __GLXEW_NV_delay_before_swap = GL_FALSE; -GLboolean __GLXEW_NV_float_buffer = GL_FALSE; -GLboolean __GLXEW_NV_multisample_coverage = GL_FALSE; -GLboolean __GLXEW_NV_present_video = GL_FALSE; -GLboolean __GLXEW_NV_swap_group = GL_FALSE; -GLboolean __GLXEW_NV_vertex_array_range = GL_FALSE; -GLboolean __GLXEW_NV_video_capture = GL_FALSE; -GLboolean __GLXEW_NV_video_out = GL_FALSE; -GLboolean __GLXEW_OML_swap_method = GL_FALSE; -GLboolean __GLXEW_OML_sync_control = GL_FALSE; -GLboolean __GLXEW_SGIS_blended_overlay = GL_FALSE; -GLboolean __GLXEW_SGIS_color_range = GL_FALSE; -GLboolean __GLXEW_SGIS_multisample = GL_FALSE; -GLboolean __GLXEW_SGIS_shared_multisample = GL_FALSE; -GLboolean __GLXEW_SGIX_fbconfig = GL_FALSE; -GLboolean __GLXEW_SGIX_hyperpipe = GL_FALSE; -GLboolean __GLXEW_SGIX_pbuffer = GL_FALSE; -GLboolean __GLXEW_SGIX_swap_barrier = GL_FALSE; -GLboolean __GLXEW_SGIX_swap_group = GL_FALSE; -GLboolean __GLXEW_SGIX_video_resize = GL_FALSE; -GLboolean __GLXEW_SGIX_visual_select_group = GL_FALSE; -GLboolean __GLXEW_SGI_cushion = GL_FALSE; -GLboolean __GLXEW_SGI_make_current_read = GL_FALSE; -GLboolean __GLXEW_SGI_swap_control = GL_FALSE; -GLboolean __GLXEW_SGI_video_sync = GL_FALSE; -GLboolean __GLXEW_SUN_get_transparent_index = GL_FALSE; -GLboolean __GLXEW_SUN_video_resize = GL_FALSE; - -#endif /* !GLEW_MX */ - -#ifdef GLX_VERSION_1_2 - -static GLboolean _glewInit_GLX_VERSION_1_2 (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentDisplay")) == NULL) || r; - - return r; -} - -#endif /* GLX_VERSION_1_2 */ - -#ifdef GLX_VERSION_1_3 - -static GLboolean _glewInit_GLX_VERSION_1_3 (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfig")) == NULL) || r; - r = ((glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXCreateNewContext")) == NULL) || r; - r = ((glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXCreatePbuffer")) == NULL) || r; - r = ((glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXCreatePixmap")) == NULL) || r; - r = ((glXCreateWindow = (PFNGLXCREATEWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXCreateWindow")) == NULL) || r; - r = ((glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPbuffer")) == NULL) || r; - r = ((glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPixmap")) == NULL) || r; - r = ((glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXDestroyWindow")) == NULL) || r; - r = ((glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawable")) == NULL) || r; - r = ((glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttrib")) == NULL) || r; - r = ((glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigs")) == NULL) || r; - r = ((glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEvent")) == NULL) || r; - r = ((glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfig")) == NULL) || r; - r = ((glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC)glewGetProcAddress((const GLubyte*)"glXMakeContextCurrent")) == NULL) || r; - r = ((glXQueryContext = (PFNGLXQUERYCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContext")) == NULL) || r; - r = ((glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXQueryDrawable")) == NULL) || r; - r = ((glXSelectEvent = (PFNGLXSELECTEVENTPROC)glewGetProcAddress((const GLubyte*)"glXSelectEvent")) == NULL) || r; - - return r; -} - -#endif /* GLX_VERSION_1_3 */ - -#ifdef GLX_AMD_gpu_association - -static GLboolean _glewInit_GLX_AMD_gpu_association (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBlitContextFramebufferAMD = (PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"glXBlitContextFramebufferAMD")) == NULL) || r; - r = ((glXCreateAssociatedContextAMD = (PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXCreateAssociatedContextAMD")) == NULL) || r; - r = ((glXCreateAssociatedContextAttribsAMD = (PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"glXCreateAssociatedContextAttribsAMD")) == NULL) || r; - r = ((glXDeleteAssociatedContextAMD = (PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXDeleteAssociatedContextAMD")) == NULL) || r; - r = ((glXGetContextGPUIDAMD = (PFNGLXGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetContextGPUIDAMD")) == NULL) || r; - r = ((glXGetCurrentAssociatedContextAMD = (PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentAssociatedContextAMD")) == NULL) || r; - r = ((glXGetGPUIDsAMD = (PFNGLXGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetGPUIDsAMD")) == NULL) || r; - r = ((glXGetGPUInfoAMD = (PFNGLXGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetGPUInfoAMD")) == NULL) || r; - r = ((glXMakeAssociatedContextCurrentAMD = (PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"glXMakeAssociatedContextCurrentAMD")) == NULL) || r; - - return r; -} - -#endif /* GLX_AMD_gpu_association */ - -#ifdef GLX_ARB_create_context - -static GLboolean _glewInit_GLX_ARB_create_context (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB")) == NULL) || r; - - return r; -} - -#endif /* GLX_ARB_create_context */ - -#ifdef GLX_ATI_render_texture - -static GLboolean _glewInit_GLX_ATI_render_texture (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindTexImageATI = (PFNGLXBINDTEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageATI")) == NULL) || r; - r = ((glXDrawableAttribATI = (PFNGLXDRAWABLEATTRIBATIPROC)glewGetProcAddress((const GLubyte*)"glXDrawableAttribATI")) == NULL) || r; - r = ((glXReleaseTexImageATI = (PFNGLXRELEASETEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageATI")) == NULL) || r; - - return r; -} - -#endif /* GLX_ATI_render_texture */ - -#ifdef GLX_EXT_import_context - -static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXFreeContextEXT")) == NULL) || r; - r = ((glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)glewGetProcAddress((const GLubyte*)"glXGetContextIDEXT")) == NULL) || r; - r = ((glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXImportContextEXT")) == NULL) || r; - r = ((glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContextInfoEXT")) == NULL) || r; - - return r; -} - -#endif /* GLX_EXT_import_context */ - -#ifdef GLX_EXT_swap_control - -static GLboolean _glewInit_GLX_EXT_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalEXT")) == NULL) || r; - - return r; -} - -#endif /* GLX_EXT_swap_control */ - -#ifdef GLX_EXT_texture_from_pixmap - -static GLboolean _glewInit_GLX_EXT_texture_from_pixmap (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageEXT")) == NULL) || r; - r = ((glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageEXT")) == NULL) || r; - - return r; -} - -#endif /* GLX_EXT_texture_from_pixmap */ - -#ifdef GLX_MESA_agp_offset - -static GLboolean _glewInit_GLX_MESA_agp_offset (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetAGPOffsetMESA")) == NULL) || r; - - return r; -} - -#endif /* GLX_MESA_agp_offset */ - -#ifdef GLX_MESA_copy_sub_buffer - -static GLboolean _glewInit_GLX_MESA_copy_sub_buffer (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)glewGetProcAddress((const GLubyte*)"glXCopySubBufferMESA")) == NULL) || r; - - return r; -} - -#endif /* GLX_MESA_copy_sub_buffer */ - -#ifdef GLX_MESA_pixmap_colormap - -static GLboolean _glewInit_GLX_MESA_pixmap_colormap (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapMESA")) == NULL) || r; - - return r; -} - -#endif /* GLX_MESA_pixmap_colormap */ - -#ifdef GLX_MESA_query_renderer - -static GLboolean _glewInit_GLX_MESA_query_renderer (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXQueryCurrentRendererIntegerMESA = (PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryCurrentRendererIntegerMESA")) == NULL) || r; - r = ((glXQueryCurrentRendererStringMESA = (PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryCurrentRendererStringMESA")) == NULL) || r; - r = ((glXQueryRendererIntegerMESA = (PFNGLXQUERYRENDERERINTEGERMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryRendererIntegerMESA")) == NULL) || r; - r = ((glXQueryRendererStringMESA = (PFNGLXQUERYRENDERERSTRINGMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryRendererStringMESA")) == NULL) || r; - - return r; -} - -#endif /* GLX_MESA_query_renderer */ - -#ifdef GLX_MESA_release_buffers - -static GLboolean _glewInit_GLX_MESA_release_buffers (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glXReleaseBuffersMESA")) == NULL) || r; - - return r; -} - -#endif /* GLX_MESA_release_buffers */ - -#ifdef GLX_MESA_set_3dfx_mode - -static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)glewGetProcAddress((const GLubyte*)"glXSet3DfxModeMESA")) == NULL) || r; - - return r; -} - -#endif /* GLX_MESA_set_3dfx_mode */ - -#ifdef GLX_MESA_swap_control - -static GLboolean _glewInit_GLX_MESA_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetSwapIntervalMESA = (PFNGLXGETSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetSwapIntervalMESA")) == NULL) || r; - r = ((glXSwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalMESA")) == NULL) || r; - - return r; -} - -#endif /* GLX_MESA_swap_control */ - -#ifdef GLX_NV_copy_buffer - -static GLboolean _glewInit_GLX_NV_copy_buffer (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXCopyBufferSubDataNV = (PFNGLXCOPYBUFFERSUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyBufferSubDataNV")) == NULL) || r; - r = ((glXNamedCopyBufferSubDataNV = (PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXNamedCopyBufferSubDataNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_copy_buffer */ - -#ifdef GLX_NV_copy_image - -static GLboolean _glewInit_GLX_NV_copy_image (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyImageSubDataNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_copy_image */ - -#ifdef GLX_NV_delay_before_swap - -static GLboolean _glewInit_GLX_NV_delay_before_swap (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXDelayBeforeSwapNV = (PFNGLXDELAYBEFORESWAPNVPROC)glewGetProcAddress((const GLubyte*)"glXDelayBeforeSwapNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_delay_before_swap */ - -#ifdef GLX_NV_present_video - -static GLboolean _glewInit_GLX_NV_present_video (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindVideoDeviceNV = (PFNGLXBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoDeviceNV")) == NULL) || r; - r = ((glXEnumerateVideoDevicesNV = (PFNGLXENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoDevicesNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_present_video */ - -#ifdef GLX_NV_swap_group - -static GLboolean _glewInit_GLX_NV_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindSwapBarrierNV = (PFNGLXBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierNV")) == NULL) || r; - r = ((glXJoinSwapGroupNV = (PFNGLXJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupNV")) == NULL) || r; - r = ((glXQueryFrameCountNV = (PFNGLXQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryFrameCountNV")) == NULL) || r; - r = ((glXQueryMaxSwapGroupsNV = (PFNGLXQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapGroupsNV")) == NULL) || r; - r = ((glXQuerySwapGroupNV = (PFNGLXQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXQuerySwapGroupNV")) == NULL) || r; - r = ((glXResetFrameCountNV = (PFNGLXRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXResetFrameCountNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_swap_group */ - -#ifdef GLX_NV_vertex_array_range - -static GLboolean _glewInit_GLX_NV_vertex_array_range (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXAllocateMemoryNV = (PFNGLXALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXAllocateMemoryNV")) == NULL) || r; - r = ((glXFreeMemoryNV = (PFNGLXFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXFreeMemoryNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_vertex_array_range */ - -#ifdef GLX_NV_video_capture - -static GLboolean _glewInit_GLX_NV_video_capture (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindVideoCaptureDeviceNV = (PFNGLXBINDVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoCaptureDeviceNV")) == NULL) || r; - r = ((glXEnumerateVideoCaptureDevicesNV = (PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoCaptureDevicesNV")) == NULL) || r; - r = ((glXLockVideoCaptureDeviceNV = (PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXLockVideoCaptureDeviceNV")) == NULL) || r; - r = ((glXQueryVideoCaptureDeviceNV = (PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXQueryVideoCaptureDeviceNV")) == NULL) || r; - r = ((glXReleaseVideoCaptureDeviceNV = (PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoCaptureDeviceNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_video_capture */ - -#ifdef GLX_NV_video_out - -static GLboolean _glewInit_GLX_NV_video_out (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindVideoImageNV = (PFNGLXBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoImageNV")) == NULL) || r; - r = ((glXGetVideoDeviceNV = (PFNGLXGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoDeviceNV")) == NULL) || r; - r = ((glXGetVideoInfoNV = (PFNGLXGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoInfoNV")) == NULL) || r; - r = ((glXReleaseVideoDeviceNV = (PFNGLXRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoDeviceNV")) == NULL) || r; - r = ((glXReleaseVideoImageNV = (PFNGLXRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoImageNV")) == NULL) || r; - r = ((glXSendPbufferToVideoNV = (PFNGLXSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"glXSendPbufferToVideoNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_video_out */ - -#ifdef GLX_OML_sync_control - -static GLboolean _glewInit_GLX_OML_sync_control (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetMscRateOML")) == NULL) || r; - r = ((glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetSyncValuesOML")) == NULL) || r; - r = ((glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXSwapBuffersMscOML")) == NULL) || r; - r = ((glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForMscOML")) == NULL) || r; - r = ((glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForSbcOML")) == NULL) || r; - - return r; -} - -#endif /* GLX_OML_sync_control */ - -#ifdef GLX_SGIX_fbconfig - -static GLboolean _glewInit_GLX_SGIX_fbconfig (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfigSGIX")) == NULL) || r; - r = ((glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextWithConfigSGIX")) == NULL) || r; - r = ((glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapWithConfigSGIX")) == NULL) || r; - r = ((glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttribSGIX")) == NULL) || r; - r = ((glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigFromVisualSGIX")) == NULL) || r; - r = ((glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfigSGIX")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGIX_fbconfig */ - -#ifdef GLX_SGIX_hyperpipe - -static GLboolean _glewInit_GLX_SGIX_hyperpipe (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindHyperpipeSGIX")) == NULL) || r; - r = ((glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyHyperpipeConfigSGIX")) == NULL) || r; - r = ((glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeAttribSGIX")) == NULL) || r; - r = ((glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeConfigSGIX")) == NULL) || r; - r = ((glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeAttribSGIX")) == NULL) || r; - r = ((glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeBestAttribSGIX")) == NULL) || r; - r = ((glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeConfigSGIX")) == NULL) || r; - r = ((glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeNetworkSGIX")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGIX_hyperpipe */ - -#ifdef GLX_SGIX_pbuffer - -static GLboolean _glewInit_GLX_SGIX_pbuffer (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPbufferSGIX")) == NULL) || r; - r = ((glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyGLXPbufferSGIX")) == NULL) || r; - r = ((glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEventSGIX")) == NULL) || r; - r = ((glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryGLXPbufferSGIX")) == NULL) || r; - r = ((glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXSelectEventSGIX")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGIX_pbuffer */ - -#ifdef GLX_SGIX_swap_barrier - -static GLboolean _glewInit_GLX_SGIX_swap_barrier (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierSGIX")) == NULL) || r; - r = ((glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapBarriersSGIX")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGIX_swap_barrier */ - -#ifdef GLX_SGIX_swap_group - -static GLboolean _glewInit_GLX_SGIX_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupSGIX")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGIX_swap_group */ - -#ifdef GLX_SGIX_video_resize - -static GLboolean _glewInit_GLX_SGIX_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindChannelToWindowSGIX")) == NULL) || r; - r = ((glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSGIX")) == NULL) || r; - r = ((glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSyncSGIX")) == NULL) || r; - r = ((glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelDeltasSGIX")) == NULL) || r; - r = ((glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelRectSGIX")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGIX_video_resize */ - -#ifdef GLX_SGI_cushion - -static GLboolean _glewInit_GLX_SGI_cushion (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXCushionSGI = (PFNGLXCUSHIONSGIPROC)glewGetProcAddress((const GLubyte*)"glXCushionSGI")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGI_cushion */ - -#ifdef GLX_SGI_make_current_read - -static GLboolean _glewInit_GLX_SGI_make_current_read (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawableSGI")) == NULL) || r; - r = ((glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)glewGetProcAddress((const GLubyte*)"glXMakeCurrentReadSGI")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGI_make_current_read */ - -#ifdef GLX_SGI_swap_control - -static GLboolean _glewInit_GLX_SGI_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalSGI")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGI_swap_control */ - -#ifdef GLX_SGI_video_sync - -static GLboolean _glewInit_GLX_SGI_video_sync (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoSyncSGI")) == NULL) || r; - r = ((glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXWaitVideoSyncSGI")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGI_video_sync */ - -#ifdef GLX_SUN_get_transparent_index - -static GLboolean _glewInit_GLX_SUN_get_transparent_index (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)glewGetProcAddress((const GLubyte*)"glXGetTransparentIndexSUN")) == NULL) || r; - - return r; -} - -#endif /* GLX_SUN_get_transparent_index */ - -#ifdef GLX_SUN_video_resize - -static GLboolean _glewInit_GLX_SUN_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetVideoResizeSUN = (PFNGLXGETVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoResizeSUN")) == NULL) || r; - r = ((glXVideoResizeSUN = (PFNGLXVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXVideoResizeSUN")) == NULL) || r; - - return r; -} - -#endif /* GLX_SUN_video_resize */ - -/* ------------------------------------------------------------------------ */ - -GLboolean glxewGetExtension (const char* name) -{ - const GLubyte* start; - const GLubyte* end; - - if (glXGetCurrentDisplay == NULL) return GL_FALSE; - start = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS); - if (0 == start) return GL_FALSE; - end = start + _glewStrLen(start); - return _glewSearchExtension(name, start, end); -} - -#ifdef GLEW_MX -GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST) -#else -GLenum glxewInit (GLXEW_CONTEXT_ARG_DEF_LIST) -#endif -{ - int major, minor; - const GLubyte* extStart; - const GLubyte* extEnd; - /* initialize core GLX 1.2 */ - if (_glewInit_GLX_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT)) return GLEW_ERROR_GLX_VERSION_11_ONLY; - /* initialize flags */ - GLXEW_VERSION_1_0 = GL_TRUE; - GLXEW_VERSION_1_1 = GL_TRUE; - GLXEW_VERSION_1_2 = GL_TRUE; - GLXEW_VERSION_1_3 = GL_TRUE; - GLXEW_VERSION_1_4 = GL_TRUE; - /* query GLX version */ - glXQueryVersion(glXGetCurrentDisplay(), &major, &minor); - if (major == 1 && minor <= 3) - { - switch (minor) - { - case 3: - GLXEW_VERSION_1_4 = GL_FALSE; - break; - case 2: - GLXEW_VERSION_1_4 = GL_FALSE; - GLXEW_VERSION_1_3 = GL_FALSE; - break; - default: - return GLEW_ERROR_GLX_VERSION_11_ONLY; - break; - } - } - /* query GLX extension string */ - extStart = 0; - if (glXGetCurrentDisplay != NULL) - extStart = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS); - if (extStart == 0) - extStart = (const GLubyte *)""; - extEnd = extStart + _glewStrLen(extStart); - /* initialize extensions */ -#ifdef GLX_VERSION_1_3 - if (glewExperimental || GLXEW_VERSION_1_3) GLXEW_VERSION_1_3 = !_glewInit_GLX_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_VERSION_1_3 */ -#ifdef GLX_3DFX_multisample - GLXEW_3DFX_multisample = _glewSearchExtension("GLX_3DFX_multisample", extStart, extEnd); -#endif /* GLX_3DFX_multisample */ -#ifdef GLX_AMD_gpu_association - GLXEW_AMD_gpu_association = _glewSearchExtension("GLX_AMD_gpu_association", extStart, extEnd); - if (glewExperimental || GLXEW_AMD_gpu_association) GLXEW_AMD_gpu_association = !_glewInit_GLX_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_AMD_gpu_association */ -#ifdef GLX_ARB_context_flush_control - GLXEW_ARB_context_flush_control = _glewSearchExtension("GLX_ARB_context_flush_control", extStart, extEnd); -#endif /* GLX_ARB_context_flush_control */ -#ifdef GLX_ARB_create_context - GLXEW_ARB_create_context = _glewSearchExtension("GLX_ARB_create_context", extStart, extEnd); - if (glewExperimental || GLXEW_ARB_create_context) GLXEW_ARB_create_context = !_glewInit_GLX_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_ARB_create_context */ -#ifdef GLX_ARB_create_context_profile - GLXEW_ARB_create_context_profile = _glewSearchExtension("GLX_ARB_create_context_profile", extStart, extEnd); -#endif /* GLX_ARB_create_context_profile */ -#ifdef GLX_ARB_create_context_robustness - GLXEW_ARB_create_context_robustness = _glewSearchExtension("GLX_ARB_create_context_robustness", extStart, extEnd); -#endif /* GLX_ARB_create_context_robustness */ -#ifdef GLX_ARB_fbconfig_float - GLXEW_ARB_fbconfig_float = _glewSearchExtension("GLX_ARB_fbconfig_float", extStart, extEnd); -#endif /* GLX_ARB_fbconfig_float */ -#ifdef GLX_ARB_framebuffer_sRGB - GLXEW_ARB_framebuffer_sRGB = _glewSearchExtension("GLX_ARB_framebuffer_sRGB", extStart, extEnd); -#endif /* GLX_ARB_framebuffer_sRGB */ -#ifdef GLX_ARB_get_proc_address - GLXEW_ARB_get_proc_address = _glewSearchExtension("GLX_ARB_get_proc_address", extStart, extEnd); -#endif /* GLX_ARB_get_proc_address */ -#ifdef GLX_ARB_multisample - GLXEW_ARB_multisample = _glewSearchExtension("GLX_ARB_multisample", extStart, extEnd); -#endif /* GLX_ARB_multisample */ -#ifdef GLX_ARB_robustness_application_isolation - GLXEW_ARB_robustness_application_isolation = _glewSearchExtension("GLX_ARB_robustness_application_isolation", extStart, extEnd); -#endif /* GLX_ARB_robustness_application_isolation */ -#ifdef GLX_ARB_robustness_share_group_isolation - GLXEW_ARB_robustness_share_group_isolation = _glewSearchExtension("GLX_ARB_robustness_share_group_isolation", extStart, extEnd); -#endif /* GLX_ARB_robustness_share_group_isolation */ -#ifdef GLX_ARB_vertex_buffer_object - GLXEW_ARB_vertex_buffer_object = _glewSearchExtension("GLX_ARB_vertex_buffer_object", extStart, extEnd); -#endif /* GLX_ARB_vertex_buffer_object */ -#ifdef GLX_ATI_pixel_format_float - GLXEW_ATI_pixel_format_float = _glewSearchExtension("GLX_ATI_pixel_format_float", extStart, extEnd); -#endif /* GLX_ATI_pixel_format_float */ -#ifdef GLX_ATI_render_texture - GLXEW_ATI_render_texture = _glewSearchExtension("GLX_ATI_render_texture", extStart, extEnd); - if (glewExperimental || GLXEW_ATI_render_texture) GLXEW_ATI_render_texture = !_glewInit_GLX_ATI_render_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_ATI_render_texture */ -#ifdef GLX_EXT_buffer_age - GLXEW_EXT_buffer_age = _glewSearchExtension("GLX_EXT_buffer_age", extStart, extEnd); -#endif /* GLX_EXT_buffer_age */ -#ifdef GLX_EXT_create_context_es2_profile - GLXEW_EXT_create_context_es2_profile = _glewSearchExtension("GLX_EXT_create_context_es2_profile", extStart, extEnd); -#endif /* GLX_EXT_create_context_es2_profile */ -#ifdef GLX_EXT_create_context_es_profile - GLXEW_EXT_create_context_es_profile = _glewSearchExtension("GLX_EXT_create_context_es_profile", extStart, extEnd); -#endif /* GLX_EXT_create_context_es_profile */ -#ifdef GLX_EXT_fbconfig_packed_float - GLXEW_EXT_fbconfig_packed_float = _glewSearchExtension("GLX_EXT_fbconfig_packed_float", extStart, extEnd); -#endif /* GLX_EXT_fbconfig_packed_float */ -#ifdef GLX_EXT_framebuffer_sRGB - GLXEW_EXT_framebuffer_sRGB = _glewSearchExtension("GLX_EXT_framebuffer_sRGB", extStart, extEnd); -#endif /* GLX_EXT_framebuffer_sRGB */ -#ifdef GLX_EXT_import_context - GLXEW_EXT_import_context = _glewSearchExtension("GLX_EXT_import_context", extStart, extEnd); - if (glewExperimental || GLXEW_EXT_import_context) GLXEW_EXT_import_context = !_glewInit_GLX_EXT_import_context(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_EXT_import_context */ -#ifdef GLX_EXT_scene_marker - GLXEW_EXT_scene_marker = _glewSearchExtension("GLX_EXT_scene_marker", extStart, extEnd); -#endif /* GLX_EXT_scene_marker */ -#ifdef GLX_EXT_stereo_tree - GLXEW_EXT_stereo_tree = _glewSearchExtension("GLX_EXT_stereo_tree", extStart, extEnd); -#endif /* GLX_EXT_stereo_tree */ -#ifdef GLX_EXT_swap_control - GLXEW_EXT_swap_control = _glewSearchExtension("GLX_EXT_swap_control", extStart, extEnd); - if (glewExperimental || GLXEW_EXT_swap_control) GLXEW_EXT_swap_control = !_glewInit_GLX_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_EXT_swap_control */ -#ifdef GLX_EXT_swap_control_tear - GLXEW_EXT_swap_control_tear = _glewSearchExtension("GLX_EXT_swap_control_tear", extStart, extEnd); -#endif /* GLX_EXT_swap_control_tear */ -#ifdef GLX_EXT_texture_from_pixmap - GLXEW_EXT_texture_from_pixmap = _glewSearchExtension("GLX_EXT_texture_from_pixmap", extStart, extEnd); - if (glewExperimental || GLXEW_EXT_texture_from_pixmap) GLXEW_EXT_texture_from_pixmap = !_glewInit_GLX_EXT_texture_from_pixmap(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_EXT_texture_from_pixmap */ -#ifdef GLX_EXT_visual_info - GLXEW_EXT_visual_info = _glewSearchExtension("GLX_EXT_visual_info", extStart, extEnd); -#endif /* GLX_EXT_visual_info */ -#ifdef GLX_EXT_visual_rating - GLXEW_EXT_visual_rating = _glewSearchExtension("GLX_EXT_visual_rating", extStart, extEnd); -#endif /* GLX_EXT_visual_rating */ -#ifdef GLX_INTEL_swap_event - GLXEW_INTEL_swap_event = _glewSearchExtension("GLX_INTEL_swap_event", extStart, extEnd); -#endif /* GLX_INTEL_swap_event */ -#ifdef GLX_MESA_agp_offset - GLXEW_MESA_agp_offset = _glewSearchExtension("GLX_MESA_agp_offset", extStart, extEnd); - if (glewExperimental || GLXEW_MESA_agp_offset) GLXEW_MESA_agp_offset = !_glewInit_GLX_MESA_agp_offset(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_MESA_agp_offset */ -#ifdef GLX_MESA_copy_sub_buffer - GLXEW_MESA_copy_sub_buffer = _glewSearchExtension("GLX_MESA_copy_sub_buffer", extStart, extEnd); - if (glewExperimental || GLXEW_MESA_copy_sub_buffer) GLXEW_MESA_copy_sub_buffer = !_glewInit_GLX_MESA_copy_sub_buffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_MESA_copy_sub_buffer */ -#ifdef GLX_MESA_pixmap_colormap - GLXEW_MESA_pixmap_colormap = _glewSearchExtension("GLX_MESA_pixmap_colormap", extStart, extEnd); - if (glewExperimental || GLXEW_MESA_pixmap_colormap) GLXEW_MESA_pixmap_colormap = !_glewInit_GLX_MESA_pixmap_colormap(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_MESA_pixmap_colormap */ -#ifdef GLX_MESA_query_renderer - GLXEW_MESA_query_renderer = _glewSearchExtension("GLX_MESA_query_renderer", extStart, extEnd); - if (glewExperimental || GLXEW_MESA_query_renderer) GLXEW_MESA_query_renderer = !_glewInit_GLX_MESA_query_renderer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_MESA_query_renderer */ -#ifdef GLX_MESA_release_buffers - GLXEW_MESA_release_buffers = _glewSearchExtension("GLX_MESA_release_buffers", extStart, extEnd); - if (glewExperimental || GLXEW_MESA_release_buffers) GLXEW_MESA_release_buffers = !_glewInit_GLX_MESA_release_buffers(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_MESA_release_buffers */ -#ifdef GLX_MESA_set_3dfx_mode - GLXEW_MESA_set_3dfx_mode = _glewSearchExtension("GLX_MESA_set_3dfx_mode", extStart, extEnd); - if (glewExperimental || GLXEW_MESA_set_3dfx_mode) GLXEW_MESA_set_3dfx_mode = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_MESA_set_3dfx_mode */ -#ifdef GLX_MESA_swap_control - GLXEW_MESA_swap_control = _glewSearchExtension("GLX_MESA_swap_control", extStart, extEnd); - if (glewExperimental || GLXEW_MESA_swap_control) GLXEW_MESA_swap_control = !_glewInit_GLX_MESA_swap_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_MESA_swap_control */ -#ifdef GLX_NV_copy_buffer - GLXEW_NV_copy_buffer = _glewSearchExtension("GLX_NV_copy_buffer", extStart, extEnd); - if (glewExperimental || GLXEW_NV_copy_buffer) GLXEW_NV_copy_buffer = !_glewInit_GLX_NV_copy_buffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_copy_buffer */ -#ifdef GLX_NV_copy_image - GLXEW_NV_copy_image = _glewSearchExtension("GLX_NV_copy_image", extStart, extEnd); - if (glewExperimental || GLXEW_NV_copy_image) GLXEW_NV_copy_image = !_glewInit_GLX_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_copy_image */ -#ifdef GLX_NV_delay_before_swap - GLXEW_NV_delay_before_swap = _glewSearchExtension("GLX_NV_delay_before_swap", extStart, extEnd); - if (glewExperimental || GLXEW_NV_delay_before_swap) GLXEW_NV_delay_before_swap = !_glewInit_GLX_NV_delay_before_swap(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_delay_before_swap */ -#ifdef GLX_NV_float_buffer - GLXEW_NV_float_buffer = _glewSearchExtension("GLX_NV_float_buffer", extStart, extEnd); -#endif /* GLX_NV_float_buffer */ -#ifdef GLX_NV_multisample_coverage - GLXEW_NV_multisample_coverage = _glewSearchExtension("GLX_NV_multisample_coverage", extStart, extEnd); -#endif /* GLX_NV_multisample_coverage */ -#ifdef GLX_NV_present_video - GLXEW_NV_present_video = _glewSearchExtension("GLX_NV_present_video", extStart, extEnd); - if (glewExperimental || GLXEW_NV_present_video) GLXEW_NV_present_video = !_glewInit_GLX_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_present_video */ -#ifdef GLX_NV_swap_group - GLXEW_NV_swap_group = _glewSearchExtension("GLX_NV_swap_group", extStart, extEnd); - if (glewExperimental || GLXEW_NV_swap_group) GLXEW_NV_swap_group = !_glewInit_GLX_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_swap_group */ -#ifdef GLX_NV_vertex_array_range - GLXEW_NV_vertex_array_range = _glewSearchExtension("GLX_NV_vertex_array_range", extStart, extEnd); - if (glewExperimental || GLXEW_NV_vertex_array_range) GLXEW_NV_vertex_array_range = !_glewInit_GLX_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_vertex_array_range */ -#ifdef GLX_NV_video_capture - GLXEW_NV_video_capture = _glewSearchExtension("GLX_NV_video_capture", extStart, extEnd); - if (glewExperimental || GLXEW_NV_video_capture) GLXEW_NV_video_capture = !_glewInit_GLX_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_video_capture */ -#ifdef GLX_NV_video_out - GLXEW_NV_video_out = _glewSearchExtension("GLX_NV_video_out", extStart, extEnd); - if (glewExperimental || GLXEW_NV_video_out) GLXEW_NV_video_out = !_glewInit_GLX_NV_video_out(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_video_out */ -#ifdef GLX_OML_swap_method - GLXEW_OML_swap_method = _glewSearchExtension("GLX_OML_swap_method", extStart, extEnd); -#endif /* GLX_OML_swap_method */ -#ifdef GLX_OML_sync_control - GLXEW_OML_sync_control = _glewSearchExtension("GLX_OML_sync_control", extStart, extEnd); - if (glewExperimental || GLXEW_OML_sync_control) GLXEW_OML_sync_control = !_glewInit_GLX_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_OML_sync_control */ -#ifdef GLX_SGIS_blended_overlay - GLXEW_SGIS_blended_overlay = _glewSearchExtension("GLX_SGIS_blended_overlay", extStart, extEnd); -#endif /* GLX_SGIS_blended_overlay */ -#ifdef GLX_SGIS_color_range - GLXEW_SGIS_color_range = _glewSearchExtension("GLX_SGIS_color_range", extStart, extEnd); -#endif /* GLX_SGIS_color_range */ -#ifdef GLX_SGIS_multisample - GLXEW_SGIS_multisample = _glewSearchExtension("GLX_SGIS_multisample", extStart, extEnd); -#endif /* GLX_SGIS_multisample */ -#ifdef GLX_SGIS_shared_multisample - GLXEW_SGIS_shared_multisample = _glewSearchExtension("GLX_SGIS_shared_multisample", extStart, extEnd); -#endif /* GLX_SGIS_shared_multisample */ -#ifdef GLX_SGIX_fbconfig - GLXEW_SGIX_fbconfig = _glewSearchExtension("GLX_SGIX_fbconfig", extStart, extEnd); - if (glewExperimental || GLXEW_SGIX_fbconfig) GLXEW_SGIX_fbconfig = !_glewInit_GLX_SGIX_fbconfig(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGIX_fbconfig */ -#ifdef GLX_SGIX_hyperpipe - GLXEW_SGIX_hyperpipe = _glewSearchExtension("GLX_SGIX_hyperpipe", extStart, extEnd); - if (glewExperimental || GLXEW_SGIX_hyperpipe) GLXEW_SGIX_hyperpipe = !_glewInit_GLX_SGIX_hyperpipe(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGIX_hyperpipe */ -#ifdef GLX_SGIX_pbuffer - GLXEW_SGIX_pbuffer = _glewSearchExtension("GLX_SGIX_pbuffer", extStart, extEnd); - if (glewExperimental || GLXEW_SGIX_pbuffer) GLXEW_SGIX_pbuffer = !_glewInit_GLX_SGIX_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGIX_pbuffer */ -#ifdef GLX_SGIX_swap_barrier - GLXEW_SGIX_swap_barrier = _glewSearchExtension("GLX_SGIX_swap_barrier", extStart, extEnd); - if (glewExperimental || GLXEW_SGIX_swap_barrier) GLXEW_SGIX_swap_barrier = !_glewInit_GLX_SGIX_swap_barrier(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGIX_swap_barrier */ -#ifdef GLX_SGIX_swap_group - GLXEW_SGIX_swap_group = _glewSearchExtension("GLX_SGIX_swap_group", extStart, extEnd); - if (glewExperimental || GLXEW_SGIX_swap_group) GLXEW_SGIX_swap_group = !_glewInit_GLX_SGIX_swap_group(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGIX_swap_group */ -#ifdef GLX_SGIX_video_resize - GLXEW_SGIX_video_resize = _glewSearchExtension("GLX_SGIX_video_resize", extStart, extEnd); - if (glewExperimental || GLXEW_SGIX_video_resize) GLXEW_SGIX_video_resize = !_glewInit_GLX_SGIX_video_resize(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGIX_video_resize */ -#ifdef GLX_SGIX_visual_select_group - GLXEW_SGIX_visual_select_group = _glewSearchExtension("GLX_SGIX_visual_select_group", extStart, extEnd); -#endif /* GLX_SGIX_visual_select_group */ -#ifdef GLX_SGI_cushion - GLXEW_SGI_cushion = _glewSearchExtension("GLX_SGI_cushion", extStart, extEnd); - if (glewExperimental || GLXEW_SGI_cushion) GLXEW_SGI_cushion = !_glewInit_GLX_SGI_cushion(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGI_cushion */ -#ifdef GLX_SGI_make_current_read - GLXEW_SGI_make_current_read = _glewSearchExtension("GLX_SGI_make_current_read", extStart, extEnd); - if (glewExperimental || GLXEW_SGI_make_current_read) GLXEW_SGI_make_current_read = !_glewInit_GLX_SGI_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGI_make_current_read */ -#ifdef GLX_SGI_swap_control - GLXEW_SGI_swap_control = _glewSearchExtension("GLX_SGI_swap_control", extStart, extEnd); - if (glewExperimental || GLXEW_SGI_swap_control) GLXEW_SGI_swap_control = !_glewInit_GLX_SGI_swap_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGI_swap_control */ -#ifdef GLX_SGI_video_sync - GLXEW_SGI_video_sync = _glewSearchExtension("GLX_SGI_video_sync", extStart, extEnd); - if (glewExperimental || GLXEW_SGI_video_sync) GLXEW_SGI_video_sync = !_glewInit_GLX_SGI_video_sync(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGI_video_sync */ -#ifdef GLX_SUN_get_transparent_index - GLXEW_SUN_get_transparent_index = _glewSearchExtension("GLX_SUN_get_transparent_index", extStart, extEnd); - if (glewExperimental || GLXEW_SUN_get_transparent_index) GLXEW_SUN_get_transparent_index = !_glewInit_GLX_SUN_get_transparent_index(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SUN_get_transparent_index */ -#ifdef GLX_SUN_video_resize - GLXEW_SUN_video_resize = _glewSearchExtension("GLX_SUN_video_resize", extStart, extEnd); - if (glewExperimental || GLXEW_SUN_video_resize) GLXEW_SUN_video_resize = !_glewInit_GLX_SUN_video_resize(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SUN_video_resize */ - - return GLEW_OK; -} - -#endif /* !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) */ - -/* ------------------------------------------------------------------------ */ - -const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error) -{ - static const GLubyte* _glewErrorString[] = - { - (const GLubyte*)"No error", - (const GLubyte*)"Missing GL version", - (const GLubyte*)"GL 1.1 and up are not supported", - (const GLubyte*)"GLX 1.2 and up are not supported", - (const GLubyte*)"Unknown error" - }; - const size_t max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1; - return _glewErrorString[(size_t)error > max_error ? max_error : (size_t)error]; -} - -const GLubyte * GLEWAPIENTRY glewGetString (GLenum name) -{ - static const GLubyte* _glewString[] = - { - (const GLubyte*)NULL, - (const GLubyte*)"1.13.0", - (const GLubyte*)"1", - (const GLubyte*)"13", - (const GLubyte*)"0" - }; - const size_t max_string = sizeof(_glewString)/sizeof(*_glewString) - 1; - return _glewString[(size_t)name > max_string ? 0 : (size_t)name]; -} - -/* ------------------------------------------------------------------------ */ - -GLboolean glewExperimental = GL_FALSE; - -#if !defined(GLEW_MX) - -GLenum GLEWAPIENTRY glewInit (void) -{ - GLenum r; - r = glewContextInit(); - if ( r != 0 ) return r; -#if defined(_WIN32) - return wglewInit(); -#elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) /* _UNIX */ - return glxewInit(); -#else - return r; -#endif /* _WIN32 */ -} - -#endif /* !GLEW_MX */ -#ifdef GLEW_MX -GLboolean GLEWAPIENTRY glewContextIsSupported (const GLEWContext* ctx, const char* name) -#else -GLboolean GLEWAPIENTRY glewIsSupported (const char* name) -#endif -{ - const GLubyte* pos = (const GLubyte*)name; - GLuint len = _glewStrLen(pos); - GLboolean ret = GL_TRUE; - while (ret && len > 0) - { - if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3)) - { - if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8)) - { -#ifdef GL_VERSION_1_2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3)) - { - ret = GLEW_VERSION_1_2; - continue; - } -#endif -#ifdef GL_VERSION_1_2_1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2_1", 5)) - { - ret = GLEW_VERSION_1_2_1; - continue; - } -#endif -#ifdef GL_VERSION_1_3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3)) - { - ret = GLEW_VERSION_1_3; - continue; - } -#endif -#ifdef GL_VERSION_1_4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3)) - { - ret = GLEW_VERSION_1_4; - continue; - } -#endif -#ifdef GL_VERSION_1_5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_5", 3)) - { - ret = GLEW_VERSION_1_5; - continue; - } -#endif -#ifdef GL_VERSION_2_0 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_0", 3)) - { - ret = GLEW_VERSION_2_0; - continue; - } -#endif -#ifdef GL_VERSION_2_1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_1", 3)) - { - ret = GLEW_VERSION_2_1; - continue; - } -#endif -#ifdef GL_VERSION_3_0 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_0", 3)) - { - ret = GLEW_VERSION_3_0; - continue; - } -#endif -#ifdef GL_VERSION_3_1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_1", 3)) - { - ret = GLEW_VERSION_3_1; - continue; - } -#endif -#ifdef GL_VERSION_3_2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_2", 3)) - { - ret = GLEW_VERSION_3_2; - continue; - } -#endif -#ifdef GL_VERSION_3_3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_3", 3)) - { - ret = GLEW_VERSION_3_3; - continue; - } -#endif -#ifdef GL_VERSION_4_0 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_0", 3)) - { - ret = GLEW_VERSION_4_0; - continue; - } -#endif -#ifdef GL_VERSION_4_1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_1", 3)) - { - ret = GLEW_VERSION_4_1; - continue; - } -#endif -#ifdef GL_VERSION_4_2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_2", 3)) - { - ret = GLEW_VERSION_4_2; - continue; - } -#endif -#ifdef GL_VERSION_4_3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_3", 3)) - { - ret = GLEW_VERSION_4_3; - continue; - } -#endif -#ifdef GL_VERSION_4_4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_4", 3)) - { - ret = GLEW_VERSION_4_4; - continue; - } -#endif -#ifdef GL_VERSION_4_5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_5", 3)) - { - ret = GLEW_VERSION_4_5; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5)) - { -#ifdef GL_3DFX_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = GLEW_3DFX_multisample; - continue; - } -#endif -#ifdef GL_3DFX_tbuffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"tbuffer", 7)) - { - ret = GLEW_3DFX_tbuffer; - continue; - } -#endif -#ifdef GL_3DFX_texture_compression_FXT1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_FXT1", 24)) - { - ret = GLEW_3DFX_texture_compression_FXT1; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) - { -#ifdef GL_AMD_blend_minmax_factor - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax_factor", 19)) - { - ret = GLEW_AMD_blend_minmax_factor; - continue; - } -#endif -#ifdef GL_AMD_conservative_depth - if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18)) - { - ret = GLEW_AMD_conservative_depth; - continue; - } -#endif -#ifdef GL_AMD_debug_output - if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12)) - { - ret = GLEW_AMD_debug_output; - continue; - } -#endif -#ifdef GL_AMD_depth_clamp_separate - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp_separate", 20)) - { - ret = GLEW_AMD_depth_clamp_separate; - continue; - } -#endif -#ifdef GL_AMD_draw_buffers_blend - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18)) - { - ret = GLEW_AMD_draw_buffers_blend; - continue; - } -#endif -#ifdef GL_AMD_gcn_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gcn_shader", 10)) - { - ret = GLEW_AMD_gcn_shader; - continue; - } -#endif -#ifdef GL_AMD_gpu_shader_int64 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_int64", 16)) - { - ret = GLEW_AMD_gpu_shader_int64; - continue; - } -#endif -#ifdef GL_AMD_interleaved_elements - if (_glewStrSame3(&pos, &len, (const GLubyte*)"interleaved_elements", 20)) - { - ret = GLEW_AMD_interleaved_elements; - continue; - } -#endif -#ifdef GL_AMD_multi_draw_indirect - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_indirect", 19)) - { - ret = GLEW_AMD_multi_draw_indirect; - continue; - } -#endif -#ifdef GL_AMD_name_gen_delete - if (_glewStrSame3(&pos, &len, (const GLubyte*)"name_gen_delete", 15)) - { - ret = GLEW_AMD_name_gen_delete; - continue; - } -#endif -#ifdef GL_AMD_occlusion_query_event - if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query_event", 21)) - { - ret = GLEW_AMD_occlusion_query_event; - continue; - } -#endif -#ifdef GL_AMD_performance_monitor - if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_monitor", 19)) - { - ret = GLEW_AMD_performance_monitor; - continue; - } -#endif -#ifdef GL_AMD_pinned_memory - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pinned_memory", 13)) - { - ret = GLEW_AMD_pinned_memory; - continue; - } -#endif -#ifdef GL_AMD_query_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_buffer_object", 19)) - { - ret = GLEW_AMD_query_buffer_object; - continue; - } -#endif -#ifdef GL_AMD_sample_positions - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_positions", 16)) - { - ret = GLEW_AMD_sample_positions; - continue; - } -#endif -#ifdef GL_AMD_seamless_cubemap_per_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28)) - { - ret = GLEW_AMD_seamless_cubemap_per_texture; - continue; - } -#endif -#ifdef GL_AMD_shader_atomic_counter_ops - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counter_ops", 25)) - { - ret = GLEW_AMD_shader_atomic_counter_ops; - continue; - } -#endif -#ifdef GL_AMD_shader_stencil_export - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21)) - { - ret = GLEW_AMD_shader_stencil_export; - continue; - } -#endif -#ifdef GL_AMD_shader_stencil_value_export - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_value_export", 27)) - { - ret = GLEW_AMD_shader_stencil_value_export; - continue; - } -#endif -#ifdef GL_AMD_shader_trinary_minmax - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_trinary_minmax", 21)) - { - ret = GLEW_AMD_shader_trinary_minmax; - continue; - } -#endif -#ifdef GL_AMD_sparse_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture", 14)) - { - ret = GLEW_AMD_sparse_texture; - continue; - } -#endif -#ifdef GL_AMD_stencil_operation_extended - if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_operation_extended", 26)) - { - ret = GLEW_AMD_stencil_operation_extended; - continue; - } -#endif -#ifdef GL_AMD_texture_texture4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_texture4", 16)) - { - ret = GLEW_AMD_texture_texture4; - continue; - } -#endif -#ifdef GL_AMD_transform_feedback3_lines_triangles - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3_lines_triangles", 35)) - { - ret = GLEW_AMD_transform_feedback3_lines_triangles; - continue; - } -#endif -#ifdef GL_AMD_transform_feedback4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback4", 19)) - { - ret = GLEW_AMD_transform_feedback4; - continue; - } -#endif -#ifdef GL_AMD_vertex_shader_layer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_layer", 19)) - { - ret = GLEW_AMD_vertex_shader_layer; - continue; - } -#endif -#ifdef GL_AMD_vertex_shader_tessellator - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_tessellator", 25)) - { - ret = GLEW_AMD_vertex_shader_tessellator; - continue; - } -#endif -#ifdef GL_AMD_vertex_shader_viewport_index - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_viewport_index", 28)) - { - ret = GLEW_AMD_vertex_shader_viewport_index; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ANGLE_", 6)) - { -#ifdef GL_ANGLE_depth_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13)) - { - ret = GLEW_ANGLE_depth_texture; - continue; - } -#endif -#ifdef GL_ANGLE_framebuffer_blit - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16)) - { - ret = GLEW_ANGLE_framebuffer_blit; - continue; - } -#endif -#ifdef GL_ANGLE_framebuffer_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23)) - { - ret = GLEW_ANGLE_framebuffer_multisample; - continue; - } -#endif -#ifdef GL_ANGLE_instanced_arrays - if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16)) - { - ret = GLEW_ANGLE_instanced_arrays; - continue; - } -#endif -#ifdef GL_ANGLE_pack_reverse_row_order - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_reverse_row_order", 22)) - { - ret = GLEW_ANGLE_pack_reverse_row_order; - continue; - } -#endif -#ifdef GL_ANGLE_program_binary - if (_glewStrSame3(&pos, &len, (const GLubyte*)"program_binary", 14)) - { - ret = GLEW_ANGLE_program_binary; - continue; - } -#endif -#ifdef GL_ANGLE_texture_compression_dxt1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24)) - { - ret = GLEW_ANGLE_texture_compression_dxt1; - continue; - } -#endif -#ifdef GL_ANGLE_texture_compression_dxt3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt3", 24)) - { - ret = GLEW_ANGLE_texture_compression_dxt3; - continue; - } -#endif -#ifdef GL_ANGLE_texture_compression_dxt5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt5", 24)) - { - ret = GLEW_ANGLE_texture_compression_dxt5; - continue; - } -#endif -#ifdef GL_ANGLE_texture_usage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_usage", 13)) - { - ret = GLEW_ANGLE_texture_usage; - continue; - } -#endif -#ifdef GL_ANGLE_timer_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11)) - { - ret = GLEW_ANGLE_timer_query; - continue; - } -#endif -#ifdef GL_ANGLE_translated_shader_source - if (_glewStrSame3(&pos, &len, (const GLubyte*)"translated_shader_source", 24)) - { - ret = GLEW_ANGLE_translated_shader_source; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6)) - { -#ifdef GL_APPLE_aux_depth_stencil - if (_glewStrSame3(&pos, &len, (const GLubyte*)"aux_depth_stencil", 17)) - { - ret = GLEW_APPLE_aux_depth_stencil; - continue; - } -#endif -#ifdef GL_APPLE_client_storage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14)) - { - ret = GLEW_APPLE_client_storage; - continue; - } -#endif -#ifdef GL_APPLE_element_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13)) - { - ret = GLEW_APPLE_element_array; - continue; - } -#endif -#ifdef GL_APPLE_fence - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5)) - { - ret = GLEW_APPLE_fence; - continue; - } -#endif -#ifdef GL_APPLE_float_pixels - if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_pixels", 12)) - { - ret = GLEW_APPLE_float_pixels; - continue; - } -#endif -#ifdef GL_APPLE_flush_buffer_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_buffer_range", 18)) - { - ret = GLEW_APPLE_flush_buffer_range; - continue; - } -#endif -#ifdef GL_APPLE_object_purgeable - if (_glewStrSame3(&pos, &len, (const GLubyte*)"object_purgeable", 16)) - { - ret = GLEW_APPLE_object_purgeable; - continue; - } -#endif -#ifdef GL_APPLE_pixel_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12)) - { - ret = GLEW_APPLE_pixel_buffer; - continue; - } -#endif -#ifdef GL_APPLE_rgb_422 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"rgb_422", 7)) - { - ret = GLEW_APPLE_rgb_422; - continue; - } -#endif -#ifdef GL_APPLE_row_bytes - if (_glewStrSame3(&pos, &len, (const GLubyte*)"row_bytes", 9)) - { - ret = GLEW_APPLE_row_bytes; - continue; - } -#endif -#ifdef GL_APPLE_specular_vector - if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15)) - { - ret = GLEW_APPLE_specular_vector; - continue; - } -#endif -#ifdef GL_APPLE_texture_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13)) - { - ret = GLEW_APPLE_texture_range; - continue; - } -#endif -#ifdef GL_APPLE_transform_hint - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_hint", 14)) - { - ret = GLEW_APPLE_transform_hint; - continue; - } -#endif -#ifdef GL_APPLE_vertex_array_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19)) - { - ret = GLEW_APPLE_vertex_array_object; - continue; - } -#endif -#ifdef GL_APPLE_vertex_array_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) - { - ret = GLEW_APPLE_vertex_array_range; - continue; - } -#endif -#ifdef GL_APPLE_vertex_program_evaluators - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program_evaluators", 25)) - { - ret = GLEW_APPLE_vertex_program_evaluators; - continue; - } -#endif -#ifdef GL_APPLE_ycbcr_422 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9)) - { - ret = GLEW_APPLE_ycbcr_422; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4)) - { -#ifdef GL_ARB_ES2_compatibility - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES2_compatibility", 17)) - { - ret = GLEW_ARB_ES2_compatibility; - continue; - } -#endif -#ifdef GL_ARB_ES3_1_compatibility - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES3_1_compatibility", 19)) - { - ret = GLEW_ARB_ES3_1_compatibility; - continue; - } -#endif -#ifdef GL_ARB_ES3_2_compatibility - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES3_2_compatibility", 19)) - { - ret = GLEW_ARB_ES3_2_compatibility; - continue; - } -#endif -#ifdef GL_ARB_ES3_compatibility - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES3_compatibility", 17)) - { - ret = GLEW_ARB_ES3_compatibility; - continue; - } -#endif -#ifdef GL_ARB_arrays_of_arrays - if (_glewStrSame3(&pos, &len, (const GLubyte*)"arrays_of_arrays", 16)) - { - ret = GLEW_ARB_arrays_of_arrays; - continue; - } -#endif -#ifdef GL_ARB_base_instance - if (_glewStrSame3(&pos, &len, (const GLubyte*)"base_instance", 13)) - { - ret = GLEW_ARB_base_instance; - continue; - } -#endif -#ifdef GL_ARB_bindless_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_texture", 16)) - { - ret = GLEW_ARB_bindless_texture; - continue; - } -#endif -#ifdef GL_ARB_blend_func_extended - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_extended", 19)) - { - ret = GLEW_ARB_blend_func_extended; - continue; - } -#endif -#ifdef GL_ARB_buffer_storage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_storage", 14)) - { - ret = GLEW_ARB_buffer_storage; - continue; - } -#endif -#ifdef GL_ARB_cl_event - if (_glewStrSame3(&pos, &len, (const GLubyte*)"cl_event", 8)) - { - ret = GLEW_ARB_cl_event; - continue; - } -#endif -#ifdef GL_ARB_clear_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"clear_buffer_object", 19)) - { - ret = GLEW_ARB_clear_buffer_object; - continue; - } -#endif -#ifdef GL_ARB_clear_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"clear_texture", 13)) - { - ret = GLEW_ARB_clear_texture; - continue; - } -#endif -#ifdef GL_ARB_clip_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_control", 12)) - { - ret = GLEW_ARB_clip_control; - continue; - } -#endif -#ifdef GL_ARB_color_buffer_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_buffer_float", 18)) - { - ret = GLEW_ARB_color_buffer_float; - continue; - } -#endif -#ifdef GL_ARB_compatibility - if (_glewStrSame3(&pos, &len, (const GLubyte*)"compatibility", 13)) - { - ret = GLEW_ARB_compatibility; - continue; - } -#endif -#ifdef GL_ARB_compressed_texture_pixel_storage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_texture_pixel_storage", 32)) - { - ret = GLEW_ARB_compressed_texture_pixel_storage; - continue; - } -#endif -#ifdef GL_ARB_compute_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_shader", 14)) - { - ret = GLEW_ARB_compute_shader; - continue; - } -#endif -#ifdef GL_ARB_compute_variable_group_size - if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_variable_group_size", 27)) - { - ret = GLEW_ARB_compute_variable_group_size; - continue; - } -#endif -#ifdef GL_ARB_conditional_render_inverted - if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render_inverted", 27)) - { - ret = GLEW_ARB_conditional_render_inverted; - continue; - } -#endif -#ifdef GL_ARB_conservative_depth - if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18)) - { - ret = GLEW_ARB_conservative_depth; - continue; - } -#endif -#ifdef GL_ARB_copy_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11)) - { - ret = GLEW_ARB_copy_buffer; - continue; - } -#endif -#ifdef GL_ARB_copy_image - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) - { - ret = GLEW_ARB_copy_image; - continue; - } -#endif -#ifdef GL_ARB_cull_distance - if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_distance", 13)) - { - ret = GLEW_ARB_cull_distance; - continue; - } -#endif -#ifdef GL_ARB_debug_output - if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12)) - { - ret = GLEW_ARB_debug_output; - continue; - } -#endif -#ifdef GL_ARB_depth_buffer_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18)) - { - ret = GLEW_ARB_depth_buffer_float; - continue; - } -#endif -#ifdef GL_ARB_depth_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11)) - { - ret = GLEW_ARB_depth_clamp; - continue; - } -#endif -#ifdef GL_ARB_depth_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13)) - { - ret = GLEW_ARB_depth_texture; - continue; - } -#endif -#ifdef GL_ARB_derivative_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"derivative_control", 18)) - { - ret = GLEW_ARB_derivative_control; - continue; - } -#endif -#ifdef GL_ARB_direct_state_access - if (_glewStrSame3(&pos, &len, (const GLubyte*)"direct_state_access", 19)) - { - ret = GLEW_ARB_direct_state_access; - continue; - } -#endif -#ifdef GL_ARB_draw_buffers - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12)) - { - ret = GLEW_ARB_draw_buffers; - continue; - } -#endif -#ifdef GL_ARB_draw_buffers_blend - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18)) - { - ret = GLEW_ARB_draw_buffers_blend; - continue; - } -#endif -#ifdef GL_ARB_draw_elements_base_vertex - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_elements_base_vertex", 25)) - { - ret = GLEW_ARB_draw_elements_base_vertex; - continue; - } -#endif -#ifdef GL_ARB_draw_indirect - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_indirect", 13)) - { - ret = GLEW_ARB_draw_indirect; - continue; - } -#endif -#ifdef GL_ARB_draw_instanced - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14)) - { - ret = GLEW_ARB_draw_instanced; - continue; - } -#endif -#ifdef GL_ARB_enhanced_layouts - if (_glewStrSame3(&pos, &len, (const GLubyte*)"enhanced_layouts", 16)) - { - ret = GLEW_ARB_enhanced_layouts; - continue; - } -#endif -#ifdef GL_ARB_explicit_attrib_location - if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_attrib_location", 24)) - { - ret = GLEW_ARB_explicit_attrib_location; - continue; - } -#endif -#ifdef GL_ARB_explicit_uniform_location - if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_uniform_location", 25)) - { - ret = GLEW_ARB_explicit_uniform_location; - continue; - } -#endif -#ifdef GL_ARB_fragment_coord_conventions - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coord_conventions", 26)) - { - ret = GLEW_ARB_fragment_coord_conventions; - continue; - } -#endif -#ifdef GL_ARB_fragment_layer_viewport - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_layer_viewport", 23)) - { - ret = GLEW_ARB_fragment_layer_viewport; - continue; - } -#endif -#ifdef GL_ARB_fragment_program - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16)) - { - ret = GLEW_ARB_fragment_program; - continue; - } -#endif -#ifdef GL_ARB_fragment_program_shadow - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_shadow", 23)) - { - ret = GLEW_ARB_fragment_program_shadow; - continue; - } -#endif -#ifdef GL_ARB_fragment_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15)) - { - ret = GLEW_ARB_fragment_shader; - continue; - } -#endif -#ifdef GL_ARB_fragment_shader_interlock - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader_interlock", 25)) - { - ret = GLEW_ARB_fragment_shader_interlock; - continue; - } -#endif -#ifdef GL_ARB_framebuffer_no_attachments - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_no_attachments", 26)) - { - ret = GLEW_ARB_framebuffer_no_attachments; - continue; - } -#endif -#ifdef GL_ARB_framebuffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18)) - { - ret = GLEW_ARB_framebuffer_object; - continue; - } -#endif -#ifdef GL_ARB_framebuffer_sRGB - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) - { - ret = GLEW_ARB_framebuffer_sRGB; - continue; - } -#endif -#ifdef GL_ARB_geometry_shader4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16)) - { - ret = GLEW_ARB_geometry_shader4; - continue; - } -#endif -#ifdef GL_ARB_get_program_binary - if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_program_binary", 18)) - { - ret = GLEW_ARB_get_program_binary; - continue; - } -#endif -#ifdef GL_ARB_get_texture_sub_image - if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_texture_sub_image", 21)) - { - ret = GLEW_ARB_get_texture_sub_image; - continue; - } -#endif -#ifdef GL_ARB_gpu_shader5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11)) - { - ret = GLEW_ARB_gpu_shader5; - continue; - } -#endif -#ifdef GL_ARB_gpu_shader_fp64 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_fp64", 15)) - { - ret = GLEW_ARB_gpu_shader_fp64; - continue; - } -#endif -#ifdef GL_ARB_gpu_shader_int64 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_int64", 16)) - { - ret = GLEW_ARB_gpu_shader_int64; - continue; - } -#endif -#ifdef GL_ARB_half_float_pixel - if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_pixel", 16)) - { - ret = GLEW_ARB_half_float_pixel; - continue; - } -#endif -#ifdef GL_ARB_half_float_vertex - if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_vertex", 17)) - { - ret = GLEW_ARB_half_float_vertex; - continue; - } -#endif -#ifdef GL_ARB_imaging - if (_glewStrSame3(&pos, &len, (const GLubyte*)"imaging", 7)) - { - ret = GLEW_ARB_imaging; - continue; - } -#endif -#ifdef GL_ARB_indirect_parameters - if (_glewStrSame3(&pos, &len, (const GLubyte*)"indirect_parameters", 19)) - { - ret = GLEW_ARB_indirect_parameters; - continue; - } -#endif -#ifdef GL_ARB_instanced_arrays - if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16)) - { - ret = GLEW_ARB_instanced_arrays; - continue; - } -#endif -#ifdef GL_ARB_internalformat_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_query", 20)) - { - ret = GLEW_ARB_internalformat_query; - continue; - } -#endif -#ifdef GL_ARB_internalformat_query2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_query2", 21)) - { - ret = GLEW_ARB_internalformat_query2; - continue; - } -#endif -#ifdef GL_ARB_invalidate_subdata - if (_glewStrSame3(&pos, &len, (const GLubyte*)"invalidate_subdata", 18)) - { - ret = GLEW_ARB_invalidate_subdata; - continue; - } -#endif -#ifdef GL_ARB_map_buffer_alignment - if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_alignment", 20)) - { - ret = GLEW_ARB_map_buffer_alignment; - continue; - } -#endif -#ifdef GL_ARB_map_buffer_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_range", 16)) - { - ret = GLEW_ARB_map_buffer_range; - continue; - } -#endif -#ifdef GL_ARB_matrix_palette - if (_glewStrSame3(&pos, &len, (const GLubyte*)"matrix_palette", 14)) - { - ret = GLEW_ARB_matrix_palette; - continue; - } -#endif -#ifdef GL_ARB_multi_bind - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_bind", 10)) - { - ret = GLEW_ARB_multi_bind; - continue; - } -#endif -#ifdef GL_ARB_multi_draw_indirect - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_indirect", 19)) - { - ret = GLEW_ARB_multi_draw_indirect; - continue; - } -#endif -#ifdef GL_ARB_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = GLEW_ARB_multisample; - continue; - } -#endif -#ifdef GL_ARB_multitexture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multitexture", 12)) - { - ret = GLEW_ARB_multitexture; - continue; - } -#endif -#ifdef GL_ARB_occlusion_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15)) - { - ret = GLEW_ARB_occlusion_query; - continue; - } -#endif -#ifdef GL_ARB_occlusion_query2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query2", 16)) - { - ret = GLEW_ARB_occlusion_query2; - continue; - } -#endif -#ifdef GL_ARB_parallel_shader_compile - if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_shader_compile", 23)) - { - ret = GLEW_ARB_parallel_shader_compile; - continue; - } -#endif -#ifdef GL_ARB_pipeline_statistics_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pipeline_statistics_query", 25)) - { - ret = GLEW_ARB_pipeline_statistics_query; - continue; - } -#endif -#ifdef GL_ARB_pixel_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19)) - { - ret = GLEW_ARB_pixel_buffer_object; - continue; - } -#endif -#ifdef GL_ARB_point_parameters - if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16)) - { - ret = GLEW_ARB_point_parameters; - continue; - } -#endif -#ifdef GL_ARB_point_sprite - if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12)) - { - ret = GLEW_ARB_point_sprite; - continue; - } -#endif -#ifdef GL_ARB_post_depth_coverage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"post_depth_coverage", 19)) - { - ret = GLEW_ARB_post_depth_coverage; - continue; - } -#endif -#ifdef GL_ARB_program_interface_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"program_interface_query", 23)) - { - ret = GLEW_ARB_program_interface_query; - continue; - } -#endif -#ifdef GL_ARB_provoking_vertex - if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16)) - { - ret = GLEW_ARB_provoking_vertex; - continue; - } -#endif -#ifdef GL_ARB_query_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_buffer_object", 19)) - { - ret = GLEW_ARB_query_buffer_object; - continue; - } -#endif -#ifdef GL_ARB_robust_buffer_access_behavior - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robust_buffer_access_behavior", 29)) - { - ret = GLEW_ARB_robust_buffer_access_behavior; - continue; - } -#endif -#ifdef GL_ARB_robustness - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness", 10)) - { - ret = GLEW_ARB_robustness; - continue; - } -#endif -#ifdef GL_ARB_robustness_application_isolation - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32)) - { - ret = GLEW_ARB_robustness_application_isolation; - continue; - } -#endif -#ifdef GL_ARB_robustness_share_group_isolation - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32)) - { - ret = GLEW_ARB_robustness_share_group_isolation; - continue; - } -#endif -#ifdef GL_ARB_sample_locations - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_locations", 16)) - { - ret = GLEW_ARB_sample_locations; - continue; - } -#endif -#ifdef GL_ARB_sample_shading - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_shading", 14)) - { - ret = GLEW_ARB_sample_shading; - continue; - } -#endif -#ifdef GL_ARB_sampler_objects - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sampler_objects", 15)) - { - ret = GLEW_ARB_sampler_objects; - continue; - } -#endif -#ifdef GL_ARB_seamless_cube_map - if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cube_map", 17)) - { - ret = GLEW_ARB_seamless_cube_map; - continue; - } -#endif -#ifdef GL_ARB_seamless_cubemap_per_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28)) - { - ret = GLEW_ARB_seamless_cubemap_per_texture; - continue; - } -#endif -#ifdef GL_ARB_separate_shader_objects - if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23)) - { - ret = GLEW_ARB_separate_shader_objects; - continue; - } -#endif -#ifdef GL_ARB_shader_atomic_counter_ops - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counter_ops", 25)) - { - ret = GLEW_ARB_shader_atomic_counter_ops; - continue; - } -#endif -#ifdef GL_ARB_shader_atomic_counters - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counters", 22)) - { - ret = GLEW_ARB_shader_atomic_counters; - continue; - } -#endif -#ifdef GL_ARB_shader_ballot - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_ballot", 13)) - { - ret = GLEW_ARB_shader_ballot; - continue; - } -#endif -#ifdef GL_ARB_shader_bit_encoding - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_bit_encoding", 19)) - { - ret = GLEW_ARB_shader_bit_encoding; - continue; - } -#endif -#ifdef GL_ARB_shader_clock - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_clock", 12)) - { - ret = GLEW_ARB_shader_clock; - continue; - } -#endif -#ifdef GL_ARB_shader_draw_parameters - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_draw_parameters", 22)) - { - ret = GLEW_ARB_shader_draw_parameters; - continue; - } -#endif -#ifdef GL_ARB_shader_group_vote - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_group_vote", 17)) - { - ret = GLEW_ARB_shader_group_vote; - continue; - } -#endif -#ifdef GL_ARB_shader_image_load_store - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23)) - { - ret = GLEW_ARB_shader_image_load_store; - continue; - } -#endif -#ifdef GL_ARB_shader_image_size - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_size", 17)) - { - ret = GLEW_ARB_shader_image_size; - continue; - } -#endif -#ifdef GL_ARB_shader_objects - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14)) - { - ret = GLEW_ARB_shader_objects; - continue; - } -#endif -#ifdef GL_ARB_shader_precision - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_precision", 16)) - { - ret = GLEW_ARB_shader_precision; - continue; - } -#endif -#ifdef GL_ARB_shader_stencil_export - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21)) - { - ret = GLEW_ARB_shader_stencil_export; - continue; - } -#endif -#ifdef GL_ARB_shader_storage_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_storage_buffer_object", 28)) - { - ret = GLEW_ARB_shader_storage_buffer_object; - continue; - } -#endif -#ifdef GL_ARB_shader_subroutine - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_subroutine", 17)) - { - ret = GLEW_ARB_shader_subroutine; - continue; - } -#endif -#ifdef GL_ARB_shader_texture_image_samples - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_image_samples", 28)) - { - ret = GLEW_ARB_shader_texture_image_samples; - continue; - } -#endif -#ifdef GL_ARB_shader_texture_lod - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18)) - { - ret = GLEW_ARB_shader_texture_lod; - continue; - } -#endif -#ifdef GL_ARB_shader_viewport_layer_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_viewport_layer_array", 27)) - { - ret = GLEW_ARB_shader_viewport_layer_array; - continue; - } -#endif -#ifdef GL_ARB_shading_language_100 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20)) - { - ret = GLEW_ARB_shading_language_100; - continue; - } -#endif -#ifdef GL_ARB_shading_language_420pack - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_420pack", 24)) - { - ret = GLEW_ARB_shading_language_420pack; - continue; - } -#endif -#ifdef GL_ARB_shading_language_include - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_include", 24)) - { - ret = GLEW_ARB_shading_language_include; - continue; - } -#endif -#ifdef GL_ARB_shading_language_packing - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_packing", 24)) - { - ret = GLEW_ARB_shading_language_packing; - continue; - } -#endif -#ifdef GL_ARB_shadow - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6)) - { - ret = GLEW_ARB_shadow; - continue; - } -#endif -#ifdef GL_ARB_shadow_ambient - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14)) - { - ret = GLEW_ARB_shadow_ambient; - continue; - } -#endif -#ifdef GL_ARB_sparse_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_buffer", 13)) - { - ret = GLEW_ARB_sparse_buffer; - continue; - } -#endif -#ifdef GL_ARB_sparse_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture", 14)) - { - ret = GLEW_ARB_sparse_texture; - continue; - } -#endif -#ifdef GL_ARB_sparse_texture2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture2", 15)) - { - ret = GLEW_ARB_sparse_texture2; - continue; - } -#endif -#ifdef GL_ARB_sparse_texture_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture_clamp", 20)) - { - ret = GLEW_ARB_sparse_texture_clamp; - continue; - } -#endif -#ifdef GL_ARB_stencil_texturing - if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_texturing", 17)) - { - ret = GLEW_ARB_stencil_texturing; - continue; - } -#endif -#ifdef GL_ARB_sync - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync", 4)) - { - ret = GLEW_ARB_sync; - continue; - } -#endif -#ifdef GL_ARB_tessellation_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_shader", 19)) - { - ret = GLEW_ARB_tessellation_shader; - continue; - } -#endif -#ifdef GL_ARB_texture_barrier - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15)) - { - ret = GLEW_ARB_texture_barrier; - continue; - } -#endif -#ifdef GL_ARB_texture_border_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20)) - { - ret = GLEW_ARB_texture_border_clamp; - continue; - } -#endif -#ifdef GL_ARB_texture_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21)) - { - ret = GLEW_ARB_texture_buffer_object; - continue; - } -#endif -#ifdef GL_ARB_texture_buffer_object_rgb32 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object_rgb32", 27)) - { - ret = GLEW_ARB_texture_buffer_object_rgb32; - continue; - } -#endif -#ifdef GL_ARB_texture_buffer_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_range", 20)) - { - ret = GLEW_ARB_texture_buffer_range; - continue; - } -#endif -#ifdef GL_ARB_texture_compression - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression", 19)) - { - ret = GLEW_ARB_texture_compression; - continue; - } -#endif -#ifdef GL_ARB_texture_compression_bptc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_bptc", 24)) - { - ret = GLEW_ARB_texture_compression_bptc; - continue; - } -#endif -#ifdef GL_ARB_texture_compression_rgtc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24)) - { - ret = GLEW_ARB_texture_compression_rgtc; - continue; - } -#endif -#ifdef GL_ARB_texture_cube_map - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16)) - { - ret = GLEW_ARB_texture_cube_map; - continue; - } -#endif -#ifdef GL_ARB_texture_cube_map_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map_array", 22)) - { - ret = GLEW_ARB_texture_cube_map_array; - continue; - } -#endif -#ifdef GL_ARB_texture_env_add - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15)) - { - ret = GLEW_ARB_texture_env_add; - continue; - } -#endif -#ifdef GL_ARB_texture_env_combine - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19)) - { - ret = GLEW_ARB_texture_env_combine; - continue; - } -#endif -#ifdef GL_ARB_texture_env_crossbar - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_crossbar", 20)) - { - ret = GLEW_ARB_texture_env_crossbar; - continue; - } -#endif -#ifdef GL_ARB_texture_env_dot3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16)) - { - ret = GLEW_ARB_texture_env_dot3; - continue; - } -#endif -#ifdef GL_ARB_texture_filter_minmax - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_minmax", 21)) - { - ret = GLEW_ARB_texture_filter_minmax; - continue; - } -#endif -#ifdef GL_ARB_texture_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13)) - { - ret = GLEW_ARB_texture_float; - continue; - } -#endif -#ifdef GL_ARB_texture_gather - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_gather", 14)) - { - ret = GLEW_ARB_texture_gather; - continue; - } -#endif -#ifdef GL_ARB_texture_mirror_clamp_to_edge - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp_to_edge", 28)) - { - ret = GLEW_ARB_texture_mirror_clamp_to_edge; - continue; - } -#endif -#ifdef GL_ARB_texture_mirrored_repeat - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23)) - { - ret = GLEW_ARB_texture_mirrored_repeat; - continue; - } -#endif -#ifdef GL_ARB_texture_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19)) - { - ret = GLEW_ARB_texture_multisample; - continue; - } -#endif -#ifdef GL_ARB_texture_non_power_of_two - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24)) - { - ret = GLEW_ARB_texture_non_power_of_two; - continue; - } -#endif -#ifdef GL_ARB_texture_query_levels - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_levels", 20)) - { - ret = GLEW_ARB_texture_query_levels; - continue; - } -#endif -#ifdef GL_ARB_texture_query_lod - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_lod", 17)) - { - ret = GLEW_ARB_texture_query_lod; - continue; - } -#endif -#ifdef GL_ARB_texture_rectangle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17)) - { - ret = GLEW_ARB_texture_rectangle; - continue; - } -#endif -#ifdef GL_ARB_texture_rg - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rg", 10)) - { - ret = GLEW_ARB_texture_rg; - continue; - } -#endif -#ifdef GL_ARB_texture_rgb10_a2ui - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rgb10_a2ui", 18)) - { - ret = GLEW_ARB_texture_rgb10_a2ui; - continue; - } -#endif -#ifdef GL_ARB_texture_stencil8 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stencil8", 16)) - { - ret = GLEW_ARB_texture_stencil8; - continue; - } -#endif -#ifdef GL_ARB_texture_storage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_storage", 15)) - { - ret = GLEW_ARB_texture_storage; - continue; - } -#endif -#ifdef GL_ARB_texture_storage_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_storage_multisample", 27)) - { - ret = GLEW_ARB_texture_storage_multisample; - continue; - } -#endif -#ifdef GL_ARB_texture_swizzle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15)) - { - ret = GLEW_ARB_texture_swizzle; - continue; - } -#endif -#ifdef GL_ARB_texture_view - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_view", 12)) - { - ret = GLEW_ARB_texture_view; - continue; - } -#endif -#ifdef GL_ARB_timer_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11)) - { - ret = GLEW_ARB_timer_query; - continue; - } -#endif -#ifdef GL_ARB_transform_feedback2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19)) - { - ret = GLEW_ARB_transform_feedback2; - continue; - } -#endif -#ifdef GL_ARB_transform_feedback3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3", 19)) - { - ret = GLEW_ARB_transform_feedback3; - continue; - } -#endif -#ifdef GL_ARB_transform_feedback_instanced - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback_instanced", 28)) - { - ret = GLEW_ARB_transform_feedback_instanced; - continue; - } -#endif -#ifdef GL_ARB_transform_feedback_overflow_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback_overflow_query", 33)) - { - ret = GLEW_ARB_transform_feedback_overflow_query; - continue; - } -#endif -#ifdef GL_ARB_transpose_matrix - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transpose_matrix", 16)) - { - ret = GLEW_ARB_transpose_matrix; - continue; - } -#endif -#ifdef GL_ARB_uniform_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_object", 21)) - { - ret = GLEW_ARB_uniform_buffer_object; - continue; - } -#endif -#ifdef GL_ARB_vertex_array_bgra - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17)) - { - ret = GLEW_ARB_vertex_array_bgra; - continue; - } -#endif -#ifdef GL_ARB_vertex_array_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19)) - { - ret = GLEW_ARB_vertex_array_object; - continue; - } -#endif -#ifdef GL_ARB_vertex_attrib_64bit - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19)) - { - ret = GLEW_ARB_vertex_attrib_64bit; - continue; - } -#endif -#ifdef GL_ARB_vertex_attrib_binding - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_binding", 21)) - { - ret = GLEW_ARB_vertex_attrib_binding; - continue; - } -#endif -#ifdef GL_ARB_vertex_blend - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_blend", 12)) - { - ret = GLEW_ARB_vertex_blend; - continue; - } -#endif -#ifdef GL_ARB_vertex_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20)) - { - ret = GLEW_ARB_vertex_buffer_object; - continue; - } -#endif -#ifdef GL_ARB_vertex_program - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14)) - { - ret = GLEW_ARB_vertex_program; - continue; - } -#endif -#ifdef GL_ARB_vertex_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13)) - { - ret = GLEW_ARB_vertex_shader; - continue; - } -#endif -#ifdef GL_ARB_vertex_type_10f_11f_11f_rev - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_10f_11f_11f_rev", 27)) - { - ret = GLEW_ARB_vertex_type_10f_11f_11f_rev; - continue; - } -#endif -#ifdef GL_ARB_vertex_type_2_10_10_10_rev - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_2_10_10_10_rev", 26)) - { - ret = GLEW_ARB_vertex_type_2_10_10_10_rev; - continue; - } -#endif -#ifdef GL_ARB_viewport_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"viewport_array", 14)) - { - ret = GLEW_ARB_viewport_array; - continue; - } -#endif -#ifdef GL_ARB_window_pos - if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10)) - { - ret = GLEW_ARB_window_pos; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATIX_", 5)) - { -#ifdef GL_ATIX_point_sprites - if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprites", 13)) - { - ret = GLEW_ATIX_point_sprites; - continue; - } -#endif -#ifdef GL_ATIX_texture_env_combine3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20)) - { - ret = GLEW_ATIX_texture_env_combine3; - continue; - } -#endif -#ifdef GL_ATIX_texture_env_route - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_route", 17)) - { - ret = GLEW_ATIX_texture_env_route; - continue; - } -#endif -#ifdef GL_ATIX_vertex_shader_output_point_size - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_output_point_size", 31)) - { - ret = GLEW_ATIX_vertex_shader_output_point_size; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4)) - { -#ifdef GL_ATI_draw_buffers - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12)) - { - ret = GLEW_ATI_draw_buffers; - continue; - } -#endif -#ifdef GL_ATI_element_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13)) - { - ret = GLEW_ATI_element_array; - continue; - } -#endif -#ifdef GL_ATI_envmap_bumpmap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"envmap_bumpmap", 14)) - { - ret = GLEW_ATI_envmap_bumpmap; - continue; - } -#endif -#ifdef GL_ATI_fragment_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15)) - { - ret = GLEW_ATI_fragment_shader; - continue; - } -#endif -#ifdef GL_ATI_map_object_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_object_buffer", 17)) - { - ret = GLEW_ATI_map_object_buffer; - continue; - } -#endif -#ifdef GL_ATI_meminfo - if (_glewStrSame3(&pos, &len, (const GLubyte*)"meminfo", 7)) - { - ret = GLEW_ATI_meminfo; - continue; - } -#endif -#ifdef GL_ATI_pn_triangles - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12)) - { - ret = GLEW_ATI_pn_triangles; - continue; - } -#endif -#ifdef GL_ATI_separate_stencil - if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_stencil", 16)) - { - ret = GLEW_ATI_separate_stencil; - continue; - } -#endif -#ifdef GL_ATI_shader_texture_lod - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18)) - { - ret = GLEW_ATI_shader_texture_lod; - continue; - } -#endif -#ifdef GL_ATI_text_fragment_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"text_fragment_shader", 20)) - { - ret = GLEW_ATI_text_fragment_shader; - continue; - } -#endif -#ifdef GL_ATI_texture_compression_3dc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_3dc", 23)) - { - ret = GLEW_ATI_texture_compression_3dc; - continue; - } -#endif -#ifdef GL_ATI_texture_env_combine3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20)) - { - ret = GLEW_ATI_texture_env_combine3; - continue; - } -#endif -#ifdef GL_ATI_texture_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13)) - { - ret = GLEW_ATI_texture_float; - continue; - } -#endif -#ifdef GL_ATI_texture_mirror_once - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_once", 19)) - { - ret = GLEW_ATI_texture_mirror_once; - continue; - } -#endif -#ifdef GL_ATI_vertex_array_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19)) - { - ret = GLEW_ATI_vertex_array_object; - continue; - } -#endif -#ifdef GL_ATI_vertex_attrib_array_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_array_object", 26)) - { - ret = GLEW_ATI_vertex_attrib_array_object; - continue; - } -#endif -#ifdef GL_ATI_vertex_streams - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_streams", 14)) - { - ret = GLEW_ATI_vertex_streams; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4)) - { -#ifdef GL_EXT_422_pixels - if (_glewStrSame3(&pos, &len, (const GLubyte*)"422_pixels", 10)) - { - ret = GLEW_EXT_422_pixels; - continue; - } -#endif -#ifdef GL_EXT_Cg_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"Cg_shader", 9)) - { - ret = GLEW_EXT_Cg_shader; - continue; - } -#endif -#ifdef GL_EXT_abgr - if (_glewStrSame3(&pos, &len, (const GLubyte*)"abgr", 4)) - { - ret = GLEW_EXT_abgr; - continue; - } -#endif -#ifdef GL_EXT_bgra - if (_glewStrSame3(&pos, &len, (const GLubyte*)"bgra", 4)) - { - ret = GLEW_EXT_bgra; - continue; - } -#endif -#ifdef GL_EXT_bindable_uniform - if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindable_uniform", 16)) - { - ret = GLEW_EXT_bindable_uniform; - continue; - } -#endif -#ifdef GL_EXT_blend_color - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_color", 11)) - { - ret = GLEW_EXT_blend_color; - continue; - } -#endif -#ifdef GL_EXT_blend_equation_separate - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_separate", 23)) - { - ret = GLEW_EXT_blend_equation_separate; - continue; - } -#endif -#ifdef GL_EXT_blend_func_separate - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_separate", 19)) - { - ret = GLEW_EXT_blend_func_separate; - continue; - } -#endif -#ifdef GL_EXT_blend_logic_op - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_logic_op", 14)) - { - ret = GLEW_EXT_blend_logic_op; - continue; - } -#endif -#ifdef GL_EXT_blend_minmax - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax", 12)) - { - ret = GLEW_EXT_blend_minmax; - continue; - } -#endif -#ifdef GL_EXT_blend_subtract - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_subtract", 14)) - { - ret = GLEW_EXT_blend_subtract; - continue; - } -#endif -#ifdef GL_EXT_clip_volume_hint - if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_volume_hint", 16)) - { - ret = GLEW_EXT_clip_volume_hint; - continue; - } -#endif -#ifdef GL_EXT_cmyka - if (_glewStrSame3(&pos, &len, (const GLubyte*)"cmyka", 5)) - { - ret = GLEW_EXT_cmyka; - continue; - } -#endif -#ifdef GL_EXT_color_subtable - if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_subtable", 14)) - { - ret = GLEW_EXT_color_subtable; - continue; - } -#endif -#ifdef GL_EXT_compiled_vertex_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"compiled_vertex_array", 21)) - { - ret = GLEW_EXT_compiled_vertex_array; - continue; - } -#endif -#ifdef GL_EXT_convolution - if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution", 11)) - { - ret = GLEW_EXT_convolution; - continue; - } -#endif -#ifdef GL_EXT_coordinate_frame - if (_glewStrSame3(&pos, &len, (const GLubyte*)"coordinate_frame", 16)) - { - ret = GLEW_EXT_coordinate_frame; - continue; - } -#endif -#ifdef GL_EXT_copy_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_texture", 12)) - { - ret = GLEW_EXT_copy_texture; - continue; - } -#endif -#ifdef GL_EXT_cull_vertex - if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11)) - { - ret = GLEW_EXT_cull_vertex; - continue; - } -#endif -#ifdef GL_EXT_debug_label - if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_label", 11)) - { - ret = GLEW_EXT_debug_label; - continue; - } -#endif -#ifdef GL_EXT_debug_marker - if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_marker", 12)) - { - ret = GLEW_EXT_debug_marker; - continue; - } -#endif -#ifdef GL_EXT_depth_bounds_test - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_bounds_test", 17)) - { - ret = GLEW_EXT_depth_bounds_test; - continue; - } -#endif -#ifdef GL_EXT_direct_state_access - if (_glewStrSame3(&pos, &len, (const GLubyte*)"direct_state_access", 19)) - { - ret = GLEW_EXT_direct_state_access; - continue; - } -#endif -#ifdef GL_EXT_draw_buffers2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers2", 13)) - { - ret = GLEW_EXT_draw_buffers2; - continue; - } -#endif -#ifdef GL_EXT_draw_instanced - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14)) - { - ret = GLEW_EXT_draw_instanced; - continue; - } -#endif -#ifdef GL_EXT_draw_range_elements - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_range_elements", 19)) - { - ret = GLEW_EXT_draw_range_elements; - continue; - } -#endif -#ifdef GL_EXT_fog_coord - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_coord", 9)) - { - ret = GLEW_EXT_fog_coord; - continue; - } -#endif -#ifdef GL_EXT_fragment_lighting - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_lighting", 17)) - { - ret = GLEW_EXT_fragment_lighting; - continue; - } -#endif -#ifdef GL_EXT_framebuffer_blit - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16)) - { - ret = GLEW_EXT_framebuffer_blit; - continue; - } -#endif -#ifdef GL_EXT_framebuffer_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23)) - { - ret = GLEW_EXT_framebuffer_multisample; - continue; - } -#endif -#ifdef GL_EXT_framebuffer_multisample_blit_scaled - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_blit_scaled", 35)) - { - ret = GLEW_EXT_framebuffer_multisample_blit_scaled; - continue; - } -#endif -#ifdef GL_EXT_framebuffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18)) - { - ret = GLEW_EXT_framebuffer_object; - continue; - } -#endif -#ifdef GL_EXT_framebuffer_sRGB - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) - { - ret = GLEW_EXT_framebuffer_sRGB; - continue; - } -#endif -#ifdef GL_EXT_geometry_shader4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16)) - { - ret = GLEW_EXT_geometry_shader4; - continue; - } -#endif -#ifdef GL_EXT_gpu_program_parameters - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_parameters", 22)) - { - ret = GLEW_EXT_gpu_program_parameters; - continue; - } -#endif -#ifdef GL_EXT_gpu_shader4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader4", 11)) - { - ret = GLEW_EXT_gpu_shader4; - continue; - } -#endif -#ifdef GL_EXT_histogram - if (_glewStrSame3(&pos, &len, (const GLubyte*)"histogram", 9)) - { - ret = GLEW_EXT_histogram; - continue; - } -#endif -#ifdef GL_EXT_index_array_formats - if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_array_formats", 19)) - { - ret = GLEW_EXT_index_array_formats; - continue; - } -#endif -#ifdef GL_EXT_index_func - if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_func", 10)) - { - ret = GLEW_EXT_index_func; - continue; - } -#endif -#ifdef GL_EXT_index_material - if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_material", 14)) - { - ret = GLEW_EXT_index_material; - continue; - } -#endif -#ifdef GL_EXT_index_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_texture", 13)) - { - ret = GLEW_EXT_index_texture; - continue; - } -#endif -#ifdef GL_EXT_light_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_texture", 13)) - { - ret = GLEW_EXT_light_texture; - continue; - } -#endif -#ifdef GL_EXT_misc_attribute - if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_attribute", 14)) - { - ret = GLEW_EXT_misc_attribute; - continue; - } -#endif -#ifdef GL_EXT_multi_draw_arrays - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_arrays", 17)) - { - ret = GLEW_EXT_multi_draw_arrays; - continue; - } -#endif -#ifdef GL_EXT_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = GLEW_EXT_multisample; - continue; - } -#endif -#ifdef GL_EXT_packed_depth_stencil - if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20)) - { - ret = GLEW_EXT_packed_depth_stencil; - continue; - } -#endif -#ifdef GL_EXT_packed_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_float", 12)) - { - ret = GLEW_EXT_packed_float; - continue; - } -#endif -#ifdef GL_EXT_packed_pixels - if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_pixels", 13)) - { - ret = GLEW_EXT_packed_pixels; - continue; - } -#endif -#ifdef GL_EXT_paletted_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"paletted_texture", 16)) - { - ret = GLEW_EXT_paletted_texture; - continue; - } -#endif -#ifdef GL_EXT_pixel_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19)) - { - ret = GLEW_EXT_pixel_buffer_object; - continue; - } -#endif -#ifdef GL_EXT_pixel_transform - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform", 15)) - { - ret = GLEW_EXT_pixel_transform; - continue; - } -#endif -#ifdef GL_EXT_pixel_transform_color_table - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform_color_table", 27)) - { - ret = GLEW_EXT_pixel_transform_color_table; - continue; - } -#endif -#ifdef GL_EXT_point_parameters - if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16)) - { - ret = GLEW_EXT_point_parameters; - continue; - } -#endif -#ifdef GL_EXT_polygon_offset - if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset", 14)) - { - ret = GLEW_EXT_polygon_offset; - continue; - } -#endif -#ifdef GL_EXT_polygon_offset_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset_clamp", 20)) - { - ret = GLEW_EXT_polygon_offset_clamp; - continue; - } -#endif -#ifdef GL_EXT_post_depth_coverage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"post_depth_coverage", 19)) - { - ret = GLEW_EXT_post_depth_coverage; - continue; - } -#endif -#ifdef GL_EXT_provoking_vertex - if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16)) - { - ret = GLEW_EXT_provoking_vertex; - continue; - } -#endif -#ifdef GL_EXT_raster_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"raster_multisample", 18)) - { - ret = GLEW_EXT_raster_multisample; - continue; - } -#endif -#ifdef GL_EXT_rescale_normal - if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14)) - { - ret = GLEW_EXT_rescale_normal; - continue; - } -#endif -#ifdef GL_EXT_scene_marker - if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12)) - { - ret = GLEW_EXT_scene_marker; - continue; - } -#endif -#ifdef GL_EXT_secondary_color - if (_glewStrSame3(&pos, &len, (const GLubyte*)"secondary_color", 15)) - { - ret = GLEW_EXT_secondary_color; - continue; - } -#endif -#ifdef GL_EXT_separate_shader_objects - if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23)) - { - ret = GLEW_EXT_separate_shader_objects; - continue; - } -#endif -#ifdef GL_EXT_separate_specular_color - if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23)) - { - ret = GLEW_EXT_separate_specular_color; - continue; - } -#endif -#ifdef GL_EXT_shader_image_load_formatted - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_formatted", 27)) - { - ret = GLEW_EXT_shader_image_load_formatted; - continue; - } -#endif -#ifdef GL_EXT_shader_image_load_store - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23)) - { - ret = GLEW_EXT_shader_image_load_store; - continue; - } -#endif -#ifdef GL_EXT_shader_integer_mix - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_integer_mix", 18)) - { - ret = GLEW_EXT_shader_integer_mix; - continue; - } -#endif -#ifdef GL_EXT_shadow_funcs - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_funcs", 12)) - { - ret = GLEW_EXT_shadow_funcs; - continue; - } -#endif -#ifdef GL_EXT_shared_texture_palette - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_texture_palette", 22)) - { - ret = GLEW_EXT_shared_texture_palette; - continue; - } -#endif -#ifdef GL_EXT_sparse_texture2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture2", 15)) - { - ret = GLEW_EXT_sparse_texture2; - continue; - } -#endif -#ifdef GL_EXT_stencil_clear_tag - if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_clear_tag", 17)) - { - ret = GLEW_EXT_stencil_clear_tag; - continue; - } -#endif -#ifdef GL_EXT_stencil_two_side - if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_two_side", 16)) - { - ret = GLEW_EXT_stencil_two_side; - continue; - } -#endif -#ifdef GL_EXT_stencil_wrap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_wrap", 12)) - { - ret = GLEW_EXT_stencil_wrap; - continue; - } -#endif -#ifdef GL_EXT_subtexture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"subtexture", 10)) - { - ret = GLEW_EXT_subtexture; - continue; - } -#endif -#ifdef GL_EXT_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture", 7)) - { - ret = GLEW_EXT_texture; - continue; - } -#endif -#ifdef GL_EXT_texture3D - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture3D", 9)) - { - ret = GLEW_EXT_texture3D; - continue; - } -#endif -#ifdef GL_EXT_texture_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_array", 13)) - { - ret = GLEW_EXT_texture_array; - continue; - } -#endif -#ifdef GL_EXT_texture_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21)) - { - ret = GLEW_EXT_texture_buffer_object; - continue; - } -#endif -#ifdef GL_EXT_texture_compression_dxt1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24)) - { - ret = GLEW_EXT_texture_compression_dxt1; - continue; - } -#endif -#ifdef GL_EXT_texture_compression_latc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_latc", 24)) - { - ret = GLEW_EXT_texture_compression_latc; - continue; - } -#endif -#ifdef GL_EXT_texture_compression_rgtc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24)) - { - ret = GLEW_EXT_texture_compression_rgtc; - continue; - } -#endif -#ifdef GL_EXT_texture_compression_s3tc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_s3tc", 24)) - { - ret = GLEW_EXT_texture_compression_s3tc; - continue; - } -#endif -#ifdef GL_EXT_texture_cube_map - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16)) - { - ret = GLEW_EXT_texture_cube_map; - continue; - } -#endif -#ifdef GL_EXT_texture_edge_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18)) - { - ret = GLEW_EXT_texture_edge_clamp; - continue; - } -#endif -#ifdef GL_EXT_texture_env - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env", 11)) - { - ret = GLEW_EXT_texture_env; - continue; - } -#endif -#ifdef GL_EXT_texture_env_add - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15)) - { - ret = GLEW_EXT_texture_env_add; - continue; - } -#endif -#ifdef GL_EXT_texture_env_combine - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19)) - { - ret = GLEW_EXT_texture_env_combine; - continue; - } -#endif -#ifdef GL_EXT_texture_env_dot3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16)) - { - ret = GLEW_EXT_texture_env_dot3; - continue; - } -#endif -#ifdef GL_EXT_texture_filter_anisotropic - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_anisotropic", 26)) - { - ret = GLEW_EXT_texture_filter_anisotropic; - continue; - } -#endif -#ifdef GL_EXT_texture_filter_minmax - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_minmax", 21)) - { - ret = GLEW_EXT_texture_filter_minmax; - continue; - } -#endif -#ifdef GL_EXT_texture_integer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_integer", 15)) - { - ret = GLEW_EXT_texture_integer; - continue; - } -#endif -#ifdef GL_EXT_texture_lod_bias - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16)) - { - ret = GLEW_EXT_texture_lod_bias; - continue; - } -#endif -#ifdef GL_EXT_texture_mirror_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp", 20)) - { - ret = GLEW_EXT_texture_mirror_clamp; - continue; - } -#endif -#ifdef GL_EXT_texture_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_object", 14)) - { - ret = GLEW_EXT_texture_object; - continue; - } -#endif -#ifdef GL_EXT_texture_perturb_normal - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_perturb_normal", 22)) - { - ret = GLEW_EXT_texture_perturb_normal; - continue; - } -#endif -#ifdef GL_EXT_texture_rectangle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17)) - { - ret = GLEW_EXT_texture_rectangle; - continue; - } -#endif -#ifdef GL_EXT_texture_sRGB - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB", 12)) - { - ret = GLEW_EXT_texture_sRGB; - continue; - } -#endif -#ifdef GL_EXT_texture_sRGB_decode - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB_decode", 19)) - { - ret = GLEW_EXT_texture_sRGB_decode; - continue; - } -#endif -#ifdef GL_EXT_texture_shared_exponent - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shared_exponent", 23)) - { - ret = GLEW_EXT_texture_shared_exponent; - continue; - } -#endif -#ifdef GL_EXT_texture_snorm - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_snorm", 13)) - { - ret = GLEW_EXT_texture_snorm; - continue; - } -#endif -#ifdef GL_EXT_texture_swizzle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15)) - { - ret = GLEW_EXT_texture_swizzle; - continue; - } -#endif -#ifdef GL_EXT_timer_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11)) - { - ret = GLEW_EXT_timer_query; - continue; - } -#endif -#ifdef GL_EXT_transform_feedback - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18)) - { - ret = GLEW_EXT_transform_feedback; - continue; - } -#endif -#ifdef GL_EXT_vertex_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array", 12)) - { - ret = GLEW_EXT_vertex_array; - continue; - } -#endif -#ifdef GL_EXT_vertex_array_bgra - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17)) - { - ret = GLEW_EXT_vertex_array_bgra; - continue; - } -#endif -#ifdef GL_EXT_vertex_attrib_64bit - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19)) - { - ret = GLEW_EXT_vertex_attrib_64bit; - continue; - } -#endif -#ifdef GL_EXT_vertex_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13)) - { - ret = GLEW_EXT_vertex_shader; - continue; - } -#endif -#ifdef GL_EXT_vertex_weighting - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_weighting", 16)) - { - ret = GLEW_EXT_vertex_weighting; - continue; - } -#endif -#ifdef GL_EXT_x11_sync_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"x11_sync_object", 15)) - { - ret = GLEW_EXT_x11_sync_object; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"GREMEDY_", 8)) - { -#ifdef GL_GREMEDY_frame_terminator - if (_glewStrSame3(&pos, &len, (const GLubyte*)"frame_terminator", 16)) - { - ret = GLEW_GREMEDY_frame_terminator; - continue; - } -#endif -#ifdef GL_GREMEDY_string_marker - if (_glewStrSame3(&pos, &len, (const GLubyte*)"string_marker", 13)) - { - ret = GLEW_GREMEDY_string_marker; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"HP_", 3)) - { -#ifdef GL_HP_convolution_border_modes - if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24)) - { - ret = GLEW_HP_convolution_border_modes; - continue; - } -#endif -#ifdef GL_HP_image_transform - if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_transform", 15)) - { - ret = GLEW_HP_image_transform; - continue; - } -#endif -#ifdef GL_HP_occlusion_test - if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_test", 14)) - { - ret = GLEW_HP_occlusion_test; - continue; - } -#endif -#ifdef GL_HP_texture_lighting - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lighting", 16)) - { - ret = GLEW_HP_texture_lighting; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"IBM_", 4)) - { -#ifdef GL_IBM_cull_vertex - if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11)) - { - ret = GLEW_IBM_cull_vertex; - continue; - } -#endif -#ifdef GL_IBM_multimode_draw_arrays - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multimode_draw_arrays", 21)) - { - ret = GLEW_IBM_multimode_draw_arrays; - continue; - } -#endif -#ifdef GL_IBM_rasterpos_clip - if (_glewStrSame3(&pos, &len, (const GLubyte*)"rasterpos_clip", 14)) - { - ret = GLEW_IBM_rasterpos_clip; - continue; - } -#endif -#ifdef GL_IBM_static_data - if (_glewStrSame3(&pos, &len, (const GLubyte*)"static_data", 11)) - { - ret = GLEW_IBM_static_data; - continue; - } -#endif -#ifdef GL_IBM_texture_mirrored_repeat - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23)) - { - ret = GLEW_IBM_texture_mirrored_repeat; - continue; - } -#endif -#ifdef GL_IBM_vertex_array_lists - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_lists", 18)) - { - ret = GLEW_IBM_vertex_array_lists; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"INGR_", 5)) - { -#ifdef GL_INGR_color_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_clamp", 11)) - { - ret = GLEW_INGR_color_clamp; - continue; - } -#endif -#ifdef GL_INGR_interlace_read - if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace_read", 14)) - { - ret = GLEW_INGR_interlace_read; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6)) - { -#ifdef GL_INTEL_fragment_shader_ordering - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader_ordering", 24)) - { - ret = GLEW_INTEL_fragment_shader_ordering; - continue; - } -#endif -#ifdef GL_INTEL_framebuffer_CMAA - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_CMAA", 16)) - { - ret = GLEW_INTEL_framebuffer_CMAA; - continue; - } -#endif -#ifdef GL_INTEL_map_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_texture", 11)) - { - ret = GLEW_INTEL_map_texture; - continue; - } -#endif -#ifdef GL_INTEL_parallel_arrays - if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_arrays", 15)) - { - ret = GLEW_INTEL_parallel_arrays; - continue; - } -#endif -#ifdef GL_INTEL_performance_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_query", 17)) - { - ret = GLEW_INTEL_performance_query; - continue; - } -#endif -#ifdef GL_INTEL_texture_scissor - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scissor", 15)) - { - ret = GLEW_INTEL_texture_scissor; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"KHR_", 4)) - { -#ifdef GL_KHR_blend_equation_advanced - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced", 23)) - { - ret = GLEW_KHR_blend_equation_advanced; - continue; - } -#endif -#ifdef GL_KHR_blend_equation_advanced_coherent - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced_coherent", 32)) - { - ret = GLEW_KHR_blend_equation_advanced_coherent; - continue; - } -#endif -#ifdef GL_KHR_context_flush_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"context_flush_control", 21)) - { - ret = GLEW_KHR_context_flush_control; - continue; - } -#endif -#ifdef GL_KHR_debug - if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug", 5)) - { - ret = GLEW_KHR_debug; - continue; - } -#endif -#ifdef GL_KHR_no_error - if (_glewStrSame3(&pos, &len, (const GLubyte*)"no_error", 8)) - { - ret = GLEW_KHR_no_error; - continue; - } -#endif -#ifdef GL_KHR_robust_buffer_access_behavior - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robust_buffer_access_behavior", 29)) - { - ret = GLEW_KHR_robust_buffer_access_behavior; - continue; - } -#endif -#ifdef GL_KHR_robustness - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness", 10)) - { - ret = GLEW_KHR_robustness; - continue; - } -#endif -#ifdef GL_KHR_texture_compression_astc_hdr - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_astc_hdr", 28)) - { - ret = GLEW_KHR_texture_compression_astc_hdr; - continue; - } -#endif -#ifdef GL_KHR_texture_compression_astc_ldr - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_astc_ldr", 28)) - { - ret = GLEW_KHR_texture_compression_astc_ldr; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"KTX_", 4)) - { -#ifdef GL_KTX_buffer_region - if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13)) - { - ret = GLEW_KTX_buffer_region; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESAX_", 6)) - { -#ifdef GL_MESAX_texture_stack - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stack", 13)) - { - ret = GLEW_MESAX_texture_stack; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5)) - { -#ifdef GL_MESA_pack_invert - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_invert", 11)) - { - ret = GLEW_MESA_pack_invert; - continue; - } -#endif -#ifdef GL_MESA_resize_buffers - if (_glewStrSame3(&pos, &len, (const GLubyte*)"resize_buffers", 14)) - { - ret = GLEW_MESA_resize_buffers; - continue; - } -#endif -#ifdef GL_MESA_window_pos - if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10)) - { - ret = GLEW_MESA_window_pos; - continue; - } -#endif -#ifdef GL_MESA_ycbcr_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_texture", 13)) - { - ret = GLEW_MESA_ycbcr_texture; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"NVX_", 4)) - { -#ifdef GL_NVX_conditional_render - if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18)) - { - ret = GLEW_NVX_conditional_render; - continue; - } -#endif -#ifdef GL_NVX_gpu_memory_info - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_memory_info", 15)) - { - ret = GLEW_NVX_gpu_memory_info; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) - { -#ifdef GL_NV_bindless_multi_draw_indirect - if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_multi_draw_indirect", 28)) - { - ret = GLEW_NV_bindless_multi_draw_indirect; - continue; - } -#endif -#ifdef GL_NV_bindless_multi_draw_indirect_count - if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_multi_draw_indirect_count", 34)) - { - ret = GLEW_NV_bindless_multi_draw_indirect_count; - continue; - } -#endif -#ifdef GL_NV_bindless_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_texture", 16)) - { - ret = GLEW_NV_bindless_texture; - continue; - } -#endif -#ifdef GL_NV_blend_equation_advanced - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced", 23)) - { - ret = GLEW_NV_blend_equation_advanced; - continue; - } -#endif -#ifdef GL_NV_blend_equation_advanced_coherent - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced_coherent", 32)) - { - ret = GLEW_NV_blend_equation_advanced_coherent; - continue; - } -#endif -#ifdef GL_NV_blend_square - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_square", 12)) - { - ret = GLEW_NV_blend_square; - continue; - } -#endif -#ifdef GL_NV_compute_program5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_program5", 16)) - { - ret = GLEW_NV_compute_program5; - continue; - } -#endif -#ifdef GL_NV_conditional_render - if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18)) - { - ret = GLEW_NV_conditional_render; - continue; - } -#endif -#ifdef GL_NV_conservative_raster - if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_raster", 19)) - { - ret = GLEW_NV_conservative_raster; - continue; - } -#endif -#ifdef GL_NV_conservative_raster_dilate - if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_raster_dilate", 26)) - { - ret = GLEW_NV_conservative_raster_dilate; - continue; - } -#endif -#ifdef GL_NV_copy_depth_to_color - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_depth_to_color", 19)) - { - ret = GLEW_NV_copy_depth_to_color; - continue; - } -#endif -#ifdef GL_NV_copy_image - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) - { - ret = GLEW_NV_copy_image; - continue; - } -#endif -#ifdef GL_NV_deep_texture3D - if (_glewStrSame3(&pos, &len, (const GLubyte*)"deep_texture3D", 14)) - { - ret = GLEW_NV_deep_texture3D; - continue; - } -#endif -#ifdef GL_NV_depth_buffer_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18)) - { - ret = GLEW_NV_depth_buffer_float; - continue; - } -#endif -#ifdef GL_NV_depth_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11)) - { - ret = GLEW_NV_depth_clamp; - continue; - } -#endif -#ifdef GL_NV_depth_range_unclamped - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_range_unclamped", 21)) - { - ret = GLEW_NV_depth_range_unclamped; - continue; - } -#endif -#ifdef GL_NV_draw_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_texture", 12)) - { - ret = GLEW_NV_draw_texture; - continue; - } -#endif -#ifdef GL_NV_evaluators - if (_glewStrSame3(&pos, &len, (const GLubyte*)"evaluators", 10)) - { - ret = GLEW_NV_evaluators; - continue; - } -#endif -#ifdef GL_NV_explicit_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_multisample", 20)) - { - ret = GLEW_NV_explicit_multisample; - continue; - } -#endif -#ifdef GL_NV_fence - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5)) - { - ret = GLEW_NV_fence; - continue; - } -#endif -#ifdef GL_NV_fill_rectangle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fill_rectangle", 14)) - { - ret = GLEW_NV_fill_rectangle; - continue; - } -#endif -#ifdef GL_NV_float_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) - { - ret = GLEW_NV_float_buffer; - continue; - } -#endif -#ifdef GL_NV_fog_distance - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_distance", 12)) - { - ret = GLEW_NV_fog_distance; - continue; - } -#endif -#ifdef GL_NV_fragment_coverage_to_color - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coverage_to_color", 26)) - { - ret = GLEW_NV_fragment_coverage_to_color; - continue; - } -#endif -#ifdef GL_NV_fragment_program - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16)) - { - ret = GLEW_NV_fragment_program; - continue; - } -#endif -#ifdef GL_NV_fragment_program2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program2", 17)) - { - ret = GLEW_NV_fragment_program2; - continue; - } -#endif -#ifdef GL_NV_fragment_program4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program4", 17)) - { - ret = GLEW_NV_fragment_program4; - continue; - } -#endif -#ifdef GL_NV_fragment_program_option - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_option", 23)) - { - ret = GLEW_NV_fragment_program_option; - continue; - } -#endif -#ifdef GL_NV_fragment_shader_interlock - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader_interlock", 25)) - { - ret = GLEW_NV_fragment_shader_interlock; - continue; - } -#endif -#ifdef GL_NV_framebuffer_mixed_samples - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_mixed_samples", 25)) - { - ret = GLEW_NV_framebuffer_mixed_samples; - continue; - } -#endif -#ifdef GL_NV_framebuffer_multisample_coverage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_coverage", 32)) - { - ret = GLEW_NV_framebuffer_multisample_coverage; - continue; - } -#endif -#ifdef GL_NV_geometry_program4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_program4", 17)) - { - ret = GLEW_NV_geometry_program4; - continue; - } -#endif -#ifdef GL_NV_geometry_shader4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16)) - { - ret = GLEW_NV_geometry_shader4; - continue; - } -#endif -#ifdef GL_NV_geometry_shader_passthrough - if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader_passthrough", 27)) - { - ret = GLEW_NV_geometry_shader_passthrough; - continue; - } -#endif -#ifdef GL_NV_gpu_program4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program4", 12)) - { - ret = GLEW_NV_gpu_program4; - continue; - } -#endif -#ifdef GL_NV_gpu_program5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5", 12)) - { - ret = GLEW_NV_gpu_program5; - continue; - } -#endif -#ifdef GL_NV_gpu_program5_mem_extended - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5_mem_extended", 25)) - { - ret = GLEW_NV_gpu_program5_mem_extended; - continue; - } -#endif -#ifdef GL_NV_gpu_program_fp64 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_fp64", 16)) - { - ret = GLEW_NV_gpu_program_fp64; - continue; - } -#endif -#ifdef GL_NV_gpu_shader5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11)) - { - ret = GLEW_NV_gpu_shader5; - continue; - } -#endif -#ifdef GL_NV_half_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float", 10)) - { - ret = GLEW_NV_half_float; - continue; - } -#endif -#ifdef GL_NV_internalformat_sample_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_sample_query", 27)) - { - ret = GLEW_NV_internalformat_sample_query; - continue; - } -#endif -#ifdef GL_NV_light_max_exponent - if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_max_exponent", 18)) - { - ret = GLEW_NV_light_max_exponent; - continue; - } -#endif -#ifdef GL_NV_multisample_coverage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20)) - { - ret = GLEW_NV_multisample_coverage; - continue; - } -#endif -#ifdef GL_NV_multisample_filter_hint - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_filter_hint", 23)) - { - ret = GLEW_NV_multisample_filter_hint; - continue; - } -#endif -#ifdef GL_NV_occlusion_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15)) - { - ret = GLEW_NV_occlusion_query; - continue; - } -#endif -#ifdef GL_NV_packed_depth_stencil - if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20)) - { - ret = GLEW_NV_packed_depth_stencil; - continue; - } -#endif -#ifdef GL_NV_parameter_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object", 23)) - { - ret = GLEW_NV_parameter_buffer_object; - continue; - } -#endif -#ifdef GL_NV_parameter_buffer_object2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object2", 24)) - { - ret = GLEW_NV_parameter_buffer_object2; - continue; - } -#endif -#ifdef GL_NV_path_rendering - if (_glewStrSame3(&pos, &len, (const GLubyte*)"path_rendering", 14)) - { - ret = GLEW_NV_path_rendering; - continue; - } -#endif -#ifdef GL_NV_path_rendering_shared_edge - if (_glewStrSame3(&pos, &len, (const GLubyte*)"path_rendering_shared_edge", 26)) - { - ret = GLEW_NV_path_rendering_shared_edge; - continue; - } -#endif -#ifdef GL_NV_pixel_data_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16)) - { - ret = GLEW_NV_pixel_data_range; - continue; - } -#endif -#ifdef GL_NV_point_sprite - if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12)) - { - ret = GLEW_NV_point_sprite; - continue; - } -#endif -#ifdef GL_NV_present_video - if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13)) - { - ret = GLEW_NV_present_video; - continue; - } -#endif -#ifdef GL_NV_primitive_restart - if (_glewStrSame3(&pos, &len, (const GLubyte*)"primitive_restart", 17)) - { - ret = GLEW_NV_primitive_restart; - continue; - } -#endif -#ifdef GL_NV_register_combiners - if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners", 18)) - { - ret = GLEW_NV_register_combiners; - continue; - } -#endif -#ifdef GL_NV_register_combiners2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners2", 19)) - { - ret = GLEW_NV_register_combiners2; - continue; - } -#endif -#ifdef GL_NV_sample_locations - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_locations", 16)) - { - ret = GLEW_NV_sample_locations; - continue; - } -#endif -#ifdef GL_NV_sample_mask_override_coverage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_mask_override_coverage", 29)) - { - ret = GLEW_NV_sample_mask_override_coverage; - continue; - } -#endif -#ifdef GL_NV_shader_atomic_counters - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counters", 22)) - { - ret = GLEW_NV_shader_atomic_counters; - continue; - } -#endif -#ifdef GL_NV_shader_atomic_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_float", 19)) - { - ret = GLEW_NV_shader_atomic_float; - continue; - } -#endif -#ifdef GL_NV_shader_atomic_fp16_vector - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_fp16_vector", 25)) - { - ret = GLEW_NV_shader_atomic_fp16_vector; - continue; - } -#endif -#ifdef GL_NV_shader_atomic_int64 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_int64", 19)) - { - ret = GLEW_NV_shader_atomic_int64; - continue; - } -#endif -#ifdef GL_NV_shader_buffer_load - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_buffer_load", 18)) - { - ret = GLEW_NV_shader_buffer_load; - continue; - } -#endif -#ifdef GL_NV_shader_storage_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_storage_buffer_object", 28)) - { - ret = GLEW_NV_shader_storage_buffer_object; - continue; - } -#endif -#ifdef GL_NV_shader_thread_group - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_thread_group", 19)) - { - ret = GLEW_NV_shader_thread_group; - continue; - } -#endif -#ifdef GL_NV_shader_thread_shuffle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_thread_shuffle", 21)) - { - ret = GLEW_NV_shader_thread_shuffle; - continue; - } -#endif -#ifdef GL_NV_tessellation_program5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_program5", 21)) - { - ret = GLEW_NV_tessellation_program5; - continue; - } -#endif -#ifdef GL_NV_texgen_emboss - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13)) - { - ret = GLEW_NV_texgen_emboss; - continue; - } -#endif -#ifdef GL_NV_texgen_reflection - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_reflection", 17)) - { - ret = GLEW_NV_texgen_reflection; - continue; - } -#endif -#ifdef GL_NV_texture_barrier - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15)) - { - ret = GLEW_NV_texture_barrier; - continue; - } -#endif -#ifdef GL_NV_texture_compression_vtc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23)) - { - ret = GLEW_NV_texture_compression_vtc; - continue; - } -#endif -#ifdef GL_NV_texture_env_combine4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine4", 20)) - { - ret = GLEW_NV_texture_env_combine4; - continue; - } -#endif -#ifdef GL_NV_texture_expand_normal - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_expand_normal", 21)) - { - ret = GLEW_NV_texture_expand_normal; - continue; - } -#endif -#ifdef GL_NV_texture_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19)) - { - ret = GLEW_NV_texture_multisample; - continue; - } -#endif -#ifdef GL_NV_texture_rectangle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17)) - { - ret = GLEW_NV_texture_rectangle; - continue; - } -#endif -#ifdef GL_NV_texture_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader", 14)) - { - ret = GLEW_NV_texture_shader; - continue; - } -#endif -#ifdef GL_NV_texture_shader2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader2", 15)) - { - ret = GLEW_NV_texture_shader2; - continue; - } -#endif -#ifdef GL_NV_texture_shader3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader3", 15)) - { - ret = GLEW_NV_texture_shader3; - continue; - } -#endif -#ifdef GL_NV_transform_feedback - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18)) - { - ret = GLEW_NV_transform_feedback; - continue; - } -#endif -#ifdef GL_NV_transform_feedback2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19)) - { - ret = GLEW_NV_transform_feedback2; - continue; - } -#endif -#ifdef GL_NV_uniform_buffer_unified_memory - if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_unified_memory", 29)) - { - ret = GLEW_NV_uniform_buffer_unified_memory; - continue; - } -#endif -#ifdef GL_NV_vdpau_interop - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vdpau_interop", 13)) - { - ret = GLEW_NV_vdpau_interop; - continue; - } -#endif -#ifdef GL_NV_vertex_array_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) - { - ret = GLEW_NV_vertex_array_range; - continue; - } -#endif -#ifdef GL_NV_vertex_array_range2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range2", 19)) - { - ret = GLEW_NV_vertex_array_range2; - continue; - } -#endif -#ifdef GL_NV_vertex_attrib_integer_64bit - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_integer_64bit", 27)) - { - ret = GLEW_NV_vertex_attrib_integer_64bit; - continue; - } -#endif -#ifdef GL_NV_vertex_buffer_unified_memory - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_unified_memory", 28)) - { - ret = GLEW_NV_vertex_buffer_unified_memory; - continue; - } -#endif -#ifdef GL_NV_vertex_program - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14)) - { - ret = GLEW_NV_vertex_program; - continue; - } -#endif -#ifdef GL_NV_vertex_program1_1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program1_1", 17)) - { - ret = GLEW_NV_vertex_program1_1; - continue; - } -#endif -#ifdef GL_NV_vertex_program2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2", 15)) - { - ret = GLEW_NV_vertex_program2; - continue; - } -#endif -#ifdef GL_NV_vertex_program2_option - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2_option", 22)) - { - ret = GLEW_NV_vertex_program2_option; - continue; - } -#endif -#ifdef GL_NV_vertex_program3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program3", 15)) - { - ret = GLEW_NV_vertex_program3; - continue; - } -#endif -#ifdef GL_NV_vertex_program4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program4", 15)) - { - ret = GLEW_NV_vertex_program4; - continue; - } -#endif -#ifdef GL_NV_video_capture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13)) - { - ret = GLEW_NV_video_capture; - continue; - } -#endif -#ifdef GL_NV_viewport_array2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"viewport_array2", 15)) - { - ret = GLEW_NV_viewport_array2; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"OES_", 4)) - { -#ifdef GL_OES_byte_coordinates - if (_glewStrSame3(&pos, &len, (const GLubyte*)"byte_coordinates", 16)) - { - ret = GLEW_OES_byte_coordinates; - continue; - } -#endif -#ifdef GL_OES_compressed_paletted_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_paletted_texture", 27)) - { - ret = GLEW_OES_compressed_paletted_texture; - continue; - } -#endif -#ifdef GL_OES_read_format - if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_format", 11)) - { - ret = GLEW_OES_read_format; - continue; - } -#endif -#ifdef GL_OES_single_precision - if (_glewStrSame3(&pos, &len, (const GLubyte*)"single_precision", 16)) - { - ret = GLEW_OES_single_precision; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4)) - { -#ifdef GL_OML_interlace - if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9)) - { - ret = GLEW_OML_interlace; - continue; - } -#endif -#ifdef GL_OML_resample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8)) - { - ret = GLEW_OML_resample; - continue; - } -#endif -#ifdef GL_OML_subsample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"subsample", 9)) - { - ret = GLEW_OML_subsample; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"OVR_", 4)) - { -#ifdef GL_OVR_multiview - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multiview", 9)) - { - ret = GLEW_OVR_multiview; - continue; - } -#endif -#ifdef GL_OVR_multiview2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multiview2", 10)) - { - ret = GLEW_OVR_multiview2; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"PGI_", 4)) - { -#ifdef GL_PGI_misc_hints - if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_hints", 10)) - { - ret = GLEW_PGI_misc_hints; - continue; - } -#endif -#ifdef GL_PGI_vertex_hints - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_hints", 12)) - { - ret = GLEW_PGI_vertex_hints; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"REGAL_", 6)) - { -#ifdef GL_REGAL_ES1_0_compatibility - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES1_0_compatibility", 19)) - { - ret = GLEW_REGAL_ES1_0_compatibility; - continue; - } -#endif -#ifdef GL_REGAL_ES1_1_compatibility - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES1_1_compatibility", 19)) - { - ret = GLEW_REGAL_ES1_1_compatibility; - continue; - } -#endif -#ifdef GL_REGAL_enable - if (_glewStrSame3(&pos, &len, (const GLubyte*)"enable", 6)) - { - ret = GLEW_REGAL_enable; - continue; - } -#endif -#ifdef GL_REGAL_error_string - if (_glewStrSame3(&pos, &len, (const GLubyte*)"error_string", 12)) - { - ret = GLEW_REGAL_error_string; - continue; - } -#endif -#ifdef GL_REGAL_extension_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"extension_query", 15)) - { - ret = GLEW_REGAL_extension_query; - continue; - } -#endif -#ifdef GL_REGAL_log - if (_glewStrSame3(&pos, &len, (const GLubyte*)"log", 3)) - { - ret = GLEW_REGAL_log; - continue; - } -#endif -#ifdef GL_REGAL_proc_address - if (_glewStrSame3(&pos, &len, (const GLubyte*)"proc_address", 12)) - { - ret = GLEW_REGAL_proc_address; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"REND_", 5)) - { -#ifdef GL_REND_screen_coordinates - if (_glewStrSame3(&pos, &len, (const GLubyte*)"screen_coordinates", 18)) - { - ret = GLEW_REND_screen_coordinates; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"S3_", 3)) - { -#ifdef GL_S3_s3tc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"s3tc", 4)) - { - ret = GLEW_S3_s3tc; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5)) - { -#ifdef GL_SGIS_color_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11)) - { - ret = GLEW_SGIS_color_range; - continue; - } -#endif -#ifdef GL_SGIS_detail_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"detail_texture", 14)) - { - ret = GLEW_SGIS_detail_texture; - continue; - } -#endif -#ifdef GL_SGIS_fog_function - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_function", 12)) - { - ret = GLEW_SGIS_fog_function; - continue; - } -#endif -#ifdef GL_SGIS_generate_mipmap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"generate_mipmap", 15)) - { - ret = GLEW_SGIS_generate_mipmap; - continue; - } -#endif -#ifdef GL_SGIS_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = GLEW_SGIS_multisample; - continue; - } -#endif -#ifdef GL_SGIS_pixel_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13)) - { - ret = GLEW_SGIS_pixel_texture; - continue; - } -#endif -#ifdef GL_SGIS_point_line_texgen - if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_line_texgen", 17)) - { - ret = GLEW_SGIS_point_line_texgen; - continue; - } -#endif -#ifdef GL_SGIS_sharpen_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sharpen_texture", 15)) - { - ret = GLEW_SGIS_sharpen_texture; - continue; - } -#endif -#ifdef GL_SGIS_texture4D - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture4D", 9)) - { - ret = GLEW_SGIS_texture4D; - continue; - } -#endif -#ifdef GL_SGIS_texture_border_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20)) - { - ret = GLEW_SGIS_texture_border_clamp; - continue; - } -#endif -#ifdef GL_SGIS_texture_edge_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18)) - { - ret = GLEW_SGIS_texture_edge_clamp; - continue; - } -#endif -#ifdef GL_SGIS_texture_filter4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter4", 15)) - { - ret = GLEW_SGIS_texture_filter4; - continue; - } -#endif -#ifdef GL_SGIS_texture_lod - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod", 11)) - { - ret = GLEW_SGIS_texture_lod; - continue; - } -#endif -#ifdef GL_SGIS_texture_select - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_select", 14)) - { - ret = GLEW_SGIS_texture_select; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5)) - { -#ifdef GL_SGIX_async - if (_glewStrSame3(&pos, &len, (const GLubyte*)"async", 5)) - { - ret = GLEW_SGIX_async; - continue; - } -#endif -#ifdef GL_SGIX_async_histogram - if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_histogram", 15)) - { - ret = GLEW_SGIX_async_histogram; - continue; - } -#endif -#ifdef GL_SGIX_async_pixel - if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_pixel", 11)) - { - ret = GLEW_SGIX_async_pixel; - continue; - } -#endif -#ifdef GL_SGIX_blend_alpha_minmax - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_alpha_minmax", 18)) - { - ret = GLEW_SGIX_blend_alpha_minmax; - continue; - } -#endif -#ifdef GL_SGIX_clipmap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"clipmap", 7)) - { - ret = GLEW_SGIX_clipmap; - continue; - } -#endif -#ifdef GL_SGIX_convolution_accuracy - if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_accuracy", 20)) - { - ret = GLEW_SGIX_convolution_accuracy; - continue; - } -#endif -#ifdef GL_SGIX_depth_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13)) - { - ret = GLEW_SGIX_depth_texture; - continue; - } -#endif -#ifdef GL_SGIX_flush_raster - if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_raster", 12)) - { - ret = GLEW_SGIX_flush_raster; - continue; - } -#endif -#ifdef GL_SGIX_fog_offset - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_offset", 10)) - { - ret = GLEW_SGIX_fog_offset; - continue; - } -#endif -#ifdef GL_SGIX_fog_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_texture", 11)) - { - ret = GLEW_SGIX_fog_texture; - continue; - } -#endif -#ifdef GL_SGIX_fragment_specular_lighting - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_specular_lighting", 26)) - { - ret = GLEW_SGIX_fragment_specular_lighting; - continue; - } -#endif -#ifdef GL_SGIX_framezoom - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framezoom", 9)) - { - ret = GLEW_SGIX_framezoom; - continue; - } -#endif -#ifdef GL_SGIX_interlace - if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9)) - { - ret = GLEW_SGIX_interlace; - continue; - } -#endif -#ifdef GL_SGIX_ir_instrument1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ir_instrument1", 14)) - { - ret = GLEW_SGIX_ir_instrument1; - continue; - } -#endif -#ifdef GL_SGIX_list_priority - if (_glewStrSame3(&pos, &len, (const GLubyte*)"list_priority", 13)) - { - ret = GLEW_SGIX_list_priority; - continue; - } -#endif -#ifdef GL_SGIX_pixel_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13)) - { - ret = GLEW_SGIX_pixel_texture; - continue; - } -#endif -#ifdef GL_SGIX_pixel_texture_bits - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture_bits", 18)) - { - ret = GLEW_SGIX_pixel_texture_bits; - continue; - } -#endif -#ifdef GL_SGIX_reference_plane - if (_glewStrSame3(&pos, &len, (const GLubyte*)"reference_plane", 15)) - { - ret = GLEW_SGIX_reference_plane; - continue; - } -#endif -#ifdef GL_SGIX_resample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8)) - { - ret = GLEW_SGIX_resample; - continue; - } -#endif -#ifdef GL_SGIX_shadow - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6)) - { - ret = GLEW_SGIX_shadow; - continue; - } -#endif -#ifdef GL_SGIX_shadow_ambient - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14)) - { - ret = GLEW_SGIX_shadow_ambient; - continue; - } -#endif -#ifdef GL_SGIX_sprite - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sprite", 6)) - { - ret = GLEW_SGIX_sprite; - continue; - } -#endif -#ifdef GL_SGIX_tag_sample_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"tag_sample_buffer", 17)) - { - ret = GLEW_SGIX_tag_sample_buffer; - continue; - } -#endif -#ifdef GL_SGIX_texture_add_env - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_add_env", 15)) - { - ret = GLEW_SGIX_texture_add_env; - continue; - } -#endif -#ifdef GL_SGIX_texture_coordinate_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_coordinate_clamp", 24)) - { - ret = GLEW_SGIX_texture_coordinate_clamp; - continue; - } -#endif -#ifdef GL_SGIX_texture_lod_bias - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16)) - { - ret = GLEW_SGIX_texture_lod_bias; - continue; - } -#endif -#ifdef GL_SGIX_texture_multi_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multi_buffer", 20)) - { - ret = GLEW_SGIX_texture_multi_buffer; - continue; - } -#endif -#ifdef GL_SGIX_texture_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13)) - { - ret = GLEW_SGIX_texture_range; - continue; - } -#endif -#ifdef GL_SGIX_texture_scale_bias - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scale_bias", 18)) - { - ret = GLEW_SGIX_texture_scale_bias; - continue; - } -#endif -#ifdef GL_SGIX_vertex_preclip - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip", 14)) - { - ret = GLEW_SGIX_vertex_preclip; - continue; - } -#endif -#ifdef GL_SGIX_vertex_preclip_hint - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip_hint", 19)) - { - ret = GLEW_SGIX_vertex_preclip_hint; - continue; - } -#endif -#ifdef GL_SGIX_ycrcb - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycrcb", 5)) - { - ret = GLEW_SGIX_ycrcb; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4)) - { -#ifdef GL_SGI_color_matrix - if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_matrix", 12)) - { - ret = GLEW_SGI_color_matrix; - continue; - } -#endif -#ifdef GL_SGI_color_table - if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_table", 11)) - { - ret = GLEW_SGI_color_table; - continue; - } -#endif -#ifdef GL_SGI_texture_color_table - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_color_table", 19)) - { - ret = GLEW_SGI_texture_color_table; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUNX_", 5)) - { -#ifdef GL_SUNX_constant_data - if (_glewStrSame3(&pos, &len, (const GLubyte*)"constant_data", 13)) - { - ret = GLEW_SUNX_constant_data; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4)) - { -#ifdef GL_SUN_convolution_border_modes - if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24)) - { - ret = GLEW_SUN_convolution_border_modes; - continue; - } -#endif -#ifdef GL_SUN_global_alpha - if (_glewStrSame3(&pos, &len, (const GLubyte*)"global_alpha", 12)) - { - ret = GLEW_SUN_global_alpha; - continue; - } -#endif -#ifdef GL_SUN_mesh_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"mesh_array", 10)) - { - ret = GLEW_SUN_mesh_array; - continue; - } -#endif -#ifdef GL_SUN_read_video_pixels - if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_video_pixels", 17)) - { - ret = GLEW_SUN_read_video_pixels; - continue; - } -#endif -#ifdef GL_SUN_slice_accum - if (_glewStrSame3(&pos, &len, (const GLubyte*)"slice_accum", 11)) - { - ret = GLEW_SUN_slice_accum; - continue; - } -#endif -#ifdef GL_SUN_triangle_list - if (_glewStrSame3(&pos, &len, (const GLubyte*)"triangle_list", 13)) - { - ret = GLEW_SUN_triangle_list; - continue; - } -#endif -#ifdef GL_SUN_vertex - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex", 6)) - { - ret = GLEW_SUN_vertex; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"WIN_", 4)) - { -#ifdef GL_WIN_phong_shading - if (_glewStrSame3(&pos, &len, (const GLubyte*)"phong_shading", 13)) - { - ret = GLEW_WIN_phong_shading; - continue; - } -#endif -#ifdef GL_WIN_specular_fog - if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_fog", 12)) - { - ret = GLEW_WIN_specular_fog; - continue; - } -#endif -#ifdef GL_WIN_swap_hint - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_hint", 9)) - { - ret = GLEW_WIN_swap_hint; - continue; - } -#endif - } - } - ret = (len == 0); - } - return ret; -} - -#if defined(_WIN32) - -#if defined(GLEW_MX) -GLboolean GLEWAPIENTRY wglewContextIsSupported (const WGLEWContext* ctx, const char* name) -#else -GLboolean GLEWAPIENTRY wglewIsSupported (const char* name) -#endif -{ - const GLubyte* pos = (const GLubyte*)name; - GLuint len = _glewStrLen(pos); - GLboolean ret = GL_TRUE; - while (ret && len > 0) - { - if (_glewStrSame1(&pos, &len, (const GLubyte*)"WGL_", 4)) - { - if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5)) - { -#ifdef WGL_3DFX_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = WGLEW_3DFX_multisample; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DL_", 4)) - { -#ifdef WGL_3DL_stereo_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_control", 14)) - { - ret = WGLEW_3DL_stereo_control; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) - { -#ifdef WGL_AMD_gpu_association - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15)) - { - ret = WGLEW_AMD_gpu_association; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4)) - { -#ifdef WGL_ARB_buffer_region - if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13)) - { - ret = WGLEW_ARB_buffer_region; - continue; - } -#endif -#ifdef WGL_ARB_context_flush_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"context_flush_control", 21)) - { - ret = WGLEW_ARB_context_flush_control; - continue; - } -#endif -#ifdef WGL_ARB_create_context - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14)) - { - ret = WGLEW_ARB_create_context; - continue; - } -#endif -#ifdef WGL_ARB_create_context_profile - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22)) - { - ret = WGLEW_ARB_create_context_profile; - continue; - } -#endif -#ifdef WGL_ARB_create_context_robustness - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25)) - { - ret = WGLEW_ARB_create_context_robustness; - continue; - } -#endif -#ifdef WGL_ARB_extensions_string - if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17)) - { - ret = WGLEW_ARB_extensions_string; - continue; - } -#endif -#ifdef WGL_ARB_framebuffer_sRGB - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) - { - ret = WGLEW_ARB_framebuffer_sRGB; - continue; - } -#endif -#ifdef WGL_ARB_make_current_read - if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17)) - { - ret = WGLEW_ARB_make_current_read; - continue; - } -#endif -#ifdef WGL_ARB_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = WGLEW_ARB_multisample; - continue; - } -#endif -#ifdef WGL_ARB_pbuffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7)) - { - ret = WGLEW_ARB_pbuffer; - continue; - } -#endif -#ifdef WGL_ARB_pixel_format - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12)) - { - ret = WGLEW_ARB_pixel_format; - continue; - } -#endif -#ifdef WGL_ARB_pixel_format_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18)) - { - ret = WGLEW_ARB_pixel_format_float; - continue; - } -#endif -#ifdef WGL_ARB_render_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14)) - { - ret = WGLEW_ARB_render_texture; - continue; - } -#endif -#ifdef WGL_ARB_robustness_application_isolation - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32)) - { - ret = WGLEW_ARB_robustness_application_isolation; - continue; - } -#endif -#ifdef WGL_ARB_robustness_share_group_isolation - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32)) - { - ret = WGLEW_ARB_robustness_share_group_isolation; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4)) - { -#ifdef WGL_ATI_pixel_format_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18)) - { - ret = WGLEW_ATI_pixel_format_float; - continue; - } -#endif -#ifdef WGL_ATI_render_texture_rectangle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24)) - { - ret = WGLEW_ATI_render_texture_rectangle; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4)) - { -#ifdef WGL_EXT_create_context_es2_profile - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26)) - { - ret = WGLEW_EXT_create_context_es2_profile; - continue; - } -#endif -#ifdef WGL_EXT_create_context_es_profile - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es_profile", 25)) - { - ret = WGLEW_EXT_create_context_es_profile; - continue; - } -#endif -#ifdef WGL_EXT_depth_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_float", 11)) - { - ret = WGLEW_EXT_depth_float; - continue; - } -#endif -#ifdef WGL_EXT_display_color_table - if (_glewStrSame3(&pos, &len, (const GLubyte*)"display_color_table", 19)) - { - ret = WGLEW_EXT_display_color_table; - continue; - } -#endif -#ifdef WGL_EXT_extensions_string - if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17)) - { - ret = WGLEW_EXT_extensions_string; - continue; - } -#endif -#ifdef WGL_EXT_framebuffer_sRGB - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) - { - ret = WGLEW_EXT_framebuffer_sRGB; - continue; - } -#endif -#ifdef WGL_EXT_make_current_read - if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17)) - { - ret = WGLEW_EXT_make_current_read; - continue; - } -#endif -#ifdef WGL_EXT_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = WGLEW_EXT_multisample; - continue; - } -#endif -#ifdef WGL_EXT_pbuffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7)) - { - ret = WGLEW_EXT_pbuffer; - continue; - } -#endif -#ifdef WGL_EXT_pixel_format - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12)) - { - ret = WGLEW_EXT_pixel_format; - continue; - } -#endif -#ifdef WGL_EXT_pixel_format_packed_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_packed_float", 25)) - { - ret = WGLEW_EXT_pixel_format_packed_float; - continue; - } -#endif -#ifdef WGL_EXT_swap_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) - { - ret = WGLEW_EXT_swap_control; - continue; - } -#endif -#ifdef WGL_EXT_swap_control_tear - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control_tear", 17)) - { - ret = WGLEW_EXT_swap_control_tear; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"I3D_", 4)) - { -#ifdef WGL_I3D_digital_video_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"digital_video_control", 21)) - { - ret = WGLEW_I3D_digital_video_control; - continue; - } -#endif -#ifdef WGL_I3D_gamma - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gamma", 5)) - { - ret = WGLEW_I3D_gamma; - continue; - } -#endif -#ifdef WGL_I3D_genlock - if (_glewStrSame3(&pos, &len, (const GLubyte*)"genlock", 7)) - { - ret = WGLEW_I3D_genlock; - continue; - } -#endif -#ifdef WGL_I3D_image_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_buffer", 12)) - { - ret = WGLEW_I3D_image_buffer; - continue; - } -#endif -#ifdef WGL_I3D_swap_frame_lock - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_lock", 15)) - { - ret = WGLEW_I3D_swap_frame_lock; - continue; - } -#endif -#ifdef WGL_I3D_swap_frame_usage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_usage", 16)) - { - ret = WGLEW_I3D_swap_frame_usage; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) - { -#ifdef WGL_NV_DX_interop - if (_glewStrSame3(&pos, &len, (const GLubyte*)"DX_interop", 10)) - { - ret = WGLEW_NV_DX_interop; - continue; - } -#endif -#ifdef WGL_NV_DX_interop2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"DX_interop2", 11)) - { - ret = WGLEW_NV_DX_interop2; - continue; - } -#endif -#ifdef WGL_NV_copy_image - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) - { - ret = WGLEW_NV_copy_image; - continue; - } -#endif -#ifdef WGL_NV_delay_before_swap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"delay_before_swap", 17)) - { - ret = WGLEW_NV_delay_before_swap; - continue; - } -#endif -#ifdef WGL_NV_float_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) - { - ret = WGLEW_NV_float_buffer; - continue; - } -#endif -#ifdef WGL_NV_gpu_affinity - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_affinity", 12)) - { - ret = WGLEW_NV_gpu_affinity; - continue; - } -#endif -#ifdef WGL_NV_multisample_coverage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20)) - { - ret = WGLEW_NV_multisample_coverage; - continue; - } -#endif -#ifdef WGL_NV_present_video - if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13)) - { - ret = WGLEW_NV_present_video; - continue; - } -#endif -#ifdef WGL_NV_render_depth_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_depth_texture", 20)) - { - ret = WGLEW_NV_render_depth_texture; - continue; - } -#endif -#ifdef WGL_NV_render_texture_rectangle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24)) - { - ret = WGLEW_NV_render_texture_rectangle; - continue; - } -#endif -#ifdef WGL_NV_swap_group - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10)) - { - ret = WGLEW_NV_swap_group; - continue; - } -#endif -#ifdef WGL_NV_vertex_array_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) - { - ret = WGLEW_NV_vertex_array_range; - continue; - } -#endif -#ifdef WGL_NV_video_capture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13)) - { - ret = WGLEW_NV_video_capture; - continue; - } -#endif -#ifdef WGL_NV_video_output - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12)) - { - ret = WGLEW_NV_video_output; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4)) - { -#ifdef WGL_OML_sync_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12)) - { - ret = WGLEW_OML_sync_control; - continue; - } -#endif - } - } - ret = (len == 0); - } - return ret; -} - -#elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX) - -#if defined(GLEW_MX) -GLboolean glxewContextIsSupported (const GLXEWContext* ctx, const char* name) -#else -GLboolean glxewIsSupported (const char* name) -#endif -{ - const GLubyte* pos = (const GLubyte*)name; - GLuint len = _glewStrLen(pos); - GLboolean ret = GL_TRUE; - while (ret && len > 0) - { - if(_glewStrSame1(&pos, &len, (const GLubyte*)"GLX_", 4)) - { - if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8)) - { -#ifdef GLX_VERSION_1_2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3)) - { - ret = GLXEW_VERSION_1_2; - continue; - } -#endif -#ifdef GLX_VERSION_1_3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3)) - { - ret = GLXEW_VERSION_1_3; - continue; - } -#endif -#ifdef GLX_VERSION_1_4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3)) - { - ret = GLXEW_VERSION_1_4; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5)) - { -#ifdef GLX_3DFX_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = GLXEW_3DFX_multisample; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) - { -#ifdef GLX_AMD_gpu_association - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15)) - { - ret = GLXEW_AMD_gpu_association; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4)) - { -#ifdef GLX_ARB_context_flush_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"context_flush_control", 21)) - { - ret = GLXEW_ARB_context_flush_control; - continue; - } -#endif -#ifdef GLX_ARB_create_context - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14)) - { - ret = GLXEW_ARB_create_context; - continue; - } -#endif -#ifdef GLX_ARB_create_context_profile - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22)) - { - ret = GLXEW_ARB_create_context_profile; - continue; - } -#endif -#ifdef GLX_ARB_create_context_robustness - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25)) - { - ret = GLXEW_ARB_create_context_robustness; - continue; - } -#endif -#ifdef GLX_ARB_fbconfig_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14)) - { - ret = GLXEW_ARB_fbconfig_float; - continue; - } -#endif -#ifdef GLX_ARB_framebuffer_sRGB - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) - { - ret = GLXEW_ARB_framebuffer_sRGB; - continue; - } -#endif -#ifdef GLX_ARB_get_proc_address - if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_proc_address", 16)) - { - ret = GLXEW_ARB_get_proc_address; - continue; - } -#endif -#ifdef GLX_ARB_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = GLXEW_ARB_multisample; - continue; - } -#endif -#ifdef GLX_ARB_robustness_application_isolation - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32)) - { - ret = GLXEW_ARB_robustness_application_isolation; - continue; - } -#endif -#ifdef GLX_ARB_robustness_share_group_isolation - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32)) - { - ret = GLXEW_ARB_robustness_share_group_isolation; - continue; - } -#endif -#ifdef GLX_ARB_vertex_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20)) - { - ret = GLXEW_ARB_vertex_buffer_object; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4)) - { -#ifdef GLX_ATI_pixel_format_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18)) - { - ret = GLXEW_ATI_pixel_format_float; - continue; - } -#endif -#ifdef GLX_ATI_render_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14)) - { - ret = GLXEW_ATI_render_texture; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4)) - { -#ifdef GLX_EXT_buffer_age - if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_age", 10)) - { - ret = GLXEW_EXT_buffer_age; - continue; - } -#endif -#ifdef GLX_EXT_create_context_es2_profile - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26)) - { - ret = GLXEW_EXT_create_context_es2_profile; - continue; - } -#endif -#ifdef GLX_EXT_create_context_es_profile - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es_profile", 25)) - { - ret = GLXEW_EXT_create_context_es_profile; - continue; - } -#endif -#ifdef GLX_EXT_fbconfig_packed_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_packed_float", 21)) - { - ret = GLXEW_EXT_fbconfig_packed_float; - continue; - } -#endif -#ifdef GLX_EXT_framebuffer_sRGB - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) - { - ret = GLXEW_EXT_framebuffer_sRGB; - continue; - } -#endif -#ifdef GLX_EXT_import_context - if (_glewStrSame3(&pos, &len, (const GLubyte*)"import_context", 14)) - { - ret = GLXEW_EXT_import_context; - continue; - } -#endif -#ifdef GLX_EXT_scene_marker - if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12)) - { - ret = GLXEW_EXT_scene_marker; - continue; - } -#endif -#ifdef GLX_EXT_stereo_tree - if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_tree", 11)) - { - ret = GLXEW_EXT_stereo_tree; - continue; - } -#endif -#ifdef GLX_EXT_swap_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) - { - ret = GLXEW_EXT_swap_control; - continue; - } -#endif -#ifdef GLX_EXT_swap_control_tear - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control_tear", 17)) - { - ret = GLXEW_EXT_swap_control_tear; - continue; - } -#endif -#ifdef GLX_EXT_texture_from_pixmap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19)) - { - ret = GLXEW_EXT_texture_from_pixmap; - continue; - } -#endif -#ifdef GLX_EXT_visual_info - if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_info", 11)) - { - ret = GLXEW_EXT_visual_info; - continue; - } -#endif -#ifdef GLX_EXT_visual_rating - if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_rating", 13)) - { - ret = GLXEW_EXT_visual_rating; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6)) - { -#ifdef GLX_INTEL_swap_event - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_event", 10)) - { - ret = GLXEW_INTEL_swap_event; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5)) - { -#ifdef GLX_MESA_agp_offset - if (_glewStrSame3(&pos, &len, (const GLubyte*)"agp_offset", 10)) - { - ret = GLXEW_MESA_agp_offset; - continue; - } -#endif -#ifdef GLX_MESA_copy_sub_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_sub_buffer", 15)) - { - ret = GLXEW_MESA_copy_sub_buffer; - continue; - } -#endif -#ifdef GLX_MESA_pixmap_colormap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixmap_colormap", 15)) - { - ret = GLXEW_MESA_pixmap_colormap; - continue; - } -#endif -#ifdef GLX_MESA_query_renderer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_renderer", 14)) - { - ret = GLXEW_MESA_query_renderer; - continue; - } -#endif -#ifdef GLX_MESA_release_buffers - if (_glewStrSame3(&pos, &len, (const GLubyte*)"release_buffers", 15)) - { - ret = GLXEW_MESA_release_buffers; - continue; - } -#endif -#ifdef GLX_MESA_set_3dfx_mode - if (_glewStrSame3(&pos, &len, (const GLubyte*)"set_3dfx_mode", 13)) - { - ret = GLXEW_MESA_set_3dfx_mode; - continue; - } -#endif -#ifdef GLX_MESA_swap_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) - { - ret = GLXEW_MESA_swap_control; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) - { -#ifdef GLX_NV_copy_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11)) - { - ret = GLXEW_NV_copy_buffer; - continue; - } -#endif -#ifdef GLX_NV_copy_image - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) - { - ret = GLXEW_NV_copy_image; - continue; - } -#endif -#ifdef GLX_NV_delay_before_swap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"delay_before_swap", 17)) - { - ret = GLXEW_NV_delay_before_swap; - continue; - } -#endif -#ifdef GLX_NV_float_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) - { - ret = GLXEW_NV_float_buffer; - continue; - } -#endif -#ifdef GLX_NV_multisample_coverage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20)) - { - ret = GLXEW_NV_multisample_coverage; - continue; - } -#endif -#ifdef GLX_NV_present_video - if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13)) - { - ret = GLXEW_NV_present_video; - continue; - } -#endif -#ifdef GLX_NV_swap_group - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10)) - { - ret = GLXEW_NV_swap_group; - continue; - } -#endif -#ifdef GLX_NV_vertex_array_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) - { - ret = GLXEW_NV_vertex_array_range; - continue; - } -#endif -#ifdef GLX_NV_video_capture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13)) - { - ret = GLXEW_NV_video_capture; - continue; - } -#endif -#ifdef GLX_NV_video_out - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_out", 9)) - { - ret = GLXEW_NV_video_out; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4)) - { -#ifdef GLX_OML_swap_method - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_method", 11)) - { - ret = GLXEW_OML_swap_method; - continue; - } -#endif -#ifdef GLX_OML_sync_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12)) - { - ret = GLXEW_OML_sync_control; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5)) - { -#ifdef GLX_SGIS_blended_overlay - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blended_overlay", 15)) - { - ret = GLXEW_SGIS_blended_overlay; - continue; - } -#endif -#ifdef GLX_SGIS_color_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11)) - { - ret = GLXEW_SGIS_color_range; - continue; - } -#endif -#ifdef GLX_SGIS_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = GLXEW_SGIS_multisample; - continue; - } -#endif -#ifdef GLX_SGIS_shared_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_multisample", 18)) - { - ret = GLXEW_SGIS_shared_multisample; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5)) - { -#ifdef GLX_SGIX_fbconfig - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig", 8)) - { - ret = GLXEW_SGIX_fbconfig; - continue; - } -#endif -#ifdef GLX_SGIX_hyperpipe - if (_glewStrSame3(&pos, &len, (const GLubyte*)"hyperpipe", 9)) - { - ret = GLXEW_SGIX_hyperpipe; - continue; - } -#endif -#ifdef GLX_SGIX_pbuffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7)) - { - ret = GLXEW_SGIX_pbuffer; - continue; - } -#endif -#ifdef GLX_SGIX_swap_barrier - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_barrier", 12)) - { - ret = GLXEW_SGIX_swap_barrier; - continue; - } -#endif -#ifdef GLX_SGIX_swap_group - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10)) - { - ret = GLXEW_SGIX_swap_group; - continue; - } -#endif -#ifdef GLX_SGIX_video_resize - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12)) - { - ret = GLXEW_SGIX_video_resize; - continue; - } -#endif -#ifdef GLX_SGIX_visual_select_group - if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_select_group", 19)) - { - ret = GLXEW_SGIX_visual_select_group; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4)) - { -#ifdef GLX_SGI_cushion - if (_glewStrSame3(&pos, &len, (const GLubyte*)"cushion", 7)) - { - ret = GLXEW_SGI_cushion; - continue; - } -#endif -#ifdef GLX_SGI_make_current_read - if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17)) - { - ret = GLXEW_SGI_make_current_read; - continue; - } -#endif -#ifdef GLX_SGI_swap_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) - { - ret = GLXEW_SGI_swap_control; - continue; - } -#endif -#ifdef GLX_SGI_video_sync - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_sync", 10)) - { - ret = GLXEW_SGI_video_sync; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4)) - { -#ifdef GLX_SUN_get_transparent_index - if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_transparent_index", 21)) - { - ret = GLXEW_SUN_get_transparent_index; - continue; - } -#endif -#ifdef GLX_SUN_video_resize - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12)) - { - ret = GLXEW_SUN_video_resize; - continue; - } -#endif - } - } - ret = (len == 0); - } - return ret; -} - -#endif /* _WIN32 */ - -#endif /* SLIC3R_GUI */ diff --git a/deps/GMP/GMP.cmake b/deps/GMP/GMP.cmake deleted file mode 100644 index a7fe19355..000000000 --- a/deps/GMP/GMP.cmake +++ /dev/null @@ -1,47 +0,0 @@ - -set(_srcdir ${CMAKE_CURRENT_LIST_DIR}/gmp) -set(_dstdir ${DESTDIR}/usr/local) - -if (MSVC) - set(_output ${_dstdir}/include/gmp.h - ${_dstdir}/lib/libgmp-10.lib - ${_dstdir}/bin/libgmp-10.dll) - - add_custom_command( - OUTPUT ${_output} - COMMAND ${CMAKE_COMMAND} -E copy ${_srcdir}/include/gmp.h ${_dstdir}/include/ - COMMAND ${CMAKE_COMMAND} -E copy ${_srcdir}/lib/win${DEPS_BITS}/libgmp-10.lib ${_dstdir}/lib/ - COMMAND ${CMAKE_COMMAND} -E copy ${_srcdir}/lib/win${DEPS_BITS}/libgmp-10.dll ${_dstdir}/bin/ - ) - - add_custom_target(dep_GMP SOURCES ${_output}) - -else () - set(_gmp_ccflags "-O2 -DNDEBUG -fPIC -DPIC -Wall -Wmissing-prototypes -Wpointer-arith -pedantic -fomit-frame-pointer -fno-common") - set(_gmp_build_tgt "${CMAKE_SYSTEM_PROCESSOR}") - - if (APPLE) - if (${CMAKE_SYSTEM_PROCESSOR} MATCHES "arm") - set(_gmp_build_tgt aarch64) - endif() - set(_gmp_ccflags "${_gmp_ccflags} -mmacosx-version-min=${DEP_OSX_TARGET}") - set(_gmp_build_tgt "--build=${_gmp_build_tgt}-apple-darwin") - elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux") - if (${CMAKE_SYSTEM_PROCESSOR} MATCHES "arm") - set(_gmp_ccflags "${_gmp_ccflags} -march=armv7-a") # Works on RPi-4 - set(_gmp_build_tgt armv7) - endif() - set(_gmp_build_tgt "--build=${_gmp_build_tgt}-pc-linux-gnu") - else () - set(_gmp_build_tgt "") # let it guess - endif() - - ExternalProject_Add(dep_GMP - # URL https://gmplib.org/download/gmp/gmp-6.1.2.tar.bz2 - URL https://gmplib.org/download/gmp/gmp-6.2.1.tar.bz2 - BUILD_IN_SOURCE ON - CONFIGURE_COMMAND env "CFLAGS=${_gmp_ccflags}" "CXXFLAGS=${_gmp_ccflags}" ./configure --enable-shared=no --enable-cxx=yes --enable-static=yes "--prefix=${DESTDIR}/usr/local" ${_gmp_build_tgt} - BUILD_COMMAND make -j - INSTALL_COMMAND make install - ) -endif () \ No newline at end of file diff --git a/deps/GMP/gmp/gmp.COPYING b/deps/GMP/gmp/gmp.COPYING deleted file mode 100644 index 94a9ed024..000000000 --- a/deps/GMP/gmp/gmp.COPYING +++ /dev/null @@ -1,674 +0,0 @@ - GNU GENERAL PUBLIC LICENSE - Version 3, 29 June 2007 - - Copyright (C) 2007 Free Software Foundation, Inc. - Everyone is permitted to copy and distribute verbatim copies - of this license document, but changing it is not allowed. - - Preamble - - The GNU General Public License is a free, copyleft license for -software and other kinds of works. - - The licenses for most software and other practical works are designed -to take away your freedom to share and change the works. By contrast, -the GNU General Public License is intended to guarantee your freedom to -share and change all versions of a program--to make sure it remains free -software for all its users. We, the Free Software Foundation, use the -GNU General Public License for most of our software; it applies also to -any other work released this way by its authors. You can apply it to -your programs, too. - - When we speak of free software, we are referring to freedom, not -price. Our General Public Licenses are designed to make sure that you -have the freedom to distribute copies of free software (and charge for -them if you wish), that you receive source code or can get it if you -want it, that you can change the software or use pieces of it in new -free programs, and that you know you can do these things. - - To protect your rights, we need to prevent others from denying you -these rights or asking you to surrender the rights. Therefore, you have -certain responsibilities if you distribute copies of the software, or if -you modify it: responsibilities to respect the freedom of others. - - For example, if you distribute copies of such a program, whether -gratis or for a fee, you must pass on to the recipients the same -freedoms that you received. You must make sure that they, too, receive -or can get the source code. And you must show them these terms so they -know their rights. - - Developers that use the GNU GPL protect your rights with two steps: -(1) assert copyright on the software, and (2) offer you this License -giving you legal permission to copy, distribute and/or modify it. - - For the developers' and authors' protection, the GPL clearly explains -that there is no warranty for this free software. For both users' and -authors' sake, the GPL requires that modified versions be marked as -changed, so that their problems will not be attributed erroneously to -authors of previous versions. - - Some devices are designed to deny users access to install or run -modified versions of the software inside them, although the manufacturer -can do so. This is fundamentally incompatible with the aim of -protecting users' freedom to change the software. The systematic -pattern of such abuse occurs in the area of products for individuals to -use, which is precisely where it is most unacceptable. Therefore, we -have designed this version of the GPL to prohibit the practice for those -products. If such problems arise substantially in other domains, we -stand ready to extend this provision to those domains in future versions -of the GPL, as needed to protect the freedom of users. - - Finally, every program is threatened constantly by software patents. -States should not allow patents to restrict development and use of -software on general-purpose computers, but in those that do, we wish to -avoid the special danger that patents applied to a free program could -make it effectively proprietary. To prevent this, the GPL assures that -patents cannot be used to render the program non-free. - - The precise terms and conditions for copying, distribution and -modification follow. - - TERMS AND CONDITIONS - - 0. Definitions. - - "This License" refers to version 3 of the GNU General Public License. - - "Copyright" also means copyright-like laws that apply to other kinds of -works, such as semiconductor masks. - - "The Program" refers to any copyrightable work licensed under this -License. Each licensee is addressed as "you". "Licensees" and -"recipients" may be individuals or organizations. - - To "modify" a work means to copy from or adapt all or part of the work -in a fashion requiring copyright permission, other than the making of an -exact copy. The resulting work is called a "modified version" of the -earlier work or a work "based on" the earlier work. - - A "covered work" means either the unmodified Program or a work based -on the Program. - - To "propagate" a work means to do anything with it that, without -permission, would make you directly or secondarily liable for -infringement under applicable copyright law, except executing it on a -computer or modifying a private copy. Propagation includes copying, -distribution (with or without modification), making available to the -public, and in some countries other activities as well. - - To "convey" a work means any kind of propagation that enables other -parties to make or receive copies. Mere interaction with a user through -a computer network, with no transfer of a copy, is not conveying. - - An interactive user interface displays "Appropriate Legal Notices" -to the extent that it includes a convenient and prominently visible -feature that (1) displays an appropriate copyright notice, and (2) -tells the user that there is no warranty for the work (except to the -extent that warranties are provided), that licensees may convey the -work under this License, and how to view a copy of this License. If -the interface presents a list of user commands or options, such as a -menu, a prominent item in the list meets this criterion. - - 1. Source Code. - - The "source code" for a work means the preferred form of the work -for making modifications to it. "Object code" means any non-source -form of a work. - - A "Standard Interface" means an interface that either is an official -standard defined by a recognized standards body, or, in the case of -interfaces specified for a particular programming language, one that -is widely used among developers working in that language. - - The "System Libraries" of an executable work include anything, other -than the work as a whole, that (a) is included in the normal form of -packaging a Major Component, but which is not part of that Major -Component, and (b) serves only to enable use of the work with that -Major Component, or to implement a Standard Interface for which an -implementation is available to the public in source code form. A -"Major Component", in this context, means a major essential component -(kernel, window system, and so on) of the specific operating system -(if any) on which the executable work runs, or a compiler used to -produce the work, or an object code interpreter used to run it. - - The "Corresponding Source" for a work in object code form means all -the source code needed to generate, install, and (for an executable -work) run the object code and to modify the work, including scripts to -control those activities. However, it does not include the work's -System Libraries, or general-purpose tools or generally available free -programs which are used unmodified in performing those activities but -which are not part of the work. For example, Corresponding Source -includes interface definition files associated with source files for -the work, and the source code for shared libraries and dynamically -linked subprograms that the work is specifically designed to require, -such as by intimate data communication or control flow between those -subprograms and other parts of the work. - - The Corresponding Source need not include anything that users -can regenerate automatically from other parts of the Corresponding -Source. - - The Corresponding Source for a work in source code form is that -same work. - - 2. Basic Permissions. - - All rights granted under this License are granted for the term of -copyright on the Program, and are irrevocable provided the stated -conditions are met. This License explicitly affirms your unlimited -permission to run the unmodified Program. The output from running a -covered work is covered by this License only if the output, given its -content, constitutes a covered work. This License acknowledges your -rights of fair use or other equivalent, as provided by copyright law. - - You may make, run and propagate covered works that you do not -convey, without conditions so long as your license otherwise remains -in force. You may convey covered works to others for the sole purpose -of having them make modifications exclusively for you, or provide you -with facilities for running those works, provided that you comply with -the terms of this License in conveying all material for which you do -not control copyright. Those thus making or running the covered works -for you must do so exclusively on your behalf, under your direction -and control, on terms that prohibit them from making any copies of -your copyrighted material outside their relationship with you. - - Conveying under any other circumstances is permitted solely under -the conditions stated below. Sublicensing is not allowed; section 10 -makes it unnecessary. - - 3. Protecting Users' Legal Rights From Anti-Circumvention Law. - - No covered work shall be deemed part of an effective technological -measure under any applicable law fulfilling obligations under article -11 of the WIPO copyright treaty adopted on 20 December 1996, or -similar laws prohibiting or restricting circumvention of such -measures. - - When you convey a covered work, you waive any legal power to forbid -circumvention of technological measures to the extent such circumvention -is effected by exercising rights under this License with respect to -the covered work, and you disclaim any intention to limit operation or -modification of the work as a means of enforcing, against the work's -users, your or third parties' legal rights to forbid circumvention of -technological measures. - - 4. Conveying Verbatim Copies. - - You may convey verbatim copies of the Program's source code as you -receive it, in any medium, provided that you conspicuously and -appropriately publish on each copy an appropriate copyright notice; -keep intact all notices stating that this License and any -non-permissive terms added in accord with section 7 apply to the code; -keep intact all notices of the absence of any warranty; and give all -recipients a copy of this License along with the Program. - - You may charge any price or no price for each copy that you convey, -and you may offer support or warranty protection for a fee. - - 5. Conveying Modified Source Versions. - - You may convey a work based on the Program, or the modifications to -produce it from the Program, in the form of source code under the -terms of section 4, provided that you also meet all of these conditions: - - a) The work must carry prominent notices stating that you modified - it, and giving a relevant date. - - b) The work must carry prominent notices stating that it is - released under this License and any conditions added under section - 7. This requirement modifies the requirement in section 4 to - "keep intact all notices". - - c) You must license the entire work, as a whole, under this - License to anyone who comes into possession of a copy. This - License will therefore apply, along with any applicable section 7 - additional terms, to the whole of the work, and all its parts, - regardless of how they are packaged. This License gives no - permission to license the work in any other way, but it does not - invalidate such permission if you have separately received it. - - d) If the work has interactive user interfaces, each must display - Appropriate Legal Notices; however, if the Program has interactive - interfaces that do not display Appropriate Legal Notices, your - work need not make them do so. - - A compilation of a covered work with other separate and independent -works, which are not by their nature extensions of the covered work, -and which are not combined with it such as to form a larger program, -in or on a volume of a storage or distribution medium, is called an -"aggregate" if the compilation and its resulting copyright are not -used to limit the access or legal rights of the compilation's users -beyond what the individual works permit. Inclusion of a covered work -in an aggregate does not cause this License to apply to the other -parts of the aggregate. - - 6. Conveying Non-Source Forms. - - You may convey a covered work in object code form under the terms -of sections 4 and 5, provided that you also convey the -machine-readable Corresponding Source under the terms of this License, -in one of these ways: - - a) Convey the object code in, or embodied in, a physical product - (including a physical distribution medium), accompanied by the - Corresponding Source fixed on a durable physical medium - customarily used for software interchange. - - b) Convey the object code in, or embodied in, a physical product - (including a physical distribution medium), accompanied by a - written offer, valid for at least three years and valid for as - long as you offer spare parts or customer support for that product - model, to give anyone who possesses the object code either (1) a - copy of the Corresponding Source for all the software in the - product that is covered by this License, on a durable physical - medium customarily used for software interchange, for a price no - more than your reasonable cost of physically performing this - conveying of source, or (2) access to copy the - Corresponding Source from a network server at no charge. - - c) Convey individual copies of the object code with a copy of the - written offer to provide the Corresponding Source. This - alternative is allowed only occasionally and noncommercially, and - only if you received the object code with such an offer, in accord - with subsection 6b. - - d) Convey the object code by offering access from a designated - place (gratis or for a charge), and offer equivalent access to the - Corresponding Source in the same way through the same place at no - further charge. You need not require recipients to copy the - Corresponding Source along with the object code. If the place to - copy the object code is a network server, the Corresponding Source - may be on a different server (operated by you or a third party) - that supports equivalent copying facilities, provided you maintain - clear directions next to the object code saying where to find the - Corresponding Source. Regardless of what server hosts the - Corresponding Source, you remain obligated to ensure that it is - available for as long as needed to satisfy these requirements. - - e) Convey the object code using peer-to-peer transmission, provided - you inform other peers where the object code and Corresponding - Source of the work are being offered to the general public at no - charge under subsection 6d. - - A separable portion of the object code, whose source code is excluded -from the Corresponding Source as a System Library, need not be -included in conveying the object code work. - - A "User Product" is either (1) a "consumer product", which means any -tangible personal property which is normally used for personal, family, -or household purposes, or (2) anything designed or sold for incorporation -into a dwelling. In determining whether a product is a consumer product, -doubtful cases shall be resolved in favor of coverage. For a particular -product received by a particular user, "normally used" refers to a -typical or common use of that class of product, regardless of the status -of the particular user or of the way in which the particular user -actually uses, or expects or is expected to use, the product. A product -is a consumer product regardless of whether the product has substantial -commercial, industrial or non-consumer uses, unless such uses represent -the only significant mode of use of the product. - - "Installation Information" for a User Product means any methods, -procedures, authorization keys, or other information required to install -and execute modified versions of a covered work in that User Product from -a modified version of its Corresponding Source. The information must -suffice to ensure that the continued functioning of the modified object -code is in no case prevented or interfered with solely because -modification has been made. - - If you convey an object code work under this section in, or with, or -specifically for use in, a User Product, and the conveying occurs as -part of a transaction in which the right of possession and use of the -User Product is transferred to the recipient in perpetuity or for a -fixed term (regardless of how the transaction is characterized), the -Corresponding Source conveyed under this section must be accompanied -by the Installation Information. But this requirement does not apply -if neither you nor any third party retains the ability to install -modified object code on the User Product (for example, the work has -been installed in ROM). - - The requirement to provide Installation Information does not include a -requirement to continue to provide support service, warranty, or updates -for a work that has been modified or installed by the recipient, or for -the User Product in which it has been modified or installed. Access to a -network may be denied when the modification itself materially and -adversely affects the operation of the network or violates the rules and -protocols for communication across the network. - - Corresponding Source conveyed, and Installation Information provided, -in accord with this section must be in a format that is publicly -documented (and with an implementation available to the public in -source code form), and must require no special password or key for -unpacking, reading or copying. - - 7. Additional Terms. - - "Additional permissions" are terms that supplement the terms of this -License by making exceptions from one or more of its conditions. -Additional permissions that are applicable to the entire Program shall -be treated as though they were included in this License, to the extent -that they are valid under applicable law. If additional permissions -apply only to part of the Program, that part may be used separately -under those permissions, but the entire Program remains governed by -this License without regard to the additional permissions. - - When you convey a copy of a covered work, you may at your option -remove any additional permissions from that copy, or from any part of -it. (Additional permissions may be written to require their own -removal in certain cases when you modify the work.) You may place -additional permissions on material, added by you to a covered work, -for which you have or can give appropriate copyright permission. - - Notwithstanding any other provision of this License, for material you -add to a covered work, you may (if authorized by the copyright holders of -that material) supplement the terms of this License with terms: - - a) Disclaiming warranty or limiting liability differently from the - terms of sections 15 and 16 of this License; or - - b) Requiring preservation of specified reasonable legal notices or - author attributions in that material or in the Appropriate Legal - Notices displayed by works containing it; or - - c) Prohibiting misrepresentation of the origin of that material, or - requiring that modified versions of such material be marked in - reasonable ways as different from the original version; or - - d) Limiting the use for publicity purposes of names of licensors or - authors of the material; or - - e) Declining to grant rights under trademark law for use of some - trade names, trademarks, or service marks; or - - f) Requiring indemnification of licensors and authors of that - material by anyone who conveys the material (or modified versions of - it) with contractual assumptions of liability to the recipient, for - any liability that these contractual assumptions directly impose on - those licensors and authors. - - All other non-permissive additional terms are considered "further -restrictions" within the meaning of section 10. If the Program as you -received it, or any part of it, contains a notice stating that it is -governed by this License along with a term that is a further -restriction, you may remove that term. If a license document contains -a further restriction but permits relicensing or conveying under this -License, you may add to a covered work material governed by the terms -of that license document, provided that the further restriction does -not survive such relicensing or conveying. - - If you add terms to a covered work in accord with this section, you -must place, in the relevant source files, a statement of the -additional terms that apply to those files, or a notice indicating -where to find the applicable terms. - - Additional terms, permissive or non-permissive, may be stated in the -form of a separately written license, or stated as exceptions; -the above requirements apply either way. - - 8. Termination. - - You may not propagate or modify a covered work except as expressly -provided under this License. Any attempt otherwise to propagate or -modify it is void, and will automatically terminate your rights under -this License (including any patent licenses granted under the third -paragraph of section 11). - - However, if you cease all violation of this License, then your -license from a particular copyright holder is reinstated (a) -provisionally, unless and until the copyright holder explicitly and -finally terminates your license, and (b) permanently, if the copyright -holder fails to notify you of the violation by some reasonable means -prior to 60 days after the cessation. - - Moreover, your license from a particular copyright holder is -reinstated permanently if the copyright holder notifies you of the -violation by some reasonable means, this is the first time you have -received notice of violation of this License (for any work) from that -copyright holder, and you cure the violation prior to 30 days after -your receipt of the notice. - - Termination of your rights under this section does not terminate the -licenses of parties who have received copies or rights from you under -this License. If your rights have been terminated and not permanently -reinstated, you do not qualify to receive new licenses for the same -material under section 10. - - 9. Acceptance Not Required for Having Copies. - - You are not required to accept this License in order to receive or -run a copy of the Program. Ancillary propagation of a covered work -occurring solely as a consequence of using peer-to-peer transmission -to receive a copy likewise does not require acceptance. However, -nothing other than this License grants you permission to propagate or -modify any covered work. These actions infringe copyright if you do -not accept this License. Therefore, by modifying or propagating a -covered work, you indicate your acceptance of this License to do so. - - 10. Automatic Licensing of Downstream Recipients. - - Each time you convey a covered work, the recipient automatically -receives a license from the original licensors, to run, modify and -propagate that work, subject to this License. You are not responsible -for enforcing compliance by third parties with this License. - - An "entity transaction" is a transaction transferring control of an -organization, or substantially all assets of one, or subdividing an -organization, or merging organizations. If propagation of a covered -work results from an entity transaction, each party to that -transaction who receives a copy of the work also receives whatever -licenses to the work the party's predecessor in interest had or could -give under the previous paragraph, plus a right to possession of the -Corresponding Source of the work from the predecessor in interest, if -the predecessor has it or can get it with reasonable efforts. - - You may not impose any further restrictions on the exercise of the -rights granted or affirmed under this License. For example, you may -not impose a license fee, royalty, or other charge for exercise of -rights granted under this License, and you may not initiate litigation -(including a cross-claim or counterclaim in a lawsuit) alleging that -any patent claim is infringed by making, using, selling, offering for -sale, or importing the Program or any portion of it. - - 11. Patents. - - A "contributor" is a copyright holder who authorizes use under this -License of the Program or a work on which the Program is based. The -work thus licensed is called the contributor's "contributor version". - - A contributor's "essential patent claims" are all patent claims -owned or controlled by the contributor, whether already acquired or -hereafter acquired, that would be infringed by some manner, permitted -by this License, of making, using, or selling its contributor version, -but do not include claims that would be infringed only as a -consequence of further modification of the contributor version. For -purposes of this definition, "control" includes the right to grant -patent sublicenses in a manner consistent with the requirements of -this License. - - Each contributor grants you a non-exclusive, worldwide, royalty-free -patent license under the contributor's essential patent claims, to -make, use, sell, offer for sale, import and otherwise run, modify and -propagate the contents of its contributor version. - - In the following three paragraphs, a "patent license" is any express -agreement or commitment, however denominated, not to enforce a patent -(such as an express permission to practice a patent or covenant not to -sue for patent infringement). To "grant" such a patent license to a -party means to make such an agreement or commitment not to enforce a -patent against the party. - - If you convey a covered work, knowingly relying on a patent license, -and the Corresponding Source of the work is not available for anyone -to copy, free of charge and under the terms of this License, through a -publicly available network server or other readily accessible means, -then you must either (1) cause the Corresponding Source to be so -available, or (2) arrange to deprive yourself of the benefit of the -patent license for this particular work, or (3) arrange, in a manner -consistent with the requirements of this License, to extend the patent -license to downstream recipients. "Knowingly relying" means you have -actual knowledge that, but for the patent license, your conveying the -covered work in a country, or your recipient's use of the covered work -in a country, would infringe one or more identifiable patents in that -country that you have reason to believe are valid. - - If, pursuant to or in connection with a single transaction or -arrangement, you convey, or propagate by procuring conveyance of, a -covered work, and grant a patent license to some of the parties -receiving the covered work authorizing them to use, propagate, modify -or convey a specific copy of the covered work, then the patent license -you grant is automatically extended to all recipients of the covered -work and works based on it. - - A patent license is "discriminatory" if it does not include within -the scope of its coverage, prohibits the exercise of, or is -conditioned on the non-exercise of one or more of the rights that are -specifically granted under this License. You may not convey a covered -work if you are a party to an arrangement with a third party that is -in the business of distributing software, under which you make payment -to the third party based on the extent of your activity of conveying -the work, and under which the third party grants, to any of the -parties who would receive the covered work from you, a discriminatory -patent license (a) in connection with copies of the covered work -conveyed by you (or copies made from those copies), or (b) primarily -for and in connection with specific products or compilations that -contain the covered work, unless you entered into that arrangement, -or that patent license was granted, prior to 28 March 2007. - - Nothing in this License shall be construed as excluding or limiting -any implied license or other defenses to infringement that may -otherwise be available to you under applicable patent law. - - 12. No Surrender of Others' Freedom. - - If conditions are imposed on you (whether by court order, agreement or -otherwise) that contradict the conditions of this License, they do not -excuse you from the conditions of this License. If you cannot convey a -covered work so as to satisfy simultaneously your obligations under this -License and any other pertinent obligations, then as a consequence you may -not convey it at all. For example, if you agree to terms that obligate you -to collect a royalty for further conveying from those to whom you convey -the Program, the only way you could satisfy both those terms and this -License would be to refrain entirely from conveying the Program. - - 13. Use with the GNU Affero General Public License. - - Notwithstanding any other provision of this License, you have -permission to link or combine any covered work with a work licensed -under version 3 of the GNU Affero General Public License into a single -combined work, and to convey the resulting work. The terms of this -License will continue to apply to the part which is the covered work, -but the special requirements of the GNU Affero General Public License, -section 13, concerning interaction through a network will apply to the -combination as such. - - 14. Revised Versions of this License. - - The Free Software Foundation may publish revised and/or new versions of -the GNU General Public License from time to time. Such new versions will -be similar in spirit to the present version, but may differ in detail to -address new problems or concerns. - - Each version is given a distinguishing version number. If the -Program specifies that a certain numbered version of the GNU General -Public License "or any later version" applies to it, you have the -option of following the terms and conditions either of that numbered -version or of any later version published by the Free Software -Foundation. If the Program does not specify a version number of the -GNU General Public License, you may choose any version ever published -by the Free Software Foundation. - - If the Program specifies that a proxy can decide which future -versions of the GNU General Public License can be used, that proxy's -public statement of acceptance of a version permanently authorizes you -to choose that version for the Program. - - Later license versions may give you additional or different -permissions. However, no additional obligations are imposed on any -author or copyright holder as a result of your choosing to follow a -later version. - - 15. Disclaimer of Warranty. - - THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY -APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT -HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY -OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, -THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR -PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM -IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF -ALL NECESSARY SERVICING, REPAIR OR CORRECTION. - - 16. Limitation of Liability. - - IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING -WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS -THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY -GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE -USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF -DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD -PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), -EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF -SUCH DAMAGES. - - 17. Interpretation of Sections 15 and 16. - - If the disclaimer of warranty and limitation of liability provided -above cannot be given local legal effect according to their terms, -reviewing courts shall apply local law that most closely approximates -an absolute waiver of all civil liability in connection with the -Program, unless a warranty or assumption of liability accompanies a -copy of the Program in return for a fee. - - END OF TERMS AND CONDITIONS - - How to Apply These Terms to Your New Programs - - If you develop a new program, and you want it to be of the greatest -possible use to the public, the best way to achieve this is to make it -free software which everyone can redistribute and change under these terms. - - To do so, attach the following notices to the program. It is safest -to attach them to the start of each source file to most effectively -state the exclusion of warranty; and each file should have at least -the "copyright" line and a pointer to where the full notice is found. - - - Copyright (C) - - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 3 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see . - -Also add information on how to contact you by electronic and paper mail. - - If the program does terminal interaction, make it output a short -notice like this when it starts in an interactive mode: - - Copyright (C) - This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. - This is free software, and you are welcome to redistribute it - under certain conditions; type `show c' for details. - -The hypothetical commands `show w' and `show c' should show the appropriate -parts of the General Public License. Of course, your program's commands -might be different; for a GUI interface, you would use an "about box". - - You should also get your employer (if you work as a programmer) or school, -if any, to sign a "copyright disclaimer" for the program, if necessary. -For more information on this, and how to apply and follow the GNU GPL, see -. - - The GNU General Public License does not permit incorporating your program -into proprietary programs. If your program is a subroutine library, you -may consider it more useful to permit linking proprietary applications with -the library. If this is what you want to do, use the GNU Lesser General -Public License instead of this License. But first, please read -. diff --git a/deps/GMP/gmp/gmp.README b/deps/GMP/gmp/gmp.README deleted file mode 100644 index 03ffb7ff3..000000000 --- a/deps/GMP/gmp/gmp.README +++ /dev/null @@ -1,105 +0,0 @@ -Copyright 1991, 1996, 1999, 2000, 2007 Free Software Foundation, Inc. - -This file is part of the GNU MP Library. - -The GNU MP Library is free software; you can redistribute it and/or modify -it under the terms of the GNU Lesser General Public License as published by -the Free Software Foundation; either version 3 of the License, or (at your -option) any later version. - -The GNU MP Library is distributed in the hope that it will be useful, but -WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY -or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public -License for more details. - -You should have received a copy of the GNU Lesser General Public License -along with the GNU MP Library. If not, see http://www.gnu.org/licenses/. - - - - - - - THE GNU MP LIBRARY - - -GNU MP is a library for arbitrary precision arithmetic, operating on signed -integers, rational numbers, and floating point numbers. It has a rich set of -functions, and the functions have a regular interface. - -GNU MP is designed to be as fast as possible, both for small operands and huge -operands. The speed is achieved by using fullwords as the basic arithmetic -type, by using fast algorithms, with carefully optimized assembly code for the -most common inner loops for lots of CPUs, and by a general emphasis on speed -(instead of simplicity or elegance). - -GNU MP is believed to be faster than any other similar library. Its advantage -increases with operand sizes for certain operations, since GNU MP in many -cases has asymptotically faster algorithms. - -GNU MP is free software and may be freely copied on the terms contained in the -files COPYING.LIB and COPYING (most of GNU MP is under the former, some under -the latter). - - - - OVERVIEW OF GNU MP - -There are five classes of functions in GNU MP. - - 1. Signed integer arithmetic functions (mpz). These functions are intended - to be easy to use, with their regular interface. The associated type is - `mpz_t'. - - 2. Rational arithmetic functions (mpq). For now, just a small set of - functions necessary for basic rational arithmetics. The associated type - is `mpq_t'. - - 3. Floating-point arithmetic functions (mpf). If the C type `double' - doesn't give enough precision for your application, declare your - variables as `mpf_t' instead, set the precision to any number desired, - and call the functions in the mpf class for the arithmetic operations. - - 4. Positive-integer, hard-to-use, very low overhead functions are in the - mpn class. No memory management is performed. The caller must ensure - enough space is available for the results. The set of functions is not - regular, nor is the calling interface. These functions accept input - arguments in the form of pairs consisting of a pointer to the least - significant word, and an integral size telling how many limbs (= words) - the pointer points to. - - Almost all calculations, in the entire package, are made by calling these - low-level functions. - - 5. Berkeley MP compatible functions. - - To use these functions, include the file "mp.h". You can test if you are - using the GNU version by testing if the symbol __GNU_MP__ is defined. - -For more information on how to use GNU MP, please refer to the documentation. -It is composed from the file doc/gmp.texi, and can be displayed on the screen -or printed. How to do that, as well how to build the library, is described in -the INSTALL file in this directory. - - - - REPORTING BUGS - -If you find a bug in the library, please make sure to tell us about it! - -You should first check the GNU MP web pages at http://gmplib.org/, under -"Status of the current release". There will be patches for all known serious -bugs there. - -Report bugs to gmp-bugs@gmplib.org. What information is needed in a useful bug -report is described in the manual. The same address can be used for suggesting -modifications and enhancements. - - - - ----------------- -Local variables: -mode: text -fill-column: 78 -End: diff --git a/deps/GMP/gmp/include/gmp.h b/deps/GMP/gmp/include/gmp.h deleted file mode 100644 index 4209aa8b3..000000000 --- a/deps/GMP/gmp/include/gmp.h +++ /dev/null @@ -1,2280 +0,0 @@ -/* Definitions for GNU multiple precision functions. -*- mode: c -*- - -Copyright 1991, 1993, 1994, 1995, 1996, 1997, 1999, 2000, 2001, 2002, 2003, -2004, 2005, 2006, 2007, 2008, 2009 Free Software Foundation, Inc. - -This file is part of the GNU MP Library. - -The GNU MP Library is free software; you can redistribute it and/or modify -it under the terms of the GNU Lesser General Public License as published by -the Free Software Foundation; either version 3 of the License, or (at your -option) any later version. - -The GNU MP Library is distributed in the hope that it will be useful, but -WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY -or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public -License for more details. - -You should have received a copy of the GNU Lesser General Public License -along with the GNU MP Library. If not, see http://www.gnu.org/licenses/. */ - -#ifndef __GMP_H__ - -#if defined (__cplusplus) -#include /* for std::istream, std::ostream, std::string */ -#include -#endif - - -/* Instantiated by configure. */ -#if ! defined (__GMP_WITHIN_CONFIGURE) -#define __GMP_HAVE_HOST_CPU_FAMILY_power 0 -#define __GMP_HAVE_HOST_CPU_FAMILY_powerpc 0 -#define GMP_LIMB_BITS 64 -#define GMP_NAIL_BITS 0 -#endif -#define GMP_NUMB_BITS (GMP_LIMB_BITS - GMP_NAIL_BITS) -#define GMP_NUMB_MASK ((~ __GMP_CAST (mp_limb_t, 0)) >> GMP_NAIL_BITS) -#define GMP_NUMB_MAX GMP_NUMB_MASK -#define GMP_NAIL_MASK (~ GMP_NUMB_MASK) - - -/* The following (everything under ifndef __GNU_MP__) must be identical in - gmp.h and mp.h to allow both to be included in an application or during - the library build. */ -#ifndef __GNU_MP__ -#define __GNU_MP__ 5 - -#define __need_size_t /* tell gcc stddef.h we only want size_t */ -#if defined (__cplusplus) -#include /* for size_t */ -#else -#include /* for size_t */ -#endif -#undef __need_size_t - -/* Instantiated by configure. */ -#if ! defined (__GMP_WITHIN_CONFIGURE) -#define _LONG_LONG_LIMB 1 -#define __GMP_LIBGMP_DLL 1 -#endif - - -/* __STDC__ - some ANSI compilers define this only to 0, hence the use of - "defined" and not "__STDC__-0". In particular Sun workshop C 5.0 - sets __STDC__ to 0, but requires "##" for token pasting. - - _AIX - gnu ansidecl.h asserts that all known AIX compilers are ANSI but - don't always define __STDC__. - - __DECC - current versions of DEC C (5.9 for instance) for alpha are ANSI, - but don't define __STDC__ in their default mode. Don't know if old - versions might have been K&R, but let's not worry about that unless - someone is still using one. - - _mips - gnu ansidecl.h says the RISC/OS MIPS compiler is ANSI in SVR4 - mode, but doesn't define __STDC__. - - _MSC_VER - Microsoft C is ANSI, but __STDC__ is undefined unless the /Za - option is given (in which case it's 1). - - _WIN32 - tested for by gnu ansidecl.h, no doubt on the assumption that - all w32 compilers are ansi. - - Note: This same set of tests is used by gen-psqr.c and - demos/expr/expr-impl.h, so if anything needs adding, then be sure to - update those too. */ - -#if defined (__STDC__) \ - || defined (__cplusplus) \ - || defined (_AIX) \ - || defined (__DECC) \ - || (defined (__mips) && defined (_SYSTYPE_SVR4)) \ - || defined (_MSC_VER) \ - || defined (_WIN32) -#define __GMP_HAVE_CONST 1 -#define __GMP_HAVE_PROTOTYPES 1 -#define __GMP_HAVE_TOKEN_PASTE 1 -#else -#define __GMP_HAVE_CONST 0 -#define __GMP_HAVE_PROTOTYPES 0 -#define __GMP_HAVE_TOKEN_PASTE 0 -#endif - - -#if __GMP_HAVE_CONST -#define __gmp_const const -#define __gmp_signed signed -#else -#define __gmp_const -#define __gmp_signed -#endif - - -/* __GMP_DECLSPEC supports Windows DLL versions of libgmp, and is empty in - all other circumstances. - - When compiling objects for libgmp, __GMP_DECLSPEC is an export directive, - or when compiling for an application it's an import directive. The two - cases are differentiated by __GMP_WITHIN_GMP defined by the GMP Makefiles - (and not defined from an application). - - __GMP_DECLSPEC_XX is similarly used for libgmpxx. __GMP_WITHIN_GMPXX - indicates when building libgmpxx, and in that case libgmpxx functions are - exports, but libgmp functions which might get called are imports. - - libmp.la uses __GMP_DECLSPEC, just as if it were libgmp.la. libgmp and - libmp don't call each other, so there's no conflict or confusion. - - Libtool DLL_EXPORT define is not used. - - There's no attempt to support GMP built both static and DLL. Doing so - would mean applications would have to tell us which of the two is going - to be used when linking, and that seems very tedious and error prone if - using GMP by hand, and equally tedious from a package since autoconf and - automake don't give much help. - - __GMP_DECLSPEC is required on all documented global functions and - variables, the various internals in gmp-impl.h etc can be left unadorned. - But internals used by the test programs or speed measuring programs - should have __GMP_DECLSPEC, and certainly constants or variables must - have it or the wrong address will be resolved. - - In gcc __declspec can go at either the start or end of a prototype. - - In Microsoft C __declspec must go at the start, or after the type like - void __declspec(...) *foo()". There's no __dllexport or anything to - guard against someone foolish #defining dllexport. _export used to be - available, but no longer. - - In Borland C _export still exists, but needs to go after the type, like - "void _export foo();". Would have to change the __GMP_DECLSPEC syntax to - make use of that. Probably more trouble than it's worth. */ - -#if defined (__GNUC__) -#define __GMP_DECLSPEC_EXPORT __declspec(__dllexport__) -#define __GMP_DECLSPEC_IMPORT __declspec(__dllimport__) -#endif -#if defined (_MSC_VER) || defined (__BORLANDC__) -#define __GMP_DECLSPEC_EXPORT __declspec(dllexport) -#define __GMP_DECLSPEC_IMPORT __declspec(dllimport) -#endif -#ifdef __WATCOMC__ -#define __GMP_DECLSPEC_EXPORT __export -#define __GMP_DECLSPEC_IMPORT __import -#endif -#ifdef __IBMC__ -#define __GMP_DECLSPEC_EXPORT _Export -#define __GMP_DECLSPEC_IMPORT _Import -#endif - -#if __GMP_LIBGMP_DLL -#if __GMP_WITHIN_GMP -/* compiling to go into a DLL libgmp */ -#define __GMP_DECLSPEC __GMP_DECLSPEC_EXPORT -#else -/* compiling to go into an application which will link to a DLL libgmp */ -#define __GMP_DECLSPEC __GMP_DECLSPEC_IMPORT -#endif -#else -/* all other cases */ -#define __GMP_DECLSPEC -#endif - - -#ifdef __GMP_SHORT_LIMB -typedef unsigned int mp_limb_t; -typedef int mp_limb_signed_t; -#else -#ifdef _LONG_LONG_LIMB -typedef unsigned long long int mp_limb_t; -typedef long long int mp_limb_signed_t; -#else -typedef unsigned long int mp_limb_t; -typedef long int mp_limb_signed_t; -#endif -#endif -typedef unsigned long int mp_bitcnt_t; - -/* For reference, note that the name __mpz_struct gets into C++ mangled - function names, which means although the "__" suggests an internal, we - must leave this name for binary compatibility. */ -typedef struct -{ - int _mp_alloc; /* Number of *limbs* allocated and pointed - to by the _mp_d field. */ - int _mp_size; /* abs(_mp_size) is the number of limbs the - last field points to. If _mp_size is - negative this is a negative number. */ - mp_limb_t *_mp_d; /* Pointer to the limbs. */ -} __mpz_struct; - -#endif /* __GNU_MP__ */ - - -typedef __mpz_struct MP_INT; /* gmp 1 source compatibility */ -typedef __mpz_struct mpz_t[1]; - -typedef mp_limb_t * mp_ptr; -typedef __gmp_const mp_limb_t * mp_srcptr; -#if defined (_CRAY) && ! defined (_CRAYMPP) -/* plain `int' is much faster (48 bits) */ -#define __GMP_MP_SIZE_T_INT 1 -typedef int mp_size_t; -typedef int mp_exp_t; -#else -#define __GMP_MP_SIZE_T_INT 0 -typedef long int mp_size_t; -typedef long int mp_exp_t; -#endif - -typedef struct -{ - __mpz_struct _mp_num; - __mpz_struct _mp_den; -} __mpq_struct; - -typedef __mpq_struct MP_RAT; /* gmp 1 source compatibility */ -typedef __mpq_struct mpq_t[1]; - -typedef struct -{ - int _mp_prec; /* Max precision, in number of `mp_limb_t's. - Set by mpf_init and modified by - mpf_set_prec. The area pointed to by the - _mp_d field contains `prec' + 1 limbs. */ - int _mp_size; /* abs(_mp_size) is the number of limbs the - last field points to. If _mp_size is - negative this is a negative number. */ - mp_exp_t _mp_exp; /* Exponent, in the base of `mp_limb_t'. */ - mp_limb_t *_mp_d; /* Pointer to the limbs. */ -} __mpf_struct; - -/* typedef __mpf_struct MP_FLOAT; */ -typedef __mpf_struct mpf_t[1]; - -/* Available random number generation algorithms. */ -typedef enum -{ - GMP_RAND_ALG_DEFAULT = 0, - GMP_RAND_ALG_LC = GMP_RAND_ALG_DEFAULT /* Linear congruential. */ -} gmp_randalg_t; - -/* Random state struct. */ -typedef struct -{ - mpz_t _mp_seed; /* _mp_d member points to state of the generator. */ - gmp_randalg_t _mp_alg; /* Currently unused. */ - union { - void *_mp_lc; /* Pointer to function pointers structure. */ - } _mp_algdata; -} __gmp_randstate_struct; -typedef __gmp_randstate_struct gmp_randstate_t[1]; - -/* Types for function declarations in gmp files. */ -/* ??? Should not pollute user name space with these ??? */ -typedef __gmp_const __mpz_struct *mpz_srcptr; -typedef __mpz_struct *mpz_ptr; -typedef __gmp_const __mpf_struct *mpf_srcptr; -typedef __mpf_struct *mpf_ptr; -typedef __gmp_const __mpq_struct *mpq_srcptr; -typedef __mpq_struct *mpq_ptr; - - -/* This is not wanted in mp.h, so put it outside the __GNU_MP__ common - section. */ -#if __GMP_LIBGMP_DLL -#if __GMP_WITHIN_GMPXX -/* compiling to go into a DLL libgmpxx */ -#define __GMP_DECLSPEC_XX __GMP_DECLSPEC_EXPORT -#else -/* compiling to go into a application which will link to a DLL libgmpxx */ -#define __GMP_DECLSPEC_XX __GMP_DECLSPEC_IMPORT -#endif -#else -/* all other cases */ -#define __GMP_DECLSPEC_XX -#endif - - -#if __GMP_HAVE_PROTOTYPES -#define __GMP_PROTO(x) x -#else -#define __GMP_PROTO(x) () -#endif - -#ifndef __MPN -#if __GMP_HAVE_TOKEN_PASTE -#define __MPN(x) __gmpn_##x -#else -#define __MPN(x) __gmpn_/**/x -#endif -#endif - -/* For reference, "defined(EOF)" cannot be used here. In g++ 2.95.4, - defines EOF but not FILE. */ -#if defined (FILE) \ - || defined (H_STDIO) \ - || defined (_H_STDIO) /* AIX */ \ - || defined (_STDIO_H) /* glibc, Sun, SCO */ \ - || defined (_STDIO_H_) /* BSD, OSF */ \ - || defined (__STDIO_H) /* Borland */ \ - || defined (__STDIO_H__) /* IRIX */ \ - || defined (_STDIO_INCLUDED) /* HPUX */ \ - || defined (__dj_include_stdio_h_) /* DJGPP */ \ - || defined (_FILE_DEFINED) /* Microsoft */ \ - || defined (__STDIO__) /* Apple MPW MrC */ \ - || defined (_MSL_STDIO_H) /* Metrowerks */ \ - || defined (_STDIO_H_INCLUDED) /* QNX4 */ \ - || defined (_ISO_STDIO_ISO_H) /* Sun C++ */ -#define _GMP_H_HAVE_FILE 1 -#endif - -/* In ISO C, if a prototype involving "struct obstack *" is given without - that structure defined, then the struct is scoped down to just the - prototype, causing a conflict if it's subsequently defined for real. So - only give prototypes if we've got obstack.h. */ -#if defined (_OBSTACK_H) /* glibc */ -#define _GMP_H_HAVE_OBSTACK 1 -#endif - -/* The prototypes for gmp_vprintf etc are provided only if va_list is - available, via an application having included or . - Usually va_list is a typedef so can't be tested directly, but C99 - specifies that va_start is a macro (and it was normally a macro on past - systems too), so look for that. - - will define some sort of va_list for vprintf and vfprintf, but - let's not bother trying to use that since it's not standard and since - application uses for gmp_vprintf etc will almost certainly require the - whole or anyway. */ - -#ifdef va_start -#define _GMP_H_HAVE_VA_LIST 1 -#endif - -/* Test for gcc >= maj.min, as per __GNUC_PREREQ in glibc */ -#if defined (__GNUC__) && defined (__GNUC_MINOR__) -#define __GMP_GNUC_PREREQ(maj, min) \ - ((__GNUC__ << 16) + __GNUC_MINOR__ >= ((maj) << 16) + (min)) -#else -#define __GMP_GNUC_PREREQ(maj, min) 0 -#endif - -/* "pure" is in gcc 2.96 and up, see "(gcc)Function Attributes". Basically - it means a function does nothing but examine its arguments and memory - (global or via arguments) to generate a return value, but changes nothing - and has no side-effects. __GMP_NO_ATTRIBUTE_CONST_PURE lets - tune/common.c etc turn this off when trying to write timing loops. */ -#if __GMP_GNUC_PREREQ (2,96) && ! defined (__GMP_NO_ATTRIBUTE_CONST_PURE) -#define __GMP_ATTRIBUTE_PURE __attribute__ ((__pure__)) -#else -#define __GMP_ATTRIBUTE_PURE -#endif - - -/* __GMP_CAST allows us to use static_cast in C++, so our macros are clean - to "g++ -Wold-style-cast". - - Casts in "extern inline" code within an extern "C" block don't induce - these warnings, so __GMP_CAST only needs to be used on documented - macros. */ - -#ifdef __cplusplus -#define __GMP_CAST(type, expr) (static_cast (expr)) -#else -#define __GMP_CAST(type, expr) ((type) (expr)) -#endif - - -/* An empty "throw ()" means the function doesn't throw any C++ exceptions, - this can save some stack frame info in applications. - - Currently it's given only on functions which never divide-by-zero etc, - don't allocate memory, and are expected to never need to allocate memory. - This leaves open the possibility of a C++ throw from a future GMP - exceptions scheme. - - mpz_set_ui etc are omitted to leave open the lazy allocation scheme - described in doc/tasks.html. mpz_get_d etc are omitted to leave open - exceptions for float overflows. - - Note that __GMP_NOTHROW must be given on any inlines the same as on their - prototypes (for g++ at least, where they're used together). Note also - that g++ 3.0 demands that __GMP_NOTHROW is before other attributes like - __GMP_ATTRIBUTE_PURE. */ - -#if defined (__cplusplus) -#define __GMP_NOTHROW throw () -#else -#define __GMP_NOTHROW -#endif - - -/* PORTME: What other compilers have a useful "extern inline"? "static - inline" would be an acceptable substitute if the compiler (or linker) - discards unused statics. */ - - /* gcc has __inline__ in all modes, including strict ansi. Give a prototype - for an inline too, so as to correctly specify "dllimport" on windows, in - case the function is called rather than inlined. - GCC 4.3 and above with -std=c99 or -std=gnu99 implements ISO C99 - inline semantics, unless -fgnu89-inline is used. */ -#ifdef __GNUC__ -#if (defined __GNUC_STDC_INLINE__) || (__GNUC__ == 4 && __GNUC_MINOR__ == 2) -#define __GMP_EXTERN_INLINE extern __inline__ __attribute__ ((__gnu_inline__)) -#else -#define __GMP_EXTERN_INLINE extern __inline__ -#endif -#define __GMP_INLINE_PROTOTYPES 1 -#endif - -/* DEC C (eg. version 5.9) supports "static __inline foo()", even in -std1 - strict ANSI mode. Inlining is done even when not optimizing (ie. -O0 - mode, which is the default), but an unnecessary local copy of foo is - emitted unless -O is used. "extern __inline" is accepted, but the - "extern" appears to be ignored, ie. it becomes a plain global function - but which is inlined within its file. Don't know if all old versions of - DEC C supported __inline, but as a start let's do the right thing for - current versions. */ -#ifdef __DECC -#define __GMP_EXTERN_INLINE static __inline -#endif - -/* SCO OpenUNIX 8 cc supports "static inline foo()" but not in -Xc strict - ANSI mode (__STDC__ is 1 in that mode). Inlining only actually takes - place under -O. Without -O "foo" seems to be emitted whether it's used - or not, which is wasteful. "extern inline foo()" isn't useful, the - "extern" is apparently ignored, so foo is inlined if possible but also - emitted as a global, which causes multiple definition errors when - building a shared libgmp. */ -#ifdef __SCO_VERSION__ -#if __SCO_VERSION__ > 400000000 && __STDC__ != 1 \ - && ! defined (__GMP_EXTERN_INLINE) -#define __GMP_EXTERN_INLINE static inline -#endif -#endif - -/* Microsoft's C compiler accepts __inline */ -#ifdef _MSC_VER -#define __GMP_EXTERN_INLINE __inline -#endif - -/* Recent enough Sun C compilers want "inline" */ -#if defined (__SUNPRO_C) && __SUNPRO_C >= 0x560 \ - && ! defined (__GMP_EXTERN_INLINE) -#define __GMP_EXTERN_INLINE inline -#endif - -/* Somewhat older Sun C compilers want "static inline" */ -#if defined (__SUNPRO_C) && __SUNPRO_C >= 0x540 \ - && ! defined (__GMP_EXTERN_INLINE) -#define __GMP_EXTERN_INLINE static inline -#endif - - -/* C++ always has "inline" and since it's a normal feature the linker should - discard duplicate non-inlined copies, or if it doesn't then that's a - problem for everyone, not just GMP. */ -#if defined (__cplusplus) && ! defined (__GMP_EXTERN_INLINE) -#define __GMP_EXTERN_INLINE inline -#endif - -/* Don't do any inlining within a configure run, since if the compiler ends - up emitting copies of the code into the object file it can end up - demanding the various support routines (like mpn_popcount) for linking, - making the "alloca" test and perhaps others fail. And on hppa ia64 a - pre-release gcc 3.2 was seen not respecting the "extern" in "extern - __inline__", triggering this problem too. */ -#if defined (__GMP_WITHIN_CONFIGURE) && ! __GMP_WITHIN_CONFIGURE_INLINE -#undef __GMP_EXTERN_INLINE -#endif - -/* By default, don't give a prototype when there's going to be an inline - version. Note in particular that Cray C++ objects to the combination of - prototype and inline. */ -#ifdef __GMP_EXTERN_INLINE -#ifndef __GMP_INLINE_PROTOTYPES -#define __GMP_INLINE_PROTOTYPES 0 -#endif -#else -#define __GMP_INLINE_PROTOTYPES 1 -#endif - - -#define __GMP_ABS(x) ((x) >= 0 ? (x) : -(x)) -#define __GMP_MAX(h,i) ((h) > (i) ? (h) : (i)) - -/* __GMP_USHRT_MAX is not "~ (unsigned short) 0" because short is promoted - to int by "~". */ -#define __GMP_UINT_MAX (~ (unsigned) 0) -#define __GMP_ULONG_MAX (~ (unsigned long) 0) -#define __GMP_USHRT_MAX ((unsigned short) ~0) - - -/* __builtin_expect is in gcc 3.0, and not in 2.95. */ -#if __GMP_GNUC_PREREQ (3,0) -#define __GMP_LIKELY(cond) __builtin_expect ((cond) != 0, 1) -#define __GMP_UNLIKELY(cond) __builtin_expect ((cond) != 0, 0) -#else -#define __GMP_LIKELY(cond) (cond) -#define __GMP_UNLIKELY(cond) (cond) -#endif - -#ifdef _CRAY -#define __GMP_CRAY_Pragma(str) _Pragma (str) -#else -#define __GMP_CRAY_Pragma(str) -#endif - - -/* Allow direct user access to numerator and denominator of a mpq_t object. */ -#define mpq_numref(Q) (&((Q)->_mp_num)) -#define mpq_denref(Q) (&((Q)->_mp_den)) - - -#if defined (__cplusplus) -extern "C" { -using std::FILE; -#endif - -#define mp_set_memory_functions __gmp_set_memory_functions -__GMP_DECLSPEC void mp_set_memory_functions __GMP_PROTO ((void *(*) (size_t), - void *(*) (void *, size_t, size_t), - void (*) (void *, size_t))) __GMP_NOTHROW; - -#define mp_get_memory_functions __gmp_get_memory_functions -__GMP_DECLSPEC void mp_get_memory_functions __GMP_PROTO ((void *(**) (size_t), - void *(**) (void *, size_t, size_t), - void (**) (void *, size_t))) __GMP_NOTHROW; - -#define mp_bits_per_limb __gmp_bits_per_limb -__GMP_DECLSPEC extern __gmp_const int mp_bits_per_limb; - -#define gmp_errno __gmp_errno -__GMP_DECLSPEC extern int gmp_errno; - -#define gmp_version __gmp_version -__GMP_DECLSPEC extern __gmp_const char * __gmp_const gmp_version; - - -/**************** Random number routines. ****************/ - -/* obsolete */ -#define gmp_randinit __gmp_randinit -__GMP_DECLSPEC void gmp_randinit __GMP_PROTO ((gmp_randstate_t, gmp_randalg_t, ...)); - -#define gmp_randinit_default __gmp_randinit_default -__GMP_DECLSPEC void gmp_randinit_default __GMP_PROTO ((gmp_randstate_t)); - -#define gmp_randinit_lc_2exp __gmp_randinit_lc_2exp -__GMP_DECLSPEC void gmp_randinit_lc_2exp __GMP_PROTO ((gmp_randstate_t, - mpz_srcptr, unsigned long int, - mp_bitcnt_t)); - -#define gmp_randinit_lc_2exp_size __gmp_randinit_lc_2exp_size -__GMP_DECLSPEC int gmp_randinit_lc_2exp_size __GMP_PROTO ((gmp_randstate_t, mp_bitcnt_t)); - -#define gmp_randinit_mt __gmp_randinit_mt -__GMP_DECLSPEC void gmp_randinit_mt __GMP_PROTO ((gmp_randstate_t)); - -#define gmp_randinit_set __gmp_randinit_set -__GMP_DECLSPEC void gmp_randinit_set __GMP_PROTO ((gmp_randstate_t, __gmp_const __gmp_randstate_struct *)); - -#define gmp_randseed __gmp_randseed -__GMP_DECLSPEC void gmp_randseed __GMP_PROTO ((gmp_randstate_t, mpz_srcptr)); - -#define gmp_randseed_ui __gmp_randseed_ui -__GMP_DECLSPEC void gmp_randseed_ui __GMP_PROTO ((gmp_randstate_t, unsigned long int)); - -#define gmp_randclear __gmp_randclear -__GMP_DECLSPEC void gmp_randclear __GMP_PROTO ((gmp_randstate_t)); - -#define gmp_urandomb_ui __gmp_urandomb_ui -__GMP_DECLSPEC unsigned long gmp_urandomb_ui __GMP_PROTO ((gmp_randstate_t, unsigned long)); - -#define gmp_urandomm_ui __gmp_urandomm_ui -__GMP_DECLSPEC unsigned long gmp_urandomm_ui __GMP_PROTO ((gmp_randstate_t, unsigned long)); - - -/**************** Formatted output routines. ****************/ - -#define gmp_asprintf __gmp_asprintf -__GMP_DECLSPEC int gmp_asprintf __GMP_PROTO ((char **, __gmp_const char *, ...)); - -#define gmp_fprintf __gmp_fprintf -#ifdef _GMP_H_HAVE_FILE -__GMP_DECLSPEC int gmp_fprintf __GMP_PROTO ((FILE *, __gmp_const char *, ...)); -#endif - -#define gmp_obstack_printf __gmp_obstack_printf -#if defined (_GMP_H_HAVE_OBSTACK) -__GMP_DECLSPEC int gmp_obstack_printf __GMP_PROTO ((struct obstack *, __gmp_const char *, ...)); -#endif - -#define gmp_obstack_vprintf __gmp_obstack_vprintf -#if defined (_GMP_H_HAVE_OBSTACK) && defined (_GMP_H_HAVE_VA_LIST) -__GMP_DECLSPEC int gmp_obstack_vprintf __GMP_PROTO ((struct obstack *, __gmp_const char *, va_list)); -#endif - -#define gmp_printf __gmp_printf -__GMP_DECLSPEC int gmp_printf __GMP_PROTO ((__gmp_const char *, ...)); - -#define gmp_snprintf __gmp_snprintf -__GMP_DECLSPEC int gmp_snprintf __GMP_PROTO ((char *, size_t, __gmp_const char *, ...)); - -#define gmp_sprintf __gmp_sprintf -__GMP_DECLSPEC int gmp_sprintf __GMP_PROTO ((char *, __gmp_const char *, ...)); - -#define gmp_vasprintf __gmp_vasprintf -#if defined (_GMP_H_HAVE_VA_LIST) -__GMP_DECLSPEC int gmp_vasprintf __GMP_PROTO ((char **, __gmp_const char *, va_list)); -#endif - -#define gmp_vfprintf __gmp_vfprintf -#if defined (_GMP_H_HAVE_FILE) && defined (_GMP_H_HAVE_VA_LIST) -__GMP_DECLSPEC int gmp_vfprintf __GMP_PROTO ((FILE *, __gmp_const char *, va_list)); -#endif - -#define gmp_vprintf __gmp_vprintf -#if defined (_GMP_H_HAVE_VA_LIST) -__GMP_DECLSPEC int gmp_vprintf __GMP_PROTO ((__gmp_const char *, va_list)); -#endif - -#define gmp_vsnprintf __gmp_vsnprintf -#if defined (_GMP_H_HAVE_VA_LIST) -__GMP_DECLSPEC int gmp_vsnprintf __GMP_PROTO ((char *, size_t, __gmp_const char *, va_list)); -#endif - -#define gmp_vsprintf __gmp_vsprintf -#if defined (_GMP_H_HAVE_VA_LIST) -__GMP_DECLSPEC int gmp_vsprintf __GMP_PROTO ((char *, __gmp_const char *, va_list)); -#endif - - -/**************** Formatted input routines. ****************/ - -#define gmp_fscanf __gmp_fscanf -#ifdef _GMP_H_HAVE_FILE -__GMP_DECLSPEC int gmp_fscanf __GMP_PROTO ((FILE *, __gmp_const char *, ...)); -#endif - -#define gmp_scanf __gmp_scanf -__GMP_DECLSPEC int gmp_scanf __GMP_PROTO ((__gmp_const char *, ...)); - -#define gmp_sscanf __gmp_sscanf -__GMP_DECLSPEC int gmp_sscanf __GMP_PROTO ((__gmp_const char *, __gmp_const char *, ...)); - -#define gmp_vfscanf __gmp_vfscanf -#if defined (_GMP_H_HAVE_FILE) && defined (_GMP_H_HAVE_VA_LIST) -__GMP_DECLSPEC int gmp_vfscanf __GMP_PROTO ((FILE *, __gmp_const char *, va_list)); -#endif - -#define gmp_vscanf __gmp_vscanf -#if defined (_GMP_H_HAVE_VA_LIST) -__GMP_DECLSPEC int gmp_vscanf __GMP_PROTO ((__gmp_const char *, va_list)); -#endif - -#define gmp_vsscanf __gmp_vsscanf -#if defined (_GMP_H_HAVE_VA_LIST) -__GMP_DECLSPEC int gmp_vsscanf __GMP_PROTO ((__gmp_const char *, __gmp_const char *, va_list)); -#endif - - -/**************** Integer (i.e. Z) routines. ****************/ - -#define _mpz_realloc __gmpz_realloc -#define mpz_realloc __gmpz_realloc -__GMP_DECLSPEC void *_mpz_realloc __GMP_PROTO ((mpz_ptr, mp_size_t)); - -#define mpz_abs __gmpz_abs -#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpz_abs) -__GMP_DECLSPEC void mpz_abs __GMP_PROTO ((mpz_ptr, mpz_srcptr)); -#endif - -#define mpz_add __gmpz_add -__GMP_DECLSPEC void mpz_add __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr)); - -#define mpz_add_ui __gmpz_add_ui -__GMP_DECLSPEC void mpz_add_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int)); - -#define mpz_addmul __gmpz_addmul -__GMP_DECLSPEC void mpz_addmul __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr)); - -#define mpz_addmul_ui __gmpz_addmul_ui -__GMP_DECLSPEC void mpz_addmul_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int)); - -#define mpz_and __gmpz_and -__GMP_DECLSPEC void mpz_and __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr)); - -#define mpz_array_init __gmpz_array_init -__GMP_DECLSPEC void mpz_array_init __GMP_PROTO ((mpz_ptr, mp_size_t, mp_size_t)); - -#define mpz_bin_ui __gmpz_bin_ui -__GMP_DECLSPEC void mpz_bin_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int)); - -#define mpz_bin_uiui __gmpz_bin_uiui -__GMP_DECLSPEC void mpz_bin_uiui __GMP_PROTO ((mpz_ptr, unsigned long int, unsigned long int)); - -#define mpz_cdiv_q __gmpz_cdiv_q -__GMP_DECLSPEC void mpz_cdiv_q __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr)); - -#define mpz_cdiv_q_2exp __gmpz_cdiv_q_2exp -__GMP_DECLSPEC void mpz_cdiv_q_2exp __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long)); - -#define mpz_cdiv_q_ui __gmpz_cdiv_q_ui -__GMP_DECLSPEC unsigned long int mpz_cdiv_q_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int)); - -#define mpz_cdiv_qr __gmpz_cdiv_qr -__GMP_DECLSPEC void mpz_cdiv_qr __GMP_PROTO ((mpz_ptr, mpz_ptr, mpz_srcptr, mpz_srcptr)); - -#define mpz_cdiv_qr_ui __gmpz_cdiv_qr_ui -__GMP_DECLSPEC unsigned long int mpz_cdiv_qr_ui __GMP_PROTO ((mpz_ptr, mpz_ptr, mpz_srcptr, unsigned long int)); - -#define mpz_cdiv_r __gmpz_cdiv_r -__GMP_DECLSPEC void mpz_cdiv_r __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr)); - -#define mpz_cdiv_r_2exp __gmpz_cdiv_r_2exp -__GMP_DECLSPEC void mpz_cdiv_r_2exp __GMP_PROTO ((mpz_ptr, mpz_srcptr, mp_bitcnt_t)); - -#define mpz_cdiv_r_ui __gmpz_cdiv_r_ui -__GMP_DECLSPEC unsigned long int mpz_cdiv_r_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int)); - -#define mpz_cdiv_ui __gmpz_cdiv_ui -__GMP_DECLSPEC unsigned long int mpz_cdiv_ui __GMP_PROTO ((mpz_srcptr, unsigned long int)) __GMP_ATTRIBUTE_PURE; - -#define mpz_clear __gmpz_clear -__GMP_DECLSPEC void mpz_clear __GMP_PROTO ((mpz_ptr)); - -#define mpz_clears __gmpz_clears -__GMP_DECLSPEC void mpz_clears __GMP_PROTO ((mpz_ptr, ...)); - -#define mpz_clrbit __gmpz_clrbit -__GMP_DECLSPEC void mpz_clrbit __GMP_PROTO ((mpz_ptr, mp_bitcnt_t)); - -#define mpz_cmp __gmpz_cmp -__GMP_DECLSPEC int mpz_cmp __GMP_PROTO ((mpz_srcptr, mpz_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpz_cmp_d __gmpz_cmp_d -__GMP_DECLSPEC int mpz_cmp_d __GMP_PROTO ((mpz_srcptr, double)) __GMP_ATTRIBUTE_PURE; - -#define _mpz_cmp_si __gmpz_cmp_si -__GMP_DECLSPEC int _mpz_cmp_si __GMP_PROTO ((mpz_srcptr, signed long int)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define _mpz_cmp_ui __gmpz_cmp_ui -__GMP_DECLSPEC int _mpz_cmp_ui __GMP_PROTO ((mpz_srcptr, unsigned long int)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpz_cmpabs __gmpz_cmpabs -__GMP_DECLSPEC int mpz_cmpabs __GMP_PROTO ((mpz_srcptr, mpz_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpz_cmpabs_d __gmpz_cmpabs_d -__GMP_DECLSPEC int mpz_cmpabs_d __GMP_PROTO ((mpz_srcptr, double)) __GMP_ATTRIBUTE_PURE; - -#define mpz_cmpabs_ui __gmpz_cmpabs_ui -__GMP_DECLSPEC int mpz_cmpabs_ui __GMP_PROTO ((mpz_srcptr, unsigned long int)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpz_com __gmpz_com -__GMP_DECLSPEC void mpz_com __GMP_PROTO ((mpz_ptr, mpz_srcptr)); - -#define mpz_combit __gmpz_combit -__GMP_DECLSPEC void mpz_combit __GMP_PROTO ((mpz_ptr, mp_bitcnt_t)); - -#define mpz_congruent_p __gmpz_congruent_p -__GMP_DECLSPEC int mpz_congruent_p __GMP_PROTO ((mpz_srcptr, mpz_srcptr, mpz_srcptr)) __GMP_ATTRIBUTE_PURE; - -#define mpz_congruent_2exp_p __gmpz_congruent_2exp_p -__GMP_DECLSPEC int mpz_congruent_2exp_p __GMP_PROTO ((mpz_srcptr, mpz_srcptr, mp_bitcnt_t)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpz_congruent_ui_p __gmpz_congruent_ui_p -__GMP_DECLSPEC int mpz_congruent_ui_p __GMP_PROTO ((mpz_srcptr, unsigned long, unsigned long)) __GMP_ATTRIBUTE_PURE; - -#define mpz_divexact __gmpz_divexact -__GMP_DECLSPEC void mpz_divexact __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr)); - -#define mpz_divexact_ui __gmpz_divexact_ui -__GMP_DECLSPEC void mpz_divexact_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long)); - -#define mpz_divisible_p __gmpz_divisible_p -__GMP_DECLSPEC int mpz_divisible_p __GMP_PROTO ((mpz_srcptr, mpz_srcptr)) __GMP_ATTRIBUTE_PURE; - -#define mpz_divisible_ui_p __gmpz_divisible_ui_p -__GMP_DECLSPEC int mpz_divisible_ui_p __GMP_PROTO ((mpz_srcptr, unsigned long)) __GMP_ATTRIBUTE_PURE; - -#define mpz_divisible_2exp_p __gmpz_divisible_2exp_p -__GMP_DECLSPEC int mpz_divisible_2exp_p __GMP_PROTO ((mpz_srcptr, mp_bitcnt_t)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpz_dump __gmpz_dump -__GMP_DECLSPEC void mpz_dump __GMP_PROTO ((mpz_srcptr)); - -#define mpz_export __gmpz_export -__GMP_DECLSPEC void *mpz_export __GMP_PROTO ((void *, size_t *, int, size_t, int, size_t, mpz_srcptr)); - -#define mpz_fac_ui __gmpz_fac_ui -__GMP_DECLSPEC void mpz_fac_ui __GMP_PROTO ((mpz_ptr, unsigned long int)); - -#define mpz_fdiv_q __gmpz_fdiv_q -__GMP_DECLSPEC void mpz_fdiv_q __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr)); - -#define mpz_fdiv_q_2exp __gmpz_fdiv_q_2exp -__GMP_DECLSPEC void mpz_fdiv_q_2exp __GMP_PROTO ((mpz_ptr, mpz_srcptr, mp_bitcnt_t)); - -#define mpz_fdiv_q_ui __gmpz_fdiv_q_ui -__GMP_DECLSPEC unsigned long int mpz_fdiv_q_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int)); - -#define mpz_fdiv_qr __gmpz_fdiv_qr -__GMP_DECLSPEC void mpz_fdiv_qr __GMP_PROTO ((mpz_ptr, mpz_ptr, mpz_srcptr, mpz_srcptr)); - -#define mpz_fdiv_qr_ui __gmpz_fdiv_qr_ui -__GMP_DECLSPEC unsigned long int mpz_fdiv_qr_ui __GMP_PROTO ((mpz_ptr, mpz_ptr, mpz_srcptr, unsigned long int)); - -#define mpz_fdiv_r __gmpz_fdiv_r -__GMP_DECLSPEC void mpz_fdiv_r __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr)); - -#define mpz_fdiv_r_2exp __gmpz_fdiv_r_2exp -__GMP_DECLSPEC void mpz_fdiv_r_2exp __GMP_PROTO ((mpz_ptr, mpz_srcptr, mp_bitcnt_t)); - -#define mpz_fdiv_r_ui __gmpz_fdiv_r_ui -__GMP_DECLSPEC unsigned long int mpz_fdiv_r_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int)); - -#define mpz_fdiv_ui __gmpz_fdiv_ui -__GMP_DECLSPEC unsigned long int mpz_fdiv_ui __GMP_PROTO ((mpz_srcptr, unsigned long int)) __GMP_ATTRIBUTE_PURE; - -#define mpz_fib_ui __gmpz_fib_ui -__GMP_DECLSPEC void mpz_fib_ui __GMP_PROTO ((mpz_ptr, unsigned long int)); - -#define mpz_fib2_ui __gmpz_fib2_ui -__GMP_DECLSPEC void mpz_fib2_ui __GMP_PROTO ((mpz_ptr, mpz_ptr, unsigned long int)); - -#define mpz_fits_sint_p __gmpz_fits_sint_p -__GMP_DECLSPEC int mpz_fits_sint_p __GMP_PROTO ((mpz_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpz_fits_slong_p __gmpz_fits_slong_p -__GMP_DECLSPEC int mpz_fits_slong_p __GMP_PROTO ((mpz_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpz_fits_sshort_p __gmpz_fits_sshort_p -__GMP_DECLSPEC int mpz_fits_sshort_p __GMP_PROTO ((mpz_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpz_fits_uint_p __gmpz_fits_uint_p -#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpz_fits_uint_p) -__GMP_DECLSPEC int mpz_fits_uint_p __GMP_PROTO ((mpz_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; -#endif - -#define mpz_fits_ulong_p __gmpz_fits_ulong_p -#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpz_fits_ulong_p) -__GMP_DECLSPEC int mpz_fits_ulong_p __GMP_PROTO ((mpz_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; -#endif - -#define mpz_fits_ushort_p __gmpz_fits_ushort_p -#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpz_fits_ushort_p) -__GMP_DECLSPEC int mpz_fits_ushort_p __GMP_PROTO ((mpz_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; -#endif - -#define mpz_gcd __gmpz_gcd -__GMP_DECLSPEC void mpz_gcd __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr)); - -#define mpz_gcd_ui __gmpz_gcd_ui -__GMP_DECLSPEC unsigned long int mpz_gcd_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int)); - -#define mpz_gcdext __gmpz_gcdext -__GMP_DECLSPEC void mpz_gcdext __GMP_PROTO ((mpz_ptr, mpz_ptr, mpz_ptr, mpz_srcptr, mpz_srcptr)); - -#define mpz_get_d __gmpz_get_d -__GMP_DECLSPEC double mpz_get_d __GMP_PROTO ((mpz_srcptr)) __GMP_ATTRIBUTE_PURE; - -#define mpz_get_d_2exp __gmpz_get_d_2exp -__GMP_DECLSPEC double mpz_get_d_2exp __GMP_PROTO ((signed long int *, mpz_srcptr)); - -#define mpz_get_si __gmpz_get_si -__GMP_DECLSPEC /* signed */ long int mpz_get_si __GMP_PROTO ((mpz_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpz_get_str __gmpz_get_str -__GMP_DECLSPEC char *mpz_get_str __GMP_PROTO ((char *, int, mpz_srcptr)); - -#define mpz_get_ui __gmpz_get_ui -#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpz_get_ui) -__GMP_DECLSPEC unsigned long int mpz_get_ui __GMP_PROTO ((mpz_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; -#endif - -#define mpz_getlimbn __gmpz_getlimbn -#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpz_getlimbn) -__GMP_DECLSPEC mp_limb_t mpz_getlimbn __GMP_PROTO ((mpz_srcptr, mp_size_t)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; -#endif - -#define mpz_hamdist __gmpz_hamdist -__GMP_DECLSPEC mp_bitcnt_t mpz_hamdist __GMP_PROTO ((mpz_srcptr, mpz_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpz_import __gmpz_import -__GMP_DECLSPEC void mpz_import __GMP_PROTO ((mpz_ptr, size_t, int, size_t, int, size_t, __gmp_const void *)); - -#define mpz_init __gmpz_init -__GMP_DECLSPEC void mpz_init __GMP_PROTO ((mpz_ptr)); - -#define mpz_init2 __gmpz_init2 -__GMP_DECLSPEC void mpz_init2 __GMP_PROTO ((mpz_ptr, mp_bitcnt_t)); - -#define mpz_inits __gmpz_inits -__GMP_DECLSPEC void mpz_inits __GMP_PROTO ((mpz_ptr, ...)); - -#define mpz_init_set __gmpz_init_set -__GMP_DECLSPEC void mpz_init_set __GMP_PROTO ((mpz_ptr, mpz_srcptr)); - -#define mpz_init_set_d __gmpz_init_set_d -__GMP_DECLSPEC void mpz_init_set_d __GMP_PROTO ((mpz_ptr, double)); - -#define mpz_init_set_si __gmpz_init_set_si -__GMP_DECLSPEC void mpz_init_set_si __GMP_PROTO ((mpz_ptr, signed long int)); - -#define mpz_init_set_str __gmpz_init_set_str -__GMP_DECLSPEC int mpz_init_set_str __GMP_PROTO ((mpz_ptr, __gmp_const char *, int)); - -#define mpz_init_set_ui __gmpz_init_set_ui -__GMP_DECLSPEC void mpz_init_set_ui __GMP_PROTO ((mpz_ptr, unsigned long int)); - -#define mpz_inp_raw __gmpz_inp_raw -#ifdef _GMP_H_HAVE_FILE -__GMP_DECLSPEC size_t mpz_inp_raw __GMP_PROTO ((mpz_ptr, FILE *)); -#endif - -#define mpz_inp_str __gmpz_inp_str -#ifdef _GMP_H_HAVE_FILE -__GMP_DECLSPEC size_t mpz_inp_str __GMP_PROTO ((mpz_ptr, FILE *, int)); -#endif - -#define mpz_invert __gmpz_invert -__GMP_DECLSPEC int mpz_invert __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr)); - -#define mpz_ior __gmpz_ior -__GMP_DECLSPEC void mpz_ior __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr)); - -#define mpz_jacobi __gmpz_jacobi -__GMP_DECLSPEC int mpz_jacobi __GMP_PROTO ((mpz_srcptr, mpz_srcptr)) __GMP_ATTRIBUTE_PURE; - -#define mpz_kronecker mpz_jacobi /* alias */ - -#define mpz_kronecker_si __gmpz_kronecker_si -__GMP_DECLSPEC int mpz_kronecker_si __GMP_PROTO ((mpz_srcptr, long)) __GMP_ATTRIBUTE_PURE; - -#define mpz_kronecker_ui __gmpz_kronecker_ui -__GMP_DECLSPEC int mpz_kronecker_ui __GMP_PROTO ((mpz_srcptr, unsigned long)) __GMP_ATTRIBUTE_PURE; - -#define mpz_si_kronecker __gmpz_si_kronecker -__GMP_DECLSPEC int mpz_si_kronecker __GMP_PROTO ((long, mpz_srcptr)) __GMP_ATTRIBUTE_PURE; - -#define mpz_ui_kronecker __gmpz_ui_kronecker -__GMP_DECLSPEC int mpz_ui_kronecker __GMP_PROTO ((unsigned long, mpz_srcptr)) __GMP_ATTRIBUTE_PURE; - -#define mpz_lcm __gmpz_lcm -__GMP_DECLSPEC void mpz_lcm __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr)); - -#define mpz_lcm_ui __gmpz_lcm_ui -__GMP_DECLSPEC void mpz_lcm_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long)); - -#define mpz_legendre mpz_jacobi /* alias */ - -#define mpz_lucnum_ui __gmpz_lucnum_ui -__GMP_DECLSPEC void mpz_lucnum_ui __GMP_PROTO ((mpz_ptr, unsigned long int)); - -#define mpz_lucnum2_ui __gmpz_lucnum2_ui -__GMP_DECLSPEC void mpz_lucnum2_ui __GMP_PROTO ((mpz_ptr, mpz_ptr, unsigned long int)); - -#define mpz_millerrabin __gmpz_millerrabin -__GMP_DECLSPEC int mpz_millerrabin __GMP_PROTO ((mpz_srcptr, int)) __GMP_ATTRIBUTE_PURE; - -#define mpz_mod __gmpz_mod -__GMP_DECLSPEC void mpz_mod __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr)); - -#define mpz_mod_ui mpz_fdiv_r_ui /* same as fdiv_r because divisor unsigned */ - -#define mpz_mul __gmpz_mul -__GMP_DECLSPEC void mpz_mul __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr)); - -#define mpz_mul_2exp __gmpz_mul_2exp -__GMP_DECLSPEC void mpz_mul_2exp __GMP_PROTO ((mpz_ptr, mpz_srcptr, mp_bitcnt_t)); - -#define mpz_mul_si __gmpz_mul_si -__GMP_DECLSPEC void mpz_mul_si __GMP_PROTO ((mpz_ptr, mpz_srcptr, long int)); - -#define mpz_mul_ui __gmpz_mul_ui -__GMP_DECLSPEC void mpz_mul_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int)); - -#define mpz_neg __gmpz_neg -#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpz_neg) -__GMP_DECLSPEC void mpz_neg __GMP_PROTO ((mpz_ptr, mpz_srcptr)); -#endif - -#define mpz_nextprime __gmpz_nextprime -__GMP_DECLSPEC void mpz_nextprime __GMP_PROTO ((mpz_ptr, mpz_srcptr)); - -#define mpz_out_raw __gmpz_out_raw -#ifdef _GMP_H_HAVE_FILE -__GMP_DECLSPEC size_t mpz_out_raw __GMP_PROTO ((FILE *, mpz_srcptr)); -#endif - -#define mpz_out_str __gmpz_out_str -#ifdef _GMP_H_HAVE_FILE -__GMP_DECLSPEC size_t mpz_out_str __GMP_PROTO ((FILE *, int, mpz_srcptr)); -#endif - -#define mpz_perfect_power_p __gmpz_perfect_power_p -__GMP_DECLSPEC int mpz_perfect_power_p __GMP_PROTO ((mpz_srcptr)) __GMP_ATTRIBUTE_PURE; - -#define mpz_perfect_square_p __gmpz_perfect_square_p -#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpz_perfect_square_p) -__GMP_DECLSPEC int mpz_perfect_square_p __GMP_PROTO ((mpz_srcptr)) __GMP_ATTRIBUTE_PURE; -#endif - -#define mpz_popcount __gmpz_popcount -#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpz_popcount) -__GMP_DECLSPEC mp_bitcnt_t mpz_popcount __GMP_PROTO ((mpz_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; -#endif - -#define mpz_pow_ui __gmpz_pow_ui -__GMP_DECLSPEC void mpz_pow_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int)); - -#define mpz_powm __gmpz_powm -__GMP_DECLSPEC void mpz_powm __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr, mpz_srcptr)); - -#define mpz_powm_sec __gmpz_powm_sec -__GMP_DECLSPEC void mpz_powm_sec __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr, mpz_srcptr)); - -#define mpz_powm_ui __gmpz_powm_ui -__GMP_DECLSPEC void mpz_powm_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int, mpz_srcptr)); - -#define mpz_probab_prime_p __gmpz_probab_prime_p -__GMP_DECLSPEC int mpz_probab_prime_p __GMP_PROTO ((mpz_srcptr, int)) __GMP_ATTRIBUTE_PURE; - -#define mpz_random __gmpz_random -__GMP_DECLSPEC void mpz_random __GMP_PROTO ((mpz_ptr, mp_size_t)); - -#define mpz_random2 __gmpz_random2 -__GMP_DECLSPEC void mpz_random2 __GMP_PROTO ((mpz_ptr, mp_size_t)); - -#define mpz_realloc2 __gmpz_realloc2 -__GMP_DECLSPEC void mpz_realloc2 __GMP_PROTO ((mpz_ptr, mp_bitcnt_t)); - -#define mpz_remove __gmpz_remove -__GMP_DECLSPEC unsigned long int mpz_remove __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr)); - -#define mpz_root __gmpz_root -__GMP_DECLSPEC int mpz_root __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int)); - -#define mpz_rootrem __gmpz_rootrem -__GMP_DECLSPEC void mpz_rootrem __GMP_PROTO ((mpz_ptr,mpz_ptr, mpz_srcptr, unsigned long int)); - -#define mpz_rrandomb __gmpz_rrandomb -__GMP_DECLSPEC void mpz_rrandomb __GMP_PROTO ((mpz_ptr, gmp_randstate_t, mp_bitcnt_t)); - -#define mpz_scan0 __gmpz_scan0 -__GMP_DECLSPEC mp_bitcnt_t mpz_scan0 __GMP_PROTO ((mpz_srcptr, mp_bitcnt_t)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpz_scan1 __gmpz_scan1 -__GMP_DECLSPEC mp_bitcnt_t mpz_scan1 __GMP_PROTO ((mpz_srcptr, mp_bitcnt_t)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpz_set __gmpz_set -__GMP_DECLSPEC void mpz_set __GMP_PROTO ((mpz_ptr, mpz_srcptr)); - -#define mpz_set_d __gmpz_set_d -__GMP_DECLSPEC void mpz_set_d __GMP_PROTO ((mpz_ptr, double)); - -#define mpz_set_f __gmpz_set_f -__GMP_DECLSPEC void mpz_set_f __GMP_PROTO ((mpz_ptr, mpf_srcptr)); - -#define mpz_set_q __gmpz_set_q -#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpz_set_q) -__GMP_DECLSPEC void mpz_set_q __GMP_PROTO ((mpz_ptr, mpq_srcptr)); -#endif - -#define mpz_set_si __gmpz_set_si -__GMP_DECLSPEC void mpz_set_si __GMP_PROTO ((mpz_ptr, signed long int)); - -#define mpz_set_str __gmpz_set_str -__GMP_DECLSPEC int mpz_set_str __GMP_PROTO ((mpz_ptr, __gmp_const char *, int)); - -#define mpz_set_ui __gmpz_set_ui -__GMP_DECLSPEC void mpz_set_ui __GMP_PROTO ((mpz_ptr, unsigned long int)); - -#define mpz_setbit __gmpz_setbit -__GMP_DECLSPEC void mpz_setbit __GMP_PROTO ((mpz_ptr, mp_bitcnt_t)); - -#define mpz_size __gmpz_size -#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpz_size) -__GMP_DECLSPEC size_t mpz_size __GMP_PROTO ((mpz_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; -#endif - -#define mpz_sizeinbase __gmpz_sizeinbase -__GMP_DECLSPEC size_t mpz_sizeinbase __GMP_PROTO ((mpz_srcptr, int)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpz_sqrt __gmpz_sqrt -__GMP_DECLSPEC void mpz_sqrt __GMP_PROTO ((mpz_ptr, mpz_srcptr)); - -#define mpz_sqrtrem __gmpz_sqrtrem -__GMP_DECLSPEC void mpz_sqrtrem __GMP_PROTO ((mpz_ptr, mpz_ptr, mpz_srcptr)); - -#define mpz_sub __gmpz_sub -__GMP_DECLSPEC void mpz_sub __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr)); - -#define mpz_sub_ui __gmpz_sub_ui -__GMP_DECLSPEC void mpz_sub_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int)); - -#define mpz_ui_sub __gmpz_ui_sub -__GMP_DECLSPEC void mpz_ui_sub __GMP_PROTO ((mpz_ptr, unsigned long int, mpz_srcptr)); - -#define mpz_submul __gmpz_submul -__GMP_DECLSPEC void mpz_submul __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr)); - -#define mpz_submul_ui __gmpz_submul_ui -__GMP_DECLSPEC void mpz_submul_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int)); - -#define mpz_swap __gmpz_swap -__GMP_DECLSPEC void mpz_swap __GMP_PROTO ((mpz_ptr, mpz_ptr)) __GMP_NOTHROW; - -#define mpz_tdiv_ui __gmpz_tdiv_ui -__GMP_DECLSPEC unsigned long int mpz_tdiv_ui __GMP_PROTO ((mpz_srcptr, unsigned long int)) __GMP_ATTRIBUTE_PURE; - -#define mpz_tdiv_q __gmpz_tdiv_q -__GMP_DECLSPEC void mpz_tdiv_q __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr)); - -#define mpz_tdiv_q_2exp __gmpz_tdiv_q_2exp -__GMP_DECLSPEC void mpz_tdiv_q_2exp __GMP_PROTO ((mpz_ptr, mpz_srcptr, mp_bitcnt_t)); - -#define mpz_tdiv_q_ui __gmpz_tdiv_q_ui -__GMP_DECLSPEC unsigned long int mpz_tdiv_q_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int)); - -#define mpz_tdiv_qr __gmpz_tdiv_qr -__GMP_DECLSPEC void mpz_tdiv_qr __GMP_PROTO ((mpz_ptr, mpz_ptr, mpz_srcptr, mpz_srcptr)); - -#define mpz_tdiv_qr_ui __gmpz_tdiv_qr_ui -__GMP_DECLSPEC unsigned long int mpz_tdiv_qr_ui __GMP_PROTO ((mpz_ptr, mpz_ptr, mpz_srcptr, unsigned long int)); - -#define mpz_tdiv_r __gmpz_tdiv_r -__GMP_DECLSPEC void mpz_tdiv_r __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr)); - -#define mpz_tdiv_r_2exp __gmpz_tdiv_r_2exp -__GMP_DECLSPEC void mpz_tdiv_r_2exp __GMP_PROTO ((mpz_ptr, mpz_srcptr, mp_bitcnt_t)); - -#define mpz_tdiv_r_ui __gmpz_tdiv_r_ui -__GMP_DECLSPEC unsigned long int mpz_tdiv_r_ui __GMP_PROTO ((mpz_ptr, mpz_srcptr, unsigned long int)); - -#define mpz_tstbit __gmpz_tstbit -__GMP_DECLSPEC int mpz_tstbit __GMP_PROTO ((mpz_srcptr, mp_bitcnt_t)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpz_ui_pow_ui __gmpz_ui_pow_ui -__GMP_DECLSPEC void mpz_ui_pow_ui __GMP_PROTO ((mpz_ptr, unsigned long int, unsigned long int)); - -#define mpz_urandomb __gmpz_urandomb -__GMP_DECLSPEC void mpz_urandomb __GMP_PROTO ((mpz_ptr, gmp_randstate_t, mp_bitcnt_t)); - -#define mpz_urandomm __gmpz_urandomm -__GMP_DECLSPEC void mpz_urandomm __GMP_PROTO ((mpz_ptr, gmp_randstate_t, mpz_srcptr)); - -#define mpz_xor __gmpz_xor -#define mpz_eor __gmpz_xor -__GMP_DECLSPEC void mpz_xor __GMP_PROTO ((mpz_ptr, mpz_srcptr, mpz_srcptr)); - - -/**************** Rational (i.e. Q) routines. ****************/ - -#define mpq_abs __gmpq_abs -#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpq_abs) -__GMP_DECLSPEC void mpq_abs __GMP_PROTO ((mpq_ptr, mpq_srcptr)); -#endif - -#define mpq_add __gmpq_add -__GMP_DECLSPEC void mpq_add __GMP_PROTO ((mpq_ptr, mpq_srcptr, mpq_srcptr)); - -#define mpq_canonicalize __gmpq_canonicalize -__GMP_DECLSPEC void mpq_canonicalize __GMP_PROTO ((mpq_ptr)); - -#define mpq_clear __gmpq_clear -__GMP_DECLSPEC void mpq_clear __GMP_PROTO ((mpq_ptr)); - -#define mpq_clears __gmpq_clears -__GMP_DECLSPEC void mpq_clears __GMP_PROTO ((mpq_ptr, ...)); - -#define mpq_cmp __gmpq_cmp -__GMP_DECLSPEC int mpq_cmp __GMP_PROTO ((mpq_srcptr, mpq_srcptr)) __GMP_ATTRIBUTE_PURE; - -#define _mpq_cmp_si __gmpq_cmp_si -__GMP_DECLSPEC int _mpq_cmp_si __GMP_PROTO ((mpq_srcptr, long, unsigned long)) __GMP_ATTRIBUTE_PURE; - -#define _mpq_cmp_ui __gmpq_cmp_ui -__GMP_DECLSPEC int _mpq_cmp_ui __GMP_PROTO ((mpq_srcptr, unsigned long int, unsigned long int)) __GMP_ATTRIBUTE_PURE; - -#define mpq_div __gmpq_div -__GMP_DECLSPEC void mpq_div __GMP_PROTO ((mpq_ptr, mpq_srcptr, mpq_srcptr)); - -#define mpq_div_2exp __gmpq_div_2exp -__GMP_DECLSPEC void mpq_div_2exp __GMP_PROTO ((mpq_ptr, mpq_srcptr, mp_bitcnt_t)); - -#define mpq_equal __gmpq_equal -__GMP_DECLSPEC int mpq_equal __GMP_PROTO ((mpq_srcptr, mpq_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpq_get_num __gmpq_get_num -__GMP_DECLSPEC void mpq_get_num __GMP_PROTO ((mpz_ptr, mpq_srcptr)); - -#define mpq_get_den __gmpq_get_den -__GMP_DECLSPEC void mpq_get_den __GMP_PROTO ((mpz_ptr, mpq_srcptr)); - -#define mpq_get_d __gmpq_get_d -__GMP_DECLSPEC double mpq_get_d __GMP_PROTO ((mpq_srcptr)) __GMP_ATTRIBUTE_PURE; - -#define mpq_get_str __gmpq_get_str -__GMP_DECLSPEC char *mpq_get_str __GMP_PROTO ((char *, int, mpq_srcptr)); - -#define mpq_init __gmpq_init -__GMP_DECLSPEC void mpq_init __GMP_PROTO ((mpq_ptr)); - -#define mpq_inits __gmpq_inits -__GMP_DECLSPEC void mpq_inits __GMP_PROTO ((mpq_ptr, ...)); - -#define mpq_inp_str __gmpq_inp_str -#ifdef _GMP_H_HAVE_FILE -__GMP_DECLSPEC size_t mpq_inp_str __GMP_PROTO ((mpq_ptr, FILE *, int)); -#endif - -#define mpq_inv __gmpq_inv -__GMP_DECLSPEC void mpq_inv __GMP_PROTO ((mpq_ptr, mpq_srcptr)); - -#define mpq_mul __gmpq_mul -__GMP_DECLSPEC void mpq_mul __GMP_PROTO ((mpq_ptr, mpq_srcptr, mpq_srcptr)); - -#define mpq_mul_2exp __gmpq_mul_2exp -__GMP_DECLSPEC void mpq_mul_2exp __GMP_PROTO ((mpq_ptr, mpq_srcptr, mp_bitcnt_t)); - -#define mpq_neg __gmpq_neg -#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpq_neg) -__GMP_DECLSPEC void mpq_neg __GMP_PROTO ((mpq_ptr, mpq_srcptr)); -#endif - -#define mpq_out_str __gmpq_out_str -#ifdef _GMP_H_HAVE_FILE -__GMP_DECLSPEC size_t mpq_out_str __GMP_PROTO ((FILE *, int, mpq_srcptr)); -#endif - -#define mpq_set __gmpq_set -__GMP_DECLSPEC void mpq_set __GMP_PROTO ((mpq_ptr, mpq_srcptr)); - -#define mpq_set_d __gmpq_set_d -__GMP_DECLSPEC void mpq_set_d __GMP_PROTO ((mpq_ptr, double)); - -#define mpq_set_den __gmpq_set_den -__GMP_DECLSPEC void mpq_set_den __GMP_PROTO ((mpq_ptr, mpz_srcptr)); - -#define mpq_set_f __gmpq_set_f -__GMP_DECLSPEC void mpq_set_f __GMP_PROTO ((mpq_ptr, mpf_srcptr)); - -#define mpq_set_num __gmpq_set_num -__GMP_DECLSPEC void mpq_set_num __GMP_PROTO ((mpq_ptr, mpz_srcptr)); - -#define mpq_set_si __gmpq_set_si -__GMP_DECLSPEC void mpq_set_si __GMP_PROTO ((mpq_ptr, signed long int, unsigned long int)); - -#define mpq_set_str __gmpq_set_str -__GMP_DECLSPEC int mpq_set_str __GMP_PROTO ((mpq_ptr, __gmp_const char *, int)); - -#define mpq_set_ui __gmpq_set_ui -__GMP_DECLSPEC void mpq_set_ui __GMP_PROTO ((mpq_ptr, unsigned long int, unsigned long int)); - -#define mpq_set_z __gmpq_set_z -__GMP_DECLSPEC void mpq_set_z __GMP_PROTO ((mpq_ptr, mpz_srcptr)); - -#define mpq_sub __gmpq_sub -__GMP_DECLSPEC void mpq_sub __GMP_PROTO ((mpq_ptr, mpq_srcptr, mpq_srcptr)); - -#define mpq_swap __gmpq_swap -__GMP_DECLSPEC void mpq_swap __GMP_PROTO ((mpq_ptr, mpq_ptr)) __GMP_NOTHROW; - - -/**************** Float (i.e. F) routines. ****************/ - -#define mpf_abs __gmpf_abs -__GMP_DECLSPEC void mpf_abs __GMP_PROTO ((mpf_ptr, mpf_srcptr)); - -#define mpf_add __gmpf_add -__GMP_DECLSPEC void mpf_add __GMP_PROTO ((mpf_ptr, mpf_srcptr, mpf_srcptr)); - -#define mpf_add_ui __gmpf_add_ui -__GMP_DECLSPEC void mpf_add_ui __GMP_PROTO ((mpf_ptr, mpf_srcptr, unsigned long int)); -#define mpf_ceil __gmpf_ceil -__GMP_DECLSPEC void mpf_ceil __GMP_PROTO ((mpf_ptr, mpf_srcptr)); - -#define mpf_clear __gmpf_clear -__GMP_DECLSPEC void mpf_clear __GMP_PROTO ((mpf_ptr)); - -#define mpf_clears __gmpf_clears -__GMP_DECLSPEC void mpf_clears __GMP_PROTO ((mpf_ptr, ...)); - -#define mpf_cmp __gmpf_cmp -__GMP_DECLSPEC int mpf_cmp __GMP_PROTO ((mpf_srcptr, mpf_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpf_cmp_d __gmpf_cmp_d -__GMP_DECLSPEC int mpf_cmp_d __GMP_PROTO ((mpf_srcptr, double)) __GMP_ATTRIBUTE_PURE; - -#define mpf_cmp_si __gmpf_cmp_si -__GMP_DECLSPEC int mpf_cmp_si __GMP_PROTO ((mpf_srcptr, signed long int)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpf_cmp_ui __gmpf_cmp_ui -__GMP_DECLSPEC int mpf_cmp_ui __GMP_PROTO ((mpf_srcptr, unsigned long int)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpf_div __gmpf_div -__GMP_DECLSPEC void mpf_div __GMP_PROTO ((mpf_ptr, mpf_srcptr, mpf_srcptr)); - -#define mpf_div_2exp __gmpf_div_2exp -__GMP_DECLSPEC void mpf_div_2exp __GMP_PROTO ((mpf_ptr, mpf_srcptr, mp_bitcnt_t)); - -#define mpf_div_ui __gmpf_div_ui -__GMP_DECLSPEC void mpf_div_ui __GMP_PROTO ((mpf_ptr, mpf_srcptr, unsigned long int)); - -#define mpf_dump __gmpf_dump -__GMP_DECLSPEC void mpf_dump __GMP_PROTO ((mpf_srcptr)); - -#define mpf_eq __gmpf_eq -__GMP_DECLSPEC int mpf_eq __GMP_PROTO ((mpf_srcptr, mpf_srcptr, unsigned long int)) __GMP_ATTRIBUTE_PURE; - -#define mpf_fits_sint_p __gmpf_fits_sint_p -__GMP_DECLSPEC int mpf_fits_sint_p __GMP_PROTO ((mpf_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpf_fits_slong_p __gmpf_fits_slong_p -__GMP_DECLSPEC int mpf_fits_slong_p __GMP_PROTO ((mpf_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpf_fits_sshort_p __gmpf_fits_sshort_p -__GMP_DECLSPEC int mpf_fits_sshort_p __GMP_PROTO ((mpf_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpf_fits_uint_p __gmpf_fits_uint_p -__GMP_DECLSPEC int mpf_fits_uint_p __GMP_PROTO ((mpf_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpf_fits_ulong_p __gmpf_fits_ulong_p -__GMP_DECLSPEC int mpf_fits_ulong_p __GMP_PROTO ((mpf_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpf_fits_ushort_p __gmpf_fits_ushort_p -__GMP_DECLSPEC int mpf_fits_ushort_p __GMP_PROTO ((mpf_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpf_floor __gmpf_floor -__GMP_DECLSPEC void mpf_floor __GMP_PROTO ((mpf_ptr, mpf_srcptr)); - -#define mpf_get_d __gmpf_get_d -__GMP_DECLSPEC double mpf_get_d __GMP_PROTO ((mpf_srcptr)) __GMP_ATTRIBUTE_PURE; - -#define mpf_get_d_2exp __gmpf_get_d_2exp -__GMP_DECLSPEC double mpf_get_d_2exp __GMP_PROTO ((signed long int *, mpf_srcptr)); - -#define mpf_get_default_prec __gmpf_get_default_prec -__GMP_DECLSPEC mp_bitcnt_t mpf_get_default_prec __GMP_PROTO ((void)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpf_get_prec __gmpf_get_prec -__GMP_DECLSPEC mp_bitcnt_t mpf_get_prec __GMP_PROTO ((mpf_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpf_get_si __gmpf_get_si -__GMP_DECLSPEC long mpf_get_si __GMP_PROTO ((mpf_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpf_get_str __gmpf_get_str -__GMP_DECLSPEC char *mpf_get_str __GMP_PROTO ((char *, mp_exp_t *, int, size_t, mpf_srcptr)); - -#define mpf_get_ui __gmpf_get_ui -__GMP_DECLSPEC unsigned long mpf_get_ui __GMP_PROTO ((mpf_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpf_init __gmpf_init -__GMP_DECLSPEC void mpf_init __GMP_PROTO ((mpf_ptr)); - -#define mpf_init2 __gmpf_init2 -__GMP_DECLSPEC void mpf_init2 __GMP_PROTO ((mpf_ptr, mp_bitcnt_t)); - -#define mpf_inits __gmpf_inits -__GMP_DECLSPEC void mpf_inits __GMP_PROTO ((mpf_ptr, ...)); - -#define mpf_init_set __gmpf_init_set -__GMP_DECLSPEC void mpf_init_set __GMP_PROTO ((mpf_ptr, mpf_srcptr)); - -#define mpf_init_set_d __gmpf_init_set_d -__GMP_DECLSPEC void mpf_init_set_d __GMP_PROTO ((mpf_ptr, double)); - -#define mpf_init_set_si __gmpf_init_set_si -__GMP_DECLSPEC void mpf_init_set_si __GMP_PROTO ((mpf_ptr, signed long int)); - -#define mpf_init_set_str __gmpf_init_set_str -__GMP_DECLSPEC int mpf_init_set_str __GMP_PROTO ((mpf_ptr, __gmp_const char *, int)); - -#define mpf_init_set_ui __gmpf_init_set_ui -__GMP_DECLSPEC void mpf_init_set_ui __GMP_PROTO ((mpf_ptr, unsigned long int)); - -#define mpf_inp_str __gmpf_inp_str -#ifdef _GMP_H_HAVE_FILE -__GMP_DECLSPEC size_t mpf_inp_str __GMP_PROTO ((mpf_ptr, FILE *, int)); -#endif - -#define mpf_integer_p __gmpf_integer_p -__GMP_DECLSPEC int mpf_integer_p __GMP_PROTO ((mpf_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpf_mul __gmpf_mul -__GMP_DECLSPEC void mpf_mul __GMP_PROTO ((mpf_ptr, mpf_srcptr, mpf_srcptr)); - -#define mpf_mul_2exp __gmpf_mul_2exp -__GMP_DECLSPEC void mpf_mul_2exp __GMP_PROTO ((mpf_ptr, mpf_srcptr, mp_bitcnt_t)); - -#define mpf_mul_ui __gmpf_mul_ui -__GMP_DECLSPEC void mpf_mul_ui __GMP_PROTO ((mpf_ptr, mpf_srcptr, unsigned long int)); - -#define mpf_neg __gmpf_neg -__GMP_DECLSPEC void mpf_neg __GMP_PROTO ((mpf_ptr, mpf_srcptr)); - -#define mpf_out_str __gmpf_out_str -#ifdef _GMP_H_HAVE_FILE -__GMP_DECLSPEC size_t mpf_out_str __GMP_PROTO ((FILE *, int, size_t, mpf_srcptr)); -#endif - -#define mpf_pow_ui __gmpf_pow_ui -__GMP_DECLSPEC void mpf_pow_ui __GMP_PROTO ((mpf_ptr, mpf_srcptr, unsigned long int)); - -#define mpf_random2 __gmpf_random2 -__GMP_DECLSPEC void mpf_random2 __GMP_PROTO ((mpf_ptr, mp_size_t, mp_exp_t)); - -#define mpf_reldiff __gmpf_reldiff -__GMP_DECLSPEC void mpf_reldiff __GMP_PROTO ((mpf_ptr, mpf_srcptr, mpf_srcptr)); - -#define mpf_set __gmpf_set -__GMP_DECLSPEC void mpf_set __GMP_PROTO ((mpf_ptr, mpf_srcptr)); - -#define mpf_set_d __gmpf_set_d -__GMP_DECLSPEC void mpf_set_d __GMP_PROTO ((mpf_ptr, double)); - -#define mpf_set_default_prec __gmpf_set_default_prec -__GMP_DECLSPEC void mpf_set_default_prec __GMP_PROTO ((mp_bitcnt_t)) __GMP_NOTHROW; - -#define mpf_set_prec __gmpf_set_prec -__GMP_DECLSPEC void mpf_set_prec __GMP_PROTO ((mpf_ptr, mp_bitcnt_t)); - -#define mpf_set_prec_raw __gmpf_set_prec_raw -__GMP_DECLSPEC void mpf_set_prec_raw __GMP_PROTO ((mpf_ptr, mp_bitcnt_t)) __GMP_NOTHROW; - -#define mpf_set_q __gmpf_set_q -__GMP_DECLSPEC void mpf_set_q __GMP_PROTO ((mpf_ptr, mpq_srcptr)); - -#define mpf_set_si __gmpf_set_si -__GMP_DECLSPEC void mpf_set_si __GMP_PROTO ((mpf_ptr, signed long int)); - -#define mpf_set_str __gmpf_set_str -__GMP_DECLSPEC int mpf_set_str __GMP_PROTO ((mpf_ptr, __gmp_const char *, int)); - -#define mpf_set_ui __gmpf_set_ui -__GMP_DECLSPEC void mpf_set_ui __GMP_PROTO ((mpf_ptr, unsigned long int)); - -#define mpf_set_z __gmpf_set_z -__GMP_DECLSPEC void mpf_set_z __GMP_PROTO ((mpf_ptr, mpz_srcptr)); - -#define mpf_size __gmpf_size -__GMP_DECLSPEC size_t mpf_size __GMP_PROTO ((mpf_srcptr)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpf_sqrt __gmpf_sqrt -__GMP_DECLSPEC void mpf_sqrt __GMP_PROTO ((mpf_ptr, mpf_srcptr)); - -#define mpf_sqrt_ui __gmpf_sqrt_ui -__GMP_DECLSPEC void mpf_sqrt_ui __GMP_PROTO ((mpf_ptr, unsigned long int)); - -#define mpf_sub __gmpf_sub -__GMP_DECLSPEC void mpf_sub __GMP_PROTO ((mpf_ptr, mpf_srcptr, mpf_srcptr)); - -#define mpf_sub_ui __gmpf_sub_ui -__GMP_DECLSPEC void mpf_sub_ui __GMP_PROTO ((mpf_ptr, mpf_srcptr, unsigned long int)); - -#define mpf_swap __gmpf_swap -__GMP_DECLSPEC void mpf_swap __GMP_PROTO ((mpf_ptr, mpf_ptr)) __GMP_NOTHROW; - -#define mpf_trunc __gmpf_trunc -__GMP_DECLSPEC void mpf_trunc __GMP_PROTO ((mpf_ptr, mpf_srcptr)); - -#define mpf_ui_div __gmpf_ui_div -__GMP_DECLSPEC void mpf_ui_div __GMP_PROTO ((mpf_ptr, unsigned long int, mpf_srcptr)); - -#define mpf_ui_sub __gmpf_ui_sub -__GMP_DECLSPEC void mpf_ui_sub __GMP_PROTO ((mpf_ptr, unsigned long int, mpf_srcptr)); - -#define mpf_urandomb __gmpf_urandomb -__GMP_DECLSPEC void mpf_urandomb __GMP_PROTO ((mpf_t, gmp_randstate_t, mp_bitcnt_t)); - - -/************ Low level positive-integer (i.e. N) routines. ************/ - -/* This is ugly, but we need to make user calls reach the prefixed function. */ - -#define mpn_add __MPN(add) -#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpn_add) -__GMP_DECLSPEC mp_limb_t mpn_add __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t, mp_srcptr,mp_size_t)); -#endif - -#define mpn_add_1 __MPN(add_1) -#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpn_add_1) -__GMP_DECLSPEC mp_limb_t mpn_add_1 __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t, mp_limb_t)) __GMP_NOTHROW; -#endif - -#define mpn_add_n __MPN(add_n) -__GMP_DECLSPEC mp_limb_t mpn_add_n __GMP_PROTO ((mp_ptr, mp_srcptr, mp_srcptr, mp_size_t)); - -#define mpn_addmul_1 __MPN(addmul_1) -__GMP_DECLSPEC mp_limb_t mpn_addmul_1 __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t, mp_limb_t)); - -#define mpn_cmp __MPN(cmp) -#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpn_cmp) -__GMP_DECLSPEC int mpn_cmp __GMP_PROTO ((mp_srcptr, mp_srcptr, mp_size_t)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; -#endif - -#define mpn_divexact_by3(dst,src,size) \ - mpn_divexact_by3c (dst, src, size, __GMP_CAST (mp_limb_t, 0)) - -#define mpn_divexact_by3c __MPN(divexact_by3c) -__GMP_DECLSPEC mp_limb_t mpn_divexact_by3c __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t, mp_limb_t)); - -#define mpn_divmod_1(qp,np,nsize,dlimb) \ - mpn_divrem_1 (qp, __GMP_CAST (mp_size_t, 0), np, nsize, dlimb) - -#define mpn_divrem __MPN(divrem) -__GMP_DECLSPEC mp_limb_t mpn_divrem __GMP_PROTO ((mp_ptr, mp_size_t, mp_ptr, mp_size_t, mp_srcptr, mp_size_t)); - -#define mpn_divrem_1 __MPN(divrem_1) -__GMP_DECLSPEC mp_limb_t mpn_divrem_1 __GMP_PROTO ((mp_ptr, mp_size_t, mp_srcptr, mp_size_t, mp_limb_t)); - -#define mpn_divrem_2 __MPN(divrem_2) -__GMP_DECLSPEC mp_limb_t mpn_divrem_2 __GMP_PROTO ((mp_ptr, mp_size_t, mp_ptr, mp_size_t, mp_srcptr)); - -#define mpn_gcd __MPN(gcd) -__GMP_DECLSPEC mp_size_t mpn_gcd __GMP_PROTO ((mp_ptr, mp_ptr, mp_size_t, mp_ptr, mp_size_t)); - -#define mpn_gcd_1 __MPN(gcd_1) -__GMP_DECLSPEC mp_limb_t mpn_gcd_1 __GMP_PROTO ((mp_srcptr, mp_size_t, mp_limb_t)) __GMP_ATTRIBUTE_PURE; - -#define mpn_gcdext_1 __MPN(gcdext_1) -__GMP_DECLSPEC mp_limb_t mpn_gcdext_1 __GMP_PROTO ((mp_limb_signed_t *, mp_limb_signed_t *, mp_limb_t, mp_limb_t)); - -#define mpn_gcdext __MPN(gcdext) -__GMP_DECLSPEC mp_size_t mpn_gcdext __GMP_PROTO ((mp_ptr, mp_ptr, mp_size_t *, mp_ptr, mp_size_t, mp_ptr, mp_size_t)); - -#define mpn_get_str __MPN(get_str) -__GMP_DECLSPEC size_t mpn_get_str __GMP_PROTO ((unsigned char *, int, mp_ptr, mp_size_t)); - -#define mpn_hamdist __MPN(hamdist) -__GMP_DECLSPEC mp_bitcnt_t mpn_hamdist __GMP_PROTO ((mp_srcptr, mp_srcptr, mp_size_t)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpn_lshift __MPN(lshift) -__GMP_DECLSPEC mp_limb_t mpn_lshift __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t, unsigned int)); - -#define mpn_mod_1 __MPN(mod_1) -__GMP_DECLSPEC mp_limb_t mpn_mod_1 __GMP_PROTO ((mp_srcptr, mp_size_t, mp_limb_t)) __GMP_ATTRIBUTE_PURE; - -#define mpn_mul __MPN(mul) -__GMP_DECLSPEC mp_limb_t mpn_mul __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t, mp_srcptr, mp_size_t)); - -#define mpn_mul_1 __MPN(mul_1) -__GMP_DECLSPEC mp_limb_t mpn_mul_1 __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t, mp_limb_t)); - -#define mpn_mul_n __MPN(mul_n) -__GMP_DECLSPEC void mpn_mul_n __GMP_PROTO ((mp_ptr, mp_srcptr, mp_srcptr, mp_size_t)); - -#define mpn_sqr __MPN(sqr) -__GMP_DECLSPEC void mpn_sqr __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t)); - -#define mpn_neg __MPN(neg) -#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpn_neg) -__GMP_DECLSPEC mp_limb_t mpn_neg __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t)); -#endif - -#define mpn_com __MPN(com) -#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpn_com) -__GMP_DECLSPEC void mpn_com __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t)); -#endif - -#define mpn_perfect_square_p __MPN(perfect_square_p) -__GMP_DECLSPEC int mpn_perfect_square_p __GMP_PROTO ((mp_srcptr, mp_size_t)) __GMP_ATTRIBUTE_PURE; - -#define mpn_perfect_power_p __MPN(perfect_power_p) -__GMP_DECLSPEC int mpn_perfect_power_p __GMP_PROTO ((mp_srcptr, mp_size_t)) __GMP_ATTRIBUTE_PURE; - -#define mpn_popcount __MPN(popcount) -__GMP_DECLSPEC mp_bitcnt_t mpn_popcount __GMP_PROTO ((mp_srcptr, mp_size_t)) __GMP_NOTHROW __GMP_ATTRIBUTE_PURE; - -#define mpn_pow_1 __MPN(pow_1) -__GMP_DECLSPEC mp_size_t mpn_pow_1 __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t, mp_limb_t, mp_ptr)); - -/* undocumented now, but retained here for upward compatibility */ -#define mpn_preinv_mod_1 __MPN(preinv_mod_1) -__GMP_DECLSPEC mp_limb_t mpn_preinv_mod_1 __GMP_PROTO ((mp_srcptr, mp_size_t, mp_limb_t, mp_limb_t)) __GMP_ATTRIBUTE_PURE; - -#define mpn_random __MPN(random) -__GMP_DECLSPEC void mpn_random __GMP_PROTO ((mp_ptr, mp_size_t)); - -#define mpn_random2 __MPN(random2) -__GMP_DECLSPEC void mpn_random2 __GMP_PROTO ((mp_ptr, mp_size_t)); - -#define mpn_rshift __MPN(rshift) -__GMP_DECLSPEC mp_limb_t mpn_rshift __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t, unsigned int)); - -#define mpn_scan0 __MPN(scan0) -__GMP_DECLSPEC mp_bitcnt_t mpn_scan0 __GMP_PROTO ((mp_srcptr, mp_bitcnt_t)) __GMP_ATTRIBUTE_PURE; - -#define mpn_scan1 __MPN(scan1) -__GMP_DECLSPEC mp_bitcnt_t mpn_scan1 __GMP_PROTO ((mp_srcptr, mp_bitcnt_t)) __GMP_ATTRIBUTE_PURE; - -#define mpn_set_str __MPN(set_str) -__GMP_DECLSPEC mp_size_t mpn_set_str __GMP_PROTO ((mp_ptr, __gmp_const unsigned char *, size_t, int)); - -#define mpn_sqrtrem __MPN(sqrtrem) -__GMP_DECLSPEC mp_size_t mpn_sqrtrem __GMP_PROTO ((mp_ptr, mp_ptr, mp_srcptr, mp_size_t)); - -#define mpn_sub __MPN(sub) -#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpn_sub) -__GMP_DECLSPEC mp_limb_t mpn_sub __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t, mp_srcptr,mp_size_t)); -#endif - -#define mpn_sub_1 __MPN(sub_1) -#if __GMP_INLINE_PROTOTYPES || defined (__GMP_FORCE_mpn_sub_1) -__GMP_DECLSPEC mp_limb_t mpn_sub_1 __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t, mp_limb_t)) __GMP_NOTHROW; -#endif - -#define mpn_sub_n __MPN(sub_n) -__GMP_DECLSPEC mp_limb_t mpn_sub_n __GMP_PROTO ((mp_ptr, mp_srcptr, mp_srcptr, mp_size_t)); - -#define mpn_submul_1 __MPN(submul_1) -__GMP_DECLSPEC mp_limb_t mpn_submul_1 __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t, mp_limb_t)); - -#define mpn_tdiv_qr __MPN(tdiv_qr) -__GMP_DECLSPEC void mpn_tdiv_qr __GMP_PROTO ((mp_ptr, mp_ptr, mp_size_t, mp_srcptr, mp_size_t, mp_srcptr, mp_size_t)); - -#define mpn_and_n __MPN(and_n) -__GMP_DECLSPEC void mpn_and_n __GMP_PROTO ((mp_ptr, mp_srcptr, mp_srcptr, mp_size_t)); -#define mpn_andn_n __MPN(andn_n) -__GMP_DECLSPEC void mpn_andn_n __GMP_PROTO ((mp_ptr, mp_srcptr, mp_srcptr, mp_size_t)); -#define mpn_nand_n __MPN(nand_n) -__GMP_DECLSPEC void mpn_nand_n __GMP_PROTO ((mp_ptr, mp_srcptr, mp_srcptr, mp_size_t)); -#define mpn_ior_n __MPN(ior_n) -__GMP_DECLSPEC void mpn_ior_n __GMP_PROTO ((mp_ptr, mp_srcptr, mp_srcptr, mp_size_t)); -#define mpn_iorn_n __MPN(iorn_n) -__GMP_DECLSPEC void mpn_iorn_n __GMP_PROTO ((mp_ptr, mp_srcptr, mp_srcptr, mp_size_t)); -#define mpn_nior_n __MPN(nior_n) -__GMP_DECLSPEC void mpn_nior_n __GMP_PROTO ((mp_ptr, mp_srcptr, mp_srcptr, mp_size_t)); -#define mpn_xor_n __MPN(xor_n) -__GMP_DECLSPEC void mpn_xor_n __GMP_PROTO ((mp_ptr, mp_srcptr, mp_srcptr, mp_size_t)); -#define mpn_xnor_n __MPN(xnor_n) -__GMP_DECLSPEC void mpn_xnor_n __GMP_PROTO ((mp_ptr, mp_srcptr, mp_srcptr, mp_size_t)); - -#define mpn_copyi __MPN(copyi) -__GMP_DECLSPEC void mpn_copyi __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t)); -#define mpn_copyd __MPN(copyd) -__GMP_DECLSPEC void mpn_copyd __GMP_PROTO ((mp_ptr, mp_srcptr, mp_size_t)); -#define mpn_zero __MPN(zero) -__GMP_DECLSPEC void mpn_zero __GMP_PROTO ((mp_ptr, mp_size_t)); - -/**************** mpz inlines ****************/ - -/* The following are provided as inlines where possible, but always exist as - library functions too, for binary compatibility. - - Within gmp itself this inlining generally isn't relied on, since it - doesn't get done for all compilers, whereas if something is worth - inlining then it's worth arranging always. - - There are two styles of inlining here. When the same bit of code is - wanted for the inline as for the library version, then __GMP_FORCE_foo - arranges for that code to be emitted and the __GMP_EXTERN_INLINE - directive suppressed, eg. mpz_fits_uint_p. When a different bit of code - is wanted for the inline than for the library version, then - __GMP_FORCE_foo arranges the inline to be suppressed, eg. mpz_abs. */ - -#if defined (__GMP_EXTERN_INLINE) && ! defined (__GMP_FORCE_mpz_abs) -__GMP_EXTERN_INLINE void -mpz_abs (mpz_ptr __gmp_w, mpz_srcptr __gmp_u) -{ - if (__gmp_w != __gmp_u) - mpz_set (__gmp_w, __gmp_u); - __gmp_w->_mp_size = __GMP_ABS (__gmp_w->_mp_size); -} -#endif - -#if GMP_NAIL_BITS == 0 -#define __GMPZ_FITS_UTYPE_P(z,maxval) \ - mp_size_t __gmp_n = z->_mp_size; \ - mp_ptr __gmp_p = z->_mp_d; \ - return (__gmp_n == 0 || (__gmp_n == 1 && __gmp_p[0] <= maxval)); -#else -#define __GMPZ_FITS_UTYPE_P(z,maxval) \ - mp_size_t __gmp_n = z->_mp_size; \ - mp_ptr __gmp_p = z->_mp_d; \ - return (__gmp_n == 0 || (__gmp_n == 1 && __gmp_p[0] <= maxval) \ - || (__gmp_n == 2 && __gmp_p[1] <= ((mp_limb_t) maxval >> GMP_NUMB_BITS))); -#endif - -#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpz_fits_uint_p) -#if ! defined (__GMP_FORCE_mpz_fits_uint_p) -__GMP_EXTERN_INLINE -#endif -int -mpz_fits_uint_p (mpz_srcptr __gmp_z) __GMP_NOTHROW -{ - __GMPZ_FITS_UTYPE_P (__gmp_z, __GMP_UINT_MAX); -} -#endif - -#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpz_fits_ulong_p) -#if ! defined (__GMP_FORCE_mpz_fits_ulong_p) -__GMP_EXTERN_INLINE -#endif -int -mpz_fits_ulong_p (mpz_srcptr __gmp_z) __GMP_NOTHROW -{ - __GMPZ_FITS_UTYPE_P (__gmp_z, __GMP_ULONG_MAX); -} -#endif - -#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpz_fits_ushort_p) -#if ! defined (__GMP_FORCE_mpz_fits_ushort_p) -__GMP_EXTERN_INLINE -#endif -int -mpz_fits_ushort_p (mpz_srcptr __gmp_z) __GMP_NOTHROW -{ - __GMPZ_FITS_UTYPE_P (__gmp_z, __GMP_USHRT_MAX); -} -#endif - -#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpz_get_ui) -#if ! defined (__GMP_FORCE_mpz_get_ui) -__GMP_EXTERN_INLINE -#endif -unsigned long -mpz_get_ui (mpz_srcptr __gmp_z) __GMP_NOTHROW -{ - mp_ptr __gmp_p = __gmp_z->_mp_d; - mp_size_t __gmp_n = __gmp_z->_mp_size; - mp_limb_t __gmp_l = __gmp_p[0]; - /* This is a "#if" rather than a plain "if" so as to avoid gcc warnings - about "<< GMP_NUMB_BITS" exceeding the type size, and to avoid Borland - C++ 6.0 warnings about condition always true for something like - "__GMP_ULONG_MAX < GMP_NUMB_MASK". */ -#if GMP_NAIL_BITS == 0 || defined (_LONG_LONG_LIMB) - /* limb==long and no nails, or limb==longlong, one limb is enough */ - return (__gmp_n != 0 ? __gmp_l : 0); -#else - /* limb==long and nails, need two limbs when available */ - __gmp_n = __GMP_ABS (__gmp_n); - if (__gmp_n <= 1) - return (__gmp_n != 0 ? __gmp_l : 0); - else - return __gmp_l + (__gmp_p[1] << GMP_NUMB_BITS); -#endif -} -#endif - -#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpz_getlimbn) -#if ! defined (__GMP_FORCE_mpz_getlimbn) -__GMP_EXTERN_INLINE -#endif -mp_limb_t -mpz_getlimbn (mpz_srcptr __gmp_z, mp_size_t __gmp_n) __GMP_NOTHROW -{ - mp_limb_t __gmp_result = 0; - if (__GMP_LIKELY (__gmp_n >= 0 && __gmp_n < __GMP_ABS (__gmp_z->_mp_size))) - __gmp_result = __gmp_z->_mp_d[__gmp_n]; - return __gmp_result; -} -#endif - -#if defined (__GMP_EXTERN_INLINE) && ! defined (__GMP_FORCE_mpz_neg) -__GMP_EXTERN_INLINE void -mpz_neg (mpz_ptr __gmp_w, mpz_srcptr __gmp_u) -{ - if (__gmp_w != __gmp_u) - mpz_set (__gmp_w, __gmp_u); - __gmp_w->_mp_size = - __gmp_w->_mp_size; -} -#endif - -#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpz_perfect_square_p) -#if ! defined (__GMP_FORCE_mpz_perfect_square_p) -__GMP_EXTERN_INLINE -#endif -int -mpz_perfect_square_p (mpz_srcptr __gmp_a) -{ - mp_size_t __gmp_asize; - int __gmp_result; - - __gmp_asize = __gmp_a->_mp_size; - __gmp_result = (__gmp_asize >= 0); /* zero is a square, negatives are not */ - if (__GMP_LIKELY (__gmp_asize > 0)) - __gmp_result = mpn_perfect_square_p (__gmp_a->_mp_d, __gmp_asize); - return __gmp_result; -} -#endif - -#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpz_popcount) -#if ! defined (__GMP_FORCE_mpz_popcount) -__GMP_EXTERN_INLINE -#endif -mp_bitcnt_t -mpz_popcount (mpz_srcptr __gmp_u) __GMP_NOTHROW -{ - mp_size_t __gmp_usize; - mp_bitcnt_t __gmp_result; - - __gmp_usize = __gmp_u->_mp_size; - __gmp_result = (__gmp_usize < 0 ? __GMP_ULONG_MAX : 0); - if (__GMP_LIKELY (__gmp_usize > 0)) - __gmp_result = mpn_popcount (__gmp_u->_mp_d, __gmp_usize); - return __gmp_result; -} -#endif - -#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpz_set_q) -#if ! defined (__GMP_FORCE_mpz_set_q) -__GMP_EXTERN_INLINE -#endif -void -mpz_set_q (mpz_ptr __gmp_w, mpq_srcptr __gmp_u) -{ - mpz_tdiv_q (__gmp_w, mpq_numref (__gmp_u), mpq_denref (__gmp_u)); -} -#endif - -#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpz_size) -#if ! defined (__GMP_FORCE_mpz_size) -__GMP_EXTERN_INLINE -#endif -size_t -mpz_size (mpz_srcptr __gmp_z) __GMP_NOTHROW -{ - return __GMP_ABS (__gmp_z->_mp_size); -} -#endif - - -/**************** mpq inlines ****************/ - -#if defined (__GMP_EXTERN_INLINE) && ! defined (__GMP_FORCE_mpq_abs) -__GMP_EXTERN_INLINE void -mpq_abs (mpq_ptr __gmp_w, mpq_srcptr __gmp_u) -{ - if (__gmp_w != __gmp_u) - mpq_set (__gmp_w, __gmp_u); - __gmp_w->_mp_num._mp_size = __GMP_ABS (__gmp_w->_mp_num._mp_size); -} -#endif - -#if defined (__GMP_EXTERN_INLINE) && ! defined (__GMP_FORCE_mpq_neg) -__GMP_EXTERN_INLINE void -mpq_neg (mpq_ptr __gmp_w, mpq_srcptr __gmp_u) -{ - if (__gmp_w != __gmp_u) - mpq_set (__gmp_w, __gmp_u); - __gmp_w->_mp_num._mp_size = - __gmp_w->_mp_num._mp_size; -} -#endif - - -/**************** mpn inlines ****************/ - -/* The comments with __GMPN_ADD_1 below apply here too. - - The test for FUNCTION returning 0 should predict well. If it's assumed - {yp,ysize} will usually have a random number of bits then the high limb - won't be full and a carry out will occur a good deal less than 50% of the - time. - - ysize==0 isn't a documented feature, but is used internally in a few - places. - - Producing cout last stops it using up a register during the main part of - the calculation, though gcc (as of 3.0) on an "if (mpn_add (...))" - doesn't seem able to move the true and false legs of the conditional up - to the two places cout is generated. */ - -#define __GMPN_AORS(cout, wp, xp, xsize, yp, ysize, FUNCTION, TEST) \ - do { \ - mp_size_t __gmp_i; \ - mp_limb_t __gmp_x; \ - \ - /* ASSERT ((ysize) >= 0); */ \ - /* ASSERT ((xsize) >= (ysize)); */ \ - /* ASSERT (MPN_SAME_OR_SEPARATE2_P (wp, xsize, xp, xsize)); */ \ - /* ASSERT (MPN_SAME_OR_SEPARATE2_P (wp, xsize, yp, ysize)); */ \ - \ - __gmp_i = (ysize); \ - if (__gmp_i != 0) \ - { \ - if (FUNCTION (wp, xp, yp, __gmp_i)) \ - { \ - do \ - { \ - if (__gmp_i >= (xsize)) \ - { \ - (cout) = 1; \ - goto __gmp_done; \ - } \ - __gmp_x = (xp)[__gmp_i]; \ - } \ - while (TEST); \ - } \ - } \ - if ((wp) != (xp)) \ - __GMPN_COPY_REST (wp, xp, xsize, __gmp_i); \ - (cout) = 0; \ - __gmp_done: \ - ; \ - } while (0) - -#define __GMPN_ADD(cout, wp, xp, xsize, yp, ysize) \ - __GMPN_AORS (cout, wp, xp, xsize, yp, ysize, mpn_add_n, \ - (((wp)[__gmp_i++] = (__gmp_x + 1) & GMP_NUMB_MASK) == 0)) -#define __GMPN_SUB(cout, wp, xp, xsize, yp, ysize) \ - __GMPN_AORS (cout, wp, xp, xsize, yp, ysize, mpn_sub_n, \ - (((wp)[__gmp_i++] = (__gmp_x - 1) & GMP_NUMB_MASK), __gmp_x == 0)) - - -/* The use of __gmp_i indexing is designed to ensure a compile time src==dst - remains nice and clear to the compiler, so that __GMPN_COPY_REST can - disappear, and the load/add/store gets a chance to become a - read-modify-write on CISC CPUs. - - Alternatives: - - Using a pair of pointers instead of indexing would be possible, but gcc - isn't able to recognise compile-time src==dst in that case, even when the - pointers are incremented more or less together. Other compilers would - very likely have similar difficulty. - - gcc could use "if (__builtin_constant_p(src==dst) && src==dst)" or - similar to detect a compile-time src==dst. This works nicely on gcc - 2.95.x, it's not good on gcc 3.0 where __builtin_constant_p(p==p) seems - to be always false, for a pointer p. But the current code form seems - good enough for src==dst anyway. - - gcc on x86 as usual doesn't give particularly good flags handling for the - carry/borrow detection. It's tempting to want some multi instruction asm - blocks to help it, and this was tried, but in truth there's only a few - instructions to save and any gain is all too easily lost by register - juggling setting up for the asm. */ - -#if GMP_NAIL_BITS == 0 -#define __GMPN_AORS_1(cout, dst, src, n, v, OP, CB) \ - do { \ - mp_size_t __gmp_i; \ - mp_limb_t __gmp_x, __gmp_r; \ - \ - /* ASSERT ((n) >= 1); */ \ - /* ASSERT (MPN_SAME_OR_SEPARATE_P (dst, src, n)); */ \ - \ - __gmp_x = (src)[0]; \ - __gmp_r = __gmp_x OP (v); \ - (dst)[0] = __gmp_r; \ - if (CB (__gmp_r, __gmp_x, (v))) \ - { \ - (cout) = 1; \ - for (__gmp_i = 1; __gmp_i < (n);) \ - { \ - __gmp_x = (src)[__gmp_i]; \ - __gmp_r = __gmp_x OP 1; \ - (dst)[__gmp_i] = __gmp_r; \ - ++__gmp_i; \ - if (!CB (__gmp_r, __gmp_x, 1)) \ - { \ - if ((src) != (dst)) \ - __GMPN_COPY_REST (dst, src, n, __gmp_i); \ - (cout) = 0; \ - break; \ - } \ - } \ - } \ - else \ - { \ - if ((src) != (dst)) \ - __GMPN_COPY_REST (dst, src, n, 1); \ - (cout) = 0; \ - } \ - } while (0) -#endif - -#if GMP_NAIL_BITS >= 1 -#define __GMPN_AORS_1(cout, dst, src, n, v, OP, CB) \ - do { \ - mp_size_t __gmp_i; \ - mp_limb_t __gmp_x, __gmp_r; \ - \ - /* ASSERT ((n) >= 1); */ \ - /* ASSERT (MPN_SAME_OR_SEPARATE_P (dst, src, n)); */ \ - \ - __gmp_x = (src)[0]; \ - __gmp_r = __gmp_x OP (v); \ - (dst)[0] = __gmp_r & GMP_NUMB_MASK; \ - if (__gmp_r >> GMP_NUMB_BITS != 0) \ - { \ - (cout) = 1; \ - for (__gmp_i = 1; __gmp_i < (n);) \ - { \ - __gmp_x = (src)[__gmp_i]; \ - __gmp_r = __gmp_x OP 1; \ - (dst)[__gmp_i] = __gmp_r & GMP_NUMB_MASK; \ - ++__gmp_i; \ - if (__gmp_r >> GMP_NUMB_BITS == 0) \ - { \ - if ((src) != (dst)) \ - __GMPN_COPY_REST (dst, src, n, __gmp_i); \ - (cout) = 0; \ - break; \ - } \ - } \ - } \ - else \ - { \ - if ((src) != (dst)) \ - __GMPN_COPY_REST (dst, src, n, 1); \ - (cout) = 0; \ - } \ - } while (0) -#endif - -#define __GMPN_ADDCB(r,x,y) ((r) < (y)) -#define __GMPN_SUBCB(r,x,y) ((x) < (y)) - -#define __GMPN_ADD_1(cout, dst, src, n, v) \ - __GMPN_AORS_1(cout, dst, src, n, v, +, __GMPN_ADDCB) -#define __GMPN_SUB_1(cout, dst, src, n, v) \ - __GMPN_AORS_1(cout, dst, src, n, v, -, __GMPN_SUBCB) - - -/* Compare {xp,size} and {yp,size}, setting "result" to positive, zero or - negative. size==0 is allowed. On random data usually only one limb will - need to be examined to get a result, so it's worth having it inline. */ -#define __GMPN_CMP(result, xp, yp, size) \ - do { \ - mp_size_t __gmp_i; \ - mp_limb_t __gmp_x, __gmp_y; \ - \ - /* ASSERT ((size) >= 0); */ \ - \ - (result) = 0; \ - __gmp_i = (size); \ - while (--__gmp_i >= 0) \ - { \ - __gmp_x = (xp)[__gmp_i]; \ - __gmp_y = (yp)[__gmp_i]; \ - if (__gmp_x != __gmp_y) \ - { \ - /* Cannot use __gmp_x - __gmp_y, may overflow an "int" */ \ - (result) = (__gmp_x > __gmp_y ? 1 : -1); \ - break; \ - } \ - } \ - } while (0) - - -#if defined (__GMPN_COPY) && ! defined (__GMPN_COPY_REST) -#define __GMPN_COPY_REST(dst, src, size, start) \ - do { \ - /* ASSERT ((start) >= 0); */ \ - /* ASSERT ((start) <= (size)); */ \ - __GMPN_COPY ((dst)+(start), (src)+(start), (size)-(start)); \ - } while (0) -#endif - -/* Copy {src,size} to {dst,size}, starting at "start". This is designed to - keep the indexing dst[j] and src[j] nice and simple for __GMPN_ADD_1, - __GMPN_ADD, etc. */ -#if ! defined (__GMPN_COPY_REST) -#define __GMPN_COPY_REST(dst, src, size, start) \ - do { \ - mp_size_t __gmp_j; \ - /* ASSERT ((size) >= 0); */ \ - /* ASSERT ((start) >= 0); */ \ - /* ASSERT ((start) <= (size)); */ \ - /* ASSERT (MPN_SAME_OR_SEPARATE_P (dst, src, size)); */ \ - __GMP_CRAY_Pragma ("_CRI ivdep"); \ - for (__gmp_j = (start); __gmp_j < (size); __gmp_j++) \ - (dst)[__gmp_j] = (src)[__gmp_j]; \ - } while (0) -#endif - -/* Enhancement: Use some of the smarter code from gmp-impl.h. Maybe use - mpn_copyi if there's a native version, and if we don't mind demanding - binary compatibility for it (on targets which use it). */ - -#if ! defined (__GMPN_COPY) -#define __GMPN_COPY(dst, src, size) __GMPN_COPY_REST (dst, src, size, 0) -#endif - - -#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpn_add) -#if ! defined (__GMP_FORCE_mpn_add) -__GMP_EXTERN_INLINE -#endif -mp_limb_t -mpn_add (mp_ptr __gmp_wp, mp_srcptr __gmp_xp, mp_size_t __gmp_xsize, mp_srcptr __gmp_yp, mp_size_t __gmp_ysize) -{ - mp_limb_t __gmp_c; - __GMPN_ADD (__gmp_c, __gmp_wp, __gmp_xp, __gmp_xsize, __gmp_yp, __gmp_ysize); - return __gmp_c; -} -#endif - -#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpn_add_1) -#if ! defined (__GMP_FORCE_mpn_add_1) -__GMP_EXTERN_INLINE -#endif -mp_limb_t -mpn_add_1 (mp_ptr __gmp_dst, mp_srcptr __gmp_src, mp_size_t __gmp_size, mp_limb_t __gmp_n) __GMP_NOTHROW -{ - mp_limb_t __gmp_c; - __GMPN_ADD_1 (__gmp_c, __gmp_dst, __gmp_src, __gmp_size, __gmp_n); - return __gmp_c; -} -#endif - -#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpn_cmp) -#if ! defined (__GMP_FORCE_mpn_cmp) -__GMP_EXTERN_INLINE -#endif -int -mpn_cmp (mp_srcptr __gmp_xp, mp_srcptr __gmp_yp, mp_size_t __gmp_size) __GMP_NOTHROW -{ - int __gmp_result; - __GMPN_CMP (__gmp_result, __gmp_xp, __gmp_yp, __gmp_size); - return __gmp_result; -} -#endif - -#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpn_sub) -#if ! defined (__GMP_FORCE_mpn_sub) -__GMP_EXTERN_INLINE -#endif -mp_limb_t -mpn_sub (mp_ptr __gmp_wp, mp_srcptr __gmp_xp, mp_size_t __gmp_xsize, mp_srcptr __gmp_yp, mp_size_t __gmp_ysize) -{ - mp_limb_t __gmp_c; - __GMPN_SUB (__gmp_c, __gmp_wp, __gmp_xp, __gmp_xsize, __gmp_yp, __gmp_ysize); - return __gmp_c; -} -#endif - -#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpn_sub_1) -#if ! defined (__GMP_FORCE_mpn_sub_1) -__GMP_EXTERN_INLINE -#endif -mp_limb_t -mpn_sub_1 (mp_ptr __gmp_dst, mp_srcptr __gmp_src, mp_size_t __gmp_size, mp_limb_t __gmp_n) __GMP_NOTHROW -{ - mp_limb_t __gmp_c; - __GMPN_SUB_1 (__gmp_c, __gmp_dst, __gmp_src, __gmp_size, __gmp_n); - return __gmp_c; -} -#endif - -#if defined (__GMP_EXTERN_INLINE) || defined (__GMP_FORCE_mpn_neg) -#if ! defined (__GMP_FORCE_mpn_neg) -__GMP_EXTERN_INLINE -#endif -mp_limb_t -mpn_neg (mp_ptr __gmp_rp, mp_srcptr __gmp_up, mp_size_t __gmp_n) -{ - mp_limb_t __gmp_ul, __gmp_cy; - __gmp_cy = 0; - do { - __gmp_ul = *__gmp_up++; - *__gmp_rp++ = -__gmp_ul - __gmp_cy; - __gmp_cy |= __gmp_ul != 0; - } while (--__gmp_n != 0); - return __gmp_cy; -} -#endif - -#if defined (__cplusplus) -} -#endif - - -/* Allow faster testing for negative, zero, and positive. */ -#define mpz_sgn(Z) ((Z)->_mp_size < 0 ? -1 : (Z)->_mp_size > 0) -#define mpf_sgn(F) ((F)->_mp_size < 0 ? -1 : (F)->_mp_size > 0) -#define mpq_sgn(Q) ((Q)->_mp_num._mp_size < 0 ? -1 : (Q)->_mp_num._mp_size > 0) - -/* When using GCC, optimize certain common comparisons. */ -#if defined (__GNUC__) && __GNUC__ >= 2 -#define mpz_cmp_ui(Z,UI) \ - (__builtin_constant_p (UI) && (UI) == 0 \ - ? mpz_sgn (Z) : _mpz_cmp_ui (Z,UI)) -#define mpz_cmp_si(Z,SI) \ - (__builtin_constant_p (SI) && (SI) == 0 ? mpz_sgn (Z) \ - : __builtin_constant_p (SI) && (SI) > 0 \ - ? _mpz_cmp_ui (Z, __GMP_CAST (unsigned long int, SI)) \ - : _mpz_cmp_si (Z,SI)) -#define mpq_cmp_ui(Q,NUI,DUI) \ - (__builtin_constant_p (NUI) && (NUI) == 0 \ - ? mpq_sgn (Q) : _mpq_cmp_ui (Q,NUI,DUI)) -#define mpq_cmp_si(q,n,d) \ - (__builtin_constant_p ((n) >= 0) && (n) >= 0 \ - ? mpq_cmp_ui (q, __GMP_CAST (unsigned long, n), d) \ - : _mpq_cmp_si (q, n, d)) -#else -#define mpz_cmp_ui(Z,UI) _mpz_cmp_ui (Z,UI) -#define mpz_cmp_si(Z,UI) _mpz_cmp_si (Z,UI) -#define mpq_cmp_ui(Q,NUI,DUI) _mpq_cmp_ui (Q,NUI,DUI) -#define mpq_cmp_si(q,n,d) _mpq_cmp_si(q,n,d) -#endif - - -/* Using "&" rather than "&&" means these can come out branch-free. Every - mpz_t has at least one limb allocated, so fetching the low limb is always - allowed. */ -#define mpz_odd_p(z) (((z)->_mp_size != 0) & __GMP_CAST (int, (z)->_mp_d[0])) -#define mpz_even_p(z) (! mpz_odd_p (z)) - - -/**************** C++ routines ****************/ - -#ifdef __cplusplus -__GMP_DECLSPEC_XX std::ostream& operator<< (std::ostream &, mpz_srcptr); -__GMP_DECLSPEC_XX std::ostream& operator<< (std::ostream &, mpq_srcptr); -__GMP_DECLSPEC_XX std::ostream& operator<< (std::ostream &, mpf_srcptr); -__GMP_DECLSPEC_XX std::istream& operator>> (std::istream &, mpz_ptr); -__GMP_DECLSPEC_XX std::istream& operator>> (std::istream &, mpq_ptr); -__GMP_DECLSPEC_XX std::istream& operator>> (std::istream &, mpf_ptr); -#endif - - -/* Source-level compatibility with GMP 2 and earlier. */ -#define mpn_divmod(qp,np,nsize,dp,dsize) \ - mpn_divrem (qp, __GMP_CAST (mp_size_t, 0), np, nsize, dp, dsize) - -/* Source-level compatibility with GMP 1. */ -#define mpz_mdiv mpz_fdiv_q -#define mpz_mdivmod mpz_fdiv_qr -#define mpz_mmod mpz_fdiv_r -#define mpz_mdiv_ui mpz_fdiv_q_ui -#define mpz_mdivmod_ui(q,r,n,d) \ - (((r) == 0) ? mpz_fdiv_q_ui (q,n,d) : mpz_fdiv_qr_ui (q,r,n,d)) -#define mpz_mmod_ui(r,n,d) \ - (((r) == 0) ? mpz_fdiv_ui (n,d) : mpz_fdiv_r_ui (r,n,d)) - -/* Useful synonyms, but not quite compatible with GMP 1. */ -#define mpz_div mpz_fdiv_q -#define mpz_divmod mpz_fdiv_qr -#define mpz_div_ui mpz_fdiv_q_ui -#define mpz_divmod_ui mpz_fdiv_qr_ui -#define mpz_div_2exp mpz_fdiv_q_2exp -#define mpz_mod_2exp mpz_fdiv_r_2exp - -enum -{ - GMP_ERROR_NONE = 0, - GMP_ERROR_UNSUPPORTED_ARGUMENT = 1, - GMP_ERROR_DIVISION_BY_ZERO = 2, - GMP_ERROR_SQRT_OF_NEGATIVE = 4, - GMP_ERROR_INVALID_ARGUMENT = 8 -}; - -/* Define CC and CFLAGS which were used to build this version of GMP */ -#define __GMP_CC "gcc" -#define __GMP_CFLAGS "-O2 -pedantic -m64 -std=gnu99 -mtune=k8 -march=k8" - -/* Major version number is the value of __GNU_MP__ too, above and in mp.h. */ -#define __GNU_MP_VERSION 5 -#define __GNU_MP_VERSION_MINOR 0 -#define __GNU_MP_VERSION_PATCHLEVEL 1 -#define __GMP_MP_RELEASE (__GNU_MP_VERSION * 10000 + __GNU_MP_VERSION_MINOR * 100 + __GNU_MP_VERSION_PATCHLEVEL) - -#define __GMP_H__ -#endif /* __GMP_H__ */ diff --git a/deps/GMP/gmp/lib/win32/libgmp-10.dll b/deps/GMP/gmp/lib/win32/libgmp-10.dll deleted file mode 100644 index 387656ca8..000000000 Binary files a/deps/GMP/gmp/lib/win32/libgmp-10.dll and /dev/null differ diff --git a/deps/GMP/gmp/lib/win32/libgmp-10.lib b/deps/GMP/gmp/lib/win32/libgmp-10.lib deleted file mode 100644 index 53bb34cc9..000000000 Binary files a/deps/GMP/gmp/lib/win32/libgmp-10.lib and /dev/null differ diff --git a/deps/GMP/gmp/lib/win64/libgmp-10.dll b/deps/GMP/gmp/lib/win64/libgmp-10.dll deleted file mode 100644 index f92b28921..000000000 Binary files a/deps/GMP/gmp/lib/win64/libgmp-10.dll and /dev/null differ diff --git a/deps/GMP/gmp/lib/win64/libgmp-10.lib b/deps/GMP/gmp/lib/win64/libgmp-10.lib deleted file mode 100644 index ed3547238..000000000 Binary files a/deps/GMP/gmp/lib/win64/libgmp-10.lib and /dev/null differ diff --git a/deps/MPFR/MPFR.cmake b/deps/MPFR/MPFR.cmake deleted file mode 100644 index ddbb178d8..000000000 --- a/deps/MPFR/MPFR.cmake +++ /dev/null @@ -1,29 +0,0 @@ -set(_srcdir ${CMAKE_CURRENT_LIST_DIR}/mpfr) -set(_dstdir ${DESTDIR}/usr/local) - -if (MSVC) - set(_output ${_dstdir}/include/mpfr.h - ${_dstdir}/include/mpf2mpfr.h - ${_dstdir}/lib/libmpfr-4.lib - ${_dstdir}/bin/libmpfr-4.dll) - - add_custom_command( - OUTPUT ${_output} - COMMAND ${CMAKE_COMMAND} -E copy ${_srcdir}/include/mpfr.h ${_dstdir}/include/ - COMMAND ${CMAKE_COMMAND} -E copy ${_srcdir}/include/mpf2mpfr.h ${_dstdir}/include/ - COMMAND ${CMAKE_COMMAND} -E copy ${_srcdir}/lib/win${DEPS_BITS}/libmpfr-4.lib ${_dstdir}/lib/ - COMMAND ${CMAKE_COMMAND} -E copy ${_srcdir}/lib/win${DEPS_BITS}/libmpfr-4.dll ${_dstdir}/bin/ - ) - - add_custom_target(dep_MPFR SOURCES ${_output}) - -else () - ExternalProject_Add(dep_MPFR - URL http://ftp.vim.org/ftp/gnu/mpfr/mpfr-3.1.6.tar.bz2 https://www.mpfr.org/mpfr-3.1.6/mpfr-3.1.6.tar.bz2 # mirrors are allowed - BUILD_IN_SOURCE ON - CONFIGURE_COMMAND env "CFLAGS=${_gmp_ccflags}" "CXXFLAGS=${_gmp_ccflags}" ./configure --prefix=${DESTDIR}/usr/local --enable-shared=no --enable-static=yes --with-gmp=${DESTDIR}/usr/local ${_gmp_build_tgt} - BUILD_COMMAND make -j - INSTALL_COMMAND make install - DEPENDS dep_GMP - ) -endif () diff --git a/deps/MPFR/mpfr/include/mpf2mpfr.h b/deps/MPFR/mpfr/include/mpf2mpfr.h deleted file mode 100644 index 0d1a4ee1e..000000000 --- a/deps/MPFR/mpfr/include/mpf2mpfr.h +++ /dev/null @@ -1,175 +0,0 @@ -/* mpf2mpfr.h -- Compatibility include file with mpf. - -Copyright 1999, 2000, 2001, 2002, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc. -Contributed by the Arenaire and Cacao projects, INRIA. - -This file is part of the GNU MPFR Library. - -The GNU MPFR Library is free software; you can redistribute it and/or modify -it under the terms of the GNU Lesser General Public License as published by -the Free Software Foundation; either version 3 of the License, or (at your -option) any later version. - -The GNU MPFR Library is distributed in the hope that it will be useful, but -WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY -or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public -License for more details. - -You should have received a copy of the GNU Lesser General Public License -along with the GNU MPFR Library; see the file COPYING.LESSER. If not, see -http://www.gnu.org/licenses/ or write to the Free Software Foundation, Inc., -51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. */ - -#ifndef __MPFR_FROM_MPF__ -#define __MPFR_FROM_MPF__ - -/* types */ -#define mpf_t mpfr_t -#define mpf_srcptr mpfr_srcptr -#define mpf_ptr mpfr_ptr - -/* Get current Rounding Mode */ -#ifndef MPFR_DEFAULT_RND -# define MPFR_DEFAULT_RND mpfr_get_default_rounding_mode () -#endif - -/* mpf_init initalizes at 0 */ -#undef mpf_init -#define mpf_init(x) mpfr_init_set_ui ((x), 0, MPFR_DEFAULT_RND) -#undef mpf_init2 -#define mpf_init2(x,p) (mpfr_init2((x),(p)), mpfr_set_ui ((x), 0, MPFR_DEFAULT_RND)) - -/* functions which don't take as argument the rounding mode */ -#undef mpf_ceil -#define mpf_ceil mpfr_ceil -#undef mpf_clear -#define mpf_clear mpfr_clear -#undef mpf_cmp -#define mpf_cmp mpfr_cmp -#undef mpf_cmp_si -#define mpf_cmp_si mpfr_cmp_si -#undef mpf_cmp_ui -#define mpf_cmp_ui mpfr_cmp_ui -#undef mpf_cmp_d -#define mpf_cmp_d mpfr_cmp_d -#undef mpf_eq -#define mpf_eq mpfr_eq -#undef mpf_floor -#define mpf_floor mpfr_floor -#undef mpf_get_prec -#define mpf_get_prec mpfr_get_prec -#undef mpf_integer_p -#define mpf_integer_p mpfr_integer_p -#undef mpf_random2 -#define mpf_random2 mpfr_random2 -#undef mpf_set_default_prec -#define mpf_set_default_prec mpfr_set_default_prec -#undef mpf_get_default_prec -#define mpf_get_default_prec mpfr_get_default_prec -#undef mpf_set_prec -#define mpf_set_prec mpfr_set_prec -#undef mpf_set_prec_raw -#define mpf_set_prec_raw(x,p) mpfr_prec_round(x,p,MPFR_DEFAULT_RND) -#undef mpf_trunc -#define mpf_trunc mpfr_trunc -#undef mpf_sgn -#define mpf_sgn mpfr_sgn -#undef mpf_swap -#define mpf_swap mpfr_swap -#undef mpf_dump -#define mpf_dump mpfr_dump - -/* functions which take as argument the rounding mode */ -#undef mpf_abs -#define mpf_abs(x,y) mpfr_abs(x,y,MPFR_DEFAULT_RND) -#undef mpf_add -#define mpf_add(x,y,z) mpfr_add(x,y,z,MPFR_DEFAULT_RND) -#undef mpf_add_ui -#define mpf_add_ui(x,y,z) mpfr_add_ui(x,y,z,MPFR_DEFAULT_RND) -#undef mpf_div -#define mpf_div(x,y,z) mpfr_div(x,y,z,MPFR_DEFAULT_RND) -#undef mpf_div_ui -#define mpf_div_ui(x,y,z) mpfr_div_ui(x,y,z,MPFR_DEFAULT_RND) -#undef mpf_div_2exp -#define mpf_div_2exp(x,y,z) mpfr_div_2exp(x,y,z,MPFR_DEFAULT_RND) -#undef mpf_fits_slong_p -#define mpf_fits_slong_p(x) mpfr_fits_ulong_p(x,MPFR_DEFAULT_RND) -#undef mpf_fits_ulong_p -#define mpf_fits_ulong_p(x) mpfr_fits_ulong_p(x,MPFR_DEFAULT_RND) -#undef mpf_fits_sint_p -#define mpf_fits_sint_p(x) mpfr_fits_uint_p(x,MPFR_DEFAULT_RND) -#undef mpf_fits_uint_p -#define mpf_fits_uint_p(x) mpfr_fits_uint_p(x,MPFR_DEFAULT_RND) -#undef mpf_fits_sshort_p -#define mpf_fits_sshort_p(x) mpfr_fits_ushort_p(x,MPFR_DEFAULT_RND) -#undef mpf_fits_ushort_p -#define mpf_fits_ushort_p(x) mpfr_fits_ushort_p(x,MPFR_DEFAULT_RND) -#undef mpf_get_str -#define mpf_get_str(x,y,z,t,u) mpfr_get_str(x,y,z,t,u,MPFR_DEFAULT_RND) -#undef mpf_get_d -#define mpf_get_d(x) mpfr_get_d(x,MPFR_DEFAULT_RND) -#undef mpf_get_d_2exp -#define mpf_get_d_2exp(e,x) mpfr_get_d_2exp(e,x,MPFR_DEFAULT_RND) -#undef mpf_get_ui -#define mpf_get_ui(x) mpfr_get_ui(x,MPFR_DEFAULT_RND) -#undef mpf_get_si -#define mpf_get_si(x) mpfr_get_ui(x,MPFR_DEFAULT_RND) -#undef mpf_inp_str -#define mpf_inp_str(x,y,z) mpfr_inp_str(x,y,z,MPFR_DEFAULT_RND) -#undef mpf_set_str -#define mpf_set_str(x,y,z) mpfr_set_str(x,y,z,MPFR_DEFAULT_RND) -#undef mpf_init_set -#define mpf_init_set(x,y) mpfr_init_set(x,y,MPFR_DEFAULT_RND) -#undef mpf_init_set_d -#define mpf_init_set_d(x,y) mpfr_init_set_d(x,y,MPFR_DEFAULT_RND) -#undef mpf_init_set_si -#define mpf_init_set_si(x,y) mpfr_init_set_si(x,y,MPFR_DEFAULT_RND) -#undef mpf_init_set_str -#define mpf_init_set_str(x,y,z) mpfr_init_set_str(x,y,z,MPFR_DEFAULT_RND) -#undef mpf_init_set_ui -#define mpf_init_set_ui(x,y) mpfr_init_set_ui(x,y,MPFR_DEFAULT_RND) -#undef mpf_mul -#define mpf_mul(x,y,z) mpfr_mul(x,y,z,MPFR_DEFAULT_RND) -#undef mpf_mul_2exp -#define mpf_mul_2exp(x,y,z) mpfr_mul_2exp(x,y,z,MPFR_DEFAULT_RND) -#undef mpf_mul_ui -#define mpf_mul_ui(x,y,z) mpfr_mul_ui(x,y,z,MPFR_DEFAULT_RND) -#undef mpf_neg -#define mpf_neg(x,y) mpfr_neg(x,y,MPFR_DEFAULT_RND) -#undef mpf_out_str -#define mpf_out_str(x,y,z,t) mpfr_out_str(x,y,z,t,MPFR_DEFAULT_RND) -#undef mpf_pow_ui -#define mpf_pow_ui(x,y,z) mpfr_pow_ui(x,y,z,MPFR_DEFAULT_RND) -#undef mpf_reldiff -#define mpf_reldiff(x,y,z) mpfr_reldiff(x,y,z,MPFR_DEFAULT_RND) -#undef mpf_set -#define mpf_set(x,y) mpfr_set(x,y,MPFR_DEFAULT_RND) -#undef mpf_set_d -#define mpf_set_d(x,y) mpfr_set_d(x,y,MPFR_DEFAULT_RND) -#undef mpf_set_q -#define mpf_set_q(x,y) mpfr_set_q(x,y,MPFR_DEFAULT_RND) -#undef mpf_set_si -#define mpf_set_si(x,y) mpfr_set_si(x,y,MPFR_DEFAULT_RND) -#undef mpf_set_ui -#define mpf_set_ui(x,y) mpfr_set_ui(x,y,MPFR_DEFAULT_RND) -#undef mpf_set_z -#define mpf_set_z(x,y) mpfr_set_z(x,y,MPFR_DEFAULT_RND) -#undef mpf_sqrt -#define mpf_sqrt(x,y) mpfr_sqrt(x,y,MPFR_DEFAULT_RND) -#undef mpf_sqrt_ui -#define mpf_sqrt_ui(x,y) mpfr_sqrt_ui(x,y,MPFR_DEFAULT_RND) -#undef mpf_sub -#define mpf_sub(x,y,z) mpfr_sub(x,y,z,MPFR_DEFAULT_RND) -#undef mpf_sub_ui -#define mpf_sub_ui(x,y,z) mpfr_sub_ui(x,y,z,MPFR_DEFAULT_RND) -#undef mpf_ui_div -#define mpf_ui_div(x,y,z) mpfr_ui_div(x,y,z,MPFR_DEFAULT_RND) -#undef mpf_ui_sub -#define mpf_ui_sub(x,y,z) mpfr_ui_sub(x,y,z,MPFR_DEFAULT_RND) -#undef mpf_urandomb -#define mpf_urandomb(x,y,n) mpfr_urandomb(x,y) - -#undef mpz_set_f -#define mpz_set_f(z,f) mpfr_get_z(z,f,MPFR_DEFAULT_RND) - -#endif /* __MPFR_FROM_MPF__ */ diff --git a/deps/MPFR/mpfr/include/mpfr.h b/deps/MPFR/mpfr/include/mpfr.h deleted file mode 100644 index d330e33f7..000000000 --- a/deps/MPFR/mpfr/include/mpfr.h +++ /dev/null @@ -1,910 +0,0 @@ -/* mpfr.h -- Include file for mpfr. - -Copyright 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc. -Contributed by the Arenaire and Cacao projects, INRIA. - -This file is part of the GNU MPFR Library. - -The GNU MPFR Library is free software; you can redistribute it and/or modify -it under the terms of the GNU Lesser General Public License as published by -the Free Software Foundation; either version 3 of the License, or (at your -option) any later version. - -The GNU MPFR Library is distributed in the hope that it will be useful, but -WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY -or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public -License for more details. - -You should have received a copy of the GNU Lesser General Public License -along with the GNU MPFR Library; see the file COPYING.LESSER. If not, see -http://www.gnu.org/licenses/ or write to the Free Software Foundation, Inc., -51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. */ - -#ifndef __MPFR_H -#define __MPFR_H - -/* Define MPFR version number */ -#define MPFR_VERSION_MAJOR 3 -#define MPFR_VERSION_MINOR 0 -#define MPFR_VERSION_PATCHLEVEL 0 -#define MPFR_VERSION_STRING "3.0.0" - -/* Macros dealing with MPFR VERSION */ -#define MPFR_VERSION_NUM(a,b,c) (((a) << 16L) | ((b) << 8) | (c)) -#define MPFR_VERSION \ -MPFR_VERSION_NUM(MPFR_VERSION_MAJOR,MPFR_VERSION_MINOR,MPFR_VERSION_PATCHLEVEL) - -/* Check if GMP is included, and try to include it (Works with local GMP) */ -#ifndef __GMP_H__ -# include -#endif - -/* Check if stdio.h is included or if the user wants FILE */ -#if defined (_GMP_H_HAVE_FILE) || defined (MPFR_USE_FILE) -# define _MPFR_H_HAVE_FILE 1 -#endif - -#if defined (_GMP_H_HAVE_VA_LIST) -# define _MPFR_H_HAVE_VA_LIST 1 -#endif - -/* Check if / is included or if the user - explicitly wants intmax_t. Automatical detection is done by - checking: - - INTMAX_C and UINTMAX_C, but not if the compiler is a C++ one - (as suggested by Patrick Pelissier) because the test does not - work well in this case. See: - http://websympa.loria.fr/wwsympa/arc/mpfr/2010-02/msg00025.html - We do not check INTMAX_MAX and UINTMAX_MAX because under Solaris, - these macros are always defined by (i.e. even when - and are not included). - - _STDINT_H (defined by the glibc) and _STDINT_H_ (defined under - Mac OS X), but this test may not work with all implementations. - Portable software should not rely on these tests. -*/ -#if (defined (INTMAX_C) && defined (UINTMAX_C) && !defined(__cplusplus)) || \ - defined (MPFR_USE_INTMAX_T) || defined (_STDINT_H) || defined (_STDINT_H_) -# define _MPFR_H_HAVE_INTMAX_T 1 -#endif - -/* Definition of rounding modes (DON'T USE MPFR_RNDNA!). - Warning! Changing the contents of this enum should be seen as an - interface change since the old and the new types are not compatible - (the integer type compatible with the enumerated type can even change, - see ISO C99, 6.7.2.2#4), and in Makefile.am, AGE should be set to 0. - - MPFR_RNDU must appear just before MPFR_RNDD (see - MPFR_IS_RNDUTEST_OR_RNDDNOTTEST in mpfr-impl.h). - - MPFR_RNDF has been added, though not implemented yet, in order to avoid - to break the ABI once faithful rounding gets implemented. - - If you change the order of the rounding modes, please update the routines - in texceptions.c which assume 0=RNDN, 1=RNDZ, 2=RNDU, 3=RNDD, 4=RNDA. -*/ -typedef enum { - MPFR_RNDN=0, /* round to nearest, with ties to even */ - MPFR_RNDZ, /* round toward zero */ - MPFR_RNDU, /* round toward +Inf */ - MPFR_RNDD, /* round toward -Inf */ - MPFR_RNDA, /* round away from zero */ - MPFR_RNDF, /* faithful rounding (not implemented yet) */ - MPFR_RNDNA=-1 /* round to nearest, with ties away from zero (mpfr_round) */ -} mpfr_rnd_t; - -/* kept for compatibility with MPFR 2.4.x and before */ -#define GMP_RNDN MPFR_RNDN -#define GMP_RNDZ MPFR_RNDZ -#define GMP_RNDU MPFR_RNDU -#define GMP_RNDD MPFR_RNDD - -/* Define precision : 1 (short), 2 (int) or 3 (long) (DON'T USE IT!)*/ -#ifndef _MPFR_PREC_FORMAT -# if __GMP_MP_SIZE_T_INT == 1 -# define _MPFR_PREC_FORMAT 2 -# else -# define _MPFR_PREC_FORMAT 3 -# endif -#endif - -/* Let's make mpfr_prec_t signed in order to avoid problems due to the - usual arithmetic conversions when mixing mpfr_prec_t and mpfr_exp_t - in an expression (for error analysis) if casts are forgotten. */ -#if _MPFR_PREC_FORMAT == 1 -typedef short mpfr_prec_t; -typedef unsigned short mpfr_uprec_t; -#elif _MPFR_PREC_FORMAT == 2 -typedef int mpfr_prec_t; -typedef unsigned int mpfr_uprec_t; -#elif _MPFR_PREC_FORMAT == 3 -typedef long mpfr_prec_t; -typedef unsigned long mpfr_uprec_t; -#else -# error "Invalid MPFR Prec format" -#endif - -/* Definition of precision limits without needing */ -/* Note: the casts allows the expression to yield the wanted behavior - for _MPFR_PREC_FORMAT == 1 (due to integer promotion rules). */ -#define MPFR_PREC_MIN 2 -#define MPFR_PREC_MAX ((mpfr_prec_t)((mpfr_uprec_t)(~(mpfr_uprec_t)0)>>1)) - -/* Definition of sign */ -typedef int mpfr_sign_t; - -/* Definition of the exponent: same as in GMP. */ -typedef mp_exp_t mpfr_exp_t; - -/* Definition of the standard exponent limits */ -#define MPFR_EMAX_DEFAULT ((mpfr_exp_t) (((unsigned long) 1 << 30) - 1)) -#define MPFR_EMIN_DEFAULT (-(MPFR_EMAX_DEFAULT)) - -/* Definition of the main structure */ -typedef struct { - mpfr_prec_t _mpfr_prec; - mpfr_sign_t _mpfr_sign; - mpfr_exp_t _mpfr_exp; - mp_limb_t *_mpfr_d; -} __mpfr_struct; - -/* Compatibility with previous types of MPFR */ -#ifndef mp_rnd_t -# define mp_rnd_t mpfr_rnd_t -#endif -#ifndef mp_prec_t -# define mp_prec_t mpfr_prec_t -#endif - -/* - The represented number is - _sign*(_d[k-1]/B+_d[k-2]/B^2+...+_d[0]/B^k)*2^_exp - where k=ceil(_mp_prec/GMP_NUMB_BITS) and B=2^GMP_NUMB_BITS. - - For the msb (most significant bit) normalized representation, we must have - _d[k-1]>=B/2, unless the number is singular. - - We must also have the last k*GMP_NUMB_BITS-_prec bits set to zero. -*/ - -typedef __mpfr_struct mpfr_t[1]; -typedef __mpfr_struct *mpfr_ptr; -typedef __gmp_const __mpfr_struct *mpfr_srcptr; - -/* For those who need a direct and fast access to the sign field. - However it is not in the API, thus use it at your own risk: it might - not be supported, or change name, in further versions! - Unfortunately, it must be defined here (instead of MPFR's internal - header file mpfr-impl.h) because it is used by some macros below. -*/ -#define MPFR_SIGN(x) ((x)->_mpfr_sign) - -/* Stack interface */ -typedef enum { - MPFR_NAN_KIND = 0, - MPFR_INF_KIND = 1, MPFR_ZERO_KIND = 2, MPFR_REGULAR_KIND = 3 -} mpfr_kind_t; - -/* GMP defines: - + size_t: Standard size_t - + __GMP_ATTRIBUTE_PURE Attribute for math functions. - + __GMP_NOTHROW For C++: can't throw . - + __GMP_EXTERN_INLINE Attribute for inline function. - * __gmp_const const (Supports for K&R compiler only for mpfr.h). - + __GMP_DECLSPEC_EXPORT compiling to go into a DLL - + __GMP_DECLSPEC_IMPORT compiling to go into a application -*/ -/* Extra MPFR defines */ -#define __MPFR_SENTINEL_ATTR -#if defined (__GNUC__) -# if __GNUC__ >= 4 -# undef __MPFR_SENTINEL_ATTR -# define __MPFR_SENTINEL_ATTR __attribute__ ((sentinel)) -# endif -#endif - -/* Prototypes: Support of K&R compiler */ -#if defined (__GMP_PROTO) -# define _MPFR_PROTO __GMP_PROTO -#elif defined (__STDC__) || defined (__cplusplus) -# define _MPFR_PROTO(x) x -#else -# define _MPFR_PROTO(x) () -#endif -/* Support for WINDOWS Dll: - Check if we are inside a MPFR build, and if so export the functions. - Otherwise does the same thing as GMP */ -#if defined(__MPFR_WITHIN_MPFR) && __GMP_LIBGMP_DLL -# define __MPFR_DECLSPEC __GMP_DECLSPEC_EXPORT -#else -# define __MPFR_DECLSPEC __GMP_DECLSPEC -#endif - -/* Note: In order to be declared, some functions need a specific - system header to be included *before* "mpfr.h". If the user - forgets to include the header, the MPFR function prototype in - the user object file is not correct. To avoid wrong results, - we raise a linker error in that case by changing their internal - name in the library (prefixed by __gmpfr instead of mpfr). See - the lines of the form "#define mpfr_xxx __gmpfr_xxx" below. */ - -#if defined (__cplusplus) -extern "C" { -#endif - -__MPFR_DECLSPEC __gmp_const char * mpfr_get_version _MPFR_PROTO ((void)); -__MPFR_DECLSPEC __gmp_const char * mpfr_get_patches _MPFR_PROTO ((void)); -__MPFR_DECLSPEC int mpfr_buildopt_tls_p _MPFR_PROTO ((void)); -__MPFR_DECLSPEC int mpfr_buildopt_decimal_p _MPFR_PROTO ((void)); - -__MPFR_DECLSPEC mpfr_exp_t mpfr_get_emin _MPFR_PROTO ((void)); -__MPFR_DECLSPEC int mpfr_set_emin _MPFR_PROTO ((mpfr_exp_t)); -__MPFR_DECLSPEC mpfr_exp_t mpfr_get_emin_min _MPFR_PROTO ((void)); -__MPFR_DECLSPEC mpfr_exp_t mpfr_get_emin_max _MPFR_PROTO ((void)); -__MPFR_DECLSPEC mpfr_exp_t mpfr_get_emax _MPFR_PROTO ((void)); -__MPFR_DECLSPEC int mpfr_set_emax _MPFR_PROTO ((mpfr_exp_t)); -__MPFR_DECLSPEC mpfr_exp_t mpfr_get_emax_min _MPFR_PROTO ((void)); -__MPFR_DECLSPEC mpfr_exp_t mpfr_get_emax_max _MPFR_PROTO ((void)); - -__MPFR_DECLSPEC void mpfr_set_default_rounding_mode _MPFR_PROTO((mpfr_rnd_t)); -__MPFR_DECLSPEC mpfr_rnd_t mpfr_get_default_rounding_mode _MPFR_PROTO((void)); -__MPFR_DECLSPEC __gmp_const char * - mpfr_print_rnd_mode _MPFR_PROTO((mpfr_rnd_t)); - -__MPFR_DECLSPEC void mpfr_clear_flags _MPFR_PROTO ((void)); -__MPFR_DECLSPEC void mpfr_clear_underflow _MPFR_PROTO ((void)); -__MPFR_DECLSPEC void mpfr_clear_overflow _MPFR_PROTO ((void)); -__MPFR_DECLSPEC void mpfr_clear_nanflag _MPFR_PROTO ((void)); -__MPFR_DECLSPEC void mpfr_clear_inexflag _MPFR_PROTO ((void)); -__MPFR_DECLSPEC void mpfr_clear_erangeflag _MPFR_PROTO ((void)); - -__MPFR_DECLSPEC void mpfr_set_underflow _MPFR_PROTO ((void)); -__MPFR_DECLSPEC void mpfr_set_overflow _MPFR_PROTO ((void)); -__MPFR_DECLSPEC void mpfr_set_nanflag _MPFR_PROTO ((void)); -__MPFR_DECLSPEC void mpfr_set_inexflag _MPFR_PROTO ((void)); -__MPFR_DECLSPEC void mpfr_set_erangeflag _MPFR_PROTO ((void)); - -__MPFR_DECLSPEC int mpfr_underflow_p _MPFR_PROTO ((void)); -__MPFR_DECLSPEC int mpfr_overflow_p _MPFR_PROTO ((void)); -__MPFR_DECLSPEC int mpfr_nanflag_p _MPFR_PROTO ((void)); -__MPFR_DECLSPEC int mpfr_inexflag_p _MPFR_PROTO ((void)); -__MPFR_DECLSPEC int mpfr_erangeflag_p _MPFR_PROTO ((void)); - -__MPFR_DECLSPEC int - mpfr_check_range _MPFR_PROTO ((mpfr_ptr, int, mpfr_rnd_t)); - -__MPFR_DECLSPEC void mpfr_init2 _MPFR_PROTO ((mpfr_ptr, mpfr_prec_t)); -__MPFR_DECLSPEC void mpfr_init _MPFR_PROTO ((mpfr_ptr)); -__MPFR_DECLSPEC void mpfr_clear _MPFR_PROTO ((mpfr_ptr)); - -__MPFR_DECLSPEC void - mpfr_inits2 _MPFR_PROTO ((mpfr_prec_t, mpfr_ptr, ...)) __MPFR_SENTINEL_ATTR; -__MPFR_DECLSPEC void - mpfr_inits _MPFR_PROTO ((mpfr_ptr, ...)) __MPFR_SENTINEL_ATTR; -__MPFR_DECLSPEC void - mpfr_clears _MPFR_PROTO ((mpfr_ptr, ...)) __MPFR_SENTINEL_ATTR; - -__MPFR_DECLSPEC int - mpfr_prec_round _MPFR_PROTO ((mpfr_ptr, mpfr_prec_t, mpfr_rnd_t)); -__MPFR_DECLSPEC int - mpfr_can_round _MPFR_PROTO ((mpfr_srcptr, mpfr_exp_t, mpfr_rnd_t, mpfr_rnd_t, - mpfr_prec_t)); -__MPFR_DECLSPEC mpfr_prec_t mpfr_min_prec _MPFR_PROTO ((mpfr_srcptr)); - -__MPFR_DECLSPEC mpfr_exp_t mpfr_get_exp _MPFR_PROTO ((mpfr_srcptr)); -__MPFR_DECLSPEC int mpfr_set_exp _MPFR_PROTO ((mpfr_ptr, mpfr_exp_t)); -__MPFR_DECLSPEC mpfr_prec_t mpfr_get_prec _MPFR_PROTO((mpfr_srcptr)); -__MPFR_DECLSPEC void mpfr_set_prec _MPFR_PROTO((mpfr_ptr, mpfr_prec_t)); -__MPFR_DECLSPEC void mpfr_set_prec_raw _MPFR_PROTO((mpfr_ptr, mpfr_prec_t)); -__MPFR_DECLSPEC void mpfr_set_default_prec _MPFR_PROTO((mpfr_prec_t)); -__MPFR_DECLSPEC mpfr_prec_t mpfr_get_default_prec _MPFR_PROTO((void)); - -__MPFR_DECLSPEC int mpfr_set_d _MPFR_PROTO ((mpfr_ptr, double, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_set_flt _MPFR_PROTO ((mpfr_ptr, float, mpfr_rnd_t)); -#ifdef MPFR_WANT_DECIMAL_FLOATS -__MPFR_DECLSPEC int mpfr_set_decimal64 _MPFR_PROTO ((mpfr_ptr, _Decimal64, - mpfr_rnd_t)); -#endif -__MPFR_DECLSPEC int - mpfr_set_ld _MPFR_PROTO ((mpfr_ptr, long double, mpfr_rnd_t)); -__MPFR_DECLSPEC int - mpfr_set_z _MPFR_PROTO ((mpfr_ptr, mpz_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int - mpfr_set_z_2exp _MPFR_PROTO ((mpfr_ptr, mpz_srcptr, mpfr_exp_t, mpfr_rnd_t)); -__MPFR_DECLSPEC void mpfr_set_nan _MPFR_PROTO ((mpfr_ptr)); -__MPFR_DECLSPEC void mpfr_set_inf _MPFR_PROTO ((mpfr_ptr, int)); -__MPFR_DECLSPEC void mpfr_set_zero _MPFR_PROTO ((mpfr_ptr, int)); -__MPFR_DECLSPEC int - mpfr_set_f _MPFR_PROTO ((mpfr_ptr, mpf_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int - mpfr_get_f _MPFR_PROTO ((mpf_ptr, mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_set_si _MPFR_PROTO ((mpfr_ptr, long, mpfr_rnd_t)); -__MPFR_DECLSPEC int - mpfr_set_ui _MPFR_PROTO ((mpfr_ptr, unsigned long, mpfr_rnd_t)); -__MPFR_DECLSPEC int - mpfr_set_si_2exp _MPFR_PROTO ((mpfr_ptr, long, mpfr_exp_t, mpfr_rnd_t)); -__MPFR_DECLSPEC int - mpfr_set_ui_2exp _MPFR_PROTO ((mpfr_ptr,unsigned long,mpfr_exp_t,mpfr_rnd_t)); -__MPFR_DECLSPEC int - mpfr_set_q _MPFR_PROTO ((mpfr_ptr, mpq_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int - mpfr_set_str _MPFR_PROTO ((mpfr_ptr, __gmp_const char *, int, mpfr_rnd_t)); -__MPFR_DECLSPEC int - mpfr_init_set_str _MPFR_PROTO ((mpfr_ptr, __gmp_const char *, int, - mpfr_rnd_t)); -__MPFR_DECLSPEC int - mpfr_set4 _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_rnd_t, int)); -__MPFR_DECLSPEC int - mpfr_abs _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int - mpfr_set _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_neg _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_signbit _MPFR_PROTO ((mpfr_srcptr)); -__MPFR_DECLSPEC int - mpfr_setsign _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, int, mpfr_rnd_t)); -__MPFR_DECLSPEC int - mpfr_copysign _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_srcptr, mpfr_rnd_t)); - -#ifdef _MPFR_H_HAVE_INTMAX_T -#define mpfr_set_sj __gmpfr_set_sj -#define mpfr_set_sj_2exp __gmpfr_set_sj_2exp -#define mpfr_set_uj __gmpfr_set_uj -#define mpfr_set_uj_2exp __gmpfr_set_uj_2exp -#define mpfr_get_sj __gmpfr_mpfr_get_sj -#define mpfr_get_uj __gmpfr_mpfr_get_uj -__MPFR_DECLSPEC int mpfr_set_sj _MPFR_PROTO ((mpfr_t, intmax_t, mpfr_rnd_t)); -__MPFR_DECLSPEC int - mpfr_set_sj_2exp _MPFR_PROTO ((mpfr_t, intmax_t, intmax_t, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_set_uj _MPFR_PROTO ((mpfr_t, uintmax_t, mpfr_rnd_t)); -__MPFR_DECLSPEC int - mpfr_set_uj_2exp _MPFR_PROTO ((mpfr_t, uintmax_t, intmax_t, mpfr_rnd_t)); -__MPFR_DECLSPEC intmax_t mpfr_get_sj _MPFR_PROTO ((mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC uintmax_t mpfr_get_uj _MPFR_PROTO ((mpfr_srcptr, mpfr_rnd_t)); -#endif - -__MPFR_DECLSPEC mpfr_exp_t mpfr_get_z_2exp _MPFR_PROTO ((mpz_ptr, mpfr_srcptr)); -__MPFR_DECLSPEC float mpfr_get_flt _MPFR_PROTO ((mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC double mpfr_get_d _MPFR_PROTO ((mpfr_srcptr, mpfr_rnd_t)); -#ifdef MPFR_WANT_DECIMAL_FLOATS -__MPFR_DECLSPEC _Decimal64 mpfr_get_decimal64 _MPFR_PROTO ((mpfr_srcptr, - mpfr_rnd_t)); -#endif -__MPFR_DECLSPEC long double mpfr_get_ld _MPFR_PROTO ((mpfr_srcptr, - mpfr_rnd_t)); -__MPFR_DECLSPEC double mpfr_get_d1 _MPFR_PROTO ((mpfr_srcptr)); -__MPFR_DECLSPEC double mpfr_get_d_2exp _MPFR_PROTO ((long*, mpfr_srcptr, - mpfr_rnd_t)); -__MPFR_DECLSPEC long double mpfr_get_ld_2exp _MPFR_PROTO ((long*, mpfr_srcptr, - mpfr_rnd_t)); -__MPFR_DECLSPEC long mpfr_get_si _MPFR_PROTO ((mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC unsigned long mpfr_get_ui _MPFR_PROTO ((mpfr_srcptr, - mpfr_rnd_t)); -__MPFR_DECLSPEC char*mpfr_get_str _MPFR_PROTO ((char*, mpfr_exp_t*, int, size_t, - mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_get_z _MPFR_PROTO ((mpz_ptr z, mpfr_srcptr f, - mpfr_rnd_t)); - -__MPFR_DECLSPEC void mpfr_free_str _MPFR_PROTO ((char *)); - -__MPFR_DECLSPEC int mpfr_urandom _MPFR_PROTO ((mpfr_ptr, gmp_randstate_t, - mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_urandomb _MPFR_PROTO ((mpfr_ptr, gmp_randstate_t)); - -__MPFR_DECLSPEC void mpfr_nextabove _MPFR_PROTO ((mpfr_ptr)); -__MPFR_DECLSPEC void mpfr_nextbelow _MPFR_PROTO ((mpfr_ptr)); -__MPFR_DECLSPEC void mpfr_nexttoward _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr)); - -#ifdef _MPFR_H_HAVE_FILE -#define mpfr_inp_str __gmpfr_inp_str -#define mpfr_out_str __gmpfr_out_str -__MPFR_DECLSPEC size_t mpfr_inp_str _MPFR_PROTO ((mpfr_ptr, FILE*, int, - mpfr_rnd_t)); -__MPFR_DECLSPEC size_t mpfr_out_str _MPFR_PROTO ((FILE*, int, size_t, - mpfr_srcptr, mpfr_rnd_t)); -#define mpfr_fprintf __gmpfr_fprintf -__MPFR_DECLSPEC int mpfr_fprintf _MPFR_PROTO ((FILE*, __gmp_const char*, - ...)); -#endif -__MPFR_DECLSPEC int mpfr_printf _MPFR_PROTO ((__gmp_const char*, ...)); -__MPFR_DECLSPEC int mpfr_asprintf _MPFR_PROTO ((char**, __gmp_const char*, - ...)); -__MPFR_DECLSPEC int mpfr_sprintf _MPFR_PROTO ((char*, __gmp_const char*, - ...)); -__MPFR_DECLSPEC int mpfr_snprintf _MPFR_PROTO ((char*, size_t, - __gmp_const char*, ...)); - -#ifdef _MPFR_H_HAVE_VA_LIST -#ifdef _MPFR_H_HAVE_FILE -#define mpfr_vfprintf __gmpfr_vfprintf -__MPFR_DECLSPEC int mpfr_vfprintf _MPFR_PROTO ((FILE*, __gmp_const char*, - va_list)); -#endif /* _MPFR_H_HAVE_FILE */ -#define mpfr_vprintf __gmpfr_vprintf -#define mpfr_vasprintf __gmpfr_vasprintf -#define mpfr_vsprintf __gmpfr_vsprintf -#define mpfr_vsnprintf __gmpfr_vsnprintf -__MPFR_DECLSPEC int mpfr_vprintf _MPFR_PROTO ((__gmp_const char*, va_list)); -__MPFR_DECLSPEC int mpfr_vasprintf _MPFR_PROTO ((char**, __gmp_const char*, - va_list)); -__MPFR_DECLSPEC int mpfr_vsprintf _MPFR_PROTO ((char*, __gmp_const char*, - va_list)); -__MPFR_DECLSPEC int mpfr_vsnprintf _MPFR_PROTO ((char*, size_t, - __gmp_const char*, va_list)); -#endif /* _MPFR_H_HAVE_VA_LIST */ - -__MPFR_DECLSPEC int mpfr_pow _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_pow_si _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - long int, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_pow_ui _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - unsigned long int, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_ui_pow_ui _MPFR_PROTO ((mpfr_ptr, unsigned long int, - unsigned long int, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_ui_pow _MPFR_PROTO ((mpfr_ptr, unsigned long int, - mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_pow_z _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - mpz_srcptr, mpfr_rnd_t)); - -__MPFR_DECLSPEC int mpfr_sqrt _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_sqrt_ui _MPFR_PROTO ((mpfr_ptr, unsigned long, - mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_rec_sqrt _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - mpfr_rnd_t)); - -__MPFR_DECLSPEC int mpfr_add _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_sub _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_mul _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_div _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - mpfr_srcptr, mpfr_rnd_t)); - -__MPFR_DECLSPEC int mpfr_add_ui _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - unsigned long, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_sub_ui _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - unsigned long, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_ui_sub _MPFR_PROTO ((mpfr_ptr, unsigned long, - mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_mul_ui _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - unsigned long, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_div_ui _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - unsigned long, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_ui_div _MPFR_PROTO ((mpfr_ptr, unsigned long, - mpfr_srcptr, mpfr_rnd_t)); - -__MPFR_DECLSPEC int mpfr_add_si _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - long int, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_sub_si _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - long int, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_si_sub _MPFR_PROTO ((mpfr_ptr, long int, - mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_mul_si _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - long int, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_div_si _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - long int, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_si_div _MPFR_PROTO ((mpfr_ptr, long int, - mpfr_srcptr, mpfr_rnd_t)); - -__MPFR_DECLSPEC int mpfr_add_d _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - double, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_sub_d _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - double, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_d_sub _MPFR_PROTO ((mpfr_ptr, double, - mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_mul_d _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - double, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_div_d _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - double, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_d_div _MPFR_PROTO ((mpfr_ptr, double, - mpfr_srcptr, mpfr_rnd_t)); - -__MPFR_DECLSPEC int mpfr_sqr _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,mpfr_rnd_t)); - -__MPFR_DECLSPEC int mpfr_const_pi _MPFR_PROTO ((mpfr_ptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_const_log2 _MPFR_PROTO ((mpfr_ptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_const_euler _MPFR_PROTO ((mpfr_ptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_const_catalan _MPFR_PROTO ((mpfr_ptr, mpfr_rnd_t)); - -__MPFR_DECLSPEC int mpfr_agm _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_srcptr, - mpfr_rnd_t)); - -__MPFR_DECLSPEC int mpfr_log _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_log2 _MPFR_PROTO ((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_log10 _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_log1p _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - mpfr_rnd_t)); - -__MPFR_DECLSPEC int mpfr_exp _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_exp2 _MPFR_PROTO ((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_exp10 _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_expm1 _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_eint _MPFR_PROTO ((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_li2 _MPFR_PROTO ((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t)); - -__MPFR_DECLSPEC int mpfr_cmp _MPFR_PROTO ((mpfr_srcptr, mpfr_srcptr)); -__MPFR_DECLSPEC int mpfr_cmp3 _MPFR_PROTO ((mpfr_srcptr, mpfr_srcptr, int)); -__MPFR_DECLSPEC int mpfr_cmp_d _MPFR_PROTO ((mpfr_srcptr, double)); -__MPFR_DECLSPEC int mpfr_cmp_ld _MPFR_PROTO ((mpfr_srcptr, long double)); -__MPFR_DECLSPEC int mpfr_cmpabs _MPFR_PROTO ((mpfr_srcptr, mpfr_srcptr)); -__MPFR_DECLSPEC int mpfr_cmp_ui _MPFR_PROTO ((mpfr_srcptr, unsigned long)); -__MPFR_DECLSPEC int mpfr_cmp_si _MPFR_PROTO ((mpfr_srcptr, long)); -__MPFR_DECLSPEC int mpfr_cmp_ui_2exp _MPFR_PROTO ((mpfr_srcptr, unsigned long, - mpfr_exp_t)); -__MPFR_DECLSPEC int mpfr_cmp_si_2exp _MPFR_PROTO ((mpfr_srcptr, long, - mpfr_exp_t)); -__MPFR_DECLSPEC void mpfr_reldiff _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_eq _MPFR_PROTO((mpfr_srcptr, mpfr_srcptr, - unsigned long)); -__MPFR_DECLSPEC int mpfr_sgn _MPFR_PROTO ((mpfr_srcptr)); - -__MPFR_DECLSPEC int mpfr_mul_2exp _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - unsigned long, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_div_2exp _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - unsigned long, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_mul_2ui _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - unsigned long, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_div_2ui _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - unsigned long, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_mul_2si _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - long, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_div_2si _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - long, mpfr_rnd_t)); - -__MPFR_DECLSPEC int mpfr_rint _MPFR_PROTO((mpfr_ptr,mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_round _MPFR_PROTO((mpfr_ptr, mpfr_srcptr)); -__MPFR_DECLSPEC int mpfr_trunc _MPFR_PROTO((mpfr_ptr, mpfr_srcptr)); -__MPFR_DECLSPEC int mpfr_ceil _MPFR_PROTO((mpfr_ptr, mpfr_srcptr)); -__MPFR_DECLSPEC int mpfr_floor _MPFR_PROTO((mpfr_ptr, mpfr_srcptr)); -__MPFR_DECLSPEC int mpfr_rint_round _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_rint_trunc _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_rint_ceil _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_rint_floor _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_frac _MPFR_PROTO ((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_modf _MPFR_PROTO ((mpfr_ptr, mpfr_ptr, mpfr_srcptr, - mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_remquo _MPFR_PROTO ((mpfr_ptr, long*, mpfr_srcptr, - mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_remainder _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_fmod _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - mpfr_srcptr, mpfr_rnd_t)); - -__MPFR_DECLSPEC int mpfr_fits_ulong_p _MPFR_PROTO((mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_fits_slong_p _MPFR_PROTO((mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_fits_uint_p _MPFR_PROTO((mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_fits_sint_p _MPFR_PROTO((mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_fits_ushort_p _MPFR_PROTO((mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_fits_sshort_p _MPFR_PROTO((mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_fits_uintmax_p _MPFR_PROTO((mpfr_srcptr,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_fits_intmax_p _MPFR_PROTO((mpfr_srcptr, mpfr_rnd_t)); - -__MPFR_DECLSPEC void mpfr_extract _MPFR_PROTO ((mpz_ptr, mpfr_srcptr, - unsigned int)); -__MPFR_DECLSPEC void mpfr_swap _MPFR_PROTO ((mpfr_ptr, mpfr_ptr)); -__MPFR_DECLSPEC void mpfr_dump _MPFR_PROTO ((mpfr_srcptr)); - -__MPFR_DECLSPEC int mpfr_nan_p _MPFR_PROTO((mpfr_srcptr)); -__MPFR_DECLSPEC int mpfr_inf_p _MPFR_PROTO((mpfr_srcptr)); -__MPFR_DECLSPEC int mpfr_number_p _MPFR_PROTO((mpfr_srcptr)); -__MPFR_DECLSPEC int mpfr_integer_p _MPFR_PROTO ((mpfr_srcptr)); -__MPFR_DECLSPEC int mpfr_zero_p _MPFR_PROTO ((mpfr_srcptr)); -__MPFR_DECLSPEC int mpfr_regular_p _MPFR_PROTO ((mpfr_srcptr)); - -__MPFR_DECLSPEC int mpfr_greater_p _MPFR_PROTO ((mpfr_srcptr, mpfr_srcptr)); -__MPFR_DECLSPEC int mpfr_greaterequal_p _MPFR_PROTO ((mpfr_srcptr, - mpfr_srcptr)); -__MPFR_DECLSPEC int mpfr_less_p _MPFR_PROTO ((mpfr_srcptr, mpfr_srcptr)); -__MPFR_DECLSPEC int mpfr_lessequal_p _MPFR_PROTO ((mpfr_srcptr, mpfr_srcptr)); -__MPFR_DECLSPEC int mpfr_lessgreater_p _MPFR_PROTO((mpfr_srcptr,mpfr_srcptr)); -__MPFR_DECLSPEC int mpfr_equal_p _MPFR_PROTO ((mpfr_srcptr, mpfr_srcptr)); -__MPFR_DECLSPEC int mpfr_unordered_p _MPFR_PROTO ((mpfr_srcptr, mpfr_srcptr)); - -__MPFR_DECLSPEC int mpfr_atanh _MPFR_PROTO((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_acosh _MPFR_PROTO((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_asinh _MPFR_PROTO((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_cosh _MPFR_PROTO((mpfr_ptr,mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_sinh _MPFR_PROTO((mpfr_ptr,mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_tanh _MPFR_PROTO((mpfr_ptr,mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_sinh_cosh _MPFR_PROTO ((mpfr_ptr, mpfr_ptr, - mpfr_srcptr, mpfr_rnd_t)); - -__MPFR_DECLSPEC int mpfr_sech _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_csch _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_coth _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,mpfr_rnd_t)); - -__MPFR_DECLSPEC int mpfr_acos _MPFR_PROTO ((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_asin _MPFR_PROTO ((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_atan _MPFR_PROTO ((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_sin _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_sin_cos _MPFR_PROTO ((mpfr_ptr, mpfr_ptr, - mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_cos _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_tan _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_atan2 _MPFR_PROTO ((mpfr_ptr,mpfr_srcptr,mpfr_srcptr, - mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_sec _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_csc _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_cot _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,mpfr_rnd_t)); - -__MPFR_DECLSPEC int mpfr_hypot _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_erf _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_erfc _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_cbrt _MPFR_PROTO ((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_root _MPFR_PROTO ((mpfr_ptr,mpfr_srcptr,unsigned long,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_gamma _MPFR_PROTO((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_lngamma _MPFR_PROTO((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_lgamma _MPFR_PROTO((mpfr_ptr,int*,mpfr_srcptr,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_digamma _MPFR_PROTO((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_zeta _MPFR_PROTO ((mpfr_ptr,mpfr_srcptr,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_zeta_ui _MPFR_PROTO ((mpfr_ptr,unsigned long,mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_fac_ui _MPFR_PROTO ((mpfr_ptr, unsigned long int, - mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_j0 _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_j1 _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_jn _MPFR_PROTO ((mpfr_ptr, long, mpfr_srcptr, - mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_y0 _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_y1 _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_yn _MPFR_PROTO ((mpfr_ptr, long, mpfr_srcptr, - mpfr_rnd_t)); - -__MPFR_DECLSPEC int mpfr_ai _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_rnd_t)); - -__MPFR_DECLSPEC int mpfr_min _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_srcptr, - mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_max _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_srcptr, - mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_dim _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_srcptr, - mpfr_rnd_t)); - -__MPFR_DECLSPEC int mpfr_mul_z _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - mpz_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_div_z _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - mpz_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_add_z _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - mpz_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_sub_z _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - mpz_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_cmp_z _MPFR_PROTO ((mpfr_srcptr, mpz_srcptr)); - -__MPFR_DECLSPEC int mpfr_mul_q _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - mpq_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_div_q _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - mpq_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_add_q _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - mpq_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_sub_q _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, - mpq_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_cmp_q _MPFR_PROTO ((mpfr_srcptr, mpq_srcptr)); - -__MPFR_DECLSPEC int mpfr_cmp_f _MPFR_PROTO ((mpfr_srcptr, mpf_srcptr)); - -__MPFR_DECLSPEC int mpfr_fma _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_srcptr, - mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_fms _MPFR_PROTO ((mpfr_ptr, mpfr_srcptr, mpfr_srcptr, - mpfr_srcptr, mpfr_rnd_t)); -__MPFR_DECLSPEC int mpfr_sum _MPFR_PROTO ((mpfr_ptr, mpfr_ptr *__gmp_const, - unsigned long, mpfr_rnd_t)); - -__MPFR_DECLSPEC void mpfr_free_cache _MPFR_PROTO ((void)); - -__MPFR_DECLSPEC int mpfr_subnormalize _MPFR_PROTO ((mpfr_ptr, int, - mpfr_rnd_t)); - -__MPFR_DECLSPEC int mpfr_strtofr _MPFR_PROTO ((mpfr_ptr, __gmp_const char *, - char **, int, mpfr_rnd_t)); - -__MPFR_DECLSPEC size_t mpfr_custom_get_size _MPFR_PROTO ((mpfr_prec_t)); -__MPFR_DECLSPEC void mpfr_custom_init _MPFR_PROTO ((void *, mpfr_prec_t)); -__MPFR_DECLSPEC void * mpfr_custom_get_significand _MPFR_PROTO ((mpfr_srcptr)); -__MPFR_DECLSPEC mpfr_exp_t mpfr_custom_get_exp _MPFR_PROTO ((mpfr_srcptr)); -__MPFR_DECLSPEC void mpfr_custom_move _MPFR_PROTO ((mpfr_ptr, void *)); -__MPFR_DECLSPEC void mpfr_custom_init_set _MPFR_PROTO ((mpfr_ptr, int, - mpfr_exp_t, mpfr_prec_t, void *)); -__MPFR_DECLSPEC int mpfr_custom_get_kind _MPFR_PROTO ((mpfr_srcptr)); - -#if defined (__cplusplus) -} -#endif - -/* DON'T USE THIS! (For MPFR-public macros only, see below.) - The mpfr_sgn macro uses the fact that __MPFR_EXP_NAN and __MPFR_EXP_ZERO - are the smallest values. - FIXME: In the following macros, the cast of an unsigned type with MSB set - to the signed type mpfr_exp_t yields an integer overflow, which can give - unexpected results with future compilers and aggressive optimisations. - Why not working only with signed types, using INT_MIN and LONG_MIN? */ -#if __GMP_MP_SIZE_T_INT -#define __MPFR_EXP_NAN ((mpfr_exp_t)((~((~(unsigned int)0)>>1))+2)) -#define __MPFR_EXP_ZERO ((mpfr_exp_t)((~((~(unsigned int)0)>>1))+1)) -#define __MPFR_EXP_INF ((mpfr_exp_t)((~((~(unsigned int)0)>>1))+3)) -#else -#define __MPFR_EXP_NAN ((mpfr_exp_t)((~((~(unsigned long)0)>>1))+2)) -#define __MPFR_EXP_ZERO ((mpfr_exp_t)((~((~(unsigned long)0)>>1))+1)) -#define __MPFR_EXP_INF ((mpfr_exp_t)((~((~(unsigned long)0)>>1))+3)) -#endif - -/* Define MPFR_USE_EXTENSION to avoid "gcc -pedantic" warnings. */ -#ifndef MPFR_EXTENSION -# if defined(MPFR_USE_EXTENSION) -# define MPFR_EXTENSION __extension__ -# else -# define MPFR_EXTENSION -# endif -#endif - -/* Warning! This macro doesn't work with K&R C (e.g., compare the "gcc -E" - output with and without -traditional) and shouldn't be used internally. - For public use only, but see the MPFR manual. */ -#define MPFR_DECL_INIT(_x, _p) \ - MPFR_EXTENSION mp_limb_t __gmpfr_local_tab_##_x[((_p)-1)/GMP_NUMB_BITS+1]; \ - MPFR_EXTENSION mpfr_t _x = {{(_p),1,__MPFR_EXP_NAN,__gmpfr_local_tab_##_x}} - -/* Fast access macros to replace function interface. - If the USER don't want to use the macro interface, let him make happy - even if it produces faster and smaller code. */ -#ifndef MPFR_USE_NO_MACRO - -/* Inlining theses functions is both faster and smaller */ -#define mpfr_nan_p(_x) ((_x)->_mpfr_exp == __MPFR_EXP_NAN) -#define mpfr_inf_p(_x) ((_x)->_mpfr_exp == __MPFR_EXP_INF) -#define mpfr_zero_p(_x) ((_x)->_mpfr_exp == __MPFR_EXP_ZERO) -#define mpfr_regular_p(_x) ((_x)->_mpfr_exp > __MPFR_EXP_INF) -#define mpfr_sgn(_x) \ - ((_x)->_mpfr_exp < __MPFR_EXP_INF ? \ - (mpfr_nan_p (_x) ? mpfr_set_erangeflag () : (void) 0), 0 : \ - MPFR_SIGN (_x)) - -/* Prevent them from using as lvalues */ -#define MPFR_VALUE_OF(x) (0 ? (x) : (x)) -#define mpfr_get_prec(_x) MPFR_VALUE_OF((_x)->_mpfr_prec) -#define mpfr_get_exp(_x) MPFR_VALUE_OF((_x)->_mpfr_exp) -/* Note: if need be, the MPFR_VALUE_OF can be used for other expressions - (of any type). Thanks to Wojtek Lerch and Tim Rentsch for the idea. */ - -#define mpfr_round(a,b) mpfr_rint((a), (b), MPFR_RNDNA) -#define mpfr_trunc(a,b) mpfr_rint((a), (b), MPFR_RNDZ) -#define mpfr_ceil(a,b) mpfr_rint((a), (b), MPFR_RNDU) -#define mpfr_floor(a,b) mpfr_rint((a), (b), MPFR_RNDD) - -#define mpfr_cmp_ui(b,i) mpfr_cmp_ui_2exp((b),(i),0) -#define mpfr_cmp_si(b,i) mpfr_cmp_si_2exp((b),(i),0) -#define mpfr_set(a,b,r) mpfr_set4(a,b,r,MPFR_SIGN(b)) -#define mpfr_abs(a,b,r) mpfr_set4(a,b,r,1) -#define mpfr_copysign(a,b,c,r) mpfr_set4(a,b,r,MPFR_SIGN(c)) -#define mpfr_setsign(a,b,s,r) mpfr_set4(a,b,r,(s) ? -1 : 1) -#define mpfr_signbit(x) (MPFR_SIGN(x) < 0) -#define mpfr_cmp(b, c) mpfr_cmp3(b, c, 1) -#define mpfr_mul_2exp(y,x,n,r) mpfr_mul_2ui((y),(x),(n),(r)) -#define mpfr_div_2exp(y,x,n,r) mpfr_div_2ui((y),(x),(n),(r)) - - -/* When using GCC, optimize certain common comparisons and affectations. - + Remove ICC since it defines __GNUC__ but produces a - huge number of warnings if you use this code. - VL: I couldn't reproduce a single warning when enabling these macros - with icc 10.1 20080212 on Itanium. But with this version, __ICC isn't - defined (__INTEL_COMPILER is, though), so that these macros are enabled - anyway. Checking with other ICC versions is needed. Possibly detect - whether warnings are produced or not with a configure test. - + Remove C++ too, since it complains too much. */ -#if defined (__GNUC__) && !defined(__ICC) && !defined(__cplusplus) -#if (__GNUC__ >= 2) -#undef mpfr_cmp_ui -/* We use the fact that mpfr_sgn on NaN sets the erange flag and returns 0. */ -#define mpfr_cmp_ui(_f,_u) \ - (__builtin_constant_p (_u) && (_u) == 0 ? \ - mpfr_sgn (_f) : \ - mpfr_cmp_ui_2exp ((_f),(_u),0)) -#undef mpfr_cmp_si -#define mpfr_cmp_si(_f,_s) \ - (__builtin_constant_p (_s) && (_s) >= 0 ? \ - mpfr_cmp_ui ((_f), (_s)) : \ - mpfr_cmp_si_2exp ((_f), (_s), 0)) -#if __GNUC__ > 2 || __GNUC_MINOR__ >= 95 -#undef mpfr_set_ui -#define mpfr_set_ui(_f,_u,_r) \ - (__builtin_constant_p (_u) && (_u) == 0 ? \ - __extension__ ({ \ - mpfr_ptr _p = (_f); \ - _p->_mpfr_sign = 1; \ - _p->_mpfr_exp = __MPFR_EXP_ZERO; \ - (void) (_r); 0; }) : \ - mpfr_set_ui_2exp ((_f), (_u), 0, (_r))) -#endif -#undef mpfr_set_si -#define mpfr_set_si(_f,_s,_r) \ - (__builtin_constant_p (_s) && (_s) >= 0 ? \ - mpfr_set_ui ((_f), (_s), (_r)) : \ - mpfr_set_si_2exp ((_f), (_s), 0, (_r))) -#endif -#endif - -/* Macro version of mpfr_stack interface for fast access */ -#define mpfr_custom_get_size(p) ((size_t) \ - (((p)+GMP_NUMB_BITS-1)/GMP_NUMB_BITS*sizeof (mp_limb_t))) -#define mpfr_custom_init(m,p) do {} while (0) -#define mpfr_custom_get_significand(x) ((void*)((x)->_mpfr_d)) -#define mpfr_custom_get_exp(x) ((x)->_mpfr_exp) -#define mpfr_custom_move(x,m) do { ((x)->_mpfr_d = (mp_limb_t*)(m)); } while (0) -#define mpfr_custom_init_set(x,k,e,p,m) do { \ - mpfr_ptr _x = (x); \ - mpfr_exp_t _e; \ - mpfr_kind_t _t; \ - int _s, _k; \ - _k = (k); \ - if (_k >= 0) { \ - _t = (mpfr_kind_t) _k; \ - _s = 1; \ - } else { \ - _t = (mpfr_kind_t) -k; \ - _s = -1; \ - } \ - _e = _t == MPFR_REGULAR_KIND ? (e) : \ - _t == MPFR_NAN_KIND ? __MPFR_EXP_NAN : \ - _t == MPFR_INF_KIND ? __MPFR_EXP_INF : __MPFR_EXP_ZERO; \ - _x->_mpfr_prec = (p); \ - _x->_mpfr_sign = _s; \ - _x->_mpfr_exp = _e; \ - _x->_mpfr_d = (mp_limb_t*) (m); \ - } while (0) -#define mpfr_custom_get_kind(x) \ - ( (x)->_mpfr_exp > __MPFR_EXP_INF ? (int)MPFR_REGULAR_KIND*MPFR_SIGN (x) \ - : (x)->_mpfr_exp == __MPFR_EXP_INF ? (int)MPFR_INF_KIND*MPFR_SIGN (x) \ - : (x)->_mpfr_exp == __MPFR_EXP_NAN ? (int)MPFR_NAN_KIND \ - : (int) MPFR_ZERO_KIND * MPFR_SIGN (x) ) - - -#endif /* MPFR_USE_NO_MACRO */ - -/* Theses are defined to be macros */ -#define mpfr_init_set_si(x, i, rnd) \ - ( mpfr_init(x), mpfr_set_si((x), (i), (rnd)) ) -#define mpfr_init_set_ui(x, i, rnd) \ - ( mpfr_init(x), mpfr_set_ui((x), (i), (rnd)) ) -#define mpfr_init_set_d(x, d, rnd) \ - ( mpfr_init(x), mpfr_set_d((x), (d), (rnd)) ) -#define mpfr_init_set_ld(x, d, rnd) \ - ( mpfr_init(x), mpfr_set_ld((x), (d), (rnd)) ) -#define mpfr_init_set_z(x, i, rnd) \ - ( mpfr_init(x), mpfr_set_z((x), (i), (rnd)) ) -#define mpfr_init_set_q(x, i, rnd) \ - ( mpfr_init(x), mpfr_set_q((x), (i), (rnd)) ) -#define mpfr_init_set(x, y, rnd) \ - ( mpfr_init(x), mpfr_set((x), (y), (rnd)) ) -#define mpfr_init_set_f(x, y, rnd) \ - ( mpfr_init(x), mpfr_set_f((x), (y), (rnd)) ) - -/* Compatibility layer -- obsolete functions and macros */ -#define mpfr_cmp_abs mpfr_cmpabs -#define mpfr_round_prec(x,r,p) mpfr_prec_round(x,p,r) -#define __gmp_default_rounding_mode (mpfr_get_default_rounding_mode()) -#define __mpfr_emin (mpfr_get_emin()) -#define __mpfr_emax (mpfr_get_emax()) -#define __mpfr_default_fp_bit_precision (mpfr_get_default_fp_bit_precision()) -#define MPFR_EMIN_MIN mpfr_get_emin_min() -#define MPFR_EMIN_MAX mpfr_get_emin_max() -#define MPFR_EMAX_MIN mpfr_get_emax_min() -#define MPFR_EMAX_MAX mpfr_get_emax_max() -#define mpfr_version (mpfr_get_version()) -#ifndef mpz_set_fr -# define mpz_set_fr mpfr_get_z -#endif -#define mpfr_add_one_ulp(x,r) \ - (mpfr_sgn (x) > 0 ? mpfr_nextabove (x) : mpfr_nextbelow (x)) -#define mpfr_sub_one_ulp(x,r) \ - (mpfr_sgn (x) > 0 ? mpfr_nextbelow (x) : mpfr_nextabove (x)) -#define mpfr_get_z_exp mpfr_get_z_2exp -#define mpfr_custom_get_mantissa mpfr_custom_get_significand - -#endif /* __MPFR_H*/ diff --git a/deps/MPFR/mpfr/lib/win32/libmpfr-4.dll b/deps/MPFR/mpfr/lib/win32/libmpfr-4.dll deleted file mode 100644 index 73a0c801d..000000000 Binary files a/deps/MPFR/mpfr/lib/win32/libmpfr-4.dll and /dev/null differ diff --git a/deps/MPFR/mpfr/lib/win32/libmpfr-4.lib b/deps/MPFR/mpfr/lib/win32/libmpfr-4.lib deleted file mode 100644 index 7b0ad8d2b..000000000 Binary files a/deps/MPFR/mpfr/lib/win32/libmpfr-4.lib and /dev/null differ diff --git a/deps/MPFR/mpfr/lib/win64/libmpfr-4.dll b/deps/MPFR/mpfr/lib/win64/libmpfr-4.dll deleted file mode 100644 index fea68a1c2..000000000 Binary files a/deps/MPFR/mpfr/lib/win64/libmpfr-4.dll and /dev/null differ diff --git a/deps/MPFR/mpfr/lib/win64/libmpfr-4.lib b/deps/MPFR/mpfr/lib/win64/libmpfr-4.lib deleted file mode 100644 index 8a1263c50..000000000 Binary files a/deps/MPFR/mpfr/lib/win64/libmpfr-4.lib and /dev/null differ diff --git a/deps/MPFR/mpfr/mpfr.COPYING b/deps/MPFR/mpfr/mpfr.COPYING deleted file mode 100644 index 94a9ed024..000000000 --- a/deps/MPFR/mpfr/mpfr.COPYING +++ /dev/null @@ -1,674 +0,0 @@ - GNU GENERAL PUBLIC LICENSE - Version 3, 29 June 2007 - - Copyright (C) 2007 Free Software Foundation, Inc. - Everyone is permitted to copy and distribute verbatim copies - of this license document, but changing it is not allowed. - - Preamble - - The GNU General Public License is a free, copyleft license for -software and other kinds of works. - - The licenses for most software and other practical works are designed -to take away your freedom to share and change the works. By contrast, -the GNU General Public License is intended to guarantee your freedom to -share and change all versions of a program--to make sure it remains free -software for all its users. We, the Free Software Foundation, use the -GNU General Public License for most of our software; it applies also to -any other work released this way by its authors. You can apply it to -your programs, too. - - When we speak of free software, we are referring to freedom, not -price. Our General Public Licenses are designed to make sure that you -have the freedom to distribute copies of free software (and charge for -them if you wish), that you receive source code or can get it if you -want it, that you can change the software or use pieces of it in new -free programs, and that you know you can do these things. - - To protect your rights, we need to prevent others from denying you -these rights or asking you to surrender the rights. Therefore, you have -certain responsibilities if you distribute copies of the software, or if -you modify it: responsibilities to respect the freedom of others. - - For example, if you distribute copies of such a program, whether -gratis or for a fee, you must pass on to the recipients the same -freedoms that you received. You must make sure that they, too, receive -or can get the source code. And you must show them these terms so they -know their rights. - - Developers that use the GNU GPL protect your rights with two steps: -(1) assert copyright on the software, and (2) offer you this License -giving you legal permission to copy, distribute and/or modify it. - - For the developers' and authors' protection, the GPL clearly explains -that there is no warranty for this free software. For both users' and -authors' sake, the GPL requires that modified versions be marked as -changed, so that their problems will not be attributed erroneously to -authors of previous versions. - - Some devices are designed to deny users access to install or run -modified versions of the software inside them, although the manufacturer -can do so. This is fundamentally incompatible with the aim of -protecting users' freedom to change the software. The systematic -pattern of such abuse occurs in the area of products for individuals to -use, which is precisely where it is most unacceptable. Therefore, we -have designed this version of the GPL to prohibit the practice for those -products. If such problems arise substantially in other domains, we -stand ready to extend this provision to those domains in future versions -of the GPL, as needed to protect the freedom of users. - - Finally, every program is threatened constantly by software patents. -States should not allow patents to restrict development and use of -software on general-purpose computers, but in those that do, we wish to -avoid the special danger that patents applied to a free program could -make it effectively proprietary. To prevent this, the GPL assures that -patents cannot be used to render the program non-free. - - The precise terms and conditions for copying, distribution and -modification follow. - - TERMS AND CONDITIONS - - 0. Definitions. - - "This License" refers to version 3 of the GNU General Public License. - - "Copyright" also means copyright-like laws that apply to other kinds of -works, such as semiconductor masks. - - "The Program" refers to any copyrightable work licensed under this -License. Each licensee is addressed as "you". "Licensees" and -"recipients" may be individuals or organizations. - - To "modify" a work means to copy from or adapt all or part of the work -in a fashion requiring copyright permission, other than the making of an -exact copy. The resulting work is called a "modified version" of the -earlier work or a work "based on" the earlier work. - - A "covered work" means either the unmodified Program or a work based -on the Program. - - To "propagate" a work means to do anything with it that, without -permission, would make you directly or secondarily liable for -infringement under applicable copyright law, except executing it on a -computer or modifying a private copy. Propagation includes copying, -distribution (with or without modification), making available to the -public, and in some countries other activities as well. - - To "convey" a work means any kind of propagation that enables other -parties to make or receive copies. Mere interaction with a user through -a computer network, with no transfer of a copy, is not conveying. - - An interactive user interface displays "Appropriate Legal Notices" -to the extent that it includes a convenient and prominently visible -feature that (1) displays an appropriate copyright notice, and (2) -tells the user that there is no warranty for the work (except to the -extent that warranties are provided), that licensees may convey the -work under this License, and how to view a copy of this License. If -the interface presents a list of user commands or options, such as a -menu, a prominent item in the list meets this criterion. - - 1. Source Code. - - The "source code" for a work means the preferred form of the work -for making modifications to it. "Object code" means any non-source -form of a work. - - A "Standard Interface" means an interface that either is an official -standard defined by a recognized standards body, or, in the case of -interfaces specified for a particular programming language, one that -is widely used among developers working in that language. - - The "System Libraries" of an executable work include anything, other -than the work as a whole, that (a) is included in the normal form of -packaging a Major Component, but which is not part of that Major -Component, and (b) serves only to enable use of the work with that -Major Component, or to implement a Standard Interface for which an -implementation is available to the public in source code form. A -"Major Component", in this context, means a major essential component -(kernel, window system, and so on) of the specific operating system -(if any) on which the executable work runs, or a compiler used to -produce the work, or an object code interpreter used to run it. - - The "Corresponding Source" for a work in object code form means all -the source code needed to generate, install, and (for an executable -work) run the object code and to modify the work, including scripts to -control those activities. However, it does not include the work's -System Libraries, or general-purpose tools or generally available free -programs which are used unmodified in performing those activities but -which are not part of the work. For example, Corresponding Source -includes interface definition files associated with source files for -the work, and the source code for shared libraries and dynamically -linked subprograms that the work is specifically designed to require, -such as by intimate data communication or control flow between those -subprograms and other parts of the work. - - The Corresponding Source need not include anything that users -can regenerate automatically from other parts of the Corresponding -Source. - - The Corresponding Source for a work in source code form is that -same work. - - 2. Basic Permissions. - - All rights granted under this License are granted for the term of -copyright on the Program, and are irrevocable provided the stated -conditions are met. This License explicitly affirms your unlimited -permission to run the unmodified Program. The output from running a -covered work is covered by this License only if the output, given its -content, constitutes a covered work. This License acknowledges your -rights of fair use or other equivalent, as provided by copyright law. - - You may make, run and propagate covered works that you do not -convey, without conditions so long as your license otherwise remains -in force. You may convey covered works to others for the sole purpose -of having them make modifications exclusively for you, or provide you -with facilities for running those works, provided that you comply with -the terms of this License in conveying all material for which you do -not control copyright. Those thus making or running the covered works -for you must do so exclusively on your behalf, under your direction -and control, on terms that prohibit them from making any copies of -your copyrighted material outside their relationship with you. - - Conveying under any other circumstances is permitted solely under -the conditions stated below. Sublicensing is not allowed; section 10 -makes it unnecessary. - - 3. Protecting Users' Legal Rights From Anti-Circumvention Law. - - No covered work shall be deemed part of an effective technological -measure under any applicable law fulfilling obligations under article -11 of the WIPO copyright treaty adopted on 20 December 1996, or -similar laws prohibiting or restricting circumvention of such -measures. - - When you convey a covered work, you waive any legal power to forbid -circumvention of technological measures to the extent such circumvention -is effected by exercising rights under this License with respect to -the covered work, and you disclaim any intention to limit operation or -modification of the work as a means of enforcing, against the work's -users, your or third parties' legal rights to forbid circumvention of -technological measures. - - 4. Conveying Verbatim Copies. - - You may convey verbatim copies of the Program's source code as you -receive it, in any medium, provided that you conspicuously and -appropriately publish on each copy an appropriate copyright notice; -keep intact all notices stating that this License and any -non-permissive terms added in accord with section 7 apply to the code; -keep intact all notices of the absence of any warranty; and give all -recipients a copy of this License along with the Program. - - You may charge any price or no price for each copy that you convey, -and you may offer support or warranty protection for a fee. - - 5. Conveying Modified Source Versions. - - You may convey a work based on the Program, or the modifications to -produce it from the Program, in the form of source code under the -terms of section 4, provided that you also meet all of these conditions: - - a) The work must carry prominent notices stating that you modified - it, and giving a relevant date. - - b) The work must carry prominent notices stating that it is - released under this License and any conditions added under section - 7. This requirement modifies the requirement in section 4 to - "keep intact all notices". - - c) You must license the entire work, as a whole, under this - License to anyone who comes into possession of a copy. This - License will therefore apply, along with any applicable section 7 - additional terms, to the whole of the work, and all its parts, - regardless of how they are packaged. This License gives no - permission to license the work in any other way, but it does not - invalidate such permission if you have separately received it. - - d) If the work has interactive user interfaces, each must display - Appropriate Legal Notices; however, if the Program has interactive - interfaces that do not display Appropriate Legal Notices, your - work need not make them do so. - - A compilation of a covered work with other separate and independent -works, which are not by their nature extensions of the covered work, -and which are not combined with it such as to form a larger program, -in or on a volume of a storage or distribution medium, is called an -"aggregate" if the compilation and its resulting copyright are not -used to limit the access or legal rights of the compilation's users -beyond what the individual works permit. Inclusion of a covered work -in an aggregate does not cause this License to apply to the other -parts of the aggregate. - - 6. Conveying Non-Source Forms. - - You may convey a covered work in object code form under the terms -of sections 4 and 5, provided that you also convey the -machine-readable Corresponding Source under the terms of this License, -in one of these ways: - - a) Convey the object code in, or embodied in, a physical product - (including a physical distribution medium), accompanied by the - Corresponding Source fixed on a durable physical medium - customarily used for software interchange. - - b) Convey the object code in, or embodied in, a physical product - (including a physical distribution medium), accompanied by a - written offer, valid for at least three years and valid for as - long as you offer spare parts or customer support for that product - model, to give anyone who possesses the object code either (1) a - copy of the Corresponding Source for all the software in the - product that is covered by this License, on a durable physical - medium customarily used for software interchange, for a price no - more than your reasonable cost of physically performing this - conveying of source, or (2) access to copy the - Corresponding Source from a network server at no charge. - - c) Convey individual copies of the object code with a copy of the - written offer to provide the Corresponding Source. This - alternative is allowed only occasionally and noncommercially, and - only if you received the object code with such an offer, in accord - with subsection 6b. - - d) Convey the object code by offering access from a designated - place (gratis or for a charge), and offer equivalent access to the - Corresponding Source in the same way through the same place at no - further charge. You need not require recipients to copy the - Corresponding Source along with the object code. If the place to - copy the object code is a network server, the Corresponding Source - may be on a different server (operated by you or a third party) - that supports equivalent copying facilities, provided you maintain - clear directions next to the object code saying where to find the - Corresponding Source. Regardless of what server hosts the - Corresponding Source, you remain obligated to ensure that it is - available for as long as needed to satisfy these requirements. - - e) Convey the object code using peer-to-peer transmission, provided - you inform other peers where the object code and Corresponding - Source of the work are being offered to the general public at no - charge under subsection 6d. - - A separable portion of the object code, whose source code is excluded -from the Corresponding Source as a System Library, need not be -included in conveying the object code work. - - A "User Product" is either (1) a "consumer product", which means any -tangible personal property which is normally used for personal, family, -or household purposes, or (2) anything designed or sold for incorporation -into a dwelling. In determining whether a product is a consumer product, -doubtful cases shall be resolved in favor of coverage. For a particular -product received by a particular user, "normally used" refers to a -typical or common use of that class of product, regardless of the status -of the particular user or of the way in which the particular user -actually uses, or expects or is expected to use, the product. A product -is a consumer product regardless of whether the product has substantial -commercial, industrial or non-consumer uses, unless such uses represent -the only significant mode of use of the product. - - "Installation Information" for a User Product means any methods, -procedures, authorization keys, or other information required to install -and execute modified versions of a covered work in that User Product from -a modified version of its Corresponding Source. The information must -suffice to ensure that the continued functioning of the modified object -code is in no case prevented or interfered with solely because -modification has been made. - - If you convey an object code work under this section in, or with, or -specifically for use in, a User Product, and the conveying occurs as -part of a transaction in which the right of possession and use of the -User Product is transferred to the recipient in perpetuity or for a -fixed term (regardless of how the transaction is characterized), the -Corresponding Source conveyed under this section must be accompanied -by the Installation Information. But this requirement does not apply -if neither you nor any third party retains the ability to install -modified object code on the User Product (for example, the work has -been installed in ROM). - - The requirement to provide Installation Information does not include a -requirement to continue to provide support service, warranty, or updates -for a work that has been modified or installed by the recipient, or for -the User Product in which it has been modified or installed. Access to a -network may be denied when the modification itself materially and -adversely affects the operation of the network or violates the rules and -protocols for communication across the network. - - Corresponding Source conveyed, and Installation Information provided, -in accord with this section must be in a format that is publicly -documented (and with an implementation available to the public in -source code form), and must require no special password or key for -unpacking, reading or copying. - - 7. Additional Terms. - - "Additional permissions" are terms that supplement the terms of this -License by making exceptions from one or more of its conditions. -Additional permissions that are applicable to the entire Program shall -be treated as though they were included in this License, to the extent -that they are valid under applicable law. If additional permissions -apply only to part of the Program, that part may be used separately -under those permissions, but the entire Program remains governed by -this License without regard to the additional permissions. - - When you convey a copy of a covered work, you may at your option -remove any additional permissions from that copy, or from any part of -it. (Additional permissions may be written to require their own -removal in certain cases when you modify the work.) You may place -additional permissions on material, added by you to a covered work, -for which you have or can give appropriate copyright permission. - - Notwithstanding any other provision of this License, for material you -add to a covered work, you may (if authorized by the copyright holders of -that material) supplement the terms of this License with terms: - - a) Disclaiming warranty or limiting liability differently from the - terms of sections 15 and 16 of this License; or - - b) Requiring preservation of specified reasonable legal notices or - author attributions in that material or in the Appropriate Legal - Notices displayed by works containing it; or - - c) Prohibiting misrepresentation of the origin of that material, or - requiring that modified versions of such material be marked in - reasonable ways as different from the original version; or - - d) Limiting the use for publicity purposes of names of licensors or - authors of the material; or - - e) Declining to grant rights under trademark law for use of some - trade names, trademarks, or service marks; or - - f) Requiring indemnification of licensors and authors of that - material by anyone who conveys the material (or modified versions of - it) with contractual assumptions of liability to the recipient, for - any liability that these contractual assumptions directly impose on - those licensors and authors. - - All other non-permissive additional terms are considered "further -restrictions" within the meaning of section 10. If the Program as you -received it, or any part of it, contains a notice stating that it is -governed by this License along with a term that is a further -restriction, you may remove that term. If a license document contains -a further restriction but permits relicensing or conveying under this -License, you may add to a covered work material governed by the terms -of that license document, provided that the further restriction does -not survive such relicensing or conveying. - - If you add terms to a covered work in accord with this section, you -must place, in the relevant source files, a statement of the -additional terms that apply to those files, or a notice indicating -where to find the applicable terms. - - Additional terms, permissive or non-permissive, may be stated in the -form of a separately written license, or stated as exceptions; -the above requirements apply either way. - - 8. Termination. - - You may not propagate or modify a covered work except as expressly -provided under this License. Any attempt otherwise to propagate or -modify it is void, and will automatically terminate your rights under -this License (including any patent licenses granted under the third -paragraph of section 11). - - However, if you cease all violation of this License, then your -license from a particular copyright holder is reinstated (a) -provisionally, unless and until the copyright holder explicitly and -finally terminates your license, and (b) permanently, if the copyright -holder fails to notify you of the violation by some reasonable means -prior to 60 days after the cessation. - - Moreover, your license from a particular copyright holder is -reinstated permanently if the copyright holder notifies you of the -violation by some reasonable means, this is the first time you have -received notice of violation of this License (for any work) from that -copyright holder, and you cure the violation prior to 30 days after -your receipt of the notice. - - Termination of your rights under this section does not terminate the -licenses of parties who have received copies or rights from you under -this License. If your rights have been terminated and not permanently -reinstated, you do not qualify to receive new licenses for the same -material under section 10. - - 9. Acceptance Not Required for Having Copies. - - You are not required to accept this License in order to receive or -run a copy of the Program. Ancillary propagation of a covered work -occurring solely as a consequence of using peer-to-peer transmission -to receive a copy likewise does not require acceptance. However, -nothing other than this License grants you permission to propagate or -modify any covered work. These actions infringe copyright if you do -not accept this License. Therefore, by modifying or propagating a -covered work, you indicate your acceptance of this License to do so. - - 10. Automatic Licensing of Downstream Recipients. - - Each time you convey a covered work, the recipient automatically -receives a license from the original licensors, to run, modify and -propagate that work, subject to this License. You are not responsible -for enforcing compliance by third parties with this License. - - An "entity transaction" is a transaction transferring control of an -organization, or substantially all assets of one, or subdividing an -organization, or merging organizations. If propagation of a covered -work results from an entity transaction, each party to that -transaction who receives a copy of the work also receives whatever -licenses to the work the party's predecessor in interest had or could -give under the previous paragraph, plus a right to possession of the -Corresponding Source of the work from the predecessor in interest, if -the predecessor has it or can get it with reasonable efforts. - - You may not impose any further restrictions on the exercise of the -rights granted or affirmed under this License. For example, you may -not impose a license fee, royalty, or other charge for exercise of -rights granted under this License, and you may not initiate litigation -(including a cross-claim or counterclaim in a lawsuit) alleging that -any patent claim is infringed by making, using, selling, offering for -sale, or importing the Program or any portion of it. - - 11. Patents. - - A "contributor" is a copyright holder who authorizes use under this -License of the Program or a work on which the Program is based. The -work thus licensed is called the contributor's "contributor version". - - A contributor's "essential patent claims" are all patent claims -owned or controlled by the contributor, whether already acquired or -hereafter acquired, that would be infringed by some manner, permitted -by this License, of making, using, or selling its contributor version, -but do not include claims that would be infringed only as a -consequence of further modification of the contributor version. For -purposes of this definition, "control" includes the right to grant -patent sublicenses in a manner consistent with the requirements of -this License. - - Each contributor grants you a non-exclusive, worldwide, royalty-free -patent license under the contributor's essential patent claims, to -make, use, sell, offer for sale, import and otherwise run, modify and -propagate the contents of its contributor version. - - In the following three paragraphs, a "patent license" is any express -agreement or commitment, however denominated, not to enforce a patent -(such as an express permission to practice a patent or covenant not to -sue for patent infringement). To "grant" such a patent license to a -party means to make such an agreement or commitment not to enforce a -patent against the party. - - If you convey a covered work, knowingly relying on a patent license, -and the Corresponding Source of the work is not available for anyone -to copy, free of charge and under the terms of this License, through a -publicly available network server or other readily accessible means, -then you must either (1) cause the Corresponding Source to be so -available, or (2) arrange to deprive yourself of the benefit of the -patent license for this particular work, or (3) arrange, in a manner -consistent with the requirements of this License, to extend the patent -license to downstream recipients. "Knowingly relying" means you have -actual knowledge that, but for the patent license, your conveying the -covered work in a country, or your recipient's use of the covered work -in a country, would infringe one or more identifiable patents in that -country that you have reason to believe are valid. - - If, pursuant to or in connection with a single transaction or -arrangement, you convey, or propagate by procuring conveyance of, a -covered work, and grant a patent license to some of the parties -receiving the covered work authorizing them to use, propagate, modify -or convey a specific copy of the covered work, then the patent license -you grant is automatically extended to all recipients of the covered -work and works based on it. - - A patent license is "discriminatory" if it does not include within -the scope of its coverage, prohibits the exercise of, or is -conditioned on the non-exercise of one or more of the rights that are -specifically granted under this License. You may not convey a covered -work if you are a party to an arrangement with a third party that is -in the business of distributing software, under which you make payment -to the third party based on the extent of your activity of conveying -the work, and under which the third party grants, to any of the -parties who would receive the covered work from you, a discriminatory -patent license (a) in connection with copies of the covered work -conveyed by you (or copies made from those copies), or (b) primarily -for and in connection with specific products or compilations that -contain the covered work, unless you entered into that arrangement, -or that patent license was granted, prior to 28 March 2007. - - Nothing in this License shall be construed as excluding or limiting -any implied license or other defenses to infringement that may -otherwise be available to you under applicable patent law. - - 12. No Surrender of Others' Freedom. - - If conditions are imposed on you (whether by court order, agreement or -otherwise) that contradict the conditions of this License, they do not -excuse you from the conditions of this License. If you cannot convey a -covered work so as to satisfy simultaneously your obligations under this -License and any other pertinent obligations, then as a consequence you may -not convey it at all. For example, if you agree to terms that obligate you -to collect a royalty for further conveying from those to whom you convey -the Program, the only way you could satisfy both those terms and this -License would be to refrain entirely from conveying the Program. - - 13. Use with the GNU Affero General Public License. - - Notwithstanding any other provision of this License, you have -permission to link or combine any covered work with a work licensed -under version 3 of the GNU Affero General Public License into a single -combined work, and to convey the resulting work. The terms of this -License will continue to apply to the part which is the covered work, -but the special requirements of the GNU Affero General Public License, -section 13, concerning interaction through a network will apply to the -combination as such. - - 14. Revised Versions of this License. - - The Free Software Foundation may publish revised and/or new versions of -the GNU General Public License from time to time. Such new versions will -be similar in spirit to the present version, but may differ in detail to -address new problems or concerns. - - Each version is given a distinguishing version number. If the -Program specifies that a certain numbered version of the GNU General -Public License "or any later version" applies to it, you have the -option of following the terms and conditions either of that numbered -version or of any later version published by the Free Software -Foundation. If the Program does not specify a version number of the -GNU General Public License, you may choose any version ever published -by the Free Software Foundation. - - If the Program specifies that a proxy can decide which future -versions of the GNU General Public License can be used, that proxy's -public statement of acceptance of a version permanently authorizes you -to choose that version for the Program. - - Later license versions may give you additional or different -permissions. However, no additional obligations are imposed on any -author or copyright holder as a result of your choosing to follow a -later version. - - 15. Disclaimer of Warranty. - - THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY -APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT -HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY -OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, -THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR -PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM -IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF -ALL NECESSARY SERVICING, REPAIR OR CORRECTION. - - 16. Limitation of Liability. - - IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING -WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS -THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY -GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE -USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF -DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD -PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), -EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF -SUCH DAMAGES. - - 17. Interpretation of Sections 15 and 16. - - If the disclaimer of warranty and limitation of liability provided -above cannot be given local legal effect according to their terms, -reviewing courts shall apply local law that most closely approximates -an absolute waiver of all civil liability in connection with the -Program, unless a warranty or assumption of liability accompanies a -copy of the Program in return for a fee. - - END OF TERMS AND CONDITIONS - - How to Apply These Terms to Your New Programs - - If you develop a new program, and you want it to be of the greatest -possible use to the public, the best way to achieve this is to make it -free software which everyone can redistribute and change under these terms. - - To do so, attach the following notices to the program. It is safest -to attach them to the start of each source file to most effectively -state the exclusion of warranty; and each file should have at least -the "copyright" line and a pointer to where the full notice is found. - - - Copyright (C) - - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 3 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see . - -Also add information on how to contact you by electronic and paper mail. - - If the program does terminal interaction, make it output a short -notice like this when it starts in an interactive mode: - - Copyright (C) - This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. - This is free software, and you are welcome to redistribute it - under certain conditions; type `show c' for details. - -The hypothetical commands `show w' and `show c' should show the appropriate -parts of the General Public License. Of course, your program's commands -might be different; for a GUI interface, you would use an "about box". - - You should also get your employer (if you work as a programmer) or school, -if any, to sign a "copyright disclaimer" for the program, if necessary. -For more information on this, and how to apply and follow the GNU GPL, see -. - - The GNU General Public License does not permit incorporating your program -into proprietary programs. If your program is a subroutine library, you -may consider it more useful to permit linking proprietary applications with -the library. If this is what you want to do, use the GNU Lesser General -Public License instead of this License. But first, please read -. diff --git a/deps/MPFR/mpfr/mpfr.COPYING.LESSER b/deps/MPFR/mpfr/mpfr.COPYING.LESSER deleted file mode 100644 index fc8a5de7e..000000000 --- a/deps/MPFR/mpfr/mpfr.COPYING.LESSER +++ /dev/null @@ -1,165 +0,0 @@ - GNU LESSER GENERAL PUBLIC LICENSE - Version 3, 29 June 2007 - - Copyright (C) 2007 Free Software Foundation, Inc. - Everyone is permitted to copy and distribute verbatim copies - of this license document, but changing it is not allowed. - - - This version of the GNU Lesser General Public License incorporates -the terms and conditions of version 3 of the GNU General Public -License, supplemented by the additional permissions listed below. - - 0. Additional Definitions. - - As used herein, "this License" refers to version 3 of the GNU Lesser -General Public License, and the "GNU GPL" refers to version 3 of the GNU -General Public License. - - "The Library" refers to a covered work governed by this License, -other than an Application or a Combined Work as defined below. - - An "Application" is any work that makes use of an interface provided -by the Library, but which is not otherwise based on the Library. -Defining a subclass of a class defined by the Library is deemed a mode -of using an interface provided by the Library. - - A "Combined Work" is a work produced by combining or linking an -Application with the Library. The particular version of the Library -with which the Combined Work was made is also called the "Linked -Version". - - The "Minimal Corresponding Source" for a Combined Work means the -Corresponding Source for the Combined Work, excluding any source code -for portions of the Combined Work that, considered in isolation, are -based on the Application, and not on the Linked Version. - - The "Corresponding Application Code" for a Combined Work means the -object code and/or source code for the Application, including any data -and utility programs needed for reproducing the Combined Work from the -Application, but excluding the System Libraries of the Combined Work. - - 1. Exception to Section 3 of the GNU GPL. - - You may convey a covered work under sections 3 and 4 of this License -without being bound by section 3 of the GNU GPL. - - 2. Conveying Modified Versions. - - If you modify a copy of the Library, and, in your modifications, a -facility refers to a function or data to be supplied by an Application -that uses the facility (other than as an argument passed when the -facility is invoked), then you may convey a copy of the modified -version: - - a) under this License, provided that you make a good faith effort to - ensure that, in the event an Application does not supply the - function or data, the facility still operates, and performs - whatever part of its purpose remains meaningful, or - - b) under the GNU GPL, with none of the additional permissions of - this License applicable to that copy. - - 3. Object Code Incorporating Material from Library Header Files. - - The object code form of an Application may incorporate material from -a header file that is part of the Library. You may convey such object -code under terms of your choice, provided that, if the incorporated -material is not limited to numerical parameters, data structure -layouts and accessors, or small macros, inline functions and templates -(ten or fewer lines in length), you do both of the following: - - a) Give prominent notice with each copy of the object code that the - Library is used in it and that the Library and its use are - covered by this License. - - b) Accompany the object code with a copy of the GNU GPL and this license - document. - - 4. Combined Works. - - You may convey a Combined Work under terms of your choice that, -taken together, effectively do not restrict modification of the -portions of the Library contained in the Combined Work and reverse -engineering for debugging such modifications, if you also do each of -the following: - - a) Give prominent notice with each copy of the Combined Work that - the Library is used in it and that the Library and its use are - covered by this License. - - b) Accompany the Combined Work with a copy of the GNU GPL and this license - document. - - c) For a Combined Work that displays copyright notices during - execution, include the copyright notice for the Library among - these notices, as well as a reference directing the user to the - copies of the GNU GPL and this license document. - - d) Do one of the following: - - 0) Convey the Minimal Corresponding Source under the terms of this - License, and the Corresponding Application Code in a form - suitable for, and under terms that permit, the user to - recombine or relink the Application with a modified version of - the Linked Version to produce a modified Combined Work, in the - manner specified by section 6 of the GNU GPL for conveying - Corresponding Source. - - 1) Use a suitable shared library mechanism for linking with the - Library. A suitable mechanism is one that (a) uses at run time - a copy of the Library already present on the user's computer - system, and (b) will operate properly with a modified version - of the Library that is interface-compatible with the Linked - Version. - - e) Provide Installation Information, but only if you would otherwise - be required to provide such information under section 6 of the - GNU GPL, and only to the extent that such information is - necessary to install and execute a modified version of the - Combined Work produced by recombining or relinking the - Application with a modified version of the Linked Version. (If - you use option 4d0, the Installation Information must accompany - the Minimal Corresponding Source and Corresponding Application - Code. If you use option 4d1, you must provide the Installation - Information in the manner specified by section 6 of the GNU GPL - for conveying Corresponding Source.) - - 5. Combined Libraries. - - You may place library facilities that are a work based on the -Library side by side in a single library together with other library -facilities that are not Applications and are not covered by this -License, and convey such a combined library under terms of your -choice, if you do both of the following: - - a) Accompany the combined library with a copy of the same work based - on the Library, uncombined with any other library facilities, - conveyed under the terms of this License. - - b) Give prominent notice with the combined library that part of it - is a work based on the Library, and explaining where to find the - accompanying uncombined form of the same work. - - 6. Revised Versions of the GNU Lesser General Public License. - - The Free Software Foundation may publish revised and/or new versions -of the GNU Lesser General Public License from time to time. Such new -versions will be similar in spirit to the present version, but may -differ in detail to address new problems or concerns. - - Each version is given a distinguishing version number. If the -Library as you received it specifies that a certain numbered version -of the GNU Lesser General Public License "or any later version" -applies to it, you have the option of following the terms and -conditions either of that published version or of any later version -published by the Free Software Foundation. If the Library as you -received it does not specify a version number of the GNU Lesser -General Public License, you may choose any version of the GNU Lesser -General Public License ever published by the Free Software Foundation. - - If the Library as you received it specifies that a proxy can decide -whether future versions of the GNU Lesser General Public License shall -apply, that proxy's public statement of acceptance of any version is -permanent authorization for you to choose that version for the -Library. diff --git a/deps/MPFR/mpfr/mpfr.README b/deps/MPFR/mpfr/mpfr.README deleted file mode 100644 index 45a575f39..000000000 --- a/deps/MPFR/mpfr/mpfr.README +++ /dev/null @@ -1,91 +0,0 @@ -Copyright 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc. -Contributed by the Arenaire and Cacao projects, INRIA. - -This file is part of the GNU MPFR Library. - -The GNU MPFR Library is free software; you can redistribute it and/or modify -it under the terms of the GNU Lesser General Public License as published by -the Free Software Foundation; either version 3 of the License, or (at your -option) any later version. - -The GNU MPFR Library is distributed in the hope that it will be useful, but -WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY -or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public -License for more details. - -You should have received a copy of the GNU Lesser General Public License -along with the GNU MPFR Library; see the file COPYING.LESSER. If not, see -http://www.gnu.org/licenses/ or write to the Free Software Foundation, Inc., -51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. - -############################################################################## - -The GNU MPFR distribution contains the following files: -(This does not apply to code retrieved by Subversion.) - -AUTHORS - the authors of the library -BUGS - bugs in MPFR - please read this file! -COPYING - the GNU General Public License, version 3 -COPYING.LESSER - the GNU Lesser General Public License, version 3 -ChangeLog - the log of changes -FAQ.html - frequently asked questions about MPFR -INSTALL - how to install MPFR (see also mpfr.texi) -Makefile* - files for building the library -NEWS - new features with respect to previous versions -PATCHES - empty file (until patches are applied) -README - this file -TODO - what remains to do (any help is welcome!) -VERSION - version of MPFR (next release version if taken by Subversion) -ac*.m4 - automatic configuration files -ansi2knr.* - convert ANSI C to Kernighan & Ritchie C (source and man page) -*.c - source files -*.h - header files -compile - auxiliary installation file -config.* - auxiliary installation files -configure* - configuration files -depcomp - auxiliary installation file -examples/ - directory containing examples -fdl.texi - the GNU Free Documentation License -get_patches.sh - rebuild get_patches.c when patches have been applied -install-sh - installation file -ltmain.sh - auxiliary installation file -m4/ - directory containing additional configuration files -missing - auxiliary installation file -mparam_h.in - header file template -mpfr.info - info file for MPFR -mpfr.texi - texinfo documentation for MPFR (source) -tests/ - test directory -texinfo.tex - TeX macros to handle mpfr.texi - -According to the special exception to the GNU General Public License, -the autotools files compile, config.sub, config.guess, ltmain.sh, -m4/libtool.m4 and missing are distributed under the same licence of -GNU MPFR. - - -You can get the latest source code by Subversion at InriaGforge: - - svn checkout svn://scm.gforge.inria.fr/svn/mpfr/trunk mpfr - -or - - svn checkout https://scm.gforge.inria.fr/svn/mpfr/trunk mpfr - -(the last argument can be any directory name). You can use - - svn ls svn://scm.gforge.inria.fr/svn/mpfr/branches - svn ls svn://scm.gforge.inria.fr/svn/mpfr/tags - -to get the list of branches or tags (releases), then checkout a -particular branch or tag instead of the trunk. Alternatively, you -can now use the "https:" scheme (a.k.a. DAV) instead of "svn:". -For more information about Subversion, please see: - - * http://svnbook.red-bean.com/ (the official Subversion book); - * http://gcc.gnu.org/wiki/SvnHelp (written for GCC developers, - but interesting general information can be found there); - * http://subversion.tigris.org/faq.html (the Subversion FAQ). - -Subversion users should read the file "README.dev". - -Note: the old CVS repository at cvs-sop.inria.fr is now closed. diff --git a/deps/OpenCSG/CMakeLists.txt.in b/deps/OpenCSG/CMakeLists.txt.in deleted file mode 100644 index 37da0f789..000000000 --- a/deps/OpenCSG/CMakeLists.txt.in +++ /dev/null @@ -1,101 +0,0 @@ -cmake_minimum_required(VERSION 3.0) - -project(OpenCSG) - -if (NOT BUILD_SHARED_LIBS) - set(GLEW_USE_STATIC_LIBS ON) -elseif (MSVC) - set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON) -endif() - -find_package(OpenGL REQUIRED) - -set(GLEW_VERBOSE ON) -find_package(GLEW 1.13.0 REQUIRED) - -set(_srcfiles - src/area.cpp - src/batch.cpp - src/context.cpp - src/channelManager.cpp - src/frameBufferObject.cpp - src/frameBufferObjectExt.cpp - src/occlusionQuery.cpp - src/opencsgRender.cpp - src/openglHelper.cpp - src/pBufferTexture.cpp - src/primitive.cpp - src/primitiveHelper.cpp - src/renderGoldfeather.cpp - src/renderSCS.cpp - src/scissorMemo.cpp - src/settings.cpp - src/stencilManager.cpp - RenderTexture/RenderTexture.cpp - include/opencsg.h - src/opencsgConfig.h - src/area.h - src/batch.h - src/context.h - src/channelManager.h - src/frameBufferObject.h - src/frameBufferObjectExt.h - src/occlusionQuery.h - src/offscreenBuffer.h - src/opencsgRender.h - src/openglHelper.h - src/pBufferTexture.h - src/primitiveHelper.h - src/scissorMemo.h - src/settings.h - src/stencilManager.h -) - -add_library(opencsg ${_srcfiles}) -target_include_directories(opencsg PUBLIC $) -target_include_directories(opencsg PUBLIC $) -target_link_libraries(opencsg PRIVATE GLEW::GLEW OpenGL::GL) - -include(CMakePackageConfigHelpers) - -include(GNUInstallDirs) - -write_basic_package_version_file( - "${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}ConfigVersion.cmake" - VERSION 1.4.2 - COMPATIBILITY AnyNewerVersion -) - -install(TARGETS opencsg - EXPORT ${PROJECT_NAME}Targets - RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} - ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} - LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} - INCLUDES DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}) - -export(EXPORT ${PROJECT_NAME}Targets - FILE "${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}Config.cmake" - NAMESPACE ${PROJECT_NAME}:: ) - -set(ConfigPackageLocation ${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}) - -install(EXPORT ${PROJECT_NAME}Targets - FILE - "${PROJECT_NAME}Config.cmake" - NAMESPACE - ${PROJECT_NAME}:: - DESTINATION - ${ConfigPackageLocation} -) -install( - FILES - ${PROJECT_SOURCE_DIR}/include/opencsg.h - DESTINATION - ${CMAKE_INSTALL_INCLUDEDIR}/opencsg -) -install( - FILES - "${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}ConfigVersion.cmake" - DESTINATION - ${ConfigPackageLocation} -) diff --git a/deps/OpenCSG/OpenCSG.cmake b/deps/OpenCSG/OpenCSG.cmake deleted file mode 100644 index fda74cd45..000000000 --- a/deps/OpenCSG/OpenCSG.cmake +++ /dev/null @@ -1,15 +0,0 @@ - -prusaslicer_add_cmake_project(OpenCSG - GIT_REPOSITORY https://github.com/floriankirsch/OpenCSG.git - GIT_TAG 83e274457b46c9ad11a4ee599203250b1618f3b9 #v1.4.2 - PATCH_COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_LIST_DIR}/CMakeLists.txt.in ./CMakeLists.txt - DEPENDS dep_GLEW -) - -if (TARGET ${ZLIB_PKG}) - add_dependencies(dep_OpenCSG ${ZLIB_PKG}) -endif() - -if (MSVC) - add_debug_dep(dep_OpenCSG) -endif () \ No newline at end of file diff --git a/deps/PNG/PNG.cmake b/deps/PNG/PNG.cmake deleted file mode 100644 index e07afec6d..000000000 --- a/deps/PNG/PNG.cmake +++ /dev/null @@ -1,23 +0,0 @@ -if (APPLE) - # Only disable NEON extension for Apple ARM builds, leave it enabled for Raspberry PI. - set(_disable_neon_extension "-DPNG_ARM_NEON=off") -else () - set(_disable_neon_extension "") -endif () - -prusaslicer_add_cmake_project(PNG - GIT_REPOSITORY https://github.com/glennrp/libpng.git - GIT_TAG v1.6.35 - DEPENDS ${ZLIB_PKG} - CMAKE_ARGS - -DPNG_SHARED=OFF - -DPNG_STATIC=ON - -DPNG_PREFIX=prusaslicer_ - -DPNG_TESTS=OFF - -DDISABLE_DEPENDENCY_TRACKING=OFF - ${_disable_neon_extension} -) - -if (MSVC) - add_debug_dep(dep_PNG) -endif () diff --git a/deps/ZLIB/0001-Respect-BUILD_SHARED_LIBS.patch b/deps/ZLIB/0001-Respect-BUILD_SHARED_LIBS.patch deleted file mode 100644 index e65ec0e65..000000000 --- a/deps/ZLIB/0001-Respect-BUILD_SHARED_LIBS.patch +++ /dev/null @@ -1,51 +0,0 @@ -From 0c64e33bc2e4e7c011f5a64f5d9c7571a434cc86 Mon Sep 17 00:00:00 2001 -From: tamasmeszaros -Date: Sat, 16 Nov 2019 13:43:17 +0100 -Subject: [PATCH] Respect BUILD_SHARED_LIBS - ---- - CMakeLists.txt | 14 ++++++++------ - 1 file changed, 8 insertions(+), 6 deletions(-) - -diff --git a/CMakeLists.txt b/CMakeLists.txt -index 0fe939d..01dfea1 100644 ---- a/CMakeLists.txt -+++ b/CMakeLists.txt -@@ -183,10 +183,12 @@ if(MINGW) - set(ZLIB_DLL_SRCS ${CMAKE_CURRENT_BINARY_DIR}/zlib1rc.obj) - endif(MINGW) - --add_library(zlib SHARED ${ZLIB_SRCS} ${ZLIB_ASMS} ${ZLIB_DLL_SRCS} ${ZLIB_PUBLIC_HDRS} ${ZLIB_PRIVATE_HDRS}) --add_library(zlibstatic STATIC ${ZLIB_SRCS} ${ZLIB_ASMS} ${ZLIB_PUBLIC_HDRS} ${ZLIB_PRIVATE_HDRS}) --set_target_properties(zlib PROPERTIES DEFINE_SYMBOL ZLIB_DLL) --set_target_properties(zlib PROPERTIES SOVERSION 1) -+add_library(zlib ${ZLIB_SRCS} ${ZLIB_ASMS} ${ZLIB_PUBLIC_HDRS} ${ZLIB_PRIVATE_HDRS}) -+if (BUILD_SHARED_LIBS) -+ target_sources(zlib PRIVATE ${ZLIB_DLL_SRCS}) -+ set_target_properties(zlib PROPERTIES DEFINE_SYMBOL ZLIB_DLL) -+ set_target_properties(zlib PROPERTIES SOVERSION 1) -+endif() - - if(NOT CYGWIN) - # This property causes shared libraries on Linux to have the full version -@@ -201,7 +203,7 @@ endif() - - if(UNIX) - # On unix-like platforms the library is almost always called libz -- set_target_properties(zlib zlibstatic PROPERTIES OUTPUT_NAME z) -+ set_target_properties(zlib PROPERTIES OUTPUT_NAME z) - if(NOT APPLE) - set_target_properties(zlib PROPERTIES LINK_FLAGS "-Wl,--version-script,\"${CMAKE_CURRENT_SOURCE_DIR}/zlib.map\"") - endif() -@@ -211,7 +213,7 @@ elseif(BUILD_SHARED_LIBS AND WIN32) - endif() - - if(NOT SKIP_INSTALL_LIBRARIES AND NOT SKIP_INSTALL_ALL ) -- install(TARGETS zlib zlibstatic -+ install(TARGETS zlib - RUNTIME DESTINATION "${INSTALL_BIN_DIR}" - ARCHIVE DESTINATION "${INSTALL_LIB_DIR}" - LIBRARY DESTINATION "${INSTALL_LIB_DIR}" ) --- -2.16.2.windows.1 - diff --git a/deps/ZLIB/ZLIB.cmake b/deps/ZLIB/ZLIB.cmake deleted file mode 100644 index 574f5b134..000000000 --- a/deps/ZLIB/ZLIB.cmake +++ /dev/null @@ -1,10 +0,0 @@ -prusaslicer_add_cmake_project(ZLIB - GIT_REPOSITORY https://github.com/madler/zlib.git - GIT_TAG v1.2.11 - PATCH_COMMAND ${GIT_EXECUTABLE} checkout -f -- . && git clean -df && - ${GIT_EXECUTABLE} apply --whitespace=fix ${CMAKE_CURRENT_LIST_DIR}/0001-Respect-BUILD_SHARED_LIBS.patch - CMAKE_ARGS - -DSKIP_INSTALL_FILES=ON # Prevent installation of man pages et al. - -DCMAKE_POSITION_INDEPENDENT_CODE=ON -) - diff --git a/deps/blosc-mods.patch b/deps/blosc-mods.patch deleted file mode 100644 index 9b1b9cb27..000000000 --- a/deps/blosc-mods.patch +++ /dev/null @@ -1,469 +0,0 @@ -From 7cf6c014a36f1712efbdbe9bc52d2d4922b54673 Mon Sep 17 00:00:00 2001 -From: tamasmeszaros -Date: Wed, 30 Oct 2019 12:54:52 +0100 -Subject: [PATCH] Blosc 1.17 fixes and cmake config script - -Signed-off-by: tamasmeszaros ---- - CMakeLists.txt | 105 +++++++++++++++++----------------- - blosc/CMakeLists.txt | 118 +++++++++------------------------------ - cmake/FindLZ4.cmake | 6 +- - cmake/FindSnappy.cmake | 8 ++- - cmake/FindZstd.cmake | 8 ++- - cmake_config.cmake.in | 24 ++++++++ - internal-complibs/CMakeLists.txt | 35 ++++++++++++ - 7 files changed, 157 insertions(+), 147 deletions(-) - create mode 100644 cmake_config.cmake.in - create mode 100644 internal-complibs/CMakeLists.txt - -diff --git a/CMakeLists.txt b/CMakeLists.txt -index 59d9fab..e9134c2 100644 ---- a/CMakeLists.txt -+++ b/CMakeLists.txt -@@ -71,7 +71,7 @@ - # DEV: static includes blosc.a and blosc.h - - --cmake_minimum_required(VERSION 2.8.12) -+cmake_minimum_required(VERSION 3.1) # Threads::Threads target available from 3.1 - if (NOT CMAKE_VERSION VERSION_LESS 3.3) - cmake_policy(SET CMP0063 NEW) - endif() -@@ -124,55 +124,30 @@ option(PREFER_EXTERNAL_ZSTD - - set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake") - -- --if(NOT DEACTIVATE_LZ4) -- if(PREFER_EXTERNAL_LZ4) -- find_package(LZ4) -- else() -- message(STATUS "Using LZ4 internal sources.") -- endif(PREFER_EXTERNAL_LZ4) -- # HAVE_LZ4 will be set to true because even if the library is -- # not found, we will use the included sources for it -- set(HAVE_LZ4 TRUE) --endif(NOT DEACTIVATE_LZ4) -- --if(NOT DEACTIVATE_SNAPPY) -- if(PREFER_EXTERNAL_SNAPPY) -- find_package(Snappy) -- else() -- message(STATUS "Using Snappy internal sources.") -- endif(PREFER_EXTERNAL_SNAPPY) -- # HAVE_SNAPPY will be set to true because even if the library is not found, -- # we will use the included sources for it -- set(HAVE_SNAPPY TRUE) --endif(NOT DEACTIVATE_SNAPPY) -- --if(NOT DEACTIVATE_ZLIB) -- # import the ZLIB_ROOT environment variable to help finding the zlib library -- if(PREFER_EXTERNAL_ZLIB) -- set(ZLIB_ROOT $ENV{ZLIB_ROOT}) -- find_package(ZLIB) -- if (NOT ZLIB_FOUND ) -- message(STATUS "No zlib found. Using internal sources.") -- endif (NOT ZLIB_FOUND ) -- else() -- message(STATUS "Using zlib internal sources.") -- endif(PREFER_EXTERNAL_ZLIB) -- # HAVE_ZLIB will be set to true because even if the library is not found, -- # we will use the included sources for it -- set(HAVE_ZLIB TRUE) --endif(NOT DEACTIVATE_ZLIB) -- --if (NOT DEACTIVATE_ZSTD) -- if (PREFER_EXTERNAL_ZSTD) -- find_package(Zstd) -- else () -- message(STATUS "Using ZSTD internal sources.") -- endif (PREFER_EXTERNAL_ZSTD) -- # HAVE_ZSTD will be set to true because even if the library is -- # not found, we will use the included sources for it -- set(HAVE_ZSTD TRUE) --endif (NOT DEACTIVATE_ZSTD) -+set(LIBS "") -+macro(use_package _pkg _tgt) -+ string(TOUPPER ${_pkg} _PKG) -+ if(NOT DEACTIVATE_${_PKG}) -+ if(PREFER_EXTERNAL_${_PKG}) -+ find_package(${_pkg}) -+ if (NOT ${_pkg}_FOUND ) -+ message(STATUS "No ${_pkg} found. Using internal sources.") -+ endif() -+ else() -+ message(STATUS "Using ${_pkg} internal sources.") -+ endif(PREFER_EXTERNAL_${_PKG}) -+ # HAVE_${_pkg} will be set to true because even if the library is -+ # not found, we will use the included sources for it -+ set(HAVE_${_PKG} TRUE) -+ list(APPEND LIBS ${_pkg}::${_tgt}) -+ endif(NOT DEACTIVATE_${_PKG}) -+endmacro() -+ -+set(ZLIB_ROOT $ENV{ZLIB_ROOT}) -+use_package(ZLIB ZLIB) -+use_package(LZ4 LZ4) -+use_package(Snappy snappy) -+use_package(Zstd Zstd) - - # create the config.h file - configure_file ("blosc/config.h.in" "blosc/config.h" ) -@@ -316,6 +291,7 @@ endif() - - - # subdirectories -+add_subdirectory(internal-complibs) - add_subdirectory(blosc) - - if(BUILD_TESTS) -@@ -328,7 +304,6 @@ if(BUILD_BENCHMARKS) - add_subdirectory(bench) - endif(BUILD_BENCHMARKS) - -- - # uninstall target - if (BLOSC_INSTALL) - configure_file( -@@ -338,10 +313,38 @@ if (BLOSC_INSTALL) - install(FILES "${CMAKE_CURRENT_BINARY_DIR}/blosc.pc" - DESTINATION lib/pkgconfig COMPONENT DEV) - -+ configure_file( -+ "${CMAKE_CURRENT_SOURCE_DIR}/cmake_config.cmake.in" -+ "${CMAKE_CURRENT_BINARY_DIR}/cmakeexports/BloscConfig.cmake" -+ @ONLY) -+ - configure_file( - "${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in" - "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake" - IMMEDIATE @ONLY) -+ -+ include(CMakePackageConfigHelpers) -+ write_basic_package_version_file( -+ "${CMAKE_CURRENT_BINARY_DIR}/cmakeexports/BloscConfigVersion.cmake" -+ VERSION ${BLOSC_VERSION_MAJOR}.${BLOSC_VERSION_MINOR}.${BLOSC_VERSION_PATCH} -+ COMPATIBILITY AnyNewerVersion -+ ) -+ -+ export(EXPORT BloscTargets -+ FILE "${CMAKE_CURRENT_BINARY_DIR}/cmakeexports/BloscTargets.cmake" -+ NAMESPACE Blosc::) -+ -+ install(EXPORT BloscTargets -+ FILE BloscTargets.cmake -+ NAMESPACE Blosc:: -+ DESTINATION lib/cmake/Blosc -+ EXPORT_LINK_INTERFACE_LIBRARIES) -+ -+ install(FILES -+ "${CMAKE_CURRENT_BINARY_DIR}/cmakeexports/BloscConfig.cmake" -+ "${CMAKE_CURRENT_BINARY_DIR}/cmakeexports/BloscConfigVersion.cmake" -+ DESTINATION lib/cmake/Blosc COMPONENT DEV) -+ - add_custom_target(uninstall - COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake) - endif() -diff --git a/blosc/CMakeLists.txt b/blosc/CMakeLists.txt -index 1d1bebe..f554abe 100644 ---- a/blosc/CMakeLists.txt -+++ b/blosc/CMakeLists.txt -@@ -1,52 +1,11 @@ - # a simple way to detect that we are using CMAKE - add_definitions(-DUSING_CMAKE) - --set(INTERNAL_LIBS ${PROJECT_SOURCE_DIR}/internal-complibs) -- - # Hide symbols by default unless they're specifically exported. - # This makes it easier to keep the set of exported symbols the - # same across all compilers/platforms. - set(CMAKE_C_VISIBILITY_PRESET hidden) - --# includes --set(BLOSC_INCLUDE_DIRS ${BLOSC_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}) --if(NOT DEACTIVATE_LZ4) -- if (LZ4_FOUND) -- set(BLOSC_INCLUDE_DIRS ${BLOSC_INCLUDE_DIRS} ${LZ4_INCLUDE_DIR}) -- else(LZ4_FOUND) -- set(LZ4_LOCAL_DIR ${INTERNAL_LIBS}/lz4-1.9.1) -- set(BLOSC_INCLUDE_DIRS ${BLOSC_INCLUDE_DIRS} ${LZ4_LOCAL_DIR}) -- endif(LZ4_FOUND) --endif(NOT DEACTIVATE_LZ4) -- --if(NOT DEACTIVATE_SNAPPY) -- if (SNAPPY_FOUND) -- set(BLOSC_INCLUDE_DIRS ${BLOSC_INCLUDE_DIRS} ${SNAPPY_INCLUDE_DIR}) -- else(SNAPPY_FOUND) -- set(SNAPPY_LOCAL_DIR ${INTERNAL_LIBS}/snappy-1.1.1) -- set(BLOSC_INCLUDE_DIRS ${BLOSC_INCLUDE_DIRS} ${SNAPPY_LOCAL_DIR}) -- endif(SNAPPY_FOUND) --endif(NOT DEACTIVATE_SNAPPY) -- --if(NOT DEACTIVATE_ZLIB) -- if (ZLIB_FOUND) -- set(BLOSC_INCLUDE_DIRS ${BLOSC_INCLUDE_DIRS} ${ZLIB_INCLUDE_DIR}) -- else(ZLIB_FOUND) -- set(ZLIB_LOCAL_DIR ${INTERNAL_LIBS}/zlib-1.2.8) -- set(BLOSC_INCLUDE_DIRS ${BLOSC_INCLUDE_DIRS} ${ZLIB_LOCAL_DIR}) -- endif(ZLIB_FOUND) --endif(NOT DEACTIVATE_ZLIB) -- --if (NOT DEACTIVATE_ZSTD) -- if (ZSTD_FOUND) -- set(BLOSC_INCLUDE_DIRS ${BLOSC_INCLUDE_DIRS} ${ZSTD_INCLUDE_DIR}) -- else (ZSTD_FOUND) -- set(ZSTD_LOCAL_DIR ${INTERNAL_LIBS}/zstd-1.4.1) -- set(BLOSC_INCLUDE_DIRS ${BLOSC_INCLUDE_DIRS} ${ZSTD_LOCAL_DIR} ${ZSTD_LOCAL_DIR}/common) -- endif (ZSTD_FOUND) --endif (NOT DEACTIVATE_ZSTD) -- --include_directories(${BLOSC_INCLUDE_DIRS}) - - # library sources - set(SOURCES blosc.c blosclz.c fastcopy.c shuffle-generic.c bitshuffle-generic.c -@@ -73,53 +32,13 @@ if(WIN32) - message(STATUS "using the internal pthread library for win32 systems.") - set(SOURCES ${SOURCES} win32/pthread.c) - else(NOT Threads_FOUND) -- set(LIBS ${LIBS} ${CMAKE_THREAD_LIBS_INIT}) -+ list(APPEND LIBS Threads::Threads) - endif(NOT Threads_FOUND) - else(WIN32) - find_package(Threads REQUIRED) -- set(LIBS ${LIBS} ${CMAKE_THREAD_LIBS_INIT}) -+ list(APPEND LIBS Threads::Threads) - endif(WIN32) - --if(NOT DEACTIVATE_LZ4) -- if(LZ4_FOUND) -- set(LIBS ${LIBS} ${LZ4_LIBRARY}) -- else(LZ4_FOUND) -- file(GLOB LZ4_FILES ${LZ4_LOCAL_DIR}/*.c) -- set(SOURCES ${SOURCES} ${LZ4_FILES}) -- endif(LZ4_FOUND) --endif(NOT DEACTIVATE_LZ4) -- --if(NOT DEACTIVATE_SNAPPY) -- if(SNAPPY_FOUND) -- set(LIBS ${LIBS} ${SNAPPY_LIBRARY}) -- else(SNAPPY_FOUND) -- file(GLOB SNAPPY_FILES ${SNAPPY_LOCAL_DIR}/*.cc) -- set(SOURCES ${SOURCES} ${SNAPPY_FILES}) -- endif(SNAPPY_FOUND) --endif(NOT DEACTIVATE_SNAPPY) -- --if(NOT DEACTIVATE_ZLIB) -- if(ZLIB_FOUND) -- set(LIBS ${LIBS} ${ZLIB_LIBRARY}) -- else(ZLIB_FOUND) -- file(GLOB ZLIB_FILES ${ZLIB_LOCAL_DIR}/*.c) -- set(SOURCES ${SOURCES} ${ZLIB_FILES}) -- endif(ZLIB_FOUND) --endif(NOT DEACTIVATE_ZLIB) -- --if (NOT DEACTIVATE_ZSTD) -- if (ZSTD_FOUND) -- set(LIBS ${LIBS} ${ZSTD_LIBRARY}) -- else (ZSTD_FOUND) -- file(GLOB ZSTD_FILES -- ${ZSTD_LOCAL_DIR}/common/*.c -- ${ZSTD_LOCAL_DIR}/compress/*.c -- ${ZSTD_LOCAL_DIR}/decompress/*.c) -- set(SOURCES ${SOURCES} ${ZSTD_FILES}) -- endif (ZSTD_FOUND) --endif (NOT DEACTIVATE_ZSTD) -- -- - # targets - if (BUILD_SHARED) - add_library(blosc_shared SHARED ${SOURCES}) -@@ -191,14 +110,17 @@ if (BUILD_TESTS) - endif() - endif() - -+add_library(blosc INTERFACE) -+ - if (BUILD_SHARED) -- target_link_libraries(blosc_shared ${LIBS}) -- target_include_directories(blosc_shared PUBLIC ${BLOSC_INCLUDE_DIRS}) -+ target_link_libraries(blosc_shared PRIVATE ${LIBS}) -+ target_include_directories(blosc_shared PUBLIC $) -+ target_link_libraries(blosc INTERFACE blosc_shared) - endif() - - if (BUILD_TESTS) -- target_link_libraries(blosc_shared_testing ${LIBS}) -- target_include_directories(blosc_shared_testing PUBLIC ${BLOSC_INCLUDE_DIRS}) -+ target_link_libraries(blosc_shared_testing PRIVATE ${LIBS}) -+ target_include_directories(blosc_shared_testing PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}) - endif() - - if(BUILD_STATIC) -@@ -207,17 +129,31 @@ if(BUILD_STATIC) - if (MSVC) - set_target_properties(blosc_static PROPERTIES PREFIX lib) - endif() -- target_link_libraries(blosc_static ${LIBS}) -- target_include_directories(blosc_static PUBLIC ${BLOSC_INCLUDE_DIRS}) -+ # With the static library, cmake has to deal with transitive dependencies -+ target_link_libraries(blosc_static PRIVATE ${LIBS}) -+ target_include_directories(blosc_static PUBLIC $) -+ if (NOT BUILD_SHARED) -+ target_link_libraries(blosc INTERFACE blosc_static) -+ endif() - endif(BUILD_STATIC) - -+ - # install - if(BLOSC_INSTALL) - install(FILES blosc.h blosc-export.h DESTINATION include COMPONENT DEV) -+ set(_inst_libs "blosc") - if(BUILD_SHARED) -- install(TARGETS blosc_shared DESTINATION ${lib_dir} COMPONENT LIB) -+ list(APPEND _inst_libs blosc_shared) - endif(BUILD_SHARED) - if(BUILD_STATIC) -- install(TARGETS blosc_static DESTINATION ${lib_dir} COMPONENT DEV) -+ list(APPEND _inst_libs blosc_static) - endif(BUILD_STATIC) -+ -+ install(TARGETS ${_inst_libs} -+ EXPORT BloscTargets -+ LIBRARY DESTINATION ${lib_dir} -+ ARCHIVE DESTINATION ${lib_dir} -+ RUNTIME DESTINATION bin -+ COMPONENT DEV -+ INCLUDES DESTINATION include) - endif(BLOSC_INSTALL) -diff --git a/cmake/FindLZ4.cmake b/cmake/FindLZ4.cmake -index e581a80..05de6ef 100644 ---- a/cmake/FindLZ4.cmake -+++ b/cmake/FindLZ4.cmake -@@ -5,6 +5,10 @@ find_library(LZ4_LIBRARY NAMES lz4) - if (LZ4_INCLUDE_DIR AND LZ4_LIBRARY) - set(LZ4_FOUND TRUE) - message(STATUS "Found LZ4 library: ${LZ4_LIBRARY}") -+ add_library(LZ4::LZ4 UNKNOWN IMPORTED) -+ set_target_properties(LZ4::LZ4 PROPERTIES -+ IMPORTED_LOCATION ${LZ4_LIBRARY} -+ INTERFACE_INCLUDE_DIRECTORIES ${LZ4_INCLUDE_DIR}) - else () - message(STATUS "No LZ4 library found. Using internal sources.") --endif () -+endif () -\ No newline at end of file -diff --git a/cmake/FindSnappy.cmake b/cmake/FindSnappy.cmake -index 688d4d5..21dbee1 100644 ---- a/cmake/FindSnappy.cmake -+++ b/cmake/FindSnappy.cmake -@@ -3,8 +3,12 @@ find_path(SNAPPY_INCLUDE_DIR snappy-c.h) - find_library(SNAPPY_LIBRARY NAMES snappy) - - if (SNAPPY_INCLUDE_DIR AND SNAPPY_LIBRARY) -- set(SNAPPY_FOUND TRUE) -+ set(Snappy_FOUND TRUE) -+ add_library(Snappy::snappy UNKNOWN IMPORTED) -+ set_target_properties(Snappy::snappy PROPERTIES -+ IMPORTED_LOCATION ${SNAPPY_LIBRARY} -+ INTERFACE_INCLUDE_DIRECTORIES ${SNAPPY_INCLUDE_DIR}) - message(STATUS "Found SNAPPY library: ${SNAPPY_LIBRARY}") - else () - message(STATUS "No snappy found. Using internal sources.") --endif () -+endif () -\ No newline at end of file -diff --git a/cmake/FindZstd.cmake b/cmake/FindZstd.cmake -index 7db4bb9..cabc2f8 100644 ---- a/cmake/FindZstd.cmake -+++ b/cmake/FindZstd.cmake -@@ -3,8 +3,12 @@ find_path(ZSTD_INCLUDE_DIR zstd.h) - find_library(ZSTD_LIBRARY NAMES zstd) - - if (ZSTD_INCLUDE_DIR AND ZSTD_LIBRARY) -- set(ZSTD_FOUND TRUE) -+ set(Zstd_FOUND TRUE) -+ add_library(Zstd::Zstd UNKNOWN IMPORTED) -+ set_target_properties(Zstd::Zstd PROPERTIES -+ IMPORTED_LOCATION ${ZSTD_LIBRARY} -+ INTERFACE_INCLUDE_DIRECTORIES ${ZSTD_INCLUDE_DIR}) - message(STATUS "Found Zstd library: ${ZSTD_LIBRARY}") - else () - message(STATUS "No Zstd library found. Using internal sources.") --endif () -+endif () -\ No newline at end of file -diff --git a/cmake_config.cmake.in b/cmake_config.cmake.in -new file mode 100644 -index 0000000..0f6af24 ---- /dev/null -+++ b/cmake_config.cmake.in -@@ -0,0 +1,24 @@ -+include(CMakeFindDependencyMacro) -+ -+include("${CMAKE_CURRENT_LIST_DIR}/BloscTargets.cmake") -+ -+function(_blosc_remap_configs from_Cfg to_Cfg) -+ string(TOUPPER ${from_Cfg} from_CFG) -+ string(TOLOWER ${from_Cfg} from_cfg) -+ -+ if(NOT EXISTS ${CMAKE_CURRENT_LIST_DIR}/BloscTargets-${from_cfg}.cmake) -+ foreach(tgt IN ITEMS blosc_static blosc_shared blosc) -+ if(TARGET Blosc::${tgt}) -+ set_target_properties(Blosc::${tgt} PROPERTIES -+ MAP_IMPORTED_CONFIG_${from_CFG} ${to_Cfg}) -+ endif() -+ endforeach() -+ endif() -+endfunction() -+ -+# MSVC will try to link RelWithDebInfo or MinSizeRel target with debug config -+# if no matching installation is present which would result in link errors. -+if(MSVC) -+ _blosc_remap_configs(RelWithDebInfo Release) -+ _blosc_remap_configs(MinSizeRel Release) -+endif() -diff --git a/internal-complibs/CMakeLists.txt b/internal-complibs/CMakeLists.txt -new file mode 100644 -index 0000000..4586efa ---- /dev/null -+++ b/internal-complibs/CMakeLists.txt -@@ -0,0 +1,35 @@ -+macro(add_lib_target pkg tgt incdir files) -+ string(TOUPPER ${pkg} TGT) -+ if(NOT DEACTIVATE_${TGT} AND NOT ${pkg}_FOUND) -+ add_library(${tgt}_objs OBJECT ${files}) -+ add_library(${tgt} INTERFACE) -+ target_include_directories(${tgt}_objs PRIVATE $) -+ target_include_directories(${tgt} INTERFACE $) -+ #set_target_properties(${tgt} PROPERTIES INTERFACE_SOURCES "$") -+ set_target_properties(${tgt}_objs PROPERTIES POSITION_INDEPENDENT_CODE ON) -+ target_sources(${tgt} INTERFACE "$>") -+ add_library(${pkg}::${tgt} ALIAS ${tgt}) -+ -+ # This creates dummy (empty) interface targets in the exported config. -+ install(TARGETS ${tgt} EXPORT BloscTargets INCLUDES DESTINATION include) -+ endif() -+ unset(TGT) -+endmacro() -+ -+set(ZLIB_DIR ${CMAKE_CURRENT_SOURCE_DIR}/zlib-1.2.8) -+file(GLOB ZLIB_FILES ${ZLIB_DIR}/*.c) -+add_lib_target(ZLIB ZLIB ${ZLIB_DIR} "${ZLIB_FILES}") -+ -+set(SNAPPY_DIR ${CMAKE_CURRENT_SOURCE_DIR}/snappy-1.1.1) -+file(GLOB SNAPPY_FILES ${SNAPPY_DIR}/*.cc) -+add_lib_target(Snappy snappy ${SNAPPY_DIR} "${SNAPPY_FILES}") -+ -+set(LZ4_DIR ${CMAKE_CURRENT_SOURCE_DIR}/lz4-1.9.1) -+file(GLOB LZ4_FILES ${LZ4_DIR}/*.c) -+add_lib_target(LZ4 LZ4 ${LZ4_DIR} "${LZ4_FILES}") -+ -+set(ZSTD_DIR ${CMAKE_CURRENT_SOURCE_DIR}/zstd-1.4.1) -+file(GLOB ZSTD_FILES ${ZSTD_DIR}/common/*.c ${ZSTD_DIR}/compress/*.c ${ZSTD_DIR}/decompress/*.c) -+add_lib_target(Zstd Zstd ${ZSTD_DIR} "${ZSTD_FILES}") -+target_include_directories(Zstd INTERFACE $) -+target_include_directories(Zstd_objs PRIVATE $) -\ No newline at end of file --- -2.16.2.windows.1 - diff --git a/deps/deps-linux.cmake b/deps/deps-linux.cmake deleted file mode 100644 index e40c1c148..000000000 --- a/deps/deps-linux.cmake +++ /dev/null @@ -1,103 +0,0 @@ - -set(DEP_CMAKE_OPTS "-DCMAKE_POSITION_INDEPENDENT_CODE=ON") - -include("deps-unix-common.cmake") - -# Some Linuxes may have very old libpng, so it's best to bundle it instead of relying on the system version. -# find_package(PNG QUIET) -# if (NOT PNG_FOUND) -# message(WARNING "No PNG dev package found in system, building static library. You should install the system package.") -# endif () - -#TODO UDEV - -ExternalProject_Add(dep_boost - EXCLUDE_FROM_ALL 1 - URL "https://github.com/supermerill/SuperSlicer_deps/releases/download/0.4/boost_1_70_0.tar.gz" - URL_HASH SHA256=882b48708d211a5f48e60b0124cf5863c1534cd544ecd0664bb534a4b5d506e9 - BUILD_IN_SOURCE 1 - CONFIGURE_COMMAND ./bootstrap.sh - --with-libraries=system,iostreams,filesystem,thread,log,locale,regex - "--prefix=${DESTDIR}/usr/local" - BUILD_COMMAND ./b2 - -j ${NPROC} - --reconfigure - link=static - variant=release - threading=multi - boost.locale.icu=off - cflags=-fPIC - cxxflags=-fPIC - install - INSTALL_COMMAND "" # b2 does that already -) - -ExternalProject_Add(dep_libopenssl - EXCLUDE_FROM_ALL 1 - URL "https://github.com/openssl/openssl/archive/OpenSSL_1_1_0l.tar.gz" - URL_HASH SHA256=e2acf0cf58d9bff2b42f2dc0aee79340c8ffe2c5e45d3ca4533dd5d4f5775b1d - BUILD_IN_SOURCE 1 - CONFIGURE_COMMAND ./config - "--prefix=${DESTDIR}/usr/local" - "--libdir=lib" - no-shared - no-ssl3-method - no-dynamic-engine - -Wa,--noexecstack - BUILD_COMMAND make depend && make "-j${NPROC}" - INSTALL_COMMAND make install_sw -) - -ExternalProject_Add(dep_libcurl - EXCLUDE_FROM_ALL 1 - DEPENDS dep_libopenssl - URL "https://curl.haxx.se/download/curl-7.58.0.tar.gz" - URL_HASH SHA256=cc245bf9a1a42a45df491501d97d5593392a03f7b4f07b952793518d97666115 - BUILD_IN_SOURCE 1 - CONFIGURE_COMMAND ./configure - --enable-static - --disable-shared - "--with-ssl=${DESTDIR}/usr/local" - --with-pic - --enable-ipv6 - --enable-versioned-symbols - --enable-threaded-resolver - --with-random=/dev/urandom - - # CA root certificate paths will be set for openssl at runtime. - --without-ca-bundle - --without-ca-path - --with-ca-fallback # to look for the ssl backend's ca store - - --disable-ldap - --disable-ldaps - --disable-manual - --disable-rtsp - --disable-dict - --disable-telnet - --disable-pop3 - --disable-imap - --disable-smb - --disable-smtp - --disable-gopher - --without-gssapi - --without-libpsl - --without-libidn2 - --without-gnutls - --without-polarssl - --without-mbedtls - --without-cyassl - --without-nss - --without-axtls - --without-brotli - --without-libmetalink - --without-libssh - --without-libssh2 - --without-librtmp - --without-nghttp2 - --without-zsh-functions-dir - BUILD_COMMAND make "-j${NPROC}" - INSTALL_COMMAND make install "DESTDIR=${DESTDIR}" -) - -add_dependencies(dep_openvdb dep_boost) diff --git a/deps/deps-macos.cmake b/deps/deps-macos.cmake deleted file mode 100644 index c3afdf90f..000000000 --- a/deps/deps-macos.cmake +++ /dev/null @@ -1,90 +0,0 @@ - -# This ensures dependencies don't use SDK features which are not available in the version specified by Deployment target -# That can happen when one uses a recent SDK but specifies an older Deployment target -set(DEP_WERRORS_SDK "-Werror=partial-availability -Werror=unguarded-availability -Werror=unguarded-availability-new") - -set(DEP_CMAKE_OPTS - "-DCMAKE_POSITION_INDEPENDENT_CODE=ON" - "-DCMAKE_OSX_SYSROOT=${CMAKE_OSX_SYSROOT}" - "-DCMAKE_OSX_DEPLOYMENT_TARGET=${DEP_OSX_TARGET}" - "-DCMAKE_CXX_FLAGS=${DEP_WERRORS_SDK}" - "-DCMAKE_C_FLAGS=${DEP_WERRORS_SDK}" - "-DCMAKE_FIND_FRAMEWORK=LAST" - "-DCMAKE_FIND_APPBUNDLE=LAST" -) - -include("deps-unix-common.cmake") - - -ExternalProject_Add(dep_boost - EXCLUDE_FROM_ALL 1 - URL "https://github.com/supermerill/SuperSlicer_deps/releases/download/0.4/boost_1_70_0.tar.gz" - URL_HASH SHA256=882b48708d211a5f48e60b0124cf5863c1534cd544ecd0664bb534a4b5d506e9 - BUILD_IN_SOURCE 1 - CONFIGURE_COMMAND ./bootstrap.sh - --with-toolset=clang - --with-libraries=system,iostreams,filesystem,thread,log,locale,regex - "--prefix=${DESTDIR}/usr/local" - BUILD_COMMAND ./b2 - -j ${NPROC} - --reconfigure - toolset=clang - link=static - variant=release - threading=multi - boost.locale.icu=off - "cflags=-fPIC -mmacosx-version-min=${DEP_OSX_TARGET}" - "cxxflags=-fPIC -mmacosx-version-min=${DEP_OSX_TARGET}" - "mflags=-fPIC -mmacosx-version-min=${DEP_OSX_TARGET}" - "mmflags=-fPIC -mmacosx-version-min=${DEP_OSX_TARGET}" - install - INSTALL_COMMAND "" # b2 does that already -) - -ExternalProject_Add(dep_libcurl - EXCLUDE_FROM_ALL 1 - URL "https://curl.haxx.se/download/curl-7.58.0.tar.gz" - URL_HASH SHA256=cc245bf9a1a42a45df491501d97d5593392a03f7b4f07b952793518d97666115 - BUILD_IN_SOURCE 1 - CONFIGURE_COMMAND ./configure - --enable-static - --disable-shared - "--with-ssl=${DESTDIR}/usr/local" - --with-pic - --enable-ipv6 - --enable-versioned-symbols - --enable-threaded-resolver - --with-darwinssl - --without-ssl # disables OpenSSL - --disable-ldap - --disable-ldaps - --disable-manual - --disable-rtsp - --disable-dict - --disable-telnet - --disable-pop3 - --disable-imap - --disable-smb - --disable-smtp - --disable-gopher - --without-gssapi - --without-libpsl - --without-libidn2 - --without-gnutls - --without-polarssl - --without-mbedtls - --without-cyassl - --without-nss - --without-axtls - --without-brotli - --without-libmetalink - --without-libssh - --without-libssh2 - --without-librtmp - --without-nghttp2 - --without-zsh-functions-dir - BUILD_COMMAND make "-j${NPROC}" - INSTALL_COMMAND make install "DESTDIR=${DESTDIR}" -) - -add_dependencies(dep_openvdb dep_boost) \ No newline at end of file diff --git a/deps/deps-mingw.cmake b/deps/deps-mingw.cmake deleted file mode 100644 index f708a7126..000000000 --- a/deps/deps-mingw.cmake +++ /dev/null @@ -1,60 +0,0 @@ -set(DEP_CMAKE_OPTS "-DCMAKE_POSITION_INDEPENDENT_CODE=ON") -set(DEP_BOOST_TOOLSET "gcc") -set(DEP_BITS 64) - -find_package(Git REQUIRED) - -# TODO make sure to build tbb with -flifetime-dse=1 -include("deps-unix-common.cmake") - -ExternalProject_Add(dep_boost - EXCLUDE_FROM_ALL 1 - URL "https://github.com/supermerill/SuperSlicer_deps/releases/download/0.4/boost_1_70_0.tar.gz" - URL_HASH SHA256=882b48708d211a5f48e60b0124cf5863c1534cd544ecd0664bb534a4b5d506e9 - BUILD_IN_SOURCE 1 - CONFIGURE_COMMAND bootstrap.bat - BUILD_COMMAND b2.exe - -j "${NPROC}" - --with-system - --with-filesystem - --with-thread - --with-log - --with-locale - --with-regex - "--prefix=${DESTDIR}/usr/local" - "address-model=${DEPS_BITS}" - "toolset=${DEP_BOOST_TOOLSET}" - link=static - define=BOOST_USE_WINAPI_VERSION=0x0502 - variant=release - threading=multi - boost.locale.icu=off - "${DEP_BOOST_DEBUG}" release install - INSTALL_COMMAND "" # b2 does that already -) - -ExternalProject_Add(dep_libcurl - EXCLUDE_FROM_ALL 1 - URL "https://curl.haxx.se/download/curl-7.58.0.tar.gz" - URL_HASH SHA256=cc245bf9a1a42a45df491501d97d5593392a03f7b4f07b952793518d97666115 - CMAKE_ARGS - -DBUILD_SHARED_LIBS=OFF - -DBUILD_TESTING=OFF - -DCURL_STATICLIB=ON - -DCURL_STATIC_CRT=ON - -DENABLE_THREADED_RESOLVER=ON - -DCURL_DISABLE_FTP=ON - -DCURL_DISABLE_LDAP=ON - -DCURL_DISABLE_LDAPS=ON - -DCURL_DISABLE_TELNET=ON - -DCURL_DISABLE_DICT=ON - -DCURL_DISABLE_FILE=ON - -DCURL_DISABLE_TFTP=ON - -DCURL_DISABLE_RTSP=ON - -DCURL_DISABLE_POP3=ON - -DCURL_DISABLE_IMAP=ON - -DCURL_DISABLE_SMTP=ON - -DCURL_DISABLE_GOPHER=ON - -DCMAKE_INSTALL_PREFIX=${DESTDIR}/usr/local - ${DEP_CMAKE_OPTS} -) \ No newline at end of file diff --git a/deps/deps-unix-common.cmake b/deps/deps-unix-common.cmake deleted file mode 100644 index 46c9f8864..000000000 --- a/deps/deps-unix-common.cmake +++ /dev/null @@ -1,129 +0,0 @@ - -# The unix common part expects DEP_CMAKE_OPTS to be set - -if (MINGW) - set(TBB_MINGW_WORKAROUND "-flifetime-dse=1") -else () - set(TBB_MINGW_WORKAROUND "") -endif () - -find_package(ZLIB QUIET) -if (NOT ZLIB_FOUND) - message(WARNING "No ZLIB dev package found in system, building static library. You should install the system package.") -endif () - -# TODO Evaluate expat modifications in the bundled version and test with system versions in various distros and OSX SDKs -# find_package(EXPAT QUIET) -# if (NOT EXPAT_FOUND) -# message(WARNING "No EXPAT dev package found in system, building static library. Consider installing the system package.") -# endif () - -ExternalProject_Add(dep_tbb - EXCLUDE_FROM_ALL 1 - URL "https://github.com/wjakob/tbb/archive/a0dc9bf76d0120f917b641ed095360448cabc85b.tar.gz" - URL_HASH SHA256=0545cb6033bd1873fcae3ea304def720a380a88292726943ae3b9b207f322efe - CMAKE_ARGS - -DTBB_BUILD_SHARED=OFF - -DTBB_BUILD_TESTS=OFF - -DCMAKE_CXX_FLAGS=${TBB_MINGW_WORKAROUND} - -DCMAKE_INSTALL_PREFIX=${DESTDIR}/usr/local - ${DEP_CMAKE_OPTS} -) - -ExternalProject_Add(dep_gtest - EXCLUDE_FROM_ALL 1 - URL "https://github.com/google/googletest/archive/release-1.8.1.tar.gz" - URL_HASH SHA256=9bf1fe5182a604b4135edc1a425ae356c9ad15e9b23f9f12a02e80184c3a249c - CMAKE_ARGS -DBUILD_GMOCK=OFF ${DEP_CMAKE_OPTS} -DCMAKE_INSTALL_PREFIX=${DESTDIR}/usr/local -) - -ExternalProject_Add(dep_cereal - EXCLUDE_FROM_ALL 1 - URL "https://github.com/USCiLab/cereal/archive/v1.2.2.tar.gz" -# URL_HASH SHA256=c6dd7a5701fff8ad5ebb45a3dc8e757e61d52658de3918e38bab233e7fd3b4ae - CMAKE_ARGS - -DJUST_INSTALL_CEREAL=on - -DCMAKE_INSTALL_PREFIX=${DESTDIR}/usr/local - ${DEP_CMAKE_OPTS} -) - -ExternalProject_Add(dep_nlopt - EXCLUDE_FROM_ALL 1 - URL "https://github.com/stevengj/nlopt/archive/v2.5.0.tar.gz" - URL_HASH SHA256=c6dd7a5701fff8ad5ebb45a3dc8e757e61d52658de3918e38bab233e7fd3b4ae - CMAKE_ARGS - -DBUILD_SHARED_LIBS=OFF - -DNLOPT_PYTHON=OFF - -DNLOPT_OCTAVE=OFF - -DNLOPT_MATLAB=OFF - -DNLOPT_GUILE=OFF - -DCMAKE_INSTALL_PREFIX=${DESTDIR}/usr/local - ${DEP_CMAKE_OPTS} -) - -ExternalProject_Add(dep_qhull - EXCLUDE_FROM_ALL 1 - #URL "https://github.com/qhull/qhull/archive/v7.3.2.tar.gz" - #URL_HASH SHA256=619c8a954880d545194bc03359404ef36a1abd2dde03678089459757fd790cb0 - GIT_REPOSITORY https://github.com/qhull/qhull.git - GIT_TAG 7afedcc73666e46a9f1d74632412ebecf53b1b30 # v7.3.2 plus the mac build patch - CMAKE_ARGS - -DBUILD_SHARED_LIBS=OFF - -DCMAKE_INSTALL_PREFIX=${DESTDIR}/usr/local - ${DEP_CMAKE_OPTS} -) - -ExternalProject_Add(dep_blosc - EXCLUDE_FROM_ALL 1 - GIT_REPOSITORY https://github.com/Blosc/c-blosc.git - GIT_TAG e63775855294b50820ef44d1b157f4de1cc38d3e #v1.17.0 - DEPENDS - CMAKE_ARGS - -DCMAKE_INSTALL_PREFIX=${DESTDIR}/usr/local - -DBUILD_SHARED_LIBS=OFF - -DCMAKE_POSITION_INDEPENDENT_CODE=ON - -DCMAKE_DEBUG_POSTFIX=d - -DBUILD_SHARED=OFF - -DBUILD_STATIC=ON - -DBUILD_TESTS=OFF - -DBUILD_BENCHMARKS=OFF - -DPREFER_EXTERNAL_ZLIB=ON - PATCH_COMMAND ${GIT_EXECUTABLE} reset --hard && git clean -df && - ${GIT_EXECUTABLE} apply --whitespace=fix ${CMAKE_CURRENT_SOURCE_DIR}/blosc-mods.patch -) - -ExternalProject_Add(dep_openexr - EXCLUDE_FROM_ALL 1 - GIT_REPOSITORY https://github.com/openexr/openexr.git - GIT_TAG eae0e337c9f5117e78114fd05f7a415819df413a #v2.4.0 - CMAKE_ARGS - -DCMAKE_INSTALL_PREFIX=${DESTDIR}/usr/local - -DBUILD_SHARED_LIBS=OFF - -DCMAKE_POSITION_INDEPENDENT_CODE=ON - -DBUILD_TESTING=OFF - -DPYILMBASE_ENABLE:BOOL=OFF - -DOPENEXR_VIEWERS_ENABLE:BOOL=OFF - -DOPENEXR_BUILD_UTILS:BOOL=OFF -) - -ExternalProject_Add(dep_openvdb - EXCLUDE_FROM_ALL 1 - GIT_REPOSITORY https://github.com/AcademySoftwareFoundation/openvdb.git - GIT_TAG aebaf8d95be5e57fd33949281ec357db4a576c2e #v6.2.1 - DEPENDS dep_blosc dep_openexr dep_tbb - CMAKE_ARGS - -DCMAKE_INSTALL_PREFIX=${DESTDIR}/usr/local - -DCMAKE_DEBUG_POSTFIX=d - -DCMAKE_PREFIX_PATH=${DESTDIR}/usr/local - -DBUILD_SHARED_LIBS=OFF - -DCMAKE_POSITION_INDEPENDENT_CODE=ON - -DOPENVDB_BUILD_PYTHON_MODULE=OFF - -DUSE_BLOSC=ON - -DOPENVDB_CORE_SHARED=OFF - -DOPENVDB_CORE_STATIC=ON - -DTBB_STATIC=ON - -DOPENVDB_BUILD_VDB_PRINT=ON - -DDISABLE_DEPENDENCY_VERSION_CHECKS=ON - PATCH_COMMAND PATCH_COMMAND ${GIT_EXECUTABLE} checkout -f -- . && git clean -df && - ${GIT_EXECUTABLE} apply --whitespace=fix ${CMAKE_CURRENT_SOURCE_DIR}/openvdb-mods.patch -) diff --git a/deps/deps-windows.cmake b/deps/deps-windows.cmake deleted file mode 100644 index 5779ba63c..000000000 --- a/deps/deps-windows.cmake +++ /dev/null @@ -1,304 +0,0 @@ -# https://cmake.org/cmake/help/latest/variable/MSVC_VERSION.html -if (MSVC_VERSION EQUAL 1800) -# 1800 = VS 12.0 (v120 toolset) - set(DEP_VS_VER "12") - set(DEP_BOOST_TOOLSET "msvc-12.0") -elseif (MSVC_VERSION EQUAL 1900) -# 1900 = VS 14.0 (v140 toolset) - set(DEP_VS_VER "14") - set(DEP_BOOST_TOOLSET "msvc-14.0") -elseif (MSVC_VERSION LESS 1920) -# 1910-1919 = VS 15.0 (v141 toolset) - set(DEP_VS_VER "15") - set(DEP_BOOST_TOOLSET "msvc-14.1") -elseif (MSVC_VERSION LESS 1930) -# 1920-1929 = VS 16.0 (v142 toolset) - set(DEP_VS_VER "16") - set(DEP_BOOST_TOOLSET "msvc-14.2") -else () - message(FATAL_ERROR "Unsupported MSVC version") -endif () - -if (CMAKE_CXX_COMPILER_ID STREQUAL Clang) - set(DEP_BOOST_TOOLSET "clang-win") -endif () - -if (${DEPS_BITS} EQUAL 32) - set(DEP_MSVC_GEN "Visual Studio ${DEP_VS_VER}") -# set(DEP_PLATFORM "Win32") -else () - if (DEP_VS_VER LESS 16) - set(DEP_MSVC_GEN "Visual Studio ${DEP_VS_VER} Win64") - else () - set(DEP_MSVC_GEN "Visual Studio ${DEP_VS_VER}") - set(DEP_PLATFORM "x64") - endif () -# set(DEP_PLATFORM "x64") -endif () - -if (${DEP_DEBUG}) - set(DEP_BOOST_DEBUG "debug") -else () - set(DEP_BOOST_DEBUG "") -endif () - -macro(add_debug_dep _dep) -if (${DEP_DEBUG}) - ExternalProject_Get_Property(${_dep} BINARY_DIR) - ExternalProject_Add_Step(${_dep} build_debug - DEPENDEES build - DEPENDERS install - COMMAND msbuild /m /P:Configuration=Debug INSTALL.vcxproj - WORKING_DIRECTORY "${BINARY_DIR}" - ) -endif () -endmacro() - -ExternalProject_Add(dep_boost - EXCLUDE_FROM_ALL 1 - URL "https://github.com/supermerill/SuperSlicer_deps/releases/download/0.4/boost_1_70_0.tar.gz" - URL_HASH SHA256=882b48708d211a5f48e60b0124cf5863c1534cd544ecd0664bb534a4b5d506e9 - BUILD_IN_SOURCE 1 - CONFIGURE_COMMAND bootstrap.bat - BUILD_COMMAND b2.exe - -j "${NPROC}" - --with-system - --with-iostreams - --with-filesystem - --with-thread - --with-log - --with-locale - --with-regex - "--prefix=${DESTDIR}/usr/local" - "address-model=${DEPS_BITS}" - "toolset=${DEP_BOOST_TOOLSET}" - link=static - variant=release - threading=multi - boost.locale.icu=off - "${DEP_BOOST_DEBUG}" release install - INSTALL_COMMAND "" # b2 does that already -) - -ExternalProject_Add(dep_tbb - EXCLUDE_FROM_ALL 1 - URL "https://github.com/wjakob/tbb/archive/a0dc9bf76d0120f917b641ed095360448cabc85b.tar.gz" - URL_HASH SHA256=0545cb6033bd1873fcae3ea304def720a380a88292726943ae3b9b207f322efe - CMAKE_GENERATOR "${DEP_MSVC_GEN}" - if (DEP_VS_VER MORE 15) - CMAKE_GENERATOR_PLATFORM "${DEP_PLATFORM}" - endif() - CMAKE_ARGS - -DCMAKE_DEBUG_POSTFIX=_debug - -DTBB_BUILD_SHARED=OFF - -DTBB_BUILD_TESTS=OFF - "-DCMAKE_INSTALL_PREFIX:PATH=${DESTDIR}\\usr\\local" - BUILD_COMMAND msbuild /m /P:Configuration=Release INSTALL.vcxproj - INSTALL_COMMAND "" -) - -add_debug_dep(dep_tbb) - -# ExternalProject_Add(dep_gtest -# EXCLUDE_FROM_ALL 1 -# URL "https://github.com/google/googletest/archive/release-1.8.1.tar.gz" -# URL_HASH SHA256=9bf1fe5182a604b4135edc1a425ae356c9ad15e9b23f9f12a02e80184c3a249c -# CMAKE_GENERATOR "${DEP_MSVC_GEN}" -# CMAKE_GENERATOR_PLATFORM "${DEP_PLATFORM}" -# CMAKE_ARGS -# -DBUILD_GMOCK=OFF -# -Dgtest_force_shared_crt=ON -# -DCMAKE_POSITION_INDEPENDENT_CODE=ON -# "-DCMAKE_INSTALL_PREFIX:PATH=${DESTDIR}\\usr\\local" -# BUILD_COMMAND msbuild /m /P:Configuration=Release INSTALL.vcxproj -# INSTALL_COMMAND "" -# ) - -# add_debug_dep(dep_gtest) - -ExternalProject_Add(dep_cereal - EXCLUDE_FROM_ALL 1 - URL "https://github.com/USCiLab/cereal/archive/v1.2.2.tar.gz" -# URL_HASH SHA256=c6dd7a5701fff8ad5ebb45a3dc8e757e61d52658de3918e38bab233e7fd3b4ae - CMAKE_GENERATOR "${DEP_MSVC_GEN}" - if (DEP_VS_VER MORE 15) - CMAKE_GENERATOR_PLATFORM "${DEP_PLATFORM}" - endif() - CMAKE_ARGS - -DJUST_INSTALL_CEREAL=on - "-DCMAKE_INSTALL_PREFIX:PATH=${DESTDIR}\\usr\\local" - BUILD_COMMAND msbuild /m /P:Configuration=Release INSTALL.vcxproj - INSTALL_COMMAND "" -) - -ExternalProject_Add(dep_nlopt - EXCLUDE_FROM_ALL 1 - URL "https://github.com/stevengj/nlopt/archive/v2.5.0.tar.gz" -# URL_HASH SHA256=c81bf6d981c328f3e634709dc84746e32ff5cfb715f698ead2de4d57e30a0e70 - URL_HASH SHA256=c6dd7a5701fff8ad5ebb45a3dc8e757e61d52658de3918e38bab233e7fd3b4ae - CMAKE_GENERATOR "${DEP_MSVC_GEN}" - if (DEP_VS_VER MORE 15) - CMAKE_GENERATOR_PLATFORM "${DEP_PLATFORM}" - endif() - CMAKE_ARGS - -DBUILD_SHARED_LIBS=OFF - -DNLOPT_PYTHON=OFF - -DNLOPT_OCTAVE=OFF - -DNLOPT_MATLAB=OFF - -DNLOPT_GUILE=OFF - -DCMAKE_POSITION_INDEPENDENT_CODE=ON - -DCMAKE_DEBUG_POSTFIX=d - "-DCMAKE_INSTALL_PREFIX:PATH=${DESTDIR}\\usr\\local" - BUILD_COMMAND msbuild /m /P:Configuration=Release INSTALL.vcxproj - INSTALL_COMMAND "" -) - -add_debug_dep(dep_nlopt) - -if (${DEPS_BITS} EQUAL 32) - set(DEP_LIBCURL_TARGET "x86") -else () - set(DEP_LIBCURL_TARGET "x64") -endif () - -ExternalProject_Add(dep_libcurl - EXCLUDE_FROM_ALL 1 - URL "https://curl.haxx.se/download/curl-7.58.0.tar.gz" - URL_HASH SHA256=cc245bf9a1a42a45df491501d97d5593392a03f7b4f07b952793518d97666115 - BUILD_IN_SOURCE 1 - CONFIGURE_COMMAND "" - BUILD_COMMAND cd winbuild && nmake /f Makefile.vc mode=static "VC=${DEP_VS_VER}" GEN_PDB=yes DEBUG=no "MACHINE=${DEP_LIBCURL_TARGET}" - INSTALL_COMMAND cd builds\\libcurl-*-release-*-winssl - && "${CMAKE_COMMAND}" -E copy_directory include "${DESTDIR}\\usr\\local\\include" - && "${CMAKE_COMMAND}" -E copy_directory lib "${DESTDIR}\\usr\\local\\lib" -) -if (${DEP_DEBUG}) - ExternalProject_Get_Property(dep_libcurl SOURCE_DIR) - ExternalProject_Add_Step(dep_libcurl build_debug - DEPENDEES build - DEPENDERS install - COMMAND cd winbuild && nmake /f Makefile.vc mode=static "VC=${DEP_VS_VER}" GEN_PDB=yes DEBUG=yes "MACHINE=${DEP_LIBCURL_TARGET}" - WORKING_DIRECTORY "${SOURCE_DIR}" - ) - ExternalProject_Add_Step(dep_libcurl install_debug - DEPENDEES install - COMMAND cd builds\\libcurl-*-debug-*-winssl - && "${CMAKE_COMMAND}" -E copy_directory include "${DESTDIR}\\usr\\local\\include" - && "${CMAKE_COMMAND}" -E copy_directory lib "${DESTDIR}\\usr\\local\\lib" - WORKING_DIRECTORY "${SOURCE_DIR}" - ) -endif () - -ExternalProject_Add(dep_qhull - EXCLUDE_FROM_ALL 1 - #URL "https://github.com/qhull/qhull/archive/v7.3.2.tar.gz" - #URL_HASH SHA256=619c8a954880d545194bc03359404ef36a1abd2dde03678089459757fd790cb0 - GIT_REPOSITORY https://github.com/qhull/qhull.git - GIT_TAG 7afedcc73666e46a9f1d74632412ebecf53b1b30 # v7.3.2 plus the mac build patch - CMAKE_GENERATOR "${DEP_MSVC_GEN}" - CMAKE_ARGS - -DCMAKE_INSTALL_PREFIX=${DESTDIR}/usr/local - -DBUILD_SHARED_LIBS=OFF - -DCMAKE_POSITION_INDEPENDENT_CODE=ON - -DCMAKE_DEBUG_POSTFIX=d - BUILD_COMMAND msbuild /m /P:Configuration=Release INSTALL.vcxproj - INSTALL_COMMAND "" -) - -add_debug_dep(dep_qhull) - -if (${DEPS_BITS} EQUAL 32) - set(DEP_WXWIDGETS_TARGET "") - set(DEP_WXWIDGETS_LIBDIR "vc_lib") -else () - set(DEP_WXWIDGETS_TARGET "TARGET_CPU=X64") - set(DEP_WXWIDGETS_LIBDIR "vc_x64_lib") -endif () - -find_package(Git REQUIRED) - -ExternalProject_Add(dep_blosc - EXCLUDE_FROM_ALL 1 - #URL https://github.com/Blosc/c-blosc/archive/v1.17.0.zip - #URL_HASH SHA256=7463a1df566704f212263312717ab2c36b45d45cba6cd0dccebf91b2cc4b4da9 - GIT_REPOSITORY https://github.com/Blosc/c-blosc.git - GIT_TAG e63775855294b50820ef44d1b157f4de1cc38d3e #v1.17.0 - CMAKE_GENERATOR "${DEP_MSVC_GEN}" - CMAKE_GENERATOR_PLATFORM "${DEP_PLATFORM}" - CMAKE_ARGS - -DCMAKE_INSTALL_PREFIX=${DESTDIR}/usr/local - -DBUILD_SHARED_LIBS=OFF - -DCMAKE_POSITION_INDEPENDENT_CODE=ON - -DCMAKE_DEBUG_POSTFIX=d - -DBUILD_SHARED=OFF - -DBUILD_STATIC=ON - -DBUILD_TESTS=OFF - -DBUILD_BENCHMARKS=OFF - -DPREFER_EXTERNAL_ZLIB=ON - -DBLOSC_IS_SUBPROJECT:BOOL=ON - -DBLOSC_INSTALL:BOOL=ON - PATCH_COMMAND ${GIT_EXECUTABLE} checkout -f -- . && git clean -df && - ${GIT_EXECUTABLE} apply --whitespace=fix ${CMAKE_CURRENT_SOURCE_DIR}/blosc-mods.patch - BUILD_COMMAND msbuild /m /P:Configuration=Release INSTALL.vcxproj - INSTALL_COMMAND "" -) - -add_debug_dep(dep_blosc) - -ExternalProject_Add(dep_openexr - EXCLUDE_FROM_ALL 1 - GIT_REPOSITORY https://github.com/openexr/openexr.git - GIT_TAG eae0e337c9f5117e78114fd05f7a415819df413a #v2.4.0 - CMAKE_GENERATOR "${DEP_MSVC_GEN}" - CMAKE_GENERATOR_PLATFORM "${DEP_PLATFORM}" - CMAKE_ARGS - -DCMAKE_INSTALL_PREFIX=${DESTDIR}/usr/local - -DBUILD_SHARED_LIBS=OFF - -DCMAKE_POSITION_INDEPENDENT_CODE=ON - -DBUILD_TESTING=OFF - -DPYILMBASE_ENABLE:BOOL=OFF - -DOPENEXR_VIEWERS_ENABLE:BOOL=OFF - -DOPENEXR_BUILD_UTILS:BOOL=OFF - BUILD_COMMAND msbuild /m /P:Configuration=Release INSTALL.vcxproj - INSTALL_COMMAND "" -) - -add_debug_dep(dep_openexr) - -ExternalProject_Add(dep_openvdb - EXCLUDE_FROM_ALL 1 - #URL https://github.com/AcademySoftwareFoundation/openvdb/archive/v6.2.1.zip - #URL_HASH SHA256=dc337399dce8e1c9f21f20e97b1ce7e4933cb0a63bb3b8b734d8fcc464aa0c48 - GIT_REPOSITORY https://github.com/AcademySoftwareFoundation/openvdb.git - GIT_TAG aebaf8d95be5e57fd33949281ec357db4a576c2e #v6.2.1 - DEPENDS dep_blosc dep_openexr dep_tbb dep_boost - CMAKE_GENERATOR "${DEP_MSVC_GEN}" - CMAKE_GENERATOR_PLATFORM "${DEP_PLATFORM}" - CMAKE_ARGS - -DCMAKE_INSTALL_PREFIX=${DESTDIR}/usr/local - -DCMAKE_DEBUG_POSTFIX=d - -DCMAKE_PREFIX_PATH=${DESTDIR}/usr/local - -DBUILD_SHARED_LIBS=OFF - -DCMAKE_POSITION_INDEPENDENT_CODE=ON - -DOPENVDB_BUILD_PYTHON_MODULE=OFF - -DUSE_BLOSC=ON - -DOPENVDB_CORE_SHARED=OFF - -DOPENVDB_CORE_STATIC=ON - -DTBB_STATIC=ON - -DOPENVDB_BUILD_VDB_PRINT=ON - BUILD_COMMAND msbuild /m /P:Configuration=Release INSTALL.vcxproj - PATCH_COMMAND ${GIT_EXECUTABLE} checkout -f -- . && git clean -df && - ${GIT_EXECUTABLE} apply --whitespace=fix ${CMAKE_CURRENT_SOURCE_DIR}/openvdb-mods.patch - INSTALL_COMMAND "" -) - -if (${DEP_DEBUG}) - ExternalProject_Get_Property(dep_openvdb BINARY_DIR) - ExternalProject_Add_Step(dep_openvdb build_debug - DEPENDEES build - DEPENDERS install - COMMAND ${CMAKE_COMMAND} ../dep_openvdb -DOPENVDB_BUILD_VDB_PRINT=OFF - COMMAND msbuild /m /P:Configuration=Debug INSTALL.vcxproj - WORKING_DIRECTORY "${BINARY_DIR}" - ) -endif () \ No newline at end of file diff --git a/deps/openvdb-mods.patch b/deps/openvdb-mods.patch deleted file mode 100644 index d80d0ffde..000000000 --- a/deps/openvdb-mods.patch +++ /dev/null @@ -1,1908 +0,0 @@ -From d359098d9989ac7dbd149611d6ac941529fb4157 Mon Sep 17 00:00:00 2001 -From: tamasmeszaros -Date: Thu, 23 Jan 2020 17:17:36 +0100 -Subject: [PATCH] openvdb-mods - ---- - CMakeLists.txt | 3 - - cmake/CheckAtomic.cmake | 106 ++++++ - cmake/FindBlosc.cmake | 218 ------------ - cmake/FindCppUnit.cmake | 4 +- - cmake/FindIlmBase.cmake | 337 ------------------ - cmake/FindOpenEXR.cmake | 329 ------------------ - cmake/FindOpenVDB.cmake | 19 +- - cmake/FindTBB.cmake | 599 ++++++++++++++++---------------- - openvdb/CMakeLists.txt | 16 +- - openvdb/Grid.cc | 3 + - openvdb/PlatformConfig.h | 9 +- - openvdb/cmd/CMakeLists.txt | 4 +- - openvdb/unittest/CMakeLists.txt | 3 +- - openvdb/unittest/TestFile.cc | 2 +- - 14 files changed, 442 insertions(+), 1210 deletions(-) - create mode 100644 cmake/CheckAtomic.cmake - delete mode 100644 cmake/FindBlosc.cmake - delete mode 100644 cmake/FindIlmBase.cmake - delete mode 100644 cmake/FindOpenEXR.cmake - -diff --git a/CMakeLists.txt b/CMakeLists.txt -index 580b353..6d364c1 100644 ---- a/CMakeLists.txt -+++ b/CMakeLists.txt -@@ -267,12 +267,9 @@ endif() - - if(OPENVDB_INSTALL_CMAKE_MODULES) - set(OPENVDB_CMAKE_MODULES -- cmake/FindBlosc.cmake - cmake/FindCppUnit.cmake - cmake/FindJemalloc.cmake -- cmake/FindIlmBase.cmake - cmake/FindLog4cplus.cmake -- cmake/FindOpenEXR.cmake - cmake/FindOpenVDB.cmake - cmake/FindTBB.cmake - cmake/OpenVDBGLFW3Setup.cmake -diff --git a/cmake/CheckAtomic.cmake b/cmake/CheckAtomic.cmake -new file mode 100644 -index 0000000..c045e30 ---- /dev/null -+++ b/cmake/CheckAtomic.cmake -@@ -0,0 +1,106 @@ -+# atomic builtins are required for threading support. -+ -+INCLUDE(CheckCXXSourceCompiles) -+INCLUDE(CheckLibraryExists) -+ -+# Sometimes linking against libatomic is required for atomic ops, if -+# the platform doesn't support lock-free atomics. -+ -+function(check_working_cxx_atomics varname) -+ set(OLD_CMAKE_REQUIRED_FLAGS ${CMAKE_REQUIRED_FLAGS}) -+ set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -std=c++11") -+ CHECK_CXX_SOURCE_COMPILES(" -+#include -+std::atomic x; -+int main() { -+ return x; -+} -+" ${varname}) -+ set(CMAKE_REQUIRED_FLAGS ${OLD_CMAKE_REQUIRED_FLAGS}) -+endfunction(check_working_cxx_atomics) -+ -+function(check_working_cxx_atomics64 varname) -+ set(OLD_CMAKE_REQUIRED_FLAGS ${CMAKE_REQUIRED_FLAGS}) -+ set(CMAKE_REQUIRED_FLAGS "-std=c++11 ${CMAKE_REQUIRED_FLAGS}") -+ CHECK_CXX_SOURCE_COMPILES(" -+#include -+#include -+std::atomic x (0); -+int main() { -+ uint64_t i = x.load(std::memory_order_relaxed); -+ return 0; -+} -+" ${varname}) -+ set(CMAKE_REQUIRED_FLAGS ${OLD_CMAKE_REQUIRED_FLAGS}) -+endfunction(check_working_cxx_atomics64) -+ -+ -+# This isn't necessary on MSVC, so avoid command-line switch annoyance -+# by only running on GCC-like hosts. -+if (LLVM_COMPILER_IS_GCC_COMPATIBLE) -+ # First check if atomics work without the library. -+ check_working_cxx_atomics(HAVE_CXX_ATOMICS_WITHOUT_LIB) -+ # If not, check if the library exists, and atomics work with it. -+ if(NOT HAVE_CXX_ATOMICS_WITHOUT_LIB) -+ check_library_exists(atomic __atomic_fetch_add_4 "" HAVE_LIBATOMIC) -+ if( HAVE_LIBATOMIC ) -+ list(APPEND CMAKE_REQUIRED_LIBRARIES "atomic") -+ check_working_cxx_atomics(HAVE_CXX_ATOMICS_WITH_LIB) -+ if (NOT HAVE_CXX_ATOMICS_WITH_LIB) -+ message(FATAL_ERROR "Host compiler must support std::atomic!") -+ endif() -+ else() -+ message(FATAL_ERROR "Host compiler appears to require libatomic, but cannot find it.") -+ endif() -+ endif() -+endif() -+ -+# Check for 64 bit atomic operations. -+if(MSVC) -+ set(HAVE_CXX_ATOMICS64_WITHOUT_LIB True) -+else() -+ check_working_cxx_atomics64(HAVE_CXX_ATOMICS64_WITHOUT_LIB) -+endif() -+ -+# If not, check if the library exists, and atomics work with it. -+if(NOT HAVE_CXX_ATOMICS64_WITHOUT_LIB) -+ check_library_exists(atomic __atomic_load_8 "" HAVE_CXX_LIBATOMICS64) -+ if(HAVE_CXX_LIBATOMICS64) -+ list(APPEND CMAKE_REQUIRED_LIBRARIES "atomic") -+ check_working_cxx_atomics64(HAVE_CXX_ATOMICS64_WITH_LIB) -+ if (NOT HAVE_CXX_ATOMICS64_WITH_LIB) -+ message(FATAL_ERROR "Host compiler must support 64-bit std::atomic!") -+ endif() -+ else() -+ message(FATAL_ERROR "Host compiler appears to require libatomic for 64-bit operations, but cannot find it.") -+ endif() -+endif() -+ -+## TODO: This define is only used for the legacy atomic operations in -+## llvm's Atomic.h, which should be replaced. Other code simply -+## assumes C++11 works. -+CHECK_CXX_SOURCE_COMPILES(" -+#ifdef _MSC_VER -+#include -+#endif -+int main() { -+#ifdef _MSC_VER -+ volatile LONG val = 1; -+ MemoryBarrier(); -+ InterlockedCompareExchange(&val, 0, 1); -+ InterlockedIncrement(&val); -+ InterlockedDecrement(&val); -+#else -+ volatile unsigned long val = 1; -+ __sync_synchronize(); -+ __sync_val_compare_and_swap(&val, 1, 0); -+ __sync_add_and_fetch(&val, 1); -+ __sync_sub_and_fetch(&val, 1); -+#endif -+ return 0; -+ } -+" LLVM_HAS_ATOMICS) -+ -+if( NOT LLVM_HAS_ATOMICS ) -+ message(STATUS "Warning: LLVM will be built thread-unsafe because atomic builtins are missing") -+endif() -\ No newline at end of file -diff --git a/cmake/FindBlosc.cmake b/cmake/FindBlosc.cmake -deleted file mode 100644 -index 5aacfdd..0000000 ---- a/cmake/FindBlosc.cmake -+++ /dev/null -@@ -1,218 +0,0 @@ --# Copyright (c) DreamWorks Animation LLC --# --# All rights reserved. This software is distributed under the --# Mozilla Public License 2.0 ( http://www.mozilla.org/MPL/2.0/ ) --# --# Redistributions of source code must retain the above copyright --# and license notice and the following restrictions and disclaimer. --# --# * Neither the name of DreamWorks Animation nor the names of --# its contributors may be used to endorse or promote products derived --# from this software without specific prior written permission. --# --# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS --# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT --# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR --# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT --# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY INDIRECT, INCIDENTAL, --# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT --# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, --# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY --# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT --# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE --# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. --# IN NO EVENT SHALL THE COPYRIGHT HOLDERS' AND CONTRIBUTORS' AGGREGATE --# LIABILITY FOR ALL CLAIMS REGARDLESS OF THEIR BASIS EXCEED US$250.00. --# --#[=======================================================================[.rst: -- --FindBlosc ----------- -- --Find Blosc include dirs and libraries -- --Use this module by invoking find_package with the form:: -- -- find_package(Blosc -- [version] [EXACT] # Minimum or EXACT version e.g. 1.5.0 -- [REQUIRED] # Fail with error if Blosc is not found -- ) -- --IMPORTED Targets --^^^^^^^^^^^^^^^^ -- --``Blosc::blosc`` -- This module defines IMPORTED target Blosc::Blosc, if Blosc has been found. -- --Result Variables --^^^^^^^^^^^^^^^^ -- --This will define the following variables: -- --``Blosc_FOUND`` -- True if the system has the Blosc library. --``Blosc_VERSION`` -- The version of the Blosc library which was found. --``Blosc_INCLUDE_DIRS`` -- Include directories needed to use Blosc. --``Blosc_LIBRARIES`` -- Libraries needed to link to Blosc. --``Blosc_LIBRARY_DIRS`` -- Blosc library directories. -- --Cache Variables --^^^^^^^^^^^^^^^ -- --The following cache variables may also be set: -- --``Blosc_INCLUDE_DIR`` -- The directory containing ``blosc.h``. --``Blosc_LIBRARY`` -- The path to the Blosc library. -- --Hints --^^^^^ -- --Instead of explicitly setting the cache variables, the following variables --may be provided to tell this module where to look. -- --``BLOSC_ROOT`` -- Preferred installation prefix. --``BLOSC_INCLUDEDIR`` -- Preferred include directory e.g. /include --``BLOSC_LIBRARYDIR`` -- Preferred library directory e.g. /lib --``SYSTEM_LIBRARY_PATHS`` -- Paths appended to all include and lib searches. -- --#]=======================================================================] -- --mark_as_advanced( -- Blosc_INCLUDE_DIR -- Blosc_LIBRARY --) -- --# Append BLOSC_ROOT or $ENV{BLOSC_ROOT} if set (prioritize the direct cmake var) --set(_BLOSC_ROOT_SEARCH_DIR "") -- --if(BLOSC_ROOT) -- list(APPEND _BLOSC_ROOT_SEARCH_DIR ${BLOSC_ROOT}) --else() -- set(_ENV_BLOSC_ROOT $ENV{BLOSC_ROOT}) -- if(_ENV_BLOSC_ROOT) -- list(APPEND _BLOSC_ROOT_SEARCH_DIR ${_ENV_BLOSC_ROOT}) -- endif() --endif() -- --# Additionally try and use pkconfig to find blosc -- --find_package(PkgConfig) --pkg_check_modules(PC_Blosc QUIET blosc) -- --# ------------------------------------------------------------------------ --# Search for blosc include DIR --# ------------------------------------------------------------------------ -- --set(_BLOSC_INCLUDE_SEARCH_DIRS "") --list(APPEND _BLOSC_INCLUDE_SEARCH_DIRS -- ${BLOSC_INCLUDEDIR} -- ${_BLOSC_ROOT_SEARCH_DIR} -- ${PC_Blosc_INCLUDE_DIRS} -- ${SYSTEM_LIBRARY_PATHS} --) -- --# Look for a standard blosc header file. --find_path(Blosc_INCLUDE_DIR blosc.h -- NO_DEFAULT_PATH -- PATHS ${_BLOSC_INCLUDE_SEARCH_DIRS} -- PATH_SUFFIXES include --) -- --if(EXISTS "${Blosc_INCLUDE_DIR}/blosc.h") -- file(STRINGS "${Blosc_INCLUDE_DIR}/blosc.h" -- _blosc_version_major_string REGEX "#define BLOSC_VERSION_MAJOR +[0-9]+ " -- ) -- string(REGEX REPLACE "#define BLOSC_VERSION_MAJOR +([0-9]+).*$" "\\1" -- _blosc_version_major_string "${_blosc_version_major_string}" -- ) -- string(STRIP "${_blosc_version_major_string}" Blosc_VERSION_MAJOR) -- -- file(STRINGS "${Blosc_INCLUDE_DIR}/blosc.h" -- _blosc_version_minor_string REGEX "#define BLOSC_VERSION_MINOR +[0-9]+ " -- ) -- string(REGEX REPLACE "#define BLOSC_VERSION_MINOR +([0-9]+).*$" "\\1" -- _blosc_version_minor_string "${_blosc_version_minor_string}" -- ) -- string(STRIP "${_blosc_version_minor_string}" Blosc_VERSION_MINOR) -- -- unset(_blosc_version_major_string) -- unset(_blosc_version_minor_string) -- -- set(Blosc_VERSION ${Blosc_VERSION_MAJOR}.${Blosc_VERSION_MINOR}) --endif() -- --# ------------------------------------------------------------------------ --# Search for blosc lib DIR --# ------------------------------------------------------------------------ -- --set(_BLOSC_LIBRARYDIR_SEARCH_DIRS "") --list(APPEND _BLOSC_LIBRARYDIR_SEARCH_DIRS -- ${BLOSC_LIBRARYDIR} -- ${_BLOSC_ROOT_SEARCH_DIR} -- ${PC_Blosc_LIBRARY_DIRS} -- ${SYSTEM_LIBRARY_PATHS} --) -- --# Static library setup --if(UNIX AND BLOSC_USE_STATIC_LIBS) -- set(_BLOSC_ORIG_CMAKE_FIND_LIBRARY_SUFFIXES ${CMAKE_FIND_LIBRARY_SUFFIXES}) -- set(CMAKE_FIND_LIBRARY_SUFFIXES ".a") --endif() -- --set(BLOSC_PATH_SUFFIXES -- lib64 -- lib --) -- --find_library(Blosc_LIBRARY blosc -- NO_DEFAULT_PATH -- PATHS ${_BLOSC_LIBRARYDIR_SEARCH_DIRS} -- PATH_SUFFIXES ${BLOSC_PATH_SUFFIXES} --) -- --if(UNIX AND BLOSC_USE_STATIC_LIBS) -- set(CMAKE_FIND_LIBRARY_SUFFIXES ${_BLOSC_ORIG_CMAKE_FIND_LIBRARY_SUFFIXES}) -- unset(_BLOSC_ORIG_CMAKE_FIND_LIBRARY_SUFFIXES) --endif() -- --# ------------------------------------------------------------------------ --# Cache and set Blosc_FOUND --# ------------------------------------------------------------------------ -- --include(FindPackageHandleStandardArgs) --find_package_handle_standard_args(Blosc -- FOUND_VAR Blosc_FOUND -- REQUIRED_VARS -- Blosc_LIBRARY -- Blosc_INCLUDE_DIR -- VERSION_VAR Blosc_VERSION --) -- --if(Blosc_FOUND) -- set(Blosc_LIBRARIES ${Blosc_LIBRARY}) -- set(Blosc_INCLUDE_DIRS ${Blosc_INCLUDE_DIR}) -- set(Blosc_DEFINITIONS ${PC_Blosc_CFLAGS_OTHER}) -- -- get_filename_component(Blosc_LIBRARY_DIRS ${Blosc_LIBRARY} DIRECTORY) -- -- if(NOT TARGET Blosc::blosc) -- add_library(Blosc::blosc UNKNOWN IMPORTED) -- set_target_properties(Blosc::blosc PROPERTIES -- IMPORTED_LOCATION "${Blosc_LIBRARIES}" -- INTERFACE_COMPILE_DEFINITIONS "${Blosc_DEFINITIONS}" -- INTERFACE_INCLUDE_DIRECTORIES "${Blosc_INCLUDE_DIRS}" -- ) -- endif() --elseif(Blosc_FIND_REQUIRED) -- message(FATAL_ERROR "Unable to find Blosc") --endif() -diff --git a/cmake/FindCppUnit.cmake b/cmake/FindCppUnit.cmake -index e2beb93..a891624 100644 ---- a/cmake/FindCppUnit.cmake -+++ b/cmake/FindCppUnit.cmake -@@ -125,7 +125,7 @@ list(APPEND _CPPUNIT_INCLUDE_SEARCH_DIRS - - # Look for a standard cppunit header file. - find_path(CppUnit_INCLUDE_DIR cppunit/Portability.h -- NO_DEFAULT_PATH -+ # NO_DEFAULT_PATH - PATHS ${_CPPUNIT_INCLUDE_SEARCH_DIRS} - PATH_SUFFIXES include - ) -@@ -177,7 +177,7 @@ set(CPPUNIT_PATH_SUFFIXES - ) - - find_library(CppUnit_LIBRARY cppunit -- NO_DEFAULT_PATH -+ # NO_DEFAULT_PATH - PATHS ${_CPPUNIT_LIBRARYDIR_SEARCH_DIRS} - PATH_SUFFIXES ${CPPUNIT_PATH_SUFFIXES} - ) -diff --git a/cmake/FindIlmBase.cmake b/cmake/FindIlmBase.cmake -deleted file mode 100644 -index 9dbc252..0000000 ---- a/cmake/FindIlmBase.cmake -+++ /dev/null -@@ -1,337 +0,0 @@ --# Copyright (c) DreamWorks Animation LLC --# --# All rights reserved. This software is distributed under the --# Mozilla Public License 2.0 ( http://www.mozilla.org/MPL/2.0/ ) --# --# Redistributions of source code must retain the above copyright --# and license notice and the following restrictions and disclaimer. --# --# * Neither the name of DreamWorks Animation nor the names of --# its contributors may be used to endorse or promote products derived --# from this software without specific prior written permission. --# --# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS --# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT --# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR --# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT --# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY INDIRECT, INCIDENTAL, --# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT --# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, --# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY --# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT --# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE --# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. --# IN NO EVENT SHALL THE COPYRIGHT HOLDERS' AND CONTRIBUTORS' AGGREGATE --# LIABILITY FOR ALL CLAIMS REGARDLESS OF THEIR BASIS EXCEED US$250.00. --# --#[=======================================================================[.rst: -- --FindIlmBase ------------- -- --Find IlmBase include dirs and libraries -- --Use this module by invoking find_package with the form:: -- -- find_package(IlmBase -- [version] [EXACT] # Minimum or EXACT version -- [REQUIRED] # Fail with error if IlmBase is not found -- [COMPONENTS ...] # IlmBase libraries by their canonical name -- # e.g. "Half" for "libHalf" -- ) -- --IMPORTED Targets --^^^^^^^^^^^^^^^^ -- --``IlmBase::Half`` -- The Half library target. --``IlmBase::Iex`` -- The Iex library target. --``IlmBase::IexMath`` -- The IexMath library target. --``IlmBase::IlmThread`` -- The IlmThread library target. --``IlmBase::Imath`` -- The Imath library target. -- --Result Variables --^^^^^^^^^^^^^^^^ -- --This will define the following variables: -- --``IlmBase_FOUND`` -- True if the system has the IlmBase library. --``IlmBase_VERSION`` -- The version of the IlmBase library which was found. --``IlmBase_INCLUDE_DIRS`` -- Include directories needed to use IlmBase. --``IlmBase_LIBRARIES`` -- Libraries needed to link to IlmBase. --``IlmBase_LIBRARY_DIRS`` -- IlmBase library directories. --``IlmBase_{COMPONENT}_FOUND`` -- True if the system has the named IlmBase component. -- --Cache Variables --^^^^^^^^^^^^^^^ -- --The following cache variables may also be set: -- --``IlmBase_INCLUDE_DIR`` -- The directory containing ``IlmBase/config-auto.h``. --``IlmBase_{COMPONENT}_LIBRARY`` -- Individual component libraries for IlmBase --``IlmBase_{COMPONENT}_DLL`` -- Individual component dlls for IlmBase on Windows. -- --Hints --^^^^^ -- --Instead of explicitly setting the cache variables, the following variables --may be provided to tell this module where to look. -- --``ILMBASE_ROOT`` -- Preferred installation prefix. --``ILMBASE_INCLUDEDIR`` -- Preferred include directory e.g. /include --``ILMBASE_LIBRARYDIR`` -- Preferred library directory e.g. /lib --``SYSTEM_LIBRARY_PATHS`` -- Paths appended to all include and lib searches. -- --#]=======================================================================] -- --# Support new if() IN_LIST operator --if(POLICY CMP0057) -- cmake_policy(SET CMP0057 NEW) --endif() -- --mark_as_advanced( -- IlmBase_INCLUDE_DIR -- IlmBase_LIBRARY --) -- --set(_ILMBASE_COMPONENT_LIST -- Half -- Iex -- IexMath -- IlmThread -- Imath --) -- --if(IlmBase_FIND_COMPONENTS) -- set(ILMBASE_COMPONENTS_PROVIDED TRUE) -- set(_IGNORED_COMPONENTS "") -- foreach(COMPONENT ${IlmBase_FIND_COMPONENTS}) -- if(NOT ${COMPONENT} IN_LIST _ILMBASE_COMPONENT_LIST) -- list(APPEND _IGNORED_COMPONENTS ${COMPONENT}) -- endif() -- endforeach() -- -- if(_IGNORED_COMPONENTS) -- message(STATUS "Ignoring unknown components of IlmBase:") -- foreach(COMPONENT ${_IGNORED_COMPONENTS}) -- message(STATUS " ${COMPONENT}") -- endforeach() -- list(REMOVE_ITEM IlmBase_FIND_COMPONENTS ${_IGNORED_COMPONENTS}) -- endif() --else() -- set(ILMBASE_COMPONENTS_PROVIDED FALSE) -- set(IlmBase_FIND_COMPONENTS ${_ILMBASE_COMPONENT_LIST}) --endif() -- --# Append ILMBASE_ROOT or $ENV{ILMBASE_ROOT} if set (prioritize the direct cmake var) --set(_ILMBASE_ROOT_SEARCH_DIR "") -- --if(ILMBASE_ROOT) -- list(APPEND _ILMBASE_ROOT_SEARCH_DIR ${ILMBASE_ROOT}) --else() -- set(_ENV_ILMBASE_ROOT $ENV{ILMBASE_ROOT}) -- if(_ENV_ILMBASE_ROOT) -- list(APPEND _ILMBASE_ROOT_SEARCH_DIR ${_ENV_ILMBASE_ROOT}) -- endif() --endif() -- --# Additionally try and use pkconfig to find IlmBase -- --find_package(PkgConfig) --pkg_check_modules(PC_IlmBase QUIET IlmBase) -- --# ------------------------------------------------------------------------ --# Search for IlmBase include DIR --# ------------------------------------------------------------------------ -- --set(_ILMBASE_INCLUDE_SEARCH_DIRS "") --list(APPEND _ILMBASE_INCLUDE_SEARCH_DIRS -- ${ILMBASE_INCLUDEDIR} -- ${_ILMBASE_ROOT_SEARCH_DIR} -- ${PC_IlmBase_INCLUDEDIR} -- ${SYSTEM_LIBRARY_PATHS} --) -- --# Look for a standard IlmBase header file. --find_path(IlmBase_INCLUDE_DIR IlmBaseConfig.h -- NO_DEFAULT_PATH -- PATHS ${_ILMBASE_INCLUDE_SEARCH_DIRS} -- PATH_SUFFIXES include/OpenEXR OpenEXR --) -- --if(EXISTS "${IlmBase_INCLUDE_DIR}/IlmBaseConfig.h") -- # Get the ILMBASE version information from the config header -- file(STRINGS "${IlmBase_INCLUDE_DIR}/IlmBaseConfig.h" -- _ilmbase_version_major_string REGEX "#define ILMBASE_VERSION_MAJOR " -- ) -- string(REGEX REPLACE "#define ILMBASE_VERSION_MAJOR" "" -- _ilmbase_version_major_string "${_ilmbase_version_major_string}" -- ) -- string(STRIP "${_ilmbase_version_major_string}" IlmBase_VERSION_MAJOR) -- -- file(STRINGS "${IlmBase_INCLUDE_DIR}/IlmBaseConfig.h" -- _ilmbase_version_minor_string REGEX "#define ILMBASE_VERSION_MINOR " -- ) -- string(REGEX REPLACE "#define ILMBASE_VERSION_MINOR" "" -- _ilmbase_version_minor_string "${_ilmbase_version_minor_string}" -- ) -- string(STRIP "${_ilmbase_version_minor_string}" IlmBase_VERSION_MINOR) -- -- unset(_ilmbase_version_major_string) -- unset(_ilmbase_version_minor_string) -- -- set(IlmBase_VERSION ${IlmBase_VERSION_MAJOR}.${IlmBase_VERSION_MINOR}) --endif() -- --# ------------------------------------------------------------------------ --# Search for ILMBASE lib DIR --# ------------------------------------------------------------------------ -- --set(_ILMBASE_LIBRARYDIR_SEARCH_DIRS "") -- --# Append to _ILMBASE_LIBRARYDIR_SEARCH_DIRS in priority order -- --list(APPEND _ILMBASE_LIBRARYDIR_SEARCH_DIRS -- ${ILMBASE_LIBRARYDIR} -- ${_ILMBASE_ROOT_SEARCH_DIR} -- ${PC_IlmBase_LIBDIR} -- ${SYSTEM_LIBRARY_PATHS} --) -- --# Build suffix directories -- --set(ILMBASE_PATH_SUFFIXES -- lib64 -- lib --) -- --if(UNIX) -- list(INSERT ILMBASE_PATH_SUFFIXES 0 lib/x86_64-linux-gnu) --endif() -- --set(_ILMBASE_ORIG_CMAKE_FIND_LIBRARY_SUFFIXES ${CMAKE_FIND_LIBRARY_SUFFIXES}) -- --# library suffix handling --if(WIN32) -- list(APPEND CMAKE_FIND_LIBRARY_SUFFIXES -- "-${IlmBase_VERSION_MAJOR}_${IlmBase_VERSION_MINOR}.lib" -- ) --else() -- if(ILMBASE_USE_STATIC_LIBS) -- list(APPEND CMAKE_FIND_LIBRARY_SUFFIXES -- "-${IlmBase_VERSION_MAJOR}_${IlmBase_VERSION_MINOR}.a" -- ) -- else() -- if(APPLE) -- list(APPEND CMAKE_FIND_LIBRARY_SUFFIXES -- "-${IlmBase_VERSION_MAJOR}_${IlmBase_VERSION_MINOR}.dylib" -- ) -- else() -- list(APPEND CMAKE_FIND_LIBRARY_SUFFIXES -- "-${IlmBase_VERSION_MAJOR}_${IlmBase_VERSION_MINOR}.so" -- ) -- endif() -- endif() --endif() -- --set(IlmBase_LIB_COMPONENTS "") -- --foreach(COMPONENT ${IlmBase_FIND_COMPONENTS}) -- find_library(IlmBase_${COMPONENT}_LIBRARY ${COMPONENT} -- NO_DEFAULT_PATH -- PATHS ${_ILMBASE_LIBRARYDIR_SEARCH_DIRS} -- PATH_SUFFIXES ${ILMBASE_PATH_SUFFIXES} -- ) -- list(APPEND IlmBase_LIB_COMPONENTS ${IlmBase_${COMPONENT}_LIBRARY}) -- -- if(WIN32 AND NOT ILMBASE_USE_STATIC_LIBS) -- set(_ILMBASE_TMP ${CMAKE_FIND_LIBRARY_SUFFIXES}) -- set(CMAKE_FIND_LIBRARY_SUFFIXES ".dll") -- find_library(IlmBase_${COMPONENT}_DLL ${COMPONENT} -- NO_DEFAULT_PATH -- PATHS ${_ILMBASE_LIBRARYDIR_SEARCH_DIRS} -- PATH_SUFFIXES bin -- ) -- set(CMAKE_FIND_LIBRARY_SUFFIXES ${_ILMBASE_TMP}) -- unset(_ILMBASE_TMP) -- endif() -- -- if(IlmBase_${COMPONENT}_LIBRARY) -- set(IlmBase_${COMPONENT}_FOUND TRUE) -- else() -- set(IlmBase_${COMPONENT}_FOUND FALSE) -- endif() --endforeach() -- --# reset lib suffix -- --set(CMAKE_FIND_LIBRARY_SUFFIXES ${_ILMBASE_ORIG_CMAKE_FIND_LIBRARY_SUFFIXES}) --unset(_ILMBASE_ORIG_CMAKE_FIND_LIBRARY_SUFFIXES) -- --# ------------------------------------------------------------------------ --# Cache and set ILMBASE_FOUND --# ------------------------------------------------------------------------ -- --include(FindPackageHandleStandardArgs) --find_package_handle_standard_args(IlmBase -- FOUND_VAR IlmBase_FOUND -- REQUIRED_VARS -- IlmBase_INCLUDE_DIR -- IlmBase_LIB_COMPONENTS -- VERSION_VAR IlmBase_VERSION -- HANDLE_COMPONENTS --) -- --if(IlmBase_FOUND) -- set(IlmBase_LIBRARIES ${IlmBase_LIB_COMPONENTS}) -- -- # We have to add both include and include/OpenEXR to the include -- # path in case OpenEXR and IlmBase are installed separately -- -- set(IlmBase_INCLUDE_DIRS) -- list(APPEND IlmBase_INCLUDE_DIRS -- ${IlmBase_INCLUDE_DIR}/../ -- ${IlmBase_INCLUDE_DIR} -- ) -- set(IlmBase_DEFINITIONS ${PC_IlmBase_CFLAGS_OTHER}) -- -- set(IlmBase_LIBRARY_DIRS "") -- foreach(LIB ${IlmBase_LIB_COMPONENTS}) -- get_filename_component(_ILMBASE_LIBDIR ${LIB} DIRECTORY) -- list(APPEND IlmBase_LIBRARY_DIRS ${_ILMBASE_LIBDIR}) -- endforeach() -- list(REMOVE_DUPLICATES IlmBase_LIBRARY_DIRS) -- -- # Configure imported targets -- -- foreach(COMPONENT ${IlmBase_FIND_COMPONENTS}) -- if(NOT TARGET IlmBase::${COMPONENT}) -- add_library(IlmBase::${COMPONENT} UNKNOWN IMPORTED) -- set_target_properties(IlmBase::${COMPONENT} PROPERTIES -- IMPORTED_LOCATION "${IlmBase_${COMPONENT}_LIBRARY}" -- INTERFACE_COMPILE_OPTIONS "${IlmBase_DEFINITIONS}" -- INTERFACE_INCLUDE_DIRECTORIES "${IlmBase_INCLUDE_DIRS}" -- ) -- endif() -- endforeach() -- --elseif(IlmBase_FIND_REQUIRED) -- message(FATAL_ERROR "Unable to find IlmBase") --endif() -diff --git a/cmake/FindOpenEXR.cmake b/cmake/FindOpenEXR.cmake -deleted file mode 100644 -index 339c1a2..0000000 ---- a/cmake/FindOpenEXR.cmake -+++ /dev/null -@@ -1,329 +0,0 @@ --# Copyright (c) DreamWorks Animation LLC --# --# All rights reserved. This software is distributed under the --# Mozilla Public License 2.0 ( http://www.mozilla.org/MPL/2.0/ ) --# --# Redistributions of source code must retain the above copyright --# and license notice and the following restrictions and disclaimer. --# --# * Neither the name of DreamWorks Animation nor the names of --# its contributors may be used to endorse or promote products derived --# from this software without specific prior written permission. --# --# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS --# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT --# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR --# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT --# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY INDIRECT, INCIDENTAL, --# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT --# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, --# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY --# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT --# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE --# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. --# IN NO EVENT SHALL THE COPYRIGHT HOLDERS' AND CONTRIBUTORS' AGGREGATE --# LIABILITY FOR ALL CLAIMS REGARDLESS OF THEIR BASIS EXCEED US$250.00. --# --#[=======================================================================[.rst: -- --FindOpenEXR ------------- -- --Find OpenEXR include dirs and libraries -- --Use this module by invoking find_package with the form:: -- -- find_package(OpenEXR -- [version] [EXACT] # Minimum or EXACT version -- [REQUIRED] # Fail with error if OpenEXR is not found -- [COMPONENTS ...] # OpenEXR libraries by their canonical name -- # e.g. "IlmImf" for "libIlmImf" -- ) -- --IMPORTED Targets --^^^^^^^^^^^^^^^^ -- --``OpenEXR::IlmImf`` -- The IlmImf library target. --``OpenEXR::IlmImfUtil`` -- The IlmImfUtil library target. -- --Result Variables --^^^^^^^^^^^^^^^^ -- --This will define the following variables: -- --``OpenEXR_FOUND`` -- True if the system has the OpenEXR library. --``OpenEXR_VERSION`` -- The version of the OpenEXR library which was found. --``OpenEXR_INCLUDE_DIRS`` -- Include directories needed to use OpenEXR. --``OpenEXR_LIBRARIES`` -- Libraries needed to link to OpenEXR. --``OpenEXR_LIBRARY_DIRS`` -- OpenEXR library directories. --``OpenEXR_DEFINITIONS`` -- Definitions to use when compiling code that uses OpenEXR. --``OpenEXR_{COMPONENT}_FOUND`` -- True if the system has the named OpenEXR component. -- --Cache Variables --^^^^^^^^^^^^^^^ -- --The following cache variables may also be set: -- --``OpenEXR_INCLUDE_DIR`` -- The directory containing ``OpenEXR/config-auto.h``. --``OpenEXR_{COMPONENT}_LIBRARY`` -- Individual component libraries for OpenEXR --``OpenEXR_{COMPONENT}_DLL`` -- Individual component dlls for OpenEXR on Windows. -- --Hints --^^^^^ -- --Instead of explicitly setting the cache variables, the following variables --may be provided to tell this module where to look. -- --``OPENEXR_ROOT`` -- Preferred installation prefix. --``OPENEXR_INCLUDEDIR`` -- Preferred include directory e.g. /include --``OPENEXR_LIBRARYDIR`` -- Preferred library directory e.g. /lib --``SYSTEM_LIBRARY_PATHS`` -- Paths appended to all include and lib searches. -- --#]=======================================================================] -- --# Support new if() IN_LIST operator --if(POLICY CMP0057) -- cmake_policy(SET CMP0057 NEW) --endif() -- --mark_as_advanced( -- OpenEXR_INCLUDE_DIR -- OpenEXR_LIBRARY --) -- --set(_OPENEXR_COMPONENT_LIST -- IlmImf -- IlmImfUtil --) -- --if(OpenEXR_FIND_COMPONENTS) -- set(OPENEXR_COMPONENTS_PROVIDED TRUE) -- set(_IGNORED_COMPONENTS "") -- foreach(COMPONENT ${OpenEXR_FIND_COMPONENTS}) -- if(NOT ${COMPONENT} IN_LIST _OPENEXR_COMPONENT_LIST) -- list(APPEND _IGNORED_COMPONENTS ${COMPONENT}) -- endif() -- endforeach() -- -- if(_IGNORED_COMPONENTS) -- message(STATUS "Ignoring unknown components of OpenEXR:") -- foreach(COMPONENT ${_IGNORED_COMPONENTS}) -- message(STATUS " ${COMPONENT}") -- endforeach() -- list(REMOVE_ITEM OpenEXR_FIND_COMPONENTS ${_IGNORED_COMPONENTS}) -- endif() --else() -- set(OPENEXR_COMPONENTS_PROVIDED FALSE) -- set(OpenEXR_FIND_COMPONENTS ${_OPENEXR_COMPONENT_LIST}) --endif() -- --# Append OPENEXR_ROOT or $ENV{OPENEXR_ROOT} if set (prioritize the direct cmake var) --set(_OPENEXR_ROOT_SEARCH_DIR "") -- --if(OPENEXR_ROOT) -- list(APPEND _OPENEXR_ROOT_SEARCH_DIR ${OPENEXR_ROOT}) --else() -- set(_ENV_OPENEXR_ROOT $ENV{OPENEXR_ROOT}) -- if(_ENV_OPENEXR_ROOT) -- list(APPEND _OPENEXR_ROOT_SEARCH_DIR ${_ENV_OPENEXR_ROOT}) -- endif() --endif() -- --# Additionally try and use pkconfig to find OpenEXR -- --find_package(PkgConfig) --pkg_check_modules(PC_OpenEXR QUIET OpenEXR) -- --# ------------------------------------------------------------------------ --# Search for OpenEXR include DIR --# ------------------------------------------------------------------------ -- --set(_OPENEXR_INCLUDE_SEARCH_DIRS "") --list(APPEND _OPENEXR_INCLUDE_SEARCH_DIRS -- ${OPENEXR_INCLUDEDIR} -- ${_OPENEXR_ROOT_SEARCH_DIR} -- ${PC_OpenEXR_INCLUDEDIR} -- ${SYSTEM_LIBRARY_PATHS} --) -- --# Look for a standard OpenEXR header file. --find_path(OpenEXR_INCLUDE_DIR OpenEXRConfig.h -- NO_DEFAULT_PATH -- PATHS ${_OPENEXR_INCLUDE_SEARCH_DIRS} -- PATH_SUFFIXES include/OpenEXR OpenEXR --) -- --if(EXISTS "${OpenEXR_INCLUDE_DIR}/OpenEXRConfig.h") -- # Get the EXR version information from the config header -- file(STRINGS "${OpenEXR_INCLUDE_DIR}/OpenEXRConfig.h" -- _openexr_version_major_string REGEX "#define OPENEXR_VERSION_MAJOR " -- ) -- string(REGEX REPLACE "#define OPENEXR_VERSION_MAJOR" "" -- _openexr_version_major_string "${_openexr_version_major_string}" -- ) -- string(STRIP "${_openexr_version_major_string}" OpenEXR_VERSION_MAJOR) -- -- file(STRINGS "${OpenEXR_INCLUDE_DIR}/OpenEXRConfig.h" -- _openexr_version_minor_string REGEX "#define OPENEXR_VERSION_MINOR " -- ) -- string(REGEX REPLACE "#define OPENEXR_VERSION_MINOR" "" -- _openexr_version_minor_string "${_openexr_version_minor_string}" -- ) -- string(STRIP "${_openexr_version_minor_string}" OpenEXR_VERSION_MINOR) -- -- unset(_openexr_version_major_string) -- unset(_openexr_version_minor_string) -- -- set(OpenEXR_VERSION ${OpenEXR_VERSION_MAJOR}.${OpenEXR_VERSION_MINOR}) --endif() -- --# ------------------------------------------------------------------------ --# Search for OPENEXR lib DIR --# ------------------------------------------------------------------------ -- --set(_OPENEXR_LIBRARYDIR_SEARCH_DIRS "") -- --# Append to _OPENEXR_LIBRARYDIR_SEARCH_DIRS in priority order -- --list(APPEND _OPENEXR_LIBRARYDIR_SEARCH_DIRS -- ${OPENEXR_LIBRARYDIR} -- ${_OPENEXR_ROOT_SEARCH_DIR} -- ${PC_OpenEXR_LIBDIR} -- ${SYSTEM_LIBRARY_PATHS} --) -- --# Build suffix directories -- --set(OPENEXR_PATH_SUFFIXES -- lib64 -- lib --) -- --if(UNIX ) -- list(INSERT OPENEXR_PATH_SUFFIXES 0 lib/x86_64-linux-gnu) --endif() -- --set(_OPENEXR_ORIG_CMAKE_FIND_LIBRARY_SUFFIXES ${CMAKE_FIND_LIBRARY_SUFFIXES}) -- --# library suffix handling --if(WIN32) -- list(APPEND CMAKE_FIND_LIBRARY_SUFFIXES -- "-${OpenEXR_VERSION_MAJOR}_${OpenEXR_VERSION_MINOR}.lib" -- ) --else() -- if(OPENEXR_USE_STATIC_LIBS) -- list(APPEND CMAKE_FIND_LIBRARY_SUFFIXES -- "-${OpenEXR_VERSION_MAJOR}_${OpenEXR_VERSION_MINOR}.a" -- ) -- else() -- if(APPLE) -- list(APPEND CMAKE_FIND_LIBRARY_SUFFIXES -- "-${OpenEXR_VERSION_MAJOR}_${OpenEXR_VERSION_MINOR}.dylib" -- ) -- else() -- list(APPEND CMAKE_FIND_LIBRARY_SUFFIXES -- "-${OpenEXR_VERSION_MAJOR}_${OpenEXR_VERSION_MINOR}.so" -- ) -- endif() -- endif() --endif() -- --set(OpenEXR_LIB_COMPONENTS "") -- --foreach(COMPONENT ${OpenEXR_FIND_COMPONENTS}) -- find_library(OpenEXR_${COMPONENT}_LIBRARY ${COMPONENT} -- NO_DEFAULT_PATH -- PATHS ${_OPENEXR_LIBRARYDIR_SEARCH_DIRS} -- PATH_SUFFIXES ${OPENEXR_PATH_SUFFIXES} -- ) -- list(APPEND OpenEXR_LIB_COMPONENTS ${OpenEXR_${COMPONENT}_LIBRARY}) -- -- if(WIN32 AND NOT OPENEXR_USE_STATIC_LIBS) -- set(_OPENEXR_TMP ${CMAKE_FIND_LIBRARY_SUFFIXES}) -- set(CMAKE_FIND_LIBRARY_SUFFIXES ".dll") -- find_library(OpenEXR_${COMPONENT}_DLL ${COMPONENT} -- NO_DEFAULT_PATH -- PATHS ${_OPENEXR_LIBRARYDIR_SEARCH_DIRS} -- PATH_SUFFIXES bin -- ) -- set(CMAKE_FIND_LIBRARY_SUFFIXES ${_OPENEXR_TMP}) -- unset(_OPENEXR_TMP) -- endif() -- -- if(OpenEXR_${COMPONENT}_LIBRARY) -- set(OpenEXR_${COMPONENT}_FOUND TRUE) -- else() -- set(OpenEXR_${COMPONENT}_FOUND FALSE) -- endif() --endforeach() -- --# reset lib suffix -- --set(CMAKE_FIND_LIBRARY_SUFFIXES ${_OPENEXR_ORIG_CMAKE_FIND_LIBRARY_SUFFIXES}) --unset(_OPENEXR_ORIG_CMAKE_FIND_LIBRARY_SUFFIXES) -- --# ------------------------------------------------------------------------ --# Cache and set OPENEXR_FOUND --# ------------------------------------------------------------------------ -- --include(FindPackageHandleStandardArgs) --find_package_handle_standard_args(OpenEXR -- FOUND_VAR OpenEXR_FOUND -- REQUIRED_VARS -- OpenEXR_INCLUDE_DIR -- OpenEXR_LIB_COMPONENTS -- VERSION_VAR OpenEXR_VERSION -- HANDLE_COMPONENTS --) -- --if(OpenEXR_FOUND) -- set(OpenEXR_LIBRARIES ${OpenEXR_LIB_COMPONENTS}) -- -- # We have to add both include and include/OpenEXR to the include -- # path in case OpenEXR and IlmBase are installed separately -- -- set(OpenEXR_INCLUDE_DIRS) -- list(APPEND OpenEXR_INCLUDE_DIRS -- ${OpenEXR_INCLUDE_DIR}/../ -- ${OpenEXR_INCLUDE_DIR} -- ) -- set(OpenEXR_DEFINITIONS ${PC_OpenEXR_CFLAGS_OTHER}) -- -- set(OpenEXR_LIBRARY_DIRS "") -- foreach(LIB ${OpenEXR_LIB_COMPONENTS}) -- get_filename_component(_OPENEXR_LIBDIR ${LIB} DIRECTORY) -- list(APPEND OpenEXR_LIBRARY_DIRS ${_OPENEXR_LIBDIR}) -- endforeach() -- list(REMOVE_DUPLICATES OpenEXR_LIBRARY_DIRS) -- -- # Configure imported target -- -- foreach(COMPONENT ${OpenEXR_FIND_COMPONENTS}) -- if(NOT TARGET OpenEXR::${COMPONENT}) -- add_library(OpenEXR::${COMPONENT} UNKNOWN IMPORTED) -- set_target_properties(OpenEXR::${COMPONENT} PROPERTIES -- IMPORTED_LOCATION "${OpenEXR_${COMPONENT}_LIBRARY}" -- INTERFACE_COMPILE_OPTIONS "${OpenEXR_DEFINITIONS}" -- INTERFACE_INCLUDE_DIRECTORIES "${OpenEXR_INCLUDE_DIRS}" -- ) -- endif() -- endforeach() --elseif(OpenEXR_FIND_REQUIRED) -- message(FATAL_ERROR "Unable to find OpenEXR") --endif() -diff --git a/cmake/FindOpenVDB.cmake b/cmake/FindOpenVDB.cmake -index 63a2eda..d9f6d07 100644 ---- a/cmake/FindOpenVDB.cmake -+++ b/cmake/FindOpenVDB.cmake -@@ -244,7 +244,7 @@ set(OpenVDB_LIB_COMPONENTS "") - - foreach(COMPONENT ${OpenVDB_FIND_COMPONENTS}) - set(LIB_NAME ${COMPONENT}) -- find_library(OpenVDB_${COMPONENT}_LIBRARY ${LIB_NAME} -+ find_library(OpenVDB_${COMPONENT}_LIBRARY ${LIB_NAME} lib${LIB_NAME} - NO_DEFAULT_PATH - PATHS ${_OPENVDB_LIBRARYDIR_SEARCH_DIRS} - PATH_SUFFIXES ${OPENVDB_PATH_SUFFIXES} -@@ -282,16 +282,13 @@ find_package_handle_standard_args(OpenVDB - # ------------------------------------------------------------------------ - - # Set the ABI number the library was built against. Uses vdb_print -+find_program(OPENVDB_PRINT vdb_print -+ PATHS ${_OPENVDB_INSTALL}/bin ${OpenVDB_INCLUDE_DIR} -+ NO_DEFAULT_PATH) - - if(_OPENVDB_INSTALL) - OPENVDB_ABI_VERSION_FROM_PRINT( -- "${_OPENVDB_INSTALL}/bin/vdb_print" -- ABI OpenVDB_ABI -- ) --else() -- # Try and find vdb_print from the include path -- OPENVDB_ABI_VERSION_FROM_PRINT( -- "${OpenVDB_INCLUDE_DIR}/../bin/vdb_print" -+ "${OPENVDB_PRINT}" - ABI OpenVDB_ABI - ) - endif() -@@ -472,6 +469,12 @@ foreach(COMPONENT ${OpenVDB_FIND_COMPONENTS}) - INTERFACE_LINK_LIBRARIES "${_OPENVDB_VISIBLE_DEPENDENCIES}" # visible deps (headers) - INTERFACE_COMPILE_FEATURES cxx_std_11 - ) -+ -+ if (OPENVDB_USE_STATIC_LIBS) -+ set_target_properties(OpenVDB::${COMPONENT} PROPERTIES -+ INTERFACE_COMPILE_DEFINITIONS "OPENVDB_STATICLIB;OPENVDB_OPENEXR_STATICLIB" -+ ) -+ endif() - endif() - endforeach() - -diff --git a/cmake/FindTBB.cmake b/cmake/FindTBB.cmake -index bdf9c81..06093a4 100644 ---- a/cmake/FindTBB.cmake -+++ b/cmake/FindTBB.cmake -@@ -1,333 +1,332 @@ --# Copyright (c) DreamWorks Animation LLC -+# The MIT License (MIT) - # --# All rights reserved. This software is distributed under the --# Mozilla Public License 2.0 ( http://www.mozilla.org/MPL/2.0/ ) -+# Copyright (c) 2015 Justus Calvin - # --# Redistributions of source code must retain the above copyright --# and license notice and the following restrictions and disclaimer. -+# Permission is hereby granted, free of charge, to any person obtaining a copy -+# of this software and associated documentation files (the "Software"), to deal -+# in the Software without restriction, including without limitation the rights -+# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -+# copies of the Software, and to permit persons to whom the Software is -+# furnished to do so, subject to the following conditions: - # --# * Neither the name of DreamWorks Animation nor the names of --# its contributors may be used to endorse or promote products derived --# from this software without specific prior written permission. -+# The above copyright notice and this permission notice shall be included in all -+# copies or substantial portions of the Software. - # --# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS --# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT --# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR --# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT --# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY INDIRECT, INCIDENTAL, --# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT --# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, --# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY --# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT --# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE --# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. --# IN NO EVENT SHALL THE COPYRIGHT HOLDERS' AND CONTRIBUTORS' AGGREGATE --# LIABILITY FOR ALL CLAIMS REGARDLESS OF THEIR BASIS EXCEED US$250.00. -+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -+# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -+# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -+# SOFTWARE. -+ - # --#[=======================================================================[.rst: -- --FindTBB --------- -- --Find Tbb include dirs and libraries -- --Use this module by invoking find_package with the form:: -- -- find_package(TBB -- [version] [EXACT] # Minimum or EXACT version -- [REQUIRED] # Fail with error if Tbb is not found -- [COMPONENTS ...] # Tbb libraries by their canonical name -- # e.g. "tbb" for "libtbb" -- ) -- --IMPORTED Targets --^^^^^^^^^^^^^^^^ -- --``TBB::tbb`` -- The tbb library target. --``TBB::tbbmalloc`` -- The tbbmalloc library target. --``TBB::tbbmalloc_proxy`` -- The tbbmalloc_proxy library target. -- --Result Variables --^^^^^^^^^^^^^^^^ -- --This will define the following variables: -- --``Tbb_FOUND`` -- True if the system has the Tbb library. --``Tbb_VERSION`` -- The version of the Tbb library which was found. --``Tbb_INCLUDE_DIRS`` -- Include directories needed to use Tbb. --``Tbb_LIBRARIES`` -- Libraries needed to link to Tbb. --``Tbb_LIBRARY_DIRS`` -- Tbb library directories. --``TBB_{COMPONENT}_FOUND`` -- True if the system has the named TBB component. -- --Cache Variables --^^^^^^^^^^^^^^^ -- --The following cache variables may also be set: -- --``Tbb_INCLUDE_DIR`` -- The directory containing ``tbb/tbb_stddef.h``. --``Tbb_{COMPONENT}_LIBRARY`` -- Individual component libraries for Tbb -- --Hints --^^^^^ -- --Instead of explicitly setting the cache variables, the following variables --may be provided to tell this module where to look. -- --``TBB_ROOT`` -- Preferred installation prefix. --``TBB_INCLUDEDIR`` -- Preferred include directory e.g. /include --``TBB_LIBRARYDIR`` -- Preferred library directory e.g. /lib --``SYSTEM_LIBRARY_PATHS`` -- Paths appended to all include and lib searches. -- --#]=======================================================================] -- --# Support new if() IN_LIST operator --if(POLICY CMP0057) -- cmake_policy(SET CMP0057 NEW) --endif() -+# FindTBB -+# ------- -+# -+# Find TBB include directories and libraries. -+# -+# Usage: -+# -+# find_package(TBB [major[.minor]] [EXACT] -+# [QUIET] [REQUIRED] -+# [[COMPONENTS] [components...]] -+# [OPTIONAL_COMPONENTS components...]) -+# -+# where the allowed components are tbbmalloc and tbb_preview. Users may modify -+# the behavior of this module with the following variables: -+# -+# * TBB_ROOT_DIR - The base directory the of TBB installation. -+# * TBB_INCLUDE_DIR - The directory that contains the TBB headers files. -+# * TBB_LIBRARY - The directory that contains the TBB library files. -+# * TBB__LIBRARY - The path of the TBB the corresponding TBB library. -+# These libraries, if specified, override the -+# corresponding library search results, where -+# may be tbb, tbb_debug, tbbmalloc, tbbmalloc_debug, -+# tbb_preview, or tbb_preview_debug. -+# * TBB_USE_DEBUG_BUILD - The debug version of tbb libraries, if present, will -+# be used instead of the release version. -+# * TBB_STATIC - Static linking of libraries with a _static suffix. -+# For example, on Windows a tbb_static.lib will be searched for -+# instead of tbb.lib. -+# -+# Users may modify the behavior of this module with the following environment -+# variables: -+# -+# * TBB_INSTALL_DIR -+# * TBBROOT -+# * LIBRARY_PATH -+# -+# This module will set the following variables: -+# -+# * TBB_FOUND - Set to false, or undefined, if we haven’t found, or -+# don’t want to use TBB. -+# * TBB__FOUND - If False, optional part of TBB sytem is -+# not available. -+# * TBB_VERSION - The full version string -+# * TBB_VERSION_MAJOR - The major version -+# * TBB_VERSION_MINOR - The minor version -+# * TBB_INTERFACE_VERSION - The interface version number defined in -+# tbb/tbb_stddef.h. -+# * TBB__LIBRARY_RELEASE - The path of the TBB release version of -+# , where may be tbb, tbb_debug, -+# tbbmalloc, tbbmalloc_debug, tbb_preview, or -+# tbb_preview_debug. -+# * TBB__LIBRARY_DEGUG - The path of the TBB release version of -+# , where may be tbb, tbb_debug, -+# tbbmalloc, tbbmalloc_debug, tbb_preview, or -+# tbb_preview_debug. -+# -+# The following varibles should be used to build and link with TBB: -+# -+# * TBB_INCLUDE_DIRS - The include directory for TBB. -+# * TBB_LIBRARIES - The libraries to link against to use TBB. -+# * TBB_LIBRARIES_RELEASE - The release libraries to link against to use TBB. -+# * TBB_LIBRARIES_DEBUG - The debug libraries to link against to use TBB. -+# * TBB_DEFINITIONS - Definitions to use when compiling code that uses -+# TBB. -+# * TBB_DEFINITIONS_RELEASE - Definitions to use when compiling release code that -+# uses TBB. -+# * TBB_DEFINITIONS_DEBUG - Definitions to use when compiling debug code that -+# uses TBB. -+# -+# This module will also create the "tbb" target that may be used when building -+# executables and libraries. - --mark_as_advanced( -- Tbb_INCLUDE_DIR -- Tbb_LIBRARY --) -- --set(_TBB_COMPONENT_LIST -- tbb -- tbbmalloc -- tbbmalloc_proxy --) -- --if(TBB_FIND_COMPONENTS) -- set(_TBB_COMPONENTS_PROVIDED TRUE) -- set(_IGNORED_COMPONENTS "") -- foreach(COMPONENT ${TBB_FIND_COMPONENTS}) -- if(NOT ${COMPONENT} IN_LIST _TBB_COMPONENT_LIST) -- list(APPEND _IGNORED_COMPONENTS ${COMPONENT}) -- endif() -- endforeach() -+unset(TBB_FOUND CACHE) -+unset(TBB_INCLUDE_DIRS CACHE) -+unset(TBB_LIBRARIES) -+unset(TBB_LIBRARIES_DEBUG) -+unset(TBB_LIBRARIES_RELEASE) - -- if(_IGNORED_COMPONENTS) -- message(STATUS "Ignoring unknown components of TBB:") -- foreach(COMPONENT ${_IGNORED_COMPONENTS}) -- message(STATUS " ${COMPONENT}") -- endforeach() -- list(REMOVE_ITEM TBB_FIND_COMPONENTS ${_IGNORED_COMPONENTS}) -- endif() --else() -- set(_TBB_COMPONENTS_PROVIDED FALSE) -- set(TBB_FIND_COMPONENTS ${_TBB_COMPONENT_LIST}) --endif() -+include(FindPackageHandleStandardArgs) - --# Append TBB_ROOT or $ENV{TBB_ROOT} if set (prioritize the direct cmake var) --set(_TBB_ROOT_SEARCH_DIR "") -+find_package(Threads QUIET REQUIRED) - --if(TBB_ROOT) -- list(APPEND _TBB_ROOT_SEARCH_DIR ${TBB_ROOT}) --else() -- set(_ENV_TBB_ROOT $ENV{TBB_ROOT}) -- if(_ENV_TBB_ROOT) -- list(APPEND _TBB_ROOT_SEARCH_DIR ${_ENV_TBB_ROOT}) -- endif() --endif() -+if(NOT TBB_FOUND) - --# Additionally try and use pkconfig to find Tbb -- --find_package(PkgConfig) --pkg_check_modules(PC_Tbb QUIET tbb) -- --# ------------------------------------------------------------------------ --# Search for tbb include DIR --# ------------------------------------------------------------------------ -- --set(_TBB_INCLUDE_SEARCH_DIRS "") --list(APPEND _TBB_INCLUDE_SEARCH_DIRS -- ${TBB_INCLUDEDIR} -- ${_TBB_ROOT_SEARCH_DIR} -- ${PC_Tbb_INCLUDE_DIRS} -- ${SYSTEM_LIBRARY_PATHS} --) -- --# Look for a standard tbb header file. --find_path(Tbb_INCLUDE_DIR tbb/tbb_stddef.h -- NO_DEFAULT_PATH -- PATHS ${_TBB_INCLUDE_SEARCH_DIRS} -- PATH_SUFFIXES include --) -- --if(EXISTS "${Tbb_INCLUDE_DIR}/tbb/tbb_stddef.h") -- file(STRINGS "${Tbb_INCLUDE_DIR}/tbb/tbb_stddef.h" -- _tbb_version_major_string REGEX "#define TBB_VERSION_MAJOR " -- ) -- string(REGEX REPLACE "#define TBB_VERSION_MAJOR" "" -- _tbb_version_major_string "${_tbb_version_major_string}" -- ) -- string(STRIP "${_tbb_version_major_string}" Tbb_VERSION_MAJOR) -- -- file(STRINGS "${Tbb_INCLUDE_DIR}/tbb/tbb_stddef.h" -- _tbb_version_minor_string REGEX "#define TBB_VERSION_MINOR " -- ) -- string(REGEX REPLACE "#define TBB_VERSION_MINOR" "" -- _tbb_version_minor_string "${_tbb_version_minor_string}" -- ) -- string(STRIP "${_tbb_version_minor_string}" Tbb_VERSION_MINOR) -- -- unset(_tbb_version_major_string) -- unset(_tbb_version_minor_string) -- -- set(Tbb_VERSION ${Tbb_VERSION_MAJOR}.${Tbb_VERSION_MINOR}) --endif() -+ ################################## -+ # Check the build type -+ ################################## -+ -+ if(NOT DEFINED TBB_USE_DEBUG_BUILD) -+ if(CMAKE_BUILD_TYPE MATCHES "(Debug|DEBUG|debug)") -+ set(TBB_BUILD_TYPE DEBUG) -+ else() -+ set(TBB_BUILD_TYPE RELEASE) -+ endif() -+ elseif(TBB_USE_DEBUG_BUILD) -+ set(TBB_BUILD_TYPE DEBUG) -+ else() -+ set(TBB_BUILD_TYPE RELEASE) -+ endif() - --# ------------------------------------------------------------------------ --# Search for TBB lib DIR --# ------------------------------------------------------------------------ -+ ################################## -+ # Set the TBB search directories -+ ################################## - --set(_TBB_LIBRARYDIR_SEARCH_DIRS "") -+ # Define search paths based on user input and environment variables -+ set(TBB_SEARCH_DIR ${TBB_ROOT_DIR} $ENV{TBB_INSTALL_DIR} $ENV{TBBROOT}) - --# Append to _TBB_LIBRARYDIR_SEARCH_DIRS in priority order -+ # Define the search directories based on the current platform -+ if(CMAKE_SYSTEM_NAME STREQUAL "Windows") -+ set(TBB_DEFAULT_SEARCH_DIR "C:/Program Files/Intel/TBB" -+ "C:/Program Files (x86)/Intel/TBB") - --set(_TBB_LIBRARYDIR_SEARCH_DIRS "") --list(APPEND _TBB_LIBRARYDIR_SEARCH_DIRS -- ${TBB_LIBRARYDIR} -- ${_TBB_ROOT_SEARCH_DIR} -- ${PC_Tbb_LIBRARY_DIRS} -- ${SYSTEM_LIBRARY_PATHS} --) -+ # Set the target architecture -+ if(CMAKE_SIZEOF_VOID_P EQUAL 8) -+ set(TBB_ARCHITECTURE "intel64") -+ else() -+ set(TBB_ARCHITECTURE "ia32") -+ endif() - --set(TBB_PATH_SUFFIXES -- lib64 -- lib --) -+ # Set the TBB search library path search suffix based on the version of VC -+ if(WINDOWS_STORE) -+ set(TBB_LIB_PATH_SUFFIX "lib/${TBB_ARCHITECTURE}/vc11_ui") -+ elseif(MSVC14) -+ set(TBB_LIB_PATH_SUFFIX "lib/${TBB_ARCHITECTURE}/vc14") -+ elseif(MSVC12) -+ set(TBB_LIB_PATH_SUFFIX "lib/${TBB_ARCHITECTURE}/vc12") -+ elseif(MSVC11) -+ set(TBB_LIB_PATH_SUFFIX "lib/${TBB_ARCHITECTURE}/vc11") -+ elseif(MSVC10) -+ set(TBB_LIB_PATH_SUFFIX "lib/${TBB_ARCHITECTURE}/vc10") -+ endif() - --# platform branching -+ # Add the library path search suffix for the VC independent version of TBB -+ list(APPEND TBB_LIB_PATH_SUFFIX "lib/${TBB_ARCHITECTURE}/vc_mt") - --if(UNIX) -- list(INSERT TBB_PATH_SUFFIXES 0 lib/x86_64-linux-gnu) --endif() -+ elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin") -+ # OS X -+ set(TBB_DEFAULT_SEARCH_DIR "/opt/intel/tbb") - --if(APPLE) -- if(TBB_FOR_CLANG) -- list(INSERT TBB_PATH_SUFFIXES 0 lib/libc++) -- endif() --elseif(WIN32) -- if(MSVC10) -- set(TBB_VC_DIR vc10) -- elseif(MSVC11) -- set(TBB_VC_DIR vc11) -- elseif(MSVC12) -- set(TBB_VC_DIR vc12) -- endif() -- list(INSERT TBB_PATH_SUFFIXES 0 lib/intel64/${TBB_VC_DIR}) --else() -- if(${CMAKE_CXX_COMPILER_ID} STREQUAL GNU) -- if(TBB_MATCH_COMPILER_VERSION) -- string(REGEX MATCHALL "[0-9]+" GCC_VERSION_COMPONENTS ${CMAKE_CXX_COMPILER_VERSION}) -- list(GET GCC_VERSION_COMPONENTS 0 GCC_MAJOR) -- list(GET GCC_VERSION_COMPONENTS 1 GCC_MINOR) -- list(INSERT TBB_PATH_SUFFIXES 0 lib/intel64/gcc${GCC_MAJOR}.${GCC_MINOR}) -+ # TODO: Check to see which C++ library is being used by the compiler. -+ if(NOT ${CMAKE_SYSTEM_VERSION} VERSION_LESS 13.0) -+ # The default C++ library on OS X 10.9 and later is libc++ -+ set(TBB_LIB_PATH_SUFFIX "lib/libc++" "lib") - else() -- list(INSERT TBB_PATH_SUFFIXES 0 lib/intel64/gcc4.4) -+ set(TBB_LIB_PATH_SUFFIX "lib") -+ endif() -+ elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux") -+ # Linux -+ set(TBB_DEFAULT_SEARCH_DIR "/opt/intel/tbb") -+ -+ # TODO: Check compiler version to see the suffix should be /gcc4.1 or -+ # /gcc4.1. For now, assume that the compiler is more recent than -+ # gcc 4.4.x or later. -+ if(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64") -+ set(TBB_LIB_PATH_SUFFIX "lib/intel64/gcc4.4") -+ elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "^i.86$") -+ set(TBB_LIB_PATH_SUFFIX "lib/ia32/gcc4.4") - endif() - endif() --endif() -- --if(UNIX AND TBB_USE_STATIC_LIBS) -- set(_TBB_ORIG_CMAKE_FIND_LIBRARY_SUFFIXES ${CMAKE_FIND_LIBRARY_SUFFIXES}) -- set(CMAKE_FIND_LIBRARY_SUFFIXES ".a") --endif() - --set(Tbb_LIB_COMPONENTS "") -- --foreach(COMPONENT ${TBB_FIND_COMPONENTS}) -- find_library(Tbb_${COMPONENT}_LIBRARY ${COMPONENT} -- NO_DEFAULT_PATH -- PATHS ${_TBB_LIBRARYDIR_SEARCH_DIRS} -- PATH_SUFFIXES ${TBB_PATH_SUFFIXES} -- ) -- -- # On Unix, TBB sometimes uses linker scripts instead of symlinks, so parse the linker script -- # and correct the library name if so -- if(UNIX AND EXISTS ${Tbb_${COMPONENT}_LIBRARY}) -- # Ignore files where the first four bytes equals the ELF magic number -- file(READ ${Tbb_${COMPONENT}_LIBRARY} Tbb_${COMPONENT}_HEX OFFSET 0 LIMIT 4 HEX) -- if(NOT ${Tbb_${COMPONENT}_HEX} STREQUAL "7f454c46") -- # Read the first 1024 bytes of the library and match against an "INPUT (file)" regex -- file(READ ${Tbb_${COMPONENT}_LIBRARY} Tbb_${COMPONENT}_ASCII OFFSET 0 LIMIT 1024) -- if("${Tbb_${COMPONENT}_ASCII}" MATCHES "INPUT \\(([^(]+)\\)") -- # Extract the directory and apply the matched text (in brackets) -- get_filename_component(Tbb_${COMPONENT}_DIR "${Tbb_${COMPONENT}_LIBRARY}" DIRECTORY) -- set(Tbb_${COMPONENT}_LIBRARY "${Tbb_${COMPONENT}_DIR}/${CMAKE_MATCH_1}") -- endif() -- endif() -+ ################################## -+ # Find the TBB include dir -+ ################################## -+ -+ find_path(TBB_INCLUDE_DIRS tbb/tbb.h -+ HINTS ${TBB_INCLUDE_DIR} ${TBB_SEARCH_DIR} -+ PATHS ${TBB_DEFAULT_SEARCH_DIR} -+ PATH_SUFFIXES include) -+ -+ ################################## -+ # Set version strings -+ ################################## -+ -+ if(TBB_INCLUDE_DIRS) -+ file(READ "${TBB_INCLUDE_DIRS}/tbb/tbb_stddef.h" _tbb_version_file) -+ string(REGEX REPLACE ".*#define TBB_VERSION_MAJOR ([0-9]+).*" "\\1" -+ TBB_VERSION_MAJOR "${_tbb_version_file}") -+ string(REGEX REPLACE ".*#define TBB_VERSION_MINOR ([0-9]+).*" "\\1" -+ TBB_VERSION_MINOR "${_tbb_version_file}") -+ string(REGEX REPLACE ".*#define TBB_INTERFACE_VERSION ([0-9]+).*" "\\1" -+ TBB_INTERFACE_VERSION "${_tbb_version_file}") -+ set(TBB_VERSION "${TBB_VERSION_MAJOR}.${TBB_VERSION_MINOR}") - endif() - -- list(APPEND Tbb_LIB_COMPONENTS ${Tbb_${COMPONENT}_LIBRARY}) -+ ################################## -+ # Find TBB components -+ ################################## - -- if(Tbb_${COMPONENT}_LIBRARY) -- set(TBB_${COMPONENT}_FOUND TRUE) -+ if(TBB_VERSION VERSION_LESS 4.3) -+ set(TBB_SEARCH_COMPOMPONENTS tbb_preview tbbmalloc tbb) - else() -- set(TBB_${COMPONENT}_FOUND FALSE) -+ set(TBB_SEARCH_COMPOMPONENTS tbb_preview tbbmalloc_proxy tbbmalloc tbb) - endif() --endforeach() - --if(UNIX AND TBB_USE_STATIC_LIBS) -- set(CMAKE_FIND_LIBRARY_SUFFIXES ${_TBB_ORIG_CMAKE_FIND_LIBRARY_SUFFIXES}) -- unset(_TBB_ORIG_CMAKE_FIND_LIBRARY_SUFFIXES) --endif() -+ if(TBB_STATIC) -+ set(TBB_STATIC_SUFFIX "_static") -+ endif() - --# ------------------------------------------------------------------------ --# Cache and set TBB_FOUND --# ------------------------------------------------------------------------ -+ # Find each component -+ foreach(_comp ${TBB_SEARCH_COMPOMPONENTS}) -+ if(";${TBB_FIND_COMPONENTS};tbb;" MATCHES ";${_comp};") -+ -+ unset(TBB_${_comp}_LIBRARY_DEBUG CACHE) -+ unset(TBB_${_comp}_LIBRARY_RELEASE CACHE) -+ -+ # Search for the libraries -+ find_library(TBB_${_comp}_LIBRARY_RELEASE ${_comp}${TBB_STATIC_SUFFIX} -+ HINTS ${TBB_LIBRARY} ${TBB_SEARCH_DIR} -+ PATHS ${TBB_DEFAULT_SEARCH_DIR} ENV LIBRARY_PATH -+ PATH_SUFFIXES ${TBB_LIB_PATH_SUFFIX}) -+ -+ find_library(TBB_${_comp}_LIBRARY_DEBUG ${_comp}${TBB_STATIC_SUFFIX}_debug -+ HINTS ${TBB_LIBRARY} ${TBB_SEARCH_DIR} -+ PATHS ${TBB_DEFAULT_SEARCH_DIR} ENV LIBRARY_PATH -+ PATH_SUFFIXES ${TBB_LIB_PATH_SUFFIX}) -+ -+ if(TBB_${_comp}_LIBRARY_DEBUG) -+ list(APPEND TBB_LIBRARIES_DEBUG "${TBB_${_comp}_LIBRARY_DEBUG}") -+ endif() -+ if(TBB_${_comp}_LIBRARY_RELEASE) -+ list(APPEND TBB_LIBRARIES_RELEASE "${TBB_${_comp}_LIBRARY_RELEASE}") -+ endif() -+ if(TBB_${_comp}_LIBRARY_${TBB_BUILD_TYPE} AND NOT TBB_${_comp}_LIBRARY) -+ set(TBB_${_comp}_LIBRARY "${TBB_${_comp}_LIBRARY_${TBB_BUILD_TYPE}}") -+ endif() -+ -+ if(TBB_${_comp}_LIBRARY AND EXISTS "${TBB_${_comp}_LIBRARY}") -+ set(TBB_${_comp}_FOUND TRUE) -+ else() -+ set(TBB_${_comp}_FOUND FALSE) -+ endif() -+ -+ # Mark internal variables as advanced -+ mark_as_advanced(TBB_${_comp}_LIBRARY_RELEASE) -+ mark_as_advanced(TBB_${_comp}_LIBRARY_DEBUG) -+ mark_as_advanced(TBB_${_comp}_LIBRARY) - --include(FindPackageHandleStandardArgs) --find_package_handle_standard_args(TBB -- FOUND_VAR TBB_FOUND -- REQUIRED_VARS -- Tbb_INCLUDE_DIR -- Tbb_LIB_COMPONENTS -- VERSION_VAR Tbb_VERSION -- HANDLE_COMPONENTS --) -- --if(TBB_FOUND) -- set(Tbb_LIBRARIES -- ${Tbb_LIB_COMPONENTS} -- ) -- set(Tbb_INCLUDE_DIRS ${Tbb_INCLUDE_DIR}) -- set(Tbb_DEFINITIONS ${PC_Tbb_CFLAGS_OTHER}) -- -- set(Tbb_LIBRARY_DIRS "") -- foreach(LIB ${Tbb_LIB_COMPONENTS}) -- get_filename_component(_TBB_LIBDIR ${LIB} DIRECTORY) -- list(APPEND Tbb_LIBRARY_DIRS ${_TBB_LIBDIR}) -- endforeach() -- list(REMOVE_DUPLICATES Tbb_LIBRARY_DIRS) -- -- # Configure imported targets -- -- foreach(COMPONENT ${TBB_FIND_COMPONENTS}) -- if(NOT TARGET TBB::${COMPONENT}) -- add_library(TBB::${COMPONENT} UNKNOWN IMPORTED) -- set_target_properties(TBB::${COMPONENT} PROPERTIES -- IMPORTED_LOCATION "${Tbb_${COMPONENT}_LIBRARY}" -- INTERFACE_COMPILE_OPTIONS "${Tbb_DEFINITIONS}" -- INTERFACE_INCLUDE_DIRECTORIES "${Tbb_INCLUDE_DIR}" -- ) - endif() - endforeach() --elseif(TBB_FIND_REQUIRED) -- message(FATAL_ERROR "Unable to find TBB") -+ -+ ################################## -+ # Set compile flags and libraries -+ ################################## -+ -+ set(TBB_DEFINITIONS_RELEASE "") -+ set(TBB_DEFINITIONS_DEBUG "TBB_USE_DEBUG=1") -+ -+ if(TBB_LIBRARIES_${TBB_BUILD_TYPE}) -+ set(TBB_LIBRARIES "${TBB_LIBRARIES_${TBB_BUILD_TYPE}}") -+ endif() -+ -+ if(NOT MSVC AND NOT TBB_LIBRARIES) -+ set(TBB_LIBRARIES ${TBB_LIBRARIES_RELEASE}) -+ endif() -+ -+ set(TBB_DEFINITIONS "") -+ if (MSVC AND TBB_STATIC) -+ set(TBB_DEFINITIONS __TBB_NO_IMPLICIT_LINKAGE) -+ endif () -+ -+ unset (TBB_STATIC_SUFFIX) -+ -+ find_package_handle_standard_args(TBB -+ REQUIRED_VARS TBB_INCLUDE_DIRS TBB_LIBRARIES -+ FAIL_MESSAGE "TBB library cannot be found. Consider set TBBROOT environment variable." -+ HANDLE_COMPONENTS -+ VERSION_VAR TBB_VERSION) -+ -+ ################################## -+ # Create targets -+ ################################## -+ -+ if(NOT CMAKE_VERSION VERSION_LESS 3.0 AND TBB_FOUND) -+ add_library(TBB::tbb UNKNOWN IMPORTED) -+ set_target_properties(TBB::tbb PROPERTIES -+ INTERFACE_COMPILE_DEFINITIONS "${TBB_DEFINITIONS}" -+ INTERFACE_LINK_LIBRARIES "Threads::Threads;${CMAKE_DL_LIBS}" -+ INTERFACE_INCLUDE_DIRECTORIES ${TBB_INCLUDE_DIRS} -+ IMPORTED_LOCATION ${TBB_LIBRARIES}) -+ if(TBB_LIBRARIES_RELEASE AND TBB_LIBRARIES_DEBUG) -+ set_target_properties(TBB::tbb PROPERTIES -+ INTERFACE_COMPILE_DEFINITIONS "${TBB_DEFINITIONS};$<$,$>:${TBB_DEFINITIONS_DEBUG}>;$<$:${TBB_DEFINITIONS_RELEASE}>" -+ IMPORTED_LOCATION_DEBUG ${TBB_LIBRARIES_DEBUG} -+ IMPORTED_LOCATION_RELWITHDEBINFO ${TBB_LIBRARIES_RELEASE} -+ IMPORTED_LOCATION_RELEASE ${TBB_LIBRARIES_RELEASE} -+ IMPORTED_LOCATION_MINSIZEREL ${TBB_LIBRARIES_RELEASE} -+ ) -+ endif() -+ endif() -+ -+ mark_as_advanced(TBB_INCLUDE_DIRS TBB_LIBRARIES) -+ -+ unset(TBB_ARCHITECTURE) -+ unset(TBB_BUILD_TYPE) -+ unset(TBB_LIB_PATH_SUFFIX) -+ unset(TBB_DEFAULT_SEARCH_DIR) -+ -+ if(TBB_DEBUG) -+ message(STATUS " TBB_FOUND = ${TBB_FOUND}") -+ message(STATUS " TBB_INCLUDE_DIRS = ${TBB_INCLUDE_DIRS}") -+ message(STATUS " TBB_DEFINITIONS = ${TBB_DEFINITIONS}") -+ message(STATUS " TBB_LIBRARIES = ${TBB_LIBRARIES}") -+ message(STATUS " TBB_DEFINITIONS_DEBUG = ${TBB_DEFINITIONS_DEBUG}") -+ message(STATUS " TBB_LIBRARIES_DEBUG = ${TBB_LIBRARIES_DEBUG}") -+ message(STATUS " TBB_DEFINITIONS_RELEASE = ${TBB_DEFINITIONS_RELEASE}") -+ message(STATUS " TBB_LIBRARIES_RELEASE = ${TBB_LIBRARIES_RELEASE}") -+ endif() -+ - endif() -diff --git a/openvdb/CMakeLists.txt b/openvdb/CMakeLists.txt -index 89301bd..6a3c90c 100644 ---- a/openvdb/CMakeLists.txt -+++ b/openvdb/CMakeLists.txt -@@ -78,7 +78,7 @@ else() - endif() - - find_package(TBB ${MINIMUM_TBB_VERSION} REQUIRED COMPONENTS tbb) --if(${Tbb_VERSION} VERSION_LESS FUTURE_MINIMUM_TBB_VERSION) -+if(${TBB_VERSION} VERSION_LESS FUTURE_MINIMUM_TBB_VERSION) - message(DEPRECATION "Support for TBB versions < ${FUTURE_MINIMUM_TBB_VERSION} " - "is deprecated and will be removed.") - endif() -@@ -129,10 +129,13 @@ endif() - # include paths from shared installs (including houdini) may pull in the wrong - # headers - -+include (CheckAtomic) -+ - set(OPENVDB_CORE_DEPENDENT_LIBS - Boost::iostreams - Boost::system - IlmBase::Half -+ ${CMAKE_REQUIRED_LIBRARIES} - ) - - if(USE_EXR) -@@ -185,11 +188,6 @@ if(WIN32) - endif() - endif() - --# @todo Should be target definitions --if(WIN32) -- add_definitions(-D_WIN32 -DNOMINMAX -DOPENVDB_DLL) --endif() -- - ##### Core library configuration - - set(OPENVDB_LIBRARY_SOURCE_FILES -@@ -374,10 +372,16 @@ set(OPENVDB_LIBRARY_UTIL_INCLUDE_FILES - - if(OPENVDB_CORE_SHARED) - add_library(openvdb_shared SHARED ${OPENVDB_LIBRARY_SOURCE_FILES}) -+ if(WIN32) -+ target_compile_definitions(openvdb_shared PUBLIC OPENVDB_DLL) -+ endif() - endif() - - if(OPENVDB_CORE_STATIC) - add_library(openvdb_static STATIC ${OPENVDB_LIBRARY_SOURCE_FILES}) -+ if(WIN32) -+ target_compile_definitions(openvdb_static PUBLIC OPENVDB_STATICLIB) -+ endif() - endif() - - # Alias either the shared or static library to the generic OpenVDB -diff --git a/openvdb/Grid.cc b/openvdb/Grid.cc -index 0015f81..cb6084a 100644 ---- a/openvdb/Grid.cc -+++ b/openvdb/Grid.cc -@@ -35,6 +35,9 @@ - #include - #include - -+// WTF??? Somehow from stdlib.h -+#undef min -+#undef max - - namespace openvdb { - OPENVDB_USE_VERSION_NAMESPACE -diff --git a/openvdb/PlatformConfig.h b/openvdb/PlatformConfig.h -index 20ad9a3..c2dd1ef 100644 ---- a/openvdb/PlatformConfig.h -+++ b/openvdb/PlatformConfig.h -@@ -44,9 +44,12 @@ - - // By default, assume that we're dynamically linking OpenEXR, unless - // OPENVDB_OPENEXR_STATICLIB is defined. -- #if !defined(OPENVDB_OPENEXR_STATICLIB) && !defined(OPENEXR_DLL) -- #define OPENEXR_DLL -- #endif -+ // Meszaros Tamas: Why? OpenEXR and its imported targets have OPENEXR_DLL -+ // in INTERFACE_COMPILE_DEFINITIONS if build with it. -+ // #if !defined(OPENVDB_OPENEXR_STATICLIB) && !defined(OPENEXR_DLL) -+ // #define OPENEXR_DLL -+ // static_assert(false, "This is bad: OPENEXR_DLL"); -+ // #endif - - #endif // _WIN32 - -diff --git a/openvdb/cmd/CMakeLists.txt b/openvdb/cmd/CMakeLists.txt -index 57fbec0..55b3850 100644 ---- a/openvdb/cmd/CMakeLists.txt -+++ b/openvdb/cmd/CMakeLists.txt -@@ -74,8 +74,9 @@ if(WIN32) - endif() - endif() - -+# @todo Should be target definitions - if(WIN32) -- add_definitions(-D_WIN32 -DNOMINMAX -DOPENVDB_DLL) -+ add_definitions(-D_WIN32 -DNOMINMAX) - endif() - - # rpath handling -@@ -88,7 +89,6 @@ if(OPENVDB_ENABLE_RPATH) - ${IlmBase_LIBRARY_DIRS} - ${Log4cplus_LIBRARY_DIRS} - ${Blosc_LIBRARY_DIRS} -- ${Tbb_LIBRARY_DIRS} - ) - if(OPENVDB_BUILD_CORE) - list(APPEND RPATHS ${CMAKE_INSTALL_PREFIX}/lib) -diff --git a/openvdb/unittest/CMakeLists.txt b/openvdb/unittest/CMakeLists.txt -index c9e0c34..7e261c0 100644 ---- a/openvdb/unittest/CMakeLists.txt -+++ b/openvdb/unittest/CMakeLists.txt -@@ -71,8 +71,9 @@ if(WIN32) - link_directories(${Boost_LIBRARY_DIR}) - endif() - -+# @todo Should be target definitions - if(WIN32) -- add_definitions(-D_WIN32 -DNOMINMAX -DOPENVDB_DLL) -+ add_definitions(-D_WIN32 -DNOMINMAX) - endif() - - ##### VDB unit tests -diff --git a/openvdb/unittest/TestFile.cc b/openvdb/unittest/TestFile.cc -index df51830..0ab0c12 100644 ---- a/openvdb/unittest/TestFile.cc -+++ b/openvdb/unittest/TestFile.cc -@@ -2573,7 +2573,7 @@ TestFile::testBlosc() - outdata(new char[decompbufbytes]); - - for (int compcode = 0; compcode <= BLOSC_ZLIB; ++compcode) { -- char* compname = nullptr; -+ const char* compname = nullptr; - if (0 > blosc_compcode_to_compname(compcode, &compname)) continue; - /// @todo This changes the compressor setting globally. - if (blosc_set_compressor(compname) < 0) continue; --- -2.17.1 - diff --git a/deps/qhull-mods.patch b/deps/qhull-mods.patch deleted file mode 100644 index 70f7be6a7..000000000 --- a/deps/qhull-mods.patch +++ /dev/null @@ -1,49 +0,0 @@ -From 7f55a56b3d112f4dffbf21b1722f400c64bf03b1 Mon Sep 17 00:00:00 2001 -From: tamasmeszaros -Date: Mon, 21 Oct 2019 16:52:04 +0200 -Subject: [PATCH] Fix the build on macOS - ---- - CMakeLists.txt | 10 +++++----- - 1 file changed, 5 insertions(+), 5 deletions(-) - -diff --git a/CMakeLists.txt b/CMakeLists.txt -index 07d3da2..14df8e9 100644 ---- a/CMakeLists.txt -+++ b/CMakeLists.txt -@@ -626,18 +626,18 @@ install(TARGETS ${qhull_TARGETS_INSTALL} EXPORT QhullTargets - include(CMakePackageConfigHelpers) - - write_basic_package_version_file( -- "${CMAKE_CURRENT_BINARY_DIR}/Qhull/QhullConfigVersion.cmake" -+ "${CMAKE_CURRENT_BINARY_DIR}/QhullExport/QhullConfigVersion.cmake" - VERSION ${qhull_VERSION} - COMPATIBILITY AnyNewerVersion - ) - - export(EXPORT QhullTargets -- FILE "${CMAKE_CURRENT_BINARY_DIR}/Qhull/QhullTargets.cmake" -+ FILE "${CMAKE_CURRENT_BINARY_DIR}/QhullExport/QhullTargets.cmake" - NAMESPACE Qhull:: - ) - - configure_file(${PROJECT_SOURCE_DIR}/build/config.cmake.in -- "${CMAKE_CURRENT_BINARY_DIR}/Qhull/QhullConfig.cmake" -+ "${CMAKE_CURRENT_BINARY_DIR}/QhullExport/QhullConfig.cmake" - @ONLY - ) - -@@ -652,8 +652,8 @@ install(EXPORT QhullTargets - ) - install( - FILES -- "${CMAKE_CURRENT_BINARY_DIR}/Qhull/QhullConfig.cmake" -- "${CMAKE_CURRENT_BINARY_DIR}/Qhull/QhullConfigVersion.cmake" -+ "${CMAKE_CURRENT_BINARY_DIR}/QhullExport/QhullConfig.cmake" -+ "${CMAKE_CURRENT_BINARY_DIR}/QhullExport/QhullConfigVersion.cmake" - DESTINATION - ${ConfigPackageLocation} - COMPONENT --- -2.17.1 - diff --git a/deps/wxWidgets/wxWidgets.cmake b/deps/wxWidgets/wxWidgets.cmake deleted file mode 100644 index ee38309a6..000000000 --- a/deps/wxWidgets/wxWidgets.cmake +++ /dev/null @@ -1,44 +0,0 @@ -if (APPLE AND ${CMAKE_SYSTEM_PROCESSOR} MATCHES "arm") - # The new OSX 11 (Big Sur) is not compatible with wxWidgets 3.1.3. - # Let's use patched wxWidgets 3.1.4, even though it is not quite tested. - set(_wx_git_tag v3.1.4-patched) -else () - # Use the tested patched wxWidgets 3.1.3 everywhere else. - set(_wx_git_tag v3.1.3-patched) -endif () - -# set(_patch_command "") -set(_wx_toolkit "") -if(CMAKE_SYSTEM_NAME STREQUAL "Linux") - set(_gtk_ver 2) - if (DEP_WX_GTK3) - set(_gtk_ver 3) - endif () - set(_wx_toolkit "-DwxBUILD_TOOLKIT=gtk${_gtk_ver}") -endif() - -prusaslicer_add_cmake_project(wxWidgets - GIT_REPOSITORY "https://github.com/prusa3d/wxWidgets" - GIT_TAG ${_wx_git_tag} - # PATCH_COMMAND "${_patch_command}" - DEPENDS ${PNG_PKG} ${ZLIB_PKG} ${EXPAT_PKG} - CMAKE_ARGS - -DwxBUILD_PRECOMP=ON - ${_wx_toolkit} - "-DCMAKE_DEBUG_POSTFIX:STRING=" - -DwxBUILD_DEBUG_LEVEL=0 - -DwxUSE_DETECT_SM=OFF - -DwxUSE_UNICODE=ON - -DwxUSE_OPENGL=ON - -DwxUSE_LIBPNG=sys - -DwxUSE_ZLIB=sys - -DwxUSE_REGEX=builtin - -DwxUSE_LIBXPM=builtin - -DwxUSE_LIBJPEG=builtin - -DwxUSE_LIBTIFF=builtin - -DwxUSE_EXPAT=sys -) - -if (MSVC) - add_debug_dep(dep_wxWidgets) -endif () \ No newline at end of file diff --git a/deps/wxwidgets-pngprefix.h b/deps/wxwidgets-pngprefix.h deleted file mode 100644 index 67c70af80..000000000 --- a/deps/wxwidgets-pngprefix.h +++ /dev/null @@ -1,168 +0,0 @@ -// Patched in PrusaSlicer: These two were missing: -#define png_write_eXIf wx_png_write_eXIf -#define png_handle_eXIf wx_png_handle_eXIf - -#define png_sRGB_table wx_png_sRGB_table -#define png_sRGB_base wx_png_sRGB_base -#define png_sRGB_delta wx_png_sRGB_delta -#define png_zstream_error wx_png_zstream_error -#define png_free_buffer_list wx_png_free_buffer_list -#define png_fixed wx_png_fixed -#define png_user_version_check wx_png_user_version_check -#define png_malloc_base wx_png_malloc_base -#define png_malloc_array wx_png_malloc_array -#define png_realloc_array wx_png_realloc_array -#define png_create_png_struct wx_png_create_png_struct -#define png_destroy_png_struct wx_png_destroy_png_struct -#define png_free_jmpbuf wx_png_free_jmpbuf -#define png_zalloc wx_png_zalloc -#define png_zfree wx_png_zfree -#define png_default_read_data wx_png_default_read_data -#define png_push_fill_buffer wx_png_push_fill_buffer -#define png_default_write_data wx_png_default_write_data -#define png_default_flush wx_png_default_flush -#define png_reset_crc wx_png_reset_crc -#define png_write_data wx_png_write_data -#define png_read_sig wx_png_read_sig -#define png_read_chunk_header wx_png_read_chunk_header -#define png_read_data wx_png_read_data -#define png_crc_read wx_png_crc_read -#define png_crc_finish wx_png_crc_finish -#define png_crc_error wx_png_crc_error -#define png_calculate_crc wx_png_calculate_crc -#define png_flush wx_png_flush -#define png_write_IHDR wx_png_write_IHDR -#define png_write_PLTE wx_png_write_PLTE -#define png_compress_IDAT wx_png_compress_IDAT -#define png_write_IEND wx_png_write_IEND -#define png_write_gAMA_fixed wx_png_write_gAMA_fixed -#define png_write_sBIT wx_png_write_sBIT -#define png_write_cHRM_fixed wx_png_write_cHRM_fixed -#define png_write_sRGB wx_png_write_sRGB -#define png_write_iCCP wx_png_write_iCCP -#define png_write_sPLT wx_png_write_sPLT -#define png_write_tRNS wx_png_write_tRNS -#define png_write_bKGD wx_png_write_bKGD -#define png_write_hIST wx_png_write_hIST -#define png_write_tEXt wx_png_write_tEXt -#define png_write_zTXt wx_png_write_zTXt -#define png_write_iTXt wx_png_write_iTXt -#define png_set_text_2 wx_png_set_text_2 -#define png_write_oFFs wx_png_write_oFFs -#define png_write_pCAL wx_png_write_pCAL -#define png_write_pHYs wx_png_write_pHYs -#define png_write_tIME wx_png_write_tIME -#define png_write_sCAL_s wx_png_write_sCAL_s -#define png_write_finish_row wx_png_write_finish_row -#define png_write_start_row wx_png_write_start_row -#define png_combine_row wx_png_combine_row -#define png_do_read_interlace wx_png_do_read_interlace -#define png_do_write_interlace wx_png_do_write_interlace -#define png_read_filter_row wx_png_read_filter_row -#define png_write_find_filter wx_png_write_find_filter -#define png_read_IDAT_data wx_png_read_IDAT_data -#define png_read_finish_IDAT wx_png_read_finish_IDAT -#define png_read_finish_row wx_png_read_finish_row -#define png_read_start_row wx_png_read_start_row -#define png_zlib_inflate wx_png_zlib_inflate -#define png_read_transform_info wx_png_read_transform_info -#define png_do_strip_channel wx_png_do_strip_channel -#define png_do_swap wx_png_do_swap -#define png_do_packswap wx_png_do_packswap -#define png_do_invert wx_png_do_invert -#define png_do_bgr wx_png_do_bgr -#define png_handle_IHDR wx_png_handle_IHDR -#define png_handle_PLTE wx_png_handle_PLTE -#define png_handle_IEND wx_png_handle_IEND -#define png_handle_bKGD wx_png_handle_bKGD -#define png_handle_cHRM wx_png_handle_cHRM -#define png_handle_gAMA wx_png_handle_gAMA -#define png_handle_hIST wx_png_handle_hIST -#define png_handle_iCCP wx_png_handle_iCCP -#define png_handle_iTXt wx_png_handle_iTXt -#define png_handle_oFFs wx_png_handle_oFFs -#define png_handle_pCAL wx_png_handle_pCAL -#define png_handle_pHYs wx_png_handle_pHYs -#define png_handle_sBIT wx_png_handle_sBIT -#define png_handle_sCAL wx_png_handle_sCAL -#define png_handle_sPLT wx_png_handle_sPLT -#define png_handle_sRGB wx_png_handle_sRGB -#define png_handle_tEXt wx_png_handle_tEXt -#define png_handle_tIME wx_png_handle_tIME -#define png_handle_tRNS wx_png_handle_tRNS -#define png_handle_zTXt wx_png_handle_zTXt -#define png_check_chunk_name wx_png_check_chunk_name -#define png_check_chunk_length wx_png_check_chunk_length -#define png_handle_unknown wx_png_handle_unknown -#define png_chunk_unknown_handling wx_png_chunk_unknown_handling -#define png_do_read_transformations wx_png_do_read_transformations -#define png_do_write_transformations wx_png_do_write_transformations -#define png_init_read_transformations wx_png_init_read_transformations -#define png_push_read_chunk wx_png_push_read_chunk -#define png_push_read_sig wx_png_push_read_sig -#define png_push_check_crc wx_png_push_check_crc -#define png_push_save_buffer wx_png_push_save_buffer -#define png_push_restore_buffer wx_png_push_restore_buffer -#define png_push_read_IDAT wx_png_push_read_IDAT -#define png_process_IDAT_data wx_png_process_IDAT_data -#define png_push_process_row wx_png_push_process_row -#define png_push_handle_unknown wx_png_push_handle_unknown -#define png_push_have_info wx_png_push_have_info -#define png_push_have_end wx_png_push_have_end -#define png_push_have_row wx_png_push_have_row -#define png_push_read_end wx_png_push_read_end -#define png_process_some_data wx_png_process_some_data -#define png_read_push_finish_row wx_png_read_push_finish_row -#define png_push_handle_tEXt wx_png_push_handle_tEXt -#define png_push_read_tEXt wx_png_push_read_tEXt -#define png_push_handle_zTXt wx_png_push_handle_zTXt -#define png_push_read_zTXt wx_png_push_read_zTXt -#define png_push_handle_iTXt wx_png_push_handle_iTXt -#define png_push_read_iTXt wx_png_push_read_iTXt -#define png_colorspace_set_gamma wx_png_colorspace_set_gamma -#define png_colorspace_sync_info wx_png_colorspace_sync_info -#define png_colorspace_sync wx_png_colorspace_sync -#define png_colorspace_set_chromaticities wx_png_colorspace_set_chromaticities -#define png_colorspace_set_endpoints wx_png_colorspace_set_endpoints -#define png_colorspace_set_sRGB wx_png_colorspace_set_sRGB -#define png_colorspace_set_ICC wx_png_colorspace_set_ICC -#define png_icc_check_length wx_png_icc_check_length -#define png_icc_check_header wx_png_icc_check_header -#define png_icc_check_tag_table wx_png_icc_check_tag_table -#define png_icc_set_sRGB wx_png_icc_set_sRGB -#define png_colorspace_set_rgb_coefficients wx_png_colorspace_set_rgb_coefficients -#define png_check_IHDR wx_png_check_IHDR -#define png_do_check_palette_indexes wx_png_do_check_palette_indexes -#define png_fixed_error wx_png_fixed_error -#define png_safecat wx_png_safecat -#define png_format_number wx_png_format_number -#define png_warning_parameter wx_png_warning_parameter -#define png_warning_parameter_unsigned wx_png_warning_parameter_unsigned -#define png_warning_parameter_signed wx_png_warning_parameter_signed -#define png_formatted_warning wx_png_formatted_warning -#define png_app_warning wx_png_app_warning -#define png_app_error wx_png_app_error -#define png_chunk_report wx_png_chunk_report -#define png_ascii_from_fp wx_png_ascii_from_fp -#define png_ascii_from_fixed wx_png_ascii_from_fixed -#define png_check_fp_number wx_png_check_fp_number -#define png_check_fp_string wx_png_check_fp_string -#define png_muldiv wx_png_muldiv -#define png_muldiv_warn wx_png_muldiv_warn -#define png_reciprocal wx_png_reciprocal -#define png_reciprocal2 wx_png_reciprocal2 -#define png_gamma_significant wx_png_gamma_significant -#define png_gamma_correct wx_png_gamma_correct -#define png_gamma_16bit_correct wx_png_gamma_16bit_correct -#define png_gamma_8bit_correct wx_png_gamma_8bit_correct -#define png_destroy_gamma_table wx_png_destroy_gamma_table -#define png_build_gamma_table wx_png_build_gamma_table -#define png_safe_error wx_png_safe_error -#define png_safe_warning wx_png_safe_warning -#define png_safe_execute wx_png_safe_execute -#define png_image_error wx_png_image_error -#define png_check_keyword wx_png_check_keyword - - - - diff --git a/resources/localization/PrusaSlicer.pot b/resources/localization/PrusaSlicer.pot index 1efdfe5cb..85eab0e3e 100644 --- a/resources/localization/PrusaSlicer.pot +++ b/resources/localization/PrusaSlicer.pot @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-12-04 12:20+0100\n" +"POT-Creation-Date: 2020-12-18 13:59+0100\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" @@ -18,53 +18,57 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=INTEGER; plural=EXPRESSION;\n" -#: src/slic3r/GUI/AboutDialog.cpp:42 src/slic3r/GUI/AboutDialog.cpp:297 +#: src/slic3r/GUI/AboutDialog.cpp:45 src/slic3r/GUI/AboutDialog.cpp:299 msgid "Portions copyright" msgstr "" -#: src/slic3r/GUI/AboutDialog.cpp:132 src/slic3r/GUI/AboutDialog.cpp:261 +#: src/slic3r/GUI/AboutDialog.cpp:135 src/slic3r/GUI/AboutDialog.cpp:263 msgid "Copyright" msgstr "" #. TRN "Slic3r _is licensed under the_ License" -#: src/slic3r/GUI/AboutDialog.cpp:134 +#: src/slic3r/GUI/AboutDialog.cpp:137 msgid "" "License agreements of all following programs (libraries) are part of " "application license agreement" msgstr "" -#: src/slic3r/GUI/AboutDialog.cpp:204 +#: src/slic3r/GUI/AboutDialog.cpp:206 #, possible-c-format msgid "About %s" msgstr "" -#: src/slic3r/GUI/AboutDialog.cpp:236 src/slic3r/GUI/GUI_App.cpp:231 -#: src/slic3r/GUI/MainFrame.cpp:152 +#: src/slic3r/GUI/AboutDialog.cpp:238 src/slic3r/GUI/AboutDialog.cpp:361 +#: src/slic3r/GUI/GUI_App.cpp:235 src/slic3r/GUI/MainFrame.cpp:151 msgid "Version" msgstr "" #. TRN "Slic3r _is licensed under the_ License" -#: src/slic3r/GUI/AboutDialog.cpp:263 src/slic3r/GUI/GUI_App.cpp:236 +#: src/slic3r/GUI/AboutDialog.cpp:265 src/slic3r/GUI/GUI_App.cpp:240 msgid "is licensed under the" msgstr "" -#: src/slic3r/GUI/AboutDialog.cpp:264 src/slic3r/GUI/GUI_App.cpp:236 +#: src/slic3r/GUI/AboutDialog.cpp:266 src/slic3r/GUI/GUI_App.cpp:240 msgid "GNU Affero General Public License, version 3" msgstr "" -#: src/slic3r/GUI/AboutDialog.cpp:265 +#: src/slic3r/GUI/AboutDialog.cpp:267 msgid "" "PrusaSlicer is based on Slic3r by Alessandro Ranellucci and the RepRap " "community." msgstr "" -#: src/slic3r/GUI/AboutDialog.cpp:266 +#: src/slic3r/GUI/AboutDialog.cpp:268 msgid "" "Contributions by Henrik Brix Andersen, Nicolas Dandrimont, Mark Hindess, " "Petr Ledvina, Joseph Lenox, Y. Sapir, Mike Sheldrake, Vojtech Bubnik and " "numerous others." msgstr "" +#: src/slic3r/GUI/AboutDialog.cpp:304 +msgid "Copy Version Info" +msgstr "" + #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:78 #, possible-c-format msgid "" @@ -138,7 +142,7 @@ msgstr "" #: src/slic3r/GUI/BedShapeDialog.cpp:93 #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:240 src/slic3r/GUI/Plater.cpp:162 -#: src/slic3r/GUI/Tab.cpp:2532 +#: src/slic3r/GUI/Tab.cpp:2536 msgid "Size" msgstr "" @@ -146,7 +150,7 @@ msgstr "" msgid "Origin" msgstr "" -#: src/slic3r/GUI/BedShapeDialog.cpp:95 src/libslic3r/PrintConfig.cpp:756 +#: src/slic3r/GUI/BedShapeDialog.cpp:95 src/libslic3r/PrintConfig.cpp:771 msgid "Diameter" msgstr "" @@ -160,47 +164,48 @@ msgid "" "rectangle." msgstr "" -#: src/slic3r/GUI/BedShapeDialog.cpp:129 src/slic3r/GUI/ConfigWizard.cpp:237 -#: src/slic3r/GUI/ConfigWizard.cpp:1359 src/slic3r/GUI/ConfigWizard.cpp:1373 +#: src/slic3r/GUI/BedShapeDialog.cpp:129 src/slic3r/GUI/ConfigWizard.cpp:242 +#: src/slic3r/GUI/ConfigWizard.cpp:1368 src/slic3r/GUI/ConfigWizard.cpp:1382 #: src/slic3r/GUI/ExtruderSequenceDialog.cpp:88 -#: src/slic3r/GUI/GCodeViewer.cpp:2324 src/slic3r/GUI/GCodeViewer.cpp:2330 -#: src/slic3r/GUI/GCodeViewer.cpp:2338 src/slic3r/GUI/GUI_ObjectLayers.cpp:145 +#: src/slic3r/GUI/GCodeViewer.cpp:2337 src/slic3r/GUI/GCodeViewer.cpp:2343 +#: src/slic3r/GUI/GCodeViewer.cpp:2351 src/slic3r/GUI/Gizmos/GLGizmoCut.cpp:179 +#: src/slic3r/GUI/GUI_ObjectLayers.cpp:145 #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:341 #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:418 #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:486 #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:487 #: src/slic3r/GUI/ObjectDataViewModel.cpp:96 -#: src/slic3r/GUI/WipeTowerDialog.cpp:85 src/libslic3r/PrintConfig.cpp:75 -#: src/libslic3r/PrintConfig.cpp:82 src/libslic3r/PrintConfig.cpp:93 -#: src/libslic3r/PrintConfig.cpp:133 src/libslic3r/PrintConfig.cpp:231 -#: src/libslic3r/PrintConfig.cpp:289 src/libslic3r/PrintConfig.cpp:364 -#: src/libslic3r/PrintConfig.cpp:372 src/libslic3r/PrintConfig.cpp:422 -#: src/libslic3r/PrintConfig.cpp:552 src/libslic3r/PrintConfig.cpp:563 -#: src/libslic3r/PrintConfig.cpp:581 src/libslic3r/PrintConfig.cpp:759 -#: src/libslic3r/PrintConfig.cpp:1232 src/libslic3r/PrintConfig.cpp:1413 -#: src/libslic3r/PrintConfig.cpp:1474 src/libslic3r/PrintConfig.cpp:1492 -#: src/libslic3r/PrintConfig.cpp:1510 src/libslic3r/PrintConfig.cpp:1568 -#: src/libslic3r/PrintConfig.cpp:1578 src/libslic3r/PrintConfig.cpp:1699 -#: src/libslic3r/PrintConfig.cpp:1707 src/libslic3r/PrintConfig.cpp:1748 -#: src/libslic3r/PrintConfig.cpp:1756 src/libslic3r/PrintConfig.cpp:1766 -#: src/libslic3r/PrintConfig.cpp:1774 src/libslic3r/PrintConfig.cpp:1782 -#: src/libslic3r/PrintConfig.cpp:1845 src/libslic3r/PrintConfig.cpp:2111 -#: src/libslic3r/PrintConfig.cpp:2182 src/libslic3r/PrintConfig.cpp:2216 -#: src/libslic3r/PrintConfig.cpp:2345 src/libslic3r/PrintConfig.cpp:2424 -#: src/libslic3r/PrintConfig.cpp:2431 src/libslic3r/PrintConfig.cpp:2438 -#: src/libslic3r/PrintConfig.cpp:2468 src/libslic3r/PrintConfig.cpp:2478 -#: src/libslic3r/PrintConfig.cpp:2488 src/libslic3r/PrintConfig.cpp:2648 -#: src/libslic3r/PrintConfig.cpp:2682 src/libslic3r/PrintConfig.cpp:2821 -#: src/libslic3r/PrintConfig.cpp:2830 src/libslic3r/PrintConfig.cpp:2839 -#: src/libslic3r/PrintConfig.cpp:2849 src/libslic3r/PrintConfig.cpp:2914 -#: src/libslic3r/PrintConfig.cpp:2924 src/libslic3r/PrintConfig.cpp:2936 -#: src/libslic3r/PrintConfig.cpp:2956 src/libslic3r/PrintConfig.cpp:2966 -#: src/libslic3r/PrintConfig.cpp:2976 src/libslic3r/PrintConfig.cpp:2994 -#: src/libslic3r/PrintConfig.cpp:3009 src/libslic3r/PrintConfig.cpp:3023 -#: src/libslic3r/PrintConfig.cpp:3034 src/libslic3r/PrintConfig.cpp:3047 -#: src/libslic3r/PrintConfig.cpp:3092 src/libslic3r/PrintConfig.cpp:3102 -#: src/libslic3r/PrintConfig.cpp:3111 src/libslic3r/PrintConfig.cpp:3121 -#: src/libslic3r/PrintConfig.cpp:3137 src/libslic3r/PrintConfig.cpp:3161 +#: src/slic3r/GUI/WipeTowerDialog.cpp:85 src/libslic3r/PrintConfig.cpp:77 +#: src/libslic3r/PrintConfig.cpp:84 src/libslic3r/PrintConfig.cpp:95 +#: src/libslic3r/PrintConfig.cpp:135 src/libslic3r/PrintConfig.cpp:244 +#: src/libslic3r/PrintConfig.cpp:302 src/libslic3r/PrintConfig.cpp:377 +#: src/libslic3r/PrintConfig.cpp:385 src/libslic3r/PrintConfig.cpp:435 +#: src/libslic3r/PrintConfig.cpp:565 src/libslic3r/PrintConfig.cpp:576 +#: src/libslic3r/PrintConfig.cpp:594 src/libslic3r/PrintConfig.cpp:774 +#: src/libslic3r/PrintConfig.cpp:1258 src/libslic3r/PrintConfig.cpp:1439 +#: src/libslic3r/PrintConfig.cpp:1500 src/libslic3r/PrintConfig.cpp:1518 +#: src/libslic3r/PrintConfig.cpp:1536 src/libslic3r/PrintConfig.cpp:1594 +#: src/libslic3r/PrintConfig.cpp:1604 src/libslic3r/PrintConfig.cpp:1729 +#: src/libslic3r/PrintConfig.cpp:1737 src/libslic3r/PrintConfig.cpp:1778 +#: src/libslic3r/PrintConfig.cpp:1786 src/libslic3r/PrintConfig.cpp:1796 +#: src/libslic3r/PrintConfig.cpp:1804 src/libslic3r/PrintConfig.cpp:1812 +#: src/libslic3r/PrintConfig.cpp:1875 src/libslic3r/PrintConfig.cpp:2141 +#: src/libslic3r/PrintConfig.cpp:2212 src/libslic3r/PrintConfig.cpp:2246 +#: src/libslic3r/PrintConfig.cpp:2375 src/libslic3r/PrintConfig.cpp:2454 +#: src/libslic3r/PrintConfig.cpp:2461 src/libslic3r/PrintConfig.cpp:2468 +#: src/libslic3r/PrintConfig.cpp:2498 src/libslic3r/PrintConfig.cpp:2508 +#: src/libslic3r/PrintConfig.cpp:2518 src/libslic3r/PrintConfig.cpp:2678 +#: src/libslic3r/PrintConfig.cpp:2712 src/libslic3r/PrintConfig.cpp:2851 +#: src/libslic3r/PrintConfig.cpp:2860 src/libslic3r/PrintConfig.cpp:2869 +#: src/libslic3r/PrintConfig.cpp:2879 src/libslic3r/PrintConfig.cpp:2944 +#: src/libslic3r/PrintConfig.cpp:2954 src/libslic3r/PrintConfig.cpp:2966 +#: src/libslic3r/PrintConfig.cpp:2986 src/libslic3r/PrintConfig.cpp:2996 +#: src/libslic3r/PrintConfig.cpp:3006 src/libslic3r/PrintConfig.cpp:3024 +#: src/libslic3r/PrintConfig.cpp:3039 src/libslic3r/PrintConfig.cpp:3053 +#: src/libslic3r/PrintConfig.cpp:3064 src/libslic3r/PrintConfig.cpp:3077 +#: src/libslic3r/PrintConfig.cpp:3122 src/libslic3r/PrintConfig.cpp:3132 +#: src/libslic3r/PrintConfig.cpp:3141 src/libslic3r/PrintConfig.cpp:3151 +#: src/libslic3r/PrintConfig.cpp:3167 src/libslic3r/PrintConfig.cpp:3191 msgid "mm" msgstr "" @@ -218,7 +223,7 @@ msgstr "" msgid "Circular" msgstr "" -#: src/slic3r/GUI/BedShapeDialog.cpp:143 src/slic3r/GUI/GUI_Preview.cpp:241 +#: src/slic3r/GUI/BedShapeDialog.cpp:143 src/slic3r/GUI/GUI_Preview.cpp:243 #: src/libslic3r/ExtrusionEntity.cpp:323 src/libslic3r/ExtrusionEntity.cpp:358 msgid "Custom" msgstr "" @@ -228,7 +233,7 @@ msgid "Invalid" msgstr "" #: src/slic3r/GUI/BedShapeDialog.cpp:156 src/slic3r/GUI/BedShapeDialog.cpp:222 -#: src/slic3r/GUI/GUI_ObjectList.cpp:2215 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2288 msgid "Shape" msgstr "" @@ -236,7 +241,7 @@ msgstr "" msgid "Load shape from STL..." msgstr "" -#: src/slic3r/GUI/BedShapeDialog.cpp:292 src/slic3r/GUI/MainFrame.cpp:1818 +#: src/slic3r/GUI/BedShapeDialog.cpp:292 src/slic3r/GUI/MainFrame.cpp:1826 msgid "Settings" msgstr "" @@ -249,7 +254,7 @@ msgid "Load..." msgstr "" #: src/slic3r/GUI/BedShapeDialog.cpp:333 src/slic3r/GUI/BedShapeDialog.cpp:413 -#: src/slic3r/GUI/Tab.cpp:3475 +#: src/slic3r/GUI/Tab.cpp:3484 msgid "Remove" msgstr "" @@ -291,7 +296,7 @@ msgstr "" msgid "Choose an STL file to import bed model from:" msgstr "" -#: src/slic3r/GUI/BedShapeDialog.hpp:98 src/slic3r/GUI/ConfigWizard.cpp:1318 +#: src/slic3r/GUI/BedShapeDialog.hpp:98 src/slic3r/GUI/ConfigWizard.cpp:1327 msgid "Bed Shape" msgstr "" @@ -337,31 +342,31 @@ msgid "" "preset" msgstr "" -#: src/slic3r/GUI/ConfigManipulation.cpp:47 +#: src/slic3r/GUI/ConfigManipulation.cpp:48 msgid "" "Zero layer height is not valid.\n" "\n" "The layer height will be reset to 0.01." msgstr "" -#: src/slic3r/GUI/ConfigManipulation.cpp:48 -#: src/slic3r/GUI/GUI_ObjectLayers.cpp:29 src/slic3r/GUI/Tab.cpp:1390 -#: src/libslic3r/PrintConfig.cpp:71 +#: src/slic3r/GUI/ConfigManipulation.cpp:49 +#: src/slic3r/GUI/GUI_ObjectLayers.cpp:29 src/slic3r/GUI/Tab.cpp:1387 +#: src/libslic3r/PrintConfig.cpp:73 msgid "Layer height" msgstr "" -#: src/slic3r/GUI/ConfigManipulation.cpp:59 +#: src/slic3r/GUI/ConfigManipulation.cpp:60 msgid "" "Zero first layer height is not valid.\n" "\n" "The first layer height will be reset to 0.01." msgstr "" -#: src/slic3r/GUI/ConfigManipulation.cpp:60 src/libslic3r/PrintConfig.cpp:954 +#: src/slic3r/GUI/ConfigManipulation.cpp:61 src/libslic3r/PrintConfig.cpp:969 msgid "First layer height" msgstr "" -#: src/slic3r/GUI/ConfigManipulation.cpp:80 +#: src/slic3r/GUI/ConfigManipulation.cpp:81 #, possible-c-format msgid "" "The Spiral Vase mode requires:\n" @@ -373,15 +378,15 @@ msgid "" "- Detect thin walls disabled" msgstr "" -#: src/slic3r/GUI/ConfigManipulation.cpp:88 +#: src/slic3r/GUI/ConfigManipulation.cpp:89 msgid "Shall I adjust those settings in order to enable Spiral Vase?" msgstr "" -#: src/slic3r/GUI/ConfigManipulation.cpp:89 +#: src/slic3r/GUI/ConfigManipulation.cpp:90 msgid "Spiral Vase" msgstr "" -#: src/slic3r/GUI/ConfigManipulation.cpp:114 +#: src/slic3r/GUI/ConfigManipulation.cpp:115 msgid "" "The Wipe Tower currently supports the non-soluble supports only\n" "if they are printed with the current extruder without triggering a tool " @@ -390,74 +395,74 @@ msgid "" "to be set to 0)." msgstr "" -#: src/slic3r/GUI/ConfigManipulation.cpp:118 +#: src/slic3r/GUI/ConfigManipulation.cpp:119 msgid "Shall I adjust those settings in order to enable the Wipe Tower?" msgstr "" -#: src/slic3r/GUI/ConfigManipulation.cpp:119 -#: src/slic3r/GUI/ConfigManipulation.cpp:139 +#: src/slic3r/GUI/ConfigManipulation.cpp:120 +#: src/slic3r/GUI/ConfigManipulation.cpp:140 msgid "Wipe Tower" msgstr "" -#: src/slic3r/GUI/ConfigManipulation.cpp:135 +#: src/slic3r/GUI/ConfigManipulation.cpp:136 msgid "" "For the Wipe Tower to work with the soluble supports, the support layers\n" "need to be synchronized with the object layers." msgstr "" -#: src/slic3r/GUI/ConfigManipulation.cpp:138 +#: src/slic3r/GUI/ConfigManipulation.cpp:139 msgid "Shall I synchronize support layers in order to enable the Wipe Tower?" msgstr "" -#: src/slic3r/GUI/ConfigManipulation.cpp:158 +#: src/slic3r/GUI/ConfigManipulation.cpp:159 msgid "" "Supports work better, if the following feature is enabled:\n" "- Detect bridging perimeters" msgstr "" -#: src/slic3r/GUI/ConfigManipulation.cpp:161 +#: src/slic3r/GUI/ConfigManipulation.cpp:162 msgid "Shall I adjust those settings for supports?" msgstr "" -#: src/slic3r/GUI/ConfigManipulation.cpp:162 +#: src/slic3r/GUI/ConfigManipulation.cpp:163 msgid "Support Generator" msgstr "" -#: src/slic3r/GUI/ConfigManipulation.cpp:207 +#: src/slic3r/GUI/ConfigManipulation.cpp:198 msgid "The %1% infill pattern is not supposed to work at 100%% density." msgstr "" -#: src/slic3r/GUI/ConfigManipulation.cpp:209 +#: src/slic3r/GUI/ConfigManipulation.cpp:201 msgid "Shall I switch to rectilinear fill pattern?" msgstr "" -#: src/slic3r/GUI/ConfigManipulation.cpp:210 +#: src/slic3r/GUI/ConfigManipulation.cpp:202 #: src/slic3r/GUI/GUI_ObjectList.cpp:35 src/slic3r/GUI/GUI_ObjectList.cpp:93 -#: src/slic3r/GUI/GUI_ObjectList.cpp:652 src/slic3r/GUI/Plater.cpp:389 -#: src/slic3r/GUI/Tab.cpp:1434 src/slic3r/GUI/Tab.cpp:1436 -#: src/libslic3r/PrintConfig.cpp:246 src/libslic3r/PrintConfig.cpp:459 -#: src/libslic3r/PrintConfig.cpp:483 src/libslic3r/PrintConfig.cpp:833 -#: src/libslic3r/PrintConfig.cpp:847 src/libslic3r/PrintConfig.cpp:884 -#: src/libslic3r/PrintConfig.cpp:1050 src/libslic3r/PrintConfig.cpp:1060 -#: src/libslic3r/PrintConfig.cpp:1127 src/libslic3r/PrintConfig.cpp:1146 -#: src/libslic3r/PrintConfig.cpp:1165 src/libslic3r/PrintConfig.cpp:1898 -#: src/libslic3r/PrintConfig.cpp:1915 +#: src/slic3r/GUI/GUI_ObjectList.cpp:668 src/slic3r/GUI/Plater.cpp:389 +#: src/slic3r/GUI/Tab.cpp:1432 src/slic3r/GUI/Tab.cpp:1434 +#: src/libslic3r/PrintConfig.cpp:259 src/libslic3r/PrintConfig.cpp:472 +#: src/libslic3r/PrintConfig.cpp:496 src/libslic3r/PrintConfig.cpp:848 +#: src/libslic3r/PrintConfig.cpp:862 src/libslic3r/PrintConfig.cpp:899 +#: src/libslic3r/PrintConfig.cpp:1076 src/libslic3r/PrintConfig.cpp:1086 +#: src/libslic3r/PrintConfig.cpp:1153 src/libslic3r/PrintConfig.cpp:1172 +#: src/libslic3r/PrintConfig.cpp:1191 src/libslic3r/PrintConfig.cpp:1928 +#: src/libslic3r/PrintConfig.cpp:1945 msgid "Infill" msgstr "" -#: src/slic3r/GUI/ConfigManipulation.cpp:325 +#: src/slic3r/GUI/ConfigManipulation.cpp:320 msgid "Head penetration should not be greater than the head width." msgstr "" -#: src/slic3r/GUI/ConfigManipulation.cpp:327 +#: src/slic3r/GUI/ConfigManipulation.cpp:322 msgid "Invalid Head penetration" msgstr "" -#: src/slic3r/GUI/ConfigManipulation.cpp:338 +#: src/slic3r/GUI/ConfigManipulation.cpp:333 msgid "Pinhead diameter should be smaller than the pillar diameter." msgstr "" -#: src/slic3r/GUI/ConfigManipulation.cpp:340 +#: src/slic3r/GUI/ConfigManipulation.cpp:335 msgid "Invalid pinhead diameter" msgstr "" @@ -473,12 +478,12 @@ msgstr "" msgid "Before roll back" msgstr "" -#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:25 src/libslic3r/PrintConfig.cpp:141 +#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:25 src/libslic3r/PrintConfig.cpp:143 msgid "User" msgstr "" #: src/slic3r/GUI/ConfigSnapshotDialog.cpp:28 -#: src/slic3r/GUI/GUI_Preview.cpp:227 src/libslic3r/ExtrusionEntity.cpp:309 +#: src/slic3r/GUI/GUI_Preview.cpp:229 src/libslic3r/ExtrusionEntity.cpp:309 msgid "Unknown" msgstr "" @@ -490,7 +495,7 @@ msgstr "" msgid "PrusaSlicer version" msgstr "" -#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:55 src/libslic3r/Preset.cpp:1257 +#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:55 src/libslic3r/Preset.cpp:1298 msgid "print" msgstr "" @@ -498,20 +503,20 @@ msgstr "" msgid "filaments" msgstr "" -#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:59 src/libslic3r/Preset.cpp:1259 +#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:59 src/libslic3r/Preset.cpp:1300 msgid "SLA print" msgstr "" #: src/slic3r/GUI/ConfigSnapshotDialog.cpp:60 src/slic3r/GUI/Plater.cpp:696 -#: src/libslic3r/Preset.cpp:1260 +#: src/libslic3r/Preset.cpp:1301 msgid "SLA material" msgstr "" -#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:62 src/libslic3r/Preset.cpp:1261 +#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:62 src/libslic3r/Preset.cpp:1302 msgid "printer" msgstr "" -#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:66 src/slic3r/GUI/Tab.cpp:1307 +#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:66 src/slic3r/GUI/Tab.cpp:1304 msgid "vendor" msgstr "" @@ -548,125 +553,125 @@ msgstr "" msgid "Configuration Snapshots" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:237 +#: src/slic3r/GUI/ConfigWizard.cpp:242 msgid "nozzle" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:241 +#: src/slic3r/GUI/ConfigWizard.cpp:246 msgid "Alternate nozzles:" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:305 +#: src/slic3r/GUI/ConfigWizard.cpp:310 msgid "All standard" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:305 +#: src/slic3r/GUI/ConfigWizard.cpp:310 msgid "Standard" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:306 src/slic3r/GUI/ConfigWizard.cpp:596 -#: src/slic3r/GUI/Tab.cpp:3556 src/slic3r/GUI/UnsavedChangesDialog.cpp:927 +#: src/slic3r/GUI/ConfigWizard.cpp:311 src/slic3r/GUI/ConfigWizard.cpp:605 +#: src/slic3r/GUI/Tab.cpp:3565 src/slic3r/GUI/UnsavedChangesDialog.cpp:933 msgid "All" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:307 src/slic3r/GUI/ConfigWizard.cpp:597 -#: src/slic3r/GUI/DoubleSlider.cpp:1849 src/slic3r/GUI/Plater.cpp:361 +#: src/slic3r/GUI/ConfigWizard.cpp:312 src/slic3r/GUI/ConfigWizard.cpp:606 +#: src/slic3r/GUI/DoubleSlider.cpp:1859 src/slic3r/GUI/Plater.cpp:361 #: src/slic3r/GUI/Plater.cpp:504 msgid "None" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:443 +#: src/slic3r/GUI/ConfigWizard.cpp:452 #, possible-c-format msgid "Welcome to the %s Configuration Assistant" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:445 +#: src/slic3r/GUI/ConfigWizard.cpp:454 #, possible-c-format msgid "Welcome to the %s Configuration Wizard" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:447 +#: src/slic3r/GUI/ConfigWizard.cpp:456 msgid "Welcome" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:449 +#: src/slic3r/GUI/ConfigWizard.cpp:458 #, possible-c-format msgid "" "Hello, welcome to %s! This %s helps you with the initial configuration; just " "a few settings and you will be ready to print." msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:454 +#: src/slic3r/GUI/ConfigWizard.cpp:463 msgid "Remove user profiles (a snapshot will be taken beforehand)" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:497 +#: src/slic3r/GUI/ConfigWizard.cpp:506 #, possible-c-format msgid "%s Family" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:585 +#: src/slic3r/GUI/ConfigWizard.cpp:594 msgid "Printer:" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:587 +#: src/slic3r/GUI/ConfigWizard.cpp:596 msgid "Vendor:" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:588 +#: src/slic3r/GUI/ConfigWizard.cpp:597 msgid "Profile:" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:660 src/slic3r/GUI/ConfigWizard.cpp:810 -#: src/slic3r/GUI/ConfigWizard.cpp:871 src/slic3r/GUI/ConfigWizard.cpp:1008 +#: src/slic3r/GUI/ConfigWizard.cpp:669 src/slic3r/GUI/ConfigWizard.cpp:819 +#: src/slic3r/GUI/ConfigWizard.cpp:880 src/slic3r/GUI/ConfigWizard.cpp:1017 msgid "(All)" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:689 +#: src/slic3r/GUI/ConfigWizard.cpp:698 msgid "" "Filaments marked with * are not compatible with some installed " "printers." msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:692 +#: src/slic3r/GUI/ConfigWizard.cpp:701 msgid "All installed printers are compatible with the selected filament." msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:712 +#: src/slic3r/GUI/ConfigWizard.cpp:721 msgid "" "Only the following installed printers are compatible with the selected " "filament:" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1098 +#: src/slic3r/GUI/ConfigWizard.cpp:1107 msgid "Custom Printer Setup" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1098 +#: src/slic3r/GUI/ConfigWizard.cpp:1107 msgid "Custom Printer" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1100 +#: src/slic3r/GUI/ConfigWizard.cpp:1109 msgid "Define a custom printer profile" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1102 +#: src/slic3r/GUI/ConfigWizard.cpp:1111 msgid "Custom profile name:" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1127 +#: src/slic3r/GUI/ConfigWizard.cpp:1136 msgid "Automatic updates" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1127 +#: src/slic3r/GUI/ConfigWizard.cpp:1136 msgid "Updates" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1135 src/slic3r/GUI/Preferences.cpp:73 +#: src/slic3r/GUI/ConfigWizard.cpp:1144 src/slic3r/GUI/Preferences.cpp:94 msgid "Check for application updates" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1139 +#: src/slic3r/GUI/ConfigWizard.cpp:1148 #, possible-c-format msgid "" "If enabled, %s checks for new application versions online. When a new " @@ -675,11 +680,11 @@ msgid "" "notification mechanisms, no automatic installation is done." msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1145 src/slic3r/GUI/Preferences.cpp:108 +#: src/slic3r/GUI/ConfigWizard.cpp:1154 src/slic3r/GUI/Preferences.cpp:129 msgid "Update built-in Presets automatically" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1149 +#: src/slic3r/GUI/ConfigWizard.cpp:1158 #, possible-c-format msgid "" "If enabled, %s downloads updates of built-in system presets in the " @@ -688,30 +693,30 @@ msgid "" "startup." msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1152 +#: src/slic3r/GUI/ConfigWizard.cpp:1161 msgid "" "Updates are never applied without user's consent and never overwrite user's " "customized settings." msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1157 +#: src/slic3r/GUI/ConfigWizard.cpp:1166 msgid "" "Additionally a backup snapshot of the whole configuration is created before " "an update is applied." msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1164 src/slic3r/GUI/GUI_ObjectList.cpp:1793 -#: src/slic3r/GUI/GUI_ObjectList.cpp:4439 src/slic3r/GUI/Plater.cpp:3101 -#: src/slic3r/GUI/Plater.cpp:3935 src/slic3r/GUI/Plater.cpp:3966 +#: src/slic3r/GUI/ConfigWizard.cpp:1173 src/slic3r/GUI/GUI_ObjectList.cpp:1825 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4567 src/slic3r/GUI/Plater.cpp:3116 +#: src/slic3r/GUI/Plater.cpp:4001 src/slic3r/GUI/Plater.cpp:4032 msgid "Reload from disk" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1167 +#: src/slic3r/GUI/ConfigWizard.cpp:1176 msgid "" "Export full pathnames of models and parts sources into 3mf and amf files" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1171 +#: src/slic3r/GUI/ConfigWizard.cpp:1180 msgid "" "If enabled, allows the Reload from disk command to automatically find and " "load the files when invoked.\n" @@ -719,23 +724,23 @@ msgid "" "using an open file dialog." msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1181 +#: src/slic3r/GUI/ConfigWizard.cpp:1190 msgid "Files association" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1183 src/slic3r/GUI/Preferences.cpp:91 +#: src/slic3r/GUI/ConfigWizard.cpp:1192 src/slic3r/GUI/Preferences.cpp:112 msgid "Associate .3mf files to PrusaSlicer" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1184 src/slic3r/GUI/Preferences.cpp:98 +#: src/slic3r/GUI/ConfigWizard.cpp:1193 src/slic3r/GUI/Preferences.cpp:119 msgid "Associate .stl files to PrusaSlicer" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1195 +#: src/slic3r/GUI/ConfigWizard.cpp:1204 msgid "View mode" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1197 +#: src/slic3r/GUI/ConfigWizard.cpp:1206 msgid "" "PrusaSlicer's user interfaces comes in three variants:\n" "Simple, Advanced, and Expert.\n" @@ -744,241 +749,241 @@ msgid "" "fine-tuning, they are suitable for advanced and expert users, respectively." msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1202 +#: src/slic3r/GUI/ConfigWizard.cpp:1211 msgid "Simple mode" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1203 +#: src/slic3r/GUI/ConfigWizard.cpp:1212 msgid "Advanced mode" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1204 +#: src/slic3r/GUI/ConfigWizard.cpp:1213 msgid "Expert mode" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1210 +#: src/slic3r/GUI/ConfigWizard.cpp:1219 msgid "The size of the object can be specified in inches" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1211 +#: src/slic3r/GUI/ConfigWizard.cpp:1220 msgid "Use inches" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1245 +#: src/slic3r/GUI/ConfigWizard.cpp:1254 msgid "Other Vendors" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1249 +#: src/slic3r/GUI/ConfigWizard.cpp:1258 #, possible-c-format msgid "Pick another vendor supported by %s" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1280 +#: src/slic3r/GUI/ConfigWizard.cpp:1289 msgid "Firmware Type" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1280 src/slic3r/GUI/Tab.cpp:2173 +#: src/slic3r/GUI/ConfigWizard.cpp:1289 src/slic3r/GUI/Tab.cpp:2172 msgid "Firmware" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1284 +#: src/slic3r/GUI/ConfigWizard.cpp:1293 msgid "Choose the type of firmware used by your printer." msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1318 +#: src/slic3r/GUI/ConfigWizard.cpp:1327 msgid "Bed Shape and Size" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1321 +#: src/slic3r/GUI/ConfigWizard.cpp:1330 msgid "Set the shape of your printer's bed." msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1341 +#: src/slic3r/GUI/ConfigWizard.cpp:1350 msgid "Filament and Nozzle Diameters" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1341 +#: src/slic3r/GUI/ConfigWizard.cpp:1350 msgid "Print Diameters" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1355 +#: src/slic3r/GUI/ConfigWizard.cpp:1364 msgid "Enter the diameter of your printer's hot end nozzle." msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1358 +#: src/slic3r/GUI/ConfigWizard.cpp:1367 msgid "Nozzle Diameter:" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1368 +#: src/slic3r/GUI/ConfigWizard.cpp:1377 msgid "Enter the diameter of your filament." msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1369 +#: src/slic3r/GUI/ConfigWizard.cpp:1378 msgid "" "Good precision is required, so use a caliper and do multiple measurements " "along the filament, then compute the average." msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1372 +#: src/slic3r/GUI/ConfigWizard.cpp:1381 msgid "Filament Diameter:" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1406 +#: src/slic3r/GUI/ConfigWizard.cpp:1415 msgid "Nozzle and Bed Temperatures" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1406 +#: src/slic3r/GUI/ConfigWizard.cpp:1415 msgid "Temperatures" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1422 +#: src/slic3r/GUI/ConfigWizard.cpp:1431 msgid "Enter the temperature needed for extruding your filament." msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1423 +#: src/slic3r/GUI/ConfigWizard.cpp:1432 msgid "A rule of thumb is 160 to 230 °C for PLA, and 215 to 250 °C for ABS." msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1426 +#: src/slic3r/GUI/ConfigWizard.cpp:1435 msgid "Extrusion Temperature:" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1427 src/slic3r/GUI/ConfigWizard.cpp:1441 -#: src/libslic3r/PrintConfig.cpp:189 src/libslic3r/PrintConfig.cpp:935 -#: src/libslic3r/PrintConfig.cpp:979 src/libslic3r/PrintConfig.cpp:2264 +#: src/slic3r/GUI/ConfigWizard.cpp:1436 src/slic3r/GUI/ConfigWizard.cpp:1450 +#: src/libslic3r/PrintConfig.cpp:202 src/libslic3r/PrintConfig.cpp:950 +#: src/libslic3r/PrintConfig.cpp:994 src/libslic3r/PrintConfig.cpp:2294 msgid "°C" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1436 +#: src/slic3r/GUI/ConfigWizard.cpp:1445 msgid "" "Enter the bed temperature needed for getting your filament to stick to your " "heated bed." msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1437 +#: src/slic3r/GUI/ConfigWizard.cpp:1446 msgid "" "A rule of thumb is 60 °C for PLA and 110 °C for ABS. Leave zero if you have " "no heated bed." msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1440 +#: src/slic3r/GUI/ConfigWizard.cpp:1449 msgid "Bed Temperature:" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1900 src/slic3r/GUI/ConfigWizard.cpp:2572 +#: src/slic3r/GUI/ConfigWizard.cpp:1909 src/slic3r/GUI/ConfigWizard.cpp:2582 msgid "Filaments" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1900 src/slic3r/GUI/ConfigWizard.cpp:2574 +#: src/slic3r/GUI/ConfigWizard.cpp:1909 src/slic3r/GUI/ConfigWizard.cpp:2584 msgid "SLA Materials" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1954 +#: src/slic3r/GUI/ConfigWizard.cpp:1963 msgid "FFF Technology Printers" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:1959 +#: src/slic3r/GUI/ConfigWizard.cpp:1968 msgid "SLA Technology Printers" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:2265 src/slic3r/GUI/DoubleSlider.cpp:2232 -#: src/slic3r/GUI/DoubleSlider.cpp:2252 src/slic3r/GUI/GUI.cpp:244 +#: src/slic3r/GUI/ConfigWizard.cpp:2274 src/slic3r/GUI/DoubleSlider.cpp:2245 +#: src/slic3r/GUI/DoubleSlider.cpp:2265 src/slic3r/GUI/GUI.cpp:244 msgid "Notice" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:2285 +#: src/slic3r/GUI/ConfigWizard.cpp:2295 msgid "The following FFF printer models have no filament selected:" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:2289 +#: src/slic3r/GUI/ConfigWizard.cpp:2299 msgid "Do you want to select default filaments for these FFF printer models?" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:2303 +#: src/slic3r/GUI/ConfigWizard.cpp:2313 msgid "The following SLA printer models have no materials selected:" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:2307 +#: src/slic3r/GUI/ConfigWizard.cpp:2317 msgid "Do you want to select default SLA materials for these printer models?" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:2535 +#: src/slic3r/GUI/ConfigWizard.cpp:2545 msgid "Select all standard printers" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:2538 +#: src/slic3r/GUI/ConfigWizard.cpp:2548 msgid "< &Back" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:2539 +#: src/slic3r/GUI/ConfigWizard.cpp:2549 msgid "&Next >" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:2540 +#: src/slic3r/GUI/ConfigWizard.cpp:2550 msgid "&Finish" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:2541 src/slic3r/GUI/FirmwareDialog.cpp:151 +#: src/slic3r/GUI/ConfigWizard.cpp:2551 src/slic3r/GUI/FirmwareDialog.cpp:151 #: src/slic3r/GUI/Gizmos/GLGizmoFdmSupports.cpp:248 #: src/slic3r/GUI/ProgressStatusBar.cpp:26 -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:650 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:656 msgid "Cancel" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:2554 +#: src/slic3r/GUI/ConfigWizard.cpp:2564 msgid "Prusa FFF Technology Printers" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:2557 +#: src/slic3r/GUI/ConfigWizard.cpp:2567 msgid "Prusa MSLA Technology Printers" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:2572 +#: src/slic3r/GUI/ConfigWizard.cpp:2582 msgid "Filament Profiles Selection" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:2572 src/slic3r/GUI/ConfigWizard.cpp:2574 -#: src/slic3r/GUI/GUI_ObjectList.cpp:4016 +#: src/slic3r/GUI/ConfigWizard.cpp:2582 src/slic3r/GUI/ConfigWizard.cpp:2584 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4144 msgid "Type:" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:2574 +#: src/slic3r/GUI/ConfigWizard.cpp:2584 msgid "SLA Material Profiles Selection" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:2677 +#: src/slic3r/GUI/ConfigWizard.cpp:2701 msgid "Configuration Assistant" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:2678 +#: src/slic3r/GUI/ConfigWizard.cpp:2702 msgid "Configuration &Assistant" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:2680 +#: src/slic3r/GUI/ConfigWizard.cpp:2704 msgid "Configuration Wizard" msgstr "" -#: src/slic3r/GUI/ConfigWizard.cpp:2681 +#: src/slic3r/GUI/ConfigWizard.cpp:2705 msgid "Configuration &Wizard" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:96 +#: src/slic3r/GUI/DoubleSlider.cpp:97 msgid "Place bearings in slots and resume printing" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1211 +#: src/slic3r/GUI/DoubleSlider.cpp:1224 msgid "One layer mode" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1213 +#: src/slic3r/GUI/DoubleSlider.cpp:1226 msgid "Discard all custom changes" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1217 src/slic3r/GUI/DoubleSlider.cpp:1985 +#: src/slic3r/GUI/DoubleSlider.cpp:1230 src/slic3r/GUI/DoubleSlider.cpp:1995 msgid "Jump to move" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1220 +#: src/slic3r/GUI/DoubleSlider.cpp:1233 #, possible-c-format msgid "" "Jump to height %s\n" @@ -986,48 +991,48 @@ msgid "" "or Set extruder sequence for the entire print" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1223 +#: src/slic3r/GUI/DoubleSlider.cpp:1236 #, possible-c-format msgid "" "Jump to height %s\n" "or Set ruler mode" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1228 +#: src/slic3r/GUI/DoubleSlider.cpp:1241 msgid "Edit current color - Right click the colored slider segment" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1238 +#: src/slic3r/GUI/DoubleSlider.cpp:1251 msgid "Print mode" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1252 +#: src/slic3r/GUI/DoubleSlider.cpp:1265 msgid "Add extruder change - Left click" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1254 +#: src/slic3r/GUI/DoubleSlider.cpp:1267 msgid "" "Add color change - Left click for predefined color or Shift + Left click for " "custom color selection" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1256 +#: src/slic3r/GUI/DoubleSlider.cpp:1269 msgid "Add color change - Left click" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1257 +#: src/slic3r/GUI/DoubleSlider.cpp:1270 msgid "or press \"+\" key" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1259 +#: src/slic3r/GUI/DoubleSlider.cpp:1272 msgid "Add another code - Ctrl + Left click" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1260 +#: src/slic3r/GUI/DoubleSlider.cpp:1273 msgid "Add another code - Right click" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1266 +#: src/slic3r/GUI/DoubleSlider.cpp:1279 msgid "" "The sequential print is on.\n" "It's impossible to apply any custom G-code for objects printing " @@ -1035,255 +1040,255 @@ msgid "" "This code won't be processed during G-code generation." msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1275 +#: src/slic3r/GUI/DoubleSlider.cpp:1288 msgid "Color change (\"%1%\")" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1276 +#: src/slic3r/GUI/DoubleSlider.cpp:1289 msgid "Color change (\"%1%\") for Extruder %2%" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1278 +#: src/slic3r/GUI/DoubleSlider.cpp:1291 msgid "Pause print (\"%1%\")" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1280 +#: src/slic3r/GUI/DoubleSlider.cpp:1293 msgid "Custom template (\"%1%\")" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1282 +#: src/slic3r/GUI/DoubleSlider.cpp:1295 msgid "Extruder (tool) is changed to Extruder \"%1%\"" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1289 +#: src/slic3r/GUI/DoubleSlider.cpp:1302 msgid "Note" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1291 +#: src/slic3r/GUI/DoubleSlider.cpp:1304 msgid "" "G-code associated to this tick mark is in a conflict with print mode.\n" "Editing it will cause changes of Slider data." msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1294 +#: src/slic3r/GUI/DoubleSlider.cpp:1307 msgid "" "There is a color change for extruder that won't be used till the end of " "print job.\n" "This code won't be processed during G-code generation." msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1297 +#: src/slic3r/GUI/DoubleSlider.cpp:1310 msgid "" "There is an extruder change set to the same extruder.\n" "This code won't be processed during G-code generation." msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1300 +#: src/slic3r/GUI/DoubleSlider.cpp:1313 msgid "" "There is a color change for extruder that has not been used before.\n" "Check your settings to avoid redundant color changes." msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1305 +#: src/slic3r/GUI/DoubleSlider.cpp:1318 msgid "Delete tick mark - Left click or press \"-\" key" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1307 +#: src/slic3r/GUI/DoubleSlider.cpp:1320 msgid "Edit tick mark - Ctrl + Left click" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1308 +#: src/slic3r/GUI/DoubleSlider.cpp:1321 msgid "Edit tick mark - Right click" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1408 src/slic3r/GUI/DoubleSlider.cpp:1442 -#: src/slic3r/GUI/GUI_ObjectList.cpp:1832 +#: src/slic3r/GUI/DoubleSlider.cpp:1417 src/slic3r/GUI/DoubleSlider.cpp:1451 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1864 #, possible-c-format msgid "Extruder %d" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1409 src/slic3r/GUI/GUI_ObjectList.cpp:1833 +#: src/slic3r/GUI/DoubleSlider.cpp:1418 src/slic3r/GUI/GUI_ObjectList.cpp:1865 msgid "active" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1418 +#: src/slic3r/GUI/DoubleSlider.cpp:1427 msgid "Switch code to Change extruder" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1418 src/slic3r/GUI/GUI_ObjectList.cpp:1800 +#: src/slic3r/GUI/DoubleSlider.cpp:1427 src/slic3r/GUI/GUI_ObjectList.cpp:1832 msgid "Change extruder" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1419 +#: src/slic3r/GUI/DoubleSlider.cpp:1428 msgid "Change extruder (N/A)" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1421 +#: src/slic3r/GUI/DoubleSlider.cpp:1430 msgid "Use another extruder" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1443 +#: src/slic3r/GUI/DoubleSlider.cpp:1452 msgid "used" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1451 +#: src/slic3r/GUI/DoubleSlider.cpp:1460 msgid "Switch code to Color change (%1%) for:" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1452 +#: src/slic3r/GUI/DoubleSlider.cpp:1461 msgid "Add color change (%1%) for:" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1788 +#: src/slic3r/GUI/DoubleSlider.cpp:1797 msgid "Add color change" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1798 +#: src/slic3r/GUI/DoubleSlider.cpp:1808 msgid "Add pause print" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1802 +#: src/slic3r/GUI/DoubleSlider.cpp:1812 msgid "Add custom template" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1805 +#: src/slic3r/GUI/DoubleSlider.cpp:1815 msgid "Add custom G-code" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1823 +#: src/slic3r/GUI/DoubleSlider.cpp:1833 msgid "Edit color" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1824 +#: src/slic3r/GUI/DoubleSlider.cpp:1834 msgid "Edit pause print message" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1825 +#: src/slic3r/GUI/DoubleSlider.cpp:1835 msgid "Edit custom G-code" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1831 +#: src/slic3r/GUI/DoubleSlider.cpp:1841 msgid "Delete color change" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1832 +#: src/slic3r/GUI/DoubleSlider.cpp:1842 msgid "Delete tool change" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1833 +#: src/slic3r/GUI/DoubleSlider.cpp:1843 msgid "Delete pause print" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1834 +#: src/slic3r/GUI/DoubleSlider.cpp:1844 msgid "Delete custom G-code" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1844 src/slic3r/GUI/DoubleSlider.cpp:1985 +#: src/slic3r/GUI/DoubleSlider.cpp:1854 src/slic3r/GUI/DoubleSlider.cpp:1995 msgid "Jump to height" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1849 +#: src/slic3r/GUI/DoubleSlider.cpp:1859 msgid "Hide ruler" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1853 +#: src/slic3r/GUI/DoubleSlider.cpp:1863 msgid "Show object height" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1853 +#: src/slic3r/GUI/DoubleSlider.cpp:1863 msgid "Show object height on the ruler" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1857 +#: src/slic3r/GUI/DoubleSlider.cpp:1867 msgid "Show estimated print time" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1857 +#: src/slic3r/GUI/DoubleSlider.cpp:1867 msgid "Show estimated print time on the ruler" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1861 +#: src/slic3r/GUI/DoubleSlider.cpp:1871 msgid "Ruler mode" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1861 +#: src/slic3r/GUI/DoubleSlider.cpp:1871 msgid "Set ruler mode" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1866 +#: src/slic3r/GUI/DoubleSlider.cpp:1876 msgid "Set extruder sequence for the entire print" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1952 +#: src/slic3r/GUI/DoubleSlider.cpp:1962 msgid "Enter custom G-code used on current layer" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1953 +#: src/slic3r/GUI/DoubleSlider.cpp:1963 msgid "Custom G-code on current layer (%1% mm)." msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1968 +#: src/slic3r/GUI/DoubleSlider.cpp:1978 msgid "Enter short message shown on Printer display when a print is paused" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1969 +#: src/slic3r/GUI/DoubleSlider.cpp:1979 msgid "Message for pause print on current layer (%1% mm)." msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1984 +#: src/slic3r/GUI/DoubleSlider.cpp:1994 msgid "Enter the move you want to jump to" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:1984 +#: src/slic3r/GUI/DoubleSlider.cpp:1994 msgid "Enter the height you want to jump to" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:2226 +#: src/slic3r/GUI/DoubleSlider.cpp:2239 msgid "The last color change data was saved for a single extruder printing." msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:2227 src/slic3r/GUI/DoubleSlider.cpp:2242 +#: src/slic3r/GUI/DoubleSlider.cpp:2240 src/slic3r/GUI/DoubleSlider.cpp:2255 msgid "The last color change data was saved for a multi extruder printing." msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:2229 +#: src/slic3r/GUI/DoubleSlider.cpp:2242 msgid "Your current changes will delete all saved color changes." msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:2230 src/slic3r/GUI/DoubleSlider.cpp:2250 +#: src/slic3r/GUI/DoubleSlider.cpp:2243 src/slic3r/GUI/DoubleSlider.cpp:2263 msgid "Are you sure you want to continue?" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:2243 +#: src/slic3r/GUI/DoubleSlider.cpp:2256 msgid "" "Select YES if you want to delete all saved tool changes, \n" "NO if you want all tool changes switch to color changes, \n" "or CANCEL to leave it unchanged." msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:2246 +#: src/slic3r/GUI/DoubleSlider.cpp:2259 msgid "Do you want to delete all saved tool changes?" msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:2248 +#: src/slic3r/GUI/DoubleSlider.cpp:2261 msgid "" "The last color change data was saved for a multi extruder printing with tool " "changes for whole print." msgstr "" -#: src/slic3r/GUI/DoubleSlider.cpp:2249 +#: src/slic3r/GUI/DoubleSlider.cpp:2262 msgid "Your current changes will delete all saved extruder (tool) changes." msgstr "" -#: src/slic3r/GUI/ExtraRenderers.cpp:297 src/slic3r/GUI/GUI_ObjectList.cpp:496 -#: src/slic3r/GUI/GUI_ObjectList.cpp:508 src/slic3r/GUI/GUI_ObjectList.cpp:1015 -#: src/slic3r/GUI/GUI_ObjectList.cpp:4454 -#: src/slic3r/GUI/GUI_ObjectList.cpp:4464 -#: src/slic3r/GUI/GUI_ObjectList.cpp:4499 +#: src/slic3r/GUI/ExtraRenderers.cpp:297 src/slic3r/GUI/GUI_ObjectList.cpp:512 +#: src/slic3r/GUI/GUI_ObjectList.cpp:524 src/slic3r/GUI/GUI_ObjectList.cpp:1033 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4582 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4592 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4627 #: src/slic3r/GUI/ObjectDataViewModel.cpp:209 #: src/slic3r/GUI/ObjectDataViewModel.cpp:266 #: src/slic3r/GUI/ObjectDataViewModel.cpp:291 -#: src/slic3r/GUI/ObjectDataViewModel.cpp:499 src/libslic3r/PrintConfig.cpp:539 +#: src/slic3r/GUI/ObjectDataViewModel.cpp:499 src/libslic3r/PrintConfig.cpp:552 msgid "default" msgstr "" @@ -1296,10 +1301,10 @@ msgid "Set extruder change for every" msgstr "" #: src/slic3r/GUI/ExtruderSequenceDialog.cpp:53 -#: src/libslic3r/PrintConfig.cpp:405 src/libslic3r/PrintConfig.cpp:1063 -#: src/libslic3r/PrintConfig.cpp:1688 src/libslic3r/PrintConfig.cpp:1853 -#: src/libslic3r/PrintConfig.cpp:1920 src/libslic3r/PrintConfig.cpp:2127 -#: src/libslic3r/PrintConfig.cpp:2173 +#: src/libslic3r/PrintConfig.cpp:418 src/libslic3r/PrintConfig.cpp:1089 +#: src/libslic3r/PrintConfig.cpp:1718 src/libslic3r/PrintConfig.cpp:1883 +#: src/libslic3r/PrintConfig.cpp:1950 src/libslic3r/PrintConfig.cpp:2157 +#: src/libslic3r/PrintConfig.cpp:2203 msgid "layers" msgstr "" @@ -1315,34 +1320,46 @@ msgstr "" msgid "Add extruder to sequence" msgstr "" -#: src/slic3r/GUI/Field.cpp:184 +#: src/slic3r/GUI/Field.cpp:197 msgid "default value" msgstr "" -#: src/slic3r/GUI/Field.cpp:187 +#: src/slic3r/GUI/Field.cpp:200 msgid "parameter name" msgstr "" -#: src/slic3r/GUI/Field.cpp:198 src/slic3r/GUI/OptionsGroup.cpp:779 -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:880 +#: src/slic3r/GUI/Field.cpp:211 src/slic3r/GUI/OptionsGroup.cpp:781 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:886 msgid "N/A" msgstr "" -#: src/slic3r/GUI/Field.cpp:220 +#: src/slic3r/GUI/Field.cpp:233 #, possible-c-format msgid "%s doesn't support percentage" msgstr "" -#: src/slic3r/GUI/Field.cpp:240 src/slic3r/GUI/Field.cpp:276 -#: src/slic3r/GUI/Field.cpp:1430 src/slic3r/GUI/GUI_ObjectLayers.cpp:413 +#: src/slic3r/GUI/Field.cpp:253 src/slic3r/GUI/Field.cpp:307 +#: src/slic3r/GUI/Field.cpp:1520 src/slic3r/GUI/GUI_ObjectLayers.cpp:413 msgid "Invalid numeric input." msgstr "" -#: src/slic3r/GUI/Field.cpp:249 src/slic3r/GUI/Field.cpp:1442 +#: src/slic3r/GUI/Field.cpp:264 +#, possible-c-format +msgid "" +"Input value is out of range\n" +"Are you sure that %s is a correct value and that you want to continue?" +msgstr "" + +#: src/slic3r/GUI/Field.cpp:266 src/slic3r/GUI/Field.cpp:326 +msgid "Parameter validation" +msgstr "" + +#: src/slic3r/GUI/Field.cpp:279 src/slic3r/GUI/Field.cpp:373 +#: src/slic3r/GUI/Field.cpp:1532 msgid "Input value is out of range" msgstr "" -#: src/slic3r/GUI/Field.cpp:292 +#: src/slic3r/GUI/Field.cpp:323 #, possible-c-format msgid "" "Do you mean %s%% instead of %s %s?\n" @@ -1350,8 +1367,10 @@ msgid "" "or NO if you are sure that %s %s is a correct value." msgstr "" -#: src/slic3r/GUI/Field.cpp:295 -msgid "Parameter validation" +#: src/slic3r/GUI/Field.cpp:381 +msgid "" +"Invalid input format. Expected vector of dimensions in the following format: " +"\"%1%\"" msgstr "" #: src/slic3r/GUI/FirmwareDialog.cpp:150 @@ -1461,8 +1480,8 @@ msgid "Advanced: Output log" msgstr "" #: src/slic3r/GUI/FirmwareDialog.cpp:852 -#: src/slic3r/GUI/Mouse3DController.cpp:552 -#: src/slic3r/GUI/PrintHostDialogs.cpp:187 +#: src/slic3r/GUI/Mouse3DController.cpp:551 +#: src/slic3r/GUI/PrintHostDialogs.cpp:189 msgid "Close" msgstr "" @@ -1480,520 +1499,530 @@ msgstr "" msgid "Cancelling..." msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:220 +#: src/slic3r/GUI/GCodeViewer.cpp:239 msgid "Tool position" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:984 +#: src/slic3r/GUI/GCodeViewer.cpp:1016 msgid "Generating toolpaths" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:1375 +#: src/slic3r/GUI/GCodeViewer.cpp:1405 msgid "Generating vertex buffer" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:1468 +#: src/slic3r/GUI/GCodeViewer.cpp:1496 msgid "Generating index buffers" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2212 +#: src/slic3r/GUI/GCodeViewer.cpp:2225 msgid "Click to hide" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2212 +#: src/slic3r/GUI/GCodeViewer.cpp:2225 msgid "Click to show" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2324 +#: src/slic3r/GUI/GCodeViewer.cpp:2337 msgid "up to" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2330 +#: src/slic3r/GUI/GCodeViewer.cpp:2343 msgid "above" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2338 +#: src/slic3r/GUI/GCodeViewer.cpp:2351 msgid "from" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2338 +#: src/slic3r/GUI/GCodeViewer.cpp:2351 msgid "to" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2366 src/slic3r/GUI/GCodeViewer.cpp:2374 -#: src/slic3r/GUI/GUI_Preview.cpp:212 src/slic3r/GUI/GUI_Preview.cpp:517 +#: src/slic3r/GUI/GCodeViewer.cpp:2379 src/slic3r/GUI/GCodeViewer.cpp:2387 +#: src/slic3r/GUI/GUI_Preview.cpp:214 src/slic3r/GUI/GUI_Preview.cpp:533 +#: src/slic3r/GUI/GUI_Preview.cpp:942 msgid "Feature type" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2366 src/slic3r/GUI/GCodeViewer.cpp:2374 +#: src/slic3r/GUI/GCodeViewer.cpp:2379 src/slic3r/GUI/GCodeViewer.cpp:2387 #: src/slic3r/GUI/RammingChart.cpp:76 msgid "Time" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2374 +#: src/slic3r/GUI/GCodeViewer.cpp:2387 msgid "Percentage" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2377 +#: src/slic3r/GUI/GCodeViewer.cpp:2390 msgid "Height (mm)" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2378 +#: src/slic3r/GUI/GCodeViewer.cpp:2391 msgid "Width (mm)" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2379 +#: src/slic3r/GUI/GCodeViewer.cpp:2392 msgid "Speed (mm/s)" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2380 +#: src/slic3r/GUI/GCodeViewer.cpp:2393 msgid "Fan Speed (%)" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2381 +#: src/slic3r/GUI/GCodeViewer.cpp:2394 msgid "Volumetric flow rate (mm³/s)" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2382 src/slic3r/GUI/GUI_Preview.cpp:218 -#: src/slic3r/GUI/GUI_Preview.cpp:325 src/slic3r/GUI/GUI_Preview.cpp:468 -#: src/slic3r/GUI/GUI_Preview.cpp:516 src/slic3r/GUI/GUI_Preview.cpp:855 +#: src/slic3r/GUI/GCodeViewer.cpp:2395 src/slic3r/GUI/GUI_Preview.cpp:220 +#: src/slic3r/GUI/GUI_Preview.cpp:326 src/slic3r/GUI/GUI_Preview.cpp:471 +#: src/slic3r/GUI/GUI_Preview.cpp:532 src/slic3r/GUI/GUI_Preview.cpp:878 +#: src/slic3r/GUI/GUI_Preview.cpp:942 msgid "Tool" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2383 src/slic3r/GUI/GUI_Preview.cpp:219 -#: src/slic3r/GUI/GUI_Preview.cpp:514 +#: src/slic3r/GUI/GCodeViewer.cpp:2396 src/slic3r/GUI/GUI_Preview.cpp:221 +#: src/slic3r/GUI/GUI_Preview.cpp:530 src/slic3r/GUI/GUI_Preview.cpp:941 msgid "Color Print" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2419 src/slic3r/GUI/GCodeViewer.cpp:2454 -#: src/slic3r/GUI/GCodeViewer.cpp:2459 src/slic3r/GUI/GUI_ObjectList.cpp:296 -#: src/slic3r/GUI/wxExtensions.cpp:519 src/libslic3r/PrintConfig.cpp:534 +#: src/slic3r/GUI/GCodeViewer.cpp:2432 src/slic3r/GUI/GCodeViewer.cpp:2467 +#: src/slic3r/GUI/GCodeViewer.cpp:2472 src/slic3r/GUI/GUI_ObjectList.cpp:312 +#: src/slic3r/GUI/wxExtensions.cpp:519 src/libslic3r/PrintConfig.cpp:547 msgid "Extruder" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2430 +#: src/slic3r/GUI/GCodeViewer.cpp:2443 msgid "Default color" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2454 +#: src/slic3r/GUI/GCodeViewer.cpp:2467 msgid "default color" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2549 src/slic3r/GUI/GCodeViewer.cpp:2595 +#: src/slic3r/GUI/GCodeViewer.cpp:2562 src/slic3r/GUI/GCodeViewer.cpp:2608 msgid "Color change" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2568 src/slic3r/GUI/GCodeViewer.cpp:2593 +#: src/slic3r/GUI/GCodeViewer.cpp:2581 src/slic3r/GUI/GCodeViewer.cpp:2606 msgid "Print" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2594 src/slic3r/GUI/GCodeViewer.cpp:2611 +#: src/slic3r/GUI/GCodeViewer.cpp:2607 src/slic3r/GUI/GCodeViewer.cpp:2624 msgid "Pause" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2599 src/slic3r/GUI/GCodeViewer.cpp:2602 +#: src/slic3r/GUI/GCodeViewer.cpp:2612 src/slic3r/GUI/GCodeViewer.cpp:2615 msgid "Event" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2599 src/slic3r/GUI/GCodeViewer.cpp:2602 +#: src/slic3r/GUI/GCodeViewer.cpp:2612 src/slic3r/GUI/GCodeViewer.cpp:2615 msgid "Remaining time" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2602 +#: src/slic3r/GUI/GCodeViewer.cpp:2615 msgid "Duration" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2637 src/slic3r/GUI/GUI_Preview.cpp:981 -#: src/libslic3r/PrintConfig.cpp:2350 +#: src/slic3r/GUI/GCodeViewer.cpp:2650 src/slic3r/GUI/GUI_Preview.cpp:1023 +#: src/libslic3r/PrintConfig.cpp:2380 msgid "Travel" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2640 +#: src/slic3r/GUI/GCodeViewer.cpp:2653 msgid "Movement" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2641 +#: src/slic3r/GUI/GCodeViewer.cpp:2654 msgid "Extrusion" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2642 src/slic3r/GUI/Tab.cpp:1696 -#: src/slic3r/GUI/Tab.cpp:2578 +#: src/slic3r/GUI/GCodeViewer.cpp:2655 src/slic3r/GUI/Tab.cpp:1694 +#: src/slic3r/GUI/Tab.cpp:2582 msgid "Retraction" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2660 src/slic3r/GUI/GCodeViewer.cpp:2663 -#: src/slic3r/GUI/GUI_Preview.cpp:983 +#: src/slic3r/GUI/GCodeViewer.cpp:2672 src/slic3r/GUI/GCodeViewer.cpp:2675 +#: src/slic3r/GUI/GUI_Preview.cpp:1024 msgid "Wipe" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2695 src/slic3r/GUI/GUI_Preview.cpp:246 +#: src/slic3r/GUI/GCodeViewer.cpp:2706 src/slic3r/GUI/GUI_Preview.cpp:248 #: src/slic3r/GUI/GUI_Preview.cpp:262 msgid "Options" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2698 src/slic3r/GUI/GUI_Preview.cpp:985 +#: src/slic3r/GUI/GCodeViewer.cpp:2709 src/slic3r/GUI/GUI_Preview.cpp:1025 msgid "Retractions" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2699 src/slic3r/GUI/GUI_Preview.cpp:986 +#: src/slic3r/GUI/GCodeViewer.cpp:2710 src/slic3r/GUI/GUI_Preview.cpp:1026 msgid "Deretractions" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2700 src/slic3r/GUI/GUI_Preview.cpp:987 +#: src/slic3r/GUI/GCodeViewer.cpp:2711 src/slic3r/GUI/GUI_Preview.cpp:1027 msgid "Tool changes" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2701 src/slic3r/GUI/GUI_Preview.cpp:988 +#: src/slic3r/GUI/GCodeViewer.cpp:2712 src/slic3r/GUI/GUI_Preview.cpp:1028 msgid "Color changes" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2702 src/slic3r/GUI/GUI_Preview.cpp:989 +#: src/slic3r/GUI/GCodeViewer.cpp:2713 src/slic3r/GUI/GUI_Preview.cpp:1029 msgid "Print pauses" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2703 src/slic3r/GUI/GUI_Preview.cpp:990 +#: src/slic3r/GUI/GCodeViewer.cpp:2714 src/slic3r/GUI/GUI_Preview.cpp:1030 msgid "Custom G-codes" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2714 src/slic3r/GUI/GCodeViewer.cpp:2738 -#: src/slic3r/GUI/Plater.cpp:697 src/libslic3r/PrintConfig.cpp:115 +#: src/slic3r/GUI/GCodeViewer.cpp:2725 src/slic3r/GUI/GCodeViewer.cpp:2749 +#: src/slic3r/GUI/Plater.cpp:697 src/libslic3r/PrintConfig.cpp:117 msgid "Printer" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2716 src/slic3r/GUI/GCodeViewer.cpp:2743 +#: src/slic3r/GUI/GCodeViewer.cpp:2727 src/slic3r/GUI/GCodeViewer.cpp:2754 #: src/slic3r/GUI/Plater.cpp:693 msgid "Print settings" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2719 src/slic3r/GUI/GCodeViewer.cpp:2749 -#: src/slic3r/GUI/Plater.cpp:694 src/slic3r/GUI/Tab.cpp:1796 -#: src/slic3r/GUI/Tab.cpp:1797 +#: src/slic3r/GUI/GCodeViewer.cpp:2730 src/slic3r/GUI/GCodeViewer.cpp:2760 +#: src/slic3r/GUI/Plater.cpp:694 src/slic3r/GUI/Tab.cpp:1794 +#: src/slic3r/GUI/Tab.cpp:1795 msgid "Filament" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2774 src/slic3r/GUI/GCodeViewer.cpp:2779 +#: src/slic3r/GUI/GCodeViewer.cpp:2785 src/slic3r/GUI/GCodeViewer.cpp:2790 #: src/slic3r/GUI/Plater.cpp:242 src/slic3r/GUI/Plater.cpp:1135 #: src/slic3r/GUI/Plater.cpp:1220 msgid "Estimated printing time" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2774 +#: src/slic3r/GUI/GCodeViewer.cpp:2785 msgid "Normal mode" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2779 +#: src/slic3r/GUI/GCodeViewer.cpp:2790 msgid "Stealth mode" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2806 +#: src/slic3r/GUI/GCodeViewer.cpp:2817 msgid "Show stealth mode" msgstr "" -#: src/slic3r/GUI/GCodeViewer.cpp:2810 +#: src/slic3r/GUI/GCodeViewer.cpp:2821 msgid "Show normal mode" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:228 src/slic3r/GUI/GLCanvas3D.cpp:4542 +#: src/slic3r/GUI/GLCanvas3D.cpp:236 src/slic3r/GUI/GLCanvas3D.cpp:4610 msgid "Variable layer height" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:230 +#: src/slic3r/GUI/GLCanvas3D.cpp:238 msgid "Left mouse button:" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:232 +#: src/slic3r/GUI/GLCanvas3D.cpp:240 msgid "Add detail" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:234 +#: src/slic3r/GUI/GLCanvas3D.cpp:242 msgid "Right mouse button:" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:236 +#: src/slic3r/GUI/GLCanvas3D.cpp:244 msgid "Remove detail" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:238 +#: src/slic3r/GUI/GLCanvas3D.cpp:246 msgid "Shift + Left mouse button:" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:240 +#: src/slic3r/GUI/GLCanvas3D.cpp:248 msgid "Reset to base" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:242 +#: src/slic3r/GUI/GLCanvas3D.cpp:250 msgid "Shift + Right mouse button:" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:244 +#: src/slic3r/GUI/GLCanvas3D.cpp:252 msgid "Smoothing" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:246 +#: src/slic3r/GUI/GLCanvas3D.cpp:254 msgid "Mouse wheel:" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:248 +#: src/slic3r/GUI/GLCanvas3D.cpp:256 msgid "Increase/decrease edit area" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:251 +#: src/slic3r/GUI/GLCanvas3D.cpp:259 msgid "Adaptive" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:257 +#: src/slic3r/GUI/GLCanvas3D.cpp:265 msgid "Quality / Speed" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:260 +#: src/slic3r/GUI/GLCanvas3D.cpp:268 msgid "Higher print quality versus higher print speed." msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:271 +#: src/slic3r/GUI/GLCanvas3D.cpp:279 msgid "Smooth" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:277 src/libslic3r/PrintConfig.cpp:558 +#: src/slic3r/GUI/GLCanvas3D.cpp:285 src/libslic3r/PrintConfig.cpp:571 msgid "Radius" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:287 +#: src/slic3r/GUI/GLCanvas3D.cpp:295 msgid "Keep min" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:296 src/slic3r/GUI/GLCanvas3D.cpp:3982 +#: src/slic3r/GUI/GLCanvas3D.cpp:304 src/slic3r/GUI/GLCanvas3D.cpp:4050 msgid "Reset" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:558 +#: src/slic3r/GUI/GLCanvas3D.cpp:566 msgid "Variable layer height - Manual edit" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:626 +#: src/slic3r/GUI/GLCanvas3D.cpp:634 msgid "An object outside the print area was detected." msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:627 +#: src/slic3r/GUI/GLCanvas3D.cpp:635 msgid "A toolpath outside the print area was detected." msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:628 +#: src/slic3r/GUI/GLCanvas3D.cpp:636 msgid "SLA supports outside the print area were detected." msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:629 +#: src/slic3r/GUI/GLCanvas3D.cpp:637 msgid "Some objects are not visible." msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:631 +#: src/slic3r/GUI/GLCanvas3D.cpp:639 msgid "" "An object outside the print area was detected.\n" "Resolve the current problem to continue slicing." msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:941 +#: src/slic3r/GUI/GLCanvas3D.cpp:949 msgid "Seq." msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:1445 +#: src/slic3r/GUI/GLCanvas3D.cpp:1455 msgid "Variable layer height - Reset" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:1453 +#: src/slic3r/GUI/GLCanvas3D.cpp:1463 msgid "Variable layer height - Adaptive" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:1461 +#: src/slic3r/GUI/GLCanvas3D.cpp:1471 msgid "Variable layer height - Smooth all" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:1860 +#: src/slic3r/GUI/GLCanvas3D.cpp:1876 msgid "Mirror Object" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:2724 +#: src/slic3r/GUI/GLCanvas3D.cpp:2746 #: src/slic3r/GUI/Gizmos/GLGizmosManager.cpp:520 msgid "Gizmo-Move" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:2802 +#: src/slic3r/GUI/GLCanvas3D.cpp:2832 #: src/slic3r/GUI/Gizmos/GLGizmosManager.cpp:522 msgid "Gizmo-Rotate" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:3321 +#: src/slic3r/GUI/GLCanvas3D.cpp:3388 msgid "Move Object" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:3790 src/slic3r/GUI/GLCanvas3D.cpp:4503 +#: src/slic3r/GUI/GLCanvas3D.cpp:3858 src/slic3r/GUI/GLCanvas3D.cpp:4571 msgid "Switch to Settings" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:3791 src/slic3r/GUI/GLCanvas3D.cpp:4503 +#: src/slic3r/GUI/GLCanvas3D.cpp:3859 src/slic3r/GUI/GLCanvas3D.cpp:4571 msgid "Print Settings Tab" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:3792 src/slic3r/GUI/GLCanvas3D.cpp:4504 +#: src/slic3r/GUI/GLCanvas3D.cpp:3860 src/slic3r/GUI/GLCanvas3D.cpp:4572 msgid "Filament Settings Tab" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:3792 src/slic3r/GUI/GLCanvas3D.cpp:4504 +#: src/slic3r/GUI/GLCanvas3D.cpp:3860 src/slic3r/GUI/GLCanvas3D.cpp:4572 msgid "Material Settings Tab" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:3793 src/slic3r/GUI/GLCanvas3D.cpp:4505 +#: src/slic3r/GUI/GLCanvas3D.cpp:3861 src/slic3r/GUI/GLCanvas3D.cpp:4573 msgid "Printer Settings Tab" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:3841 +#: src/slic3r/GUI/GLCanvas3D.cpp:3909 msgid "Undo History" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:3841 +#: src/slic3r/GUI/GLCanvas3D.cpp:3909 msgid "Redo History" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:3862 +#: src/slic3r/GUI/GLCanvas3D.cpp:3930 #, possible-c-format msgid "Undo %1$d Action" msgid_plural "Undo %1$d Actions" msgstr[0] "" msgstr[1] "" -#: src/slic3r/GUI/GLCanvas3D.cpp:3862 +#: src/slic3r/GUI/GLCanvas3D.cpp:3930 #, possible-c-format msgid "Redo %1$d Action" msgid_plural "Redo %1$d Actions" msgstr[0] "" msgstr[1] "" -#: src/slic3r/GUI/GLCanvas3D.cpp:3882 src/slic3r/GUI/GLCanvas3D.cpp:4521 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:122 src/slic3r/GUI/Search.cpp:351 +#: src/slic3r/GUI/GLCanvas3D.cpp:3950 src/slic3r/GUI/GLCanvas3D.cpp:4589 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:98 src/slic3r/GUI/Search.cpp:351 msgid "Search" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:3896 src/slic3r/GUI/GLCanvas3D.cpp:3904 +#: src/slic3r/GUI/GLCanvas3D.cpp:3964 src/slic3r/GUI/GLCanvas3D.cpp:3972 #: src/slic3r/GUI/Search.cpp:358 msgid "Enter a search term" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:3935 +#: src/slic3r/GUI/GLCanvas3D.cpp:4003 msgid "Arrange options" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:3965 -msgid "Use CTRL+left mouse key to enter text edit mode:" +#: src/slic3r/GUI/GLCanvas3D.cpp:4033 +msgid "Press %1%left mouse button to enter the exact value" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:3967 +#: src/slic3r/GUI/GLCanvas3D.cpp:4035 msgid "Spacing" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:3974 +#: src/slic3r/GUI/GLCanvas3D.cpp:4042 msgid "Enable rotations (slow)" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:3992 src/slic3r/GUI/GLCanvas3D.cpp:4413 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:143 src/slic3r/GUI/Plater.cpp:1645 +#: src/slic3r/GUI/GLCanvas3D.cpp:4060 src/slic3r/GUI/GLCanvas3D.cpp:4481 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:120 src/slic3r/GUI/Plater.cpp:1648 msgid "Arrange" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:4387 +#: src/slic3r/GUI/GLCanvas3D.cpp:4455 msgid "Add..." msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:4395 src/slic3r/GUI/GUI_ObjectList.cpp:1846 -#: src/slic3r/GUI/Plater.cpp:3932 src/slic3r/GUI/Plater.cpp:3956 -#: src/slic3r/GUI/Tab.cpp:3475 +#: src/slic3r/GUI/GLCanvas3D.cpp:4463 src/slic3r/GUI/GUI_ObjectList.cpp:1878 +#: src/slic3r/GUI/Plater.cpp:3998 src/slic3r/GUI/Plater.cpp:4022 +#: src/slic3r/GUI/Tab.cpp:3484 msgid "Delete" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:4404 src/slic3r/GUI/KBShortcutsDialog.cpp:116 -#: src/slic3r/GUI/Plater.cpp:5043 +#: src/slic3r/GUI/GLCanvas3D.cpp:4472 src/slic3r/GUI/KBShortcutsDialog.cpp:88 +#: src/slic3r/GUI/Plater.cpp:5107 msgid "Delete all" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:4413 src/slic3r/GUI/KBShortcutsDialog.cpp:144 +#: src/slic3r/GUI/GLCanvas3D.cpp:4481 src/slic3r/GUI/KBShortcutsDialog.cpp:121 msgid "Arrange selection" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:4413 +#: src/slic3r/GUI/GLCanvas3D.cpp:4481 msgid "Click right mouse button to show arrangement options" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:4435 +#: src/slic3r/GUI/GLCanvas3D.cpp:4503 msgid "Copy" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:4444 +#: src/slic3r/GUI/GLCanvas3D.cpp:4512 msgid "Paste" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:4456 src/slic3r/GUI/Plater.cpp:3791 -#: src/slic3r/GUI/Plater.cpp:3803 src/slic3r/GUI/Plater.cpp:3941 +#: src/slic3r/GUI/GLCanvas3D.cpp:4524 src/slic3r/GUI/Plater.cpp:3857 +#: src/slic3r/GUI/Plater.cpp:3869 src/slic3r/GUI/Plater.cpp:4007 msgid "Add instance" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:4467 src/slic3r/GUI/Plater.cpp:3943 +#: src/slic3r/GUI/GLCanvas3D.cpp:4535 src/slic3r/GUI/Plater.cpp:4009 msgid "Remove instance" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:4480 +#: src/slic3r/GUI/GLCanvas3D.cpp:4548 msgid "Split to objects" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:4490 src/slic3r/GUI/GUI_ObjectList.cpp:1618 +#: src/slic3r/GUI/GLCanvas3D.cpp:4558 src/slic3r/GUI/GUI_ObjectList.cpp:1650 msgid "Split to parts" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:4592 src/slic3r/GUI/KBShortcutsDialog.cpp:117 -#: src/slic3r/GUI/MainFrame.cpp:1128 +#: src/slic3r/GUI/GLCanvas3D.cpp:4660 src/slic3r/GUI/KBShortcutsDialog.cpp:89 +#: src/slic3r/GUI/MainFrame.cpp:1125 msgid "Undo" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:4592 src/slic3r/GUI/GLCanvas3D.cpp:4631 +#: src/slic3r/GUI/GLCanvas3D.cpp:4660 src/slic3r/GUI/GLCanvas3D.cpp:4699 msgid "Click right mouse button to open/close History" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:4615 +#: src/slic3r/GUI/GLCanvas3D.cpp:4683 msgid "Next Undo action: %1%" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:4631 src/slic3r/GUI/KBShortcutsDialog.cpp:118 -#: src/slic3r/GUI/MainFrame.cpp:1131 +#: src/slic3r/GUI/GLCanvas3D.cpp:4699 src/slic3r/GUI/KBShortcutsDialog.cpp:90 +#: src/slic3r/GUI/MainFrame.cpp:1128 msgid "Redo" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:4653 +#: src/slic3r/GUI/GLCanvas3D.cpp:4721 msgid "Next Redo action: %1%" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:6275 +#: src/slic3r/GUI/GLCanvas3D.cpp:6345 msgid "Selection-Add from rectangle" msgstr "" -#: src/slic3r/GUI/GLCanvas3D.cpp:6294 +#: src/slic3r/GUI/GLCanvas3D.cpp:6364 msgid "Selection-Remove from rectangle" msgstr "" -#: src/slic3r/GUI/Gizmos/GLGizmoCut.cpp:48 -#: src/slic3r/GUI/Gizmos/GLGizmoCut.cpp:146 src/libslic3r/PrintConfig.cpp:3657 +#: src/slic3r/GUI/Gizmos/GLGizmoCut.cpp:54 +#: src/slic3r/GUI/Gizmos/GLGizmoCut.cpp:151 src/libslic3r/PrintConfig.cpp:3690 msgid "Cut" msgstr "" -#: src/slic3r/GUI/Gizmos/GLGizmoCut.cpp:170 +#: src/slic3r/GUI/Gizmos/GLGizmoCut.cpp:179 +#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:341 +#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:418 +#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:486 +#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:487 +msgid "in" +msgstr "" + +#: src/slic3r/GUI/Gizmos/GLGizmoCut.cpp:185 msgid "Keep upper part" msgstr "" -#: src/slic3r/GUI/Gizmos/GLGizmoCut.cpp:171 +#: src/slic3r/GUI/Gizmos/GLGizmoCut.cpp:186 msgid "Keep lower part" msgstr "" -#: src/slic3r/GUI/Gizmos/GLGizmoCut.cpp:172 +#: src/slic3r/GUI/Gizmos/GLGizmoCut.cpp:187 msgid "Rotate lower part upwards" msgstr "" -#: src/slic3r/GUI/Gizmos/GLGizmoCut.cpp:177 +#: src/slic3r/GUI/Gizmos/GLGizmoCut.cpp:192 msgid "Perform cut" msgstr "" @@ -2068,7 +2097,7 @@ msgstr "" #: src/slic3r/GUI/Gizmos/GLGizmoFdmSupports.cpp:54 #: src/slic3r/GUI/Gizmos/GLGizmoSeam.cpp:37 -#: src/slic3r/GUI/GUI_ObjectList.cpp:1563 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1595 msgid "Sphere" msgstr "" @@ -2147,7 +2176,7 @@ msgid "Quality" msgstr "" #: src/slic3r/GUI/Gizmos/GLGizmoHollow.cpp:44 -#: src/libslic3r/PrintConfig.cpp:3153 +#: src/libslic3r/PrintConfig.cpp:3183 msgid "Closing distance" msgstr "" @@ -2203,7 +2232,7 @@ msgstr "" #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:527 #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:546 #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:562 -#: src/libslic3r/PrintConfig.cpp:3706 +#: src/libslic3r/PrintConfig.cpp:3739 msgid "Rotate" msgstr "" @@ -2211,7 +2240,7 @@ msgstr "" #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:238 #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:547 #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:563 -#: src/libslic3r/PrintConfig.cpp:3721 +#: src/libslic3r/PrintConfig.cpp:3754 msgid "Scale" msgstr "" @@ -2261,7 +2290,7 @@ msgid "Minimal points distance" msgstr "" #: src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp:54 -#: src/libslic3r/PrintConfig.cpp:2983 +#: src/libslic3r/PrintConfig.cpp:3013 msgid "Support points density" msgstr "" @@ -2437,21 +2466,21 @@ msgstr "" msgid "Add supports" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:235 +#: src/slic3r/GUI/GUI_App.cpp:239 msgid "is based on Slic3r by Alessandro Ranellucci and the RepRap community." msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:237 +#: src/slic3r/GUI/GUI_App.cpp:241 msgid "" "Contributions by Vojtech Bubnik, Enrico Turri, Oleksandra Iushchenko, Tamas " "Meszaros, Lukas Matena, Vojtech Kral, David Kocik and numerous others." msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:238 +#: src/slic3r/GUI/GUI_App.cpp:242 msgid "Artwork model by Nora Al-Badri and Jan Nikolai Nelles" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:378 +#: src/slic3r/GUI/GUI_App.cpp:382 msgid "" "Starting with %1% 2.3, configuration directory on Linux has changed " "(according to XDG Base Directory Specification) to \n" @@ -2470,20 +2499,20 @@ msgid "" "What do you want to do now?" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:386 +#: src/slic3r/GUI/GUI_App.cpp:390 #, possible-c-format msgid "%s - BREAKING CHANGE" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:388 +#: src/slic3r/GUI/GUI_App.cpp:392 msgid "Quit, I will move my data now" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:388 +#: src/slic3r/GUI/GUI_App.cpp:392 msgid "Start the application" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:576 +#: src/slic3r/GUI/GUI_App.cpp:580 #, possible-c-format msgid "" "%s has encountered an error. It was likely caused by running out of memory. " @@ -2493,232 +2522,261 @@ msgid "" "The application will now terminate." msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:579 +#: src/slic3r/GUI/GUI_App.cpp:583 msgid "Fatal error" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:699 +#: src/slic3r/GUI/GUI_App.cpp:587 +msgid "" +"PrusaSlicer has encountered a localization error. Please report to " +"PrusaSlicer team, what language was active and in which scenario this issue " +"happened. Thank you.\n" +"\n" +"The application will now terminate." +msgstr "" + +#: src/slic3r/GUI/GUI_App.cpp:590 +msgid "Critical error" +msgstr "" + +#: src/slic3r/GUI/GUI_App.cpp:711 msgid "" "Error parsing PrusaSlicer config file, it is probably corrupted. Try to " "manually delete the file to recover from the error. Your user profiles will " "not be affected." msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:705 +#: src/slic3r/GUI/GUI_App.cpp:717 msgid "" "Error parsing PrusaGCodeViewer config file, it is probably corrupted. Try to " "manually delete the file to recover from the error." msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:759 +#: src/slic3r/GUI/GUI_App.cpp:771 #, possible-c-format msgid "" "%s\n" "Do you want to continue?" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:761 src/slic3r/GUI/UnsavedChangesDialog.cpp:659 +#: src/slic3r/GUI/GUI_App.cpp:773 src/slic3r/GUI/UnsavedChangesDialog.cpp:665 msgid "Remember my choice" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:796 +#: src/slic3r/GUI/GUI_App.cpp:808 msgid "Loading configuration" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:864 +#: src/slic3r/GUI/GUI_App.cpp:876 msgid "Preparing settings tabs" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1109 +#: src/slic3r/GUI/GUI_App.cpp:1115 msgid "" "You have the following presets with saved options for \"Print Host upload\"" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1113 +#: src/slic3r/GUI/GUI_App.cpp:1119 msgid "" "But since this version of PrusaSlicer we don't show this information in " "Printer Settings anymore.\n" "Settings will be available in physical printers settings." msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1115 +#: src/slic3r/GUI/GUI_App.cpp:1121 msgid "" "By default new Printer devices will be named as \"Printer N\" during its " "creation.\n" "Note: This name can be changed later from the physical printers settings" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1118 src/slic3r/GUI/PhysicalPrinterDialog.cpp:626 +#: src/slic3r/GUI/GUI_App.cpp:1124 src/slic3r/GUI/PhysicalPrinterDialog.cpp:626 msgid "Information" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1131 src/slic3r/GUI/GUI_App.cpp:1142 +#: src/slic3r/GUI/GUI_App.cpp:1137 src/slic3r/GUI/GUI_App.cpp:1148 msgid "Recreating" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1147 +#: src/slic3r/GUI/GUI_App.cpp:1153 msgid "Loading of current presets" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1152 +#: src/slic3r/GUI/GUI_App.cpp:1158 msgid "Loading of a mode view" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1233 +#: src/slic3r/GUI/GUI_App.cpp:1234 msgid "Choose one file (3MF/AMF):" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1245 +#: src/slic3r/GUI/GUI_App.cpp:1246 msgid "Choose one or more files (STL/OBJ/AMF/3MF/PRUSA):" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1257 +#: src/slic3r/GUI/GUI_App.cpp:1258 msgid "Choose one file (GCODE/.GCO/.G/.ngc/NGC):" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1268 +#: src/slic3r/GUI/GUI_App.cpp:1269 msgid "Changing of an application language" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1330 +#: src/slic3r/GUI/GUI_App.cpp:1392 msgid "Select the language" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1330 +#: src/slic3r/GUI/GUI_App.cpp:1392 msgid "Language" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1460 +#: src/slic3r/GUI/GUI_App.cpp:1541 msgid "modified" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1509 +#: src/slic3r/GUI/GUI_App.cpp:1590 #, possible-c-format msgid "Run %s" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1513 +#: src/slic3r/GUI/GUI_App.cpp:1594 msgid "&Configuration Snapshots" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1513 +#: src/slic3r/GUI/GUI_App.cpp:1594 msgid "Inspect / activate configuration snapshots" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1514 +#: src/slic3r/GUI/GUI_App.cpp:1595 msgid "Take Configuration &Snapshot" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1514 +#: src/slic3r/GUI/GUI_App.cpp:1595 msgid "Capture a configuration snapshot" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1515 +#: src/slic3r/GUI/GUI_App.cpp:1596 msgid "Check for updates" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1515 +#: src/slic3r/GUI/GUI_App.cpp:1596 msgid "Check for configuration updates" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1518 +#: src/slic3r/GUI/GUI_App.cpp:1599 msgid "&Preferences" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1524 +#: src/slic3r/GUI/GUI_App.cpp:1605 msgid "Application preferences" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1529 src/slic3r/GUI/wxExtensions.cpp:677 +#: src/slic3r/GUI/GUI_App.cpp:1610 src/slic3r/GUI/wxExtensions.cpp:685 msgid "Simple" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1529 +#: src/slic3r/GUI/GUI_App.cpp:1610 msgid "Simple View Mode" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1531 src/slic3r/GUI/wxExtensions.cpp:679 +#: src/slic3r/GUI/GUI_App.cpp:1612 src/slic3r/GUI/wxExtensions.cpp:687 msgctxt "Mode" msgid "Advanced" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1531 +#: src/slic3r/GUI/GUI_App.cpp:1612 msgid "Advanced View Mode" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1532 src/slic3r/GUI/wxExtensions.cpp:680 +#: src/slic3r/GUI/GUI_App.cpp:1613 src/slic3r/GUI/wxExtensions.cpp:688 msgid "Expert" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1532 +#: src/slic3r/GUI/GUI_App.cpp:1613 msgid "Expert View Mode" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1537 +#: src/slic3r/GUI/GUI_App.cpp:1618 msgid "Mode" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1537 +#: src/slic3r/GUI/GUI_App.cpp:1618 #, possible-c-format msgid "%s View Mode" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1540 +#: src/slic3r/GUI/GUI_App.cpp:1621 msgid "&Language" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1543 +#: src/slic3r/GUI/GUI_App.cpp:1624 msgid "Flash printer &firmware" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1543 +#: src/slic3r/GUI/GUI_App.cpp:1624 msgid "Upload a firmware image into an Arduino based printer" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1559 +#: src/slic3r/GUI/GUI_App.cpp:1640 msgid "Taking configuration snapshot" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1559 +#: src/slic3r/GUI/GUI_App.cpp:1640 msgid "Snapshot name" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1635 +#: src/slic3r/GUI/GUI_App.cpp:1669 +msgid "Failed to activate configuration snapshot." +msgstr "" + +#: src/slic3r/GUI/GUI_App.cpp:1719 msgid "Language selection" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1637 +#: src/slic3r/GUI/GUI_App.cpp:1721 msgid "" "Switching the language will trigger application restart.\n" "You will lose content of the plater." msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1639 +#: src/slic3r/GUI/GUI_App.cpp:1723 msgid "Do you want to proceed?" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1666 +#: src/slic3r/GUI/GUI_App.cpp:1750 msgid "&Configuration" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1697 +#: src/slic3r/GUI/GUI_App.cpp:1781 msgid "The preset(s) modifications are successfully saved" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1908 src/slic3r/GUI/Tab.cpp:3233 +#: src/slic3r/GUI/GUI_App.cpp:1802 +msgid "The uploads are still ongoing" +msgstr "" + +#: src/slic3r/GUI/GUI_App.cpp:1802 +msgid "Stop them and continue anyway?" +msgstr "" + +#: src/slic3r/GUI/GUI_App.cpp:1805 +msgid "Ongoing uploads" +msgstr "" + +#: src/slic3r/GUI/GUI_App.cpp:2019 src/slic3r/GUI/Tab.cpp:3242 msgid "It's impossible to print multi-part object(s) with SLA technology." msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1909 +#: src/slic3r/GUI/GUI_App.cpp:2020 msgid "Please check and fix your object list." msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1910 src/slic3r/GUI/Jobs/SLAImportJob.cpp:210 -#: src/slic3r/GUI/Plater.cpp:2346 src/slic3r/GUI/Tab.cpp:3235 +#: src/slic3r/GUI/GUI_App.cpp:2021 src/slic3r/GUI/Jobs/SLAImportJob.cpp:210 +#: src/slic3r/GUI/Plater.cpp:2359 src/slic3r/GUI/Tab.cpp:3244 msgid "Attention!" msgstr "" -#: src/slic3r/GUI/GUI_App.cpp:1927 +#: src/slic3r/GUI/GUI_App.cpp:2038 msgid "Select a gcode file:" msgstr "" @@ -2747,38 +2805,38 @@ msgid "Add layer range" msgstr "" #: src/slic3r/GUI/GUI_ObjectList.cpp:34 src/slic3r/GUI/GUI_ObjectList.cpp:92 -#: src/slic3r/GUI/GUI_ObjectList.cpp:651 src/libslic3r/PrintConfig.cpp:72 -#: src/libslic3r/PrintConfig.cpp:218 src/libslic3r/PrintConfig.cpp:227 -#: src/libslic3r/PrintConfig.cpp:451 src/libslic3r/PrintConfig.cpp:517 -#: src/libslic3r/PrintConfig.cpp:525 src/libslic3r/PrintConfig.cpp:955 -#: src/libslic3r/PrintConfig.cpp:1193 src/libslic3r/PrintConfig.cpp:1558 -#: src/libslic3r/PrintConfig.cpp:1624 src/libslic3r/PrintConfig.cpp:1805 -#: src/libslic3r/PrintConfig.cpp:2272 src/libslic3r/PrintConfig.cpp:2331 -#: src/libslic3r/PrintConfig.cpp:2340 +#: src/slic3r/GUI/GUI_ObjectList.cpp:667 src/libslic3r/PrintConfig.cpp:74 +#: src/libslic3r/PrintConfig.cpp:189 src/libslic3r/PrintConfig.cpp:231 +#: src/libslic3r/PrintConfig.cpp:240 src/libslic3r/PrintConfig.cpp:464 +#: src/libslic3r/PrintConfig.cpp:530 src/libslic3r/PrintConfig.cpp:538 +#: src/libslic3r/PrintConfig.cpp:970 src/libslic3r/PrintConfig.cpp:1219 +#: src/libslic3r/PrintConfig.cpp:1584 src/libslic3r/PrintConfig.cpp:1650 +#: src/libslic3r/PrintConfig.cpp:1835 src/libslic3r/PrintConfig.cpp:2302 +#: src/libslic3r/PrintConfig.cpp:2361 src/libslic3r/PrintConfig.cpp:2370 msgid "Layers and Perimeters" msgstr "" #: src/slic3r/GUI/GUI_ObjectList.cpp:36 src/slic3r/GUI/GUI_ObjectList.cpp:95 -#: src/slic3r/GUI/GUI_ObjectList.cpp:654 src/slic3r/GUI/GUI_Preview.cpp:238 -#: src/slic3r/GUI/Tab.cpp:1474 src/slic3r/GUI/Tab.cpp:1476 +#: src/slic3r/GUI/GUI_ObjectList.cpp:670 src/slic3r/GUI/GUI_Preview.cpp:240 +#: src/slic3r/GUI/Tab.cpp:1472 src/slic3r/GUI/Tab.cpp:1474 #: src/libslic3r/ExtrusionEntity.cpp:320 src/libslic3r/ExtrusionEntity.cpp:352 -#: src/libslic3r/PrintConfig.cpp:413 src/libslic3r/PrintConfig.cpp:1685 -#: src/libslic3r/PrintConfig.cpp:2063 src/libslic3r/PrintConfig.cpp:2069 -#: src/libslic3r/PrintConfig.cpp:2077 src/libslic3r/PrintConfig.cpp:2089 -#: src/libslic3r/PrintConfig.cpp:2099 src/libslic3r/PrintConfig.cpp:2107 -#: src/libslic3r/PrintConfig.cpp:2122 src/libslic3r/PrintConfig.cpp:2143 -#: src/libslic3r/PrintConfig.cpp:2155 src/libslic3r/PrintConfig.cpp:2171 -#: src/libslic3r/PrintConfig.cpp:2180 src/libslic3r/PrintConfig.cpp:2189 -#: src/libslic3r/PrintConfig.cpp:2200 src/libslic3r/PrintConfig.cpp:2214 -#: src/libslic3r/PrintConfig.cpp:2222 src/libslic3r/PrintConfig.cpp:2223 -#: src/libslic3r/PrintConfig.cpp:2232 src/libslic3r/PrintConfig.cpp:2240 -#: src/libslic3r/PrintConfig.cpp:2254 +#: src/libslic3r/PrintConfig.cpp:426 src/libslic3r/PrintConfig.cpp:1715 +#: src/libslic3r/PrintConfig.cpp:2093 src/libslic3r/PrintConfig.cpp:2099 +#: src/libslic3r/PrintConfig.cpp:2107 src/libslic3r/PrintConfig.cpp:2119 +#: src/libslic3r/PrintConfig.cpp:2129 src/libslic3r/PrintConfig.cpp:2137 +#: src/libslic3r/PrintConfig.cpp:2152 src/libslic3r/PrintConfig.cpp:2173 +#: src/libslic3r/PrintConfig.cpp:2185 src/libslic3r/PrintConfig.cpp:2201 +#: src/libslic3r/PrintConfig.cpp:2210 src/libslic3r/PrintConfig.cpp:2219 +#: src/libslic3r/PrintConfig.cpp:2230 src/libslic3r/PrintConfig.cpp:2244 +#: src/libslic3r/PrintConfig.cpp:2252 src/libslic3r/PrintConfig.cpp:2253 +#: src/libslic3r/PrintConfig.cpp:2262 src/libslic3r/PrintConfig.cpp:2270 +#: src/libslic3r/PrintConfig.cpp:2284 msgid "Support material" msgstr "" #: src/slic3r/GUI/GUI_ObjectList.cpp:39 src/slic3r/GUI/GUI_ObjectList.cpp:99 -#: src/slic3r/GUI/GUI_ObjectList.cpp:658 src/libslic3r/PrintConfig.cpp:2450 -#: src/libslic3r/PrintConfig.cpp:2458 +#: src/slic3r/GUI/GUI_ObjectList.cpp:674 src/libslic3r/PrintConfig.cpp:2480 +#: src/libslic3r/PrintConfig.cpp:2488 msgid "Wipe options" msgstr "" @@ -2802,433 +2860,432 @@ msgstr "" msgid "Add support blocker" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:94 src/slic3r/GUI/GUI_ObjectList.cpp:653 -#: src/slic3r/GUI/GUI_Preview.cpp:234 src/slic3r/GUI/Tab.cpp:1444 +#: src/slic3r/GUI/GUI_ObjectList.cpp:94 src/slic3r/GUI/GUI_ObjectList.cpp:669 +#: src/slic3r/GUI/GUI_Preview.cpp:236 src/slic3r/GUI/Tab.cpp:1442 #: src/libslic3r/ExtrusionEntity.cpp:316 src/libslic3r/ExtrusionEntity.cpp:344 -#: src/libslic3r/PrintConfig.cpp:1200 src/libslic3r/PrintConfig.cpp:1206 -#: src/libslic3r/PrintConfig.cpp:1220 src/libslic3r/PrintConfig.cpp:1230 -#: src/libslic3r/PrintConfig.cpp:1238 src/libslic3r/PrintConfig.cpp:1240 +#: src/libslic3r/PrintConfig.cpp:1226 src/libslic3r/PrintConfig.cpp:1232 +#: src/libslic3r/PrintConfig.cpp:1246 src/libslic3r/PrintConfig.cpp:1256 +#: src/libslic3r/PrintConfig.cpp:1264 src/libslic3r/PrintConfig.cpp:1266 msgid "Ironing" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:96 src/slic3r/GUI/GUI_ObjectList.cpp:655 -#: src/slic3r/GUI/GUI_Preview.cpp:215 src/slic3r/GUI/Tab.cpp:1500 -#: src/libslic3r/PrintConfig.cpp:278 src/libslic3r/PrintConfig.cpp:505 -#: src/libslic3r/PrintConfig.cpp:986 src/libslic3r/PrintConfig.cpp:1166 -#: src/libslic3r/PrintConfig.cpp:1239 src/libslic3r/PrintConfig.cpp:1614 -#: src/libslic3r/PrintConfig.cpp:1886 src/libslic3r/PrintConfig.cpp:1938 -#: src/libslic3r/PrintConfig.cpp:2316 +#: src/slic3r/GUI/GUI_ObjectList.cpp:96 src/slic3r/GUI/GUI_ObjectList.cpp:671 +#: src/slic3r/GUI/GUI_Preview.cpp:217 src/slic3r/GUI/Tab.cpp:1498 +#: src/libslic3r/PrintConfig.cpp:291 src/libslic3r/PrintConfig.cpp:518 +#: src/libslic3r/PrintConfig.cpp:1012 src/libslic3r/PrintConfig.cpp:1192 +#: src/libslic3r/PrintConfig.cpp:1265 src/libslic3r/PrintConfig.cpp:1640 +#: src/libslic3r/PrintConfig.cpp:1916 src/libslic3r/PrintConfig.cpp:1968 +#: src/libslic3r/PrintConfig.cpp:2346 msgid "Speed" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:97 src/slic3r/GUI/GUI_ObjectList.cpp:656 -#: src/slic3r/GUI/Tab.cpp:1536 src/slic3r/GUI/Tab.cpp:2113 -#: src/libslic3r/PrintConfig.cpp:535 src/libslic3r/PrintConfig.cpp:1120 -#: src/libslic3r/PrintConfig.cpp:1592 src/libslic3r/PrintConfig.cpp:1907 -#: src/libslic3r/PrintConfig.cpp:2135 src/libslic3r/PrintConfig.cpp:2162 +#: src/slic3r/GUI/GUI_ObjectList.cpp:97 src/slic3r/GUI/GUI_ObjectList.cpp:672 +#: src/slic3r/GUI/Tab.cpp:1534 src/slic3r/GUI/Tab.cpp:2112 +#: src/libslic3r/PrintConfig.cpp:548 src/libslic3r/PrintConfig.cpp:1146 +#: src/libslic3r/PrintConfig.cpp:1618 src/libslic3r/PrintConfig.cpp:1937 +#: src/libslic3r/PrintConfig.cpp:2165 src/libslic3r/PrintConfig.cpp:2192 msgid "Extruders" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:98 src/slic3r/GUI/GUI_ObjectList.cpp:657 -#: src/libslic3r/PrintConfig.cpp:494 src/libslic3r/PrintConfig.cpp:602 -#: src/libslic3r/PrintConfig.cpp:942 src/libslic3r/PrintConfig.cpp:1128 -#: src/libslic3r/PrintConfig.cpp:1601 src/libslic3r/PrintConfig.cpp:1927 -#: src/libslic3r/PrintConfig.cpp:2144 src/libslic3r/PrintConfig.cpp:2304 +#: src/slic3r/GUI/GUI_ObjectList.cpp:98 src/slic3r/GUI/GUI_ObjectList.cpp:673 +#: src/libslic3r/PrintConfig.cpp:507 src/libslic3r/PrintConfig.cpp:616 +#: src/libslic3r/PrintConfig.cpp:957 src/libslic3r/PrintConfig.cpp:1154 +#: src/libslic3r/PrintConfig.cpp:1627 src/libslic3r/PrintConfig.cpp:1957 +#: src/libslic3r/PrintConfig.cpp:2174 src/libslic3r/PrintConfig.cpp:2334 msgid "Extrusion Width" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:102 src/slic3r/GUI/GUI_ObjectList.cpp:661 -#: src/slic3r/GUI/Tab.cpp:1430 src/slic3r/GUI/Tab.cpp:1454 -#: src/slic3r/GUI/Tab.cpp:1557 src/slic3r/GUI/Tab.cpp:1560 -#: src/slic3r/GUI/Tab.cpp:1856 src/slic3r/GUI/Tab.cpp:2193 -#: src/slic3r/GUI/Tab.cpp:4105 src/libslic3r/PrintConfig.cpp:90 -#: src/libslic3r/PrintConfig.cpp:130 src/libslic3r/PrintConfig.cpp:266 -#: src/libslic3r/PrintConfig.cpp:1071 src/libslic3r/PrintConfig.cpp:1155 -#: src/libslic3r/PrintConfig.cpp:2474 src/libslic3r/PrintConfig.cpp:2646 +#: src/slic3r/GUI/GUI_ObjectList.cpp:102 src/slic3r/GUI/GUI_ObjectList.cpp:677 +#: src/slic3r/GUI/Tab.cpp:1428 src/slic3r/GUI/Tab.cpp:1452 +#: src/slic3r/GUI/Tab.cpp:1555 src/slic3r/GUI/Tab.cpp:1558 +#: src/slic3r/GUI/Tab.cpp:1855 src/slic3r/GUI/Tab.cpp:2197 +#: src/slic3r/GUI/Tab.cpp:4114 src/libslic3r/PrintConfig.cpp:92 +#: src/libslic3r/PrintConfig.cpp:132 src/libslic3r/PrintConfig.cpp:279 +#: src/libslic3r/PrintConfig.cpp:1097 src/libslic3r/PrintConfig.cpp:1181 +#: src/libslic3r/PrintConfig.cpp:2504 src/libslic3r/PrintConfig.cpp:2676 msgid "Advanced" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:104 src/slic3r/GUI/GUI_ObjectList.cpp:663 -#: src/slic3r/GUI/Plater.cpp:357 src/slic3r/GUI/Tab.cpp:4039 -#: src/slic3r/GUI/Tab.cpp:4040 src/libslic3r/PrintConfig.cpp:2812 -#: src/libslic3r/PrintConfig.cpp:2819 src/libslic3r/PrintConfig.cpp:2828 -#: src/libslic3r/PrintConfig.cpp:2837 src/libslic3r/PrintConfig.cpp:2847 -#: src/libslic3r/PrintConfig.cpp:2857 src/libslic3r/PrintConfig.cpp:2894 -#: src/libslic3r/PrintConfig.cpp:2901 src/libslic3r/PrintConfig.cpp:2912 -#: src/libslic3r/PrintConfig.cpp:2922 src/libslic3r/PrintConfig.cpp:2931 -#: src/libslic3r/PrintConfig.cpp:2944 src/libslic3r/PrintConfig.cpp:2954 -#: src/libslic3r/PrintConfig.cpp:2963 src/libslic3r/PrintConfig.cpp:2973 -#: src/libslic3r/PrintConfig.cpp:2984 src/libslic3r/PrintConfig.cpp:2992 +#: src/slic3r/GUI/GUI_ObjectList.cpp:104 src/slic3r/GUI/GUI_ObjectList.cpp:679 +#: src/slic3r/GUI/Plater.cpp:357 src/slic3r/GUI/Tab.cpp:4048 +#: src/slic3r/GUI/Tab.cpp:4049 src/libslic3r/PrintConfig.cpp:2842 +#: src/libslic3r/PrintConfig.cpp:2849 src/libslic3r/PrintConfig.cpp:2858 +#: src/libslic3r/PrintConfig.cpp:2867 src/libslic3r/PrintConfig.cpp:2877 +#: src/libslic3r/PrintConfig.cpp:2887 src/libslic3r/PrintConfig.cpp:2924 +#: src/libslic3r/PrintConfig.cpp:2931 src/libslic3r/PrintConfig.cpp:2942 +#: src/libslic3r/PrintConfig.cpp:2952 src/libslic3r/PrintConfig.cpp:2961 +#: src/libslic3r/PrintConfig.cpp:2974 src/libslic3r/PrintConfig.cpp:2984 +#: src/libslic3r/PrintConfig.cpp:2993 src/libslic3r/PrintConfig.cpp:3003 +#: src/libslic3r/PrintConfig.cpp:3014 src/libslic3r/PrintConfig.cpp:3022 msgid "Supports" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:105 src/slic3r/GUI/GUI_ObjectList.cpp:664 -#: src/slic3r/GUI/Plater.cpp:500 src/slic3r/GUI/Tab.cpp:4080 -#: src/slic3r/GUI/Tab.cpp:4081 src/slic3r/GUI/Tab.cpp:4152 -#: src/libslic3r/PrintConfig.cpp:3000 src/libslic3r/PrintConfig.cpp:3007 -#: src/libslic3r/PrintConfig.cpp:3021 src/libslic3r/PrintConfig.cpp:3032 -#: src/libslic3r/PrintConfig.cpp:3042 src/libslic3r/PrintConfig.cpp:3064 -#: src/libslic3r/PrintConfig.cpp:3075 src/libslic3r/PrintConfig.cpp:3082 -#: src/libslic3r/PrintConfig.cpp:3089 src/libslic3r/PrintConfig.cpp:3100 -#: src/libslic3r/PrintConfig.cpp:3109 src/libslic3r/PrintConfig.cpp:3118 +#: src/slic3r/GUI/GUI_ObjectList.cpp:105 src/slic3r/GUI/GUI_ObjectList.cpp:680 +#: src/slic3r/GUI/Plater.cpp:500 src/slic3r/GUI/Tab.cpp:4089 +#: src/slic3r/GUI/Tab.cpp:4090 src/slic3r/GUI/Tab.cpp:4161 +#: src/libslic3r/PrintConfig.cpp:3030 src/libslic3r/PrintConfig.cpp:3037 +#: src/libslic3r/PrintConfig.cpp:3051 src/libslic3r/PrintConfig.cpp:3062 +#: src/libslic3r/PrintConfig.cpp:3072 src/libslic3r/PrintConfig.cpp:3094 +#: src/libslic3r/PrintConfig.cpp:3105 src/libslic3r/PrintConfig.cpp:3112 +#: src/libslic3r/PrintConfig.cpp:3119 src/libslic3r/PrintConfig.cpp:3130 +#: src/libslic3r/PrintConfig.cpp:3139 src/libslic3r/PrintConfig.cpp:3148 msgid "Pad" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:106 src/slic3r/GUI/Tab.cpp:4098 -#: src/slic3r/GUI/Tab.cpp:4099 src/libslic3r/SLA/Hollowing.cpp:45 +#: src/slic3r/GUI/GUI_ObjectList.cpp:106 src/slic3r/GUI/Tab.cpp:4107 +#: src/slic3r/GUI/Tab.cpp:4108 src/libslic3r/SLA/Hollowing.cpp:45 #: src/libslic3r/SLA/Hollowing.cpp:57 src/libslic3r/SLA/Hollowing.cpp:66 -#: src/libslic3r/SLA/Hollowing.cpp:75 src/libslic3r/PrintConfig.cpp:3128 -#: src/libslic3r/PrintConfig.cpp:3135 src/libslic3r/PrintConfig.cpp:3145 -#: src/libslic3r/PrintConfig.cpp:3154 +#: src/libslic3r/SLA/Hollowing.cpp:75 src/libslic3r/PrintConfig.cpp:3158 +#: src/libslic3r/PrintConfig.cpp:3165 src/libslic3r/PrintConfig.cpp:3175 +#: src/libslic3r/PrintConfig.cpp:3184 msgid "Hollowing" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:284 +#: src/slic3r/GUI/GUI_ObjectList.cpp:300 #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:161 msgid "Name" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:300 src/slic3r/GUI/GUI_ObjectList.cpp:441 +#: src/slic3r/GUI/GUI_ObjectList.cpp:316 src/slic3r/GUI/GUI_ObjectList.cpp:457 msgid "Editing" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:386 +#: src/slic3r/GUI/GUI_ObjectList.cpp:402 #, possible-c-format msgid "Auto-repaired (%d errors):" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:393 +#: src/slic3r/GUI/GUI_ObjectList.cpp:409 msgid "degenerate facets" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:394 +#: src/slic3r/GUI/GUI_ObjectList.cpp:410 msgid "edges fixed" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:395 +#: src/slic3r/GUI/GUI_ObjectList.cpp:411 msgid "facets removed" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:396 +#: src/slic3r/GUI/GUI_ObjectList.cpp:412 msgid "facets added" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:397 +#: src/slic3r/GUI/GUI_ObjectList.cpp:413 msgid "facets reversed" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:398 +#: src/slic3r/GUI/GUI_ObjectList.cpp:414 msgid "backwards edges" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:406 +#: src/slic3r/GUI/GUI_ObjectList.cpp:422 msgid "Right button click the icon to fix STL through Netfabb" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:443 +#: src/slic3r/GUI/GUI_ObjectList.cpp:459 msgid "Right button click the icon to change the object settings" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:445 +#: src/slic3r/GUI/GUI_ObjectList.cpp:461 msgid "Click the icon to change the object settings" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:449 +#: src/slic3r/GUI/GUI_ObjectList.cpp:465 msgid "Right button click the icon to change the object printable property" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:451 +#: src/slic3r/GUI/GUI_ObjectList.cpp:467 msgid "Click the icon to change the object printable property" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:574 +#: src/slic3r/GUI/GUI_ObjectList.cpp:590 msgid "Change Extruder" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:589 +#: src/slic3r/GUI/GUI_ObjectList.cpp:605 msgid "Rename Object" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:589 +#: src/slic3r/GUI/GUI_ObjectList.cpp:605 msgid "Rename Sub-object" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1215 -#: src/slic3r/GUI/GUI_ObjectList.cpp:4244 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1247 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4372 msgid "Instances to Separated Objects" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1230 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1262 msgid "Volumes in Object reordered" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1230 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1262 msgid "Object reordered" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1306 -#: src/slic3r/GUI/GUI_ObjectList.cpp:1661 -#: src/slic3r/GUI/GUI_ObjectList.cpp:1667 -#: src/slic3r/GUI/GUI_ObjectList.cpp:2008 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1338 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1693 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1699 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2081 #, possible-c-format msgid "Quick Add Settings (%s)" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1396 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1428 msgid "Select showing settings" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1445 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1477 msgid "Add Settings for Layers" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1446 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1478 msgid "Add Settings for Sub-object" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1447 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1479 msgid "Add Settings for Object" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1517 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1549 msgid "Add Settings Bundle for Height range" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1518 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1550 msgid "Add Settings Bundle for Sub-object" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1519 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1551 msgid "Add Settings Bundle for Object" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1558 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1590 msgid "Load" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1563 #: src/slic3r/GUI/GUI_ObjectList.cpp:1595 -#: src/slic3r/GUI/GUI_ObjectList.cpp:1599 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1627 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1631 msgid "Box" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1563 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1595 msgid "Cylinder" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1563 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1595 msgid "Slab" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1631 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1663 msgid "Height range Modifier" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1640 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1672 msgid "Add settings" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1718 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1750 msgid "Change type" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1728 -#: src/slic3r/GUI/GUI_ObjectList.cpp:1740 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1760 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1772 msgid "Set as a Separated Object" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1740 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1772 msgid "Set as a Separated Objects" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1750 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1782 msgid "Printable" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1765 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1797 msgid "Rename" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1776 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1808 msgid "Fix through the Netfabb" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1786 src/slic3r/GUI/Plater.cpp:3969 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1818 src/slic3r/GUI/Plater.cpp:4035 msgid "Export as STL" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1793 -#: src/slic3r/GUI/GUI_ObjectList.cpp:4439 src/slic3r/GUI/Plater.cpp:3935 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1825 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4567 src/slic3r/GUI/Plater.cpp:4001 msgid "Reload the selected volumes from disk" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1800 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1832 msgid "Set extruder for selected items" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1832 src/libslic3r/PrintConfig.cpp:378 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1864 src/libslic3r/PrintConfig.cpp:391 msgid "Default" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1852 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1884 msgid "Scale to print volume" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1852 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1884 msgid "Scale the selected object to fit the print volume" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1858 src/slic3r/GUI/Plater.cpp:5160 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1913 src/slic3r/GUI/Plater.cpp:5224 msgid "Convert from imperial units" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1861 src/slic3r/GUI/Plater.cpp:5160 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1915 src/slic3r/GUI/Plater.cpp:5224 msgid "Revert conversion from imperial units" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1868 -#: src/slic3r/GUI/GUI_ObjectList.cpp:1876 -#: src/slic3r/GUI/GUI_ObjectList.cpp:2569 src/libslic3r/PrintConfig.cpp:3697 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1944 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1952 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2630 src/libslic3r/PrintConfig.cpp:3730 msgid "Merge" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1868 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1944 msgid "Merge objects to the one multipart object" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1876 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1952 msgid "Merge objects to the one single object" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1953 -#: src/slic3r/GUI/GUI_ObjectList.cpp:2210 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2026 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2283 msgid "Add Shape" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2038 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2111 msgid "Load Part" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2077 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2150 msgid "Error!" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2152 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2225 msgid "Add Generic Subobject" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2181 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2254 msgid "Generic" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2307 -#: src/slic3r/GUI/GUI_ObjectList.cpp:2408 -msgid "Last instance of an object cannot be deleted." -msgstr "" - -#: src/slic3r/GUI/GUI_ObjectList.cpp:2319 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2380 msgid "Delete Settings" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2341 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2402 msgid "Delete All Instances from Object" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2357 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2418 msgid "Delete Height Range" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2389 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2450 msgid "From Object List You can't delete the last solid part from object." msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2393 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2454 msgid "Delete Subobject" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2412 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2469 +msgid "Last instance of an object cannot be deleted." +msgstr "" + +#: src/slic3r/GUI/GUI_ObjectList.cpp:2473 msgid "Delete Instance" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2436 src/slic3r/GUI/Plater.cpp:2850 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2497 src/slic3r/GUI/Plater.cpp:2865 msgid "" "The selected object couldn't be split because it contains only one part." msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2440 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2501 msgid "Split to Parts" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2576 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2637 msgid "Merged" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2660 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2721 msgid "Merge all parts to the one single object" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2692 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2753 msgid "Add Layers" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2846 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2907 msgid "Group manipulation" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2858 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2919 msgid "Object manipulation" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2871 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2932 msgid "Object Settings to modify" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2875 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2936 msgid "Part Settings to modify" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2880 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2941 msgid "Layer range Settings to modify" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2886 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2947 msgid "Part manipulation" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2892 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2953 msgid "Instance manipulation" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2899 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2960 msgid "Height ranges" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2899 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2960 msgid "Settings for height range" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3083 +#: src/slic3r/GUI/GUI_ObjectList.cpp:3144 msgid "Delete Selected Item" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3221 +#: src/slic3r/GUI/GUI_ObjectList.cpp:3332 msgid "Delete Selected" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3297 -#: src/slic3r/GUI/GUI_ObjectList.cpp:3325 -#: src/slic3r/GUI/GUI_ObjectList.cpp:3345 +#: src/slic3r/GUI/GUI_ObjectList.cpp:3408 +#: src/slic3r/GUI/GUI_ObjectList.cpp:3436 +#: src/slic3r/GUI/GUI_ObjectList.cpp:3456 msgid "Add Height Range" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3391 +#: src/slic3r/GUI/GUI_ObjectList.cpp:3502 msgid "" "Cannot insert a new layer range after the current layer range.\n" "The next layer range is too thin to be split to two\n" "without violating the minimum layer height." msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3395 +#: src/slic3r/GUI/GUI_ObjectList.cpp:3506 msgid "" "Cannot insert a new layer range between the current and the next layer " "range.\n" @@ -3236,122 +3293,122 @@ msgid "" "is thinner than the minimum layer height allowed." msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3400 +#: src/slic3r/GUI/GUI_ObjectList.cpp:3511 msgid "" "Cannot insert a new layer range after the current layer range.\n" "Current layer range overlaps with the next layer range." msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3459 +#: src/slic3r/GUI/GUI_ObjectList.cpp:3570 msgid "Edit Height Range" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3754 +#: src/slic3r/GUI/GUI_ObjectList.cpp:3865 msgid "Selection-Remove from list" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3762 +#: src/slic3r/GUI/GUI_ObjectList.cpp:3873 msgid "Selection-Add from list" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3880 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4008 msgid "Object or Instance" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3881 -#: src/slic3r/GUI/GUI_ObjectList.cpp:4014 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4009 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4142 msgid "Part" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3881 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4009 msgid "Layer" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3883 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4011 msgid "Unsupported selection" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3884 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4012 #, possible-c-format msgid "You started your selection with %s Item." msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3885 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4013 #, possible-c-format msgid "In this mode you can select only other %s Items%s" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3888 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4016 msgid "of a current Object" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3893 -#: src/slic3r/GUI/GUI_ObjectList.cpp:3968 src/slic3r/GUI/Plater.cpp:143 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4021 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4096 src/slic3r/GUI/Plater.cpp:143 msgid "Info" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4009 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4137 msgid "You can't change a type of the last solid part of the object." msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4014 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4142 msgid "Modifier" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4014 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4142 msgid "Support Enforcer" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4014 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4142 msgid "Support Blocker" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4016 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4144 msgid "Select type of part" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4021 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4149 msgid "Change Part Type" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4266 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4394 msgid "Enter new name" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4266 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4394 msgid "Renaming" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4282 -#: src/slic3r/GUI/GUI_ObjectList.cpp:4409 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4410 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4537 #: src/slic3r/GUI/SavePresetDialog.cpp:101 #: src/slic3r/GUI/SavePresetDialog.cpp:109 msgid "The supplied name is not valid;" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4283 -#: src/slic3r/GUI/GUI_ObjectList.cpp:4410 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4411 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4538 #: src/slic3r/GUI/SavePresetDialog.cpp:102 msgid "the following characters are not allowed:" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4458 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4586 msgid "Select extruder number:" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4459 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4587 msgid "This extruder will be set for selected items" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4484 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4612 msgid "Change Extruders" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4581 src/slic3r/GUI/Selection.cpp:1512 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4709 src/slic3r/GUI/Selection.cpp:1485 msgid "Set Printable" msgstr "" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4581 src/slic3r/GUI/Selection.cpp:1512 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4709 src/slic3r/GUI/Selection.cpp:1485 msgid "Set Unprintable" msgstr "" @@ -3369,7 +3426,7 @@ msgstr "" msgid "Select coordinate space, in which the transformation will be performed." msgstr "" -#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:163 src/libslic3r/GCode.cpp:631 +#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:163 src/libslic3r/GCode.cpp:537 msgid "Object name" msgstr "" @@ -3380,8 +3437,8 @@ msgstr "" #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:224 #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:506 -#: src/slic3r/GUI/Mouse3DController.cpp:487 -#: src/slic3r/GUI/Mouse3DController.cpp:508 +#: src/slic3r/GUI/Mouse3DController.cpp:486 +#: src/slic3r/GUI/Mouse3DController.cpp:507 msgid "Rotation" msgstr "" @@ -3394,13 +3451,6 @@ msgstr "" msgid "Set Mirror" msgstr "" -#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:341 -#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:418 -#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:486 -#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:487 -msgid "in" -msgstr "" - #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:345 #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:357 msgid "Drop to bed" @@ -3419,6 +3469,10 @@ msgstr "" msgid "Reset scale" msgstr "" +#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:423 +msgid "Inches" +msgstr "" + #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:507 msgid "Scale factors" msgstr "" @@ -3477,100 +3531,100 @@ msgstr "" msgid "Change Option %s" msgstr "" -#: src/slic3r/GUI/GUI_Preview.cpp:210 +#: src/slic3r/GUI/GUI_Preview.cpp:212 msgid "View" msgstr "" -#: src/slic3r/GUI/GUI_Preview.cpp:213 src/libslic3r/PrintConfig.cpp:547 +#: src/slic3r/GUI/GUI_Preview.cpp:215 src/libslic3r/PrintConfig.cpp:560 msgid "Height" msgstr "" -#: src/slic3r/GUI/GUI_Preview.cpp:214 src/libslic3r/PrintConfig.cpp:2436 +#: src/slic3r/GUI/GUI_Preview.cpp:216 src/libslic3r/PrintConfig.cpp:2466 msgid "Width" msgstr "" -#: src/slic3r/GUI/GUI_Preview.cpp:216 src/slic3r/GUI/Tab.cpp:1842 +#: src/slic3r/GUI/GUI_Preview.cpp:218 src/slic3r/GUI/Tab.cpp:1840 msgid "Fan speed" msgstr "" -#: src/slic3r/GUI/GUI_Preview.cpp:217 +#: src/slic3r/GUI/GUI_Preview.cpp:219 msgid "Volumetric flow rate" msgstr "" -#: src/slic3r/GUI/GUI_Preview.cpp:222 +#: src/slic3r/GUI/GUI_Preview.cpp:224 msgid "Show" msgstr "" -#: src/slic3r/GUI/GUI_Preview.cpp:225 src/slic3r/GUI/GUI_Preview.cpp:243 +#: src/slic3r/GUI/GUI_Preview.cpp:227 src/slic3r/GUI/GUI_Preview.cpp:245 msgid "Feature types" msgstr "" -#: src/slic3r/GUI/GUI_Preview.cpp:228 src/libslic3r/ExtrusionEntity.cpp:310 +#: src/slic3r/GUI/GUI_Preview.cpp:230 src/libslic3r/ExtrusionEntity.cpp:310 #: src/libslic3r/ExtrusionEntity.cpp:332 msgid "Perimeter" msgstr "" -#: src/slic3r/GUI/GUI_Preview.cpp:229 src/libslic3r/ExtrusionEntity.cpp:311 +#: src/slic3r/GUI/GUI_Preview.cpp:231 src/libslic3r/ExtrusionEntity.cpp:311 #: src/libslic3r/ExtrusionEntity.cpp:334 msgid "External perimeter" msgstr "" -#: src/slic3r/GUI/GUI_Preview.cpp:230 src/libslic3r/ExtrusionEntity.cpp:312 +#: src/slic3r/GUI/GUI_Preview.cpp:232 src/libslic3r/ExtrusionEntity.cpp:312 #: src/libslic3r/ExtrusionEntity.cpp:336 msgid "Overhang perimeter" msgstr "" -#: src/slic3r/GUI/GUI_Preview.cpp:231 src/libslic3r/ExtrusionEntity.cpp:313 +#: src/slic3r/GUI/GUI_Preview.cpp:233 src/libslic3r/ExtrusionEntity.cpp:313 #: src/libslic3r/ExtrusionEntity.cpp:338 msgid "Internal infill" msgstr "" -#: src/slic3r/GUI/GUI_Preview.cpp:232 src/libslic3r/ExtrusionEntity.cpp:314 -#: src/libslic3r/ExtrusionEntity.cpp:340 src/libslic3r/PrintConfig.cpp:1926 -#: src/libslic3r/PrintConfig.cpp:1937 +#: src/slic3r/GUI/GUI_Preview.cpp:234 src/libslic3r/ExtrusionEntity.cpp:314 +#: src/libslic3r/ExtrusionEntity.cpp:340 src/libslic3r/PrintConfig.cpp:1956 +#: src/libslic3r/PrintConfig.cpp:1967 msgid "Solid infill" msgstr "" -#: src/slic3r/GUI/GUI_Preview.cpp:233 src/libslic3r/ExtrusionEntity.cpp:315 -#: src/libslic3r/ExtrusionEntity.cpp:342 src/libslic3r/PrintConfig.cpp:2303 -#: src/libslic3r/PrintConfig.cpp:2315 +#: src/slic3r/GUI/GUI_Preview.cpp:235 src/libslic3r/ExtrusionEntity.cpp:315 +#: src/libslic3r/ExtrusionEntity.cpp:342 src/libslic3r/PrintConfig.cpp:2333 +#: src/libslic3r/PrintConfig.cpp:2345 msgid "Top solid infill" msgstr "" -#: src/slic3r/GUI/GUI_Preview.cpp:235 src/libslic3r/ExtrusionEntity.cpp:317 +#: src/slic3r/GUI/GUI_Preview.cpp:237 src/libslic3r/ExtrusionEntity.cpp:317 #: src/libslic3r/ExtrusionEntity.cpp:346 msgid "Bridge infill" msgstr "" -#: src/slic3r/GUI/GUI_Preview.cpp:236 src/libslic3r/ExtrusionEntity.cpp:318 -#: src/libslic3r/ExtrusionEntity.cpp:348 src/libslic3r/PrintConfig.cpp:985 +#: src/slic3r/GUI/GUI_Preview.cpp:238 src/libslic3r/ExtrusionEntity.cpp:318 +#: src/libslic3r/ExtrusionEntity.cpp:348 src/libslic3r/PrintConfig.cpp:1011 msgid "Gap fill" msgstr "" -#: src/slic3r/GUI/GUI_Preview.cpp:237 src/slic3r/GUI/Tab.cpp:1464 +#: src/slic3r/GUI/GUI_Preview.cpp:239 src/slic3r/GUI/Tab.cpp:1462 #: src/libslic3r/ExtrusionEntity.cpp:319 src/libslic3r/ExtrusionEntity.cpp:350 msgid "Skirt" msgstr "" -#: src/slic3r/GUI/GUI_Preview.cpp:239 src/libslic3r/ExtrusionEntity.cpp:321 -#: src/libslic3r/ExtrusionEntity.cpp:354 src/libslic3r/PrintConfig.cpp:2188 +#: src/slic3r/GUI/GUI_Preview.cpp:241 src/libslic3r/ExtrusionEntity.cpp:321 +#: src/libslic3r/ExtrusionEntity.cpp:354 src/libslic3r/PrintConfig.cpp:2218 msgid "Support material interface" msgstr "" -#: src/slic3r/GUI/GUI_Preview.cpp:240 src/slic3r/GUI/Tab.cpp:1547 +#: src/slic3r/GUI/GUI_Preview.cpp:242 src/slic3r/GUI/Tab.cpp:1545 #: src/libslic3r/ExtrusionEntity.cpp:322 src/libslic3r/ExtrusionEntity.cpp:356 msgid "Wipe tower" msgstr "" -#: src/slic3r/GUI/GUI_Preview.cpp:991 +#: src/slic3r/GUI/GUI_Preview.cpp:1031 msgid "Shells" msgstr "" -#: src/slic3r/GUI/GUI_Preview.cpp:992 +#: src/slic3r/GUI/GUI_Preview.cpp:1032 msgid "Tool marker" msgstr "" -#: src/slic3r/GUI/GUI_Preview.cpp:993 +#: src/slic3r/GUI/GUI_Preview.cpp:1033 msgid "Legend/Estimated printing time" msgstr "" @@ -3586,19 +3640,19 @@ msgstr "" msgid "Search in English" msgstr "" -#: src/slic3r/GUI/Jobs/ArrangeJob.cpp:146 +#: src/slic3r/GUI/Jobs/ArrangeJob.cpp:145 msgid "Arranging" msgstr "" -#: src/slic3r/GUI/Jobs/ArrangeJob.cpp:176 +#: src/slic3r/GUI/Jobs/ArrangeJob.cpp:175 msgid "Could not arrange model objects! Some geometries may be invalid." msgstr "" -#: src/slic3r/GUI/Jobs/ArrangeJob.cpp:182 +#: src/slic3r/GUI/Jobs/ArrangeJob.cpp:181 msgid "Arranging canceled." msgstr "" -#: src/slic3r/GUI/Jobs/ArrangeJob.cpp:183 +#: src/slic3r/GUI/Jobs/ArrangeJob.cpp:182 msgid "Arranging done." msgstr "" @@ -3662,1205 +3716,1235 @@ msgstr "" msgid "Importing done." msgstr "" -#: src/slic3r/GUI/Jobs/SLAImportJob.cpp:208 src/slic3r/GUI/Plater.cpp:2344 +#: src/slic3r/GUI/Jobs/SLAImportJob.cpp:208 src/slic3r/GUI/Plater.cpp:2357 msgid "You cannot load SLA project with a multi-part object on the bed" msgstr "" -#: src/slic3r/GUI/Jobs/SLAImportJob.cpp:209 src/slic3r/GUI/Plater.cpp:2345 -#: src/slic3r/GUI/Tab.cpp:3234 +#: src/slic3r/GUI/Jobs/SLAImportJob.cpp:209 src/slic3r/GUI/Plater.cpp:2358 +#: src/slic3r/GUI/Tab.cpp:3243 msgid "Please check your object list before preset changing." msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:34 src/slic3r/GUI/MainFrame.cpp:897 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:17 src/slic3r/GUI/MainFrame.cpp:894 msgid "Keyboard Shortcuts" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:97 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:69 msgid "New project, clear plater" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:98 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:70 msgid "Open project STL/OBJ/AMF/3MF with config, clear plater" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:99 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:71 msgid "Save project (3mf)" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:100 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:72 msgid "Save project as (3mf)" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:101 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:73 msgid "(Re)slice" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:103 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:75 msgid "Import STL/OBJ/AMF/3MF without config, keep plater" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:104 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:76 msgid "Import Config from ini/amf/3mf/gcode" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:105 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:77 msgid "Load Config from ini/amf/3mf/gcode and merge" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:107 src/slic3r/GUI/Plater.cpp:770 -#: src/slic3r/GUI/Plater.cpp:5985 src/libslic3r/PrintConfig.cpp:3602 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:79 src/slic3r/GUI/Plater.cpp:770 +#: src/slic3r/GUI/Plater.cpp:6054 src/libslic3r/PrintConfig.cpp:3635 msgid "Export G-code" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:108 src/slic3r/GUI/Plater.cpp:5986 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:80 src/slic3r/GUI/Plater.cpp:6055 msgid "Send G-code" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:109 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:81 msgid "Export config" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:110 src/slic3r/GUI/Plater.cpp:758 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:82 src/slic3r/GUI/Plater.cpp:758 msgid "Export to SD card / Flash drive" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:111 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:83 msgid "Eject SD card / Flash drive" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:113 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:85 msgid "Select all objects" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:114 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:86 msgid "Deselect all" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:115 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:87 msgid "Delete selected" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:119 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:91 msgid "Copy to clipboard" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:120 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:92 msgid "Paste from clipboard" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:121 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:94 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:96 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:187 msgid "Reload plater from disk" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:124 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:100 msgid "Select Plater Tab" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:125 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:101 msgid "Select Print Settings Tab" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:126 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:102 msgid "Select Filament Settings Tab" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:127 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:103 msgid "Select Printer Settings Tab" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:128 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:104 msgid "Switch to 3D" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:129 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:105 msgid "Switch to Preview" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:130 -#: src/slic3r/GUI/PrintHostDialogs.cpp:163 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:106 +#: src/slic3r/GUI/PrintHostDialogs.cpp:165 msgid "Print host upload queue" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:132 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:107 src/slic3r/GUI/MainFrame.cpp:65 +#: src/slic3r/GUI/MainFrame.cpp:1191 +msgid "Open new instance" +msgstr "" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:109 msgid "Camera view" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:133 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:110 msgid "Show/Hide object/instance labels" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:135 src/slic3r/GUI/Preferences.cpp:12 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:112 src/slic3r/GUI/Preferences.cpp:13 msgid "Preferences" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:137 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:114 msgid "Show keyboard shortcuts list" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:140 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:117 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:191 msgid "Commands" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:145 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:122 msgid "Add Instance of the selected object" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:146 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:123 msgid "Remove Instance of the selected object" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:147 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:124 msgid "" "Press to select multiple objects\n" "or move multiple objects with mouse" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:148 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:125 msgid "Press to activate selection rectangle" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:149 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:126 msgid "Press to activate deselection rectangle" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:150 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:127 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:196 #: src/slic3r/GUI/KBShortcutsDialog.cpp:207 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:218 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:230 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:236 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:241 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:219 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:226 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:243 msgid "Arrow Up" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:150 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:127 msgid "Move selection 10 mm in positive Y direction" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:151 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:128 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:197 #: src/slic3r/GUI/KBShortcutsDialog.cpp:208 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:219 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:231 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:237 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:242 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:220 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:227 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:244 msgid "Arrow Down" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:151 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:128 msgid "Move selection 10 mm in negative Y direction" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:152 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:209 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:232 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:238 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:243 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:255 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:129 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:198 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:221 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:228 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:241 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:246 msgid "Arrow Left" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:152 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:129 msgid "Move selection 10 mm in negative X direction" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:153 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:210 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:233 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:239 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:244 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:256 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:130 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:199 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:222 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:229 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:242 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:247 msgid "Arrow Right" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:153 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:130 msgid "Move selection 10 mm in positive X direction" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:154 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:155 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:131 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:132 msgid "Any arrow" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:154 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:131 msgid "Movement step set to 1 mm" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:155 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:132 msgid "Movement in camera space" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:156 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:133 msgid "Page Up" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:156 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:133 msgid "Rotate selection 45 degrees CCW" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:157 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:134 msgid "Page Down" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:157 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:134 msgid "Rotate selection 45 degrees CW" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:158 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:135 msgid "Gizmo move" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:159 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:136 msgid "Gizmo scale" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:160 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:137 msgid "Gizmo rotate" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:161 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:138 msgid "Gizmo cut" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:162 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:139 msgid "Gizmo Place face on bed" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:163 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:140 msgid "Gizmo SLA hollow" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:164 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:141 msgid "Gizmo SLA support points" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:165 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:142 msgid "Unselect gizmo or clear selection" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:166 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:143 msgid "Change camera type (perspective, orthographic)" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:167 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:144 msgid "Zoom to Bed" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:168 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:145 msgid "" "Zoom to selected object\n" "or all objects in scene, if none selected" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:169 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:146 msgid "Zoom in" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:170 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:147 msgid "Zoom out" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:171 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:148 msgid "Switch between Editor/Preview" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:172 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:149 msgid "Collapse/Expand the sidebar" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:175 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:152 msgid "Show/Hide 3Dconnexion devices settings dialog, if enabled" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:177 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:181 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:154 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:158 msgid "Show/Hide 3Dconnexion devices settings dialog" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:190 src/slic3r/GUI/MainFrame.cpp:327 -#: src/slic3r/GUI/MainFrame.cpp:339 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:167 src/slic3r/GUI/MainFrame.cpp:331 +#: src/slic3r/GUI/MainFrame.cpp:343 msgid "Plater" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:193 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:170 msgid "All gizmos: Rotate - left mouse button; Pan - right mouse button" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:194 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:171 msgid "Gizmo move: Press to snap by 1mm" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:195 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:172 msgid "Gizmo scale: Press to snap by 5%" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:196 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:173 msgid "Gizmo scale: Scale selection to fit print volume" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:197 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:174 msgid "Gizmo scale: Press to activate one direction scaling" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:198 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:175 msgid "Gizmo scale: Press to scale selected objects around their own center" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:199 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:176 msgid "Gizmo rotate: Press to rotate selected objects around their own center" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:202 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:179 msgid "Gizmos" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:207 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:211 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:230 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:179 +msgid "" +"The following shortcuts are applicable when the specified gizmo is active" +msgstr "" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:183 src/slic3r/GUI/MainFrame.cpp:1244 +msgid "Open a G-code file" +msgstr "" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:185 src/slic3r/GUI/MainFrame.cpp:1142 +#: src/slic3r/GUI/MainFrame.cpp:1146 src/slic3r/GUI/MainFrame.cpp:1249 +#: src/slic3r/GUI/MainFrame.cpp:1253 +msgid "Reload the plater from disk" +msgstr "" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:196 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:200 msgid "Vertical slider - Move active thumb Up" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:208 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:212 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:231 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:197 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:201 msgid "Vertical slider - Move active thumb Down" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:209 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:213 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:238 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:198 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:202 msgid "Horizontal slider - Move active thumb Left" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:210 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:214 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:239 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:199 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:203 msgid "Horizontal slider - Move active thumb Right" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:215 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:204 msgid "On/Off one layer mode of the vertical slider" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:216 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:205 msgid "Show/Hide Legend and Estimated printing time" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:218 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:207 msgid "Upper layer" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:219 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:208 msgid "Lower layer" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:220 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:209 msgid "Upper Layer" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:221 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:210 msgid "Lower Layer" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:222 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:211 msgid "Show/Hide Legend & Estimated printing time" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:226 src/slic3r/GUI/Plater.cpp:4135 -#: src/slic3r/GUI/Tab.cpp:2598 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:215 src/slic3r/GUI/Plater.cpp:4200 +#: src/slic3r/GUI/Tab.cpp:2602 msgid "Preview" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:232 -msgid "Vertical slider - Set upper thumb as active" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:219 +msgid "Move active thumb Up" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:233 -msgid "Vertical slider - Set lower thumb as active" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:220 +msgid "Move active thumb Down" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:234 -msgid "Vertical slider - Add color change marker for current layer" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:221 +msgid "Set upper thumb as active" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:235 -msgid "Vertical slider - Delete color change marker for current layer" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:222 +msgid "Set lower thumb as active" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:236 -msgid "Horizontal slider - Set left thumb as active" -msgstr "" - -#: src/slic3r/GUI/KBShortcutsDialog.cpp:237 -msgid "Horizontal slider - Set right thumb as active" -msgstr "" - -#: src/slic3r/GUI/KBShortcutsDialog.cpp:241 -msgid "Move current slider thumb Up" -msgstr "" - -#: src/slic3r/GUI/KBShortcutsDialog.cpp:242 -msgid "Move current slider thumb Down" -msgstr "" - -#: src/slic3r/GUI/KBShortcutsDialog.cpp:243 -msgid "Set upper thumb to current slider thumb" -msgstr "" - -#: src/slic3r/GUI/KBShortcutsDialog.cpp:244 -msgid "Set lower thumb to current slider thumb" -msgstr "" - -#: src/slic3r/GUI/KBShortcutsDialog.cpp:245 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:223 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:230 msgid "Add color change marker for current layer" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:246 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:224 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:231 msgid "Delete color change marker for current layer" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:248 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:226 +msgid "Move current slider thumb Up" +msgstr "" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:227 +msgid "Move current slider thumb Down" +msgstr "" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:228 +msgid "Set upper thumb to current slider thumb" +msgstr "" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:229 +msgid "Set lower thumb to current slider thumb" +msgstr "" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:233 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:234 #: src/slic3r/GUI/KBShortcutsDialog.cpp:249 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:257 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:258 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:250 msgid "" "Press to speed up 5 times while moving thumb\n" "with arrow keys or mouse wheel" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:252 -msgid "Layers Slider" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:237 +msgid "Vertical Slider" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:255 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:237 +msgid "" +"The following shortcuts are applicable in G-code preview when the vertical " +"slider is active" +msgstr "" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:241 +msgid "Move active thumb Left" +msgstr "" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:242 +msgid "Move active thumb Right" +msgstr "" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:243 +msgid "Set left thumb as active" +msgstr "" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:244 +msgid "Set right thumb as active" +msgstr "" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:246 msgid "Move active slider thumb Left" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:256 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:247 msgid "Move active slider thumb Right" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:261 -msgid "Sequential Slider" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:253 +msgid "Horizontal Slider" msgstr "" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:284 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:253 +msgid "" +"The following shortcuts are applicable in G-code preview when the horizontal " +"slider is active" +msgstr "" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:276 msgid "Keyboard shortcuts" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:66 src/slic3r/GUI/MainFrame.cpp:1188 -msgid "Open new instance" -msgstr "" - -#: src/slic3r/GUI/MainFrame.cpp:66 src/slic3r/GUI/MainFrame.cpp:80 -#: src/slic3r/GUI/MainFrame.cpp:1188 +#: src/slic3r/GUI/MainFrame.cpp:65 src/slic3r/GUI/MainFrame.cpp:79 +#: src/slic3r/GUI/MainFrame.cpp:1191 msgid "Open a new PrusaSlicer instance" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:69 src/slic3r/GUI/MainFrame.cpp:82 +#: src/slic3r/GUI/MainFrame.cpp:68 src/slic3r/GUI/MainFrame.cpp:81 msgid "G-code preview" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:69 src/slic3r/GUI/MainFrame.cpp:1094 +#: src/slic3r/GUI/MainFrame.cpp:68 src/slic3r/GUI/MainFrame.cpp:1091 msgid "Open G-code viewer" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:80 src/slic3r/GUI/MainFrame.cpp:1252 +#: src/slic3r/GUI/MainFrame.cpp:79 src/slic3r/GUI/MainFrame.cpp:1260 msgid "Open PrusaSlicer" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:82 +#: src/slic3r/GUI/MainFrame.cpp:81 msgid "Open new G-code viewer" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:154 +#: src/slic3r/GUI/MainFrame.cpp:153 msgid "" "Remember to check for updates at https://github.com/prusa3d/PrusaSlicer/" "releases" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:506 +#: src/slic3r/GUI/MainFrame.cpp:510 msgid "based on Slic3r" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:869 +#: src/slic3r/GUI/MainFrame.cpp:866 msgid "Prusa 3D &Drivers" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:869 +#: src/slic3r/GUI/MainFrame.cpp:866 msgid "Open the Prusa3D drivers download page in your browser" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:871 +#: src/slic3r/GUI/MainFrame.cpp:868 msgid "Software &Releases" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:871 +#: src/slic3r/GUI/MainFrame.cpp:868 msgid "Open the software releases page in your browser" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:877 +#: src/slic3r/GUI/MainFrame.cpp:874 #, possible-c-format msgid "%s &Website" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:878 +#: src/slic3r/GUI/MainFrame.cpp:875 #, possible-c-format msgid "Open the %s website in your browser" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:884 +#: src/slic3r/GUI/MainFrame.cpp:881 msgid "System &Info" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:884 +#: src/slic3r/GUI/MainFrame.cpp:881 msgid "Show system information" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:886 +#: src/slic3r/GUI/MainFrame.cpp:883 msgid "Show &Configuration Folder" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:886 +#: src/slic3r/GUI/MainFrame.cpp:883 msgid "Show user configuration folder (datadir)" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:888 +#: src/slic3r/GUI/MainFrame.cpp:885 msgid "Report an I&ssue" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:888 +#: src/slic3r/GUI/MainFrame.cpp:885 #, possible-c-format msgid "Report an issue on %s" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:891 src/slic3r/GUI/MainFrame.cpp:894 +#: src/slic3r/GUI/MainFrame.cpp:888 src/slic3r/GUI/MainFrame.cpp:891 #, possible-c-format msgid "&About %s" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:891 src/slic3r/GUI/MainFrame.cpp:894 +#: src/slic3r/GUI/MainFrame.cpp:888 src/slic3r/GUI/MainFrame.cpp:891 msgid "Show about dialog" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:897 +#: src/slic3r/GUI/MainFrame.cpp:894 msgid "Show the list of the keyboard shortcuts" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:911 +#: src/slic3r/GUI/MainFrame.cpp:908 msgid "Iso" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:911 +#: src/slic3r/GUI/MainFrame.cpp:908 msgid "Iso View" msgstr "" #. TRN To be shown in the main menu View->Top #. TRN To be shown in Print Settings "Top solid layers" -#: src/slic3r/GUI/MainFrame.cpp:915 src/libslic3r/PrintConfig.cpp:2330 -#: src/libslic3r/PrintConfig.cpp:2339 +#: src/slic3r/GUI/MainFrame.cpp:912 src/libslic3r/PrintConfig.cpp:2360 +#: src/libslic3r/PrintConfig.cpp:2369 msgid "Top" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:915 +#: src/slic3r/GUI/MainFrame.cpp:912 msgid "Top View" msgstr "" #. TRN To be shown in the main menu View->Bottom #. TRN To be shown in Print Settings "Bottom solid layers" #. TRN To be shown in Print Settings "Top solid layers" -#: src/slic3r/GUI/MainFrame.cpp:918 src/libslic3r/PrintConfig.cpp:217 -#: src/libslic3r/PrintConfig.cpp:226 +#: src/slic3r/GUI/MainFrame.cpp:915 src/libslic3r/PrintConfig.cpp:230 +#: src/libslic3r/PrintConfig.cpp:239 msgid "Bottom" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:918 +#: src/slic3r/GUI/MainFrame.cpp:915 msgid "Bottom View" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:920 +#: src/slic3r/GUI/MainFrame.cpp:917 msgid "Front" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:920 +#: src/slic3r/GUI/MainFrame.cpp:917 msgid "Front View" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:922 src/libslic3r/PrintConfig.cpp:1815 +#: src/slic3r/GUI/MainFrame.cpp:919 src/libslic3r/PrintConfig.cpp:1845 msgid "Rear" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:922 +#: src/slic3r/GUI/MainFrame.cpp:919 msgid "Rear View" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:924 +#: src/slic3r/GUI/MainFrame.cpp:921 msgid "Left" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:924 +#: src/slic3r/GUI/MainFrame.cpp:921 msgid "Left View" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:926 +#: src/slic3r/GUI/MainFrame.cpp:923 msgid "Right" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:926 +#: src/slic3r/GUI/MainFrame.cpp:923 msgid "Right View" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:939 +#: src/slic3r/GUI/MainFrame.cpp:936 msgid "&New Project" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:939 +#: src/slic3r/GUI/MainFrame.cpp:936 msgid "Start a new project" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:942 +#: src/slic3r/GUI/MainFrame.cpp:939 msgid "&Open Project" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:942 +#: src/slic3r/GUI/MainFrame.cpp:939 msgid "Open a project file" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:947 +#: src/slic3r/GUI/MainFrame.cpp:944 msgid "Recent projects" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:956 +#: src/slic3r/GUI/MainFrame.cpp:953 msgid "" "The selected project is no longer available.\n" "Do you want to remove it from the recent projects list?" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:956 src/slic3r/GUI/MainFrame.cpp:1335 -#: src/slic3r/GUI/PrintHostDialogs.cpp:259 +#: src/slic3r/GUI/MainFrame.cpp:953 src/slic3r/GUI/MainFrame.cpp:1343 +#: src/slic3r/GUI/PrintHostDialogs.cpp:263 msgid "Error" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:981 +#: src/slic3r/GUI/MainFrame.cpp:978 msgid "&Save Project" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:981 +#: src/slic3r/GUI/MainFrame.cpp:978 msgid "Save current project file" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:985 src/slic3r/GUI/MainFrame.cpp:987 +#: src/slic3r/GUI/MainFrame.cpp:982 src/slic3r/GUI/MainFrame.cpp:984 msgid "Save Project &as" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:985 src/slic3r/GUI/MainFrame.cpp:987 +#: src/slic3r/GUI/MainFrame.cpp:982 src/slic3r/GUI/MainFrame.cpp:984 msgid "Save current project file as" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:995 +#: src/slic3r/GUI/MainFrame.cpp:992 msgid "Import STL/OBJ/AM&F/3MF" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:995 +#: src/slic3r/GUI/MainFrame.cpp:992 msgid "Load a model" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:999 +#: src/slic3r/GUI/MainFrame.cpp:996 msgid "Import STL (imperial units)" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:999 +#: src/slic3r/GUI/MainFrame.cpp:996 msgid "Load an model saved with imperial units" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1003 +#: src/slic3r/GUI/MainFrame.cpp:1000 msgid "Import SL1 archive" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1003 +#: src/slic3r/GUI/MainFrame.cpp:1000 msgid "Load an SL1 archive" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1008 +#: src/slic3r/GUI/MainFrame.cpp:1005 msgid "Import &Config" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1008 +#: src/slic3r/GUI/MainFrame.cpp:1005 msgid "Load exported configuration file" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1011 +#: src/slic3r/GUI/MainFrame.cpp:1008 msgid "Import Config from &project" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1011 +#: src/slic3r/GUI/MainFrame.cpp:1008 msgid "Load configuration from project file" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1015 +#: src/slic3r/GUI/MainFrame.cpp:1012 msgid "Import Config &Bundle" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1015 +#: src/slic3r/GUI/MainFrame.cpp:1012 msgid "Load presets from a bundle" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1018 +#: src/slic3r/GUI/MainFrame.cpp:1015 msgid "&Import" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1021 src/slic3r/GUI/MainFrame.cpp:1297 +#: src/slic3r/GUI/MainFrame.cpp:1018 src/slic3r/GUI/MainFrame.cpp:1305 msgid "Export &G-code" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1021 +#: src/slic3r/GUI/MainFrame.cpp:1018 msgid "Export current plate as G-code" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1025 src/slic3r/GUI/MainFrame.cpp:1298 +#: src/slic3r/GUI/MainFrame.cpp:1022 src/slic3r/GUI/MainFrame.cpp:1306 msgid "S&end G-code" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1025 +#: src/slic3r/GUI/MainFrame.cpp:1022 msgid "Send to print current plate as G-code" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1029 +#: src/slic3r/GUI/MainFrame.cpp:1026 msgid "Export G-code to SD card / Flash drive" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1029 +#: src/slic3r/GUI/MainFrame.cpp:1026 msgid "Export current plate as G-code to SD card / Flash drive" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1033 +#: src/slic3r/GUI/MainFrame.cpp:1030 msgid "Export plate as &STL" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1033 +#: src/slic3r/GUI/MainFrame.cpp:1030 msgid "Export current plate as STL" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1036 +#: src/slic3r/GUI/MainFrame.cpp:1033 msgid "Export plate as STL &including supports" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1036 +#: src/slic3r/GUI/MainFrame.cpp:1033 msgid "Export current plate as STL including supports" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1039 +#: src/slic3r/GUI/MainFrame.cpp:1036 msgid "Export plate as &AMF" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1039 +#: src/slic3r/GUI/MainFrame.cpp:1036 msgid "Export current plate as AMF" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1043 src/slic3r/GUI/MainFrame.cpp:1249 +#: src/slic3r/GUI/MainFrame.cpp:1040 src/slic3r/GUI/MainFrame.cpp:1257 msgid "Export &toolpaths as OBJ" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1043 src/slic3r/GUI/MainFrame.cpp:1249 +#: src/slic3r/GUI/MainFrame.cpp:1040 src/slic3r/GUI/MainFrame.cpp:1257 msgid "Export toolpaths as OBJ" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1047 +#: src/slic3r/GUI/MainFrame.cpp:1044 msgid "Export &Config" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1047 +#: src/slic3r/GUI/MainFrame.cpp:1044 msgid "Export current configuration to file" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1050 +#: src/slic3r/GUI/MainFrame.cpp:1047 msgid "Export Config &Bundle" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1050 +#: src/slic3r/GUI/MainFrame.cpp:1047 msgid "Export all presets to file" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1053 +#: src/slic3r/GUI/MainFrame.cpp:1050 msgid "Export Config Bundle With Physical Printers" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1053 +#: src/slic3r/GUI/MainFrame.cpp:1050 msgid "Export all presets including physical printers to file" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1056 +#: src/slic3r/GUI/MainFrame.cpp:1053 msgid "&Export" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1058 +#: src/slic3r/GUI/MainFrame.cpp:1055 msgid "Ejec&t SD card / Flash drive" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1058 +#: src/slic3r/GUI/MainFrame.cpp:1055 msgid "Eject SD card / Flash drive after the G-code was exported to it." msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1066 +#: src/slic3r/GUI/MainFrame.cpp:1063 msgid "Quick Slice" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1066 +#: src/slic3r/GUI/MainFrame.cpp:1063 msgid "Slice a file into a G-code" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1072 +#: src/slic3r/GUI/MainFrame.cpp:1069 msgid "Quick Slice and Save As" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1072 +#: src/slic3r/GUI/MainFrame.cpp:1069 msgid "Slice a file into a G-code, save as" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1078 +#: src/slic3r/GUI/MainFrame.cpp:1075 msgid "Repeat Last Quick Slice" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1078 +#: src/slic3r/GUI/MainFrame.cpp:1075 msgid "Repeat last quick slice" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1086 +#: src/slic3r/GUI/MainFrame.cpp:1083 msgid "(Re)Slice No&w" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1086 +#: src/slic3r/GUI/MainFrame.cpp:1083 msgid "Start new slicing process" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1090 +#: src/slic3r/GUI/MainFrame.cpp:1087 msgid "&Repair STL file" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1090 +#: src/slic3r/GUI/MainFrame.cpp:1087 msgid "Automatically repair an STL file" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1094 +#: src/slic3r/GUI/MainFrame.cpp:1091 msgid "&G-code preview" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1097 src/slic3r/GUI/MainFrame.cpp:1256 +#: src/slic3r/GUI/MainFrame.cpp:1094 src/slic3r/GUI/MainFrame.cpp:1264 msgid "&Quit" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1097 src/slic3r/GUI/MainFrame.cpp:1256 +#: src/slic3r/GUI/MainFrame.cpp:1094 src/slic3r/GUI/MainFrame.cpp:1264 #, possible-c-format msgid "Quit %s" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1112 +#: src/slic3r/GUI/MainFrame.cpp:1109 msgid "&Select all" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1113 +#: src/slic3r/GUI/MainFrame.cpp:1110 msgid "Selects all objects" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1115 +#: src/slic3r/GUI/MainFrame.cpp:1112 msgid "D&eselect all" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1116 +#: src/slic3r/GUI/MainFrame.cpp:1113 msgid "Deselects all objects" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1119 +#: src/slic3r/GUI/MainFrame.cpp:1116 msgid "&Delete selected" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1120 +#: src/slic3r/GUI/MainFrame.cpp:1117 msgid "Deletes the current selection" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1122 +#: src/slic3r/GUI/MainFrame.cpp:1119 msgid "Delete &all" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1123 +#: src/slic3r/GUI/MainFrame.cpp:1120 msgid "Deletes all objects" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1127 +#: src/slic3r/GUI/MainFrame.cpp:1124 msgid "&Undo" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1130 +#: src/slic3r/GUI/MainFrame.cpp:1127 msgid "&Redo" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1135 +#: src/slic3r/GUI/MainFrame.cpp:1132 msgid "&Copy" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1136 +#: src/slic3r/GUI/MainFrame.cpp:1133 msgid "Copy selection to clipboard" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1138 +#: src/slic3r/GUI/MainFrame.cpp:1135 msgid "&Paste" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1139 +#: src/slic3r/GUI/MainFrame.cpp:1136 msgid "Paste clipboard" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1143 src/slic3r/GUI/MainFrame.cpp:1245 +#: src/slic3r/GUI/MainFrame.cpp:1141 src/slic3r/GUI/MainFrame.cpp:1145 +#: src/slic3r/GUI/MainFrame.cpp:1248 src/slic3r/GUI/MainFrame.cpp:1252 msgid "Re&load from disk" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1144 src/slic3r/GUI/MainFrame.cpp:1246 -msgid "Reload the plater from disk" -msgstr "" - -#: src/slic3r/GUI/MainFrame.cpp:1148 +#: src/slic3r/GUI/MainFrame.cpp:1151 msgid "Searc&h" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1149 +#: src/slic3r/GUI/MainFrame.cpp:1152 msgid "Search in settings" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1157 +#: src/slic3r/GUI/MainFrame.cpp:1160 msgid "&Plater Tab" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1157 +#: src/slic3r/GUI/MainFrame.cpp:1160 msgid "Show the plater" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1162 +#: src/slic3r/GUI/MainFrame.cpp:1165 msgid "P&rint Settings Tab" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1162 +#: src/slic3r/GUI/MainFrame.cpp:1165 msgid "Show the print settings" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1165 src/slic3r/GUI/MainFrame.cpp:1300 +#: src/slic3r/GUI/MainFrame.cpp:1168 src/slic3r/GUI/MainFrame.cpp:1308 msgid "&Filament Settings Tab" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1165 +#: src/slic3r/GUI/MainFrame.cpp:1168 msgid "Show the filament settings" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1169 +#: src/slic3r/GUI/MainFrame.cpp:1172 msgid "Print&er Settings Tab" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1169 +#: src/slic3r/GUI/MainFrame.cpp:1172 msgid "Show the printer settings" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1175 +#: src/slic3r/GUI/MainFrame.cpp:1178 msgid "3&D" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1175 +#: src/slic3r/GUI/MainFrame.cpp:1178 msgid "Show the 3D editing view" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1178 +#: src/slic3r/GUI/MainFrame.cpp:1181 msgid "Pre&view" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1178 +#: src/slic3r/GUI/MainFrame.cpp:1181 msgid "Show the 3D slices preview" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1184 +#: src/slic3r/GUI/MainFrame.cpp:1187 msgid "Print &Host Upload Queue" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1184 +#: src/slic3r/GUI/MainFrame.cpp:1187 msgid "Display the Print Host Upload Queue window" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1199 +#: src/slic3r/GUI/MainFrame.cpp:1201 msgid "Show &labels" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1199 +#: src/slic3r/GUI/MainFrame.cpp:1201 msgid "Show object/instance labels in 3D scene" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1202 +#: src/slic3r/GUI/MainFrame.cpp:1204 msgid "&Collapse sidebar" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1202 src/slic3r/GUI/Plater.cpp:2234 +#: src/slic3r/GUI/MainFrame.cpp:1204 src/slic3r/GUI/Plater.cpp:2247 msgid "Collapse sidebar" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1214 src/slic3r/GUI/MainFrame.cpp:1271 +#: src/slic3r/GUI/MainFrame.cpp:1216 src/slic3r/GUI/MainFrame.cpp:1279 msgid "&File" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1215 +#: src/slic3r/GUI/MainFrame.cpp:1217 msgid "&Edit" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1216 +#: src/slic3r/GUI/MainFrame.cpp:1218 msgid "&Window" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1217 src/slic3r/GUI/MainFrame.cpp:1272 +#: src/slic3r/GUI/MainFrame.cpp:1219 src/slic3r/GUI/MainFrame.cpp:1280 msgid "&View" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1220 src/slic3r/GUI/MainFrame.cpp:1275 +#: src/slic3r/GUI/MainFrame.cpp:1222 src/slic3r/GUI/MainFrame.cpp:1283 msgid "&Help" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1242 +#: src/slic3r/GUI/MainFrame.cpp:1244 msgid "&Open G-code" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1242 -msgid "Open a G-code file" -msgstr "" - -#: src/slic3r/GUI/MainFrame.cpp:1252 +#: src/slic3r/GUI/MainFrame.cpp:1260 msgid "Open &PrusaSlicer" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1297 +#: src/slic3r/GUI/MainFrame.cpp:1305 msgid "E&xport" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1298 +#: src/slic3r/GUI/MainFrame.cpp:1306 msgid "S&end to print" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1300 +#: src/slic3r/GUI/MainFrame.cpp:1308 msgid "Mate&rial Settings Tab" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1323 +#: src/slic3r/GUI/MainFrame.cpp:1331 msgid "Choose a file to slice (STL/OBJ/AMF/3MF/PRUSA):" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1334 +#: src/slic3r/GUI/MainFrame.cpp:1342 msgid "No previously sliced file." msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1340 +#: src/slic3r/GUI/MainFrame.cpp:1348 msgid "Previously sliced file (" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1340 +#: src/slic3r/GUI/MainFrame.cpp:1348 msgid ") not found." msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1341 +#: src/slic3r/GUI/MainFrame.cpp:1349 msgid "File Not Found" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1376 +#: src/slic3r/GUI/MainFrame.cpp:1384 #, possible-c-format msgid "Save %s file as:" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1376 +#: src/slic3r/GUI/MainFrame.cpp:1384 msgid "SVG" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1376 +#: src/slic3r/GUI/MainFrame.cpp:1384 msgid "G-code" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1388 +#: src/slic3r/GUI/MainFrame.cpp:1396 msgid "Save zip file as:" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1397 src/slic3r/GUI/Plater.cpp:2994 -#: src/slic3r/GUI/Plater.cpp:5517 src/slic3r/GUI/Tab.cpp:1577 -#: src/slic3r/GUI/Tab.cpp:4106 +#: src/slic3r/GUI/MainFrame.cpp:1405 src/slic3r/GUI/Plater.cpp:3009 +#: src/slic3r/GUI/Plater.cpp:5581 src/slic3r/GUI/Tab.cpp:1575 +#: src/slic3r/GUI/Tab.cpp:4115 msgid "Slicing" msgstr "" #. TRN "Processing input_file_basename" -#: src/slic3r/GUI/MainFrame.cpp:1399 +#: src/slic3r/GUI/MainFrame.cpp:1407 #, possible-c-format msgid "Processing %s" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1422 +#: src/slic3r/GUI/MainFrame.cpp:1430 msgid "%1% was successfully sliced." msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1424 +#: src/slic3r/GUI/MainFrame.cpp:1432 msgid "Slicing Done!" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1439 +#: src/slic3r/GUI/MainFrame.cpp:1447 msgid "Select the STL file to repair:" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1449 +#: src/slic3r/GUI/MainFrame.cpp:1457 msgid "Save OBJ file (less prone to coordinate errors than STL) as:" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1461 +#: src/slic3r/GUI/MainFrame.cpp:1469 msgid "Your file was repaired." msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1461 src/libslic3r/PrintConfig.cpp:3702 +#: src/slic3r/GUI/MainFrame.cpp:1469 src/libslic3r/PrintConfig.cpp:3735 msgid "Repair" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1475 +#: src/slic3r/GUI/MainFrame.cpp:1483 msgid "Save configuration as:" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1494 src/slic3r/GUI/MainFrame.cpp:1556 +#: src/slic3r/GUI/MainFrame.cpp:1502 src/slic3r/GUI/MainFrame.cpp:1564 msgid "Select configuration to load:" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1530 +#: src/slic3r/GUI/MainFrame.cpp:1538 msgid "Save presets bundle as:" msgstr "" -#: src/slic3r/GUI/MainFrame.cpp:1577 +#: src/slic3r/GUI/MainFrame.cpp:1585 #, possible-c-format msgid "%d presets successfully imported." msgstr "" -#: src/slic3r/GUI/Mouse3DController.cpp:462 +#: src/slic3r/GUI/Mouse3DController.cpp:461 msgid "3Dconnexion settings" msgstr "" -#: src/slic3r/GUI/Mouse3DController.cpp:473 +#: src/slic3r/GUI/Mouse3DController.cpp:472 msgid "Device:" msgstr "" -#: src/slic3r/GUI/Mouse3DController.cpp:478 +#: src/slic3r/GUI/Mouse3DController.cpp:477 msgid "Speed:" msgstr "" -#: src/slic3r/GUI/Mouse3DController.cpp:481 -#: src/slic3r/GUI/Mouse3DController.cpp:502 +#: src/slic3r/GUI/Mouse3DController.cpp:480 +#: src/slic3r/GUI/Mouse3DController.cpp:501 msgid "Translation" msgstr "" -#: src/slic3r/GUI/Mouse3DController.cpp:493 -#: src/slic3r/GUI/Mouse3DController.cpp:502 +#: src/slic3r/GUI/Mouse3DController.cpp:492 +#: src/slic3r/GUI/Mouse3DController.cpp:501 msgid "Zoom" msgstr "" -#: src/slic3r/GUI/Mouse3DController.cpp:499 +#: src/slic3r/GUI/Mouse3DController.cpp:498 msgid "Deadzone:" msgstr "" -#: src/slic3r/GUI/Mouse3DController.cpp:514 +#: src/slic3r/GUI/Mouse3DController.cpp:513 msgid "Options:" msgstr "" -#: src/slic3r/GUI/Mouse3DController.cpp:517 +#: src/slic3r/GUI/Mouse3DController.cpp:516 msgid "Swap Y/Z axes" msgstr "" @@ -4874,61 +4958,68 @@ msgstr "" msgid "%s has encountered an error" msgstr "" -#: src/slic3r/GUI/NotificationManager.hpp:398 +#: src/slic3r/GUI/NotificationManager.hpp:471 msgid "3D Mouse disconnected." msgstr "" -#: src/slic3r/GUI/NotificationManager.hpp:401 +#: src/slic3r/GUI/NotificationManager.hpp:474 msgid "Configuration update is available." msgstr "" -#: src/slic3r/GUI/NotificationManager.hpp:401 +#: src/slic3r/GUI/NotificationManager.hpp:474 msgid "See more." msgstr "" -#: src/slic3r/GUI/NotificationManager.hpp:403 +#: src/slic3r/GUI/NotificationManager.hpp:476 msgid "New version is available." msgstr "" -#: src/slic3r/GUI/NotificationManager.hpp:403 +#: src/slic3r/GUI/NotificationManager.hpp:476 msgid "See Releases page." msgstr "" -#: src/slic3r/GUI/NotificationManager.cpp:387 -#: src/slic3r/GUI/NotificationManager.cpp:397 +#: src/slic3r/GUI/NotificationManager.hpp:479 +msgid "" +"You have just added a G-code for color change, but its value is empty.\n" +"To export the G-code correctly, check the \"Color Change G-code\" in " +"\"Printer Settings > Custom G-code\"" +msgstr "" + +#: src/slic3r/GUI/NotificationManager.cpp:490 +#: src/slic3r/GUI/NotificationManager.cpp:500 msgid "More" msgstr "" -#: src/slic3r/GUI/NotificationManager.cpp:690 -#: src/slic3r/GUI/NotificationManager.cpp:961 +#: src/slic3r/GUI/NotificationManager.cpp:864 +#: src/slic3r/GUI/NotificationManager.cpp:1141 msgid "Export G-Code." msgstr "" -#: src/slic3r/GUI/NotificationManager.cpp:734 +#: src/slic3r/GUI/NotificationManager.cpp:908 msgid "Open Folder." msgstr "" -#: src/slic3r/GUI/NotificationManager.cpp:772 +#: src/slic3r/GUI/NotificationManager.cpp:946 msgid "Eject drive" msgstr "" -#: src/slic3r/GUI/NotificationManager.cpp:880 -#: src/slic3r/GUI/NotificationManager.cpp:896 -#: src/slic3r/GUI/NotificationManager.cpp:907 +#: src/slic3r/GUI/NotificationManager.cpp:1060 +#: src/slic3r/GUI/NotificationManager.cpp:1076 +#: src/slic3r/GUI/NotificationManager.cpp:1087 msgid "ERROR:" msgstr "" -#: src/slic3r/GUI/NotificationManager.cpp:885 -#: src/slic3r/GUI/NotificationManager.cpp:900 -#: src/slic3r/GUI/NotificationManager.cpp:915 +#: src/slic3r/GUI/NotificationManager.cpp:1065 +#: src/slic3r/GUI/NotificationManager.cpp:1080 +#: src/slic3r/GUI/NotificationManager.cpp:1095 msgid "WARNING:" msgstr "" -#: src/slic3r/GUI/NotificationManager.cpp:964 +#: src/slic3r/GUI/NotificationManager.cpp:1144 msgid "Slicing finished." msgstr "" -#: src/slic3r/GUI/NotificationManager.cpp:1007 +#: src/slic3r/GUI/NotificationManager.cpp:1186 msgid "Exporting finished." msgstr "" @@ -4942,8 +5033,8 @@ msgstr "" msgid "Instance %d" msgstr "" -#: src/slic3r/GUI/ObjectDataViewModel.cpp:69 src/slic3r/GUI/Tab.cpp:3953 -#: src/slic3r/GUI/Tab.cpp:4035 +#: src/slic3r/GUI/ObjectDataViewModel.cpp:69 src/slic3r/GUI/Tab.cpp:3962 +#: src/slic3r/GUI/Tab.cpp:4044 msgid "Layers" msgstr "" @@ -4983,12 +5074,12 @@ msgstr "" msgid "Error loading shaders" msgstr "" -#: src/slic3r/GUI/OptionsGroup.cpp:333 +#: src/slic3r/GUI/OptionsGroup.cpp:335 msgctxt "Layers" msgid "Top" msgstr "" -#: src/slic3r/GUI/OptionsGroup.cpp:333 +#: src/slic3r/GUI/OptionsGroup.cpp:335 msgctxt "Layers" msgid "Bottom" msgstr "" @@ -5017,7 +5108,7 @@ msgstr "" msgid "Add preset for this printer device" msgstr "" -#: src/slic3r/GUI/PhysicalPrinterDialog.cpp:205 src/slic3r/GUI/Tab.cpp:2065 +#: src/slic3r/GUI/PhysicalPrinterDialog.cpp:205 src/slic3r/GUI/Tab.cpp:2064 msgid "Print Host upload" msgstr "" @@ -5056,7 +5147,7 @@ msgid "Open CA certificate file" msgstr "" #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:395 -#: src/libslic3r/PrintConfig.cpp:122 +#: src/libslic3r/PrintConfig.cpp:124 msgid "HTTPS CA File" msgstr "" @@ -5147,8 +5238,8 @@ msgstr "" msgid "Select what kind of support do you need" msgstr "" -#: src/slic3r/GUI/Plater.cpp:362 src/libslic3r/PrintConfig.cpp:2098 -#: src/libslic3r/PrintConfig.cpp:2893 +#: src/slic3r/GUI/Plater.cpp:362 src/libslic3r/PrintConfig.cpp:2128 +#: src/libslic3r/PrintConfig.cpp:2923 msgid "Support on build plate only" msgstr "" @@ -5160,7 +5251,7 @@ msgstr "" msgid "Everywhere" msgstr "" -#: src/slic3r/GUI/Plater.cpp:396 src/slic3r/GUI/Tab.cpp:1471 +#: src/slic3r/GUI/Plater.cpp:396 src/slic3r/GUI/Tab.cpp:1469 msgid "Brim" msgstr "" @@ -5190,12 +5281,12 @@ msgstr "" msgid "SLA print settings" msgstr "" -#: src/slic3r/GUI/Plater.cpp:756 src/slic3r/GUI/Plater.cpp:5986 +#: src/slic3r/GUI/Plater.cpp:756 src/slic3r/GUI/Plater.cpp:6055 msgid "Send to printer" msgstr "" -#: src/slic3r/GUI/Plater.cpp:771 src/slic3r/GUI/Plater.cpp:2994 -#: src/slic3r/GUI/Plater.cpp:5520 +#: src/slic3r/GUI/Plater.cpp:771 src/slic3r/GUI/Plater.cpp:3009 +#: src/slic3r/GUI/Plater.cpp:5584 msgid "Slice now" msgstr "" @@ -5260,8 +5351,8 @@ msgstr "" msgid "(including spool)" msgstr "" -#: src/slic3r/GUI/Plater.cpp:1204 src/libslic3r/PrintConfig.cpp:807 -#: src/libslic3r/PrintConfig.cpp:2708 src/libslic3r/PrintConfig.cpp:2709 +#: src/slic3r/GUI/Plater.cpp:1204 src/libslic3r/PrintConfig.cpp:822 +#: src/libslic3r/PrintConfig.cpp:2738 src/libslic3r/PrintConfig.cpp:2739 msgid "Cost" msgstr "" @@ -5273,492 +5364,502 @@ msgstr "" msgid "stealth mode" msgstr "" -#: src/slic3r/GUI/Plater.cpp:1400 src/slic3r/GUI/Plater.cpp:4859 +#: src/slic3r/GUI/Plater.cpp:1403 src/slic3r/GUI/Plater.cpp:4923 #, possible-c-format msgid "%s - Drop project file" msgstr "" -#: src/slic3r/GUI/Plater.cpp:1407 src/slic3r/GUI/Plater.cpp:4866 +#: src/slic3r/GUI/Plater.cpp:1410 src/slic3r/GUI/Plater.cpp:4930 msgid "Open as project" msgstr "" -#: src/slic3r/GUI/Plater.cpp:1408 src/slic3r/GUI/Plater.cpp:4867 +#: src/slic3r/GUI/Plater.cpp:1411 src/slic3r/GUI/Plater.cpp:4931 msgid "Import geometry only" msgstr "" -#: src/slic3r/GUI/Plater.cpp:1409 src/slic3r/GUI/Plater.cpp:4868 +#: src/slic3r/GUI/Plater.cpp:1412 src/slic3r/GUI/Plater.cpp:4932 msgid "Import config only" msgstr "" -#: src/slic3r/GUI/Plater.cpp:1412 src/slic3r/GUI/Plater.cpp:4871 +#: src/slic3r/GUI/Plater.cpp:1415 src/slic3r/GUI/Plater.cpp:4935 msgid "Select an action to apply to the file" msgstr "" -#: src/slic3r/GUI/Plater.cpp:1413 src/slic3r/GUI/Plater.cpp:4872 +#: src/slic3r/GUI/Plater.cpp:1416 src/slic3r/GUI/Plater.cpp:4936 msgid "Action" msgstr "" -#: src/slic3r/GUI/Plater.cpp:1421 src/slic3r/GUI/Plater.cpp:4880 +#: src/slic3r/GUI/Plater.cpp:1424 src/slic3r/GUI/Plater.cpp:4944 msgid "Don't show again" msgstr "" -#: src/slic3r/GUI/Plater.cpp:1466 src/slic3r/GUI/Plater.cpp:4917 +#: src/slic3r/GUI/Plater.cpp:1469 src/slic3r/GUI/Plater.cpp:4981 msgid "You can open only one .gcode file at a time." msgstr "" -#: src/slic3r/GUI/Plater.cpp:1467 src/slic3r/GUI/Plater.cpp:4918 +#: src/slic3r/GUI/Plater.cpp:1470 src/slic3r/GUI/Plater.cpp:4982 msgid "Drag and drop G-code file" msgstr "" -#: src/slic3r/GUI/Plater.cpp:1521 src/slic3r/GUI/Plater.cpp:4731 -#: src/slic3r/GUI/Plater.cpp:4972 +#: src/slic3r/GUI/Plater.cpp:1524 src/slic3r/GUI/Plater.cpp:4796 +#: src/slic3r/GUI/Plater.cpp:5036 msgid "Import Object" msgstr "" -#: src/slic3r/GUI/Plater.cpp:1543 src/slic3r/GUI/Plater.cpp:4994 +#: src/slic3r/GUI/Plater.cpp:1546 src/slic3r/GUI/Plater.cpp:5058 msgid "Load File" msgstr "" -#: src/slic3r/GUI/Plater.cpp:1548 src/slic3r/GUI/Plater.cpp:4999 +#: src/slic3r/GUI/Plater.cpp:1551 src/slic3r/GUI/Plater.cpp:5063 msgid "Load Files" msgstr "" -#: src/slic3r/GUI/Plater.cpp:1651 +#: src/slic3r/GUI/Plater.cpp:1654 msgid "Fill bed" msgstr "" -#: src/slic3r/GUI/Plater.cpp:1657 +#: src/slic3r/GUI/Plater.cpp:1660 msgid "Optimize Rotation" msgstr "" -#: src/slic3r/GUI/Plater.cpp:1663 +#: src/slic3r/GUI/Plater.cpp:1666 msgid "Import SLA archive" msgstr "" -#: src/slic3r/GUI/Plater.cpp:2118 +#: src/slic3r/GUI/Plater.cpp:2129 #, possible-c-format msgid "" "Successfully unmounted. The device %s(%s) can now be safely removed from the " "computer." msgstr "" -#: src/slic3r/GUI/Plater.cpp:2121 +#: src/slic3r/GUI/Plater.cpp:2134 #, possible-c-format msgid "Ejecting of device %s(%s) has failed." msgstr "" -#: src/slic3r/GUI/Plater.cpp:2140 +#: src/slic3r/GUI/Plater.cpp:2153 msgid "New Project" msgstr "" -#: src/slic3r/GUI/Plater.cpp:2233 +#: src/slic3r/GUI/Plater.cpp:2246 msgid "Expand sidebar" msgstr "" -#: src/slic3r/GUI/Plater.cpp:2306 +#: src/slic3r/GUI/Plater.cpp:2319 msgid "Loading" msgstr "" -#: src/slic3r/GUI/Plater.cpp:2316 +#: src/slic3r/GUI/Plater.cpp:2329 msgid "Loading file" msgstr "" -#: src/slic3r/GUI/Plater.cpp:2400 +#: src/slic3r/GUI/Plater.cpp:2415 #, possible-c-format msgid "" "Some object(s) in file %s looks like saved in inches.\n" "Should I consider them as a saved in inches and convert them?" msgstr "" -#: src/slic3r/GUI/Plater.cpp:2402 +#: src/slic3r/GUI/Plater.cpp:2417 msgid "The object appears to be saved in inches" msgstr "" -#: src/slic3r/GUI/Plater.cpp:2410 +#: src/slic3r/GUI/Plater.cpp:2425 msgid "" "This file contains several objects positioned at multiple heights.\n" "Instead of considering them as multiple objects, should I consider\n" "this file as a single object having multiple parts?" msgstr "" -#: src/slic3r/GUI/Plater.cpp:2413 src/slic3r/GUI/Plater.cpp:2466 +#: src/slic3r/GUI/Plater.cpp:2428 src/slic3r/GUI/Plater.cpp:2481 msgid "Multi-part object detected" msgstr "" -#: src/slic3r/GUI/Plater.cpp:2420 +#: src/slic3r/GUI/Plater.cpp:2435 msgid "" "This file cannot be loaded in a simple mode. Do you want to switch to an " "advanced mode?" msgstr "" -#: src/slic3r/GUI/Plater.cpp:2421 +#: src/slic3r/GUI/Plater.cpp:2436 msgid "Detected advanced data" msgstr "" -#: src/slic3r/GUI/Plater.cpp:2443 +#: src/slic3r/GUI/Plater.cpp:2458 #, possible-c-format msgid "" "You can't to add the object(s) from %s because of one or some of them " "is(are) multi-part" msgstr "" -#: src/slic3r/GUI/Plater.cpp:2463 +#: src/slic3r/GUI/Plater.cpp:2478 msgid "" "Multiple objects were loaded for a multi-material printer.\n" "Instead of considering them as multiple objects, should I consider\n" "these files to represent a single object having multiple parts?" msgstr "" -#: src/slic3r/GUI/Plater.cpp:2479 +#: src/slic3r/GUI/Plater.cpp:2494 msgid "Loaded" msgstr "" -#: src/slic3r/GUI/Plater.cpp:2581 +#: src/slic3r/GUI/Plater.cpp:2596 msgid "" "Your object appears to be too large, so it was automatically scaled down to " "fit your print bed." msgstr "" -#: src/slic3r/GUI/Plater.cpp:2582 +#: src/slic3r/GUI/Plater.cpp:2597 msgid "Object too large?" msgstr "" -#: src/slic3r/GUI/Plater.cpp:2644 +#: src/slic3r/GUI/Plater.cpp:2659 msgid "Export STL file:" msgstr "" -#: src/slic3r/GUI/Plater.cpp:2651 +#: src/slic3r/GUI/Plater.cpp:2666 msgid "Export AMF file:" msgstr "" -#: src/slic3r/GUI/Plater.cpp:2657 +#: src/slic3r/GUI/Plater.cpp:2672 msgid "Save file as:" msgstr "" -#: src/slic3r/GUI/Plater.cpp:2663 +#: src/slic3r/GUI/Plater.cpp:2678 msgid "Export OBJ file:" msgstr "" -#: src/slic3r/GUI/Plater.cpp:2759 +#: src/slic3r/GUI/Plater.cpp:2774 msgid "Delete Object" msgstr "" -#: src/slic3r/GUI/Plater.cpp:2770 +#: src/slic3r/GUI/Plater.cpp:2785 msgid "Reset Project" msgstr "" -#: src/slic3r/GUI/Plater.cpp:2842 +#: src/slic3r/GUI/Plater.cpp:2857 msgid "" "The selected object can't be split because it contains more than one volume/" "material." msgstr "" -#: src/slic3r/GUI/Plater.cpp:2853 +#: src/slic3r/GUI/Plater.cpp:2868 msgid "Split to Objects" msgstr "" -#: src/slic3r/GUI/Plater.cpp:2978 src/slic3r/GUI/Plater.cpp:3662 +#: src/slic3r/GUI/Plater.cpp:2993 src/slic3r/GUI/Plater.cpp:3723 msgid "Invalid data" msgstr "" -#: src/slic3r/GUI/Plater.cpp:2988 +#: src/slic3r/GUI/Plater.cpp:3003 msgid "Ready to slice" msgstr "" -#: src/slic3r/GUI/Plater.cpp:3026 src/slic3r/GUI/PrintHostDialogs.cpp:260 +#: src/slic3r/GUI/Plater.cpp:3041 src/slic3r/GUI/PrintHostDialogs.cpp:264 msgid "Cancelling" msgstr "" -#: src/slic3r/GUI/Plater.cpp:3045 +#: src/slic3r/GUI/Plater.cpp:3060 msgid "Another export job is currently running." msgstr "" -#: src/slic3r/GUI/Plater.cpp:3162 +#: src/slic3r/GUI/Plater.cpp:3177 msgid "Please select the file to reload" msgstr "" -#: src/slic3r/GUI/Plater.cpp:3197 +#: src/slic3r/GUI/Plater.cpp:3212 msgid "It is not allowed to change the file to reload" msgstr "" -#: src/slic3r/GUI/Plater.cpp:3197 +#: src/slic3r/GUI/Plater.cpp:3212 msgid "Do you want to retry" msgstr "" -#: src/slic3r/GUI/Plater.cpp:3215 +#: src/slic3r/GUI/Plater.cpp:3230 msgid "Reload from:" msgstr "" -#: src/slic3r/GUI/Plater.cpp:3306 +#: src/slic3r/GUI/Plater.cpp:3323 msgid "Unable to reload:" msgstr "" -#: src/slic3r/GUI/Plater.cpp:3311 +#: src/slic3r/GUI/Plater.cpp:3328 msgid "Error during reload" msgstr "" -#: src/slic3r/GUI/Plater.cpp:3330 +#: src/slic3r/GUI/Plater.cpp:3347 msgid "Reload all from disk" msgstr "" -#: src/slic3r/GUI/Plater.cpp:3351 -msgid "Fix Throught NetFabb" +#: src/slic3r/GUI/Plater.cpp:3374 +msgid "" +"ERROR: Please close all manipulators available from the left toolbar before " +"fixing the mesh." msgstr "" -#: src/slic3r/GUI/Plater.cpp:3619 +#: src/slic3r/GUI/Plater.cpp:3380 +msgid "Fix through NetFabb" +msgstr "" + +#: src/slic3r/GUI/Plater.cpp:3397 +msgid "Custom supports and seams were removed after repairing the mesh." +msgstr "" + +#: src/slic3r/GUI/Plater.cpp:3680 msgid "There are active warnings concerning sliced models:" msgstr "" -#: src/slic3r/GUI/Plater.cpp:3630 +#: src/slic3r/GUI/Plater.cpp:3691 msgid "generated warnings" msgstr "" -#: src/slic3r/GUI/Plater.cpp:3670 src/slic3r/GUI/PrintHostDialogs.cpp:261 +#: src/slic3r/GUI/Plater.cpp:3731 src/slic3r/GUI/PrintHostDialogs.cpp:265 msgid "Cancelled" msgstr "" -#: src/slic3r/GUI/Plater.cpp:3932 src/slic3r/GUI/Plater.cpp:3956 +#: src/slic3r/GUI/Plater.cpp:3998 src/slic3r/GUI/Plater.cpp:4022 msgid "Remove the selected object" msgstr "" -#: src/slic3r/GUI/Plater.cpp:3941 +#: src/slic3r/GUI/Plater.cpp:4007 msgid "Add one more instance of the selected object" msgstr "" -#: src/slic3r/GUI/Plater.cpp:3943 +#: src/slic3r/GUI/Plater.cpp:4009 msgid "Remove one instance of the selected object" msgstr "" -#: src/slic3r/GUI/Plater.cpp:3945 +#: src/slic3r/GUI/Plater.cpp:4011 msgid "Set number of instances" msgstr "" -#: src/slic3r/GUI/Plater.cpp:3945 +#: src/slic3r/GUI/Plater.cpp:4011 msgid "Change the number of instances of the selected object" msgstr "" -#: src/slic3r/GUI/Plater.cpp:3947 +#: src/slic3r/GUI/Plater.cpp:4013 msgid "Fill bed with instances" msgstr "" -#: src/slic3r/GUI/Plater.cpp:3947 +#: src/slic3r/GUI/Plater.cpp:4013 msgid "Fill the remaining area of bed with instances of the selected object" msgstr "" -#: src/slic3r/GUI/Plater.cpp:3966 +#: src/slic3r/GUI/Plater.cpp:4032 msgid "Reload the selected object from disk" msgstr "" -#: src/slic3r/GUI/Plater.cpp:3969 +#: src/slic3r/GUI/Plater.cpp:4035 msgid "Export the selected object as STL file" msgstr "" -#: src/slic3r/GUI/Plater.cpp:4000 +#: src/slic3r/GUI/Plater.cpp:4065 msgid "Along X axis" msgstr "" -#: src/slic3r/GUI/Plater.cpp:4000 +#: src/slic3r/GUI/Plater.cpp:4065 msgid "Mirror the selected object along the X axis" msgstr "" -#: src/slic3r/GUI/Plater.cpp:4002 +#: src/slic3r/GUI/Plater.cpp:4067 msgid "Along Y axis" msgstr "" -#: src/slic3r/GUI/Plater.cpp:4002 +#: src/slic3r/GUI/Plater.cpp:4067 msgid "Mirror the selected object along the Y axis" msgstr "" -#: src/slic3r/GUI/Plater.cpp:4004 +#: src/slic3r/GUI/Plater.cpp:4069 msgid "Along Z axis" msgstr "" -#: src/slic3r/GUI/Plater.cpp:4004 +#: src/slic3r/GUI/Plater.cpp:4069 msgid "Mirror the selected object along the Z axis" msgstr "" -#: src/slic3r/GUI/Plater.cpp:4007 +#: src/slic3r/GUI/Plater.cpp:4072 msgid "Mirror" msgstr "" -#: src/slic3r/GUI/Plater.cpp:4007 +#: src/slic3r/GUI/Plater.cpp:4072 msgid "Mirror the selected object" msgstr "" -#: src/slic3r/GUI/Plater.cpp:4019 +#: src/slic3r/GUI/Plater.cpp:4084 msgid "To objects" msgstr "" -#: src/slic3r/GUI/Plater.cpp:4019 src/slic3r/GUI/Plater.cpp:4039 +#: src/slic3r/GUI/Plater.cpp:4084 src/slic3r/GUI/Plater.cpp:4104 msgid "Split the selected object into individual objects" msgstr "" -#: src/slic3r/GUI/Plater.cpp:4021 +#: src/slic3r/GUI/Plater.cpp:4086 msgid "To parts" msgstr "" -#: src/slic3r/GUI/Plater.cpp:4021 src/slic3r/GUI/Plater.cpp:4057 +#: src/slic3r/GUI/Plater.cpp:4086 src/slic3r/GUI/Plater.cpp:4122 msgid "Split the selected object into individual sub-parts" msgstr "" -#: src/slic3r/GUI/Plater.cpp:4024 src/slic3r/GUI/Plater.cpp:4039 -#: src/slic3r/GUI/Plater.cpp:4057 src/libslic3r/PrintConfig.cpp:3726 +#: src/slic3r/GUI/Plater.cpp:4089 src/slic3r/GUI/Plater.cpp:4104 +#: src/slic3r/GUI/Plater.cpp:4122 src/libslic3r/PrintConfig.cpp:3759 msgid "Split" msgstr "" -#: src/slic3r/GUI/Plater.cpp:4024 +#: src/slic3r/GUI/Plater.cpp:4089 msgid "Split the selected object" msgstr "" -#: src/slic3r/GUI/Plater.cpp:4046 +#: src/slic3r/GUI/Plater.cpp:4111 msgid "Optimize orientation" msgstr "" -#: src/slic3r/GUI/Plater.cpp:4047 +#: src/slic3r/GUI/Plater.cpp:4112 msgid "Optimize the rotation of the object for better print results." msgstr "" -#: src/slic3r/GUI/Plater.cpp:4127 +#: src/slic3r/GUI/Plater.cpp:4192 msgid "3D editor view" msgstr "" -#: src/slic3r/GUI/Plater.cpp:4499 +#: src/slic3r/GUI/Plater.cpp:4564 msgid "" "%1% printer was active at the time the target Undo / Redo snapshot was " "taken. Switching to %1% printer requires reloading of %1% presets." msgstr "" -#: src/slic3r/GUI/Plater.cpp:4703 +#: src/slic3r/GUI/Plater.cpp:4768 msgid "Load Project" msgstr "" -#: src/slic3r/GUI/Plater.cpp:4735 +#: src/slic3r/GUI/Plater.cpp:4800 msgid "Import Objects" msgstr "" -#: src/slic3r/GUI/Plater.cpp:4804 +#: src/slic3r/GUI/Plater.cpp:4868 msgid "The selected file" msgstr "" -#: src/slic3r/GUI/Plater.cpp:4804 +#: src/slic3r/GUI/Plater.cpp:4868 msgid "does not contain valid gcode." msgstr "" -#: src/slic3r/GUI/Plater.cpp:4805 +#: src/slic3r/GUI/Plater.cpp:4869 msgid "Error while loading .gcode file" msgstr "" -#: src/slic3r/GUI/Plater.cpp:5043 +#: src/slic3r/GUI/Plater.cpp:5107 msgid "All objects will be removed, continue?" msgstr "" -#: src/slic3r/GUI/Plater.cpp:5051 +#: src/slic3r/GUI/Plater.cpp:5115 msgid "Delete Selected Objects" msgstr "" -#: src/slic3r/GUI/Plater.cpp:5059 +#: src/slic3r/GUI/Plater.cpp:5123 msgid "Increase Instances" msgstr "" -#: src/slic3r/GUI/Plater.cpp:5093 +#: src/slic3r/GUI/Plater.cpp:5157 msgid "Decrease Instances" msgstr "" -#: src/slic3r/GUI/Plater.cpp:5124 +#: src/slic3r/GUI/Plater.cpp:5188 msgid "Enter the number of copies:" msgstr "" -#: src/slic3r/GUI/Plater.cpp:5125 +#: src/slic3r/GUI/Plater.cpp:5189 msgid "Copies of the selected object" msgstr "" -#: src/slic3r/GUI/Plater.cpp:5129 +#: src/slic3r/GUI/Plater.cpp:5193 #, possible-c-format msgid "Set numbers of copies to %d" msgstr "" -#: src/slic3r/GUI/Plater.cpp:5195 +#: src/slic3r/GUI/Plater.cpp:5259 msgid "Cut by Plane" msgstr "" -#: src/slic3r/GUI/Plater.cpp:5252 +#: src/slic3r/GUI/Plater.cpp:5316 msgid "Save G-code file as:" msgstr "" -#: src/slic3r/GUI/Plater.cpp:5252 +#: src/slic3r/GUI/Plater.cpp:5316 msgid "Save SL1 file as:" msgstr "" -#: src/slic3r/GUI/Plater.cpp:5399 +#: src/slic3r/GUI/Plater.cpp:5463 #, possible-c-format msgid "STL file exported to %s" msgstr "" -#: src/slic3r/GUI/Plater.cpp:5416 +#: src/slic3r/GUI/Plater.cpp:5480 #, possible-c-format msgid "AMF file exported to %s" msgstr "" -#: src/slic3r/GUI/Plater.cpp:5419 +#: src/slic3r/GUI/Plater.cpp:5483 #, possible-c-format msgid "Error exporting AMF file %s" msgstr "" -#: src/slic3r/GUI/Plater.cpp:5448 +#: src/slic3r/GUI/Plater.cpp:5512 #, possible-c-format msgid "3MF file exported to %s" msgstr "" -#: src/slic3r/GUI/Plater.cpp:5453 +#: src/slic3r/GUI/Plater.cpp:5517 #, possible-c-format msgid "Error exporting 3MF file %s" msgstr "" -#: src/slic3r/GUI/Plater.cpp:5985 +#: src/slic3r/GUI/Plater.cpp:6054 msgid "Export" msgstr "" -#: src/slic3r/GUI/Plater.cpp:6080 +#: src/slic3r/GUI/Plater.cpp:6149 msgid "Paste From Clipboard" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:24 src/slic3r/GUI/Tab.cpp:2099 -#: src/slic3r/GUI/Tab.cpp:2281 src/slic3r/GUI/Tab.cpp:2389 -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1072 +#: src/slic3r/GUI/Preferences.cpp:56 src/slic3r/GUI/Tab.cpp:2098 +#: src/slic3r/GUI/Tab.cpp:2285 src/slic3r/GUI/Tab.cpp:2393 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1080 msgid "General" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:48 +#: src/slic3r/GUI/Preferences.cpp:69 msgid "Remember output directory" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:50 +#: src/slic3r/GUI/Preferences.cpp:71 msgid "" "If this is enabled, Slic3r will prompt the last output directory instead of " "the one containing the input files." msgstr "" -#: src/slic3r/GUI/Preferences.cpp:56 +#: src/slic3r/GUI/Preferences.cpp:77 msgid "Auto-center parts" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:58 +#: src/slic3r/GUI/Preferences.cpp:79 msgid "" "If this is enabled, Slic3r will auto-center objects around the print bed " "center." msgstr "" -#: src/slic3r/GUI/Preferences.cpp:64 +#: src/slic3r/GUI/Preferences.cpp:85 msgid "Background processing" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:66 +#: src/slic3r/GUI/Preferences.cpp:87 msgid "" "If this is enabled, Slic3r will pre-process objects as soon as they're " "loaded in order to save time when exporting G-code." msgstr "" -#: src/slic3r/GUI/Preferences.cpp:75 +#: src/slic3r/GUI/Preferences.cpp:96 msgid "" "If enabled, PrusaSlicer will check for the new versions of itself online. " "When a new version becomes available a notification is displayed at the next " @@ -5766,25 +5867,25 @@ msgid "" "notification mechanisms, no automatic installation is done." msgstr "" -#: src/slic3r/GUI/Preferences.cpp:81 +#: src/slic3r/GUI/Preferences.cpp:102 msgid "Export sources full pathnames to 3mf and amf" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:83 +#: src/slic3r/GUI/Preferences.cpp:104 msgid "" "If enabled, allows the Reload from disk command to automatically find and " "load the files when invoked." msgstr "" -#: src/slic3r/GUI/Preferences.cpp:93 +#: src/slic3r/GUI/Preferences.cpp:114 msgid "If enabled, sets PrusaSlicer as default application to open .3mf files." msgstr "" -#: src/slic3r/GUI/Preferences.cpp:100 +#: src/slic3r/GUI/Preferences.cpp:121 msgid "If enabled, sets PrusaSlicer as default application to open .stl files." msgstr "" -#: src/slic3r/GUI/Preferences.cpp:110 +#: src/slic3r/GUI/Preferences.cpp:131 msgid "" "If enabled, Slic3r downloads updates of built-in system presets in the " "background. These updates are downloaded into a separate temporary location. " @@ -5792,218 +5893,218 @@ msgid "" "startup." msgstr "" -#: src/slic3r/GUI/Preferences.cpp:115 +#: src/slic3r/GUI/Preferences.cpp:136 msgid "Suppress \" - default - \" presets" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:117 +#: src/slic3r/GUI/Preferences.cpp:138 msgid "" "Suppress \" - default - \" presets in the Print / Filament / Printer " "selections once there are any other valid presets available." msgstr "" -#: src/slic3r/GUI/Preferences.cpp:123 +#: src/slic3r/GUI/Preferences.cpp:144 msgid "Show incompatible print and filament presets" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:125 +#: src/slic3r/GUI/Preferences.cpp:146 msgid "" "When checked, the print and filament presets are shown in the preset editor " "even if they are marked as incompatible with the active printer" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:131 +#: src/slic3r/GUI/Preferences.cpp:152 msgid "Show drop project dialog" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:133 +#: src/slic3r/GUI/Preferences.cpp:154 msgid "" "When checked, whenever dragging and dropping a project file on the " "application, shows a dialog asking to select the action to take on the file " "to load." msgstr "" -#: src/slic3r/GUI/Preferences.cpp:138 src/libslic3r/PrintConfig.cpp:3753 -msgid "Single instance mode" +#: src/slic3r/GUI/Preferences.cpp:161 src/slic3r/GUI/Preferences.cpp:165 +msgid "Allow just a single PrusaSlicer instance" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:141 +#: src/slic3r/GUI/Preferences.cpp:163 msgid "" "On OSX there is always only one instance of app running by default. However " "it is allowed to run multiple instances of same app from the command line. " "In such case this settings will allow only one instance." msgstr "" -#: src/slic3r/GUI/Preferences.cpp:143 +#: src/slic3r/GUI/Preferences.cpp:167 msgid "" "If this is enabled, when starting PrusaSlicer and another instance of the " "same PrusaSlicer is already running, that instance will be reactivated " "instead." msgstr "" -#: src/slic3r/GUI/Preferences.cpp:160 -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:665 +#: src/slic3r/GUI/Preferences.cpp:173 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:671 msgid "Ask for unsaved changes when closing application" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:162 +#: src/slic3r/GUI/Preferences.cpp:175 msgid "When closing the application, always ask for unsaved changes" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:167 -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:666 +#: src/slic3r/GUI/Preferences.cpp:180 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:672 msgid "Ask for unsaved changes when selecting new preset" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:169 +#: src/slic3r/GUI/Preferences.cpp:182 msgid "Always ask for unsaved changes when selecting new preset" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:177 +#: src/slic3r/GUI/Preferences.cpp:190 msgid "Associate .gcode files to PrusaSlicer G-code Viewer" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:179 +#: src/slic3r/GUI/Preferences.cpp:192 msgid "" "If enabled, sets PrusaSlicer G-code Viewer as default application to open ." "gcode files." msgstr "" -#: src/slic3r/GUI/Preferences.cpp:188 +#: src/slic3r/GUI/Preferences.cpp:201 msgid "Use Retina resolution for the 3D scene" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:190 +#: src/slic3r/GUI/Preferences.cpp:203 msgid "" "If enabled, the 3D scene will be rendered in Retina resolution. If you are " "experiencing 3D performance problems, disabling this option may help." msgstr "" -#: src/slic3r/GUI/Preferences.cpp:198 src/slic3r/GUI/Preferences.cpp:200 +#: src/slic3r/GUI/Preferences.cpp:211 src/slic3r/GUI/Preferences.cpp:213 msgid "Show splash screen" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:207 +#: src/slic3r/GUI/Preferences.cpp:220 msgid "Enable support for legacy 3DConnexion devices" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:209 +#: src/slic3r/GUI/Preferences.cpp:222 msgid "" "If enabled, the legacy 3DConnexion devices settings dialog is available by " "pressing CTRL+M" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:218 +#: src/slic3r/GUI/Preferences.cpp:232 msgid "Camera" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:224 +#: src/slic3r/GUI/Preferences.cpp:237 msgid "Use perspective camera" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:226 +#: src/slic3r/GUI/Preferences.cpp:239 msgid "" "If enabled, use perspective camera. If not enabled, use orthographic camera." msgstr "" -#: src/slic3r/GUI/Preferences.cpp:231 +#: src/slic3r/GUI/Preferences.cpp:244 msgid "Use free camera" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:233 +#: src/slic3r/GUI/Preferences.cpp:246 msgid "If enabled, use free camera. If not enabled, use constrained camera." msgstr "" -#: src/slic3r/GUI/Preferences.cpp:238 +#: src/slic3r/GUI/Preferences.cpp:251 msgid "Reverse direction of zoom with mouse wheel" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:240 +#: src/slic3r/GUI/Preferences.cpp:253 msgid "If enabled, reverses the direction of zoom with mouse wheel" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:247 +#: src/slic3r/GUI/Preferences.cpp:261 msgid "GUI" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:262 -msgid "Show sidebar collapse/expand button" -msgstr "" - -#: src/slic3r/GUI/Preferences.cpp:264 -msgid "" -"If enabled, the button for the collapse sidebar will be appeared in top " -"right corner of the 3D Scene" -msgstr "" - -#: src/slic3r/GUI/Preferences.cpp:269 -msgid "Use custom size for toolbar icons" -msgstr "" - -#: src/slic3r/GUI/Preferences.cpp:271 -msgid "If enabled, you can change size of toolbar icons manually." -msgstr "" - #: src/slic3r/GUI/Preferences.cpp:276 -msgid "Suppress to open hyperlink in browser" -msgstr "" - -#: src/slic3r/GUI/Preferences.cpp:278 -msgid "" -"If enabled, the descriptions of configuration parameters in settings tabs " -"woldn't work as hyperlinks. If disabled, the descriptions of configuration " -"parameters in settings tabs will work as hyperlinks." -msgstr "" - -#: src/slic3r/GUI/Preferences.cpp:285 msgid "Sequential slider applied only to top layer" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:287 +#: src/slic3r/GUI/Preferences.cpp:278 msgid "" "If enabled, changes made using the sequential slider, in preview, apply only " "to gcode top layer. If disabled, changes made using the sequential slider, " "in preview, apply to the whole gcode." msgstr "" -#: src/slic3r/GUI/Preferences.cpp:304 +#: src/slic3r/GUI/Preferences.cpp:285 +msgid "Show sidebar collapse/expand button" +msgstr "" + +#: src/slic3r/GUI/Preferences.cpp:287 +msgid "" +"If enabled, the button for the collapse sidebar will be appeared in top " +"right corner of the 3D Scene" +msgstr "" + +#: src/slic3r/GUI/Preferences.cpp:292 +msgid "Suppress to open hyperlink in browser" +msgstr "" + +#: src/slic3r/GUI/Preferences.cpp:294 +msgid "" +"If enabled, the descriptions of configuration parameters in settings tabs " +"wouldn't work as hyperlinks. If disabled, the descriptions of configuration " +"parameters in settings tabs will work as hyperlinks." +msgstr "" + +#: src/slic3r/GUI/Preferences.cpp:300 +msgid "Use custom size for toolbar icons" +msgstr "" + +#: src/slic3r/GUI/Preferences.cpp:302 +msgid "If enabled, you can change size of toolbar icons manually." +msgstr "" + +#: src/slic3r/GUI/Preferences.cpp:320 msgid "Render" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:310 +#: src/slic3r/GUI/Preferences.cpp:325 msgid "Use environment map" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:312 +#: src/slic3r/GUI/Preferences.cpp:327 msgid "If enabled, renders object using the environment map." msgstr "" -#: src/slic3r/GUI/Preferences.cpp:345 +#: src/slic3r/GUI/Preferences.cpp:352 #, possible-c-format msgid "You need to restart %s to make the changes effective." msgstr "" -#: src/slic3r/GUI/Preferences.cpp:420 +#: src/slic3r/GUI/Preferences.cpp:427 msgid "Icon size in a respect to the default size" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:435 +#: src/slic3r/GUI/Preferences.cpp:442 msgid "Select toolbar icon size in respect to the default one." msgstr "" -#: src/slic3r/GUI/Preferences.cpp:466 +#: src/slic3r/GUI/Preferences.cpp:473 msgid "Old regular layout with the tab bar" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:467 +#: src/slic3r/GUI/Preferences.cpp:474 msgid "New layout, access via settings button in the top menu" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:468 +#: src/slic3r/GUI/Preferences.cpp:475 msgid "Settings in non-modal window" msgstr "" -#: src/slic3r/GUI/Preferences.cpp:477 +#: src/slic3r/GUI/Preferences.cpp:484 msgid "Layout Options" msgstr "" @@ -6044,7 +6145,7 @@ msgid "Add/Remove presets" msgstr "" #: src/slic3r/GUI/PresetComboBoxes.cpp:685 -#: src/slic3r/GUI/PresetComboBoxes.cpp:715 src/slic3r/GUI/Tab.cpp:2986 +#: src/slic3r/GUI/PresetComboBoxes.cpp:715 src/slic3r/GUI/Tab.cpp:2990 msgid "Add physical printer" msgstr "" @@ -6052,7 +6153,7 @@ msgstr "" msgid "Edit preset" msgstr "" -#: src/slic3r/GUI/PresetComboBoxes.cpp:703 src/slic3r/GUI/Tab.cpp:2986 +#: src/slic3r/GUI/PresetComboBoxes.cpp:703 src/slic3r/GUI/Tab.cpp:2990 msgid "Edit physical printer" msgstr "" @@ -6078,221 +6179,225 @@ msgstr "" msgid "Add/Remove printers" msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:28 +#: src/slic3r/GUI/PresetHints.cpp:32 msgid "" "If estimated layer time is below ~%1%s, fan will run at %2%%% and print " "speed will be reduced so that no less than %3%s are spent on that layer " "(however, speed will never be reduced below %4%mm/s)." msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:35 +#: src/slic3r/GUI/PresetHints.cpp:39 msgid "" "If estimated layer time is greater, but still below ~%1%s, fan will run at a " "proportionally decreasing speed between %2%%% and %3%%%." msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:39 -msgid "During the other layers, fan" +#: src/slic3r/GUI/PresetHints.cpp:49 +msgid "Fan speed will be ramped from zero at layer %1% to %2%%% at layer %3%." msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:41 -msgid "Fan" +#: src/slic3r/GUI/PresetHints.cpp:51 +msgid "During the other layers, fan will always run at %1%%%" msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:47 -msgid "will always run at %1%%%" +#: src/slic3r/GUI/PresetHints.cpp:51 +msgid "Fan will always run at %1%%%" msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:50 +#: src/slic3r/GUI/PresetHints.cpp:53 msgid "except for the first %1% layers." msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:52 +#: src/slic3r/GUI/PresetHints.cpp:55 msgid "except for the first layer." msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:54 -msgid "will be turned off." +#: src/slic3r/GUI/PresetHints.cpp:58 +msgid "During the other layers, fan will be turned off." msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:155 +#: src/slic3r/GUI/PresetHints.cpp:58 +msgid "Fan will be turned off." +msgstr "" + +#: src/slic3r/GUI/PresetHints.cpp:159 msgid "external perimeters" msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:164 +#: src/slic3r/GUI/PresetHints.cpp:168 msgid "perimeters" msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:173 +#: src/slic3r/GUI/PresetHints.cpp:177 msgid "infill" msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:183 +#: src/slic3r/GUI/PresetHints.cpp:187 msgid "solid infill" msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:191 +#: src/slic3r/GUI/PresetHints.cpp:195 msgid "top solid infill" msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:202 +#: src/slic3r/GUI/PresetHints.cpp:206 msgid "support" msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:212 +#: src/slic3r/GUI/PresetHints.cpp:216 msgid "support interface" msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:218 +#: src/slic3r/GUI/PresetHints.cpp:222 msgid "First layer volumetric" msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:218 +#: src/slic3r/GUI/PresetHints.cpp:222 msgid "Bridging volumetric" msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:218 +#: src/slic3r/GUI/PresetHints.cpp:222 msgid "Volumetric" msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:219 +#: src/slic3r/GUI/PresetHints.cpp:223 msgid "flow rate is maximized" msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:222 +#: src/slic3r/GUI/PresetHints.cpp:226 msgid "by the print profile maximum" msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:223 +#: src/slic3r/GUI/PresetHints.cpp:227 msgid "when printing" msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:224 +#: src/slic3r/GUI/PresetHints.cpp:228 msgid "with a volumetric rate" msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:228 +#: src/slic3r/GUI/PresetHints.cpp:232 #, possible-c-format msgid "%3.2f mm³/s at filament speed %3.2f mm/s." msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:246 +#: src/slic3r/GUI/PresetHints.cpp:250 msgid "" "Recommended object thin wall thickness: Not available due to invalid layer " "height." msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:262 +#: src/slic3r/GUI/PresetHints.cpp:266 #, possible-c-format msgid "Recommended object thin wall thickness for layer height %.2f and" msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:269 +#: src/slic3r/GUI/PresetHints.cpp:273 #, possible-c-format msgid "%d lines: %.2f mm" msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:273 +#: src/slic3r/GUI/PresetHints.cpp:277 msgid "" "Recommended object thin wall thickness: Not available due to excessively " "small extrusion width." msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:302 +#: src/slic3r/GUI/PresetHints.cpp:306 msgid "" "Top / bottom shell thickness hint: Not available due to invalid layer height." msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:315 +#: src/slic3r/GUI/PresetHints.cpp:319 msgid "Top shell is %1% mm thick for layer height %2% mm." msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:318 +#: src/slic3r/GUI/PresetHints.cpp:322 msgid "Minimum top shell thickness is %1% mm." msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:321 +#: src/slic3r/GUI/PresetHints.cpp:325 msgid "Top is open." msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:334 +#: src/slic3r/GUI/PresetHints.cpp:338 msgid "Bottom shell is %1% mm thick for layer height %2% mm." msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:337 +#: src/slic3r/GUI/PresetHints.cpp:341 msgid "Minimum bottom shell thickness is %1% mm." msgstr "" -#: src/slic3r/GUI/PresetHints.cpp:340 +#: src/slic3r/GUI/PresetHints.cpp:344 msgid "Bottom is open." msgstr "" -#: src/slic3r/GUI/PrintHostDialogs.cpp:34 +#: src/slic3r/GUI/PrintHostDialogs.cpp:35 msgid "Send G-Code to printer host" msgstr "" -#: src/slic3r/GUI/PrintHostDialogs.cpp:34 +#: src/slic3r/GUI/PrintHostDialogs.cpp:35 msgid "Upload to Printer Host with the following filename:" msgstr "" -#: src/slic3r/GUI/PrintHostDialogs.cpp:36 +#: src/slic3r/GUI/PrintHostDialogs.cpp:37 msgid "Start printing after upload" msgstr "" -#: src/slic3r/GUI/PrintHostDialogs.cpp:44 +#: src/slic3r/GUI/PrintHostDialogs.cpp:45 msgid "Use forward slashes ( / ) as a directory separator if needed." msgstr "" -#: src/slic3r/GUI/PrintHostDialogs.cpp:57 +#: src/slic3r/GUI/PrintHostDialogs.cpp:58 msgid "Group" msgstr "" -#: src/slic3r/GUI/PrintHostDialogs.cpp:174 +#: src/slic3r/GUI/PrintHostDialogs.cpp:176 msgid "ID" msgstr "" -#: src/slic3r/GUI/PrintHostDialogs.cpp:175 +#: src/slic3r/GUI/PrintHostDialogs.cpp:177 msgid "Progress" msgstr "" -#: src/slic3r/GUI/PrintHostDialogs.cpp:176 +#: src/slic3r/GUI/PrintHostDialogs.cpp:178 msgid "Status" msgstr "" -#: src/slic3r/GUI/PrintHostDialogs.cpp:177 +#: src/slic3r/GUI/PrintHostDialogs.cpp:179 msgid "Host" msgstr "" -#: src/slic3r/GUI/PrintHostDialogs.cpp:178 +#: src/slic3r/GUI/PrintHostDialogs.cpp:180 msgid "Filename" msgstr "" -#: src/slic3r/GUI/PrintHostDialogs.cpp:179 +#: src/slic3r/GUI/PrintHostDialogs.cpp:181 msgid "Error Message" msgstr "" -#: src/slic3r/GUI/PrintHostDialogs.cpp:182 +#: src/slic3r/GUI/PrintHostDialogs.cpp:184 msgid "Cancel selected" msgstr "" -#: src/slic3r/GUI/PrintHostDialogs.cpp:184 +#: src/slic3r/GUI/PrintHostDialogs.cpp:186 msgid "Show error message" msgstr "" -#: src/slic3r/GUI/PrintHostDialogs.cpp:226 -#: src/slic3r/GUI/PrintHostDialogs.cpp:257 +#: src/slic3r/GUI/PrintHostDialogs.cpp:228 +#: src/slic3r/GUI/PrintHostDialogs.cpp:261 msgid "Enqueued" msgstr "" -#: src/slic3r/GUI/PrintHostDialogs.cpp:258 +#: src/slic3r/GUI/PrintHostDialogs.cpp:262 msgid "Uploading" msgstr "" -#: src/slic3r/GUI/PrintHostDialogs.cpp:262 +#: src/slic3r/GUI/PrintHostDialogs.cpp:266 msgid "Completed" msgstr "" -#: src/slic3r/GUI/PrintHostDialogs.cpp:300 +#: src/slic3r/GUI/PrintHostDialogs.cpp:304 msgid "Error uploading to print host:" msgstr "" @@ -6301,12 +6406,12 @@ msgid "NO RAMMING AT ALL" msgstr "" #: src/slic3r/GUI/RammingChart.cpp:76 src/slic3r/GUI/WipeTowerDialog.cpp:83 -#: src/libslic3r/PrintConfig.cpp:691 src/libslic3r/PrintConfig.cpp:735 -#: src/libslic3r/PrintConfig.cpp:750 src/libslic3r/PrintConfig.cpp:2606 -#: src/libslic3r/PrintConfig.cpp:2615 src/libslic3r/PrintConfig.cpp:2725 -#: src/libslic3r/PrintConfig.cpp:2733 src/libslic3r/PrintConfig.cpp:2741 -#: src/libslic3r/PrintConfig.cpp:2748 src/libslic3r/PrintConfig.cpp:2756 -#: src/libslic3r/PrintConfig.cpp:2764 +#: src/libslic3r/PrintConfig.cpp:706 src/libslic3r/PrintConfig.cpp:750 +#: src/libslic3r/PrintConfig.cpp:765 src/libslic3r/PrintConfig.cpp:2636 +#: src/libslic3r/PrintConfig.cpp:2645 src/libslic3r/PrintConfig.cpp:2755 +#: src/libslic3r/PrintConfig.cpp:2763 src/libslic3r/PrintConfig.cpp:2771 +#: src/libslic3r/PrintConfig.cpp:2778 src/libslic3r/PrintConfig.cpp:2786 +#: src/libslic3r/PrintConfig.cpp:2794 msgid "s" msgstr "" @@ -6314,8 +6419,8 @@ msgstr "" msgid "Volumetric speed" msgstr "" -#: src/slic3r/GUI/RammingChart.cpp:81 src/libslic3r/PrintConfig.cpp:648 -#: src/libslic3r/PrintConfig.cpp:1432 +#: src/slic3r/GUI/RammingChart.cpp:81 src/libslic3r/PrintConfig.cpp:663 +#: src/libslic3r/PrintConfig.cpp:1458 msgid "mm³/s" msgstr "" @@ -6346,7 +6451,7 @@ msgstr "" #: src/slic3r/GUI/SavePresetDialog.cpp:136 msgid "" -"Preset with name \"%1%\" already exists and is incopatible with selected " +"Preset with name \"%1%\" already exists and is incompatible with selected " "printer." msgstr "" @@ -6358,43 +6463,51 @@ msgstr "" msgid "The name cannot be empty." msgstr "" -#: src/slic3r/GUI/SavePresetDialog.cpp:176 -#: src/slic3r/GUI/SavePresetDialog.cpp:182 +#: src/slic3r/GUI/SavePresetDialog.cpp:147 +msgid "The name cannot start with space character." +msgstr "" + +#: src/slic3r/GUI/SavePresetDialog.cpp:152 +msgid "The name cannot end with space character." +msgstr "" + +#: src/slic3r/GUI/SavePresetDialog.cpp:186 +#: src/slic3r/GUI/SavePresetDialog.cpp:192 msgid "Save preset" msgstr "" -#: src/slic3r/GUI/SavePresetDialog.cpp:205 +#: src/slic3r/GUI/SavePresetDialog.cpp:215 msgctxt "PresetName" msgid "Copy" msgstr "" -#: src/slic3r/GUI/SavePresetDialog.cpp:263 +#: src/slic3r/GUI/SavePresetDialog.cpp:273 msgid "" "You have selected physical printer \"%1%\" \n" "with related printer preset \"%2%\"" msgstr "" -#: src/slic3r/GUI/SavePresetDialog.cpp:296 +#: src/slic3r/GUI/SavePresetDialog.cpp:306 msgid "What would you like to do with \"%1%\" preset after saving?" msgstr "" -#: src/slic3r/GUI/SavePresetDialog.cpp:299 +#: src/slic3r/GUI/SavePresetDialog.cpp:309 msgid "Change \"%1%\" to \"%2%\" for this physical printer \"%3%\"" msgstr "" -#: src/slic3r/GUI/SavePresetDialog.cpp:300 +#: src/slic3r/GUI/SavePresetDialog.cpp:310 msgid "Add \"%1%\" as a next preset for the the physical printer \"%2%\"" msgstr "" -#: src/slic3r/GUI/SavePresetDialog.cpp:301 +#: src/slic3r/GUI/SavePresetDialog.cpp:311 msgid "Just switch to \"%1%\" preset" msgstr "" -#: src/slic3r/GUI/Search.cpp:77 src/slic3r/GUI/Tab.cpp:2417 +#: src/slic3r/GUI/Search.cpp:77 src/slic3r/GUI/Tab.cpp:2421 msgid "Stealth" msgstr "" -#: src/slic3r/GUI/Search.cpp:77 src/slic3r/GUI/Tab.cpp:2411 +#: src/slic3r/GUI/Search.cpp:77 src/slic3r/GUI/Tab.cpp:2415 msgid "Normal" msgstr "" @@ -6430,15 +6543,15 @@ msgstr "" msgid "Selection-Remove All" msgstr "" -#: src/slic3r/GUI/Selection.cpp:987 +#: src/slic3r/GUI/Selection.cpp:960 msgid "Scale To Fit" msgstr "" -#: src/slic3r/GUI/Selection.cpp:1514 +#: src/slic3r/GUI/Selection.cpp:1487 msgid "Set Printable Instance" msgstr "" -#: src/slic3r/GUI/Selection.cpp:1514 +#: src/slic3r/GUI/Selection.cpp:1487 msgid "Set Unprintable Instance" msgstr "" @@ -6450,329 +6563,329 @@ msgstr "" msgid "Copy to Clipboard" msgstr "" -#: src/slic3r/GUI/Tab.cpp:112 src/libslic3r/PrintConfig.cpp:308 +#: src/slic3r/GUI/Tab.cpp:109 src/libslic3r/PrintConfig.cpp:321 msgid "Compatible printers" msgstr "" -#: src/slic3r/GUI/Tab.cpp:113 +#: src/slic3r/GUI/Tab.cpp:110 msgid "Select the printers this profile is compatible with." msgstr "" -#: src/slic3r/GUI/Tab.cpp:118 src/libslic3r/PrintConfig.cpp:323 +#: src/slic3r/GUI/Tab.cpp:115 src/libslic3r/PrintConfig.cpp:336 msgid "Compatible print profiles" msgstr "" -#: src/slic3r/GUI/Tab.cpp:119 +#: src/slic3r/GUI/Tab.cpp:116 msgid "Select the print profiles this profile is compatible with." msgstr "" #. TRN "Save current Settings" -#: src/slic3r/GUI/Tab.cpp:214 +#: src/slic3r/GUI/Tab.cpp:211 #, possible-c-format msgid "Save current %s" msgstr "" -#: src/slic3r/GUI/Tab.cpp:215 +#: src/slic3r/GUI/Tab.cpp:212 msgid "Delete this preset" msgstr "" -#: src/slic3r/GUI/Tab.cpp:219 +#: src/slic3r/GUI/Tab.cpp:216 msgid "" "Hover the cursor over buttons to find more information \n" "or click this button." msgstr "" -#: src/slic3r/GUI/Tab.cpp:223 +#: src/slic3r/GUI/Tab.cpp:220 msgid "Search in settings [%1%]" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1240 +#: src/slic3r/GUI/Tab.cpp:1237 msgid "Detach from system preset" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1253 +#: src/slic3r/GUI/Tab.cpp:1250 msgid "" "A copy of the current system preset will be created, which will be detached " "from the system preset." msgstr "" -#: src/slic3r/GUI/Tab.cpp:1254 +#: src/slic3r/GUI/Tab.cpp:1251 msgid "" "The current custom preset will be detached from the parent system preset." msgstr "" -#: src/slic3r/GUI/Tab.cpp:1257 +#: src/slic3r/GUI/Tab.cpp:1254 msgid "Modifications to the current profile will be saved." msgstr "" -#: src/slic3r/GUI/Tab.cpp:1260 +#: src/slic3r/GUI/Tab.cpp:1257 msgid "" "This action is not revertable.\n" "Do you want to proceed?" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1262 +#: src/slic3r/GUI/Tab.cpp:1259 msgid "Detach preset" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1288 +#: src/slic3r/GUI/Tab.cpp:1285 msgid "This is a default preset." msgstr "" -#: src/slic3r/GUI/Tab.cpp:1290 +#: src/slic3r/GUI/Tab.cpp:1287 msgid "This is a system preset." msgstr "" -#: src/slic3r/GUI/Tab.cpp:1292 +#: src/slic3r/GUI/Tab.cpp:1289 msgid "Current preset is inherited from the default preset." msgstr "" -#: src/slic3r/GUI/Tab.cpp:1296 +#: src/slic3r/GUI/Tab.cpp:1293 msgid "Current preset is inherited from" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1300 +#: src/slic3r/GUI/Tab.cpp:1297 msgid "It can't be deleted or modified." msgstr "" -#: src/slic3r/GUI/Tab.cpp:1301 +#: src/slic3r/GUI/Tab.cpp:1298 msgid "" "Any modifications should be saved as a new preset inherited from this one." msgstr "" -#: src/slic3r/GUI/Tab.cpp:1302 +#: src/slic3r/GUI/Tab.cpp:1299 msgid "To do that please specify a new name for the preset." msgstr "" -#: src/slic3r/GUI/Tab.cpp:1306 +#: src/slic3r/GUI/Tab.cpp:1303 msgid "Additional information:" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1312 +#: src/slic3r/GUI/Tab.cpp:1309 msgid "printer model" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1320 +#: src/slic3r/GUI/Tab.cpp:1317 msgid "default print profile" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1323 +#: src/slic3r/GUI/Tab.cpp:1320 msgid "default filament profile" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1337 +#: src/slic3r/GUI/Tab.cpp:1334 msgid "default SLA material profile" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1341 +#: src/slic3r/GUI/Tab.cpp:1338 msgid "default SLA print profile" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1349 +#: src/slic3r/GUI/Tab.cpp:1346 msgid "full profile name" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1350 +#: src/slic3r/GUI/Tab.cpp:1347 msgid "symbolic profile name" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1388 src/slic3r/GUI/Tab.cpp:4033 +#: src/slic3r/GUI/Tab.cpp:1385 src/slic3r/GUI/Tab.cpp:4042 msgid "Layers and perimeters" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1394 +#: src/slic3r/GUI/Tab.cpp:1391 msgid "Vertical shells" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1406 +#: src/slic3r/GUI/Tab.cpp:1403 msgid "Horizontal shells" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1407 src/libslic3r/PrintConfig.cpp:1950 +#: src/slic3r/GUI/Tab.cpp:1404 src/libslic3r/PrintConfig.cpp:1980 msgid "Solid layers" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1412 +#: src/slic3r/GUI/Tab.cpp:1409 msgid "Minimum shell thickness" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1423 +#: src/slic3r/GUI/Tab.cpp:1420 msgid "Quality (slower slicing)" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1450 +#: src/slic3r/GUI/Tab.cpp:1448 msgid "Reducing printing time" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1462 +#: src/slic3r/GUI/Tab.cpp:1460 msgid "Skirt and brim" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1482 +#: src/slic3r/GUI/Tab.cpp:1480 msgid "Raft" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1486 +#: src/slic3r/GUI/Tab.cpp:1484 msgid "Options for support material and raft" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1501 +#: src/slic3r/GUI/Tab.cpp:1499 msgid "Speed for print moves" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1514 +#: src/slic3r/GUI/Tab.cpp:1512 msgid "Speed for non-print moves" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1517 +#: src/slic3r/GUI/Tab.cpp:1515 msgid "Modifiers" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1520 +#: src/slic3r/GUI/Tab.cpp:1518 msgid "Acceleration control (advanced)" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1527 +#: src/slic3r/GUI/Tab.cpp:1525 msgid "Autospeed (advanced)" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1535 +#: src/slic3r/GUI/Tab.cpp:1533 msgid "Multiple Extruders" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1543 +#: src/slic3r/GUI/Tab.cpp:1541 msgid "Ooze prevention" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1561 +#: src/slic3r/GUI/Tab.cpp:1559 msgid "Extrusion width" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1571 +#: src/slic3r/GUI/Tab.cpp:1569 msgid "Overlap" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1574 +#: src/slic3r/GUI/Tab.cpp:1572 msgid "Flow" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1583 +#: src/slic3r/GUI/Tab.cpp:1581 msgid "Other" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1586 src/slic3r/GUI/Tab.cpp:4109 +#: src/slic3r/GUI/Tab.cpp:1584 src/slic3r/GUI/Tab.cpp:4118 msgid "Output options" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1587 +#: src/slic3r/GUI/Tab.cpp:1585 msgid "Sequential printing" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1589 +#: src/slic3r/GUI/Tab.cpp:1587 msgid "Extruder clearance" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1594 src/slic3r/GUI/Tab.cpp:4110 +#: src/slic3r/GUI/Tab.cpp:1592 src/slic3r/GUI/Tab.cpp:4119 msgid "Output file" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1601 src/libslic3r/PrintConfig.cpp:1636 +#: src/slic3r/GUI/Tab.cpp:1599 src/libslic3r/PrintConfig.cpp:1662 msgid "Post-processing scripts" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1607 src/slic3r/GUI/Tab.cpp:1608 -#: src/slic3r/GUI/Tab.cpp:1928 src/slic3r/GUI/Tab.cpp:1929 -#: src/slic3r/GUI/Tab.cpp:2262 src/slic3r/GUI/Tab.cpp:2263 -#: src/slic3r/GUI/Tab.cpp:2338 src/slic3r/GUI/Tab.cpp:2339 -#: src/slic3r/GUI/Tab.cpp:3976 src/slic3r/GUI/Tab.cpp:3977 +#: src/slic3r/GUI/Tab.cpp:1605 src/slic3r/GUI/Tab.cpp:1606 +#: src/slic3r/GUI/Tab.cpp:1927 src/slic3r/GUI/Tab.cpp:1928 +#: src/slic3r/GUI/Tab.cpp:2266 src/slic3r/GUI/Tab.cpp:2267 +#: src/slic3r/GUI/Tab.cpp:2342 src/slic3r/GUI/Tab.cpp:2343 +#: src/slic3r/GUI/Tab.cpp:3985 src/slic3r/GUI/Tab.cpp:3986 msgid "Notes" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1614 src/slic3r/GUI/Tab.cpp:1936 -#: src/slic3r/GUI/Tab.cpp:2269 src/slic3r/GUI/Tab.cpp:2345 -#: src/slic3r/GUI/Tab.cpp:3984 src/slic3r/GUI/Tab.cpp:4115 +#: src/slic3r/GUI/Tab.cpp:1612 src/slic3r/GUI/Tab.cpp:1935 +#: src/slic3r/GUI/Tab.cpp:2273 src/slic3r/GUI/Tab.cpp:2349 +#: src/slic3r/GUI/Tab.cpp:3993 src/slic3r/GUI/Tab.cpp:4124 msgid "Dependencies" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1615 src/slic3r/GUI/Tab.cpp:1937 -#: src/slic3r/GUI/Tab.cpp:2270 src/slic3r/GUI/Tab.cpp:2346 -#: src/slic3r/GUI/Tab.cpp:3985 src/slic3r/GUI/Tab.cpp:4116 +#: src/slic3r/GUI/Tab.cpp:1613 src/slic3r/GUI/Tab.cpp:1936 +#: src/slic3r/GUI/Tab.cpp:2274 src/slic3r/GUI/Tab.cpp:2350 +#: src/slic3r/GUI/Tab.cpp:3994 src/slic3r/GUI/Tab.cpp:4125 msgid "Profile dependencies" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1695 +#: src/slic3r/GUI/Tab.cpp:1693 msgid "Filament Overrides" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1817 +#: src/slic3r/GUI/Tab.cpp:1815 msgid "Temperature" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1818 +#: src/slic3r/GUI/Tab.cpp:1816 msgid "Nozzle" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1823 +#: src/slic3r/GUI/Tab.cpp:1821 msgid "Bed" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1828 +#: src/slic3r/GUI/Tab.cpp:1826 msgid "Cooling" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1830 src/libslic3r/PrintConfig.cpp:1539 -#: src/libslic3r/PrintConfig.cpp:2398 +#: src/slic3r/GUI/Tab.cpp:1828 src/libslic3r/PrintConfig.cpp:1565 +#: src/libslic3r/PrintConfig.cpp:2428 msgid "Enable" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1841 +#: src/slic3r/GUI/Tab.cpp:1839 msgid "Fan settings" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1851 +#: src/slic3r/GUI/Tab.cpp:1850 msgid "Cooling thresholds" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1857 +#: src/slic3r/GUI/Tab.cpp:1856 msgid "Filament properties" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1864 +#: src/slic3r/GUI/Tab.cpp:1863 msgid "Print speed override" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1874 +#: src/slic3r/GUI/Tab.cpp:1873 msgid "Wipe tower parameters" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1877 +#: src/slic3r/GUI/Tab.cpp:1876 msgid "Toolchange parameters with single extruder MM printers" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1890 +#: src/slic3r/GUI/Tab.cpp:1889 msgid "Ramming settings" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1913 src/slic3r/GUI/Tab.cpp:2201 -#: src/libslic3r/PrintConfig.cpp:2033 +#: src/slic3r/GUI/Tab.cpp:1912 src/slic3r/GUI/Tab.cpp:2205 +#: src/libslic3r/PrintConfig.cpp:2063 msgid "Custom G-code" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1914 src/slic3r/GUI/Tab.cpp:2202 -#: src/libslic3r/PrintConfig.cpp:1983 src/libslic3r/PrintConfig.cpp:1998 +#: src/slic3r/GUI/Tab.cpp:1913 src/slic3r/GUI/Tab.cpp:2206 +#: src/libslic3r/PrintConfig.cpp:2013 src/libslic3r/PrintConfig.cpp:2028 msgid "Start G-code" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1921 src/slic3r/GUI/Tab.cpp:2209 -#: src/libslic3r/PrintConfig.cpp:428 src/libslic3r/PrintConfig.cpp:438 +#: src/slic3r/GUI/Tab.cpp:1920 src/slic3r/GUI/Tab.cpp:2213 +#: src/libslic3r/PrintConfig.cpp:441 src/libslic3r/PrintConfig.cpp:451 msgid "End G-code" msgstr "" -#: src/slic3r/GUI/Tab.cpp:1971 +#: src/slic3r/GUI/Tab.cpp:1970 msgid "Volumetric flow hints not available" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2067 +#: src/slic3r/GUI/Tab.cpp:2066 msgid "" "Note: All parameters from this group are moved to the Physical Printer " "settings (see changelog).\n" @@ -6785,19 +6898,19 @@ msgid "" "physical_printer directory." msgstr "" -#: src/slic3r/GUI/Tab.cpp:2100 src/slic3r/GUI/Tab.cpp:2282 +#: src/slic3r/GUI/Tab.cpp:2099 src/slic3r/GUI/Tab.cpp:2286 msgid "Size and coordinates" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2109 src/slic3r/GUI/UnsavedChangesDialog.cpp:1072 +#: src/slic3r/GUI/Tab.cpp:2108 src/slic3r/GUI/UnsavedChangesDialog.cpp:1080 msgid "Capabilities" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2114 +#: src/slic3r/GUI/Tab.cpp:2113 msgid "Number of extruders of the printer." msgstr "" -#: src/slic3r/GUI/Tab.cpp:2142 +#: src/slic3r/GUI/Tab.cpp:2141 msgid "" "Single Extruder Multi Material is selected, \n" "and all extruders must have the same diameter.\n" @@ -6805,231 +6918,231 @@ msgid "" "nozzle diameter value?" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2145 src/slic3r/GUI/Tab.cpp:2548 -#: src/libslic3r/PrintConfig.cpp:1508 +#: src/slic3r/GUI/Tab.cpp:2144 src/slic3r/GUI/Tab.cpp:2552 +#: src/libslic3r/PrintConfig.cpp:1534 msgid "Nozzle diameter" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2216 src/libslic3r/PrintConfig.cpp:196 +#: src/slic3r/GUI/Tab.cpp:2220 src/libslic3r/PrintConfig.cpp:209 msgid "Before layer change G-code" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2223 src/libslic3r/PrintConfig.cpp:1247 +#: src/slic3r/GUI/Tab.cpp:2227 src/libslic3r/PrintConfig.cpp:1273 msgid "After layer change G-code" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2230 src/libslic3r/PrintConfig.cpp:2291 +#: src/slic3r/GUI/Tab.cpp:2234 src/libslic3r/PrintConfig.cpp:2321 msgid "Tool change G-code" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2237 +#: src/slic3r/GUI/Tab.cpp:2241 msgid "Between objects G-code (for sequential printing)" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2244 +#: src/slic3r/GUI/Tab.cpp:2248 msgid "Color Change G-code" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2250 src/libslic3r/PrintConfig.cpp:2024 +#: src/slic3r/GUI/Tab.cpp:2254 src/libslic3r/PrintConfig.cpp:2054 msgid "Pause Print G-code" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2256 +#: src/slic3r/GUI/Tab.cpp:2260 msgid "Template Custom G-code" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2289 +#: src/slic3r/GUI/Tab.cpp:2293 msgid "Display" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2304 +#: src/slic3r/GUI/Tab.cpp:2308 msgid "Tilt" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2305 +#: src/slic3r/GUI/Tab.cpp:2309 msgid "Tilt time" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2311 src/slic3r/GUI/Tab.cpp:3960 +#: src/slic3r/GUI/Tab.cpp:2315 src/slic3r/GUI/Tab.cpp:3969 msgid "Corrections" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2328 src/slic3r/GUI/Tab.cpp:3956 +#: src/slic3r/GUI/Tab.cpp:2332 src/slic3r/GUI/Tab.cpp:3965 msgid "Exposure" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2387 src/slic3r/GUI/Tab.cpp:2481 -#: src/libslic3r/PrintConfig.cpp:1276 src/libslic3r/PrintConfig.cpp:1311 -#: src/libslic3r/PrintConfig.cpp:1328 src/libslic3r/PrintConfig.cpp:1345 -#: src/libslic3r/PrintConfig.cpp:1361 src/libslic3r/PrintConfig.cpp:1371 -#: src/libslic3r/PrintConfig.cpp:1381 src/libslic3r/PrintConfig.cpp:1391 +#: src/slic3r/GUI/Tab.cpp:2391 src/slic3r/GUI/Tab.cpp:2485 +#: src/libslic3r/PrintConfig.cpp:1302 src/libslic3r/PrintConfig.cpp:1337 +#: src/libslic3r/PrintConfig.cpp:1354 src/libslic3r/PrintConfig.cpp:1371 +#: src/libslic3r/PrintConfig.cpp:1387 src/libslic3r/PrintConfig.cpp:1397 +#: src/libslic3r/PrintConfig.cpp:1407 src/libslic3r/PrintConfig.cpp:1417 msgid "Machine limits" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2410 +#: src/slic3r/GUI/Tab.cpp:2414 msgid "Values in this column are for Normal mode" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2416 +#: src/slic3r/GUI/Tab.cpp:2420 msgid "Values in this column are for Stealth mode" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2425 +#: src/slic3r/GUI/Tab.cpp:2429 msgid "Maximum feedrates" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2430 +#: src/slic3r/GUI/Tab.cpp:2434 msgid "Maximum accelerations" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2437 +#: src/slic3r/GUI/Tab.cpp:2441 msgid "Jerk limits" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2442 +#: src/slic3r/GUI/Tab.cpp:2446 msgid "Minimum feedrates" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2506 src/slic3r/GUI/Tab.cpp:2514 +#: src/slic3r/GUI/Tab.cpp:2510 src/slic3r/GUI/Tab.cpp:2518 msgid "Single extruder MM setup" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2515 +#: src/slic3r/GUI/Tab.cpp:2519 msgid "Single extruder multimaterial parameters" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2546 +#: src/slic3r/GUI/Tab.cpp:2550 msgid "" "This is a single extruder multimaterial printer, diameters of all extruders " "will be set to the new value. Do you want to proceed?" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2570 +#: src/slic3r/GUI/Tab.cpp:2574 msgid "Layer height limits" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2575 +#: src/slic3r/GUI/Tab.cpp:2579 msgid "Position (for multi-extruder printers)" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2581 +#: src/slic3r/GUI/Tab.cpp:2585 msgid "Only lift Z" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2594 +#: src/slic3r/GUI/Tab.cpp:2598 msgid "" "Retraction when tool is disabled (advanced settings for multi-extruder " "setups)" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2601 +#: src/slic3r/GUI/Tab.cpp:2605 msgid "Reset to Filament Color" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2779 +#: src/slic3r/GUI/Tab.cpp:2783 msgid "" "The Wipe option is not available when using the Firmware Retraction mode.\n" "\n" "Shall I disable it in order to enable Firmware Retraction?" msgstr "" -#: src/slic3r/GUI/Tab.cpp:2781 +#: src/slic3r/GUI/Tab.cpp:2785 msgid "Firmware Retraction" msgstr "" -#: src/slic3r/GUI/Tab.cpp:3367 +#: src/slic3r/GUI/Tab.cpp:3376 msgid "Detached" msgstr "" -#: src/slic3r/GUI/Tab.cpp:3430 +#: src/slic3r/GUI/Tab.cpp:3439 msgid "remove" msgstr "" -#: src/slic3r/GUI/Tab.cpp:3430 +#: src/slic3r/GUI/Tab.cpp:3439 msgid "delete" msgstr "" -#: src/slic3r/GUI/Tab.cpp:3439 +#: src/slic3r/GUI/Tab.cpp:3448 msgid "It's a last preset for this physical printer." msgstr "" -#: src/slic3r/GUI/Tab.cpp:3444 +#: src/slic3r/GUI/Tab.cpp:3453 msgid "" "Are you sure you want to delete \"%1%\" preset from the physical printer " "\"%2%\"?" msgstr "" -#: src/slic3r/GUI/Tab.cpp:3456 +#: src/slic3r/GUI/Tab.cpp:3465 msgid "" "The physical printer(s) below is based on the preset, you are going to " "delete." msgstr "" -#: src/slic3r/GUI/Tab.cpp:3460 +#: src/slic3r/GUI/Tab.cpp:3469 msgid "" "Note, that selected preset will be deleted from this/those printer(s) too." msgstr "" -#: src/slic3r/GUI/Tab.cpp:3464 +#: src/slic3r/GUI/Tab.cpp:3473 msgid "" "The physical printer(s) below is based only on the preset, you are going to " "delete." msgstr "" -#: src/slic3r/GUI/Tab.cpp:3468 +#: src/slic3r/GUI/Tab.cpp:3477 msgid "" "Note, that this/those printer(s) will be deleted after deleting of the " "selected preset." msgstr "" -#: src/slic3r/GUI/Tab.cpp:3472 +#: src/slic3r/GUI/Tab.cpp:3481 msgid "Are you sure you want to %1% the selected preset?" msgstr "" #. TRN Remove/Delete -#: src/slic3r/GUI/Tab.cpp:3477 +#: src/slic3r/GUI/Tab.cpp:3486 msgid "%1% Preset" msgstr "" -#: src/slic3r/GUI/Tab.cpp:3558 src/slic3r/GUI/Tab.cpp:3630 +#: src/slic3r/GUI/Tab.cpp:3567 src/slic3r/GUI/Tab.cpp:3639 msgid "Set" msgstr "" -#: src/slic3r/GUI/Tab.cpp:3694 +#: src/slic3r/GUI/Tab.cpp:3703 msgid "" "Machine limits will be emitted to G-code and used to estimate print time." msgstr "" -#: src/slic3r/GUI/Tab.cpp:3697 +#: src/slic3r/GUI/Tab.cpp:3706 msgid "" "Machine limits will NOT be emitted to G-code, however they will be used to " "estimate print time, which may therefore not be accurate as the printer may " "apply a different set of machine limits." msgstr "" -#: src/slic3r/GUI/Tab.cpp:3701 +#: src/slic3r/GUI/Tab.cpp:3710 msgid "" "Machine limits are not set, therefore the print time estimate may not be " "accurate." msgstr "" -#: src/slic3r/GUI/Tab.cpp:3723 +#: src/slic3r/GUI/Tab.cpp:3732 msgid "LOCKED LOCK" msgstr "" #. TRN Description for "LOCKED LOCK" -#: src/slic3r/GUI/Tab.cpp:3725 +#: src/slic3r/GUI/Tab.cpp:3734 msgid "" "indicates that the settings are the same as the system (or default) values " "for the current option group" msgstr "" -#: src/slic3r/GUI/Tab.cpp:3727 +#: src/slic3r/GUI/Tab.cpp:3736 msgid "UNLOCKED LOCK" msgstr "" #. TRN Description for "UNLOCKED LOCK" -#: src/slic3r/GUI/Tab.cpp:3729 +#: src/slic3r/GUI/Tab.cpp:3738 msgid "" "indicates that some settings were changed and are not equal to the system " "(or default) values for the current option group.\n" @@ -7037,23 +7150,23 @@ msgid "" "to the system (or default) values." msgstr "" -#: src/slic3r/GUI/Tab.cpp:3734 +#: src/slic3r/GUI/Tab.cpp:3743 msgid "WHITE BULLET" msgstr "" #. TRN Description for "WHITE BULLET" -#: src/slic3r/GUI/Tab.cpp:3736 +#: src/slic3r/GUI/Tab.cpp:3745 msgid "" "for the left button: indicates a non-system (or non-default) preset,\n" "for the right button: indicates that the settings hasn't been modified." msgstr "" -#: src/slic3r/GUI/Tab.cpp:3739 +#: src/slic3r/GUI/Tab.cpp:3748 msgid "BACK ARROW" msgstr "" #. TRN Description for "BACK ARROW" -#: src/slic3r/GUI/Tab.cpp:3741 +#: src/slic3r/GUI/Tab.cpp:3750 msgid "" "indicates that the settings were changed and are not equal to the last saved " "preset for the current option group.\n" @@ -7061,13 +7174,13 @@ msgid "" "to the last saved preset." msgstr "" -#: src/slic3r/GUI/Tab.cpp:3751 +#: src/slic3r/GUI/Tab.cpp:3760 msgid "" "LOCKED LOCK icon indicates that the settings are the same as the system (or " "default) values for the current option group" msgstr "" -#: src/slic3r/GUI/Tab.cpp:3753 +#: src/slic3r/GUI/Tab.cpp:3762 msgid "" "UNLOCKED LOCK icon indicates that some settings were changed and are not " "equal to the system (or default) values for the current option group.\n" @@ -7075,17 +7188,17 @@ msgid "" "default) values." msgstr "" -#: src/slic3r/GUI/Tab.cpp:3756 +#: src/slic3r/GUI/Tab.cpp:3765 msgid "WHITE BULLET icon indicates a non system (or non default) preset." msgstr "" -#: src/slic3r/GUI/Tab.cpp:3759 +#: src/slic3r/GUI/Tab.cpp:3768 msgid "" "WHITE BULLET icon indicates that the settings are the same as in the last " "saved preset for the current option group." msgstr "" -#: src/slic3r/GUI/Tab.cpp:3761 +#: src/slic3r/GUI/Tab.cpp:3770 msgid "" "BACK ARROW icon indicates that the settings were changed and are not equal " "to the last saved preset for the current option group.\n" @@ -7093,196 +7206,196 @@ msgid "" "preset." msgstr "" -#: src/slic3r/GUI/Tab.cpp:3767 +#: src/slic3r/GUI/Tab.cpp:3776 msgid "" "LOCKED LOCK icon indicates that the value is the same as the system (or " "default) value." msgstr "" -#: src/slic3r/GUI/Tab.cpp:3768 +#: src/slic3r/GUI/Tab.cpp:3777 msgid "" "UNLOCKED LOCK icon indicates that the value was changed and is not equal to " "the system (or default) value.\n" "Click to reset current value to the system (or default) value." msgstr "" -#: src/slic3r/GUI/Tab.cpp:3774 +#: src/slic3r/GUI/Tab.cpp:3783 msgid "" "WHITE BULLET icon indicates that the value is the same as in the last saved " "preset." msgstr "" -#: src/slic3r/GUI/Tab.cpp:3775 +#: src/slic3r/GUI/Tab.cpp:3784 msgid "" "BACK ARROW icon indicates that the value was changed and is not equal to the " "last saved preset.\n" "Click to reset current value to the last saved preset." msgstr "" -#: src/slic3r/GUI/Tab.cpp:3919 src/slic3r/GUI/Tab.cpp:3921 +#: src/slic3r/GUI/Tab.cpp:3928 src/slic3r/GUI/Tab.cpp:3930 msgid "Material" msgstr "" -#: src/slic3r/GUI/Tab.cpp:4043 +#: src/slic3r/GUI/Tab.cpp:4052 msgid "Support head" msgstr "" -#: src/slic3r/GUI/Tab.cpp:4048 +#: src/slic3r/GUI/Tab.cpp:4057 msgid "Support pillar" msgstr "" -#: src/slic3r/GUI/Tab.cpp:4071 +#: src/slic3r/GUI/Tab.cpp:4080 msgid "Connection of the support sticks and junctions" msgstr "" -#: src/slic3r/GUI/Tab.cpp:4076 +#: src/slic3r/GUI/Tab.cpp:4085 msgid "Automatic generation" msgstr "" -#: src/slic3r/GUI/Tab.cpp:4150 +#: src/slic3r/GUI/Tab.cpp:4159 msgid "" "\"%1%\" is disabled because \"%2%\" is on in \"%3%\" category.\n" "To enable \"%1%\", please switch off \"%2%\"" msgstr "" -#: src/slic3r/GUI/Tab.cpp:4152 src/libslic3r/PrintConfig.cpp:2972 +#: src/slic3r/GUI/Tab.cpp:4161 src/libslic3r/PrintConfig.cpp:3002 msgid "Object elevation" msgstr "" -#: src/slic3r/GUI/Tab.cpp:4152 src/libslic3r/PrintConfig.cpp:3074 +#: src/slic3r/GUI/Tab.cpp:4161 src/libslic3r/PrintConfig.cpp:3104 msgid "Pad around object" msgstr "" -#: src/slic3r/GUI/Tab.hpp:374 src/slic3r/GUI/Tab.hpp:496 +#: src/slic3r/GUI/Tab.hpp:370 src/slic3r/GUI/Tab.hpp:492 msgid "Print Settings" msgstr "" -#: src/slic3r/GUI/Tab.hpp:405 +#: src/slic3r/GUI/Tab.hpp:401 msgid "Filament Settings" msgstr "" -#: src/slic3r/GUI/Tab.hpp:446 +#: src/slic3r/GUI/Tab.hpp:442 msgid "Printer Settings" msgstr "" -#: src/slic3r/GUI/Tab.hpp:480 +#: src/slic3r/GUI/Tab.hpp:476 msgid "Material Settings" msgstr "" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:143 -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:152 -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:851 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:149 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:158 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:857 msgid "Undef" msgstr "" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:531 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:537 msgid "PrusaSlicer is closing: Unsaved Changes" msgstr "" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:548 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:554 msgid "Switching Presets: Unsaved Changes" msgstr "" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:614 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:620 msgid "Old Value" msgstr "" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:615 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:621 msgid "New Value" msgstr "" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:646 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:652 msgid "Transfer" msgstr "" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:647 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:653 msgid "Discard" msgstr "" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:648 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:654 msgid "Save" msgstr "" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:668 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:674 msgid "PrusaSlicer will remember your action." msgstr "" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:670 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:676 msgid "" "You will not be asked about the unsaved changes the next time you close " "PrusaSlicer." msgstr "" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:671 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:677 msgid "" "You will not be asked about the unsaved changes the next time you switch a " "preset." msgstr "" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:672 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:678 msgid "" "Visit \"Preferences\" and check \"%1%\"\n" "to be asked about unsaved changes again." msgstr "" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:674 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:680 msgid "PrusaSlicer: Don't ask me again" msgstr "" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:741 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:747 msgid "" "Some fields are too long to fit. Right mouse click reveals the full text." msgstr "" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:743 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:749 msgid "All settings changes will be discarded." msgstr "" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:746 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:752 msgid "Save the selected options." msgstr "" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:746 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:752 msgid "Transfer the selected settings to the newly selected preset." msgstr "" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:750 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:756 msgid "Save the selected options to preset \"%1%\"." msgstr "" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:751 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:757 msgid "Transfer the selected options to the newly selected preset \"%1%\"." msgstr "" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1010 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1019 msgid "The following presets were modified:" msgstr "" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1015 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1024 msgid "Preset \"%1%\" has the following unsaved changes:" msgstr "" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1019 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1028 msgid "" "Preset \"%1%\" is not compatible with the new printer profile and it has the " "following unsaved changes:" msgstr "" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1020 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1029 msgid "" "Preset \"%1%\" is not compatible with the new print profile and it has the " "following unsaved changes:" msgstr "" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1067 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1075 msgid "Extruders count" msgstr "" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1183 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1197 msgid "Old value" msgstr "" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1184 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1198 msgid "New value" msgstr "" @@ -7729,24 +7842,30 @@ msgstr "" msgid "Open G-code file:" msgstr "" -#: src/libslic3r/GCode.cpp:612 +#: src/libslic3r/GCode.cpp:518 msgid "There is an object with no extrusions on the first layer." msgstr "" -#: src/libslic3r/GCode.cpp:630 +#: src/libslic3r/GCode.cpp:536 msgid "Empty layers detected, the output would not be printable." msgstr "" -#: src/libslic3r/GCode.cpp:631 +#: src/libslic3r/GCode.cpp:537 msgid "Print z" msgstr "" -#: src/libslic3r/GCode.cpp:632 +#: src/libslic3r/GCode.cpp:538 msgid "" "This is usually caused by negligibly small extrusions or by a faulty model. " "Try to repair the model or change its orientation on the bed." msgstr "" +#: src/libslic3r/GCode.cpp:1261 +msgid "" +"Your print is very close to the priming regions. Make sure there is no " +"collision." +msgstr "" + #: src/libslic3r/ExtrusionEntity.cpp:324 src/libslic3r/ExtrusionEntity.cpp:360 msgid "Mixed" msgstr "" @@ -7756,13 +7875,13 @@ msgid "" "Cannot calculate extrusion width for %1%: Variable \"%2%\" not accessible." msgstr "" -#: src/libslic3r/Format/3mf.cpp:1667 +#: src/libslic3r/Format/3mf.cpp:1668 msgid "" "The selected 3mf file has been saved with a newer version of %1% and is not " "compatible." msgstr "" -#: src/libslic3r/Format/AMF.cpp:955 +#: src/libslic3r/Format/AMF.cpp:958 msgid "" "The selected amf file has been saved with a newer version of %1% and is not " "compatible." @@ -7892,114 +8011,117 @@ msgstr "" msgid "write calledback failed" msgstr "" -#: src/libslic3r/Preset.cpp:1258 +#: src/libslic3r/Preset.cpp:1299 msgid "filament" msgstr "" -#: src/libslic3r/Print.cpp:1247 +#: src/libslic3r/Print.cpp:1251 msgid "All objects are outside of the print volume." msgstr "" -#: src/libslic3r/Print.cpp:1250 +#: src/libslic3r/Print.cpp:1254 msgid "The supplied settings will cause an empty print." msgstr "" -#: src/libslic3r/Print.cpp:1254 +#: src/libslic3r/Print.cpp:1258 msgid "Some objects are too close; your extruder will collide with them." msgstr "" -#: src/libslic3r/Print.cpp:1256 +#: src/libslic3r/Print.cpp:1260 msgid "" "Some objects are too tall and cannot be printed without extruder collisions." msgstr "" -#: src/libslic3r/Print.cpp:1265 -msgid "The Spiral Vase option can only be used when printing a single object." +#: src/libslic3r/Print.cpp:1269 +msgid "" +"Only a single object may be printed at a time in Spiral Vase mode. Either " +"remove all but the last object, or enable sequential mode by " +"\"complete_objects\"." msgstr "" -#: src/libslic3r/Print.cpp:1272 +#: src/libslic3r/Print.cpp:1277 msgid "" "The Spiral Vase option can only be used when printing single material " "objects." msgstr "" -#: src/libslic3r/Print.cpp:1285 +#: src/libslic3r/Print.cpp:1290 msgid "" "The wipe tower is only supported if all extruders have the same nozzle " "diameter and use filaments of the same diameter." msgstr "" -#: src/libslic3r/Print.cpp:1291 +#: src/libslic3r/Print.cpp:1296 msgid "" "The Wipe Tower is currently only supported for the Marlin, RepRap/Sprinter, " "RepRapFirmware and Repetier G-code flavors." msgstr "" -#: src/libslic3r/Print.cpp:1293 +#: src/libslic3r/Print.cpp:1298 msgid "" "The Wipe Tower is currently only supported with the relative extruder " "addressing (use_relative_e_distances=1)." msgstr "" -#: src/libslic3r/Print.cpp:1295 +#: src/libslic3r/Print.cpp:1300 msgid "Ooze prevention is currently not supported with the wipe tower enabled." msgstr "" -#: src/libslic3r/Print.cpp:1297 +#: src/libslic3r/Print.cpp:1302 msgid "" "The Wipe Tower currently does not support volumetric E (use_volumetric_e=0)." msgstr "" -#: src/libslic3r/Print.cpp:1299 +#: src/libslic3r/Print.cpp:1304 msgid "" "The Wipe Tower is currently not supported for multimaterial sequential " "prints." msgstr "" -#: src/libslic3r/Print.cpp:1320 +#: src/libslic3r/Print.cpp:1325 msgid "" "The Wipe Tower is only supported for multiple objects if they have equal " "layer heights" msgstr "" -#: src/libslic3r/Print.cpp:1322 +#: src/libslic3r/Print.cpp:1327 msgid "" "The Wipe Tower is only supported for multiple objects if they are printed " "over an equal number of raft layers" msgstr "" -#: src/libslic3r/Print.cpp:1324 +#: src/libslic3r/Print.cpp:1329 msgid "" "The Wipe Tower is only supported for multiple objects if they are printed " "with the same support_material_contact_distance" msgstr "" -#: src/libslic3r/Print.cpp:1326 +#: src/libslic3r/Print.cpp:1331 msgid "" "The Wipe Tower is only supported for multiple objects if they are sliced " "equally." msgstr "" -#: src/libslic3r/Print.cpp:1368 +#: src/libslic3r/Print.cpp:1373 msgid "" "The Wipe tower is only supported if all objects have the same variable layer " "height" msgstr "" -#: src/libslic3r/Print.cpp:1394 +#: src/libslic3r/Print.cpp:1399 msgid "" "One or more object were assigned an extruder that the printer does not have." msgstr "" -#: src/libslic3r/Print.cpp:1403 +#: src/libslic3r/Print.cpp:1408 msgid "%1%=%2% mm is too low to be printable at a layer height %3% mm" msgstr "" -#: src/libslic3r/Print.cpp:1406 +#: src/libslic3r/Print.cpp:1411 msgid "Excessive %1%=%2% mm to be printable with a nozzle diameter %3% mm" msgstr "" -#: src/libslic3r/Print.cpp:1417 +#: src/libslic3r/Print.cpp:1422 msgid "" "Printing with multiple extruders of differing nozzle diameters. If support " "is to be printed with the current extruder (support_material_extruder == 0 " @@ -8007,13 +8129,13 @@ msgid "" "same diameter." msgstr "" -#: src/libslic3r/Print.cpp:1425 +#: src/libslic3r/Print.cpp:1430 msgid "" "For the Wipe Tower to work with the soluble supports, the support layers " "need to be synchronized with the object layers." msgstr "" -#: src/libslic3r/Print.cpp:1429 +#: src/libslic3r/Print.cpp:1434 msgid "" "The Wipe Tower currently supports the non-soluble supports only if they are " "printed with the current extruder without triggering a tool change. (both " @@ -8021,31 +8143,31 @@ msgid "" "set to 0)." msgstr "" -#: src/libslic3r/Print.cpp:1451 +#: src/libslic3r/Print.cpp:1456 msgid "First layer height can't be greater than nozzle diameter" msgstr "" -#: src/libslic3r/Print.cpp:1456 +#: src/libslic3r/Print.cpp:1461 msgid "Layer height can't be greater than nozzle diameter" msgstr "" -#: src/libslic3r/Print.cpp:1615 +#: src/libslic3r/Print.cpp:1620 msgid "Infilling layers" msgstr "" -#: src/libslic3r/Print.cpp:1641 +#: src/libslic3r/Print.cpp:1646 msgid "Generating skirt" msgstr "" -#: src/libslic3r/Print.cpp:1650 +#: src/libslic3r/Print.cpp:1655 msgid "Generating brim" msgstr "" -#: src/libslic3r/Print.cpp:1673 +#: src/libslic3r/Print.cpp:1678 msgid "Exporting G-code" msgstr "" -#: src/libslic3r/Print.cpp:1677 +#: src/libslic3r/Print.cpp:1682 msgid "Generating G-code" msgstr "" @@ -8053,34 +8175,34 @@ msgstr "" msgid "Pad brim size is too small for the current configuration." msgstr "" -#: src/libslic3r/SLAPrint.cpp:628 +#: src/libslic3r/SLAPrint.cpp:630 msgid "" "Cannot proceed without support points! Add support points or disable support " "generation." msgstr "" -#: src/libslic3r/SLAPrint.cpp:640 +#: src/libslic3r/SLAPrint.cpp:642 msgid "" "Elevation is too low for object. Use the \"Pad around object\" feature to " "print the object without elevation." msgstr "" -#: src/libslic3r/SLAPrint.cpp:646 +#: src/libslic3r/SLAPrint.cpp:648 msgid "" "The endings of the support pillars will be deployed on the gap between the " "object and the pad. 'Support base safety distance' has to be greater than " "the 'Pad object gap' parameter to avoid this." msgstr "" -#: src/libslic3r/SLAPrint.cpp:661 +#: src/libslic3r/SLAPrint.cpp:663 msgid "Exposition time is out of printer profile bounds." msgstr "" -#: src/libslic3r/SLAPrint.cpp:668 +#: src/libslic3r/SLAPrint.cpp:670 msgid "Initial exposition time is out of printer profile bounds." msgstr "" -#: src/libslic3r/SLAPrint.cpp:784 +#: src/libslic3r/SLAPrint.cpp:786 msgid "Slicing done" msgstr "" @@ -8171,41 +8293,47 @@ msgid "Bed custom model" msgstr "" #: src/libslic3r/PrintConfig.cpp:66 -msgid "Picture sizes to be stored into a .gcode and .sl1 files" +msgid "G-code thumbnails" msgstr "" -#: src/libslic3r/PrintConfig.cpp:73 +#: src/libslic3r/PrintConfig.cpp:67 +msgid "" +"Picture sizes to be stored into a .gcode and .sl1 files, in the following " +"format: \"XxY, XxY, ...\"" +msgstr "" + +#: src/libslic3r/PrintConfig.cpp:75 msgid "" "This setting controls the height (and thus the total number) of the slices/" "layers. Thinner layers give better accuracy but take more time to print." msgstr "" -#: src/libslic3r/PrintConfig.cpp:80 +#: src/libslic3r/PrintConfig.cpp:82 msgid "Max print height" msgstr "" -#: src/libslic3r/PrintConfig.cpp:81 +#: src/libslic3r/PrintConfig.cpp:83 msgid "" "Set this to the maximum height that can be reached by your extruder while " "printing." msgstr "" -#: src/libslic3r/PrintConfig.cpp:89 +#: src/libslic3r/PrintConfig.cpp:91 msgid "Slice gap closing radius" msgstr "" -#: src/libslic3r/PrintConfig.cpp:91 +#: src/libslic3r/PrintConfig.cpp:93 msgid "" "Cracks smaller than 2x gap closing radius are being filled during the " "triangle mesh slicing. The gap closing operation may reduce the final print " "resolution, therefore it is advisable to keep the value reasonably low." msgstr "" -#: src/libslic3r/PrintConfig.cpp:99 +#: src/libslic3r/PrintConfig.cpp:101 msgid "Hostname, IP or URL" msgstr "" -#: src/libslic3r/PrintConfig.cpp:100 +#: src/libslic3r/PrintConfig.cpp:102 msgid "" "Slic3r can upload G-code files to a printer host. This field should contain " "the hostname, IP address or URL of the printer host instance. Print host " @@ -8214,98 +8342,114 @@ msgid "" "password@your-octopi-address/" msgstr "" -#: src/libslic3r/PrintConfig.cpp:108 +#: src/libslic3r/PrintConfig.cpp:110 msgid "API Key / Password" msgstr "" -#: src/libslic3r/PrintConfig.cpp:109 +#: src/libslic3r/PrintConfig.cpp:111 msgid "" "Slic3r can upload G-code files to a printer host. This field should contain " "the API Key or the password required for authentication." msgstr "" -#: src/libslic3r/PrintConfig.cpp:116 +#: src/libslic3r/PrintConfig.cpp:118 msgid "Name of the printer" msgstr "" -#: src/libslic3r/PrintConfig.cpp:123 +#: src/libslic3r/PrintConfig.cpp:125 msgid "" "Custom CA certificate file can be specified for HTTPS OctoPrint connections, " "in crt/pem format. If left blank, the default OS CA certificate repository " "is used." msgstr "" -#: src/libslic3r/PrintConfig.cpp:129 +#: src/libslic3r/PrintConfig.cpp:131 msgid "Elephant foot compensation" msgstr "" -#: src/libslic3r/PrintConfig.cpp:131 +#: src/libslic3r/PrintConfig.cpp:133 msgid "" "The first layer will be shrunk in the XY plane by the configured value to " "compensate for the 1st layer squish aka an Elephant Foot effect." msgstr "" -#: src/libslic3r/PrintConfig.cpp:147 +#: src/libslic3r/PrintConfig.cpp:149 msgid "Password" msgstr "" -#: src/libslic3r/PrintConfig.cpp:153 +#: src/libslic3r/PrintConfig.cpp:155 msgid "Printer preset name" msgstr "" -#: src/libslic3r/PrintConfig.cpp:154 +#: src/libslic3r/PrintConfig.cpp:156 msgid "Related printer preset name" msgstr "" -#: src/libslic3r/PrintConfig.cpp:159 +#: src/libslic3r/PrintConfig.cpp:161 msgid "Authorization Type" msgstr "" -#: src/libslic3r/PrintConfig.cpp:164 +#: src/libslic3r/PrintConfig.cpp:166 msgid "API key" msgstr "" -#: src/libslic3r/PrintConfig.cpp:165 +#: src/libslic3r/PrintConfig.cpp:167 msgid "HTTP digest" msgstr "" -#: src/libslic3r/PrintConfig.cpp:178 +#: src/libslic3r/PrintConfig.cpp:180 msgid "Avoid crossing perimeters" msgstr "" -#: src/libslic3r/PrintConfig.cpp:179 +#: src/libslic3r/PrintConfig.cpp:181 msgid "" "Optimize travel moves in order to minimize the crossing of perimeters. This " "is mostly useful with Bowden extruders which suffer from oozing. This " "feature slows down both the print and the G-code generation." msgstr "" -#: src/libslic3r/PrintConfig.cpp:186 src/libslic3r/PrintConfig.cpp:2261 +#: src/libslic3r/PrintConfig.cpp:188 +msgid "Avoid crossing perimeters - Max detour length" +msgstr "" + +#: src/libslic3r/PrintConfig.cpp:190 +msgid "" +"The maximum detour length for avoid crossing perimeters. If the detour is " +"longer than this value, avoid crossing perimeters is not applied for this " +"travel path. Detour length could be specified either as an absolute value or " +"as percentage (for example 50%) of a direct travel path." +msgstr "" + +#: src/libslic3r/PrintConfig.cpp:193 +msgid "mm or % (zero to disable)" +msgstr "" + +#: src/libslic3r/PrintConfig.cpp:199 src/libslic3r/PrintConfig.cpp:2291 msgid "Other layers" msgstr "" -#: src/libslic3r/PrintConfig.cpp:187 +#: src/libslic3r/PrintConfig.cpp:200 msgid "" "Bed temperature for layers after the first one. Set this to zero to disable " "bed temperature control commands in the output." msgstr "" -#: src/libslic3r/PrintConfig.cpp:190 +#: src/libslic3r/PrintConfig.cpp:203 msgid "Bed temperature" msgstr "" -#: src/libslic3r/PrintConfig.cpp:197 +#: src/libslic3r/PrintConfig.cpp:210 msgid "" "This custom code is inserted at every layer change, right before the Z move. " "Note that you can use placeholder variables for all Slic3r settings as well " "as [layer_num] and [layer_z]." msgstr "" -#: src/libslic3r/PrintConfig.cpp:207 +#: src/libslic3r/PrintConfig.cpp:220 msgid "Between objects G-code" msgstr "" -#: src/libslic3r/PrintConfig.cpp:208 +#: src/libslic3r/PrintConfig.cpp:221 msgid "" "This code is inserted between objects when using sequential printing. By " "default extruder and bed temperature are reset using non-wait command; " @@ -8315,81 +8459,81 @@ msgid "" "S[first_layer_temperature]\" command wherever you want." msgstr "" -#: src/libslic3r/PrintConfig.cpp:219 +#: src/libslic3r/PrintConfig.cpp:232 msgid "Number of solid layers to generate on bottom surfaces." msgstr "" -#: src/libslic3r/PrintConfig.cpp:220 +#: src/libslic3r/PrintConfig.cpp:233 msgid "Bottom solid layers" msgstr "" -#: src/libslic3r/PrintConfig.cpp:228 +#: src/libslic3r/PrintConfig.cpp:241 msgid "" "The number of bottom solid layers is increased above bottom_solid_layers if " "necessary to satisfy minimum thickness of bottom shell." msgstr "" -#: src/libslic3r/PrintConfig.cpp:230 +#: src/libslic3r/PrintConfig.cpp:243 msgid "Minimum bottom shell thickness" msgstr "" -#: src/libslic3r/PrintConfig.cpp:236 +#: src/libslic3r/PrintConfig.cpp:249 msgid "Bridge" msgstr "" -#: src/libslic3r/PrintConfig.cpp:237 +#: src/libslic3r/PrintConfig.cpp:250 msgid "" "This is the acceleration your printer will use for bridges. Set zero to " "disable acceleration control for bridges." msgstr "" -#: src/libslic3r/PrintConfig.cpp:239 src/libslic3r/PrintConfig.cpp:382 -#: src/libslic3r/PrintConfig.cpp:925 src/libslic3r/PrintConfig.cpp:1053 -#: src/libslic3r/PrintConfig.cpp:1334 src/libslic3r/PrintConfig.cpp:1383 -#: src/libslic3r/PrintConfig.cpp:1393 src/libslic3r/PrintConfig.cpp:1586 +#: src/libslic3r/PrintConfig.cpp:252 src/libslic3r/PrintConfig.cpp:395 +#: src/libslic3r/PrintConfig.cpp:940 src/libslic3r/PrintConfig.cpp:1079 +#: src/libslic3r/PrintConfig.cpp:1360 src/libslic3r/PrintConfig.cpp:1409 +#: src/libslic3r/PrintConfig.cpp:1419 src/libslic3r/PrintConfig.cpp:1612 msgid "mm/s²" msgstr "" -#: src/libslic3r/PrintConfig.cpp:245 +#: src/libslic3r/PrintConfig.cpp:258 msgid "Bridging angle" msgstr "" -#: src/libslic3r/PrintConfig.cpp:247 +#: src/libslic3r/PrintConfig.cpp:260 msgid "" "Bridging angle override. If left to zero, the bridging angle will be " "calculated automatically. Otherwise the provided angle will be used for all " "bridges. Use 180° for zero angle." msgstr "" -#: src/libslic3r/PrintConfig.cpp:250 src/libslic3r/PrintConfig.cpp:837 -#: src/libslic3r/PrintConfig.cpp:1823 src/libslic3r/PrintConfig.cpp:1833 -#: src/libslic3r/PrintConfig.cpp:2091 src/libslic3r/PrintConfig.cpp:2246 -#: src/libslic3r/PrintConfig.cpp:2445 src/libslic3r/PrintConfig.cpp:2946 -#: src/libslic3r/PrintConfig.cpp:3067 +#: src/libslic3r/PrintConfig.cpp:263 src/libslic3r/PrintConfig.cpp:852 +#: src/libslic3r/PrintConfig.cpp:1853 src/libslic3r/PrintConfig.cpp:1863 +#: src/libslic3r/PrintConfig.cpp:2121 src/libslic3r/PrintConfig.cpp:2276 +#: src/libslic3r/PrintConfig.cpp:2475 src/libslic3r/PrintConfig.cpp:2976 +#: src/libslic3r/PrintConfig.cpp:3097 msgid "°" msgstr "" -#: src/libslic3r/PrintConfig.cpp:256 +#: src/libslic3r/PrintConfig.cpp:269 msgid "Bridges fan speed" msgstr "" -#: src/libslic3r/PrintConfig.cpp:257 +#: src/libslic3r/PrintConfig.cpp:270 msgid "This fan speed is enforced during all bridges and overhangs." msgstr "" -#: src/libslic3r/PrintConfig.cpp:258 src/libslic3r/PrintConfig.cpp:849 -#: src/libslic3r/PrintConfig.cpp:1222 src/libslic3r/PrintConfig.cpp:1401 -#: src/libslic3r/PrintConfig.cpp:1464 src/libslic3r/PrintConfig.cpp:1715 -#: src/libslic3r/PrintConfig.cpp:2623 src/libslic3r/PrintConfig.cpp:2860 -#: src/libslic3r/PrintConfig.cpp:2986 +#: src/libslic3r/PrintConfig.cpp:271 src/libslic3r/PrintConfig.cpp:864 +#: src/libslic3r/PrintConfig.cpp:1248 src/libslic3r/PrintConfig.cpp:1427 +#: src/libslic3r/PrintConfig.cpp:1490 src/libslic3r/PrintConfig.cpp:1745 +#: src/libslic3r/PrintConfig.cpp:2653 src/libslic3r/PrintConfig.cpp:2890 +#: src/libslic3r/PrintConfig.cpp:3016 msgid "%" msgstr "" -#: src/libslic3r/PrintConfig.cpp:265 +#: src/libslic3r/PrintConfig.cpp:278 msgid "Bridge flow ratio" msgstr "" -#: src/libslic3r/PrintConfig.cpp:267 +#: src/libslic3r/PrintConfig.cpp:280 msgid "" "This factor affects the amount of plastic for bridging. You can decrease it " "slightly to pull the extrudates and prevent sagging, although default " @@ -8397,84 +8541,84 @@ msgid "" "before tweaking this." msgstr "" -#: src/libslic3r/PrintConfig.cpp:277 +#: src/libslic3r/PrintConfig.cpp:290 msgid "Bridges" msgstr "" -#: src/libslic3r/PrintConfig.cpp:279 +#: src/libslic3r/PrintConfig.cpp:292 msgid "Speed for printing bridges." msgstr "" -#: src/libslic3r/PrintConfig.cpp:280 src/libslic3r/PrintConfig.cpp:656 -#: src/libslic3r/PrintConfig.cpp:664 src/libslic3r/PrintConfig.cpp:673 -#: src/libslic3r/PrintConfig.cpp:681 src/libslic3r/PrintConfig.cpp:708 -#: src/libslic3r/PrintConfig.cpp:727 src/libslic3r/PrintConfig.cpp:989 -#: src/libslic3r/PrintConfig.cpp:1168 src/libslic3r/PrintConfig.cpp:1241 -#: src/libslic3r/PrintConfig.cpp:1317 src/libslic3r/PrintConfig.cpp:1351 -#: src/libslic3r/PrintConfig.cpp:1363 src/libslic3r/PrintConfig.cpp:1373 -#: src/libslic3r/PrintConfig.cpp:1423 src/libslic3r/PrintConfig.cpp:1482 -#: src/libslic3r/PrintConfig.cpp:1616 src/libslic3r/PrintConfig.cpp:1790 -#: src/libslic3r/PrintConfig.cpp:1799 src/libslic3r/PrintConfig.cpp:2225 -#: src/libslic3r/PrintConfig.cpp:2352 +#: src/libslic3r/PrintConfig.cpp:293 src/libslic3r/PrintConfig.cpp:671 +#: src/libslic3r/PrintConfig.cpp:679 src/libslic3r/PrintConfig.cpp:688 +#: src/libslic3r/PrintConfig.cpp:696 src/libslic3r/PrintConfig.cpp:723 +#: src/libslic3r/PrintConfig.cpp:742 src/libslic3r/PrintConfig.cpp:1015 +#: src/libslic3r/PrintConfig.cpp:1194 src/libslic3r/PrintConfig.cpp:1267 +#: src/libslic3r/PrintConfig.cpp:1343 src/libslic3r/PrintConfig.cpp:1377 +#: src/libslic3r/PrintConfig.cpp:1389 src/libslic3r/PrintConfig.cpp:1399 +#: src/libslic3r/PrintConfig.cpp:1449 src/libslic3r/PrintConfig.cpp:1508 +#: src/libslic3r/PrintConfig.cpp:1642 src/libslic3r/PrintConfig.cpp:1820 +#: src/libslic3r/PrintConfig.cpp:1829 src/libslic3r/PrintConfig.cpp:2255 +#: src/libslic3r/PrintConfig.cpp:2382 msgid "mm/s" msgstr "" -#: src/libslic3r/PrintConfig.cpp:287 +#: src/libslic3r/PrintConfig.cpp:300 msgid "Brim width" msgstr "" -#: src/libslic3r/PrintConfig.cpp:288 +#: src/libslic3r/PrintConfig.cpp:301 msgid "" "Horizontal width of the brim that will be printed around each object on the " "first layer." msgstr "" -#: src/libslic3r/PrintConfig.cpp:295 +#: src/libslic3r/PrintConfig.cpp:308 msgid "Clip multi-part objects" msgstr "" -#: src/libslic3r/PrintConfig.cpp:296 +#: src/libslic3r/PrintConfig.cpp:309 msgid "" "When printing multi-material objects, this settings will make Slic3r to clip " "the overlapping object parts one by the other (2nd part will be clipped by " "the 1st, 3rd part will be clipped by the 1st and 2nd etc)." msgstr "" -#: src/libslic3r/PrintConfig.cpp:303 +#: src/libslic3r/PrintConfig.cpp:316 msgid "Colorprint height" msgstr "" -#: src/libslic3r/PrintConfig.cpp:304 +#: src/libslic3r/PrintConfig.cpp:317 msgid "Heights at which a filament change is to occur." msgstr "" -#: src/libslic3r/PrintConfig.cpp:314 +#: src/libslic3r/PrintConfig.cpp:327 msgid "Compatible printers condition" msgstr "" -#: src/libslic3r/PrintConfig.cpp:315 +#: src/libslic3r/PrintConfig.cpp:328 msgid "" "A boolean expression using the configuration values of an active printer " "profile. If this expression evaluates to true, this profile is considered " "compatible with the active printer profile." msgstr "" -#: src/libslic3r/PrintConfig.cpp:329 +#: src/libslic3r/PrintConfig.cpp:342 msgid "Compatible print profiles condition" msgstr "" -#: src/libslic3r/PrintConfig.cpp:330 +#: src/libslic3r/PrintConfig.cpp:343 msgid "" "A boolean expression using the configuration values of an active print " "profile. If this expression evaluates to true, this profile is considered " "compatible with the active print profile." msgstr "" -#: src/libslic3r/PrintConfig.cpp:347 +#: src/libslic3r/PrintConfig.cpp:360 msgid "Complete individual objects" msgstr "" -#: src/libslic3r/PrintConfig.cpp:348 +#: src/libslic3r/PrintConfig.cpp:361 msgid "" "When printing multiple objects or copies, this feature will complete each " "object before moving onto next one (and starting it from its bottom layer). " @@ -8482,97 +8626,97 @@ msgid "" "warn and prevent you from extruder collisions, but beware." msgstr "" -#: src/libslic3r/PrintConfig.cpp:356 +#: src/libslic3r/PrintConfig.cpp:369 msgid "Enable auto cooling" msgstr "" -#: src/libslic3r/PrintConfig.cpp:357 +#: src/libslic3r/PrintConfig.cpp:370 msgid "" "This flag enables the automatic cooling logic that adjusts print speed and " "fan speed according to layer printing time." msgstr "" -#: src/libslic3r/PrintConfig.cpp:362 +#: src/libslic3r/PrintConfig.cpp:375 msgid "Cooling tube position" msgstr "" -#: src/libslic3r/PrintConfig.cpp:363 +#: src/libslic3r/PrintConfig.cpp:376 msgid "Distance of the center-point of the cooling tube from the extruder tip." msgstr "" -#: src/libslic3r/PrintConfig.cpp:370 +#: src/libslic3r/PrintConfig.cpp:383 msgid "Cooling tube length" msgstr "" -#: src/libslic3r/PrintConfig.cpp:371 +#: src/libslic3r/PrintConfig.cpp:384 msgid "Length of the cooling tube to limit space for cooling moves inside it." msgstr "" -#: src/libslic3r/PrintConfig.cpp:379 +#: src/libslic3r/PrintConfig.cpp:392 msgid "" "This is the acceleration your printer will be reset to after the role-" "specific acceleration values are used (perimeter/infill). Set zero to " "prevent resetting acceleration at all." msgstr "" -#: src/libslic3r/PrintConfig.cpp:388 +#: src/libslic3r/PrintConfig.cpp:401 msgid "Default filament profile" msgstr "" -#: src/libslic3r/PrintConfig.cpp:389 +#: src/libslic3r/PrintConfig.cpp:402 msgid "" "Default filament profile associated with the current printer profile. On " "selection of the current printer profile, this filament profile will be " "activated." msgstr "" -#: src/libslic3r/PrintConfig.cpp:395 +#: src/libslic3r/PrintConfig.cpp:408 msgid "Default print profile" msgstr "" -#: src/libslic3r/PrintConfig.cpp:396 src/libslic3r/PrintConfig.cpp:2790 -#: src/libslic3r/PrintConfig.cpp:2801 +#: src/libslic3r/PrintConfig.cpp:409 src/libslic3r/PrintConfig.cpp:2820 +#: src/libslic3r/PrintConfig.cpp:2831 msgid "" "Default print profile associated with the current printer profile. On " "selection of the current printer profile, this print profile will be " "activated." msgstr "" -#: src/libslic3r/PrintConfig.cpp:402 +#: src/libslic3r/PrintConfig.cpp:415 msgid "Disable fan for the first" msgstr "" -#: src/libslic3r/PrintConfig.cpp:403 +#: src/libslic3r/PrintConfig.cpp:416 msgid "" "You can set this to a positive value to disable fan at all during the first " "layers, so that it does not make adhesion worse." msgstr "" -#: src/libslic3r/PrintConfig.cpp:412 +#: src/libslic3r/PrintConfig.cpp:425 msgid "Don't support bridges" msgstr "" -#: src/libslic3r/PrintConfig.cpp:414 +#: src/libslic3r/PrintConfig.cpp:427 msgid "" "Experimental option for preventing support material from being generated " "under bridged areas." msgstr "" -#: src/libslic3r/PrintConfig.cpp:420 +#: src/libslic3r/PrintConfig.cpp:433 msgid "Distance between copies" msgstr "" -#: src/libslic3r/PrintConfig.cpp:421 +#: src/libslic3r/PrintConfig.cpp:434 msgid "Distance used for the auto-arrange feature of the plater." msgstr "" -#: src/libslic3r/PrintConfig.cpp:429 +#: src/libslic3r/PrintConfig.cpp:442 msgid "" "This end procedure is inserted at the end of the output file. Note that you " "can use placeholder variables for all PrusaSlicer settings." msgstr "" -#: src/libslic3r/PrintConfig.cpp:439 +#: src/libslic3r/PrintConfig.cpp:452 msgid "" "This end procedure is inserted at the end of the output file, before the " "printer end gcode (and before any toolchange from this filament in case of " @@ -8581,70 +8725,70 @@ msgid "" "in extruder order." msgstr "" -#: src/libslic3r/PrintConfig.cpp:450 +#: src/libslic3r/PrintConfig.cpp:463 msgid "Ensure vertical shell thickness" msgstr "" -#: src/libslic3r/PrintConfig.cpp:452 +#: src/libslic3r/PrintConfig.cpp:465 msgid "" "Add solid infill near sloping surfaces to guarantee the vertical shell " "thickness (top+bottom solid layers)." msgstr "" -#: src/libslic3r/PrintConfig.cpp:458 +#: src/libslic3r/PrintConfig.cpp:471 msgid "Top fill pattern" msgstr "" -#: src/libslic3r/PrintConfig.cpp:460 +#: src/libslic3r/PrintConfig.cpp:473 msgid "" "Fill pattern for top infill. This only affects the top visible layer, and " "not its adjacent solid shells." msgstr "" -#: src/libslic3r/PrintConfig.cpp:470 src/libslic3r/PrintConfig.cpp:903 -#: src/libslic3r/PrintConfig.cpp:2206 +#: src/libslic3r/PrintConfig.cpp:483 src/libslic3r/PrintConfig.cpp:918 +#: src/libslic3r/PrintConfig.cpp:2236 msgid "Rectilinear" msgstr "" -#: src/libslic3r/PrintConfig.cpp:471 +#: src/libslic3r/PrintConfig.cpp:484 msgid "Monotonic" msgstr "" -#: src/libslic3r/PrintConfig.cpp:472 src/libslic3r/PrintConfig.cpp:904 +#: src/libslic3r/PrintConfig.cpp:485 src/libslic3r/PrintConfig.cpp:919 msgid "Aligned Rectilinear" msgstr "" -#: src/libslic3r/PrintConfig.cpp:473 src/libslic3r/PrintConfig.cpp:910 +#: src/libslic3r/PrintConfig.cpp:486 src/libslic3r/PrintConfig.cpp:925 msgid "Concentric" msgstr "" -#: src/libslic3r/PrintConfig.cpp:474 src/libslic3r/PrintConfig.cpp:914 +#: src/libslic3r/PrintConfig.cpp:487 src/libslic3r/PrintConfig.cpp:929 msgid "Hilbert Curve" msgstr "" -#: src/libslic3r/PrintConfig.cpp:475 src/libslic3r/PrintConfig.cpp:915 +#: src/libslic3r/PrintConfig.cpp:488 src/libslic3r/PrintConfig.cpp:930 msgid "Archimedean Chords" msgstr "" -#: src/libslic3r/PrintConfig.cpp:476 src/libslic3r/PrintConfig.cpp:916 +#: src/libslic3r/PrintConfig.cpp:489 src/libslic3r/PrintConfig.cpp:931 msgid "Octagram Spiral" msgstr "" -#: src/libslic3r/PrintConfig.cpp:482 +#: src/libslic3r/PrintConfig.cpp:495 msgid "Bottom fill pattern" msgstr "" -#: src/libslic3r/PrintConfig.cpp:484 +#: src/libslic3r/PrintConfig.cpp:497 msgid "" "Fill pattern for bottom infill. This only affects the bottom external " "visible layer, and not its adjacent solid shells." msgstr "" -#: src/libslic3r/PrintConfig.cpp:493 src/libslic3r/PrintConfig.cpp:504 +#: src/libslic3r/PrintConfig.cpp:506 src/libslic3r/PrintConfig.cpp:517 msgid "External perimeters" msgstr "" -#: src/libslic3r/PrintConfig.cpp:495 +#: src/libslic3r/PrintConfig.cpp:508 msgid "" "Set this to a non-zero value to set a manual extrusion width for external " "perimeters. If left zero, default extrusion width will be used if set, " @@ -8652,43 +8796,43 @@ msgid "" "(for example 200%), it will be computed over layer height." msgstr "" -#: src/libslic3r/PrintConfig.cpp:498 src/libslic3r/PrintConfig.cpp:607 -#: src/libslic3r/PrintConfig.cpp:947 src/libslic3r/PrintConfig.cpp:960 -#: src/libslic3r/PrintConfig.cpp:1078 src/libslic3r/PrintConfig.cpp:1133 -#: src/libslic3r/PrintConfig.cpp:1159 src/libslic3r/PrintConfig.cpp:1606 -#: src/libslic3r/PrintConfig.cpp:1931 src/libslic3r/PrintConfig.cpp:2080 -#: src/libslic3r/PrintConfig.cpp:2148 src/libslic3r/PrintConfig.cpp:2309 +#: src/libslic3r/PrintConfig.cpp:511 src/libslic3r/PrintConfig.cpp:621 +#: src/libslic3r/PrintConfig.cpp:962 src/libslic3r/PrintConfig.cpp:975 +#: src/libslic3r/PrintConfig.cpp:1104 src/libslic3r/PrintConfig.cpp:1159 +#: src/libslic3r/PrintConfig.cpp:1185 src/libslic3r/PrintConfig.cpp:1632 +#: src/libslic3r/PrintConfig.cpp:1961 src/libslic3r/PrintConfig.cpp:2110 +#: src/libslic3r/PrintConfig.cpp:2178 src/libslic3r/PrintConfig.cpp:2339 msgid "mm or %" msgstr "" -#: src/libslic3r/PrintConfig.cpp:506 +#: src/libslic3r/PrintConfig.cpp:519 msgid "" "This separate setting will affect the speed of external perimeters (the " "visible ones). If expressed as percentage (for example: 80%) it will be " "calculated on the perimeters speed setting above. Set to zero for auto." msgstr "" -#: src/libslic3r/PrintConfig.cpp:509 src/libslic3r/PrintConfig.cpp:969 -#: src/libslic3r/PrintConfig.cpp:1890 src/libslic3r/PrintConfig.cpp:1942 -#: src/libslic3r/PrintConfig.cpp:2192 src/libslic3r/PrintConfig.cpp:2322 +#: src/libslic3r/PrintConfig.cpp:522 src/libslic3r/PrintConfig.cpp:984 +#: src/libslic3r/PrintConfig.cpp:1920 src/libslic3r/PrintConfig.cpp:1972 +#: src/libslic3r/PrintConfig.cpp:2222 src/libslic3r/PrintConfig.cpp:2352 msgid "mm/s or %" msgstr "" -#: src/libslic3r/PrintConfig.cpp:516 +#: src/libslic3r/PrintConfig.cpp:529 msgid "External perimeters first" msgstr "" -#: src/libslic3r/PrintConfig.cpp:518 +#: src/libslic3r/PrintConfig.cpp:531 msgid "" "Print contour perimeters from the outermost one to the innermost one instead " "of the default inverse order." msgstr "" -#: src/libslic3r/PrintConfig.cpp:524 +#: src/libslic3r/PrintConfig.cpp:537 msgid "Extra perimeters if needed" msgstr "" -#: src/libslic3r/PrintConfig.cpp:526 +#: src/libslic3r/PrintConfig.cpp:539 #, possible-c-format msgid "" "Add more perimeters when needed for avoiding gaps in sloping walls. Slic3r " @@ -8696,14 +8840,14 @@ msgid "" "is supported." msgstr "" -#: src/libslic3r/PrintConfig.cpp:536 +#: src/libslic3r/PrintConfig.cpp:549 msgid "" "The extruder to use (unless more specific extruder settings are specified). " "This value overrides perimeter and infill extruders, but not the support " "extruders." msgstr "" -#: src/libslic3r/PrintConfig.cpp:548 +#: src/libslic3r/PrintConfig.cpp:561 msgid "" "Set this to the vertical distance between your nozzle tip and (usually) the " "X carriage rods. In other words, this is the height of the clearance " @@ -8711,26 +8855,26 @@ msgid "" "extruder can peek before colliding with other printed objects." msgstr "" -#: src/libslic3r/PrintConfig.cpp:559 +#: src/libslic3r/PrintConfig.cpp:572 msgid "" "Set this to the clearance radius around your extruder. If the extruder is " "not centered, choose the largest value for safety. This setting is used to " "check for collisions and to display the graphical preview in the plater." msgstr "" -#: src/libslic3r/PrintConfig.cpp:569 +#: src/libslic3r/PrintConfig.cpp:582 msgid "Extruder Color" msgstr "" -#: src/libslic3r/PrintConfig.cpp:570 src/libslic3r/PrintConfig.cpp:630 +#: src/libslic3r/PrintConfig.cpp:583 src/libslic3r/PrintConfig.cpp:645 msgid "This is only used in the Slic3r interface as a visual help." msgstr "" -#: src/libslic3r/PrintConfig.cpp:576 +#: src/libslic3r/PrintConfig.cpp:589 msgid "Extruder offset" msgstr "" -#: src/libslic3r/PrintConfig.cpp:577 +#: src/libslic3r/PrintConfig.cpp:590 msgid "" "If your firmware doesn't handle the extruder displacement you need the G-" "code to take it into account. This option lets you specify the displacement " @@ -8738,21 +8882,21 @@ msgid "" "coordinates (they will be subtracted from the XY coordinate)." msgstr "" -#: src/libslic3r/PrintConfig.cpp:586 +#: src/libslic3r/PrintConfig.cpp:599 msgid "Extrusion axis" msgstr "" -#: src/libslic3r/PrintConfig.cpp:587 +#: src/libslic3r/PrintConfig.cpp:600 msgid "" "Use this option to set the axis letter associated to your printer's extruder " "(usually E but some printers use A)." msgstr "" -#: src/libslic3r/PrintConfig.cpp:592 +#: src/libslic3r/PrintConfig.cpp:605 msgid "Extrusion multiplier" msgstr "" -#: src/libslic3r/PrintConfig.cpp:593 +#: src/libslic3r/PrintConfig.cpp:606 msgid "" "This factor changes the amount of flow proportionally. You may need to tweak " "this setting to get nice surface finish and correct single wall widths. " @@ -8760,11 +8904,11 @@ msgid "" "more, check filament diameter and your firmware E steps." msgstr "" -#: src/libslic3r/PrintConfig.cpp:601 +#: src/libslic3r/PrintConfig.cpp:615 msgid "Default extrusion width" msgstr "" -#: src/libslic3r/PrintConfig.cpp:603 +#: src/libslic3r/PrintConfig.cpp:617 msgid "" "Set this to a non-zero value to allow a manual extrusion width. If left to " "zero, Slic3r derives extrusion widths from the nozzle diameter (see the " @@ -8773,123 +8917,123 @@ msgid "" "height." msgstr "" -#: src/libslic3r/PrintConfig.cpp:613 +#: src/libslic3r/PrintConfig.cpp:628 msgid "Keep fan always on" msgstr "" -#: src/libslic3r/PrintConfig.cpp:614 +#: src/libslic3r/PrintConfig.cpp:629 msgid "" "If this is enabled, fan will never be disabled and will be kept running at " "least at its minimum speed. Useful for PLA, harmful for ABS." msgstr "" -#: src/libslic3r/PrintConfig.cpp:619 +#: src/libslic3r/PrintConfig.cpp:634 msgid "Enable fan if layer print time is below" msgstr "" -#: src/libslic3r/PrintConfig.cpp:620 +#: src/libslic3r/PrintConfig.cpp:635 msgid "" "If layer print time is estimated below this number of seconds, fan will be " "enabled and its speed will be calculated by interpolating the minimum and " "maximum speeds." msgstr "" -#: src/libslic3r/PrintConfig.cpp:622 src/libslic3r/PrintConfig.cpp:1878 +#: src/libslic3r/PrintConfig.cpp:637 src/libslic3r/PrintConfig.cpp:1908 msgid "approximate seconds" msgstr "" -#: src/libslic3r/PrintConfig.cpp:629 +#: src/libslic3r/PrintConfig.cpp:644 msgid "Color" msgstr "" -#: src/libslic3r/PrintConfig.cpp:635 +#: src/libslic3r/PrintConfig.cpp:650 msgid "Filament notes" msgstr "" -#: src/libslic3r/PrintConfig.cpp:636 +#: src/libslic3r/PrintConfig.cpp:651 msgid "You can put your notes regarding the filament here." msgstr "" -#: src/libslic3r/PrintConfig.cpp:644 src/libslic3r/PrintConfig.cpp:1429 +#: src/libslic3r/PrintConfig.cpp:659 src/libslic3r/PrintConfig.cpp:1455 msgid "Max volumetric speed" msgstr "" -#: src/libslic3r/PrintConfig.cpp:645 +#: src/libslic3r/PrintConfig.cpp:660 msgid "" "Maximum volumetric speed allowed for this filament. Limits the maximum " "volumetric speed of a print to the minimum of print and filament volumetric " "speed. Set to zero for no limit." msgstr "" -#: src/libslic3r/PrintConfig.cpp:654 +#: src/libslic3r/PrintConfig.cpp:669 msgid "Loading speed" msgstr "" -#: src/libslic3r/PrintConfig.cpp:655 +#: src/libslic3r/PrintConfig.cpp:670 msgid "Speed used for loading the filament on the wipe tower." msgstr "" -#: src/libslic3r/PrintConfig.cpp:662 +#: src/libslic3r/PrintConfig.cpp:677 msgid "Loading speed at the start" msgstr "" -#: src/libslic3r/PrintConfig.cpp:663 +#: src/libslic3r/PrintConfig.cpp:678 msgid "Speed used at the very beginning of loading phase." msgstr "" -#: src/libslic3r/PrintConfig.cpp:670 +#: src/libslic3r/PrintConfig.cpp:685 msgid "Unloading speed" msgstr "" -#: src/libslic3r/PrintConfig.cpp:671 +#: src/libslic3r/PrintConfig.cpp:686 msgid "" "Speed used for unloading the filament on the wipe tower (does not affect " "initial part of unloading just after ramming)." msgstr "" -#: src/libslic3r/PrintConfig.cpp:679 +#: src/libslic3r/PrintConfig.cpp:694 msgid "Unloading speed at the start" msgstr "" -#: src/libslic3r/PrintConfig.cpp:680 +#: src/libslic3r/PrintConfig.cpp:695 msgid "" "Speed used for unloading the tip of the filament immediately after ramming." msgstr "" -#: src/libslic3r/PrintConfig.cpp:687 +#: src/libslic3r/PrintConfig.cpp:702 msgid "Delay after unloading" msgstr "" -#: src/libslic3r/PrintConfig.cpp:688 +#: src/libslic3r/PrintConfig.cpp:703 msgid "" "Time to wait after the filament is unloaded. May help to get reliable " "toolchanges with flexible materials that may need more time to shrink to " "original dimensions." msgstr "" -#: src/libslic3r/PrintConfig.cpp:697 +#: src/libslic3r/PrintConfig.cpp:712 msgid "Number of cooling moves" msgstr "" -#: src/libslic3r/PrintConfig.cpp:698 +#: src/libslic3r/PrintConfig.cpp:713 msgid "" "Filament is cooled by being moved back and forth in the cooling tubes. " "Specify desired number of these moves." msgstr "" -#: src/libslic3r/PrintConfig.cpp:706 +#: src/libslic3r/PrintConfig.cpp:721 msgid "Speed of the first cooling move" msgstr "" -#: src/libslic3r/PrintConfig.cpp:707 +#: src/libslic3r/PrintConfig.cpp:722 msgid "Cooling moves are gradually accelerating beginning at this speed." msgstr "" -#: src/libslic3r/PrintConfig.cpp:714 +#: src/libslic3r/PrintConfig.cpp:729 msgid "Minimal purge on wipe tower" msgstr "" -#: src/libslic3r/PrintConfig.cpp:715 +#: src/libslic3r/PrintConfig.cpp:730 msgid "" "After a tool change, the exact position of the newly loaded filament inside " "the nozzle may not be known, and the filament pressure is likely not yet " @@ -8898,63 +9042,63 @@ msgid "" "to produce successive infill or sacrificial object extrusions reliably." msgstr "" -#: src/libslic3r/PrintConfig.cpp:719 +#: src/libslic3r/PrintConfig.cpp:734 msgid "mm³" msgstr "" -#: src/libslic3r/PrintConfig.cpp:725 +#: src/libslic3r/PrintConfig.cpp:740 msgid "Speed of the last cooling move" msgstr "" -#: src/libslic3r/PrintConfig.cpp:726 +#: src/libslic3r/PrintConfig.cpp:741 msgid "Cooling moves are gradually accelerating towards this speed." msgstr "" -#: src/libslic3r/PrintConfig.cpp:733 +#: src/libslic3r/PrintConfig.cpp:748 msgid "Filament load time" msgstr "" -#: src/libslic3r/PrintConfig.cpp:734 +#: src/libslic3r/PrintConfig.cpp:749 msgid "" "Time for the printer firmware (or the Multi Material Unit 2.0) to load a new " "filament during a tool change (when executing the T code). This time is " "added to the total print time by the G-code time estimator." msgstr "" -#: src/libslic3r/PrintConfig.cpp:741 +#: src/libslic3r/PrintConfig.cpp:756 msgid "Ramming parameters" msgstr "" -#: src/libslic3r/PrintConfig.cpp:742 +#: src/libslic3r/PrintConfig.cpp:757 msgid "" "This string is edited by RammingDialog and contains ramming specific " "parameters." msgstr "" -#: src/libslic3r/PrintConfig.cpp:748 +#: src/libslic3r/PrintConfig.cpp:763 msgid "Filament unload time" msgstr "" -#: src/libslic3r/PrintConfig.cpp:749 +#: src/libslic3r/PrintConfig.cpp:764 msgid "" "Time for the printer firmware (or the Multi Material Unit 2.0) to unload a " "filament during a tool change (when executing the T code). This time is " "added to the total print time by the G-code time estimator." msgstr "" -#: src/libslic3r/PrintConfig.cpp:757 +#: src/libslic3r/PrintConfig.cpp:772 msgid "" "Enter your filament diameter here. Good precision is required, so use a " "caliper and do multiple measurements along the filament, then compute the " "average." msgstr "" -#: src/libslic3r/PrintConfig.cpp:764 src/libslic3r/PrintConfig.cpp:2701 -#: src/libslic3r/PrintConfig.cpp:2702 +#: src/libslic3r/PrintConfig.cpp:779 src/libslic3r/PrintConfig.cpp:2731 +#: src/libslic3r/PrintConfig.cpp:2732 msgid "Density" msgstr "" -#: src/libslic3r/PrintConfig.cpp:765 +#: src/libslic3r/PrintConfig.cpp:780 msgid "" "Enter your filament density here. This is only for statistical information. " "A decent way is to weigh a known length of filament and compute the ratio of " @@ -8962,41 +9106,41 @@ msgid "" "displacement." msgstr "" -#: src/libslic3r/PrintConfig.cpp:768 +#: src/libslic3r/PrintConfig.cpp:783 msgid "g/cm³" msgstr "" -#: src/libslic3r/PrintConfig.cpp:773 +#: src/libslic3r/PrintConfig.cpp:788 msgid "Filament type" msgstr "" -#: src/libslic3r/PrintConfig.cpp:774 +#: src/libslic3r/PrintConfig.cpp:789 msgid "The filament material type for use in custom G-codes." msgstr "" -#: src/libslic3r/PrintConfig.cpp:801 +#: src/libslic3r/PrintConfig.cpp:816 msgid "Soluble material" msgstr "" -#: src/libslic3r/PrintConfig.cpp:802 +#: src/libslic3r/PrintConfig.cpp:817 msgid "Soluble material is most likely used for a soluble support." msgstr "" -#: src/libslic3r/PrintConfig.cpp:808 +#: src/libslic3r/PrintConfig.cpp:823 msgid "" "Enter your filament cost per kg here. This is only for statistical " "information." msgstr "" -#: src/libslic3r/PrintConfig.cpp:809 +#: src/libslic3r/PrintConfig.cpp:824 msgid "money/kg" msgstr "" -#: src/libslic3r/PrintConfig.cpp:814 +#: src/libslic3r/PrintConfig.cpp:829 msgid "Spool weight" msgstr "" -#: src/libslic3r/PrintConfig.cpp:815 +#: src/libslic3r/PrintConfig.cpp:830 msgid "" "Enter weight of the empty filament spool. One may weigh a partially consumed " "filament spool before printing and one may compare the measured weight with " @@ -9004,103 +9148,103 @@ msgid "" "amount of filament on the spool is sufficient to finish the print." msgstr "" -#: src/libslic3r/PrintConfig.cpp:819 +#: src/libslic3r/PrintConfig.cpp:834 msgid "g" msgstr "" -#: src/libslic3r/PrintConfig.cpp:828 src/libslic3r/PrintConfig.cpp:2785 +#: src/libslic3r/PrintConfig.cpp:843 src/libslic3r/PrintConfig.cpp:2815 msgid "(Unknown)" msgstr "" -#: src/libslic3r/PrintConfig.cpp:832 +#: src/libslic3r/PrintConfig.cpp:847 msgid "Fill angle" msgstr "" -#: src/libslic3r/PrintConfig.cpp:834 +#: src/libslic3r/PrintConfig.cpp:849 msgid "" "Default base angle for infill orientation. Cross-hatching will be applied to " "this. Bridges will be infilled using the best direction Slic3r can detect, " "so this setting does not affect them." msgstr "" -#: src/libslic3r/PrintConfig.cpp:846 +#: src/libslic3r/PrintConfig.cpp:861 msgid "Fill density" msgstr "" -#: src/libslic3r/PrintConfig.cpp:848 +#: src/libslic3r/PrintConfig.cpp:863 msgid "Density of internal infill, expressed in the range 0% - 100%." msgstr "" -#: src/libslic3r/PrintConfig.cpp:883 +#: src/libslic3r/PrintConfig.cpp:898 msgid "Fill pattern" msgstr "" -#: src/libslic3r/PrintConfig.cpp:885 +#: src/libslic3r/PrintConfig.cpp:900 msgid "Fill pattern for general low-density infill." msgstr "" -#: src/libslic3r/PrintConfig.cpp:905 +#: src/libslic3r/PrintConfig.cpp:920 msgid "Grid" msgstr "" -#: src/libslic3r/PrintConfig.cpp:906 +#: src/libslic3r/PrintConfig.cpp:921 msgid "Triangles" msgstr "" -#: src/libslic3r/PrintConfig.cpp:907 +#: src/libslic3r/PrintConfig.cpp:922 msgid "Stars" msgstr "" -#: src/libslic3r/PrintConfig.cpp:908 +#: src/libslic3r/PrintConfig.cpp:923 msgid "Cubic" msgstr "" -#: src/libslic3r/PrintConfig.cpp:909 +#: src/libslic3r/PrintConfig.cpp:924 msgid "Line" msgstr "" -#: src/libslic3r/PrintConfig.cpp:911 src/libslic3r/PrintConfig.cpp:2208 +#: src/libslic3r/PrintConfig.cpp:926 src/libslic3r/PrintConfig.cpp:2238 msgid "Honeycomb" msgstr "" -#: src/libslic3r/PrintConfig.cpp:912 +#: src/libslic3r/PrintConfig.cpp:927 msgid "3D Honeycomb" msgstr "" -#: src/libslic3r/PrintConfig.cpp:913 +#: src/libslic3r/PrintConfig.cpp:928 msgid "Gyroid" msgstr "" -#: src/libslic3r/PrintConfig.cpp:917 +#: src/libslic3r/PrintConfig.cpp:932 msgid "Adaptive Cubic" msgstr "" -#: src/libslic3r/PrintConfig.cpp:918 +#: src/libslic3r/PrintConfig.cpp:933 msgid "Support Cubic" msgstr "" -#: src/libslic3r/PrintConfig.cpp:922 src/libslic3r/PrintConfig.cpp:931 -#: src/libslic3r/PrintConfig.cpp:941 src/libslic3r/PrintConfig.cpp:975 +#: src/libslic3r/PrintConfig.cpp:937 src/libslic3r/PrintConfig.cpp:946 +#: src/libslic3r/PrintConfig.cpp:956 src/libslic3r/PrintConfig.cpp:990 msgid "First layer" msgstr "" -#: src/libslic3r/PrintConfig.cpp:923 +#: src/libslic3r/PrintConfig.cpp:938 msgid "" "This is the acceleration your printer will use for first layer. Set zero to " "disable acceleration control for first layer." msgstr "" -#: src/libslic3r/PrintConfig.cpp:932 +#: src/libslic3r/PrintConfig.cpp:947 msgid "First layer bed temperature" msgstr "" -#: src/libslic3r/PrintConfig.cpp:933 +#: src/libslic3r/PrintConfig.cpp:948 msgid "" "Heated build plate temperature for the first layer. Set this to zero to " "disable bed temperature control commands in the output." msgstr "" -#: src/libslic3r/PrintConfig.cpp:943 +#: src/libslic3r/PrintConfig.cpp:958 msgid "" "Set this to a non-zero value to set a manual extrusion width for first " "layer. You can use this to force fatter extrudates for better adhesion. If " @@ -9108,7 +9252,7 @@ msgid "" "layer height. If set to zero, it will use the default extrusion width." msgstr "" -#: src/libslic3r/PrintConfig.cpp:956 +#: src/libslic3r/PrintConfig.cpp:971 msgid "" "When printing with very low layer heights, you might still want to print a " "thicker bottom layer to improve adhesion and tolerance for non perfect build " @@ -9116,51 +9260,64 @@ msgid "" "example: 150%) over the default layer height." msgstr "" -#: src/libslic3r/PrintConfig.cpp:965 +#: src/libslic3r/PrintConfig.cpp:980 msgid "First layer speed" msgstr "" -#: src/libslic3r/PrintConfig.cpp:966 +#: src/libslic3r/PrintConfig.cpp:981 msgid "" "If expressed as absolute value in mm/s, this speed will be applied to all " "the print moves of the first layer, regardless of their type. If expressed " "as a percentage (for example: 40%) it will scale the default speeds." msgstr "" -#: src/libslic3r/PrintConfig.cpp:976 +#: src/libslic3r/PrintConfig.cpp:991 msgid "First layer nozzle temperature" msgstr "" -#: src/libslic3r/PrintConfig.cpp:977 +#: src/libslic3r/PrintConfig.cpp:992 msgid "" "Nozzle temperature for the first layer. If you want to control temperature " "manually during print, set this to zero to disable temperature control " "commands in the output G-code." msgstr "" -#: src/libslic3r/PrintConfig.cpp:987 +#: src/libslic3r/PrintConfig.cpp:1000 +msgid "Full fan speed at layer" +msgstr "" + +#: src/libslic3r/PrintConfig.cpp:1001 +msgid "" +"Fan speed will be ramped up linearly from zero at layer " +"\"disable_fan_first_layers\" to maximum at layer \"full_fan_speed_layer\". " +"\"full_fan_speed_layer\" will be ignored if lower than " +"\"disable_fan_first_layers\", in which case the fan will be running at " +"maximum allowed speed at layer \"disable_fan_first_layers\" + 1." +msgstr "" + +#: src/libslic3r/PrintConfig.cpp:1013 msgid "" "Speed for filling small gaps using short zigzag moves. Keep this reasonably " "low to avoid too much shaking and resonance issues. Set zero to disable gaps " "filling." msgstr "" -#: src/libslic3r/PrintConfig.cpp:995 +#: src/libslic3r/PrintConfig.cpp:1021 msgid "Verbose G-code" msgstr "" -#: src/libslic3r/PrintConfig.cpp:996 +#: src/libslic3r/PrintConfig.cpp:1022 msgid "" "Enable this to get a commented G-code file, with each line explained by a " "descriptive text. If you print from SD card, the additional weight of the " "file could make your firmware slow down." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1003 +#: src/libslic3r/PrintConfig.cpp:1029 msgid "G-code flavor" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1004 +#: src/libslic3r/PrintConfig.cpp:1030 msgid "" "Some G/M-code commands, including temperature control and others, are not " "universal. Set this option to your printer's firmware to get a compatible " @@ -9168,15 +9325,15 @@ msgid "" "extrusion value at all." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1029 +#: src/libslic3r/PrintConfig.cpp:1055 msgid "No extrusion" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1034 +#: src/libslic3r/PrintConfig.cpp:1060 msgid "Label objects" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1035 +#: src/libslic3r/PrintConfig.cpp:1061 msgid "" "Enable this to add comments into the G-Code labeling print moves with what " "object they belong to, which is useful for the Octoprint CancelObject " @@ -9184,42 +9341,42 @@ msgid "" "setup and Wipe into Object / Wipe into Infill." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1042 +#: src/libslic3r/PrintConfig.cpp:1068 msgid "High extruder current on filament swap" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1043 +#: src/libslic3r/PrintConfig.cpp:1069 msgid "" "It may be beneficial to increase the extruder motor current during the " "filament exchange sequence to allow for rapid ramming feed rates and to " "overcome resistance when loading a filament with an ugly shaped tip." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1051 +#: src/libslic3r/PrintConfig.cpp:1077 msgid "" "This is the acceleration your printer will use for infill. Set zero to " "disable acceleration control for infill." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1059 +#: src/libslic3r/PrintConfig.cpp:1085 msgid "Combine infill every" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1061 +#: src/libslic3r/PrintConfig.cpp:1087 msgid "" "This feature allows to combine infill and speed up your print by extruding " "thicker infill layers while preserving thin perimeters, thus accuracy." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1064 +#: src/libslic3r/PrintConfig.cpp:1090 msgid "Combine infill every n layers" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1070 +#: src/libslic3r/PrintConfig.cpp:1096 msgid "Length of the infill anchor" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1072 +#: src/libslic3r/PrintConfig.cpp:1098 msgid "" "Connect an infill line to an internal perimeter with a short segment of an " "additional perimeter. If expressed as percentage (example: 15%) it is " @@ -9232,19 +9389,19 @@ msgid "" "perimeters connected to a single infill line." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1087 +#: src/libslic3r/PrintConfig.cpp:1113 msgid "0 (no open anchors)" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1092 src/libslic3r/PrintConfig.cpp:1114 +#: src/libslic3r/PrintConfig.cpp:1118 src/libslic3r/PrintConfig.cpp:1140 msgid "1000 (unlimited)" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1097 +#: src/libslic3r/PrintConfig.cpp:1123 msgid "Maximum length of the infill anchor" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1099 +#: src/libslic3r/PrintConfig.cpp:1125 msgid "" "Connect an infill line to an internal perimeter with a short segment of an " "additional perimeter. If expressed as percentage (example: 15%) it is " @@ -9256,19 +9413,19 @@ msgid "" "parameter. Set this parameter to zero to disable anchoring." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1109 +#: src/libslic3r/PrintConfig.cpp:1135 msgid "0 (not anchored)" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1119 +#: src/libslic3r/PrintConfig.cpp:1145 msgid "Infill extruder" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1121 +#: src/libslic3r/PrintConfig.cpp:1147 msgid "The extruder to use when printing infill." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1129 +#: src/libslic3r/PrintConfig.cpp:1155 msgid "" "Set this to a non-zero value to set a manual extrusion width for infill. If " "left zero, default extrusion width will be used if set, otherwise 1.125 x " @@ -9277,32 +9434,32 @@ msgid "" "example 90%) it will be computed over layer height." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1139 +#: src/libslic3r/PrintConfig.cpp:1165 msgid "Infill before perimeters" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1140 +#: src/libslic3r/PrintConfig.cpp:1166 msgid "" "This option will switch the print order of perimeters and infill, making the " "latter first." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1145 +#: src/libslic3r/PrintConfig.cpp:1171 msgid "Only infill where needed" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1147 +#: src/libslic3r/PrintConfig.cpp:1173 msgid "" "This option will limit infill to the areas actually needed for supporting " "ceilings (it will act as internal support material). If enabled, slows down " "the G-code generation due to the multiple checks involved." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1154 +#: src/libslic3r/PrintConfig.cpp:1180 msgid "Infill/perimeters overlap" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1156 +#: src/libslic3r/PrintConfig.cpp:1182 msgid "" "This setting applies an additional overlap between infill and perimeters for " "better bonding. Theoretically this shouldn't be needed, but backlash might " @@ -9310,71 +9467,71 @@ msgid "" "perimeter extrusion width." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1167 +#: src/libslic3r/PrintConfig.cpp:1193 msgid "Speed for printing the internal fill. Set to zero for auto." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1175 +#: src/libslic3r/PrintConfig.cpp:1201 msgid "Inherits profile" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1176 +#: src/libslic3r/PrintConfig.cpp:1202 msgid "Name of the profile, from which this profile inherits." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1189 +#: src/libslic3r/PrintConfig.cpp:1215 msgid "Interface shells" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1190 +#: src/libslic3r/PrintConfig.cpp:1216 msgid "" "Force the generation of solid shells between adjacent materials/volumes. " "Useful for multi-extruder prints with translucent materials or manual " "soluble support material." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1198 +#: src/libslic3r/PrintConfig.cpp:1224 msgid "Enable ironing" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1199 +#: src/libslic3r/PrintConfig.cpp:1225 msgid "" "Enable ironing of the top layers with the hot print head for smooth surface" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1205 src/libslic3r/PrintConfig.cpp:1207 +#: src/libslic3r/PrintConfig.cpp:1231 src/libslic3r/PrintConfig.cpp:1233 msgid "Ironing Type" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1212 +#: src/libslic3r/PrintConfig.cpp:1238 msgid "All top surfaces" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1213 +#: src/libslic3r/PrintConfig.cpp:1239 msgid "Topmost surface only" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1214 +#: src/libslic3r/PrintConfig.cpp:1240 msgid "All solid surfaces" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1219 +#: src/libslic3r/PrintConfig.cpp:1245 msgid "Flow rate" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1221 +#: src/libslic3r/PrintConfig.cpp:1247 msgid "Percent of a flow rate relative to object's normal layer height." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1229 +#: src/libslic3r/PrintConfig.cpp:1255 msgid "Spacing between ironing passes" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1231 +#: src/libslic3r/PrintConfig.cpp:1257 msgid "Distance between ironing lines" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1248 +#: src/libslic3r/PrintConfig.cpp:1274 msgid "" "This custom code is inserted at every layer change, right after the Z move " "and before the extruder moves to the first layer point. Note that you can " @@ -9382,11 +9539,11 @@ msgid "" "[layer_z]." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1259 +#: src/libslic3r/PrintConfig.cpp:1285 msgid "Supports remaining times" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1260 +#: src/libslic3r/PrintConfig.cpp:1286 msgid "" "Emit M73 P[percent printed] R[remaining time in minutes] at 1 minute " "intervals into the G-code to let the firmware show accurate remaining time. " @@ -9394,175 +9551,175 @@ msgid "" "firmware supports M73 Qxx Sxx for the silent mode." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1268 +#: src/libslic3r/PrintConfig.cpp:1294 msgid "Supports stealth mode" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1269 +#: src/libslic3r/PrintConfig.cpp:1295 msgid "The firmware supports stealth mode" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1274 +#: src/libslic3r/PrintConfig.cpp:1300 msgid "How to apply limits" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1275 +#: src/libslic3r/PrintConfig.cpp:1301 msgid "Purpose of Machine Limits" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1277 +#: src/libslic3r/PrintConfig.cpp:1303 msgid "How to apply the Machine Limits" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1282 +#: src/libslic3r/PrintConfig.cpp:1308 msgid "Emit to G-code" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1283 +#: src/libslic3r/PrintConfig.cpp:1309 msgid "Use for time estimate" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1284 +#: src/libslic3r/PrintConfig.cpp:1310 msgid "Ignore" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1307 +#: src/libslic3r/PrintConfig.cpp:1333 msgid "Maximum feedrate X" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1308 +#: src/libslic3r/PrintConfig.cpp:1334 msgid "Maximum feedrate Y" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1309 +#: src/libslic3r/PrintConfig.cpp:1335 msgid "Maximum feedrate Z" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1310 +#: src/libslic3r/PrintConfig.cpp:1336 msgid "Maximum feedrate E" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1313 +#: src/libslic3r/PrintConfig.cpp:1339 msgid "Maximum feedrate of the X axis" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1314 +#: src/libslic3r/PrintConfig.cpp:1340 msgid "Maximum feedrate of the Y axis" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1315 +#: src/libslic3r/PrintConfig.cpp:1341 msgid "Maximum feedrate of the Z axis" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1316 +#: src/libslic3r/PrintConfig.cpp:1342 msgid "Maximum feedrate of the E axis" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1324 +#: src/libslic3r/PrintConfig.cpp:1350 msgid "Maximum acceleration X" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1325 +#: src/libslic3r/PrintConfig.cpp:1351 msgid "Maximum acceleration Y" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1326 +#: src/libslic3r/PrintConfig.cpp:1352 msgid "Maximum acceleration Z" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1327 +#: src/libslic3r/PrintConfig.cpp:1353 msgid "Maximum acceleration E" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1330 +#: src/libslic3r/PrintConfig.cpp:1356 msgid "Maximum acceleration of the X axis" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1331 +#: src/libslic3r/PrintConfig.cpp:1357 msgid "Maximum acceleration of the Y axis" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1332 +#: src/libslic3r/PrintConfig.cpp:1358 msgid "Maximum acceleration of the Z axis" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1333 +#: src/libslic3r/PrintConfig.cpp:1359 msgid "Maximum acceleration of the E axis" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1341 +#: src/libslic3r/PrintConfig.cpp:1367 msgid "Maximum jerk X" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1342 +#: src/libslic3r/PrintConfig.cpp:1368 msgid "Maximum jerk Y" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1343 +#: src/libslic3r/PrintConfig.cpp:1369 msgid "Maximum jerk Z" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1344 +#: src/libslic3r/PrintConfig.cpp:1370 msgid "Maximum jerk E" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1347 +#: src/libslic3r/PrintConfig.cpp:1373 msgid "Maximum jerk of the X axis" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1348 +#: src/libslic3r/PrintConfig.cpp:1374 msgid "Maximum jerk of the Y axis" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1349 +#: src/libslic3r/PrintConfig.cpp:1375 msgid "Maximum jerk of the Z axis" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1350 +#: src/libslic3r/PrintConfig.cpp:1376 msgid "Maximum jerk of the E axis" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1360 +#: src/libslic3r/PrintConfig.cpp:1386 msgid "Minimum feedrate when extruding" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1362 +#: src/libslic3r/PrintConfig.cpp:1388 msgid "Minimum feedrate when extruding (M205 S)" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1370 +#: src/libslic3r/PrintConfig.cpp:1396 msgid "Minimum travel feedrate" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1372 +#: src/libslic3r/PrintConfig.cpp:1398 msgid "Minimum travel feedrate (M205 T)" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1380 +#: src/libslic3r/PrintConfig.cpp:1406 msgid "Maximum acceleration when extruding" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1382 +#: src/libslic3r/PrintConfig.cpp:1408 msgid "Maximum acceleration when extruding (M204 S)" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1390 +#: src/libslic3r/PrintConfig.cpp:1416 msgid "Maximum acceleration when retracting" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1392 +#: src/libslic3r/PrintConfig.cpp:1418 msgid "Maximum acceleration when retracting (M204 T)" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1399 src/libslic3r/PrintConfig.cpp:1408 +#: src/libslic3r/PrintConfig.cpp:1425 src/libslic3r/PrintConfig.cpp:1434 msgid "Max" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1400 +#: src/libslic3r/PrintConfig.cpp:1426 msgid "This setting represents the maximum speed of your fan." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1409 +#: src/libslic3r/PrintConfig.cpp:1435 #, possible-c-format msgid "" "This is the highest printable layer height for this extruder, used to cap " @@ -9571,28 +9728,28 @@ msgid "" "adhesion. If set to 0, layer height is limited to 75% of the nozzle diameter." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1419 +#: src/libslic3r/PrintConfig.cpp:1445 msgid "Max print speed" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1420 +#: src/libslic3r/PrintConfig.cpp:1446 msgid "" "When setting other speed settings to 0 Slic3r will autocalculate the optimal " "speed in order to keep constant extruder pressure. This experimental setting " "is used to set the highest print speed you want to allow." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1430 +#: src/libslic3r/PrintConfig.cpp:1456 msgid "" "This experimental setting is used to set the maximum volumetric speed your " "extruder supports." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1439 +#: src/libslic3r/PrintConfig.cpp:1465 msgid "Max volumetric slope positive" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1440 src/libslic3r/PrintConfig.cpp:1451 +#: src/libslic3r/PrintConfig.cpp:1466 src/libslic3r/PrintConfig.cpp:1477 msgid "" "This experimental setting is used to limit the speed of change in extrusion " "rate. A value of 1.8 mm³/s² ensures, that a change from the extrusion rate " @@ -9600,95 +9757,95 @@ msgid "" "s) to 5.4 mm³/s (feedrate 60 mm/s) will take at least 2 seconds." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1444 src/libslic3r/PrintConfig.cpp:1455 +#: src/libslic3r/PrintConfig.cpp:1470 src/libslic3r/PrintConfig.cpp:1481 msgid "mm³/s²" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1450 +#: src/libslic3r/PrintConfig.cpp:1476 msgid "Max volumetric slope negative" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1462 src/libslic3r/PrintConfig.cpp:1471 +#: src/libslic3r/PrintConfig.cpp:1488 src/libslic3r/PrintConfig.cpp:1497 msgid "Min" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1463 +#: src/libslic3r/PrintConfig.cpp:1489 msgid "This setting represents the minimum PWM your fan needs to work." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1472 +#: src/libslic3r/PrintConfig.cpp:1498 msgid "" "This is the lowest printable layer height for this extruder and limits the " "resolution for variable layer height. Typical values are between 0.05 mm and " "0.1 mm." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1480 +#: src/libslic3r/PrintConfig.cpp:1506 msgid "Min print speed" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1481 +#: src/libslic3r/PrintConfig.cpp:1507 msgid "Slic3r will not scale speed down below this speed." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1488 +#: src/libslic3r/PrintConfig.cpp:1514 msgid "Minimal filament extrusion length" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1489 +#: src/libslic3r/PrintConfig.cpp:1515 msgid "" "Generate no less than the number of skirt loops required to consume the " "specified amount of filament on the bottom layer. For multi-extruder " "machines, this minimum applies to each extruder." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1498 +#: src/libslic3r/PrintConfig.cpp:1524 msgid "Configuration notes" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1499 +#: src/libslic3r/PrintConfig.cpp:1525 msgid "" "You can put here your personal notes. This text will be added to the G-code " "header comments." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1509 +#: src/libslic3r/PrintConfig.cpp:1535 msgid "" "This is the diameter of your extruder nozzle (for example: 0.5, 0.35 etc.)" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1514 +#: src/libslic3r/PrintConfig.cpp:1540 msgid "Host Type" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1515 +#: src/libslic3r/PrintConfig.cpp:1541 msgid "" "Slic3r can upload G-code files to a printer host. This field must contain " "the kind of the host." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1532 +#: src/libslic3r/PrintConfig.cpp:1558 msgid "Only retract when crossing perimeters" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1533 +#: src/libslic3r/PrintConfig.cpp:1559 msgid "" "Disables retraction when the travel path does not exceed the upper layer's " "perimeters (and thus any ooze will be probably invisible)." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1540 +#: src/libslic3r/PrintConfig.cpp:1566 msgid "" "This option will drop the temperature of the inactive extruders to prevent " "oozing. It will enable a tall skirt automatically and move extruders outside " "such skirt when changing temperatures." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1547 +#: src/libslic3r/PrintConfig.cpp:1573 msgid "Output filename format" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1548 +#: src/libslic3r/PrintConfig.cpp:1574 msgid "" "You can use all configuration options as variables inside this template. For " "example: [layer_height], [fill_density] etc. You can also use [timestamp], " @@ -9696,31 +9853,31 @@ msgid "" "[input_filename], [input_filename_base]." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1557 +#: src/libslic3r/PrintConfig.cpp:1583 msgid "Detect bridging perimeters" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1559 +#: src/libslic3r/PrintConfig.cpp:1585 msgid "" "Experimental option to adjust flow for overhangs (bridge flow will be used), " "to apply bridge speed to them and enable fan." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1565 +#: src/libslic3r/PrintConfig.cpp:1591 msgid "Filament parking position" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1566 +#: src/libslic3r/PrintConfig.cpp:1592 msgid "" "Distance of the extruder tip from the position where the filament is parked " "when unloaded. This should match the value in printer firmware." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1574 +#: src/libslic3r/PrintConfig.cpp:1600 msgid "Extra loading distance" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1575 +#: src/libslic3r/PrintConfig.cpp:1601 msgid "" "When set to zero, the distance the filament is moved from parking position " "during load is exactly the same as it was moved back during unload. When " @@ -9728,27 +9885,27 @@ msgid "" "than unloading." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1583 src/libslic3r/PrintConfig.cpp:1600 -#: src/libslic3r/PrintConfig.cpp:1613 src/libslic3r/PrintConfig.cpp:1623 +#: src/libslic3r/PrintConfig.cpp:1609 src/libslic3r/PrintConfig.cpp:1626 +#: src/libslic3r/PrintConfig.cpp:1639 src/libslic3r/PrintConfig.cpp:1649 msgid "Perimeters" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1584 +#: src/libslic3r/PrintConfig.cpp:1610 msgid "" "This is the acceleration your printer will use for perimeters. Set zero to " "disable acceleration control for perimeters." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1591 +#: src/libslic3r/PrintConfig.cpp:1617 msgid "Perimeter extruder" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1593 +#: src/libslic3r/PrintConfig.cpp:1619 msgid "" "The extruder to use when printing perimeters and brim. First extruder is 1." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1602 +#: src/libslic3r/PrintConfig.cpp:1628 msgid "" "Set this to a non-zero value to set a manual extrusion width for perimeters. " "You may want to use thinner extrudates to get more accurate surfaces. If " @@ -9757,12 +9914,12 @@ msgid "" "it will be computed over layer height." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1615 +#: src/libslic3r/PrintConfig.cpp:1641 msgid "" "Speed for perimeters (contours, aka vertical shells). Set to zero for auto." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1625 +#: src/libslic3r/PrintConfig.cpp:1651 msgid "" "This option sets the number of perimeters to generate for each layer. Note " "that Slic3r may increase this number automatically when it detects sloping " @@ -9770,11 +9927,11 @@ msgid "" "Perimeters option is enabled." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1629 +#: src/libslic3r/PrintConfig.cpp:1655 msgid "(minimum)" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1637 +#: src/libslic3r/PrintConfig.cpp:1663 msgid "" "If you want to process the output G-code through custom scripts, just list " "their absolute paths here. Separate multiple scripts with a semicolon. " @@ -9783,55 +9940,55 @@ msgid "" "environment variables." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1649 +#: src/libslic3r/PrintConfig.cpp:1675 msgid "Printer type" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1650 +#: src/libslic3r/PrintConfig.cpp:1676 msgid "Type of the printer." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1655 +#: src/libslic3r/PrintConfig.cpp:1681 msgid "Printer notes" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1656 +#: src/libslic3r/PrintConfig.cpp:1682 msgid "You can put your notes regarding the printer here." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1664 +#: src/libslic3r/PrintConfig.cpp:1690 msgid "Printer vendor" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1665 +#: src/libslic3r/PrintConfig.cpp:1691 msgid "Name of the printer vendor." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1670 +#: src/libslic3r/PrintConfig.cpp:1696 msgid "Printer variant" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1671 +#: src/libslic3r/PrintConfig.cpp:1697 msgid "" "Name of the printer variant. For example, the printer variants may be " "differentiated by a nozzle diameter." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1684 +#: src/libslic3r/PrintConfig.cpp:1714 msgid "Raft layers" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1686 +#: src/libslic3r/PrintConfig.cpp:1716 msgid "" "The object will be raised by this number of layers, and support material " "will be generated under it." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1694 +#: src/libslic3r/PrintConfig.cpp:1724 msgid "Resolution" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1695 +#: src/libslic3r/PrintConfig.cpp:1725 msgid "" "Minimum detail resolution, used to simplify the input file for speeding up " "the slicing job and reducing memory usage. High-resolution models often " @@ -9839,277 +9996,277 @@ msgid "" "simplification and use full resolution from input." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1705 +#: src/libslic3r/PrintConfig.cpp:1735 msgid "Minimum travel after retraction" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1706 +#: src/libslic3r/PrintConfig.cpp:1736 msgid "" "Retraction is not triggered when travel moves are shorter than this length." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1712 +#: src/libslic3r/PrintConfig.cpp:1742 msgid "Retract amount before wipe" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1713 +#: src/libslic3r/PrintConfig.cpp:1743 msgid "" "With bowden extruders, it may be wise to do some amount of quick retract " "before doing the wipe movement." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1720 +#: src/libslic3r/PrintConfig.cpp:1750 msgid "Retract on layer change" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1721 +#: src/libslic3r/PrintConfig.cpp:1751 msgid "This flag enforces a retraction whenever a Z move is done." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1726 src/libslic3r/PrintConfig.cpp:1734 +#: src/libslic3r/PrintConfig.cpp:1756 src/libslic3r/PrintConfig.cpp:1764 msgid "Length" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1727 +#: src/libslic3r/PrintConfig.cpp:1757 msgid "Retraction Length" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1728 +#: src/libslic3r/PrintConfig.cpp:1758 msgid "" "When retraction is triggered, filament is pulled back by the specified " "amount (the length is measured on raw filament, before it enters the " "extruder)." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1730 src/libslic3r/PrintConfig.cpp:1739 +#: src/libslic3r/PrintConfig.cpp:1760 src/libslic3r/PrintConfig.cpp:1769 msgid "mm (zero to disable)" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1735 +#: src/libslic3r/PrintConfig.cpp:1765 msgid "Retraction Length (Toolchange)" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1736 +#: src/libslic3r/PrintConfig.cpp:1766 msgid "" "When retraction is triggered before changing tool, filament is pulled back " "by the specified amount (the length is measured on raw filament, before it " "enters the extruder)." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1744 +#: src/libslic3r/PrintConfig.cpp:1774 msgid "Lift Z" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1745 +#: src/libslic3r/PrintConfig.cpp:1775 msgid "" "If you set this to a positive value, Z is quickly raised every time a " "retraction is triggered. When using multiple extruders, only the setting for " "the first extruder will be considered." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1752 +#: src/libslic3r/PrintConfig.cpp:1782 msgid "Above Z" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1753 +#: src/libslic3r/PrintConfig.cpp:1783 msgid "Only lift Z above" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1754 +#: src/libslic3r/PrintConfig.cpp:1784 msgid "" "If you set this to a positive value, Z lift will only take place above the " "specified absolute Z. You can tune this setting for skipping lift on the " "first layers." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1761 +#: src/libslic3r/PrintConfig.cpp:1791 msgid "Below Z" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1762 +#: src/libslic3r/PrintConfig.cpp:1792 msgid "Only lift Z below" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1763 +#: src/libslic3r/PrintConfig.cpp:1793 msgid "" "If you set this to a positive value, Z lift will only take place below the " "specified absolute Z. You can tune this setting for limiting lift to the " "first layers." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1771 src/libslic3r/PrintConfig.cpp:1779 +#: src/libslic3r/PrintConfig.cpp:1801 src/libslic3r/PrintConfig.cpp:1809 msgid "Extra length on restart" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1772 +#: src/libslic3r/PrintConfig.cpp:1802 msgid "" "When the retraction is compensated after the travel move, the extruder will " "push this additional amount of filament. This setting is rarely needed." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1780 +#: src/libslic3r/PrintConfig.cpp:1810 msgid "" "When the retraction is compensated after changing tool, the extruder will " "push this additional amount of filament." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1787 src/libslic3r/PrintConfig.cpp:1788 +#: src/libslic3r/PrintConfig.cpp:1817 src/libslic3r/PrintConfig.cpp:1818 msgid "Retraction Speed" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1789 +#: src/libslic3r/PrintConfig.cpp:1819 msgid "The speed for retractions (it only applies to the extruder motor)." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1795 src/libslic3r/PrintConfig.cpp:1796 +#: src/libslic3r/PrintConfig.cpp:1825 src/libslic3r/PrintConfig.cpp:1826 msgid "Deretraction Speed" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1797 +#: src/libslic3r/PrintConfig.cpp:1827 msgid "" "The speed for loading of a filament into extruder after retraction (it only " "applies to the extruder motor). If left to zero, the retraction speed is " "used." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1804 +#: src/libslic3r/PrintConfig.cpp:1834 msgid "Seam position" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1806 +#: src/libslic3r/PrintConfig.cpp:1836 msgid "Position of perimeters starting points." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1812 +#: src/libslic3r/PrintConfig.cpp:1842 msgid "Random" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1813 +#: src/libslic3r/PrintConfig.cpp:1843 msgid "Nearest" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1814 +#: src/libslic3r/PrintConfig.cpp:1844 msgid "Aligned" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1822 +#: src/libslic3r/PrintConfig.cpp:1852 msgid "Direction" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1824 +#: src/libslic3r/PrintConfig.cpp:1854 msgid "Preferred direction of the seam" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1825 +#: src/libslic3r/PrintConfig.cpp:1855 msgid "Seam preferred direction" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1832 +#: src/libslic3r/PrintConfig.cpp:1862 msgid "Jitter" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1834 +#: src/libslic3r/PrintConfig.cpp:1864 msgid "Seam preferred direction jitter" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1835 +#: src/libslic3r/PrintConfig.cpp:1865 msgid "Preferred direction of the seam - jitter" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1842 +#: src/libslic3r/PrintConfig.cpp:1872 msgid "Distance from object" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1843 +#: src/libslic3r/PrintConfig.cpp:1873 msgid "" "Distance between skirt and object(s). Set this to zero to attach the skirt " "to the object(s) and get a brim for better adhesion." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1850 +#: src/libslic3r/PrintConfig.cpp:1880 msgid "Skirt height" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1851 +#: src/libslic3r/PrintConfig.cpp:1881 msgid "" "Height of skirt expressed in layers. Set this to a tall value to use skirt " "as a shield against drafts." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1858 +#: src/libslic3r/PrintConfig.cpp:1888 msgid "Draft shield" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1859 +#: src/libslic3r/PrintConfig.cpp:1889 msgid "" "If enabled, the skirt will be as tall as a highest printed object. This is " "useful to protect an ABS or ASA print from warping and detaching from print " "bed due to wind draft." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1865 +#: src/libslic3r/PrintConfig.cpp:1895 msgid "Loops (minimum)" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1866 +#: src/libslic3r/PrintConfig.cpp:1896 msgid "Skirt Loops" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1867 +#: src/libslic3r/PrintConfig.cpp:1897 msgid "" "Number of loops for the skirt. If the Minimum Extrusion Length option is " "set, the number of loops might be greater than the one configured here. Set " "this to zero to disable skirt completely." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1875 +#: src/libslic3r/PrintConfig.cpp:1905 msgid "Slow down if layer print time is below" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1876 +#: src/libslic3r/PrintConfig.cpp:1906 msgid "" "If layer print time is estimated below this number of seconds, print moves " "speed will be scaled down to extend duration to this value." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1885 +#: src/libslic3r/PrintConfig.cpp:1915 msgid "Small perimeters" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1887 +#: src/libslic3r/PrintConfig.cpp:1917 msgid "" "This separate setting will affect the speed of perimeters having radius <= " "6.5mm (usually holes). If expressed as percentage (for example: 80%) it will " "be calculated on the perimeters speed setting above. Set to zero for auto." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1897 +#: src/libslic3r/PrintConfig.cpp:1927 msgid "Solid infill threshold area" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1899 +#: src/libslic3r/PrintConfig.cpp:1929 msgid "" "Force solid infill for regions having a smaller area than the specified " "threshold." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1900 +#: src/libslic3r/PrintConfig.cpp:1930 msgid "mm²" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1906 +#: src/libslic3r/PrintConfig.cpp:1936 msgid "Solid infill extruder" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1908 +#: src/libslic3r/PrintConfig.cpp:1938 msgid "The extruder to use when printing solid infill." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1914 +#: src/libslic3r/PrintConfig.cpp:1944 msgid "Solid infill every" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1916 +#: src/libslic3r/PrintConfig.cpp:1946 msgid "" "This feature allows to force a solid layer every given number of layers. " "Zero to disable. You can set this to any value (for example 9999); Slic3r " @@ -10117,7 +10274,7 @@ msgid "" "according to nozzle diameter and layer height." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1928 +#: src/libslic3r/PrintConfig.cpp:1958 msgid "" "Set this to a non-zero value to set a manual extrusion width for infill for " "solid surfaces. If left zero, default extrusion width will be used if set, " @@ -10125,46 +10282,46 @@ msgid "" "(for example 90%) it will be computed over layer height." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1939 +#: src/libslic3r/PrintConfig.cpp:1969 msgid "" "Speed for printing solid regions (top/bottom/internal horizontal shells). " "This can be expressed as a percentage (for example: 80%) over the default " "infill speed above. Set to zero for auto." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1951 +#: src/libslic3r/PrintConfig.cpp:1981 msgid "Number of solid layers to generate on top and bottom surfaces." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1957 src/libslic3r/PrintConfig.cpp:1958 +#: src/libslic3r/PrintConfig.cpp:1987 src/libslic3r/PrintConfig.cpp:1988 msgid "Minimum thickness of a top / bottom shell" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1964 +#: src/libslic3r/PrintConfig.cpp:1994 msgid "Spiral vase" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1965 +#: src/libslic3r/PrintConfig.cpp:1995 msgid "" "This feature will raise Z gradually while printing a single-walled object in " "order to remove any visible seam. This option requires a single perimeter, " "no infill, no top solid layers and no support material. You can still set " "any number of bottom solid layers as well as skirt/brim loops. It won't work " -"when printing more than an object." +"when printing more than one single object." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1973 +#: src/libslic3r/PrintConfig.cpp:2003 msgid "Temperature variation" msgstr "" -#: src/libslic3r/PrintConfig.cpp:1974 +#: src/libslic3r/PrintConfig.cpp:2004 msgid "" "Temperature difference to be applied when an extruder is not active. Enables " "a full-height \"sacrificial\" skirt on which the nozzles are periodically " "wiped." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1984 +#: src/libslic3r/PrintConfig.cpp:2014 msgid "" "This start procedure is inserted at the beginning, after bed has reached the " "target temperature and extruder just started heating, and before extruder " @@ -10175,7 +10332,7 @@ msgid "" "put a \"M109 S[first_layer_temperature]\" command wherever you want." msgstr "" -#: src/libslic3r/PrintConfig.cpp:1999 +#: src/libslic3r/PrintConfig.cpp:2029 msgid "" "This start procedure is inserted at the beginning, after any printer start " "gcode (and after any toolchange to this filament in case of multi-material " @@ -10188,45 +10345,45 @@ msgid "" "extruders, the gcode is processed in extruder order." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2015 +#: src/libslic3r/PrintConfig.cpp:2045 msgid "Color change G-code" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2016 +#: src/libslic3r/PrintConfig.cpp:2046 msgid "This G-code will be used as a code for the color change" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2025 +#: src/libslic3r/PrintConfig.cpp:2055 msgid "This G-code will be used as a code for the pause print" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2034 +#: src/libslic3r/PrintConfig.cpp:2064 msgid "This G-code will be used as a custom code" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2042 +#: src/libslic3r/PrintConfig.cpp:2072 msgid "Single Extruder Multi Material" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2043 +#: src/libslic3r/PrintConfig.cpp:2073 msgid "The printer multiplexes filaments into a single hot end." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2048 +#: src/libslic3r/PrintConfig.cpp:2078 msgid "Prime all printing extruders" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2049 +#: src/libslic3r/PrintConfig.cpp:2079 msgid "" "If enabled, all printing extruders will be primed at the front edge of the " "print bed at the start of the print." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2054 +#: src/libslic3r/PrintConfig.cpp:2084 msgid "No sparse layers (EXPERIMENTAL)" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2055 +#: src/libslic3r/PrintConfig.cpp:2085 msgid "" "If enabled, the wipe tower will not be printed on layers with no " "toolchanges. On layers with a toolchange, extruder will travel downward to " @@ -10234,75 +10391,75 @@ msgid "" "with the print." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2062 +#: src/libslic3r/PrintConfig.cpp:2092 msgid "Generate support material" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2064 +#: src/libslic3r/PrintConfig.cpp:2094 msgid "Enable support material generation." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2068 +#: src/libslic3r/PrintConfig.cpp:2098 msgid "Auto generated supports" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2070 +#: src/libslic3r/PrintConfig.cpp:2100 msgid "" "If checked, supports will be generated automatically based on the overhang " "threshold value. If unchecked, supports will be generated inside the " "\"Support Enforcer\" volumes only." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2076 +#: src/libslic3r/PrintConfig.cpp:2106 msgid "XY separation between an object and its support" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2078 +#: src/libslic3r/PrintConfig.cpp:2108 msgid "" "XY separation between an object and its support. If expressed as percentage " "(for example 50%), it will be calculated over external perimeter width." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2088 +#: src/libslic3r/PrintConfig.cpp:2118 msgid "Pattern angle" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2090 +#: src/libslic3r/PrintConfig.cpp:2120 msgid "" "Use this setting to rotate the support material pattern on the horizontal " "plane." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2100 src/libslic3r/PrintConfig.cpp:2895 +#: src/libslic3r/PrintConfig.cpp:2130 src/libslic3r/PrintConfig.cpp:2925 msgid "" "Only create support if it lies on a build plate. Don't create support on a " "print." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2106 +#: src/libslic3r/PrintConfig.cpp:2136 msgid "Contact Z distance" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2108 +#: src/libslic3r/PrintConfig.cpp:2138 msgid "" "The vertical distance between object and support material interface. Setting " "this to 0 will also prevent Slic3r from using bridge flow and speed for the " "first object layer." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2115 +#: src/libslic3r/PrintConfig.cpp:2145 msgid "0 (soluble)" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2116 +#: src/libslic3r/PrintConfig.cpp:2146 msgid "0.2 (detachable)" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2121 +#: src/libslic3r/PrintConfig.cpp:2151 msgid "Enforce support for the first" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2123 +#: src/libslic3r/PrintConfig.cpp:2153 msgid "" "Generate support material for the specified number of layers counting from " "bottom, regardless of whether normal support material is enabled or not and " @@ -10310,21 +10467,21 @@ msgid "" "of objects having a very thin or poor footprint on the build plate." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2128 +#: src/libslic3r/PrintConfig.cpp:2158 msgid "Enforce support for the first n layers" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2134 +#: src/libslic3r/PrintConfig.cpp:2164 msgid "Support material/raft/skirt extruder" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2136 +#: src/libslic3r/PrintConfig.cpp:2166 msgid "" "The extruder to use when printing support material, raft and skirt (1+, 0 to " "use the current extruder to minimize tool changes)." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2145 +#: src/libslic3r/PrintConfig.cpp:2175 msgid "" "Set this to a non-zero value to set a manual extrusion width for support " "material. If left zero, default extrusion width will be used if set, " @@ -10332,89 +10489,89 @@ msgid "" "example 90%) it will be computed over layer height." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2154 +#: src/libslic3r/PrintConfig.cpp:2184 msgid "Interface loops" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2156 +#: src/libslic3r/PrintConfig.cpp:2186 msgid "" "Cover the top contact layer of the supports with loops. Disabled by default." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2161 +#: src/libslic3r/PrintConfig.cpp:2191 msgid "Support material/raft interface extruder" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2163 +#: src/libslic3r/PrintConfig.cpp:2193 msgid "" "The extruder to use when printing support material interface (1+, 0 to use " "the current extruder to minimize tool changes). This affects raft too." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2170 +#: src/libslic3r/PrintConfig.cpp:2200 msgid "Interface layers" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2172 +#: src/libslic3r/PrintConfig.cpp:2202 msgid "" "Number of interface layers to insert between the object(s) and support " "material." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2179 +#: src/libslic3r/PrintConfig.cpp:2209 msgid "Interface pattern spacing" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2181 +#: src/libslic3r/PrintConfig.cpp:2211 msgid "Spacing between interface lines. Set zero to get a solid interface." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2190 +#: src/libslic3r/PrintConfig.cpp:2220 msgid "" "Speed for printing support material interface layers. If expressed as " "percentage (for example 50%) it will be calculated over support material " "speed." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2199 +#: src/libslic3r/PrintConfig.cpp:2229 msgid "Pattern" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2201 +#: src/libslic3r/PrintConfig.cpp:2231 msgid "Pattern used to generate support material." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2207 +#: src/libslic3r/PrintConfig.cpp:2237 msgid "Rectilinear grid" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2213 +#: src/libslic3r/PrintConfig.cpp:2243 msgid "Pattern spacing" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2215 +#: src/libslic3r/PrintConfig.cpp:2245 msgid "Spacing between support material lines." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2224 +#: src/libslic3r/PrintConfig.cpp:2254 msgid "Speed for printing support material." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2231 +#: src/libslic3r/PrintConfig.cpp:2261 msgid "Synchronize with object layers" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2233 +#: src/libslic3r/PrintConfig.cpp:2263 msgid "" "Synchronize support layers with the object print layers. This is useful with " "multi-material printers, where the extruder switch is expensive." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2239 +#: src/libslic3r/PrintConfig.cpp:2269 msgid "Overhang threshold" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2241 +#: src/libslic3r/PrintConfig.cpp:2271 msgid "" "Support material will not be generated for overhangs whose slope angle (90° " "= vertical) is above the given threshold. In other words, this value " @@ -10423,47 +10580,47 @@ msgid "" "detection (recommended)." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2253 +#: src/libslic3r/PrintConfig.cpp:2283 msgid "With sheath around the support" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2255 +#: src/libslic3r/PrintConfig.cpp:2285 msgid "" "Add a sheath (a single perimeter line) around the base support. This makes " "the support more reliable, but also more difficult to remove." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2262 +#: src/libslic3r/PrintConfig.cpp:2292 msgid "" "Nozzle temperature for layers after the first one. Set this to zero to " "disable temperature control commands in the output G-code." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2265 +#: src/libslic3r/PrintConfig.cpp:2295 msgid "Nozzle temperature" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2271 +#: src/libslic3r/PrintConfig.cpp:2301 msgid "Detect thin walls" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2273 +#: src/libslic3r/PrintConfig.cpp:2303 msgid "" "Detect single-width walls (parts where two extrusions don't fit and we need " "to collapse them into a single trace)." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2279 +#: src/libslic3r/PrintConfig.cpp:2309 msgid "Threads" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2280 +#: src/libslic3r/PrintConfig.cpp:2310 msgid "" "Threads are used to parallelize long-running tasks. Optimal threads number " "is slightly above the number of available cores/processors." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2292 +#: src/libslic3r/PrintConfig.cpp:2322 msgid "" "This custom code is inserted before every toolchange. Placeholder variables " "for all PrusaSlicer settings as well as {previous_extruder} and " @@ -10473,7 +10630,7 @@ msgid "" "behaviour both before and after the toolchange." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2305 +#: src/libslic3r/PrintConfig.cpp:2335 msgid "" "Set this to a non-zero value to set a manual extrusion width for infill for " "top surfaces. You may want to use thinner extrudates to fill all narrow " @@ -10482,7 +10639,7 @@ msgid "" "percentage (for example 90%) it will be computed over layer height." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2317 +#: src/libslic3r/PrintConfig.cpp:2347 msgid "" "Speed for printing top solid layers (it only applies to the uppermost " "external layers and not to their internal solid layers). You may want to " @@ -10491,54 +10648,54 @@ msgid "" "for auto." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2332 +#: src/libslic3r/PrintConfig.cpp:2362 msgid "Number of solid layers to generate on top surfaces." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2333 +#: src/libslic3r/PrintConfig.cpp:2363 msgid "Top solid layers" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2341 +#: src/libslic3r/PrintConfig.cpp:2371 msgid "" "The number of top solid layers is increased above top_solid_layers if " "necessary to satisfy minimum thickness of top shell. This is useful to " "prevent pillowing effect when printing with variable layer height." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2344 +#: src/libslic3r/PrintConfig.cpp:2374 msgid "Minimum top shell thickness" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2351 +#: src/libslic3r/PrintConfig.cpp:2381 msgid "Speed for travel moves (jumps between distant extrusion points)." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2359 +#: src/libslic3r/PrintConfig.cpp:2389 msgid "Use firmware retraction" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2360 +#: src/libslic3r/PrintConfig.cpp:2390 msgid "" "This experimental setting uses G10 and G11 commands to have the firmware " "handle the retraction. This is only supported in recent Marlin." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2366 +#: src/libslic3r/PrintConfig.cpp:2396 msgid "Use relative E distances" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2367 +#: src/libslic3r/PrintConfig.cpp:2397 msgid "" "If your firmware requires relative E values, check this, otherwise leave it " "unchecked. Most firmwares use absolute values." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2373 +#: src/libslic3r/PrintConfig.cpp:2403 msgid "Use volumetric E" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2374 +#: src/libslic3r/PrintConfig.cpp:2404 msgid "" "This experimental setting uses outputs the E values in cubic millimeters " "instead of linear millimeters. If your firmware doesn't already know " @@ -10548,127 +10705,127 @@ msgid "" "only supported in recent Marlin." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2384 +#: src/libslic3r/PrintConfig.cpp:2414 msgid "Enable variable layer height feature" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2385 +#: src/libslic3r/PrintConfig.cpp:2415 msgid "" "Some printers or printer setups may have difficulties printing with a " "variable layer height. Enabled by default." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2391 +#: src/libslic3r/PrintConfig.cpp:2421 msgid "Wipe while retracting" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2392 +#: src/libslic3r/PrintConfig.cpp:2422 msgid "" "This flag will move the nozzle while retracting to minimize the possible " "blob on leaky extruders." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2399 +#: src/libslic3r/PrintConfig.cpp:2429 msgid "" "Multi material printers may need to prime or purge extruders on tool " "changes. Extrude the excess material into the wipe tower." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2405 +#: src/libslic3r/PrintConfig.cpp:2435 msgid "Purging volumes - load/unload volumes" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2406 +#: src/libslic3r/PrintConfig.cpp:2436 msgid "" "This vector saves required volumes to change from/to each tool used on the " "wipe tower. These values are used to simplify creation of the full purging " "volumes below." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2412 +#: src/libslic3r/PrintConfig.cpp:2442 msgid "Purging volumes - matrix" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2413 +#: src/libslic3r/PrintConfig.cpp:2443 msgid "" "This matrix describes volumes (in cubic milimetres) required to purge the " "new filament on the wipe tower for any given pair of tools." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2422 +#: src/libslic3r/PrintConfig.cpp:2452 msgid "Position X" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2423 +#: src/libslic3r/PrintConfig.cpp:2453 msgid "X coordinate of the left front corner of a wipe tower" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2429 +#: src/libslic3r/PrintConfig.cpp:2459 msgid "Position Y" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2430 +#: src/libslic3r/PrintConfig.cpp:2460 msgid "Y coordinate of the left front corner of a wipe tower" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2437 +#: src/libslic3r/PrintConfig.cpp:2467 msgid "Width of a wipe tower" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2443 +#: src/libslic3r/PrintConfig.cpp:2473 msgid "Wipe tower rotation angle" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2444 +#: src/libslic3r/PrintConfig.cpp:2474 msgid "Wipe tower rotation angle with respect to x-axis." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2451 +#: src/libslic3r/PrintConfig.cpp:2481 msgid "Wipe into this object's infill" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2452 +#: src/libslic3r/PrintConfig.cpp:2482 msgid "" "Purging after toolchange will done inside this object's infills. This lowers " "the amount of waste but may result in longer print time due to additional " "travel moves." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2459 +#: src/libslic3r/PrintConfig.cpp:2489 msgid "Wipe into this object" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2460 +#: src/libslic3r/PrintConfig.cpp:2490 msgid "" "Object will be used to purge the nozzle after a toolchange to save material " "that would otherwise end up in the wipe tower and decrease print time. " "Colours of the objects will be mixed as a result." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2466 +#: src/libslic3r/PrintConfig.cpp:2496 msgid "Maximal bridging distance" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2467 +#: src/libslic3r/PrintConfig.cpp:2497 msgid "Maximal distance between supports on sparse infill sections." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2473 +#: src/libslic3r/PrintConfig.cpp:2503 msgid "XY Size Compensation" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2475 +#: src/libslic3r/PrintConfig.cpp:2505 msgid "" "The object will be grown/shrunk in the XY plane by the configured value " "(negative = inwards, positive = outwards). This might be useful for fine-" "tuning hole sizes." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2483 +#: src/libslic3r/PrintConfig.cpp:2513 msgid "Z offset" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2484 +#: src/libslic3r/PrintConfig.cpp:2514 msgid "" "This value will be added (or subtracted) from all the Z coordinates in the " "output G-code. It is used to compensate for bad Z endstop position: for " @@ -10676,414 +10833,414 @@ msgid "" "print bed, set this to -0.3 (or fix your endstop)." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2551 +#: src/libslic3r/PrintConfig.cpp:2581 msgid "Display width" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2552 +#: src/libslic3r/PrintConfig.cpp:2582 msgid "Width of the display" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2557 +#: src/libslic3r/PrintConfig.cpp:2587 msgid "Display height" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2558 +#: src/libslic3r/PrintConfig.cpp:2588 msgid "Height of the display" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2563 +#: src/libslic3r/PrintConfig.cpp:2593 msgid "Number of pixels in" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2565 +#: src/libslic3r/PrintConfig.cpp:2595 msgid "Number of pixels in X" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2571 +#: src/libslic3r/PrintConfig.cpp:2601 msgid "Number of pixels in Y" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2576 +#: src/libslic3r/PrintConfig.cpp:2606 msgid "Display horizontal mirroring" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2577 +#: src/libslic3r/PrintConfig.cpp:2607 msgid "Mirror horizontally" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2578 +#: src/libslic3r/PrintConfig.cpp:2608 msgid "Enable horizontal mirroring of output images" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2583 +#: src/libslic3r/PrintConfig.cpp:2613 msgid "Display vertical mirroring" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2584 +#: src/libslic3r/PrintConfig.cpp:2614 msgid "Mirror vertically" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2585 +#: src/libslic3r/PrintConfig.cpp:2615 msgid "Enable vertical mirroring of output images" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2590 +#: src/libslic3r/PrintConfig.cpp:2620 msgid "Display orientation" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2591 +#: src/libslic3r/PrintConfig.cpp:2621 msgid "" "Set the actual LCD display orientation inside the SLA printer. Portrait mode " "will flip the meaning of display width and height parameters and the output " "images will be rotated by 90 degrees." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2597 +#: src/libslic3r/PrintConfig.cpp:2627 msgid "Landscape" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2598 +#: src/libslic3r/PrintConfig.cpp:2628 msgid "Portrait" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2603 +#: src/libslic3r/PrintConfig.cpp:2633 msgid "Fast" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2604 +#: src/libslic3r/PrintConfig.cpp:2634 msgid "Fast tilt" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2605 +#: src/libslic3r/PrintConfig.cpp:2635 msgid "Time of the fast tilt" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2612 +#: src/libslic3r/PrintConfig.cpp:2642 msgid "Slow" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2613 +#: src/libslic3r/PrintConfig.cpp:2643 msgid "Slow tilt" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2614 +#: src/libslic3r/PrintConfig.cpp:2644 msgid "Time of the slow tilt" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2621 +#: src/libslic3r/PrintConfig.cpp:2651 msgid "Area fill" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2622 +#: src/libslic3r/PrintConfig.cpp:2652 msgid "" "The percentage of the bed area. \n" "If the print area exceeds the specified value, \n" "then a slow tilt will be used, otherwise - a fast tilt" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2629 src/libslic3r/PrintConfig.cpp:2630 -#: src/libslic3r/PrintConfig.cpp:2631 +#: src/libslic3r/PrintConfig.cpp:2659 src/libslic3r/PrintConfig.cpp:2660 +#: src/libslic3r/PrintConfig.cpp:2661 msgid "Printer scaling correction" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2637 src/libslic3r/PrintConfig.cpp:2638 +#: src/libslic3r/PrintConfig.cpp:2667 src/libslic3r/PrintConfig.cpp:2668 msgid "Printer absolute correction" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2639 +#: src/libslic3r/PrintConfig.cpp:2669 msgid "" "Will inflate or deflate the sliced 2D polygons according to the sign of the " "correction." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2645 +#: src/libslic3r/PrintConfig.cpp:2675 msgid "Elephant foot minimum width" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2647 +#: src/libslic3r/PrintConfig.cpp:2677 msgid "" "Minimum width of features to maintain when doing elephant foot compensation." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2654 src/libslic3r/PrintConfig.cpp:2655 +#: src/libslic3r/PrintConfig.cpp:2684 src/libslic3r/PrintConfig.cpp:2685 msgid "Printer gamma correction" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2656 +#: src/libslic3r/PrintConfig.cpp:2686 msgid "" "This will apply a gamma correction to the rasterized 2D polygons. A gamma " "value of zero means thresholding with the threshold in the middle. This " "behaviour eliminates antialiasing without losing holes in polygons." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2668 src/libslic3r/PrintConfig.cpp:2669 +#: src/libslic3r/PrintConfig.cpp:2698 src/libslic3r/PrintConfig.cpp:2699 msgid "SLA material type" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2680 src/libslic3r/PrintConfig.cpp:2681 +#: src/libslic3r/PrintConfig.cpp:2710 src/libslic3r/PrintConfig.cpp:2711 msgid "Initial layer height" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2687 src/libslic3r/PrintConfig.cpp:2688 +#: src/libslic3r/PrintConfig.cpp:2717 src/libslic3r/PrintConfig.cpp:2718 msgid "Bottle volume" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2689 +#: src/libslic3r/PrintConfig.cpp:2719 msgid "ml" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2694 src/libslic3r/PrintConfig.cpp:2695 +#: src/libslic3r/PrintConfig.cpp:2724 src/libslic3r/PrintConfig.cpp:2725 msgid "Bottle weight" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2696 +#: src/libslic3r/PrintConfig.cpp:2726 msgid "kg" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2703 +#: src/libslic3r/PrintConfig.cpp:2733 msgid "g/ml" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2710 +#: src/libslic3r/PrintConfig.cpp:2740 msgid "money/bottle" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2715 +#: src/libslic3r/PrintConfig.cpp:2745 msgid "Faded layers" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2716 +#: src/libslic3r/PrintConfig.cpp:2746 msgid "" "Number of the layers needed for the exposure time fade from initial exposure " "time to the exposure time" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2723 src/libslic3r/PrintConfig.cpp:2724 +#: src/libslic3r/PrintConfig.cpp:2753 src/libslic3r/PrintConfig.cpp:2754 msgid "Minimum exposure time" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2731 src/libslic3r/PrintConfig.cpp:2732 +#: src/libslic3r/PrintConfig.cpp:2761 src/libslic3r/PrintConfig.cpp:2762 msgid "Maximum exposure time" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2739 src/libslic3r/PrintConfig.cpp:2740 +#: src/libslic3r/PrintConfig.cpp:2769 src/libslic3r/PrintConfig.cpp:2770 msgid "Exposure time" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2746 src/libslic3r/PrintConfig.cpp:2747 +#: src/libslic3r/PrintConfig.cpp:2776 src/libslic3r/PrintConfig.cpp:2777 msgid "Minimum initial exposure time" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2754 src/libslic3r/PrintConfig.cpp:2755 +#: src/libslic3r/PrintConfig.cpp:2784 src/libslic3r/PrintConfig.cpp:2785 msgid "Maximum initial exposure time" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2762 src/libslic3r/PrintConfig.cpp:2763 +#: src/libslic3r/PrintConfig.cpp:2792 src/libslic3r/PrintConfig.cpp:2793 msgid "Initial exposure time" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2769 src/libslic3r/PrintConfig.cpp:2770 +#: src/libslic3r/PrintConfig.cpp:2799 src/libslic3r/PrintConfig.cpp:2800 msgid "Correction for expansion" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2776 +#: src/libslic3r/PrintConfig.cpp:2806 msgid "SLA print material notes" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2777 +#: src/libslic3r/PrintConfig.cpp:2807 msgid "You can put your notes regarding the SLA print material here." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2789 src/libslic3r/PrintConfig.cpp:2800 +#: src/libslic3r/PrintConfig.cpp:2819 src/libslic3r/PrintConfig.cpp:2830 msgid "Default SLA material profile" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2811 +#: src/libslic3r/PrintConfig.cpp:2841 msgid "Generate supports" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2813 +#: src/libslic3r/PrintConfig.cpp:2843 msgid "Generate supports for the models" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2818 +#: src/libslic3r/PrintConfig.cpp:2848 msgid "Pinhead front diameter" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2820 +#: src/libslic3r/PrintConfig.cpp:2850 msgid "Diameter of the pointing side of the head" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2827 +#: src/libslic3r/PrintConfig.cpp:2857 msgid "Head penetration" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2829 +#: src/libslic3r/PrintConfig.cpp:2859 msgid "How much the pinhead has to penetrate the model surface" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2836 +#: src/libslic3r/PrintConfig.cpp:2866 msgid "Pinhead width" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2838 +#: src/libslic3r/PrintConfig.cpp:2868 msgid "Width from the back sphere center to the front sphere center" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2846 +#: src/libslic3r/PrintConfig.cpp:2876 msgid "Pillar diameter" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2848 +#: src/libslic3r/PrintConfig.cpp:2878 msgid "Diameter in mm of the support pillars" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2856 +#: src/libslic3r/PrintConfig.cpp:2886 msgid "Small pillar diameter percent" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2858 +#: src/libslic3r/PrintConfig.cpp:2888 msgid "" "The percentage of smaller pillars compared to the normal pillar diameter " "which are used in problematic areas where a normal pilla cannot fit." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2867 +#: src/libslic3r/PrintConfig.cpp:2897 msgid "Max bridges on a pillar" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2869 +#: src/libslic3r/PrintConfig.cpp:2899 msgid "" "Maximum number of bridges that can be placed on a pillar. Bridges hold " "support point pinheads and connect to pillars as small branches." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2877 +#: src/libslic3r/PrintConfig.cpp:2907 msgid "Pillar connection mode" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2878 +#: src/libslic3r/PrintConfig.cpp:2908 msgid "" "Controls the bridge type between two neighboring pillars. Can be zig-zag, " "cross (double zig-zag) or dynamic which will automatically switch between " "the first two depending on the distance of the two pillars." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2886 +#: src/libslic3r/PrintConfig.cpp:2916 msgid "Zig-Zag" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2887 +#: src/libslic3r/PrintConfig.cpp:2917 msgid "Cross" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2888 +#: src/libslic3r/PrintConfig.cpp:2918 msgid "Dynamic" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2900 +#: src/libslic3r/PrintConfig.cpp:2930 msgid "Pillar widening factor" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2902 +#: src/libslic3r/PrintConfig.cpp:2932 msgid "" "Merging bridges or pillars into another pillars can increase the radius. " "Zero means no increase, one means full increase." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2911 +#: src/libslic3r/PrintConfig.cpp:2941 msgid "Support base diameter" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2913 +#: src/libslic3r/PrintConfig.cpp:2943 msgid "Diameter in mm of the pillar base" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2921 +#: src/libslic3r/PrintConfig.cpp:2951 msgid "Support base height" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2923 +#: src/libslic3r/PrintConfig.cpp:2953 msgid "The height of the pillar base cone" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2930 +#: src/libslic3r/PrintConfig.cpp:2960 msgid "Support base safety distance" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2933 +#: src/libslic3r/PrintConfig.cpp:2963 msgid "" "The minimum distance of the pillar base from the model in mm. Makes sense in " "zero elevation mode where a gap according to this parameter is inserted " "between the model and the pad." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2943 +#: src/libslic3r/PrintConfig.cpp:2973 msgid "Critical angle" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2945 +#: src/libslic3r/PrintConfig.cpp:2975 msgid "The default angle for connecting support sticks and junctions." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2953 +#: src/libslic3r/PrintConfig.cpp:2983 msgid "Max bridge length" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2955 +#: src/libslic3r/PrintConfig.cpp:2985 msgid "The max length of a bridge" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2962 +#: src/libslic3r/PrintConfig.cpp:2992 msgid "Max pillar linking distance" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2964 +#: src/libslic3r/PrintConfig.cpp:2994 msgid "" "The max distance of two pillars to get linked with each other. A zero value " "will prohibit pillar cascading." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2974 +#: src/libslic3r/PrintConfig.cpp:3004 msgid "" "How much the supports should lift up the supported object. If \"Pad around " "object\" is enabled, this value is ignored." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2985 +#: src/libslic3r/PrintConfig.cpp:3015 msgid "This is a relative measure of support points density." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2991 +#: src/libslic3r/PrintConfig.cpp:3021 msgid "Minimal distance of the support points" msgstr "" -#: src/libslic3r/PrintConfig.cpp:2993 +#: src/libslic3r/PrintConfig.cpp:3023 msgid "No support points will be placed closer than this threshold." msgstr "" -#: src/libslic3r/PrintConfig.cpp:2999 +#: src/libslic3r/PrintConfig.cpp:3029 msgid "Use pad" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3001 +#: src/libslic3r/PrintConfig.cpp:3031 msgid "Add a pad underneath the supported model" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3006 +#: src/libslic3r/PrintConfig.cpp:3036 msgid "Pad wall thickness" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3008 +#: src/libslic3r/PrintConfig.cpp:3038 msgid "The thickness of the pad and its optional cavity walls." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3016 +#: src/libslic3r/PrintConfig.cpp:3046 msgid "Pad wall height" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3017 +#: src/libslic3r/PrintConfig.cpp:3047 msgid "" "Defines the pad cavity depth. Set to zero to disable the cavity. Be careful " "when enabling this feature, as some resins may produce an extreme suction " @@ -11091,111 +11248,111 @@ msgid "" "difficult." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3030 +#: src/libslic3r/PrintConfig.cpp:3060 msgid "Pad brim size" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3031 +#: src/libslic3r/PrintConfig.cpp:3061 msgid "How far should the pad extend around the contained geometry" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3041 +#: src/libslic3r/PrintConfig.cpp:3071 msgid "Max merge distance" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3043 +#: src/libslic3r/PrintConfig.cpp:3073 msgid "" "Some objects can get along with a few smaller pads instead of a single big " "one. This parameter defines how far the center of two smaller pads should " "be. If theyare closer, they will get merged into one pad." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3063 +#: src/libslic3r/PrintConfig.cpp:3093 msgid "Pad wall slope" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3065 +#: src/libslic3r/PrintConfig.cpp:3095 msgid "" "The slope of the pad wall relative to the bed plane. 90 degrees means " "straight walls." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3076 +#: src/libslic3r/PrintConfig.cpp:3106 msgid "Create pad around object and ignore the support elevation" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3081 +#: src/libslic3r/PrintConfig.cpp:3111 msgid "Pad around object everywhere" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3083 +#: src/libslic3r/PrintConfig.cpp:3113 msgid "Force pad around object everywhere" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3088 +#: src/libslic3r/PrintConfig.cpp:3118 msgid "Pad object gap" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3090 +#: src/libslic3r/PrintConfig.cpp:3120 msgid "" "The gap between the object bottom and the generated pad in zero elevation " "mode." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3099 +#: src/libslic3r/PrintConfig.cpp:3129 msgid "Pad object connector stride" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3101 +#: src/libslic3r/PrintConfig.cpp:3131 msgid "" "Distance between two connector sticks which connect the object and the " "generated pad." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3108 +#: src/libslic3r/PrintConfig.cpp:3138 msgid "Pad object connector width" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3110 +#: src/libslic3r/PrintConfig.cpp:3140 msgid "" "Width of the connector sticks which connect the object and the generated pad." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3117 +#: src/libslic3r/PrintConfig.cpp:3147 msgid "Pad object connector penetration" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3120 +#: src/libslic3r/PrintConfig.cpp:3150 msgid "How much should the tiny connectors penetrate into the model body." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3127 +#: src/libslic3r/PrintConfig.cpp:3157 msgid "Enable hollowing" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3129 +#: src/libslic3r/PrintConfig.cpp:3159 msgid "Hollow out a model to have an empty interior" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3134 +#: src/libslic3r/PrintConfig.cpp:3164 msgid "Wall thickness" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3136 +#: src/libslic3r/PrintConfig.cpp:3166 msgid "Minimum wall thickness of a hollowed model." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3144 +#: src/libslic3r/PrintConfig.cpp:3174 msgid "Accuracy" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3146 +#: src/libslic3r/PrintConfig.cpp:3176 msgid "" "Performance vs accuracy of calculation. Lower values may produce unwanted " "artifacts." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3156 +#: src/libslic3r/PrintConfig.cpp:3186 msgid "" "Hollowing is done in two steps: first, an imaginary interior is calculated " "deeper (offset plus the closing distance) in the object and then it's " @@ -11204,266 +11361,270 @@ msgid "" "most." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3569 +#: src/libslic3r/PrintConfig.cpp:3602 msgid "Export OBJ" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3570 +#: src/libslic3r/PrintConfig.cpp:3603 msgid "Export the model(s) as OBJ." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3581 +#: src/libslic3r/PrintConfig.cpp:3614 msgid "Export SLA" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3582 +#: src/libslic3r/PrintConfig.cpp:3615 msgid "Slice the model and export SLA printing layers as PNG." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3587 +#: src/libslic3r/PrintConfig.cpp:3620 msgid "Export 3MF" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3588 +#: src/libslic3r/PrintConfig.cpp:3621 msgid "Export the model(s) as 3MF." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3592 +#: src/libslic3r/PrintConfig.cpp:3625 msgid "Export AMF" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3593 +#: src/libslic3r/PrintConfig.cpp:3626 msgid "Export the model(s) as AMF." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3597 +#: src/libslic3r/PrintConfig.cpp:3630 msgid "Export STL" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3598 +#: src/libslic3r/PrintConfig.cpp:3631 msgid "Export the model(s) as STL." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3603 +#: src/libslic3r/PrintConfig.cpp:3636 msgid "Slice the model and export toolpaths as G-code." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3608 +#: src/libslic3r/PrintConfig.cpp:3641 msgid "G-code viewer" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3609 +#: src/libslic3r/PrintConfig.cpp:3642 msgid "Visualize an already sliced and saved G-code" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3614 +#: src/libslic3r/PrintConfig.cpp:3647 msgid "Slice" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3615 +#: src/libslic3r/PrintConfig.cpp:3648 msgid "" "Slice the model as FFF or SLA based on the printer_technology configuration " "value." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3620 +#: src/libslic3r/PrintConfig.cpp:3653 msgid "Help" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3621 +#: src/libslic3r/PrintConfig.cpp:3654 msgid "Show this help." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3626 +#: src/libslic3r/PrintConfig.cpp:3659 msgid "Help (FFF options)" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3627 +#: src/libslic3r/PrintConfig.cpp:3660 msgid "Show the full list of print/G-code configuration options." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3631 +#: src/libslic3r/PrintConfig.cpp:3664 msgid "Help (SLA options)" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3632 +#: src/libslic3r/PrintConfig.cpp:3665 msgid "Show the full list of SLA print configuration options." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3636 +#: src/libslic3r/PrintConfig.cpp:3669 msgid "Output Model Info" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3637 +#: src/libslic3r/PrintConfig.cpp:3670 msgid "Write information about the model to the console." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3641 +#: src/libslic3r/PrintConfig.cpp:3674 msgid "Save config file" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3642 +#: src/libslic3r/PrintConfig.cpp:3675 msgid "Save configuration to the specified file." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3652 +#: src/libslic3r/PrintConfig.cpp:3685 msgid "Align XY" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3653 +#: src/libslic3r/PrintConfig.cpp:3686 msgid "Align the model to the given point." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3658 +#: src/libslic3r/PrintConfig.cpp:3691 msgid "Cut model at the given Z." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3679 +#: src/libslic3r/PrintConfig.cpp:3712 msgid "Center" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3680 +#: src/libslic3r/PrintConfig.cpp:3713 msgid "Center the print around the given center." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3684 +#: src/libslic3r/PrintConfig.cpp:3717 msgid "Don't arrange" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3685 +#: src/libslic3r/PrintConfig.cpp:3718 msgid "" "Do not rearrange the given models before merging and keep their original XY " "coordinates." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3688 +#: src/libslic3r/PrintConfig.cpp:3721 msgid "Duplicate" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3689 +#: src/libslic3r/PrintConfig.cpp:3722 msgid "Multiply copies by this factor." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3693 +#: src/libslic3r/PrintConfig.cpp:3726 msgid "Duplicate by grid" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3694 +#: src/libslic3r/PrintConfig.cpp:3727 msgid "Multiply copies by creating a grid." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3698 +#: src/libslic3r/PrintConfig.cpp:3731 msgid "" "Arrange the supplied models in a plate and merge them in a single model in " "order to perform actions once." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3703 +#: src/libslic3r/PrintConfig.cpp:3736 msgid "" "Try to repair any non-manifold meshes (this option is implicitly added " "whenever we need to slice the model to perform the requested action)." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3707 +#: src/libslic3r/PrintConfig.cpp:3740 msgid "Rotation angle around the Z axis in degrees." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3711 +#: src/libslic3r/PrintConfig.cpp:3744 msgid "Rotate around X" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3712 +#: src/libslic3r/PrintConfig.cpp:3745 msgid "Rotation angle around the X axis in degrees." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3716 +#: src/libslic3r/PrintConfig.cpp:3749 msgid "Rotate around Y" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3717 +#: src/libslic3r/PrintConfig.cpp:3750 msgid "Rotation angle around the Y axis in degrees." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3722 +#: src/libslic3r/PrintConfig.cpp:3755 msgid "Scaling factor or percentage." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3727 +#: src/libslic3r/PrintConfig.cpp:3760 msgid "" "Detect unconnected parts in the given model(s) and split them into separate " "objects." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3730 +#: src/libslic3r/PrintConfig.cpp:3763 msgid "Scale to Fit" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3731 +#: src/libslic3r/PrintConfig.cpp:3764 msgid "Scale to fit the given volume." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3740 +#: src/libslic3r/PrintConfig.cpp:3773 msgid "Ignore non-existent config files" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3741 +#: src/libslic3r/PrintConfig.cpp:3774 msgid "Do not fail if a file supplied to --load does not exist." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3744 +#: src/libslic3r/PrintConfig.cpp:3777 msgid "Load config file" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3745 +#: src/libslic3r/PrintConfig.cpp:3778 msgid "" "Load configuration from the specified file. It can be used more than once to " "load options from multiple files." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3748 +#: src/libslic3r/PrintConfig.cpp:3781 msgid "Output File" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3749 +#: src/libslic3r/PrintConfig.cpp:3782 msgid "" "The file where the output will be written (if not specified, it will be " "based on the input file)." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3754 +#: src/libslic3r/PrintConfig.cpp:3786 +msgid "Single instance mode" +msgstr "" + +#: src/libslic3r/PrintConfig.cpp:3787 msgid "" "If enabled, the command line arguments are sent to an existing instance of " "GUI PrusaSlicer, or an existing PrusaSlicer window is activated. Overrides " "the \"single_instance\" configuration value from application preferences." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3765 +#: src/libslic3r/PrintConfig.cpp:3798 msgid "Data directory" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3766 +#: src/libslic3r/PrintConfig.cpp:3799 msgid "" "Load and store settings at the given directory. This is useful for " "maintaining different profiles or including configurations from a network " "storage." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3769 +#: src/libslic3r/PrintConfig.cpp:3802 msgid "Logging level" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3770 +#: src/libslic3r/PrintConfig.cpp:3803 msgid "" "Sets logging sensitivity. 0:fatal, 1:error, 2:warning, 3:info, 4:debug, 5:" "trace\n" "For example. loglevel=2 logs fatal, error and warning level messages." msgstr "" -#: src/libslic3r/PrintConfig.cpp:3776 +#: src/libslic3r/PrintConfig.cpp:3809 msgid "Render with a software renderer" msgstr "" -#: src/libslic3r/PrintConfig.cpp:3777 +#: src/libslic3r/PrintConfig.cpp:3810 msgid "" "Render with a software renderer. The bundled MESA software renderer is " "loaded instead of the default OpenGL driver." @@ -11473,7 +11634,7 @@ msgstr "" msgid "Error with zip archive" msgstr "" -#: src/libslic3r/PrintObject.cpp:113 +#: src/libslic3r/PrintObject.cpp:112 msgid "Processing triangulated mesh" msgstr "" diff --git a/resources/localization/cs/PrusaSlicer.mo b/resources/localization/cs/PrusaSlicer.mo index b1a000e92..2200043f7 100644 Binary files a/resources/localization/cs/PrusaSlicer.mo and b/resources/localization/cs/PrusaSlicer.mo differ diff --git a/resources/localization/cs/PrusaSlicer_cs.po b/resources/localization/cs/PrusaSlicer_cs.po index e60316e61..7d999a82c 100644 --- a/resources/localization/cs/PrusaSlicer_cs.po +++ b/resources/localization/cs/PrusaSlicer_cs.po @@ -5,20 +5,11 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n" -"X-Generator: Poedit 2.4.2\n" -"Project-Id-Version: \n" -"POT-Creation-Date: \n" -"PO-Revision-Date: \n" -"Last-Translator: \n" -"Language-Team: \n" +"X-Generator: PhraseApp (phraseapp.com)\n" #: src/slic3r/GUI/Tab.cpp:4124 -msgid "" -"\"%1%\" is disabled because \"%2%\" is on in \"%3%\" category.\n" -"To enable \"%1%\", please switch off \"%2%\"" -msgstr "" -"\"%1%\" je deaktivováno, protože \"%2%\" je zapnuto v kategorii \"%3%\".\n" -"Chcete-li povolit \"%1%\",, vypněte \"%2%\"" +msgid "\"%1%\" is disabled because \"%2%\" is on in \"%3%\" category.\nTo enable \"%1%\", please switch off \"%2%\"" +msgstr "\"%1%\" je deaktivováno, protože \"%2%\" je zapnuto v kategorii \"%3%\".\nChcete-li povolit \"%1%\",, vypněte \"%2%\"" #: src/libslic3r/PrintConfig.cpp:249 src/libslic3r/PrintConfig.cpp:828 #: src/libslic3r/PrintConfig.cpp:1148 src/libslic3r/PrintConfig.cpp:1327 @@ -28,11 +19,6 @@ msgstr "" msgid "%" msgstr "%" -#: src/slic3r/GUI/GLCanvas3D.cpp:969 -#, c-format -msgid "%.2f - %.2f mm" -msgstr "%.2f - %.2f mm" - #. TRN Remove/Delete #: src/slic3r/GUI/Tab.cpp:3425 msgid "%1% Preset" @@ -51,145 +37,113 @@ msgid "%1%=%2% mm is too low to be printable at a layer height %3% mm" msgstr "%1%=%2% mm je příliš nízké na to, aby bylo možné tisknout ve výšce vrstvy %3% mm" #: src/slic3r/GUI/PresetHints.cpp:228 -#, c-format +#, possible-c-format msgid "%3.2f mm³/s at filament speed %3.2f mm/s." msgstr "%3.2f mm³/s při rychlosti filamentu %3.2f mm/s." #: src/slic3r/GUI/Plater.cpp:1061 -#, c-format +#, possible-c-format msgid "%d (%d shells)" msgstr "%d (%d obalů)" #: src/slic3r/GUI/Plater.cpp:1069 -#, c-format +#, possible-c-format msgid "%d degenerate facets, %d edges fixed, %d facets removed, %d facets added, %d facets reversed, %d backwards edges" msgstr "%d poškozených faset, %d okrajů opraveno, %d faset odstraněno, %d faset přidáno, %d faset navráceno, %d zadních okrajů" #: src/slic3r/GUI/PresetHints.cpp:269 -#, c-format +#, possible-c-format msgid "%d lines: %.2f mm" msgstr "%d perimetry: %.2f mm" #: src/slic3r/GUI/MainFrame.cpp:1728 -#, c-format +#, possible-c-format msgid "%d presets successfully imported." msgstr "%d přednastavení úspěšně importováno." #: src/slic3r/GUI/GUI_App.cpp:718 -#, c-format -msgid "" -"%s\n" -"Do you want to continue?" -msgstr "" -"%s\n" -"Chcete pokračovat?" +#, possible-c-format +msgid "%s\nDo you want to continue?" +msgstr "%s\nChcete pokračovat?" #: src/slic3r/GUI/MainFrame.cpp:917 src/slic3r/GUI/MainFrame.cpp:1316 -#, c-format +#, possible-c-format msgid "%s &Website" msgstr "%s &Webová stránka" #: src/slic3r/GUI/GUI_App.cpp:394 -#, c-format +#, possible-c-format msgid "%s - BREAKING CHANGE" msgstr "%s - ZLOMOVÁ ZMĚNA" #: src/slic3r/GUI/Plater.cpp:1410 -#, c-format +#, possible-c-format msgid "%s - Drop project file" msgstr "%s - Otevírání projektu" #: src/slic3r/GUI/UpdateDialogs.cpp:211 -#, c-format +#, possible-c-format msgid "%s configuration is incompatible" msgstr "Konfigurace %s není kompatibilní" #: src/slic3r/GUI/Field.cpp:223 -#, c-format +#, possible-c-format msgid "%s doesn't support percentage" msgstr "%s nepodporuje procenta" #: src/slic3r/GUI/MsgDialog.cpp:73 -#, c-format +#, possible-c-format msgid "%s error" msgstr "%s chyba" #: src/slic3r/GUI/ConfigWizard.cpp:499 -#, c-format +#, possible-c-format msgid "%s Family" msgstr "%s Rodina" #: src/slic3r/GUI/MsgDialog.cpp:74 -#, c-format +#, possible-c-format msgid "%s has encountered an error" msgstr "Došlo k chybě v programu %s" #: src/slic3r/GUI/GUI_App.cpp:528 -#, c-format -msgid "" -"%s has encountered an error. It was likely caused by running out of memory. If you are sure you have enough RAM on your system, this may also be a bug and we would be glad if you reported it.\n" -"\n" -"The application will now terminate." -msgstr "" -"%s zaznamenal chybu. Bylo to pravděpodobně způsobeno nedostatkem paměti. Pokud jste si jisti, že máte v systému dostatek paměti RAM, může to být také chyba programu a v takovém případě bychom byli rádi, kdybyste nám to nahlásili.\n" -"\n" -"Aplikace se nyní ukončí." +#, possible-c-format +msgid "%s has encountered an error. It was likely caused by running out of memory. If you are sure you have enough RAM on your system, this may also be a bug and we would be glad if you reported it.\n\nThe application will now terminate." +msgstr "%s zaznamenal chybu. Bylo to pravděpodobně způsobeno nedostatkem paměti. Pokud jste si jisti, že máte v systému dostatek paměti RAM, může to být také chyba programu a v takovém případě bychom byli rádi, kdybyste nám to nahlásili.\n\nAplikace se nyní ukončí." #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:62 -#, c-format +#, possible-c-format msgid "%s has encountered an error. It was likely caused by running out of memory. If you are sure you have enough RAM on your system, this may also be a bug and we would be glad if you reported it." msgstr "%s zaznamenal chybu. Bylo to pravděpodobně způsobeno nedostatkem paměti. Pokud jste si jisti, že máte v systému dostatek paměti RAM, může to být také chyba programu a v takovém případě bychom byli rádi, kdybyste nám to nahlásili." #: src/slic3r/GUI/UpdateDialogs.cpp:309 -#, c-format +#, possible-c-format msgid "%s has no configuration updates available." msgstr "%s nemá k dispozici žádné aktualizace konfigurace." #: src/slic3r/GUI/UpdateDialogs.cpp:148 src/slic3r/GUI/UpdateDialogs.cpp:210 -#, c-format +#, possible-c-format msgid "%s incompatibility" msgstr "Není kompatibilní s %s" #: src/slic3r/GUI/UpdateDialogs.cpp:270 -#, c-format -msgid "" -"%s now uses an updated configuration structure.\n" -"\n" -"So called 'System presets' have been introduced, which hold the built-in default settings for various printers. These System presets cannot be modified, instead, users now may create their own presets inheriting settings from one of the System presets.\n" -"An inheriting preset may either inherit a particular value from its parent or override it with a customized value.\n" -"\n" -"Please proceed with the %s that follows to set up the new presets and to choose whether to enable automatic preset updates." -msgstr "" -"%s nyní používá aktualizovanou konfigurační strukturu.\n" -"\n" -"Byly uvedeny takzvaná \"Systémová přednastavení\", která obsahují výchozí nastavení pro rozličné tiskárny. Tato systémová přednastavení nemohou být upravena, místo toho si nyní uživatel může vytvořit svá vlastní přednastavení tím, že zdědí nastavení z jednoho ze systémových přednastavení.\n" -"Nově vytvořené přednastavení může buď zdědit určitou hodnotu od svého předchůdce nebo ji přepsat upravenou hodnotou.\n" -"\n" -"Při nastavování nových předvoleb postupujte podle pokynů v %s a vyberte, zda chcete povolit automatické přednastavené aktualizace." +#, possible-c-format +msgid "%s now uses an updated configuration structure.\n\nSo called 'System presets' have been introduced, which hold the built-in default settings for various printers. These System presets cannot be modified, instead, users now may create their own presets inheriting settings from one of the System presets.\nAn inheriting preset may either inherit a particular value from its parent or override it with a customized value.\n\nPlease proceed with the %s that follows to set up the new presets and to choose whether to enable automatic preset updates." +msgstr "%s nyní používá aktualizovanou konfigurační strukturu.\n\nByly uvedeny takzvaná \"Systémová přednastavení\", která obsahují výchozí nastavení pro rozličné tiskárny. Tato systémová přednastavení nemohou být upravena, místo toho si nyní uživatel může vytvořit svá vlastní přednastavení tím, že zdědí nastavení z jednoho ze systémových přednastavení.\nNově vytvořené přednastavení může buď zdědit určitou hodnotu od svého předchůdce nebo ji přepsat upravenou hodnotou.\n\nPři nastavování nových předvoleb postupujte podle pokynů v %s a vyberte, zda chcete povolit automatické přednastavené aktualizace." #: src/slic3r/GUI/GUI_App.cpp:1512 -#, c-format +#, possible-c-format msgid "%s View Mode" msgstr "%s Režim zobrazení" #: src/slic3r/GUI/UpdateDialogs.cpp:151 -#, c-format -msgid "" -"%s will now start updates. Otherwise it won't be able to start.\n" -"\n" -"Note that a full configuration snapshot will be created first. It can then be restored at any time should there be a problem with the new version.\n" -"\n" -"Updated configuration bundles:" -msgstr "" -"%s nyní spustí aktualizaci. Jinak nebude moci být spuštěn.\n" -"\n" -"Nejprve bude vytvořen kompletní snímek konfigurace a v případě problému s novou verzí lze provést obnovu.\n" -"\n" -"Aktualizované balíčky konfigurace:" +#, possible-c-format +msgid "%s will now start updates. Otherwise it won't be able to start.\n\nNote that a full configuration snapshot will be created first. It can then be restored at any time should there be a problem with the new version.\n\nUpdated configuration bundles:" +msgstr "%s nyní spustí aktualizaci. Jinak nebude moci být spuštěn.\n\nNejprve bude vytvořen kompletní snímek konfigurace a v případě problému s novou verzí lze provést obnovu.\n\nAktualizované balíčky konfigurace:" #: src/slic3r/GUI/MainFrame.cpp:933 src/slic3r/GUI/MainFrame.cpp:937 #: src/slic3r/GUI/MainFrame.cpp:1329 -#, c-format +#, possible-c-format msgid "&About %s" msgstr "&O %su" @@ -317,6 +271,10 @@ msgstr "&Okno" msgid "(All)" msgstr "(Všechny)" +#: src/slic3r/GUI/Plater.cpp:1195 +msgid "(including spool)" +msgstr "(včetně cívky)" + #: src/libslic3r/PrintConfig.cpp:1554 msgid "(minimum)" msgstr "(minimálně)" @@ -337,6 +295,14 @@ msgstr "(Neznámý)" msgid ") not found." msgstr ") nebyl nalezen." +#: src/libslic3r/PrintConfig.cpp:1085 +msgid "0 (no open anchors)" +msgstr "0 (žádné otevřené kotvy)" + +#: src/libslic3r/PrintConfig.cpp:1107 +msgid "0 (not anchored)" +msgstr "0 (není ukotven)" + #: src/libslic3r/PrintConfig.cpp:2060 msgid "0 (soluble)" msgstr "0 (rozpustné)" @@ -345,6 +311,10 @@ msgstr "0 (rozpustné)" msgid "0.2 (detachable)" msgstr "0.2 (oddělitelné)" +#: src/libslic3r/PrintConfig.cpp:1090 src/libslic3r/PrintConfig.cpp:1112 +msgid "1000 (unlimited)" +msgstr "1 000 (neomezeně)" + #: src/slic3r/GUI/MainFrame.cpp:1234 msgid "3&D" msgstr "3&D" @@ -366,7 +336,7 @@ msgid "3Dconnexion settings" msgstr "Nastavení 3DConnexion" #: src/slic3r/GUI/Plater.cpp:5167 -#, c-format +#, possible-c-format msgid "3MF file exported to %s" msgstr "Soubor 3MF byl exportován do %s" @@ -399,7 +369,7 @@ msgid "A toolpath outside the print area was detected." msgstr "Byla detekována cesta mimo tiskovou oblast." #: src/slic3r/GUI/AboutDialog.cpp:212 src/slic3r/GUI/AboutDialog.cpp:215 -#, c-format +#, possible-c-format msgid "About %s" msgstr "O %s" @@ -407,11 +377,6 @@ msgstr "O %s" msgid "above" msgstr "nad" -#: src/slic3r/GUI/GLCanvas3D.cpp:965 -#, c-format -msgid "above %.2f mm" -msgstr "nad %.2f mm" - #: src/libslic3r/PrintConfig.cpp:1677 msgid "Above Z" msgstr "Nad Z" @@ -549,7 +514,7 @@ msgid "Add modifier" msgstr "Přidat modifikátor" #: src/libslic3r/PrintConfig.cpp:515 -#, c-format +#, possible-c-format msgid "Add more perimeters when needed for avoiding gaps in sloping walls. Slic3r keeps adding perimeters, until more than 70% of the loop immediately above is supported." msgstr "Přidání více perimetrů, pokud je potřeba, pro vyvarování se tvorbě mezer v šikmých plochách. Slic3r pokračuje v přidávání perimetrů, dokud není podepřeno více než 70% perimetrů v následující vrstvě." @@ -720,6 +685,10 @@ msgstr "Zarovnat XY" msgid "Aligned" msgstr "Zarovnaný" +#: src/libslic3r/PrintConfig.cpp:470 src/libslic3r/PrintConfig.cpp:902 +msgid "Aligned Rectilinear" +msgstr "Zarovnaná přímočará" + #: src/slic3r/GUI/ConfigWizard.cpp:308 src/slic3r/GUI/ConfigWizard.cpp:598 #: src/slic3r/GUI/Tab.cpp:3507 src/slic3r/GUI/UnsavedChangesDialog.cpp:921 msgid "All" @@ -745,14 +714,26 @@ msgstr "Všechny objekty budou odebrány, pokračovat?" msgid "All settings changes will be discarded." msgstr "Všechny změny v nastavení budou zahozeny." +#: src/libslic3r/PrintConfig.cpp:1212 +msgid "All solid surfaces" +msgstr "Všechny plné povrchy" + #: src/slic3r/GUI/ConfigWizard.cpp:307 msgid "All standard" msgstr "Všechny běžné" +#: src/libslic3r/PrintConfig.cpp:1210 +msgid "All top surfaces" +msgstr "Všechny horní povrchy" + #: src/libslic3r/miniz_extension.cpp:121 msgid "allocation failed" msgstr "alokace selhala" +#: src/slic3r/GUI/Preferences.cpp:161 src/slic3r/GUI/Preferences.cpp:165 +msgid "Allow just a single PrusaSlicer instance" +msgstr "Povolit pouze jednu instanci PrusaSliceru" + #: src/slic3r/GUI/Plater.cpp:3915 msgid "Along X axis" msgstr "Podél osy X" @@ -779,17 +760,13 @@ msgid "Always ask for unsaved changes when selecting new preset" msgstr "Při výběru nového přednastavení se vždy dotázat na neuložené změny" #: src/slic3r/GUI/Plater.cpp:5135 -#, c-format +#, possible-c-format msgid "AMF file exported to %s" msgstr "Soubor AMF byl exportován do %s" #: src/slic3r/GUI/GLCanvas3D.cpp:638 -msgid "" -"An object outside the print area was detected.\n" -"Resolve the current problem to continue slicing." -msgstr "" -"Byl detekován objekt mimo tiskovou oblast.\n" -"Pro pokračování ve slicování vyřešte tento problém." +msgid "An object outside the print area was detected.\nResolve the current problem to continue slicing." +msgstr "Byl detekován objekt mimo tiskovou oblast.\nPro pokračování ve slicování vyřešte tento problém." #: src/slic3r/GUI/GLCanvas3D.cpp:633 msgid "An object outside the print area was detected." @@ -808,6 +785,10 @@ msgstr "Šipky" msgid "Any modifications should be saved as a new preset inherited from this one." msgstr "Jakékoliv úpravy by měly být uloženy jako nové přednastavení zděděná z tohoto." +#: src/libslic3r/PrintConfig.cpp:162 +msgid "API key" +msgstr "API klíč" + #: src/libslic3r/PrintConfig.cpp:106 msgid "API Key / Password" msgstr "API klíč / Heslo" @@ -838,12 +819,8 @@ msgid "Are you sure you want to %1% the selected preset?" msgstr "Opravdu chcete %1% vybrané přednastavení?" #: src/slic3r/GUI/FirmwareDialog.cpp:902 -msgid "" -"Are you sure you want to cancel firmware flashing?\n" -"This could leave your printer in an unusable state!" -msgstr "" -"Opravdu chcete ukončit nahrávání firmware?\n" -"Tiskárna může zůstat v nefunkčním stavu!" +msgid "Are you sure you want to cancel firmware flashing?\nThis could leave your printer in an unusable state!" +msgstr "Opravdu chcete ukončit nahrávání firmware?\nTiskárna může zůstat v nefunkčním stavu!" #: src/slic3r/GUI/DoubleSlider.cpp:2122 src/slic3r/GUI/DoubleSlider.cpp:2142 msgid "Are you sure you want to continue?" @@ -874,6 +851,10 @@ msgstr "Okolo objektu" msgid "Arrange" msgstr "Uspořádat" +#: src/slic3r/GUI/GLCanvas3D.cpp:3889 +msgid "Arrange options" +msgstr "Volby uspořádání" + #: src/slic3r/GUI/GLCanvas3D.cpp:4859 src/slic3r/GUI/KBShortcutsDialog.cpp:152 msgid "Arrange selection" msgstr "Uspořádat výběr" @@ -936,6 +917,18 @@ msgstr "Zeptat se na neuložené změny při zavírání aplikace" msgid "Ask for unsaved changes when selecting new preset" msgstr "Zeptat se na neuložené změny při výběru nového profilu" +#: src/slic3r/GUI/ConfigWizard.cpp:1183 src/slic3r/GUI/Preferences.cpp:91 +msgid "Associate .3mf files to PrusaSlicer" +msgstr "Otevírat soubory .3mf v PrusaSliceru" + +#: src/slic3r/GUI/Preferences.cpp:177 +msgid "Associate .gcode files to PrusaSlicer G-code Viewer" +msgstr "Otevírat soubory .gcode v prohlížeči PrusaSlicer G-code Viewer" + +#: src/slic3r/GUI/ConfigWizard.cpp:1184 src/slic3r/GUI/Preferences.cpp:98 +msgid "Associate .stl files to PrusaSlicer" +msgstr "Otevírat soubory .stl v PrusaSliceru" + #: src/slic3r/GUI/GUI_App.cpp:1878 src/slic3r/GUI/Jobs/SLAImportJob.cpp:210 #: src/slic3r/GUI/Plater.cpp:2256 src/slic3r/GUI/Tab.cpp:3189 msgid "Attention!" @@ -959,12 +952,12 @@ msgid "Auto-generate points" msgstr "Automatické generování bodů" #: src/slic3r/GUI/Plater.cpp:1066 -#, c-format +#, possible-c-format msgid "Auto-repaired (%d errors)" msgstr "Automaticky opraveno (%d chyb)" #: src/slic3r/GUI/GUI_ObjectList.cpp:386 -#, c-format +#, possible-c-format msgid "Auto-repaired (%d errors):" msgstr "Automaticky opraveno ( %d chyb):" @@ -1008,25 +1001,21 @@ msgstr "Automatická rychlost (pokročilé)" msgid "Avoid crossing perimeters" msgstr "Vyhnout se přejíždění perimetrů" +#: src/libslic3r/PrintConfig.cpp:188 +msgid "Avoid crossing perimeters - Max detour length" +msgstr "Vyhnout se přejíždění perimetrů - maximální délka objízdné cesty" + #: src/slic3r/GUI/Tab.cpp:3705 msgid "BACK ARROW" msgstr "ŠIPKA ZPĚT" #: src/slic3r/GUI/Tab.cpp:3727 -msgid "" -"BACK ARROW icon indicates that the settings were changed and are not equal to the last saved preset for the current option group.\n" -"Click to reset all settings for the current option group to the last saved preset." -msgstr "" -"Ikona ŠIPKY ZPĚT indikuje, že došlo ke změně nastavení, které není shodné s naposledy uloženým přednastavením pro aktuální skupinu nastavení.\n" -"Klikněte pro reset všech nastavení pro aktuální skupinu nastavení na naposledy uložené přednastavení." +msgid "BACK ARROW icon indicates that the settings were changed and are not equal to the last saved preset for the current option group.\nClick to reset all settings for the current option group to the last saved preset." +msgstr "Ikona ŠIPKY ZPĚT indikuje, že došlo ke změně nastavení, které není shodné s naposledy uloženým přednastavením pro aktuální skupinu nastavení.\nKlikněte pro reset všech nastavení pro aktuální skupinu nastavení na naposledy uložené přednastavení." #: src/slic3r/GUI/Tab.cpp:3741 -msgid "" -"BACK ARROW icon indicates that the value was changed and is not equal to the last saved preset.\n" -"Click to reset current value to the last saved preset." -msgstr "" -"Ikona ŠIPKY ZPĚT indikuje, že se hodnota změnila a není shodná s naposledy uloženým přednastavením.\n" -"Klikněte pro reset současné hodnoty na naposledy uložené přednastavení." +msgid "BACK ARROW icon indicates that the value was changed and is not equal to the last saved preset.\nClick to reset current value to the last saved preset." +msgstr "Ikona ŠIPKY ZPĚT indikuje, že se hodnota změnila a není shodná s naposledy uloženým přednastavením.\nKlikněte pro reset současné hodnoty na naposledy uložené přednastavení." #: src/slic3r/GUI/Preferences.cpp:72 msgid "Background processing" @@ -1191,7 +1180,7 @@ msgstr "Úhel vytváření mostů" #: src/libslic3r/PrintConfig.cpp:238 msgid "Bridging angle override. If left to zero, the bridging angle will be calculated automatically. Otherwise the provided angle will be used for all bridges. Use 180° for zero angle." -msgstr "Přepsání úhlu vytváření mostů. Nastavením hodnoty na nulu se bude úhel vytváření mostů vypočítávat automaticky. Při zadání jiného úhlu, bude pro všechny mosty použitý zadaný úhel. Pro nulový úhel zadejte 180°." +msgstr "Přepsání úhlu vytváření mostů. Nastavením hodnoty na nulu se bude úhel vytváření mostů vypočítávat automaticky. Při zadání jiného úhlu bude pro všechny mosty použitý zadaný úhel. Pro nulový úhel zadejte 180°." #: src/slic3r/GUI/PresetHints.cpp:218 msgid "Bridging volumetric" @@ -1226,24 +1215,16 @@ msgid "buffer too small" msgstr "buffer je příliš malý" #: src/slic3r/GUI/GUI_App.cpp:1152 -msgid "" -"But since this version of PrusaSlicer we don't show this information in Printer Settings anymore.\n" -"Settings will be available in physical printers settings." -msgstr "" -"Ale od této verze PrusaSliceru již nebudeme tyto informace zobrazovat v Nastavení tiskárny.\n" -"Nastavení bude k dispozici v nastavení fyzických tiskáren." +msgid "But since this version of PrusaSlicer we don't show this information in Printer Settings anymore.\nSettings will be available in physical printers settings." +msgstr "Ale od této verze PrusaSliceru již nebudeme tyto informace zobrazovat v Nastavení tiskárny.\nNastavení bude k dispozici v nastavení fyzických tiskáren." #: src/slic3r/GUI/ButtonsDescription.cpp:16 msgid "Buttons And Text Colors Description" msgstr "Barvy pro textové popisky a tlačítka" #: src/slic3r/GUI/GUI_App.cpp:1084 -msgid "" -"By default new Printer devices will be named as \"Printer N\" during its creation.\n" -"Note: This name can be changed later from the physical printers settings" -msgstr "" -"Ve výchozím stavu budou při vytváření nové tiskárny pojmenovány jako „Printer N“.\n" -"Poznámka: Tento název lze později změnit v nastavení fyzických tiskáren" +msgid "By default new Printer devices will be named as \"Printer N\" during its creation.\nNote: This name can be changed later from the physical printers settings" +msgstr "Ve výchozím stavu budou při vytváření nové tiskárny pojmenovány jako „Printer N“.\nPoznámka: Tento název lze později změnit v nastavení fyzických tiskáren" #: src/slic3r/GUI/PresetHints.cpp:222 msgid "by the print profile maximum" @@ -1285,32 +1266,16 @@ msgid "Cannot calculate extrusion width for %1%: Variable \"%2%\" not accessible msgstr "Nelze vypočítat šířku extrudování pro %1%: Proměnná \"%2%\" není dostupná." #: src/slic3r/GUI/GUI_ObjectList.cpp:3400 -msgid "" -"Cannot insert a new layer range after the current layer range.\n" -"Current layer range overlaps with the next layer range." -msgstr "" -"Nelze vložit nový rozsah vrstev za aktuální rozsah vrstev.\n" -"Aktuální rozsah vrstev se překrývá s dalším rozsahem vrstev." +msgid "Cannot insert a new layer range after the current layer range.\nCurrent layer range overlaps with the next layer range." +msgstr "Nelze vložit nový rozsah vrstev za aktuální rozsah vrstev.\nAktuální rozsah vrstev se překrývá s dalším rozsahem vrstev." #: src/slic3r/GUI/GUI_ObjectList.cpp:3391 -msgid "" -"Cannot insert a new layer range after the current layer range.\n" -"The next layer range is too thin to be split to two\n" -"without violating the minimum layer height." -msgstr "" -"Nelze vložit nový rozsah vrstev za aktuální rozsah vrstev.\n" -"Další rozsah vrstev je příliš tenký na to, aby byl rozdělen na dva\n" -"bez porušení minimální výšky vrstvy." +msgid "Cannot insert a new layer range after the current layer range.\nThe next layer range is too thin to be split to two\nwithout violating the minimum layer height." +msgstr "Nelze vložit nový rozsah vrstev za aktuální rozsah vrstev.\nDalší rozsah vrstev je příliš tenký na to, aby byl rozdělen na dva\nbez porušení minimální výšky vrstvy." #: src/slic3r/GUI/GUI_ObjectList.cpp:3395 -msgid "" -"Cannot insert a new layer range between the current and the next layer range.\n" -"The gap between the current layer range and the next layer range\n" -"is thinner than the minimum layer height allowed." -msgstr "" -"Nelze vložit nový rozsah vrstev mezi aktuální a následující rozsah vrstev.\n" -"Mezera mezi aktuálním rozsahem vrstev a dalším rozsahem vrstev\n" -"je tenčí, než je minimální povolená výška vrstvy." +msgid "Cannot insert a new layer range between the current and the next layer range.\nThe gap between the current layer range and the next layer range\nis thinner than the minimum layer height allowed." +msgstr "Nelze vložit nový rozsah vrstev mezi aktuální a následující rozsah vrstev.\nMezera mezi aktuálním rozsahem vrstev a dalším rozsahem vrstev\nje tenčí, než je minimální povolená výška vrstvy." #: src/slic3r/GUI/SavePresetDialog.cpp:137 msgid "Cannot overwrite a system profile." @@ -1377,7 +1342,7 @@ msgid "Change Extruders" msgstr "Změnit Extrudery" #: src/slic3r/GUI/GUI_ObjectSettings.cpp:157 -#, c-format +#, possible-c-format msgid "Change Option %s" msgstr "Změna parametru %s" @@ -1417,6 +1382,11 @@ msgstr "Zkontrolujte aktualizace konfigurace" msgid "Check for updates" msgstr "Zkontrolovat akt&ualizace" +#: src/slic3r/Utils/PresetUpdater.cpp:412 +#: src/slic3r/Utils/PresetUpdater.cpp:420 +msgid "checking install indices" +msgstr "kontrola indexů instalace" + #: src/slic3r/GUI/BedShapeDialog.cpp:608 msgid "Choose a file to import bed texture from (PNG/SVG):" msgstr "Vyberte soubor, ze kterého chcete importovat texturu pro tiskovou podložku (PNG/SVG):" @@ -1466,6 +1436,10 @@ msgstr "Kruhový" msgid "Click right mouse button to open/close History" msgstr "Stisk pravého tlačítka myši pro zobrazení/skrytí Historie" +#: src/slic3r/GUI/GLCanvas3D.cpp:4341 +msgid "Click right mouse button to show arrangement options" +msgstr "Kliknutím pravým tlačítkem myši zobrazíte možnosti uspořádání" + #: src/slic3r/GUI/GUI_ObjectList.cpp:451 msgid "Click the icon to change the object printable property" msgstr "Klepnutím na ikonu změníte příznak objektu, zda se bude tisknout či nikoliv" @@ -1532,11 +1506,6 @@ msgstr "Změna barvy (\"%1%\")" msgid "Color change (\"%1%\") for Extruder %2%" msgstr "Změna barvy (\"%1%\") pro Extruder %2%" -#: src/slic3r/GUI/GLCanvas3D.cpp:1001 -#, c-format -msgid "Color change for Extruder %d at %.2f mm" -msgstr "Změna barvy pro extruder %d ve výšce %.2f mm" - #: src/slic3r/GUI/Tab.cpp:2203 msgid "Color Change G-code" msgstr "G-code pro změnu barvy" @@ -1650,6 +1619,14 @@ msgstr "Průvodce nastavením" msgid "Confirmation" msgstr "Potvrzení" +#: src/libslic3r/PrintConfig.cpp:1070 +msgid "Connect an infill line to an internal perimeter with a short segment of an additional perimeter. If expressed as percentage (example: 15%) it is calculated over infill extrusion width. PrusaSlicer tries to connect two close infill lines to a short perimeter segment. If no such perimeter segment shorter than infill_anchor_max is found, the infill line is connected to a perimeter segment at just one side and the length of the perimeter segment taken is limited to this parameter, but no longer than anchor_length_max. Set this parameter to zero to disable anchoring perimeters connected to a single infill line." +msgstr "Připojení výplně k vnitřnímu perimetru krátkým segmentem dalšího perimetru. Pokud je vyjádřeno v procentech (příklad: 15%), vypočítává se z šířky extruze infilu. PrusaSlicer se pokouší spojit dvě blízké výplňová čáry krátkým obvodovým perimetrem. Pokud není nalezen žádný takový obvodový perimetr kratší než infill_anchor_max, je výplňová čára spojena s obvodovým perimetrem pouze na jedné straně a délka odebraného obvodového perimetru je omezena na tento parametr, ale ne dále než anchor_length_max. Nastavením tohoto parametru na nulu deaktivujete kotvící perimetry připojené k jedné výplňové čáře." + +#: src/libslic3r/PrintConfig.cpp:1097 +msgid "Connect an infill line to an internal perimeter with a short segment of an additional perimeter. If expressed as percentage (example: 15%) it is calculated over infill extrusion width. PrusaSlicer tries to connect two close infill lines to a short perimeter segment. If no such perimeter segment shorter than this parameter is found, the infill line is connected to a perimeter segment at just one side and the length of the perimeter segment taken is limited to infill_anchor, but no longer than this parameter. Set this parameter to zero to disable anchoring." +msgstr "Připojení výplně k vnitřnímu perimetru krátkým segmentem dalšího perimetru. Pokud je vyjádřeno v procentech (příklad: 15%), vypočítává se z šířky extruze infilu. PrusaSlicer se pokouší spojit dvě blízké výplňová čáry krátkým obvodovým perimetrem. Pokud není nalezen žádný takový obvodový perimetr kratší než tento parametr, je výplňová čára spojena s obvodovým perimetrem pouze na jedné straně a délka odebraného obvodového perimetru je omezena na infill_anchor, ale ne delší než tento parametr. Nastavením tohoto parametru na nulu ukotvení zakážete." + #: src/slic3r/GUI/Tab.cpp:4046 msgid "Connection of the support sticks and junctions" msgstr "Spojení podpůrných tyčí a spojek" @@ -1742,6 +1719,22 @@ msgstr "Kopírovat do schránky" msgid "Copy to Clipboard" msgstr "Kopírovat do Schránky" +#: src/slic3r/GUI/AboutDialog.cpp:304 +msgid "Copy Version Info" +msgstr "Zkopírovat číslo verze" + +#: src/slic3r/Utils/PresetUpdater.cpp:84 +msgid "Copying of file %1% to %2% failed.\nError message : %3%\nCopying was triggered by function: %4%" +msgstr "Kopírování souboru %1% do %2% se nezdařilo.\nChybová zpráva: %3%\nTato chyba nastala ve funkci: %4%" + +#: src/slic3r/Utils/PresetUpdater.cpp:91 +msgid "Copying of file %1% to %2% failed. Permissions fail at target file after copying.\nError message : %3%\nCopying was triggered by function: %4%" +msgstr "Kopírování souboru %1% do %2% se nezdařilo. Pro kopírování z/do cílového souboru nemáte dostatečná oprávnění.\nChybová zpráva: %3%\nTato chyba nastala ve funkci: %4%" + +#: src/slic3r/Utils/PresetUpdater.cpp:70 +msgid "Copying of file %1% to %2% failed. Permissions fail at target file before copying.\nError message : %3%\nThis error happend during %4% phase." +msgstr "Kopírování souboru %1% do %2% se nezdařilo. Pro kopírování z/do cílového souboru nemáte dostatečná oprávnění.\nChybová zpráva: %3%\nTato chyba nastala ve funkci: %4%" + #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:156 msgid "Copying of the temporary G-code has finished but the exported code couldn't be opened during copy check. The output G-code is at %1%.tmp." msgstr "Kopírování dočasného G-codu bylo dokončeno, ale exportovaný G-code nemohl být během kontroly kopírování otevřen. Výstupní G-cod je v %1%.tmp." @@ -1755,12 +1748,8 @@ msgid "Copying of the temporary G-code to the output G-code failed" msgstr "Kopírování dočasného G-codu do výstupního G-codu selhalo" #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:163 -msgid "" -"Copying of the temporary G-code to the output G-code failed. Maybe the SD card is write locked?\n" -"Error message: %1%" -msgstr "" -"Kopírování dočasného G-codu do výstupního G-codu se nezdařilo. Není SD karta chráněná proti zápisu?\n" -"Chybová hláška: %1%" +msgid "Copying of the temporary G-code to the output G-code failed. Maybe the SD card is write locked?\nError message: %1%" +msgstr "Kopírování dočasného G-codu do výstupního G-codu se nezdařilo. Není SD karta chráněná proti zápisu?\nChybová hláška: %1%" #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:147 msgid "Copying of the temporary G-code to the output G-code failed. There might be problem with target device, please try exporting again or using different device. The corrupted output G-code is at %1%.tmp." @@ -1843,6 +1832,10 @@ msgstr "Vytvoří podložku kolem objektu a ignorujte nadzvednutí objektu podp msgid "Critical angle" msgstr "Kritický úhel" +#: src/slic3r/GUI/GUI_App.cpp:589 +msgid "Critical error" +msgstr "Kritická chyba" + #: src/libslic3r/PrintConfig.cpp:2832 msgid "Cross" msgstr "Cross" @@ -1861,7 +1854,7 @@ msgid "CURL init has failed. PrusaSlicer will be unable to establish network con msgstr "CURL init selhal. PrusaSlicer nebude schopen navázat síťová připojení. Další podrobnosti najdete v logu." #: src/slic3r/GUI/wxExtensions.cpp:624 -#, c-format +#, possible-c-format msgid "Current mode is %s" msgstr "Aktuální režim je %s" @@ -1911,6 +1904,10 @@ msgstr "Vlastní nastavení tiskárny" msgid "Custom profile name:" msgstr "Vlastní název profilu:" +#: src/slic3r/GUI/Plater.cpp:3397 +msgid "Custom supports and seams were removed after repairing the mesh." +msgstr "Po opravě modelu byly odstraněny vlastní podpěry a švy." + #: src/slic3r/GUI/DoubleSlider.cpp:1135 msgid "Custom template (\"%1%\")" msgstr "Vlastní šablona (\"%1%\")" @@ -1996,10 +1993,6 @@ msgstr "Výchozí profil filamentu" msgid "Default filament profile associated with the current printer profile. On selection of the current printer profile, this filament profile will be activated." msgstr "Výchozí materiálový profil spojený se současným profilem tiskárny. Při výběru současného profilu tiskárny se aktivuje tento materiálový profil." -#: src/slic3r/GUI/GLCanvas3D.cpp:910 src/slic3r/GUI/GLCanvas3D.cpp:939 -msgid "Default print color" -msgstr "Výchozí barva tisku" - #: src/slic3r/GUI/Tab.cpp:1302 msgid "default print profile" msgstr "výchozí tiskový profil" @@ -2097,7 +2090,7 @@ msgid "Delete Object" msgstr "Smazat Objekt" #: src/slic3r/GUI/GUI_ObjectSettings.cpp:104 -#, c-format +#, possible-c-format msgid "Delete Option %s" msgstr "Odebrání parametru %s" @@ -2172,7 +2165,7 @@ msgstr "Hustota" #: src/libslic3r/PrintConfig.cpp:827 msgid "Density of internal infill, expressed in the range 0% - 100%." -msgstr "Hustota vnitřní výplně, vyjádřená v rozmezí 0% až 100%." +msgstr "Hustota vnitřní výplně vyjádřená v rozmezí 0 až 100 %." #: src/slic3r/GUI/Tab.cpp:1588 src/slic3r/GUI/Tab.cpp:1895 #: src/slic3r/GUI/Tab.cpp:2228 src/slic3r/GUI/Tab.cpp:2304 @@ -2359,15 +2352,9 @@ msgid "Do not rearrange the given models before merging and keep their original msgstr "Nepřeuspořádávejte modely před sloučením a tím ponecháním jejich původních souřadnic v XY." #: src/slic3r/GUI/Field.cpp:288 -#, c-format -msgid "" -"Do you mean %s%% instead of %s %s?\n" -"Select YES if you want to change this value to %s%%, \n" -"or NO if you are sure that %s %s is a correct value." -msgstr "" -"Myslíte %s%% namísto %s %s?\n" -"Vyberte ANO, pokud chcete změnit tuto hodnotu na %s%%,\n" -"nebo NE, pokud jste si jisti, že %s %s je správná hodnota." +#, possible-c-format +msgid "Do you mean %s%% instead of %s %s?\nSelect YES if you want to change this value to %s%%, \nor NO if you are sure that %s %s is a correct value." +msgstr "Myslíte %s%% namísto %s %s?\nVyberte ANO, pokud chcete změnit tuto hodnotu na %s%%,\nnebo NE, pokud jste si jisti, že %s %s je správná hodnota." #: src/slic3r/GUI/DoubleSlider.cpp:2138 msgid "Do you want to delete all saved tool changes?" @@ -2456,9 +2443,13 @@ msgstr "Duplikovat mřížkou" msgid "Duration" msgstr "Doba trvání" -#: src/slic3r/GUI/PresetHints.cpp:39 -msgid "During the other layers, fan" -msgstr "V průběhu ostatních vrstev, ventilátor" +#: src/slic3r/GUI/PresetHints.cpp:51 +msgid "During the other layers, fan will always run at %1%%%" +msgstr "Během ostatních vrstev bude ventilátor vždy běžet na %1%%%" + +#: src/slic3r/GUI/PresetHints.cpp:58 +msgid "During the other layers, fan will be turned off." +msgstr "Během ostatních vrstev bude ventilátor vypnutý." #: src/libslic3r/PrintConfig.cpp:2833 msgid "Dynamic" @@ -2529,7 +2520,7 @@ msgid "Eject SD card / Flash drive after the G-code was exported to it." msgstr "Vysunout SD kartu / Flash disk po vyexportování G-codu." #: src/slic3r/GUI/Plater.cpp:2034 -#, c-format +#, possible-c-format msgid "Ejecting of device %s(%s) has failed." msgstr "Vysunutí zařízení %s(%s) se nezdařilo." @@ -2586,6 +2577,14 @@ msgstr "Zapnout ironing" msgid "Enable ironing of the top layers with the hot print head for smooth surface" msgstr "Pro hladké vrchní vrstvy povolte ironing pomocí ohřáté tiskové hlavy" +#: src/slic3r/GUI/GLCanvas3D.cpp:3901 +msgid "Enable rotations (slow)" +msgstr "Povolit rotace (pomalé)" + +#: src/slic3r/GUI/Preferences.cpp:207 +msgid "Enable support for legacy 3DConnexion devices" +msgstr "Povit podporu pro starší zařízení 3DConnexion" + #: src/libslic3r/PrintConfig.cpp:2009 msgid "Enable support material generation." msgstr "Zapne generování podpěr." @@ -2686,6 +2685,10 @@ msgstr "Zadejte počet kopií:" msgid "Enter the temperature needed for extruding your filament." msgstr "Zadejte požadovanou teplotu pro extruzi vašeho filamentu." +#: src/libslic3r/PrintConfig.cpp:813 +msgid "Enter weight of the empty filament spool. One may weigh a partially consumed filament spool before printing and one may compare the measured weight with the calculated weight of the filament with the spool to find out whether the amount of filament on the spool is sufficient to finish the print." +msgstr "Zadejte hmotnost prázdné cívky. Díky tomu budete moci určit, zda máte na cívce dostatečné množství filamentu pro dokončení tisku. Zvážíte cívku s částečně spotřebovaným filamentem a hodnotu porovnáte s vypočtenou hmotností vypočítanou PrusaSlicerem. " + #: src/libslic3r/PrintConfig.cpp:797 msgid "Enter your filament cost per kg here. This is only for statistical information." msgstr "Zde zadejte cenu filamentu za kg. Slouží pouze pro statistické informace." @@ -2712,7 +2715,7 @@ msgid "Error" msgstr "Chyba" #: src/slic3r/GUI/FirmwareDialog.cpp:645 -#, c-format +#, possible-c-format msgid "Error accessing port at %s: %s" msgstr "Chyba při přístupu k portu na %s : %s" @@ -2721,12 +2724,12 @@ msgid "Error during reload" msgstr "Chyba při opětovném načtení souboru" #: src/slic3r/GUI/Plater.cpp:5172 -#, c-format +#, possible-c-format msgid "Error exporting 3MF file %s" msgstr "Chyba při exportu souboru 3MF %s" #: src/slic3r/GUI/Plater.cpp:5138 -#, c-format +#, possible-c-format msgid "Error exporting AMF file %s" msgstr "Chyba při exportu souboru AMF %s" @@ -2773,7 +2776,7 @@ msgid "ERROR:" msgstr "CHYBA:" #: src/slic3r/GUI/FirmwareDialog.cpp:647 -#, c-format +#, possible-c-format msgid "Error: %s" msgstr "Chyba: %s" @@ -2781,6 +2784,10 @@ msgstr "Chyba: %s" msgid "ERROR: not enough resources to execute a new job." msgstr "CHYBA: nedostatek prostředků ke spuštění nové úlohy." +#: src/slic3r/GUI/Plater.cpp:3374 +msgid "ERROR: Please close all manipulators available from the left toolbar before fixing the mesh." +msgstr "CHYBA: Před opravou modelu zavřete všechny manipulátory dostupné z levého panelu nástrojů." + #: src/slic3r/GUI/GCodeViewer.cpp:2552 src/slic3r/GUI/GCodeViewer.cpp:2557 #: src/slic3r/GUI/Plater.cpp:246 src/slic3r/GUI/Plater.cpp:1125 #: src/slic3r/GUI/Plater.cpp:1175 src/slic3r/GUI/Plater.cpp:1196 @@ -2808,7 +2815,7 @@ msgid "Excessive %1%=%2% mm to be printable with a nozzle diameter %3% mm" msgstr "Příliš velká hodnota proměnné %1% =%2% mm pro tisk s průměrem trysky %3% mm" #: src/slic3r/GUI/UpdateDialogs.cpp:191 src/slic3r/GUI/UpdateDialogs.cpp:246 -#, c-format +#, possible-c-format msgid "Exit %s" msgstr "Ukončit %s" @@ -3066,7 +3073,7 @@ msgstr "Extruder" #: src/slic3r/GUI/DoubleSlider.cpp:1263 src/slic3r/GUI/DoubleSlider.cpp:1297 #: src/slic3r/GUI/GLCanvas3D.cpp:983 src/slic3r/GUI/GUI_ObjectList.cpp:1832 #: src/slic3r/GUI/Tab.cpp:2489 src/libslic3r/GCode/PreviewData.cpp:450 -#, c-format +#, possible-c-format msgid "Extruder %d" msgstr "Extruder %d" @@ -3078,9 +3085,9 @@ msgstr "Extruder (nástroj) se změní na Extruder \"%1%\"" msgid "Extruder changed to" msgstr "Extruder změněn na" -#: src/slic3r/GUI/Tab.cpp:1563 -msgid "Extruder clearance (mm)" -msgstr "Kolizní oblast extruderu (mm)" +#: src/slic3r/GUI/Tab.cpp:1589 +msgid "Extruder clearance" +msgstr "Kolizní oblast extruderu" #: src/libslic3r/PrintConfig.cpp:558 msgid "Extruder Color" @@ -3162,9 +3169,9 @@ msgstr "Načtení vstupního modelu se nezdařilo." msgid "Failed processing of the output_filename_format template." msgstr "Zpracování šablony output_filename_format selhalo." -#: src/slic3r/GUI/PresetHints.cpp:41 -msgid "Fan" -msgstr "Ventilátor" +#: src/slic3r/GUI/GUI_App.cpp:1648 +msgid "Failed to activate configuration snapshot." +msgstr "Aktivace konfiguračního snapshotu se nezdařila." #: src/slic3r/GUI/Tab.cpp:1802 msgid "Fan settings" @@ -3178,6 +3185,22 @@ msgstr "Rychlost ventilátoru" msgid "Fan Speed (%)" msgstr "Rychlost ventilátoru (%)" +#: src/slic3r/GUI/PresetHints.cpp:49 +msgid "Fan speed will be ramped from zero at layer %1% to %2%%% at layer %3%." +msgstr "Rychlost ventilátoru se zvýší z nuly ve vrstvě %1% na %2%%% ve vrstvě %3%." + +#: src/libslic3r/PrintConfig.cpp:1001 +msgid "Fan speed will be ramped up linearly from zero at layer \"disable_fan_first_layers\" to maximum at layer \"full_fan_speed_layer\". \"full_fan_speed_layer\" will be ignored if lower than \"disable_fan_first_layers\", in which case the fan will be running at maximum allowed speed at layer \"disable_fan_first_layers\" + 1." +msgstr "Otáčky ventilátoru se lineárně zvýší z nuly ve vrstvě \"disable_fan_first_layers\" na maximum ve vrstvě \"full_fan_speed_layer\". Hodnota \"full_fan_speed_layer\" bude ignorována, pokud je nižší než \"disable_fan_first_layers\", v takovém případě se bude ventilátor točit na maximální povolenou hodnotu ve vrstvě \"disable_fan_first_layers\" + 1." + +#: src/slic3r/GUI/PresetHints.cpp:51 +msgid "Fan will always run at %1%%%" +msgstr "Ventilátor vždy poběží na %1%%%" + +#: src/slic3r/GUI/PresetHints.cpp:58 +msgid "Fan will be turned off." +msgstr "Ventilátor bude vypnutý." + #: src/libslic3r/PrintConfig.cpp:2548 msgid "Fast" msgstr "Rychlý" @@ -3222,6 +3245,10 @@ msgstr "filament" msgid "Filament and Nozzle Diameters" msgstr "Průměr filamentu a trysky" +#: src/slic3r/GUI/Plater.cpp:1189 +msgid "Filament at extruder %1%" +msgstr "Filament v extruderu %1%" + #: src/slic3r/GUI/ConfigWizard.cpp:1349 msgid "Filament Diameter:" msgstr "Průměr filamentu:" @@ -3326,10 +3353,22 @@ msgstr "zápis souboru se nezdařil" msgid "Filename" msgstr "Název souboru" +#: src/slic3r/GUI/ConfigWizard.cpp:1181 +msgid "Files association" +msgstr "Asociace souborů" + #: src/libslic3r/PrintConfig.cpp:811 msgid "Fill angle" msgstr "Úhel výplně" +#: src/slic3r/GUI/Plater.cpp:1651 +msgid "Fill bed" +msgstr "Vyplnit podložku" + +#: src/slic3r/GUI/Plater.cpp:3936 +msgid "Fill bed with instances" +msgstr "Vyplnit tiskovou plochu instancemi" + #: src/libslic3r/PrintConfig.cpp:825 msgid "Fill density" msgstr "Hustota výplně" @@ -3350,6 +3389,10 @@ msgstr "Vzor výplně pro obecnou výplň s nízkou hustotou." msgid "Fill pattern for top infill. This only affects the top visible layer, and not its adjacent solid shells." msgstr "Nastavte vzor pro horní výplň. Ovlivňuje pouze horní viditelnou vrstvu a ne její sousední plné vrstvy." +#: src/slic3r/GUI/Plater.cpp:3936 +msgid "Fill the remaining area of bed with instances of the selected object" +msgstr "Vyplní zbývající tiskovou plochu instancemi vybraného objektu" + #: src/slic3r/GUI/BonjourDialog.cpp:225 msgid "Finished" msgstr "Dokončeno" @@ -3403,6 +3446,10 @@ msgstr "Rychlost první vrstvy" msgid "First layer volumetric" msgstr "Volumetrická hodnota první vrstvy" +#: src/slic3r/GUI/Plater.cpp:3380 +msgid "Fix through NetFabb" +msgstr "Opravit pomocí NetFabb" + #: src/slic3r/GUI/GUI_ObjectList.cpp:1776 msgid "Fix through the Netfabb" msgstr "Opravit pomocí služby Netfabb" @@ -3465,26 +3512,16 @@ msgstr "Pouze pro vynucené podpěry" #. TRN Description for "WHITE BULLET" #: src/slic3r/GUI/Tab.cpp:3702 -msgid "" -"for the left button: indicates a non-system (or non-default) preset,\n" -"for the right button: indicates that the settings hasn't been modified." -msgstr "" -"na levé straně: indikuje nesystémové (jiné než výchozí) přednastavení,\n" -"na pravé straně: indikuje, že nastavení nebylo změněno." +msgid "for the left button: indicates a non-system (or non-default) preset,\nfor the right button: indicates that the settings hasn't been modified." +msgstr "na levé straně: indikuje nesystémové (jiné než výchozí) přednastavení,\nna pravé straně: indikuje, že nastavení nebylo změněno." #: src/slic3r/GUI/ConfigManipulation.cpp:135 -msgid "" -"For the Wipe Tower to work with the soluble supports, the support layers\n" -"need to be synchronized with the object layers." -msgstr "" -"U čistící věže pokud pracujte s rozpustnými materiály, je třeba\n" -"synchronizovat vrstvy podpěr s vrstvami objektů." +msgid "For the Wipe Tower to work with the soluble supports, the support layers\nneed to be synchronized with the object layers." +msgstr "U čistící věže pokud pracujte s rozpustnými materiály, je třeba\nsynchronizovat vrstvy podpěr s vrstvami objektů." #: src/libslic3r/Print.cpp:1422 msgid "For the Wipe Tower to work with the soluble supports, the support layers need to be synchronized with the object layers." -msgstr "" -"U čistící věže pokud pracujte s rozpustnými materiály, je třeba\n" -"synchronizovat vrstvy podpěr s vrstvami objektů." +msgstr "U čistící věže pokud pracujte s rozpustnými materiály, je třeba\nsynchronizovat vrstvy podpěr s vrstvami objektů." #: src/libslic3r/PrintConfig.cpp:3028 msgid "Force pad around object everywhere" @@ -3518,21 +3555,25 @@ msgstr "Zepředu" msgid "Front View" msgstr "Pohled zepředu" +#: src/libslic3r/PrintConfig.cpp:1000 +msgid "Full fan speed at layer" +msgstr "Maximální otáčky ventilátoru ve vrstvě" + #: src/slic3r/GUI/Tab.cpp:1331 msgid "full profile name" msgstr "celé jméno profilu" +#: src/libslic3r/PrintConfig.cpp:817 +msgid "g" +msgstr "g" + #: src/slic3r/GUI/MainFrame.cpp:1527 msgid "G-code" msgstr "G-code" #: src/slic3r/GUI/DoubleSlider.cpp:1146 -msgid "" -"G-code associated to this tick mark is in a conflict with print mode.\n" -"Editing it will cause changes of Slider data." -msgstr "" -"G-code na této značce je v rozporu s tiskovým režimem.\n" -"Editace způsobí změny v posuvníku." +msgid "G-code associated to this tick mark is in a conflict with print mode.\nEditing it will cause changes of Slider data." +msgstr "G-code na této značce je v rozporu s tiskovým režimem.\nEditace způsobí změny v posuvníku." #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:165 msgid "G-code file exported to %1%" @@ -3546,6 +3587,10 @@ msgstr "Druh G-code" msgid "G-code preview" msgstr "Náhled G-codu" +#: src/libslic3r/PrintConfig.cpp:66 +msgid "G-code thumbnails" +msgstr "Náhledy G-codu" + #: src/libslic3r/PrintConfig.cpp:3552 msgid "G-code viewer" msgstr "Prohlížeč G-codu" @@ -3571,7 +3616,7 @@ msgstr "Obecné" #: src/libslic3r/PrintConfig.cpp:1415 msgid "Generate no less than the number of skirt loops required to consume the specified amount of filament on the bottom layer. For multi-extruder machines, this minimum applies to each extruder." -msgstr "Nevygenerovat méně, než počet obrysových smyček, potřebných ke spotřebování specifikovaného množství filamentu na spodní vrstvu. U strojů s více extrudery platí toto minimum pro každý extruder." +msgstr "Nevygenerovat méně než je počet obrysových smyček potřebných ke spotřebování specifikovaného množství filamentu na spodní vrstvu. U strojů s více extrudery platí toto minimum pro každý extruder." #: src/libslic3r/PrintConfig.cpp:2007 msgid "Generate support material" @@ -3641,6 +3686,10 @@ msgstr "Generování vrcholového bufferu" msgid "Generic" msgstr "Obecný" +#: src/slic3r/Utils/PresetUpdater.cpp:600 +msgid "getting config updates" +msgstr "získávání aktualizací konfigurace" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:169 msgid "Gizmo cut" msgstr "Gizmo řez" @@ -3788,7 +3837,7 @@ msgid "Heights at which a filament change is to occur." msgstr "Výšky, při kterých má dojít ke změně filamentu." #: src/slic3r/GUI/ConfigWizard.cpp:451 -#, c-format +#, possible-c-format msgid "Hello, welcome to %s! This %s helps you with the initial configuration; just a few settings and you will be ready to print." msgstr "Ahoj, vítejte v %su! Tento %s vám pomůže se základní konfigurací; jen několik nastavení a budete připraveni tisknout." @@ -3808,6 +3857,10 @@ msgstr "Nápověda (pro SLA)" msgid "Here you can adjust required purging volume (mm³) for any given pair of tools." msgstr "Zde můžete upravit požadovaný objem čištění (mm³) pro kteroukoliv dvojici extruderů." +#: src/slic3r/GUI/DoubleSlider.cpp:1849 +msgid "Hide ruler" +msgstr "Skrýt pravítko" + #: src/libslic3r/PrintConfig.cpp:1017 msgid "High extruder current on filament swap" msgstr "Zvýšený proud do extruderového motoru při výměně filamentu" @@ -3873,9 +3926,25 @@ msgstr "Plástev" msgid "Horizontal shells" msgstr "Vodorovné stěny" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:253 +msgid "Horizontal Slider" +msgstr "Horizontální posuvník" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:209 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:213 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:238 +msgid "Horizontal slider - Move active thumb Left" +msgstr "Horizontální posuvník - Pohyb aktivním ukazatelem vlevo" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:210 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:214 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:239 +msgid "Horizontal slider - Move active thumb Right" +msgstr "Horizontální posuvník - Pohyb aktivním ukazatelem vpravo" + #: src/libslic3r/PrintConfig.cpp:279 msgid "Horizontal width of the brim that will be printed around each object on the first layer." -msgstr "Šírka límce který bude vytištěn v první vrstvě okolo každého objektu." +msgstr "Šířka límce, který bude vytištěn v první vrstvě okolo každého objektu." #: src/slic3r/GUI/PrintHostDialogs.cpp:150 msgid "Host" @@ -3894,12 +3963,8 @@ msgid "Hostname, IP or URL" msgstr "Název serveru, IP nebo URL" #: src/slic3r/GUI/Tab.cpp:210 -msgid "" -"Hover the cursor over buttons to find more information \n" -"or click this button." -msgstr "" -"Pro více informací přejeďte kurzorem nad tlačítky\n" -"nebo na tlačítko klikněte." +msgid "Hover the cursor over buttons to find more information \nor click this button." +msgstr "Pro více informací přejeďte kurzorem nad tlačítky\nnebo na tlačítko klikněte." #: src/libslic3r/PrintConfig.cpp:2976 msgid "How far should the pad extend around the contained geometry" @@ -3925,6 +3990,10 @@ msgstr "Uplatnění limitů" msgid "How to apply the Machine Limits" msgstr "Jak se mají projevit limity stroje" +#: src/libslic3r/PrintConfig.cpp:163 +msgid "HTTP digest" +msgstr "HTTP digest" + #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:358 #: src/libslic3r/PrintConfig.cpp:113 msgid "HTTPS CA File" @@ -3947,12 +4016,12 @@ msgid "If checked, supports will be generated automatically based on the overhan msgstr "Pokud je zaškrtnuto, budou podpěry generovány automaticky na základě prahové hodnoty převisu. Pokud není zaškrtnuto, bude podpěra generována pouze v místech, kde je umístěn objekt pro \"Vynucení podpěr\"." #: src/slic3r/GUI/ConfigWizard.cpp:1132 -#, c-format +#, possible-c-format msgid "If enabled, %s checks for new application versions online. When a new version becomes available, a notification is displayed at the next application startup (never during program usage). This is only a notification mechanisms, no automatic installation is done." msgstr "Pokud je povoleno, kontroluje %s nově dostupné verze. V případě, že je nová verze k dispozici, zobrazí se notifikace při dalším startu programu (nikdy během užívání aplikace). Tento systém slouží pouze pro upozornění uživatele, nedochází k automatické instalaci." #: src/slic3r/GUI/ConfigWizard.cpp:1142 -#, c-format +#, possible-c-format msgid "If enabled, %s downloads updates of built-in system presets in the background.These updates are downloaded into a separate temporary location.When a new preset version becomes available it is offered at application startup." msgstr "Pokud je povoleno, stáhne %s na pozadí aktualizace vestavěných systémových přednastavení. Tyto aktualizace jsou staženy do dočasného umístění. Pokud je k dispozici nové přednastavení, zobrazí se upozornění při startu programu." @@ -3961,12 +4030,8 @@ msgid "If enabled, all printing extruders will be primed at the front edge of th msgstr "Pokud je tato možnost povolena, všechny tiskové extrudery na začátku tisku vytlačí na předním okraji podložky malé množství materiálu." #: src/slic3r/GUI/ConfigWizard.cpp:1164 -msgid "" -"If enabled, allows the Reload from disk command to automatically find and load the files when invoked.\n" -"If not enabled, the Reload from disk command will ask to select each file using an open file dialog." -msgstr "" -"Pokud je povoleno, v případě vyžádání, umožňuje funkci „Znovu načíst z disku“ automaticky vyhledat a načíst soubory.\n" -"Pokud není povoleno, funkce „Znovu načíst z disku“ požádá o zadání cest ke každému souboru pomocí dialogového okna." +msgid "If enabled, allows the Reload from disk command to automatically find and load the files when invoked.\nIf not enabled, the Reload from disk command will ask to select each file using an open file dialog." +msgstr "Pokud je povoleno, v případě vyžádání, umožňuje funkci „Znovu načíst z disku“ automaticky vyhledat a načíst soubory.\nPokud není povoleno, funkce „Znovu načíst z disku“ požádá o zadání cest ke každému souboru pomocí dialogového okna." #: src/slic3r/GUI/Preferences.cpp:91 msgid "If enabled, allows the Reload from disk command to automatically find and load the files when invoked." @@ -3988,6 +4053,18 @@ msgstr "Pokud je povoleno, vykreslí objekt za pomoci mapy prostředí." msgid "If enabled, reverses the direction of zoom with mouse wheel" msgstr "Pokud je povoleno, při zoomu obrátí funkci kolečka myši" +#: src/slic3r/GUI/Preferences.cpp:93 +msgid "If enabled, sets PrusaSlicer as default application to open .3mf files." +msgstr "Pokud je zašktnuto, PrusaSlicer bude výchozí aplikaci pro otevírání souborů .3mf." + +#: src/slic3r/GUI/Preferences.cpp:100 +msgid "If enabled, sets PrusaSlicer as default application to open .stl files." +msgstr "Pokud je zašktnuto, PrusaSlicer bude výchozí aplikaci pro otevírání souborů .stl." + +#: src/slic3r/GUI/Preferences.cpp:179 +msgid "If enabled, sets PrusaSlicer G-code Viewer as default application to open .gcode files." +msgstr "Pokud je zašktnuto, PrusaSlicer bude výchozí aplikaci pro otevírání souborů .gcode." + #: src/slic3r/GUI/Preferences.cpp:99 msgid "If enabled, Slic3r downloads updates of built-in system presets in the background. These updates are downloaded into a separate temporary location. When a new preset version becomes available it is offered at application startup." msgstr "Pokud je povoleno, stáhne Slic3r na pozadí aktualizace vestavěných systémových přednastavení. Tyto aktualizace jsou staženy do dočasného umístění. Pokud je k dispozici nové přednastavení, zobrazí se upozornění při startu programu." @@ -4004,6 +4081,14 @@ msgstr "Pokud je povoleno, bude v pravém horním rohu 3D scény zobrazeno tlač msgid "If enabled, the command line arguments are sent to an existing instance of GUI PrusaSlicer, or an existing PrusaSlicer window is activated. Overrides the \"single_instance\" configuration value from application preferences." msgstr "Pokud je povoleno, argumenty příkazového řádku se odešlou do existující instance grafického uživatelského rozhraní PrusaSlicer,u nebo se aktivuje existující okno PrusaSlicer. Přepíše hodnotu konfigurace „single_instance“ z nastavení aplikace." +#: src/slic3r/GUI/Preferences.cpp:294 +msgid "If enabled, the descriptions of configuration parameters in settings tabs wouldn't work as hyperlinks. If disabled, the descriptions of configuration parameters in settings tabs will work as hyperlinks." +msgstr "Pokud je aškrtnuto, popisky konfiguračních parametrů na kartách nastavení nebudou fungovat jako hypertextové odkazy. Pokud není zaškrtnuto, popisy konfiguračních parametrů budou fungovat jako hypertextové odkazy." + +#: src/slic3r/GUI/Preferences.cpp:209 +msgid "If enabled, the legacy 3DConnexion devices settings dialog is available by pressing CTRL+M" +msgstr "Pokud je povoleno, je dialogové okno nastavení pro starší zařízení 3DConnexion k dispozici stisknutím kombinace kláves CTRL + M." + #: src/libslic3r/PrintConfig.cpp:1804 msgid "If enabled, the skirt will be as tall as a highest printed object. This is useful to protect an ABS or ASA print from warping and detaching from print bed due to wind draft." msgstr "Pokud je tato možnost povolena, bude obrys (skirt) stejně vysoký jako nejvyšší tištěný objekt. To je užitečné k ochraně modelu při tisku z ABS nebo ASA před deformací a odlepením od tiskové podložky v důsledku průvanu." @@ -4193,10 +4278,14 @@ msgid "in" msgstr "in" #: src/slic3r/GUI/GUI_ObjectList.cpp:3885 -#, c-format +#, possible-c-format msgid "In this mode you can select only other %s Items%s" msgstr "V tomto režimu můžete vybrat pouze jinou/jiný %s %s" +#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:423 +msgid "Inches" +msgstr "Palce" + #: src/slic3r/GUI/UpdateDialogs.cpp:230 msgid "Incompatible bundles:" msgstr "Nekompatibilní balíky:" @@ -4206,7 +4295,7 @@ msgid "Incompatible presets" msgstr "Nekompatibilní předvolby" #: src/slic3r/GUI/ConfigSnapshotDialog.cpp:75 -#, c-format +#, possible-c-format msgid "Incompatible with this %s" msgstr "Nekompatibilní s tímto %s" @@ -4220,12 +4309,8 @@ msgstr "Zvětšit / zmenšit oblast úprav" #. TRN Description for "UNLOCKED LOCK" #: src/slic3r/GUI/Tab.cpp:3695 -msgid "" -"indicates that some settings were changed and are not equal to the system (or default) values for the current option group.\n" -"Click the UNLOCKED LOCK icon to reset all settings for current option group to the system (or default) values." -msgstr "" -"indikuje, že některá nastavení byla změněna a nejsou shodná se systémovými (výchozími) hodnotami pro danou skupinu nastavení.\n" -"Klikněte na ikonu ODEMKNUTÉHO ZÁMKU pro reset všech nastavení aktuální skupiny nastavení na systémové (nebo výchozí) hodnoty." +msgid "indicates that some settings were changed and are not equal to the system (or default) values for the current option group.\nClick the UNLOCKED LOCK icon to reset all settings for current option group to the system (or default) values." +msgstr "indikuje, že některá nastavení byla změněna a nejsou shodná se systémovými (výchozími) hodnotami pro danou skupinu nastavení.\nKlikněte na ikonu ODEMKNUTÉHO ZÁMKU pro reset všech nastavení aktuální skupiny nastavení na systémové (nebo výchozí) hodnoty." #. TRN Description for "LOCKED LOCK" #: src/slic3r/GUI/Tab.cpp:3691 @@ -4234,12 +4319,8 @@ msgstr "indikuje, že nastavení jsou stejná jako systémové (výchozí) hodno #. TRN Description for "BACK ARROW" #: src/slic3r/GUI/Tab.cpp:3707 -msgid "" -"indicates that the settings were changed and are not equal to the last saved preset for the current option group.\n" -"Click the BACK ARROW icon to reset all settings for the current option group to the last saved preset." -msgstr "" -"indikuje, že došlo ke změně nastavení, které není shodné s naposledy uloženým přednastavením pro aktuální skupinu nastavení.\n" -"Klikněte na ikonu ŠIPKY ZPĚT pro reset všech nastavení pro aktuální skupinu nastavení na naposledy uložené přednastavení." +msgid "indicates that the settings were changed and are not equal to the last saved preset for the current option group.\nClick the BACK ARROW icon to reset all settings for the current option group to the last saved preset." +msgstr "indikuje, že došlo ke změně nastavení, které není shodné s naposledy uloženým přednastavením pro aktuální skupinu nastavení.\nKlikněte na ikonu ŠIPKY ZPĚT pro reset všech nastavení pro aktuální skupinu nastavení na naposledy uložené přednastavení." #: src/slic3r/GUI/ConfigManipulation.cpp:210 #: src/slic3r/GUI/GUI_ObjectList.cpp:35 src/slic3r/GUI/GUI_ObjectList.cpp:93 @@ -4284,10 +4365,6 @@ msgstr "Info" msgid "Information" msgstr "Informace" -#: src/slic3r/GUI/PhysicalPrinterDialog.cpp:547 -msgid "Infornation" -msgstr "Informace" - #: src/libslic3r/PrintConfig.cpp:1101 msgid "Inherits profile" msgstr "Zdědí profil" @@ -4304,6 +4381,11 @@ msgstr "Doba počátečního osvitu" msgid "Initial layer height" msgstr "Výška první vrstvy" +#: src/slic3r/GUI/Field.cpp:269 +#, possible-c-format +msgid "Input value is out of range\nAre you sure that %s is a correct value and that you want to continue?" +msgstr "Vstupní hodnota je mimo povolený rozsah\nJste si jisti, že %s je správná hodnota a že chcete pokračovat?" + #: src/slic3r/GUI/Field.cpp:252 src/slic3r/GUI/Field.cpp:1370 msgid "Input value is out of range" msgstr "Zadaná hodnota je mimo rozsah" @@ -4312,9 +4394,13 @@ msgstr "Zadaná hodnota je mimo rozsah" msgid "Inspect / activate configuration snapshots" msgstr "Zkontrolovat / aktivovat zálohy konfigurace" +#: src/slic3r/Utils/PresetUpdater.cpp:120 +msgid "install" +msgstr "instralovat" + #: src/slic3r/GUI/ObjectDataViewModel.cpp:62 #: src/slic3r/GUI/ObjectDataViewModel.cpp:218 -#, c-format +#, possible-c-format msgid "Instance %d" msgstr "Instance %d" @@ -4381,6 +4467,10 @@ msgstr "Neplatný průnik podpěry do modelu" msgid "invalid header or archive is corrupted" msgstr "neplatná hlavička nebo je archiv poškozen" +#: src/slic3r/GUI/Field.cpp:375 +msgid "Invalid input format. Expected vector of dimensions in the following format: \"%1%\"" +msgstr "Neplatný vstupní formát. Očekává se vektor rozměrů v následujícím formátu: \"%1%\"" + #: src/slic3r/GUI/Field.cpp:243 src/slic3r/GUI/Field.cpp:274 #: src/slic3r/GUI/Field.cpp:1358 src/slic3r/GUI/GUI_ObjectLayers.cpp:413 msgid "Invalid numeric input." @@ -4460,10 +4550,15 @@ msgstr "Rozkmit (Jitter)" msgid "Jump to height" msgstr "Přechod do výšky" -#: src/slic3r/GUI/DoubleSlider.cpp:1075 -#, c-format -msgid "Jump to height %s or Set extruder sequence for the entire print" -msgstr "Přechod do výšky %s nebo Nastavení sekvence extruderů pro celý tisk" +#: src/slic3r/GUI/DoubleSlider.cpp:1223 +#, possible-c-format +msgid "Jump to height %s\nor Set ruler mode" +msgstr "Přechod do výšky %s\nnebo Nastavení režimu pravítka" + +#: src/slic3r/GUI/DoubleSlider.cpp:1220 +#, possible-c-format +msgid "Jump to height %s\nSet ruler mode\nor Set extruder sequence for the entire print" +msgstr "Přechod do výšky %s\nNastavení režimu pravítka\nnebo Nastavení sekvence extruderů pro celý tisk" #: src/slic3r/GUI/DoubleSlider.cpp:1071 src/slic3r/GUI/DoubleSlider.cpp:1852 msgid "Jump to move" @@ -4575,10 +4670,6 @@ msgstr "Vrstvy a perimetry" msgid "Layers and Perimeters" msgstr "Vrstvy a perimetry" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:225 -msgid "Layers Slider" -msgstr "Posuvníky" - #: src/slic3r/GUI/OptionsGroup.cpp:293 msgctxt "Layers" msgid "Bottom" @@ -4624,10 +4715,6 @@ msgstr "Levé tlačítko myši:" msgid "Left View" msgstr "Pohled zleva" -#: src/slic3r/GUI/GUI_Preview.cpp:339 -msgid "Legend" -msgstr "Legenda" - #: src/slic3r/GUI/GUI_Preview.cpp:1480 msgid "Legend/Estimated printing time" msgstr "Legenda / Odhadovaný čas tisku" @@ -4640,6 +4727,10 @@ msgstr "Vzdálenost" msgid "Length of the cooling tube to limit space for cooling moves inside it." msgstr "Délka kovové trubičky určené pro ochlazení a zformování filamentu po vytažení z extruderu." +#: src/libslic3r/PrintConfig.cpp:1068 +msgid "Length of the infill anchor" +msgstr "Délka výplňové kotvy" + #. TRN "Slic3r _is licensed under the_ License" #: src/slic3r/GUI/AboutDialog.cpp:141 msgid "License agreements of all following programs (libraries) are part of application license agreement" @@ -4693,6 +4784,14 @@ msgstr "Načíst konfiguraci ze zadaného souboru. Může být použito vícekr msgid "Load exported configuration file" msgstr "Načíst exportovaný konfigurační soubor" +#: src/slic3r/GUI/Plater.cpp:1543 src/slic3r/GUI/Plater.cpp:4976 +msgid "Load File" +msgstr "Načíst soubor" + +#: src/slic3r/GUI/Plater.cpp:1548 src/slic3r/GUI/Plater.cpp:4981 +msgid "Load Files" +msgstr "Načíst soubory" + #: src/slic3r/GUI/GUI_ObjectList.cpp:2038 msgid "Load Part" msgstr "Přidání části" @@ -4788,6 +4887,10 @@ msgstr "Smyček (minimálně)" msgid "Lower Layer" msgstr "Nižší vrstva" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:219 +msgid "Lower layer" +msgstr "Spodní vrstva" + #: src/slic3r/GUI/Tab.cpp:2346 src/slic3r/GUI/Tab.cpp:2442 #: src/libslic3r/PrintConfig.cpp:1202 src/libslic3r/PrintConfig.cpp:1237 #: src/libslic3r/PrintConfig.cpp:1254 src/libslic3r/PrintConfig.cpp:1271 @@ -5020,6 +5123,10 @@ msgstr "Maximální ryv Y" msgid "Maximum jerk Z" msgstr "Maximální ryv Z" +#: src/libslic3r/PrintConfig.cpp:1095 +msgid "Maximum length of the infill anchor" +msgstr "Maximální délka výplňové kotvy" + #: src/libslic3r/PrintConfig.cpp:2814 msgid "Maximum number of bridges that can be placed on a pillar. Bridges hold support point pinheads and connect to pillars as small branches." msgstr "Maximální počet mostů, které mohou být umístěny na podpěrný sloup. Mosty drží hroty podpěr a připojují se ke sloupům jako malé větve." @@ -5195,7 +5302,7 @@ msgid "Mirror vertically" msgstr "Zrcadlit vertikálně" #: src/slic3r/Utils/AstroBox.cpp:69 src/slic3r/Utils/OctoPrint.cpp:68 -#, c-format +#, possible-c-format msgid "Mismatched type of print host: %s" msgstr "Nesprávný typ tiskového serveru: % s" @@ -5264,6 +5371,10 @@ msgstr "mm (nula pro vypnutí)" msgid "mm or %" msgstr "mm nebo %" +#: src/libslic3r/PrintConfig.cpp:193 +msgid "mm or % (zero to disable)" +msgstr "mm nebo % (nula pro deaktivaci)" + #: src/libslic3r/PrintConfig.cpp:271 src/libslic3r/PrintConfig.cpp:645 #: src/libslic3r/PrintConfig.cpp:653 src/libslic3r/PrintConfig.cpp:662 #: src/libslic3r/PrintConfig.cpp:670 src/libslic3r/PrintConfig.cpp:697 @@ -5376,7 +5487,7 @@ msgstr "korun/kg" #: src/libslic3r/PrintConfig.cpp:461 msgid "Monotonic" -msgstr "Monotóní" +msgstr "Monotónní" #: src/slic3r/GUI/NotificationManager.cpp:305 #: src/slic3r/GUI/NotificationManager.cpp:315 @@ -5395,6 +5506,30 @@ msgstr "Kolečko myši:" msgid "Move" msgstr "Přesunout" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:255 +msgid "Move active slider thumb Left" +msgstr "Posunout ukazatel aktivního posuvníku vlevo" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:256 +msgid "Move active slider thumb Right" +msgstr "Posunout ukazatel aktivního posuvníku vpravo" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:220 +msgid "Move active thumb Down" +msgstr "Posunout aktivní ukazatel dolů" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:241 +msgid "Move active thumb Left" +msgstr "Posunout aktivní ukazatel vlevo" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:242 +msgid "Move active thumb Right" +msgstr "Posunout aktivní ukazatel vpravo" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:219 +msgid "Move active thumb Up" +msgstr "Posunout aktivní ukazatel nahoru" + #: src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp:1219 msgid "Move clipping plane" msgstr "Posunout řezovou rovinu" @@ -5403,14 +5538,6 @@ msgstr "Posunout řezovou rovinu" msgid "Move current slider thumb Down" msgstr "Posunout aktivní posuvník dolů" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:229 -msgid "Move current slider thumb Left" -msgstr "Posunout aktivní posuvník vlevo" - -#: src/slic3r/GUI/KBShortcutsDialog.cpp:230 -msgid "Move current slider thumb Right" -msgstr "Posunout aktivní posuvník vpravo" - #: src/slic3r/GUI/KBShortcutsDialog.cpp:215 msgid "Move current slider thumb Up" msgstr "Posunout aktivní posuvník nahoru" @@ -5468,7 +5595,7 @@ msgid "Multi-part object detected" msgstr "Detekován objekt obsahující více částí" #: src/slic3r/GUI/FirmwareDialog.cpp:419 src/slic3r/GUI/FirmwareDialog.cpp:454 -#, c-format +#, possible-c-format msgid "Multiple %s devices found. Please only connect one at a time for flashing." msgstr "Bylo nalezeno více zařízení %s . Během flashování mějte připojené pouze jedno." @@ -5477,14 +5604,8 @@ msgid "Multiple Extruders" msgstr "Více Extruderů" #: src/slic3r/GUI/Plater.cpp:2372 -msgid "" -"Multiple objects were loaded for a multi-material printer.\n" -"Instead of considering them as multiple objects, should I consider\n" -"these files to represent a single object having multiple parts?" -msgstr "" -"Bylo nahráno více objektů pro multi materiálovou tiskárnu.\n" -"Mají být vloženy jako jeden objekt obsahující více částí, \n" -"namísto vložení několika objektů?" +msgid "Multiple objects were loaded for a multi-material printer.\nInstead of considering them as multiple objects, should I consider\nthese files to represent a single object having multiple parts?" +msgstr "Bylo nahráno více objektů pro multi materiálovou tiskárnu.\nMají být vloženy jako jeden objekt obsahující více částí, \nnamísto vložení několika objektů?" #: src/libslic3r/PrintConfig.cpp:3638 msgid "Multiply copies by creating a grid." @@ -5553,7 +5674,7 @@ msgid "New version is available." msgstr "K dispozici je nová verze." #: src/slic3r/GUI/UpdateDialogs.cpp:38 -#, c-format +#, possible-c-format msgid "New version of %s is available" msgstr "Je dostupná nová verze %s" @@ -5636,14 +5757,8 @@ msgid "Note, that this/those printer(s) will be deleted after deleting of the se msgstr "Upozorňujeme, že tato/tyto tiskárny budou odstraněny po odstranění vybraného přednastavení." #: src/slic3r/GUI/Tab.cpp:2039 -msgid "" -"Note: All parameters from this group are moved to the Physical Printer settings (see changelog).\n" -"\n" -"A new Physical Printer profile is created by clicking on the \"cog\" icon right of the Printer profiles combo box, by selecting the \"Add physical printer\" item in the Printer combo box. The Physical Printer profile editor opens also when clicking on the \"cog\" icon in the Printer settings tab. The Physical Printer profiles are being stored into PrusaSlicer/physical_printer directory." -msgstr "" -"Poznámka: Všechna nastavení z této sekce jsou přesunuta do nastavení Fyzické tiskárny (viz changelog).\n" -"\n" -"Nový profil Fyzické tiskárny lze vytvořit kliknutím na ikonu „ozubeného kolečka“ vpravo od pole se seznamem profilů tiskáren a výběrem položky „Přidat fyzickou tiskárnu“. Editor fyzické tiskárny se otevře po kliknutí na ikonu „ozubeného kolečka“ na kartě Nastavení tiskárny. Profily fyzických tiskáren se ukládají do adresáře PrusaSlicer/physical_printer directory." +msgid "Note: All parameters from this group are moved to the Physical Printer settings (see changelog).\n\nA new Physical Printer profile is created by clicking on the \"cog\" icon right of the Printer profiles combo box, by selecting the \"Add physical printer\" item in the Printer combo box. The Physical Printer profile editor opens also when clicking on the \"cog\" icon in the Printer settings tab. The Physical Printer profiles are being stored into PrusaSlicer/physical_printer directory." +msgstr "Poznámka: Všechna nastavení z této sekce jsou přesunuta do nastavení Fyzické tiskárny (viz changelog).\n\nNový profil Fyzické tiskárny lze vytvořit kliknutím na ikonu „ozubeného kolečka“ vpravo od pole se seznamem profilů tiskáren a výběrem položky „Přidat fyzickou tiskárnu“. Editor fyzické tiskárny se otevře po kliknutí na ikonu „ozubeného kolečka“ na kartě Nastavení tiskárny. Profily fyzických tiskáren se ukládají do adresáře PrusaSlicer/physical_printer directory." #: src/slic3r/Utils/AstroBox.cpp:92 msgid "Note: AstroBox version at least 1.1.0 is required." @@ -5832,10 +5947,14 @@ msgid "On OSX there is always only one instance of app running by default. Howev msgstr "Na OSX je ve výchozím nastavení vždy spuštěna pouze jedna instance aplikace. Je však povoleno spouštět více instancí stejné aplikace z příkazového řádku. V takovém případě toto nastavení povolí pouze jednu instanci." #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:359 -#, c-format +#, possible-c-format msgid "On this system, %s uses HTTPS certificates from the system Certificate Store or Keychain." msgstr "V tomto systému používá %s certifikáty HTTPS ze systému Certificate Store nebo Keychain." +#: src/slic3r/GUI/KBShortcutsDialog.cpp:215 +msgid "On/Off one layer mode of the vertical slider" +msgstr "Zapnou/vypnout režim jedné vrstvy vertikálního posuvníku" + #: src/slic3r/GUI/DoubleSlider.cpp:1064 msgid "One layer mode" msgstr "Zobrazení po jedné vrstvě" @@ -5844,6 +5963,14 @@ msgstr "Zobrazení po jedné vrstvě" msgid "One or more object were assigned an extruder that the printer does not have." msgstr "Jeden nebo více objektů bylo přiřazeno extruderu, který tiskárna nemá." +#: src/slic3r/GUI/GUI_App.cpp:1784 +msgid "Ongoing uploads" +msgstr "Probíhá nahrávání" + +#: src/libslic3r/Print.cpp:1269 +msgid "Only a single object may be printed at a time in Spiral Vase mode. Either remove all but the last object, or enable sequential mode by \"complete_objects\"." +msgstr "V režimu spirálové vázy lze současně tisknout pouze jeden objekt. Buď odeberte všechny objekty kromě posledního, nebo povolte sekvenční režim pomocí \"complete_objects\"." + #: src/libslic3r/PrintConfig.cpp:2045 src/libslic3r/PrintConfig.cpp:2840 msgid "Only create support if it lies on a build plate. Don't create support on a print." msgstr "Podpěry vytvářet pouze v případě, že leží na tiskové podložce. Nevytváří podpěry na výtisky." @@ -5943,7 +6070,7 @@ msgid "Open PrusaSlicer" msgstr "Otevřít PrusaSlicer" #: src/slic3r/GUI/MainFrame.cpp:918 src/slic3r/GUI/MainFrame.cpp:1317 -#, c-format +#, possible-c-format msgid "Open the %s website in your browser" msgstr "Otevřít webovou stránku %s v prohlížeči" @@ -6196,11 +6323,6 @@ msgstr "Pozastavení tisku (\"%1%\")" msgid "Pause Print G-code" msgstr "G-code pro pozastavení tisku" -#: src/slic3r/GUI/GLCanvas3D.cpp:940 src/slic3r/GUI/GLCanvas3D.cpp:949 -#: src/slic3r/GUI/GLCanvas3D.cpp:988 -msgid "Pause print or custom G-code" -msgstr "Pozastavit tisk nebo vložit vlastní G-code" - #: src/libslic3r/PrintConfig.cpp:1147 msgid "Percent of a flow rate relative to object's normal layer height." msgstr "Procento průtoku vzhledem k normální výšce vrstvy objektu." @@ -6245,13 +6367,13 @@ msgid "Physical printers" msgstr "Fyzické tiskárny" #: src/slic3r/GUI/ConfigWizard.cpp:1226 -#, c-format +#, possible-c-format msgid "Pick another vendor supported by %s" msgstr "Vyberte si jiného výrobce, který je podporováný programem %s" -#: src/libslic3r/PrintConfig.cpp:66 -msgid "Picture sizes to be stored into a .gcode and .sl1 files" -msgstr "Velikosti obrázků, které mají být uloženy do souborů .gcode a .sl1" +#: src/libslic3r/PrintConfig.cpp:67 +msgid "Picture sizes to be stored into a .gcode and .sl1 files, in the following format: \"XxY, XxY, ...\"" +msgstr "Velikosti obrázků, které mají být uloženy do souborů .gcode a .sl1, v následujícím formátu: „XxY, XxY, ...“" #: src/libslic3r/PrintConfig.cpp:2822 msgid "Pillar connection mode" @@ -6374,7 +6496,7 @@ msgid "Preset \"%1%\" is not compatible with the new printer profile and it has msgstr "Přednastavení \"%1%\" není kompatibilní s novým profilem tiskárny a má následující neuložené změny:" #: src/slic3r/GUI/SavePresetDialog.cpp:136 -msgid "Preset with name \"%1%\" already exists and is imcopatible with selected printer." +msgid "Preset with name \"%1%\" already exists and is incompatible with selected printer." msgstr "Přednastavení s názvem \"%1%\" již existuje a není kompatibilní s vybranou tiskárnou." #: src/slic3r/GUI/SavePresetDialog.cpp:148 @@ -6386,6 +6508,10 @@ msgctxt "PresetName" msgid "Copy" msgstr "Kopie" +#: src/slic3r/GUI/GLCanvas3D.cpp:3990 +msgid "Press %1%left mouse button to enter the exact value" +msgstr "Pro zadání přesné hodnoty stiskni %1%levé tlačítko myši" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:157 msgid "Press to activate deselection rectangle" msgstr "Stiskem aktivujete obdélníkové odstranění výběru" @@ -6395,23 +6521,15 @@ msgid "Press to activate selection rectangle" msgstr "Stiskem aktivujete obdélníkový výběr" #: src/slic3r/GUI/KBShortcutsDialog.cpp:155 -msgid "" -"Press to select multiple objects\n" -"or move multiple objects with mouse" -msgstr "" -"Stisknutím vyberte více objektů\n" -"nebo přesuňte více objektů pomocí myši" +msgid "Press to select multiple objects\nor move multiple objects with mouse" +msgstr "Stisknutím vyberte více objektů\nnebo přesuňte více objektů pomocí myši" #: src/slic3r/GUI/KBShortcutsDialog.cpp:221 #: src/slic3r/GUI/KBShortcutsDialog.cpp:222 #: src/slic3r/GUI/KBShortcutsDialog.cpp:231 #: src/slic3r/GUI/KBShortcutsDialog.cpp:232 -msgid "" -"Press to speed up 5 times while moving thumb\n" -"with arrow keys or mouse wheel" -msgstr "" -"5× zrychlíte pohyb posuvníku pomocí\n" -"šipek nebo kolečkem myši" +msgid "Press to speed up 5 times while moving thumb\nwith arrow keys or mouse wheel" +msgstr "5× zrychlíte pohyb posuvníku pomocí\nšipek nebo kolečkem myši" #: src/slic3r/GUI/KBShortcutsDialog.cpp:212 src/slic3r/GUI/Plater.cpp:4052 #: src/slic3r/GUI/Tab.cpp:2559 @@ -6566,7 +6684,7 @@ msgstr "Tisk s více extrudery různých průměrů trysek. Má-li být podpěra #. TRN "Processing input_file_basename" #: src/slic3r/GUI/MainFrame.cpp:1550 -#, c-format +#, possible-c-format msgid "Processing %s" msgstr "Zpracovávám %s" @@ -6612,6 +6730,10 @@ msgstr "PrusaSlicer detekoval úložiště SSL certifikátu v: %1%" msgid "PrusaSlicer GUI initialization failed" msgstr "Inicializace grafického uživatelského rozhraní PrusaSliceru se nezdařila" +#: src/slic3r/GUI/GUI_App.cpp:586 +msgid "PrusaSlicer has encountered a localization error. Please report to PrusaSlicer team, what language was active and in which scenario this issue happened. Thank you.\n\nThe application will now terminate." +msgstr "V aplikaci PrusaSlicer došlo k chybě v lokalizaci. Nahlaste PrusaSlicer týmu, jaký jazyk byl aktivní a ve kterém scénáři k tomuto problému došlo. Děkujeme.\n\nAplikace bude nyní ukončena." + #: src/slic3r/GUI/AboutDialog.cpp:285 msgid "PrusaSlicer is based on Slic3r by Alessandro Ranellucci and the RepRap community." msgstr "PrusaSlicer je založen na Slic3r od Alessandra Ranellucciho a RepRap komunity." @@ -6621,10 +6743,8 @@ msgid "PrusaSlicer is closing: Unsaved Changes" msgstr "PrusaSlicer se zavírá: Neuložené změny" #: src/slic3r/GUI/OpenGLManager.cpp:259 -#, c-format -msgid "" -"PrusaSlicer requires OpenGL 2.0 capable graphics driver to run correctly, \n" -"while OpenGL version %s, render %s, vendor %s was detected." +#, possible-c-format +msgid "PrusaSlicer requires OpenGL 2.0 capable graphics driver to run correctly, \nwhile OpenGL version %s, render %s, vendor %s was detected." msgstr "PrusaSlicer vyžaduje grafický ovladač s funkčním OpenGL 2.0. Zatímco byla detekována verze OpenGL %s, render %s, výrobce %s." #: src/slic3r/GUI/ConfigSnapshotDialog.cpp:50 @@ -6636,14 +6756,8 @@ msgid "PrusaSlicer will remember your action." msgstr "PrusaSlicer si vaši akci zapamatuje." #: src/slic3r/GUI/ConfigWizard.cpp:1174 -msgid "" -"PrusaSlicer's user interfaces comes in three variants:\n" -"Simple, Advanced, and Expert.\n" -"The Simple mode shows only the most frequently used settings relevant for regular 3D printing. The other two offer progressively more sophisticated fine-tuning, they are suitable for advanced and expert users, respectively." -msgstr "" -"Uživatelské rozhraní PrusaSlicer je k dispozici ve třech variantách:\n" -"Jednoduché, pokročilé a expertní.\n" -"Jednoduchý režim zobrazuje pouze nejčastěji používaná nastavení relevantní pro běžný 3D tisk. Další dva nabízejí detailnější doladění a proto jsou vhodné pro pokročilé a expertní uživatele." +msgid "PrusaSlicer's user interfaces comes in three variants:\nSimple, Advanced, and Expert.\nThe Simple mode shows only the most frequently used settings relevant for regular 3D printing. The other two offer progressively more sophisticated fine-tuning, they are suitable for advanced and expert users, respectively." +msgstr "Uživatelské rozhraní PrusaSlicer je k dispozici ve třech variantách:\nJednoduché, pokročilé a expertní.\nJednoduchý režim zobrazuje pouze nejčastěji používaná nastavení relevantní pro běžný 3D tisk. Další dva nabízejí detailnější doladění a proto jsou vhodné pro pokročilé a expertní uživatele." #: src/slic3r/GUI/UnsavedChangesDialog.cpp:668 msgid "PrusaSlicer: Don't ask me again" @@ -6689,7 +6803,7 @@ msgstr "Rychlé" #: src/slic3r/GUI/GUI_ObjectList.cpp:1661 #: src/slic3r/GUI/GUI_ObjectList.cpp:1667 #: src/slic3r/GUI/GUI_ObjectList.cpp:2008 -#, c-format +#, possible-c-format msgid "Quick Add Settings (%s)" msgstr "Rychlé přidání nastavení (%s)" @@ -6702,7 +6816,7 @@ msgid "Quick Slice and Save As" msgstr "Rychlé Slicování a Uložit jako" #: src/slic3r/GUI/MainFrame.cpp:1144 src/slic3r/GUI/MainFrame.cpp:1402 -#, c-format +#, possible-c-format msgid "Quit %s" msgstr "Ukončit %s" @@ -6727,14 +6841,8 @@ msgid "Ramming customization" msgstr "Přizpůsobení rapidní extruze" #: src/slic3r/GUI/WipeTowerDialog.cpp:41 -msgid "" -"Ramming denotes the rapid extrusion just before a tool change in a single-extruder MM printer. Its purpose is to properly shape the end of the unloaded filament so it does not prevent insertion of the new filament and can itself be reinserted later. This phase is important and different materials can require different extrusion speeds to get the good shape. For this reason, the extrusion rates during ramming are adjustable.\n" -"\n" -"This is an expert-level setting, incorrect adjustment will likely lead to jams, extruder wheel grinding into filament etc." -msgstr "" -"Rapidní extruze označuje rychlé vytlačení filamentu těsně před jeho výměnou za jiný v multi material tiskárně s jedním extruderem. Účelem je správně vytvarovat konec vysouvaného filamentu tak, aby neblokoval zasunutí nového filamentu a také mohl být sám později opětovně zasunut. Tento proces je důležitý a rozdílné materiály mohou pro získání optimálního tvaru vyžadovat různé rychlosti extruze. Z tohoto důvodu jsou objemové průtoky při rapidní extruzi uživatelsky upravitelné.\n" -"\n" -"Toto nastavení je určeno pro pokročilé uživatele, nesprávné nastavení velmi pravděpodobně povede k zaseknutí filamentu, vybroušení filamentu podávacím kolečkem, atd." +msgid "Ramming denotes the rapid extrusion just before a tool change in a single-extruder MM printer. Its purpose is to properly shape the end of the unloaded filament so it does not prevent insertion of the new filament and can itself be reinserted later. This phase is important and different materials can require different extrusion speeds to get the good shape. For this reason, the extrusion rates during ramming are adjustable.\n\nThis is an expert-level setting, incorrect adjustment will likely lead to jams, extruder wheel grinding into filament etc." +msgstr "Rapidní extruze označuje rychlé vytlačení filamentu těsně před jeho výměnou za jiný v multi material tiskárně s jedním extruderem. Účelem je správně vytvarovat konec vysouvaného filamentu tak, aby neblokoval zasunutí nového filamentu a také mohl být sám později opětovně zasunut. Tento proces je důležitý a rozdílné materiály mohou pro získání optimálního tvaru vyžadovat různé rychlosti extruze. Z tohoto důvodu jsou objemové průtoky při rapidní extruzi uživatelsky upravitelné.\n\nToto nastavení je určeno pro pokročilé uživatele, nesprávné nastavení velmi pravděpodobně povede k zaseknutí filamentu, vybroušení filamentu podávacím kolečkem, atd." #: src/slic3r/GUI/WipeTowerDialog.cpp:91 msgid "Ramming line spacing" @@ -6794,7 +6902,7 @@ msgid "Recent projects" msgstr "N&edávné projekty" #: src/slic3r/GUI/PresetHints.cpp:262 -#, c-format +#, possible-c-format msgid "Recommended object thin wall thickness for layer height %.2f and" msgstr "Doporučená tloušťka stěny objektu pro výšku vrstvy %.2f a" @@ -6829,7 +6937,7 @@ msgid "Redo" msgstr "Vpřed" #: src/slic3r/GUI/GLCanvas3D.cpp:4382 -#, c-format +#, possible-c-format msgid "Redo %1$d Action" msgid_plural "Redo %1$d Actions" msgstr[0] "%1$d Akce Vpřed" @@ -7054,22 +7162,22 @@ msgid "Report an I&ssue" msgstr "Nahlá&sit chybu" #: src/slic3r/GUI/MainFrame.cpp:928 src/slic3r/GUI/MainFrame.cpp:1327 -#, c-format +#, possible-c-format msgid "Report an issue on %s" msgstr "Nahlásit chybu v programu %s" #: src/slic3r/Utils/PresetUpdater.cpp:733 -#, c-format +#, possible-c-format msgid "requires max. %s" msgstr "vyžaduje max. %s" #: src/slic3r/Utils/PresetUpdater.cpp:730 -#, c-format +#, possible-c-format msgid "requires min. %s" msgstr "vyžaduje min. %s" #: src/slic3r/Utils/PresetUpdater.cpp:726 -#, c-format +#, possible-c-format msgid "requires min. %s and max. %s" msgstr "vyžaduje min. %s a max. %s" @@ -7253,8 +7361,12 @@ msgstr "Úhel otočení kolem osy Y ve stupních." msgid "Rotation angle around the Z axis in degrees." msgstr "Úhel otočení kolem osy Z ve stupních." +#: src/slic3r/GUI/DoubleSlider.cpp:1836 +msgid "Ruler mode" +msgstr "Režim pravítka" + #: src/slic3r/GUI/GUI_App.cpp:1474 -#, c-format +#, possible-c-format msgid "Run %s" msgstr "Spustit %s" @@ -7286,12 +7398,12 @@ msgid "Save" msgstr "Uložit" #: src/slic3r/GUI/SavePresetDialog.cpp:72 -#, c-format +#, possible-c-format msgid "Save %s as:" msgstr "Uložit %s jako:" #: src/slic3r/GUI/MainFrame.cpp:1527 -#, c-format +#, possible-c-format msgid "Save %s file as:" msgstr "Uložit %s soubor jako:" @@ -7313,7 +7425,7 @@ msgstr "Uložit konfiguraci do zadaného souboru." #. TRN "Save current Settings" #: src/slic3r/GUI/Tab.cpp:203 -#, c-format +#, possible-c-format msgid "Save current %s" msgstr "Uložit stávající %s" @@ -7562,14 +7674,8 @@ msgid "Select what kind of support do you need" msgstr "Vyberte typ podpěr, které potřebujete" #: src/slic3r/GUI/DoubleSlider.cpp:2135 -msgid "" -"Select YES if you want to delete all saved tool changes, \n" -"NO if you want all tool changes switch to color changes, \n" -"or CANCEL to leave it unchanged." -msgstr "" -"Vyberte ANO, pokud chcete odstranit všechny uložené změny nástroje,\n" -"NE, pokud chcete, aby se všechny změny nástroje přepnout na změny barev,\n" -"nebo ZRUŠIT pro ponechání beze změny." +msgid "Select YES if you want to delete all saved tool changes, \nNO if you want all tool changes switch to color changes, \nor CANCEL to leave it unchanged." +msgstr "Vyberte ANO, pokud chcete odstranit všechny uložené změny nástroje,\nNE, pokud chcete, aby se všechny změny nástroje přepnout na změny barev,\nnebo ZRUŠIT pro ponechání beze změny." #: src/slic3r/GUI/Selection.cpp:191 msgid "Selection-Add" @@ -7647,10 +7753,6 @@ msgstr "Sekv." msgid "Sequential printing" msgstr "Sekvenční tisk" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:235 -msgid "Sequential Slider" -msgstr "Sekvenční posuvník" - #: src/slic3r/GUI/Preferences.cpp:230 msgid "Sequential slider applied only to top layer" msgstr "Použití sekvenčního posuvníku pouze na horní vrstvu" @@ -7696,6 +7798,14 @@ msgstr "Nastavení sekvence extruderů pro celý tisk" msgid "Set extruder(tool) sequence" msgstr "Nastavte pořadí extruderu(nástroje)" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:243 +msgid "Set left thumb as active" +msgstr "Nastavit levý ukazatel jako aktivní" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:222 +msgid "Set lower thumb as active" +msgstr "Nastavit spodní ukazatel jako aktivní" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:218 msgid "Set lower thumb to current slider thumb" msgstr "Aktivovat spodní ukazatel aktivního posuvníku" @@ -7709,7 +7819,7 @@ msgid "Set number of instances" msgstr "Zadat počet instancí" #: src/slic3r/GUI/Plater.cpp:4860 -#, c-format +#, possible-c-format msgid "Set numbers of copies to %d" msgstr "Nastavení počtu kopií na %d" @@ -7729,6 +7839,14 @@ msgstr "Zvolen příznak Tisknout objekt" msgid "Set Printable Instance" msgstr "Zvolen příznak Tisknout Instanci" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:244 +msgid "Set right thumb as active" +msgstr "Nastavit pravý ukazatel jako aktivní" + +#: src/slic3r/GUI/DoubleSlider.cpp:1836 +msgid "Set ruler mode" +msgstr "Nastavení režimu pravítka" + #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:893 msgid "Set Scale" msgstr "Nastavení měřítka" @@ -7743,7 +7861,7 @@ msgstr "Nastavte tvar a rozměry vaší tiskové podložky." #: src/libslic3r/PrintConfig.cpp:592 msgid "Set this to a non-zero value to allow a manual extrusion width. If left to zero, Slic3r derives extrusion widths from the nozzle diameter (see the tooltips for perimeter extrusion width, infill extrusion width etc). If expressed as percentage (for example: 230%), it will be computed over layer height." -msgstr "Nastavením kladné hodnoty povolíte manuální šířku extruze. Pokud je hodnota ponechána na nule, Slic3r odvozuje šířku extruze z průměru trysky (viz nápovědy pro šířku extruze perimetru, šířku extruze výplně apod.). Pokud je hodnota vyjádřena procenty (například: 230%), vypočítá se z výšky vrstvy." +msgstr "Nastavením kladné hodnoty povolíte manuální nastavení šířky extruze. Pokud je hodnota ponechána na nule, Slic3r odvozuje šířku extruze z průměru trysky (viz nápovědy pro šířku extruze perimetru, šířku extruze výplně apod.). Pokud je hodnota vyjádřena procenty (například: 230%), vypočítá se z výšky vrstvy." #: src/libslic3r/PrintConfig.cpp:484 msgid "Set this to a non-zero value to set a manual extrusion width for external perimeters. If left zero, default extrusion width will be used if set, otherwise 1.125 x nozzle diameter will be used. If expressed as percentage (for example 200%), it will be computed over layer height." @@ -7751,7 +7869,7 @@ msgstr "Nastavením na kladnou hodnotu, definuje šířku manuální extruze pro #: src/libslic3r/PrintConfig.cpp:920 msgid "Set this to a non-zero value to set a manual extrusion width for first layer. You can use this to force fatter extrudates for better adhesion. If expressed as percentage (for example 120%) it will be computed over first layer height. If set to zero, it will use the default extrusion width." -msgstr "Nastavením kladné hodnoty zvolíte manuální šířku vytlačování pro první vrstvu. Toto můžete použít k vytlačování tlustší extruze pro lepší přilnavost. Pokud je vyjádřeno jako procenty (například 120%), bude vypočteno z výšky první vrstvy. Pokud je nastavena na nulu, použije se výchozí šířka vytlačování." +msgstr "Nastavením kladné hodnoty povolíte manuální nastavení šířky vytlačování pro první vrstvu. Toto můžete použít k vytlačování tlustší extruze pro lepší přilnavost. Pokud je vyjádřeno jako procenty (například 120%), bude vypočteno z výšky první vrstvy. Pokud je nastavena na nulu, použije se výchozí šířka vytlačování." #: src/libslic3r/PrintConfig.cpp:1873 msgid "Set this to a non-zero value to set a manual extrusion width for infill for solid surfaces. If left zero, default extrusion width will be used if set, otherwise 1.125 x nozzle diameter will be used. If expressed as percentage (for example 90%) it will be computed over layer height." @@ -7763,7 +7881,7 @@ msgstr "Zadejte kladnou hodnotu, chcete-li nastavit manuálně šířku extruze #: src/libslic3r/PrintConfig.cpp:1055 msgid "Set this to a non-zero value to set a manual extrusion width for infill. If left zero, default extrusion width will be used if set, otherwise 1.125 x nozzle diameter will be used. You may want to use fatter extrudates to speed up the infill and make your parts stronger. If expressed as percentage (for example 90%) it will be computed over layer height." -msgstr "Nastavením kladné hodnoty upravíte manuálně šířku extruze pro výplň. Pokud je ponechána nula, použije se standardní šířka extruze, pokud je nastavena, jinak se použije průměr trysky 1,125 x. Je možné, že budete chtít použít tlustší extruze, pro zrychlení výplně a zpevnění vašich výtisků. Pokud je vyjádřeno jako procenty (například 90%), bude vypočteno z výšky vrstvy." +msgstr "Nastavením kladné hodnoty povolíte manuální nastavení šířky extruze pro výplň. Pokud je ponechána nula, použije se standardní šířka extruze, pokud je nastavena, jinak se použije průměr trysky 1,125 x. Je možné, že budete chtít použít tlustší extruze, pro zrychlení výplně a zpevnění vašich výtisků. Pokud je vyjádřeno jako procenty (například 90%), bude vypočteno z výšky vrstvy." #: src/libslic3r/PrintConfig.cpp:1527 msgid "Set this to a non-zero value to set a manual extrusion width for perimeters. You may want to use thinner extrudates to get more accurate surfaces. If left zero, default extrusion width will be used if set, otherwise 1.125 x nozzle diameter will be used. If expressed as percentage (for example 200%) it will be computed over layer height." @@ -7793,17 +7911,17 @@ msgstr "Odebrán příznak Tisknout objekt" msgid "Set Unprintable Instance" msgstr "Odebrán příznak Tisknout Instanci" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:221 +msgid "Set upper thumb as active" +msgstr "Nastavit horní ukazatel jako aktivní" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:217 msgid "Set upper thumb to current slider thumb" msgstr "Aktivovat horní ukazatel aktivního posuvníku" #: src/libslic3r/PrintConfig.cpp:3714 -msgid "" -"Sets logging sensitivity. 0:fatal, 1:error, 2:warning, 3:info, 4:debug, 5:trace\n" -"For example. loglevel=2 logs fatal, error and warning level messages." -msgstr "" -"Zvolte úroveň logování: 0:fatalní chyby, 1:chyby, 2:varování, 3:info, 4:ladění, 5:trasování\n" -"Například. loglevel=2 zaznamenává fatální chyby, chyby a varovné zprávy." +msgid "Sets logging sensitivity. 0:fatal, 1:error, 2:warning, 3:info, 4:debug, 5:trace\nFor example. loglevel=2 logs fatal, error and warning level messages." +msgstr "Zvolte úroveň logování: 0:fatalní chyby, 1:chyby, 2:varování, 3:info, 4:ladění, 5:trasování\nNapříklad. loglevel=2 zaznamenává fatální chyby, chyby a varovné zprávy." #: src/slic3r/GUI/BedShapeDialog.cpp:292 src/slic3r/GUI/MainFrame.cpp:1969 msgid "Settings" @@ -7888,6 +8006,14 @@ msgstr "Zobrazit dialogové okno při přetažení projektu" msgid "Show error message" msgstr "Zobrazit chybovou hlášku" +#: src/slic3r/GUI/DoubleSlider.cpp:1832 +msgid "Show estimated print time" +msgstr "Zobrazit odhadovanou dobu tisku" + +#: src/slic3r/GUI/DoubleSlider.cpp:1832 +msgid "Show estimated print time on the ruler" +msgstr "Zobrazit odhadovanou dobu tisku na pravítku" + #: src/slic3r/GUI/Preferences.cpp:112 msgid "Show incompatible print and filament presets" msgstr "Zobrazit nekompatibilní přednastavení tisku a filamentu" @@ -7900,6 +8026,14 @@ msgstr "Zobrazit přehled klávesových zkratek" msgid "Show normal mode" msgstr "V normálním režimu" +#: src/slic3r/GUI/DoubleSlider.cpp:1828 +msgid "Show object height" +msgstr "Zobrazit výšku objektu" + +#: src/slic3r/GUI/DoubleSlider.cpp:1828 +msgid "Show object height on the ruler" +msgstr "Zobrazit výšku objektu na pravítku" + #: src/slic3r/GUI/MainFrame.cpp:1294 msgid "Show object/instance labels in 3D scene" msgstr "Zobrazit popisky objektů / instancí ve 3D scéně" @@ -7976,10 +8110,18 @@ msgstr "Zobrazit uživatelský adresář konfigurace (datadir)" msgid "Show/Hide 3Dconnexion devices settings dialog" msgstr "Zobrazit / skrýt dialogové okno nastavení zařízení 3Dconnexion" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:175 +msgid "Show/Hide 3Dconnexion devices settings dialog, if enabled" +msgstr "Zobrazit/skrýt okno s nastavením 3Dconnexion zařízení, pokud je zaškrtnuto" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:216 msgid "Show/Hide Legend & Estimated printing time" msgstr "Zobrazit/skrýt legendu a odhadované tiskové časy" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:216 +msgid "Show/Hide Legend and Estimated printing time" +msgstr "Zobrazit/skrýt legendu a odhadované tiskové časy" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:141 msgid "Show/Hide object/instance labels" msgstr "Zobrazit/skrýt popisky objektů/instancí" @@ -8005,14 +8147,8 @@ msgid "Single Extruder Multi Material" msgstr "MultiMaterial tisk s jedním extrudérem" #: src/slic3r/GUI/Tab.cpp:2101 -msgid "" -"Single Extruder Multi Material is selected, \n" -"and all extruders must have the same diameter.\n" -"Do you want to change the diameter for all extruders to first extruder nozzle diameter value?" -msgstr "" -"Je zvolená Multi Materiálová tiskárna s jedním extruderem,\n" -"a proto všechny extrudery musí mít stejný průměr.\n" -"Chcete nastavit průměry všech extruderových trysek podle průměru prvního extruderu?" +msgid "Single Extruder Multi Material is selected, \nand all extruders must have the same diameter.\nDo you want to change the diameter for all extruders to first extruder nozzle diameter value?" +msgstr "Je zvolená Multi Materiálová tiskárna s jedním extruderem,\na proto všechny extrudery musí mít stejný průměr.\nChcete nastavit průměry všech extruderových trysek podle průměru prvního extruderu?" #: src/slic3r/GUI/Tab.cpp:2476 msgid "Single extruder multimaterial parameters" @@ -8118,8 +8254,8 @@ msgid "Slic3r can upload G-code files to a printer host. This field should conta msgstr "Slic3r může nahrát soubory do tiskového serveru. Toto pole by mělo obsahovat klíč API požadovaný pro ověření." #: src/libslic3r/PrintConfig.cpp:100 -msgid "Slic3r can upload G-code files to a printer host. This field should contain the hostname, IP address or URL of the printer host instance." -msgstr "Slic3r může nahrát soubory G-code do tiskového serveru. Toto pole by mělo obsahovat název serveru (hostname), IP adresu nebo URL tiskového serveru." +msgid "Slic3r can upload G-code files to a printer host. This field should contain the hostname, IP address or URL of the printer host instance. Print host behind HAProxy with basic auth enabled can be accessed by putting the user name and password into the URL in the following format: https://username:password@your-octopi-address/" +msgstr "Slic3r může nahrávat G-cody do tiskového serveru. Toto pole by mělo obsahovat název hostitele, IP adresu nebo URL tiskového serveru. K tiskovému serveru za HAProxy se zapnutým ověřením basic auth lze přistupovat zadáním uživatelského jména a hesla do adresy URL v následujícím formátu: https://username: password@your-octopi-address/" #: src/libslic3r/PrintConfig.cpp:1407 msgid "Slic3r will not scale speed down below this speed." @@ -8276,13 +8412,9 @@ msgid "Some G/M-code commands, including temperature control and others, are not msgstr "Některé příkazy G/M-code, včetně řízení teplot a další, nejsou univerzální. Vyberte typ firmware, který používá vaše tiskárna pro dosažení kompatibilního výstupu. Příkazy typu \"No extrusion\" zabraňují PrusaSliceru zcela exportovat jakoukoliv hodnotu extruze." #: src/slic3r/GUI/Plater.cpp:2309 -#, c-format -msgid "" -"Some object(s) in file %s looks like saved in inches.\n" -"Should I consider them as a saved in inches and convert them?" -msgstr "" -"Některé objekty v souboru %s se zdá, že jsou uložené v palcích.\n" -"Mám je považovat za uložené v palcích a převést je?" +#, possible-c-format +msgid "Some object(s) in file %s looks like saved in inches.\nShould I consider them as a saved in inches and convert them?" +msgstr "Některé objekty v souboru %s se zdá, že jsou uložené v palcích.\nMám je považovat za uložené v palcích a převést je?" #: src/slic3r/GUI/GLCanvas3D.cpp:636 msgid "Some objects are not visible." @@ -8304,6 +8436,10 @@ msgstr "Některé objekty mohou být na několika menších podložkách namíst msgid "Some printers or printer setups may have difficulties printing with a variable layer height. Enabled by default." msgstr "Některé tiskárny nebo nastavení tiskárny mohou mít potíže s tiskem s proměnnou výškou vrstvy. Ve výchozím nastavení je zapnuto." +#: src/slic3r/GUI/GLCanvas3D.cpp:3967 +msgid "Spacing" +msgstr "Vzdálenost" + #: src/libslic3r/PrintConfig.cpp:2126 msgid "Spacing between interface lines. Set zero to get a solid interface." msgstr "Rozteč linií kontaktních vrstev. Nastavte nulu pro získání plných kontaktních vrstev." @@ -8449,6 +8585,10 @@ msgstr "Rozdělit na části" msgid "Split to Parts" msgstr "Rozdělit na Části" +#: src/libslic3r/PrintConfig.cpp:812 +msgid "Spool weight" +msgstr "Hmotnost cívky" + #: src/slic3r/GUI/ConfigWizard.cpp:307 msgid "Standard" msgstr "Běžné" @@ -8483,29 +8623,8 @@ msgid "Start the application" msgstr "Spusťit aplikaci" #: src/slic3r/GUI/GUI_App.cpp:386 -msgid "" -"Starting with %1% 2.3, configuration directory on Linux has changed (according to XDG Base Directory Specification) to \n" -"%2%.\n" -"\n" -"This directory did not exist yet (maybe you run the new version for the first time).\n" -"However, an old %1% configuration directory was detected in \n" -"%3%.\n" -"\n" -"Consider moving the contents of the old directory to the new location in order to access your profiles, etc.\n" -"Note that if you decide to downgrade %1% in future, it will use the old location again.\n" -"\n" -"What do you want to do now?" -msgstr "" -"Počínaje %1% 2.3 se konfigurační adresář v systému Linux změnil (podle specifikace XDG Base Directory) na %2%.\n" -"\n" -"Tento adresář ještě neexistoval (možná používáte novou verzi poprvé).\n" -"Byl však zjištěn starý konfigurační adresář %1% v\n" -"%3%.\n" -"\n" -"Zvažte přesunutí obsahu starého adresáře do nového umístění za účelem přístupu k vašim profilům atd.\n" -"Pamatujte, že pokud se v budoucnu rozhodnete %1% downgradovat, použije znovu staré umístění.\n" -"\n" -"Co chcete udělat?" +msgid "Starting with %1% 2.3, configuration directory on Linux has changed (according to XDG Base Directory Specification) to \n%2%.\n\nThis directory did not exist yet (maybe you run the new version for the first time).\nHowever, an old %1% configuration directory was detected in \n%3%.\n\nConsider moving the contents of the old directory to the new location in order to access your profiles, etc.\nNote that if you decide to downgrade %1% in future, it will use the old location again.\n\nWhat do you want to do now?" +msgstr "Počínaje %1% 2.3 se konfigurační adresář v systému Linux změnil (podle specifikace XDG Base Directory) na %2%.\n\nTento adresář ještě neexistoval (možná používáte novou verzi poprvé).\nByl však zjištěn starý konfigurační adresář %1% v\n%3%.\n\nZvažte přesunutí obsahu starého adresáře do nového umístění za účelem přístupu k vašim profilům atd.\nPamatujte, že pokud se v budoucnu rozhodnete %1% downgradovat, použije znovu staré umístění.\n\nCo chcete udělat?" #: src/slic3r/GUI/PrintHostDialogs.cpp:149 msgid "Status" @@ -8528,7 +8647,7 @@ msgid "Stealth mode" msgstr "Tichý režim" #: src/slic3r/GUI/Plater.cpp:5118 -#, c-format +#, possible-c-format msgid "STL file exported to %s" msgstr "Soubor STL exportován do %s" @@ -8536,12 +8655,16 @@ msgstr "Soubor STL exportován do %s" msgid "Stop at height" msgstr "Skončit ve výšce" +#: src/slic3r/GUI/GUI_App.cpp:1781 +msgid "Stop them and continue anyway?" +msgstr "Chcete i přesto pokračovat a zastavit nahrávání?" + #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:295 msgid "Success!" msgstr "Úspěch!" #: src/slic3r/GUI/Plater.cpp:2047 -#, c-format +#, possible-c-format msgid "Successfully unmounted. The device %s(%s) can now be safely removed from the computer." msgstr "Odpojení proběhlo úspěšné. Zařízení %s(%s) lze nyní bezpečně odebrat z počítače." @@ -8669,12 +8792,8 @@ msgid "Supports stealth mode" msgstr "Podporuje tichý režim" #: src/slic3r/GUI/ConfigManipulation.cpp:158 -msgid "" -"Supports work better, if the following feature is enabled:\n" -"- Detect bridging perimeters" -msgstr "" -"Podpěry fungují lépe, pokud je povolena funkce:\n" -"- Detekovat perimetry přemostění" +msgid "Supports work better, if the following feature is enabled:\n- Detect bridging perimeters" +msgstr "Podpěry fungují lépe, pokud je povolena funkce:\n- Detekovat perimetry přemostění" #: src/slic3r/GUI/Preferences.cpp:104 msgid "Suppress \" - default - \" presets" @@ -8684,6 +8803,10 @@ msgstr "Potlačit “ - výchozí - “ přednastavení" msgid "Suppress \" - default - \" presets in the Print / Filament / Printer selections once there are any other valid presets available." msgstr "Potlačit “ - výchozí - “ přednastavení v nabídkách Tisk / Filament / Tiskárna, jakmile budou k dispozici další platné předvolby." +#: src/slic3r/GUI/Preferences.cpp:276 +msgid "Suppress to open hyperlink in browser" +msgstr "Potlačit otevírání hypertextových odkazů v prohlížeči" + #: src/slic3r/GUI/MainFrame.cpp:1527 msgid "SVG" msgstr "SVG" @@ -8721,7 +8844,7 @@ msgid "Switch to Settings" msgstr "Přepnout do Nastavení" #: src/slic3r/GUI/wxExtensions.cpp:623 -#, c-format +#, possible-c-format msgid "Switch to the %s mode" msgstr "Přepnout do režimu %s" @@ -8730,22 +8853,12 @@ msgid "Switching Presets: Unsaved Changes" msgstr "Přepnutí na jiné přednastavení: Neuložené změny" #: src/slic3r/GUI/GUI_App.cpp:1608 -msgid "" -"Switching the language will trigger application restart.\n" -"You will lose content of the plater." -msgstr "" -"Přepnutím jazyka se aplikace restartuje.\n" -"Ztratíte obsah scény." +msgid "Switching the language will trigger application restart.\nYou will lose content of the plater." +msgstr "Přepnutím jazyka se aplikace restartuje.\nZtratíte obsah scény." #: src/slic3r/GUI/WipeTowerDialog.cpp:365 -msgid "" -"Switching to simple settings will discard changes done in the advanced mode!\n" -"\n" -"Do you want to proceed?" -msgstr "" -"Přepnutím do jednoduchého nastavení ztratíte změny provedené v pokročilém režimu!\n" -"\n" -"Opravdu chcete pokračovat?" +msgid "Switching to simple settings will discard changes done in the advanced mode!\n\nDo you want to proceed?" +msgstr "Přepnutím do jednoduchého nastavení ztratíte změny provedené v pokročilém režimu!\n\nOpravdu chcete pokračovat?" #: src/slic3r/GUI/Tab.cpp:1332 msgid "symbolic profile name" @@ -8817,15 +8930,13 @@ msgid "The %1% infill pattern is not supposed to work at 100%% density." msgstr "Vzor výplně %1% není určen pro 100%% hustotu výplně." #: src/slic3r/GUI/FirmwareDialog.cpp:548 -#, c-format +#, possible-c-format msgid "The %s device could not have been found" msgstr "Zařízení %s nebylo nalezeno" #: src/slic3r/GUI/FirmwareDialog.cpp:436 -#, c-format -msgid "" -"The %s device was not found.\n" -"If the device is connected, please press the Reset button next to the USB connector ..." +#, possible-c-format +msgid "The %s device was not found.\nIf the device is connected, please press the Reset button next to the USB connector ..." msgstr "Zařízení %s nebylo nalezeno. Pokud je zařízení připojeno, stiskněte tlačítko Reset vedle USB konektoru ..." #: src/slic3r/GUI/Tab.cpp:1238 @@ -8833,10 +8944,7 @@ msgid "The current custom preset will be detached from the parent system preset. msgstr "Aktuální vlastní přednastavení bude odděleno od rodičovského systémového přednastavení." #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:925 -msgid "" -"The currently manipulated object is tilted (rotation angles are not multiples of 90°).\n" -"Non-uniform scaling of tilted objects is only possible in the World coordinate system,\n" -"once the rotation is embedded into the object coordinates." +msgid "The currently manipulated object is tilted (rotation angles are not multiples of 90°).\nNon-uniform scaling of tilted objects is only possible in the World coordinate system,\nonce the rotation is embedded into the object coordinates." msgstr "Momentálně upravovaný objekt je pootočený (rotační úhly nejsou násobky 90°). Nejednotné škálování nakloněných objektů je ve světových koordinátech možné pouze tehdy, když je informace o rotacích zapsána do koordinátů daného objektu." #: src/libslic3r/PrintConfig.cpp:2890 @@ -8901,6 +9009,18 @@ msgstr "Následující modely FFF tiskáren nemají vybraný filament:" msgid "The following presets were modified:" msgstr "Byla upravena následující přednastavení:" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:253 +msgid "The following shortcuts are applicable in G-code preview when the horizontal slider is active" +msgstr "Následující zkratky jsou použitelné v náhledu G-codu, když je aktivní vodorovný posuvník" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:237 +msgid "The following shortcuts are applicable in G-code preview when the vertical slider is active" +msgstr "Následující zkratky jsou použitelné v náhledu G-codu, když je aktivní svislý posuvník" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:179 +msgid "The following shortcuts are applicable when the specified gizmo is active" +msgstr "Následující klávesové zkratky jsou funkční při patřičném aktivním gizmu" + #: src/slic3r/GUI/ConfigWizard.cpp:2275 msgid "The following SLA printer models have no materials selected:" msgstr "Následující modely SLA tiskáren nemají vybrané žádné materiály:" @@ -8937,6 +9057,10 @@ msgstr "Maximální vzdálenost dvou podpůrných pilířů pro vzájemné prov msgid "The max length of a bridge" msgstr "Maximální délka přemostění" +#: src/libslic3r/PrintConfig.cpp:190 +msgid "The maximum detour length for avoid crossing perimeters. If the detour is longer than this value, avoid crossing perimeters is not applied for this travel path. Detour length could be specified either as an absolute value or as percentage (for example 50%) of a direct travel path." +msgstr "Maximální délka objízdné trasy s cílem, aby nedošlo k přejetí přes perimetry. Pokud je objízdná trasa delší než tato hodnota, nebude dodrženo omezení přejíždění přes perimetry. Délka objízdné trasy může být zadána buď jako absolutní hodnota, nebo jako procento (například 50%) přímé cesty." + #: src/libslic3r/PrintConfig.cpp:2878 msgid "The minimum distance of the pillar base from the model in mm. Makes sense in zero elevation mode where a gap according to this parameter is inserted between the model and the pad." msgstr "Minimální vzdálenost základny podpěr od modelu v mm. Dává smysl v režimu nulového nadzvednutí nad podložku, kde je mezera podle tohoto parametru vložena mezi model a podložku." @@ -8945,6 +9069,14 @@ msgstr "Minimální vzdálenost základny podpěr od modelu v mm. Dává smysl v msgid "The name cannot be empty." msgstr "Název nesmí být prázdný." +#: src/slic3r/GUI/SavePresetDialog.cpp:152 +msgid "The name cannot end with space character." +msgstr "Název nesmí končit mezerou." + +#: src/slic3r/GUI/SavePresetDialog.cpp:147 +msgid "The name cannot start with space character." +msgstr "Název nesmí začínat mezerou." + #: src/libslic3r/PrintConfig.cpp:219 msgid "The number of bottom solid layers is increased above bottom_solid_layers if necessary to satisfy minimum thickness of bottom shell." msgstr "Počet spodních plných vrstev je navýšen nad zadaný počet bottom_solid_layers, je-li to nutné k dosažení minimální tloušťky spodní skořepiny." @@ -8970,14 +9102,8 @@ msgid "The percentage of smaller pillars compared to the normal pillar diameter msgstr "Procentuální velikost menších podpěrných pilířů oproti průměru normálních pilířů. Menší pilíře jsou použity v problematických místech, kam se normální nevejdou." #: src/libslic3r/PrintConfig.cpp:2567 -msgid "" -"The percentage of the bed area. \n" -"If the print area exceeds the specified value, \n" -"then a slow tilt will be used, otherwise - a fast tilt" -msgstr "" -"Procentuálně vyjádřená zabraná tisková plocha.\n" -"Pokud tisk zabere více než je zadaná hodnota,\n" -"bude použit pomalý náklon. V ostatních případech bude použit rychlý náklon" +msgid "The percentage of the bed area. \nIf the print area exceeds the specified value, \nthen a slow tilt will be used, otherwise - a fast tilt" +msgstr "Procentuálně vyjádřená zabraná tisková plocha.\nPokud tisk zabere více než je zadaná hodnota,\nbude použit pomalý náklon. V ostatních případech bude použit rychlý náklon" #: src/slic3r/GUI/Tab.cpp:3430 msgid "The physical printer(s) below is based on the preset, you are going to delete." @@ -9024,22 +9150,12 @@ msgid "The selected object couldn't be split because it contains only one part." msgstr "Vybraný objekt nemůže být rozdělen, protože obsahuje pouze jednu část." #: src/slic3r/GUI/MainFrame.cpp:1003 -msgid "" -"The selected project is no longer available.\n" -"Do you want to remove it from the recent projects list?" -msgstr "" -"Vybraný projekt již není k dispozici.\n" -"Chcete ho odstranit ze seznamu posledních projektů?" +msgid "The selected project is no longer available.\nDo you want to remove it from the recent projects list?" +msgstr "Vybraný projekt již není k dispozici.\nChcete ho odstranit ze seznamu posledních projektů?" #: src/slic3r/GUI/DoubleSlider.cpp:1121 -msgid "" -"The sequential print is on.\n" -"It's impossible to apply any custom G-code for objects printing sequentually.\n" -"This code won't be processed during G-code generation." -msgstr "" -"Sekvenční tisk je zapnutý.\n" -"Není možné použít jakýkoliv vlastní G-kód pro objekty tisknuté sekvenčně.\n" -"Během generování G-kódu nebude tento kód zpracován." +msgid "The sequential print is on.\nIt's impossible to apply any custom G-code for objects printing sequentually.\nThis code won't be processed during G-code generation." +msgstr "Sekvenční tisk je zapnutý.\nNení možné použít jakýkoliv vlastní G-kód pro objekty tisknuté sekvenčně.\nBěhem generování G-kódu nebude tento kód zpracován." #: src/slic3r/GUI/ConfigWizard.cpp:1187 msgid "The size of the object can be specified in inches" @@ -9058,27 +9174,9 @@ msgid "The speed for retractions (it only applies to the extruder motor)." msgstr "Rychlost retrakce (toto nastavení platí pouze pro motor extruderu)." #: src/slic3r/GUI/ConfigManipulation.cpp:80 -#, c-format -msgid "" -"The Spiral Vase mode requires:\n" -"- one perimeter\n" -"- no top solid layers\n" -"- 0% fill density\n" -"- no support material\n" -"- Ensure vertical shell thickness enabled\n" -"- Detect thin walls disabled" -msgstr "" -"Režim Spiral Vase vyžaduje:\n" -"- jeden perimetr\n" -"- žádné horní plné vrstvy\n" -"- 0% hustota výplně\n" -"- bez podpěrného materiálu\n" -"- aktivní volbu „Zajistit tloušťku svislých stěn“\n" -"- neaktivní volbu „Detekce tenkých stěn“" - -#: src/libslic3r/Print.cpp:1263 -msgid "The Spiral Vase option can only be used when printing a single object." -msgstr "Možnost \"Spirálová váza\" lze použít pouze při tisku jednoho objektu." +#, possible-c-format +msgid "The Spiral Vase mode requires:\n- one perimeter\n- no top solid layers\n- 0% fill density\n- no support material\n- Ensure vertical shell thickness enabled\n- Detect thin walls disabled" +msgstr "Režim Spiral Vase vyžaduje:\n- jeden perimetr\n- žádné horní plné vrstvy\n- 0% hustota výplně\n- bez podpěrného materiálu\n- aktivní volbu „Zajistit tloušťku svislých stěn“\n- neaktivní volbu „Detekce tenkých stěn“" #: src/libslic3r/Print.cpp:1270 msgid "The Spiral Vase option can only be used when printing single material objects." @@ -9107,40 +9205,29 @@ msgstr "Zadané nastavení způsobí prázdný tisk." msgid "The thickness of the pad and its optional cavity walls." msgstr "Tloušťka podložky a její volitelné duté stěny." +#: src/slic3r/GUI/GUI_App.cpp:1781 +msgid "The uploads are still ongoing" +msgstr "Nahrávání stále probíhá" + #: src/libslic3r/PrintConfig.cpp:2053 msgid "The vertical distance between object and support material interface. Setting this to 0 will also prevent Slic3r from using bridge flow and speed for the first object layer." msgstr "Vertikální vzdálenost mezi objektem a podpěrami. Nastavením tohoto parametru na hodnotu 0 se také zabrání tomu, aby Slic3r použil parametry průtoku a rychlosti pro mosty při tisku první vrstvy objektu." #: src/slic3r/GUI/Tab.cpp:2731 -msgid "" -"The Wipe option is not available when using the Firmware Retraction mode.\n" -"\n" -"Shall I disable it in order to enable Firmware Retraction?" -msgstr "" -"Možnost Očistit není k dispozici při použití režimu retrakcí z firmwaru.\n" -"\n" -"Mám ji deaktivovat, aby bylo možné povolit retrakce z firmwaru?" +msgid "The Wipe option is not available when using the Firmware Retraction mode.\n\nShall I disable it in order to enable Firmware Retraction?" +msgstr "Možnost Očistit není k dispozici při použití režimu retrakcí z firmwaru.\n\nMám ji deaktivovat, aby bylo možné povolit retrakce z firmwaru?" #: src/libslic3r/Print.cpp:1294 msgid "The Wipe Tower currently does not support volumetric E (use_volumetric_e=0)." msgstr "Čistíví Věž v současné době nepodporuje volumetric E (use_volumetric_e = 0)." #: src/slic3r/GUI/ConfigManipulation.cpp:114 -msgid "" -"The Wipe Tower currently supports the non-soluble supports only\n" -"if they are printed with the current extruder without triggering a tool change.\n" -"(both support_material_extruder and support_material_interface_extruder need to be set to 0)." -msgstr "" -"Čistící věž v současné době podporuje pouze nerozpustné podpěry\n" -"pokud jsou vytištěny s aktuálním extrudérem bez spuštění výměny nástroje.\n" -"(jak extruder pro tisk podpor tak extruder pro tisk kontaktních podpěr je třeba nastavit na 0)." +msgid "The Wipe Tower currently supports the non-soluble supports only\nif they are printed with the current extruder without triggering a tool change.\n(both support_material_extruder and support_material_interface_extruder need to be set to 0)." +msgstr "Čistící věž v současné době podporuje pouze nerozpustné podpěry\npokud jsou vytištěny s aktuálním extrudérem bez spuštění výměny nástroje.\n(jak extruder pro tisk podpor tak extruder pro tisk kontaktních podpěr je třeba nastavit na 0)." #: src/libslic3r/Print.cpp:1426 msgid "The Wipe Tower currently supports the non-soluble supports only if they are printed with the current extruder without triggering a tool change. (both support_material_extruder and support_material_interface_extruder need to be set to 0)." -msgstr "" -"Čistící věž v současné době podporuje pouze nerozpustné podpěry\n" -"pokud jsou vytištěny s aktuálním extrudérem bez spuštění výměny nástroje.\n" -"(jak extruder pro tisk podpor tak extruder pro tisk kontaktních podpěr je třeba nastavit na 0)." +msgstr "Čistící věž v současné době podporuje pouze nerozpustné podpěry\npokud jsou vytištěny s aktuálním extrudérem bez spuštění výměny nástroje.\n(jak extruder pro tisk podpor tak extruder pro tisk kontaktních podpěr je třeba nastavit na 0)." #: src/libslic3r/Print.cpp:1296 msgid "The Wipe Tower is currently not supported for multimaterial sequential prints." @@ -9187,45 +9274,29 @@ msgid "There are unprintable objects. Try to adjust support settings to make the msgstr "Nacházejí se zde netisknutelné objekty. Zkuste upravit nastavení podpěr tak, aby bylo možné objekty vytisknout." #: src/slic3r/GUI/DoubleSlider.cpp:1155 -msgid "" -"There is a color change for extruder that has not been used before.\n" -"Check your settings to avoid redundant color changes." -msgstr "" -"Dochází zde ke změně barvy u extruderu, který dosud nebyl použit.\n" -"Zkontrolujte nastavení, abyste se vyhnuli redundantním změnám barev." +msgid "There is a color change for extruder that has not been used before.\nCheck your settings to avoid redundant color changes." +msgstr "Dochází zde ke změně barvy u extruderu, který dosud nebyl použit.\nZkontrolujte nastavení, abyste se vyhnuli redundantním změnám barev." #: src/slic3r/GUI/DoubleSlider.cpp:1149 -msgid "" -"There is a color change for extruder that won't be used till the end of print job.\n" -"This code won't be processed during G-code generation." -msgstr "" -"Dochází zde ke změně barvy u extruderu, který již do konce tisku nebude použit.\n" -"Tento kód nebude během generování G-kódu zpracován." +msgid "There is a color change for extruder that won't be used till the end of print job.\nThis code won't be processed during G-code generation." +msgstr "Dochází zde ke změně barvy u extruderu, který již do konce tisku nebude použit.\nTento kód nebude během generování G-kódu zpracován." #: src/slic3r/GUI/DoubleSlider.cpp:1152 -msgid "" -"There is an extruder change set to the same extruder.\n" -"This code won't be processed during G-code generation." -msgstr "" -"Je zde změna extruderu na ten samý extruder.\n" -"Během generování G-codu nebude tento kód zpracován." +msgid "There is an extruder change set to the same extruder.\nThis code won't be processed during G-code generation." +msgstr "Je zde změna extruderu na ten samý extruder.\nBěhem generování G-codu nebude tento kód zpracován." #: src/libslic3r/GCode.cpp:604 msgid "There is an object with no extrusions on the first layer." msgstr "Je zde objekt, u kterého nedochází k extruzi v první vrstvě." #: src/slic3r/GUI/UpdateDialogs.cpp:225 -#, c-format +#, possible-c-format msgid "This %s version: %s" msgstr "Tento %s verze: %s" #: src/slic3r/GUI/Tab.cpp:1244 -msgid "" -"This action is not revertable.\n" -"Do you want to proceed?" -msgstr "" -"Tato akce je nevratná.\n" -"Chcete pokračovat?" +msgid "This action is not revertable.\nDo you want to proceed?" +msgstr "Tato akce je nevratná.\nChcete pokračovat?" #: src/libslic3r/PrintConfig.cpp:199 msgid "This code is inserted between objects when using sequential printing. By default extruder and bed temperature are reset using non-wait command; however if M104, M109, M140 or M190 are detected in this custom code, Slic3r will not add temperature commands. Note that you can use placeholder variables for all Slic3r settings, so you can put a \"M109 S[first_layer_temperature]\" command wherever you want." @@ -9273,11 +9344,11 @@ msgstr "Tento extruder bude nastaven pro vybrané položky" #: src/libslic3r/PrintConfig.cpp:258 msgid "This factor affects the amount of plastic for bridging. You can decrease it slightly to pull the extrudates and prevent sagging, although default settings are usually good and you should experiment with cooling (use a fan) before tweaking this." -msgstr "Tato hodnota určuje množství vytlačeného plastu při vytváření mostů. Mírným snížením této hodnoty můžete předejít pronášení i když, přednastavené hodnoty jsou většinou dobré a je lepší experimentovat s chlazením (využitím ventilátoru), než s touto hodnotou." +msgstr "Tato hodnota určuje množství vytlačeného plastu při vytváření mostů. Mírným snížením této hodnoty můžete předejít pronášení, i když přednastavené hodnoty jsou většinou dobré a je lepší experimentovat s chlazením (využitím ventilátoru) než s touto hodnotou." #: src/libslic3r/PrintConfig.cpp:582 msgid "This factor changes the amount of flow proportionally. You may need to tweak this setting to get nice surface finish and correct single wall widths. Usual values are between 0.9 and 1.1. If you think you need to change this more, check filament diameter and your firmware E steps." -msgstr "Tento faktor mění poměrné množství průtoku. Možná bude třeba toto nastavení vyladit, pro dosažení hezkého povrchu a správné šířky jednotlivých stěn. Obvyklé hodnoty jsou mezi 0,9 a 1,1. Pokud si myslíte, že hodnotu potřebujete změnit více, zkontrolujte průměr filamentu a E kroky ve firmwaru." +msgstr "Tento faktor mění poměrné množství průtoku. Možná bude třeba toto nastavení vyladit pro dosažení hezkého povrchu a správné šířky jednotlivých stěn. Obvyklé hodnoty jsou mezi 0,9 a 1,1. Pokud si myslíte, že hodnotu potřebujete změnit více, zkontrolujte průměr filamentu a E kroky ve firmwaru." #: src/libslic3r/PrintConfig.cpp:248 msgid "This fan speed is enforced during all bridges and overhangs." @@ -9291,39 +9362,22 @@ msgstr "Tato funkce umožňuje kombinovat výplň a urychlit tisk pomocí extruz msgid "This feature allows to force a solid layer every given number of layers. Zero to disable. You can set this to any value (for example 9999); Slic3r will automatically choose the maximum possible number of layers to combine according to nozzle diameter and layer height." msgstr "Tato funkce umožňuje vynucení plné vrstvy za každý daný počet vrstev. Pro vypnutí nastavte nulu. Můžete nastavit libovolnou hodnotu (například 9999); Slic3r automaticky zvolí maximální počet vrstev, které se budou kombinovat podle průměru trysky a výšky vrstvy." -#: src/libslic3r/PrintConfig.cpp:1910 -msgid "This feature will raise Z gradually while printing a single-walled object in order to remove any visible seam. This option requires a single perimeter, no infill, no top solid layers and no support material. You can still set any number of bottom solid layers as well as skirt/brim loops. It won't work when printing more than an object." -msgstr "Tato funkce zvýší postupně Z při tisku jednovrstvého objektu, aby se odstranil jakýkoli viditelný šev. Tato volba vyžaduje jediný obvod, žádnou výplň, žádné vrchní plné vrstvy a žádný podpůrný materiál. Můžete stále nastavit libovolný počet spodních plných vrstev, stejně jako obrysové smyčky / límec. Při tisku více než jednoho objektu nebude toto nastavení fungovat." +#: src/libslic3r/PrintConfig.cpp:1995 +msgid "This feature will raise Z gradually while printing a single-walled object in order to remove any visible seam. This option requires a single perimeter, no infill, no top solid layers and no support material. You can still set any number of bottom solid layers as well as skirt/brim loops. It won't work when printing more than one single object." +msgstr "Tato funkce zvýší postupně Z při tisku jednovrstvého objektu, aby se odstranil jakýkoli viditelný šev. Tato volba vyžaduje jediný obvod, žádnou výplň, žádné vrchní plné vrstvy a žádný podpůrný materiál. Můžete stále nastavit libovolný počet spodních plných vrstev, stejně jako obrysové smyčky / límec. Při tisku více než jednoho samostatného objektu nebude toto nastavení fungovat." #: src/slic3r/GUI/Plater.cpp:2329 msgid "This file cannot be loaded in a simple mode. Do you want to switch to an advanced mode?" msgstr "Tento soubor nelze načíst v jednoduchém režimu. Chcete přepnout do pokročilého režimu?" #: src/slic3r/GUI/Plater.cpp:2319 -msgid "" -"This file contains several objects positioned at multiple heights.\n" -"Instead of considering them as multiple objects, should I consider\n" -"this file as a single object having multiple parts?" -msgstr "" -"Tento soubor obsahuje několik objektů umístěných v různých výškách. Mají být vloženy jako jeden objekt obsahující více částí,\n" -"namísto vložení několika objektů?" +msgid "This file contains several objects positioned at multiple heights.\nInstead of considering them as multiple objects, should I consider\nthis file as a single object having multiple parts?" +msgstr "Tento soubor obsahuje několik objektů umístěných v různých výškách. Mají být vloženy jako jeden objekt obsahující více částí,\nnamísto vložení několika objektů?" #: src/slic3r/GUI/FirmwareDialog.cpp:332 -#, c-format -msgid "" -"This firmware hex file does not match the printer model.\n" -"The hex file is intended for: %s\n" -"Printer reported: %s\n" -"\n" -"Do you want to continue and flash this hex file anyway?\n" -"Please only continue if you are sure this is the right thing to do." -msgstr "" -"Tento hex soubor s firmware neodpovídá modelu tiskárny.\n" -"Soubor hex je určen pro: %s\n" -"Tiskárna oznámila: %s\n" -"\n" -"Chcete i přesto pokračovat a nahrát do tiskárny hex soubor?\n" -"Pokračujte prosím, pouze pokud jste si jisti, že je to správný soubor." +#, possible-c-format +msgid "This firmware hex file does not match the printer model.\nThe hex file is intended for: %s\nPrinter reported: %s\n\nDo you want to continue and flash this hex file anyway?\nPlease only continue if you are sure this is the right thing to do." +msgstr "Tento hex soubor s firmware neodpovídá modelu tiskárny.\nSoubor hex je určen pro: %s\nTiskárna oznámila: %s\n\nChcete i přesto pokračovat a nahrát do tiskárny hex soubor?\nPokračujte prosím, pouze pokud jste si jisti, že je to správný soubor." #: src/libslic3r/PrintConfig.cpp:348 msgid "This flag enables the automatic cooling logic that adjusts print speed and fan speed according to layer printing time." @@ -9379,7 +9433,7 @@ msgstr "Toto je hodnota akcelerace na kterou se tiskárna vrátí po specifický #: src/libslic3r/PrintConfig.cpp:228 msgid "This is the acceleration your printer will use for bridges. Set zero to disable acceleration control for bridges." -msgstr "Nastavení akcelerace tiskárny při vytváření mostů. Nastavením na nulu vypnete ovládání akcelerace pro mosty." +msgstr "Toto je zrychlení, které vaše tiskárna použije při vytváření mostů. Nastavením na nulu vypnete ovládání akcelerace pro mosty." #: src/libslic3r/PrintConfig.cpp:900 msgid "This is the acceleration your printer will use for first layer. Set zero to disable acceleration control for first layer." @@ -9389,16 +9443,16 @@ msgstr "Toto je zrychlení, které vaše tiskárna použije pro první vrstvu. N msgid "This is the acceleration your printer will use for infill. Set zero to disable acceleration control for infill." msgstr "Toto je zrychlení, které vaše tiskárna použije pro výplň. Nastavte nulu, chcete-li vypnout řízení zrychlení pro výplň." -#: src/libslic3r/PrintConfig.cpp:1508 -msgid "This is the acceleration your printer will use for perimeters. A high value like 9000 usually gives good results if your hardware is up to the job. Set zero to disable acceleration control for perimeters." -msgstr "Jedná se o akceleraci, kterou vaše tiskárna použije pro perimetry. Vysoká hodnota, jako je 9000, obvykle dává dobré výsledky, pokud je váš hardware v pořádku. Nastavte nulu pro vypnutí řízení zrychlení pro perimetry." +#: src/libslic3r/PrintConfig.cpp:1582 +msgid "This is the acceleration your printer will use for perimeters. Set zero to disable acceleration control for perimeters." +msgstr "Toto je zrychlení, které vaše tiskárna použije pro perimetry. Nastavením na nulu vypnete ovládání akcelerace pro perimetry." #: src/libslic3r/PrintConfig.cpp:1435 msgid "This is the diameter of your extruder nozzle (for example: 0.5, 0.35 etc.)" msgstr "Průměr trysky extruderu (například: 0.5, 0.35 atd.)" #: src/libslic3r/PrintConfig.cpp:1335 -#, c-format +#, possible-c-format msgid "This is the highest printable layer height for this extruder, used to cap the variable layer height and support layer height. Maximum recommended layer height is 75% of the extrusion width to achieve reasonable inter-layer adhesion. If set to 0, layer height is limited to 75% of the nozzle diameter." msgstr "Toto je největší možná výška vrstvy pro tento extruder, který se používá k zakrytí výšky proměnné vrstvy a výšky podpůrné vrstvy. Maximální doporučená výška vrstvy činí 75% šířky vytlačování, aby se dosáhlo přiměřené přilnavosti mezi vrstvami. Pokud je nastavena hodnota 0, je výška vrstvy omezena na 75% průměru trysky." @@ -9415,12 +9469,8 @@ msgid "This matrix describes volumes (in cubic milimetres) required to purge the msgstr "Tato matice popisuje objemy (v kubických milimetrech) nutné k vyčištění nového filamentu na čistící věži pro danou dvojici nástrojů." #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:928 -msgid "" -"This operation is irreversible.\n" -"Do you want to proceed?" -msgstr "" -"Tato operace je nevratná.\n" -"Chcete pokračovat?" +msgid "This operation is irreversible.\nDo you want to proceed?" +msgstr "Tato operace je nevratná.\nChcete pokračovat?" #: src/libslic3r/PrintConfig.cpp:1550 msgid "This option sets the number of perimeters to generate for each layer. Note that Slic3r may increase this number automatically when it detects sloping surfaces which benefit from a higher number of perimeters if the Extra Perimeters option is enabled." @@ -9487,17 +9537,9 @@ msgid "This vector saves required volumes to change from/to each tool used on th msgstr "Tento vektor ukládá potřebné objemy pro změnu z/na každý extruder používaný na čistící věži. Tyto hodnoty jsou použity pro zjednodušení vytvoření celkových objemů čištění níže." #: src/slic3r/GUI/UpdateDialogs.cpp:216 -#, c-format -msgid "" -"This version of %s is not compatible with currently installed configuration bundles.\n" -"This probably happened as a result of running an older %s after using a newer one.\n" -"\n" -"You may either exit %s and try again with a newer version, or you may re-run the initial configuration. Doing so will create a backup snapshot of the existing configuration before installing files compatible with this %s." -msgstr "" -"Tato verze %s není kompatibilní se současně nainstalovanými balíčky nastavení.\n" -"Tato situace nejspíše nastala spuštěním starší verze %s po používání novější verze.\n" -"\n" -"Můžete buď ukončit %s a zkusit to znovu s novou verzí, nebo můžete znovu spustit výchozí konfiguraci. Před instalací kompatibilního nastavení s touto verzí %s dojde k vytvoření zálohy současné konfigurace." +#, possible-c-format +msgid "This version of %s is not compatible with currently installed configuration bundles.\nThis probably happened as a result of running an older %s after using a newer one.\n\nYou may either exit %s and try again with a newer version, or you may re-run the initial configuration. Doing so will create a backup snapshot of the existing configuration before installing files compatible with this %s." +msgstr "Tato verze %s není kompatibilní se současně nainstalovanými balíčky nastavení.\nTato situace nejspíše nastala spuštěním starší verze %s po používání novější verze.\n\nMůžete buď ukončit %s a zkusit to znovu s novou verzí, nebo můžete znovu spustit výchozí konfiguraci. Před instalací kompatibilního nastavení s touto verzí %s dojde k vytvoření zálohy současné konfigurace." #: src/libslic3r/PrintConfig.cpp:2601 msgid "This will apply a gamma correction to the rasterized 2D polygons. A gamma value of zero means thresholding with the threshold in the middle. This behaviour eliminates antialiasing without losing holes in polygons." @@ -9573,7 +9615,7 @@ msgid "To use a custom CA file, please import your CA file into Certificate Stor msgstr "Chcete-li použít vlastní soubor CA, importujte soubor CA do Certificate Store / Keychain." #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:271 -#, c-format +#, possible-c-format msgid "Toggle %c axis mirroring" msgstr "Přepnout zrcadlení podle osy %c" @@ -9657,6 +9699,10 @@ msgstr "Vrchních plných vrstev" msgid "Top View" msgstr "Pohled svrchu" +#: src/libslic3r/PrintConfig.cpp:1211 +msgid "Topmost surface only" +msgstr "Pouze nejvrchnější vrstva" + #: src/slic3r/GUI/WipeTowerDialog.cpp:285 msgid "Total purging volume is calculated by summing two values below, depending on which tools are loaded/unloaded." msgstr "Celkový objem čištění je spočítán jako součet dvou hodnot níže v závislosti na tom, které extrudery jsou zavedeny/vyjmuty." @@ -9717,13 +9763,9 @@ msgid "Type:" msgstr "Typ:" #: src/slic3r/GUI/OpenGLManager.cpp:275 -#, c-format -msgid "" -"Unable to load the following shaders:\n" -"%s" -msgstr "" -"Nelze načíst následující shadery: \n" -"%s" +#, possible-c-format +msgid "Unable to load the following shaders:\n%s" +msgstr "Nelze načíst následující shadery: \n%s" #: src/slic3r/GUI/Plater.cpp:3233 msgid "Unable to reload:" @@ -9745,7 +9787,7 @@ msgid "Undo" msgstr "Zpět" #: src/slic3r/GUI/GLCanvas3D.cpp:4382 -#, c-format +#, possible-c-format msgid "Undo %1$d Action" msgid_plural "Undo %1$d Actions" msgstr[0] "%1$d Akce Zpět" @@ -9792,18 +9834,12 @@ msgid "UNLOCKED LOCK" msgstr "ODEMČENÝ ZÁMEK" #: src/slic3r/GUI/Tab.cpp:3719 -msgid "" -"UNLOCKED LOCK icon indicates that some settings were changed and are not equal to the system (or default) values for the current option group.\n" -"Click to reset all settings for current option group to the system (or default) values." +msgid "UNLOCKED LOCK icon indicates that some settings were changed and are not equal to the system (or default) values for the current option group.\nClick to reset all settings for current option group to the system (or default) values." msgstr "Ikona ODEMKNUTÉHO ZÁMKU indikuje, že některá nastavení byla změněna a nejsou shodná se systémovými (výchozími) hodnotami pro danou skupinu nastavení. Klikněte pro reset všech nastavení aktuální skupiny nastavení na systémové hodnoty." #: src/slic3r/GUI/Tab.cpp:3734 -msgid "" -"UNLOCKED LOCK icon indicates that the value was changed and is not equal to the system (or default) value.\n" -"Click to reset current value to the system (or default) value." -msgstr "" -"Ikona ODEMKNUTÉHO ZÁMKU indikuje, že se hodnota změnila a není shodná se systémovou (nebo výchozí) hodnotou.\n" -"Klikněte pro reset současné hodnoty na systémovou hodnotu." +msgid "UNLOCKED LOCK icon indicates that the value was changed and is not equal to the system (or default) value.\nClick to reset current value to the system (or default) value." +msgstr "Ikona ODEMKNUTÉHO ZÁMKU indikuje, že se hodnota změnila a není shodná se systémovou (nebo výchozí) hodnotou.\nKlikněte pro reset současné hodnoty na systémovou hodnotu." #: src/slic3r/GUI/KBShortcutsDialog.cpp:173 msgid "Unselect gizmo or clear selection" @@ -9841,11 +9877,6 @@ msgstr "Nepodporovaný výběr" msgid "up to" msgstr "až do" -#: src/slic3r/GUI/GLCanvas3D.cpp:961 -#, c-format -msgid "up to %.2f mm" -msgstr "do % .2f mm" - #: src/slic3r/GUI/UpdateDialogs.cpp:38 msgid "Update available" msgstr "Je dostupná aktualizace" @@ -9887,6 +9918,10 @@ msgstr "Nahrávání" msgid "Upper Layer" msgstr "Vyšší vrstva" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:218 +msgid "Upper layer" +msgstr "Horní vrstva" + #: src/slic3r/GUI/DoubleSlider.cpp:1276 msgid "Use another extruder" msgstr "Použít jiný extruder" @@ -10062,6 +10097,22 @@ msgstr "verze" msgid "Vertical shells" msgstr "Svislé stěny" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:237 +msgid "Vertical Slider" +msgstr "Vertikální posuvník" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:208 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:212 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:231 +msgid "Vertical slider - Move active thumb Down" +msgstr "Vertikální posuvník - Pohyb aktivním ukazatelem dolů" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:207 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:211 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:230 +msgid "Vertical slider - Move active thumb Up" +msgstr "Vertikální posuvník - Pohyb aktivním ukazatelem nahoru" + #: src/slic3r/GUI/GUI_Preview.cpp:265 src/slic3r/GUI/GUI_Preview.cpp:271 msgid "View" msgstr "Zobrazení" @@ -10071,9 +10122,7 @@ msgid "View mode" msgstr "Režim zobrazení" #: src/slic3r/GUI/UnsavedChangesDialog.cpp:666 -msgid "" -"Visit \"Preferences\" and check \"%1%\"\n" -"to be asked about unsaved changes again." +msgid "Visit \"Preferences\" and check \"%1%\"\nto be asked about unsaved changes again." msgstr "Pro zrušení zapamatování jděte do Nastaneví a zaškrtněte \"%1%\"." #: src/libslic3r/PrintConfig.cpp:3553 @@ -10139,18 +10188,18 @@ msgid "Welcome" msgstr "Vítejte" #: src/slic3r/GUI/ConfigWizard.cpp:445 -#, c-format +#, possible-c-format msgid "Welcome to the %s Configuration Assistant" msgstr "Vítejte v %s Konfiguračním Asistentu" #: src/slic3r/GUI/ConfigWizard.cpp:447 -#, c-format +#, possible-c-format msgid "Welcome to the %s Configuration Wizard" msgstr "Vítejte v %s Konfiguračním průvodci" #: src/slic3r/GUI/SavePresetDialog.cpp:310 msgid "What would you like to do with \"%1%\" preset after saving?" -msgstr "Co chcete udělat s přednastavením „% 1%“ po uložení?" +msgstr "Co chcete udělat s přednastavením \"%1%\" po uložení?" #: src/slic3r/GUI/Preferences.cpp:114 msgid "When checked, the print and filament presets are shown in the preset editor even if they are marked as incompatible with the active printer" @@ -10170,7 +10219,7 @@ msgstr "při tisku" #: src/libslic3r/PrintConfig.cpp:287 msgid "When printing multi-material objects, this settings will make Slic3r to clip the overlapping object parts one by the other (2nd part will be clipped by the 1st, 3rd part will be clipped by the 1st and 2nd etc)." -msgstr "Připnutí překrývajících se objektů jeden k druhému při Multimateriálovém tisku. (Druhá část se připne k první, třetí část k první a druhé, atd)." +msgstr "Připnutí překrývajících se objektů jeden k druhému při Multimateriálovém tisku. (Druhá část se připne k první, třetí část k první a druhé, atd.)" #: src/libslic3r/PrintConfig.cpp:339 msgid "When printing multiple objects or copies, this feature will complete each object before moving onto next one (and starting it from its bottom layer). This feature is useful to avoid the risk of ruined prints. Slic3r should warn and prevent you from extruder collisions, but beware." @@ -10244,18 +10293,15 @@ msgstr "Šířka spojek, které spojují objekt s vygenerovanou podložkou." msgid "Width of the display" msgstr "Šířka displeje" -#: src/slic3r/GUI/PresetHints.cpp:47 -msgid "will always run at %1%%%" -msgstr "bude vždy běžet na %1%%%" - -#: src/slic3r/GUI/PresetHints.cpp:54 -msgid "will be turned off." -msgstr "bude vypnut." - #: src/libslic3r/PrintConfig.cpp:2584 msgid "Will inflate or deflate the sliced 2D polygons according to the sign of the correction." msgstr "Vytvoří offset každé vrstvy v rovině XY. Kladná hodnota - offset směrem ven, plocha polygonu se zvětší. Záporná hodnota - offset směrem dovnitř, plocha polygonu se zmenší." +#: src/slic3r/GUI/GCodeViewer.cpp:2660 src/slic3r/GUI/GCodeViewer.cpp:2663 +#: src/slic3r/GUI/GUI_Preview.cpp:978 +msgid "Wipe" +msgstr "Čištění" + #: src/libslic3r/PrintConfig.cpp:2404 msgid "Wipe into this object" msgstr "Vyčistit do tohoto objektu" @@ -10322,18 +10368,12 @@ msgid "World coordinates" msgstr "Světové souřadnice" #: src/slic3r/GUI/UpdateDialogs.cpp:92 -msgid "" -"Would you like to install it?\n" -"\n" -"Note that a full configuration snapshot will be created first. It can then be restored at any time should there be a problem with the new version.\n" -"\n" -"Updated configuration bundles:" -msgstr "" -"Přejete si spustit instalaci?\n" -"\n" -"Nejprve bude provedena kompletní záloha nastavení. V případě problémů s novou verzí ji bude možné kdykoliv obnovit.\n" -"\n" -"Aktualizované balíčky nastavení:" +msgid "Would you like to install it?\n\nNote that a full configuration snapshot will be created first. It can then be restored at any time should there be a problem with the new version.\n\nUpdated configuration bundles:" +msgstr "Přejete si spustit instalaci?\n\nNejprve bude provedena kompletní záloha nastavení. V případě problémů s novou verzí ji bude možné kdykoliv obnovit.\n\nAktualizované balíčky nastavení:" + +#: src/slic3r/GUI/GUI_App.cpp:1802 +msgid "Would you like to stop uploads and close the program?" +msgstr "Chcete zastavit nahrávání a ukončit program?" #: src/libslic3r/miniz_extension.cpp:151 msgid "write calledback failed" @@ -10404,7 +10444,7 @@ msgid "You can't change a type of the last solid part of the object." msgstr "Nelze změnit typ poslední plné části objektu." #: src/slic3r/GUI/Plater.cpp:2352 -#, c-format +#, possible-c-format msgid "You can't to add the object(s) from %s because of one or some of them is(are) multi-part" msgstr "Nemůžete přidat objekt(y) z %s, protože jeden nebo některé z nich je(jsou) vícedílné" @@ -10416,13 +10456,13 @@ msgstr "Nelze načíst SLA projekt s objektem na podložce, který je složený msgid "You cannot use non-uniform scaling mode for multiple objects/parts selection" msgstr "Nemůžete použít nestejnoměrnou změnu měřítka pro více vybraných objektů/částí" +#: src/slic3r/GUI/NotificationManager.hpp:459 +msgid "You have just added a G-code for color change, but its value is empty.\nTo export the G-code correctly, check the \"Color Change G-code\" in \"Printer Settings > Custom G-code\"" +msgstr "Právě jste přidali G-code pro změnu barvy, ale jeho obsah je prázdný.\nChcete-li exportovat G-code správně, zkontrolujte „G-code pro změnu barvy“ v „Nastavení tiskárny> Vlastní G-code“" + #: src/slic3r/GUI/SavePresetDialog.cpp:277 -msgid "" -"You have selected physical printer \"%1%\" \n" -"with related printer preset \"%2%\"" -msgstr "" -"Vybrali jste fyzickou tiskárnu \"%1%\"\n" -"s tiskovým přednastavením \"%2%\"" +msgid "You have selected physical printer \"%1%\" \nwith related printer preset \"%2%\"" +msgstr "Vybrali jste fyzickou tiskárnu \"%1%\"\ns tiskovým přednastavením \"%2%\"" #: src/slic3r/GUI/GUI_App.cpp:1078 msgid "You have the following presets with saved options for \"Print Host upload\"" @@ -10437,7 +10477,7 @@ msgid "You must install a configuration update." msgstr "Je nutné nainstalovat aktualizaci konfigurace." #: src/slic3r/GUI/Preferences.cpp:299 -#, c-format +#, possible-c-format msgid "You need to restart %s to make the changes effective." msgstr "Chcete-li provést změny, musíte restartovat aplikaci %s." @@ -10446,7 +10486,7 @@ msgid "You should to change a name of your printer device. It can't be saved." msgstr "Měli byste změnit název tiskového zařízení. Nemůže být uloženo." #: src/slic3r/GUI/GUI_ObjectList.cpp:3884 -#, c-format +#, possible-c-format msgid "You started your selection with %s Item." msgstr "Začali jste výběr s položkou %s." @@ -10474,29 +10514,21 @@ msgstr "Váš soubor byl opraven." msgid "Your object appears to be too large, so it was automatically scaled down to fit your print bed." msgstr "Váš objekt se zdá být příliš velký, takže byl automaticky zmenšen, aby se vešel na tiskovou podložku." +#: src/libslic3r/GCode.cpp:1261 +msgid "Your print is very close to the priming regions. Make sure there is no collision." +msgstr "Váš tisk je velmi blízko čistícím oblastem. Zajistěte, aby nedošlo ke kolizi." + #: src/libslic3r/PrintConfig.cpp:2428 msgid "Z offset" msgstr "Odsazení Z" #: src/slic3r/GUI/ConfigManipulation.cpp:59 -msgid "" -"Zero first layer height is not valid.\n" -"\n" -"The first layer height will be reset to 0.01." -msgstr "" -"Nulová výška první vrstvy není platná.\n" -"\n" -"Výška první vrstvy bude resetována na 0.01." +msgid "Zero first layer height is not valid.\n\nThe first layer height will be reset to 0.01." +msgstr "Nulová výška první vrstvy není platná.\n\nVýška první vrstvy bude resetována na 0.01." #: src/slic3r/GUI/ConfigManipulation.cpp:47 -msgid "" -"Zero layer height is not valid.\n" -"\n" -"The layer height will be reset to 0.01." -msgstr "" -"Nulová výška vrstvy není platná.\n" -"\n" -"Výška vrstvy bude resetována na 0.01." +msgid "Zero layer height is not valid.\n\nThe layer height will be reset to 0.01." +msgstr "Nulová výška vrstvy není platná.\n\nVýška vrstvy bude resetována na 0.01." #: src/libslic3r/PrintConfig.cpp:2831 msgid "Zig-Zag" @@ -10520,12 +10552,8 @@ msgid "Zoom to Bed" msgstr "Pohled na tiskovou plochu" #: src/slic3r/GUI/KBShortcutsDialog.cpp:176 -msgid "" -"Zoom to selected object\n" -"or all objects in scene, if none selected" -msgstr "" -"Pohled na označený objekt, nebo na všechny objekty ve scéně,\n" -"pokud není vybraný žádný objekt" +msgid "Zoom to selected object\nor all objects in scene, if none selected" +msgstr "Pohled na označený objekt, nebo na všechny objekty ve scéně,\npokud není vybraný žádný objekt" #: src/libslic3r/PrintConfig.cpp:241 src/libslic3r/PrintConfig.cpp:816 #: src/libslic3r/PrintConfig.cpp:1748 src/libslic3r/PrintConfig.cpp:1758 diff --git a/resources/localization/de/PrusaSlicer.mo b/resources/localization/de/PrusaSlicer.mo index f2692af20..ea028561f 100644 Binary files a/resources/localization/de/PrusaSlicer.mo and b/resources/localization/de/PrusaSlicer.mo differ diff --git a/resources/localization/de/PrusaSlicer_de.po b/resources/localization/de/PrusaSlicer_de.po index 97c615134..63e157db3 100644 --- a/resources/localization/de/PrusaSlicer_de.po +++ b/resources/localization/de/PrusaSlicer_de.po @@ -5,20 +5,11 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -"X-Generator: Poedit 2.4.2\n" -"Project-Id-Version: \n" -"POT-Creation-Date: \n" -"PO-Revision-Date: \n" -"Last-Translator: \n" -"Language-Team: \n" +"X-Generator: PhraseApp (phraseapp.com)\n" #: src/slic3r/GUI/Tab.cpp:4124 -msgid "" -"\"%1%\" is disabled because \"%2%\" is on in \"%3%\" category.\n" -"To enable \"%1%\", please switch off \"%2%\"" -msgstr "" -"\"%1%\" ist deaktiviert, weil \"%2%\" in der Kategorie \"%3%\" eingeschaltet ist.\n" -"Um \"%1%\" zu aktivieren, schalten Sie bitte \"%2%\" aus." +msgid "\"%1%\" is disabled because \"%2%\" is on in \"%3%\" category.\nTo enable \"%1%\", please switch off \"%2%\"" +msgstr "\"%1%\" ist deaktiviert, weil \"%2%\" in der Kategorie \"%3%\" eingeschaltet ist.\nUm \"%1%\" zu aktivieren, schalten Sie bitte \"%2%\" aus." #: src/libslic3r/PrintConfig.cpp:249 src/libslic3r/PrintConfig.cpp:828 #: src/libslic3r/PrintConfig.cpp:1148 src/libslic3r/PrintConfig.cpp:1327 @@ -28,11 +19,6 @@ msgstr "" msgid "%" msgstr "%" -#: src/slic3r/GUI/GLCanvas3D.cpp:969 -#, c-format -msgid "%.2f - %.2f mm" -msgstr "%.2f - %.2f mm" - #. TRN Remove/Delete #: src/slic3r/GUI/Tab.cpp:3425 msgid "%1% Preset" @@ -51,140 +37,113 @@ msgid "%1%=%2% mm is too low to be printable at a layer height %3% mm" msgstr "%1%=%2% mm ist zu niedrig, um auf einer Schichthöhe von %3% mm druckbar zu sein" #: src/slic3r/GUI/PresetHints.cpp:228 -#, c-format +#, possible-c-format msgid "%3.2f mm³/s at filament speed %3.2f mm/s." msgstr "%3.2f mm³/s mit einer Filamentgeschwindigkeit von %3.2f mm/s." #: src/slic3r/GUI/Plater.cpp:1061 -#, c-format +#, possible-c-format msgid "%d (%d shells)" msgstr "%d (%d Konturhüllen)" #: src/slic3r/GUI/Plater.cpp:1069 -#, c-format +#, possible-c-format msgid "%d degenerate facets, %d edges fixed, %d facets removed, %d facets added, %d facets reversed, %d backwards edges" msgstr "%d degenerierte Flächen, %d Kanten korrigiert, %d Flächen entfernt, %d Flächen hinzugefügt, %d Flächen umgekehrt, %d rückwärtige Kanten" #: src/slic3r/GUI/PresetHints.cpp:269 -#, c-format +#, possible-c-format msgid "%d lines: %.2f mm" msgstr "%d Linien: %.2f mm" #: src/slic3r/GUI/MainFrame.cpp:1728 -#, c-format +#, possible-c-format msgid "%d presets successfully imported." msgstr "%d Voreinstellungen erfolgreich importiert." #: src/slic3r/GUI/GUI_App.cpp:718 -#, c-format -msgid "" -"%s\n" -"Do you want to continue?" -msgstr "" -"%s\n" -"Möchten Sie fortfahren?" +#, possible-c-format +msgid "%s\nDo you want to continue?" +msgstr "%s\nMöchten Sie fortfahren?" #: src/slic3r/GUI/MainFrame.cpp:917 src/slic3r/GUI/MainFrame.cpp:1316 -#, c-format +#, possible-c-format msgid "%s &Website" msgstr "%s &Webseite" #: src/slic3r/GUI/GUI_App.cpp:394 -#, c-format +#, possible-c-format msgid "%s - BREAKING CHANGE" msgstr "%s - BREAKING CHANGE" +#: src/slic3r/GUI/Plater.cpp:1410 +#, possible-c-format +msgid "%s - Drop project file" +msgstr "%s - Drop Projektdatei" + #: src/slic3r/GUI/UpdateDialogs.cpp:211 -#, c-format +#, possible-c-format msgid "%s configuration is incompatible" msgstr "%s Konfiguration ist nicht kompatibel" #: src/slic3r/GUI/Field.cpp:223 -#, c-format +#, possible-c-format msgid "%s doesn't support percentage" msgstr "%s akzeptiert keine Prozentangaben" #: src/slic3r/GUI/MsgDialog.cpp:73 -#, c-format +#, possible-c-format msgid "%s error" msgstr "%s Fehler" #: src/slic3r/GUI/ConfigWizard.cpp:499 -#, c-format +#, possible-c-format msgid "%s Family" msgstr "%s Familie" #: src/slic3r/GUI/MsgDialog.cpp:74 -#, c-format +#, possible-c-format msgid "%s has encountered an error" msgstr "%s ist auf einen Fehler gestoßen" #: src/slic3r/GUI/GUI_App.cpp:528 -#, c-format -msgid "" -"%s has encountered an error. It was likely caused by running out of memory. If you are sure you have enough RAM on your system, this may also be a bug and we would be glad if you reported it.\n" -"\n" -"The application will now terminate." -msgstr "" -"%s ist auf einen Fehler gestoßen. Es wurde wahrscheinlich dadurch verursacht, dass der Speicher knapp wird. Wenn Sie sicher sind, dass Sie genügend RAM auf Ihrem System haben, kann dies auch ein Programmfehler sein, und wir würden uns freuen, wenn Sie ihn melden würden.\n" -"\n" -"Die Anwendung wird nun beendet." +#, possible-c-format +msgid "%s has encountered an error. It was likely caused by running out of memory. If you are sure you have enough RAM on your system, this may also be a bug and we would be glad if you reported it.\n\nThe application will now terminate." +msgstr "%s ist auf einen Fehler gestoßen. Es wurde wahrscheinlich dadurch verursacht, dass der Speicher knapp wird. Wenn Sie sicher sind, dass Sie genügend RAM auf Ihrem System haben, kann dies auch ein Programmfehler sein, und wir würden uns freuen, wenn Sie ihn melden würden.\n\nDie Anwendung wird nun beendet." #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:62 -#, c-format +#, possible-c-format msgid "%s has encountered an error. It was likely caused by running out of memory. If you are sure you have enough RAM on your system, this may also be a bug and we would be glad if you reported it." msgstr "%s ist auf einen Fehler gestoßen. Es wurde wahrscheinlich dadurch verursacht, dass der Speicher knapp wird. Wenn Sie sicher sind, dass Sie genügend RAM auf Ihrem System haben, kann dies auch ein Programmfehler sein, und wir würden uns freuen, wenn Sie ihn melden würden." #: src/slic3r/GUI/UpdateDialogs.cpp:309 -#, c-format +#, possible-c-format msgid "%s has no configuration updates available." msgstr "Für %s sind keine Konfigurationsaktualisierungen verfügbar." #: src/slic3r/GUI/UpdateDialogs.cpp:148 src/slic3r/GUI/UpdateDialogs.cpp:210 -#, c-format +#, possible-c-format msgid "%s incompatibility" msgstr "%s-Inkompatibilität" #: src/slic3r/GUI/UpdateDialogs.cpp:270 -#, c-format -msgid "" -"%s now uses an updated configuration structure.\n" -"\n" -"So called 'System presets' have been introduced, which hold the built-in default settings for various printers. These System presets cannot be modified, instead, users now may create their own presets inheriting settings from one of the System presets.\n" -"An inheriting preset may either inherit a particular value from its parent or override it with a customized value.\n" -"\n" -"Please proceed with the %s that follows to set up the new presets and to choose whether to enable automatic preset updates." -msgstr "" -"%s verwendet nun eine aktualisierte Konfigurationsstruktur.\n" -"\n" -"Sogenannte 'Systemeinstellungen' wurden eingeführt; diese enthalten die eingebauten Standardeinstellungen für verschiedene Drucker. Diese Systemeinstellungen können nicht verändert werden. Stattdessen können Benutzer nun ihre eigenen Voreinstellungen erstellen, die Werte von einer der Systemeinstellungen übernehmen.\n" -"Eine übernehmende Voreinstellung kann entweder einen bestimmten Wert von ihrem Vorbild übernehmen, oder ihn mit einem eigenen Wert überschreiben.\n" -"\n" -"Bitte fahren Sie fort mit '%s'. Dies folgt nun, um die neuen Einstellungen einzurichten sowie auszuwählen, ob Einstellungen automatisch aktualisiert werden dürfen." +#, possible-c-format +msgid "%s now uses an updated configuration structure.\n\nSo called 'System presets' have been introduced, which hold the built-in default settings for various printers. These System presets cannot be modified, instead, users now may create their own presets inheriting settings from one of the System presets.\nAn inheriting preset may either inherit a particular value from its parent or override it with a customized value.\n\nPlease proceed with the %s that follows to set up the new presets and to choose whether to enable automatic preset updates." +msgstr "%s verwendet nun eine aktualisierte Konfigurationsstruktur.\n\nSogenannte 'Systemeinstellungen' wurden eingeführt; diese enthalten die eingebauten Standardeinstellungen für verschiedene Drucker. Diese Systemeinstellungen können nicht verändert werden. Stattdessen können Benutzer nun ihre eigenen Voreinstellungen erstellen, die Werte von einer der Systemeinstellungen übernehmen.\nEine übernehmende Voreinstellung kann entweder einen bestimmten Wert von ihrem Vorbild übernehmen, oder ihn mit einem eigenen Wert überschreiben.\n\nBitte fahren Sie fort mit '%s'. Dies folgt nun, um die neuen Einstellungen einzurichten sowie auszuwählen, ob Einstellungen automatisch aktualisiert werden dürfen." #: src/slic3r/GUI/GUI_App.cpp:1512 -#, c-format +#, possible-c-format msgid "%s View Mode" msgstr "%s Anzeigemodus" #: src/slic3r/GUI/UpdateDialogs.cpp:151 -#, c-format -msgid "" -"%s will now start updates. Otherwise it won't be able to start.\n" -"\n" -"Note that a full configuration snapshot will be created first. It can then be restored at any time should there be a problem with the new version.\n" -"\n" -"Updated configuration bundles:" -msgstr "" -"%s beginnt nun mit der Aktualisierung. Andernfalls kann nicht gestartet werden.\n" -"\n" -"Beachten Sie, dass zuerst ein vollständiger Konfigurations-Snapshot erstellt wird. Er kann dann jederzeit wiederhergestellt werden, falls es ein Problem mit der neuen Version geben sollte.\n" -"\n" -"Aktualisierte Konfigurations-Bundles:" +#, possible-c-format +msgid "%s will now start updates. Otherwise it won't be able to start.\n\nNote that a full configuration snapshot will be created first. It can then be restored at any time should there be a problem with the new version.\n\nUpdated configuration bundles:" +msgstr "%s beginnt nun mit der Aktualisierung. Andernfalls kann nicht gestartet werden.\n\nBeachten Sie, dass zuerst ein vollständiger Konfigurations-Snapshot erstellt wird. Er kann dann jederzeit wiederhergestellt werden, falls es ein Problem mit der neuen Version geben sollte.\n\nAktualisierte Konfigurations-Bundles:" #: src/slic3r/GUI/MainFrame.cpp:933 src/slic3r/GUI/MainFrame.cpp:937 #: src/slic3r/GUI/MainFrame.cpp:1329 -#, c-format +#, possible-c-format msgid "&About %s" msgstr "Ü&ber %s" @@ -312,6 +271,10 @@ msgstr "&Fenster" msgid "(All)" msgstr "(Alles)" +#: src/slic3r/GUI/Plater.cpp:1195 +msgid "(including spool)" +msgstr "(einschließlich Spule)" + #: src/libslic3r/PrintConfig.cpp:1554 msgid "(minimum)" msgstr "(Minimum)" @@ -332,6 +295,14 @@ msgstr "(Unbekannt)" msgid ") not found." msgstr ") nicht gefunden." +#: src/libslic3r/PrintConfig.cpp:1085 +msgid "0 (no open anchors)" +msgstr "0 (keine offenen Anker)" + +#: src/libslic3r/PrintConfig.cpp:1107 +msgid "0 (not anchored)" +msgstr "0 (nicht verankert)" + #: src/libslic3r/PrintConfig.cpp:2060 msgid "0 (soluble)" msgstr "0 (löslich)" @@ -340,6 +311,10 @@ msgstr "0 (löslich)" msgid "0.2 (detachable)" msgstr "0,2 (lösbar)" +#: src/libslic3r/PrintConfig.cpp:1090 src/libslic3r/PrintConfig.cpp:1112 +msgid "1000 (unlimited)" +msgstr "1000 (unbegrenzt)" + #: src/slic3r/GUI/MainFrame.cpp:1234 msgid "3&D" msgstr "3&D" @@ -361,7 +336,7 @@ msgid "3Dconnexion settings" msgstr "3Dconnexion Einstellungen" #: src/slic3r/GUI/Plater.cpp:5167 -#, c-format +#, possible-c-format msgid "3MF file exported to %s" msgstr "3MF Datei exportiert nach %s" @@ -394,7 +369,7 @@ msgid "A toolpath outside the print area was detected." msgstr "Es wurde ein Werkzeugweg außerhalb des Druckbereichs erkannt." #: src/slic3r/GUI/AboutDialog.cpp:212 src/slic3r/GUI/AboutDialog.cpp:215 -#, c-format +#, possible-c-format msgid "About %s" msgstr "Über %s" @@ -402,11 +377,6 @@ msgstr "Über %s" msgid "above" msgstr "über" -#: src/slic3r/GUI/GLCanvas3D.cpp:965 -#, c-format -msgid "above %.2f mm" -msgstr "oberhalb %.2f mm" - #: src/libslic3r/PrintConfig.cpp:1677 msgid "Above Z" msgstr "Über Z" @@ -424,6 +394,10 @@ msgstr "Genauigkeit" msgid "Accurate" msgstr "Akkurat" +#: src/slic3r/GUI/Plater.cpp:1423 +msgid "Action" +msgstr "Aktion" + #: src/slic3r/GUI/ConfigSnapshotDialog.cpp:78 msgid "Activate" msgstr "Aktivieren" @@ -454,7 +428,7 @@ msgstr "Fügt eine Grundschicht unter das gestützte Modell" #: src/libslic3r/PrintConfig.cpp:2200 msgid "Add a sheath (a single perimeter line) around the base support. This makes the support more reliable, but also more difficult to remove." -msgstr "Fügen Sie eine Sheath (eine einzelne Druckkontur) um die Basisschicht herum hinzu. Das macht die Stützstrukturen zuverlässiger, aber auch schwieriger zu entfernen." +msgstr "Fügen Sie eine Sheath (eine einzelne Druckkontur) um die Basisschicht herum hinzu. Das macht die Stützen zuverlässiger, aber auch schwieriger zu entfernen." #: src/slic3r/GUI/DoubleSlider.cpp:1114 msgid "Add another code - Ctrl + Left click" @@ -540,7 +514,7 @@ msgid "Add modifier" msgstr "Modifizierer hinzufügen" #: src/libslic3r/PrintConfig.cpp:515 -#, c-format +#, possible-c-format msgid "Add more perimeters when needed for avoiding gaps in sloping walls. Slic3r keeps adding perimeters, until more than 70% of the loop immediately above is supported." msgstr "Fügen Sie bei Bedarf weitere Perimeter hinzu, um Spalten in schrägen Wänden zu vermeiden. PrusaSlicer fügt immer wieder Perimeter hinzu, bis mehr als 70% der unmittelbar darüber liegenden Schleife unterstützt werden." @@ -711,6 +685,10 @@ msgstr "Ausrichten von XY" msgid "Aligned" msgstr "Ausgerichtet" +#: src/libslic3r/PrintConfig.cpp:470 src/libslic3r/PrintConfig.cpp:902 +msgid "Aligned Rectilinear" +msgstr "Ausgerichtet Geradlinig" + #: src/slic3r/GUI/ConfigWizard.cpp:308 src/slic3r/GUI/ConfigWizard.cpp:598 #: src/slic3r/GUI/Tab.cpp:3507 src/slic3r/GUI/UnsavedChangesDialog.cpp:921 msgid "All" @@ -736,14 +714,26 @@ msgstr "Alle Objekte werden entfernt, fortfahren?" msgid "All settings changes will be discarded." msgstr "Alle Einstellungsänderungen werden verworfen." +#: src/libslic3r/PrintConfig.cpp:1212 +msgid "All solid surfaces" +msgstr "Alle massiven Oberflächen" + #: src/slic3r/GUI/ConfigWizard.cpp:307 msgid "All standard" msgstr "Alles standard" +#: src/libslic3r/PrintConfig.cpp:1210 +msgid "All top surfaces" +msgstr "Alle Oberseiten" + #: src/libslic3r/miniz_extension.cpp:121 msgid "allocation failed" msgstr "Allokation fehlgeschlagen" +#: src/slic3r/GUI/Preferences.cpp:161 src/slic3r/GUI/Preferences.cpp:165 +msgid "Allow just a single PrusaSlicer instance" +msgstr "Nur eine einzige PrusaSlicer-Instanz zulassen" + #: src/slic3r/GUI/Plater.cpp:3915 msgid "Along X axis" msgstr "Entlang der X Achse" @@ -770,17 +760,13 @@ msgid "Always ask for unsaved changes when selecting new preset" msgstr "Immer nach nicht gespeicherten Änderungen fragen, wenn eine neue Voreinstellung ausgewählt wird" #: src/slic3r/GUI/Plater.cpp:5135 -#, c-format +#, possible-c-format msgid "AMF file exported to %s" msgstr "AMF Datei exportiert nach %s" #: src/slic3r/GUI/GLCanvas3D.cpp:638 -msgid "" -"An object outside the print area was detected.\n" -"Resolve the current problem to continue slicing." -msgstr "" -"Es wurde ein Objekt außerhalb des Druckbereichs erkannt.\n" -"Das Problem lösen, um mit dem Slicen fortzufahren." +msgid "An object outside the print area was detected.\nResolve the current problem to continue slicing." +msgstr "Es wurde ein Objekt außerhalb des Druckbereichs erkannt.\nDas Problem lösen, um mit dem Slicen fortzufahren." #: src/slic3r/GUI/GLCanvas3D.cpp:633 msgid "An object outside the print area was detected." @@ -799,6 +785,10 @@ msgstr "Jeder Pfeil" msgid "Any modifications should be saved as a new preset inherited from this one." msgstr "Alle Änderungen sollten als neue Voreinstellungen gespeichert werden, die von diesem vererbt wurden." +#: src/libslic3r/PrintConfig.cpp:162 +msgid "API key" +msgstr "API Key" + #: src/libslic3r/PrintConfig.cpp:106 msgid "API Key / Password" msgstr "API Key / Kennwort" @@ -829,9 +819,7 @@ msgid "Are you sure you want to %1% the selected preset?" msgstr "Sind Sie sicher, dass Sie die gewählte Voreinstellung %1% möchten?" #: src/slic3r/GUI/FirmwareDialog.cpp:902 -msgid "" -"Are you sure you want to cancel firmware flashing?\n" -"This could leave your printer in an unusable state!" +msgid "Are you sure you want to cancel firmware flashing?\nThis could leave your printer in an unusable state!" msgstr "Sind Sie sicher, dass Sie das Flashen der Firmware abbrechen wollen? Dies könnte Ihren Drucker in einen unbrauchbaren Zustand versetzen!" #: src/slic3r/GUI/DoubleSlider.cpp:2122 src/slic3r/GUI/DoubleSlider.cpp:2142 @@ -863,6 +851,10 @@ msgstr "Um das Objekt" msgid "Arrange" msgstr "Anordnen" +#: src/slic3r/GUI/GLCanvas3D.cpp:3889 +msgid "Arrange options" +msgstr "Anordnungsoptionen" + #: src/slic3r/GUI/GLCanvas3D.cpp:4859 src/slic3r/GUI/KBShortcutsDialog.cpp:152 msgid "Arrange selection" msgstr "Auswahl anordnen" @@ -925,6 +917,18 @@ msgstr "Beim Schließen der Anwendung nach ungespeicherten Änderungen fragen" msgid "Ask for unsaved changes when selecting new preset" msgstr "Nach nicht gespeicherten Änderungen fragen, wenn eine neue Voreinstellung ausgewählt wird" +#: src/slic3r/GUI/ConfigWizard.cpp:1183 src/slic3r/GUI/Preferences.cpp:91 +msgid "Associate .3mf files to PrusaSlicer" +msgstr ".3mf-Dateien mit PrusaSlicer verknüpfen" + +#: src/slic3r/GUI/Preferences.cpp:177 +msgid "Associate .gcode files to PrusaSlicer G-code Viewer" +msgstr ".gcode-Dateien mit dem PrusaSlicer G-Code-Viewer verknüpfen" + +#: src/slic3r/GUI/ConfigWizard.cpp:1184 src/slic3r/GUI/Preferences.cpp:98 +msgid "Associate .stl files to PrusaSlicer" +msgstr ".stl-Dateien mit PrusaSlicer verknüpfen" + #: src/slic3r/GUI/GUI_App.cpp:1878 src/slic3r/GUI/Jobs/SLAImportJob.cpp:210 #: src/slic3r/GUI/Plater.cpp:2256 src/slic3r/GUI/Tab.cpp:3189 msgid "Attention!" @@ -936,7 +940,7 @@ msgstr "Autorisierungs-Typ" #: src/libslic3r/PrintConfig.cpp:2013 msgid "Auto generated supports" -msgstr "Stützstrukturen automatisch generieren" +msgstr "Stützen automatisch generieren" #: src/slic3r/GUI/Preferences.cpp:64 msgid "Auto-center parts" @@ -948,12 +952,12 @@ msgid "Auto-generate points" msgstr "Punkte automatisch generieren" #: src/slic3r/GUI/Plater.cpp:1066 -#, c-format +#, possible-c-format msgid "Auto-repaired (%d errors)" msgstr "Auto-Reparatur (%d Fehler)" #: src/slic3r/GUI/GUI_ObjectList.cpp:386 -#, c-format +#, possible-c-format msgid "Auto-repaired (%d errors):" msgstr "Auto-Reparatur (%d Fehler):" @@ -997,23 +1001,21 @@ msgstr "Automatische Geschwindigkeit (fortgeschritten)" msgid "Avoid crossing perimeters" msgstr "Kreuzen der Kontur vermeiden" +#: src/libslic3r/PrintConfig.cpp:188 +msgid "Avoid crossing perimeters - Max detour length" +msgstr "Kreuzen von Perimetern Vermeiden - Maximale Umleitungslänge" + #: src/slic3r/GUI/Tab.cpp:3705 msgid "BACK ARROW" msgstr "PFEIL ZURÜCK" #: src/slic3r/GUI/Tab.cpp:3727 -msgid "" -"BACK ARROW icon indicates that the settings were changed and are not equal to the last saved preset for the current option group.\n" -"Click to reset all settings for the current option group to the last saved preset." +msgid "BACK ARROW icon indicates that the settings were changed and are not equal to the last saved preset for the current option group.\nClick to reset all settings for the current option group to the last saved preset." msgstr "Das Symbol PFEIL ZURÜCK zeigt an, dass die Einstellungen geändert wurden und nicht mit dem zuletzt gespeicherten Preset für die aktuelle Optionsgruppe übereinstimmen. Klicken Sie hier, um alle Einstellungen für die aktuelle Optionsgruppe auf das zuletzt gespeicherte Preset zurückzusetzen." #: src/slic3r/GUI/Tab.cpp:3741 -msgid "" -"BACK ARROW icon indicates that the value was changed and is not equal to the last saved preset.\n" -"Click to reset current value to the last saved preset." -msgstr "" -"Das Symbol PFEIL ZURÜCK zeigt an, dass der Wert geändert wurde und nicht mit dem zuletzt gespeicherten Preset übereinstimmt. \n" -"Klicken Sie, um den aktuellen Wert auf das zuletzt gespeicherte Preset zurückzusetzen." +msgid "BACK ARROW icon indicates that the value was changed and is not equal to the last saved preset.\nClick to reset current value to the last saved preset." +msgstr "Das Symbol PFEIL ZURÜCK zeigt an, dass der Wert geändert wurde und nicht mit dem zuletzt gespeicherten Preset übereinstimmt. \nKlicken Sie, um den aktuellen Wert auf das zuletzt gespeicherte Preset zurückzusetzen." #: src/slic3r/GUI/Preferences.cpp:72 msgid "Background processing" @@ -1213,24 +1215,16 @@ msgid "buffer too small" msgstr "Puffer zu klein" #: src/slic3r/GUI/GUI_App.cpp:1152 -msgid "" -"But since this version of PrusaSlicer we don't show this information in Printer Settings anymore.\n" -"Settings will be available in physical printers settings." -msgstr "" -"Seit dieser Version von PrusaSlicer zeigen wir diese Informationen nicht mehr in den Druckereinstellungen an.\n" -"Die Einstellungen sind in den Einstellungen für physische Drucker verfügbar." +msgid "But since this version of PrusaSlicer we don't show this information in Printer Settings anymore.\nSettings will be available in physical printers settings." +msgstr "Seit dieser Version von PrusaSlicer zeigen wir diese Informationen nicht mehr in den Druckereinstellungen an.\nDie Einstellungen sind in den Einstellungen für physische Drucker verfügbar." #: src/slic3r/GUI/ButtonsDescription.cpp:16 msgid "Buttons And Text Colors Description" msgstr "Schaltflächen und Textfarben Beschreibung" #: src/slic3r/GUI/GUI_App.cpp:1084 -msgid "" -"By default new Printer devices will be named as \"Printer N\" during its creation.\n" -"Note: This name can be changed later from the physical printers settings" -msgstr "" -"Standardmäßig werden neue Drucker bei ihrer Erstellung als \"Drucker N\" bezeichnet.\n" -"Hinweis: Dieser Name kann später über die Einstellungen für physische Drucker geändert werden." +msgid "By default new Printer devices will be named as \"Printer N\" during its creation.\nNote: This name can be changed later from the physical printers settings" +msgstr "Standardmäßig werden neue Drucker bei ihrer Erstellung als \"Drucker N\" bezeichnet.\nHinweis: Dieser Name kann später über die Einstellungen für physische Drucker geändert werden." #: src/slic3r/GUI/PresetHints.cpp:222 msgid "by the print profile maximum" @@ -1272,30 +1266,16 @@ msgid "Cannot calculate extrusion width for %1%: Variable \"%2%\" not accessible msgstr "Kann die Extrusionsbreite für %1% nicht berechnen: Variable \"%2%\" nicht zugänglich." #: src/slic3r/GUI/GUI_ObjectList.cpp:3400 -msgid "" -"Cannot insert a new layer range after the current layer range.\n" -"Current layer range overlaps with the next layer range." -msgstr "" -"Es kann kein neuer Schichtenbereich nach dem aktuellen Schichtenbereich eingefügt werden.\n" -"Der aktuelle Schichtenbereich überschneidet sich mit dem nächsten Schichtenbereich." +msgid "Cannot insert a new layer range after the current layer range.\nCurrent layer range overlaps with the next layer range." +msgstr "Es kann kein neuer Schichtenbereich nach dem aktuellen Schichtenbereich eingefügt werden.\nDer aktuelle Schichtenbereich überschneidet sich mit dem nächsten Schichtenbereich." #: src/slic3r/GUI/GUI_ObjectList.cpp:3391 -msgid "" -"Cannot insert a new layer range after the current layer range.\n" -"The next layer range is too thin to be split to two\n" -"without violating the minimum layer height." -msgstr "" -"Es kann kein neuer Schichtenbereich nach dem aktuellen Schichtenbereich eingefügt werden.\n" -"Der nächste Schichtenbereich ist zu schmal, um auf zwei Schichten aufgeteilt zu werden ohne die Mindestschichthöhe zu verletzen." +msgid "Cannot insert a new layer range after the current layer range.\nThe next layer range is too thin to be split to two\nwithout violating the minimum layer height." +msgstr "Es kann kein neuer Schichtenbereich nach dem aktuellen Schichtenbereich eingefügt werden.\nDer nächste Schichtenbereich ist zu schmal, um auf zwei Schichten aufgeteilt zu werden ohne die Mindestschichthöhe zu verletzen." #: src/slic3r/GUI/GUI_ObjectList.cpp:3395 -msgid "" -"Cannot insert a new layer range between the current and the next layer range.\n" -"The gap between the current layer range and the next layer range\n" -"is thinner than the minimum layer height allowed." -msgstr "" -"Es kann kein neuer Schichtenbereich zwischen dem aktuellen und dem nächsten Schichtenbereich eingefügt werden.\n" -"Die Lücke zwischen dem aktuellen und dem nächsten Schichtenbereich ist ist schmaler als die minimal zulässige Schichthöhe." +msgid "Cannot insert a new layer range between the current and the next layer range.\nThe gap between the current layer range and the next layer range\nis thinner than the minimum layer height allowed." +msgstr "Es kann kein neuer Schichtenbereich zwischen dem aktuellen und dem nächsten Schichtenbereich eingefügt werden.\nDie Lücke zwischen dem aktuellen und dem nächsten Schichtenbereich ist ist schmaler als die minimal zulässige Schichthöhe." #: src/slic3r/GUI/SavePresetDialog.cpp:137 msgid "Cannot overwrite a system profile." @@ -1307,7 +1287,7 @@ msgstr "Ein externes Profil kann nicht überschrieben werden." #: src/libslic3r/SLAPrint.cpp:627 msgid "Cannot proceed without support points! Add support points or disable support generation." -msgstr "Ohne Stützpunkte kann nicht weitergearbeitet werden! Fügen Sie Stützpunkte hinzu oder deaktivieren Sie die Stützstruktur-Generierung." +msgstr "Ohne Stützpunkte kann nicht weitergearbeitet werden! Fügen Sie Stützpunkte hinzu oder deaktivieren Sie die Stützen-Generierung." #: src/slic3r/GUI/Tab.cpp:2068 src/slic3r/GUI/UnsavedChangesDialog.cpp:1066 msgid "Capabilities" @@ -1362,7 +1342,7 @@ msgid "Change Extruders" msgstr "Wechsel Extruder" #: src/slic3r/GUI/GUI_ObjectSettings.cpp:157 -#, c-format +#, possible-c-format msgid "Change Option %s" msgstr "Ändere Option %s" @@ -1402,6 +1382,11 @@ msgstr "Suche nach Konfigurationsaktualisierungen" msgid "Check for updates" msgstr "Nach &Updates suchen" +#: src/slic3r/Utils/PresetUpdater.cpp:412 +#: src/slic3r/Utils/PresetUpdater.cpp:420 +msgid "checking install indices" +msgstr "Überprüfung der Installationsindizes" + #: src/slic3r/GUI/BedShapeDialog.cpp:608 msgid "Choose a file to import bed texture from (PNG/SVG):" msgstr "Wählen Sie eine Datei aus, aus der Sie die Druckbetttextur importieren möchten (PNG/SVG):" @@ -1451,6 +1436,10 @@ msgstr "Kreisförmig" msgid "Click right mouse button to open/close History" msgstr "Klicken Sie mit der rechten Maustaste, um die Historie zu öffnen/schließen" +#: src/slic3r/GUI/GLCanvas3D.cpp:4341 +msgid "Click right mouse button to show arrangement options" +msgstr "Klicken Sie mit der rechten Maustaste, um Anordnungsoptionen anzuzeigen" + #: src/slic3r/GUI/GUI_ObjectList.cpp:451 msgid "Click the icon to change the object printable property" msgstr "Klicken Sie auf das Symbol, um die Druckbar-Eigenschaft des Objekts zu ändern" @@ -1517,11 +1506,6 @@ msgstr "Farbwechsel (\"%1%\")" msgid "Color change (\"%1%\") for Extruder %2%" msgstr "Farbwechsel (\"%1%\") für Extruder %2%" -#: src/slic3r/GUI/GLCanvas3D.cpp:1001 -#, c-format -msgid "Color change for Extruder %d at %.2f mm" -msgstr "Farbwechsel für Extruder %d bei %.2f mm" - #: src/slic3r/GUI/Tab.cpp:2203 msgid "Color Change G-code" msgstr "G-Code für Farbwechsel" @@ -1635,6 +1619,14 @@ msgstr "Konfigurations-Assistent" msgid "Confirmation" msgstr "Bestätigung" +#: src/libslic3r/PrintConfig.cpp:1070 +msgid "Connect an infill line to an internal perimeter with a short segment of an additional perimeter. If expressed as percentage (example: 15%) it is calculated over infill extrusion width. PrusaSlicer tries to connect two close infill lines to a short perimeter segment. If no such perimeter segment shorter than infill_anchor_max is found, the infill line is connected to a perimeter segment at just one side and the length of the perimeter segment taken is limited to this parameter, but no longer than anchor_length_max. Set this parameter to zero to disable anchoring perimeters connected to a single infill line." +msgstr "Verbindet eine Infill-Linie mit einem kurzen Segment eines zusätzlichen Perimeters mit einem internen Perimeter. Wenn sie als Prozentsatz ausgedrückt wird (Beispiel: 15%), wird sie über die Breite der Infill-Extrusion berechnet. PrusaSlicer versucht, zwei nahe beieinander liegende Infill-Linien mit einem kurzen Umfangssegment zu verbinden. Wenn kein solches Perimetersegment gefunden wird, das kürzer als infill_anchor_max ist, wird die Infill-Linie nur an einer Seite mit einem Perimetersegment verbunden und die Länge des genommenen Perimetersegments ist auf diesen Parameter begrenzt, aber nicht länger als anchor_length_max. Setzen Sie diesen Parameter auf Null, um die Verankerung von Perimetern zu deaktivieren, die mit einer einzelnen Infill-Linie verbunden sind." + +#: src/libslic3r/PrintConfig.cpp:1097 +msgid "Connect an infill line to an internal perimeter with a short segment of an additional perimeter. If expressed as percentage (example: 15%) it is calculated over infill extrusion width. PrusaSlicer tries to connect two close infill lines to a short perimeter segment. If no such perimeter segment shorter than this parameter is found, the infill line is connected to a perimeter segment at just one side and the length of the perimeter segment taken is limited to infill_anchor, but no longer than this parameter. Set this parameter to zero to disable anchoring." +msgstr "Verbindet eine Infill-Linie mit einem kurzen Segment eines zusätzlichen Perimeters mit einem internen Perimeter. Wenn sie als Prozentsatz ausgedrückt wird (Beispiel: 15%), wird sie über die Breite der Infill-Extrusion berechnet. PrusaSlicer versucht, zwei nahe beieinander liegende Infill-Linien mit einem kurzen Umfangssegment zu verbinden. Wenn kein solches Perimetersegment gefunden wird, das kürzer als dieser Parameter ist, wird die Infill-Linie nur an einer Seite mit einem Perimetersegment verbunden und die Länge des genommenen Perimetersegments wird auf infill_anchor begrenzt, aber nicht länger als dieser Parameter. Setzen Sie diesen Parameter auf Null, um die Verankerung zu deaktivieren." + #: src/slic3r/GUI/Tab.cpp:4046 msgid "Connection of the support sticks and junctions" msgstr "Verbindung von Stützstäben und Verbindungen" @@ -1727,6 +1719,22 @@ msgstr "Zu Zwischenablage kopieren" msgid "Copy to Clipboard" msgstr "Zu Zwischenablage kopieren" +#: src/slic3r/GUI/AboutDialog.cpp:304 +msgid "Copy Version Info" +msgstr "Versionsinfo kopieren" + +#: src/slic3r/Utils/PresetUpdater.cpp:84 +msgid "Copying of file %1% to %2% failed.\nError message : %3%\nCopying was triggered by function: %4%" +msgstr "Das Kopieren der Datei %1% nach %2% ist fehlgeschlagen.\nFehlermeldung : %3%\nKopieren wurde ausgelöst durch Funktion: %4%" + +#: src/slic3r/Utils/PresetUpdater.cpp:91 +msgid "Copying of file %1% to %2% failed. Permissions fail at target file after copying.\nError message : %3%\nCopying was triggered by function: %4%" +msgstr "Kopieren der Datei %1% nach %2% fehlgeschlagen. Berechtigungsfehler der Zieldatei nach dem Kopieren.\nFehlermeldung : %3%\n Dieser Fehler wurde ausgelöst durch Funktion: %4%" + +#: src/slic3r/Utils/PresetUpdater.cpp:70 +msgid "Copying of file %1% to %2% failed. Permissions fail at target file before copying.\nError message : %3%\nThis error happend during %4% phase." +msgstr "Kopieren der Datei %1% nach %2% fehlgeschlagen. Berechtigungsfehler der Zieldatei vor dem Kopieren.\nFehlermeldung : %3%\nDieser Fehler trat während der Phase %4% auf." + #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:156 msgid "Copying of the temporary G-code has finished but the exported code couldn't be opened during copy check. The output G-code is at %1%.tmp." msgstr "Das Kopieren des temporären G-Codes ist abgeschlossen, aber der exportierte Code konnte während der Kopierprüfung nicht geöffnet werden. Der Ausgabe-G-Code liegt in %1%.tmp." @@ -1740,12 +1748,8 @@ msgid "Copying of the temporary G-code to the output G-code failed" msgstr "Das Kopieren des temporären G-Codes auf den Ausgabe-G-Code ist fehlgeschlagen" #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:163 -msgid "" -"Copying of the temporary G-code to the output G-code failed. Maybe the SD card is write locked?\n" -"Error message: %1%" -msgstr "" -"Das Kopieren des temporären G-Codes auf den Ausgabe-G-Code ist fehlgeschlagen. Vielleicht ist die SD-Karte schreibgeschützt?\n" -"Fehlermeldung: %1%" +msgid "Copying of the temporary G-code to the output G-code failed. Maybe the SD card is write locked?\nError message: %1%" +msgstr "Das Kopieren des temporären G-Codes auf den Ausgabe-G-Code ist fehlgeschlagen. Vielleicht ist die SD-Karte schreibgeschützt?\nFehlermeldung: %1%" #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:147 msgid "Copying of the temporary G-code to the output G-code failed. There might be problem with target device, please try exporting again or using different device. The corrupted output G-code is at %1%.tmp." @@ -1810,7 +1814,7 @@ msgstr "Ressourcen zum Erstellen einer neuen Verbindung konnten nicht bezogen we #: src/libslic3r/PrintConfig.cpp:2101 msgid "Cover the top contact layer of the supports with loops. Disabled by default." -msgstr "Deckt die obere Kontaktschicht der Stützstrukturen mit Schleifen ab. Standardmäßig deaktiviert." +msgstr "Deckt die obere Kontaktschicht der Stützen mit Schleifen ab. Standardmäßig deaktiviert." #: src/libslic3r/PrintConfig.cpp:91 msgid "Cracks smaller than 2x gap closing radius are being filled during the triangle mesh slicing. The gap closing operation may reduce the final print resolution, therefore it is advisable to keep the value reasonably low." @@ -1828,6 +1832,10 @@ msgstr "Erstellt eine Grundschicht um das Objekt herum und ignoriert die Unterst msgid "Critical angle" msgstr "Kritischer Winkel" +#: src/slic3r/GUI/GUI_App.cpp:589 +msgid "Critical error" +msgstr "Kritischer Fehler" + #: src/libslic3r/PrintConfig.cpp:2832 msgid "Cross" msgstr "Kreuz" @@ -1846,7 +1854,7 @@ msgid "CURL init has failed. PrusaSlicer will be unable to establish network con msgstr "CURL Init ist fehlgeschlagen. PrusaSlicer ist nicht in der Lage, Netzwerkverbindungen herzustellen. Siehe Protokolle für weitere Details." #: src/slic3r/GUI/wxExtensions.cpp:624 -#, c-format +#, possible-c-format msgid "Current mode is %s" msgstr "Aktueller Modus ist %s" @@ -1896,6 +1904,10 @@ msgstr "Benutzerdefinierte Drucker-Einrichtung" msgid "Custom profile name:" msgstr "Benutzerdefinierter Profilname:" +#: src/slic3r/GUI/Plater.cpp:3397 +msgid "Custom supports and seams were removed after repairing the mesh." +msgstr "Benutzerdefinierte Stützen und Nähte wurden nach der Reparatur des Netzes entfernt." + #: src/slic3r/GUI/DoubleSlider.cpp:1135 msgid "Custom template (\"%1%\")" msgstr "Benutzerdefinierte Vorlage (\"%1%\")" @@ -1981,10 +1993,6 @@ msgstr "Standard-Filamentprofil" msgid "Default filament profile associated with the current printer profile. On selection of the current printer profile, this filament profile will be activated." msgstr "Standard-Filamentprofil, das dem aktuellen Druckerprofil zugeordnet ist. Bei Auswahl des aktuellen Druckerprofils wird dieses Filamentprofil aktiviert." -#: src/slic3r/GUI/GLCanvas3D.cpp:910 src/slic3r/GUI/GLCanvas3D.cpp:939 -msgid "Default print color" -msgstr "Standard Druckfarbe" - #: src/slic3r/GUI/Tab.cpp:1302 msgid "default print profile" msgstr "Standard-Druckprofil" @@ -2082,7 +2090,7 @@ msgid "Delete Object" msgstr "Objekt löschen" #: src/slic3r/GUI/GUI_ObjectSettings.cpp:104 -#, c-format +#, possible-c-format msgid "Delete Option %s" msgstr "Lösche Option %s" @@ -2344,15 +2352,9 @@ msgid "Do not rearrange the given models before merging and keep their original msgstr "Die angegebenen Modelle werden vor dem Zusammenführen nicht neu angeordnet und behalten ihre ursprünglichen XY-Koordinaten." #: src/slic3r/GUI/Field.cpp:288 -#, c-format -msgid "" -"Do you mean %s%% instead of %s %s?\n" -"Select YES if you want to change this value to %s%%, \n" -"or NO if you are sure that %s %s is a correct value." -msgstr "" -"Meinen Sie%s anstelle von %s %s?\n" -"Wählen Sie JA, wenn Sie diesen Wert auf %s%% ändern möchten, \n" -"oder NEIN, wenn Sie sicher sind, dass %s %s ein korrekter Wert ist." +#, possible-c-format +msgid "Do you mean %s%% instead of %s %s?\nSelect YES if you want to change this value to %s%%, \nor NO if you are sure that %s %s is a correct value." +msgstr "Meinen Sie%s anstelle von %s %s?\nWählen Sie JA, wenn Sie diesen Wert auf %s%% ändern möchten, \noder NEIN, wenn Sie sicher sind, dass %s %s ein korrekter Wert ist." #: src/slic3r/GUI/DoubleSlider.cpp:2138 msgid "Do you want to delete all saved tool changes?" @@ -2390,6 +2392,10 @@ msgstr "Nicht Anordnen" msgid "Don't notify about new releases any more" msgstr "Keine Benachrichtigung mehr über neue Releases" +#: src/slic3r/GUI/Plater.cpp:1431 +msgid "Don't show again" +msgstr "Nicht mehr anzeigen" + #: src/libslic3r/PrintConfig.cpp:403 msgid "Don't support bridges" msgstr "Brücken nicht unterstützen" @@ -2437,9 +2443,13 @@ msgstr "Duplizieren nach Raster" msgid "Duration" msgstr "Dauer" -#: src/slic3r/GUI/PresetHints.cpp:39 -msgid "During the other layers, fan" -msgstr "Während der übrigen Schichten, Lüfter" +#: src/slic3r/GUI/PresetHints.cpp:51 +msgid "During the other layers, fan will always run at %1%%%" +msgstr "Bei den anderen Schichten läuft der Lüfter immer mit %1%%%" + +#: src/slic3r/GUI/PresetHints.cpp:58 +msgid "During the other layers, fan will be turned off." +msgstr "Bei den anderen Schichten wird der Lüfter ausgeschaltet." #: src/libslic3r/PrintConfig.cpp:2833 msgid "Dynamic" @@ -2510,7 +2520,7 @@ msgid "Eject SD card / Flash drive after the G-code was exported to it." msgstr "SD-Karte / Flash-Laufwerk auswerfen, nachdem der G-Code dorthin exportiert wurde." #: src/slic3r/GUI/Plater.cpp:2034 -#, c-format +#, possible-c-format msgid "Ejecting of device %s(%s) has failed." msgstr "Das Auswerfen von Gerät %s(%s) ist fehlgeschlagen." @@ -2567,9 +2577,17 @@ msgstr "Bügeln aktivieren" msgid "Enable ironing of the top layers with the hot print head for smooth surface" msgstr "Ermöglicht das Bügeln der oberen Schichten mit dem heißen Druckkopf für eine glatte Oberfläche" +#: src/slic3r/GUI/GLCanvas3D.cpp:3901 +msgid "Enable rotations (slow)" +msgstr "Rotationen aktivieren (langsam)" + +#: src/slic3r/GUI/Preferences.cpp:207 +msgid "Enable support for legacy 3DConnexion devices" +msgstr "Ältere 3DConnexion-Geräte unterstützen" + #: src/libslic3r/PrintConfig.cpp:2009 msgid "Enable support material generation." -msgstr "Aktiviert Generierung von Stützstrukturen." +msgstr "Aktiviert Generierung von Stützmaterial." #: src/libslic3r/PrintConfig.cpp:1010 msgid "Enable this to add comments into the G-Code labeling print moves with what object they belong to, which is useful for the Octoprint CancelObject plugin. This settings is NOT compatible with Single Extruder Multi Material setup and Wipe into Object / Wipe into Infill." @@ -2603,11 +2621,11 @@ msgstr "Naht erzwingen" #: src/libslic3r/PrintConfig.cpp:2066 msgid "Enforce support for the first" -msgstr "Erzwinge Stützstrukturen bei den ersten" +msgstr "Erzwinge Stützen bei den ersten" #: src/libslic3r/PrintConfig.cpp:2073 msgid "Enforce support for the first n layers" -msgstr "Erzwinge Stützstrukturen bei den ersten n Schichten" +msgstr "Erzwinge Stützen bei den ersten n Schichten" #: src/slic3r/GUI/Gizmos/GLGizmoFdmSupports.cpp:47 msgid "Enforce supports" @@ -2667,6 +2685,10 @@ msgstr "Geben Sie die Anzahl der Kopien ein:" msgid "Enter the temperature needed for extruding your filament." msgstr "Geben Sie die Temperatur ein, die für die Extrusion Ihres Filaments benötigt wird." +#: src/libslic3r/PrintConfig.cpp:813 +msgid "Enter weight of the empty filament spool. One may weigh a partially consumed filament spool before printing and one may compare the measured weight with the calculated weight of the filament with the spool to find out whether the amount of filament on the spool is sufficient to finish the print." +msgstr "Gewicht der leeren Filament-Spule eingeben. Man kann eine teilweise verbrauchte Filament-Spule vor dem Drucken wiegen und das gemessene Gewicht mit dem berechneten Gewicht des Filaments mit der Spule vergleichen, um herauszufinden, ob die Menge des Filaments auf der Spule ausreicht, um den Druck zu beenden." + #: src/libslic3r/PrintConfig.cpp:797 msgid "Enter your filament cost per kg here. This is only for statistical information." msgstr "Geben Sie hier Ihre Filamentkosten pro kg ein. Dies dient ausschließlich statistischen Zwecken." @@ -2693,7 +2715,7 @@ msgid "Error" msgstr "Fehler" #: src/slic3r/GUI/FirmwareDialog.cpp:645 -#, c-format +#, possible-c-format msgid "Error accessing port at %s: %s" msgstr "Fehler beim Zugriff auf Port bei %s:%s" @@ -2702,12 +2724,12 @@ msgid "Error during reload" msgstr "Fehler beim erneuten Laden" #: src/slic3r/GUI/Plater.cpp:5172 -#, c-format +#, possible-c-format msgid "Error exporting 3MF file %s" msgstr "Fehler beim Exportieren der 3MF Datei %s" #: src/slic3r/GUI/Plater.cpp:5138 -#, c-format +#, possible-c-format msgid "Error exporting AMF file %s" msgstr "Fehler beim Exportieren der AMF Datei %s" @@ -2754,7 +2776,7 @@ msgid "ERROR:" msgstr "FEHLER:" #: src/slic3r/GUI/FirmwareDialog.cpp:647 -#, c-format +#, possible-c-format msgid "Error: %s" msgstr "Fehler: %s" @@ -2762,6 +2784,10 @@ msgstr "Fehler: %s" msgid "ERROR: not enough resources to execute a new job." msgstr "FEHLER: Nicht genügend Ressourcen, um einen neuen Job auszuführen." +#: src/slic3r/GUI/Plater.cpp:3374 +msgid "ERROR: Please close all manipulators available from the left toolbar before fixing the mesh." +msgstr "FEHLER: Bitte schließen Sie alle in der linken Symbolleiste verfügbaren Manipulatoren, bevor Sie das Netz reparieren." + #: src/slic3r/GUI/GCodeViewer.cpp:2552 src/slic3r/GUI/GCodeViewer.cpp:2557 #: src/slic3r/GUI/Plater.cpp:246 src/slic3r/GUI/Plater.cpp:1125 #: src/slic3r/GUI/Plater.cpp:1175 src/slic3r/GUI/Plater.cpp:1196 @@ -2789,7 +2815,7 @@ msgid "Excessive %1%=%2% mm to be printable with a nozzle diameter %3% mm" msgstr "Übermäßig %1%=%2% mm, um mit einem Düsendurchmesser von %3% mm druckbar zu sein" #: src/slic3r/GUI/UpdateDialogs.cpp:191 src/slic3r/GUI/UpdateDialogs.cpp:246 -#, c-format +#, possible-c-format msgid "Exit %s" msgstr "%s beenden" @@ -2891,7 +2917,7 @@ msgstr "Exportiere die aktuelle Plattenbelegung als STL" #: src/slic3r/GUI/MainFrame.cpp:1083 msgid "Export current plate as STL including supports" -msgstr "Exportiert die aktuelle Plattenbelegung als STL einschließlich Stützstrukturen" +msgstr "Exportiert die aktuelle Plattenbelegung als STL einschließlich Stützen" #: src/slic3r/GUI/ConfigWizard.cpp:1160 msgid "Export full pathnames of models and parts sources into 3mf and amf files" @@ -2933,7 +2959,7 @@ msgstr "Exportiere die Plattenbelegung als &STL" #: src/slic3r/GUI/MainFrame.cpp:1083 msgid "Export plate as STL &including supports" -msgstr "Export&iere Plattenbelegung als STL einschließlich Stützstrukturen" +msgstr "Export&iere Plattenbelegung als STL einschließlich Stützen" #: src/libslic3r/PrintConfig.cpp:3525 msgid "Export SLA" @@ -3047,7 +3073,7 @@ msgstr "Extruder" #: src/slic3r/GUI/DoubleSlider.cpp:1263 src/slic3r/GUI/DoubleSlider.cpp:1297 #: src/slic3r/GUI/GLCanvas3D.cpp:983 src/slic3r/GUI/GUI_ObjectList.cpp:1832 #: src/slic3r/GUI/Tab.cpp:2489 src/libslic3r/GCode/PreviewData.cpp:450 -#, c-format +#, possible-c-format msgid "Extruder %d" msgstr "Extruder %d" @@ -3059,9 +3085,9 @@ msgstr "Extruder (Werkzeug) ist geändert auf Extruder \"%1%\"" msgid "Extruder changed to" msgstr "Extruder geändert auf" -#: src/slic3r/GUI/Tab.cpp:1563 -msgid "Extruder clearance (mm)" -msgstr "Extruder Abstand (mm)" +#: src/slic3r/GUI/Tab.cpp:1589 +msgid "Extruder clearance" +msgstr "Extruder Freiraum" #: src/libslic3r/PrintConfig.cpp:558 msgid "Extruder Color" @@ -3143,9 +3169,9 @@ msgstr "Das Laden des Inputmodells ist fehlgeschlagen." msgid "Failed processing of the output_filename_format template." msgstr "Die Verarbeitung der output_filename_format Vorlage ist fehlgeschlagen." -#: src/slic3r/GUI/PresetHints.cpp:41 -msgid "Fan" -msgstr "Kühllüfter" +#: src/slic3r/GUI/GUI_App.cpp:1648 +msgid "Failed to activate configuration snapshot." +msgstr "Konfigurations-Snapshot konnte nicht aktiviert werden." #: src/slic3r/GUI/Tab.cpp:1802 msgid "Fan settings" @@ -3159,6 +3185,22 @@ msgstr "Lüftergeschwindigkeit" msgid "Fan Speed (%)" msgstr "Lüftergeschwindigkeit (%)" +#: src/slic3r/GUI/PresetHints.cpp:49 +msgid "Fan speed will be ramped from zero at layer %1% to %2%%% at layer %3%." +msgstr "Die Lüfterdrehzahl wird rampenförmig von Null bei Schicht %1% auf %2%%% bei Schicht %3% erhöht." + +#: src/libslic3r/PrintConfig.cpp:1001 +msgid "Fan speed will be ramped up linearly from zero at layer \"disable_fan_first_layers\" to maximum at layer \"full_fan_speed_layer\". \"full_fan_speed_layer\" will be ignored if lower than \"disable_fan_first_layers\", in which case the fan will be running at maximum allowed speed at layer \"disable_fan_first_layers\" + 1." +msgstr "Die Lüfterdrehzahl wird linear von Null bei der Schicht \"disable_fan_first_layers\" bis zum Maximum bei der Schicht \"full_fan_speed_layer\" hochgefahren. \"full_fan_speed_layer\" wird ignoriert, wenn sie niedriger ist als \"disable_fan_first_layers\", in diesem Fall läuft der Lüfter mit der maximal zulässigen Drehzahl auf Schicht \"disable_fan_first_layers\" + 1." + +#: src/slic3r/GUI/PresetHints.cpp:51 +msgid "Fan will always run at %1%%%" +msgstr "Der Lüfter läuft immer mit %1%%%" + +#: src/slic3r/GUI/PresetHints.cpp:58 +msgid "Fan will be turned off." +msgstr "Der Lüfter wird ausgeschaltet." + #: src/libslic3r/PrintConfig.cpp:2548 msgid "Fast" msgstr "Schnell" @@ -3203,6 +3245,10 @@ msgstr "Filament" msgid "Filament and Nozzle Diameters" msgstr "Filament- und Düsendurchmesser" +#: src/slic3r/GUI/Plater.cpp:1189 +msgid "Filament at extruder %1%" +msgstr "Filament auf Extruder %1%" + #: src/slic3r/GUI/ConfigWizard.cpp:1349 msgid "Filament Diameter:" msgstr "Filamentdurchmesser:" @@ -3307,10 +3353,22 @@ msgstr "Schreiben der Datei fehlgeschlagen" msgid "Filename" msgstr "Dateiname" +#: src/slic3r/GUI/ConfigWizard.cpp:1181 +msgid "Files association" +msgstr "Zuordnung der Dateien" + #: src/libslic3r/PrintConfig.cpp:811 msgid "Fill angle" msgstr "Füllwinkel" +#: src/slic3r/GUI/Plater.cpp:1651 +msgid "Fill bed" +msgstr "Bett auffüllen" + +#: src/slic3r/GUI/Plater.cpp:3936 +msgid "Fill bed with instances" +msgstr "Bett mit Kopien auffüllen" + #: src/libslic3r/PrintConfig.cpp:825 msgid "Fill density" msgstr "Fülldichte" @@ -3331,6 +3389,10 @@ msgstr "Füllmuster für allgemeines Infill mit niedriger Dichte." msgid "Fill pattern for top infill. This only affects the top visible layer, and not its adjacent solid shells." msgstr "Füllmuster für die obere Füllung. Dies betrifft nur die obere sichtbare Schicht und nicht die angrenzenden massiven Konturen." +#: src/slic3r/GUI/Plater.cpp:3936 +msgid "Fill the remaining area of bed with instances of the selected object" +msgstr "Den verbleibenden Bereich des Bettes mit Kopien des ausgewählten Objekts auffüllen" + #: src/slic3r/GUI/BonjourDialog.cpp:225 msgid "Finished" msgstr "Fertig" @@ -3384,6 +3446,10 @@ msgstr "Druckgeschwindigkeit der ersten Schicht" msgid "First layer volumetric" msgstr "Volumenparameter der ersten Schicht" +#: src/slic3r/GUI/Plater.cpp:3380 +msgid "Fix through NetFabb" +msgstr "Reparieren mittels Netfabb" + #: src/slic3r/GUI/GUI_ObjectList.cpp:1776 msgid "Fix through the Netfabb" msgstr "Reparieren mittels Netfabb" @@ -3446,17 +3512,11 @@ msgstr "Nur für Stützverstärker" #. TRN Description for "WHITE BULLET" #: src/slic3r/GUI/Tab.cpp:3702 -msgid "" -"for the left button: indicates a non-system (or non-default) preset,\n" -"for the right button: indicates that the settings hasn't been modified." -msgstr "" -"Beim linken Knopf: zeigt eine Nicht-System- (oder Nicht-Standard-) Einstellung an.\n" -"Beim rechten Knopf: zeigt an, dass die Einstellung nicht geändert wurde." +msgid "for the left button: indicates a non-system (or non-default) preset,\nfor the right button: indicates that the settings hasn't been modified." +msgstr "Beim linken Knopf: zeigt eine Nicht-System- (oder Nicht-Standard-) Einstellung an.\nBeim rechten Knopf: zeigt an, dass die Einstellung nicht geändert wurde." #: src/slic3r/GUI/ConfigManipulation.cpp:135 -msgid "" -"For the Wipe Tower to work with the soluble supports, the support layers\n" -"need to be synchronized with the object layers." +msgid "For the Wipe Tower to work with the soluble supports, the support layers\nneed to be synchronized with the object layers." msgstr "Damit der Reinigungsturm mit den löslichen Trägermaterialien arbeiten kann, müssen die Stützschichten mit den Objektschichten synchronisiert sein." #: src/libslic3r/Print.cpp:1422 @@ -3495,21 +3555,25 @@ msgstr "Front" msgid "Front View" msgstr "Frontalansicht" +#: src/libslic3r/PrintConfig.cpp:1000 +msgid "Full fan speed at layer" +msgstr "Volle Lüfterdrehzahl auf Schicht" + #: src/slic3r/GUI/Tab.cpp:1331 msgid "full profile name" msgstr "vollständiger Profilname" +#: src/libslic3r/PrintConfig.cpp:817 +msgid "g" +msgstr "g" + #: src/slic3r/GUI/MainFrame.cpp:1527 msgid "G-code" msgstr "G-Code" #: src/slic3r/GUI/DoubleSlider.cpp:1146 -msgid "" -"G-code associated to this tick mark is in a conflict with print mode.\n" -"Editing it will cause changes of Slider data." -msgstr "" -"Der mit diesem Häkchen verbundene G-Code steht in Konflikt mit dem Druckmodus.\n" -"Seine Bearbeitung führt zu Änderungen der Slicer-Daten." +msgid "G-code associated to this tick mark is in a conflict with print mode.\nEditing it will cause changes of Slider data." +msgstr "Der mit diesem Häkchen verbundene G-Code steht in Konflikt mit dem Druckmodus.\nSeine Bearbeitung führt zu Änderungen der Slicer-Daten." #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:165 msgid "G-code file exported to %1%" @@ -3523,6 +3587,10 @@ msgstr "G-Code Typ" msgid "G-code preview" msgstr "G-Code Vorschau" +#: src/libslic3r/PrintConfig.cpp:66 +msgid "G-code thumbnails" +msgstr "G-Code-Miniaturbilder" + #: src/libslic3r/PrintConfig.cpp:3552 msgid "G-code viewer" msgstr "G-Code-Viewer" @@ -3552,19 +3620,19 @@ msgstr "Erzeugt nicht weniger als die Anzahl der Schürzenschleifen, die benöti #: src/libslic3r/PrintConfig.cpp:2007 msgid "Generate support material" -msgstr "Generiere Stützstrukturen" +msgstr "Generiere Stützmaterial" #: src/libslic3r/PrintConfig.cpp:2068 msgid "Generate support material for the specified number of layers counting from bottom, regardless of whether normal support material is enabled or not and regardless of any angle threshold. This is useful for getting more adhesion of objects having a very thin or poor footprint on the build plate." -msgstr "Generiere Stützstrukturen für die angegebene Anzahl von Schichten, die von unten gezählt werden, unabhängig davon, ob normale Stützstrukturen aktiviert sind oder nicht und unabhängig von einer Winkelschwelle. Dies ist nützlich, um die Haftung von Objekten mit einem sehr dünnen oder schlechten Standfuß auf der Bauplatte zu erhöhen." +msgstr "Generiere Stützmaterial für die angegebene Anzahl von Schichten, die von unten gezählt werden, unabhängig davon, ob normales Stützmaterial aktiviert ist oder nicht und unabhängig von einer Winkelschwelle. Dies ist nützlich, um die Haftung von Objekten mit einem sehr dünnen oder schlechten Standfuß auf der Bauplatte zu erhöhen." #: src/libslic3r/PrintConfig.cpp:2756 msgid "Generate supports" -msgstr "Stützstrukturen generieren" +msgstr "Stützen generieren" #: src/libslic3r/PrintConfig.cpp:2758 msgid "Generate supports for the models" -msgstr "Erzeugt Stützstrukturen für die Modelle" +msgstr "Erzeugt Stützen für die Modelle" #: src/slic3r/GUI/Plater.cpp:3554 msgid "generated warnings" @@ -3596,7 +3664,7 @@ msgstr "Generiere Schürze" #: src/libslic3r/PrintObject.cpp:422 msgid "Generating support material" -msgstr "Generiere Stützstrukturen" +msgstr "Generiere Stützmaterial" #: src/libslic3r/SLAPrintSteps.cpp:47 src/libslic3r/SLAPrintSteps.cpp:359 msgid "Generating support points" @@ -3618,6 +3686,10 @@ msgstr "Erzeuge den Vertex-Puffer" msgid "Generic" msgstr "Generisch" +#: src/slic3r/Utils/PresetUpdater.cpp:600 +msgid "getting config updates" +msgstr "Abrufen von Konfigurations-Updates" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:169 msgid "Gizmo cut" msgstr "Gizmo Schnitt" @@ -3765,7 +3837,7 @@ msgid "Heights at which a filament change is to occur." msgstr "Höhen, bei denen eine Filamentwechsel stattfinden soll." #: src/slic3r/GUI/ConfigWizard.cpp:451 -#, c-format +#, possible-c-format msgid "Hello, welcome to %s! This %s helps you with the initial configuration; just a few settings and you will be ready to print." msgstr "Hallo, willkommen bei %s! Dieses %s hilft Ihnen bei der Erstkonfiguration; nur ein paar Einstellungen und Sie sind bereit zum Drucken." @@ -3785,6 +3857,10 @@ msgstr "Hilfe (SLA Optionen)" msgid "Here you can adjust required purging volume (mm³) for any given pair of tools." msgstr "Hier können Sie das erforderliche Reinigungsvolumen (mm³) für ein beliebiges Werkzeugpaar einstellen." +#: src/slic3r/GUI/DoubleSlider.cpp:1849 +msgid "Hide ruler" +msgstr "Lineal verbergen" + #: src/libslic3r/PrintConfig.cpp:1017 msgid "High extruder current on filament swap" msgstr "Hohe Extruderstromstärke beim Filamentwechsel" @@ -3850,6 +3926,22 @@ msgstr "Bienenwabe" msgid "Horizontal shells" msgstr "Horizontale Konturhüllen" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:253 +msgid "Horizontal Slider" +msgstr "Horizontaler Schieberegler" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:209 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:213 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:238 +msgid "Horizontal slider - Move active thumb Left" +msgstr "Horizontaler Schieberegler - Aktiven Schieber nach links bewegen" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:210 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:214 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:239 +msgid "Horizontal slider - Move active thumb Right" +msgstr "Horizontaler Schieberegler - Aktiven Schieber nach rechts bewegen" + #: src/libslic3r/PrintConfig.cpp:279 msgid "Horizontal width of the brim that will be printed around each object on the first layer." msgstr "Horizontalbreite des Randes, der um jedes Objekt auf der Bodenschicht gedruckt wird." @@ -3871,12 +3963,8 @@ msgid "Hostname, IP or URL" msgstr "Hostname, IP oder URL" #: src/slic3r/GUI/Tab.cpp:210 -msgid "" -"Hover the cursor over buttons to find more information \n" -"or click this button." -msgstr "" -"Bewegen Sie den Mauszeiger über die Schaltflächen, um weitere Informationen zu erhalten,\n" -"oder klicken Sie auf diese Schaltfläche." +msgid "Hover the cursor over buttons to find more information \nor click this button." +msgstr "Bewegen Sie den Mauszeiger über die Schaltflächen, um weitere Informationen zu erhalten,\noder klicken Sie auf diese Schaltfläche." #: src/libslic3r/PrintConfig.cpp:2976 msgid "How far should the pad extend around the contained geometry" @@ -3902,6 +3990,10 @@ msgstr "Wie man Grenzen anwendet" msgid "How to apply the Machine Limits" msgstr "Wie man Maschinengrenzen anwendet" +#: src/libslic3r/PrintConfig.cpp:163 +msgid "HTTP digest" +msgstr "HTTP Digest" + #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:358 #: src/libslic3r/PrintConfig.cpp:113 msgid "HTTPS CA File" @@ -3921,15 +4013,15 @@ msgstr "ID" #: src/libslic3r/PrintConfig.cpp:2015 msgid "If checked, supports will be generated automatically based on the overhang threshold value. If unchecked, supports will be generated inside the \"Support Enforcer\" volumes only." -msgstr "Wenn dieses Kontrollkästchen aktiviert ist, werden Stützstrukturen automatisch basierend auf dem Schwellenwert für den Überhang generiert. Wenn diese Option nicht aktiviert ist, werden Stützen nur innerhalb der Volumen der \"Stützverstärker\" generiert." +msgstr "Wenn dieses Kontrollkästchen aktiviert ist, werden Stützen automatisch basierend auf dem Schwellenwert für den Überhang generiert. Wenn diese Option nicht aktiviert ist, werden Stützen nur innerhalb der Volumen der \"Stützverstärker\" generiert." #: src/slic3r/GUI/ConfigWizard.cpp:1132 -#, c-format +#, possible-c-format msgid "If enabled, %s checks for new application versions online. When a new version becomes available, a notification is displayed at the next application startup (never during program usage). This is only a notification mechanisms, no automatic installation is done." msgstr "Falls aktiviert, sucht %s online nach neuen Versionen der Anwendung. Falls eine neue Version verfügbar ist, wird eine Mitteilung beim nächsten Programmstart angezeigt (aber nie während der Programmausführung). Dies dient nur der Mitteilung; es findet keine automatische Installation statt." #: src/slic3r/GUI/ConfigWizard.cpp:1142 -#, c-format +#, possible-c-format msgid "If enabled, %s downloads updates of built-in system presets in the background.These updates are downloaded into a separate temporary location.When a new preset version becomes available it is offered at application startup." msgstr "Wenn aktiviert, lädt %s Updates der eingebauten Systemvoreinstellungen im Hintergrund herunter. Diese Updates werden in einen separaten temporären Speicherort heruntergeladen. Wenn eine neue Voreinstellungsversion verfügbar wird, wird sie beim Programmstart angeboten." @@ -3938,12 +4030,8 @@ msgid "If enabled, all printing extruders will be primed at the front edge of th msgstr "Wenn aktiviert, werden alle Druckextruder zu Beginn des Druckvorgangs an der Vorderkante des Druckbetts geprimt." #: src/slic3r/GUI/ConfigWizard.cpp:1164 -msgid "" -"If enabled, allows the Reload from disk command to automatically find and load the files when invoked.\n" -"If not enabled, the Reload from disk command will ask to select each file using an open file dialog." -msgstr "" -"Wenn diese Option aktiviert ist, ermöglicht der Befehl Von Festplatte neu laden das automatische Suchen und Laden der Dateien, wenn er aufgerufen wird.\n" -"Wenn nicht aktiviert, fordert der Befehl Von der Festplatte neu laden jede Datei über ein Dialogfeld zum Öffnen von Dateien zur Auswahl auf." +msgid "If enabled, allows the Reload from disk command to automatically find and load the files when invoked.\nIf not enabled, the Reload from disk command will ask to select each file using an open file dialog." +msgstr "Wenn diese Option aktiviert ist, ermöglicht der Befehl Von Festplatte neu laden das automatische Suchen und Laden der Dateien, wenn er aufgerufen wird.\nWenn nicht aktiviert, fordert der Befehl Von der Festplatte neu laden jede Datei über ein Dialogfeld zum Öffnen von Dateien zur Auswahl auf." #: src/slic3r/GUI/Preferences.cpp:91 msgid "If enabled, allows the Reload from disk command to automatically find and load the files when invoked." @@ -3965,6 +4053,18 @@ msgstr "Wenn aktiviert, wird das Objekt mit Hilfe der Environment Map gerendert. msgid "If enabled, reverses the direction of zoom with mouse wheel" msgstr "Wenn aktiviert, wird die Richtung des Zooms mit dem Mausrad umgekehrt" +#: src/slic3r/GUI/Preferences.cpp:93 +msgid "If enabled, sets PrusaSlicer as default application to open .3mf files." +msgstr "Wenn aktiviert, legt PrusaSlicer als Standardanwendung fest, um .3mf-Dateien zu öffnen." + +#: src/slic3r/GUI/Preferences.cpp:100 +msgid "If enabled, sets PrusaSlicer as default application to open .stl files." +msgstr "Wenn aktiviert, legt PrusaSlicer als Standardanwendung zum Öffnen von .stl-Dateien fest." + +#: src/slic3r/GUI/Preferences.cpp:179 +msgid "If enabled, sets PrusaSlicer G-code Viewer as default application to open .gcode files." +msgstr "Wenn aktiviert, legt PrusaSlicer G-Code-Viewer als Standardanwendung zum Öffnen von .gcode-Dateien fest." + #: src/slic3r/GUI/Preferences.cpp:99 msgid "If enabled, Slic3r downloads updates of built-in system presets in the background. These updates are downloaded into a separate temporary location. When a new preset version becomes available it is offered at application startup." msgstr "Wenn aktiviert, lädt Slic3r Updates der eingebauten Systemvoreinstellungen im Hintergrund herunter. Diese Updates werden in einen separaten temporären Speicherort heruntergeladen. Wenn eine neue Voreinstellungsversion verfügbar wird, wird sie beim Programmstart angeboten." @@ -3981,6 +4081,14 @@ msgstr "Wenn aktiviert, wird die Schaltfläche zum Zusammenklappen der Seitenlei msgid "If enabled, the command line arguments are sent to an existing instance of GUI PrusaSlicer, or an existing PrusaSlicer window is activated. Overrides the \"single_instance\" configuration value from application preferences." msgstr "Wenn aktiviert, werden die Befehlszeilenargumente an eine vorhandene Instanz der GUI PrusaSlicer gesendet, oder ein vorhandenes PrusaSlicer-Fenster wird aktiviert. Übersteuert den Konfigurationswert \"single_instance\" aus den Anwendungseinstellungen." +#: src/slic3r/GUI/Preferences.cpp:294 +msgid "If enabled, the descriptions of configuration parameters in settings tabs wouldn't work as hyperlinks. If disabled, the descriptions of configuration parameters in settings tabs will work as hyperlinks." +msgstr "Wenn aktiviert, funktionieren die Beschreibungen von Konfigurationsparametern in Einstellungsregistern nicht als Hyperlinks. Wenn diese Option deaktiviert ist, funktionieren die Beschreibungen von Konfigurationsparametern in Einstellungsregistern als Hyperlinks." + +#: src/slic3r/GUI/Preferences.cpp:209 +msgid "If enabled, the legacy 3DConnexion devices settings dialog is available by pressing CTRL+M" +msgstr "Wenn aktiviert, ist der Einstellungsdialog für ältere 3DConnexion-Geräte durch Drücken von STRG+M verfügbar." + #: src/libslic3r/PrintConfig.cpp:1804 msgid "If enabled, the skirt will be as tall as a highest printed object. This is useful to protect an ABS or ASA print from warping and detaching from print bed due to wind draft." msgstr "Wenn diese Option aktiviert ist, wird die Schürze so hoch wie das höchste gedruckte Objekt sein. Dies ist nützlich, um einen ABS- oder ASA-Druck vor dem Verziehen und Ablösen vom Druckbett aufgrund von Zugluft zu schützen." @@ -4094,10 +4202,18 @@ msgstr "Importiere Konfiguration von &Projekt" msgid "Import Config from ini/amf/3mf/gcode" msgstr "Konfiguration aus ini/amf/3mf/gcode importieren" +#: src/slic3r/GUI/Plater.cpp:1419 +msgid "Import config only" +msgstr "Nur Konfiguration importieren" + #: src/slic3r/GUI/Jobs/SLAImportJob.cpp:39 msgid "Import file" msgstr "Datei importieren" +#: src/slic3r/GUI/Plater.cpp:1418 +msgid "Import geometry only" +msgstr "Nur Geometrie importieren" + #: src/slic3r/GUI/Jobs/SLAImportJob.cpp:46 msgid "Import model and profile" msgstr "Modell und Profil importieren" @@ -4162,10 +4278,14 @@ msgid "in" msgstr "in" #: src/slic3r/GUI/GUI_ObjectList.cpp:3885 -#, c-format +#, possible-c-format msgid "In this mode you can select only other %s Items%s" msgstr "In diesem Modus wählen Sie nur andere %s Elemente%s" +#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:423 +msgid "Inches" +msgstr "Zoll" + #: src/slic3r/GUI/UpdateDialogs.cpp:230 msgid "Incompatible bundles:" msgstr "Inkompatible Konfigurationssammlungen:" @@ -4175,7 +4295,7 @@ msgid "Incompatible presets" msgstr "Inkompatible Voreinstellungen" #: src/slic3r/GUI/ConfigSnapshotDialog.cpp:75 -#, c-format +#, possible-c-format msgid "Incompatible with this %s" msgstr "Nicht kompatibel mit diesem %s" @@ -4189,12 +4309,8 @@ msgstr "Bearbeitungsbereich vergrößern/verkleinern" #. TRN Description for "UNLOCKED LOCK" #: src/slic3r/GUI/Tab.cpp:3695 -msgid "" -"indicates that some settings were changed and are not equal to the system (or default) values for the current option group.\n" -"Click the UNLOCKED LOCK icon to reset all settings for current option group to the system (or default) values." -msgstr "" -"zeigt an, dass einige Einstellungen geändert wurden und nicht mit den System- (oder Standard-) Werten für die aktuelle Optionsgruppe übereinstimmen.\n" -"Klicken Sie auf das Symbol GEÖFFNETES SCHLOSS, um alle Einstellungen für die aktuelle Optionsgruppe auf die System- (oder Standard-) Werte zurückzusetzen." +msgid "indicates that some settings were changed and are not equal to the system (or default) values for the current option group.\nClick the UNLOCKED LOCK icon to reset all settings for current option group to the system (or default) values." +msgstr "zeigt an, dass einige Einstellungen geändert wurden und nicht mit den System- (oder Standard-) Werten für die aktuelle Optionsgruppe übereinstimmen.\nKlicken Sie auf das Symbol GEÖFFNETES SCHLOSS, um alle Einstellungen für die aktuelle Optionsgruppe auf die System- (oder Standard-) Werte zurückzusetzen." #. TRN Description for "LOCKED LOCK" #: src/slic3r/GUI/Tab.cpp:3691 @@ -4203,12 +4319,8 @@ msgstr "zeigt an, dass die Einstellungen mit den System- (oder Standard-) Werten #. TRN Description for "BACK ARROW" #: src/slic3r/GUI/Tab.cpp:3707 -msgid "" -"indicates that the settings were changed and are not equal to the last saved preset for the current option group.\n" -"Click the BACK ARROW icon to reset all settings for the current option group to the last saved preset." -msgstr "" -"zeigt an, dass die Einstellungen geändert wurden und nicht mit dem zuletzt gespeicherten Preset für die aktuelle Optionsgruppe übereinstimmen.\n" -"Klicken Sie auf das Symbol PFEIL ZURÜCK, um alle Einstellungen für die aktuelle Optionsgruppe auf das zuletzt gespeicherte Preset zurückzusetzen." +msgid "indicates that the settings were changed and are not equal to the last saved preset for the current option group.\nClick the BACK ARROW icon to reset all settings for the current option group to the last saved preset." +msgstr "zeigt an, dass die Einstellungen geändert wurden und nicht mit dem zuletzt gespeicherten Preset für die aktuelle Optionsgruppe übereinstimmen.\nKlicken Sie auf das Symbol PFEIL ZURÜCK, um alle Einstellungen für die aktuelle Optionsgruppe auf das zuletzt gespeicherte Preset zurückzusetzen." #: src/slic3r/GUI/ConfigManipulation.cpp:210 #: src/slic3r/GUI/GUI_ObjectList.cpp:35 src/slic3r/GUI/GUI_ObjectList.cpp:93 @@ -4253,10 +4365,6 @@ msgstr "Info" msgid "Information" msgstr "Informationen" -#: src/slic3r/GUI/PhysicalPrinterDialog.cpp:547 -msgid "Infornation" -msgstr "Informationen" - #: src/libslic3r/PrintConfig.cpp:1101 msgid "Inherits profile" msgstr "Übernimmt Profil" @@ -4273,6 +4381,11 @@ msgstr "Anfang-Belichtungszeit" msgid "Initial layer height" msgstr "Anfangsschichthöhe" +#: src/slic3r/GUI/Field.cpp:269 +#, possible-c-format +msgid "Input value is out of range\nAre you sure that %s is a correct value and that you want to continue?" +msgstr "Eingabewert liegt außerhalb des Bereichs\nSind Sie sicher, dass %s ein korrekter Wert ist und Sie fortfahren möchten?" + #: src/slic3r/GUI/Field.cpp:252 src/slic3r/GUI/Field.cpp:1370 msgid "Input value is out of range" msgstr "Der Eingabewert ist nicht im gültigen Bereich" @@ -4281,9 +4394,13 @@ msgstr "Der Eingabewert ist nicht im gültigen Bereich" msgid "Inspect / activate configuration snapshots" msgstr "Inspiziere / aktiviere Konfigurations-Momentaufnahmen" +#: src/slic3r/Utils/PresetUpdater.cpp:120 +msgid "install" +msgstr "Installation" + #: src/slic3r/GUI/ObjectDataViewModel.cpp:62 #: src/slic3r/GUI/ObjectDataViewModel.cpp:218 -#, c-format +#, possible-c-format msgid "Instance %d" msgstr "Kopie %d" @@ -4350,6 +4467,10 @@ msgstr "Ungültige Eindringtiefe des Stützkopfes" msgid "invalid header or archive is corrupted" msgstr "ungültiger Dateiheader oder Archiv ist beschädigt" +#: src/slic3r/GUI/Field.cpp:375 +msgid "Invalid input format. Expected vector of dimensions in the following format: \"%1%\"" +msgstr "Ungültiges Eingabeformat. Erwarteter Vektor der Abmessungen im folgenden Format: \"%1%\"" + #: src/slic3r/GUI/Field.cpp:243 src/slic3r/GUI/Field.cpp:274 #: src/slic3r/GUI/Field.cpp:1358 src/slic3r/GUI/GUI_ObjectLayers.cpp:413 msgid "Invalid numeric input." @@ -4429,10 +4550,15 @@ msgstr "Jitter" msgid "Jump to height" msgstr "Zur Höhe wechseln" -#: src/slic3r/GUI/DoubleSlider.cpp:1075 -#, c-format -msgid "Jump to height %s or Set extruder sequence for the entire print" -msgstr "Auf Höhe %s wechseln oder Extrudersequenz für den gesamten Druck einstellen" +#: src/slic3r/GUI/DoubleSlider.cpp:1223 +#, possible-c-format +msgid "Jump to height %s\nor Set ruler mode" +msgstr "Auf Höhe %s springen\noder Linealmodus einstellen" + +#: src/slic3r/GUI/DoubleSlider.cpp:1220 +#, possible-c-format +msgid "Jump to height %s\nSet ruler mode\nor Set extruder sequence for the entire print" +msgstr "Auf Höhe %s springen\nLineal-Modus einstellen\noder Extrudersequenz für den gesamten Druck einstellen" #: src/slic3r/GUI/DoubleSlider.cpp:1071 src/slic3r/GUI/DoubleSlider.cpp:1852 msgid "Jump to move" @@ -4544,10 +4670,6 @@ msgstr "Schichten und Umfänge" msgid "Layers and Perimeters" msgstr "Schichten und Konturen" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:225 -msgid "Layers Slider" -msgstr "Schichtenschieber" - #: src/slic3r/GUI/OptionsGroup.cpp:293 msgctxt "Layers" msgid "Bottom" @@ -4593,10 +4715,6 @@ msgstr "Linke Maustaste:" msgid "Left View" msgstr "Anicht von Links" -#: src/slic3r/GUI/GUI_Preview.cpp:339 -msgid "Legend" -msgstr "Legende" - #: src/slic3r/GUI/GUI_Preview.cpp:1480 msgid "Legend/Estimated printing time" msgstr "Legende/geschätzte Druckzeit" @@ -4609,6 +4727,10 @@ msgstr "Länge" msgid "Length of the cooling tube to limit space for cooling moves inside it." msgstr "Länge des Kühlschlauchs, um den Raum für Kühlbewegungen im Inneren zu begrenzen." +#: src/libslic3r/PrintConfig.cpp:1068 +msgid "Length of the infill anchor" +msgstr "Länge des Infill-Ankers" + #. TRN "Slic3r _is licensed under the_ License" #: src/slic3r/GUI/AboutDialog.cpp:141 msgid "License agreements of all following programs (libraries) are part of application license agreement" @@ -4662,6 +4784,14 @@ msgstr "Lädt die Konfiguration aus der angegebenen Datei. Es kann mehr als einm msgid "Load exported configuration file" msgstr "Laden einer exportierten Konfigurationsdatei" +#: src/slic3r/GUI/Plater.cpp:1543 src/slic3r/GUI/Plater.cpp:4976 +msgid "Load File" +msgstr "Datei laden" + +#: src/slic3r/GUI/Plater.cpp:1548 src/slic3r/GUI/Plater.cpp:4981 +msgid "Load Files" +msgstr "Dateien laden" + #: src/slic3r/GUI/GUI_ObjectList.cpp:2038 msgid "Load Part" msgstr "Teil laden" @@ -4757,6 +4887,10 @@ msgstr "Schleifen (minimal)" msgid "Lower Layer" msgstr "Untere Schicht" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:219 +msgid "Lower layer" +msgstr "Untere Schicht" + #: src/slic3r/GUI/Tab.cpp:2346 src/slic3r/GUI/Tab.cpp:2442 #: src/libslic3r/PrintConfig.cpp:1202 src/libslic3r/PrintConfig.cpp:1237 #: src/libslic3r/PrintConfig.cpp:1254 src/libslic3r/PrintConfig.cpp:1271 @@ -4989,6 +5123,10 @@ msgstr "Maximaler Ruck Y" msgid "Maximum jerk Z" msgstr "Maximaler Ruck Z" +#: src/libslic3r/PrintConfig.cpp:1095 +msgid "Maximum length of the infill anchor" +msgstr "Maximale Länge des Infill-Ankers" + #: src/libslic3r/PrintConfig.cpp:2814 msgid "Maximum number of bridges that can be placed on a pillar. Bridges hold support point pinheads and connect to pillars as small branches." msgstr "Maximale Anzahl von Brücken, die auf einen Pfeiler gesetzt werden können. Brücken halten Stützpunkt-Nadelköpfe und verbinden sich als kleine Äste mit den Pfeilern." @@ -5164,7 +5302,7 @@ msgid "Mirror vertically" msgstr "Vertikal spiegeln" #: src/slic3r/Utils/AstroBox.cpp:69 src/slic3r/Utils/OctoPrint.cpp:68 -#, c-format +#, possible-c-format msgid "Mismatched type of print host: %s" msgstr "Nicht übereinstimmender Typ des Druckhosts: %s" @@ -5222,7 +5360,7 @@ msgstr "mm" #: src/libslic3r/PrintConfig.cpp:1655 src/libslic3r/PrintConfig.cpp:1664 msgid "mm (zero to disable)" -msgstr "mm (null eingeben zum Deaktivieren)" +msgstr "mm (Null zum Deaktivieren)" #: src/libslic3r/PrintConfig.cpp:487 src/libslic3r/PrintConfig.cpp:596 #: src/libslic3r/PrintConfig.cpp:924 src/libslic3r/PrintConfig.cpp:937 @@ -5233,6 +5371,10 @@ msgstr "mm (null eingeben zum Deaktivieren)" msgid "mm or %" msgstr "mm oder %" +#: src/libslic3r/PrintConfig.cpp:193 +msgid "mm or % (zero to disable)" +msgstr "mm oder % (Null zum Deaktivieren)" + #: src/libslic3r/PrintConfig.cpp:271 src/libslic3r/PrintConfig.cpp:645 #: src/libslic3r/PrintConfig.cpp:653 src/libslic3r/PrintConfig.cpp:662 #: src/libslic3r/PrintConfig.cpp:670 src/libslic3r/PrintConfig.cpp:697 @@ -5364,6 +5506,30 @@ msgstr "Mausrad:" msgid "Move" msgstr "Bewegen" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:255 +msgid "Move active slider thumb Left" +msgstr "Bewege aktiven Schieberegler nach links" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:256 +msgid "Move active slider thumb Right" +msgstr "Bewege aktiven Schieberegler nach rechts" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:220 +msgid "Move active thumb Down" +msgstr "Aktiven Schieber nach unten bewegen" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:241 +msgid "Move active thumb Left" +msgstr "Aktiven Schieber nach links bewegen" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:242 +msgid "Move active thumb Right" +msgstr "Aktiven Schieber nach rechts bewegen" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:219 +msgid "Move active thumb Up" +msgstr "Aktiven Schieber nach oben bewegen" + #: src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp:1219 msgid "Move clipping plane" msgstr "Beschnittebene bewegen" @@ -5372,14 +5538,6 @@ msgstr "Beschnittebene bewegen" msgid "Move current slider thumb Down" msgstr "Bewege aktuellen Schieberegler nach unten" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:229 -msgid "Move current slider thumb Left" -msgstr "Bewege aktuellen Schieberegler nach links" - -#: src/slic3r/GUI/KBShortcutsDialog.cpp:230 -msgid "Move current slider thumb Right" -msgstr "Bewege aktuellen Schieberegler nach rechts" - #: src/slic3r/GUI/KBShortcutsDialog.cpp:215 msgid "Move current slider thumb Up" msgstr "Bewege aktuellen Schieberegler nach oben" @@ -5437,7 +5595,7 @@ msgid "Multi-part object detected" msgstr "Objekt mit mehreren Teilen erkannt" #: src/slic3r/GUI/FirmwareDialog.cpp:419 src/slic3r/GUI/FirmwareDialog.cpp:454 -#, c-format +#, possible-c-format msgid "Multiple %s devices found. Please only connect one at a time for flashing." msgstr "Mehrere %s Geräte gefunden. Bitte immer nur eins zum Flashen anschließen." @@ -5446,14 +5604,8 @@ msgid "Multiple Extruders" msgstr "Mehrere Extruder" #: src/slic3r/GUI/Plater.cpp:2372 -msgid "" -"Multiple objects were loaded for a multi-material printer.\n" -"Instead of considering them as multiple objects, should I consider\n" -"these files to represent a single object having multiple parts?" -msgstr "" -"Für einen Multimaterialdrucker wurden mehrere Objekte geladen.\n" -"Soll ich, anstatt sie als mehrere Objekte zu betrachten, \n" -"diese Dateien als ein einzelnes Objekt mit mehreren Teilen behandeln?" +msgid "Multiple objects were loaded for a multi-material printer.\nInstead of considering them as multiple objects, should I consider\nthese files to represent a single object having multiple parts?" +msgstr "Für einen Multimaterialdrucker wurden mehrere Objekte geladen.\nSoll ich, anstatt sie als mehrere Objekte zu betrachten, \ndiese Dateien als ein einzelnes Objekt mit mehreren Teilen behandeln?" #: src/libslic3r/PrintConfig.cpp:3638 msgid "Multiply copies by creating a grid." @@ -5522,7 +5674,7 @@ msgid "New version is available." msgstr "Eine neue Version ist verfügbar." #: src/slic3r/GUI/UpdateDialogs.cpp:38 -#, c-format +#, possible-c-format msgid "New version of %s is available" msgstr "Eine neue Version von %s ist verfügbar" @@ -5605,14 +5757,8 @@ msgid "Note, that this/those printer(s) will be deleted after deleting of the se msgstr "Beachten Sie, dass dieser/diese Drucker nach dem Löschen der ausgewählten Voreinstellung gelöscht werden." #: src/slic3r/GUI/Tab.cpp:2039 -msgid "" -"Note: All parameters from this group are moved to the Physical Printer settings (see changelog).\n" -"\n" -"A new Physical Printer profile is created by clicking on the \"cog\" icon right of the Printer profiles combo box, by selecting the \"Add physical printer\" item in the Printer combo box. The Physical Printer profile editor opens also when clicking on the \"cog\" icon in the Printer settings tab. The Physical Printer profiles are being stored into PrusaSlicer/physical_printer directory." -msgstr "" -"Hinweis: Alle Parameter aus dieser Gruppe werden in die Einstellungen des physischen Druckers verschoben (siehe Changelog).\n" -"\n" -"Ein neues physisches Druckerprofil wird erstellt, indem man auf das \"Zahnrad\"-Symbol rechts vom Auswahlfeld \"Druckerprofile\" klickt, indem man den Punkt \"Physischen Drucker hinzufügen\" im Auswahlfeld \"Drucker\" auswählt. Der Profil-Editor für physische Drucker wird auch durch Klicken auf das \"Zahnrad\"-Symbol in der Registerkarte \"Druckereinstellungen\" geöffnet. Die Profile des physischen Druckers werden im Verzeichnis PrusaSlicer/physical_printer gespeichert." +msgid "Note: All parameters from this group are moved to the Physical Printer settings (see changelog).\n\nA new Physical Printer profile is created by clicking on the \"cog\" icon right of the Printer profiles combo box, by selecting the \"Add physical printer\" item in the Printer combo box. The Physical Printer profile editor opens also when clicking on the \"cog\" icon in the Printer settings tab. The Physical Printer profiles are being stored into PrusaSlicer/physical_printer directory." +msgstr "Hinweis: Alle Parameter aus dieser Gruppe werden in die Einstellungen des physischen Druckers verschoben (siehe Changelog).\n\nEin neues physisches Druckerprofil wird erstellt, indem man auf das \"Zahnrad\"-Symbol rechts vom Auswahlfeld \"Druckerprofile\" klickt, indem man den Punkt \"Physischen Drucker hinzufügen\" im Auswahlfeld \"Drucker\" auswählt. Der Profil-Editor für physische Drucker wird auch durch Klicken auf das \"Zahnrad\"-Symbol in der Registerkarte \"Druckereinstellungen\" geöffnet. Die Profile des physischen Druckers werden im Verzeichnis PrusaSlicer/physical_printer gespeichert." #: src/slic3r/Utils/AstroBox.cpp:92 msgid "Note: AstroBox version at least 1.1.0 is required." @@ -5801,10 +5947,14 @@ msgid "On OSX there is always only one instance of app running by default. Howev msgstr "Unter OSX wird standardmäßig immer nur eine Instanz der Anwendung ausgeführt. Es ist jedoch erlaubt, mehrere Instanzen derselben Anwendung von der Befehlszeile aus auszuführen. In einem solchen Fall erlauben diese Einstellungen nur eine Instanz." #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:359 -#, c-format +#, possible-c-format msgid "On this system, %s uses HTTPS certificates from the system Certificate Store or Keychain." msgstr "Auf diesem System verwendet %s HTTPS-Zertifikate aus dem System Zertifikatsspeicher oder Schlüsselbund." +#: src/slic3r/GUI/KBShortcutsDialog.cpp:215 +msgid "On/Off one layer mode of the vertical slider" +msgstr "Ein/Aus Einschichtmodus des vertikalen Schiebereglers" + #: src/slic3r/GUI/DoubleSlider.cpp:1064 msgid "One layer mode" msgstr "Eine Schicht Modus" @@ -5813,9 +5963,17 @@ msgstr "Eine Schicht Modus" msgid "One or more object were assigned an extruder that the printer does not have." msgstr "Eines oder mehrere Objekte wurden einem Extruder zugewiesen, der auf diesem Drucker nicht vorhanden ist." +#: src/slic3r/GUI/GUI_App.cpp:1784 +msgid "Ongoing uploads" +msgstr "Laufende Uploads" + +#: src/libslic3r/Print.cpp:1269 +msgid "Only a single object may be printed at a time in Spiral Vase mode. Either remove all but the last object, or enable sequential mode by \"complete_objects\"." +msgstr "Im Modus \"Spiralvase\" darf immer nur ein einziges Objekt gedruckt werden. Entfernen Sie entweder alle bis auf das letzte Objekt, oder aktivieren Sie den sequenziellen Modus durch \"complete_objects\"." + #: src/libslic3r/PrintConfig.cpp:2045 src/libslic3r/PrintConfig.cpp:2840 msgid "Only create support if it lies on a build plate. Don't create support on a print." -msgstr "Nur dann Stützen schaffen, wenn sie auf der Druckplattform aufbauen. Erstellt keine Stützstrukturen, die auf dem Ausdruck gründen würden." +msgstr "Nur dann Stützen schaffen, wenn sie auf der Druckplattform aufbauen. Erstellt keine Stützen, die auf dem Ausdruck gründen würden." #: src/libslic3r/PrintConfig.cpp:1071 msgid "Only infill where needed" @@ -5866,6 +6024,10 @@ msgstr "Öffne eine neue PrusaSlicer-Instanz" msgid "Open a project file" msgstr "Öffne eine Projektdatei" +#: src/slic3r/GUI/Plater.cpp:1417 +msgid "Open as project" +msgstr "Als Projekt öffnen" + #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:330 msgid "Open CA certificate file" msgstr "Open CA Zertifikat Datei" @@ -5908,7 +6070,7 @@ msgid "Open PrusaSlicer" msgstr "PrusaSlicer öffnen" #: src/slic3r/GUI/MainFrame.cpp:918 src/slic3r/GUI/MainFrame.cpp:1317 -#, c-format +#, possible-c-format msgid "Open the %s website in your browser" msgstr "%s-Website in Ihrem Browser öffnen" @@ -5943,7 +6105,7 @@ msgstr "Optionen" #: src/slic3r/GUI/Tab.cpp:1460 msgid "Options for support material and raft" -msgstr "Optionen für Stützstrukturen und Raft" +msgstr "Optionen für Stützmaterial und Raft" #: src/slic3r/GUI/Mouse3DController.cpp:315 msgid "Options:" @@ -6161,11 +6323,6 @@ msgstr "Druck pausieren (\"%1%\")" msgid "Pause Print G-code" msgstr "Druckpausen G-Code" -#: src/slic3r/GUI/GLCanvas3D.cpp:940 src/slic3r/GUI/GLCanvas3D.cpp:949 -#: src/slic3r/GUI/GLCanvas3D.cpp:988 -msgid "Pause print or custom G-code" -msgstr "Druckpausen oder benutzerdefinierter G-Code" - #: src/libslic3r/PrintConfig.cpp:1147 msgid "Percent of a flow rate relative to object's normal layer height." msgstr "Prozent einer Flussrate relativ zur normalen Schichthöhe des Objekts." @@ -6210,13 +6367,13 @@ msgid "Physical printers" msgstr "Physische Drucker" #: src/slic3r/GUI/ConfigWizard.cpp:1226 -#, c-format +#, possible-c-format msgid "Pick another vendor supported by %s" msgstr "Wählen Sie einen anderen Hersteller, der von %s unterstützt wird" -#: src/libslic3r/PrintConfig.cpp:66 -msgid "Picture sizes to be stored into a .gcode and .sl1 files" -msgstr "Bildgrößen, die in einer.gcode und .sl1 Datei gespeichert werden sollen" +#: src/libslic3r/PrintConfig.cpp:67 +msgid "Picture sizes to be stored into a .gcode and .sl1 files, in the following format: \"XxY, XxY, ...\"" +msgstr "Bildgrößen, die in einer .gcode- und .sl1-Datei gespeichert werden sollen, im folgenden Format: \"XxY, XxY, ...\"" #: src/libslic3r/PrintConfig.cpp:2822 msgid "Pillar connection mode" @@ -6339,7 +6496,7 @@ msgid "Preset \"%1%\" is not compatible with the new printer profile and it has msgstr "Die \"%1%\" Voreinstellung ist mit dem neuen Druckerprofil nicht kompatibel und weist die folgenden ungespeicherten Änderungen auf:" #: src/slic3r/GUI/SavePresetDialog.cpp:136 -msgid "Preset with name \"%1%\" already exists and is imcopatible with selected printer." +msgid "Preset with name \"%1%\" already exists and is incompatible with selected printer." msgstr "Die Voreinstellung mit dem Namen \"%1%\" existiert bereits und ist mit dem ausgewählten Drucker nicht kompatibel." #: src/slic3r/GUI/SavePresetDialog.cpp:148 @@ -6351,6 +6508,10 @@ msgctxt "PresetName" msgid "Copy" msgstr "Kopieren" +#: src/slic3r/GUI/GLCanvas3D.cpp:3990 +msgid "Press %1%left mouse button to enter the exact value" +msgstr "%1%linke Maustaste drücken, um den genauen Wert einzugeben" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:157 msgid "Press to activate deselection rectangle" msgstr "Drücken um das Abwahlrechteck zu aktivieren" @@ -6360,20 +6521,14 @@ msgid "Press to activate selection rectangle" msgstr "Drücken um das Auswahlrechteck zu aktivieren" #: src/slic3r/GUI/KBShortcutsDialog.cpp:155 -msgid "" -"Press to select multiple objects\n" -"or move multiple objects with mouse" -msgstr "" -"Drücken zum Auswählen des mehrteiligen Objekts \n" -"oder Bewegen des mehrteiligen Objekts mit der Maus" +msgid "Press to select multiple objects\nor move multiple objects with mouse" +msgstr "Drücken zum Auswählen des mehrteiligen Objekts \noder Bewegen des mehrteiligen Objekts mit der Maus" #: src/slic3r/GUI/KBShortcutsDialog.cpp:221 #: src/slic3r/GUI/KBShortcutsDialog.cpp:222 #: src/slic3r/GUI/KBShortcutsDialog.cpp:231 #: src/slic3r/GUI/KBShortcutsDialog.cpp:232 -msgid "" -"Press to speed up 5 times while moving thumb\n" -"with arrow keys or mouse wheel" +msgid "Press to speed up 5 times while moving thumb\nwith arrow keys or mouse wheel" msgstr "Drücken, um 5 Mal schneller zu werden, während der Regler mit Pfeiltasten oder Mausrad bewegt wird" #: src/slic3r/GUI/KBShortcutsDialog.cpp:212 src/slic3r/GUI/Plater.cpp:4052 @@ -6529,7 +6684,7 @@ msgstr "Der Druck erfolgt mit mehreren Extrudern mit unterschiedlichen Düsendur #. TRN "Processing input_file_basename" #: src/slic3r/GUI/MainFrame.cpp:1550 -#, c-format +#, possible-c-format msgid "Processing %s" msgstr "Berechne %s" @@ -6575,6 +6730,10 @@ msgstr "PrusaSlicer erkannte System-SSL-Zertifikatspeicher in: %1%" msgid "PrusaSlicer GUI initialization failed" msgstr "PrusaSlicer GUI-Initialisierung fehlgeschlagen" +#: src/slic3r/GUI/GUI_App.cpp:586 +msgid "PrusaSlicer has encountered a localization error. Please report to PrusaSlicer team, what language was active and in which scenario this issue happened. Thank you.\n\nThe application will now terminate." +msgstr "PrusaSlicer ist auf einen Lokalisierungsfehler gestoßen. Bitte melden Sie dem PrusaSlicer-Team, welche Sprache aktiv war und in welchem Szenario dieses Problem aufgetreten ist. Wir danken Ihnen.\n\nDie Anwendung wird nun beendet." + #: src/slic3r/GUI/AboutDialog.cpp:285 msgid "PrusaSlicer is based on Slic3r by Alessandro Ranellucci and the RepRap community." msgstr "PrusaSlicer basiert auf Slic3r von Alessandro Ranellucci und der RepRap Community." @@ -6584,10 +6743,8 @@ msgid "PrusaSlicer is closing: Unsaved Changes" msgstr "PrusaSlicer wird geschlossen: Nicht gespeicherte Änderungen" #: src/slic3r/GUI/OpenGLManager.cpp:259 -#, c-format -msgid "" -"PrusaSlicer requires OpenGL 2.0 capable graphics driver to run correctly, \n" -"while OpenGL version %s, render %s, vendor %s was detected." +#, possible-c-format +msgid "PrusaSlicer requires OpenGL 2.0 capable graphics driver to run correctly, \nwhile OpenGL version %s, render %s, vendor %s was detected." msgstr "PrusaSlicer benötigt einen OpenGL 2.0-fähigen Grafiktreiber, um korrekt zu laufen, während die OpenGL-Version %s, Render %s, Hersteller %s erkannt wurde." #: src/slic3r/GUI/ConfigSnapshotDialog.cpp:50 @@ -6599,14 +6756,8 @@ msgid "PrusaSlicer will remember your action." msgstr "PrusaSlicer wird sich an Ihre Aktion erinnern." #: src/slic3r/GUI/ConfigWizard.cpp:1174 -msgid "" -"PrusaSlicer's user interfaces comes in three variants:\n" -"Simple, Advanced, and Expert.\n" -"The Simple mode shows only the most frequently used settings relevant for regular 3D printing. The other two offer progressively more sophisticated fine-tuning, they are suitable for advanced and expert users, respectively." -msgstr "" -"Die Benutzeroberflächen von PrusaSlicer sind in drei Varianten erhältlich:\n" -"Einfach, Fortgeschritten und Experte.\n" -"Der einfache Modus zeigt nur die am häufigsten verwendeten Einstellungen, die für den regulären 3D-Druck relevant sind. Die beiden anderen bieten eine immer anspruchsvollere Feinabstimmung, sie sind für fortgeschrittene bzw. erfahrene Anwender geeignet." +msgid "PrusaSlicer's user interfaces comes in three variants:\nSimple, Advanced, and Expert.\nThe Simple mode shows only the most frequently used settings relevant for regular 3D printing. The other two offer progressively more sophisticated fine-tuning, they are suitable for advanced and expert users, respectively." +msgstr "Die Benutzeroberflächen von PrusaSlicer sind in drei Varianten erhältlich:\nEinfach, Fortgeschritten und Experte.\nDer einfache Modus zeigt nur die am häufigsten verwendeten Einstellungen, die für den regulären 3D-Druck relevant sind. Die beiden anderen bieten eine immer anspruchsvollere Feinabstimmung, sie sind für fortgeschrittene bzw. erfahrene Anwender geeignet." #: src/slic3r/GUI/UnsavedChangesDialog.cpp:668 msgid "PrusaSlicer: Don't ask me again" @@ -6652,7 +6803,7 @@ msgstr "Schnell" #: src/slic3r/GUI/GUI_ObjectList.cpp:1661 #: src/slic3r/GUI/GUI_ObjectList.cpp:1667 #: src/slic3r/GUI/GUI_ObjectList.cpp:2008 -#, c-format +#, possible-c-format msgid "Quick Add Settings (%s)" msgstr "Schnelles Einstellen (%s)" @@ -6665,7 +6816,7 @@ msgid "Quick Slice and Save As" msgstr "Quick Slice und Speichern unter" #: src/slic3r/GUI/MainFrame.cpp:1144 src/slic3r/GUI/MainFrame.cpp:1402 -#, c-format +#, possible-c-format msgid "Quit %s" msgstr "%s verlassen" @@ -6690,14 +6841,8 @@ msgid "Ramming customization" msgstr "Einstellungen für das Rammen" #: src/slic3r/GUI/WipeTowerDialog.cpp:41 -msgid "" -"Ramming denotes the rapid extrusion just before a tool change in a single-extruder MM printer. Its purpose is to properly shape the end of the unloaded filament so it does not prevent insertion of the new filament and can itself be reinserted later. This phase is important and different materials can require different extrusion speeds to get the good shape. For this reason, the extrusion rates during ramming are adjustable.\n" -"\n" -"This is an expert-level setting, incorrect adjustment will likely lead to jams, extruder wheel grinding into filament etc." -msgstr "" -"Rammen steht für die beschleunigte Extrusion unmittelbar vor einem Werkzeugwechsel in einem MM-Drucker mit einem Extruder. Der Zweck ist, die Spitze des entladenen Filaments geeignet zu formen, damit es das Laden des neuen Filaments nicht behindert und später selber wieder eingeführt werden kann. Diese Phase ist wichtig und verschiedene Materialien können unterschiedliche Extrusionsgeschwindigkeiten benötigen, um die richtige Form zu erzielen. Aus diesem Grund können die Extrusionsraten für das Rammen angepasst werden.\n" -"\n" -"Dies ist eine Einstellung für fortgeschrittene Benutzer. Falsche Anpassungen werden sehr wahrscheinlich zu Verstopfungen führen oder dazu, dass die Zähne der Extruderwelle ins Filament einschneiden usw." +msgid "Ramming denotes the rapid extrusion just before a tool change in a single-extruder MM printer. Its purpose is to properly shape the end of the unloaded filament so it does not prevent insertion of the new filament and can itself be reinserted later. This phase is important and different materials can require different extrusion speeds to get the good shape. For this reason, the extrusion rates during ramming are adjustable.\n\nThis is an expert-level setting, incorrect adjustment will likely lead to jams, extruder wheel grinding into filament etc." +msgstr "Rammen steht für die beschleunigte Extrusion unmittelbar vor einem Werkzeugwechsel in einem MM-Drucker mit einem Extruder. Der Zweck ist, die Spitze des entladenen Filaments geeignet zu formen, damit es das Laden des neuen Filaments nicht behindert und später selber wieder eingeführt werden kann. Diese Phase ist wichtig und verschiedene Materialien können unterschiedliche Extrusionsgeschwindigkeiten benötigen, um die richtige Form zu erzielen. Aus diesem Grund können die Extrusionsraten für das Rammen angepasst werden.\n\nDies ist eine Einstellung für fortgeschrittene Benutzer. Falsche Anpassungen werden sehr wahrscheinlich zu Verstopfungen führen oder dazu, dass die Zähne der Extruderwelle ins Filament einschneiden usw." #: src/slic3r/GUI/WipeTowerDialog.cpp:91 msgid "Ramming line spacing" @@ -6757,7 +6902,7 @@ msgid "Recent projects" msgstr "L&etzte Projekte" #: src/slic3r/GUI/PresetHints.cpp:262 -#, c-format +#, possible-c-format msgid "Recommended object thin wall thickness for layer height %.2f and" msgstr "Empfohlene Stärke der dünnen Wände des Objekts für die Schichthöhe %.2f und" @@ -6792,7 +6937,7 @@ msgid "Redo" msgstr "Redo" #: src/slic3r/GUI/GLCanvas3D.cpp:4382 -#, c-format +#, possible-c-format msgid "Redo %1$d Action" msgid_plural "Redo %1$d Actions" msgstr[0] "Redo %1$d Aktion" @@ -7016,22 +7161,22 @@ msgid "Report an I&ssue" msgstr "Ein &Problem melden" #: src/slic3r/GUI/MainFrame.cpp:928 src/slic3r/GUI/MainFrame.cpp:1327 -#, c-format +#, possible-c-format msgid "Report an issue on %s" msgstr "Einen Problem melden über %s" #: src/slic3r/Utils/PresetUpdater.cpp:733 -#, c-format +#, possible-c-format msgid "requires max. %s" msgstr "benötigt max. %s" #: src/slic3r/Utils/PresetUpdater.cpp:730 -#, c-format +#, possible-c-format msgid "requires min. %s" msgstr "benötigt min. %s" #: src/slic3r/Utils/PresetUpdater.cpp:726 -#, c-format +#, possible-c-format msgid "requires min. %s and max. %s" msgstr "benötigt min. %s und max. %s" @@ -7215,8 +7360,12 @@ msgstr "Rotationswinkel um die Y-Achse in Grad." msgid "Rotation angle around the Z axis in degrees." msgstr "Rotationswinkel um die Z-Achse in Grad." +#: src/slic3r/GUI/DoubleSlider.cpp:1836 +msgid "Ruler mode" +msgstr "Lineal-Modus" + #: src/slic3r/GUI/GUI_App.cpp:1474 -#, c-format +#, possible-c-format msgid "Run %s" msgstr "%s ausführen" @@ -7248,12 +7397,12 @@ msgid "Save" msgstr "Speichern" #: src/slic3r/GUI/SavePresetDialog.cpp:72 -#, c-format +#, possible-c-format msgid "Save %s as:" msgstr "Speichere %s als:" #: src/slic3r/GUI/MainFrame.cpp:1527 -#, c-format +#, possible-c-format msgid "Save %s file as:" msgstr "Speichere %s Datei als:" @@ -7275,7 +7424,7 @@ msgstr "Sichert die Konfiguration in der angegebenen Datei." #. TRN "Save current Settings" #: src/slic3r/GUI/Tab.cpp:203 -#, c-format +#, possible-c-format msgid "Save current %s" msgstr "Speichere aktuelle %s" @@ -7451,6 +7600,10 @@ msgstr "Alle Punkte auswählen" msgid "Select all standard printers" msgstr "Wähle alle Standarddrucker" +#: src/slic3r/GUI/Plater.cpp:1422 +msgid "Select an action to apply to the file" +msgstr "Wählen Sie eine Aktion, die auf die Datei angewendet werden soll" + #: src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp:1215 msgid "Select by rectangle" msgstr "Auswahl über Rechteck" @@ -7520,14 +7673,8 @@ msgid "Select what kind of support do you need" msgstr "Wählen Sie aus, welche Art von Unterstützung Sie benötigen" #: src/slic3r/GUI/DoubleSlider.cpp:2135 -msgid "" -"Select YES if you want to delete all saved tool changes, \n" -"NO if you want all tool changes switch to color changes, \n" -"or CANCEL to leave it unchanged." -msgstr "" -"Wählen Sie JA, wenn Sie alle gespeicherten Werkzeugänderungen löschen möchten, \n" -"NEIN, wenn Sie möchten, dass alle Werkzeugänderungen auf Farbwechsel umgestellt werden, \n" -"oder ABBRECHEN, um sie unverändert zu lassen." +msgid "Select YES if you want to delete all saved tool changes, \nNO if you want all tool changes switch to color changes, \nor CANCEL to leave it unchanged." +msgstr "Wählen Sie JA, wenn Sie alle gespeicherten Werkzeugänderungen löschen möchten, \nNEIN, wenn Sie möchten, dass alle Werkzeugänderungen auf Farbwechsel umgestellt werden, \noder ABBRECHEN, um sie unverändert zu lassen." #: src/slic3r/GUI/Selection.cpp:191 msgid "Selection-Add" @@ -7605,10 +7752,6 @@ msgstr "Seq." msgid "Sequential printing" msgstr "Sequentielles Drucken" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:235 -msgid "Sequential Slider" -msgstr "Sequentieller Schieberegler" - #: src/slic3r/GUI/Preferences.cpp:230 msgid "Sequential slider applied only to top layer" msgstr "Sequentieller Schieberegler wird nur auf die oberste Schicht angewendet" @@ -7654,6 +7797,14 @@ msgstr "Extrudersequenz für den gesamten Druck einstellen" msgid "Set extruder(tool) sequence" msgstr "Extruder(werkzeug)sequenz einstellen" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:243 +msgid "Set left thumb as active" +msgstr "Linken Schieber aktiv setzen" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:222 +msgid "Set lower thumb as active" +msgstr "Unteren Schieber aktiv setzen" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:218 msgid "Set lower thumb to current slider thumb" msgstr "Stelle den unteren Regler auf den aktuellen Schieberegler" @@ -7667,7 +7818,7 @@ msgid "Set number of instances" msgstr "Setze Anzahl der Kopien" #: src/slic3r/GUI/Plater.cpp:4860 -#, c-format +#, possible-c-format msgid "Set numbers of copies to %d" msgstr "Setze Anzahl der Kopien auf %d" @@ -7687,6 +7838,14 @@ msgstr "Setze Druckbar" msgid "Set Printable Instance" msgstr "Setze druckbare Kopie" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:244 +msgid "Set right thumb as active" +msgstr "Rechten Schieber aktiv setzen" + +#: src/slic3r/GUI/DoubleSlider.cpp:1836 +msgid "Set ruler mode" +msgstr "Lineal-Modus einstellen" + #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:893 msgid "Set Scale" msgstr "Setze Skalierung" @@ -7729,7 +7888,7 @@ msgstr "Setzen Sie dies auf einen Nicht-Nullwert, um eine manuelle Extrusionsbre #: src/libslic3r/PrintConfig.cpp:2090 msgid "Set this to a non-zero value to set a manual extrusion width for support material. If left zero, default extrusion width will be used if set, otherwise nozzle diameter will be used. If expressed as percentage (for example 90%) it will be computed over layer height." -msgstr "Setzen Sie dies auf einen Nicht-Nullwert, um eine manuelle Extrusionsbreite für die Stützstrukturen anzugeben. Falls auf null belassen, wird die Standard-Extrusionsbreite verwendet (falls angeben), ansonsten wird der Durchmesser der Druckdüse verwendet. Als Prozentwert (z.B. 90%) angegeben, wird dieser ausgehend von der Schichthöhe berechnet." +msgstr "Setzen Sie dies auf einen Nicht-Nullwert, um eine manuelle Extrusionsbreite für das Stützmaterial anzugeben. Falls auf null belassen, wird die Standard-Extrusionsbreite verwendet (falls angeben), ansonsten wird der Durchmesser der Druckdüse verwendet. Als Prozentwert (z.B. 90%) angegeben, wird dieser ausgehend von der Schichthöhe berechnet." #: src/libslic3r/PrintConfig.cpp:548 msgid "Set this to the clearance radius around your extruder. If the extruder is not centered, choose the largest value for safety. This setting is used to check for collisions and to display the graphical preview in the plater." @@ -7751,17 +7910,17 @@ msgstr "Setze Undruckbar" msgid "Set Unprintable Instance" msgstr "Setze undruckbare Kopie" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:221 +msgid "Set upper thumb as active" +msgstr "Oberen Schieber aktiv setzen" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:217 msgid "Set upper thumb to current slider thumb" msgstr "Stelle den oberen Regler auf den aktuellen Schieberegler" #: src/libslic3r/PrintConfig.cpp:3714 -msgid "" -"Sets logging sensitivity. 0:fatal, 1:error, 2:warning, 3:info, 4:debug, 5:trace\n" -"For example. loglevel=2 logs fatal, error and warning level messages." -msgstr "" -"Stellt die Empfindlichkeit der Protokollierung ein. 0:fatal, 1:Fehler, 2:Warnung, 3:Info, 4:Debug, 5: Trace.\n" -"Zum Beispiel. loglevel=2 protokolliert fatale, Fehler- und Warnstufenmeldungen." +msgid "Sets logging sensitivity. 0:fatal, 1:error, 2:warning, 3:info, 4:debug, 5:trace\nFor example. loglevel=2 logs fatal, error and warning level messages." +msgstr "Stellt die Empfindlichkeit der Protokollierung ein. 0:fatal, 1:Fehler, 2:Warnung, 3:Info, 4:Debug, 5: Trace.\nZum Beispiel. loglevel=2 protokolliert fatale, Fehler- und Warnstufenmeldungen." #: src/slic3r/GUI/BedShapeDialog.cpp:292 src/slic3r/GUI/MainFrame.cpp:1969 msgid "Settings" @@ -7838,10 +7997,22 @@ msgstr "\"Über\"-Dialog anzeigen" msgid "Show advanced settings" msgstr "Ausführliche Einstellungen anzeigen" +#: src/slic3r/GUI/Preferences.cpp:120 +msgid "Show drop project dialog" +msgstr "Projekt-Drop-Dialog anzeigen" + #: src/slic3r/GUI/PrintHostDialogs.cpp:157 msgid "Show error message" msgstr "Fehlermeldungen anzeigen" +#: src/slic3r/GUI/DoubleSlider.cpp:1832 +msgid "Show estimated print time" +msgstr "Geschätzte Druckzeit anzeigen" + +#: src/slic3r/GUI/DoubleSlider.cpp:1832 +msgid "Show estimated print time on the ruler" +msgstr "Geschätzte Druckzeit auf dem Lineal anzeigen" + #: src/slic3r/GUI/Preferences.cpp:112 msgid "Show incompatible print and filament presets" msgstr "Inkompatible Druck- und Filamenteinstellungen anzeigen" @@ -7854,6 +8025,14 @@ msgstr "Liste der Tastaturkürzel anzeigen" msgid "Show normal mode" msgstr "Normalen Modus zeigen" +#: src/slic3r/GUI/DoubleSlider.cpp:1828 +msgid "Show object height" +msgstr "Objekthöhe anzeigen" + +#: src/slic3r/GUI/DoubleSlider.cpp:1828 +msgid "Show object height on the ruler" +msgstr "Objekthöhe auf dem Lineal anzeigen" + #: src/slic3r/GUI/MainFrame.cpp:1294 msgid "Show object/instance labels in 3D scene" msgstr "Objekt-/Kopiebeschriftungen in der 3D-Szene anzeigen" @@ -7930,10 +8109,18 @@ msgstr "Zeige Benutzerkonfigurationsordner (datadir)" msgid "Show/Hide 3Dconnexion devices settings dialog" msgstr "Einstellungsdialog für 3Dconnexion-Geräte ein-/ausblenden" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:175 +msgid "Show/Hide 3Dconnexion devices settings dialog, if enabled" +msgstr "Dialogfeld Einstellungen für 3Dconnexion-Geräte anzeigen/verbergen, falls aktiviert" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:216 msgid "Show/Hide Legend & Estimated printing time" msgstr "Legende & geschätzte Druckzeit anzeigen/verbergen" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:216 +msgid "Show/Hide Legend and Estimated printing time" +msgstr "Legende und geschätzte Druckzeit anzeigen/verbergen" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:141 msgid "Show/Hide object/instance labels" msgstr "Objekt-/Kopiebeschriftungen ein-/ausblenden" @@ -7959,14 +8146,8 @@ msgid "Single Extruder Multi Material" msgstr "Einzelextruder mit Multi-Material" #: src/slic3r/GUI/Tab.cpp:2101 -msgid "" -"Single Extruder Multi Material is selected, \n" -"and all extruders must have the same diameter.\n" -"Do you want to change the diameter for all extruders to first extruder nozzle diameter value?" -msgstr "" -"Einzel-Extruder Multi-Material ist ausgewählt, \n" -"und alle Extruder müssen den gleichen Durchmesser haben.\n" -"Möchten Sie den Durchmesser für alle Extruder auf den Wert des ersten Extruderdüsendurchmessers ändern?" +msgid "Single Extruder Multi Material is selected, \nand all extruders must have the same diameter.\nDo you want to change the diameter for all extruders to first extruder nozzle diameter value?" +msgstr "Einzel-Extruder Multi-Material ist ausgewählt, \nund alle Extruder müssen den gleichen Durchmesser haben.\nMöchten Sie den Durchmesser für alle Extruder auf den Wert des ersten Extruderdüsendurchmessers ändern?" #: src/slic3r/GUI/Tab.cpp:2476 msgid "Single extruder multimaterial parameters" @@ -8072,8 +8253,8 @@ msgid "Slic3r can upload G-code files to a printer host. This field should conta msgstr "PrusaSlicer kann G-Code Dateien zu einem Druckerhost hochladen. Dieses Feld sollte den API-Schlüssel oder das Kennwort enthalten, die für die Authentifizierung erforderlich sind." #: src/libslic3r/PrintConfig.cpp:100 -msgid "Slic3r can upload G-code files to a printer host. This field should contain the hostname, IP address or URL of the printer host instance." -msgstr "PrusaSlicer kann G-Code Dateien auf einen Drucker-Host hochladen. Dieses Feld sollte den Hostnamen, die IP-Adresse oder die URL der Drucker-Hostinstanz enthalten." +msgid "Slic3r can upload G-code files to a printer host. This field should contain the hostname, IP address or URL of the printer host instance. Print host behind HAProxy with basic auth enabled can be accessed by putting the user name and password into the URL in the following format: https://username:password@your-octopi-address/" +msgstr "PrusaSlicer kann G-Code-Dateien auf einen Drucker-Host hochladen. Dieses Feld sollte den Hostnamen, die IP-Adresse oder die URL der Drucker-Host-Instanz enthalten. Auf einen Drucker-Host hinter HAProxy mit aktivierter Basisauthentifizierung kann zugegriffen werden, indem der Benutzername und das Passwort im folgenden Format in die URL eingegeben werden: https://username:password@Ihre-octopi-addresse/" #: src/libslic3r/PrintConfig.cpp:1407 msgid "Slic3r will not scale speed down below this speed." @@ -8149,7 +8330,7 @@ msgstr "Slice das Modell" #: src/libslic3r/SLAPrintSteps.cpp:50 msgid "Slicing supports" -msgstr "Slice Stützstrukturen" +msgstr "Slice Stützen" #: src/libslic3r/PrintConfig.cpp:2557 msgid "Slow" @@ -8219,7 +8400,7 @@ msgstr "Lösliches Material" #: src/libslic3r/PrintConfig.cpp:791 msgid "Soluble material is most likely used for a soluble support." -msgstr "Lösliches Material wird meistens für Stützstrukturen verwendet." +msgstr "Lösliches Material wird meistens für lösliche Stützen verwendet." #: src/slic3r/GUI/UnsavedChangesDialog.cpp:735 msgid "Some fields are too long to fit. Right mouse click reveals the full text." @@ -8230,13 +8411,9 @@ msgid "Some G/M-code commands, including temperature control and others, are not msgstr "Einige G/M-Code Befehle, einschließlich Temperaturregelung und andere, sind nicht universell einsetzbar. Stellen Sie diese Option auf die Firmware Ihres Druckers ein, um eine kompatible Ausgabe zu erhalten. Der Zusatz \"No Extrusion\" verhindert, dass PrusaSlicer überhaupt einen Extrusionswert exportiert." #: src/slic3r/GUI/Plater.cpp:2309 -#, c-format -msgid "" -"Some object(s) in file %s looks like saved in inches.\n" -"Should I consider them as a saved in inches and convert them?" -msgstr "" -"Einige Objekte in der Datei %s sehen aus wie in Zoll gespeichert.\n" -"Als in Zoll gespeicherte Objekte betrachten und konvertieren?" +#, possible-c-format +msgid "Some object(s) in file %s looks like saved in inches.\nShould I consider them as a saved in inches and convert them?" +msgstr "Einige Objekte in der Datei %s sehen aus wie in Zoll gespeichert.\nAls in Zoll gespeicherte Objekte betrachten und konvertieren?" #: src/slic3r/GUI/GLCanvas3D.cpp:636 msgid "Some objects are not visible." @@ -8258,6 +8435,10 @@ msgstr "Einige Objekte können mit ein paar kleineren Grundschichten auskommen, msgid "Some printers or printer setups may have difficulties printing with a variable layer height. Enabled by default." msgstr "Mit einigen Druckern oder Druckerkonfigurationen ist es schwierig, mit einer variablen Schichthöhe zu drucken. Standardmässig aktiviert." +#: src/slic3r/GUI/GLCanvas3D.cpp:3967 +msgid "Spacing" +msgstr "Abstand" + #: src/libslic3r/PrintConfig.cpp:2126 msgid "Spacing between interface lines. Set zero to get a solid interface." msgstr "Abstand zwischen den Schnittstellenlinien. Auf null stellen, um ein massives Interface zu erhalten." @@ -8268,7 +8449,7 @@ msgstr "Abstand zwischen Bügelwegen" #: src/libslic3r/PrintConfig.cpp:2160 msgid "Spacing between support material lines." -msgstr "Abstand zwischen Stützstrukturlinien." +msgstr "Abstand zwischen Stützmateriallinien." #: src/slic3r/GUI/GUI_ObjectList.cpp:96 src/slic3r/GUI/GUI_ObjectList.cpp:655 #: src/slic3r/GUI/GUI_Preview.cpp:278 src/slic3r/GUI/Tab.cpp:1474 @@ -8314,7 +8495,7 @@ msgstr "Geschwindigkeit für den Druck von Trägermaterial-Schnittstellenschicht #: src/libslic3r/PrintConfig.cpp:2169 msgid "Speed for printing support material." -msgstr "Druckgeschwindigkeit der Stützstrukturen." +msgstr "Druckgeschwindigkeit des Stützmaterials." #: src/libslic3r/PrintConfig.cpp:1093 msgid "Speed for printing the internal fill. Set to zero for auto." @@ -8403,6 +8584,10 @@ msgstr "In Teile trennen" msgid "Split to Parts" msgstr "In Teile trennen" +#: src/libslic3r/PrintConfig.cpp:812 +msgid "Spool weight" +msgstr "Gewicht der Spule" + #: src/slic3r/GUI/ConfigWizard.cpp:307 msgid "Standard" msgstr "Standard" @@ -8437,30 +8622,8 @@ msgid "Start the application" msgstr "Anwendung starten" #: src/slic3r/GUI/GUI_App.cpp:386 -msgid "" -"Starting with %1% 2.3, configuration directory on Linux has changed (according to XDG Base Directory Specification) to \n" -"%2%.\n" -"\n" -"This directory did not exist yet (maybe you run the new version for the first time).\n" -"However, an old %1% configuration directory was detected in \n" -"%3%.\n" -"\n" -"Consider moving the contents of the old directory to the new location in order to access your profiles, etc.\n" -"Note that if you decide to downgrade %1% in future, it will use the old location again.\n" -"\n" -"What do you want to do now?" -msgstr "" -"Beginnend mit %1% 2.3 hat sich das Konfigurationsverzeichnis unter Linux (gemäß XDG Base Directory Specification) geändert in \n" -"%2%.\n" -"\n" -"Dieses Verzeichnis existierte noch nicht (vielleicht führen Sie die neue Version zum ersten Mal aus).\n" -"Es wurde jedoch ein altes %1%-Konfigurationsverzeichnis entdeckt in \n" -"%3%.\n" -"\n" -"Ziehen Sie in Betracht, den Inhalt des alten Verzeichnisses an den neuen Ort zu verschieben, um auf Ihre Profile usw. zuzugreifen.\n" -"Beachten Sie, dass bei einem zukünftigen Downgrade von %1% wieder der alte Speicherort verwendet wird.\n" -"\n" -"Was möchten Sie jetzt tun?" +msgid "Starting with %1% 2.3, configuration directory on Linux has changed (according to XDG Base Directory Specification) to \n%2%.\n\nThis directory did not exist yet (maybe you run the new version for the first time).\nHowever, an old %1% configuration directory was detected in \n%3%.\n\nConsider moving the contents of the old directory to the new location in order to access your profiles, etc.\nNote that if you decide to downgrade %1% in future, it will use the old location again.\n\nWhat do you want to do now?" +msgstr "Beginnend mit %1% 2.3 hat sich das Konfigurationsverzeichnis unter Linux (gemäß XDG Base Directory Specification) geändert in \n%2%.\n\nDieses Verzeichnis existierte noch nicht (vielleicht führen Sie die neue Version zum ersten Mal aus).\nEs wurde jedoch ein altes %1%-Konfigurationsverzeichnis entdeckt in \n%3%.\n\nZiehen Sie in Betracht, den Inhalt des alten Verzeichnisses an den neuen Ort zu verschieben, um auf Ihre Profile usw. zuzugreifen.\nBeachten Sie, dass bei einem zukünftigen Downgrade von %1% wieder der alte Speicherort verwendet wird.\n\nWas möchten Sie jetzt tun?" #: src/slic3r/GUI/PrintHostDialogs.cpp:149 msgid "Status" @@ -8483,7 +8646,7 @@ msgid "Stealth mode" msgstr "Stealth Modus" #: src/slic3r/GUI/Plater.cpp:5118 -#, c-format +#, possible-c-format msgid "STL file exported to %s" msgstr "Die STL-Datei wurde exportiert zu %s" @@ -8491,12 +8654,16 @@ msgstr "Die STL-Datei wurde exportiert zu %s" msgid "Stop at height" msgstr "Stoppe auf Höhe" +#: src/slic3r/GUI/GUI_App.cpp:1781 +msgid "Stop them and continue anyway?" +msgstr "Stoppen und trotzdem weitermachen?" + #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:295 msgid "Success!" msgstr "Erfolg!" #: src/slic3r/GUI/Plater.cpp:2047 -#, c-format +#, possible-c-format msgid "Successfully unmounted. The device %s(%s) can now be safely removed from the computer." msgstr "Erfolgreich ausgeworfen. Das Gerät %s(%s) kann nun sicher vom Computer entfernt werden." @@ -8556,29 +8723,29 @@ msgstr "Schnittstelle zu den Stützen" #: src/libslic3r/PrintConfig.cpp:2177 src/libslic3r/PrintConfig.cpp:2185 #: src/libslic3r/PrintConfig.cpp:2199 msgid "Support material" -msgstr "Stützstrukturen" +msgstr "Stützmaterial" #: src/slic3r/GUI/GUI_Preview.cpp:312 src/libslic3r/ExtrusionEntity.cpp:325 #: src/libslic3r/ExtrusionEntity.cpp:358 src/libslic3r/PrintConfig.cpp:2133 msgid "Support material interface" -msgstr "Schnittstellenmaterial zu den Stützstrukturen" +msgstr "Schnittstellenmaterial zum Stützmaterial" #: src/libslic3r/PrintConfig.cpp:2186 msgid "Support material will not be generated for overhangs whose slope angle (90° = vertical) is above the given threshold. In other words, this value represent the most horizontal slope (measured from the horizontal plane) that you can print without support material. Set to zero for automatic detection (recommended)." -msgstr "Für Überhänge, deren Neigungswinkel (90° = vertikal) oberhalb der vorgegebenen Schwelle liegt, wird keine Stützstruktur erzeugt. Mit anderen Worten, dieser Wert stellt die größte horizontale Steigung (gemessen von der horizontalen Ebene) dar, die Sie ohne Trägermaterial drucken können. Für die automatische Erkennung auf null setzen (empfohlen)." +msgstr "Für Überhänge, deren Neigungswinkel (90° = vertikal) oberhalb der vorgegebenen Schwelle liegt, wird kein Stützmaterial erzeugt. Mit anderen Worten, dieser Wert stellt die größte horizontale Steigung (gemessen von der horizontalen Ebene) dar, die Sie ohne Stützmaterial drucken können. Für die automatische Erkennung auf null setzen (empfohlen)." #: src/libslic3r/PrintConfig.cpp:2106 msgid "Support material/raft interface extruder" -msgstr "Stützstrukturen/Raft Schnittstellen Extruder" +msgstr "Stützmaterial/Raft Schnittstellen Extruder" #: src/libslic3r/PrintConfig.cpp:2079 msgid "Support material/raft/skirt extruder" -msgstr "Stützstrukturen/Raft/Schürzen Extruder" +msgstr "Stützmaterial/Raft/Schürzen Extruder" #: src/slic3r/GUI/Plater.cpp:366 src/libslic3r/PrintConfig.cpp:2043 #: src/libslic3r/PrintConfig.cpp:2838 msgid "Support on build plate only" -msgstr "Stützstrukturen nur auf dem Druckbett" +msgstr "Stützen nur auf dem Druckbett" #: src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp:762 msgid "Support parameter change" @@ -8624,12 +8791,8 @@ msgid "Supports stealth mode" msgstr "Unterstützt Stealth Modus" #: src/slic3r/GUI/ConfigManipulation.cpp:158 -msgid "" -"Supports work better, if the following feature is enabled:\n" -"- Detect bridging perimeters" -msgstr "" -"Stützen funktionieren besser, wenn die folgende Funktion aktiviert ist:\n" -"- Erkennen von Umfangbrücken" +msgid "Supports work better, if the following feature is enabled:\n- Detect bridging perimeters" +msgstr "Stützen funktionieren besser, wenn die folgende Funktion aktiviert ist:\n- Erkennen von Umfangbrücken" #: src/slic3r/GUI/Preferences.cpp:104 msgid "Suppress \" - default - \" presets" @@ -8639,6 +8802,10 @@ msgstr "\"Standard\"-Einstellungen unterdrücken" msgid "Suppress \" - default - \" presets in the Print / Filament / Printer selections once there are any other valid presets available." msgstr "\"Standard\"-Einstellungen in den Auswahlen für Druck / Filament / Drucker unterdrücken, falls andere gültige Voreinstellungen vorhanden sind." +#: src/slic3r/GUI/Preferences.cpp:276 +msgid "Suppress to open hyperlink in browser" +msgstr "Öffnen des Hyperlinks im Browser unterdrücken" + #: src/slic3r/GUI/MainFrame.cpp:1527 msgid "SVG" msgstr "SVG" @@ -8676,7 +8843,7 @@ msgid "Switch to Settings" msgstr "Zu Einstellungen wechseln" #: src/slic3r/GUI/wxExtensions.cpp:623 -#, c-format +#, possible-c-format msgid "Switch to the %s mode" msgstr "Wechseln zum %s Modus" @@ -8685,22 +8852,12 @@ msgid "Switching Presets: Unsaved Changes" msgstr "Voreinstellungen umschalten: Nicht gespeicherte Änderungen" #: src/slic3r/GUI/GUI_App.cpp:1608 -msgid "" -"Switching the language will trigger application restart.\n" -"You will lose content of the plater." -msgstr "" -"Das Umschalten der Sprache löst einen Neustart der Anwendung aus.\n" -"Sie verlieren den Inhalt der Druckplatte." +msgid "Switching the language will trigger application restart.\nYou will lose content of the plater." +msgstr "Das Umschalten der Sprache löst einen Neustart der Anwendung aus.\nSie verlieren den Inhalt der Druckplatte." #: src/slic3r/GUI/WipeTowerDialog.cpp:365 -msgid "" -"Switching to simple settings will discard changes done in the advanced mode!\n" -"\n" -"Do you want to proceed?" -msgstr "" -"Das Umschalten auf einfache Einstellungen verwirft die im erweiterten Modus vorgenommenen Änderungen!\n" -"\n" -"Wollen Sie fortfahren?" +msgid "Switching to simple settings will discard changes done in the advanced mode!\n\nDo you want to proceed?" +msgstr "Das Umschalten auf einfache Einstellungen verwirft die im erweiterten Modus vorgenommenen Änderungen!\n\nWollen Sie fortfahren?" #: src/slic3r/GUI/Tab.cpp:1332 msgid "symbolic profile name" @@ -8772,32 +8929,22 @@ msgid "The %1% infill pattern is not supposed to work at 100%% density." msgstr "Das %1% Füllmuster ist nicht für die Arbeit mit 100%% Dichte vorgesehen." #: src/slic3r/GUI/FirmwareDialog.cpp:548 -#, c-format +#, possible-c-format msgid "The %s device could not have been found" msgstr "Das %s-Gerät konnte nicht gefunden werden" #: src/slic3r/GUI/FirmwareDialog.cpp:436 -#, c-format -msgid "" -"The %s device was not found.\n" -"If the device is connected, please press the Reset button next to the USB connector ..." -msgstr "" -"Das %s-Gerät wurde nicht gefunden.\n" -"Wenn das Gerät angeschlossen ist, drücken Sie bitte die Reset-Taste neben dem USB-Anschluss...." +#, possible-c-format +msgid "The %s device was not found.\nIf the device is connected, please press the Reset button next to the USB connector ..." +msgstr "Das %s-Gerät wurde nicht gefunden.\nWenn das Gerät angeschlossen ist, drücken Sie bitte die Reset-Taste neben dem USB-Anschluss...." #: src/slic3r/GUI/Tab.cpp:1238 msgid "The current custom preset will be detached from the parent system preset." msgstr "Die aktuelle benutzerdefinierte Voreinstellung wird von der Voreinstellung des übergeordneten Systems gelöst." #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:925 -msgid "" -"The currently manipulated object is tilted (rotation angles are not multiples of 90°).\n" -"Non-uniform scaling of tilted objects is only possible in the World coordinate system,\n" -"once the rotation is embedded into the object coordinates." -msgstr "" -"Das aktuell manipulierte Objekt wird gekippt (Drehwinkel sind keine Vielfachen von 90°).\n" -"Eine ungleiche Skalierung von geschwenkten Objekten ist nur im Weltkoordinatensystem möglich,\n" -"sobald die Drehung in die Objektkoordinaten eingearbeitet wurde." +msgid "The currently manipulated object is tilted (rotation angles are not multiples of 90°).\nNon-uniform scaling of tilted objects is only possible in the World coordinate system,\nonce the rotation is embedded into the object coordinates." +msgstr "Das aktuell manipulierte Objekt wird gekippt (Drehwinkel sind keine Vielfachen von 90°).\nEine ungleiche Skalierung von geschwenkten Objekten ist nur im Weltkoordinatensystem möglich,\nsobald die Drehung in die Objektkoordinaten eingearbeitet wurde." #: src/libslic3r/PrintConfig.cpp:2890 msgid "The default angle for connecting support sticks and junctions." @@ -8825,11 +8972,11 @@ msgstr "Der Extruder der beim Drucken von massivem Infill benutzt werden soll." #: src/libslic3r/PrintConfig.cpp:2108 msgid "The extruder to use when printing support material interface (1+, 0 to use the current extruder to minimize tool changes). This affects raft too." -msgstr "Der Extruder, der für den Druck von Schnittstellen zu den Stützstrukturen verwendet wird (1+, oder null um den aktuellen Extruder für die Minimierung von Werkzeugwechseln zu verwenden). Dies betrifft auch den Raft." +msgstr "Der Extruder, der für den Druck von Schnittstellen zum Stützmaterial verwendet wird (1+, oder null um den aktuellen Extruder für die Minimierung von Werkzeugwechseln zu verwenden). Dies betrifft auch den Raft." #: src/libslic3r/PrintConfig.cpp:2081 msgid "The extruder to use when printing support material, raft and skirt (1+, 0 to use the current extruder to minimize tool changes)." -msgstr "Der Extruder, der für den Druck von Stützstrukturen, Raft und Schürze verwendet wird (1+, oder null um den aktuellen Extruder für die Minimierung von Werkzeugwechseln zu verwenden)." +msgstr "Der Extruder, der für den Druck von Stützmaterial, Raft und Schürze verwendet wird (1+, oder null um den aktuellen Extruder für die Minimierung von Werkzeugwechseln zu verwenden)." #: src/libslic3r/PrintConfig.cpp:763 msgid "The filament material type for use in custom G-codes." @@ -8861,6 +9008,18 @@ msgstr "Bei den folgenden FFF-Druckermodellen wurde kein Filament ausgewählt:" msgid "The following presets were modified:" msgstr "Die folgenden Voreinstellungen wurden geändert:" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:253 +msgid "The following shortcuts are applicable in G-code preview when the horizontal slider is active" +msgstr "Die folgenden Tastenkombinationen sind in der G-Code-Vorschau anwendbar, wenn der horizontale Schieberegler aktiv ist" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:237 +msgid "The following shortcuts are applicable in G-code preview when the vertical slider is active" +msgstr "Die folgenden Tastenkombinationen sind in der G-Code-Vorschau anwendbar, wenn der vertikale Schieberegler aktiv ist" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:179 +msgid "The following shortcuts are applicable when the specified gizmo is active" +msgstr "Die folgenden Tastenkombinationen sind anwendbar, wenn das angegebene Gizmo aktiv ist" + #: src/slic3r/GUI/ConfigWizard.cpp:2275 msgid "The following SLA printer models have no materials selected:" msgstr "Bei den folgenden SLA-Druckermodellen wurden keine Materialien ausgewählt:" @@ -8897,6 +9056,10 @@ msgstr "Der maximale Abstand zwischen 2 Pfeilern, die miteinander verbunden werd msgid "The max length of a bridge" msgstr "Die maximale Länge einer Überbrückung" +#: src/libslic3r/PrintConfig.cpp:190 +msgid "The maximum detour length for avoid crossing perimeters. If the detour is longer than this value, avoid crossing perimeters is not applied for this travel path. Detour length could be specified either as an absolute value or as percentage (for example 50%) of a direct travel path." +msgstr "Die maximale Umleitungslänge für kreuzen der Kontur vermeiden. Wenn die Umleitung länger als dieser Wert ist, wird die Umgehung von Konturen nicht für diesen Fahrweg angewendet. Die Umleitungslänge kann entweder als absoluter Wert oder als Prozentsatz (z. B. 50 %) eines direkten Verfahrwegs angegeben werden." + #: src/libslic3r/PrintConfig.cpp:2878 msgid "The minimum distance of the pillar base from the model in mm. Makes sense in zero elevation mode where a gap according to this parameter is inserted between the model and the pad." msgstr "Der Mindestabstand des Säulenfußes zum Modell in mm. Sinnvoll im Nullhöhenmodus, bei dem ein Spalt gemäß diesem Parameter zwischen Modell und Grundschicht eingefügt wird." @@ -8905,6 +9068,14 @@ msgstr "Der Mindestabstand des Säulenfußes zum Modell in mm. Sinnvoll im Nullh msgid "The name cannot be empty." msgstr "Name kann nicht leer sein." +#: src/slic3r/GUI/SavePresetDialog.cpp:152 +msgid "The name cannot end with space character." +msgstr "Der Name darf nicht mit einem Leerzeichen enden." + +#: src/slic3r/GUI/SavePresetDialog.cpp:147 +msgid "The name cannot start with space character." +msgstr "Der Name darf nicht mit einem Leerzeichen beginnen." + #: src/libslic3r/PrintConfig.cpp:219 msgid "The number of bottom solid layers is increased above bottom_solid_layers if necessary to satisfy minimum thickness of bottom shell." msgstr "Die Anzahl der unteren Massivschichten wird über bottom_solid_layers erhöht, wenn es notwendig ist, um die Mindeststärke der Bodenschale zu erfüllen." @@ -8930,14 +9101,8 @@ msgid "The percentage of smaller pillars compared to the normal pillar diameter msgstr "Der Prozentsatz der im Vergleich zum normalen Pfeilerdurchmesser kleineren Pfeiler, die in problematischen Bereichen eingesetzt werden, in die ein normaler Pfeiler nicht passt." #: src/libslic3r/PrintConfig.cpp:2567 -msgid "" -"The percentage of the bed area. \n" -"If the print area exceeds the specified value, \n" -"then a slow tilt will be used, otherwise - a fast tilt" -msgstr "" -"Der Prozentsatz der Druckbettfläche.\n" -"Wenn der Druckbereich den angegebenen Wert überschreitet,\n" -"wird eine langsame Verkippung verwendet, andernfalls - eine schnelle Verkippung" +msgid "The percentage of the bed area. \nIf the print area exceeds the specified value, \nthen a slow tilt will be used, otherwise - a fast tilt" +msgstr "Der Prozentsatz der Druckbettfläche.\nWenn der Druckbereich den angegebenen Wert überschreitet,\nwird eine langsame Verkippung verwendet, andernfalls - eine schnelle Verkippung" #: src/slic3r/GUI/Tab.cpp:3430 msgid "The physical printer(s) below is based on the preset, you are going to delete." @@ -8984,22 +9149,12 @@ msgid "The selected object couldn't be split because it contains only one part." msgstr "Das ausgewählte Objekt konnte nicht getrennt werden, da es nur aus einem Teil besteht." #: src/slic3r/GUI/MainFrame.cpp:1003 -msgid "" -"The selected project is no longer available.\n" -"Do you want to remove it from the recent projects list?" -msgstr "" -"Das ausgewählte Projekt ist nicht mehr verfügbar.\n" -"Wollen Sie es aus der Liste der letzten Projekte entfernen?" +msgid "The selected project is no longer available.\nDo you want to remove it from the recent projects list?" +msgstr "Das ausgewählte Projekt ist nicht mehr verfügbar.\nWollen Sie es aus der Liste der letzten Projekte entfernen?" #: src/slic3r/GUI/DoubleSlider.cpp:1121 -msgid "" -"The sequential print is on.\n" -"It's impossible to apply any custom G-code for objects printing sequentually.\n" -"This code won't be processed during G-code generation." -msgstr "" -"Der sequentielle Druck ist eingeschaltet.\n" -"Es ist unmöglich, einen benutzerdefinierten G-Code für Objekte anzuwenden, die sequentiell gedruckt werden.\n" -"Dieser Code wird bei der G-Code-Generierung nicht verarbeitet." +msgid "The sequential print is on.\nIt's impossible to apply any custom G-code for objects printing sequentually.\nThis code won't be processed during G-code generation." +msgstr "Der sequentielle Druck ist eingeschaltet.\nEs ist unmöglich, einen benutzerdefinierten G-Code für Objekte anzuwenden, die sequentiell gedruckt werden.\nDieser Code wird bei der G-Code-Generierung nicht verarbeitet." #: src/slic3r/GUI/ConfigWizard.cpp:1187 msgid "The size of the object can be specified in inches" @@ -9018,27 +9173,9 @@ msgid "The speed for retractions (it only applies to the extruder motor)." msgstr "Die Einzugsgeschwindigkeit (sie betrifft nur den Extruderantrieb)." #: src/slic3r/GUI/ConfigManipulation.cpp:80 -#, c-format -msgid "" -"The Spiral Vase mode requires:\n" -"- one perimeter\n" -"- no top solid layers\n" -"- 0% fill density\n" -"- no support material\n" -"- Ensure vertical shell thickness enabled\n" -"- Detect thin walls disabled" -msgstr "" -"Der Spiralvasenmodus erfordert:\n" -"- einen Perimeter\n" -"- keine oberen massiven Schichten\n" -"- 0% Fülldichte\n" -"- kein Stützmaterial\n" -"- Vertikale Schalenstärke sicherstellen aktiv\n" -"- Dünne Wände erkennen nicht aktiv" - -#: src/libslic3r/Print.cpp:1263 -msgid "The Spiral Vase option can only be used when printing a single object." -msgstr "Die Option Spiralvase kann nur beim Drucken eines einzelnen Objekts verwendet werden." +#, possible-c-format +msgid "The Spiral Vase mode requires:\n- one perimeter\n- no top solid layers\n- 0% fill density\n- no support material\n- Ensure vertical shell thickness enabled\n- Detect thin walls disabled" +msgstr "Der Spiralvasenmodus erfordert:\n- einen Perimeter\n- keine oberen massiven Schichten\n- 0% Fülldichte\n- kein Stützmaterial\n- Vertikale Schalenstärke sicherstellen aktiv\n- Dünne Wände erkennen nicht aktiv" #: src/libslic3r/Print.cpp:1270 msgid "The Spiral Vase option can only be used when printing single material objects." @@ -9067,32 +9204,25 @@ msgstr "Die vorgenommenen Einstellungen führen zu einem leeren Druck." msgid "The thickness of the pad and its optional cavity walls." msgstr "Die Stärke der Grundschicht und seine optionalen Hohlraumwände." +#: src/slic3r/GUI/GUI_App.cpp:1781 +msgid "The uploads are still ongoing" +msgstr "Die Uploads sind noch im Gange" + #: src/libslic3r/PrintConfig.cpp:2053 msgid "The vertical distance between object and support material interface. Setting this to 0 will also prevent Slic3r from using bridge flow and speed for the first object layer." msgstr "Der vertikale Abstand zwischen Objekt und Trägermaterialschnittstelle. Wenn Sie diesen Wert auf 0 setzen, wird PrusaSlicer auch verhindern, dass Bridge-Flow und -Geschwindigkeit für die erste Objektschicht verwendet werden." #: src/slic3r/GUI/Tab.cpp:2731 -msgid "" -"The Wipe option is not available when using the Firmware Retraction mode.\n" -"\n" -"Shall I disable it in order to enable Firmware Retraction?" -msgstr "" -"Die Reinigungsoption ist nicht verfügbar, wenn der Firmware-Einzug verwendet wird.\n" -"\n" -"Soll ich sie ausschalten, um den Firmware-Einzug zu aktivieren?" +msgid "The Wipe option is not available when using the Firmware Retraction mode.\n\nShall I disable it in order to enable Firmware Retraction?" +msgstr "Die Reinigungsoption ist nicht verfügbar, wenn der Firmware-Einzug verwendet wird.\n\nSoll ich sie ausschalten, um den Firmware-Einzug zu aktivieren?" #: src/libslic3r/Print.cpp:1294 msgid "The Wipe Tower currently does not support volumetric E (use_volumetric_e=0)." msgstr "Der Reinigungsturm unterstützt derzeit kein volumetrisches E (use_volumetric_e=0)." #: src/slic3r/GUI/ConfigManipulation.cpp:114 -msgid "" -"The Wipe Tower currently supports the non-soluble supports only\n" -"if they are printed with the current extruder without triggering a tool change.\n" -"(both support_material_extruder and support_material_interface_extruder need to be set to 0)." -msgstr "" -"Der Reinigungsturm unterstützt derzeit nur die unlöslichen Stützen, wenn sie mit dem aktuellen Extruder gedruckt werden, ohne einen Werkzeugwechsel auszulösen.\n" -"(sowohl der Stützstruktur-Extruder als auch der Stützstruktur-Schnittstellen-Extruder müssen auf 0 eingestellt sein)" +msgid "The Wipe Tower currently supports the non-soluble supports only\nif they are printed with the current extruder without triggering a tool change.\n(both support_material_extruder and support_material_interface_extruder need to be set to 0)." +msgstr "Der Reinigungsturm unterstützt derzeit nur die unlöslichen Stützen, wenn sie mit dem aktuellen Extruder gedruckt werden, ohne einen Werkzeugwechsel auszulösen.\n(sowohl der Stützmaterial-Extruder als auch der Stützmaterial-Schnittstellen-Extruder müssen auf 0 eingestellt sein)" #: src/libslic3r/Print.cpp:1426 msgid "The Wipe Tower currently supports the non-soluble supports only if they are printed with the current extruder without triggering a tool change. (both support_material_extruder and support_material_interface_extruder need to be set to 0)." @@ -9143,45 +9273,29 @@ msgid "There are unprintable objects. Try to adjust support settings to make the msgstr "Es gibt nicht druckbare Objekte. Versuchen Sie, die Stützeinstellungen anzupassen, um die Objekte druckbar zu machen." #: src/slic3r/GUI/DoubleSlider.cpp:1155 -msgid "" -"There is a color change for extruder that has not been used before.\n" -"Check your settings to avoid redundant color changes." -msgstr "" -"Es gibt einen Farbwechsel für den Extruder, der bisher noch nicht verwendet wurde.\n" -"Überprüfen Sie Ihre Einstellungen, um überflüssige Farbwechsel zu vermeiden." +msgid "There is a color change for extruder that has not been used before.\nCheck your settings to avoid redundant color changes." +msgstr "Es gibt einen Farbwechsel für den Extruder, der bisher noch nicht verwendet wurde.\nÜberprüfen Sie Ihre Einstellungen, um überflüssige Farbwechsel zu vermeiden." #: src/slic3r/GUI/DoubleSlider.cpp:1149 -msgid "" -"There is a color change for extruder that won't be used till the end of print job.\n" -"This code won't be processed during G-code generation." -msgstr "" -"Es gibt einen Farbwechsel für den Extruder, der nicht vor dem Ende des Druckauftrags verwendet wird.\n" -"Dieser Code wird bei der G-Code-Generierung nicht verarbeitet." +msgid "There is a color change for extruder that won't be used till the end of print job.\nThis code won't be processed during G-code generation." +msgstr "Es gibt einen Farbwechsel für den Extruder, der nicht vor dem Ende des Druckauftrags verwendet wird.\nDieser Code wird bei der G-Code-Generierung nicht verarbeitet." #: src/slic3r/GUI/DoubleSlider.cpp:1152 -msgid "" -"There is an extruder change set to the same extruder.\n" -"This code won't be processed during G-code generation." -msgstr "" -"Es gibt einen Extruderwechsel, der auf denselben Extruder eingestellt ist.\n" -"Dieser Code wird während der G-Code-Generierung nicht verarbeitet." +msgid "There is an extruder change set to the same extruder.\nThis code won't be processed during G-code generation." +msgstr "Es gibt einen Extruderwechsel, der auf denselben Extruder eingestellt ist.\nDieser Code wird während der G-Code-Generierung nicht verarbeitet." #: src/libslic3r/GCode.cpp:604 msgid "There is an object with no extrusions on the first layer." msgstr "Es gibt ein Objekt ohne Extrusionen in der ersten Schicht." #: src/slic3r/GUI/UpdateDialogs.cpp:225 -#, c-format +#, possible-c-format msgid "This %s version: %s" msgstr "Diese %s Version: %s" #: src/slic3r/GUI/Tab.cpp:1244 -msgid "" -"This action is not revertable.\n" -"Do you want to proceed?" -msgstr "" -"Diese Aktion ist nicht umkehrbar.\n" -"Wollen Sie fortfahren?" +msgid "This action is not revertable.\nDo you want to proceed?" +msgstr "Diese Aktion ist nicht umkehrbar.\nWollen Sie fortfahren?" #: src/libslic3r/PrintConfig.cpp:199 msgid "This code is inserted between objects when using sequential printing. By default extruder and bed temperature are reset using non-wait command; however if M104, M109, M140 or M190 are detected in this custom code, Slic3r will not add temperature commands. Note that you can use placeholder variables for all Slic3r settings, so you can put a \"M109 S[first_layer_temperature]\" command wherever you want." @@ -9247,37 +9361,22 @@ msgstr "Diese Einstellung erlaubt es, Infill zu kombinieren und die Druckdauer z msgid "This feature allows to force a solid layer every given number of layers. Zero to disable. You can set this to any value (for example 9999); Slic3r will automatically choose the maximum possible number of layers to combine according to nozzle diameter and layer height." msgstr "Diese Einstellung erzwingt eine massive Schicht nach einer vorgegebenen Anzahl von Schichten. Null deaktiviert diese Einstellung. Sie können jeden Wert eingeben (z.B. 9999); PrusaSlicer wird automatisch die größtmögliche Anzahl von Schichten wählen, die in Abhängigkeit von Düsendurchmesser und Schichthöhe kombiniert werden können." -#: src/libslic3r/PrintConfig.cpp:1910 -msgid "This feature will raise Z gradually while printing a single-walled object in order to remove any visible seam. This option requires a single perimeter, no infill, no top solid layers and no support material. You can still set any number of bottom solid layers as well as skirt/brim loops. It won't work when printing more than an object." -msgstr "Dieses Verfahren erhöht die Z-Position allmählich, während eine einfache Hülle gedruckt wird, um jeglichen sichtbaren Saum zu vermeiden. Diese Option setzt eine einzige Außenkontur, keinen Infill, keine massiven Deckenschichten und keine Stützen voraus. Sie können immer noch eine beliebige Anzahl von Bodenschichten sowie Schleifen für Schürzen und Rand einstellen. Die Methode funktioniert nicht, wenn mehr als ein Objekt gedruckt wird." +#: src/libslic3r/PrintConfig.cpp:1995 +msgid "This feature will raise Z gradually while printing a single-walled object in order to remove any visible seam. This option requires a single perimeter, no infill, no top solid layers and no support material. You can still set any number of bottom solid layers as well as skirt/brim loops. It won't work when printing more than one single object." +msgstr "Diese Funktion hebt Z allmählich an, während ein einwandiges Objekt gedruckt wird, um jede sichtbare Naht zu entfernen. Diese Option erfordert eine einzelne Umrandung, keine Füllung, keine oberen festen Schichten und kein Stützmaterial. Sie können trotzdem eine beliebige Anzahl von unteren massiven Schichten sowie Schürzen-/Randschlaufen einstellen. Sie funktioniert nicht, wenn mehr als ein einzelnes Objekt gedruckt wird." #: src/slic3r/GUI/Plater.cpp:2329 msgid "This file cannot be loaded in a simple mode. Do you want to switch to an advanced mode?" msgstr "Diese Datei kann nicht im einfachen Modus geladen werden. Möchten Sie in den fortgeschrittenen Modus wechseln?" #: src/slic3r/GUI/Plater.cpp:2319 -msgid "" -"This file contains several objects positioned at multiple heights.\n" -"Instead of considering them as multiple objects, should I consider\n" -"this file as a single object having multiple parts?" +msgid "This file contains several objects positioned at multiple heights.\nInstead of considering them as multiple objects, should I consider\nthis file as a single object having multiple parts?" msgstr "Diese Datei enthält mehrere Objekte, die in verschiedenen Höhen positioniert sind. Anstatt sie als mehrere Objekte zu betrachten, soll ich diese Datei als ein einzelnes Objekt mit mehreren Teilen betrachten?" #: src/slic3r/GUI/FirmwareDialog.cpp:332 -#, c-format -msgid "" -"This firmware hex file does not match the printer model.\n" -"The hex file is intended for: %s\n" -"Printer reported: %s\n" -"\n" -"Do you want to continue and flash this hex file anyway?\n" -"Please only continue if you are sure this is the right thing to do." -msgstr "" -"Diese Firmware-Hex-Datei stimmt nicht mit dem Druckermodell überein.\n" -"Die Hex-Datei ist für: %s\n" -"Drucker erkannt: %s\n" -"\n" -"Möchtest Sie fortfahren und diese Hex-Datei trotzdem flashen?\n" -"Bitte fahren Sie nur fort, wenn Sie der festen Überzeugung sind, dass dies das Richtige ist." +#, possible-c-format +msgid "This firmware hex file does not match the printer model.\nThe hex file is intended for: %s\nPrinter reported: %s\n\nDo you want to continue and flash this hex file anyway?\nPlease only continue if you are sure this is the right thing to do." +msgstr "Diese Firmware-Hex-Datei stimmt nicht mit dem Druckermodell überein.\nDie Hex-Datei ist für: %s\nDrucker erkannt: %s\n\nMöchtest Sie fortfahren und diese Hex-Datei trotzdem flashen?\nBitte fahren Sie nur fort, wenn Sie der festen Überzeugung sind, dass dies das Richtige ist." #: src/libslic3r/PrintConfig.cpp:348 msgid "This flag enables the automatic cooling logic that adjusts print speed and fan speed according to layer printing time." @@ -9343,16 +9442,16 @@ msgstr "Die Beschleunigung, die Ihr Drucker für die erste Schicht verwendet. S msgid "This is the acceleration your printer will use for infill. Set zero to disable acceleration control for infill." msgstr "Diese Stellung bestimmt die Beschleunigung des Druckers für Infill. Setzen Sie dies auf null, um die Beschleunigungskontrolle für das Infill zu deaktivieren." -#: src/libslic3r/PrintConfig.cpp:1508 -msgid "This is the acceleration your printer will use for perimeters. A high value like 9000 usually gives good results if your hardware is up to the job. Set zero to disable acceleration control for perimeters." -msgstr "Dies ist die Beschleunigung, die der Drucker für Außenkonturen benutzen wird. Ein hoher Wert wie 9000 ergibt üblicherweise gute Resultate falls Ihre Hardware mithalten kann. Setzen Sie dies auf null, um die Beschleunigungskontrolle bei Außenkonturen zu deaktivieren." +#: src/libslic3r/PrintConfig.cpp:1582 +msgid "This is the acceleration your printer will use for perimeters. Set zero to disable acceleration control for perimeters." +msgstr "Dies ist die Beschleunigung, die Ihr Drucker für Perimeter verwendet. Setzen Sie Null, um die Beschleunigungssteuerung für Perimeter zu deaktivieren." #: src/libslic3r/PrintConfig.cpp:1435 msgid "This is the diameter of your extruder nozzle (for example: 0.5, 0.35 etc.)" msgstr "Durchmesser der Extruderdüse (z.B.: 0.5, 0.35 usw.)" #: src/libslic3r/PrintConfig.cpp:1335 -#, c-format +#, possible-c-format msgid "This is the highest printable layer height for this extruder, used to cap the variable layer height and support layer height. Maximum recommended layer height is 75% of the extrusion width to achieve reasonable inter-layer adhesion. If set to 0, layer height is limited to 75% of the nozzle diameter." msgstr "Dies ist die höchste druckbare Schichthöhe für diesen Extruder, mit der die variable Schichthöhe und Stützschichthöhe abgedeckt wird. Die maximale empfohlene Schichthöhe beträgt 75% der Extrusionsbreite, um eine angemessene Zwischenlagenhaftung zu erreichen. Bei Einstellung auf 0 ist die Lagenhöhe auf 75% des Düsendurchmessers begrenzt." @@ -9369,12 +9468,8 @@ msgid "This matrix describes volumes (in cubic milimetres) required to purge the msgstr "Diese Matrix beschreibt die Volumina (in Kubikmillimetern), die benötigt werden, um das neue Filament auf dem Reinigungsturm für ein bestimmtes Werkzeugpaar zu reinigen." #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:928 -msgid "" -"This operation is irreversible.\n" -"Do you want to proceed?" -msgstr "" -"Dieser Vorgang ist nicht mehr rückgängig zu machen.\n" -"Möchten Sie fortfahren?" +msgid "This operation is irreversible.\nDo you want to proceed?" +msgstr "Dieser Vorgang ist nicht mehr rückgängig zu machen.\nMöchten Sie fortfahren?" #: src/libslic3r/PrintConfig.cpp:1550 msgid "This option sets the number of perimeters to generate for each layer. Note that Slic3r may increase this number automatically when it detects sloping surfaces which benefit from a higher number of perimeters if the Extra Perimeters option is enabled." @@ -9386,7 +9481,7 @@ msgstr "Mit dieser Option wird die Temperatur der inaktiven Extruder gesenkt, um #: src/libslic3r/PrintConfig.cpp:1073 msgid "This option will limit infill to the areas actually needed for supporting ceilings (it will act as internal support material). If enabled, slows down the G-code generation due to the multiple checks involved." -msgstr "Diese Einstellung beschränkt den Infill auf die Bereiche, die tatsächlich für das Stützen von Decken benötigt werden (der Infill dient hier als interne Stützstruktur). Falls aktiviert, kann dies die Erstellung des G-Codes wegen zusätzlichen Kontrollschritten verlangsamen." +msgstr "Diese Einstellung beschränkt den Infill auf die Bereiche, die tatsächlich für das Stützen von Decken benötigt werden (der Infill dient hier als internes Stützmaterial). Falls aktiviert, kann dies die Erstellung des G-Codes wegen zusätzlichen Kontrollschritten verlangsamen." #: src/libslic3r/PrintConfig.cpp:1066 msgid "This option will switch the print order of perimeters and infill, making the latter first." @@ -9441,17 +9536,9 @@ msgid "This vector saves required volumes to change from/to each tool used on th msgstr "Dieser Vektor speichert die erforderlichen Volumina für den Wechsel von/zu jedem am Reinigungsturm verwendeten Werkzeug. Diese Werte werden verwendet, um die Erstellung des vollen Reinigungsvolumens zu vereinfachen." #: src/slic3r/GUI/UpdateDialogs.cpp:216 -#, c-format -msgid "" -"This version of %s is not compatible with currently installed configuration bundles.\n" -"This probably happened as a result of running an older %s after using a newer one.\n" -"\n" -"You may either exit %s and try again with a newer version, or you may re-run the initial configuration. Doing so will create a backup snapshot of the existing configuration before installing files compatible with this %s." -msgstr "" -"Diese Version von %s ist nicht kompatibel zu den aktuell installierten Konfigurationssammlungen.\n" -"Dies wurde wahrscheinlich dadurch verursacht, dass Sie eine ältere %s Version benutzt haben, nachdem Sie eine neuere ausgeführt hatten.\n" -"\n" -"Sie können %s entweder beenden und es mit einer neueren Version nochmals versuchen, oder Sie können die erstmalige Startkonfiguration nochmals wiederholen. In diesem Fall wird eine Sicherungskopie der aktuellen Konfiguration erstellt, bevor die mit dieser %s-Version kompatiblen Dateien installiert werden." +#, possible-c-format +msgid "This version of %s is not compatible with currently installed configuration bundles.\nThis probably happened as a result of running an older %s after using a newer one.\n\nYou may either exit %s and try again with a newer version, or you may re-run the initial configuration. Doing so will create a backup snapshot of the existing configuration before installing files compatible with this %s." +msgstr "Diese Version von %s ist nicht kompatibel zu den aktuell installierten Konfigurationssammlungen.\nDies wurde wahrscheinlich dadurch verursacht, dass Sie eine ältere %s Version benutzt haben, nachdem Sie eine neuere ausgeführt hatten.\n\nSie können %s entweder beenden und es mit einer neueren Version nochmals versuchen, oder Sie können die erstmalige Startkonfiguration nochmals wiederholen. In diesem Fall wird eine Sicherungskopie der aktuellen Konfiguration erstellt, bevor die mit dieser %s-Version kompatiblen Dateien installiert werden." #: src/libslic3r/PrintConfig.cpp:2601 msgid "This will apply a gamma correction to the rasterized 2D polygons. A gamma value of zero means thresholding with the threshold in the middle. This behaviour eliminates antialiasing without losing holes in polygons." @@ -9527,7 +9614,7 @@ msgid "To use a custom CA file, please import your CA file into Certificate Stor msgstr "Um eine benutzerdefinierte CA-Datei zu verwenden, importieren Sie bitte Ihre CA-Datei in den Zertifikatsspeicher / Schlüsselbund." #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:271 -#, c-format +#, possible-c-format msgid "Toggle %c axis mirroring" msgstr "Umschalten der Spiegelung der %c-Achse" @@ -9611,6 +9698,10 @@ msgstr "Obere massive Schichten" msgid "Top View" msgstr "Ansicht von oben" +#: src/libslic3r/PrintConfig.cpp:1211 +msgid "Topmost surface only" +msgstr "Nur oberste Fläche" + #: src/slic3r/GUI/WipeTowerDialog.cpp:285 msgid "Total purging volume is calculated by summing two values below, depending on which tools are loaded/unloaded." msgstr "Das gesamte Reinigungsvolumen wird durch die Addition folgender zwei Werte berechnet, je nachdem welche Werkzeuge geladen/entladen sind." @@ -9671,13 +9762,9 @@ msgid "Type:" msgstr "Typ:" #: src/slic3r/GUI/OpenGLManager.cpp:275 -#, c-format -msgid "" -"Unable to load the following shaders:\n" -"%s" -msgstr "" -"Die folgenden Shader konnten nicht geladen werden:\n" -"%s" +#, possible-c-format +msgid "Unable to load the following shaders:\n%s" +msgstr "Die folgenden Shader konnten nicht geladen werden:\n%s" #: src/slic3r/GUI/Plater.cpp:3233 msgid "Unable to reload:" @@ -9699,7 +9786,7 @@ msgid "Undo" msgstr "Undo" #: src/slic3r/GUI/GLCanvas3D.cpp:4382 -#, c-format +#, possible-c-format msgid "Undo %1$d Action" msgid_plural "Undo %1$d Actions" msgstr[0] "Undo %1$d Aktion" @@ -9745,20 +9832,12 @@ msgid "UNLOCKED LOCK" msgstr "OFFENES SCHLOSS" #: src/slic3r/GUI/Tab.cpp:3719 -msgid "" -"UNLOCKED LOCK icon indicates that some settings were changed and are not equal to the system (or default) values for the current option group.\n" -"Click to reset all settings for current option group to the system (or default) values." -msgstr "" -"Das Symbol GEÖFFNETES SCHLOSS zeigt an, dass einige Einstellungen geändert wurden und nicht mehr mit den System- (oder Standard-) Werte für die aktuelle Optionsgruppe identisch sind.\n" -"Klicken Sie, um alle Einstellungen für die aktuelle Optionsgruppe auf die System- (oder Standard-) Werte zurückzusetzen." +msgid "UNLOCKED LOCK icon indicates that some settings were changed and are not equal to the system (or default) values for the current option group.\nClick to reset all settings for current option group to the system (or default) values." +msgstr "Das Symbol GEÖFFNETES SCHLOSS zeigt an, dass einige Einstellungen geändert wurden und nicht mehr mit den System- (oder Standard-) Werte für die aktuelle Optionsgruppe identisch sind.\nKlicken Sie, um alle Einstellungen für die aktuelle Optionsgruppe auf die System- (oder Standard-) Werte zurückzusetzen." #: src/slic3r/GUI/Tab.cpp:3734 -msgid "" -"UNLOCKED LOCK icon indicates that the value was changed and is not equal to the system (or default) value.\n" -"Click to reset current value to the system (or default) value." -msgstr "" -"Das Symbol GEÖFFNETES SCHLOSS zeigt an, dass der Wert geändert wurde und nicht mit der System- (oder Standard-) Einstellung identisch ist.\n" -"Klicken Sie, um den aktuellen Wert auf die System- (oder Standard-) Einstellung zurückzusetzen." +msgid "UNLOCKED LOCK icon indicates that the value was changed and is not equal to the system (or default) value.\nClick to reset current value to the system (or default) value." +msgstr "Das Symbol GEÖFFNETES SCHLOSS zeigt an, dass der Wert geändert wurde und nicht mit der System- (oder Standard-) Einstellung identisch ist.\nKlicken Sie, um den aktuellen Wert auf die System- (oder Standard-) Einstellung zurückzusetzen." #: src/slic3r/GUI/KBShortcutsDialog.cpp:173 msgid "Unselect gizmo or clear selection" @@ -9796,11 +9875,6 @@ msgstr "Nicht unterstützte Auswahl" msgid "up to" msgstr "bis zu" -#: src/slic3r/GUI/GLCanvas3D.cpp:961 -#, c-format -msgid "up to %.2f mm" -msgstr "bis zu %.2f mm" - #: src/slic3r/GUI/UpdateDialogs.cpp:38 msgid "Update available" msgstr "Ein Update ist verfügbar" @@ -9842,6 +9916,10 @@ msgstr "Lade hoch" msgid "Upper Layer" msgstr "Obere Schicht" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:218 +msgid "Upper layer" +msgstr "Obere Schicht" + #: src/slic3r/GUI/DoubleSlider.cpp:1276 msgid "Use another extruder" msgstr "Einen anderen Extruder verwenden" @@ -9900,7 +9978,7 @@ msgstr "Verwenden Sie diese Einstellung, um den Buchstaben der Achse anzugeben, #: src/libslic3r/PrintConfig.cpp:2035 msgid "Use this setting to rotate the support material pattern on the horizontal plane." -msgstr "Verwenden Sie diese Einstellung, um das Muster für die Stützstrukturen auf der horizontalen Ebene zu drehen." +msgstr "Verwenden Sie diese Einstellung, um das Muster des Stützmaterials auf der horizontalen Ebene zu drehen." #: src/libslic3r/PrintConfig.cpp:2318 msgid "Use volumetric E" @@ -10017,6 +10095,22 @@ msgstr "Version" msgid "Vertical shells" msgstr "Vertikale Konturhüllen" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:237 +msgid "Vertical Slider" +msgstr "Vertikaler Schieberegler" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:208 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:212 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:231 +msgid "Vertical slider - Move active thumb Down" +msgstr "Vertikaler Schieberegler - Aktiven Schieber nach unten bewegen" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:207 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:211 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:230 +msgid "Vertical slider - Move active thumb Up" +msgstr "Vertikaler Schieberegler - Aktiven Schieber nach oben bewegen" + #: src/slic3r/GUI/GUI_Preview.cpp:265 src/slic3r/GUI/GUI_Preview.cpp:271 msgid "View" msgstr "Ansicht" @@ -10026,12 +10120,8 @@ msgid "View mode" msgstr "Anzeigemodus" #: src/slic3r/GUI/UnsavedChangesDialog.cpp:666 -msgid "" -"Visit \"Preferences\" and check \"%1%\"\n" -"to be asked about unsaved changes again." -msgstr "" -"Besuchen Sie \"Präferenzen\" und überprüfen Sie \"%1%\",\n" -"um über nicht gespeicherte Änderungen wieder gefragt zu werden." +msgid "Visit \"Preferences\" and check \"%1%\"\nto be asked about unsaved changes again." +msgstr "Besuchen Sie \"Präferenzen\" und überprüfen Sie \"%1%\",\num über nicht gespeicherte Änderungen wieder gefragt zu werden." #: src/libslic3r/PrintConfig.cpp:3553 msgid "Visualize an already sliced and saved G-code" @@ -10040,7 +10130,7 @@ msgstr "Visualisierung eines bereits gesliceten und gespeicherten G-Codes" #: src/libslic3r/SLAPrintSteps.cpp:411 src/libslic3r/SLAPrintSteps.cpp:420 #: src/libslic3r/SLAPrintSteps.cpp:459 msgid "Visualizing supports" -msgstr "Anzeigen der Stützstrukturen" +msgstr "Anzeigen der Stützen" #: src/slic3r/GUI/Plater.cpp:167 msgid "Volume" @@ -10096,12 +10186,12 @@ msgid "Welcome" msgstr "Willkommen" #: src/slic3r/GUI/ConfigWizard.cpp:445 -#, c-format +#, possible-c-format msgid "Welcome to the %s Configuration Assistant" msgstr "Willkommen zum %s Konfigurations-Assistent" #: src/slic3r/GUI/ConfigWizard.cpp:447 -#, c-format +#, possible-c-format msgid "Welcome to the %s Configuration Wizard" msgstr "Willkommen zum %s Konfigurations-Assistent" @@ -10113,6 +10203,10 @@ msgstr "Was möchten Sie mit der Voreinstellung \"%1%\" nach dem Speichern mache msgid "When checked, the print and filament presets are shown in the preset editor even if they are marked as incompatible with the active printer" msgstr "Falls angekreuzt, werden Voreinstellungen für Druck und Filament im Voreinstellungseditor auch dann angezeigt, wenn sie als inkompatibel zum aktiven Drucker gekennzeichnet wurden" +#: src/slic3r/GUI/Preferences.cpp:122 +msgid "When checked, whenever dragging and dropping a project file on the application, shows a dialog asking to select the action to take on the file to load." +msgstr "Wenn dieses Kontrollkästchen aktiviert ist, wird beim Ziehen und Ablegen einer Projektdatei auf die Anwendung ein Dialogfeld angezeigt, in dem Sie die Aktion auswählen können, die mit der zu ladenden Datei ausgeführt werden soll." + #: src/slic3r/GUI/Preferences.cpp:156 msgid "When closing the application, always ask for unsaved changes" msgstr "Wenn Sie die Anwendung schließen, immer nach nicht gespeicherten Änderungen fragen" @@ -10197,18 +10291,15 @@ msgstr "Breite der Verbindungsstäbe, die das Objekt und die erzeugte Grundschic msgid "Width of the display" msgstr "Displaybreite" -#: src/slic3r/GUI/PresetHints.cpp:47 -msgid "will always run at %1%%%" -msgstr "wird immer mit %1%%% laufen" - -#: src/slic3r/GUI/PresetHints.cpp:54 -msgid "will be turned off." -msgstr "wird abgeschaltet." - #: src/libslic3r/PrintConfig.cpp:2584 msgid "Will inflate or deflate the sliced 2D polygons according to the sign of the correction." msgstr "Vergrößert oder verringert die geslicten 2D-Polygone entsprechend dem Vorzeichen der Korrektur." +#: src/slic3r/GUI/GCodeViewer.cpp:2660 src/slic3r/GUI/GCodeViewer.cpp:2663 +#: src/slic3r/GUI/GUI_Preview.cpp:978 +msgid "Wipe" +msgstr "Reinigen" + #: src/libslic3r/PrintConfig.cpp:2404 msgid "Wipe into this object" msgstr "Dieses Objekt zum Reinigen verwenden" @@ -10275,18 +10366,12 @@ msgid "World coordinates" msgstr "Weltkoordinaten" #: src/slic3r/GUI/UpdateDialogs.cpp:92 -msgid "" -"Would you like to install it?\n" -"\n" -"Note that a full configuration snapshot will be created first. It can then be restored at any time should there be a problem with the new version.\n" -"\n" -"Updated configuration bundles:" -msgstr "" -"Möchten Sie dies installieren?\n" -"\n" -"Beachten Sie, dass zuerst eine Momentaufnahme der gesamten Konfiguration erstellt wird. Diese kann dann jederzeit wiederhergestellt werden, falls es ein Problem mit der neuen Version gibt.\n" -"\n" -"Aktualisierte Konfigurationssammlungen:" +msgid "Would you like to install it?\n\nNote that a full configuration snapshot will be created first. It can then be restored at any time should there be a problem with the new version.\n\nUpdated configuration bundles:" +msgstr "Möchten Sie dies installieren?\n\nBeachten Sie, dass zuerst eine Momentaufnahme der gesamten Konfiguration erstellt wird. Diese kann dann jederzeit wiederhergestellt werden, falls es ein Problem mit der neuen Version gibt.\n\nAktualisierte Konfigurationssammlungen:" + +#: src/slic3r/GUI/GUI_App.cpp:1802 +msgid "Would you like to stop uploads and close the program?" +msgstr "Möchten Sie die Uploads stoppen und das Programm schließen?" #: src/libslic3r/miniz_extension.cpp:151 msgid "write calledback failed" @@ -10357,7 +10442,7 @@ msgid "You can't change a type of the last solid part of the object." msgstr "Sie können nicht die Art des letzten soliden Teils des Objektes ändern." #: src/slic3r/GUI/Plater.cpp:2352 -#, c-format +#, possible-c-format msgid "You can't to add the object(s) from %s because of one or some of them is(are) multi-part" msgstr "Sie können die Objekte aus %s nicht hinzufügen, weil eines oder einige von ihnen mehrteilig ist (sind)" @@ -10369,13 +10454,13 @@ msgstr "Sie können kein SLA-Projekt mit einem mehrteiligen Objekt auf das Druck msgid "You cannot use non-uniform scaling mode for multiple objects/parts selection" msgstr "Sie können den nichtgleichmäßigen Skalierungsmodus nicht für mehrere Objekte/Teileauswahlen verwenden" +#: src/slic3r/GUI/NotificationManager.hpp:459 +msgid "You have just added a G-code for color change, but its value is empty.\nTo export the G-code correctly, check the \"Color Change G-code\" in \"Printer Settings > Custom G-code\"" +msgstr "Sie haben gerade einen G-Code für Farbwechsel hinzugefügt, aber sein Wert ist leer.\nUm den G-Code korrekt zu exportieren, überprüfen Sie den \"Farbwechsel-G-Code\" unter \"Druckereinstellungen > Benutzerdefinierter G-Code\"." + #: src/slic3r/GUI/SavePresetDialog.cpp:277 -msgid "" -"You have selected physical printer \"%1%\" \n" -"with related printer preset \"%2%\"" -msgstr "" -"Sie haben den physischen Drucker \"%1%\" ausgewählt \n" -"mit der zugehörigen Druckervoreinstellung \"%2%\"." +msgid "You have selected physical printer \"%1%\" \nwith related printer preset \"%2%\"" +msgstr "Sie haben den physischen Drucker \"%1%\" ausgewählt \nmit der zugehörigen Druckervoreinstellung \"%2%\"." #: src/slic3r/GUI/GUI_App.cpp:1078 msgid "You have the following presets with saved options for \"Print Host upload\"" @@ -10390,7 +10475,7 @@ msgid "You must install a configuration update." msgstr "Ein Konfigurations-Update muss installiert werden." #: src/slic3r/GUI/Preferences.cpp:299 -#, c-format +#, possible-c-format msgid "You need to restart %s to make the changes effective." msgstr "Sie müssen %s neu starten, damit die Änderungen wirksam werden." @@ -10399,7 +10484,7 @@ msgid "You should to change a name of your printer device. It can't be saved." msgstr "Sie sollten den Namen Ihres Druckers ändern. Er kann nicht gespeichert werden." #: src/slic3r/GUI/GUI_ObjectList.cpp:3884 -#, c-format +#, possible-c-format msgid "You started your selection with %s Item." msgstr "Sie haben Ihre Auswahl mit %s Elementen begonnen." @@ -10427,29 +10512,21 @@ msgstr "Ihre Datei wurde repariert." msgid "Your object appears to be too large, so it was automatically scaled down to fit your print bed." msgstr "Ihr Objekt scheint zu groß zu sein. Es wurde deshalb automatisch verkleinert, um auf Ihre Druckplatte zu passen." +#: src/libslic3r/GCode.cpp:1261 +msgid "Your print is very close to the priming regions. Make sure there is no collision." +msgstr "Ihr Druck ist sehr nahe an den Priming-Bereichen. Stellen Sie sicher, dass es keine Kollision gibt." + #: src/libslic3r/PrintConfig.cpp:2428 msgid "Z offset" msgstr "Z-Abstand" #: src/slic3r/GUI/ConfigManipulation.cpp:59 -msgid "" -"Zero first layer height is not valid.\n" -"\n" -"The first layer height will be reset to 0.01." -msgstr "" -"Null Höhe der ersten Schicht ist nicht gültig.\n" -"\n" -"Die erste Schichthöhe wird auf 0,01 zurückgesetzt." +msgid "Zero first layer height is not valid.\n\nThe first layer height will be reset to 0.01." +msgstr "Null Höhe der ersten Schicht ist nicht gültig.\n\nDie erste Schichthöhe wird auf 0,01 zurückgesetzt." #: src/slic3r/GUI/ConfigManipulation.cpp:47 -msgid "" -"Zero layer height is not valid.\n" -"\n" -"The layer height will be reset to 0.01." -msgstr "" -"Eine Nullschichthöhe ist nicht gültig.\n" -"\n" -"Die Schichthöhe wird auf 0,01 zurückgesetzt." +msgid "Zero layer height is not valid.\n\nThe layer height will be reset to 0.01." +msgstr "Eine Nullschichthöhe ist nicht gültig.\n\nDie Schichthöhe wird auf 0,01 zurückgesetzt." #: src/libslic3r/PrintConfig.cpp:2831 msgid "Zig-Zag" @@ -10473,12 +10550,8 @@ msgid "Zoom to Bed" msgstr "Zoom aufs Druckbett" #: src/slic3r/GUI/KBShortcutsDialog.cpp:176 -msgid "" -"Zoom to selected object\n" -"or all objects in scene, if none selected" -msgstr "" -"Auf ausgewähltes Objekt zoomen\n" -"oder alle Objekte in der Szene, wenn keines ausgewählt ist" +msgid "Zoom to selected object\nor all objects in scene, if none selected" +msgstr "Auf ausgewähltes Objekt zoomen\noder alle Objekte in der Szene, wenn keines ausgewählt ist" #: src/libslic3r/PrintConfig.cpp:241 src/libslic3r/PrintConfig.cpp:816 #: src/libslic3r/PrintConfig.cpp:1748 src/libslic3r/PrintConfig.cpp:1758 diff --git a/resources/localization/es/PrusaSlicer.mo b/resources/localization/es/PrusaSlicer.mo index 43aaac113..5d08fffa9 100644 Binary files a/resources/localization/es/PrusaSlicer.mo and b/resources/localization/es/PrusaSlicer.mo differ diff --git a/resources/localization/es/PrusaSlicer_es.po b/resources/localization/es/PrusaSlicer_es.po index 2dbf8e8aa..1b4cdd8fd 100644 --- a/resources/localization/es/PrusaSlicer_es.po +++ b/resources/localization/es/PrusaSlicer_es.po @@ -5,20 +5,11 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -"X-Generator: Poedit 2.4.2\n" -"Project-Id-Version: \n" -"POT-Creation-Date: \n" -"PO-Revision-Date: \n" -"Last-Translator: \n" -"Language-Team: \n" +"X-Generator: PhraseApp (phraseapp.com)\n" #: src/slic3r/GUI/Tab.cpp:4124 -msgid "" -"\"%1%\" is disabled because \"%2%\" is on in \"%3%\" category.\n" -"To enable \"%1%\", please switch off \"%2%\"" -msgstr "" -"\"%1%\" está desactivado porque \"%2%\" está en la categoría \"%3%\".\n" -"Para activar \"%1%\", por favor desactiva \"%2%\"" +msgid "\"%1%\" is disabled because \"%2%\" is on in \"%3%\" category.\nTo enable \"%1%\", please switch off \"%2%\"" +msgstr "\"%1%\" está desactivado porque \"%2%\" está en la categoría \"%3%\".\nPara activar \"%1%\", por favor desactiva \"%2%\"" #: src/libslic3r/PrintConfig.cpp:249 src/libslic3r/PrintConfig.cpp:828 #: src/libslic3r/PrintConfig.cpp:1148 src/libslic3r/PrintConfig.cpp:1327 @@ -28,11 +19,6 @@ msgstr "" msgid "%" msgstr "%" -#: src/slic3r/GUI/GLCanvas3D.cpp:969 -#, c-format -msgid "%.2f - %.2f mm" -msgstr "%.2f - %.2f mm" - #. TRN Remove/Delete #: src/slic3r/GUI/Tab.cpp:3425 msgid "%1% Preset" @@ -40,7 +26,7 @@ msgstr "%1% Preset" #: src/slic3r/GUI/Plater.cpp:4423 msgid "%1% printer was active at the time the target Undo / Redo snapshot was taken. Switching to %1% printer requires reloading of %1% presets." -msgstr "La impresora %1% esta activa mientras la captura del objetivo de Deshacer / Rehacer fue tomada. Cambiar a la impresora %1% requiere recargar los preajustes %1%." +msgstr "La impresora %1% está activa mientras la captura del objetivo de Deshacer / Rehacer fue tomada. Cambiar a la impresora %1% requiere recargar los preajustes %1%." #: src/slic3r/GUI/MainFrame.cpp:1585 msgid "%1% was successfully sliced." @@ -51,145 +37,113 @@ msgid "%1%=%2% mm is too low to be printable at a layer height %3% mm" msgstr "%1%=%2% mm es demasiado bajo para ser impreso a una altura de capa de %3% mm" #: src/slic3r/GUI/PresetHints.cpp:228 -#, c-format +#, possible-c-format msgid "%3.2f mm³/s at filament speed %3.2f mm/s." msgstr "%3.2f mm³/s a una velocidad de filamento de %3.2f mm/s." #: src/slic3r/GUI/Plater.cpp:1061 -#, c-format +#, possible-c-format msgid "%d (%d shells)" msgstr "%d (%d pieles)" #: src/slic3r/GUI/Plater.cpp:1069 -#, c-format +#, possible-c-format msgid "%d degenerate facets, %d edges fixed, %d facets removed, %d facets added, %d facets reversed, %d backwards edges" -msgstr "%d facetas problemáticas, %d aristas corregidas, %d facetas eliminadas, %d facetas añadidas, %d facetas invertidas, %d aristas del revés" +msgstr "%d facetas problemáticas, %d aristas corregidas, %d facetas eliminadas, %d facetas añadidas, %d facetas invertidas, %d aristas del revés" #: src/slic3r/GUI/PresetHints.cpp:269 -#, c-format +#, possible-c-format msgid "%d lines: %.2f mm" msgstr "%d líneas: %.2f mm" #: src/slic3r/GUI/MainFrame.cpp:1728 -#, c-format +#, possible-c-format msgid "%d presets successfully imported." msgstr "%d ajustes iniciales importados con éxito." #: src/slic3r/GUI/GUI_App.cpp:718 -#, c-format -msgid "" -"%s\n" -"Do you want to continue?" -msgstr "" -"%s\n" -"¿Quieres continuar?" +#, possible-c-format +msgid "%s\nDo you want to continue?" +msgstr "%s\n¿Quieres continuar?" #: src/slic3r/GUI/MainFrame.cpp:917 src/slic3r/GUI/MainFrame.cpp:1316 -#, c-format +#, possible-c-format msgid "%s &Website" msgstr "%s Sitio &Web" #: src/slic3r/GUI/GUI_App.cpp:394 -#, c-format +#, possible-c-format msgid "%s - BREAKING CHANGE" msgstr "%s - CAMBIO IMPORTANTE" #: src/slic3r/GUI/Plater.cpp:1410 -#, c-format +#, possible-c-format msgid "%s - Drop project file" msgstr "%s - Soltar archivo de proyecto" #: src/slic3r/GUI/UpdateDialogs.cpp:211 -#, c-format +#, possible-c-format msgid "%s configuration is incompatible" msgstr "%s la configuración es incompatible" #: src/slic3r/GUI/Field.cpp:223 -#, c-format +#, possible-c-format msgid "%s doesn't support percentage" msgstr "%s no permite porcentajes" #: src/slic3r/GUI/MsgDialog.cpp:73 -#, c-format +#, possible-c-format msgid "%s error" msgstr "%s error" #: src/slic3r/GUI/ConfigWizard.cpp:499 -#, c-format +#, possible-c-format msgid "%s Family" msgstr "%s Familia" #: src/slic3r/GUI/MsgDialog.cpp:74 -#, c-format +#, possible-c-format msgid "%s has encountered an error" msgstr "%s ha ocurrido un error" #: src/slic3r/GUI/GUI_App.cpp:528 -#, c-format -msgid "" -"%s has encountered an error. It was likely caused by running out of memory. If you are sure you have enough RAM on your system, this may also be a bug and we would be glad if you reported it.\n" -"\n" -"The application will now terminate." -msgstr "" -"%s ha encontrado un error. Probablemente fue causado por quedarse sin memoria. Si estás seguro de tener suficiente RAM en su sistema, esto también puede ser un error y nos complacería que lo informaras.\n" -"\n" -"La aplicación se cerrará." +#, possible-c-format +msgid "%s has encountered an error. It was likely caused by running out of memory. If you are sure you have enough RAM on your system, this may also be a bug and we would be glad if you reported it.\n\nThe application will now terminate." +msgstr "%s ha encontrado un error. Probablemente fue causado por quedarse sin memoria. Si estás seguro de tener suficiente RAM en su sistema, esto también puede ser un error y nos complacería que lo informaras.\n\nLa aplicación se cerrará." #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:62 -#, c-format +#, possible-c-format msgid "%s has encountered an error. It was likely caused by running out of memory. If you are sure you have enough RAM on your system, this may also be a bug and we would be glad if you reported it." msgstr "%s ha encontrado un error. Probablemente fue causado por quedarse sin memoria. Si estás seguro de tener suficiente RAM en su sistema, esto también puede ser un error y nos complacería que lo informaras." #: src/slic3r/GUI/UpdateDialogs.cpp:309 -#, c-format +#, possible-c-format msgid "%s has no configuration updates available." msgstr "%s no tiene actualizaciones de configuración disponibles." #: src/slic3r/GUI/UpdateDialogs.cpp:148 src/slic3r/GUI/UpdateDialogs.cpp:210 -#, c-format +#, possible-c-format msgid "%s incompatibility" msgstr "%s incompatibilidad" #: src/slic3r/GUI/UpdateDialogs.cpp:270 -#, c-format -msgid "" -"%s now uses an updated configuration structure.\n" -"\n" -"So called 'System presets' have been introduced, which hold the built-in default settings for various printers. These System presets cannot be modified, instead, users now may create their own presets inheriting settings from one of the System presets.\n" -"An inheriting preset may either inherit a particular value from its parent or override it with a customized value.\n" -"\n" -"Please proceed with the %s that follows to set up the new presets and to choose whether to enable automatic preset updates." -msgstr "" -"Ahora %s usa una estructura actualizada para la configuración. \n" -"\n" -"Se han introducido los llamados 'Ajustes del sistema' , que tienen valores por defecto para varias impresoras. Estos ajustes del sistema no pueden modificarse, por el contrario, los usuarios pueden crear nuevos ajustes que se basan en alguno de ellos.\n" -"Un ajuste nuevo puede heredar un valor de un ajuste existente o bien tener un nuevo valor personalizado.\n" -"\n" -"Por favof, continúa con el %s que sigue para establecer los nuevos ajustes y seleccionar si quieres que estos se actualicen automáticamente." +#, possible-c-format +msgid "%s now uses an updated configuration structure.\n\nSo called 'System presets' have been introduced, which hold the built-in default settings for various printers. These System presets cannot be modified, instead, users now may create their own presets inheriting settings from one of the System presets.\nAn inheriting preset may either inherit a particular value from its parent or override it with a customized value.\n\nPlease proceed with the %s that follows to set up the new presets and to choose whether to enable automatic preset updates." +msgstr "Ahora %s usa una estructura actualizada para la configuración. \n\nSe han introducido los llamados 'Ajustes del sistema', que tienen valores por defecto para varias impresoras. Estos ajustes del sistema no pueden modificarse, por el contrario, los usuarios pueden crear nuevos ajustes que se basan en alguno de ellos.\nUn ajuste nuevo puede heredar un valor de un ajuste existente o bien tener un nuevo valor personalizado.\n\nPor favof, continúa con el %s que sigue para establecer los nuevos ajustes y seleccionar si quieres que estos se actualicen automáticamente." #: src/slic3r/GUI/GUI_App.cpp:1512 -#, c-format +#, possible-c-format msgid "%s View Mode" msgstr "%s Tipo de vista" #: src/slic3r/GUI/UpdateDialogs.cpp:151 -#, c-format -msgid "" -"%s will now start updates. Otherwise it won't be able to start.\n" -"\n" -"Note that a full configuration snapshot will be created first. It can then be restored at any time should there be a problem with the new version.\n" -"\n" -"Updated configuration bundles:" -msgstr "" -"%s comenzará las actualizaciones. De otro modo no podrá comenzar.\n" -"\n" -"Ten en cuenta que primero se creará una copia de seguridad. Puedes volver a ella si en algún momento hay problemas con la nueva versión.\n" -"\n" -"Configuraciones actualizadas:" +#, possible-c-format +msgid "%s will now start updates. Otherwise it won't be able to start.\n\nNote that a full configuration snapshot will be created first. It can then be restored at any time should there be a problem with the new version.\n\nUpdated configuration bundles:" +msgstr "%s comenzará las actualizaciones. De otro modo no podrá comenzar.\n\nTen en cuenta que primero se creará una copia de seguridad. Puedes volver a ella si en algún momento hay problemas con la nueva versión.\n\nConfiguraciones actualizadas:" #: src/slic3r/GUI/MainFrame.cpp:933 src/slic3r/GUI/MainFrame.cpp:937 #: src/slic3r/GUI/MainFrame.cpp:1329 -#, c-format +#, possible-c-format msgid "&About %s" msgstr "&Acerca de %s" @@ -317,6 +271,10 @@ msgstr "&Ventana" msgid "(All)" msgstr "(Todo)" +#: src/slic3r/GUI/Plater.cpp:1195 +msgid "(including spool)" +msgstr "(incluyendo la bobina)" + #: src/libslic3r/PrintConfig.cpp:1554 msgid "(minimum)" msgstr "(mínimo)" @@ -337,6 +295,14 @@ msgstr "(Desconocido)" msgid ") not found." msgstr ") no encontrado." +#: src/libslic3r/PrintConfig.cpp:1085 +msgid "0 (no open anchors)" +msgstr "0 (sin anclajes abiertos)" + +#: src/libslic3r/PrintConfig.cpp:1107 +msgid "0 (not anchored)" +msgstr "0 (sin anclar)" + #: src/libslic3r/PrintConfig.cpp:2060 msgid "0 (soluble)" msgstr "0 (soluble)" @@ -345,6 +311,10 @@ msgstr "0 (soluble)" msgid "0.2 (detachable)" msgstr "0.2 (despegable)" +#: src/libslic3r/PrintConfig.cpp:1090 src/libslic3r/PrintConfig.cpp:1112 +msgid "1000 (unlimited)" +msgstr "1000 (ilimitado)" + #: src/slic3r/GUI/MainFrame.cpp:1234 msgid "3&D" msgstr "3&D" @@ -366,7 +336,7 @@ msgid "3Dconnexion settings" msgstr "Ajustes 3Dconnexion" #: src/slic3r/GUI/Plater.cpp:5167 -#, c-format +#, possible-c-format msgid "3MF file exported to %s" msgstr "Archivo 3MF exportado a %s" @@ -392,14 +362,14 @@ msgstr "Una buena aproximación es de 160 a 230 °C para PLA y de 215 a 250 °C #: src/slic3r/GUI/ConfigWizard.cpp:1414 msgid "A rule of thumb is 60 °C for PLA and 110 °C for ABS. Leave zero if you have no heated bed." -msgstr "Una buena aproximación son unos 60 °C para PLA y 110 °C para ABS. Deja el valor a cero si no tienes base calefactable." +msgstr "Una buena aproximación son unos 60°C para PLA y 110°C para ABS. Deja el valor a cero si no tienes base calefactable." #: src/slic3r/GUI/GLCanvas3D.cpp:634 msgid "A toolpath outside the print area was detected." msgstr "Ha sido detectada una trayectoria fuera del área de impresión." #: src/slic3r/GUI/AboutDialog.cpp:212 src/slic3r/GUI/AboutDialog.cpp:215 -#, c-format +#, possible-c-format msgid "About %s" msgstr "Acerca de %s" @@ -407,11 +377,6 @@ msgstr "Acerca de %s" msgid "above" msgstr "sobre" -#: src/slic3r/GUI/GLCanvas3D.cpp:965 -#, c-format -msgid "above %.2f mm" -msgstr "sobre %.2f mm" - #: src/libslic3r/PrintConfig.cpp:1677 msgid "Above Z" msgstr "Encima de Z" @@ -467,11 +432,11 @@ msgstr "Añadir una funda (una sola línea de perímetro) alrededor de la base d #: src/slic3r/GUI/DoubleSlider.cpp:1114 msgid "Add another code - Ctrl + Left click" -msgstr "Añadir otro código - Ctrl + Click izquierdo" +msgstr "Añadir otro código - Ctrl + Clic izquierdo" #: src/slic3r/GUI/DoubleSlider.cpp:1115 msgid "Add another code - Right click" -msgstr "Añadir otro código - Click derecho" +msgstr "Añadir otro código - Clic derecho" #: src/slic3r/GUI/DoubleSlider.cpp:1665 msgid "Add color change" @@ -483,11 +448,11 @@ msgstr "Añadir cambio de color (%1%) para:" #: src/slic3r/GUI/DoubleSlider.cpp:1111 msgid "Add color change - Left click" -msgstr "Añadir cambio de color - Click izquierdo" +msgstr "Añadir cambio de color - Clic izquierdo" #: src/slic3r/GUI/DoubleSlider.cpp:1109 msgid "Add color change - Left click for predefined color or Shift + Left click for custom color selection" -msgstr "Añadir cambio de color - Click izquierdo para color preddefinido o Mayus + Click izquierdo para selección de color personalizada" +msgstr "Añadir cambio de color - Clic izquierdo para color preddefinido o Mayus + Clic izquierdo para selección de color personalizada" #: src/slic3r/GUI/KBShortcutsDialog.cpp:219 msgid "Add color change marker for current layer" @@ -511,7 +476,7 @@ msgstr "Añadir orificio de drenaje" #: src/slic3r/GUI/DoubleSlider.cpp:1107 msgid "Add extruder change - Left click" -msgstr "Añadir cambio de extrusor - Click izquierdo" +msgstr "Añadir cambio de extrusor - Clic izquierdo" #: src/slic3r/GUI/ExtruderSequenceDialog.cpp:192 msgid "Add extruder to sequence" @@ -549,7 +514,7 @@ msgid "Add modifier" msgstr "Añadir modificador" #: src/libslic3r/PrintConfig.cpp:515 -#, c-format +#, possible-c-format msgid "Add more perimeters when needed for avoiding gaps in sloping walls. Slic3r keeps adding perimeters, until more than 70% of the loop immediately above is supported." msgstr "Añadir más perímetros cuando se necesiten para evitar huecos en las paredes inclinadas. Slic3r sigue añadiendo perímetros hasta que más del 70% del perímetro superior sea soportado." @@ -617,7 +582,7 @@ msgstr "Añadir forma" #: src/libslic3r/PrintConfig.cpp:443 msgid "Add solid infill near sloping surfaces to guarantee the vertical shell thickness (top+bottom solid layers)." -msgstr "Añade un relleno completo cerca de las superficies inclinadas para garantizar el ancho vertical solicitado(capas sólidas arriba+abajo)." +msgstr "Añade un relleno completo cerca de las superficies inclinadas para garantizar el ancho vertical solicitado (capas sólidas arriba+abajo)." #: src/slic3r/GUI/GUI_ObjectList.cpp:54 msgid "Add support blocker" @@ -667,7 +632,7 @@ msgstr "Información adicional:" #: src/slic3r/GUI/GUI_ObjectSettings.cpp:62 msgid "Additional Settings" -msgstr "Ajustes adiccionales" +msgstr "Ajustes adicionales" #: src/slic3r/GUI/ConfigWizard.cpp:1150 msgid "Additionally a backup snapshot of the whole configuration is created before an update is applied." @@ -706,7 +671,7 @@ msgstr "Después de un cambio de herramienta, la posición exacta del filamento #: src/slic3r/GUI/Tab.cpp:2182 src/libslic3r/PrintConfig.cpp:1173 msgid "After layer change G-code" -msgstr "Código G tras un cambio de capa" +msgstr "Código G tras un cambio de capa" #: src/libslic3r/PrintConfig.cpp:3597 msgid "Align the model to the given point." @@ -720,6 +685,10 @@ msgstr "Alinear XY" msgid "Aligned" msgstr "Alineado" +#: src/libslic3r/PrintConfig.cpp:470 src/libslic3r/PrintConfig.cpp:902 +msgid "Aligned Rectilinear" +msgstr "Rectilíneo Alineado" + #: src/slic3r/GUI/ConfigWizard.cpp:308 src/slic3r/GUI/ConfigWizard.cpp:598 #: src/slic3r/GUI/Tab.cpp:3507 src/slic3r/GUI/UnsavedChangesDialog.cpp:921 msgid "All" @@ -745,14 +714,26 @@ msgstr "Todos los objetos serán eliminados, deseas continuar?" msgid "All settings changes will be discarded." msgstr "Todos los cambios de los ajustes serán descartados." +#: src/libslic3r/PrintConfig.cpp:1212 +msgid "All solid surfaces" +msgstr "Todas las superficies sólidas" + #: src/slic3r/GUI/ConfigWizard.cpp:307 msgid "All standard" msgstr "Todo estandar" +#: src/libslic3r/PrintConfig.cpp:1210 +msgid "All top surfaces" +msgstr "Todas las superficies superiores" + #: src/libslic3r/miniz_extension.cpp:121 msgid "allocation failed" msgstr "asignación fallida" +#: src/slic3r/GUI/Preferences.cpp:161 src/slic3r/GUI/Preferences.cpp:165 +msgid "Allow just a single PrusaSlicer instance" +msgstr "Permitir una sola instancia de PrusaSlicer" + #: src/slic3r/GUI/Plater.cpp:3915 msgid "Along X axis" msgstr "A lo largo del eje X" @@ -779,17 +760,13 @@ msgid "Always ask for unsaved changes when selecting new preset" msgstr "Preguntar siempre por los cambios no guardados al seleccionar un nuevo ajuste preestablecido" #: src/slic3r/GUI/Plater.cpp:5135 -#, c-format +#, possible-c-format msgid "AMF file exported to %s" msgstr "Archivo AMF exportado a %s" #: src/slic3r/GUI/GLCanvas3D.cpp:638 -msgid "" -"An object outside the print area was detected.\n" -"Resolve the current problem to continue slicing." -msgstr "" -"Se detectó un objeto fuera del área de impresión.\n" -"Resuelve el problema actual para seguir laminando." +msgid "An object outside the print area was detected.\nResolve the current problem to continue slicing." +msgstr "Se detectó un objeto fuera del área de impresión.\nResuelve el problema actual para seguir laminando." #: src/slic3r/GUI/GLCanvas3D.cpp:633 msgid "An object outside the print area was detected." @@ -808,6 +785,10 @@ msgstr "Cualquier flecha" msgid "Any modifications should be saved as a new preset inherited from this one." msgstr "Cualquier modificación debe guardarse como un nuevo preset heredado de este." +#: src/libslic3r/PrintConfig.cpp:162 +msgid "API key" +msgstr "Clave API" + #: src/libslic3r/PrintConfig.cpp:106 msgid "API Key / Password" msgstr "Clave API / Contraseña" @@ -838,12 +819,8 @@ msgid "Are you sure you want to %1% the selected preset?" msgstr "¿Estás seguro de que deseas %1% el preset seleccionado?" #: src/slic3r/GUI/FirmwareDialog.cpp:902 -msgid "" -"Are you sure you want to cancel firmware flashing?\n" -"This could leave your printer in an unusable state!" -msgstr "" -"¿Estas seguro de cancelar el flaseo del firmware?\n" -"¡Esto podría dejar tu impresora en un estado inusable!" +msgid "Are you sure you want to cancel firmware flashing?\nThis could leave your printer in an unusable state!" +msgstr "¿Estás seguro de cancelar el flasheo del firmware?\n¡Esto podría dejar tu impresora en un estado inusable!" #: src/slic3r/GUI/DoubleSlider.cpp:2122 src/slic3r/GUI/DoubleSlider.cpp:2142 msgid "Are you sure you want to continue?" @@ -874,13 +851,17 @@ msgstr "Alrededor de objeto" msgid "Arrange" msgstr "Organiza" +#: src/slic3r/GUI/GLCanvas3D.cpp:3889 +msgid "Arrange options" +msgstr "Opciones de colocación" + #: src/slic3r/GUI/GLCanvas3D.cpp:4859 src/slic3r/GUI/KBShortcutsDialog.cpp:152 msgid "Arrange selection" msgstr "Ordenar selección" #: src/libslic3r/PrintConfig.cpp:3642 msgid "Arrange the supplied models in a plate and merge them in a single model in order to perform actions once." -msgstr "Organizar los modelos suministrados en una base y combínarlos en un solo modelo para realizar acciones una vez." +msgstr "Organizar los modelos suministrados en una base y combinarlos en un solo modelo para realizar acciones una vez." #: src/slic3r/GUI/Jobs/ArrangeJob.cpp:149 msgid "Arranging" @@ -936,6 +917,18 @@ msgstr "Preguntar por los cambios no guardados al cerrar la aplicación" msgid "Ask for unsaved changes when selecting new preset" msgstr "Preguntar por los cambios no guardados al seleccionar un nuevo ajuste preestablecido" +#: src/slic3r/GUI/ConfigWizard.cpp:1183 src/slic3r/GUI/Preferences.cpp:91 +msgid "Associate .3mf files to PrusaSlicer" +msgstr "Asociar archivos .3mf a PrusaSlicer" + +#: src/slic3r/GUI/Preferences.cpp:177 +msgid "Associate .gcode files to PrusaSlicer G-code Viewer" +msgstr "Asociar archivos .gcode al Visor de CódigoG de PrusaSlicer" + +#: src/slic3r/GUI/ConfigWizard.cpp:1184 src/slic3r/GUI/Preferences.cpp:98 +msgid "Associate .stl files to PrusaSlicer" +msgstr "Asociar archivos .stl a PrusaSlicer" + #: src/slic3r/GUI/GUI_App.cpp:1878 src/slic3r/GUI/Jobs/SLAImportJob.cpp:210 #: src/slic3r/GUI/Plater.cpp:2256 src/slic3r/GUI/Tab.cpp:3189 msgid "Attention!" @@ -959,12 +952,12 @@ msgid "Auto-generate points" msgstr "Auto-generar puntos" #: src/slic3r/GUI/Plater.cpp:1066 -#, c-format +#, possible-c-format msgid "Auto-repaired (%d errors)" msgstr "Reparados automáticamente (%d errores)" #: src/slic3r/GUI/GUI_ObjectList.cpp:386 -#, c-format +#, possible-c-format msgid "Auto-repaired (%d errors):" msgstr "Reparado automáticamente (%d errores):" @@ -1008,25 +1001,21 @@ msgstr "Velocidad automática (avanzado)" msgid "Avoid crossing perimeters" msgstr "Evita cruzar perímetros" +#: src/libslic3r/PrintConfig.cpp:188 +msgid "Avoid crossing perimeters - Max detour length" +msgstr "Evitar cruzar perímetros - Longitud máxima del desvío" + #: src/slic3r/GUI/Tab.cpp:3705 msgid "BACK ARROW" msgstr "FLECHA HACIA ATRÁS" #: src/slic3r/GUI/Tab.cpp:3727 -msgid "" -"BACK ARROW icon indicates that the settings were changed and are not equal to the last saved preset for the current option group.\n" -"Click to reset all settings for the current option group to the last saved preset." -msgstr "" -"El símbolo de FLECHA ATRÁS indica que los ajustes cambiaron y que no son iguales a los que se guardaron para el grupo de opciones actual.\n" -"Haz clic para devolver esos valores a los últimos guardados." +msgid "BACK ARROW icon indicates that the settings were changed and are not equal to the last saved preset for the current option group.\nClick to reset all settings for the current option group to the last saved preset." +msgstr "El símbolo de FLECHA ATRÁS indica que los ajustes cambiaron y que no son iguales a los que se guardaron para el grupo de opciones actual.\nHaz clic para devolver esos valores a los últimos guardados." #: src/slic3r/GUI/Tab.cpp:3741 -msgid "" -"BACK ARROW icon indicates that the value was changed and is not equal to the last saved preset.\n" -"Click to reset current value to the last saved preset." -msgstr "" -"La FLECHA ATRÁS indica que el valor ha cambiado y ya no es el mismo que el guardado la última vez.\n" -"Haz clic para restaurar el valor al último ajuste guardado." +msgid "BACK ARROW icon indicates that the value was changed and is not equal to the last saved preset.\nClick to reset current value to the last saved preset." +msgstr "La FLECHA ATRÁS indica que el valor ha cambiado y ya no es el mismo que el guardado la última vez.\nHaz clic para restaurar el valor al último ajuste guardado." #: src/slic3r/GUI/Preferences.cpp:72 msgid "Background processing" @@ -1148,7 +1137,7 @@ msgstr "La parte inferior está abierta." #: src/slic3r/GUI/PresetHints.cpp:334 msgid "Bottom shell is %1% mm thick for layer height %2% mm." -msgstr "La carcasa inferior es %1% mm más grueso para la altura de capa de %2% mm." +msgstr "La carcasa inferior es %1% mm más grueso para la altura de capa de %2% mm." #: src/libslic3r/PrintConfig.cpp:211 msgid "Bottom solid layers" @@ -1191,7 +1180,7 @@ msgstr "Ángulo de puente" #: src/libslic3r/PrintConfig.cpp:238 msgid "Bridging angle override. If left to zero, the bridging angle will be calculated automatically. Otherwise the provided angle will be used for all bridges. Use 180° for zero angle." -msgstr "Anulación de ángulo de puente. Si se deja en cero, el ángulo de puente se calculará automáticamente. De lo contrario, el ángulo proporcionado se usará para todos los puentes. Use 180 ° para ángulo con cero grados." +msgstr "Anulación de ángulo de puente. Si se deja en cero, el ángulo de puente se calculará automáticamente. De lo contrario, el ángulo proporcionado se usará para todos los puentes. Usa 180° para ángulo con cero grados." #: src/slic3r/GUI/PresetHints.cpp:218 msgid "Bridging volumetric" @@ -1226,24 +1215,16 @@ msgid "buffer too small" msgstr "buffer demasiado pequeño" #: src/slic3r/GUI/GUI_App.cpp:1152 -msgid "" -"But since this version of PrusaSlicer we don't show this information in Printer Settings anymore.\n" -"Settings will be available in physical printers settings." -msgstr "" -"Pero dado que a partir de esta versión de PrusaSlicer ya no mostramos esta información el los ajustes de impresora.\n" -"Los ajustes se mostrarán en la configuración de impresora física." +msgid "But since this version of PrusaSlicer we don't show this information in Printer Settings anymore.\nSettings will be available in physical printers settings." +msgstr "Pero dado que a partir de esta versión de PrusaSlicer ya no mostramos esta información en los ajustes de impresora.\nLos ajustes se mostrarán en la configuración de impresora física." #: src/slic3r/GUI/ButtonsDescription.cpp:16 msgid "Buttons And Text Colors Description" msgstr "Descripción de los botones y de los colores del texto" #: src/slic3r/GUI/GUI_App.cpp:1084 -msgid "" -"By default new Printer devices will be named as \"Printer N\" during its creation.\n" -"Note: This name can be changed later from the physical printers settings" -msgstr "" -"Por defecto, los nuevos dispositivos de impresión se llamarán \"Impresora N\" durante su creación.\n" -"Nota: Este nombre se puede cambiar posteriormente en los ajustes de impresora física" +msgid "By default new Printer devices will be named as \"Printer N\" during its creation.\nNote: This name can be changed later from the physical printers settings" +msgstr "Por defecto, los nuevos dispositivos de impresión se llamarán \"Impresora N\" durante su creación.\nNota: Este nombre se puede cambiar posteriormente en los ajustes de impresora física" #: src/slic3r/GUI/PresetHints.cpp:222 msgid "by the print profile maximum" @@ -1285,32 +1266,16 @@ msgid "Cannot calculate extrusion width for %1%: Variable \"%2%\" not accessible msgstr "No se puede calcular el ancho de extrusión para %1%: Variable \"%2%\" no accesible." #: src/slic3r/GUI/GUI_ObjectList.cpp:3400 -msgid "" -"Cannot insert a new layer range after the current layer range.\n" -"Current layer range overlaps with the next layer range." -msgstr "" -"No se puede insertar un nuevo rango de capas después del rango de capa actual.\n" -"El rango de capa actual se superpone con el siguiente rango de capa." +msgid "Cannot insert a new layer range after the current layer range.\nCurrent layer range overlaps with the next layer range." +msgstr "No se puede insertar un nuevo rango de capas después del rango de capa actual.\nEl rango de capa actual se superpone con el siguiente rango de capa." #: src/slic3r/GUI/GUI_ObjectList.cpp:3391 -msgid "" -"Cannot insert a new layer range after the current layer range.\n" -"The next layer range is too thin to be split to two\n" -"without violating the minimum layer height." -msgstr "" -"No se puede insertar un nuevo rango de capas después del rango de capa actual.\n" -"El siguiente rango de capa es demasiado delgado para dividirse en dos\n" -"sin violar la altura mínima de la capa." +msgid "Cannot insert a new layer range after the current layer range.\nThe next layer range is too thin to be split to two\nwithout violating the minimum layer height." +msgstr "No se puede insertar un nuevo rango de capas después del rango de capa actual.\nEl siguiente rango de capa es demasiado delgado para dividirse en dos\nsin violar la altura mínima de la capa." #: src/slic3r/GUI/GUI_ObjectList.cpp:3395 -msgid "" -"Cannot insert a new layer range between the current and the next layer range.\n" -"The gap between the current layer range and the next layer range\n" -"is thinner than the minimum layer height allowed." -msgstr "" -"No se puede insertar un nuevo rango de capas entre el rango de capa actual y el siguiente.\n" -"La brecha entre el rango de capa actual y el siguiente rango de capa\n" -"es más delgada que la altura mínima de capa permitida." +msgid "Cannot insert a new layer range between the current and the next layer range.\nThe gap between the current layer range and the next layer range\nis thinner than the minimum layer height allowed." +msgstr "No se puede insertar un nuevo rango de capas entre el rango de capa actual y el siguiente.\nLa brecha entre el rango de capa actual y el siguiente rango de capa\nes más delgada que la altura mínima de capa permitida." #: src/slic3r/GUI/SavePresetDialog.cpp:137 msgid "Cannot overwrite a system profile." @@ -1377,7 +1342,7 @@ msgid "Change Extruders" msgstr "Cambiar Extrusores" #: src/slic3r/GUI/GUI_ObjectSettings.cpp:157 -#, c-format +#, possible-c-format msgid "Change Option %s" msgstr "Cambiar opción %s" @@ -1417,13 +1382,18 @@ msgstr "Comprueba si hay actualizaciones de configuración" msgid "Check for updates" msgstr "Comprueba si hay act&ualizaciones" +#: src/slic3r/Utils/PresetUpdater.cpp:412 +#: src/slic3r/Utils/PresetUpdater.cpp:420 +msgid "checking install indices" +msgstr "comprobando índices de instalación" + #: src/slic3r/GUI/BedShapeDialog.cpp:608 msgid "Choose a file to import bed texture from (PNG/SVG):" msgstr "Escoge un archivo para importar la textura de la base de impresión (PNG/SVG):" #: src/slic3r/GUI/MainFrame.cpp:1474 msgid "Choose a file to slice (STL/OBJ/AMF/3MF/PRUSA):" -msgstr "Elija un archivo para laminar (STL / OBJ / AMF / 3MF / PRUSA):" +msgstr "Elije un archivo para laminar (STL/OBJ/AMF/3MF/PRUSA):" #: src/slic3r/GUI/BedShapeDialog.cpp:631 msgid "Choose an STL file to import bed model from:" @@ -1443,7 +1413,7 @@ msgstr "Elige un archivo (GCODE/.GCO/.G/.ngc/NGC):" #: src/slic3r/GUI/GUI_App.cpp:1220 msgid "Choose one or more files (STL/OBJ/AMF/3MF/PRUSA):" -msgstr "Escoja uno o mas archivos (STL/OBJ/AMF/3MF/PRUSA):" +msgstr "Escoje uno o más archivos (STL/OBJ/AMF/3MF/PRUSA):" #: src/slic3r/GUI/Jobs/SLAImportJob.cpp:35 msgid "Choose SLA archive:" @@ -1466,13 +1436,17 @@ msgstr "Circular" msgid "Click right mouse button to open/close History" msgstr "Clic con botón derecho del ratón para abrir/cerrar Historia" +#: src/slic3r/GUI/GLCanvas3D.cpp:4341 +msgid "Click right mouse button to show arrangement options" +msgstr "Clic derecho del ratón para mostrar opciones de colocación" + #: src/slic3r/GUI/GUI_ObjectList.cpp:451 msgid "Click the icon to change the object printable property" -msgstr "Click en el icono para cambiar las propiedades del objeto imprimible" +msgstr "Clic en el icono para cambiar las propiedades del objeto imprimible" #: src/slic3r/GUI/GUI_ObjectList.cpp:445 msgid "Click the icon to change the object settings" -msgstr "Click en el icono para cambiar los ajustes del objeto" +msgstr "Clic en el icono para cambiar los ajustes del objeto" #: src/slic3r/GUI/PresetComboBoxes.cpp:566 msgid "Click to edit preset" @@ -1488,7 +1462,7 @@ msgstr "Clic para mostrar" #: src/libslic3r/PrintConfig.cpp:286 msgid "Clip multi-part objects" -msgstr "Enlazaar objetos de varias partes" +msgstr "Enlazar objetos de varias partes" #: src/slic3r/GUI/Gizmos/GLGizmoFdmSupports.cpp:42 #: src/slic3r/GUI/Gizmos/GLGizmoHollow.cpp:49 @@ -1532,11 +1506,6 @@ msgstr "Cambio de color (\"%1%\")" msgid "Color change (\"%1%\") for Extruder %2%" msgstr "Cambio de color (\"%1%\") para el Extrusor %2%" -#: src/slic3r/GUI/GLCanvas3D.cpp:1001 -#, c-format -msgid "Color change for Extruder %d at %.2f mm" -msgstr "Cambio de color para Extrusor %d en %.2f mm" - #: src/slic3r/GUI/Tab.cpp:2203 msgid "Color Change G-code" msgstr "Código G Cambio Color" @@ -1604,7 +1573,7 @@ msgstr "compresión fallida" #: src/libslic3r/PrintConfig.cpp:462 src/libslic3r/PrintConfig.cpp:887 msgid "Concentric" -msgstr "Concentrico" +msgstr "Concéntrico" #: src/slic3r/GUI/ConfigWizard.cpp:2625 msgid "Configuration &Assistant" @@ -1650,6 +1619,14 @@ msgstr "Asistente de configuración" msgid "Confirmation" msgstr "Confirmación" +#: src/libslic3r/PrintConfig.cpp:1070 +msgid "Connect an infill line to an internal perimeter with a short segment of an additional perimeter. If expressed as percentage (example: 15%) it is calculated over infill extrusion width. PrusaSlicer tries to connect two close infill lines to a short perimeter segment. If no such perimeter segment shorter than infill_anchor_max is found, the infill line is connected to a perimeter segment at just one side and the length of the perimeter segment taken is limited to this parameter, but no longer than anchor_length_max. Set this parameter to zero to disable anchoring perimeters connected to a single infill line." +msgstr "Conecta una línea de relleno a un perímetro interno con un segmento corto de un perímetro adicional. Si se expresa como porcentaje (por ejemplo: 15%), se calcula sobre el ancho de extrusión del relleno. PrusaSlicer intenta conectar dos líneas de relleno cercanas a un segmento de perímetro corto. Si no se encuentra tal segmento de perímetro más corto que infill_anchor_max, la línea de relleno se conecta a un segmento de perímetro en un solo lado y la longitud del segmento de perímetro tomado se limita a este parámetro, pero no más largo que anchor_length_max. Establezca este parámetro a cero para deshabilitar los perímetros de anclaje conectados a una sola línea de relleno." + +#: src/libslic3r/PrintConfig.cpp:1097 +msgid "Connect an infill line to an internal perimeter with a short segment of an additional perimeter. If expressed as percentage (example: 15%) it is calculated over infill extrusion width. PrusaSlicer tries to connect two close infill lines to a short perimeter segment. If no such perimeter segment shorter than this parameter is found, the infill line is connected to a perimeter segment at just one side and the length of the perimeter segment taken is limited to infill_anchor, but no longer than this parameter. Set this parameter to zero to disable anchoring." +msgstr "Conecta una línea de relleno a un perímetro interno con un segmento corto de un perímetro adicional. Si se expresa como porcentaje (por ejemplo: 15%), se calcula sobre el ancho de extrusión del relleno. PrusaSlicer intenta conectar dos líneas de relleno cercanas a un segmento de perímetro corto. Si no se encuentra un segmento de perímetro más corto que este parámetro, la línea de relleno se conecta a un segmento de perímetro en un solo lado y la longitud del segmento de perímetro tomado se limita a infill_anchor, pero no más largo que este parámetro. Establezca este parámetro a cero para deshabilitar el anclaje." + #: src/slic3r/GUI/Tab.cpp:4046 msgid "Connection of the support sticks and junctions" msgstr "Conexión de las varillas de soporte y uniones" @@ -1692,7 +1669,7 @@ msgstr "Contribuciones de Vojtech Bubnik, Enrico Turri, Oleksandra Iushchenko, #: src/libslic3r/PrintConfig.cpp:2823 msgid "Controls the bridge type between two neighboring pillars. Can be zig-zag, cross (double zig-zag) or dynamic which will automatically switch between the first two depending on the distance of the two pillars." -msgstr "Controla el tipo de puente entre dos pilares adyacentes. Puede ser zig-zag, cruzado(doble zig-zag) o dinámico que cambiará automáticamente entre los dos primeros dependiendo de la distancia de los dos pilares." +msgstr "Controla el tipo de puente entre dos pilares adyacentes. Puede ser zig-zag, cruzado (doble zig-zag) o dinámico que cambiará automáticamente entre los dos primeros dependiendo de la distancia de los dos pilares." #: src/slic3r/GUI/GUI_ObjectList.cpp:1858 src/slic3r/GUI/Plater.cpp:4886 msgid "Convert from imperial units" @@ -1742,25 +1719,37 @@ msgstr "Copiar al portapapeles" msgid "Copy to Clipboard" msgstr "Copiar al portapapeles" +#: src/slic3r/GUI/AboutDialog.cpp:304 +msgid "Copy Version Info" +msgstr "Copiar Información de Versión" + +#: src/slic3r/Utils/PresetUpdater.cpp:84 +msgid "Copying of file %1% to %2% failed.\nError message : %3%\nCopying was triggered by function: %4%" +msgstr "Copia del archivo %1% a %2% fallida.\nMensaje de error : %3%\nLa copia fue activada por la función: %4%" + +#: src/slic3r/Utils/PresetUpdater.cpp:91 +msgid "Copying of file %1% to %2% failed. Permissions fail at target file after copying.\nError message : %3%\nCopying was triggered by function: %4%" +msgstr "Copia del archivo %1% a %2% fallida. Los permisos fallan en el archivo de destino después de copiar. \nMensaje de error : %3%\nLa copia fue activada por la función: %4%" + +#: src/slic3r/Utils/PresetUpdater.cpp:70 +msgid "Copying of file %1% to %2% failed. Permissions fail at target file before copying.\nError message : %3%\nThis error happend during %4% phase." +msgstr "Copia del archivo %1% a %2% fallida. Los permisos fallan en el archivo de destino antes de copiar.\nMensaje de error : %3%\n Este error ocurrió durante la fase %4%." + #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:156 msgid "Copying of the temporary G-code has finished but the exported code couldn't be opened during copy check. The output G-code is at %1%.tmp." msgstr "La copia del código G temporal ha finalizado, pero el código exportado no se pudo abrir durante la verificación de la copia. El código G de salida está en %1%.tmp." #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:153 msgid "Copying of the temporary G-code has finished but the original code at %1% couldn't be opened during copy check. The output G-code is at %2%.tmp." -msgstr "La copia del código G temporal ha finalizado, pero el código original en %1% no se pudo abrir durante la verificación de copia. El código G de salida está en%2%.tmp." +msgstr "La copia del código G temporal ha finalizado, pero el código original en %1% no se pudo abrir durante la verificación de copia. El código G de salida está en %2%.tmp." #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:522 msgid "Copying of the temporary G-code to the output G-code failed" msgstr "Error al copiar el código G temporal al código G de salida" #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:163 -msgid "" -"Copying of the temporary G-code to the output G-code failed. Maybe the SD card is write locked?\n" -"Error message: %1%" -msgstr "" -"Error al copiar el código G temporal en el código G de salida. ¿Quizás la tarjeta SD está bloqueada contra escritura?\n" -"Mensaje de error: %1%" +msgid "Copying of the temporary G-code to the output G-code failed. Maybe the SD card is write locked?\nError message: %1%" +msgstr "Error al copiar el código G temporal en el código G de salida. ¿Quizás la tarjeta SD está bloqueada contra escritura?\nMensaje de error: %1%" #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:147 msgid "Copying of the temporary G-code to the output G-code failed. There might be problem with target device, please try exporting again or using different device. The corrupted output G-code is at %1%.tmp." @@ -1843,6 +1832,10 @@ msgstr "Crear pad alrededor del objeto e ignorar la elevación del soporte" msgid "Critical angle" msgstr "Ángulo crítico" +#: src/slic3r/GUI/GUI_App.cpp:589 +msgid "Critical error" +msgstr "Error crítico" + #: src/libslic3r/PrintConfig.cpp:2832 msgid "Cross" msgstr "Cruzado" @@ -1861,7 +1854,7 @@ msgid "CURL init has failed. PrusaSlicer will be unable to establish network con msgstr "CURL init ha fallado. PrusaSlicer no podrá establecer conexiones de red. Consulta los registros para obtener detalles adicionales." #: src/slic3r/GUI/wxExtensions.cpp:624 -#, c-format +#, possible-c-format msgid "Current mode is %s" msgstr "El modo actual es %s" @@ -1884,7 +1877,7 @@ msgstr "Personalizado" #: src/libslic3r/PrintConfig.cpp:114 msgid "Custom CA certificate file can be specified for HTTPS OctoPrint connections, in crt/pem format. If left blank, the default OS CA certificate repository is used." -msgstr "Un archivo de certificado CA personalizado puede ser especificado para conexiones HTTPS OctoPrint, en formato crt/pem. Si se deja en blanco, el repositorio de certificados OS CA será usado." +msgstr "Un archivo de certificado CA personalizado puede ser especificado para conexiones HTTPS OctoPrint, en formato crt/pem. Si se deja en blanco, el repositorio de certificados OS CA será usado." #: src/slic3r/GUI/Tab.cpp:1872 src/slic3r/GUI/Tab.cpp:2160 #: src/libslic3r/PrintConfig.cpp:1978 @@ -1901,7 +1894,7 @@ msgstr "Códigos G personalizados" #: src/slic3r/GUI/ConfigWizard.cpp:1091 msgid "Custom Printer" -msgstr "Impresora customizada" +msgstr "Impresora personalizada" #: src/slic3r/GUI/ConfigWizard.cpp:1091 msgid "Custom Printer Setup" @@ -1909,7 +1902,11 @@ msgstr "Configuración personalizada de impresora" #: src/slic3r/GUI/ConfigWizard.cpp:1095 msgid "Custom profile name:" -msgstr "Nombre impresora customizada:" +msgstr "Nombre impresora personalizada:" + +#: src/slic3r/GUI/Plater.cpp:3397 +msgid "Custom supports and seams were removed after repairing the mesh." +msgstr "Los soportes y las costuras personalizadas se quitaron después de reparar la malla." #: src/slic3r/GUI/DoubleSlider.cpp:1135 msgid "Custom template (\"%1%\")" @@ -1996,10 +1993,6 @@ msgstr "Perfil de filamento por defecto" msgid "Default filament profile associated with the current printer profile. On selection of the current printer profile, this filament profile will be activated." msgstr "Perfil de filamento por defecto asociado con el perfil de impresora actual. Al seleccionar el perfil de impresora actual se activará este perfil de filamento." -#: src/slic3r/GUI/GLCanvas3D.cpp:910 src/slic3r/GUI/GLCanvas3D.cpp:939 -msgid "Default print color" -msgstr "Color de impresión predeterminado" - #: src/slic3r/GUI/Tab.cpp:1302 msgid "default print profile" msgstr "perfil de impresión por defecto" @@ -2035,7 +2028,7 @@ msgstr "Definir un perfil de impresora personalizado" #: src/libslic3r/PrintConfig.cpp:2962 msgid "Defines the pad cavity depth. Set to zero to disable the cavity. Be careful when enabling this feature, as some resins may produce an extreme suction effect inside the cavity, which makes peeling the print off the vat foil difficult." -msgstr "Define la profundidad de la cavidad del pad. Establecerer a cero para deshabilitar la cavidad. Ten cuidado al habilitar esta función, ya que algunas resinas pueden producir un efecto de succión extremo dentro de la cavidad, lo que dificulta el despegado de la impresión de la lámina de la cuba." +msgstr "Define la profundidad de la cavidad del pad. Establecer a cero para deshabilitar la cavidad. Ten cuidado al habilitar esta función, ya que algunas resinas pueden producir un efecto de succión extremo dentro de la cavidad, lo que dificulta el despegado de la impresión de la lámina de la cuba." #: src/slic3r/GUI/GUI_ObjectList.cpp:393 msgid "degenerate facets" @@ -2097,7 +2090,7 @@ msgid "Delete Object" msgstr "Eliminar Objeto" #: src/slic3r/GUI/GUI_ObjectSettings.cpp:104 -#, c-format +#, possible-c-format msgid "Delete Option %s" msgstr "Eliminar Opción %s" @@ -2151,7 +2144,7 @@ msgstr "Eliminar este ajuste preestablecido para este dispositivo de impresión" #: src/slic3r/GUI/DoubleSlider.cpp:1160 msgid "Delete tick mark - Left click or press \"-\" key" -msgstr "Eliminar marca de verificación - Click izquierdo o presionar tecla \"-\"" +msgstr "Eliminar marca de verificación - Clic izquierdo o presionar tecla \"-\"" #: src/slic3r/GUI/DoubleSlider.cpp:1709 msgid "Delete tool change" @@ -2359,15 +2352,9 @@ msgid "Do not rearrange the given models before merging and keep their original msgstr "No reorganizar los modelos dados antes de fusionar y mantener sus coordenadas XY originales." #: src/slic3r/GUI/Field.cpp:288 -#, c-format -msgid "" -"Do you mean %s%% instead of %s %s?\n" -"Select YES if you want to change this value to %s%%, \n" -"or NO if you are sure that %s %s is a correct value." -msgstr "" -"¿Quieres decir %s%% en vez de %s %s?\n" -"Escoge SI si deseas cambiar este valor a %s%%,\n" -"o NO si estás seguro que %s %s es el valor correcto." +#, possible-c-format +msgid "Do you mean %s%% instead of %s %s?\nSelect YES if you want to change this value to %s%%, \nor NO if you are sure that %s %s is a correct value." +msgstr "¿Quieres decir %s%% en vez de %s %s?\nEscoge SI si deseas cambiar este valor a %s%%,\no NO si estás seguro que %s %s es el valor correcto." #: src/slic3r/GUI/DoubleSlider.cpp:2138 msgid "Do you want to delete all saved tool changes?" @@ -2456,9 +2443,13 @@ msgstr "Duplicar por cuadrícula" msgid "Duration" msgstr "Duración" -#: src/slic3r/GUI/PresetHints.cpp:39 -msgid "During the other layers, fan" -msgstr "Durante las otras capas, el ventilador" +#: src/slic3r/GUI/PresetHints.cpp:51 +msgid "During the other layers, fan will always run at %1%%%" +msgstr "Durante el resto de capas, el ventilador siempre funcionará al %1%%%" + +#: src/slic3r/GUI/PresetHints.cpp:58 +msgid "During the other layers, fan will be turned off." +msgstr "Durante las otras capas, el ventilador se apagará." #: src/libslic3r/PrintConfig.cpp:2833 msgid "Dynamic" @@ -2502,7 +2493,7 @@ msgstr "Editar ajuste preestablecido" #: src/slic3r/GUI/DoubleSlider.cpp:1162 msgid "Edit tick mark - Ctrl + Left click" -msgstr "Editar la marca - Ctrl+ Click izquierdo" +msgstr "Editar la marca - Ctrl+ Clic izquierdo" #: src/slic3r/GUI/DoubleSlider.cpp:1163 msgid "Edit tick mark - Right click" @@ -2529,7 +2520,7 @@ msgid "Eject SD card / Flash drive after the G-code was exported to it." msgstr "Expulsa la tarjeta SD / disco USB después de que se haya exportado a él." #: src/slic3r/GUI/Plater.cpp:2034 -#, c-format +#, possible-c-format msgid "Ejecting of device %s(%s) has failed." msgstr "La expulsión del dispositivo %s(%s) ha fallado." @@ -2586,6 +2577,14 @@ msgstr "Activar alisado" msgid "Enable ironing of the top layers with the hot print head for smooth surface" msgstr "Habilitar el alisado de las capas superiores con el cabezal de impresión caliente para obtener una superficie lisa" +#: src/slic3r/GUI/GLCanvas3D.cpp:3901 +msgid "Enable rotations (slow)" +msgstr "Permitir rotaciones (lento)" + +#: src/slic3r/GUI/Preferences.cpp:207 +msgid "Enable support for legacy 3DConnexion devices" +msgstr "Habilitar la compatibilidad con dispositivos 3DConnexion antiguos" + #: src/libslic3r/PrintConfig.cpp:2009 msgid "Enable support material generation." msgstr "Habilite la generación de material de soporte." @@ -2686,6 +2685,10 @@ msgstr "Introduce el número de copias:" msgid "Enter the temperature needed for extruding your filament." msgstr "Introduce la temperatura necesaria para extruir tu filamento." +#: src/libslic3r/PrintConfig.cpp:813 +msgid "Enter weight of the empty filament spool. One may weigh a partially consumed filament spool before printing and one may compare the measured weight with the calculated weight of the filament with the spool to find out whether the amount of filament on the spool is sufficient to finish the print." +msgstr "Introduce el peso de la bobina de filamento vacía. Se puede pesar una bobina de filamento parcialmente vacía antes de imprimir y se puede comparar el peso medido con el peso calculado del filamento con la bobina para averiguar si la cantidad de filamento en la bobina es suficiente para terminar la impresión." + #: src/libslic3r/PrintConfig.cpp:797 msgid "Enter your filament cost per kg here. This is only for statistical information." msgstr "Ingrese su coste del filamento por kg aquí. Esto es solo para información estadística." @@ -2712,7 +2715,7 @@ msgid "Error" msgstr "Error" #: src/slic3r/GUI/FirmwareDialog.cpp:645 -#, c-format +#, possible-c-format msgid "Error accessing port at %s: %s" msgstr "Error al acceder al puerto en %s: %s" @@ -2721,12 +2724,12 @@ msgid "Error during reload" msgstr "Error al recargar" #: src/slic3r/GUI/Plater.cpp:5172 -#, c-format +#, possible-c-format msgid "Error exporting 3MF file %s" msgstr "Error al exportar archivo 3MF %s" #: src/slic3r/GUI/Plater.cpp:5138 -#, c-format +#, possible-c-format msgid "Error exporting AMF file %s" msgstr "Error exportando archivo AMF %s" @@ -2773,7 +2776,7 @@ msgid "ERROR:" msgstr "ERROR:" #: src/slic3r/GUI/FirmwareDialog.cpp:647 -#, c-format +#, possible-c-format msgid "Error: %s" msgstr "Error: %s" @@ -2781,6 +2784,10 @@ msgstr "Error: %s" msgid "ERROR: not enough resources to execute a new job." msgstr "ERROR: no hay suficientes recursos para ejecutar el trabajo." +#: src/slic3r/GUI/Plater.cpp:3374 +msgid "ERROR: Please close all manipulators available from the left toolbar before fixing the mesh." +msgstr "ERROR: Cierra todos los manipuladores disponibles en la barra de herramientas izquierda antes de arreglar la malla." + #: src/slic3r/GUI/GCodeViewer.cpp:2552 src/slic3r/GUI/GCodeViewer.cpp:2557 #: src/slic3r/GUI/Plater.cpp:246 src/slic3r/GUI/Plater.cpp:1125 #: src/slic3r/GUI/Plater.cpp:1175 src/slic3r/GUI/Plater.cpp:1196 @@ -2808,7 +2815,7 @@ msgid "Excessive %1%=%2% mm to be printable with a nozzle diameter %3% mm" msgstr "%1%=%2% mm excesivos para ser imprimible con un nozzle de diámetro de %3% mm" #: src/slic3r/GUI/UpdateDialogs.cpp:191 src/slic3r/GUI/UpdateDialogs.cpp:246 -#, c-format +#, possible-c-format msgid "Exit %s" msgstr "Salir %s" @@ -3066,7 +3073,7 @@ msgstr "Extrusor" #: src/slic3r/GUI/DoubleSlider.cpp:1263 src/slic3r/GUI/DoubleSlider.cpp:1297 #: src/slic3r/GUI/GLCanvas3D.cpp:983 src/slic3r/GUI/GUI_ObjectList.cpp:1832 #: src/slic3r/GUI/Tab.cpp:2489 src/libslic3r/GCode/PreviewData.cpp:450 -#, c-format +#, possible-c-format msgid "Extruder %d" msgstr "Extrusor %d" @@ -3078,9 +3085,9 @@ msgstr "El Extrusor (herramienta) se cambia al Extrusor \"%1%\"" msgid "Extruder changed to" msgstr "El extrusor cambia a" -#: src/slic3r/GUI/Tab.cpp:1563 -msgid "Extruder clearance (mm)" -msgstr "Distancia libre del extrusor (mm)" +#: src/slic3r/GUI/Tab.cpp:1589 +msgid "Extruder clearance" +msgstr "Separación del extrusor" #: src/libslic3r/PrintConfig.cpp:558 msgid "Extruder Color" @@ -3162,9 +3169,9 @@ msgstr "No se pudo cargar el modelo de entrada." msgid "Failed processing of the output_filename_format template." msgstr "Error al procesar la plantilla output_filename_format." -#: src/slic3r/GUI/PresetHints.cpp:41 -msgid "Fan" -msgstr "Ventilador" +#: src/slic3r/GUI/GUI_App.cpp:1648 +msgid "Failed to activate configuration snapshot." +msgstr "No se pudo activar la instantánea de configuración." #: src/slic3r/GUI/Tab.cpp:1802 msgid "Fan settings" @@ -3178,6 +3185,22 @@ msgstr "Velocidad del ventilador" msgid "Fan Speed (%)" msgstr "Velocidad Ventilador (%)" +#: src/slic3r/GUI/PresetHints.cpp:49 +msgid "Fan speed will be ramped from zero at layer %1% to %2%%% at layer %3%." +msgstr "La velocidad del ventilador aumentará desde cero en la capa %1% a %2%%% en la capa %3%." + +#: src/libslic3r/PrintConfig.cpp:1001 +msgid "Fan speed will be ramped up linearly from zero at layer \"disable_fan_first_layers\" to maximum at layer \"full_fan_speed_layer\". \"full_fan_speed_layer\" will be ignored if lower than \"disable_fan_first_layers\", in which case the fan will be running at maximum allowed speed at layer \"disable_fan_first_layers\" + 1." +msgstr "La velocidad del ventilador aumentará linealmente desde cero en la capa \"disable_fan_first_layers\" al máximo en la capa \"full_fan_speed_layer\". \"full_fan_speed_layer\" será ignorada si es menor que \"disable_fan_first_layers\",en cuyo caso el ventilador funcionará a la velocidad máxima permitida en la capa \"disable_fan_first_layers\" + 1." + +#: src/slic3r/GUI/PresetHints.cpp:51 +msgid "Fan will always run at %1%%%" +msgstr "El ventilador siempre funcionará al %1%%%" + +#: src/slic3r/GUI/PresetHints.cpp:58 +msgid "Fan will be turned off." +msgstr "El ventilador se apagará." + #: src/libslic3r/PrintConfig.cpp:2548 msgid "Fast" msgstr "Rápida" @@ -3222,6 +3245,10 @@ msgstr "filamento" msgid "Filament and Nozzle Diameters" msgstr "Filamento y diámetros de boquilla" +#: src/slic3r/GUI/Plater.cpp:1189 +msgid "Filament at extruder %1%" +msgstr "Filamento en extrusor %1%" + #: src/slic3r/GUI/ConfigWizard.cpp:1349 msgid "Filament Diameter:" msgstr "Diámetro del filamento:" @@ -3326,10 +3353,22 @@ msgstr "escritura del archivo fallida" msgid "Filename" msgstr "Nombre de archivo" +#: src/slic3r/GUI/ConfigWizard.cpp:1181 +msgid "Files association" +msgstr "Asociación de archivos" + #: src/libslic3r/PrintConfig.cpp:811 msgid "Fill angle" msgstr "Ángulo de relleno" +#: src/slic3r/GUI/Plater.cpp:1651 +msgid "Fill bed" +msgstr "Rellenar la base" + +#: src/slic3r/GUI/Plater.cpp:3936 +msgid "Fill bed with instances" +msgstr "Rellenar la base con copias" + #: src/libslic3r/PrintConfig.cpp:825 msgid "Fill density" msgstr "Densidad de relleno" @@ -3350,6 +3389,10 @@ msgstr "Patrón de relleno para el relleno general de baja densidad." msgid "Fill pattern for top infill. This only affects the top visible layer, and not its adjacent solid shells." msgstr "Patrón de relleno para el relleno superior. Esto solo afecta a la capa superior visible, y no a sus capas sólidas adyacentes." +#: src/slic3r/GUI/Plater.cpp:3936 +msgid "Fill the remaining area of bed with instances of the selected object" +msgstr "Rellenar el área restante de la base con copias del objeto seleccionado" + #: src/slic3r/GUI/BonjourDialog.cpp:225 msgid "Finished" msgstr "Terminado" @@ -3403,6 +3446,10 @@ msgstr "Velocidad de la primera capa" msgid "First layer volumetric" msgstr "Primera capa volumétrica" +#: src/slic3r/GUI/Plater.cpp:3380 +msgid "Fix through NetFabb" +msgstr "Reparar mediante NetFabb" + #: src/slic3r/GUI/GUI_ObjectList.cpp:1776 msgid "Fix through the Netfabb" msgstr "Reparar mediante Netfabb" @@ -3465,20 +3512,12 @@ msgstr "Sólo para modificadores de soportes" #. TRN Description for "WHITE BULLET" #: src/slic3r/GUI/Tab.cpp:3702 -msgid "" -"for the left button: indicates a non-system (or non-default) preset,\n" -"for the right button: indicates that the settings hasn't been modified." -msgstr "" -"para el botón izquierdo: indica un preajuste que no es del sistema (o no predeterminado),\n" -"para el botón derecho: indica que la configuración no se ha modificado." +msgid "for the left button: indicates a non-system (or non-default) preset,\nfor the right button: indicates that the settings hasn't been modified." +msgstr "para el botón izquierdo: indica un preajuste que no es del sistema (o no predeterminado),\npara el botón derecho: indica que la configuración no se ha modificado." #: src/slic3r/GUI/ConfigManipulation.cpp:135 -msgid "" -"For the Wipe Tower to work with the soluble supports, the support layers\n" -"need to be synchronized with the object layers." -msgstr "" -"Para que la Torre de Limpieza funcione con los soportes solubles, las capas de soporte\n" -"deben sincronizarse con las capas de objetos." +msgid "For the Wipe Tower to work with the soluble supports, the support layers\nneed to be synchronized with the object layers." +msgstr "Para que la Torre de Limpieza funcione con los soportes solubles, las capas de soporte\ndeben sincronizarse con las capas de objetos." #: src/libslic3r/Print.cpp:1422 msgid "For the Wipe Tower to work with the soluble supports, the support layers need to be synchronized with the object layers." @@ -3516,21 +3555,25 @@ msgstr "Frontal" msgid "Front View" msgstr "Vista frontal" +#: src/libslic3r/PrintConfig.cpp:1000 +msgid "Full fan speed at layer" +msgstr "Velocidad máxima del ventilador en la capa" + #: src/slic3r/GUI/Tab.cpp:1331 msgid "full profile name" msgstr "nombre completo perfil" +#: src/libslic3r/PrintConfig.cpp:817 +msgid "g" +msgstr "g" + #: src/slic3r/GUI/MainFrame.cpp:1527 msgid "G-code" msgstr "Código G" #: src/slic3r/GUI/DoubleSlider.cpp:1146 -msgid "" -"G-code associated to this tick mark is in a conflict with print mode.\n" -"Editing it will cause changes of Slider data." -msgstr "" -"El código G asociado a esta marca de verificación está en conflicto con el modo de impresión.\n" -"Su edición provocará cambios en los datos del Slider." +msgid "G-code associated to this tick mark is in a conflict with print mode.\nEditing it will cause changes of Slider data." +msgstr "El código G asociado a esta marca de verificación está en conflicto con el modo de impresión.\nSu edición provocará cambios en los datos del Slider." #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:165 msgid "G-code file exported to %1%" @@ -3544,6 +3587,10 @@ msgstr "Tipo de código G" msgid "G-code preview" msgstr "Previsualización código G" +#: src/libslic3r/PrintConfig.cpp:66 +msgid "G-code thumbnails" +msgstr "Miniaturas de código G" + #: src/libslic3r/PrintConfig.cpp:3552 msgid "G-code viewer" msgstr "Visor código G" @@ -3559,7 +3606,7 @@ msgstr "g/ml" #: src/slic3r/GUI/GUI_Preview.cpp:309 src/libslic3r/ExtrusionEntity.cpp:322 #: src/libslic3r/ExtrusionEntity.cpp:352 src/libslic3r/PrintConfig.cpp:962 msgid "Gap fill" -msgstr "Relleno" +msgstr "Relleno del hueco" #: src/slic3r/GUI/Preferences.cpp:24 src/slic3r/GUI/Tab.cpp:2058 #: src/slic3r/GUI/Tab.cpp:2240 src/slic3r/GUI/Tab.cpp:2348 @@ -3639,6 +3686,10 @@ msgstr "Generando buffer de vértice" msgid "Generic" msgstr "Genérico" +#: src/slic3r/Utils/PresetUpdater.cpp:600 +msgid "getting config updates" +msgstr "obteniendo actualizaciones de configuración" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:169 msgid "Gizmo cut" msgstr "Corte Gizmo" @@ -3786,7 +3837,7 @@ msgid "Heights at which a filament change is to occur." msgstr "Alturas en las que se producirá un cambio de filamento." #: src/slic3r/GUI/ConfigWizard.cpp:451 -#, c-format +#, possible-c-format msgid "Hello, welcome to %s! This %s helps you with the initial configuration; just a few settings and you will be ready to print." msgstr "Hola, bienvenido a %s! Este %s te ayuda con la configuración inicial; sólo unos pocos ajustes y estarás preparado para imprimir." @@ -3806,6 +3857,10 @@ msgstr "Ayuda (opciones SLA)" msgid "Here you can adjust required purging volume (mm³) for any given pair of tools." msgstr "Aquí puedes ajustar el volumende purga requerida (mm³) para cualquier par de herramientas." +#: src/slic3r/GUI/DoubleSlider.cpp:1849 +msgid "Hide ruler" +msgstr "Ocultar regla" + #: src/libslic3r/PrintConfig.cpp:1017 msgid "High extruder current on filament swap" msgstr "Alta intensidad en el extrusor durante el cambio de filamento" @@ -3871,6 +3926,22 @@ msgstr "Panal de abeja" msgid "Horizontal shells" msgstr "Carcasas horizontales" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:253 +msgid "Horizontal Slider" +msgstr "Control Deslizante Horizontal" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:209 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:213 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:238 +msgid "Horizontal slider - Move active thumb Left" +msgstr "Control deslizante horizontal - Mover el pulgar activo hacia la Izquierda" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:210 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:214 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:239 +msgid "Horizontal slider - Move active thumb Right" +msgstr "Control deslizante horizontal - Mover el pulgar activo hacia la Derecha" + #: src/libslic3r/PrintConfig.cpp:279 msgid "Horizontal width of the brim that will be printed around each object on the first layer." msgstr "Ancho horizontal del borde que se imprimirá alrededor de cada objeto en la primera capa." @@ -3892,9 +3963,7 @@ msgid "Hostname, IP or URL" msgstr "Nombre de equipo, IP o URL" #: src/slic3r/GUI/Tab.cpp:210 -msgid "" -"Hover the cursor over buttons to find more information \n" -"or click this button." +msgid "Hover the cursor over buttons to find more information \nor click this button." msgstr "Sitúa el cursos sobre los botones para más información o haz clic en este botón." #: src/libslic3r/PrintConfig.cpp:2976 @@ -3921,6 +3990,10 @@ msgstr "Cómo aplicar límites" msgid "How to apply the Machine Limits" msgstr "Cómo aplicar los Límites Máquina" +#: src/libslic3r/PrintConfig.cpp:163 +msgid "HTTP digest" +msgstr "HTTP digest" + #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:358 #: src/libslic3r/PrintConfig.cpp:113 msgid "HTTPS CA File" @@ -3943,12 +4016,12 @@ msgid "If checked, supports will be generated automatically based on the overhan msgstr "Si se marca, los soportes se generarán automáticamente según el valor del umbral de voladizo. Si no se selecciona, los apoyos se generarán solo dentro de los volúmenes \"Forzar soportes\"." #: src/slic3r/GUI/ConfigWizard.cpp:1132 -#, c-format +#, possible-c-format msgid "If enabled, %s checks for new application versions online. When a new version becomes available, a notification is displayed at the next application startup (never during program usage). This is only a notification mechanisms, no automatic installation is done." msgstr "Si está activado, %s comprueba si hay nuevas versiones de Slic3r PE en la red. Cuando hay disponible una nueva versión se muestra una notificación al iniciar la aplicación (nunca durante el uso del programa). Esto es sólo un mecanismo de notificación, sin que se realice una instalación automática." #: src/slic3r/GUI/ConfigWizard.cpp:1142 -#, c-format +#, possible-c-format msgid "If enabled, %s downloads updates of built-in system presets in the background.These updates are downloaded into a separate temporary location.When a new preset version becomes available it is offered at application startup." msgstr "Si está activado, %s descargará actualizaciones de los ajustes del sistema mientras lo usamos. Estas actualizaciones se descargan a una ubicación temporal. Cuando hay un nuevo ajuste disponible, este se podrá incorporar y usar cuando la aplicación se vuelva a iniciar." @@ -3957,12 +4030,8 @@ msgid "If enabled, all printing extruders will be primed at the front edge of th msgstr "Si está habilitado, todos los extrusores de impresión estarán cebados en el borde frontal de la cama de impresión al comienzo de la impresión." #: src/slic3r/GUI/ConfigWizard.cpp:1164 -msgid "" -"If enabled, allows the Reload from disk command to automatically find and load the files when invoked.\n" -"If not enabled, the Reload from disk command will ask to select each file using an open file dialog." -msgstr "" -"Si está activado, permite que la orden de Recarga desde el disco encuentre y cargue los archivos al invocarla. \n" -"Si no está activado, la orden de Recarga desde el disco te pedirá que selecciones cada archivo en un cuadro de abrir archivo." +msgid "If enabled, allows the Reload from disk command to automatically find and load the files when invoked.\nIf not enabled, the Reload from disk command will ask to select each file using an open file dialog." +msgstr "Si está activado, permite que la orden de Recarga desde el disco encuentre y cargue los archivos al invocarla. \nSi no está activado, la orden de Recarga desde el disco te pedirá que selecciones cada archivo en un cuadro de abrir archivo." #: src/slic3r/GUI/Preferences.cpp:91 msgid "If enabled, allows the Reload from disk command to automatically find and load the files when invoked." @@ -3984,6 +4053,18 @@ msgstr "Si está activado, visualiza el objeto usando el mapa del entorno." msgid "If enabled, reverses the direction of zoom with mouse wheel" msgstr "Si está habilitado, invierte la dirección del zoom con la rueda del mouse" +#: src/slic3r/GUI/Preferences.cpp:93 +msgid "If enabled, sets PrusaSlicer as default application to open .3mf files." +msgstr "Si está habilitado, establece a PrusaSlicer como aplicación predeterminada para abrir archivos .3mf." + +#: src/slic3r/GUI/Preferences.cpp:100 +msgid "If enabled, sets PrusaSlicer as default application to open .stl files." +msgstr "Si está habilitado, establece a PrusaSlicer como aplicación predeterminada para abrir archivos .stl." + +#: src/slic3r/GUI/Preferences.cpp:179 +msgid "If enabled, sets PrusaSlicer G-code Viewer as default application to open .gcode files." +msgstr "Si está habilitado, establece el Visor de CódigoG de PrusaSlicer como aplicación predeterminada para abrir archivos .gcode." + #: src/slic3r/GUI/Preferences.cpp:99 msgid "If enabled, Slic3r downloads updates of built-in system presets in the background. These updates are downloaded into a separate temporary location. When a new preset version becomes available it is offered at application startup." msgstr "Si está activado, Slic3r descargará actualizaciones de los ajustes del sistema mientras lo usamos. Estas actualizaciones se descargan a una ubicación temporal. Cuando hay un nuevo ajuste disponible, este se podrá incorporar y usar cuando la aplicación se vuelva a iniciar." @@ -4000,6 +4081,14 @@ msgstr "Si está habilitado, el botón de la barra lateral ocultable aparecerá msgid "If enabled, the command line arguments are sent to an existing instance of GUI PrusaSlicer, or an existing PrusaSlicer window is activated. Overrides the \"single_instance\" configuration value from application preferences." msgstr "Si está habilitado, los argumentos de la línea de comando se envían a una instancia existente de GUI PrusaSlicer, o se activa una ventana de PrusaSlicer existente. Anula el valor de configuración \"single_instance\" de las preferencias de la aplicación." +#: src/slic3r/GUI/Preferences.cpp:294 +msgid "If enabled, the descriptions of configuration parameters in settings tabs wouldn't work as hyperlinks. If disabled, the descriptions of configuration parameters in settings tabs will work as hyperlinks." +msgstr "Si está habilitado, las descripciones de los parámetros de configuración en las pestañas de configuración no funcionarán como hipervínculos. Si está deshabilitado, las descripciones de los parámetros de configuración en las pestañas de configuración funcionarán como hipervínculos." + +#: src/slic3r/GUI/Preferences.cpp:209 +msgid "If enabled, the legacy 3DConnexion devices settings dialog is available by pressing CTRL+M" +msgstr "Si está habilitado, el cuadro de diálogo de configuración de dispositivos 3DConnexion antiguos está disponible presionando CTRL + M" + #: src/libslic3r/PrintConfig.cpp:1804 msgid "If enabled, the skirt will be as tall as a highest printed object. This is useful to protect an ABS or ASA print from warping and detaching from print bed due to wind draft." msgstr "Si está habilitado, la falda será tan alta como un objeto impreso más alto. Esto es útil para proteger una impresión ABS o ASA de la deformación y la separación de la cama de impresión debido al viento." @@ -4189,10 +4278,14 @@ msgid "in" msgstr "en" #: src/slic3r/GUI/GUI_ObjectList.cpp:3885 -#, c-format +#, possible-c-format msgid "In this mode you can select only other %s Items%s" msgstr "En este modo, solo puede seleccionar otros %s Items %s" +#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:423 +msgid "Inches" +msgstr "Pulgadas" + #: src/slic3r/GUI/UpdateDialogs.cpp:230 msgid "Incompatible bundles:" msgstr "Grupos incompatibles:" @@ -4202,7 +4295,7 @@ msgid "Incompatible presets" msgstr "Ajustes preestablecidos imcompatibles" #: src/slic3r/GUI/ConfigSnapshotDialog.cpp:75 -#, c-format +#, possible-c-format msgid "Incompatible with this %s" msgstr "Incompatible con este %s" @@ -4216,12 +4309,8 @@ msgstr "Incrementar/reducir area edición" #. TRN Description for "UNLOCKED LOCK" #: src/slic3r/GUI/Tab.cpp:3695 -msgid "" -"indicates that some settings were changed and are not equal to the system (or default) values for the current option group.\n" -"Click the UNLOCKED LOCK icon to reset all settings for current option group to the system (or default) values." -msgstr "" -"indica que se modificaron algunas configuraciones y no son iguales a los valores del sistema (o predeterminados) para el grupo de opciones actual.\n" -"Haz clic en el icono CANDADO DESBLOQUEADO para restablecer todos los ajustes del grupo de opciones actual a los valores del sistema (o predeterminados)." +msgid "indicates that some settings were changed and are not equal to the system (or default) values for the current option group.\nClick the UNLOCKED LOCK icon to reset all settings for current option group to the system (or default) values." +msgstr "indica que se modificaron algunas configuraciones y no son iguales a los valores del sistema (o predeterminados) para el grupo de opciones actual.\nHaz clic en el icono CANDADO DESBLOQUEADO para restablecer todos los ajustes del grupo de opciones actual a los valores del sistema (o predeterminados)." #. TRN Description for "LOCKED LOCK" #: src/slic3r/GUI/Tab.cpp:3691 @@ -4230,12 +4319,8 @@ msgstr "indica que los ajustes son los mismos que los valores del sistema (o por #. TRN Description for "BACK ARROW" #: src/slic3r/GUI/Tab.cpp:3707 -msgid "" -"indicates that the settings were changed and are not equal to the last saved preset for the current option group.\n" -"Click the BACK ARROW icon to reset all settings for the current option group to the last saved preset." -msgstr "" -"indica que los ajustes cambiaron y no son iguales que los ajustes grabados la última vez para el grupo de opciones actual.\n" -"Haz clic en el símbolo de FLECHA ATRÁS para resetear todos los ajustes del grupo de opciones actual a los grabados la vez anterior." +msgid "indicates that the settings were changed and are not equal to the last saved preset for the current option group.\nClick the BACK ARROW icon to reset all settings for the current option group to the last saved preset." +msgstr "indica que los ajustes cambiaron y no son iguales que los ajustes grabados la última vez para el grupo de opciones actual.\nHaz clic en el símbolo de FLECHA ATRÁS para resetear todos los ajustes del grupo de opciones actual a los grabados la vez anterior." #: src/slic3r/GUI/ConfigManipulation.cpp:210 #: src/slic3r/GUI/GUI_ObjectList.cpp:35 src/slic3r/GUI/GUI_ObjectList.cpp:93 @@ -4280,10 +4365,6 @@ msgstr "Info" msgid "Information" msgstr "Información" -#: src/slic3r/GUI/PhysicalPrinterDialog.cpp:547 -msgid "Infornation" -msgstr "Información" - #: src/libslic3r/PrintConfig.cpp:1101 msgid "Inherits profile" msgstr "Hereda el perfil" @@ -4300,6 +4381,11 @@ msgstr "Tiempo de exposición inicial" msgid "Initial layer height" msgstr "Altura de la capa inicial" +#: src/slic3r/GUI/Field.cpp:269 +#, possible-c-format +msgid "Input value is out of range\nAre you sure that %s is a correct value and that you want to continue?" +msgstr "El valor introducido está fuera de rango\n¿Está seguro de que %s es un valor correcto y que deseas continuar?" + #: src/slic3r/GUI/Field.cpp:252 src/slic3r/GUI/Field.cpp:1370 msgid "Input value is out of range" msgstr "El valor introducido está fuera de rango" @@ -4308,9 +4394,13 @@ msgstr "El valor introducido está fuera de rango" msgid "Inspect / activate configuration snapshots" msgstr "Inspeccionar / activar instantáneas de configuración" +#: src/slic3r/Utils/PresetUpdater.cpp:120 +msgid "install" +msgstr "instalar" + #: src/slic3r/GUI/ObjectDataViewModel.cpp:62 #: src/slic3r/GUI/ObjectDataViewModel.cpp:218 -#, c-format +#, possible-c-format msgid "Instance %d" msgstr "Instancia %d" @@ -4337,7 +4427,7 @@ msgstr "Bucles de interfaz" #: src/libslic3r/PrintConfig.cpp:2124 msgid "Interface pattern spacing" -msgstr "Espaciado de patrón de interfaz" +msgstr "Separación de patrón de interfaz" #: src/libslic3r/PrintConfig.cpp:1115 msgid "Interface shells" @@ -4377,6 +4467,10 @@ msgstr "Penetración inválida de la cabeza" msgid "invalid header or archive is corrupted" msgstr "encabezado inválido o archivo está dañado" +#: src/slic3r/GUI/Field.cpp:375 +msgid "Invalid input format. Expected vector of dimensions in the following format: \"%1%\"" +msgstr "Formato de entrada inválido. Vector esperado de dimensiones en el siguiente formato: \"%1%\"" + #: src/slic3r/GUI/Field.cpp:243 src/slic3r/GUI/Field.cpp:274 #: src/slic3r/GUI/Field.cpp:1358 src/slic3r/GUI/GUI_ObjectLayers.cpp:413 msgid "Invalid numeric input." @@ -4456,10 +4550,15 @@ msgstr "Jitter" msgid "Jump to height" msgstr "Salta a la altura" -#: src/slic3r/GUI/DoubleSlider.cpp:1075 -#, c-format -msgid "Jump to height %s or Set extruder sequence for the entire print" -msgstr "Salta a la altura %s o Fija la secuencia del extrusor para toda la impresión" +#: src/slic3r/GUI/DoubleSlider.cpp:1223 +#, possible-c-format +msgid "Jump to height %s\nor Set ruler mode" +msgstr "Salta a la altura %s\no Fija el modo regla" + +#: src/slic3r/GUI/DoubleSlider.cpp:1220 +#, possible-c-format +msgid "Jump to height %s\nSet ruler mode\nor Set extruder sequence for the entire print" +msgstr "Salta a la altura %s\nFija el modo regla\no Fija la secuencia del extrusor para toda la impresión" #: src/slic3r/GUI/DoubleSlider.cpp:1071 src/slic3r/GUI/DoubleSlider.cpp:1852 msgid "Jump to move" @@ -4571,10 +4670,6 @@ msgstr "Capas y perímetros" msgid "Layers and Perimeters" msgstr "Capas y Perímetros" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:225 -msgid "Layers Slider" -msgstr "Deslizador de Capas" - #: src/slic3r/GUI/OptionsGroup.cpp:293 msgctxt "Layers" msgid "Bottom" @@ -4620,10 +4715,6 @@ msgstr "Botón izquierdo del ratón:" msgid "Left View" msgstr "Vista izquierda" -#: src/slic3r/GUI/GUI_Preview.cpp:339 -msgid "Legend" -msgstr "Leyenda" - #: src/slic3r/GUI/GUI_Preview.cpp:1480 msgid "Legend/Estimated printing time" msgstr "Leyenda/Tiempo de impresión estimado" @@ -4636,6 +4727,10 @@ msgstr "Largo" msgid "Length of the cooling tube to limit space for cooling moves inside it." msgstr "Longitud del tubo de enfriado para limitar el espacio para movimientos de enfriamiento dentro del mismo." +#: src/libslic3r/PrintConfig.cpp:1068 +msgid "Length of the infill anchor" +msgstr "Longitud del relleno del anclaje" + #. TRN "Slic3r _is licensed under the_ License" #: src/slic3r/GUI/AboutDialog.cpp:141 msgid "License agreements of all following programs (libraries) are part of application license agreement" @@ -4689,6 +4784,14 @@ msgstr "Cargar la configuración desde el archivo especificado. Se puede usar m msgid "Load exported configuration file" msgstr "Cargar archivo de configuración exportado" +#: src/slic3r/GUI/Plater.cpp:1543 src/slic3r/GUI/Plater.cpp:4976 +msgid "Load File" +msgstr "Cargar Archivo" + +#: src/slic3r/GUI/Plater.cpp:1548 src/slic3r/GUI/Plater.cpp:4981 +msgid "Load Files" +msgstr "Cargar Archivos" + #: src/slic3r/GUI/GUI_ObjectList.cpp:2038 msgid "Load Part" msgstr "Cargar pieza" @@ -4784,6 +4887,10 @@ msgstr "Bucles (mínimo)" msgid "Lower Layer" msgstr "Capa inferior" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:219 +msgid "Lower layer" +msgstr "Capa inferior" + #: src/slic3r/GUI/Tab.cpp:2346 src/slic3r/GUI/Tab.cpp:2442 #: src/libslic3r/PrintConfig.cpp:1202 src/libslic3r/PrintConfig.cpp:1237 #: src/libslic3r/PrintConfig.cpp:1254 src/libslic3r/PrintConfig.cpp:1271 @@ -5016,6 +5123,10 @@ msgstr "Máximo jerk Y" msgid "Maximum jerk Z" msgstr "Máximo jerk Z" +#: src/libslic3r/PrintConfig.cpp:1095 +msgid "Maximum length of the infill anchor" +msgstr "Máxima longitud del relleno del anclaje" + #: src/libslic3r/PrintConfig.cpp:2814 msgid "Maximum number of bridges that can be placed on a pillar. Bridges hold support point pinheads and connect to pillars as small branches." msgstr "Número máximo de puentes que se pueden colocar en un pilar. Los puentes sostienen cabezas de alfiler de puntos de apoyo y se conectan a los pilares como pequeñas ramas." @@ -5191,7 +5302,7 @@ msgid "Mirror vertically" msgstr "Reflejar verticalmente" #: src/slic3r/Utils/AstroBox.cpp:69 src/slic3r/Utils/OctoPrint.cpp:68 -#, c-format +#, possible-c-format msgid "Mismatched type of print host: %s" msgstr "Tipo de host de impresión no coincidente: %s" @@ -5260,6 +5371,10 @@ msgstr "mm (cero para deshabilitar)" msgid "mm or %" msgstr "mm o %" +#: src/libslic3r/PrintConfig.cpp:193 +msgid "mm or % (zero to disable)" +msgstr "mm or % (cero para deshabilitar)" + #: src/libslic3r/PrintConfig.cpp:271 src/libslic3r/PrintConfig.cpp:645 #: src/libslic3r/PrintConfig.cpp:653 src/libslic3r/PrintConfig.cpp:662 #: src/libslic3r/PrintConfig.cpp:670 src/libslic3r/PrintConfig.cpp:697 @@ -5391,25 +5506,41 @@ msgstr "Rueda del ratón:" msgid "Move" msgstr "Mover" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:255 +msgid "Move active slider thumb Left" +msgstr "Mover el control deslizante activo hacia la Izquierda" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:256 +msgid "Move active slider thumb Right" +msgstr "Mover el control deslizante activo hacia la Derecha" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:220 +msgid "Move active thumb Down" +msgstr "Mover el pulgar activo hacia Abajo" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:241 +msgid "Move active thumb Left" +msgstr "Mover el pulgar activo hacia la Izquierda" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:242 +msgid "Move active thumb Right" +msgstr "Mover el pulgar activo hacia la Derecha" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:219 +msgid "Move active thumb Up" +msgstr "Mover el pulgar activo hacia Arriba" + #: src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp:1219 msgid "Move clipping plane" msgstr "Mover plano de recorte" #: src/slic3r/GUI/KBShortcutsDialog.cpp:216 msgid "Move current slider thumb Down" -msgstr "Mover el control deslizante actual hacia abajo" - -#: src/slic3r/GUI/KBShortcutsDialog.cpp:229 -msgid "Move current slider thumb Left" -msgstr "Mover el control deslizante actual hacia la izquierda" - -#: src/slic3r/GUI/KBShortcutsDialog.cpp:230 -msgid "Move current slider thumb Right" -msgstr "Mover el control deslizante actual hacia la derecha" +msgstr "Mover el control deslizante actual hacia Abajo" #: src/slic3r/GUI/KBShortcutsDialog.cpp:215 msgid "Move current slider thumb Up" -msgstr "Mover el control deslizante actual hacia arriba" +msgstr "Mover el control deslizante actual hacia Arriba" #: src/slic3r/GUI/Gizmos/GLGizmoHollow.cpp:835 msgid "Move drainage hole" @@ -5464,7 +5595,7 @@ msgid "Multi-part object detected" msgstr "Objeto de piezas múltiples detectado" #: src/slic3r/GUI/FirmwareDialog.cpp:419 src/slic3r/GUI/FirmwareDialog.cpp:454 -#, c-format +#, possible-c-format msgid "Multiple %s devices found. Please only connect one at a time for flashing." msgstr "Se encontraron múltiples dispositivos %s. Por favor, conecta solo uno a la vez para flashear." @@ -5473,14 +5604,8 @@ msgid "Multiple Extruders" msgstr "Múltiples Extrusores" #: src/slic3r/GUI/Plater.cpp:2372 -msgid "" -"Multiple objects were loaded for a multi-material printer.\n" -"Instead of considering them as multiple objects, should I consider\n" -"these files to represent a single object having multiple parts?" -msgstr "" -"Se cargaron varios objetos para una impresora de varios materiales.\n" -"En lugar de considerarlos como objetos múltiples, ¿debería considerar\n" -"estos archivos para formar un solo objeto que tiene varias partes?" +msgid "Multiple objects were loaded for a multi-material printer.\nInstead of considering them as multiple objects, should I consider\nthese files to represent a single object having multiple parts?" +msgstr "Se cargaron varios objetos para una impresora de varios materiales.\nEn lugar de considerarlos como objetos múltiples, ¿debería considerar\nestos archivos para formar un solo objeto que tiene varias partes?" #: src/libslic3r/PrintConfig.cpp:3638 msgid "Multiply copies by creating a grid." @@ -5549,7 +5674,7 @@ msgid "New version is available." msgstr "Una nueva versión está disponible." #: src/slic3r/GUI/UpdateDialogs.cpp:38 -#, c-format +#, possible-c-format msgid "New version of %s is available" msgstr "Nueva versión de %s disponible" @@ -5632,14 +5757,8 @@ msgid "Note, that this/those printer(s) will be deleted after deleting of the se msgstr "Tenga en cuenta que esta(s) impresora(s) se eliminarán después de eliminar el ajuste preestablecido seleccionado." #: src/slic3r/GUI/Tab.cpp:2039 -msgid "" -"Note: All parameters from this group are moved to the Physical Printer settings (see changelog).\n" -"\n" -"A new Physical Printer profile is created by clicking on the \"cog\" icon right of the Printer profiles combo box, by selecting the \"Add physical printer\" item in the Printer combo box. The Physical Printer profile editor opens also when clicking on the \"cog\" icon in the Printer settings tab. The Physical Printer profiles are being stored into PrusaSlicer/physical_printer directory." -msgstr "" -"Nota: Todos los parámetros de este grupo se han desplazado a la configuración de Impresora física (consulte el registro de cambios).\n" -"\n" -"Se crea un nuevo perfil de impresora física haciendo clic en el icono de \"engranaje\" a la derecha del cuadro combinado de perfiles de impresora, seleccionando el elemento \"Agregar impresora física\" en el cuadro combinado de impresora. El editor de perfil de Impresora física también se abre al hacer clic en el icono \"engranaje\" en la pestaña Configuración de impresora. Los perfiles de la impresora física se almacenan en el directorio PrusaSlicer/physical_printer." +msgid "Note: All parameters from this group are moved to the Physical Printer settings (see changelog).\n\nA new Physical Printer profile is created by clicking on the \"cog\" icon right of the Printer profiles combo box, by selecting the \"Add physical printer\" item in the Printer combo box. The Physical Printer profile editor opens also when clicking on the \"cog\" icon in the Printer settings tab. The Physical Printer profiles are being stored into PrusaSlicer/physical_printer directory." +msgstr "Nota: Todos los parámetros de este grupo se han desplazado a la configuración de Impresora física (consulte el registro de cambios).\n\nSe crea un nuevo perfil de impresora física haciendo clic en el icono de \"engranaje\" a la derecha del cuadro combinado de perfiles de impresora, seleccionando el elemento \"Agregar impresora física\" en el cuadro combinado de impresora. El editor de perfil de Impresora física también se abre al hacer clic en el icono \"engranaje\" en la pestaña Configuración de impresora. Los perfiles de la impresora física se almacenan en el directorio PrusaSlicer/physical_printer." #: src/slic3r/Utils/AstroBox.cpp:92 msgid "Note: AstroBox version at least 1.1.0 is required." @@ -5828,10 +5947,14 @@ msgid "On OSX there is always only one instance of app running by default. Howev msgstr "En OSX, siempre hay una sola instancia de aplicación que se ejecuta de forma predeterminada. Sin embargo, está permitido ejecutar varias instancias de la misma aplicación desde la línea de comandos. En tal caso, esta configuración permitirá solo una instancia." #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:359 -#, c-format +#, possible-c-format msgid "On this system, %s uses HTTPS certificates from the system Certificate Store or Keychain." msgstr "En este sistema,%s usa certificados HTTPS del almacén de certificados o llavero." +#: src/slic3r/GUI/KBShortcutsDialog.cpp:215 +msgid "On/Off one layer mode of the vertical slider" +msgstr "Activar/Desactivar el modo de una capa del control deslizante vertical" + #: src/slic3r/GUI/DoubleSlider.cpp:1064 msgid "One layer mode" msgstr "Modo de capa única" @@ -5840,6 +5963,14 @@ msgstr "Modo de capa única" msgid "One or more object were assigned an extruder that the printer does not have." msgstr "Uno o más objetos fueron asignados a un extrusor no existente." +#: src/slic3r/GUI/GUI_App.cpp:1784 +msgid "Ongoing uploads" +msgstr "Cargas en curso" + +#: src/libslic3r/Print.cpp:1269 +msgid "Only a single object may be printed at a time in Spiral Vase mode. Either remove all but the last object, or enable sequential mode by \"complete_objects\"." +msgstr "Solo se puede imprimir un objeto a la vez en el modo Vaso en espiral. Elimina todos menos el último objeto o habilita el modo secuencial en \"complete_objects\"." + #: src/libslic3r/PrintConfig.cpp:2045 src/libslic3r/PrintConfig.cpp:2840 msgid "Only create support if it lies on a build plate. Don't create support on a print." msgstr "Solo crear soportes si está en contacto con la plataforma. No crea soporte en la impresión." @@ -5939,7 +6070,7 @@ msgid "Open PrusaSlicer" msgstr "Abrir PrusaSlicer" #: src/slic3r/GUI/MainFrame.cpp:918 src/slic3r/GUI/MainFrame.cpp:1317 -#, c-format +#, possible-c-format msgid "Open the %s website in your browser" msgstr "Abrir el sitio web de %s en su navegador" @@ -6173,7 +6304,7 @@ msgstr "Ángulo del patrón" #: src/libslic3r/PrintConfig.cpp:2158 msgid "Pattern spacing" -msgstr "Espaciado entre patrones" +msgstr "Separación entre patrones" #: src/libslic3r/PrintConfig.cpp:2146 msgid "Pattern used to generate support material." @@ -6192,11 +6323,6 @@ msgstr "Pausar impresión (\"%1%\")" msgid "Pause Print G-code" msgstr "Pausar Código G de Impresión" -#: src/slic3r/GUI/GLCanvas3D.cpp:940 src/slic3r/GUI/GLCanvas3D.cpp:949 -#: src/slic3r/GUI/GLCanvas3D.cpp:988 -msgid "Pause print or custom G-code" -msgstr "Pausar impresión o código G personalizado" - #: src/libslic3r/PrintConfig.cpp:1147 msgid "Percent of a flow rate relative to object's normal layer height." msgstr "Porcentaje de caudal relativo a la altura normal de la capa del objeto." @@ -6241,13 +6367,13 @@ msgid "Physical printers" msgstr "Impresoras físicas" #: src/slic3r/GUI/ConfigWizard.cpp:1226 -#, c-format +#, possible-c-format msgid "Pick another vendor supported by %s" msgstr "Elije otro proveedor compatible con% s" -#: src/libslic3r/PrintConfig.cpp:66 -msgid "Picture sizes to be stored into a .gcode and .sl1 files" -msgstr "Tamaños de imagen para almacenar en un archivo .gcode y .sl1" +#: src/libslic3r/PrintConfig.cpp:67 +msgid "Picture sizes to be stored into a .gcode and .sl1 files, in the following format: \"XxY, XxY, ...\"" +msgstr "Tamaños de imagen para almacenar en archivos .gcode y .sl1, en el siguiente formato: \"XxY, XxY, ...\"" #: src/libslic3r/PrintConfig.cpp:2822 msgid "Pillar connection mode" @@ -6370,18 +6496,22 @@ msgid "Preset \"%1%\" is not compatible with the new printer profile and it has msgstr "El ajuste preestablecido \"%1%\" no es compatible con el nuevo perfil de impresora y tiene los siguientes cambios sin guardar:" #: src/slic3r/GUI/SavePresetDialog.cpp:136 -msgid "Preset with name \"%1%\" already exists and is imcopatible with selected printer." -msgstr "El ajuste predeterminado con el nombre \"%1%\" ya existe y no es compatible con la impresora seleccionada." +msgid "Preset with name \"%1%\" already exists and is incompatible with selected printer." +msgstr "El ajuste predeterminado con el nombre \"%1%\" ya existe y es incompatible con la impresora seleccionada." #: src/slic3r/GUI/SavePresetDialog.cpp:148 msgid "Preset with name \"%1%\" already exists." -msgstr "Ya existe un preset con el nombre \"% 1%\"." +msgstr "Ya existe un preset con el nombre \"%1%\"." #: src/slic3r/GUI/SavePresetDialog.cpp:219 msgctxt "PresetName" msgid "Copy" msgstr "Copiar" +#: src/slic3r/GUI/GLCanvas3D.cpp:3990 +msgid "Press %1%left mouse button to enter the exact value" +msgstr "Presiona %1% botón izquierdo del ratón para introducir el valor exacto" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:157 msgid "Press to activate deselection rectangle" msgstr "Presionar para activar el rectángulo de deselección" @@ -6391,23 +6521,15 @@ msgid "Press to activate selection rectangle" msgstr "Presionar para activar el rectángulo de selección" #: src/slic3r/GUI/KBShortcutsDialog.cpp:155 -msgid "" -"Press to select multiple objects\n" -"or move multiple objects with mouse" -msgstr "" -"Presiona para seleccionar objetos múltiples\n" -"o mover objetos múltiples con el ratón" +msgid "Press to select multiple objects\nor move multiple objects with mouse" +msgstr "Presiona para seleccionar objetos múltiples\no mover objetos múltiples con el ratón" #: src/slic3r/GUI/KBShortcutsDialog.cpp:221 #: src/slic3r/GUI/KBShortcutsDialog.cpp:222 #: src/slic3r/GUI/KBShortcutsDialog.cpp:231 #: src/slic3r/GUI/KBShortcutsDialog.cpp:232 -msgid "" -"Press to speed up 5 times while moving thumb\n" -"with arrow keys or mouse wheel" -msgstr "" -"Presiona para acelerar 5 veces mientras mueves el pulgar\n" -"con teclas de flecha o rueda del ratón" +msgid "Press to speed up 5 times while moving thumb\nwith arrow keys or mouse wheel" +msgstr "Presiona para acelerar 5 veces mientras mueves el pulgar\ncon teclas de flecha o rueda del ratón" #: src/slic3r/GUI/KBShortcutsDialog.cpp:212 src/slic3r/GUI/Plater.cpp:4052 #: src/slic3r/GUI/Tab.cpp:2559 @@ -6562,7 +6684,7 @@ msgstr "Imprimir con múltiples extrusoras de diferentes diámetros de boquilla. #. TRN "Processing input_file_basename" #: src/slic3r/GUI/MainFrame.cpp:1550 -#, c-format +#, possible-c-format msgid "Processing %s" msgstr "Procesando %s" @@ -6608,6 +6730,10 @@ msgstr "PrusaSlicer detectó el almacenamiento de certificados SSL del sistema e msgid "PrusaSlicer GUI initialization failed" msgstr "Hubo un error al abrir el GUI de PrusaSlicer" +#: src/slic3r/GUI/GUI_App.cpp:586 +msgid "PrusaSlicer has encountered a localization error. Please report to PrusaSlicer team, what language was active and in which scenario this issue happened. Thank you.\n\nThe application will now terminate." +msgstr "PrusaSlicer ha encontrado un error de localización. Por favor, informa al equipo de PrusaSlicer qué idioma estaba activo y en qué escenario ocurrió este problema. Gracias.\n\nLa aplicación terminará ahora." + #: src/slic3r/GUI/AboutDialog.cpp:285 msgid "PrusaSlicer is based on Slic3r by Alessandro Ranellucci and the RepRap community." msgstr "PrusaSlicer está basado en Slic3r de Alessandro Ranellucci y la comunidad RepRap." @@ -6617,13 +6743,9 @@ msgid "PrusaSlicer is closing: Unsaved Changes" msgstr "PrusaSlicer se está cerrando: Cambios no guardados" #: src/slic3r/GUI/OpenGLManager.cpp:259 -#, c-format -msgid "" -"PrusaSlicer requires OpenGL 2.0 capable graphics driver to run correctly, \n" -"while OpenGL version %s, render %s, vendor %s was detected." -msgstr "" -"PrusaSlicer requiere el controlador de gráficos OpenGL 2.0 para que funcione correctamente, \n" -"mientras que la versión %s OpenGL, renderizado %s, vendedor %s fue detectada." +#, possible-c-format +msgid "PrusaSlicer requires OpenGL 2.0 capable graphics driver to run correctly, \nwhile OpenGL version %s, render %s, vendor %s was detected." +msgstr "PrusaSlicer requiere el controlador de gráficos OpenGL 2.0 para que funcione correctamente, \nmientras que la versión %s OpenGL, renderizado %s, vendedor %s fue detectada." #: src/slic3r/GUI/ConfigSnapshotDialog.cpp:50 msgid "PrusaSlicer version" @@ -6634,14 +6756,8 @@ msgid "PrusaSlicer will remember your action." msgstr "PrusaSlicer recordará tu acción." #: src/slic3r/GUI/ConfigWizard.cpp:1174 -msgid "" -"PrusaSlicer's user interfaces comes in three variants:\n" -"Simple, Advanced, and Expert.\n" -"The Simple mode shows only the most frequently used settings relevant for regular 3D printing. The other two offer progressively more sophisticated fine-tuning, they are suitable for advanced and expert users, respectively." -msgstr "" -"Las interfaces de usuario de PrusaSlicer tiene tres variantes:\n" -"Simple, avanzado y experto.\n" -"El modo Simple muestra solo las configuraciones usadas con más frecuencia relevantes para la impresión 3D normal. Los otros dos ofrecen ajustes progresivamente más sofisticados, son adecuados para usuarios avanzados y expertos, respectivamente." +msgid "PrusaSlicer's user interfaces comes in three variants:\nSimple, Advanced, and Expert.\nThe Simple mode shows only the most frequently used settings relevant for regular 3D printing. The other two offer progressively more sophisticated fine-tuning, they are suitable for advanced and expert users, respectively." +msgstr "Las interfaces de usuario de PrusaSlicer tiene tres variantes:\nSimple, avanzado y experto.\nEl modo Simple muestra solo las configuraciones usadas con más frecuencia relevantes para la impresión 3D normal. Los otros dos ofrecen ajustes progresivamente más sofisticados, son adecuados para usuarios avanzados y expertos, respectivamente." #: src/slic3r/GUI/UnsavedChangesDialog.cpp:668 msgid "PrusaSlicer: Don't ask me again" @@ -6687,7 +6803,7 @@ msgstr "Rápido" #: src/slic3r/GUI/GUI_ObjectList.cpp:1661 #: src/slic3r/GUI/GUI_ObjectList.cpp:1667 #: src/slic3r/GUI/GUI_ObjectList.cpp:2008 -#, c-format +#, possible-c-format msgid "Quick Add Settings (%s)" msgstr "Añadir ajustes rápidos (%s)" @@ -6700,7 +6816,7 @@ msgid "Quick Slice and Save As" msgstr "Laminado rápido y Guardar como" #: src/slic3r/GUI/MainFrame.cpp:1144 src/slic3r/GUI/MainFrame.cpp:1402 -#, c-format +#, possible-c-format msgid "Quit %s" msgstr "Cerrar %s" @@ -6725,18 +6841,12 @@ msgid "Ramming customization" msgstr "Configuración de empuje" #: src/slic3r/GUI/WipeTowerDialog.cpp:41 -msgid "" -"Ramming denotes the rapid extrusion just before a tool change in a single-extruder MM printer. Its purpose is to properly shape the end of the unloaded filament so it does not prevent insertion of the new filament and can itself be reinserted later. This phase is important and different materials can require different extrusion speeds to get the good shape. For this reason, the extrusion rates during ramming are adjustable.\n" -"\n" -"This is an expert-level setting, incorrect adjustment will likely lead to jams, extruder wheel grinding into filament etc." -msgstr "" -"El empuje señala la extrusión rápida justo antes de un cambio de filamento en una impresora MM de un sólo extrusor. Su propósito es asegurar una forma adecuada para el extremo de filamento que se va a descargar, para que no haya problemas al insertar uno nuevo y para que se pueda volver a insertar este más tarde. Esta fase es importante y diferentes materiales puede precisar diferentes velocidades para obtener la forma correcta. Por este motivo, las velocidades extrusión durante el empuje son ajustables.\n" -"\n" -"Este es un ajuste para expertos, ajustarlo incorrectamente podrá producir atascos, que la rueda del extrusor arañe el filamento, etc." +msgid "Ramming denotes the rapid extrusion just before a tool change in a single-extruder MM printer. Its purpose is to properly shape the end of the unloaded filament so it does not prevent insertion of the new filament and can itself be reinserted later. This phase is important and different materials can require different extrusion speeds to get the good shape. For this reason, the extrusion rates during ramming are adjustable.\n\nThis is an expert-level setting, incorrect adjustment will likely lead to jams, extruder wheel grinding into filament etc." +msgstr "El empuje señala la extrusión rápida justo antes de un cambio de filamento en una impresora MM de un sólo extrusor. Su propósito es asegurar una forma adecuada para el extremo de filamento que se va a descargar, para que no haya problemas al insertar uno nuevo y para que se pueda volver a insertar este más tarde. Esta fase es importante y diferentes materiales puede precisar diferentes velocidades para obtener la forma correcta. Por este motivo, las velocidades extrusión durante el empuje son ajustables.\n\nEste es un ajuste para expertos, ajustarlo incorrectamente podrá producir atascos, que la rueda del extrusor arañe el filamento, etc." #: src/slic3r/GUI/WipeTowerDialog.cpp:91 msgid "Ramming line spacing" -msgstr "Espaciado de la linea de empuje" +msgstr "Separación de la linea de empuje" #: src/slic3r/GUI/WipeTowerDialog.cpp:89 msgid "Ramming line width" @@ -6792,7 +6902,7 @@ msgid "Recent projects" msgstr "Proy&ectos recientes" #: src/slic3r/GUI/PresetHints.cpp:262 -#, c-format +#, possible-c-format msgid "Recommended object thin wall thickness for layer height %.2f and" msgstr "Espesor de pared delgada del objeto recomendado para una altura de capa %.2f y" @@ -6827,7 +6937,7 @@ msgid "Redo" msgstr "Rehacer" #: src/slic3r/GUI/GLCanvas3D.cpp:4382 -#, c-format +#, possible-c-format msgid "Redo %1$d Action" msgid_plural "Redo %1$d Actions" msgstr[0] "Rehacer %1$d Acción" @@ -7051,22 +7161,22 @@ msgid "Report an I&ssue" msgstr "Informar de un &problema" #: src/slic3r/GUI/MainFrame.cpp:928 src/slic3r/GUI/MainFrame.cpp:1327 -#, c-format +#, possible-c-format msgid "Report an issue on %s" msgstr "Reportar un problema a %s" #: src/slic3r/Utils/PresetUpdater.cpp:733 -#, c-format +#, possible-c-format msgid "requires max. %s" msgstr "requiere max. %s" #: src/slic3r/Utils/PresetUpdater.cpp:730 -#, c-format +#, possible-c-format msgid "requires min. %s" msgstr "requiere min. %s" #: src/slic3r/Utils/PresetUpdater.cpp:726 -#, c-format +#, possible-c-format msgid "requires min. %s and max. %s" msgstr "requiere un min. %s y un max. %s" @@ -7187,7 +7297,7 @@ msgstr "Clic del botón derecho en el ícono para arreglar el STL a través de N #: src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp:1211 msgid "Right click" -msgstr "Click derecho" +msgstr "Clic derecho" #: src/slic3r/GUI/Gizmos/GLGizmoFdmSupports.cpp:48 #: src/slic3r/GUI/Gizmos/GLGizmoSeam.cpp:31 @@ -7250,8 +7360,12 @@ msgstr "Ángulo de rotación alrededor del eje Y en grados." msgid "Rotation angle around the Z axis in degrees." msgstr "Ángulo de rotación alrededor del eje Z en grados." +#: src/slic3r/GUI/DoubleSlider.cpp:1836 +msgid "Ruler mode" +msgstr "Modo regla" + #: src/slic3r/GUI/GUI_App.cpp:1474 -#, c-format +#, possible-c-format msgid "Run %s" msgstr "Ejecutar %s" @@ -7283,12 +7397,12 @@ msgid "Save" msgstr "Guardar" #: src/slic3r/GUI/SavePresetDialog.cpp:72 -#, c-format +#, possible-c-format msgid "Save %s as:" msgstr "Guardar %s como:" #: src/slic3r/GUI/MainFrame.cpp:1527 -#, c-format +#, possible-c-format msgid "Save %s file as:" msgstr "Guardar archivo %s como:" @@ -7310,7 +7424,7 @@ msgstr "Guarda la configuración al archivo especificado." #. TRN "Save current Settings" #: src/slic3r/GUI/Tab.cpp:203 -#, c-format +#, possible-c-format msgid "Save current %s" msgstr "Guardar lo actual %s" @@ -7559,14 +7673,8 @@ msgid "Select what kind of support do you need" msgstr "Selecciona qué clase de soporte necesitas" #: src/slic3r/GUI/DoubleSlider.cpp:2135 -msgid "" -"Select YES if you want to delete all saved tool changes, \n" -"NO if you want all tool changes switch to color changes, \n" -"or CANCEL to leave it unchanged." -msgstr "" -"Escoge SI si deseas borrar todos los cambios de herramienta,\n" -"NO si deseas que los cambios de herramienta sean cambios de color,\n" -"o CANCELAR para no hacer cambios." +msgid "Select YES if you want to delete all saved tool changes, \nNO if you want all tool changes switch to color changes, \nor CANCEL to leave it unchanged." +msgstr "Escoge SI si deseas borrar todos los cambios de herramienta,\nNO si deseas que los cambios de herramienta sean cambios de color,\no CANCELAR para no hacer cambios." #: src/slic3r/GUI/Selection.cpp:191 msgid "Selection-Add" @@ -7644,10 +7752,6 @@ msgstr "Sec." msgid "Sequential printing" msgstr "Impresión secuencial" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:235 -msgid "Sequential Slider" -msgstr "Deslizador secuencial" - #: src/slic3r/GUI/Preferences.cpp:230 msgid "Sequential slider applied only to top layer" msgstr "Deslizador secuencial aplicado solo a la capa superior" @@ -7693,6 +7797,14 @@ msgstr "Fija la secuencia del extrusor para toda la impresión" msgid "Set extruder(tool) sequence" msgstr "Establecer secuencia extrusor(herramienta)" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:243 +msgid "Set left thumb as active" +msgstr "Establecer el pulgar izquierdo como activo" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:222 +msgid "Set lower thumb as active" +msgstr "Establecer el pulgar inferior como activo" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:218 msgid "Set lower thumb to current slider thumb" msgstr "Coloca el pulgar inferior en el control deslizante actual" @@ -7706,7 +7818,7 @@ msgid "Set number of instances" msgstr "Establecer número de instancias" #: src/slic3r/GUI/Plater.cpp:4860 -#, c-format +#, possible-c-format msgid "Set numbers of copies to %d" msgstr "Establecer el número de copias a %d" @@ -7726,6 +7838,14 @@ msgstr "Establecer Imprimible" msgid "Set Printable Instance" msgstr "Establecer Instancia imprimible" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:244 +msgid "Set right thumb as active" +msgstr "Establecer el pulgar derecho como activo" + +#: src/slic3r/GUI/DoubleSlider.cpp:1836 +msgid "Set ruler mode" +msgstr "Establecer modo de regla" + #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:893 msgid "Set Scale" msgstr "Establecer Escala" @@ -7790,17 +7910,17 @@ msgstr "Establecer No imprimible" msgid "Set Unprintable Instance" msgstr "Establecer Instancia No Imprimible" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:221 +msgid "Set upper thumb as active" +msgstr "Establecer el pulgar superior como activo" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:217 msgid "Set upper thumb to current slider thumb" msgstr "Coloca el pulgar superior en el control deslizante actual" #: src/libslic3r/PrintConfig.cpp:3714 -msgid "" -"Sets logging sensitivity. 0:fatal, 1:error, 2:warning, 3:info, 4:debug, 5:trace\n" -"For example. loglevel=2 logs fatal, error and warning level messages." -msgstr "" -"Ajusta el nivel de avisos: 0:fallo, 1:error, 2:peligro, 3:info, 4:depuración, 5:traza\n" -"Por ejemplo. loglevel=2 registrará mensajes de fallo, error y peligro." +msgid "Sets logging sensitivity. 0:fatal, 1:error, 2:warning, 3:info, 4:debug, 5:trace\nFor example. loglevel=2 logs fatal, error and warning level messages." +msgstr "Ajusta el nivel de avisos: 0:fallo, 1:error, 2:peligro, 3:info, 4:depuración, 5:traza\nPor ejemplo. loglevel=2 registrará mensajes de fallo, error y peligro." #: src/slic3r/GUI/BedShapeDialog.cpp:292 src/slic3r/GUI/MainFrame.cpp:1969 msgid "Settings" @@ -7885,6 +8005,14 @@ msgstr "Mostrar cuadro de diálogo al soltar proyecto" msgid "Show error message" msgstr "Muestra mensaje de error" +#: src/slic3r/GUI/DoubleSlider.cpp:1832 +msgid "Show estimated print time" +msgstr "Mostrar tiempo estimado de impresión" + +#: src/slic3r/GUI/DoubleSlider.cpp:1832 +msgid "Show estimated print time on the ruler" +msgstr "Mostrar tiempo estimado de impresión en la regla" + #: src/slic3r/GUI/Preferences.cpp:112 msgid "Show incompatible print and filament presets" msgstr "Mostrar impresiones incompatibles y ajustes iniciales de filamentos" @@ -7897,6 +8025,14 @@ msgstr "Muestra lista de atajos de teclado" msgid "Show normal mode" msgstr "Mostrar modo normal" +#: src/slic3r/GUI/DoubleSlider.cpp:1828 +msgid "Show object height" +msgstr "Mostrar altura del objeto" + +#: src/slic3r/GUI/DoubleSlider.cpp:1828 +msgid "Show object height on the ruler" +msgstr "Mostrar altura del objeto en la regla" + #: src/slic3r/GUI/MainFrame.cpp:1294 msgid "Show object/instance labels in 3D scene" msgstr "Muestra etiquetas de pieza/repetición en vista 3D" @@ -7973,9 +8109,17 @@ msgstr "Mostrar carpeta de configuración de usuario (datadir)" msgid "Show/Hide 3Dconnexion devices settings dialog" msgstr "Mostrar/Ocultar cuadro de ajustes dispositivos 3Dconnexion" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:175 +msgid "Show/Hide 3Dconnexion devices settings dialog, if enabled" +msgstr "Mostrar/Ocultar el cuadro de diálogo de configuración de dispositivos 3Dconnexion, si está habilitado" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:216 msgid "Show/Hide Legend & Estimated printing time" -msgstr "Mostrar / Ocultar leyenda y tiempo de impresión estimado" +msgstr "Mostrar/Ocultar Leyenda y Tiempo de impresión estimado" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:216 +msgid "Show/Hide Legend and Estimated printing time" +msgstr "Mostrar/Ocultar Leyenda y Tiempo de impresión estimado" #: src/slic3r/GUI/KBShortcutsDialog.cpp:141 msgid "Show/Hide object/instance labels" @@ -8002,14 +8146,8 @@ msgid "Single Extruder Multi Material" msgstr "Extrusor único de múltiples materiales" #: src/slic3r/GUI/Tab.cpp:2101 -msgid "" -"Single Extruder Multi Material is selected, \n" -"and all extruders must have the same diameter.\n" -"Do you want to change the diameter for all extruders to first extruder nozzle diameter value?" -msgstr "" -"Multi Material en extrusor único seleccionado,\n" -"y todos los extrusores deben tener el mismo diámetro.\n" -"¿Deseas cambiar el diámetro de todos los extrusores al valor del diámetro del nozzle del primer extrusor?" +msgid "Single Extruder Multi Material is selected, \nand all extruders must have the same diameter.\nDo you want to change the diameter for all extruders to first extruder nozzle diameter value?" +msgstr "Multi Material en extrusor único seleccionado,\ny todos los extrusores deben tener el mismo diámetro.\n¿Deseas cambiar el diámetro de todos los extrusores al valor del diámetro del nozzle del primer extrusor?" #: src/slic3r/GUI/Tab.cpp:2476 msgid "Single extruder multimaterial parameters" @@ -8115,8 +8253,8 @@ msgid "Slic3r can upload G-code files to a printer host. This field should conta msgstr "Slic3r puede subir archivos de código G a un host de impresión. Este campo debe contener la clave API o la contraseña requerida para la autenticación." #: src/libslic3r/PrintConfig.cpp:100 -msgid "Slic3r can upload G-code files to a printer host. This field should contain the hostname, IP address or URL of the printer host instance." -msgstr "Slic3r puede subir archivos G-code a un host de impresión. Este campo debería contener el nombre de equipo, dirección IP o el URL de la instancia del host." +msgid "Slic3r can upload G-code files to a printer host. This field should contain the hostname, IP address or URL of the printer host instance. Print host behind HAProxy with basic auth enabled can be accessed by putting the user name and password into the URL in the following format: https://username:password@your-octopi-address/" +msgstr "Slic3r puede cargar archivos de código G a un host de impresión. Este campo debe contener el nombre de host, la dirección IP o la URL de la instancia de host de la impresora. Se puede acceder al host de impresión mediante un HAProxy con la autenticación básica habilitada ingresando el nombre de usuario y la contraseña en la URL en el siguiente formato: https://nombredeusuario:contraseña@su-dirección-de-octopi /" #: src/libslic3r/PrintConfig.cpp:1407 msgid "Slic3r will not scale speed down below this speed." @@ -8273,13 +8411,9 @@ msgid "Some G/M-code commands, including temperature control and others, are not msgstr "Algunos comandos de códigos G/M, incluidos el control de temperatura y otros, no son universales. Configura esta opción en el firmware de tu impresora para obtener una salida compatible. El tipo \"Sin extrusión\" evita que PrusaSlicer exporte ningún valor de extrusión." #: src/slic3r/GUI/Plater.cpp:2309 -#, c-format -msgid "" -"Some object(s) in file %s looks like saved in inches.\n" -"Should I consider them as a saved in inches and convert them?" -msgstr "" -"Alguno(s) objetos del archivo %s parecen estar guardados en pulgadas.\n" -"¿Debería considerarlos como guardados en pulgadas y convertirlos?" +#, possible-c-format +msgid "Some object(s) in file %s looks like saved in inches.\nShould I consider them as a saved in inches and convert them?" +msgstr "Alguno(s) objetos del archivo %s parecen estar guardados en pulgadas.\n¿Debería considerarlos como guardados en pulgadas y convertirlos?" #: src/slic3r/GUI/GLCanvas3D.cpp:636 msgid "Some objects are not visible." @@ -8301,9 +8435,13 @@ msgstr "Algunos objetos pueden llevarse bien con unas pocas pads más pequeñas msgid "Some printers or printer setups may have difficulties printing with a variable layer height. Enabled by default." msgstr "Algunas impresoras o configuraciones de impresora pueden tener dificultades para imprimir con una altura de capa variable. Habilitado por defecto." +#: src/slic3r/GUI/GLCanvas3D.cpp:3967 +msgid "Spacing" +msgstr "Separación" + #: src/libslic3r/PrintConfig.cpp:2126 msgid "Spacing between interface lines. Set zero to get a solid interface." -msgstr "Espaciado entre líneas de interfaz. Establezca cero para obtener una interfaz sólida." +msgstr "Separación entre líneas de interfaz. Establezca cero para obtener una interfaz sólida." #: src/libslic3r/PrintConfig.cpp:1155 msgid "Spacing between ironing passes" @@ -8311,7 +8449,7 @@ msgstr "Separación entre pasadas de alisado" #: src/libslic3r/PrintConfig.cpp:2160 msgid "Spacing between support material lines." -msgstr "Espaciado entre las líneas de material de soporte." +msgstr "Separación entre las líneas de material de soporte." #: src/slic3r/GUI/GUI_ObjectList.cpp:96 src/slic3r/GUI/GUI_ObjectList.cpp:655 #: src/slic3r/GUI/GUI_Preview.cpp:278 src/slic3r/GUI/Tab.cpp:1474 @@ -8446,6 +8584,10 @@ msgstr "Separar en piezas" msgid "Split to Parts" msgstr "Separar en Piezas" +#: src/libslic3r/PrintConfig.cpp:812 +msgid "Spool weight" +msgstr "Peso de la bobina" + #: src/slic3r/GUI/ConfigWizard.cpp:307 msgid "Standard" msgstr "Estándar" @@ -8465,7 +8607,7 @@ msgstr "Comenzar en altura" #: src/slic3r/GUI/Tab.cpp:1873 src/slic3r/GUI/Tab.cpp:2161 #: src/libslic3r/PrintConfig.cpp:1928 src/libslic3r/PrintConfig.cpp:1943 msgid "Start G-code" -msgstr "Comenzar el código G" +msgstr "Código G inicial" #: src/slic3r/GUI/MainFrame.cpp:1133 msgid "Start new slicing process" @@ -8480,30 +8622,8 @@ msgid "Start the application" msgstr "Inicia el programa" #: src/slic3r/GUI/GUI_App.cpp:386 -msgid "" -"Starting with %1% 2.3, configuration directory on Linux has changed (according to XDG Base Directory Specification) to \n" -"%2%.\n" -"\n" -"This directory did not exist yet (maybe you run the new version for the first time).\n" -"However, an old %1% configuration directory was detected in \n" -"%3%.\n" -"\n" -"Consider moving the contents of the old directory to the new location in order to access your profiles, etc.\n" -"Note that if you decide to downgrade %1% in future, it will use the old location again.\n" -"\n" -"What do you want to do now?" -msgstr "" -"Comenzando con %1% 2.3, el directorio de configuración en Linux ha cambiado (de acuerdo con la Especificación de directorio base de XDG) a\n" -"%2%.\n" -"\n" -"Este directorio aún no existía (tal vez ejecutes la nueva versión por primera vez).\n" -"Sin embargo, se detectó un directorio de configuración antiguo %1% en\n" -"%3%.\n" -"\n" -"Puedes mover el contenido del directorio antiguo a la nueva ubicación para acceder a tus perfiles, etc.\n" -"Ten en cuenta que si decides retroceder de versión %1% en el futuro, volverás a utilizar la ubicación anterior.\n" -"\n" -"¿Qué quieres hacer ahora?" +msgid "Starting with %1% 2.3, configuration directory on Linux has changed (according to XDG Base Directory Specification) to \n%2%.\n\nThis directory did not exist yet (maybe you run the new version for the first time).\nHowever, an old %1% configuration directory was detected in \n%3%.\n\nConsider moving the contents of the old directory to the new location in order to access your profiles, etc.\nNote that if you decide to downgrade %1% in future, it will use the old location again.\n\nWhat do you want to do now?" +msgstr "Comenzando con %1% 2.3, el directorio de configuración en Linux ha cambiado (de acuerdo con la Especificación de directorio base de XDG) a\n%2%.\n\nEste directorio aún no existía (tal vez ejecutes la nueva versión por primera vez).\nSin embargo, se detectó un directorio de configuración antiguo %1% en\n%3%.\n\nPuedes mover el contenido del directorio antiguo a la nueva ubicación para acceder a tus perfiles, etc.\nTen en cuenta que si decides retroceder de versión %1% en el futuro, volverás a utilizar la ubicación anterior.\n\n¿Qué quieres hacer ahora?" #: src/slic3r/GUI/PrintHostDialogs.cpp:149 msgid "Status" @@ -8526,7 +8646,7 @@ msgid "Stealth mode" msgstr "Modo silencioso" #: src/slic3r/GUI/Plater.cpp:5118 -#, c-format +#, possible-c-format msgid "STL file exported to %s" msgstr "Archivo STL exportado a %s" @@ -8534,12 +8654,16 @@ msgstr "Archivo STL exportado a %s" msgid "Stop at height" msgstr "Parar en altura" +#: src/slic3r/GUI/GUI_App.cpp:1781 +msgid "Stop them and continue anyway?" +msgstr "¿Detenerlos y continuar de todos modos?" + #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:295 msgid "Success!" msgstr "¡Éxito!" #: src/slic3r/GUI/Plater.cpp:2047 -#, c-format +#, possible-c-format msgid "Successfully unmounted. The device %s(%s) can now be safely removed from the computer." msgstr "Desmontado con éxito. El dispositivo %s (%s) ahora se puede retirar de forma segura del ordenador." @@ -8667,12 +8791,8 @@ msgid "Supports stealth mode" msgstr "Soporta modo silencioso" #: src/slic3r/GUI/ConfigManipulation.cpp:158 -msgid "" -"Supports work better, if the following feature is enabled:\n" -"- Detect bridging perimeters" -msgstr "" -"Los soportes funcionan mejor si la siguiente característica está habilitada:\n" -"- Detectar perímetros con puentes" +msgid "Supports work better, if the following feature is enabled:\n- Detect bridging perimeters" +msgstr "Los soportes funcionan mejor si la siguiente característica está habilitada:\n- Detectar perímetros con puentes" #: src/slic3r/GUI/Preferences.cpp:104 msgid "Suppress \" - default - \" presets" @@ -8682,6 +8802,10 @@ msgstr "Suprima los ajustes iniciales \"- predeterminado -\"" msgid "Suppress \" - default - \" presets in the Print / Filament / Printer selections once there are any other valid presets available." msgstr "Suprima los ajustes iniciales \"- predeterminado -\" en las selecciones Imprimir / Filamento / Impresora una vez que haya otros ajustes preestablecidos disponibles." +#: src/slic3r/GUI/Preferences.cpp:276 +msgid "Suppress to open hyperlink in browser" +msgstr "Suprimir para abrir hipervínculo en el navegador" + #: src/slic3r/GUI/MainFrame.cpp:1527 msgid "SVG" msgstr "SVG" @@ -8719,7 +8843,7 @@ msgid "Switch to Settings" msgstr "Cambiar a Ajustes" #: src/slic3r/GUI/wxExtensions.cpp:623 -#, c-format +#, possible-c-format msgid "Switch to the %s mode" msgstr "Cambiar al modo %s" @@ -8728,22 +8852,12 @@ msgid "Switching Presets: Unsaved Changes" msgstr "Cambio de ajustes preestablecidos: Cambios No guardados" #: src/slic3r/GUI/GUI_App.cpp:1608 -msgid "" -"Switching the language will trigger application restart.\n" -"You will lose content of the plater." -msgstr "" -"Cambiar el idioma necesita reiniciar la aplicación.\n" -"Perderás todo el contenido situado en la base." +msgid "Switching the language will trigger application restart.\nYou will lose content of the plater." +msgstr "Cambiar el idioma necesita reiniciar la aplicación.\nPerderás todo el contenido situado en la base." #: src/slic3r/GUI/WipeTowerDialog.cpp:365 -msgid "" -"Switching to simple settings will discard changes done in the advanced mode!\n" -"\n" -"Do you want to proceed?" -msgstr "" -"¡Cambiar a los ajustes sencillos descartará los cambios realizados en el modo avanzado!\n" -"\n" -"¿Quiere continuar?" +msgid "Switching to simple settings will discard changes done in the advanced mode!\n\nDo you want to proceed?" +msgstr "¡Cambiar a los ajustes sencillos descartará los cambios realizados en el modo avanzado!\n\n¿Quiere continuar?" #: src/slic3r/GUI/Tab.cpp:1332 msgid "symbolic profile name" @@ -8755,7 +8869,7 @@ msgstr "Sincronizar las capas de soporte con las capas de impresión del objeto. #: src/libslic3r/PrintConfig.cpp:2176 msgid "Synchronize with object layers" -msgstr "Sincronizar con capas las del objeto" +msgstr "Sincronizar con las capas del objeto" #: src/slic3r/GUI/MainFrame.cpp:924 src/slic3r/GUI/MainFrame.cpp:1323 msgid "System &Info" @@ -8815,28 +8929,21 @@ msgid "The %1% infill pattern is not supposed to work at 100%% density." msgstr "Se supone que el patrón de relleno %1% no funciona a una densidad del 100%%." #: src/slic3r/GUI/FirmwareDialog.cpp:548 -#, c-format +#, possible-c-format msgid "The %s device could not have been found" msgstr "El dispositivo %s no se pudo encontrar" #: src/slic3r/GUI/FirmwareDialog.cpp:436 -#, c-format -msgid "" -"The %s device was not found.\n" -"If the device is connected, please press the Reset button next to the USB connector ..." -msgstr "" -"No se encontró el dispositivo %s. \n" -"Si el dispositivo está conectado, presione el botón Reset al lado del conector USB ..." +#, possible-c-format +msgid "The %s device was not found.\nIf the device is connected, please press the Reset button next to the USB connector ..." +msgstr "No se encontró el dispositivo %s. \nSi el dispositivo está conectado, presione el botón Reset al lado del conector USB ..." #: src/slic3r/GUI/Tab.cpp:1238 msgid "The current custom preset will be detached from the parent system preset." msgstr "El preajuste personalizado actual se separará del preajuste del sistema principal." #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:925 -msgid "" -"The currently manipulated object is tilted (rotation angles are not multiples of 90°).\n" -"Non-uniform scaling of tilted objects is only possible in the World coordinate system,\n" -"once the rotation is embedded into the object coordinates." +msgid "The currently manipulated object is tilted (rotation angles are not multiples of 90°).\nNon-uniform scaling of tilted objects is only possible in the World coordinate system,\nonce the rotation is embedded into the object coordinates." msgstr "El objeto que está manipulando está inclinado (los ángulos de rotación no son múltiplos de 90º). El escalado no uniforme de objetos inclinados sólo es posible en sistema de coordenadas Mundo, una vez que la rotación se ha aplicado a las coordenadas del objeto." #: src/libslic3r/PrintConfig.cpp:2890 @@ -8901,6 +9008,18 @@ msgstr "Los siguientes modelos de impresoras FFF no tienen filamento seleccionad msgid "The following presets were modified:" msgstr "Los siguientes ajustes fueron modificados:" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:253 +msgid "The following shortcuts are applicable in G-code preview when the horizontal slider is active" +msgstr "Los siguientes atajos son aplicables en la vista previa del código G cuando el control deslizante horizontal está activo" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:237 +msgid "The following shortcuts are applicable in G-code preview when the vertical slider is active" +msgstr "Los siguientes atajos son aplicables en la vista previa del código G cuando el control deslizante vertical está activo" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:179 +msgid "The following shortcuts are applicable when the specified gizmo is active" +msgstr "Los siguientes atajos son aplicables cuando el gizmo especificado está activo" + #: src/slic3r/GUI/ConfigWizard.cpp:2275 msgid "The following SLA printer models have no materials selected:" msgstr "Los siguientes modelos de impresoras SLA no tienen filamento seleccionado:" @@ -8937,6 +9056,10 @@ msgstr "La distancia máxima entre dos pilares par que se unan entre si. Un valo msgid "The max length of a bridge" msgstr "La longitud máxima de un puente" +#: src/libslic3r/PrintConfig.cpp:190 +msgid "The maximum detour length for avoid crossing perimeters. If the detour is longer than this value, avoid crossing perimeters is not applied for this travel path. Detour length could be specified either as an absolute value or as percentage (for example 50%) of a direct travel path." +msgstr "La longitud máxima del desvío para evitar cruzar perímetros. Si el desvío es más largo que este valor, el evitar cruzar perímetros no se aplica para esta ruta de viaje. La longitud del desvío se puede especificar como valor absoluto o como porcentaje (por ejemplo, 50%) de un desplazamiento directo." + #: src/libslic3r/PrintConfig.cpp:2878 msgid "The minimum distance of the pillar base from the model in mm. Makes sense in zero elevation mode where a gap according to this parameter is inserted between the model and the pad." msgstr "La distancia mínima del modelo a la base de pilares en mm. Tiene sentido en el modo de cero elevación donde hay un hueco de acuerdo a cuando este parámetro se introduce entre el modelo y el pad." @@ -8945,6 +9068,14 @@ msgstr "La distancia mínima del modelo a la base de pilares en mm. Tiene sentid msgid "The name cannot be empty." msgstr "El nombre no puede estar vacío." +#: src/slic3r/GUI/SavePresetDialog.cpp:152 +msgid "The name cannot end with space character." +msgstr "El nombre no puede terminar con un carácter de espacio." + +#: src/slic3r/GUI/SavePresetDialog.cpp:147 +msgid "The name cannot start with space character." +msgstr "El nombre no puede empezar con un carácter de espacio." + #: src/libslic3r/PrintConfig.cpp:219 msgid "The number of bottom solid layers is increased above bottom_solid_layers if necessary to satisfy minimum thickness of bottom shell." msgstr "El número de capas sólidas en la base se incrementa por encima de bottom_solid_layers si es necesario para asegurar un espesor mínimo en la pared de inferior." @@ -8970,14 +9101,8 @@ msgid "The percentage of smaller pillars compared to the normal pillar diameter msgstr "El porcentaje de pilares más pequeños en comparación con el diámetro de pilar normal que se utilizan en áreas problemáticas donde no cabe un pilar normal." #: src/libslic3r/PrintConfig.cpp:2567 -msgid "" -"The percentage of the bed area. \n" -"If the print area exceeds the specified value, \n" -"then a slow tilt will be used, otherwise - a fast tilt" -msgstr "" -"El porcentaje del área de la cama. \n" -"Si el área de impresión excede el valor especificado, \n" -"entonces se utilizará una inclinación lenta, de lo contrario - una inclinación rápida" +msgid "The percentage of the bed area. \nIf the print area exceeds the specified value, \nthen a slow tilt will be used, otherwise - a fast tilt" +msgstr "El porcentaje del área de la cama. \nSi el área de impresión excede el valor especificado, \nentonces se utilizará una inclinación lenta, de lo contrario - una inclinación rápida" #: src/slic3r/GUI/Tab.cpp:3430 msgid "The physical printer(s) below is based on the preset, you are going to delete." @@ -9024,22 +9149,12 @@ msgid "The selected object couldn't be split because it contains only one part." msgstr "El objeto seleccionado no se pudo dividir porque contiene solo una parte." #: src/slic3r/GUI/MainFrame.cpp:1003 -msgid "" -"The selected project is no longer available.\n" -"Do you want to remove it from the recent projects list?" -msgstr "" -"El proyecto seleccionado no está disponible.\n" -"¿Desea eliminarlo de la lista de proyectos recientes?" +msgid "The selected project is no longer available.\nDo you want to remove it from the recent projects list?" +msgstr "El proyecto seleccionado no está disponible.\n¿Desea eliminarlo de la lista de proyectos recientes?" #: src/slic3r/GUI/DoubleSlider.cpp:1121 -msgid "" -"The sequential print is on.\n" -"It's impossible to apply any custom G-code for objects printing sequentually.\n" -"This code won't be processed during G-code generation." -msgstr "" -"La impresión secuencial está activada.\n" -"Es imposible incluir G-code personalizado para piezas que se imprimen secuencialmente.\n" -"Este código no se procesará durante la generación del G-code." +msgid "The sequential print is on.\nIt's impossible to apply any custom G-code for objects printing sequentually.\nThis code won't be processed during G-code generation." +msgstr "La impresión secuencial está activada.\nEs imposible incluir G-code personalizado para piezas que se imprimen secuencialmente.\nEste código no se procesará durante la generación del G-code." #: src/slic3r/GUI/ConfigWizard.cpp:1187 msgid "The size of the object can be specified in inches" @@ -9058,27 +9173,9 @@ msgid "The speed for retractions (it only applies to the extruder motor)." msgstr "La velocidad para las retracciones (solo se aplica al motor del extrusor)." #: src/slic3r/GUI/ConfigManipulation.cpp:80 -#, c-format -msgid "" -"The Spiral Vase mode requires:\n" -"- one perimeter\n" -"- no top solid layers\n" -"- 0% fill density\n" -"- no support material\n" -"- Ensure vertical shell thickness enabled\n" -"- Detect thin walls disabled" -msgstr "" -"El modo Vaso Espiral necesita:\n" -"-un perímetro\n" -"-cero capas de tapa superior\n" -"-0% densidad de relleno\n" -"-sin soportes\n" -"-Comprueba que está activado el espesor de pared vertical\n" -"-Desactiva la detección de paredes finas" - -#: src/libslic3r/Print.cpp:1263 -msgid "The Spiral Vase option can only be used when printing a single object." -msgstr "La opción Vaso en espiral solo puede ser usada cuando se imprime un solo objeto." +#, possible-c-format +msgid "The Spiral Vase mode requires:\n- one perimeter\n- no top solid layers\n- 0% fill density\n- no support material\n- Ensure vertical shell thickness enabled\n- Detect thin walls disabled" +msgstr "El modo Vaso Espiral necesita:\n-un perímetro\n-cero capas de tapa superior\n-0% densidad de relleno\n-sin soportes\n-Comprueba que está activado el espesor de pared vertical\n-Desactiva la detección de paredes finas" #: src/libslic3r/Print.cpp:1270 msgid "The Spiral Vase option can only be used when printing single material objects." @@ -9107,15 +9204,16 @@ msgstr "Los ajustes proporcionados causarán una impresión vacía." msgid "The thickness of the pad and its optional cavity walls." msgstr "El grosor de las pads y sus paredes de cavidad opcionales." +#: src/slic3r/GUI/GUI_App.cpp:1781 +msgid "The uploads are still ongoing" +msgstr "Las subidas aún están en curso" + #: src/libslic3r/PrintConfig.cpp:2053 msgid "The vertical distance between object and support material interface. Setting this to 0 will also prevent Slic3r from using bridge flow and speed for the first object layer." msgstr "La distancia vertical entre el objeto y la interfaz del material de soporte. Establecer esto en 0 también evitará que Slic3r use el flujo y la velocidad del puente para la primera capa de los objetos." #: src/slic3r/GUI/Tab.cpp:2731 -msgid "" -"The Wipe option is not available when using the Firmware Retraction mode.\n" -"\n" -"Shall I disable it in order to enable Firmware Retraction?" +msgid "The Wipe option is not available when using the Firmware Retraction mode.\n\nShall I disable it in order to enable Firmware Retraction?" msgstr "La opción Limpiar no está disponible cuando se usa el modo Retracción de firmware. ¿Lo inhabilito para habilitar la Retracción de firmware?" #: src/libslic3r/Print.cpp:1294 @@ -9123,13 +9221,8 @@ msgid "The Wipe Tower currently does not support volumetric E (use_volumetric_e= msgstr "La Torre de Limpieza actualmente no es compatible con E volumétrico (use_volumetric_e=0)." #: src/slic3r/GUI/ConfigManipulation.cpp:114 -msgid "" -"The Wipe Tower currently supports the non-soluble supports only\n" -"if they are printed with the current extruder without triggering a tool change.\n" -"(both support_material_extruder and support_material_interface_extruder need to be set to 0)." -msgstr "" -"La Torre de Limpieza actualmente admite los soportes no solubles solo si están impresos con el extrusor actual sin activar un cambio de herramienta. \n" -"(tanto support_material_extruder como support_material_interface_extruder deben configurarse en 0)." +msgid "The Wipe Tower currently supports the non-soluble supports only\nif they are printed with the current extruder without triggering a tool change.\n(both support_material_extruder and support_material_interface_extruder need to be set to 0)." +msgstr "La Torre de Limpieza actualmente admite los soportes no solubles solo si están impresos con el extrusor actual sin activar un cambio de herramienta. \n(tanto support_material_extruder como support_material_interface_extruder deben configurarse en 0)." #: src/libslic3r/Print.cpp:1426 msgid "The Wipe Tower currently supports the non-soluble supports only if they are printed with the current extruder without triggering a tool change. (both support_material_extruder and support_material_interface_extruder need to be set to 0)." @@ -9180,43 +9273,29 @@ msgid "There are unprintable objects. Try to adjust support settings to make the msgstr "Hay objetos no imprimibles. Intenta ajustar la configuración de soportes para que los objetos se puedan imprimir." #: src/slic3r/GUI/DoubleSlider.cpp:1155 -msgid "" -"There is a color change for extruder that has not been used before.\n" -"Check your settings to avoid redundant color changes." -msgstr "" -"Hay un cambio de color para el extrusor que no se ha usado antes. \n" -"Comprueba tus ajustes para evitar cambios de color innecesarios." +msgid "There is a color change for extruder that has not been used before.\nCheck your settings to avoid redundant color changes." +msgstr "Hay un cambio de color para el extrusor que no se ha usado antes. \nComprueba tus ajustes para evitar cambios de color innecesarios." #: src/slic3r/GUI/DoubleSlider.cpp:1149 -msgid "" -"There is a color change for extruder that won't be used till the end of print job.\n" -"This code won't be processed during G-code generation." +msgid "There is a color change for extruder that won't be used till the end of print job.\nThis code won't be processed during G-code generation." msgstr "Hay un cambio de color para el extrusor que no será usado hasta el final del trabajo de impresión. Este código no será procesado durante la generación del G-code." #: src/slic3r/GUI/DoubleSlider.cpp:1152 -msgid "" -"There is an extruder change set to the same extruder.\n" -"This code won't be processed during G-code generation." -msgstr "" -"Hay un cambio de extrusor establecido en el mismo extrusor.\n" -"Este código no se procesará durante la generación del código G." +msgid "There is an extruder change set to the same extruder.\nThis code won't be processed during G-code generation." +msgstr "Hay un cambio de extrusor establecido en el mismo extrusor.\nEste código no se procesará durante la generación del código G." #: src/libslic3r/GCode.cpp:604 msgid "There is an object with no extrusions on the first layer." msgstr "Hay un objeto sin extrusiones en la primera capa." #: src/slic3r/GUI/UpdateDialogs.cpp:225 -#, c-format +#, possible-c-format msgid "This %s version: %s" msgstr "Esta %s versión: %s" #: src/slic3r/GUI/Tab.cpp:1244 -msgid "" -"This action is not revertable.\n" -"Do you want to proceed?" -msgstr "" -"Esta acción no es reversible.\n" -"¿Deseas continuar?" +msgid "This action is not revertable.\nDo you want to proceed?" +msgstr "Esta acción no es reversible.\n¿Deseas continuar?" #: src/libslic3r/PrintConfig.cpp:199 msgid "This code is inserted between objects when using sequential printing. By default extruder and bed temperature are reset using non-wait command; however if M104, M109, M140 or M190 are detected in this custom code, Slic3r will not add temperature commands. Note that you can use placeholder variables for all Slic3r settings, so you can put a \"M109 S[first_layer_temperature]\" command wherever you want." @@ -9282,38 +9361,22 @@ msgstr "Esta característica permite combinar el relleno y acelerar la impresió msgid "This feature allows to force a solid layer every given number of layers. Zero to disable. You can set this to any value (for example 9999); Slic3r will automatically choose the maximum possible number of layers to combine according to nozzle diameter and layer height." msgstr "Esta característica permite forzar una capa sólida en cada número de capas. Cero para deshabilitar. Puede establecer esto en cualquier valor (por ejemplo, 9999); Slic3r seleccionará automáticamente la cantidad máxima posible de capas para combinar según el diámetro de la boquilla y la altura de la capa." -#: src/libslic3r/PrintConfig.cpp:1910 -msgid "This feature will raise Z gradually while printing a single-walled object in order to remove any visible seam. This option requires a single perimeter, no infill, no top solid layers and no support material. You can still set any number of bottom solid layers as well as skirt/brim loops. It won't work when printing more than an object." -msgstr "Esta función aumentará Z gradualmente mientras imprime un objeto de pared simple para eliminar cualquier costura visible. Esta opción requiere un perímetro único, sin relleno, sin capas sólidas superiores y sin material de soporte. Todavía puede establecer cualquier cantidad de capas sólidas inferiores, así como bucles de falda / balsa. No funcionará al imprimir más de un objeto." +#: src/libslic3r/PrintConfig.cpp:1995 +msgid "This feature will raise Z gradually while printing a single-walled object in order to remove any visible seam. This option requires a single perimeter, no infill, no top solid layers and no support material. You can still set any number of bottom solid layers as well as skirt/brim loops. It won't work when printing more than one single object." +msgstr "Esta función aumentará Z gradualmente mientras imprimes un objeto de pared simple para eliminar cualquier costura visible. Esta opción requiere un perímetro único, sin relleno, sin capas sólidas superiores y sin material de soporte. Puedes establecer cualquier cantidad de capas sólidas inferiores, así como los bucles de falda/balsa. No funcionará al imprimir más de un objeto." #: src/slic3r/GUI/Plater.cpp:2329 msgid "This file cannot be loaded in a simple mode. Do you want to switch to an advanced mode?" msgstr "Este archivo no puede ser cargado en un modo sencillo. ¿Quieres cambiar al modo experto?" #: src/slic3r/GUI/Plater.cpp:2319 -msgid "" -"This file contains several objects positioned at multiple heights.\n" -"Instead of considering them as multiple objects, should I consider\n" -"this file as a single object having multiple parts?" -msgstr "" -"Este archivo contiene varios objetos posicionados en múltiples alturas. En lugar de considerarlos como objetos múltiples, ¿debería considerar\n" -" este archivo como un único objeto que tiene varias partes?" +msgid "This file contains several objects positioned at multiple heights.\nInstead of considering them as multiple objects, should I consider\nthis file as a single object having multiple parts?" +msgstr "Este archivo contiene varios objetos posicionados en múltiples alturas. En lugar de considerarlos como objetos múltiples, ¿debería considerar\n este archivo como un único objeto que tiene varias partes?" #: src/slic3r/GUI/FirmwareDialog.cpp:332 -#, c-format -msgid "" -"This firmware hex file does not match the printer model.\n" -"The hex file is intended for: %s\n" -"Printer reported: %s\n" -"\n" -"Do you want to continue and flash this hex file anyway?\n" -"Please only continue if you are sure this is the right thing to do." -msgstr "" -"Este archivo hex del firmware no se corresponde con el modelo de impresora. El archivo hex está preparado para: %s\n" -"Esta Impresora: %s\n" -"\n" -"¿Quieres continuar y grabar este archivo hex de todos modos?\n" -"Por favor continúa solo si estás seguro de que es lo correcto." +#, possible-c-format +msgid "This firmware hex file does not match the printer model.\nThe hex file is intended for: %s\nPrinter reported: %s\n\nDo you want to continue and flash this hex file anyway?\nPlease only continue if you are sure this is the right thing to do." +msgstr "Este archivo hex del firmware no se corresponde con el modelo de impresora. El archivo hex está preparado para: %s\nEsta Impresora: %s\n\n¿Quieres continuar y grabar este archivo hex de todos modos?\nPor favor continúa solo si estás seguro de que es lo correcto." #: src/libslic3r/PrintConfig.cpp:348 msgid "This flag enables the automatic cooling logic that adjusts print speed and fan speed according to layer printing time." @@ -9369,26 +9432,26 @@ msgstr "Esta es la aceleración después de que se usen los valores de aceleraci #: src/libslic3r/PrintConfig.cpp:228 msgid "This is the acceleration your printer will use for bridges. Set zero to disable acceleration control for bridges." -msgstr "Esta es la aceleración que su impresora usará para los puentes. Establezca cero para deshabilitar el control de aceleración para puentes." +msgstr "Esta es la aceleración que su impresora usará para los puentes. Establezca con el valor cero para deshabilitar el control de aceleración para puentes." #: src/libslic3r/PrintConfig.cpp:900 msgid "This is the acceleration your printer will use for first layer. Set zero to disable acceleration control for first layer." -msgstr "Esta es la aceleración que su impresora usará para la primera capa. Establezca cero para deshabilitar el control de aceleración para la primera capa." +msgstr "Esta es la aceleración que su impresora usará para la primera capa. Establezca con el valor cero para deshabilitar el control de aceleración para la primera capa." #: src/libslic3r/PrintConfig.cpp:1026 msgid "This is the acceleration your printer will use for infill. Set zero to disable acceleration control for infill." -msgstr "Esta es la aceleración que su impresora usará para el relleno. Establezca cero para deshabilitar el control de aceleración para el relleno." +msgstr "Esta es la aceleración que su impresora usará para el relleno. Establezca con el valor cero para deshabilitar el control de aceleración para el relleno." -#: src/libslic3r/PrintConfig.cpp:1508 -msgid "This is the acceleration your printer will use for perimeters. A high value like 9000 usually gives good results if your hardware is up to the job. Set zero to disable acceleration control for perimeters." -msgstr "Esta es la aceleración que su impresora usará para los perímetros. Un valor alto como 9000 generalmente da buenos resultados si su hardware está a la altura del trabajo. Establezca cero para deshabilitar el control de aceleración para los perímetros." +#: src/libslic3r/PrintConfig.cpp:1582 +msgid "This is the acceleration your printer will use for perimeters. Set zero to disable acceleration control for perimeters." +msgstr "Esta es la aceleración que usará su impresora para los perímetros. Establezca con el valor cero para deshabilitar el control de aceleración de los perímetros." #: src/libslic3r/PrintConfig.cpp:1435 msgid "This is the diameter of your extruder nozzle (for example: 0.5, 0.35 etc.)" msgstr "Este es el diámetro de la boquilla de su extrusor (por ejemplo: 0.5, 0.35, etc.)" #: src/libslic3r/PrintConfig.cpp:1335 -#, c-format +#, possible-c-format msgid "This is the highest printable layer height for this extruder, used to cap the variable layer height and support layer height. Maximum recommended layer height is 75% of the extrusion width to achieve reasonable inter-layer adhesion. If set to 0, layer height is limited to 75% of the nozzle diameter." msgstr "Esta es la altura más alta imprimible de capa para este extrusor, que se utiliza para cubrir la altura de la capa variable y la altura de la capa de soporte. La altura máxima recomendada de la capa es del 75% del ancho de extrusión para lograr una adhesión razonable entre capas. Si se establece en 0, la altura de la capa se limita al 75% del diámetro de la boquilla." @@ -9405,12 +9468,8 @@ msgid "This matrix describes volumes (in cubic milimetres) required to purge the msgstr "Esta matriz detalla los volúmenes (en milímetros cúbicos) necesarios para purgar el nuevo filamento en la torre de limpieza para cualquier par de filamentos." #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:928 -msgid "" -"This operation is irreversible.\n" -"Do you want to proceed?" -msgstr "" -"Esta operación es irreversible. \n" -"¿Deseas continuar?" +msgid "This operation is irreversible.\nDo you want to proceed?" +msgstr "Esta operación es irreversible. \n¿Deseas continuar?" #: src/libslic3r/PrintConfig.cpp:1550 msgid "This option sets the number of perimeters to generate for each layer. Note that Slic3r may increase this number automatically when it detects sloping surfaces which benefit from a higher number of perimeters if the Extra Perimeters option is enabled." @@ -9462,7 +9521,7 @@ msgstr "Este procedimiento de inicio se inserta al principio, después de que cu #: src/libslic3r/PrintConfig.cpp:1929 msgid "This start procedure is inserted at the beginning, after bed has reached the target temperature and extruder just started heating, and before extruder has finished heating. If PrusaSlicer detects M104 or M190 in your custom codes, such commands will not be prepended automatically so you're free to customize the order of heating commands and other custom actions. Note that you can use placeholder variables for all PrusaSlicer settings, so you can put a \"M109 S[first_layer_temperature]\" command wherever you want." -msgstr "Este procedimiento de inicio se inserta al principio, después de que la bse ha alcanzado la temperatura objetivo y el extrusor acaba de comenzar a calentar, y antes de que el extrusor haya terminado de calentar. Si PrusaSlicer detecta un M104 o M190 en tus códigos personalizados, dichos comandos no se agregarán automáticamente, por lo que se puede personalizar el orden de los comandos de calentamiento y otras acciones personalizadas. Ten en cuenta que puedes usar variables de marcador de posición para todas las configuraciones de PrusaSlicer, por lo que puedes colocar un comando \"M109 S [first_layer_temperature]\" donde lo desees." +msgstr "Este procedimiento de inicio se inserta al principio, después de que la base ha alcanzado la temperatura objetivo y el extrusor acaba de comenzar a calentar, y antes de que el extrusor haya terminado de calentar. Si PrusaSlicer detecta un M104 o M190 en tus códigos personalizados, dichos comandos no se agregarán automáticamente, por lo que se puede personalizar el orden de los comandos de calentamiento y otras acciones personalizadas. Ten en cuenta que puedes usar variables de marcador de posición para todas las configuraciones de PrusaSlicer, por lo que puedes colocar un comando \"M109 S [first_layer_temperature]\" donde lo desees." #: src/libslic3r/PrintConfig.cpp:731 msgid "This string is edited by RammingDialog and contains ramming specific parameters." @@ -9477,16 +9536,9 @@ msgid "This vector saves required volumes to change from/to each tool used on th msgstr "Este vector guarda los volúmenes necesarios para cambiar desde/hasta cada herramienta usada en la torre de limpieza. Estos valores se emplean para simplificar la creación de los volúmenes totales de purga más abajo." #: src/slic3r/GUI/UpdateDialogs.cpp:216 -#, c-format -msgid "" -"This version of %s is not compatible with currently installed configuration bundles.\n" -"This probably happened as a result of running an older %s after using a newer one.\n" -"\n" -"You may either exit %s and try again with a newer version, or you may re-run the initial configuration. Doing so will create a backup snapshot of the existing configuration before installing files compatible with this %s." -msgstr "" -"Esta versión de %s no es compatible con los grupos de configuraciones instaladas. Esto sucede probablemente por ejecutar una versión de %s después de haber usado una más reciente.\n" -"\n" -"Puedes salir de %s e intentarlo de nuevo con una versión más reciente, o puedes volver a ejecutar la configuración inicial. Al hacerlo se creará una copia de respaldo de la configuración existente antes de instalar la nueva compatible con esta versión de %s." +#, possible-c-format +msgid "This version of %s is not compatible with currently installed configuration bundles.\nThis probably happened as a result of running an older %s after using a newer one.\n\nYou may either exit %s and try again with a newer version, or you may re-run the initial configuration. Doing so will create a backup snapshot of the existing configuration before installing files compatible with this %s." +msgstr "Esta versión de %s no es compatible con los grupos de configuraciones instaladas. Esto sucede probablemente por ejecutar una versión de %s después de haber usado una más reciente.\n\nPuedes salir de %s e intentarlo de nuevo con una versión más reciente, o puedes volver a ejecutar la configuración inicial. Al hacerlo se creará una copia de respaldo de la configuración existente antes de instalar la nueva compatible con esta versión de %s." #: src/libslic3r/PrintConfig.cpp:2601 msgid "This will apply a gamma correction to the rasterized 2D polygons. A gamma value of zero means thresholding with the threshold in the middle. This behaviour eliminates antialiasing without losing holes in polygons." @@ -9562,7 +9614,7 @@ msgid "To use a custom CA file, please import your CA file into Certificate Stor msgstr "Para usar un archivo CA personalizado, importa tu archivo CA al Almacén de Certificados/Llavero." #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:271 -#, c-format +#, possible-c-format msgid "Toggle %c axis mirroring" msgstr "Activar reflejo del eje %c" @@ -9646,6 +9698,10 @@ msgstr "Capas solidas superiores" msgid "Top View" msgstr "Vista superior" +#: src/libslic3r/PrintConfig.cpp:1211 +msgid "Topmost surface only" +msgstr "Solo en la superficie superior" + #: src/slic3r/GUI/WipeTowerDialog.cpp:285 msgid "Total purging volume is calculated by summing two values below, depending on which tools are loaded/unloaded." msgstr "El volumen total de purga se calcula sumando dos valors más abajo, dependiendo de qué filamentos se carguen/descarguen." @@ -9706,13 +9762,9 @@ msgid "Type:" msgstr "Tipo:" #: src/slic3r/GUI/OpenGLManager.cpp:275 -#, c-format -msgid "" -"Unable to load the following shaders:\n" -"%s" -msgstr "" -"No se pueden cargar las siguientes sombras:\n" -"%s" +#, possible-c-format +msgid "Unable to load the following shaders:\n%s" +msgstr "No se pueden cargar las siguientes sombras:\n%s" #: src/slic3r/GUI/Plater.cpp:3233 msgid "Unable to reload:" @@ -9734,7 +9786,7 @@ msgid "Undo" msgstr "Deshacer" #: src/slic3r/GUI/GLCanvas3D.cpp:4382 -#, c-format +#, possible-c-format msgid "Undo %1$d Action" msgid_plural "Undo %1$d Actions" msgstr[0] "Deshacer %1$d Acción" @@ -9780,20 +9832,12 @@ msgid "UNLOCKED LOCK" msgstr "CANDADO ABIERTO" #: src/slic3r/GUI/Tab.cpp:3719 -msgid "" -"UNLOCKED LOCK icon indicates that some settings were changed and are not equal to the system (or default) values for the current option group.\n" -"Click to reset all settings for current option group to the system (or default) values." -msgstr "" -"El icono de CANDADO DESBLOQUEADO indica que se cambiaron algunas configuraciones y no son iguales a los valores del sistema (o predeterminados) para el grupo de opciones actual.\n" -"Haz clic para restablecer todas las configuraciones para el grupo de opciones actual a los valores del sistema (o predeterminados)." +msgid "UNLOCKED LOCK icon indicates that some settings were changed and are not equal to the system (or default) values for the current option group.\nClick to reset all settings for current option group to the system (or default) values." +msgstr "El icono de CANDADO DESBLOQUEADO indica que se cambiaron algunas configuraciones y no son iguales a los valores del sistema (o predeterminados) para el grupo de opciones actual.\nHaz clic para restablecer todas las configuraciones para el grupo de opciones actual a los valores del sistema (o predeterminados)." #: src/slic3r/GUI/Tab.cpp:3734 -msgid "" -"UNLOCKED LOCK icon indicates that the value was changed and is not equal to the system (or default) value.\n" -"Click to reset current value to the system (or default) value." -msgstr "" -"El icono de CANDADO DESBLOQUEADO indica que se cambiaron algunas configuraciones y no son iguales a los valores del sistema (o predeterminados).\n" -"Haz clic para reiniciar el valor actual a los del sistema (o predeterminados)" +msgid "UNLOCKED LOCK icon indicates that the value was changed and is not equal to the system (or default) value.\nClick to reset current value to the system (or default) value." +msgstr "El icono de CANDADO DESBLOQUEADO indica que se cambiaron algunas configuraciones y no son iguales a los valores del sistema (o predeterminados).\nHaz clic para reiniciar el valor actual a los del sistema (o predeterminados)" #: src/slic3r/GUI/KBShortcutsDialog.cpp:173 msgid "Unselect gizmo or clear selection" @@ -9831,11 +9875,6 @@ msgstr "Selección no soportada" msgid "up to" msgstr "hasta" -#: src/slic3r/GUI/GLCanvas3D.cpp:961 -#, c-format -msgid "up to %.2f mm" -msgstr "hasta %.2f mm" - #: src/slic3r/GUI/UpdateDialogs.cpp:38 msgid "Update available" msgstr "Actualización disponible" @@ -9877,6 +9916,10 @@ msgstr "Subiendo" msgid "Upper Layer" msgstr "Capa superior" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:218 +msgid "Upper layer" +msgstr "Capa superior" + #: src/slic3r/GUI/DoubleSlider.cpp:1276 msgid "Use another extruder" msgstr "Usar otro extrusor" @@ -10052,6 +10095,22 @@ msgstr "versión" msgid "Vertical shells" msgstr "Carcasas verticales" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:237 +msgid "Vertical Slider" +msgstr "Control Deslizante Vertical" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:208 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:212 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:231 +msgid "Vertical slider - Move active thumb Down" +msgstr "Control deslizante vertical - Mover el pulgar activo hacia Abajo" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:207 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:211 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:230 +msgid "Vertical slider - Move active thumb Up" +msgstr "Control deslizante vertical - Mover el pulgar activo hacia Arriba" + #: src/slic3r/GUI/GUI_Preview.cpp:265 src/slic3r/GUI/GUI_Preview.cpp:271 msgid "View" msgstr "Vista" @@ -10061,12 +10120,8 @@ msgid "View mode" msgstr "Modo de vista" #: src/slic3r/GUI/UnsavedChangesDialog.cpp:666 -msgid "" -"Visit \"Preferences\" and check \"%1%\"\n" -"to be asked about unsaved changes again." -msgstr "" -"Visita \"Preferencias\" y marca\"%1%\"\n" -"para que se le pregunte sobre los cambios no guardados nuevamente." +msgid "Visit \"Preferences\" and check \"%1%\"\nto be asked about unsaved changes again." +msgstr "Visita \"Preferencias\" y marca\"%1%\"\npara que se le pregunte sobre los cambios no guardados nuevamente." #: src/libslic3r/PrintConfig.cpp:3553 msgid "Visualize an already sliced and saved G-code" @@ -10131,12 +10186,12 @@ msgid "Welcome" msgstr "Bienvenido" #: src/slic3r/GUI/ConfigWizard.cpp:445 -#, c-format +#, possible-c-format msgid "Welcome to the %s Configuration Assistant" msgstr "Bienvenido al %s Asistente de Configuración" #: src/slic3r/GUI/ConfigWizard.cpp:447 -#, c-format +#, possible-c-format msgid "Welcome to the %s Configuration Wizard" msgstr "Bienvenido al %s Ayudante de Configuración" @@ -10236,18 +10291,15 @@ msgstr "Ancho de los palitos de apoyo que conectan la pieza y la base generada." msgid "Width of the display" msgstr "Ancho de la pantalla" -#: src/slic3r/GUI/PresetHints.cpp:47 -msgid "will always run at %1%%%" -msgstr "siempre funcionará al %1%%%" - -#: src/slic3r/GUI/PresetHints.cpp:54 -msgid "will be turned off." -msgstr "será apagada." - #: src/libslic3r/PrintConfig.cpp:2584 msgid "Will inflate or deflate the sliced 2D polygons according to the sign of the correction." msgstr "Aumentará o reducirá los polígonos 2D laminados de acuerdo con el signo de la corrección." +#: src/slic3r/GUI/GCodeViewer.cpp:2660 src/slic3r/GUI/GCodeViewer.cpp:2663 +#: src/slic3r/GUI/GUI_Preview.cpp:978 +msgid "Wipe" +msgstr "Limpiar" + #: src/libslic3r/PrintConfig.cpp:2404 msgid "Wipe into this object" msgstr "Limpiar en el objeto" @@ -10314,17 +10366,12 @@ msgid "World coordinates" msgstr "Coordenadas mundiales" #: src/slic3r/GUI/UpdateDialogs.cpp:92 -msgid "" -"Would you like to install it?\n" -"\n" -"Note that a full configuration snapshot will be created first. It can then be restored at any time should there be a problem with the new version.\n" -"\n" -"Updated configuration bundles:" -msgstr "" -"¿Te gustaría instalarlo?\n" -"\n" -"Ten en cuenta que primero se creará una instantánea de la configuración. Así que se puede recuperar en cualquier momento en caso de que hubiera algún problema con la nueva versión.\n" -"Updated configuration bundles:" +msgid "Would you like to install it?\n\nNote that a full configuration snapshot will be created first. It can then be restored at any time should there be a problem with the new version.\n\nUpdated configuration bundles:" +msgstr "¿Te gustaría instalarlo?\n\nTen en cuenta que primero se creará una instantánea de la configuración. Así que se puede recuperar en cualquier momento en caso de que hubiera algún problema con la nueva versión.\nUpdated configuration bundles:" + +#: src/slic3r/GUI/GUI_App.cpp:1802 +msgid "Would you like to stop uploads and close the program?" +msgstr "¿Te gustaría detener las subidas y cerrar el programa?" #: src/libslic3r/miniz_extension.cpp:151 msgid "write calledback failed" @@ -10395,7 +10442,7 @@ msgid "You can't change a type of the last solid part of the object." msgstr "No puede cambiar un tipo de la última parte sólida del objeto." #: src/slic3r/GUI/Plater.cpp:2352 -#, c-format +#, possible-c-format msgid "You can't to add the object(s) from %s because of one or some of them is(are) multi-part" msgstr "No puede agregar el(los) objeto(s) desde % s porque uno o algunos de ellos son de varias piezas" @@ -10407,13 +10454,13 @@ msgstr "No puedes cargar un proyecto SLA con varias piezas en la base" msgid "You cannot use non-uniform scaling mode for multiple objects/parts selection" msgstr "No puedes usar el modo de escala no uniforme para la selección de múltiples objetos/partes" +#: src/slic3r/GUI/NotificationManager.hpp:459 +msgid "You have just added a G-code for color change, but its value is empty.\nTo export the G-code correctly, check the \"Color Change G-code\" in \"Printer Settings > Custom G-code\"" +msgstr "Acabas de añadir un código G para el cambio de color, pero su valor está vacío.\nPara exportar el código G correctamente, marca \"Código G Cambio de Color\" in \"Configuración de la Impresora > Código G Personalizado\"" + #: src/slic3r/GUI/SavePresetDialog.cpp:277 -msgid "" -"You have selected physical printer \"%1%\" \n" -"with related printer preset \"%2%\"" -msgstr "" -"Ha seleccionado una impresora física \"%1%\" \n" -"con preajuste de impresora relacionado \"%2%\"" +msgid "You have selected physical printer \"%1%\" \nwith related printer preset \"%2%\"" +msgstr "Ha seleccionado una impresora física \"%1%\" \ncon preajuste de impresora relacionado \"%2%\"" #: src/slic3r/GUI/GUI_App.cpp:1078 msgid "You have the following presets with saved options for \"Print Host upload\"" @@ -10428,7 +10475,7 @@ msgid "You must install a configuration update." msgstr "Es necesario instalar una actualización de la configuración." #: src/slic3r/GUI/Preferences.cpp:299 -#, c-format +#, possible-c-format msgid "You need to restart %s to make the changes effective." msgstr "Es necesario reiniciar %s para hacer los cambios efectivos." @@ -10437,7 +10484,7 @@ msgid "You should to change a name of your printer device. It can't be saved." msgstr "Debería cambiar el nombre de su dispositivo de impresión. No se puede guardar." #: src/slic3r/GUI/GUI_ObjectList.cpp:3884 -#, c-format +#, possible-c-format msgid "You started your selection with %s Item." msgstr "Has empezado la selección con %s Items." @@ -10465,29 +10512,21 @@ msgstr "Tu fichero fue reparado." msgid "Your object appears to be too large, so it was automatically scaled down to fit your print bed." msgstr "Tu pieza parece demasiado grande, así que se ha escalado automáticamente para que pueda caber en la base de impresión." +#: src/libslic3r/GCode.cpp:1261 +msgid "Your print is very close to the priming regions. Make sure there is no collision." +msgstr "Tu impresión está muy cerca de las regiones de purga. Asegúrate de que no hay colisiones." + #: src/libslic3r/PrintConfig.cpp:2428 msgid "Z offset" msgstr "Ajuste en altura Z" #: src/slic3r/GUI/ConfigManipulation.cpp:59 -msgid "" -"Zero first layer height is not valid.\n" -"\n" -"The first layer height will be reset to 0.01." -msgstr "" -"Cero como la altura de la primera capa no es válido.\n" -"\n" -"La altura de la primera capa se restablecerá a 0.01." +msgid "Zero first layer height is not valid.\n\nThe first layer height will be reset to 0.01." +msgstr "Cero como la altura de la primera capa no es válido.\n\nLa altura de la primera capa se restablecerá a 0.01." #: src/slic3r/GUI/ConfigManipulation.cpp:47 -msgid "" -"Zero layer height is not valid.\n" -"\n" -"The layer height will be reset to 0.01." -msgstr "" -"Cero como la altura de capa no es válido.\n" -"\n" -"La altura de capa se restablecerá a 0.01." +msgid "Zero layer height is not valid.\n\nThe layer height will be reset to 0.01." +msgstr "Cero como la altura de capa no es válido.\n\nLa altura de capa se restablecerá a 0.01." #: src/libslic3r/PrintConfig.cpp:2831 msgid "Zig-Zag" @@ -10511,12 +10550,8 @@ msgid "Zoom to Bed" msgstr "Zoom a la Cama" #: src/slic3r/GUI/KBShortcutsDialog.cpp:176 -msgid "" -"Zoom to selected object\n" -"or all objects in scene, if none selected" -msgstr "" -"Zoom a objetos seleccionados\n" -"o a todos los objetos en escena, si no se seleccionó ninguno" +msgid "Zoom to selected object\nor all objects in scene, if none selected" +msgstr "Zoom a objetos seleccionados\no a todos los objetos en escena, si no se seleccionó ninguno" #: src/libslic3r/PrintConfig.cpp:241 src/libslic3r/PrintConfig.cpp:816 #: src/libslic3r/PrintConfig.cpp:1748 src/libslic3r/PrintConfig.cpp:1758 diff --git a/resources/localization/fr/PrusaSlicer.mo b/resources/localization/fr/PrusaSlicer.mo index 0f66ed226..24d6b07ec 100644 Binary files a/resources/localization/fr/PrusaSlicer.mo and b/resources/localization/fr/PrusaSlicer.mo differ diff --git a/resources/localization/fr/PrusaSlicer_fr.po b/resources/localization/fr/PrusaSlicer_fr.po index 1f5cdc29c..443218801 100644 --- a/resources/localization/fr/PrusaSlicer_fr.po +++ b/resources/localization/fr/PrusaSlicer_fr.po @@ -5,20 +5,11 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n > 1);\n" -"X-Generator: Poedit 2.4.2\n" -"Project-Id-Version: \n" -"POT-Creation-Date: \n" -"PO-Revision-Date: \n" -"Last-Translator: \n" -"Language-Team: \n" +"X-Generator: PhraseApp (phraseapp.com)\n" #: src/slic3r/GUI/Tab.cpp:4124 -msgid "" -"\"%1%\" is disabled because \"%2%\" is on in \"%3%\" category.\n" -"To enable \"%1%\", please switch off \"%2%\"" -msgstr "" -"\"%1%\" est désactivé car \"%2%\" est activé dans la catégorie \"%3%\".\n" -"Pour activer \"%1%\", veuillez désactiver \"%2%\"" +msgid "\"%1%\" is disabled because \"%2%\" is on in \"%3%\" category.\nTo enable \"%1%\", please switch off \"%2%\"" +msgstr "\"%1%\" est désactivé car \"%2%\" est activé dans la catégorie \"%3%\".\nPour activer \"%1%\", veuillez désactiver \"%2%\"" #: src/libslic3r/PrintConfig.cpp:249 src/libslic3r/PrintConfig.cpp:828 #: src/libslic3r/PrintConfig.cpp:1148 src/libslic3r/PrintConfig.cpp:1327 @@ -28,11 +19,6 @@ msgstr "" msgid "%" msgstr "%" -#: src/slic3r/GUI/GLCanvas3D.cpp:969 -#, c-format -msgid "%.2f - %.2f mm" -msgstr "%.2f - %.2f mm" - #. TRN Remove/Delete #: src/slic3r/GUI/Tab.cpp:3425 msgid "%1% Preset" @@ -51,140 +37,113 @@ msgid "%1%=%2% mm is too low to be printable at a layer height %3% mm" msgstr "%1%=%2% mm est trop bas pour être imprimable avec une hauteur de couche de %3% mm" #: src/slic3r/GUI/PresetHints.cpp:228 -#, c-format +#, possible-c-format msgid "%3.2f mm³/s at filament speed %3.2f mm/s." msgstr "%3.2f mm³/s à une vitesse de filament de %3.2f mm/s." #: src/slic3r/GUI/Plater.cpp:1061 -#, c-format +#, possible-c-format msgid "%d (%d shells)" msgstr "%d (%d coques)" #: src/slic3r/GUI/Plater.cpp:1069 -#, c-format +#, possible-c-format msgid "%d degenerate facets, %d edges fixed, %d facets removed, %d facets added, %d facets reversed, %d backwards edges" msgstr "%d faces invalides, %d arrêtes corrigées, %d faces retirées, %d faces ajoutées, %d faces inversées, %d arrêtes à l'envers" #: src/slic3r/GUI/PresetHints.cpp:269 -#, c-format +#, possible-c-format msgid "%d lines: %.2f mm" msgstr "%d lignes : %.2f mm" #: src/slic3r/GUI/MainFrame.cpp:1728 -#, c-format +#, possible-c-format msgid "%d presets successfully imported." msgstr "%d préréglages importés avec succès." #: src/slic3r/GUI/GUI_App.cpp:718 -#, c-format -msgid "" -"%s\n" -"Do you want to continue?" -msgstr "" -"%s\n" -"Voulez-vous continuer ?" +#, possible-c-format +msgid "%s\nDo you want to continue?" +msgstr "%s\nVoulez-vous continuer ?" #: src/slic3r/GUI/MainFrame.cpp:917 src/slic3r/GUI/MainFrame.cpp:1316 -#, c-format +#, possible-c-format msgid "%s &Website" msgstr "Site &Web de %s" #: src/slic3r/GUI/GUI_App.cpp:394 -#, c-format +#, possible-c-format msgid "%s - BREAKING CHANGE" msgstr "%s - MODIFICATION IMPACTANTE" +#: src/slic3r/GUI/Plater.cpp:1410 +#, possible-c-format +msgid "%s - Drop project file" +msgstr "%s - Déposer le fichier de projet" + #: src/slic3r/GUI/UpdateDialogs.cpp:211 -#, c-format +#, possible-c-format msgid "%s configuration is incompatible" msgstr "La configuration de %s n'est pas compatible" #: src/slic3r/GUI/Field.cpp:223 -#, c-format +#, possible-c-format msgid "%s doesn't support percentage" msgstr "%s ne supporte pas un pourcentage" #: src/slic3r/GUI/MsgDialog.cpp:73 -#, c-format +#, possible-c-format msgid "%s error" msgstr "Erreur %s" #: src/slic3r/GUI/ConfigWizard.cpp:499 -#, c-format +#, possible-c-format msgid "%s Family" -msgstr "%s Famille" +msgstr "Famille %s" #: src/slic3r/GUI/MsgDialog.cpp:74 -#, c-format +#, possible-c-format msgid "%s has encountered an error" msgstr "%s a rencontré une erreur" #: src/slic3r/GUI/GUI_App.cpp:528 -#, c-format -msgid "" -"%s has encountered an error. It was likely caused by running out of memory. If you are sure you have enough RAM on your system, this may also be a bug and we would be glad if you reported it.\n" -"\n" -"The application will now terminate." -msgstr "" -"%s a rencontré une erreur. Elle a apparemment été provoquée par un manque de mémoire. Si vous êtes certain d'avoir assez de RAM sur votre système, cela peut également être un bug et nous aimerions que vous le signaliez.\n" -"\n" -"L'application va maintenant fermer." +#, possible-c-format +msgid "%s has encountered an error. It was likely caused by running out of memory. If you are sure you have enough RAM on your system, this may also be a bug and we would be glad if you reported it.\n\nThe application will now terminate." +msgstr "%s a rencontré une erreur. Elle a apparemment été provoquée par un manque de mémoire. Si vous êtes certain d'avoir assez de RAM sur votre système, cela peut également être un bug et nous aimerions que vous le signaliez.\n\nL'application va maintenant fermer." #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:62 -#, c-format +#, possible-c-format msgid "%s has encountered an error. It was likely caused by running out of memory. If you are sure you have enough RAM on your system, this may also be a bug and we would be glad if you reported it." msgstr "%s a rencontré une erreur. Elle a apparemment été provoquée par un manque de mémoire. Si vous êtes certain d'avoir assez de RAM sur votre système, cela peut également être un bug et nous aimerions que vous le signaliez." #: src/slic3r/GUI/UpdateDialogs.cpp:309 -#, c-format +#, possible-c-format msgid "%s has no configuration updates available." msgstr "%s n'a aucunes mises à jour de configuration disponibles." #: src/slic3r/GUI/UpdateDialogs.cpp:148 src/slic3r/GUI/UpdateDialogs.cpp:210 -#, c-format +#, possible-c-format msgid "%s incompatibility" msgstr "Incompatibilité de %s" #: src/slic3r/GUI/UpdateDialogs.cpp:270 -#, c-format -msgid "" -"%s now uses an updated configuration structure.\n" -"\n" -"So called 'System presets' have been introduced, which hold the built-in default settings for various printers. These System presets cannot be modified, instead, users now may create their own presets inheriting settings from one of the System presets.\n" -"An inheriting preset may either inherit a particular value from its parent or override it with a customized value.\n" -"\n" -"Please proceed with the %s that follows to set up the new presets and to choose whether to enable automatic preset updates." -msgstr "" -"%s utilise à présent une structure de configuration mise à jour.\n" -"\n" -"Il existe à présent des \"préréglages Système\", qui intègrent les réglages par défaut pour les différentes imprimantes. Ces préréglages Système ne peuvent pas être modifiés, mais les utilisateurs peuvent désormais créer leurs propres préréglages héritant des paramètres de l'un des préréglages Système.\n" -"Un tel préréglage peut ainsi hériter d'une valeur particulière de son parent ou la remplacer par une valeur personnalisée.\n" -"\n" -"Veuillez utiliser les %s qui suivent pour paramétrer les nouveaux réglages et éventuellement accepter les mises à jour de réglage automatiques." +#, possible-c-format +msgid "%s now uses an updated configuration structure.\n\nSo called 'System presets' have been introduced, which hold the built-in default settings for various printers. These System presets cannot be modified, instead, users now may create their own presets inheriting settings from one of the System presets.\nAn inheriting preset may either inherit a particular value from its parent or override it with a customized value.\n\nPlease proceed with the %s that follows to set up the new presets and to choose whether to enable automatic preset updates." +msgstr "%s utilise à présent une structure de configuration mise à jour.\n\nIl existe à présent des \"préréglages Système\", qui intègrent les réglages par défaut pour les différentes imprimantes. Ces préréglages Système ne peuvent pas être modifiés, mais les utilisateurs peuvent désormais créer leurs propres préréglages héritant des paramètres de l'un des préréglages Système.\nUn tel préréglage peut ainsi hériter d'une valeur particulière de son parent ou la remplacer par une valeur personnalisée.\n\nVeuillez utiliser les %s qui suivent pour paramétrer les nouveaux réglages et éventuellement accepter les mises à jour de réglage automatiques." #: src/slic3r/GUI/GUI_App.cpp:1512 -#, c-format +#, possible-c-format msgid "%s View Mode" msgstr "Mode de Vue de %s" #: src/slic3r/GUI/UpdateDialogs.cpp:151 -#, c-format -msgid "" -"%s will now start updates. Otherwise it won't be able to start.\n" -"\n" -"Note that a full configuration snapshot will be created first. It can then be restored at any time should there be a problem with the new version.\n" -"\n" -"Updated configuration bundles:" -msgstr "" -"%s va maintenant démarrer les mises à jour. Sinon, il ne pourra pas démarrer.\n" -"\n" -"Notez qu'un instantané complet de la configuration sera créé en premier. Il peut ensuite être restauré à tout moment en cas de problème avec la nouvelle version.\n" -"\n" -"Lots de configuration mis à jour :" +#, possible-c-format +msgid "%s will now start updates. Otherwise it won't be able to start.\n\nNote that a full configuration snapshot will be created first. It can then be restored at any time should there be a problem with the new version.\n\nUpdated configuration bundles:" +msgstr "%s va maintenant démarrer les mises à jour. Sinon, il ne pourra pas démarrer.\n\nNotez qu'un instantané complet de la configuration sera créé en premier. Il peut ensuite être restauré à tout moment en cas de problème avec la nouvelle version.\n\nLots de configuration mis à jour :" #: src/slic3r/GUI/MainFrame.cpp:933 src/slic3r/GUI/MainFrame.cpp:937 #: src/slic3r/GUI/MainFrame.cpp:1329 -#, c-format +#, possible-c-format msgid "&About %s" msgstr "&Au sujet de %s" @@ -312,6 +271,10 @@ msgstr "Fenê&tre" msgid "(All)" msgstr "(Tout)" +#: src/slic3r/GUI/Plater.cpp:1195 +msgid "(including spool)" +msgstr "(bobine incluse)" + #: src/libslic3r/PrintConfig.cpp:1554 msgid "(minimum)" msgstr "(minimum)" @@ -332,6 +295,14 @@ msgstr "(Inconnu)" msgid ") not found." msgstr ") non trouvé." +#: src/libslic3r/PrintConfig.cpp:1085 +msgid "0 (no open anchors)" +msgstr "0 (aucune ancre ouverte)" + +#: src/libslic3r/PrintConfig.cpp:1107 +msgid "0 (not anchored)" +msgstr "0 (non ancré)" + #: src/libslic3r/PrintConfig.cpp:2060 msgid "0 (soluble)" msgstr "0 (soluble)" @@ -340,6 +311,10 @@ msgstr "0 (soluble)" msgid "0.2 (detachable)" msgstr "0.2 (détachable)" +#: src/libslic3r/PrintConfig.cpp:1090 src/libslic3r/PrintConfig.cpp:1112 +msgid "1000 (unlimited)" +msgstr "1000 (illimité)" + #: src/slic3r/GUI/MainFrame.cpp:1234 msgid "3&D" msgstr "3&D" @@ -361,7 +336,7 @@ msgid "3Dconnexion settings" msgstr "Paramètres 3Dconnexion" #: src/slic3r/GUI/Plater.cpp:5167 -#, c-format +#, possible-c-format msgid "3MF file exported to %s" msgstr "Fichier 3MF exporté vers %s" @@ -394,7 +369,7 @@ msgid "A toolpath outside the print area was detected." msgstr "Un parcours d'outil en dehors de la zone d'impression a été détecté." #: src/slic3r/GUI/AboutDialog.cpp:212 src/slic3r/GUI/AboutDialog.cpp:215 -#, c-format +#, possible-c-format msgid "About %s" msgstr "Au sujet de %s" @@ -402,11 +377,6 @@ msgstr "Au sujet de %s" msgid "above" msgstr "au-dessus" -#: src/slic3r/GUI/GLCanvas3D.cpp:965 -#, c-format -msgid "above %.2f mm" -msgstr "au dessus de %.2f mm" - #: src/libslic3r/PrintConfig.cpp:1677 msgid "Above Z" msgstr "Au-delà de Z" @@ -424,6 +394,10 @@ msgstr "Précision" msgid "Accurate" msgstr "Précis" +#: src/slic3r/GUI/Plater.cpp:1423 +msgid "Action" +msgstr "Action" + #: src/slic3r/GUI/ConfigSnapshotDialog.cpp:78 msgid "Activate" msgstr "Activer" @@ -540,7 +514,7 @@ msgid "Add modifier" msgstr "Ajouter un modificateur" #: src/libslic3r/PrintConfig.cpp:515 -#, c-format +#, possible-c-format msgid "Add more perimeters when needed for avoiding gaps in sloping walls. Slic3r keeps adding perimeters, until more than 70% of the loop immediately above is supported." msgstr "Ajouter plus de périmètres si nécessaire pour éviter des trous dans les parois inclinées. Slic3r ajoute des périmètres, jusqu'à ce que plus de 70% de la boucle immédiatement au-dessus soit supportée." @@ -711,6 +685,10 @@ msgstr "Aligner XY" msgid "Aligned" msgstr "Aligné" +#: src/libslic3r/PrintConfig.cpp:470 src/libslic3r/PrintConfig.cpp:902 +msgid "Aligned Rectilinear" +msgstr "Rectiligne Aligné" + #: src/slic3r/GUI/ConfigWizard.cpp:308 src/slic3r/GUI/ConfigWizard.cpp:598 #: src/slic3r/GUI/Tab.cpp:3507 src/slic3r/GUI/UnsavedChangesDialog.cpp:921 msgid "All" @@ -736,14 +714,26 @@ msgstr "Tous les objets seront supprimés, continuer ?" msgid "All settings changes will be discarded." msgstr "Tous les changements de réglages seront perdus." +#: src/libslic3r/PrintConfig.cpp:1212 +msgid "All solid surfaces" +msgstr "Toutes les surfaces solides" + #: src/slic3r/GUI/ConfigWizard.cpp:307 msgid "All standard" msgstr "Tout en standard" +#: src/libslic3r/PrintConfig.cpp:1210 +msgid "All top surfaces" +msgstr "Toutes les surfaces supérieures" + #: src/libslic3r/miniz_extension.cpp:121 msgid "allocation failed" msgstr "échec de l'allocation" +#: src/slic3r/GUI/Preferences.cpp:161 src/slic3r/GUI/Preferences.cpp:165 +msgid "Allow just a single PrusaSlicer instance" +msgstr "N'autoriser qu'une seule instance de PrusaSlicer" + #: src/slic3r/GUI/Plater.cpp:3915 msgid "Along X axis" msgstr "Le long de l'axe X" @@ -770,17 +760,13 @@ msgid "Always ask for unsaved changes when selecting new preset" msgstr "Toujours demander pour les modifications non enregistrées lors de la sélection d'un nouveau préréglage" #: src/slic3r/GUI/Plater.cpp:5135 -#, c-format +#, possible-c-format msgid "AMF file exported to %s" msgstr "Fichier AMF exporté vers %s" #: src/slic3r/GUI/GLCanvas3D.cpp:638 -msgid "" -"An object outside the print area was detected.\n" -"Resolve the current problem to continue slicing." -msgstr "" -"Un objet en dehors de la zone d'impression a été détecté.\n" -"Résolvez le problème actuel pour continuer le découpage." +msgid "An object outside the print area was detected.\nResolve the current problem to continue slicing." +msgstr "Un objet en dehors de la zone d'impression a été détecté.\nRésolvez le problème actuel pour continuer le découpage." #: src/slic3r/GUI/GLCanvas3D.cpp:633 msgid "An object outside the print area was detected." @@ -799,6 +785,10 @@ msgstr "N'importe quelle flèche" msgid "Any modifications should be saved as a new preset inherited from this one." msgstr "Toute modification doit être enregistrée comme un nouveau préréglage hérité de celui-ci." +#: src/libslic3r/PrintConfig.cpp:162 +msgid "API key" +msgstr "Clé API" + #: src/libslic3r/PrintConfig.cpp:106 msgid "API Key / Password" msgstr "Clé API / Mot de Passe" @@ -829,12 +819,8 @@ msgid "Are you sure you want to %1% the selected preset?" msgstr "Êtes-vous sûr de vouloir %1% le préréglage sélectionné ?" #: src/slic3r/GUI/FirmwareDialog.cpp:902 -msgid "" -"Are you sure you want to cancel firmware flashing?\n" -"This could leave your printer in an unusable state!" -msgstr "" -"Êtes-vous certain de vouloir annuler le processus de flash du firmware ?\n" -"Cela pourrait rendre votre imprimante inutilisable !" +msgid "Are you sure you want to cancel firmware flashing?\nThis could leave your printer in an unusable state!" +msgstr "Êtes-vous certain de vouloir annuler le processus de flash du firmware ?\nCela pourrait rendre votre imprimante inutilisable !" #: src/slic3r/GUI/DoubleSlider.cpp:2122 src/slic3r/GUI/DoubleSlider.cpp:2142 msgid "Are you sure you want to continue?" @@ -865,6 +851,10 @@ msgstr "Autour de l'objet" msgid "Arrange" msgstr "Agencer" +#: src/slic3r/GUI/GLCanvas3D.cpp:3889 +msgid "Arrange options" +msgstr "Options d'agencement" + #: src/slic3r/GUI/GLCanvas3D.cpp:4859 src/slic3r/GUI/KBShortcutsDialog.cpp:152 msgid "Arrange selection" msgstr "Agencer la sélection" @@ -927,6 +917,18 @@ msgstr "Demander pour les modifications non enregistrées lors de la fermeture d msgid "Ask for unsaved changes when selecting new preset" msgstr "Demander pour les modifications non enregistrées lors de la sélection d'un nouveau préréglage" +#: src/slic3r/GUI/ConfigWizard.cpp:1183 src/slic3r/GUI/Preferences.cpp:91 +msgid "Associate .3mf files to PrusaSlicer" +msgstr "Associer les fichiers .3mf à PrusaSlicer" + +#: src/slic3r/GUI/Preferences.cpp:177 +msgid "Associate .gcode files to PrusaSlicer G-code Viewer" +msgstr "Associer les fichiers .gcode à à la prévisualisation de G-code de PrusaSlicer" + +#: src/slic3r/GUI/ConfigWizard.cpp:1184 src/slic3r/GUI/Preferences.cpp:98 +msgid "Associate .stl files to PrusaSlicer" +msgstr "Associer les fichiers .stl à PrusaSlicer" + #: src/slic3r/GUI/GUI_App.cpp:1878 src/slic3r/GUI/Jobs/SLAImportJob.cpp:210 #: src/slic3r/GUI/Plater.cpp:2256 src/slic3r/GUI/Tab.cpp:3189 msgid "Attention!" @@ -950,12 +952,12 @@ msgid "Auto-generate points" msgstr "Générer automatiquement les points" #: src/slic3r/GUI/Plater.cpp:1066 -#, c-format +#, possible-c-format msgid "Auto-repaired (%d errors)" msgstr "Réparé automatiquement (%d erreurs)" #: src/slic3r/GUI/GUI_ObjectList.cpp:386 -#, c-format +#, possible-c-format msgid "Auto-repaired (%d errors):" msgstr "Réparé automatiquement (%d erreurs):" @@ -999,25 +1001,21 @@ msgstr "Vitesse automatique (avancé)" msgid "Avoid crossing perimeters" msgstr "Éviter de traverser les périmètres" +#: src/libslic3r/PrintConfig.cpp:188 +msgid "Avoid crossing perimeters - Max detour length" +msgstr "Éviter de croiser les périmètres - Longueur de détour maximum" + #: src/slic3r/GUI/Tab.cpp:3705 msgid "BACK ARROW" msgstr "FLÈCHE ARRIÈRE" #: src/slic3r/GUI/Tab.cpp:3727 -msgid "" -"BACK ARROW icon indicates that the settings were changed and are not equal to the last saved preset for the current option group.\n" -"Click to reset all settings for the current option group to the last saved preset." -msgstr "" -"L'icône FLÈCHE ARRIÈRE indique que les paramètres ont été changés et qu'ils ne sont pas identiques au dernier préréglage enregistré du groupe d'options en cours.\n" -"Cliquez pour restaurer tous les paramètres du groupe d'options en cours avec les valeurs du dernier préréglage enregistré." +msgid "BACK ARROW icon indicates that the settings were changed and are not equal to the last saved preset for the current option group.\nClick to reset all settings for the current option group to the last saved preset." +msgstr "L'icône FLÈCHE ARRIÈRE indique que les paramètres ont été changés et qu'ils ne sont pas identiques au dernier préréglage enregistré du groupe d'options en cours.\nCliquez pour restaurer tous les paramètres du groupe d'options en cours avec les valeurs du dernier préréglage enregistré." #: src/slic3r/GUI/Tab.cpp:3741 -msgid "" -"BACK ARROW icon indicates that the value was changed and is not equal to the last saved preset.\n" -"Click to reset current value to the last saved preset." -msgstr "" -"L'icône FLÈCHE ARRIÈRE indique que la valeur a été changée et qu'elle n'est pas identique au dernier préréglage enregistré.\n" -"Cliquez pour restaurer la valeur à celle du dernier préréglage enregistré." +msgid "BACK ARROW icon indicates that the value was changed and is not equal to the last saved preset.\nClick to reset current value to the last saved preset." +msgstr "L'icône FLÈCHE ARRIÈRE indique que la valeur a été changée et qu'elle n'est pas identique au dernier préréglage enregistré.\nCliquez pour restaurer la valeur à celle du dernier préréglage enregistré." #: src/slic3r/GUI/Preferences.cpp:72 msgid "Background processing" @@ -1217,24 +1215,16 @@ msgid "buffer too small" msgstr "buffer trop petit" #: src/slic3r/GUI/GUI_App.cpp:1152 -msgid "" -"But since this version of PrusaSlicer we don't show this information in Printer Settings anymore.\n" -"Settings will be available in physical printers settings." -msgstr "" -"Mais depuis cette version de PrusaSlicer, nous ne montrons plus ces informations dans les Réglages de l'imprimante.\n" -"Les réglages seront disponibles dans les réglages des imprimantes physiques." +msgid "But since this version of PrusaSlicer we don't show this information in Printer Settings anymore.\nSettings will be available in physical printers settings." +msgstr "Mais depuis cette version de PrusaSlicer, nous ne montrons plus ces informations dans les Réglages de l'imprimante.\nLes réglages seront disponibles dans les réglages des imprimantes physiques." #: src/slic3r/GUI/ButtonsDescription.cpp:16 msgid "Buttons And Text Colors Description" msgstr "Description des Boutons et des Couleurs de Texte" #: src/slic3r/GUI/GUI_App.cpp:1084 -msgid "" -"By default new Printer devices will be named as \"Printer N\" during its creation.\n" -"Note: This name can be changed later from the physical printers settings" -msgstr "" -"Par défaut, les nouvelles imprimantes seront nommées \"Imprimante N\" lors de leur création.\n" -"Remarque : ce nom peut être modifié ultérieurement dans les réglages des imprimantes physiques" +msgid "By default new Printer devices will be named as \"Printer N\" during its creation.\nNote: This name can be changed later from the physical printers settings" +msgstr "Par défaut, les nouvelles imprimantes seront nommées \"Imprimante N\" lors de leur création.\nRemarque : ce nom peut être modifié ultérieurement dans les réglages des imprimantes physiques" #: src/slic3r/GUI/PresetHints.cpp:222 msgid "by the print profile maximum" @@ -1276,30 +1266,16 @@ msgid "Cannot calculate extrusion width for %1%: Variable \"%2%\" not accessible msgstr "Impossible de calculer la largeur d'extrusion pour %1% : la variable \"%2%\" n'est pas accessible." #: src/slic3r/GUI/GUI_ObjectList.cpp:3400 -msgid "" -"Cannot insert a new layer range after the current layer range.\n" -"Current layer range overlaps with the next layer range." -msgstr "" -"Impossible d'insérer une nouvelle zone de couche après la zone de couche actuelle.\n" -"La zone de couche actuelle chevauche la prochaine zone de couche." +msgid "Cannot insert a new layer range after the current layer range.\nCurrent layer range overlaps with the next layer range." +msgstr "Impossible d'insérer une nouvelle zone de couche après la zone de couche actuelle.\nLa zone de couche actuelle chevauche la prochaine zone de couche." #: src/slic3r/GUI/GUI_ObjectList.cpp:3391 -msgid "" -"Cannot insert a new layer range after the current layer range.\n" -"The next layer range is too thin to be split to two\n" -"without violating the minimum layer height." -msgstr "" -"Impossible d'insérer une nouvelle zone de couche après la zone de couche actuelle.\n" -"La zone de couche suivante est trop fine pour être séparée en deux sans enfreindre la hauteur de couche minimum." +msgid "Cannot insert a new layer range after the current layer range.\nThe next layer range is too thin to be split to two\nwithout violating the minimum layer height." +msgstr "Impossible d'insérer une nouvelle zone de couche après la zone de couche actuelle.\nLa zone de couche suivante est trop fine pour être séparée en deux sans enfreindre la hauteur de couche minimum." #: src/slic3r/GUI/GUI_ObjectList.cpp:3395 -msgid "" -"Cannot insert a new layer range between the current and the next layer range.\n" -"The gap between the current layer range and the next layer range\n" -"is thinner than the minimum layer height allowed." -msgstr "" -"Impossible d'insérer une nouvelle zone de couche entre l'actuelle et la prochaine.\n" -"L'espace entre la zone de couche actuelle et la prochaine est inférieur à la hauteur de couche minimum autorisée." +msgid "Cannot insert a new layer range between the current and the next layer range.\nThe gap between the current layer range and the next layer range\nis thinner than the minimum layer height allowed." +msgstr "Impossible d'insérer une nouvelle zone de couche entre l'actuelle et la prochaine.\nL'espace entre la zone de couche actuelle et la prochaine est inférieur à la hauteur de couche minimum autorisée." #: src/slic3r/GUI/SavePresetDialog.cpp:137 msgid "Cannot overwrite a system profile." @@ -1366,7 +1342,7 @@ msgid "Change Extruders" msgstr "Changer les Extrudeurs" #: src/slic3r/GUI/GUI_ObjectSettings.cpp:157 -#, c-format +#, possible-c-format msgid "Change Option %s" msgstr "Modifier l'Option %s" @@ -1406,6 +1382,11 @@ msgstr "Vérifier les mises à jour de configuration" msgid "Check for updates" msgstr "Vérifier les mises à jo&ur" +#: src/slic3r/Utils/PresetUpdater.cpp:412 +#: src/slic3r/Utils/PresetUpdater.cpp:420 +msgid "checking install indices" +msgstr "vérification des indices d'installation" + #: src/slic3r/GUI/BedShapeDialog.cpp:608 msgid "Choose a file to import bed texture from (PNG/SVG):" msgstr "Choisir un fichier à partir duquel importer la texture du plateau (PNG/SVG) :" @@ -1455,6 +1436,10 @@ msgstr "Circulaire" msgid "Click right mouse button to open/close History" msgstr "Cliquez avec le bouton droit de la souris pour ouvrir/fermer l'historique" +#: src/slic3r/GUI/GLCanvas3D.cpp:4341 +msgid "Click right mouse button to show arrangement options" +msgstr "Faites un clic droit pour afficher les options d'agencement" + #: src/slic3r/GUI/GUI_ObjectList.cpp:451 msgid "Click the icon to change the object printable property" msgstr "Cliquez sur l'icône pour changer les propriétés imprimables de l'objet" @@ -1521,11 +1506,6 @@ msgstr "Changement de couleur (\"%1%\")" msgid "Color change (\"%1%\") for Extruder %2%" msgstr "Changement de couleur (\"%1%\") pour l'extrudeur %2%" -#: src/slic3r/GUI/GLCanvas3D.cpp:1001 -#, c-format -msgid "Color change for Extruder %d at %.2f mm" -msgstr "Changement de couleur pour l'Extrudeur %d à %.2f mm" - #: src/slic3r/GUI/Tab.cpp:2203 msgid "Color Change G-code" msgstr "G-code de changement de couleur" @@ -1639,6 +1619,14 @@ msgstr "Assistant de Configuration" msgid "Confirmation" msgstr "Confirmation" +#: src/libslic3r/PrintConfig.cpp:1070 +msgid "Connect an infill line to an internal perimeter with a short segment of an additional perimeter. If expressed as percentage (example: 15%) it is calculated over infill extrusion width. PrusaSlicer tries to connect two close infill lines to a short perimeter segment. If no such perimeter segment shorter than infill_anchor_max is found, the infill line is connected to a perimeter segment at just one side and the length of the perimeter segment taken is limited to this parameter, but no longer than anchor_length_max. Set this parameter to zero to disable anchoring perimeters connected to a single infill line." +msgstr "Connecte une ligne de remplissage à un périmètre interne avec un segment court de périmètre additionnel. Si exprimé en pourcentage (exemple : 15%), est calculé sur la largeur d'extrusion de remplissage. PrusaSlicer essaie de connecter deux lignes de remplissage proches à un court segment de périmètre. Si aucun segment de périmètre plus court que infill_anchor_max ne peut être trouvé, la ligne de remplissage est connectée à un segment de périmètre seulement d'un côté et la longueur du segment de périmètre considéré est limitée à ce paramètre, mais pas plus longue que anchor_length_max. Réglez ce paramètre sur zéro pour désactiver l'ancrage de périmètres connectés à une seule ligne de remplissage." + +#: src/libslic3r/PrintConfig.cpp:1097 +msgid "Connect an infill line to an internal perimeter with a short segment of an additional perimeter. If expressed as percentage (example: 15%) it is calculated over infill extrusion width. PrusaSlicer tries to connect two close infill lines to a short perimeter segment. If no such perimeter segment shorter than this parameter is found, the infill line is connected to a perimeter segment at just one side and the length of the perimeter segment taken is limited to infill_anchor, but no longer than this parameter. Set this parameter to zero to disable anchoring." +msgstr "Connecte une ligne de remplissage à un périmètre interne avec un segment court de périmètre additionnel. Si exprimé en pourcentage (exemple : 15%), est calculé sur la largeur d'extrusion de remplissage. PrusaSlicer essaie de connecter deux lignes de remplissage proches à un court segment de périmètre. Si aucun segment de périmètre plus court que ce paramètre ne peut être trouvé, la ligne de remplissage est connectée à un segment de périmètre seulement d'un côté et la longueur du segment de périmètre considéré est limitée à infill_anchor, mais pas plus longue que ce paramètre. Réglez ce paramètre sur zéro pour désactiver l'ancrage." + #: src/slic3r/GUI/Tab.cpp:4046 msgid "Connection of the support sticks and junctions" msgstr "Connexion des tiges de support et jonctions" @@ -1731,6 +1719,22 @@ msgstr "Copier dans le presse-papier" msgid "Copy to Clipboard" msgstr "Copier dans le Presse-Papier" +#: src/slic3r/GUI/AboutDialog.cpp:304 +msgid "Copy Version Info" +msgstr "Copier les Infos de Version" + +#: src/slic3r/Utils/PresetUpdater.cpp:84 +msgid "Copying of file %1% to %2% failed.\nError message : %3%\nCopying was triggered by function: %4%" +msgstr "La copie du fichier %1% vers %2% a échoué.\nMessage d'erreur : %3%\n La copie a été déclenchée par la fonction : %4%" + +#: src/slic3r/Utils/PresetUpdater.cpp:91 +msgid "Copying of file %1% to %2% failed. Permissions fail at target file after copying.\nError message : %3%\nCopying was triggered by function: %4%" +msgstr "La copie du fichier %1% vers %2% a échoué. Échec d'autorisation sur le fichier cible après copie.\nMessage d'erreur : %3%\n Cette erreur s'est produite au cours de la phase de %4%. " + +#: src/slic3r/Utils/PresetUpdater.cpp:70 +msgid "Copying of file %1% to %2% failed. Permissions fail at target file before copying.\nError message : %3%\nThis error happend during %4% phase." +msgstr "La copie du fichier %1% vers %2% a échoué. Échec d'autorisation sur le fichier cible avant copie.\nMessage d'erreur : %3%\nCette erreur s'est produite au cours de la phase de %4%. " + #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:156 msgid "Copying of the temporary G-code has finished but the exported code couldn't be opened during copy check. The output G-code is at %1%.tmp." msgstr "La copie du G-code temporaire est terminée mais le code exporté n'a pas pu être ouvert au cours de la vérification de copie. Le G-code de sortie se trouve en %1%.tmp." @@ -1744,12 +1748,8 @@ msgid "Copying of the temporary G-code to the output G-code failed" msgstr "La copie du G-code provisoire dans le G-code final a échoué" #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:163 -msgid "" -"Copying of the temporary G-code to the output G-code failed. Maybe the SD card is write locked?\n" -"Error message: %1%" -msgstr "" -"La copie du G-code temporaire vers le G-code de sortie a échoué. Peut-être que la carte SD est verrouillée en écriture ?\n" -"Message d'erreur : %1%" +msgid "Copying of the temporary G-code to the output G-code failed. Maybe the SD card is write locked?\nError message: %1%" +msgstr "La copie du G-code temporaire vers le G-code de sortie a échoué. Peut-être que la carte SD est verrouillée en écriture ?\nMessage d'erreur : %1%" #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:147 msgid "Copying of the temporary G-code to the output G-code failed. There might be problem with target device, please try exporting again or using different device. The corrupted output G-code is at %1%.tmp." @@ -1832,6 +1832,10 @@ msgstr "Créer un socle autour de l'objet et ignorer l'élévation du support" msgid "Critical angle" msgstr "Angle critique" +#: src/slic3r/GUI/GUI_App.cpp:589 +msgid "Critical error" +msgstr "Erreur critique" + #: src/libslic3r/PrintConfig.cpp:2832 msgid "Cross" msgstr "Croiser" @@ -1850,7 +1854,7 @@ msgid "CURL init has failed. PrusaSlicer will be unable to establish network con msgstr "L'initialisation de CURL a échoué. PrusaSlicer ne pourra pas établir de connexions réseau. Voir les journaux pour plus de détails." #: src/slic3r/GUI/wxExtensions.cpp:624 -#, c-format +#, possible-c-format msgid "Current mode is %s" msgstr "Le mode actuel est %s" @@ -1900,6 +1904,10 @@ msgstr "Configuration d'une Imprimante Personnalisée" msgid "Custom profile name:" msgstr "Nom de profil personnalisé :" +#: src/slic3r/GUI/Plater.cpp:3397 +msgid "Custom supports and seams were removed after repairing the mesh." +msgstr "Les supports personnalisés et les jointures ont été supprimés après la réparation du maillage." + #: src/slic3r/GUI/DoubleSlider.cpp:1135 msgid "Custom template (\"%1%\")" msgstr "Modèle personnalisé (\"%1%\")" @@ -1985,10 +1993,6 @@ msgstr "Profil de filament par défaut" msgid "Default filament profile associated with the current printer profile. On selection of the current printer profile, this filament profile will be activated." msgstr "Profil de filament par défaut associé au profil d'imprimante courant. En sélectionnant le profil d'imprimante courant, ce profil de filament sera activé." -#: src/slic3r/GUI/GLCanvas3D.cpp:910 src/slic3r/GUI/GLCanvas3D.cpp:939 -msgid "Default print color" -msgstr "Couleur d'impression par défaut" - #: src/slic3r/GUI/Tab.cpp:1302 msgid "default print profile" msgstr "profil d'impression par défaut" @@ -2086,7 +2090,7 @@ msgid "Delete Object" msgstr "Supprimer l'Objet" #: src/slic3r/GUI/GUI_ObjectSettings.cpp:104 -#, c-format +#, possible-c-format msgid "Delete Option %s" msgstr "Supprimer l'Option %s" @@ -2348,15 +2352,9 @@ msgid "Do not rearrange the given models before merging and keep their original msgstr "Ne pas ré-agencer les modèles donnés avant la fusion et conserver leurs coordonnées XY originales." #: src/slic3r/GUI/Field.cpp:288 -#, c-format -msgid "" -"Do you mean %s%% instead of %s %s?\n" -"Select YES if you want to change this value to %s%%, \n" -"or NO if you are sure that %s %s is a correct value." -msgstr "" -"Voulez vous dire %s%% au lieu de %s%s ?\n" -"Sélectionnez OUI si vous voulez changer cette valeur pour %s%%,\n" -"ou NON si vous êtes certain que %s%s est une valeur correcte." +#, possible-c-format +msgid "Do you mean %s%% instead of %s %s?\nSelect YES if you want to change this value to %s%%, \nor NO if you are sure that %s %s is a correct value." +msgstr "Voulez vous dire %s%% au lieu de %s%s ?\nSélectionnez OUI si vous voulez changer cette valeur pour %s%%,\nou NON si vous êtes certain que %s%s est une valeur correcte." #: src/slic3r/GUI/DoubleSlider.cpp:2138 msgid "Do you want to delete all saved tool changes?" @@ -2394,6 +2392,10 @@ msgstr "Ne pas agencer" msgid "Don't notify about new releases any more" msgstr "Ne plus me notifier au sujet des nouvelles publications" +#: src/slic3r/GUI/Plater.cpp:1431 +msgid "Don't show again" +msgstr "Ne plus afficher" + #: src/libslic3r/PrintConfig.cpp:403 msgid "Don't support bridges" msgstr "Ne pas supporter les ponts" @@ -2441,9 +2443,13 @@ msgstr "Dupliquer par grille" msgid "Duration" msgstr "Durée" -#: src/slic3r/GUI/PresetHints.cpp:39 -msgid "During the other layers, fan" -msgstr "Pendant les autres couches, le ventilateur" +#: src/slic3r/GUI/PresetHints.cpp:51 +msgid "During the other layers, fan will always run at %1%%%" +msgstr "Pour toutes les autres couches, le ventilateur fonctionnera toujours à %1%%%" + +#: src/slic3r/GUI/PresetHints.cpp:58 +msgid "During the other layers, fan will be turned off." +msgstr "Pour les autres couches, le ventilateur sera désactivé." #: src/libslic3r/PrintConfig.cpp:2833 msgid "Dynamic" @@ -2463,7 +2469,7 @@ msgstr "Éditer la couleur" #: src/slic3r/GUI/DoubleSlider.cpp:1083 msgid "Edit current color - Right click the colored slider segment" -msgstr "Modifier la couleur actuelle - Cliquez avec le bouton droit sur le segment de curseur de couleur" +msgstr "Modifier la couleur actuelle - Cliquez avec le bouton droit sur le segment coloré de la barre de défilement" #: src/slic3r/GUI/DoubleSlider.cpp:1702 msgid "Edit custom G-code" @@ -2514,7 +2520,7 @@ msgid "Eject SD card / Flash drive after the G-code was exported to it." msgstr "Éjecter la carte SD / la clef USB une fois que la G-code y a été exporté." #: src/slic3r/GUI/Plater.cpp:2034 -#, c-format +#, possible-c-format msgid "Ejecting of device %s(%s) has failed." msgstr "L'éjection de l'appareil %s(%s) a échoué." @@ -2571,6 +2577,14 @@ msgstr "Activer le lissage" msgid "Enable ironing of the top layers with the hot print head for smooth surface" msgstr "Activer le lissage des couches supérieures avec la tête d'impression chaude pour une surface lisse" +#: src/slic3r/GUI/GLCanvas3D.cpp:3901 +msgid "Enable rotations (slow)" +msgstr "Activer les rotations (lentes)" + +#: src/slic3r/GUI/Preferences.cpp:207 +msgid "Enable support for legacy 3DConnexion devices" +msgstr "Active la prise en charge des dispositifs 3DConnexion" + #: src/libslic3r/PrintConfig.cpp:2009 msgid "Enable support material generation." msgstr "Activer la génération des supports." @@ -2671,6 +2685,10 @@ msgstr "Saisissez le nombre de copies :" msgid "Enter the temperature needed for extruding your filament." msgstr "Entrez la température nécessaire pour extruder votre filament." +#: src/libslic3r/PrintConfig.cpp:813 +msgid "Enter weight of the empty filament spool. One may weigh a partially consumed filament spool before printing and one may compare the measured weight with the calculated weight of the filament with the spool to find out whether the amount of filament on the spool is sufficient to finish the print." +msgstr "Entrez le poids d'une bobine de filament vide. De cette manière pouvez peser une bobine de filament partiellement utilisée avant l'impression et ainsi comparer le poids que vous avez mesuré avec le poids du filament calculé avec la bobine pour savoir si la quantité de filament est suffisante pour terminer l'impression." + #: src/libslic3r/PrintConfig.cpp:797 msgid "Enter your filament cost per kg here. This is only for statistical information." msgstr "Entrez le coût par Kg de votre filament. Ceci est uniquement pour l'information statistique." @@ -2697,7 +2715,7 @@ msgid "Error" msgstr "Erreur" #: src/slic3r/GUI/FirmwareDialog.cpp:645 -#, c-format +#, possible-c-format msgid "Error accessing port at %s: %s" msgstr "Erreur d'accès au port sur %s : %s" @@ -2706,12 +2724,12 @@ msgid "Error during reload" msgstr "Erreur lors du rechargement" #: src/slic3r/GUI/Plater.cpp:5172 -#, c-format +#, possible-c-format msgid "Error exporting 3MF file %s" msgstr "Erreur d'export du fichier 3MF %s" #: src/slic3r/GUI/Plater.cpp:5138 -#, c-format +#, possible-c-format msgid "Error exporting AMF file %s" msgstr "Erreur d'export du fichier AMF %s" @@ -2758,7 +2776,7 @@ msgid "ERROR:" msgstr "ERREUR :" #: src/slic3r/GUI/FirmwareDialog.cpp:647 -#, c-format +#, possible-c-format msgid "Error: %s" msgstr "Erreur : %s" @@ -2766,6 +2784,10 @@ msgstr "Erreur : %s" msgid "ERROR: not enough resources to execute a new job." msgstr "ERREUR : il n'y a pas assez de ressources pour exécuter une nouvelle tâche." +#: src/slic3r/GUI/Plater.cpp:3374 +msgid "ERROR: Please close all manipulators available from the left toolbar before fixing the mesh." +msgstr "ERREUR : Veuillez fermer tous les manipulateurs disponibles dans la barre d'outils de gauche avant de réparer le maillage." + #: src/slic3r/GUI/GCodeViewer.cpp:2552 src/slic3r/GUI/GCodeViewer.cpp:2557 #: src/slic3r/GUI/Plater.cpp:246 src/slic3r/GUI/Plater.cpp:1125 #: src/slic3r/GUI/Plater.cpp:1175 src/slic3r/GUI/Plater.cpp:1196 @@ -2793,7 +2815,7 @@ msgid "Excessive %1%=%2% mm to be printable with a nozzle diameter %3% mm" msgstr "Dépasse de %1%=%2% mm pour être imprimable avec une buse de diamètre %3% mm" #: src/slic3r/GUI/UpdateDialogs.cpp:191 src/slic3r/GUI/UpdateDialogs.cpp:246 -#, c-format +#, possible-c-format msgid "Exit %s" msgstr "Sortir de %s" @@ -3051,7 +3073,7 @@ msgstr "Extrudeur" #: src/slic3r/GUI/DoubleSlider.cpp:1263 src/slic3r/GUI/DoubleSlider.cpp:1297 #: src/slic3r/GUI/GLCanvas3D.cpp:983 src/slic3r/GUI/GUI_ObjectList.cpp:1832 #: src/slic3r/GUI/Tab.cpp:2489 src/libslic3r/GCode/PreviewData.cpp:450 -#, c-format +#, possible-c-format msgid "Extruder %d" msgstr "Extrudeur %d" @@ -3063,9 +3085,9 @@ msgstr "L'extrudeur (outil) est remplacée par l'extrudeur \"%1%\"" msgid "Extruder changed to" msgstr "Extrudeur changé à" -#: src/slic3r/GUI/Tab.cpp:1563 -msgid "Extruder clearance (mm)" -msgstr "Dégagement de l'extrudeur (mm)" +#: src/slic3r/GUI/Tab.cpp:1589 +msgid "Extruder clearance" +msgstr "Dégagement de l'extrudeur" #: src/libslic3r/PrintConfig.cpp:558 msgid "Extruder Color" @@ -3147,9 +3169,9 @@ msgstr "Échec du chargement du modèle d'entrée." msgid "Failed processing of the output_filename_format template." msgstr "Échec du traitement du modèle output_filename_format." -#: src/slic3r/GUI/PresetHints.cpp:41 -msgid "Fan" -msgstr "Ventilateur" +#: src/slic3r/GUI/GUI_App.cpp:1648 +msgid "Failed to activate configuration snapshot." +msgstr "L'activation de l'instantané de configuration a échoué." #: src/slic3r/GUI/Tab.cpp:1802 msgid "Fan settings" @@ -3163,6 +3185,22 @@ msgstr "Vitesse du ventilateur" msgid "Fan Speed (%)" msgstr "Vitesse du ventilateur (%)" +#: src/slic3r/GUI/PresetHints.cpp:49 +msgid "Fan speed will be ramped from zero at layer %1% to %2%%% at layer %3%." +msgstr "La vitesse du ventilateur va augmenter depuis zéro pour la couche %1% jusqu'à %2%%% pour la couche %3%." + +#: src/libslic3r/PrintConfig.cpp:1001 +msgid "Fan speed will be ramped up linearly from zero at layer \"disable_fan_first_layers\" to maximum at layer \"full_fan_speed_layer\". \"full_fan_speed_layer\" will be ignored if lower than \"disable_fan_first_layers\", in which case the fan will be running at maximum allowed speed at layer \"disable_fan_first_layers\" + 1." +msgstr "La vitesse du ventilateur va augmenter de façon linéaire en partant de zéro pour la couche \"disable_fan_first_layers\" jusqu'au maximum pour la couche \"full_fan_speed_layer\". \"full_fan_speed_layer\" sera ignorée si inférieure à \"disable_fan_first_layers\", auquel cas le ventilateur fonctionnera à la vitesse maximum autorisée pour la couche \"disable_fan_first_layers\" +1. " + +#: src/slic3r/GUI/PresetHints.cpp:51 +msgid "Fan will always run at %1%%%" +msgstr "Le ventilateur fonctionnera toujours à %1%%%" + +#: src/slic3r/GUI/PresetHints.cpp:58 +msgid "Fan will be turned off." +msgstr "Le ventilateur sera désactivé." + #: src/libslic3r/PrintConfig.cpp:2548 msgid "Fast" msgstr "Rapide" @@ -3207,6 +3245,10 @@ msgstr "filament" msgid "Filament and Nozzle Diameters" msgstr "Diamètres du Filament et de la Buse" +#: src/slic3r/GUI/Plater.cpp:1189 +msgid "Filament at extruder %1%" +msgstr "Filament de l'extrudeur %1%" + #: src/slic3r/GUI/ConfigWizard.cpp:1349 msgid "Filament Diameter:" msgstr "Diamètre du Filament :" @@ -3311,10 +3353,22 @@ msgstr "échec d'écriture du fichier" msgid "Filename" msgstr "Nom de fichier" +#: src/slic3r/GUI/ConfigWizard.cpp:1181 +msgid "Files association" +msgstr "Association de fichiers" + #: src/libslic3r/PrintConfig.cpp:811 msgid "Fill angle" msgstr "Angle du remplissage" +#: src/slic3r/GUI/Plater.cpp:1651 +msgid "Fill bed" +msgstr "Remplir le plateau" + +#: src/slic3r/GUI/Plater.cpp:3936 +msgid "Fill bed with instances" +msgstr "Remplir le plateau avec des copies" + #: src/libslic3r/PrintConfig.cpp:825 msgid "Fill density" msgstr "Densité de remplissage" @@ -3335,6 +3389,10 @@ msgstr "Motif pour les remplissages de faible densité." msgid "Fill pattern for top infill. This only affects the top visible layer, and not its adjacent solid shells." msgstr "Motif pour les remplissages pour le remplissage du haut. Ceci affecte seulement la couche externe visible en haut, et non les coques solides adjacentes." +#: src/slic3r/GUI/Plater.cpp:3936 +msgid "Fill the remaining area of bed with instances of the selected object" +msgstr "Remplir l'espace restant du plateau avec des copies de l'objet sélectionné" + #: src/slic3r/GUI/BonjourDialog.cpp:225 msgid "Finished" msgstr "Terminé" @@ -3388,6 +3446,10 @@ msgstr "Vitesse de la première couche" msgid "First layer volumetric" msgstr "Volume de la première couche" +#: src/slic3r/GUI/Plater.cpp:3380 +msgid "Fix through NetFabb" +msgstr "Réparer avec NetFabb" + #: src/slic3r/GUI/GUI_ObjectList.cpp:1776 msgid "Fix through the Netfabb" msgstr "Corriger avec Netfabb" @@ -3450,26 +3512,16 @@ msgstr "Seulement pour les générateur de supports" #. TRN Description for "WHITE BULLET" #: src/slic3r/GUI/Tab.cpp:3702 -msgid "" -"for the left button: indicates a non-system (or non-default) preset,\n" -"for the right button: indicates that the settings hasn't been modified." -msgstr "" -"pour le bouton gauche : indique un préréglage non-système (ou non par défaut),\n" -"pour le bouton droit : indique que le réglage n'a pas été modifié." +msgid "for the left button: indicates a non-system (or non-default) preset,\nfor the right button: indicates that the settings hasn't been modified." +msgstr "pour le bouton gauche : indique un préréglage non-système (ou non par défaut),\npour le bouton droit : indique que le réglage n'a pas été modifié." #: src/slic3r/GUI/ConfigManipulation.cpp:135 -msgid "" -"For the Wipe Tower to work with the soluble supports, the support layers\n" -"need to be synchronized with the object layers." -msgstr "" -"Pour que la tour de nettoyage fonctionne avec les supports solubles, les couches du support\n" -"doivent être synchronisées avec les couches d'objets." +msgid "For the Wipe Tower to work with the soluble supports, the support layers\nneed to be synchronized with the object layers." +msgstr "Pour que la tour de nettoyage fonctionne avec les supports solubles, les couches du support\ndoivent être synchronisées avec les couches d'objets." #: src/libslic3r/Print.cpp:1422 msgid "For the Wipe Tower to work with the soluble supports, the support layers need to be synchronized with the object layers." -msgstr "" -"Pour que la Tour de Nettoyage fonctionne avec des supports solubles, les couches de support\n" -"doivent être synchronisées avec les couches de l'objet." +msgstr "Pour que la Tour de Nettoyage fonctionne avec des supports solubles, les couches de support\ndoivent être synchronisées avec les couches de l'objet." #: src/libslic3r/PrintConfig.cpp:3028 msgid "Force pad around object everywhere" @@ -3503,21 +3555,25 @@ msgstr "Avant" msgid "Front View" msgstr "Vue Avant" +#: src/libslic3r/PrintConfig.cpp:1000 +msgid "Full fan speed at layer" +msgstr "Ventilateur à pleine vitesse pour la couche" + #: src/slic3r/GUI/Tab.cpp:1331 msgid "full profile name" msgstr "nom de profil complet" +#: src/libslic3r/PrintConfig.cpp:817 +msgid "g" +msgstr "g" + #: src/slic3r/GUI/MainFrame.cpp:1527 msgid "G-code" msgstr "G-code" #: src/slic3r/GUI/DoubleSlider.cpp:1146 -msgid "" -"G-code associated to this tick mark is in a conflict with print mode.\n" -"Editing it will cause changes of Slider data." -msgstr "" -"Le G-code associé à cette coche est en conflit avec le mode d'impression.\n" -"Le modifier entraînera des modifications des données du curseur." +msgid "G-code associated to this tick mark is in a conflict with print mode.\nEditing it will cause changes of Slider data." +msgstr "Le G-code associé à cette coche est en conflit avec le mode d'impression.\nLe modifier entraînera des modifications des données de la Barre de défilement." #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:165 msgid "G-code file exported to %1%" @@ -3531,6 +3587,10 @@ msgstr "Version du G-code" msgid "G-code preview" msgstr "Aperçu du G-code" +#: src/libslic3r/PrintConfig.cpp:66 +msgid "G-code thumbnails" +msgstr "Vignettes G-code" + #: src/libslic3r/PrintConfig.cpp:3552 msgid "G-code viewer" msgstr "Visionneuse de G-code" @@ -3626,6 +3686,10 @@ msgstr "Génération du tampon de vertex" msgid "Generic" msgstr "Générique" +#: src/slic3r/Utils/PresetUpdater.cpp:600 +msgid "getting config updates" +msgstr "obtention des mises à jour de configuration" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:169 msgid "Gizmo cut" msgstr "Couper le Gizmo" @@ -3773,9 +3837,9 @@ msgid "Heights at which a filament change is to occur." msgstr "Hauteurs auxquelles le changement de filament doit se produire." #: src/slic3r/GUI/ConfigWizard.cpp:451 -#, c-format +#, possible-c-format msgid "Hello, welcome to %s! This %s helps you with the initial configuration; just a few settings and you will be ready to print." -msgstr "Bonjour, bienvenu dans %s ! Ce %s vous aide à la configuration initiale ; juste quelques paramètres et vous serez prêt à imprimer." +msgstr "Bonjour, bienvenue dans %s ! Cet %s est là pour vous aider à effectuer la configuration initiale ; juste quelques paramètres et vous serez prêt à imprimer." #: src/libslic3r/PrintConfig.cpp:3564 msgid "Help" @@ -3793,6 +3857,10 @@ msgstr "Aide (options SLA)" msgid "Here you can adjust required purging volume (mm³) for any given pair of tools." msgstr "Ici vous pouvez ajuster le volume de purge nécessaire (mm³) pour une paire d'outils donnée." +#: src/slic3r/GUI/DoubleSlider.cpp:1849 +msgid "Hide ruler" +msgstr "Cacher la règle" + #: src/libslic3r/PrintConfig.cpp:1017 msgid "High extruder current on filament swap" msgstr "Courant de l'extrudeur élevé lors du changement de filament" @@ -3858,6 +3926,22 @@ msgstr "Nid d'abeille" msgid "Horizontal shells" msgstr "Coques horizontales" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:253 +msgid "Horizontal Slider" +msgstr "Barre de Défilement Horizontale" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:209 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:213 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:238 +msgid "Horizontal slider - Move active thumb Left" +msgstr "Barre de défilement horizontale - Déplacer le curseur actif vers la Gauche" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:210 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:214 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:239 +msgid "Horizontal slider - Move active thumb Right" +msgstr "Barre de défilement horizontale - Déplacer le curseur actif vers la Droite" + #: src/libslic3r/PrintConfig.cpp:279 msgid "Horizontal width of the brim that will be printed around each object on the first layer." msgstr "Largeur horizontale de la bordure qui sera imprimée autour de chaque objet sur la première couche." @@ -3879,12 +3963,8 @@ msgid "Hostname, IP or URL" msgstr "Nom d'hôte, IP ou URL" #: src/slic3r/GUI/Tab.cpp:210 -msgid "" -"Hover the cursor over buttons to find more information \n" -"or click this button." -msgstr "" -"Passez le curseur au dessus des boutons pour obtenir plus d'informations\n" -"ou cliquez sur ce bouton." +msgid "Hover the cursor over buttons to find more information \nor click this button." +msgstr "Passez le curseur au dessus des boutons pour obtenir plus d'informations\nou cliquez sur ce bouton." #: src/libslic3r/PrintConfig.cpp:2976 msgid "How far should the pad extend around the contained geometry" @@ -3910,6 +3990,10 @@ msgstr "Comment appliquer des limites" msgid "How to apply the Machine Limits" msgstr "Comment appliquer les limites de la machine" +#: src/libslic3r/PrintConfig.cpp:163 +msgid "HTTP digest" +msgstr "HTTP digest" + #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:358 #: src/libslic3r/PrintConfig.cpp:113 msgid "HTTPS CA File" @@ -3932,12 +4016,12 @@ msgid "If checked, supports will be generated automatically based on the overhan msgstr "Si cette case est cochée, les supports seront générés automatiquement en fonction de la valeur seuil de surplomb. Si cette case n'est pas cochée, les supports seront générés uniquement dans les volumes \"Générateur de supports\"." #: src/slic3r/GUI/ConfigWizard.cpp:1132 -#, c-format +#, possible-c-format msgid "If enabled, %s checks for new application versions online. When a new version becomes available, a notification is displayed at the next application startup (never during program usage). This is only a notification mechanisms, no automatic installation is done." msgstr "Si activé, %s vérifie en ligne l'existence de nouvelles versions de Slic3r PE. Lorsqu'une nouvelle version est disponible, une notification est affichée au démarrage suivant de l'application (jamais pendant l'utilisation du programme). Ceci est uniquement un mécanisme de notification, aucune installation automatique n'est faite." #: src/slic3r/GUI/ConfigWizard.cpp:1142 -#, c-format +#, possible-c-format msgid "If enabled, %s downloads updates of built-in system presets in the background.These updates are downloaded into a separate temporary location.When a new preset version becomes available it is offered at application startup." msgstr "Si activé, %s télécharge les mises à jours des préréglages système intégrés en arrière-plan. Ces mises à jour sont téléchargées dans un répertoire temporaire séparé. Lorsqu'une nouvelle version de préréglages est disponible, elle est proposée au démarrage de l'application." @@ -3946,12 +4030,8 @@ msgid "If enabled, all printing extruders will be primed at the front edge of th msgstr "Si ceci est activé, tous les extrudeurs qui impriment seront positionnés sur la bordure avant du lit d'impression au début de l'impression." #: src/slic3r/GUI/ConfigWizard.cpp:1164 -msgid "" -"If enabled, allows the Reload from disk command to automatically find and load the files when invoked.\n" -"If not enabled, the Reload from disk command will ask to select each file using an open file dialog." -msgstr "" -"Si activé, permet à la commande Recharger à partir du disque de rechercher et de charger automatiquement les fichiers lorsqu'elle est invoquée.\n" -"Si non activée, la commande Recharger à partir du disque demandera de sélectionner chaque fichier à l'aide d'une boîte de dialogue d'ouverture de fichier." +msgid "If enabled, allows the Reload from disk command to automatically find and load the files when invoked.\nIf not enabled, the Reload from disk command will ask to select each file using an open file dialog." +msgstr "Si activé, permet à la commande Recharger à partir du disque de rechercher et de charger automatiquement les fichiers lorsqu'elle est invoquée.\nSi non activée, la commande Recharger à partir du disque demandera de sélectionner chaque fichier à l'aide d'une boîte de dialogue d'ouverture de fichier." #: src/slic3r/GUI/Preferences.cpp:91 msgid "If enabled, allows the Reload from disk command to automatically find and load the files when invoked." @@ -3959,7 +4039,7 @@ msgstr "Si activé, permet à la commande Recharger à partir du disque de reche #: src/slic3r/GUI/Preferences.cpp:238 msgid "If enabled, changes made using the sequential slider, in preview, apply only to gcode top layer. If disabled, changes made using the sequential slider, in preview, apply to the whole gcode." -msgstr "Si activé, les modifications apportées à l'aide du curseur séquentiel, dans l'aperçu, s'appliquent uniquement à la couche supérieure du gcode. Si désactivé, les modifications effectuées à l'aide du curseur séquentiel, dans l'aperçu, s'appliquent à l'ensemble du gcode." +msgstr "Si activé, les modifications apportées à l'aide de la barre de défilement séquentielle, dans l'aperçu, s'appliquent uniquement à la couche supérieure du gcode. Si désactivé, les modifications effectuées à l'aide de la barre de défilement séquentielle, dans l'aperçu, s'appliquent à l'ensemble du gcode." #: src/slic3r/GUI/Preferences.cpp:83 msgid "If enabled, PrusaSlicer will check for the new versions of itself online. When a new version becomes available a notification is displayed at the next application startup (never during program usage). This is only a notification mechanisms, no automatic installation is done." @@ -3973,6 +4053,18 @@ msgstr "Si activé, rend l'objet à l'aide de la carte d'environnement." msgid "If enabled, reverses the direction of zoom with mouse wheel" msgstr "Si activé, inverse la direction du zoom avec la molette de la souris" +#: src/slic3r/GUI/Preferences.cpp:93 +msgid "If enabled, sets PrusaSlicer as default application to open .3mf files." +msgstr "Si activé, définit PrusaSlicer comme application par défaut pour ouvrir les fichiers .3mf." + +#: src/slic3r/GUI/Preferences.cpp:100 +msgid "If enabled, sets PrusaSlicer as default application to open .stl files." +msgstr "Si activé, définit PrusaSlicer comme l'application par défaut pour ouvrir les fichiers .stl." + +#: src/slic3r/GUI/Preferences.cpp:179 +msgid "If enabled, sets PrusaSlicer G-code Viewer as default application to open .gcode files." +msgstr "Si activé, définit la Visualisation de G-code de PrusaSlicer comme application par défaut pour ouvrir les fichiers .gcode." + #: src/slic3r/GUI/Preferences.cpp:99 msgid "If enabled, Slic3r downloads updates of built-in system presets in the background. These updates are downloaded into a separate temporary location. When a new preset version becomes available it is offered at application startup." msgstr "Si activé, Slic3r télécharge les mises à jours des préréglages système intégrés en arrière-plan. Ces mises à jour sont téléchargées dans un répertoire temporaire séparé. Lorsqu'une nouvelle version de préréglages est disponible, elle est proposée au démarrage de l'application." @@ -3989,6 +4081,14 @@ msgstr "Si activé, le bouton de réduction de la barre latérale apparaîtra da msgid "If enabled, the command line arguments are sent to an existing instance of GUI PrusaSlicer, or an existing PrusaSlicer window is activated. Overrides the \"single_instance\" configuration value from application preferences." msgstr "Si activé, les arguments de ligne de commande sont envoyés à une instance existante de la GUI de PrusaSlicer, ou une fenêtre existante de PrusaSlicer est activée. Remplace la valeur de configuration \"single_instance\" des préférences de l'application." +#: src/slic3r/GUI/Preferences.cpp:294 +msgid "If enabled, the descriptions of configuration parameters in settings tabs wouldn't work as hyperlinks. If disabled, the descriptions of configuration parameters in settings tabs will work as hyperlinks." +msgstr "Si activé, les descriptions des paramètres de configuration dans les onglets de réglage ne fonctionneront pas comme hyperliens. Si désactivé, les descriptions des paramètres de configuration dans les onglets de réglage fonctionneront comme hyperliens." + +#: src/slic3r/GUI/Preferences.cpp:209 +msgid "If enabled, the legacy 3DConnexion devices settings dialog is available by pressing CTRL+M" +msgstr "Si activé, la boite de dialogue pour configurer les dispositifs 3DConnexion devient accessible en appuyant sur CTRL+M" + #: src/libslic3r/PrintConfig.cpp:1804 msgid "If enabled, the skirt will be as tall as a highest printed object. This is useful to protect an ABS or ASA print from warping and detaching from print bed due to wind draft." msgstr "Si elle est activée, la jupe sera aussi haute que l'objet imprimé le plus haut. Cela sert à protéger les impressions ABS ou ASA des phénomènes de déformation ou de décollement du plateau d'impression liés au flux d'air." @@ -4102,10 +4202,18 @@ msgstr "Importer la Configuration depuis le &projet" msgid "Import Config from ini/amf/3mf/gcode" msgstr "Importer une Configuration depuis ini/amf/3mf/gcode" +#: src/slic3r/GUI/Plater.cpp:1419 +msgid "Import config only" +msgstr "Importer la configuration uniquement" + #: src/slic3r/GUI/Jobs/SLAImportJob.cpp:39 msgid "Import file" msgstr "Importer le fichier" +#: src/slic3r/GUI/Plater.cpp:1418 +msgid "Import geometry only" +msgstr "Importer la géométrie uniquement" + #: src/slic3r/GUI/Jobs/SLAImportJob.cpp:46 msgid "Import model and profile" msgstr "Importer le modèle et le profil" @@ -4170,10 +4278,14 @@ msgid "in" msgstr "in" #: src/slic3r/GUI/GUI_ObjectList.cpp:3885 -#, c-format +#, possible-c-format msgid "In this mode you can select only other %s Items%s" msgstr "Dans ce mode vous ne pouvez sélectionner que d'autres %s Items %s" +#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:423 +msgid "Inches" +msgstr "Pouces" + #: src/slic3r/GUI/UpdateDialogs.cpp:230 msgid "Incompatible bundles:" msgstr "Lots incompatibles :" @@ -4183,7 +4295,7 @@ msgid "Incompatible presets" msgstr "Préréglages incompatibles" #: src/slic3r/GUI/ConfigSnapshotDialog.cpp:75 -#, c-format +#, possible-c-format msgid "Incompatible with this %s" msgstr "Incompatible avec ce %s" @@ -4197,12 +4309,8 @@ msgstr "Augmenter/diminuer la zone d'édition" #. TRN Description for "UNLOCKED LOCK" #: src/slic3r/GUI/Tab.cpp:3695 -msgid "" -"indicates that some settings were changed and are not equal to the system (or default) values for the current option group.\n" -"Click the UNLOCKED LOCK icon to reset all settings for current option group to the system (or default) values." -msgstr "" -"indique que certains paramètres ont été modifiés et ne sont pas égaux aux valeurs du système (ou par défaut) pour le groupe d'options actuel.\n" -"Cliquez sur l'icône CADENAS OUVERT pour régler tous les paramètres pour le groupe d'options actuel sur les valeurs du système (ou par défaut)." +msgid "indicates that some settings were changed and are not equal to the system (or default) values for the current option group.\nClick the UNLOCKED LOCK icon to reset all settings for current option group to the system (or default) values." +msgstr "indique que certains paramètres ont été modifiés et ne sont pas égaux aux valeurs du système (ou par défaut) pour le groupe d'options actuel.\nCliquez sur l'icône CADENAS OUVERT pour régler tous les paramètres pour le groupe d'options actuel sur les valeurs du système (ou par défaut)." #. TRN Description for "LOCKED LOCK" #: src/slic3r/GUI/Tab.cpp:3691 @@ -4211,12 +4319,8 @@ msgstr "indique que les paramètres sont les mêmes que les valeurs système (ou #. TRN Description for "BACK ARROW" #: src/slic3r/GUI/Tab.cpp:3707 -msgid "" -"indicates that the settings were changed and are not equal to the last saved preset for the current option group.\n" -"Click the BACK ARROW icon to reset all settings for the current option group to the last saved preset." -msgstr "" -"indique que les paramètres ont été changés et qu'ils ne sont pas identiques au dernier préréglage enregistré du groupe d'options en cours.\n" -"Cliquez sur l'icône FLÈCHE ARRIÈRE pour restaurer tous les paramètres du groupe d'options en cours avec les valeurs du dernier préréglage enregistré." +msgid "indicates that the settings were changed and are not equal to the last saved preset for the current option group.\nClick the BACK ARROW icon to reset all settings for the current option group to the last saved preset." +msgstr "indique que les paramètres ont été changés et qu'ils ne sont pas identiques au dernier préréglage enregistré du groupe d'options en cours.\nCliquez sur l'icône FLÈCHE ARRIÈRE pour restaurer tous les paramètres du groupe d'options en cours avec les valeurs du dernier préréglage enregistré." #: src/slic3r/GUI/ConfigManipulation.cpp:210 #: src/slic3r/GUI/GUI_ObjectList.cpp:35 src/slic3r/GUI/GUI_ObjectList.cpp:93 @@ -4261,10 +4365,6 @@ msgstr "Info" msgid "Information" msgstr "Information" -#: src/slic3r/GUI/PhysicalPrinterDialog.cpp:547 -msgid "Infornation" -msgstr "Information" - #: src/libslic3r/PrintConfig.cpp:1101 msgid "Inherits profile" msgstr "Hérite du profil" @@ -4281,6 +4381,11 @@ msgstr "Temps d'exposition initial" msgid "Initial layer height" msgstr "Hauteur de couche initiale" +#: src/slic3r/GUI/Field.cpp:269 +#, possible-c-format +msgid "Input value is out of range\nAre you sure that %s is a correct value and that you want to continue?" +msgstr "La valeur d'entrée est hors limites\nÊtes-vous certain que %s est une valeur correcte et que vous voulez continuer ?" + #: src/slic3r/GUI/Field.cpp:252 src/slic3r/GUI/Field.cpp:1370 msgid "Input value is out of range" msgstr "La valeur entrée est hors plage" @@ -4289,9 +4394,13 @@ msgstr "La valeur entrée est hors plage" msgid "Inspect / activate configuration snapshots" msgstr "Inspecter / activer les instantanés de configuration" +#: src/slic3r/Utils/PresetUpdater.cpp:120 +msgid "install" +msgstr "installer" + #: src/slic3r/GUI/ObjectDataViewModel.cpp:62 #: src/slic3r/GUI/ObjectDataViewModel.cpp:218 -#, c-format +#, possible-c-format msgid "Instance %d" msgstr "Instance %d" @@ -4358,6 +4467,10 @@ msgstr "Pénétration de Tête invalide" msgid "invalid header or archive is corrupted" msgstr "entête non valide ou archive corrompue" +#: src/slic3r/GUI/Field.cpp:375 +msgid "Invalid input format. Expected vector of dimensions in the following format: \"%1%\"" +msgstr "Format d'entrée non valide. Vecteur de dimensions attendu dans le format suivant : \"%1%\"" + #: src/slic3r/GUI/Field.cpp:243 src/slic3r/GUI/Field.cpp:274 #: src/slic3r/GUI/Field.cpp:1358 src/slic3r/GUI/GUI_ObjectLayers.cpp:413 msgid "Invalid numeric input." @@ -4437,10 +4550,15 @@ msgstr "Gigue" msgid "Jump to height" msgstr "Sauter à la hauteur" -#: src/slic3r/GUI/DoubleSlider.cpp:1075 -#, c-format -msgid "Jump to height %s or Set extruder sequence for the entire print" -msgstr "Sauter à la hauteur %s ou Définir la séquence d'extrusion pour toute l'impression" +#: src/slic3r/GUI/DoubleSlider.cpp:1223 +#, possible-c-format +msgid "Jump to height %s\nor Set ruler mode" +msgstr "Sauter à la hauteur %s\nou Définir le mode règle" + +#: src/slic3r/GUI/DoubleSlider.cpp:1220 +#, possible-c-format +msgid "Jump to height %s\nSet ruler mode\nor Set extruder sequence for the entire print" +msgstr "Sauter à la hauteur %s\nDéfinir le mode règle\nou Définir la séquence d'extrusion pour toute l'impression" #: src/slic3r/GUI/DoubleSlider.cpp:1071 src/slic3r/GUI/DoubleSlider.cpp:1852 msgid "Jump to move" @@ -4552,10 +4670,6 @@ msgstr "Couches et périmètres" msgid "Layers and Perimeters" msgstr "Couches et Périmètres" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:225 -msgid "Layers Slider" -msgstr "Barre de défilement des couches" - #: src/slic3r/GUI/OptionsGroup.cpp:293 msgctxt "Layers" msgid "Bottom" @@ -4601,10 +4715,6 @@ msgstr "Bouton gauche de souris :" msgid "Left View" msgstr "Vue Gauche" -#: src/slic3r/GUI/GUI_Preview.cpp:339 -msgid "Legend" -msgstr "Légende" - #: src/slic3r/GUI/GUI_Preview.cpp:1480 msgid "Legend/Estimated printing time" msgstr "Légende/Temps d'impression estimé" @@ -4617,6 +4727,10 @@ msgstr "Longueur" msgid "Length of the cooling tube to limit space for cooling moves inside it." msgstr "Longueur du tube de refroidissement pour limiter l'espace pour les déplacements de refroidissement à l'intérieur de celui-ci." +#: src/libslic3r/PrintConfig.cpp:1068 +msgid "Length of the infill anchor" +msgstr "Longueur de l'ancre de remplissage" + #. TRN "Slic3r _is licensed under the_ License" #: src/slic3r/GUI/AboutDialog.cpp:141 msgid "License agreements of all following programs (libraries) are part of application license agreement" @@ -4670,6 +4784,14 @@ msgstr "Charger la configuration depuis le fichier spécifié. Ceci peut être u msgid "Load exported configuration file" msgstr "Charger le fichier de configuration exporté" +#: src/slic3r/GUI/Plater.cpp:1543 src/slic3r/GUI/Plater.cpp:4976 +msgid "Load File" +msgstr "Charger le Fichier" + +#: src/slic3r/GUI/Plater.cpp:1548 src/slic3r/GUI/Plater.cpp:4981 +msgid "Load Files" +msgstr "Charger les Fichiers" + #: src/slic3r/GUI/GUI_ObjectList.cpp:2038 msgid "Load Part" msgstr "Charger une Partie" @@ -4765,6 +4887,10 @@ msgstr "Boucles (minimum)" msgid "Lower Layer" msgstr "Couche Inférieure" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:219 +msgid "Lower layer" +msgstr "Couche Inférieure" + #: src/slic3r/GUI/Tab.cpp:2346 src/slic3r/GUI/Tab.cpp:2442 #: src/libslic3r/PrintConfig.cpp:1202 src/libslic3r/PrintConfig.cpp:1237 #: src/libslic3r/PrintConfig.cpp:1254 src/libslic3r/PrintConfig.cpp:1271 @@ -4997,6 +5123,10 @@ msgstr "Mouvement brusque maximum Y" msgid "Maximum jerk Z" msgstr "Mouvement brusque maximum Z" +#: src/libslic3r/PrintConfig.cpp:1095 +msgid "Maximum length of the infill anchor" +msgstr "Longueur maximum de l'ancre de remplissage" + #: src/libslic3r/PrintConfig.cpp:2814 msgid "Maximum number of bridges that can be placed on a pillar. Bridges hold support point pinheads and connect to pillars as small branches." msgstr "Le nombre de ponts maximum pouvant être placés sur un pilier. Les ponts soutiennent les têtes des points de support et sont connectés aux piliers comme de petites branches." @@ -5172,7 +5302,7 @@ msgid "Mirror vertically" msgstr "Symétriser verticalement" #: src/slic3r/Utils/AstroBox.cpp:69 src/slic3r/Utils/OctoPrint.cpp:68 -#, c-format +#, possible-c-format msgid "Mismatched type of print host: %s" msgstr "Mauvais appariement de l'hôte d'impression : %s" @@ -5241,6 +5371,10 @@ msgstr "mm (zéro pour désactiver)" msgid "mm or %" msgstr "mm ou %" +#: src/libslic3r/PrintConfig.cpp:193 +msgid "mm or % (zero to disable)" +msgstr "mm ou % (zéro pour désactiver)" + #: src/libslic3r/PrintConfig.cpp:271 src/libslic3r/PrintConfig.cpp:645 #: src/libslic3r/PrintConfig.cpp:653 src/libslic3r/PrintConfig.cpp:662 #: src/libslic3r/PrintConfig.cpp:670 src/libslic3r/PrintConfig.cpp:697 @@ -5372,25 +5506,41 @@ msgstr "Roulette de la souris:" msgid "Move" msgstr "Déplacer" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:255 +msgid "Move active slider thumb Left" +msgstr "Déplacer la barre de défilement active vers la Gauche" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:256 +msgid "Move active slider thumb Right" +msgstr "Déplacer la barre de défilement active vers la Droite" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:220 +msgid "Move active thumb Down" +msgstr "Déplacer le curseur actif vers le Bas" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:241 +msgid "Move active thumb Left" +msgstr "Déplacer le curseur actif vers la Gauche" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:242 +msgid "Move active thumb Right" +msgstr "Déplacer le curseur actif vers la Droite" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:219 +msgid "Move active thumb Up" +msgstr "Déplacer le curseur actif vers le Haut" + #: src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp:1219 msgid "Move clipping plane" msgstr "Déplacer le plan de coupe" #: src/slic3r/GUI/KBShortcutsDialog.cpp:216 msgid "Move current slider thumb Down" -msgstr "Déplacer le curseur actuel vers le bas" - -#: src/slic3r/GUI/KBShortcutsDialog.cpp:229 -msgid "Move current slider thumb Left" -msgstr "Déplacer le curseur actuel vers la gauche" - -#: src/slic3r/GUI/KBShortcutsDialog.cpp:230 -msgid "Move current slider thumb Right" -msgstr "Déplacer le curseur actuel vers la droite" +msgstr "Déplacer la barre de défilement actuelle vers le Bas" #: src/slic3r/GUI/KBShortcutsDialog.cpp:215 msgid "Move current slider thumb Up" -msgstr "Déplacer le curseur actuel vers le haut" +msgstr "Déplacer la barre de défilement actuelle vers le Haut" #: src/slic3r/GUI/Gizmos/GLGizmoHollow.cpp:835 msgid "Move drainage hole" @@ -5445,7 +5595,7 @@ msgid "Multi-part object detected" msgstr "Objet multi-pièces détecté" #: src/slic3r/GUI/FirmwareDialog.cpp:419 src/slic3r/GUI/FirmwareDialog.cpp:454 -#, c-format +#, possible-c-format msgid "Multiple %s devices found. Please only connect one at a time for flashing." msgstr "Plusieurs %s équipements ont été détectés. Veuillez n'en connecter qu'un seul à la fois pour le processus de flash." @@ -5454,14 +5604,8 @@ msgid "Multiple Extruders" msgstr "Extrudeurs Multiples" #: src/slic3r/GUI/Plater.cpp:2372 -msgid "" -"Multiple objects were loaded for a multi-material printer.\n" -"Instead of considering them as multiple objects, should I consider\n" -"these files to represent a single object having multiple parts?" -msgstr "" -"Plusieurs fichiers ont été chargés pour une impression multi-matériaux.\n" -"Au lieu de les considérer en tant que plusieurs objets, dois-je considérer\n" -"ces fichiers en tant que un seul objet ayant plusieurs pièces ?" +msgid "Multiple objects were loaded for a multi-material printer.\nInstead of considering them as multiple objects, should I consider\nthese files to represent a single object having multiple parts?" +msgstr "Plusieurs fichiers ont été chargés pour une impression multi-matériaux.\nAu lieu de les considérer en tant que plusieurs objets, dois-je considérer\nces fichiers en tant que un seul objet ayant plusieurs pièces ?" #: src/libslic3r/PrintConfig.cpp:3638 msgid "Multiply copies by creating a grid." @@ -5530,7 +5674,7 @@ msgid "New version is available." msgstr "Une nouvelle version est disponible." #: src/slic3r/GUI/UpdateDialogs.cpp:38 -#, c-format +#, possible-c-format msgid "New version of %s is available" msgstr "Une nouvelle version de %s est disponible" @@ -5613,14 +5757,8 @@ msgid "Note, that this/those printer(s) will be deleted after deleting of the se msgstr "Notez que cette/ces imprimante(s) seront supprimées après la suppression du préréglage sélectionné." #: src/slic3r/GUI/Tab.cpp:2039 -msgid "" -"Note: All parameters from this group are moved to the Physical Printer settings (see changelog).\n" -"\n" -"A new Physical Printer profile is created by clicking on the \"cog\" icon right of the Printer profiles combo box, by selecting the \"Add physical printer\" item in the Printer combo box. The Physical Printer profile editor opens also when clicking on the \"cog\" icon in the Printer settings tab. The Physical Printer profiles are being stored into PrusaSlicer/physical_printer directory." -msgstr "" -"Remarque : Tous les paramètres de ce groupe sont déplacés vers les paramètres de l'imprimante physique (voir le journal des modifications).\n" -"\n" -"Un nouveau profil d'imprimante physique est créé en cliquant sur l'icône \"rouage\" à droite de la zone de liste déroulante de Profils d'imprimante, en sélectionnant l'élément \"Ajouter une imprimante physique\" dans la zone de liste déroulante Imprimante. L'éditeur de profil d'imprimante physique s'ouvre également en cliquant sur l'icône \"rouage\" dans l'onglet Réglages de l'imprimante. Les profils d'imprimante physique sont stockés dans le répertoire PrusaSlicer/physical_printer." +msgid "Note: All parameters from this group are moved to the Physical Printer settings (see changelog).\n\nA new Physical Printer profile is created by clicking on the \"cog\" icon right of the Printer profiles combo box, by selecting the \"Add physical printer\" item in the Printer combo box. The Physical Printer profile editor opens also when clicking on the \"cog\" icon in the Printer settings tab. The Physical Printer profiles are being stored into PrusaSlicer/physical_printer directory." +msgstr "Remarque : Tous les paramètres de ce groupe sont déplacés vers les paramètres de l'imprimante physique (voir le journal des modifications).\n\nUn nouveau profil d'imprimante physique est créé en cliquant sur l'icône \"rouage\" à droite de la zone de liste déroulante de Profils d'imprimante, en sélectionnant l'élément \"Ajouter une imprimante physique\" dans la zone de liste déroulante Imprimante. L'éditeur de profil d'imprimante physique s'ouvre également en cliquant sur l'icône \"rouage\" dans l'onglet Réglages de l'imprimante. Les profils d'imprimante physique sont stockés dans le répertoire PrusaSlicer/physical_printer." #: src/slic3r/Utils/AstroBox.cpp:92 msgid "Note: AstroBox version at least 1.1.0 is required." @@ -5809,10 +5947,14 @@ msgid "On OSX there is always only one instance of app running by default. Howev msgstr "Sur OSX, il n'y a toujours qu'une seule instance d'application en cours d'exécution par défaut. Cependant, il est permis d'exécuter plusieurs instances de la même application à partir de la ligne de commande. Dans ce cas, ces paramètres n'autoriseront qu'une seule instance." #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:359 -#, c-format +#, possible-c-format msgid "On this system, %s uses HTTPS certificates from the system Certificate Store or Keychain." msgstr "Dans ce système, %s utilise des certificats HTTPS issus du système Magasin de Certificats ou Trousseau." +#: src/slic3r/GUI/KBShortcutsDialog.cpp:215 +msgid "On/Off one layer mode of the vertical slider" +msgstr "On/Off mode couche unique de la barre de défilement verticale" + #: src/slic3r/GUI/DoubleSlider.cpp:1064 msgid "One layer mode" msgstr "Mode couche unique" @@ -5821,6 +5963,14 @@ msgstr "Mode couche unique" msgid "One or more object were assigned an extruder that the printer does not have." msgstr "Un ou plusieurs objets ont été affectés à un extrudeur que l'imprimante ne possède pas." +#: src/slic3r/GUI/GUI_App.cpp:1784 +msgid "Ongoing uploads" +msgstr "Téléchargements en cours" + +#: src/libslic3r/Print.cpp:1269 +msgid "Only a single object may be printed at a time in Spiral Vase mode. Either remove all but the last object, or enable sequential mode by \"complete_objects\"." +msgstr "Vous ne pouvez imprimer qu'un seul objet à la fois en mode Vase Spirale. Vous devez soit retirer tous les objets sauf le dernier, soit activer le mode séquentiel avec \"complete_objects\"." + #: src/libslic3r/PrintConfig.cpp:2045 src/libslic3r/PrintConfig.cpp:2840 msgid "Only create support if it lies on a build plate. Don't create support on a print." msgstr "Créer uniquement des supports reposant sur le plateau. Ne pas créer pas de supports sur une impression." @@ -5847,7 +5997,7 @@ msgstr "Rétracter uniquement lors du franchissement de périmètres" #: src/slic3r/GUI/ConfigWizard.cpp:714 msgid "Only the following installed printers are compatible with the selected filament:" -msgstr "Seules les imprimantes installées suivantes sont compatibles avec le filament sélectionné :" +msgstr "Seules les imprimantes installées qui suivent sont compatibles avec le filament sélectionné :" #: src/slic3r/GUI/Tab.cpp:1517 msgid "Ooze prevention" @@ -5874,6 +6024,10 @@ msgstr "Ouvrir une nouvelle instance de PrusaSlicer" msgid "Open a project file" msgstr "Ouvrir un fichier de projet" +#: src/slic3r/GUI/Plater.cpp:1417 +msgid "Open as project" +msgstr "Ouvrir en tant que projet" + #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:330 msgid "Open CA certificate file" msgstr "Ouvrir le fichier de certificat CA" @@ -5916,7 +6070,7 @@ msgid "Open PrusaSlicer" msgstr "Ouvrir PrusaSlicer" #: src/slic3r/GUI/MainFrame.cpp:918 src/slic3r/GUI/MainFrame.cpp:1317 -#, c-format +#, possible-c-format msgid "Open the %s website in your browser" msgstr "Ouvrir le site web de %s dans votre navigateur" @@ -6169,11 +6323,6 @@ msgstr "Mettre en pause l'impression (\"%1%\")" msgid "Pause Print G-code" msgstr "G-code de pause de l'impression" -#: src/slic3r/GUI/GLCanvas3D.cpp:940 src/slic3r/GUI/GLCanvas3D.cpp:949 -#: src/slic3r/GUI/GLCanvas3D.cpp:988 -msgid "Pause print or custom G-code" -msgstr "Pause d'impression ou G-code personnalisé" - #: src/libslic3r/PrintConfig.cpp:1147 msgid "Percent of a flow rate relative to object's normal layer height." msgstr "Pourcentage d'un débit par rapport à la hauteur de couche normale de l'objet." @@ -6218,13 +6367,13 @@ msgid "Physical printers" msgstr "Imprimantes physiques" #: src/slic3r/GUI/ConfigWizard.cpp:1226 -#, c-format +#, possible-c-format msgid "Pick another vendor supported by %s" msgstr "Choisissez un autre fournisseur pris en charge par %s" -#: src/libslic3r/PrintConfig.cpp:66 -msgid "Picture sizes to be stored into a .gcode and .sl1 files" -msgstr "Tailles d'image devant être stockées dans des fichiers .gcode et .sl1" +#: src/libslic3r/PrintConfig.cpp:67 +msgid "Picture sizes to be stored into a .gcode and .sl1 files, in the following format: \"XxY, XxY, ...\"" +msgstr "Tailles de photo à stocker dans un fichier .gcode et .sl1, au format suivant : \"XxY, XxY, ...\"" #: src/libslic3r/PrintConfig.cpp:2822 msgid "Pillar connection mode" @@ -6347,8 +6496,8 @@ msgid "Preset \"%1%\" is not compatible with the new printer profile and it has msgstr "Le préréglage \"%1%\" n’est pas compatible avec le nouveau profil d’imprimante et comporte les modifications non enregistrées suivantes :" #: src/slic3r/GUI/SavePresetDialog.cpp:136 -msgid "Preset with name \"%1%\" already exists and is imcopatible with selected printer." -msgstr "Le préréglage avec le nom \"%1%\" existe déjà et est incompatible avec l'imprimante sélectionnée." +msgid "Preset with name \"%1%\" already exists and is incompatible with selected printer." +msgstr "Un préréglage nommé \"%1%\" existe déjà et il est incompatible avec l'imprimante sélectionnée." #: src/slic3r/GUI/SavePresetDialog.cpp:148 msgid "Preset with name \"%1%\" already exists." @@ -6359,6 +6508,10 @@ msgctxt "PresetName" msgid "Copy" msgstr "Copie" +#: src/slic3r/GUI/GLCanvas3D.cpp:3990 +msgid "Press %1%left mouse button to enter the exact value" +msgstr "Appuyez sur %1% clic gauche sur la souris pour saisir la valeur exacte " + #: src/slic3r/GUI/KBShortcutsDialog.cpp:157 msgid "Press to activate deselection rectangle" msgstr "Appuyer pour activer le rectangle de déselection" @@ -6368,23 +6521,15 @@ msgid "Press to activate selection rectangle" msgstr "Appuyer pour activer le rectangle de sélection" #: src/slic3r/GUI/KBShortcutsDialog.cpp:155 -msgid "" -"Press to select multiple objects\n" -"or move multiple objects with mouse" -msgstr "" -"Clicquez pour sélectionner plusieurs objets\n" -"ou pour déplacer plusieurs objets avec la souris" +msgid "Press to select multiple objects\nor move multiple objects with mouse" +msgstr "Clicquez pour sélectionner plusieurs objets\nou pour déplacer plusieurs objets avec la souris" #: src/slic3r/GUI/KBShortcutsDialog.cpp:221 #: src/slic3r/GUI/KBShortcutsDialog.cpp:222 #: src/slic3r/GUI/KBShortcutsDialog.cpp:231 #: src/slic3r/GUI/KBShortcutsDialog.cpp:232 -msgid "" -"Press to speed up 5 times while moving thumb\n" -"with arrow keys or mouse wheel" -msgstr "" -"Appuyez pour accélérer 5 fois tout en déplaçant le pouce\n" -"avec les touches fléchées ou la molette de la souris" +msgid "Press to speed up 5 times while moving thumb\nwith arrow keys or mouse wheel" +msgstr "Appuyez pour accélérer 5 fois tout en déplaçant le pouce\navec les touches fléchées ou la molette de la souris" #: src/slic3r/GUI/KBShortcutsDialog.cpp:212 src/slic3r/GUI/Plater.cpp:4052 #: src/slic3r/GUI/Tab.cpp:2559 @@ -6539,7 +6684,7 @@ msgstr "Impression avec plusieurs extrudeurs de différents diamètres de buse. #. TRN "Processing input_file_basename" #: src/slic3r/GUI/MainFrame.cpp:1550 -#, c-format +#, possible-c-format msgid "Processing %s" msgstr "Traitement %s" @@ -6585,6 +6730,10 @@ msgstr "PrusaSlicer a détecté un stockage de certificats SSL système dans : % msgid "PrusaSlicer GUI initialization failed" msgstr "L'initialisation de la GUI de PrusaSlicer a échoué" +#: src/slic3r/GUI/GUI_App.cpp:586 +msgid "PrusaSlicer has encountered a localization error. Please report to PrusaSlicer team, what language was active and in which scenario this issue happened. Thank you.\n\nThe application will now terminate." +msgstr "PrusaSlicer a rencontré une erreur de localisation. Veuillez signaler à l'équipe PrusaSlicer quelle langue était active et dans quel scénario cette erreur s'est produite. Merci.\n\nL'application va maintenant fermer." + #: src/slic3r/GUI/AboutDialog.cpp:285 msgid "PrusaSlicer is based on Slic3r by Alessandro Ranellucci and the RepRap community." msgstr "PrusaSlicer est basé sur Slic3r par Alessandro Ranellucci et la communauté RepRap." @@ -6594,13 +6743,9 @@ msgid "PrusaSlicer is closing: Unsaved Changes" msgstr "PrusaSlicer se ferme : modifications non enregistrées" #: src/slic3r/GUI/OpenGLManager.cpp:259 -#, c-format -msgid "" -"PrusaSlicer requires OpenGL 2.0 capable graphics driver to run correctly, \n" -"while OpenGL version %s, render %s, vendor %s was detected." -msgstr "" -"PrusaSlicer a besoin de pilotes graphiques opérationnels OpenGL 2.0 pour fonctionner correctement,\n" -"alors que OpenGL version %s, rendu %s, fournisseur %s a été détecté." +#, possible-c-format +msgid "PrusaSlicer requires OpenGL 2.0 capable graphics driver to run correctly, \nwhile OpenGL version %s, render %s, vendor %s was detected." +msgstr "PrusaSlicer a besoin de pilotes graphiques opérationnels OpenGL 2.0 pour fonctionner correctement,\nalors que OpenGL version %s, rendu %s, fournisseur %s a été détecté." #: src/slic3r/GUI/ConfigSnapshotDialog.cpp:50 msgid "PrusaSlicer version" @@ -6611,14 +6756,8 @@ msgid "PrusaSlicer will remember your action." msgstr "PrusaSlicer se souviendra de votre action." #: src/slic3r/GUI/ConfigWizard.cpp:1174 -msgid "" -"PrusaSlicer's user interfaces comes in three variants:\n" -"Simple, Advanced, and Expert.\n" -"The Simple mode shows only the most frequently used settings relevant for regular 3D printing. The other two offer progressively more sophisticated fine-tuning, they are suitable for advanced and expert users, respectively." -msgstr "" -"Les interfaces utilisateur de PrusaSlicer se déclinent en trois variantes :\n" -"Simple, Avancé et Expert.\n" -"Le mode Simple affiche uniquement les paramètres les plus fréquemment utilisés pertinents pour l'impression 3D régulière. Les deux autres offrent des réglages fins de plus en plus sophistiqués, ils conviennent respectivement aux utilisateurs avancés et experts." +msgid "PrusaSlicer's user interfaces comes in three variants:\nSimple, Advanced, and Expert.\nThe Simple mode shows only the most frequently used settings relevant for regular 3D printing. The other two offer progressively more sophisticated fine-tuning, they are suitable for advanced and expert users, respectively." +msgstr "Les interfaces utilisateur de PrusaSlicer se déclinent en trois variantes :\nSimple, Avancé et Expert.\nLe mode Simple affiche uniquement les paramètres les plus fréquemment utilisés pertinents pour l'impression 3D régulière. Les deux autres offrent des réglages fins de plus en plus sophistiqués, ils conviennent respectivement aux utilisateurs avancés et experts." #: src/slic3r/GUI/UnsavedChangesDialog.cpp:668 msgid "PrusaSlicer: Don't ask me again" @@ -6664,7 +6803,7 @@ msgstr "Rapide" #: src/slic3r/GUI/GUI_ObjectList.cpp:1661 #: src/slic3r/GUI/GUI_ObjectList.cpp:1667 #: src/slic3r/GUI/GUI_ObjectList.cpp:2008 -#, c-format +#, possible-c-format msgid "Quick Add Settings (%s)" msgstr "Ajout de Réglages Rapide (%s)" @@ -6677,7 +6816,7 @@ msgid "Quick Slice and Save As" msgstr "Découpage Rapide et Enregistrer Sous" #: src/slic3r/GUI/MainFrame.cpp:1144 src/slic3r/GUI/MainFrame.cpp:1402 -#, c-format +#, possible-c-format msgid "Quit %s" msgstr "Quitter %s" @@ -6702,14 +6841,8 @@ msgid "Ramming customization" msgstr "Personnalisation de l'expulsion" #: src/slic3r/GUI/WipeTowerDialog.cpp:41 -msgid "" -"Ramming denotes the rapid extrusion just before a tool change in a single-extruder MM printer. Its purpose is to properly shape the end of the unloaded filament so it does not prevent insertion of the new filament and can itself be reinserted later. This phase is important and different materials can require different extrusion speeds to get the good shape. For this reason, the extrusion rates during ramming are adjustable.\n" -"\n" -"This is an expert-level setting, incorrect adjustment will likely lead to jams, extruder wheel grinding into filament etc." -msgstr "" -"L'Expulsion décrit l'extrusion rapide qui a lieu juste avant un changement d'outil sur une imprimante MM à extrudeur unique. Le but est de donner une forme correcte au filament déchargé afin qu'il n'empêche pas l'insertion du nouveau filament et puisse être réinséré lui-même plus tard. Cette phase est importante et des matériaux différents peuvent nécessiter des vitesses d'extrusion différentes pour obtenir la bonne forme. De ce fait, les débits d'extrusion pendant l'expulsion sont ajustables.\n" -"\n" -"Ceci est un paramétrage de niveau expert, et un mauvais ajustement provoquera probablement des blocages, des accrochages de la roue de l'extrudeur sur le filament , etc ..." +msgid "Ramming denotes the rapid extrusion just before a tool change in a single-extruder MM printer. Its purpose is to properly shape the end of the unloaded filament so it does not prevent insertion of the new filament and can itself be reinserted later. This phase is important and different materials can require different extrusion speeds to get the good shape. For this reason, the extrusion rates during ramming are adjustable.\n\nThis is an expert-level setting, incorrect adjustment will likely lead to jams, extruder wheel grinding into filament etc." +msgstr "L'Expulsion décrit l'extrusion rapide qui a lieu juste avant un changement d'outil sur une imprimante MM à extrudeur unique. Le but est de donner une forme correcte au filament déchargé afin qu'il n'empêche pas l'insertion du nouveau filament et puisse être réinséré lui-même plus tard. Cette phase est importante et des matériaux différents peuvent nécessiter des vitesses d'extrusion différentes pour obtenir la bonne forme. De ce fait, les débits d'extrusion pendant l'expulsion sont ajustables.\n\nCeci est un paramétrage de niveau expert, et un mauvais ajustement provoquera probablement des blocages, des accrochages de la roue de l'extrudeur sur le filament , etc ..." #: src/slic3r/GUI/WipeTowerDialog.cpp:91 msgid "Ramming line spacing" @@ -6769,7 +6902,7 @@ msgid "Recent projects" msgstr "Proj&ets récents" #: src/slic3r/GUI/PresetHints.cpp:262 -#, c-format +#, possible-c-format msgid "Recommended object thin wall thickness for layer height %.2f and" msgstr "Épaisseur des parois fines de l'objet recommandée pour la hauteur de couche %.2f et" @@ -6804,7 +6937,7 @@ msgid "Redo" msgstr "Recommencer" #: src/slic3r/GUI/GLCanvas3D.cpp:4382 -#, c-format +#, possible-c-format msgid "Redo %1$d Action" msgid_plural "Redo %1$d Actions" msgstr[0] "Répéter %1$d Action" @@ -7028,22 +7161,22 @@ msgid "Report an I&ssue" msgstr "S&ignaler un Problème" #: src/slic3r/GUI/MainFrame.cpp:928 src/slic3r/GUI/MainFrame.cpp:1327 -#, c-format +#, possible-c-format msgid "Report an issue on %s" msgstr "Signaler un problème sur %s" #: src/slic3r/Utils/PresetUpdater.cpp:733 -#, c-format +#, possible-c-format msgid "requires max. %s" msgstr "nécessite max. %s" #: src/slic3r/Utils/PresetUpdater.cpp:730 -#, c-format +#, possible-c-format msgid "requires min. %s" msgstr "nécessite min. %s" #: src/slic3r/Utils/PresetUpdater.cpp:726 -#, c-format +#, possible-c-format msgid "requires min. %s and max. %s" msgstr "nécessite min. %s et max. %s" @@ -7227,8 +7360,12 @@ msgstr "Angle de rotation autour de l'axe Y en degrés." msgid "Rotation angle around the Z axis in degrees." msgstr "Angle de rotation autour de l'axe Z en degrés." +#: src/slic3r/GUI/DoubleSlider.cpp:1836 +msgid "Ruler mode" +msgstr "Mode règle" + #: src/slic3r/GUI/GUI_App.cpp:1474 -#, c-format +#, possible-c-format msgid "Run %s" msgstr "Run %s" @@ -7260,12 +7397,12 @@ msgid "Save" msgstr "Enregistrer" #: src/slic3r/GUI/SavePresetDialog.cpp:72 -#, c-format +#, possible-c-format msgid "Save %s as:" msgstr "Enregistrer %s sous :" #: src/slic3r/GUI/MainFrame.cpp:1527 -#, c-format +#, possible-c-format msgid "Save %s file as:" msgstr "Enregistrer le fichier %s sous :" @@ -7287,7 +7424,7 @@ msgstr "Enregistrer la configuration dans le fichier spécifié." #. TRN "Save current Settings" #: src/slic3r/GUI/Tab.cpp:203 -#, c-format +#, possible-c-format msgid "Save current %s" msgstr "Enregistrer l'état actuel %s" @@ -7463,6 +7600,10 @@ msgstr "Sélectionner tous les points" msgid "Select all standard printers" msgstr "Sélectionner toutes les imprimantes standard" +#: src/slic3r/GUI/Plater.cpp:1422 +msgid "Select an action to apply to the file" +msgstr "Sélectionnez une action à appliquer au fichier" + #: src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp:1215 msgid "Select by rectangle" msgstr "Sélectionner par rectangle" @@ -7532,14 +7673,8 @@ msgid "Select what kind of support do you need" msgstr "Choisissez le type de support dont vous avez besoin" #: src/slic3r/GUI/DoubleSlider.cpp:2135 -msgid "" -"Select YES if you want to delete all saved tool changes, \n" -"NO if you want all tool changes switch to color changes, \n" -"or CANCEL to leave it unchanged." -msgstr "" -"Sélectionnez OUI si vous souhaitez supprimer tous les changements d'outil enregistrées, \n" -"NON si vous souhaitez que tous les changements d'outil soient remplacés par des modifications de couleur, \n" -"ou ANNULER pour ne pas les modifier." +msgid "Select YES if you want to delete all saved tool changes, \nNO if you want all tool changes switch to color changes, \nor CANCEL to leave it unchanged." +msgstr "Sélectionnez OUI si vous souhaitez supprimer tous les changements d'outil enregistrées, \nNON si vous souhaitez que tous les changements d'outil soient remplacés par des modifications de couleur, \nou ANNULER pour ne pas les modifier." #: src/slic3r/GUI/Selection.cpp:191 msgid "Selection-Add" @@ -7617,13 +7752,9 @@ msgstr "Seq." msgid "Sequential printing" msgstr "Impression séquentielle" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:235 -msgid "Sequential Slider" -msgstr "Curseur séquentiel" - #: src/slic3r/GUI/Preferences.cpp:230 msgid "Sequential slider applied only to top layer" -msgstr "Curseur séquentiel appliqué uniquement à la couche supérieur" +msgstr "Barre de défilement séquentielle appliquée uniquement à la couche supérieure" #: src/slic3r/GUI/FirmwareDialog.cpp:807 msgid "Serial port:" @@ -7666,9 +7797,17 @@ msgstr "Définir la séquence d'extrusion pour l'ensemble de l'impression" msgid "Set extruder(tool) sequence" msgstr "Définir la séquence d'extrudeur (outil)" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:243 +msgid "Set left thumb as active" +msgstr "Définir le curseur de gauche comme actif" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:222 +msgid "Set lower thumb as active" +msgstr "Définir le curseur du bas comme actif" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:218 msgid "Set lower thumb to current slider thumb" -msgstr "Définir le curseur inférieur sur le curseur actuel" +msgstr "Définir le curseur inférieur sur la position actuelle de la barre de défilement" #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:305 msgid "Set Mirror" @@ -7679,7 +7818,7 @@ msgid "Set number of instances" msgstr "Définir le nombre d'instances" #: src/slic3r/GUI/Plater.cpp:4860 -#, c-format +#, possible-c-format msgid "Set numbers of copies to %d" msgstr "Régler le nombre de copies sur %d" @@ -7699,6 +7838,14 @@ msgstr "Définir Imprimable" msgid "Set Printable Instance" msgstr "Définir une Instance Imprimable" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:244 +msgid "Set right thumb as active" +msgstr "Définir le curseur de droite comme actif" + +#: src/slic3r/GUI/DoubleSlider.cpp:1836 +msgid "Set ruler mode" +msgstr "Définir le mode règle" + #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:893 msgid "Set Scale" msgstr "Définir l'Échelle" @@ -7763,17 +7910,17 @@ msgstr "Définir non-Imprimable" msgid "Set Unprintable Instance" msgstr "Définir une Instance non-Imprimable" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:221 +msgid "Set upper thumb as active" +msgstr "Définir le curseur du haut comme actif" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:217 msgid "Set upper thumb to current slider thumb" -msgstr "Définir le curseur supérieur sur le curseur actuel" +msgstr "Régler le curseur supérieur sur la position actuelle de la barre de défilement" #: src/libslic3r/PrintConfig.cpp:3714 -msgid "" -"Sets logging sensitivity. 0:fatal, 1:error, 2:warning, 3:info, 4:debug, 5:trace\n" -"For example. loglevel=2 logs fatal, error and warning level messages." -msgstr "" -"Définit la sensibilité de journalisation. 0 : fatal, 1: erreur, 2 : avertissement, 3 : info, 4 : débogage, 5 : trace\n" -"Par exemple. loglevel = 2 enregistre les messages d'erreur et d'avertissement de niveau fatal." +msgid "Sets logging sensitivity. 0:fatal, 1:error, 2:warning, 3:info, 4:debug, 5:trace\nFor example. loglevel=2 logs fatal, error and warning level messages." +msgstr "Définit la sensibilité de journalisation. 0 : fatal, 1: erreur, 2 : avertissement, 3 : info, 4 : débogage, 5 : trace\nPar exemple. loglevel = 2 enregistre les messages d'erreur et d'avertissement de niveau fatal." #: src/slic3r/GUI/BedShapeDialog.cpp:292 src/slic3r/GUI/MainFrame.cpp:1969 msgid "Settings" @@ -7850,10 +7997,22 @@ msgstr "Afficher la boîte de dialogue à propos" msgid "Show advanced settings" msgstr "Afficher les réglages avancés" +#: src/slic3r/GUI/Preferences.cpp:120 +msgid "Show drop project dialog" +msgstr "Afficher la boite de dialogue pour déposer un projet" + #: src/slic3r/GUI/PrintHostDialogs.cpp:157 msgid "Show error message" msgstr "Afficher le message d'erreur" +#: src/slic3r/GUI/DoubleSlider.cpp:1832 +msgid "Show estimated print time" +msgstr "Afficher le temps d'impression estimé" + +#: src/slic3r/GUI/DoubleSlider.cpp:1832 +msgid "Show estimated print time on the ruler" +msgstr "Afficher sur la règle le temps d'impression estimé" + #: src/slic3r/GUI/Preferences.cpp:112 msgid "Show incompatible print and filament presets" msgstr "Afficher les préréglages d'impression et de filament incompatibles" @@ -7866,6 +8025,14 @@ msgstr "Afficher la liste des raccourcis clavier" msgid "Show normal mode" msgstr "Afficher le mode normal" +#: src/slic3r/GUI/DoubleSlider.cpp:1828 +msgid "Show object height" +msgstr "Afficher la hauteur de l'objet" + +#: src/slic3r/GUI/DoubleSlider.cpp:1828 +msgid "Show object height on the ruler" +msgstr "Afficher la hauteur de l'objet sur la règle" + #: src/slic3r/GUI/MainFrame.cpp:1294 msgid "Show object/instance labels in 3D scene" msgstr "Afficher les labels de l'objet /instance dans la scène 3D" @@ -7942,10 +8109,18 @@ msgstr "Afficher le répertoire de configuration utilisateur (datadir)" msgid "Show/Hide 3Dconnexion devices settings dialog" msgstr "Afficher/Masquer le dialogue des paramètres des périphériques 3Dconnexion" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:175 +msgid "Show/Hide 3Dconnexion devices settings dialog, if enabled" +msgstr "Afficher/Cacher la boite de dialogue des réglages des appareils 3Dconnexion, si activé" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:216 msgid "Show/Hide Legend & Estimated printing time" msgstr "Afficher/Masquer la légende et le temps d'impression estimé" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:216 +msgid "Show/Hide Legend and Estimated printing time" +msgstr "Afficher/Cacher la Légende et le Temps d'impression estimé" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:141 msgid "Show/Hide object/instance labels" msgstr "Afficher/Masquer les labels de l'objet/instance" @@ -7971,15 +8146,8 @@ msgid "Single Extruder Multi Material" msgstr "Multi Material à extrudeur unique" #: src/slic3r/GUI/Tab.cpp:2101 -msgid "" -"Single Extruder Multi Material is selected, \n" -"and all extruders must have the same diameter.\n" -"Do you want to change the diameter for all extruders to first extruder nozzle diameter value?" -msgstr "" -"Le Multi-Matériaux Extrudeur Unique est sélectionné,\n" -"et tous les extrudeurs doivent avoir le même diamètre.\n" -"Voulez-vous modifier le diamètre pour tous les extrudeurs\n" -"en utilisant la valeur du diamètre de la buse du premier extrudeur ?" +msgid "Single Extruder Multi Material is selected, \nand all extruders must have the same diameter.\nDo you want to change the diameter for all extruders to first extruder nozzle diameter value?" +msgstr "Le Multi-Matériaux Extrudeur Unique est sélectionné,\net tous les extrudeurs doivent avoir le même diamètre.\nVoulez-vous modifier le diamètre pour tous les extrudeurs\nen utilisant la valeur du diamètre de la buse du premier extrudeur ?" #: src/slic3r/GUI/Tab.cpp:2476 msgid "Single extruder multimaterial parameters" @@ -8085,8 +8253,8 @@ msgid "Slic3r can upload G-code files to a printer host. This field should conta msgstr "Slic3r peut envoyer des fichiers G-code à un hôte d'impression. Ce champ doit contenir la clé d'API ou le mot de passe requis pour l'authentification." #: src/libslic3r/PrintConfig.cpp:100 -msgid "Slic3r can upload G-code files to a printer host. This field should contain the hostname, IP address or URL of the printer host instance." -msgstr "Slic3r peut télécharger des fichiers G-code vers un hôte d'impression. Ce champ doit contenir le nom d'hôte, l'adresse IP ou l'URL de l'instance hôte d'impression." +msgid "Slic3r can upload G-code files to a printer host. This field should contain the hostname, IP address or URL of the printer host instance. Print host behind HAProxy with basic auth enabled can be accessed by putting the user name and password into the URL in the following format: https://username:password@your-octopi-address/" +msgstr "Slic3r peut télécharger des fichiers G-code vers un hôte d'impression. Ce champ doit contenir le nom de l'hôte, l'adresse IP ou l'URL d'instance de l'hôte d'impression. Vous pouvez accéder à un hôte d'impression se trouvant derrière HAProxy avec basic auth activé en mettant le nom d'utilisateur et le mot de passe dans l'URL en respectant le format suivant : https://username:password@your-octopi-address/" #: src/libslic3r/PrintConfig.cpp:1407 msgid "Slic3r will not scale speed down below this speed." @@ -8198,7 +8366,7 @@ msgstr "Nom de l'instantané" #: src/slic3r/GUI/MainFrame.cpp:911 src/slic3r/GUI/MainFrame.cpp:1310 msgid "Software &Releases" -msgstr "Softwa&re Publications" +msgstr "Publications du Softwa&re " #: src/slic3r/GUI/PresetHints.cpp:183 msgid "solid infill" @@ -8243,13 +8411,9 @@ msgid "Some G/M-code commands, including temperature control and others, are not msgstr "Certaines commandes G/M-code, y compris le contrôle de la température ainsi que d'autres, ne sont pas universelles. Paramétrez cette option dans le firmware de votre imprimante pour obtenir une sortie compatible. L'option \"Pas d'extrusion\" empêche complètement PrusaSlicer d'exporter toute valeur d'extrusion." #: src/slic3r/GUI/Plater.cpp:2309 -#, c-format -msgid "" -"Some object(s) in file %s looks like saved in inches.\n" -"Should I consider them as a saved in inches and convert them?" -msgstr "" -"Certains objets du fichier %s semblent être enregistrés en pouces.\n" -"Dois-je les considérer comme enregistrés en pouces et les convertir ?" +#, possible-c-format +msgid "Some object(s) in file %s looks like saved in inches.\nShould I consider them as a saved in inches and convert them?" +msgstr "Certains objets du fichier %s semblent être enregistrés en pouces.\nDois-je les considérer comme enregistrés en pouces et les convertir ?" #: src/slic3r/GUI/GLCanvas3D.cpp:636 msgid "Some objects are not visible." @@ -8271,6 +8435,10 @@ msgstr "Certains objets peuvent s'accommoder de quelques petits socles au lieu d msgid "Some printers or printer setups may have difficulties printing with a variable layer height. Enabled by default." msgstr "Certaines imprimantes ou certains réglages d'imprimante peuvent rencontrer des difficultés pour imprimer avec une hauteur de couche variable. Activé par défaut." +#: src/slic3r/GUI/GLCanvas3D.cpp:3967 +msgid "Spacing" +msgstr "Espacement" + #: src/libslic3r/PrintConfig.cpp:2126 msgid "Spacing between interface lines. Set zero to get a solid interface." msgstr "Espacement entre les lignes d'interface. Mettez à zéro pour obtenir une interface solide." @@ -8416,6 +8584,10 @@ msgstr "Scinder en pièces" msgid "Split to Parts" msgstr "Scinder en Pièces" +#: src/libslic3r/PrintConfig.cpp:812 +msgid "Spool weight" +msgstr "Poids de la bobine" + #: src/slic3r/GUI/ConfigWizard.cpp:307 msgid "Standard" msgstr "Standard" @@ -8450,28 +8622,8 @@ msgid "Start the application" msgstr "Démarrer l'application" #: src/slic3r/GUI/GUI_App.cpp:386 -msgid "" -"Starting with %1% 2.3, configuration directory on Linux has changed (according to XDG Base Directory Specification) to \n" -"%2%.\n" -"\n" -"This directory did not exist yet (maybe you run the new version for the first time).\n" -"However, an old %1% configuration directory was detected in \n" -"%3%.\n" -"\n" -"Consider moving the contents of the old directory to the new location in order to access your profiles, etc.\n" -"Note that if you decide to downgrade %1% in future, it will use the old location again.\n" -"\n" -"What do you want to do now?" -msgstr "" -"À partir de %1% 2.3, le répertoire de configuration sous Linux a été modifié (selon la XDG Base Directory Specification) en %2%.\n" -"\n" -"Ce répertoire n'existait pas encore (peut-être que vous exécutez la nouvelle version pour la première fois).\n" -"Cependant, un ancien répertoire de configuration %1% a été détecté dans %3%.\n" -"\n" -"Envisagez de déplacer le contenu de l'ancien répertoire vers le nouvel emplacement afin d'accéder à vos profils, etc.\n" -"Notez que si vous décidez de rétrograder %1% à l'avenir, il utilisera à nouveau l'ancien emplacement.\n" -"\n" -"Que voulez-vous faire maintenant ?" +msgid "Starting with %1% 2.3, configuration directory on Linux has changed (according to XDG Base Directory Specification) to \n%2%.\n\nThis directory did not exist yet (maybe you run the new version for the first time).\nHowever, an old %1% configuration directory was detected in \n%3%.\n\nConsider moving the contents of the old directory to the new location in order to access your profiles, etc.\nNote that if you decide to downgrade %1% in future, it will use the old location again.\n\nWhat do you want to do now?" +msgstr "À partir de %1% 2.3, le répertoire de configuration sous Linux a été modifié (selon la XDG Base Directory Specification) en %2%.\n\nCe répertoire n'existait pas encore (peut-être que vous exécutez la nouvelle version pour la première fois).\nCependant, un ancien répertoire de configuration %1% a été détecté dans %3%.\n\nEnvisagez de déplacer le contenu de l'ancien répertoire vers le nouvel emplacement afin d'accéder à vos profils, etc.\nNotez que si vous décidez de rétrograder %1% à l'avenir, il utilisera à nouveau l'ancien emplacement.\n\nQue voulez-vous faire maintenant ?" #: src/slic3r/GUI/PrintHostDialogs.cpp:149 msgid "Status" @@ -8494,7 +8646,7 @@ msgid "Stealth mode" msgstr "Mode furtif" #: src/slic3r/GUI/Plater.cpp:5118 -#, c-format +#, possible-c-format msgid "STL file exported to %s" msgstr "Fichier STL exporté vers %s" @@ -8502,12 +8654,16 @@ msgstr "Fichier STL exporté vers %s" msgid "Stop at height" msgstr "Hauteur d'arrêt" +#: src/slic3r/GUI/GUI_App.cpp:1781 +msgid "Stop them and continue anyway?" +msgstr "Les arrêter et continuer malgré tout ?" + #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:295 msgid "Success!" msgstr "Réussi !" #: src/slic3r/GUI/Plater.cpp:2047 -#, c-format +#, possible-c-format msgid "Successfully unmounted. The device %s(%s) can now be safely removed from the computer." msgstr "Démonté avec succès. Le périphérique %s(% s) peut maintenant être retiré en toute sécurité de l'ordinateur." @@ -8635,12 +8791,8 @@ msgid "Supports stealth mode" msgstr "Supporte le mode silencieux" #: src/slic3r/GUI/ConfigManipulation.cpp:158 -msgid "" -"Supports work better, if the following feature is enabled:\n" -"- Detect bridging perimeters" -msgstr "" -"Les supports fonctionnent mieux, si la fonctionnalité suivante est activée :\n" -"- Détecter les périmètres de pontage" +msgid "Supports work better, if the following feature is enabled:\n- Detect bridging perimeters" +msgstr "Les supports fonctionnent mieux, si la fonctionnalité suivante est activée :\n- Détecter les périmètres de pontage" #: src/slic3r/GUI/Preferences.cpp:104 msgid "Suppress \" - default - \" presets" @@ -8650,6 +8802,10 @@ msgstr "Supprimer les préréglages \" - par défaut - \"" msgid "Suppress \" - default - \" presets in the Print / Filament / Printer selections once there are any other valid presets available." msgstr "Supprimer les préréglages \" - par défaut - \" dans les choix Impression / Filament / Imprimante une fois qu'il y a d'autres préréglages valides disponibles." +#: src/slic3r/GUI/Preferences.cpp:276 +msgid "Suppress to open hyperlink in browser" +msgstr "Supprimer pour ouvrir l'hyperlien dans le navigateur" + #: src/slic3r/GUI/MainFrame.cpp:1527 msgid "SVG" msgstr "SVG" @@ -8687,7 +8843,7 @@ msgid "Switch to Settings" msgstr "Basculer dans le Réglages" #: src/slic3r/GUI/wxExtensions.cpp:623 -#, c-format +#, possible-c-format msgid "Switch to the %s mode" msgstr "Basculer vers le mode %s" @@ -8696,20 +8852,12 @@ msgid "Switching Presets: Unsaved Changes" msgstr "Changement de préréglages : modifications non enregistrées" #: src/slic3r/GUI/GUI_App.cpp:1608 -msgid "" -"Switching the language will trigger application restart.\n" -"You will lose content of the plater." +msgid "Switching the language will trigger application restart.\nYou will lose content of the plater." msgstr "Le changement de langue déclenchera le redémarrage de l’application. L'objet et tous les paramètres non enregistrés seront perdus." #: src/slic3r/GUI/WipeTowerDialog.cpp:365 -msgid "" -"Switching to simple settings will discard changes done in the advanced mode!\n" -"\n" -"Do you want to proceed?" -msgstr "" -"Basculer vers les réglages simples annulera les changements effectués en mode avancé !\n" -"\n" -"Voulez-vous continuer ?" +msgid "Switching to simple settings will discard changes done in the advanced mode!\n\nDo you want to proceed?" +msgstr "Basculer vers les réglages simples annulera les changements effectués en mode avancé !\n\nVoulez-vous continuer ?" #: src/slic3r/GUI/Tab.cpp:1332 msgid "symbolic profile name" @@ -8781,28 +8929,21 @@ msgid "The %1% infill pattern is not supposed to work at 100%% density." msgstr "Le modèle de remplissage %1% n'est pas censé fonctionner avec une densité de 100%%." #: src/slic3r/GUI/FirmwareDialog.cpp:548 -#, c-format +#, possible-c-format msgid "The %s device could not have been found" msgstr "L'équipement %s n'a pas pu être trouvé" #: src/slic3r/GUI/FirmwareDialog.cpp:436 -#, c-format -msgid "" -"The %s device was not found.\n" -"If the device is connected, please press the Reset button next to the USB connector ..." -msgstr "" -"L'équipement %s n'a pas été trouvé.\n" -"Si l'équipement est connecté, veuillez appuyer sur le bouton Reset à côté du connecteur USB ..." +#, possible-c-format +msgid "The %s device was not found.\nIf the device is connected, please press the Reset button next to the USB connector ..." +msgstr "L'équipement %s n'a pas été trouvé.\nSi l'équipement est connecté, veuillez appuyer sur le bouton Reset à côté du connecteur USB ..." #: src/slic3r/GUI/Tab.cpp:1238 msgid "The current custom preset will be detached from the parent system preset." msgstr "Le préréglage personnalisé actuel sera détaché du préréglage système parent." #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:925 -msgid "" -"The currently manipulated object is tilted (rotation angles are not multiples of 90°).\n" -"Non-uniform scaling of tilted objects is only possible in the World coordinate system,\n" -"once the rotation is embedded into the object coordinates." +msgid "The currently manipulated object is tilted (rotation angles are not multiples of 90°).\nNon-uniform scaling of tilted objects is only possible in the World coordinate system,\nonce the rotation is embedded into the object coordinates." msgstr "L'objet actuel est incliné (les angles de rotation ne sont pas des multiples de 90 °). La mise à l'échelle non uniforme des objets inclinés est possible dans le système de coordonnées seulement quand la rotation est incorporée aux coordonnées de l'objet." #: src/libslic3r/PrintConfig.cpp:2890 @@ -8867,6 +9008,18 @@ msgstr "Les modèles d'imprimantes FFF suivants n'ont aucun filament sélectionn msgid "The following presets were modified:" msgstr "Les préréglages suivants ont été modifiés :" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:253 +msgid "The following shortcuts are applicable in G-code preview when the horizontal slider is active" +msgstr "Les raccourcis suivants s'appliquent dans la prévisualisation G-code lorsque la barre de défilement horizontale est active" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:237 +msgid "The following shortcuts are applicable in G-code preview when the vertical slider is active" +msgstr "Les raccourcis suivants s'appliquent dans la prévisualisation G-code lorsque la barre de défilement verticale est active" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:179 +msgid "The following shortcuts are applicable when the specified gizmo is active" +msgstr "Les raccourcis suivants s'appliquent lorsque le gizmo spécifié est actif" + #: src/slic3r/GUI/ConfigWizard.cpp:2275 msgid "The following SLA printer models have no materials selected:" msgstr "Les modèles d'imprimantes SLA suivants n'ont aucun matériau sélectionné :" @@ -8903,6 +9056,10 @@ msgstr "La distance maximum entre deux piliers pour qu'ils soient reliés. Une v msgid "The max length of a bridge" msgstr "La longueur maximum d'un pont" +#: src/libslic3r/PrintConfig.cpp:190 +msgid "The maximum detour length for avoid crossing perimeters. If the detour is longer than this value, avoid crossing perimeters is not applied for this travel path. Detour length could be specified either as an absolute value or as percentage (for example 50%) of a direct travel path." +msgstr "La longueur de détour maximum pour éviter de croiser les périmètres. Si le détour est plus long que cette valeur, l'option éviter les périmètres croisés ne s'applique pas pour ce chemin de déplacement. La longueur de détour peut être spécifiée soit comme une valeur absolue soit comme le pourcentage (par exemple 50%) d'un chemin de déplacement direct." + #: src/libslic3r/PrintConfig.cpp:2878 msgid "The minimum distance of the pillar base from the model in mm. Makes sense in zero elevation mode where a gap according to this parameter is inserted between the model and the pad." msgstr "Distance minimum entre la base du pilier et le modèle en mm. Utile en mode élévation zéro où un espace correspondant à ce paramètre est inséré entre le modèle et le socle." @@ -8911,6 +9068,14 @@ msgstr "Distance minimum entre la base du pilier et le modèle en mm. Utile en m msgid "The name cannot be empty." msgstr "Le nom ne peut pas être vide." +#: src/slic3r/GUI/SavePresetDialog.cpp:152 +msgid "The name cannot end with space character." +msgstr "Le nom ne peut pas se terminer par le caractère espace." + +#: src/slic3r/GUI/SavePresetDialog.cpp:147 +msgid "The name cannot start with space character." +msgstr "Le nom ne peut pas commencer par un caractère espace." + #: src/libslic3r/PrintConfig.cpp:219 msgid "The number of bottom solid layers is increased above bottom_solid_layers if necessary to satisfy minimum thickness of bottom shell." msgstr "Le nombre de couches solides inférieures est augmenté au-dessus de bottom_solid_layers si nécessaire pour satisfaire l'épaisseur minimale de la coque inférieure." @@ -8936,14 +9101,8 @@ msgid "The percentage of smaller pillars compared to the normal pillar diameter msgstr "Le pourcentage de piliers plus petits par rapport au diamètre de pilier normal qui sont utilisés dans les zones problématiques où un pilier normal ne peut pas rentrer." #: src/libslic3r/PrintConfig.cpp:2567 -msgid "" -"The percentage of the bed area. \n" -"If the print area exceeds the specified value, \n" -"then a slow tilt will be used, otherwise - a fast tilt" -msgstr "" -"Pourcentage de la zone du lit.\n" -"Si la zone d'impression excède la valeur spécifiée,\n" -"alors une inclinaison lente sera appliquée, sinon - une inclinaison rapide" +msgid "The percentage of the bed area. \nIf the print area exceeds the specified value, \nthen a slow tilt will be used, otherwise - a fast tilt" +msgstr "Pourcentage de la zone du lit.\nSi la zone d'impression excède la valeur spécifiée,\nalors une inclinaison lente sera appliquée, sinon - une inclinaison rapide" #: src/slic3r/GUI/Tab.cpp:3430 msgid "The physical printer(s) below is based on the preset, you are going to delete." @@ -8990,22 +9149,12 @@ msgid "The selected object couldn't be split because it contains only one part." msgstr "L'objet sélectionné n'a pu être scindé car il ne contient qu'une seule pièce." #: src/slic3r/GUI/MainFrame.cpp:1003 -msgid "" -"The selected project is no longer available.\n" -"Do you want to remove it from the recent projects list?" -msgstr "" -"Le projet sélectionné n'est plus disponible.\n" -"Voulez-vous le retirer de la liste des projets récents?" +msgid "The selected project is no longer available.\nDo you want to remove it from the recent projects list?" +msgstr "Le projet sélectionné n'est plus disponible.\nVoulez-vous le retirer de la liste des projets récents?" #: src/slic3r/GUI/DoubleSlider.cpp:1121 -msgid "" -"The sequential print is on.\n" -"It's impossible to apply any custom G-code for objects printing sequentually.\n" -"This code won't be processed during G-code generation." -msgstr "" -"L'impression séquentielle est activée.\n" -"Il est impossible d'appliquer un G-code personnalisé pour des objets en impression séquentielle.\n" -"Ce code ne sera pas traité au cours de la génération du G-code." +msgid "The sequential print is on.\nIt's impossible to apply any custom G-code for objects printing sequentually.\nThis code won't be processed during G-code generation." +msgstr "L'impression séquentielle est activée.\nIl est impossible d'appliquer un G-code personnalisé pour des objets en impression séquentielle.\nCe code ne sera pas traité au cours de la génération du G-code." #: src/slic3r/GUI/ConfigWizard.cpp:1187 msgid "The size of the object can be specified in inches" @@ -9024,27 +9173,9 @@ msgid "The speed for retractions (it only applies to the extruder motor)." msgstr "La vitesse des rétractations (ne s'applique qu'au moteur de l'extrudeur)." #: src/slic3r/GUI/ConfigManipulation.cpp:80 -#, c-format -msgid "" -"The Spiral Vase mode requires:\n" -"- one perimeter\n" -"- no top solid layers\n" -"- 0% fill density\n" -"- no support material\n" -"- Ensure vertical shell thickness enabled\n" -"- Detect thin walls disabled" -msgstr "" -"Les prérequis du mode Vase Spiral sont :\n" -"-Un seul périmètre\n" -"-Aucunes couches solides supérieures\n" -"-Une densité de remplissage de 0%\n" -"-Pas de support\n" -"-Vérifier que l'épaisseur de coque verticale est activée\n" -"-La détection de parois fines doit être désactivée" - -#: src/libslic3r/Print.cpp:1263 -msgid "The Spiral Vase option can only be used when printing a single object." -msgstr "L'option Vase Spirale ne peut être utilisé que lors de l'impression d'un seul objet." +#, possible-c-format +msgid "The Spiral Vase mode requires:\n- one perimeter\n- no top solid layers\n- 0% fill density\n- no support material\n- Ensure vertical shell thickness enabled\n- Detect thin walls disabled" +msgstr "Les prérequis du mode Vase Spiral sont :\n-Un seul périmètre\n-Aucunes couches solides supérieures\n-Une densité de remplissage de 0%\n-Pas de support\n-Vérifier que l'épaisseur de coque verticale est activée\n-La détection de parois fines doit être désactivée" #: src/libslic3r/Print.cpp:1270 msgid "The Spiral Vase option can only be used when printing single material objects." @@ -9073,33 +9204,25 @@ msgstr "Les réglages fournis vont entraîner une impression vide." msgid "The thickness of the pad and its optional cavity walls." msgstr "L'épaisseur du socle et de ses parois de cavité optionnelles." +#: src/slic3r/GUI/GUI_App.cpp:1781 +msgid "The uploads are still ongoing" +msgstr "Les téléchargements sont toujours en cours" + #: src/libslic3r/PrintConfig.cpp:2053 msgid "The vertical distance between object and support material interface. Setting this to 0 will also prevent Slic3r from using bridge flow and speed for the first object layer." msgstr "Distance verticale entre l'objet et l'intercalaire du support. Régler cette valeur sur zéro empêchera Slic3r d'utiliser la vitesse et le débit des ponts pour la première couche de l'objet." #: src/slic3r/GUI/Tab.cpp:2731 -msgid "" -"The Wipe option is not available when using the Firmware Retraction mode.\n" -"\n" -"Shall I disable it in order to enable Firmware Retraction?" -msgstr "" -"L'option Nettoyage n'est pas disponible lorsque vous utilisez le mode Rétractation du Firmware.\n" -"\n" -"Voulez-vous que je la désactive pour permettre la Rétractation du Firmware ?" +msgid "The Wipe option is not available when using the Firmware Retraction mode.\n\nShall I disable it in order to enable Firmware Retraction?" +msgstr "L'option Nettoyage n'est pas disponible lorsque vous utilisez le mode Rétractation du Firmware.\n\nVoulez-vous que je la désactive pour permettre la Rétractation du Firmware ?" #: src/libslic3r/Print.cpp:1294 msgid "The Wipe Tower currently does not support volumetric E (use_volumetric_e=0)." msgstr "À l'heure actuelle, la Tour de Nettoyage ne prend pas en charge l'E volumétrique (use_volumetric_e-0)." #: src/slic3r/GUI/ConfigManipulation.cpp:114 -msgid "" -"The Wipe Tower currently supports the non-soluble supports only\n" -"if they are printed with the current extruder without triggering a tool change.\n" -"(both support_material_extruder and support_material_interface_extruder need to be set to 0)." -msgstr "" -"La tour de nettoyage prend actuellement en charge les supports non solubles seulement\n" -"si ils sont imprimés avec l'extrudeur actuel sans déclencher un changement d'outil.\n" -"(support_material_extruder et support_material_interface_extruder doivent être réglés sur 0)." +msgid "The Wipe Tower currently supports the non-soluble supports only\nif they are printed with the current extruder without triggering a tool change.\n(both support_material_extruder and support_material_interface_extruder need to be set to 0)." +msgstr "La tour de nettoyage prend actuellement en charge les supports non solubles seulement\nsi ils sont imprimés avec l'extrudeur actuel sans déclencher un changement d'outil.\n(support_material_extruder et support_material_interface_extruder doivent être réglés sur 0)." #: src/libslic3r/Print.cpp:1426 msgid "The Wipe Tower currently supports the non-soluble supports only if they are printed with the current extruder without triggering a tool change. (both support_material_extruder and support_material_interface_extruder need to be set to 0)." @@ -9150,45 +9273,29 @@ msgid "There are unprintable objects. Try to adjust support settings to make the msgstr "Il y a des objets non imprimables. Essayez d'ajuster les paramètres de support pour rendre les objets imprimables." #: src/slic3r/GUI/DoubleSlider.cpp:1155 -msgid "" -"There is a color change for extruder that has not been used before.\n" -"Check your settings to avoid redundant color changes." -msgstr "" -"Il y a un changement de couleur pour un extrudeur qui n'a pas été utilisé auparavant.\n" -"Vérifiez vos paramètres pour éviter les changements de couleur redondants." +msgid "There is a color change for extruder that has not been used before.\nCheck your settings to avoid redundant color changes." +msgstr "Il y a un changement de couleur pour un extrudeur qui n'a pas été utilisé auparavant.\nVérifiez vos paramètres pour éviter les changements de couleur redondants." #: src/slic3r/GUI/DoubleSlider.cpp:1149 -msgid "" -"There is a color change for extruder that won't be used till the end of print job.\n" -"This code won't be processed during G-code generation." -msgstr "" -"Il y a un changement de couleur pour un extrudeur qui ne sera pas utilisé avant la fin du travail d'impression.\n" -"Ce code ne sera pas traité lors de la génération du G-code." +msgid "There is a color change for extruder that won't be used till the end of print job.\nThis code won't be processed during G-code generation." +msgstr "Il y a un changement de couleur pour un extrudeur qui ne sera pas utilisé avant la fin du travail d'impression.\nCe code ne sera pas traité lors de la génération du G-code." #: src/slic3r/GUI/DoubleSlider.cpp:1152 -msgid "" -"There is an extruder change set to the same extruder.\n" -"This code won't be processed during G-code generation." -msgstr "" -"Une modification d'extrudeur est défini sur le même extrudeur.\n" -"Ce code ne sera pas traité lors de la génération du G-code." +msgid "There is an extruder change set to the same extruder.\nThis code won't be processed during G-code generation." +msgstr "Une modification d'extrudeur est défini sur le même extrudeur.\nCe code ne sera pas traité lors de la génération du G-code." #: src/libslic3r/GCode.cpp:604 msgid "There is an object with no extrusions on the first layer." msgstr "Il y a un objet sans extrusion sur la première couche." #: src/slic3r/GUI/UpdateDialogs.cpp:225 -#, c-format +#, possible-c-format msgid "This %s version: %s" msgstr "Version de ce %s : %s" #: src/slic3r/GUI/Tab.cpp:1244 -msgid "" -"This action is not revertable.\n" -"Do you want to proceed?" -msgstr "" -"Cette action n'est pas réversible.\n" -"Voulez-vous continuer ?" +msgid "This action is not revertable.\nDo you want to proceed?" +msgstr "Cette action n'est pas réversible.\nVoulez-vous continuer ?" #: src/libslic3r/PrintConfig.cpp:199 msgid "This code is inserted between objects when using sequential printing. By default extruder and bed temperature are reset using non-wait command; however if M104, M109, M140 or M190 are detected in this custom code, Slic3r will not add temperature commands. Note that you can use placeholder variables for all Slic3r settings, so you can put a \"M109 S[first_layer_temperature]\" command wherever you want." @@ -9254,39 +9361,22 @@ msgstr "Cette fonction permet de combiner le remplissage afin d'accélérer l'im msgid "This feature allows to force a solid layer every given number of layers. Zero to disable. You can set this to any value (for example 9999); Slic3r will automatically choose the maximum possible number of layers to combine according to nozzle diameter and layer height." msgstr "Cette fonction permet de forcer l'impression d'une couche solide après le nombre de couches indiqué. Réglez sur zéro pour la désactiver. Vous pouvez indiquer n'importe quelle valeur (par exemple 9999); Slic3r choisira automatiquement le nombre maximum de couches a combiner en fonction du diamètre de la buse et de l'épaisseur des couches." -#: src/libslic3r/PrintConfig.cpp:1910 -msgid "This feature will raise Z gradually while printing a single-walled object in order to remove any visible seam. This option requires a single perimeter, no infill, no top solid layers and no support material. You can still set any number of bottom solid layers as well as skirt/brim loops. It won't work when printing more than an object." -msgstr "Cette fonction élèvera le Z graduellement en cas d'impression d'un objet à paroi unique, afin de rendre invisibles les jointures. Cette option nécessite de n'avoir qu'un seul périmètre, de ne pas avoir de remplissage, ni de surface solide supérieure, ni de support. Vous pouvez toujours choisir le nombre de surface solides inférieures de même que les boucles des jupes et des bordures. Cela ne fonctionnera pas si vous imprimez plus d'un objet." +#: src/libslic3r/PrintConfig.cpp:1995 +msgid "This feature will raise Z gradually while printing a single-walled object in order to remove any visible seam. This option requires a single perimeter, no infill, no top solid layers and no support material. You can still set any number of bottom solid layers as well as skirt/brim loops. It won't work when printing more than one single object." +msgstr "Cette fonction va élever Z progressivement au cours de l'impression d'un objet à paroi unique afin de supprimer toute jonction visible. Cette option requiert un périmètre unique, aucun remplissage, aucune couche supérieure solide et aucun matériau de support. Vous pouvez toujours paramétrer le nombre de couches inférieures que vous souhaitez de même que des boucles de jupe/bordure. Cela ne fonctionnera pas si vous imprimez plus d'un objet unique." #: src/slic3r/GUI/Plater.cpp:2329 msgid "This file cannot be loaded in a simple mode. Do you want to switch to an advanced mode?" msgstr "Ce fichier ne peut être chargé en mode simple. Voulez-vous basculer en mode avancé ?" #: src/slic3r/GUI/Plater.cpp:2319 -msgid "" -"This file contains several objects positioned at multiple heights.\n" -"Instead of considering them as multiple objects, should I consider\n" -"this file as a single object having multiple parts?" -msgstr "" -"Ce fichier contient plusieurs objets positionnés à différentes hauteurs. Au lieu de les considérer comme des objets distincts, voulez-vous que je considère\n" -"ce fichier comme un seul objet en plusieurs parties?" +msgid "This file contains several objects positioned at multiple heights.\nInstead of considering them as multiple objects, should I consider\nthis file as a single object having multiple parts?" +msgstr "Ce fichier contient plusieurs objets positionnés à différentes hauteurs. Au lieu de les considérer comme des objets distincts, voulez-vous que je considère\nce fichier comme un seul objet en plusieurs parties?" #: src/slic3r/GUI/FirmwareDialog.cpp:332 -#, c-format -msgid "" -"This firmware hex file does not match the printer model.\n" -"The hex file is intended for: %s\n" -"Printer reported: %s\n" -"\n" -"Do you want to continue and flash this hex file anyway?\n" -"Please only continue if you are sure this is the right thing to do." -msgstr "" -"Le fichier hex de ce firmware ne correspond pas au modèle d'imprimante.\n" -"Le fichier hex est prévu pour : %s\n" -"Imprimante détectée : %s\n" -"\n" -"Voulez-vous continuer et flasher ce fichier hex quand même ?\n" -"S'il vous plait, ne continuez que si vous êtes certain de faire le bon choix." +#, possible-c-format +msgid "This firmware hex file does not match the printer model.\nThe hex file is intended for: %s\nPrinter reported: %s\n\nDo you want to continue and flash this hex file anyway?\nPlease only continue if you are sure this is the right thing to do." +msgstr "Le fichier hex de ce firmware ne correspond pas au modèle d'imprimante.\nLe fichier hex est prévu pour : %s\nImprimante détectée : %s\n\nVoulez-vous continuer et flasher ce fichier hex quand même ?\nS'il vous plait, ne continuez que si vous êtes certain de faire le bon choix." #: src/libslic3r/PrintConfig.cpp:348 msgid "This flag enables the automatic cooling logic that adjusts print speed and fan speed according to layer printing time." @@ -9352,16 +9442,16 @@ msgstr "L'accélération que l'imprimante utilisera pour la première couche. R msgid "This is the acceleration your printer will use for infill. Set zero to disable acceleration control for infill." msgstr "Il s'agit de l'accélération que votre imprimante utilisera pour le remplissage. Régler sur zéro afin de désactiver le contrôle de l'accélération pour le remplissage." -#: src/libslic3r/PrintConfig.cpp:1508 -msgid "This is the acceleration your printer will use for perimeters. A high value like 9000 usually gives good results if your hardware is up to the job. Set zero to disable acceleration control for perimeters." -msgstr "L'accélération que votre imprimante utilisera pour les périmètres. Une valeur élevée comme 9000 donne généralement de bons résultats si votre matériel le permet. Régler sur zéro afin de désactiver le contrôle de l'accélération pour les périmètres." +#: src/libslic3r/PrintConfig.cpp:1582 +msgid "This is the acceleration your printer will use for perimeters. Set zero to disable acceleration control for perimeters." +msgstr "L'accélération qui sera utilisée par votre imprimante pour les périmètres. Régler sur zéro pour désactiver l'accélération pour les périmètres." #: src/libslic3r/PrintConfig.cpp:1435 msgid "This is the diameter of your extruder nozzle (for example: 0.5, 0.35 etc.)" msgstr "Il s'agit du diamètre de la buse de votre extrudeur (par exemple: 0.5, 0.35, etc.)" #: src/libslic3r/PrintConfig.cpp:1335 -#, c-format +#, possible-c-format msgid "This is the highest printable layer height for this extruder, used to cap the variable layer height and support layer height. Maximum recommended layer height is 75% of the extrusion width to achieve reasonable inter-layer adhesion. If set to 0, layer height is limited to 75% of the nozzle diameter." msgstr "Ceci est la hauteur de couche imprimable maximum pour cet extrudeur, utilisée pour plafonner la hauteur de couche variable et la hauteur de couche des supports. La hauteur de couche maximum recommandée est 75% de la largeur d'extrusion afin d'obtenir une adhésion inter-couches correcte. Si réglée sur 0, la hauteur de couche est limitée à 75% du diamètre de la buse." @@ -9378,12 +9468,8 @@ msgid "This matrix describes volumes (in cubic milimetres) required to purge the msgstr "Cette matrice décrit les volumes (en millimètres cube) nécessaires pour purger le nouveau filament dans la tour de nettoyage pour une paire d'outils donnée." #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:928 -msgid "" -"This operation is irreversible.\n" -"Do you want to proceed?" -msgstr "" -"Cette opération est irréversible.\n" -"Voulez-vous continuer?" +msgid "This operation is irreversible.\nDo you want to proceed?" +msgstr "Cette opération est irréversible.\nVoulez-vous continuer?" #: src/libslic3r/PrintConfig.cpp:1550 msgid "This option sets the number of perimeters to generate for each layer. Note that Slic3r may increase this number automatically when it detects sloping surfaces which benefit from a higher number of perimeters if the Extra Perimeters option is enabled." @@ -9450,17 +9536,9 @@ msgid "This vector saves required volumes to change from/to each tool used on th msgstr "Ce vecteur enregistre les volumes requis pour changer l'outil utilisé pour la tour de nettoyage. Ces valeurs sont utilisées pour simplifier la création des volumes de purge complets ci-dessous." #: src/slic3r/GUI/UpdateDialogs.cpp:216 -#, c-format -msgid "" -"This version of %s is not compatible with currently installed configuration bundles.\n" -"This probably happened as a result of running an older %s after using a newer one.\n" -"\n" -"You may either exit %s and try again with a newer version, or you may re-run the initial configuration. Doing so will create a backup snapshot of the existing configuration before installing files compatible with this %s." -msgstr "" -"Cette version de %s n'est pas compatible avec les ensembles de configuration actuellement installés.\n" -"Cela survient probablement du fait d'avoir lancé une ancienne version de %s après en avoir utilisé une nouvelle.\n" -"\n" -"Vous pouvez soit quitter %s et essayer à nouveau avec une version plus récente, ou vous pouvez relancer la configuration initiale. Procéder ainsi permettra de créer une sauvegarde de la configuration existante avant d'installer les fichiers compatibles avec ce %s." +#, possible-c-format +msgid "This version of %s is not compatible with currently installed configuration bundles.\nThis probably happened as a result of running an older %s after using a newer one.\n\nYou may either exit %s and try again with a newer version, or you may re-run the initial configuration. Doing so will create a backup snapshot of the existing configuration before installing files compatible with this %s." +msgstr "Cette version de %s n'est pas compatible avec les ensembles de configuration actuellement installés.\nCela survient probablement du fait d'avoir lancé une ancienne version de %s après en avoir utilisé une nouvelle.\n\nVous pouvez soit quitter %s et essayer à nouveau avec une version plus récente, ou vous pouvez relancer la configuration initiale. Procéder ainsi permettra de créer une sauvegarde de la configuration existante avant d'installer les fichiers compatibles avec ce %s." #: src/libslic3r/PrintConfig.cpp:2601 msgid "This will apply a gamma correction to the rasterized 2D polygons. A gamma value of zero means thresholding with the threshold in the middle. This behaviour eliminates antialiasing without losing holes in polygons." @@ -9536,7 +9614,7 @@ msgid "To use a custom CA file, please import your CA file into Certificate Stor msgstr "Pour utiliser un fichier CA personnalisé, veuillez importer votre fichier CA dans le Magasin de Certificats / Trousseau." #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:271 -#, c-format +#, possible-c-format msgid "Toggle %c axis mirroring" msgstr "Activer la symétrie sur l'axe %c" @@ -9620,6 +9698,10 @@ msgstr "Couches supérieures solides" msgid "Top View" msgstr "Vue du Dessus" +#: src/libslic3r/PrintConfig.cpp:1211 +msgid "Topmost surface only" +msgstr "Uniquement la partie supérieure de la surface" + #: src/slic3r/GUI/WipeTowerDialog.cpp:285 msgid "Total purging volume is calculated by summing two values below, depending on which tools are loaded/unloaded." msgstr "Le volume de purge total est calculé en additionnant les deux valeurs ci-dessous, en fonction des outils qui sont chargés/déchargés." @@ -9680,13 +9762,9 @@ msgid "Type:" msgstr "Type :" #: src/slic3r/GUI/OpenGLManager.cpp:275 -#, c-format -msgid "" -"Unable to load the following shaders:\n" -"%s" -msgstr "" -"Impossible de charger les shaders suivants :\n" -"%s" +#, possible-c-format +msgid "Unable to load the following shaders:\n%s" +msgstr "Impossible de charger les shaders suivants :\n%s" #: src/slic3r/GUI/Plater.cpp:3233 msgid "Unable to reload:" @@ -9708,7 +9786,7 @@ msgid "Undo" msgstr "Annuler" #: src/slic3r/GUI/GLCanvas3D.cpp:4382 -#, c-format +#, possible-c-format msgid "Undo %1$d Action" msgid_plural "Undo %1$d Actions" msgstr[0] "Annuler %1$d Action" @@ -9754,20 +9832,12 @@ msgid "UNLOCKED LOCK" msgstr "CADENAS OUVERT" #: src/slic3r/GUI/Tab.cpp:3719 -msgid "" -"UNLOCKED LOCK icon indicates that some settings were changed and are not equal to the system (or default) values for the current option group.\n" -"Click to reset all settings for current option group to the system (or default) values." -msgstr "" -"L'icône CADENAS OUVERT indique que certains paramètres ont été modifiés et ne sont pas égaux aux valeurs du système (ou par défaut) pour le groupe d'options actuel.\n" -"Cliquez pour régler tous les paramètres pour le groupe d'options actuel sur les valeurs du système (ou par défaut)." +msgid "UNLOCKED LOCK icon indicates that some settings were changed and are not equal to the system (or default) values for the current option group.\nClick to reset all settings for current option group to the system (or default) values." +msgstr "L'icône CADENAS OUVERT indique que certains paramètres ont été modifiés et ne sont pas égaux aux valeurs du système (ou par défaut) pour le groupe d'options actuel.\nCliquez pour régler tous les paramètres pour le groupe d'options actuel sur les valeurs du système (ou par défaut)." #: src/slic3r/GUI/Tab.cpp:3734 -msgid "" -"UNLOCKED LOCK icon indicates that the value was changed and is not equal to the system (or default) value.\n" -"Click to reset current value to the system (or default) value." -msgstr "" -"L'icône CADENAS OUVERT indique que la valeur a été changée et n'est pas égale à la valeur du système (ou par défaut).\n" -"Cliquez pour réinitialiser la valeur actuelle sur les valeurs du système (ou par défaut)." +msgid "UNLOCKED LOCK icon indicates that the value was changed and is not equal to the system (or default) value.\nClick to reset current value to the system (or default) value." +msgstr "L'icône CADENAS OUVERT indique que la valeur a été changée et n'est pas égale à la valeur du système (ou par défaut).\nCliquez pour réinitialiser la valeur actuelle sur les valeurs du système (ou par défaut)." #: src/slic3r/GUI/KBShortcutsDialog.cpp:173 msgid "Unselect gizmo or clear selection" @@ -9805,11 +9875,6 @@ msgstr "Sélection non supportée" msgid "up to" msgstr "jusqu'à" -#: src/slic3r/GUI/GLCanvas3D.cpp:961 -#, c-format -msgid "up to %.2f mm" -msgstr "jusqu'à %.2f mm" - #: src/slic3r/GUI/UpdateDialogs.cpp:38 msgid "Update available" msgstr "Mise à jour disponible" @@ -9851,6 +9916,10 @@ msgstr "Téléchargement" msgid "Upper Layer" msgstr "Couche du Haut" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:218 +msgid "Upper layer" +msgstr "Couche supérieure" + #: src/slic3r/GUI/DoubleSlider.cpp:1276 msgid "Use another extruder" msgstr "Utiliser un autre extrudeur" @@ -10026,6 +10095,22 @@ msgstr "version" msgid "Vertical shells" msgstr "Parois verticales" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:237 +msgid "Vertical Slider" +msgstr "Barre de Défilement Verticale" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:208 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:212 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:231 +msgid "Vertical slider - Move active thumb Down" +msgstr "Barre de défilement verticale - Déplacer le curseur actif vers le Bas" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:207 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:211 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:230 +msgid "Vertical slider - Move active thumb Up" +msgstr "Barre de défilement verticale - Déplacer le curseur actif vers le Haut" + #: src/slic3r/GUI/GUI_Preview.cpp:265 src/slic3r/GUI/GUI_Preview.cpp:271 msgid "View" msgstr "Vue" @@ -10035,12 +10120,8 @@ msgid "View mode" msgstr "Mode de vue" #: src/slic3r/GUI/UnsavedChangesDialog.cpp:666 -msgid "" -"Visit \"Preferences\" and check \"%1%\"\n" -"to be asked about unsaved changes again." -msgstr "" -"Accédez aux \"Préférences\" et cochez \"%1%\"\n" -"pour être à nouveau interrogé sur les modifications non enregistrées." +msgid "Visit \"Preferences\" and check \"%1%\"\nto be asked about unsaved changes again." +msgstr "Accédez aux \"Préférences\" et cochez \"%1%\"\npour être à nouveau interrogé sur les modifications non enregistrées." #: src/libslic3r/PrintConfig.cpp:3553 msgid "Visualize an already sliced and saved G-code" @@ -10105,12 +10186,12 @@ msgid "Welcome" msgstr "Bienvenue" #: src/slic3r/GUI/ConfigWizard.cpp:445 -#, c-format +#, possible-c-format msgid "Welcome to the %s Configuration Assistant" msgstr "Bienvenue dans l'Assistant de Configuration de %s" #: src/slic3r/GUI/ConfigWizard.cpp:447 -#, c-format +#, possible-c-format msgid "Welcome to the %s Configuration Wizard" msgstr "Bienvenue dans l'Assistant de Configuration de %s" @@ -10122,6 +10203,10 @@ msgstr "Que souhaitez-vous faire avec le préréglage de \"%1%\" après l'enregi msgid "When checked, the print and filament presets are shown in the preset editor even if they are marked as incompatible with the active printer" msgstr "Lorsqu'ils sont sélectionnés, les préréglages de l'imprimante et du filament sont visibles dans l'éditeur de préréglage même s'ils sont désignés comme incompatibles avec l'imprimante en cours d'utilisation" +#: src/slic3r/GUI/Preferences.cpp:122 +msgid "When checked, whenever dragging and dropping a project file on the application, shows a dialog asking to select the action to take on the file to load." +msgstr "Quand cette case est cochée, lorsque vous faites glisser et déposez un projet de fichier sur l'application, une boite de dialogue apparait pour vous demander de sélectionner l'action à accomplir sur le fichier à charger." + #: src/slic3r/GUI/Preferences.cpp:156 msgid "When closing the application, always ask for unsaved changes" msgstr "Lors de la fermeture de l'application, toujours demander pour les modifications non enregistrées" @@ -10206,18 +10291,15 @@ msgstr "Largeur des bâtonnets de connexion qui connectent l'objet et le socle g msgid "Width of the display" msgstr "Largeur de l'affichage" -#: src/slic3r/GUI/PresetHints.cpp:47 -msgid "will always run at %1%%%" -msgstr "fonctionnera toujours à %1%%%" - -#: src/slic3r/GUI/PresetHints.cpp:54 -msgid "will be turned off." -msgstr "sera désactivé." - #: src/libslic3r/PrintConfig.cpp:2584 msgid "Will inflate or deflate the sliced 2D polygons according to the sign of the correction." msgstr "Va augmenter ou diminuer les polygones 2D découpés en fonction du signe de la correction." +#: src/slic3r/GUI/GCodeViewer.cpp:2660 src/slic3r/GUI/GCodeViewer.cpp:2663 +#: src/slic3r/GUI/GUI_Preview.cpp:978 +msgid "Wipe" +msgstr "Nettoyer" + #: src/libslic3r/PrintConfig.cpp:2404 msgid "Wipe into this object" msgstr "Nettoyer dans cet objet" @@ -10284,18 +10366,12 @@ msgid "World coordinates" msgstr "Les coordonnées mondiales" #: src/slic3r/GUI/UpdateDialogs.cpp:92 -msgid "" -"Would you like to install it?\n" -"\n" -"Note that a full configuration snapshot will be created first. It can then be restored at any time should there be a problem with the new version.\n" -"\n" -"Updated configuration bundles:" -msgstr "" -"Voulez-vous l'installer ?\n" -"\n" -"Notez qu'un instantané complet de la configuration sera sauvegardé d'abord. Elle peut être restaurée à tout moment si vous rencontrez un problème avec la nouvelle version.\n" -"\n" -"Ensembles de configuration mis à jour :" +msgid "Would you like to install it?\n\nNote that a full configuration snapshot will be created first. It can then be restored at any time should there be a problem with the new version.\n\nUpdated configuration bundles:" +msgstr "Voulez-vous l'installer ?\n\nNotez qu'un instantané complet de la configuration sera sauvegardé d'abord. Elle peut être restaurée à tout moment si vous rencontrez un problème avec la nouvelle version.\n\nEnsembles de configuration mis à jour :" + +#: src/slic3r/GUI/GUI_App.cpp:1802 +msgid "Would you like to stop uploads and close the program?" +msgstr "Souhaitez-vous arrêter les téléchargements et fermer le programme ?" #: src/libslic3r/miniz_extension.cpp:151 msgid "write calledback failed" @@ -10366,7 +10442,7 @@ msgid "You can't change a type of the last solid part of the object." msgstr "Vous ne pouvez pas changer un type de la dernière partie solide de l'objet." #: src/slic3r/GUI/Plater.cpp:2352 -#, c-format +#, possible-c-format msgid "You can't to add the object(s) from %s because of one or some of them is(are) multi-part" msgstr "Vous ne pouvez pas ajouter l'objet (les objets) depuis %s car l'un d'entre eux est en plusieurs parties" @@ -10378,13 +10454,13 @@ msgstr "Vous ne pouvez pas charger un projet SLA avec un objet en plusieurs part msgid "You cannot use non-uniform scaling mode for multiple objects/parts selection" msgstr "Vous ne pouvez pas utiliser un mode de redimensionnement non-uniforme pour une sélection d'objets/de parties multiples" +#: src/slic3r/GUI/NotificationManager.hpp:459 +msgid "You have just added a G-code for color change, but its value is empty.\nTo export the G-code correctly, check the \"Color Change G-code\" in \"Printer Settings > Custom G-code\"" +msgstr "Vous venez d'ajouter un G-code de changement de couleur, mais sa valeur est vide.\nPour exporter le G-code correctement, référez-vous à \"G-code de Changement de Couleur\" dans \"Réglages de l'Imprimante > G-code Personnalisé\"" + #: src/slic3r/GUI/SavePresetDialog.cpp:277 -msgid "" -"You have selected physical printer \"%1%\" \n" -"with related printer preset \"%2%\"" -msgstr "" -"Vous avez sélectionné l'imprimante physique \"%1%\"\n" -"avec le préréglage d'imprimante associé \"%2%\"" +msgid "You have selected physical printer \"%1%\" \nwith related printer preset \"%2%\"" +msgstr "Vous avez sélectionné l'imprimante physique \"%1%\"\navec le préréglage d'imprimante associé \"%2%\"" #: src/slic3r/GUI/GUI_App.cpp:1078 msgid "You have the following presets with saved options for \"Print Host upload\"" @@ -10399,7 +10475,7 @@ msgid "You must install a configuration update." msgstr "Il est nécessaire d'installer une mise à niveau de configuration." #: src/slic3r/GUI/Preferences.cpp:299 -#, c-format +#, possible-c-format msgid "You need to restart %s to make the changes effective." msgstr "Vous devez redémarrer %s afin que les modifications soient appliquées." @@ -10408,7 +10484,7 @@ msgid "You should to change a name of your printer device. It can't be saved." msgstr "Vous devez changer le nom de votre imprimante. Il ne peut pas être enregistré." #: src/slic3r/GUI/GUI_ObjectList.cpp:3884 -#, c-format +#, possible-c-format msgid "You started your selection with %s Item." msgstr "Vous avez commencé votre sélection avec l'item %s." @@ -10436,29 +10512,21 @@ msgstr "Votre fichier a été réparé." msgid "Your object appears to be too large, so it was automatically scaled down to fit your print bed." msgstr "Votre objet semble être trop grand, il a donc été automatiquement réduit afin de l'adapter à votre plateau d'impression." +#: src/libslic3r/GCode.cpp:1261 +msgid "Your print is very close to the priming regions. Make sure there is no collision." +msgstr "Votre impression est très proche des zones de purge. Assurez-vous qu'il n'y a pas de collision." + #: src/libslic3r/PrintConfig.cpp:2428 msgid "Z offset" msgstr "Décalage Z" #: src/slic3r/GUI/ConfigManipulation.cpp:59 -msgid "" -"Zero first layer height is not valid.\n" -"\n" -"The first layer height will be reset to 0.01." -msgstr "" -"Une hauteur de première couche de zéro n'est pas valide.\n" -"\n" -"La hauteur de la première couche sera réinitialisée à 0,01." +msgid "Zero first layer height is not valid.\n\nThe first layer height will be reset to 0.01." +msgstr "Une hauteur de première couche de zéro n'est pas valide.\n\nLa hauteur de la première couche sera réinitialisée à 0,01." #: src/slic3r/GUI/ConfigManipulation.cpp:47 -msgid "" -"Zero layer height is not valid.\n" -"\n" -"The layer height will be reset to 0.01." -msgstr "" -"Une hauteur de couche de zéro n'est pas valide.\n" -"\n" -"La hauteur de la couche sera réinitialisée à 0,01." +msgid "Zero layer height is not valid.\n\nThe layer height will be reset to 0.01." +msgstr "Une hauteur de couche de zéro n'est pas valide.\n\nLa hauteur de la couche sera réinitialisée à 0,01." #: src/libslic3r/PrintConfig.cpp:2831 msgid "Zig-Zag" @@ -10482,12 +10550,8 @@ msgid "Zoom to Bed" msgstr "Zoomer sur le Lit" #: src/slic3r/GUI/KBShortcutsDialog.cpp:176 -msgid "" -"Zoom to selected object\n" -"or all objects in scene, if none selected" -msgstr "" -"Zoomer sur l'objet sélectionné\n" -"ou sur tous les objets sur la scène, si aucun n'est sélectionné" +msgid "Zoom to selected object\nor all objects in scene, if none selected" +msgstr "Zoomer sur l'objet sélectionné\nou sur tous les objets sur la scène, si aucun n'est sélectionné" #: src/libslic3r/PrintConfig.cpp:241 src/libslic3r/PrintConfig.cpp:816 #: src/libslic3r/PrintConfig.cpp:1748 src/libslic3r/PrintConfig.cpp:1758 diff --git a/resources/localization/it/PrusaSlicer.mo b/resources/localization/it/PrusaSlicer.mo index 61992ffd9..4b70603d8 100644 Binary files a/resources/localization/it/PrusaSlicer.mo and b/resources/localization/it/PrusaSlicer.mo differ diff --git a/resources/localization/it/PrusaSlicer_it.po b/resources/localization/it/PrusaSlicer_it.po index bebc6ef5b..647960106 100644 --- a/resources/localization/it/PrusaSlicer_it.po +++ b/resources/localization/it/PrusaSlicer_it.po @@ -5,20 +5,11 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -"X-Generator: Poedit 2.4.2\n" -"Project-Id-Version: \n" -"POT-Creation-Date: \n" -"PO-Revision-Date: \n" -"Last-Translator: \n" -"Language-Team: \n" +"X-Generator: PhraseApp (phraseapp.com)\n" #: src/slic3r/GUI/Tab.cpp:4124 -msgid "" -"\"%1%\" is disabled because \"%2%\" is on in \"%3%\" category.\n" -"To enable \"%1%\", please switch off \"%2%\"" -msgstr "" -"\"%1%\" è disattivato perchè \"%2%\" è nella categoria \"%3%\".\n" -"Per attivare \"%1%\", si prega di spegnere \"%2%\"" +msgid "\"%1%\" is disabled because \"%2%\" is on in \"%3%\" category.\nTo enable \"%1%\", please switch off \"%2%\"" +msgstr "\"%1%\" è disattivato perchè \"%2%\" è nella categoria \"%3%\".\nPer attivare \"%1%\", si prega di spegnere \"%2%\"" #: src/libslic3r/PrintConfig.cpp:249 src/libslic3r/PrintConfig.cpp:828 #: src/libslic3r/PrintConfig.cpp:1148 src/libslic3r/PrintConfig.cpp:1327 @@ -28,11 +19,6 @@ msgstr "" msgid "%" msgstr "%" -#: src/slic3r/GUI/GLCanvas3D.cpp:969 -#, c-format -msgid "%.2f - %.2f mm" -msgstr "%.2f - %.2f mm" - #. TRN Remove/Delete #: src/slic3r/GUI/Tab.cpp:3425 msgid "%1% Preset" @@ -51,140 +37,113 @@ msgid "%1%=%2% mm is too low to be printable at a layer height %3% mm" msgstr "%1%=%2% mm è troppo basso per essere un altezza layer stampabile %3% mm" #: src/slic3r/GUI/PresetHints.cpp:228 -#, c-format +#, possible-c-format msgid "%3.2f mm³/s at filament speed %3.2f mm/s." msgstr "%3.2f mm³/s alla velocità del filamento di %3.2f mm/s." #: src/slic3r/GUI/Plater.cpp:1061 -#, c-format +#, possible-c-format msgid "%d (%d shells)" msgstr "%d (%d di perimetri)" #: src/slic3r/GUI/Plater.cpp:1069 -#, c-format +#, possible-c-format msgid "%d degenerate facets, %d edges fixed, %d facets removed, %d facets added, %d facets reversed, %d backwards edges" msgstr "%d facce degenerate, %d spigoli riparati, %d facce rimosse, %d faccee aggiunte, %d facce invertite, %d spigoli inversi" #: src/slic3r/GUI/PresetHints.cpp:269 -#, c-format +#, possible-c-format msgid "%d lines: %.2f mm" msgstr "%d linee: %.2f mm" #: src/slic3r/GUI/MainFrame.cpp:1728 -#, c-format +#, possible-c-format msgid "%d presets successfully imported." msgstr "%d preset importati correttamente." #: src/slic3r/GUI/GUI_App.cpp:718 -#, c-format -msgid "" -"%s\n" -"Do you want to continue?" -msgstr "" -"%s\n" -"Vuoi continuare?" +#, possible-c-format +msgid "%s\nDo you want to continue?" +msgstr "%s\nVuoi continuare?" #: src/slic3r/GUI/MainFrame.cpp:917 src/slic3r/GUI/MainFrame.cpp:1316 -#, c-format +#, possible-c-format msgid "%s &Website" msgstr "Sito &Web %s" #: src/slic3r/GUI/GUI_App.cpp:394 -#, c-format +#, possible-c-format msgid "%s - BREAKING CHANGE" msgstr "%s - BREAKING CHANGE" +#: src/slic3r/GUI/Plater.cpp:1410 +#, possible-c-format +msgid "%s - Drop project file" +msgstr "%s - Rilascia file progetto" + #: src/slic3r/GUI/UpdateDialogs.cpp:211 -#, c-format +#, possible-c-format msgid "%s configuration is incompatible" msgstr "configurazione %s non compatibile" #: src/slic3r/GUI/Field.cpp:223 -#, c-format +#, possible-c-format msgid "%s doesn't support percentage" msgstr "%s non supporta la percentuale" #: src/slic3r/GUI/MsgDialog.cpp:73 -#, c-format +#, possible-c-format msgid "%s error" msgstr "errore %s" #: src/slic3r/GUI/ConfigWizard.cpp:499 -#, c-format +#, possible-c-format msgid "%s Family" msgstr "Famiglia %s" #: src/slic3r/GUI/MsgDialog.cpp:74 -#, c-format +#, possible-c-format msgid "%s has encountered an error" msgstr "%s ha riscontrato un errore" #: src/slic3r/GUI/GUI_App.cpp:528 -#, c-format -msgid "" -"%s has encountered an error. It was likely caused by running out of memory. If you are sure you have enough RAM on your system, this may also be a bug and we would be glad if you reported it.\n" -"\n" -"The application will now terminate." -msgstr "" -"%s ha riscontrato un errore. Probabilmente è stato causato dalla memoria piena. Se sei sicuro di avere abbastanza RAM nel sistema, questo potrebbe essere un bug e te ne saremmo grati se potessi informarci.\n" -"\n" -"L'applicazione verrà chiusa." +#, possible-c-format +msgid "%s has encountered an error. It was likely caused by running out of memory. If you are sure you have enough RAM on your system, this may also be a bug and we would be glad if you reported it.\n\nThe application will now terminate." +msgstr "%s ha riscontrato un errore. Probabilmente è stato causato dalla memoria piena. Se sei sicuro di avere abbastanza RAM nel sistema, questo potrebbe essere un bug e te ne saremmo grati se potessi informarci.\n\nL'applicazione verrà chiusa." #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:62 -#, c-format +#, possible-c-format msgid "%s has encountered an error. It was likely caused by running out of memory. If you are sure you have enough RAM on your system, this may also be a bug and we would be glad if you reported it." msgstr "%s ha riscontrato un errore. Probabilmente è stato causato dalla memoria piena. Se sei sicuro di avere abbastanza RAM nel sistema, questo potrebbe essere un bug e te ne saremmo grati se potessi informarci." #: src/slic3r/GUI/UpdateDialogs.cpp:309 -#, c-format +#, possible-c-format msgid "%s has no configuration updates available." msgstr "Non sono disponibili aggiornamenti di configurazione per %s." #: src/slic3r/GUI/UpdateDialogs.cpp:148 src/slic3r/GUI/UpdateDialogs.cpp:210 -#, c-format +#, possible-c-format msgid "%s incompatibility" msgstr "incompatibilità %s" #: src/slic3r/GUI/UpdateDialogs.cpp:270 -#, c-format -msgid "" -"%s now uses an updated configuration structure.\n" -"\n" -"So called 'System presets' have been introduced, which hold the built-in default settings for various printers. These System presets cannot be modified, instead, users now may create their own presets inheriting settings from one of the System presets.\n" -"An inheriting preset may either inherit a particular value from its parent or override it with a customized value.\n" -"\n" -"Please proceed with the %s that follows to set up the new presets and to choose whether to enable automatic preset updates." -msgstr "" -"%s adesso utilizza uno schema aggiornato di configurazioni.\n" -"\n" -"Sono stati introdotti i così detti 'Preset di sistema', che contengono i settaggi integrati predefiniti per varie stampanti. Questi preset di sistema non possono essere modificati, però l'utente può creare i propri preset ereditando le impostazioni da quelli di sistema.\n" -"Un preset ereditato può sia ereditare un valore particolare dal genitore, o sovrascriverlo con un valore personalizzato.\n" -"\n" -"Si prega di procedere con il %s che segue per impostare i nuovi preset e scegliere se abilitare gli aggiornamenti automatici del preset." +#, possible-c-format +msgid "%s now uses an updated configuration structure.\n\nSo called 'System presets' have been introduced, which hold the built-in default settings for various printers. These System presets cannot be modified, instead, users now may create their own presets inheriting settings from one of the System presets.\nAn inheriting preset may either inherit a particular value from its parent or override it with a customized value.\n\nPlease proceed with the %s that follows to set up the new presets and to choose whether to enable automatic preset updates." +msgstr "%s adesso utilizza uno schema aggiornato di configurazioni.\n\nSono stati introdotti i così detti 'Preset di sistema', che contengono i settaggi integrati predefiniti per varie stampanti. Questi preset di sistema non possono essere modificati, però l'utente può creare i propri preset ereditando le impostazioni da quelli di sistema.\nUn preset ereditato può sia ereditare un valore particolare dal genitore, o sovrascriverlo con un valore personalizzato.\n\nSi prega di procedere con il %s che segue per impostare i nuovi preset e scegliere se abilitare gli aggiornamenti automatici del preset." #: src/slic3r/GUI/GUI_App.cpp:1512 -#, c-format +#, possible-c-format msgid "%s View Mode" msgstr "%s Modalità Visualizzazione" #: src/slic3r/GUI/UpdateDialogs.cpp:151 -#, c-format -msgid "" -"%s will now start updates. Otherwise it won't be able to start.\n" -"\n" -"Note that a full configuration snapshot will be created first. It can then be restored at any time should there be a problem with the new version.\n" -"\n" -"Updated configuration bundles:" -msgstr "" -"%s avvierà gli aggiornamenti. In caso contrario non sarà in grado di avviarsi.\n" -"\n" -"Si fa noto che prima verrà creata un'istantanea della configurazione completa. Questa potrà essere ripristinata in qualunque momento se dovesse esserci un problema con la nuova versione.\n" -"\n" -"Pacchetti di configurazione aggiornati:" +#, possible-c-format +msgid "%s will now start updates. Otherwise it won't be able to start.\n\nNote that a full configuration snapshot will be created first. It can then be restored at any time should there be a problem with the new version.\n\nUpdated configuration bundles:" +msgstr "%s avvierà gli aggiornamenti. In caso contrario non sarà in grado di avviarsi.\n\nSi fa noto che prima verrà creata un'istantanea della configurazione completa. Questa potrà essere ripristinata in qualunque momento se dovesse esserci un problema con la nuova versione.\n\nPacchetti di configurazione aggiornati:" #: src/slic3r/GUI/MainFrame.cpp:933 src/slic3r/GUI/MainFrame.cpp:937 #: src/slic3r/GUI/MainFrame.cpp:1329 -#, c-format +#, possible-c-format msgid "&About %s" msgstr "Inform&azioni su %s" @@ -312,6 +271,10 @@ msgstr "Fines&tra" msgid "(All)" msgstr "(Tutto)" +#: src/slic3r/GUI/Plater.cpp:1195 +msgid "(including spool)" +msgstr "(bobina inclusa)" + #: src/libslic3r/PrintConfig.cpp:1554 msgid "(minimum)" msgstr "(minimo)" @@ -332,6 +295,14 @@ msgstr "(Sconosciuto)" msgid ") not found." msgstr ") non trovato." +#: src/libslic3r/PrintConfig.cpp:1085 +msgid "0 (no open anchors)" +msgstr "0 (nessun ancoraggio aperto)" + +#: src/libslic3r/PrintConfig.cpp:1107 +msgid "0 (not anchored)" +msgstr "0 (non ancorato)" + #: src/libslic3r/PrintConfig.cpp:2060 msgid "0 (soluble)" msgstr "0 (solubile)" @@ -340,6 +311,10 @@ msgstr "0 (solubile)" msgid "0.2 (detachable)" msgstr "0.2 (rimovibile)" +#: src/libslic3r/PrintConfig.cpp:1090 src/libslic3r/PrintConfig.cpp:1112 +msgid "1000 (unlimited)" +msgstr "1000 (illimitato)" + #: src/slic3r/GUI/MainFrame.cpp:1234 msgid "3&D" msgstr "3&D" @@ -361,7 +336,7 @@ msgid "3Dconnexion settings" msgstr "Impostazioni 3Dconnexion" #: src/slic3r/GUI/Plater.cpp:5167 -#, c-format +#, possible-c-format msgid "3MF file exported to %s" msgstr "File 3MF esportato in %s" @@ -394,7 +369,7 @@ msgid "A toolpath outside the print area was detected." msgstr "È stato rilevato un percorso fuori dall'area di stampa." #: src/slic3r/GUI/AboutDialog.cpp:212 src/slic3r/GUI/AboutDialog.cpp:215 -#, c-format +#, possible-c-format msgid "About %s" msgstr "Informazioni su %s" @@ -402,11 +377,6 @@ msgstr "Informazioni su %s" msgid "above" msgstr "sopra" -#: src/slic3r/GUI/GLCanvas3D.cpp:965 -#, c-format -msgid "above %.2f mm" -msgstr "sopra %.2f mm" - #: src/libslic3r/PrintConfig.cpp:1677 msgid "Above Z" msgstr "Z Sopra" @@ -424,6 +394,10 @@ msgstr "Precisione" msgid "Accurate" msgstr "Precisa" +#: src/slic3r/GUI/Plater.cpp:1423 +msgid "Action" +msgstr "Azione" + #: src/slic3r/GUI/ConfigSnapshotDialog.cpp:78 msgid "Activate" msgstr "Attiva" @@ -540,7 +514,7 @@ msgid "Add modifier" msgstr "Aggiungi modificatore" #: src/libslic3r/PrintConfig.cpp:515 -#, c-format +#, possible-c-format msgid "Add more perimeters when needed for avoiding gaps in sloping walls. Slic3r keeps adding perimeters, until more than 70% of the loop immediately above is supported." msgstr "Aggiunge più perimetri quando necessario per evitare spazi tra i perimetri inclinati. Slic3r continua ad aggiungere perimetri fino a quando almeno il 70% del giro immediatamente sopra sarà supportato." @@ -711,6 +685,10 @@ msgstr "Allinea XY" msgid "Aligned" msgstr "Allineato" +#: src/libslic3r/PrintConfig.cpp:470 src/libslic3r/PrintConfig.cpp:902 +msgid "Aligned Rectilinear" +msgstr "Allineato Rettilineo " + #: src/slic3r/GUI/ConfigWizard.cpp:308 src/slic3r/GUI/ConfigWizard.cpp:598 #: src/slic3r/GUI/Tab.cpp:3507 src/slic3r/GUI/UnsavedChangesDialog.cpp:921 msgid "All" @@ -736,14 +714,26 @@ msgstr "Saranno rimossi tutti gli oggetti, continuare?" msgid "All settings changes will be discarded." msgstr "Tutte le modifiche alle impostazioni verranno eliminate." +#: src/libslic3r/PrintConfig.cpp:1212 +msgid "All solid surfaces" +msgstr "Tutte le superfici solide" + #: src/slic3r/GUI/ConfigWizard.cpp:307 msgid "All standard" msgstr "Tutto standard" +#: src/libslic3r/PrintConfig.cpp:1210 +msgid "All top surfaces" +msgstr "Tutte le superfici superiori" + #: src/libslic3r/miniz_extension.cpp:121 msgid "allocation failed" msgstr "allocazione fallita" +#: src/slic3r/GUI/Preferences.cpp:161 src/slic3r/GUI/Preferences.cpp:165 +msgid "Allow just a single PrusaSlicer instance" +msgstr "Permetti una singola istanza di PrusaSlicer" + #: src/slic3r/GUI/Plater.cpp:3915 msgid "Along X axis" msgstr "Lungo asse X" @@ -770,17 +760,13 @@ msgid "Always ask for unsaved changes when selecting new preset" msgstr "Chiedere sempre riguardo le modifiche non salvate quando si seleziona un nuovo preset" #: src/slic3r/GUI/Plater.cpp:5135 -#, c-format +#, possible-c-format msgid "AMF file exported to %s" msgstr "File AMF esportato in %s" #: src/slic3r/GUI/GLCanvas3D.cpp:638 -msgid "" -"An object outside the print area was detected.\n" -"Resolve the current problem to continue slicing." -msgstr "" -"È stato rilevato un oggetto al di fuori dell'area di stampa.\n" -"Risolvere il problema per continuare lo slicing." +msgid "An object outside the print area was detected.\nResolve the current problem to continue slicing." +msgstr "È stato rilevato un oggetto al di fuori dell'area di stampa.\nRisolvere il problema per continuare lo slicing." #: src/slic3r/GUI/GLCanvas3D.cpp:633 msgid "An object outside the print area was detected." @@ -799,6 +785,10 @@ msgstr "Qualunque freccia" msgid "Any modifications should be saved as a new preset inherited from this one." msgstr "Qualunque modifica deve essere salvata come un nuovo preset ereditato da questo." +#: src/libslic3r/PrintConfig.cpp:162 +msgid "API key" +msgstr "Chiave API" + #: src/libslic3r/PrintConfig.cpp:106 msgid "API Key / Password" msgstr "Chiave API / Password" @@ -829,12 +819,8 @@ msgid "Are you sure you want to %1% the selected preset?" msgstr "Sei sicuro di voler %1% il preset selezionato?" #: src/slic3r/GUI/FirmwareDialog.cpp:902 -msgid "" -"Are you sure you want to cancel firmware flashing?\n" -"This could leave your printer in an unusable state!" -msgstr "" -"Sei sicuro di voler annullare il flash del firmware?\n" -"Questo potrebbe lasciare la tua stampante in una condizione inutilizzabile!" +msgid "Are you sure you want to cancel firmware flashing?\nThis could leave your printer in an unusable state!" +msgstr "Sei sicuro di voler annullare il flash del firmware?\nQuesto potrebbe lasciare la tua stampante in una condizione inutilizzabile!" #: src/slic3r/GUI/DoubleSlider.cpp:2122 src/slic3r/GUI/DoubleSlider.cpp:2142 msgid "Are you sure you want to continue?" @@ -865,6 +851,10 @@ msgstr "Intorno all'oggetto" msgid "Arrange" msgstr "Disponi" +#: src/slic3r/GUI/GLCanvas3D.cpp:3889 +msgid "Arrange options" +msgstr "Opzioni di disposizione" + #: src/slic3r/GUI/GLCanvas3D.cpp:4859 src/slic3r/GUI/KBShortcutsDialog.cpp:152 msgid "Arrange selection" msgstr "Disponi selezione" @@ -927,6 +917,18 @@ msgstr "Chiedere riguardo le modifiche non salvate alla chiusura del programma" msgid "Ask for unsaved changes when selecting new preset" msgstr "Chiedere riguardo le modifiche non salvate quando si seleziona un nuovo preset" +#: src/slic3r/GUI/ConfigWizard.cpp:1183 src/slic3r/GUI/Preferences.cpp:91 +msgid "Associate .3mf files to PrusaSlicer" +msgstr "Associa i file .3mf a PrusaSlicer" + +#: src/slic3r/GUI/Preferences.cpp:177 +msgid "Associate .gcode files to PrusaSlicer G-code Viewer" +msgstr "Associa i file .gcode al Visualizzatore G-code di PrusaSlicer" + +#: src/slic3r/GUI/ConfigWizard.cpp:1184 src/slic3r/GUI/Preferences.cpp:98 +msgid "Associate .stl files to PrusaSlicer" +msgstr "Associa i file .stl a PrusaSlicer" + #: src/slic3r/GUI/GUI_App.cpp:1878 src/slic3r/GUI/Jobs/SLAImportJob.cpp:210 #: src/slic3r/GUI/Plater.cpp:2256 src/slic3r/GUI/Tab.cpp:3189 msgid "Attention!" @@ -950,12 +952,12 @@ msgid "Auto-generate points" msgstr "Genera punti automaticamente" #: src/slic3r/GUI/Plater.cpp:1066 -#, c-format +#, possible-c-format msgid "Auto-repaired (%d errors)" msgstr "Auto-riparati (%d errori)" #: src/slic3r/GUI/GUI_ObjectList.cpp:386 -#, c-format +#, possible-c-format msgid "Auto-repaired (%d errors):" msgstr "Auto-riparati (%d errori):" @@ -999,25 +1001,21 @@ msgstr "Autovelocità (avanzato)" msgid "Avoid crossing perimeters" msgstr "Evita incrocio perimetri" +#: src/libslic3r/PrintConfig.cpp:188 +msgid "Avoid crossing perimeters - Max detour length" +msgstr "Evita incrocio perimetri - Lunghezza massima della deviazione" + #: src/slic3r/GUI/Tab.cpp:3705 msgid "BACK ARROW" msgstr "FRECCIA INDIETRO" #: src/slic3r/GUI/Tab.cpp:3727 -msgid "" -"BACK ARROW icon indicates that the settings were changed and are not equal to the last saved preset for the current option group.\n" -"Click to reset all settings for the current option group to the last saved preset." -msgstr "" -"L'icona FRECCIA INDIETRO indica che le impostazioni sono state cambiate e non corrispondono all'ultimo preset salvato per il seguente gruppo di opzioni.\n" -"Clicca per reimpostare all'ultimo preset salvato tutte le impostazioni per il seguente gruppo di opzioni." +msgid "BACK ARROW icon indicates that the settings were changed and are not equal to the last saved preset for the current option group.\nClick to reset all settings for the current option group to the last saved preset." +msgstr "L'icona FRECCIA INDIETRO indica che le impostazioni sono state cambiate e non corrispondono all'ultimo preset salvato per il seguente gruppo di opzioni.\nClicca per reimpostare all'ultimo preset salvato tutte le impostazioni per il seguente gruppo di opzioni." #: src/slic3r/GUI/Tab.cpp:3741 -msgid "" -"BACK ARROW icon indicates that the value was changed and is not equal to the last saved preset.\n" -"Click to reset current value to the last saved preset." -msgstr "" -"L'icona FRECCIA ALL'INDIETRO indica che il valore è stato cambiato e non corrisponde all'ultimo preset salvato.\n" -"Cliccare per reimpostare il valore corrente all'ultimo preset salvato." +msgid "BACK ARROW icon indicates that the value was changed and is not equal to the last saved preset.\nClick to reset current value to the last saved preset." +msgstr "L'icona FRECCIA ALL'INDIETRO indica che il valore è stato cambiato e non corrisponde all'ultimo preset salvato.\nCliccare per reimpostare il valore corrente all'ultimo preset salvato." #: src/slic3r/GUI/Preferences.cpp:72 msgid "Background processing" @@ -1217,24 +1215,16 @@ msgid "buffer too small" msgstr "buffer troppo piccolo" #: src/slic3r/GUI/GUI_App.cpp:1152 -msgid "" -"But since this version of PrusaSlicer we don't show this information in Printer Settings anymore.\n" -"Settings will be available in physical printers settings." -msgstr "" -"Ma da questa versione di PrusaSlicer non mostriamo più queste informazioni nelle impostazioni della stampante.\n" -"Le impostazioni saranno disponibili nelle impostazioni delle stampanti fisiche." +msgid "But since this version of PrusaSlicer we don't show this information in Printer Settings anymore.\nSettings will be available in physical printers settings." +msgstr "Ma da questa versione di PrusaSlicer non mostriamo più queste informazioni nelle impostazioni della stampante.\nLe impostazioni saranno disponibili nelle impostazioni delle stampanti fisiche." #: src/slic3r/GUI/ButtonsDescription.cpp:16 msgid "Buttons And Text Colors Description" msgstr "Descrizione colori testo e pulsanti" #: src/slic3r/GUI/GUI_App.cpp:1084 -msgid "" -"By default new Printer devices will be named as \"Printer N\" during its creation.\n" -"Note: This name can be changed later from the physical printers settings" -msgstr "" -"Per impostazione predefinita le nuove stampanti saranno denominate \"Printer N\" durante la loro creazione.\n" -"Nota: Questo nome può essere cambiato in seguito dalle impostazioni delle stampanti fisiche" +msgid "By default new Printer devices will be named as \"Printer N\" during its creation.\nNote: This name can be changed later from the physical printers settings" +msgstr "Per impostazione predefinita le nuove stampanti saranno denominate \"Printer N\" durante la loro creazione.\nNota: Questo nome può essere cambiato in seguito dalle impostazioni delle stampanti fisiche" #: src/slic3r/GUI/PresetHints.cpp:222 msgid "by the print profile maximum" @@ -1276,32 +1266,16 @@ msgid "Cannot calculate extrusion width for %1%: Variable \"%2%\" not accessible msgstr "Non è possibile calcolare la larghezza di estrusione per %1%: Variabile \"%2%\" non accessibile." #: src/slic3r/GUI/GUI_ObjectList.cpp:3400 -msgid "" -"Cannot insert a new layer range after the current layer range.\n" -"Current layer range overlaps with the next layer range." -msgstr "" -"Non è possibile inserire un nuovo intervallo layer dopo quello attuale.\n" -"L'intervallo layer attuale si sovrappone alla quello successivo." +msgid "Cannot insert a new layer range after the current layer range.\nCurrent layer range overlaps with the next layer range." +msgstr "Non è possibile inserire un nuovo intervallo layer dopo quello attuale.\nL'intervallo layer attuale si sovrappone alla quello successivo." #: src/slic3r/GUI/GUI_ObjectList.cpp:3391 -msgid "" -"Cannot insert a new layer range after the current layer range.\n" -"The next layer range is too thin to be split to two\n" -"without violating the minimum layer height." -msgstr "" -"Non è possibile inserire un nuovo intervallo layer dopo quello attuale.\n" -"L'intervallo layer successivo è troppo sottile per essere diviso in due\n" -"senza violare l'altezza layer minima." +msgid "Cannot insert a new layer range after the current layer range.\nThe next layer range is too thin to be split to two\nwithout violating the minimum layer height." +msgstr "Non è possibile inserire un nuovo intervallo layer dopo quello attuale.\nL'intervallo layer successivo è troppo sottile per essere diviso in due\nsenza violare l'altezza layer minima." #: src/slic3r/GUI/GUI_ObjectList.cpp:3395 -msgid "" -"Cannot insert a new layer range between the current and the next layer range.\n" -"The gap between the current layer range and the next layer range\n" -"is thinner than the minimum layer height allowed." -msgstr "" -"Non è possibile inserire un nuovo intervallo layer tra quello attuale e quello successivo.\n" -"Lo spazio tra l'intervallo layer corrente e quello successivo\n" -"è più sottile dell'altezza layer minima consentita." +msgid "Cannot insert a new layer range between the current and the next layer range.\nThe gap between the current layer range and the next layer range\nis thinner than the minimum layer height allowed." +msgstr "Non è possibile inserire un nuovo intervallo layer tra quello attuale e quello successivo.\nLo spazio tra l'intervallo layer corrente e quello successivo\nè più sottile dell'altezza layer minima consentita." #: src/slic3r/GUI/SavePresetDialog.cpp:137 msgid "Cannot overwrite a system profile." @@ -1368,7 +1342,7 @@ msgid "Change Extruders" msgstr "Cambio Estrusori" #: src/slic3r/GUI/GUI_ObjectSettings.cpp:157 -#, c-format +#, possible-c-format msgid "Change Option %s" msgstr "Modifica Opzione %s" @@ -1408,6 +1382,11 @@ msgstr "Controlla aggiornamenti di configurazione" msgid "Check for updates" msgstr "Cerca aggiorna&menti" +#: src/slic3r/Utils/PresetUpdater.cpp:412 +#: src/slic3r/Utils/PresetUpdater.cpp:420 +msgid "checking install indices" +msgstr "controllo degli indici di installazione" + #: src/slic3r/GUI/BedShapeDialog.cpp:608 msgid "Choose a file to import bed texture from (PNG/SVG):" msgstr "Seleziona un file da cui importare la forma del piano di stampa (PNG/SVG):" @@ -1457,6 +1436,10 @@ msgstr "Circolare" msgid "Click right mouse button to open/close History" msgstr "Cliccare con il tasto destro del mouse per aprire/chiudere la Cronologia" +#: src/slic3r/GUI/GLCanvas3D.cpp:4341 +msgid "Click right mouse button to show arrangement options" +msgstr "Cliccare con il tasto destro del mouse per visualizzare le opzioni di disposizione" + #: src/slic3r/GUI/GUI_ObjectList.cpp:451 msgid "Click the icon to change the object printable property" msgstr "Clicca l'icona per cambiare le proprietà di stampa dell'oggetto" @@ -1523,11 +1506,6 @@ msgstr "Cambio colore (\"%1%\")" msgid "Color change (\"%1%\") for Extruder %2%" msgstr "Cambio colore (\"%1%\") per Estrusore %2%" -#: src/slic3r/GUI/GLCanvas3D.cpp:1001 -#, c-format -msgid "Color change for Extruder %d at %.2f mm" -msgstr "Cambio colore per Estrusore %d a %.2f mm" - #: src/slic3r/GUI/Tab.cpp:2203 msgid "Color Change G-code" msgstr "G-code cambio colore" @@ -1641,6 +1619,14 @@ msgstr "Configurazione Guidata" msgid "Confirmation" msgstr "Conferma" +#: src/libslic3r/PrintConfig.cpp:1070 +msgid "Connect an infill line to an internal perimeter with a short segment of an additional perimeter. If expressed as percentage (example: 15%) it is calculated over infill extrusion width. PrusaSlicer tries to connect two close infill lines to a short perimeter segment. If no such perimeter segment shorter than infill_anchor_max is found, the infill line is connected to a perimeter segment at just one side and the length of the perimeter segment taken is limited to this parameter, but no longer than anchor_length_max. Set this parameter to zero to disable anchoring perimeters connected to a single infill line." +msgstr "Collega una linea di riempimento ad un perimetro interno con un breve segmento di un perimetro aggiuntivo. Se espresso in percentuale (esempio: 15%) viene calcolato sulla larghezza di estrusione di riempimento. PrusaSlicer cerca di collegare due linee di riempimento vicine ad un breve segmento di perimetro. Se non viene rilevato alcun segmento perimetrale più corto di infill_anchor_max, la linea di riempimento viene collegata ad un segmento perimetrale su un solo lato e la lunghezza del segmento perimetrale considerato è limitata a questo parametro, ma non più lunga di anchor_length_max. Impostare questo parametro a zero per disabilitare i perimetri di ancoraggio collegati ad una singola linea di riempimento." + +#: src/libslic3r/PrintConfig.cpp:1097 +msgid "Connect an infill line to an internal perimeter with a short segment of an additional perimeter. If expressed as percentage (example: 15%) it is calculated over infill extrusion width. PrusaSlicer tries to connect two close infill lines to a short perimeter segment. If no such perimeter segment shorter than this parameter is found, the infill line is connected to a perimeter segment at just one side and the length of the perimeter segment taken is limited to infill_anchor, but no longer than this parameter. Set this parameter to zero to disable anchoring." +msgstr "Collegare una linea di riempimento ad un perimetro interno con un breve segmento di un perimetro aggiuntivo. Se espresso in percentuale (esempio: 15%) viene calcolato sulla larghezza di estrusione del riempimento. PrusaSlicer prova a collegare due linee di riempimento vicine ad un segmento di perimetro corto. Se non viene trovato un segmento perimetrale più corto di questo parametro, la linea di riempimento viene collegata ad un segmento perimetrale su un solo lato e la lunghezza del segmento perimetrale considerato è limitata a infill_anchor, ma non più lunga di questo parametro. Impostare questo parametro a zero per disabilitare l'ancoraggio." + #: src/slic3r/GUI/Tab.cpp:4046 msgid "Connection of the support sticks and junctions" msgstr "Connessione delle barre di supporto e giunzioni" @@ -1733,6 +1719,22 @@ msgstr "Copia negli appunti" msgid "Copy to Clipboard" msgstr "Copia negli appunti" +#: src/slic3r/GUI/AboutDialog.cpp:304 +msgid "Copy Version Info" +msgstr "Copia info versione" + +#: src/slic3r/Utils/PresetUpdater.cpp:84 +msgid "Copying of file %1% to %2% failed.\nError message : %3%\nCopying was triggered by function: %4%" +msgstr "Copia del file %1% a %2% non riuscita.\nMessaggio errore : %3%\nL'errore è stato causata dalla funzione: %4%" + +#: src/slic3r/Utils/PresetUpdater.cpp:91 +msgid "Copying of file %1% to %2% failed. Permissions fail at target file after copying.\nError message : %3%\nCopying was triggered by function: %4%" +msgstr "Copia del file %1% su %2% non riuscita. Permessi non validi nel file di destinazione dopo la copia.\nMessaggio errore : %3%\n Questo errore è causato dalla funzione: %4%." + +#: src/slic3r/Utils/PresetUpdater.cpp:70 +msgid "Copying of file %1% to %2% failed. Permissions fail at target file before copying.\nError message : %3%\nThis error happend during %4% phase." +msgstr "Copia del file %1% su %2% non riuscita. Permessi non validi nel file di destinazione prima della copia.\nMessaggio errore : %3%\n Questo errore si è verificato durante la fase %4%." + #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:156 msgid "Copying of the temporary G-code has finished but the exported code couldn't be opened during copy check. The output G-code is at %1%.tmp." msgstr "Copia del G-code temporaneo completata ma non è stato possibile aprire il codice esportato durante il controllo copia. Il G-code di output è su %1%.tmp." @@ -1746,12 +1748,8 @@ msgid "Copying of the temporary G-code to the output G-code failed" msgstr "Copia del G-code temporaneo nel G-code di output non riuscita" #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:163 -msgid "" -"Copying of the temporary G-code to the output G-code failed. Maybe the SD card is write locked?\n" -"Error message: %1%" -msgstr "" -"Copia del G-code temporaneo sul G-code di uscita non riuscita. Forse la scheda SD è bloccata in scrittura?\n" -"Messaggio di errore: %1%" +msgid "Copying of the temporary G-code to the output G-code failed. Maybe the SD card is write locked?\nError message: %1%" +msgstr "Copia del G-code temporaneo sul G-code di uscita non riuscita. Forse la scheda SD è bloccata in scrittura?\nMessaggio di errore: %1%" #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:147 msgid "Copying of the temporary G-code to the output G-code failed. There might be problem with target device, please try exporting again or using different device. The corrupted output G-code is at %1%.tmp." @@ -1834,6 +1832,10 @@ msgstr "Genera Pad intorno all'oggetto ed ignora l'elevazione del supporto" msgid "Critical angle" msgstr "Angolo critico" +#: src/slic3r/GUI/GUI_App.cpp:589 +msgid "Critical error" +msgstr "Errore critico" + #: src/libslic3r/PrintConfig.cpp:2832 msgid "Cross" msgstr "Croce" @@ -1852,7 +1854,7 @@ msgid "CURL init has failed. PrusaSlicer will be unable to establish network con msgstr "CURL init non riuscito. PrusaSlicer non sarà in grado di stabilire connessioni di rete. Vedere i log per ulteriori dettagli." #: src/slic3r/GUI/wxExtensions.cpp:624 -#, c-format +#, possible-c-format msgid "Current mode is %s" msgstr "La modalità corrente è %s" @@ -1902,6 +1904,10 @@ msgstr "Setup Stampante Personalizzata" msgid "Custom profile name:" msgstr "Nome profilo personalizzato:" +#: src/slic3r/GUI/Plater.cpp:3397 +msgid "Custom supports and seams were removed after repairing the mesh." +msgstr "I supporti e le cuciture personalizzate sono stati rimossi dopo la riparazione della mesh." + #: src/slic3r/GUI/DoubleSlider.cpp:1135 msgid "Custom template (\"%1%\")" msgstr "Modello personalizzato (\"%1%\")" @@ -1987,10 +1993,6 @@ msgstr "Profilo filamento predefinito" msgid "Default filament profile associated with the current printer profile. On selection of the current printer profile, this filament profile will be activated." msgstr "Profilo filamento predefinito associato al profilo stampante corrente. Quando si seleziona il profilo stampante corrente, questo profilo filamento verrà attivato." -#: src/slic3r/GUI/GLCanvas3D.cpp:910 src/slic3r/GUI/GLCanvas3D.cpp:939 -msgid "Default print color" -msgstr "Colore di stampa predefinito" - #: src/slic3r/GUI/Tab.cpp:1302 msgid "default print profile" msgstr "profilo di stampa predefinito" @@ -2088,7 +2090,7 @@ msgid "Delete Object" msgstr "Elimina Oggetto" #: src/slic3r/GUI/GUI_ObjectSettings.cpp:104 -#, c-format +#, possible-c-format msgid "Delete Option %s" msgstr "Elimina Opzione %s" @@ -2266,7 +2268,7 @@ msgstr "Disabilita la retrazione quando la traiettoria del movimento non oltrepa #: src/slic3r/GUI/UnsavedChangesDialog.cpp:641 msgid "Discard" -msgstr "Annulla" +msgstr "Cancella" #: src/slic3r/GUI/DoubleSlider.cpp:1066 msgid "Discard all custom changes" @@ -2350,15 +2352,9 @@ msgid "Do not rearrange the given models before merging and keep their original msgstr "Non disporre i modelli prima dell’unione e mantieni le coordinate XY originali." #: src/slic3r/GUI/Field.cpp:288 -#, c-format -msgid "" -"Do you mean %s%% instead of %s %s?\n" -"Select YES if you want to change this value to %s%%, \n" -"or NO if you are sure that %s %s is a correct value." -msgstr "" -"Intendevi %s invece di %s %s?\n" -"Seleziona SI se vuoi cambiare il valore a %s %%,\n" -"o NO se sei sicuro che %s %s è il valore corretto." +#, possible-c-format +msgid "Do you mean %s%% instead of %s %s?\nSelect YES if you want to change this value to %s%%, \nor NO if you are sure that %s %s is a correct value." +msgstr "Intendevi %s invece di %s %s?\nSeleziona SI se vuoi cambiare il valore a %s %%,\no NO se sei sicuro che %s %s è il valore corretto." #: src/slic3r/GUI/DoubleSlider.cpp:2138 msgid "Do you want to delete all saved tool changes?" @@ -2396,6 +2392,10 @@ msgstr "Non disporre" msgid "Don't notify about new releases any more" msgstr "Non notificare più i nuovi rilasci" +#: src/slic3r/GUI/Plater.cpp:1431 +msgid "Don't show again" +msgstr "Non mostrare più" + #: src/libslic3r/PrintConfig.cpp:403 msgid "Don't support bridges" msgstr "Non supportare i bridge" @@ -2443,9 +2443,13 @@ msgstr "Duplica per griglia" msgid "Duration" msgstr "Durata" -#: src/slic3r/GUI/PresetHints.cpp:39 -msgid "During the other layers, fan" -msgstr "Durante gli altri layer, la ventola" +#: src/slic3r/GUI/PresetHints.cpp:51 +msgid "During the other layers, fan will always run at %1%%%" +msgstr "Durante gli altri layer, la ventola lavorerà sempre a %1%%%" + +#: src/slic3r/GUI/PresetHints.cpp:58 +msgid "During the other layers, fan will be turned off." +msgstr "Durante gli altri layer, la ventola sarà spenta." #: src/libslic3r/PrintConfig.cpp:2833 msgid "Dynamic" @@ -2516,7 +2520,7 @@ msgid "Eject SD card / Flash drive after the G-code was exported to it." msgstr "Espelli scheda SD / Memoria flash dopo l'esportazione del G-code in essa." #: src/slic3r/GUI/Plater.cpp:2034 -#, c-format +#, possible-c-format msgid "Ejecting of device %s(%s) has failed." msgstr "Espulsione del dispositivo %s(%s) non riuscita." @@ -2573,6 +2577,14 @@ msgstr "Attiva stiratura" msgid "Enable ironing of the top layers with the hot print head for smooth surface" msgstr "Abilitare la stiratura degli strati superiori con la testina di stampa a caldo per una superficie liscia" +#: src/slic3r/GUI/GLCanvas3D.cpp:3901 +msgid "Enable rotations (slow)" +msgstr "Attiva rotazioni (lento)" + +#: src/slic3r/GUI/Preferences.cpp:207 +msgid "Enable support for legacy 3DConnexion devices" +msgstr "Abilitare il supporto per i dispositivi 3DConnexion" + #: src/libslic3r/PrintConfig.cpp:2009 msgid "Enable support material generation." msgstr "Abilita la generazione di materiale di supporto." @@ -2673,6 +2685,10 @@ msgstr "Inserisci il numero di copie:" msgid "Enter the temperature needed for extruding your filament." msgstr "Inserisci la temperatura necessaria per estrudere il filamento." +#: src/libslic3r/PrintConfig.cpp:813 +msgid "Enter weight of the empty filament spool. One may weigh a partially consumed filament spool before printing and one may compare the measured weight with the calculated weight of the filament with the spool to find out whether the amount of filament on the spool is sufficient to finish the print." +msgstr "Inserire il peso della bobina del filamento vuota. È possibile pesare una bobina di filamento parzialmente consumata prima della stampa e confrontare il peso misurato con il peso calcolato del filamento con la bobina per scoprire se la quantità di filamento sulla bobina è sufficiente a terminare la stampa." + #: src/libslic3r/PrintConfig.cpp:797 msgid "Enter your filament cost per kg here. This is only for statistical information." msgstr "Inserisci qui il costo del filamento per kg. È solo un'informazione statistica." @@ -2691,7 +2707,7 @@ msgstr "Inserimento supporti Paint-on" #: src/slic3r/GUI/Gizmos/GLGizmoPainterBase.cpp:40 msgid "Entering Seam painting" -msgstr "Inserimento pittura giunzione" +msgstr "Inserimento Pittura giunzione" #: src/slic3r/GUI/MainFrame.cpp:1003 src/slic3r/GUI/MainFrame.cpp:1486 #: src/slic3r/GUI/PrintHostDialogs.cpp:231 @@ -2699,7 +2715,7 @@ msgid "Error" msgstr "Errore" #: src/slic3r/GUI/FirmwareDialog.cpp:645 -#, c-format +#, possible-c-format msgid "Error accessing port at %s: %s" msgstr "Errore nell'accedere alla porta a%s: %s" @@ -2708,12 +2724,12 @@ msgid "Error during reload" msgstr "Errore durante il ri-caricamento" #: src/slic3r/GUI/Plater.cpp:5172 -#, c-format +#, possible-c-format msgid "Error exporting 3MF file %s" msgstr "Errore nell'esportazione del file 3MF %s" #: src/slic3r/GUI/Plater.cpp:5138 -#, c-format +#, possible-c-format msgid "Error exporting AMF file %s" msgstr "Errore nell'esportazione del file AMF %s" @@ -2760,7 +2776,7 @@ msgid "ERROR:" msgstr "ERRORE:" #: src/slic3r/GUI/FirmwareDialog.cpp:647 -#, c-format +#, possible-c-format msgid "Error: %s" msgstr "Errore: %s" @@ -2768,6 +2784,10 @@ msgstr "Errore: %s" msgid "ERROR: not enough resources to execute a new job." msgstr "ERRORE: risorse non sufficienti per eseguire un nuovo lavoro." +#: src/slic3r/GUI/Plater.cpp:3374 +msgid "ERROR: Please close all manipulators available from the left toolbar before fixing the mesh." +msgstr "ERRORE: Chiudi tutti i manipolatori disponibili sulla barra degli strumenti di sinistra prima di riparare la mesh." + #: src/slic3r/GUI/GCodeViewer.cpp:2552 src/slic3r/GUI/GCodeViewer.cpp:2557 #: src/slic3r/GUI/Plater.cpp:246 src/slic3r/GUI/Plater.cpp:1125 #: src/slic3r/GUI/Plater.cpp:1175 src/slic3r/GUI/Plater.cpp:1196 @@ -2795,7 +2815,7 @@ msgid "Excessive %1%=%2% mm to be printable with a nozzle diameter %3% mm" msgstr "%1% %2% mm eccessivi per essere stampabili con un diametro ugello di %3% mm" #: src/slic3r/GUI/UpdateDialogs.cpp:191 src/slic3r/GUI/UpdateDialogs.cpp:246 -#, c-format +#, possible-c-format msgid "Exit %s" msgstr "Chiudi %s" @@ -3053,7 +3073,7 @@ msgstr "Estrusore" #: src/slic3r/GUI/DoubleSlider.cpp:1263 src/slic3r/GUI/DoubleSlider.cpp:1297 #: src/slic3r/GUI/GLCanvas3D.cpp:983 src/slic3r/GUI/GUI_ObjectList.cpp:1832 #: src/slic3r/GUI/Tab.cpp:2489 src/libslic3r/GCode/PreviewData.cpp:450 -#, c-format +#, possible-c-format msgid "Extruder %d" msgstr "Estrusore %d" @@ -3065,9 +3085,9 @@ msgstr "Estrusore (attrezzo) viene cambiato a Estrusore \"%1%\"" msgid "Extruder changed to" msgstr "Cambia estrusore a" -#: src/slic3r/GUI/Tab.cpp:1563 -msgid "Extruder clearance (mm)" -msgstr "Spazio libero per l'estrusore (mm)" +#: src/slic3r/GUI/Tab.cpp:1589 +msgid "Extruder clearance" +msgstr "Margine estrusore" #: src/libslic3r/PrintConfig.cpp:558 msgid "Extruder Color" @@ -3149,9 +3169,9 @@ msgstr "Caricamento modello input fallito." msgid "Failed processing of the output_filename_format template." msgstr "Elaborazione fallita del modello output_filename_format." -#: src/slic3r/GUI/PresetHints.cpp:41 -msgid "Fan" -msgstr "Ventola" +#: src/slic3r/GUI/GUI_App.cpp:1648 +msgid "Failed to activate configuration snapshot." +msgstr "Impossibile attivare l'istantanea di configurazione." #: src/slic3r/GUI/Tab.cpp:1802 msgid "Fan settings" @@ -3165,6 +3185,22 @@ msgstr "Velocità ventola" msgid "Fan Speed (%)" msgstr "Velocità ventola (%)" +#: src/slic3r/GUI/PresetHints.cpp:49 +msgid "Fan speed will be ramped from zero at layer %1% to %2%%% at layer %3%." +msgstr "La velocità della ventola sarà incrementata da zero al layer %1% a %2%%% al layer %3%." + +#: src/libslic3r/PrintConfig.cpp:1001 +msgid "Fan speed will be ramped up linearly from zero at layer \"disable_fan_first_layers\" to maximum at layer \"full_fan_speed_layer\". \"full_fan_speed_layer\" will be ignored if lower than \"disable_fan_first_layers\", in which case the fan will be running at maximum allowed speed at layer \"disable_fan_first_layers\" + 1." +msgstr "La velocità della ventola sarà incrementata linearmente da zero al layer \"disable_fan_fan_first_layers\" fino al massimo al layer \"full_fan_speed_layer\". \"full_fan_speed_layer\" sarà ignorato se inferiore a \"disable_fan_first_layers\", nel qual caso la ventola funzionerà alla massima velocità consentita al layer \"disable_fan_first_layers\" + 1." + +#: src/slic3r/GUI/PresetHints.cpp:51 +msgid "Fan will always run at %1%%%" +msgstr "La ventola lavorerà sempre a %1%%%" + +#: src/slic3r/GUI/PresetHints.cpp:58 +msgid "Fan will be turned off." +msgstr "La ventola verrà spenta." + #: src/libslic3r/PrintConfig.cpp:2548 msgid "Fast" msgstr "Veloce" @@ -3209,6 +3245,10 @@ msgstr "filamento" msgid "Filament and Nozzle Diameters" msgstr "Diametro filamento e ugello" +#: src/slic3r/GUI/Plater.cpp:1189 +msgid "Filament at extruder %1%" +msgstr "Filamento all'estrusore %1%" + #: src/slic3r/GUI/ConfigWizard.cpp:1349 msgid "Filament Diameter:" msgstr "Diametro del filamento:" @@ -3313,10 +3353,22 @@ msgstr "scrittura file fallita" msgid "Filename" msgstr "Nome file" +#: src/slic3r/GUI/ConfigWizard.cpp:1181 +msgid "Files association" +msgstr "Associazione file" + #: src/libslic3r/PrintConfig.cpp:811 msgid "Fill angle" msgstr "Angolo riempimento" +#: src/slic3r/GUI/Plater.cpp:1651 +msgid "Fill bed" +msgstr "Riempi piano" + +#: src/slic3r/GUI/Plater.cpp:3936 +msgid "Fill bed with instances" +msgstr "Riempi piano con istanze" + #: src/libslic3r/PrintConfig.cpp:825 msgid "Fill density" msgstr "Densità riempimento" @@ -3337,6 +3389,10 @@ msgstr "Trama riempimento generale a bassa densità." msgid "Fill pattern for top infill. This only affects the top visible layer, and not its adjacent solid shells." msgstr "Trama per riempimento superiore. Questo influenza solamente il layer superiore esterno visibile, e non i gusci solidi adiacenti." +#: src/slic3r/GUI/Plater.cpp:3936 +msgid "Fill the remaining area of bed with instances of the selected object" +msgstr "Riempire l'area rimanente del piano con le istanze dell'oggetto selezionato" + #: src/slic3r/GUI/BonjourDialog.cpp:225 msgid "Finished" msgstr "Finito" @@ -3390,6 +3446,10 @@ msgstr "Velocità del primo layer" msgid "First layer volumetric" msgstr "Volumetrica primo layer" +#: src/slic3r/GUI/Plater.cpp:3380 +msgid "Fix through NetFabb" +msgstr "Ripara tramite NetFabb" + #: src/slic3r/GUI/GUI_ObjectList.cpp:1776 msgid "Fix through the Netfabb" msgstr "Ripara tramite Netfabb" @@ -3452,17 +3512,11 @@ msgstr "Solo per rinforzi supporto" #. TRN Description for "WHITE BULLET" #: src/slic3r/GUI/Tab.cpp:3702 -msgid "" -"for the left button: indicates a non-system (or non-default) preset,\n" -"for the right button: indicates that the settings hasn't been modified." -msgstr "" -"per il tasto sinistro: indica un preset non di sistema (o non-predefinito),\n" -"per il tasto destro: indica che le impostazioni non sono state modificate." +msgid "for the left button: indicates a non-system (or non-default) preset,\nfor the right button: indicates that the settings hasn't been modified." +msgstr "per il tasto sinistro: indica un preset non di sistema (o non-predefinito),\nper il tasto destro: indica che le impostazioni non sono state modificate." #: src/slic3r/GUI/ConfigManipulation.cpp:135 -msgid "" -"For the Wipe Tower to work with the soluble supports, the support layers\n" -"need to be synchronized with the object layers." +msgid "For the Wipe Tower to work with the soluble supports, the support layers\nneed to be synchronized with the object layers." msgstr "Per far sì che la torre di spurgo funzioni con i supporti solubili, i layer dei supporti devono essere sincronizzati con quelli del modello." #: src/libslic3r/Print.cpp:1422 @@ -3501,21 +3555,25 @@ msgstr "Frontale" msgid "Front View" msgstr "Vista anteriore" +#: src/libslic3r/PrintConfig.cpp:1000 +msgid "Full fan speed at layer" +msgstr "Massima velocità della ventola al layer" + #: src/slic3r/GUI/Tab.cpp:1331 msgid "full profile name" msgstr "nome completo profilo" +#: src/libslic3r/PrintConfig.cpp:817 +msgid "g" +msgstr "g" + #: src/slic3r/GUI/MainFrame.cpp:1527 msgid "G-code" msgstr "G-code" #: src/slic3r/GUI/DoubleSlider.cpp:1146 -msgid "" -"G-code associated to this tick mark is in a conflict with print mode.\n" -"Editing it will cause changes of Slider data." -msgstr "" -"Il G-code associato a questo segno di spunta è in conflitto con la modalità di stampa.\n" -"La modifica causerà cambiamenti nei dati della barra di scorrimento." +msgid "G-code associated to this tick mark is in a conflict with print mode.\nEditing it will cause changes of Slider data." +msgstr "Il G-code associato a questo segno di spunta è in conflitto con la modalità di stampa.\nLa modifica causerà cambiamenti nei dati della barra di scorrimento." #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:165 msgid "G-code file exported to %1%" @@ -3529,6 +3587,10 @@ msgstr "Formato G-code" msgid "G-code preview" msgstr "Anteprima G-code" +#: src/libslic3r/PrintConfig.cpp:66 +msgid "G-code thumbnails" +msgstr "Miniature G-code" + #: src/libslic3r/PrintConfig.cpp:3552 msgid "G-code viewer" msgstr "Visualizzatore G-code" @@ -3624,6 +3686,10 @@ msgstr "Generazione buffer vertici" msgid "Generic" msgstr "Generico" +#: src/slic3r/Utils/PresetUpdater.cpp:600 +msgid "getting config updates" +msgstr "recupero aggiornamenti di configurazione" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:169 msgid "Gizmo cut" msgstr "Gizmo Taglia" @@ -3771,7 +3837,7 @@ msgid "Heights at which a filament change is to occur." msgstr "Altezze alle quali i cambi di filamento devono avvenire." #: src/slic3r/GUI/ConfigWizard.cpp:451 -#, c-format +#, possible-c-format msgid "Hello, welcome to %s! This %s helps you with the initial configuration; just a few settings and you will be ready to print." msgstr "Ciao, benvenuto su %s! La %s ti aiuterà con la configurazione iniziale; giusto qualche impostazione e sarai pronto a stampare." @@ -3791,6 +3857,10 @@ msgstr "Aiuto (opzioni SLA)" msgid "Here you can adjust required purging volume (mm³) for any given pair of tools." msgstr "Qui è possibile regolare il volume di spurgo necessario (mm³) per ogni coppia di attrezzi." +#: src/slic3r/GUI/DoubleSlider.cpp:1849 +msgid "Hide ruler" +msgstr "Nascondi righello" + #: src/libslic3r/PrintConfig.cpp:1017 msgid "High extruder current on filament swap" msgstr "Alta corrente estrusore al cambio filamento" @@ -3856,6 +3926,22 @@ msgstr "Nido d'ape" msgid "Horizontal shells" msgstr "Gusci orizzontali" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:253 +msgid "Horizontal Slider" +msgstr "Cursore di scorrimento orizzontale " + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:209 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:213 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:238 +msgid "Horizontal slider - Move active thumb Left" +msgstr "Cursore di scorrimento orizzontale - Sposta a sinistra il cursore attivo" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:210 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:214 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:239 +msgid "Horizontal slider - Move active thumb Right" +msgstr "Cursore di scorrimento orizzontale - Sposta a destra il cursore attivo" + #: src/libslic3r/PrintConfig.cpp:279 msgid "Horizontal width of the brim that will be printed around each object on the first layer." msgstr "Larghezza orizzontale del brim che sarà stampata attorno ad ogni oggetto nel primo layer." @@ -3877,9 +3963,7 @@ msgid "Hostname, IP or URL" msgstr "Nome Host, IP o URL" #: src/slic3r/GUI/Tab.cpp:210 -msgid "" -"Hover the cursor over buttons to find more information \n" -"or click this button." +msgid "Hover the cursor over buttons to find more information \nor click this button." msgstr "Scorri il cursore sui bottoni per ottenere maggiori informazioni o clicca su questo bottone." #: src/libslic3r/PrintConfig.cpp:2976 @@ -3906,6 +3990,10 @@ msgstr "Come applicare i limiti" msgid "How to apply the Machine Limits" msgstr "Come applicare i Limiti Macchina" +#: src/libslic3r/PrintConfig.cpp:163 +msgid "HTTP digest" +msgstr "HTTP digest" + #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:358 #: src/libslic3r/PrintConfig.cpp:113 msgid "HTTPS CA File" @@ -3928,12 +4016,12 @@ msgid "If checked, supports will be generated automatically based on the overhan msgstr "Se attivo, verranno automaticamente generati i supporti in base al valore soglia di sporgenza. Se disattivato, i supporti verranno generati solamente all'interno dei volumi di \"Rinforzo Supporto\"." #: src/slic3r/GUI/ConfigWizard.cpp:1132 -#, c-format +#, possible-c-format msgid "If enabled, %s checks for new application versions online. When a new version becomes available, a notification is displayed at the next application startup (never during program usage). This is only a notification mechanisms, no automatic installation is done." msgstr "Se attivato, %s verifica la presenza di nuove versioni online. Quando è disponibile una nuova versione, viene mostrata una notifica al successivo avvio dell'applicazione (mai durante l'uso del programma). È solo un meccanismo di notifica, non viene effettuato nessun aggiornamento automatico." #: src/slic3r/GUI/ConfigWizard.cpp:1142 -#, c-format +#, possible-c-format msgid "If enabled, %s downloads updates of built-in system presets in the background.These updates are downloaded into a separate temporary location.When a new preset version becomes available it is offered at application startup." msgstr "Se attivo, %s scarica in background gli aggiornamenti dei preset integrati nel sistema. Questi aggiornamenti vengono scaricati in una cartella temporanea separata. Quando è disponibile una nuova versione del preset, questa viene proposta all'avvio." @@ -3942,12 +4030,8 @@ msgid "If enabled, all printing extruders will be primed at the front edge of th msgstr "Se attivata, tutti gli estrusori di stampa verranno preparati nel bordo frontale del piano di stampa all'inizio della stampa." #: src/slic3r/GUI/ConfigWizard.cpp:1164 -msgid "" -"If enabled, allows the Reload from disk command to automatically find and load the files when invoked.\n" -"If not enabled, the Reload from disk command will ask to select each file using an open file dialog." -msgstr "" -"Se attivo, permette al comando di Ricarica da disco di trovare e caricare automaticamente i file quando richiesti.\n" -"Se non attivo, il comando Ricarica da disco chiederà di selezionare ciascun file tramite finestra di apertura file." +msgid "If enabled, allows the Reload from disk command to automatically find and load the files when invoked.\nIf not enabled, the Reload from disk command will ask to select each file using an open file dialog." +msgstr "Se attivo, permette al comando di Ricarica da disco di trovare e caricare automaticamente i file quando richiesti.\nSe non attivo, il comando Ricarica da disco chiederà di selezionare ciascun file tramite finestra di apertura file." #: src/slic3r/GUI/Preferences.cpp:91 msgid "If enabled, allows the Reload from disk command to automatically find and load the files when invoked." @@ -3969,6 +4053,18 @@ msgstr "Se abilitato, renderizza l'oggetto utilizzando la mappa ambientale." msgid "If enabled, reverses the direction of zoom with mouse wheel" msgstr "Se abilitato, inverte la direzione dello zoom con la rotella del mouse" +#: src/slic3r/GUI/Preferences.cpp:93 +msgid "If enabled, sets PrusaSlicer as default application to open .3mf files." +msgstr "Se abilitato, imposta PrusaSlicer come applicazione predefinita per aprire i file .3mf." + +#: src/slic3r/GUI/Preferences.cpp:100 +msgid "If enabled, sets PrusaSlicer as default application to open .stl files." +msgstr "Se abilitato, imposta PrusaSlicer come applicazione predefinita per aprire i file .stl." + +#: src/slic3r/GUI/Preferences.cpp:179 +msgid "If enabled, sets PrusaSlicer G-code Viewer as default application to open .gcode files." +msgstr "Se abilitato, imposta il visualizzatore G-code di PrusaSlicer come applicazione predefinita per aprire i file .gcode." + #: src/slic3r/GUI/Preferences.cpp:99 msgid "If enabled, Slic3r downloads updates of built-in system presets in the background. These updates are downloaded into a separate temporary location. When a new preset version becomes available it is offered at application startup." msgstr "Se abilitato, Slic3r scarica gli aggiornamenti dei preset inclusi in background. Questi aggiornamenti sono scaricati in una posizione temporanea. Quando una nuova versione dei preset diventa disponibile, viene offerta all'avvio." @@ -3985,6 +4081,14 @@ msgstr "Se abilitato, il pulsante per ridurre la barra di scorrimento laterale a msgid "If enabled, the command line arguments are sent to an existing instance of GUI PrusaSlicer, or an existing PrusaSlicer window is activated. Overrides the \"single_instance\" configuration value from application preferences." msgstr "Se abilitato, gli argomenti della riga di comando vengono inviati ad un'istanza GUI esistente di PrusaSlicer, oppure viene attivata una finestra PrusaSlicer esistente. Sovrascrive il valore di configurazione \"single_instance\" dalle preferenze dell'applicazione." +#: src/slic3r/GUI/Preferences.cpp:294 +msgid "If enabled, the descriptions of configuration parameters in settings tabs wouldn't work as hyperlinks. If disabled, the descriptions of configuration parameters in settings tabs will work as hyperlinks." +msgstr "Se abilitata, le descrizioni dei parametri di configurazione nelle schede delle impostazioni non funzionano come collegamenti ipertestuali. Se disabilitata, le descrizioni dei parametri di configurazione nelle schede delle impostazioni funzioneranno come collegamenti ipertestuali." + +#: src/slic3r/GUI/Preferences.cpp:209 +msgid "If enabled, the legacy 3DConnexion devices settings dialog is available by pressing CTRL+M" +msgstr "Se abilitata, la finestra di dialogo delle impostazioni dei dispositivi 3DConnexion è disponibile premendo CTRL+M" + #: src/libslic3r/PrintConfig.cpp:1804 msgid "If enabled, the skirt will be as tall as a highest printed object. This is useful to protect an ABS or ASA print from warping and detaching from print bed due to wind draft." msgstr "Se abilitata, lo skirt sarà alto quanto l'oggetto stampato più alto. Questo è utile per evitare che una stampa ABS o ASA si deformi e si stacchi dal piano di stampa a causa di correnti d'aria." @@ -4098,10 +4202,18 @@ msgstr "Importa Configurazione da &progetto" msgid "Import Config from ini/amf/3mf/gcode" msgstr "Importa Config da ini/amf/3mf/gcode" +#: src/slic3r/GUI/Plater.cpp:1419 +msgid "Import config only" +msgstr "Importa solo configurazione" + #: src/slic3r/GUI/Jobs/SLAImportJob.cpp:39 msgid "Import file" msgstr "Importa file" +#: src/slic3r/GUI/Plater.cpp:1418 +msgid "Import geometry only" +msgstr "Importa solo la geometria" + #: src/slic3r/GUI/Jobs/SLAImportJob.cpp:46 msgid "Import model and profile" msgstr "Importa modello e profilo" @@ -4166,10 +4278,14 @@ msgid "in" msgstr "in" #: src/slic3r/GUI/GUI_ObjectList.cpp:3885 -#, c-format +#, possible-c-format msgid "In this mode you can select only other %s Items%s" msgstr "In questa modalità puoi selezionare solo altri %s oggetti %s" +#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:423 +msgid "Inches" +msgstr "Pollici" + #: src/slic3r/GUI/UpdateDialogs.cpp:230 msgid "Incompatible bundles:" msgstr "Gruppi incompatibili:" @@ -4179,7 +4295,7 @@ msgid "Incompatible presets" msgstr "Preset incompatibili" #: src/slic3r/GUI/ConfigSnapshotDialog.cpp:75 -#, c-format +#, possible-c-format msgid "Incompatible with this %s" msgstr "Incompatibile con questo %s" @@ -4193,12 +4309,8 @@ msgstr "Aumenta/diminuisci l'area di modifica" #. TRN Description for "UNLOCKED LOCK" #: src/slic3r/GUI/Tab.cpp:3695 -msgid "" -"indicates that some settings were changed and are not equal to the system (or default) values for the current option group.\n" -"Click the UNLOCKED LOCK icon to reset all settings for current option group to the system (or default) values." -msgstr "" -"indica che è stata modificata qualche impostazione e non è uguale ai valori di sistema (o predefiniti) del corrente gruppo di opzioni.\n" -"Clicca l'icona LUCCHETTO APERTO per reimpostare tutte le impostazioni del corrente gruppo di opzioni ai valori di sistema (o predefiniti)." +msgid "indicates that some settings were changed and are not equal to the system (or default) values for the current option group.\nClick the UNLOCKED LOCK icon to reset all settings for current option group to the system (or default) values." +msgstr "indica che è stata modificata qualche impostazione e non è uguale ai valori di sistema (o predefiniti) del corrente gruppo di opzioni.\nClicca l'icona LUCCHETTO APERTO per reimpostare tutte le impostazioni del corrente gruppo di opzioni ai valori di sistema (o predefiniti)." #. TRN Description for "LOCKED LOCK" #: src/slic3r/GUI/Tab.cpp:3691 @@ -4207,12 +4319,8 @@ msgstr "indica che le impostazioni sono uguali ai valori di sistema (o predefini #. TRN Description for "BACK ARROW" #: src/slic3r/GUI/Tab.cpp:3707 -msgid "" -"indicates that the settings were changed and are not equal to the last saved preset for the current option group.\n" -"Click the BACK ARROW icon to reset all settings for the current option group to the last saved preset." -msgstr "" -"indica che le impostazioni sono state modificate e non corrispondono all'ultimo preset salvato per l'attuale gruppo opzioni.\n" -"Clicca l'icona FRECCIA INDIETRO per reimpostare all'ultimo preset salvato tutte le impostazioni per il seguente gruppo di opzioni." +msgid "indicates that the settings were changed and are not equal to the last saved preset for the current option group.\nClick the BACK ARROW icon to reset all settings for the current option group to the last saved preset." +msgstr "indica che le impostazioni sono state modificate e non corrispondono all'ultimo preset salvato per l'attuale gruppo opzioni.\nClicca l'icona FRECCIA INDIETRO per reimpostare all'ultimo preset salvato tutte le impostazioni per il seguente gruppo di opzioni." #: src/slic3r/GUI/ConfigManipulation.cpp:210 #: src/slic3r/GUI/GUI_ObjectList.cpp:35 src/slic3r/GUI/GUI_ObjectList.cpp:93 @@ -4257,10 +4365,6 @@ msgstr "Info" msgid "Information" msgstr "Informazioni" -#: src/slic3r/GUI/PhysicalPrinterDialog.cpp:547 -msgid "Infornation" -msgstr "Informazioni" - #: src/libslic3r/PrintConfig.cpp:1101 msgid "Inherits profile" msgstr "Eredita profilo" @@ -4277,6 +4381,11 @@ msgstr "Tempo di esposizione iniziale" msgid "Initial layer height" msgstr "Altezza layer iniziale" +#: src/slic3r/GUI/Field.cpp:269 +#, possible-c-format +msgid "Input value is out of range\nAre you sure that %s is a correct value and that you want to continue?" +msgstr "Il valore di input è fuori portata\nSei sicuro che %s sia un valore corretto e di voler continuare?" + #: src/slic3r/GUI/Field.cpp:252 src/slic3r/GUI/Field.cpp:1370 msgid "Input value is out of range" msgstr "Valore input fuori portata" @@ -4285,9 +4394,13 @@ msgstr "Valore input fuori portata" msgid "Inspect / activate configuration snapshots" msgstr "Ispeziona / attiva istantanee di configurazione" +#: src/slic3r/Utils/PresetUpdater.cpp:120 +msgid "install" +msgstr "installa" + #: src/slic3r/GUI/ObjectDataViewModel.cpp:62 #: src/slic3r/GUI/ObjectDataViewModel.cpp:218 -#, c-format +#, possible-c-format msgid "Instance %d" msgstr "Istanza %d" @@ -4354,6 +4467,10 @@ msgstr "Penetrazione della testa non valida" msgid "invalid header or archive is corrupted" msgstr "titolo non valido o archivio corrotto" +#: src/slic3r/GUI/Field.cpp:375 +msgid "Invalid input format. Expected vector of dimensions in the following format: \"%1%\"" +msgstr "Formato di input non valido. Vettore di dimensioni previsto nel seguente formato: \"%1%\"" + #: src/slic3r/GUI/Field.cpp:243 src/slic3r/GUI/Field.cpp:274 #: src/slic3r/GUI/Field.cpp:1358 src/slic3r/GUI/GUI_ObjectLayers.cpp:413 msgid "Invalid numeric input." @@ -4433,10 +4550,15 @@ msgstr "Jitter" msgid "Jump to height" msgstr "Salta all'altezza" -#: src/slic3r/GUI/DoubleSlider.cpp:1075 -#, c-format -msgid "Jump to height %s or Set extruder sequence for the entire print" -msgstr "Salta all'altezza %s o Imposta sequenza estrusore per l'intera stampa" +#: src/slic3r/GUI/DoubleSlider.cpp:1223 +#, possible-c-format +msgid "Jump to height %s\nor Set ruler mode" +msgstr "Vai all'altezza %s \no Imposta la modalità righello" + +#: src/slic3r/GUI/DoubleSlider.cpp:1220 +#, possible-c-format +msgid "Jump to height %s\nSet ruler mode\nor Set extruder sequence for the entire print" +msgstr "Vai all'altezza %s\nImposta la modalità del righello\no Imposta la sequenza dell'estrusore per l'intera stampa" #: src/slic3r/GUI/DoubleSlider.cpp:1071 src/slic3r/GUI/DoubleSlider.cpp:1852 msgid "Jump to move" @@ -4548,10 +4670,6 @@ msgstr "Layer e perimetri" msgid "Layers and Perimeters" msgstr "Layer e Perimetri" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:225 -msgid "Layers Slider" -msgstr "Barra di scorrimento Layer" - #: src/slic3r/GUI/OptionsGroup.cpp:293 msgctxt "Layers" msgid "Bottom" @@ -4572,7 +4690,7 @@ msgstr "Chiusura supporti Paint-on" #: src/slic3r/GUI/Gizmos/GLGizmoPainterBase.cpp:47 msgid "Leaving Seam painting" -msgstr "Lasciare pittura Giunzione" +msgstr "Lasciare Pittura Giunzione" #: src/slic3r/GUI/MainFrame.cpp:968 src/slic3r/GUI/MainFrame.cpp:1288 msgid "Left" @@ -4597,10 +4715,6 @@ msgstr "Tasto sinistro mouse:" msgid "Left View" msgstr "Vista sinistra" -#: src/slic3r/GUI/GUI_Preview.cpp:339 -msgid "Legend" -msgstr "Legenda" - #: src/slic3r/GUI/GUI_Preview.cpp:1480 msgid "Legend/Estimated printing time" msgstr "Legenda/Stima del tempo di stampa" @@ -4613,6 +4727,10 @@ msgstr "Lunghezza" msgid "Length of the cooling tube to limit space for cooling moves inside it." msgstr "Lunghezza del tubo di raffreddamento per limitare lo spazio delle mosse di raffreddamento al suo interno." +#: src/libslic3r/PrintConfig.cpp:1068 +msgid "Length of the infill anchor" +msgstr "Lunghezza dell'ancoraggio del riempimento" + #. TRN "Slic3r _is licensed under the_ License" #: src/slic3r/GUI/AboutDialog.cpp:141 msgid "License agreements of all following programs (libraries) are part of application license agreement" @@ -4666,6 +4784,14 @@ msgstr "Carica configurazione dal file specificato. Può essere usato più di un msgid "Load exported configuration file" msgstr "Carica un file di configurazione esportato" +#: src/slic3r/GUI/Plater.cpp:1543 src/slic3r/GUI/Plater.cpp:4976 +msgid "Load File" +msgstr "Carica file" + +#: src/slic3r/GUI/Plater.cpp:1548 src/slic3r/GUI/Plater.cpp:4981 +msgid "Load Files" +msgstr "Carica file" + #: src/slic3r/GUI/GUI_ObjectList.cpp:2038 msgid "Load Part" msgstr "Carica Parte" @@ -4761,6 +4887,10 @@ msgstr "Giri (minimo)" msgid "Lower Layer" msgstr "Layer Inferiore" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:219 +msgid "Lower layer" +msgstr "Layer inferiore" + #: src/slic3r/GUI/Tab.cpp:2346 src/slic3r/GUI/Tab.cpp:2442 #: src/libslic3r/PrintConfig.cpp:1202 src/libslic3r/PrintConfig.cpp:1237 #: src/libslic3r/PrintConfig.cpp:1254 src/libslic3r/PrintConfig.cpp:1271 @@ -4993,6 +5123,10 @@ msgstr "Jerk massimo Y" msgid "Maximum jerk Z" msgstr "Jerk massimo Z" +#: src/libslic3r/PrintConfig.cpp:1095 +msgid "Maximum length of the infill anchor" +msgstr "Lunghezza massima dell'ancoraggio del riempimento" + #: src/libslic3r/PrintConfig.cpp:2814 msgid "Maximum number of bridges that can be placed on a pillar. Bridges hold support point pinheads and connect to pillars as small branches." msgstr "Numero massimo di ponteggi che può essere posizionato su un pilastro. I ponteggi mantengono le capocchie dei punti di supporto e si collegano ai pilastri come piccoli rami." @@ -5168,7 +5302,7 @@ msgid "Mirror vertically" msgstr "Specchia verticalmente" #: src/slic3r/Utils/AstroBox.cpp:69 src/slic3r/Utils/OctoPrint.cpp:68 -#, c-format +#, possible-c-format msgid "Mismatched type of print host: %s" msgstr "Tipo di Host di stampa non corrispondente: %s" @@ -5237,6 +5371,10 @@ msgstr "mm (imposta a zero per disabilitare)" msgid "mm or %" msgstr "mm o %" +#: src/libslic3r/PrintConfig.cpp:193 +msgid "mm or % (zero to disable)" +msgstr "mm o % (zero per disattivare)" + #: src/libslic3r/PrintConfig.cpp:271 src/libslic3r/PrintConfig.cpp:645 #: src/libslic3r/PrintConfig.cpp:653 src/libslic3r/PrintConfig.cpp:662 #: src/libslic3r/PrintConfig.cpp:670 src/libslic3r/PrintConfig.cpp:697 @@ -5368,6 +5506,30 @@ msgstr "Rotella del mouse:" msgid "Move" msgstr "Sposta" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:255 +msgid "Move active slider thumb Left" +msgstr "Sposta il cursore di scorrimento attivo sinistro" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:256 +msgid "Move active slider thumb Right" +msgstr "Sposta cursore di scorrimento attivo destro" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:220 +msgid "Move active thumb Down" +msgstr "Abbassa cursore attivo" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:241 +msgid "Move active thumb Left" +msgstr "Sposta a sinistra il cursore attivo" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:242 +msgid "Move active thumb Right" +msgstr "Sposta a destra il cursore attivo" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:219 +msgid "Move active thumb Up" +msgstr "Solleva cursore attivo" + #: src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp:1219 msgid "Move clipping plane" msgstr "Sposta piano sezione" @@ -5376,14 +5538,6 @@ msgstr "Sposta piano sezione" msgid "Move current slider thumb Down" msgstr "Abbassa la barra di scorrimento attuale" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:229 -msgid "Move current slider thumb Left" -msgstr "Sposta a sinistra la barra di scorrimento attuale" - -#: src/slic3r/GUI/KBShortcutsDialog.cpp:230 -msgid "Move current slider thumb Right" -msgstr "Sposta a destra la barra di scorrimento attuale" - #: src/slic3r/GUI/KBShortcutsDialog.cpp:215 msgid "Move current slider thumb Up" msgstr "Solleva la barra di scorrimento attuale" @@ -5441,7 +5595,7 @@ msgid "Multi-part object detected" msgstr "Rilevato oggetto in parti multiple" #: src/slic3r/GUI/FirmwareDialog.cpp:419 src/slic3r/GUI/FirmwareDialog.cpp:454 -#, c-format +#, possible-c-format msgid "Multiple %s devices found. Please only connect one at a time for flashing." msgstr "Trovati molteplici %s dispositivi. Per favore connettine uno alla volta per il flashing." @@ -5450,13 +5604,8 @@ msgid "Multiple Extruders" msgstr "Estrusori multipli" #: src/slic3r/GUI/Plater.cpp:2372 -msgid "" -"Multiple objects were loaded for a multi-material printer.\n" -"Instead of considering them as multiple objects, should I consider\n" -"these files to represent a single object having multiple parts?" -msgstr "" -"Sono stati caricati oggetti multipli per stampante multi-material.\n" -"Invece di considerarli come oggetti multipli, devo considerarli come parte di un singolo oggetto avente parti multiple?" +msgid "Multiple objects were loaded for a multi-material printer.\nInstead of considering them as multiple objects, should I consider\nthese files to represent a single object having multiple parts?" +msgstr "Sono stati caricati oggetti multipli per stampante multi-material.\nInvece di considerarli come oggetti multipli, devo considerarli come parte di un singolo oggetto avente parti multiple?" #: src/libslic3r/PrintConfig.cpp:3638 msgid "Multiply copies by creating a grid." @@ -5514,7 +5663,7 @@ msgstr "Nuovo progetto, pulisci piano" #: src/slic3r/GUI/UnsavedChangesDialog.cpp:609 msgid "New Value" -msgstr "Nuovo Valore" +msgstr "Nuovo valore" #: src/slic3r/GUI/UnsavedChangesDialog.cpp:1178 msgid "New value" @@ -5525,7 +5674,7 @@ msgid "New version is available." msgstr "È disponibile una nuova versione." #: src/slic3r/GUI/UpdateDialogs.cpp:38 -#, c-format +#, possible-c-format msgid "New version of %s is available" msgstr "È disponibile una nuova versione di %s" @@ -5608,14 +5757,8 @@ msgid "Note, that this/those printer(s) will be deleted after deleting of the se msgstr "Nota: questa/e stampante/i saranno cancellate dopo aver cancellato il preset selezionato." #: src/slic3r/GUI/Tab.cpp:2039 -msgid "" -"Note: All parameters from this group are moved to the Physical Printer settings (see changelog).\n" -"\n" -"A new Physical Printer profile is created by clicking on the \"cog\" icon right of the Printer profiles combo box, by selecting the \"Add physical printer\" item in the Printer combo box. The Physical Printer profile editor opens also when clicking on the \"cog\" icon in the Printer settings tab. The Physical Printer profiles are being stored into PrusaSlicer/physical_printer directory." -msgstr "" -"Nota: Tutti i parametri di questo gruppo vengono spostati nelle impostazioni della stampante fisica (vedi changelog).\n" -"\n" -"Un nuovo profilo di stampante fisica viene creato cliccando sull'icona \"ingranaggio\" a destra della casella combinata dei profili della stampante, selezionando la voce \"Aggiungi stampante fisica\" nella casella combinata della stampante. L'editor dei profili della stampante fisica si apre anche cliccando sull'icona \"ingranaggio\" nella scheda Impostazioni della stampante. I profili della stampante fisica vengono memorizzati nella directory PrusaSlicer/physical_printer." +msgid "Note: All parameters from this group are moved to the Physical Printer settings (see changelog).\n\nA new Physical Printer profile is created by clicking on the \"cog\" icon right of the Printer profiles combo box, by selecting the \"Add physical printer\" item in the Printer combo box. The Physical Printer profile editor opens also when clicking on the \"cog\" icon in the Printer settings tab. The Physical Printer profiles are being stored into PrusaSlicer/physical_printer directory." +msgstr "Nota: Tutti i parametri di questo gruppo vengono spostati nelle impostazioni della stampante fisica (vedi changelog).\n\nUn nuovo profilo di stampante fisica viene creato cliccando sull'icona \"ingranaggio\" a destra della casella combinata dei profili della stampante, selezionando la voce \"Aggiungi stampante fisica\" nella casella combinata della stampante. L'editor dei profili della stampante fisica si apre anche cliccando sull'icona \"ingranaggio\" nella scheda Impostazioni della stampante. I profili della stampante fisica vengono memorizzati nella directory PrusaSlicer/physical_printer." #: src/slic3r/Utils/AstroBox.cpp:92 msgid "Note: AstroBox version at least 1.1.0 is required." @@ -5804,10 +5947,14 @@ msgid "On OSX there is always only one instance of app running by default. Howev msgstr "Su OSX per impostazione predefinita c'è sempre una sola istanza di applicazione in esecuzione. Tuttavia è possibile eseguire più istanze della stessa app dalla riga di comando. In tal caso questa impostazione consentirà una sola istanza." #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:359 -#, c-format +#, possible-c-format msgid "On this system, %s uses HTTPS certificates from the system Certificate Store or Keychain." msgstr "Su questo sistema, %s utilizza certificati HTTPS provenienti dal sistema Certificate Store o da Keychain." +#: src/slic3r/GUI/KBShortcutsDialog.cpp:215 +msgid "On/Off one layer mode of the vertical slider" +msgstr "On/Off modalità un layer del cursore di scorrimento verticale" + #: src/slic3r/GUI/DoubleSlider.cpp:1064 msgid "One layer mode" msgstr "Modalità Un Layer" @@ -5816,6 +5963,14 @@ msgstr "Modalità Un Layer" msgid "One or more object were assigned an extruder that the printer does not have." msgstr "Uno o più oggetti sono assegnati ad un estrusore non presente sulla stampante." +#: src/slic3r/GUI/GUI_App.cpp:1784 +msgid "Ongoing uploads" +msgstr "Caricamenti in corso" + +#: src/libslic3r/Print.cpp:1269 +msgid "Only a single object may be printed at a time in Spiral Vase mode. Either remove all but the last object, or enable sequential mode by \"complete_objects\"." +msgstr "In modalità Vaso a spirale è possibile stampare un solo oggetto alla volta. Rimuovere tutti gli oggetti tranne l'ultimo, oppure abilitare la modalità sequenziale con \"complete_objects\"." + #: src/libslic3r/PrintConfig.cpp:2045 src/libslic3r/PrintConfig.cpp:2840 msgid "Only create support if it lies on a build plate. Don't create support on a print." msgstr "Genera supporti solo se questi poggiano sulla superficie di stampa. Non genera supporti sulla stampa." @@ -5869,6 +6024,10 @@ msgstr "Apri una nuova istanza PrusaSlicer" msgid "Open a project file" msgstr "Apri un file progetto" +#: src/slic3r/GUI/Plater.cpp:1417 +msgid "Open as project" +msgstr "Apri come progetto" + #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:330 msgid "Open CA certificate file" msgstr "Apri file di certificato CA" @@ -5911,7 +6070,7 @@ msgid "Open PrusaSlicer" msgstr "Apri PrusaSlicer" #: src/slic3r/GUI/MainFrame.cpp:918 src/slic3r/GUI/MainFrame.cpp:1317 -#, c-format +#, possible-c-format msgid "Open the %s website in your browser" msgstr "Apri il sito web di %s nel browser" @@ -6164,11 +6323,6 @@ msgstr "Metti in pausa (\"%1%\")" msgid "Pause Print G-code" msgstr "G-code Pausa Stampa" -#: src/slic3r/GUI/GLCanvas3D.cpp:940 src/slic3r/GUI/GLCanvas3D.cpp:949 -#: src/slic3r/GUI/GLCanvas3D.cpp:988 -msgid "Pause print or custom G-code" -msgstr "Pausa stampa o G-code personalizzato" - #: src/libslic3r/PrintConfig.cpp:1147 msgid "Percent of a flow rate relative to object's normal layer height." msgstr "Percentuale di una portata rispetto all'altezza normale dello strato dell'oggetto." @@ -6213,13 +6367,13 @@ msgid "Physical printers" msgstr "Stampanti fisiche" #: src/slic3r/GUI/ConfigWizard.cpp:1226 -#, c-format +#, possible-c-format msgid "Pick another vendor supported by %s" -msgstr "Scegli un altro distributore supportato da %s" +msgstr "Scegli un altro produttore supportato da %s" -#: src/libslic3r/PrintConfig.cpp:66 -msgid "Picture sizes to be stored into a .gcode and .sl1 files" -msgstr "Dimensioni immagine per essere memorizzate nei file .gcode e .sl1" +#: src/libslic3r/PrintConfig.cpp:67 +msgid "Picture sizes to be stored into a .gcode and .sl1 files, in the following format: \"XxY, XxY, ...\"" +msgstr "Dimensioni delle immagini da memorizzare in un file .gcode e .sl1, nel seguente formato: \"XxY, XxY, ...\"" #: src/libslic3r/PrintConfig.cpp:2822 msgid "Pillar connection mode" @@ -6342,8 +6496,8 @@ msgid "Preset \"%1%\" is not compatible with the new printer profile and it has msgstr "Il preset \"%1%\" non è compatibile con il nuovo profilo stampante e possiede le seguenti modifiche non salvate:" #: src/slic3r/GUI/SavePresetDialog.cpp:136 -msgid "Preset with name \"%1%\" already exists and is imcopatible with selected printer." -msgstr "Il preset con il nome \"%1%\" esiste già e non è compatibile con la stampante selezionata." +msgid "Preset with name \"%1%\" already exists and is incompatible with selected printer." +msgstr "Il preset con il nome \"%1%\" è già esistente ed è incompatibile con la stampante selezionata." #: src/slic3r/GUI/SavePresetDialog.cpp:148 msgid "Preset with name \"%1%\" already exists." @@ -6354,6 +6508,10 @@ msgctxt "PresetName" msgid "Copy" msgstr "Copia" +#: src/slic3r/GUI/GLCanvas3D.cpp:3990 +msgid "Press %1%left mouse button to enter the exact value" +msgstr "Premi il tasto sinistro del mouse %1% per inserire il valore esatto" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:157 msgid "Press to activate deselection rectangle" msgstr "Premi per attivare il rettangolo di deselezione" @@ -6363,23 +6521,15 @@ msgid "Press to activate selection rectangle" msgstr "Premi per attivare il rettangolo di selezione" #: src/slic3r/GUI/KBShortcutsDialog.cpp:155 -msgid "" -"Press to select multiple objects\n" -"or move multiple objects with mouse" -msgstr "" -"Premi per selezionare o spostare\n" -"oggetti multipli con il mouse" +msgid "Press to select multiple objects\nor move multiple objects with mouse" +msgstr "Premi per selezionare o spostare\noggetti multipli con il mouse" #: src/slic3r/GUI/KBShortcutsDialog.cpp:221 #: src/slic3r/GUI/KBShortcutsDialog.cpp:222 #: src/slic3r/GUI/KBShortcutsDialog.cpp:231 #: src/slic3r/GUI/KBShortcutsDialog.cpp:232 -msgid "" -"Press to speed up 5 times while moving thumb\n" -"with arrow keys or mouse wheel" -msgstr "" -"Premere per accelerare di 5 volte durante il movimento del cursore\n" -"con i tasti freccia o la rotella del mouse" +msgid "Press to speed up 5 times while moving thumb\nwith arrow keys or mouse wheel" +msgstr "Premere per accelerare di 5 volte durante il movimento del cursore\ncon i tasti freccia o la rotella del mouse" #: src/slic3r/GUI/KBShortcutsDialog.cpp:212 src/slic3r/GUI/Plater.cpp:4052 #: src/slic3r/GUI/Tab.cpp:2559 @@ -6534,7 +6684,7 @@ msgstr "Stampa con più estrusori con ugelli di di diametro diverso. Se il suppo #. TRN "Processing input_file_basename" #: src/slic3r/GUI/MainFrame.cpp:1550 -#, c-format +#, possible-c-format msgid "Processing %s" msgstr "Elaborando %s" @@ -6580,6 +6730,10 @@ msgstr "PrusaSlicer ha rilevato l'archivio dei certificati SSL di sistema: %1%" msgid "PrusaSlicer GUI initialization failed" msgstr "Inizializzazione GUI PrusaSlicer non riuscita" +#: src/slic3r/GUI/GUI_App.cpp:586 +msgid "PrusaSlicer has encountered a localization error. Please report to PrusaSlicer team, what language was active and in which scenario this issue happened. Thank you.\n\nThe application will now terminate." +msgstr "PrusaSlicer ha riscontrato un errore di localizzazione. Si prega di riferire al team di PrusaSlicer, quale lingua era attiva e in quale scenario si è verificato questo problema. Grazie.\n\nL'applicazione terminerà ora." + #: src/slic3r/GUI/AboutDialog.cpp:285 msgid "PrusaSlicer is based on Slic3r by Alessandro Ranellucci and the RepRap community." msgstr "PrusaSlicer è basato su Slic3r di Alessandro Ranellucci e la comunità RepRap." @@ -6589,10 +6743,8 @@ msgid "PrusaSlicer is closing: Unsaved Changes" msgstr "Chiusura PrusaSlicer: Modifiche non salvate" #: src/slic3r/GUI/OpenGLManager.cpp:259 -#, c-format -msgid "" -"PrusaSlicer requires OpenGL 2.0 capable graphics driver to run correctly, \n" -"while OpenGL version %s, render %s, vendor %s was detected." +#, possible-c-format +msgid "PrusaSlicer requires OpenGL 2.0 capable graphics driver to run correctly, \nwhile OpenGL version %s, render %s, vendor %s was detected." msgstr "PrusaSlicer richiede un driver video con supporto OpenGL 2.0 per funzionare correttamente, mentre è stata rilevata la versione %s OpenGL, render %s, distributore %s." #: src/slic3r/GUI/ConfigSnapshotDialog.cpp:50 @@ -6604,14 +6756,8 @@ msgid "PrusaSlicer will remember your action." msgstr "PrusaSlicer ricorderà la tua azione." #: src/slic3r/GUI/ConfigWizard.cpp:1174 -msgid "" -"PrusaSlicer's user interfaces comes in three variants:\n" -"Simple, Advanced, and Expert.\n" -"The Simple mode shows only the most frequently used settings relevant for regular 3D printing. The other two offer progressively more sophisticated fine-tuning, they are suitable for advanced and expert users, respectively." -msgstr "" -"L'interfaccia utente di PrusaSlicer è disponibile in tre varianti:\n" -"Semplice, Avanzata ed Esperto.\n" -"La modalità Semplice mostra solo le impostazioni rilevanti utilizzate più spesso per una semplice stampa 3D. Le altre due offrono progressivamente ottimizzazioni più sofisticate, sono adatte ad utenti avanzati ed esperti, rispettivamente." +msgid "PrusaSlicer's user interfaces comes in three variants:\nSimple, Advanced, and Expert.\nThe Simple mode shows only the most frequently used settings relevant for regular 3D printing. The other two offer progressively more sophisticated fine-tuning, they are suitable for advanced and expert users, respectively." +msgstr "L'interfaccia utente di PrusaSlicer è disponibile in tre varianti:\nSemplice, Avanzata ed Esperto.\nLa modalità Semplice mostra solo le impostazioni rilevanti utilizzate più spesso per una semplice stampa 3D. Le altre due offrono progressivamente ottimizzazioni più sofisticate, sono adatte ad utenti avanzati ed esperti, rispettivamente." #: src/slic3r/GUI/UnsavedChangesDialog.cpp:668 msgid "PrusaSlicer: Don't ask me again" @@ -6657,7 +6803,7 @@ msgstr "Veloce" #: src/slic3r/GUI/GUI_ObjectList.cpp:1661 #: src/slic3r/GUI/GUI_ObjectList.cpp:1667 #: src/slic3r/GUI/GUI_ObjectList.cpp:2008 -#, c-format +#, possible-c-format msgid "Quick Add Settings (%s)" msgstr "Aggiungere Impostazioni Rapide (%s)" @@ -6670,7 +6816,7 @@ msgid "Quick Slice and Save As" msgstr "Slice veloce e Salva Come" #: src/slic3r/GUI/MainFrame.cpp:1144 src/slic3r/GUI/MainFrame.cpp:1402 -#, c-format +#, possible-c-format msgid "Quit %s" msgstr "Chiudi %s" @@ -6695,14 +6841,8 @@ msgid "Ramming customization" msgstr "Personalizzazione del ramming" #: src/slic3r/GUI/WipeTowerDialog.cpp:41 -msgid "" -"Ramming denotes the rapid extrusion just before a tool change in a single-extruder MM printer. Its purpose is to properly shape the end of the unloaded filament so it does not prevent insertion of the new filament and can itself be reinserted later. This phase is important and different materials can require different extrusion speeds to get the good shape. For this reason, the extrusion rates during ramming are adjustable.\n" -"\n" -"This is an expert-level setting, incorrect adjustment will likely lead to jams, extruder wheel grinding into filament etc." -msgstr "" -"Il ramming è la rapida estrusione appena prima di un cambio di attrezzo in una stampante MM ad estrusore singolo. Lo scopo è di dare la forma corretta al capo del filamento scaricato cosicché non prevenga l'inserzione del nuovo filamento e perché possa essere inserito più facilmente esso stesso. Questa fase è importante e materiali diversi possono richiedere velocità diverse per ottenere la forma corretta. Per questo motivo le velocità di estrusione del ramming possono essere modificate.\n" -"\n" -"Questa è un'impostazione per esperti, valori scorretti produrranno facilmente dei blocchi, o porteranno l'ingranaggio di estrusione a macinare il filamento etc." +msgid "Ramming denotes the rapid extrusion just before a tool change in a single-extruder MM printer. Its purpose is to properly shape the end of the unloaded filament so it does not prevent insertion of the new filament and can itself be reinserted later. This phase is important and different materials can require different extrusion speeds to get the good shape. For this reason, the extrusion rates during ramming are adjustable.\n\nThis is an expert-level setting, incorrect adjustment will likely lead to jams, extruder wheel grinding into filament etc." +msgstr "Il ramming è la rapida estrusione appena prima di un cambio di attrezzo in una stampante MM ad estrusore singolo. Lo scopo è di dare la forma corretta al capo del filamento scaricato cosicché non prevenga l'inserzione del nuovo filamento e perché possa essere inserito più facilmente esso stesso. Questa fase è importante e materiali diversi possono richiedere velocità diverse per ottenere la forma corretta. Per questo motivo le velocità di estrusione del ramming possono essere modificate.\n\nQuesta è un'impostazione per esperti, valori scorretti produrranno facilmente dei blocchi, o porteranno l'ingranaggio di estrusione a macinare il filamento etc." #: src/slic3r/GUI/WipeTowerDialog.cpp:91 msgid "Ramming line spacing" @@ -6762,7 +6902,7 @@ msgid "Recent projects" msgstr "Prog&etti recenti" #: src/slic3r/GUI/PresetHints.cpp:262 -#, c-format +#, possible-c-format msgid "Recommended object thin wall thickness for layer height %.2f and" msgstr "Spessore raccomandato per oggetto con parete sottile per altezza layer %.2f e" @@ -6797,7 +6937,7 @@ msgid "Redo" msgstr "Ripeti" #: src/slic3r/GUI/GLCanvas3D.cpp:4382 -#, c-format +#, possible-c-format msgid "Redo %1$d Action" msgid_plural "Redo %1$d Actions" msgstr[0] "Ripeti %1$d Azione" @@ -7021,22 +7161,22 @@ msgid "Report an I&ssue" msgstr "&Segnala un problema" #: src/slic3r/GUI/MainFrame.cpp:928 src/slic3r/GUI/MainFrame.cpp:1327 -#, c-format +#, possible-c-format msgid "Report an issue on %s" msgstr "Segnala un problema su %s" #: src/slic3r/Utils/PresetUpdater.cpp:733 -#, c-format +#, possible-c-format msgid "requires max. %s" msgstr "richiede max. %s" #: src/slic3r/Utils/PresetUpdater.cpp:730 -#, c-format +#, possible-c-format msgid "requires min. %s" msgstr "richiede min. %s" #: src/slic3r/Utils/PresetUpdater.cpp:726 -#, c-format +#, possible-c-format msgid "requires min. %s and max. %s" msgstr "richiede min. %s e max. %s" @@ -7220,8 +7360,12 @@ msgstr "Angolo di rotazione sull'asse Y in gradi." msgid "Rotation angle around the Z axis in degrees." msgstr "Angolo di rotazione attorno all'asse Z in gradi." +#: src/slic3r/GUI/DoubleSlider.cpp:1836 +msgid "Ruler mode" +msgstr "Modalità righello" + #: src/slic3r/GUI/GUI_App.cpp:1474 -#, c-format +#, possible-c-format msgid "Run %s" msgstr "Run %s" @@ -7253,12 +7397,12 @@ msgid "Save" msgstr "Salva" #: src/slic3r/GUI/SavePresetDialog.cpp:72 -#, c-format +#, possible-c-format msgid "Save %s as:" msgstr "Salva %s come:" #: src/slic3r/GUI/MainFrame.cpp:1527 -#, c-format +#, possible-c-format msgid "Save %s file as:" msgstr "Salva file %s come:" @@ -7280,7 +7424,7 @@ msgstr "Salva configurazione nel file specificato." #. TRN "Save current Settings" #: src/slic3r/GUI/Tab.cpp:203 -#, c-format +#, possible-c-format msgid "Save current %s" msgstr "Salva le %s attuali" @@ -7393,7 +7537,7 @@ msgstr "Pittura giunzione" #: src/libslic3r/PrintConfig.cpp:1729 msgid "Seam position" -msgstr "Posizione giunzioni" +msgstr "Posizione giunzione" #: src/libslic3r/PrintConfig.cpp:1750 msgid "Seam preferred direction" @@ -7456,6 +7600,10 @@ msgstr "Seleziona tutti i punti" msgid "Select all standard printers" msgstr "Seleziona tutte le stampanti standard" +#: src/slic3r/GUI/Plater.cpp:1422 +msgid "Select an action to apply to the file" +msgstr "Seleziona un'azione da applicare al file" + #: src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp:1215 msgid "Select by rectangle" msgstr "Seleziona con rettangolo" @@ -7525,14 +7673,8 @@ msgid "Select what kind of support do you need" msgstr "Seleziona il tipo di supporto richiesto" #: src/slic3r/GUI/DoubleSlider.cpp:2135 -msgid "" -"Select YES if you want to delete all saved tool changes, \n" -"NO if you want all tool changes switch to color changes, \n" -"or CANCEL to leave it unchanged." -msgstr "" -"Seleziona SI se vuoi cancellare tutti i cambi attrezzo salvati,\n" -"NO se vuoi che tutti i cambi attrezzo passino a cambi colore,\n" -"o ANNULLA per lasciarlo invariato." +msgid "Select YES if you want to delete all saved tool changes, \nNO if you want all tool changes switch to color changes, \nor CANCEL to leave it unchanged." +msgstr "Seleziona SI se vuoi cancellare tutti i cambi attrezzo salvati,\nNO se vuoi che tutti i cambi attrezzo passino a cambi colore,\no ANNULLA per lasciarlo invariato." #: src/slic3r/GUI/Selection.cpp:191 msgid "Selection-Add" @@ -7610,10 +7752,6 @@ msgstr "Seq." msgid "Sequential printing" msgstr "Stampa sequenziale" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:235 -msgid "Sequential Slider" -msgstr "Slider Sequenziale" - #: src/slic3r/GUI/Preferences.cpp:230 msgid "Sequential slider applied only to top layer" msgstr "Cursore sequenziale applicato solo sullo strato superiore" @@ -7659,6 +7797,14 @@ msgstr "Imposta sequenza estrusore per l'intera stampa" msgid "Set extruder(tool) sequence" msgstr "Imposta sequenza estrusore(attrezzo)" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:243 +msgid "Set left thumb as active" +msgstr "Imposta cursore sinistro come attivo" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:222 +msgid "Set lower thumb as active" +msgstr "Imposta cursore inferiore come attivo" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:218 msgid "Set lower thumb to current slider thumb" msgstr "Imposta il cursore inferiore alla barra di scorrimento attuale" @@ -7672,7 +7818,7 @@ msgid "Set number of instances" msgstr "Imposta numero di istanze" #: src/slic3r/GUI/Plater.cpp:4860 -#, c-format +#, possible-c-format msgid "Set numbers of copies to %d" msgstr "Imposta il numero di copie a %d" @@ -7692,6 +7838,14 @@ msgstr "Imposta stampabile" msgid "Set Printable Instance" msgstr "Imposta Istanza Stampabile" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:244 +msgid "Set right thumb as active" +msgstr "Imposta cursore destro come attivo" + +#: src/slic3r/GUI/DoubleSlider.cpp:1836 +msgid "Set ruler mode" +msgstr "Imposta la modalità righello" + #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:893 msgid "Set Scale" msgstr "Imposta scala" @@ -7756,17 +7910,17 @@ msgstr "Imposta non stampabile" msgid "Set Unprintable Instance" msgstr "Imposta Istanza non stampabile" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:221 +msgid "Set upper thumb as active" +msgstr "Imposta cursore superiore come attivo" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:217 msgid "Set upper thumb to current slider thumb" msgstr "Imposta il cursore superiore alla barra di scorrimento attuale" #: src/libslic3r/PrintConfig.cpp:3714 -msgid "" -"Sets logging sensitivity. 0:fatal, 1:error, 2:warning, 3:info, 4:debug, 5:trace\n" -"For example. loglevel=2 logs fatal, error and warning level messages." -msgstr "" -"Imposta la sensibilità di log. 0:fatale, 1:errore, 2:avviso, 3:informazioni, 4:debug, 5:traccia\n" -"Per esempio. loglevel=2 registra messaggi fatali, di errore e di avviso." +msgid "Sets logging sensitivity. 0:fatal, 1:error, 2:warning, 3:info, 4:debug, 5:trace\nFor example. loglevel=2 logs fatal, error and warning level messages." +msgstr "Imposta la sensibilità di log. 0:fatale, 1:errore, 2:avviso, 3:informazioni, 4:debug, 5:traccia\nPer esempio. loglevel=2 registra messaggi fatali, di errore e di avviso." #: src/slic3r/GUI/BedShapeDialog.cpp:292 src/slic3r/GUI/MainFrame.cpp:1969 msgid "Settings" @@ -7843,10 +7997,22 @@ msgstr "Mostra la finestra di informazioni" msgid "Show advanced settings" msgstr "Mostra impostazioni avanzate" +#: src/slic3r/GUI/Preferences.cpp:120 +msgid "Show drop project dialog" +msgstr "Mostra la finestra di rilascio del progetto" + #: src/slic3r/GUI/PrintHostDialogs.cpp:157 msgid "Show error message" msgstr "Mostra messaggio d'errore" +#: src/slic3r/GUI/DoubleSlider.cpp:1832 +msgid "Show estimated print time" +msgstr "Mostra il tempo di stampa stimato" + +#: src/slic3r/GUI/DoubleSlider.cpp:1832 +msgid "Show estimated print time on the ruler" +msgstr "Mostra il tempo di stampa stimato sul righello" + #: src/slic3r/GUI/Preferences.cpp:112 msgid "Show incompatible print and filament presets" msgstr "Mostra preset di stampa e di filamento incompatibili" @@ -7859,6 +8025,14 @@ msgstr "Mostra elenco scorciatoie di tastiera" msgid "Show normal mode" msgstr "Mostra modalità normale" +#: src/slic3r/GUI/DoubleSlider.cpp:1828 +msgid "Show object height" +msgstr "Mostra l'altezza dell'oggetto" + +#: src/slic3r/GUI/DoubleSlider.cpp:1828 +msgid "Show object height on the ruler" +msgstr "Mostra l'altezza dell'oggetto sul righello" + #: src/slic3r/GUI/MainFrame.cpp:1294 msgid "Show object/instance labels in 3D scene" msgstr "Mostra nella scena 3D le etichette dell'oggetto/istanza" @@ -7935,10 +8109,18 @@ msgstr "Mostra cartella configurazione utente (datadir)" msgid "Show/Hide 3Dconnexion devices settings dialog" msgstr "Mostra/Nascondi finestra delle impostazioni dei dispositivi 3Dconnexion" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:175 +msgid "Show/Hide 3Dconnexion devices settings dialog, if enabled" +msgstr "Mostra/Nascondi finestra impostazioni dei dispositivi 3Dconnexion, se abilitata" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:216 msgid "Show/Hide Legend & Estimated printing time" msgstr "Mostra/Nascondi Legenda & Stima del tempo di stampa" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:216 +msgid "Show/Hide Legend and Estimated printing time" +msgstr "Mostra/Nascondi Legenda e Stima del tempo di stampa" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:141 msgid "Show/Hide object/instance labels" msgstr "Mostra/Nascondi etichette dell'oggetto/istanza" @@ -7964,14 +8146,8 @@ msgid "Single Extruder Multi Material" msgstr "Estrusore singolo Multi Material" #: src/slic3r/GUI/Tab.cpp:2101 -msgid "" -"Single Extruder Multi Material is selected, \n" -"and all extruders must have the same diameter.\n" -"Do you want to change the diameter for all extruders to first extruder nozzle diameter value?" -msgstr "" -"Materiale multiplo a singolo estrusore selezionato,\n" -"tutti gli estrusori devono avere lo stesso diametro.\n" -"Vuoi modificare il diametro di tutti gli estrusori al valore del diametro dell'ugello del primo estrusore?" +msgid "Single Extruder Multi Material is selected, \nand all extruders must have the same diameter.\nDo you want to change the diameter for all extruders to first extruder nozzle diameter value?" +msgstr "Materiale multiplo a singolo estrusore selezionato,\ntutti gli estrusori devono avere lo stesso diametro.\nVuoi modificare il diametro di tutti gli estrusori al valore del diametro dell'ugello del primo estrusore?" #: src/slic3r/GUI/Tab.cpp:2476 msgid "Single extruder multimaterial parameters" @@ -8077,8 +8253,8 @@ msgid "Slic3r can upload G-code files to a printer host. This field should conta msgstr "Slic3r può caricare i file G-code su un host di stampa. Questo campo deve contenere la chiave API o la password richiesta per l'autenticazione." #: src/libslic3r/PrintConfig.cpp:100 -msgid "Slic3r can upload G-code files to a printer host. This field should contain the hostname, IP address or URL of the printer host instance." -msgstr "Slic3r può caricare i file G-code su un host della stampante. Questo campo dovrebbe contenere il nome host, l'indirizzo IP o URL dell'istanza dell'host della stampante." +msgid "Slic3r can upload G-code files to a printer host. This field should contain the hostname, IP address or URL of the printer host instance. Print host behind HAProxy with basic auth enabled can be accessed by putting the user name and password into the URL in the following format: https://username:password@your-octopi-address/" +msgstr "Slic3r può caricare i file G-code su una stampante host. Questo campo deve contenere il nome host, l'indirizzo IP o l'URL dell'istanza host della stampante. L'host di stampa dietro HAProxy con l'autenticazione di base abilitata è accessibile inserendo il nome utente e la password nell'URL nel seguente formato: https://username:password@il tuo indirizzo di octopi/" #: src/libslic3r/PrintConfig.cpp:1407 msgid "Slic3r will not scale speed down below this speed." @@ -8235,13 +8411,9 @@ msgid "Some G/M-code commands, including temperature control and others, are not msgstr "Alcuni comandi G/M-code, incluso il controllo di temperatura e altri, non sono universali. Imposta questa opzione nel firmware della tua stampante per ottenere un output compatibile. La versione \"No extrusion\" evita che PrusaSlicer non esporti alcun valore." #: src/slic3r/GUI/Plater.cpp:2309 -#, c-format -msgid "" -"Some object(s) in file %s looks like saved in inches.\n" -"Should I consider them as a saved in inches and convert them?" -msgstr "" -"Alcuni oggetti nel file %s sembrano salvati in pollici.\n" -"Devo considerarli come salvati in pollici e convertirli?" +#, possible-c-format +msgid "Some object(s) in file %s looks like saved in inches.\nShould I consider them as a saved in inches and convert them?" +msgstr "Alcuni oggetti nel file %s sembrano salvati in pollici.\nDevo considerarli come salvati in pollici e convertirli?" #: src/slic3r/GUI/GLCanvas3D.cpp:636 msgid "Some objects are not visible." @@ -8263,6 +8435,10 @@ msgstr "Per alcuni oggetti possono bastare pochi piccoli pad invece che un singo msgid "Some printers or printer setups may have difficulties printing with a variable layer height. Enabled by default." msgstr "Alcune stampanti o setup di stampanti possono riscontrare difficoltà a stampare con l'altezza layer variabile. Attivato come predefinito." +#: src/slic3r/GUI/GLCanvas3D.cpp:3967 +msgid "Spacing" +msgstr "Spaziatura " + #: src/libslic3r/PrintConfig.cpp:2126 msgid "Spacing between interface lines. Set zero to get a solid interface." msgstr "Spaziatura tra le linee di interfaccia. Imposta a zero per ottenere un'interfaccia solida." @@ -8408,6 +8584,10 @@ msgstr "Dividi in parti" msgid "Split to Parts" msgstr "Dividi in parti" +#: src/libslic3r/PrintConfig.cpp:812 +msgid "Spool weight" +msgstr "Peso bobina" + #: src/slic3r/GUI/ConfigWizard.cpp:307 msgid "Standard" msgstr "Standard" @@ -8442,30 +8622,8 @@ msgid "Start the application" msgstr "Avvia l'applicazione" #: src/slic3r/GUI/GUI_App.cpp:386 -msgid "" -"Starting with %1% 2.3, configuration directory on Linux has changed (according to XDG Base Directory Specification) to \n" -"%2%.\n" -"\n" -"This directory did not exist yet (maybe you run the new version for the first time).\n" -"However, an old %1% configuration directory was detected in \n" -"%3%.\n" -"\n" -"Consider moving the contents of the old directory to the new location in order to access your profiles, etc.\n" -"Note that if you decide to downgrade %1% in future, it will use the old location again.\n" -"\n" -"What do you want to do now?" -msgstr "" -"A partire da %1% 2.3, la directory di configurazione su Linux è cambiata (secondo la XDG Base Directory Specification) in \n" -"%2%.\n" -"\n" -"Questa directory non esiste ancora (forse stai usando la nuova versione per la prima volta).\n" -"Tuttavia, è stata rilevata una vecchia directory di configurazione %1% in \n" -"%3%.\n" -"\n" -"Prendere in considerazione la possibilità di spostare il contenuto della vecchia directory nella nuova posizione per accedere ai propri profili, ecc.\n" -"Notare che se si decide di fare un downgrade di %1% in futuro, si utilizzerà di nuovo la vecchia posizione.\n" -"\n" -"Cosa vuoi fare adesso?" +msgid "Starting with %1% 2.3, configuration directory on Linux has changed (according to XDG Base Directory Specification) to \n%2%.\n\nThis directory did not exist yet (maybe you run the new version for the first time).\nHowever, an old %1% configuration directory was detected in \n%3%.\n\nConsider moving the contents of the old directory to the new location in order to access your profiles, etc.\nNote that if you decide to downgrade %1% in future, it will use the old location again.\n\nWhat do you want to do now?" +msgstr "A partire da %1% 2.3, la directory di configurazione su Linux è cambiata (secondo la XDG Base Directory Specification) in \n%2%.\n\nQuesta directory non esiste ancora (forse stai usando la nuova versione per la prima volta).\nTuttavia, è stata rilevata una vecchia directory di configurazione %1% in \n%3%.\n\nPrendere in considerazione la possibilità di spostare il contenuto della vecchia directory nella nuova posizione per accedere ai propri profili, ecc.\nNotare che se si decide di fare un downgrade di %1% in futuro, si utilizzerà di nuovo la vecchia posizione.\n\nCosa vuoi fare adesso?" #: src/slic3r/GUI/PrintHostDialogs.cpp:149 msgid "Status" @@ -8488,7 +8646,7 @@ msgid "Stealth mode" msgstr "Modalità silenziosa" #: src/slic3r/GUI/Plater.cpp:5118 -#, c-format +#, possible-c-format msgid "STL file exported to %s" msgstr "File STL esportato in %s" @@ -8496,12 +8654,16 @@ msgstr "File STL esportato in %s" msgid "Stop at height" msgstr "Ferma all'altezza" +#: src/slic3r/GUI/GUI_App.cpp:1781 +msgid "Stop them and continue anyway?" +msgstr "Interromperli e continuare comunque?" + #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:295 msgid "Success!" msgstr "Successo!" #: src/slic3r/GUI/Plater.cpp:2047 -#, c-format +#, possible-c-format msgid "Successfully unmounted. The device %s(%s) can now be safely removed from the computer." msgstr "Smontato correttamente. Il dispositivo %s(%s) può ora essere rimosso dal computer in sicurezza." @@ -8629,12 +8791,8 @@ msgid "Supports stealth mode" msgstr "Supporto modalità silenziosa" #: src/slic3r/GUI/ConfigManipulation.cpp:158 -msgid "" -"Supports work better, if the following feature is enabled:\n" -"- Detect bridging perimeters" -msgstr "" -"I supporti funzionano meglio se le la seguente funzione è attivata:\n" -"- Rileva perimetri ponte" +msgid "Supports work better, if the following feature is enabled:\n- Detect bridging perimeters" +msgstr "I supporti funzionano meglio se le la seguente funzione è attivata:\n- Rileva perimetri ponte" #: src/slic3r/GUI/Preferences.cpp:104 msgid "Suppress \" - default - \" presets" @@ -8644,6 +8802,10 @@ msgstr "Nascondi i preset \" - default - \"" msgid "Suppress \" - default - \" presets in the Print / Filament / Printer selections once there are any other valid presets available." msgstr "Nascondi i preset \" - default - \" nelle selezioni Stampa / Filamento / Stampante non appena sono disponibili altri preset validi." +#: src/slic3r/GUI/Preferences.cpp:276 +msgid "Suppress to open hyperlink in browser" +msgstr "Elimina per aprire il collegamento nel browser" + #: src/slic3r/GUI/MainFrame.cpp:1527 msgid "SVG" msgstr "SVG" @@ -8681,7 +8843,7 @@ msgid "Switch to Settings" msgstr "Passa a Impostazioni" #: src/slic3r/GUI/wxExtensions.cpp:623 -#, c-format +#, possible-c-format msgid "Switch to the %s mode" msgstr "Passa alla modalità %s" @@ -8690,22 +8852,12 @@ msgid "Switching Presets: Unsaved Changes" msgstr "Cambio di preset: Modifiche non salvate" #: src/slic3r/GUI/GUI_App.cpp:1608 -msgid "" -"Switching the language will trigger application restart.\n" -"You will lose content of the plater." -msgstr "" -"Il cambio della lingua necessita il riavvio dell'applicazione.\n" -"Verrà cancellato il contenuto del piano." +msgid "Switching the language will trigger application restart.\nYou will lose content of the plater." +msgstr "Il cambio della lingua necessita il riavvio dell'applicazione.\nVerrà cancellato il contenuto del piano." #: src/slic3r/GUI/WipeTowerDialog.cpp:365 -msgid "" -"Switching to simple settings will discard changes done in the advanced mode!\n" -"\n" -"Do you want to proceed?" -msgstr "" -"Cambiare alle impostazioni semplici eliminerà tutte le modifiche fatte alle impostazioni complesse!\n" -"\n" -"Procedere?" +msgid "Switching to simple settings will discard changes done in the advanced mode!\n\nDo you want to proceed?" +msgstr "Cambiare alle impostazioni semplici eliminerà tutte le modifiche fatte alle impostazioni complesse!\n\nProcedere?" #: src/slic3r/GUI/Tab.cpp:1332 msgid "symbolic profile name" @@ -8777,31 +8929,22 @@ msgid "The %1% infill pattern is not supposed to work at 100%% density." msgstr "La trama di riempimento %1% non è fatta per lavorare con densità al 100%%." #: src/slic3r/GUI/FirmwareDialog.cpp:548 -#, c-format +#, possible-c-format msgid "The %s device could not have been found" msgstr "Il dispositivo %s non è stato trovato" #: src/slic3r/GUI/FirmwareDialog.cpp:436 -#, c-format -msgid "" -"The %s device was not found.\n" -"If the device is connected, please press the Reset button next to the USB connector ..." -msgstr "" -"Il dispositivo %s non è stato trovato.\n" -"Se il dispositivo è connesso, premi il pulsante Reset vicino al connettore USB ..." +#, possible-c-format +msgid "The %s device was not found.\nIf the device is connected, please press the Reset button next to the USB connector ..." +msgstr "Il dispositivo %s non è stato trovato.\nSe il dispositivo è connesso, premi il pulsante Reset vicino al connettore USB ..." #: src/slic3r/GUI/Tab.cpp:1238 msgid "The current custom preset will be detached from the parent system preset." msgstr "Il preset personalizzato corrente sarà staccato dal preset del sistema padre." #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:925 -msgid "" -"The currently manipulated object is tilted (rotation angles are not multiples of 90°).\n" -"Non-uniform scaling of tilted objects is only possible in the World coordinate system,\n" -"once the rotation is embedded into the object coordinates." -msgstr "" -"L'oggetto modificato corrente è inclinato (angoli di rotazione non multipli di 90°).\n" -"Un ridimensionamento non uniforme di un oggetto inclinato è possibile solamente su un sistema di coordinate reali, non appena la rotazione è inclusa nelle coordinate dell'oggetto." +msgid "The currently manipulated object is tilted (rotation angles are not multiples of 90°).\nNon-uniform scaling of tilted objects is only possible in the World coordinate system,\nonce the rotation is embedded into the object coordinates." +msgstr "L'oggetto modificato corrente è inclinato (angoli di rotazione non multipli di 90°).\nUn ridimensionamento non uniforme di un oggetto inclinato è possibile solamente su un sistema di coordinate reali, non appena la rotazione è inclusa nelle coordinate dell'oggetto." #: src/libslic3r/PrintConfig.cpp:2890 msgid "The default angle for connecting support sticks and junctions." @@ -8865,6 +9008,18 @@ msgstr "I seguenti modelli di stampante FFF non hanno nessun filamento seleziona msgid "The following presets were modified:" msgstr "I preset seguenti sono stati modificati:" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:253 +msgid "The following shortcuts are applicable in G-code preview when the horizontal slider is active" +msgstr "Le seguenti scorciatoie sono applicabili nell'anteprima del G-code quando il cursore orizzontale è attivo" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:237 +msgid "The following shortcuts are applicable in G-code preview when the vertical slider is active" +msgstr "Le seguenti scorciatoie sono applicabili nell'anteprima del G-code quando il cursore verticale è attivo" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:179 +msgid "The following shortcuts are applicable when the specified gizmo is active" +msgstr "Le seguenti scorciatoie sono applicabili quando il gizmo specificato è attivo" + #: src/slic3r/GUI/ConfigWizard.cpp:2275 msgid "The following SLA printer models have no materials selected:" msgstr "I seguenti modelli di stampante SLA non hanno nessun filamento selezionato:" @@ -8901,6 +9056,10 @@ msgstr "La distanza massima tra due pilastri per collegarsi gli uni agli altri. msgid "The max length of a bridge" msgstr "La lunghezza massima di un bridge" +#: src/libslic3r/PrintConfig.cpp:190 +msgid "The maximum detour length for avoid crossing perimeters. If the detour is longer than this value, avoid crossing perimeters is not applied for this travel path. Detour length could be specified either as an absolute value or as percentage (for example 50%) of a direct travel path." +msgstr "La lunghezza massima di deviazione per evitare di incrociare i perimetri. Se la deviazione è più lunga di questo valore, la funzione evita incrocio perimetri non viene applicata per questo percorso di spostamento. La lunghezza della deviazione può essere specificata sia come valore assoluto che come percentuale (ad esempio 50%) di un percorso di spostamento diretto." + #: src/libslic3r/PrintConfig.cpp:2878 msgid "The minimum distance of the pillar base from the model in mm. Makes sense in zero elevation mode where a gap according to this parameter is inserted between the model and the pad." msgstr "Distanza minima della base del pilastro dal modello in mm. Ha senso con modalità ad elevazione zero in cui viene inserito uno spazio tra modello e pad a seconda di questo parametro." @@ -8909,6 +9068,14 @@ msgstr "Distanza minima della base del pilastro dal modello in mm. Ha senso con msgid "The name cannot be empty." msgstr "Il nome non può essere vuoto." +#: src/slic3r/GUI/SavePresetDialog.cpp:152 +msgid "The name cannot end with space character." +msgstr "Il nome non può terminare con il carattere spazio." + +#: src/slic3r/GUI/SavePresetDialog.cpp:147 +msgid "The name cannot start with space character." +msgstr "Il nome non può iniziare con il carattere spazio." + #: src/libslic3r/PrintConfig.cpp:219 msgid "The number of bottom solid layers is increased above bottom_solid_layers if necessary to satisfy minimum thickness of bottom shell." msgstr "Il numero di layer solidi inferiori è aumentato al di sopra di bottom_solid_layers se necessario per soddisfare lo spessore minimo del guscio inferiore." @@ -8934,14 +9101,8 @@ msgid "The percentage of smaller pillars compared to the normal pillar diameter msgstr "La percentuale di pilastri più piccoli rispetto al diametro normale dei pilastri che vengono utilizzati in aree problematiche in cui un normale pilastro non può adattarsi." #: src/libslic3r/PrintConfig.cpp:2567 -msgid "" -"The percentage of the bed area. \n" -"If the print area exceeds the specified value, \n" -"then a slow tilt will be used, otherwise - a fast tilt" -msgstr "" -"La percentuale dell'area del piano.\n" -"Se l'area di stampa supera un determinato valore,\n" -"verrà utilizzata l'inclinazione lenta, in caso contrario - l'inclinazione veloce" +msgid "The percentage of the bed area. \nIf the print area exceeds the specified value, \nthen a slow tilt will be used, otherwise - a fast tilt" +msgstr "La percentuale dell'area del piano.\nSe l'area di stampa supera un determinato valore,\nverrà utilizzata l'inclinazione lenta, in caso contrario - l'inclinazione veloce" #: src/slic3r/GUI/Tab.cpp:3430 msgid "The physical printer(s) below is based on the preset, you are going to delete." @@ -8988,22 +9149,12 @@ msgid "The selected object couldn't be split because it contains only one part." msgstr "L'oggetto selezionato non può essere diviso perché contiene solo una parte." #: src/slic3r/GUI/MainFrame.cpp:1003 -msgid "" -"The selected project is no longer available.\n" -"Do you want to remove it from the recent projects list?" -msgstr "" -"Il progetto selezionato non è più disponibile.\n" -"Vuoi rimuoverlo dall'elenco dei progetti recenti?" +msgid "The selected project is no longer available.\nDo you want to remove it from the recent projects list?" +msgstr "Il progetto selezionato non è più disponibile.\nVuoi rimuoverlo dall'elenco dei progetti recenti?" #: src/slic3r/GUI/DoubleSlider.cpp:1121 -msgid "" -"The sequential print is on.\n" -"It's impossible to apply any custom G-code for objects printing sequentually.\n" -"This code won't be processed during G-code generation." -msgstr "" -"La stampa sequenziale è attiva.\n" -"Non è possibile applicare alcun G-code personalizzato per oggetti con stampa sequenziale.\n" -"Questo codice non sarà processato durante la generazione del G-code." +msgid "The sequential print is on.\nIt's impossible to apply any custom G-code for objects printing sequentually.\nThis code won't be processed during G-code generation." +msgstr "La stampa sequenziale è attiva.\nNon è possibile applicare alcun G-code personalizzato per oggetti con stampa sequenziale.\nQuesto codice non sarà processato durante la generazione del G-code." #: src/slic3r/GUI/ConfigWizard.cpp:1187 msgid "The size of the object can be specified in inches" @@ -9022,27 +9173,9 @@ msgid "The speed for retractions (it only applies to the extruder motor)." msgstr "Velocità delle retrazioni (si applica solamente al motore dell'estrusore)." #: src/slic3r/GUI/ConfigManipulation.cpp:80 -#, c-format -msgid "" -"The Spiral Vase mode requires:\n" -"- one perimeter\n" -"- no top solid layers\n" -"- 0% fill density\n" -"- no support material\n" -"- Ensure vertical shell thickness enabled\n" -"- Detect thin walls disabled" -msgstr "" -"La modalità Vaso a spirale necessita:\n" -"-un solo perimetro\n" -"-nessun layer solido superiore\n" -"-densità riempimento 0%\n" -"-nessun materiale di supporto\n" -"-Mantieni spessore guscio verticale attivo\n" -"-Rileva perimetri sottili disattivo" - -#: src/libslic3r/Print.cpp:1263 -msgid "The Spiral Vase option can only be used when printing a single object." -msgstr "L'opzione Vaso a Spirale può essere utilizzata soltanto durante la stampa di un oggetto singolo." +#, possible-c-format +msgid "The Spiral Vase mode requires:\n- one perimeter\n- no top solid layers\n- 0% fill density\n- no support material\n- Ensure vertical shell thickness enabled\n- Detect thin walls disabled" +msgstr "La modalità Vaso a spirale necessita:\n-un solo perimetro\n-nessun layer solido superiore\n-densità riempimento 0%\n-nessun materiale di supporto\n-Mantieni spessore guscio verticale attivo\n-Rileva perimetri sottili disattivo" #: src/libslic3r/Print.cpp:1270 msgid "The Spiral Vase option can only be used when printing single material objects." @@ -9071,29 +9204,24 @@ msgstr "Le configurazioni fornite causeranno una stampa vuota." msgid "The thickness of the pad and its optional cavity walls." msgstr "Lo spessore del pad e delle intercapedini opzionali." +#: src/slic3r/GUI/GUI_App.cpp:1781 +msgid "The uploads are still ongoing" +msgstr "I caricamenti sono ancora in corso" + #: src/libslic3r/PrintConfig.cpp:2053 msgid "The vertical distance between object and support material interface. Setting this to 0 will also prevent Slic3r from using bridge flow and speed for the first object layer." msgstr "Distanza verticale tra oggetto e interfaccia del materiale di supporto. Impostando questo valore a 0 eviterà che Slic3r utilizzi il flusso e velocità bridge per il primo layer dell'oggetto." #: src/slic3r/GUI/Tab.cpp:2731 -msgid "" -"The Wipe option is not available when using the Firmware Retraction mode.\n" -"\n" -"Shall I disable it in order to enable Firmware Retraction?" -msgstr "" -"La funzione Wipe non è disponibile quando si usa la modalità Retrazione Firmware.\n" -"\n" -"Devo disattivarla per poter abilitare la Retrazione Firmware?" +msgid "The Wipe option is not available when using the Firmware Retraction mode.\n\nShall I disable it in order to enable Firmware Retraction?" +msgstr "La funzione Wipe non è disponibile quando si usa la modalità Retrazione Firmware.\n\nDevo disattivarla per poter abilitare la Retrazione Firmware?" #: src/libslic3r/Print.cpp:1294 msgid "The Wipe Tower currently does not support volumetric E (use_volumetric_e=0)." msgstr "La Torre di Spurgo attualmente non supporta la volumetrica E (use_volumetric_e=0)." #: src/slic3r/GUI/ConfigManipulation.cpp:114 -msgid "" -"The Wipe Tower currently supports the non-soluble supports only\n" -"if they are printed with the current extruder without triggering a tool change.\n" -"(both support_material_extruder and support_material_interface_extruder need to be set to 0)." +msgid "The Wipe Tower currently supports the non-soluble supports only\nif they are printed with the current extruder without triggering a tool change.\n(both support_material_extruder and support_material_interface_extruder need to be set to 0)." msgstr "La Torre di Spurgo attualmente è compatibile con i supporti non solubili solamente se questi sono stampati con l'attuale estrusore senza l'innesco di un cambio attrezzo. (entrambi support_material_extruder e support_material_interface_extruder devono essere impostati a 0)." #: src/libslic3r/Print.cpp:1426 @@ -9145,45 +9273,29 @@ msgid "There are unprintable objects. Try to adjust support settings to make the msgstr "Sono presenti oggetti non stampabili. Prova a regolare le impostazioni dei supporti per rendere gli oggetti stampabili." #: src/slic3r/GUI/DoubleSlider.cpp:1155 -msgid "" -"There is a color change for extruder that has not been used before.\n" -"Check your settings to avoid redundant color changes." -msgstr "" -"È presente un cambio colore per l'estrusore che non è stato usato prima.\n" -"Controlla le impostazioni per evitare cambi colore ridondanti." +msgid "There is a color change for extruder that has not been used before.\nCheck your settings to avoid redundant color changes." +msgstr "È presente un cambio colore per l'estrusore che non è stato usato prima.\nControlla le impostazioni per evitare cambi colore ridondanti." #: src/slic3r/GUI/DoubleSlider.cpp:1149 -msgid "" -"There is a color change for extruder that won't be used till the end of print job.\n" -"This code won't be processed during G-code generation." -msgstr "" -"È presente un cambio colore per l'estrusore che non sarà utilizzato fino alla fine del lavoro di stampa.\n" -"Questo codice non sarà processato durante la generazione del G-code." +msgid "There is a color change for extruder that won't be used till the end of print job.\nThis code won't be processed during G-code generation." +msgstr "È presente un cambio colore per l'estrusore che non sarà utilizzato fino alla fine del lavoro di stampa.\nQuesto codice non sarà processato durante la generazione del G-code." #: src/slic3r/GUI/DoubleSlider.cpp:1152 -msgid "" -"There is an extruder change set to the same extruder.\n" -"This code won't be processed during G-code generation." -msgstr "" -"È presente un cambio estrusore impostato nello stesso estrusore.\n" -"Questo codice non verrà processato durante la generazione del G-code." +msgid "There is an extruder change set to the same extruder.\nThis code won't be processed during G-code generation." +msgstr "È presente un cambio estrusore impostato nello stesso estrusore.\nQuesto codice non verrà processato durante la generazione del G-code." #: src/libslic3r/GCode.cpp:604 msgid "There is an object with no extrusions on the first layer." msgstr "C'è un oggetto senza estrusioni sul primo layer." #: src/slic3r/GUI/UpdateDialogs.cpp:225 -#, c-format +#, possible-c-format msgid "This %s version: %s" msgstr "%s versione: %s" #: src/slic3r/GUI/Tab.cpp:1244 -msgid "" -"This action is not revertable.\n" -"Do you want to proceed?" -msgstr "" -"Questa azione non è reversibile.\n" -"Vuoi continuare?" +msgid "This action is not revertable.\nDo you want to proceed?" +msgstr "Questa azione non è reversibile.\nVuoi continuare?" #: src/libslic3r/PrintConfig.cpp:199 msgid "This code is inserted between objects when using sequential printing. By default extruder and bed temperature are reset using non-wait command; however if M104, M109, M140 or M190 are detected in this custom code, Slic3r will not add temperature commands. Note that you can use placeholder variables for all Slic3r settings, so you can put a \"M109 S[first_layer_temperature]\" command wherever you want." @@ -9249,39 +9361,22 @@ msgstr "Questa funzione permette di combinare il riempimento e velocizza il temp msgid "This feature allows to force a solid layer every given number of layers. Zero to disable. You can set this to any value (for example 9999); Slic3r will automatically choose the maximum possible number of layers to combine according to nozzle diameter and layer height." msgstr "Questa funzione permette di forzare un layer solido ogni tot layer. Zero per disabilitare. È possibile impostare qualunque valore (per esempio 9999); Slic3r sceglierà automaticamente il maggior numero possibile di layer da combinare secondo il diametro dell'ugello e l'altezza layer." -#: src/libslic3r/PrintConfig.cpp:1910 -msgid "This feature will raise Z gradually while printing a single-walled object in order to remove any visible seam. This option requires a single perimeter, no infill, no top solid layers and no support material. You can still set any number of bottom solid layers as well as skirt/brim loops. It won't work when printing more than an object." -msgstr "Questa funzione solleverà Z gradualmente durante la stampa di un oggetto a parete singola allo scopo di rimuovere qualunque giunzione. Questa opzione richiede un singolo perimetro, nessun riempimento, nessun layer solido superiore e nessun materiale di supporto. È possibile comunque impostare qualunque numero di layer solidi inferiori così come per i giri di skirt/brim. Non funzionerà stampando più di un oggetto." +#: src/libslic3r/PrintConfig.cpp:1995 +msgid "This feature will raise Z gradually while printing a single-walled object in order to remove any visible seam. This option requires a single perimeter, no infill, no top solid layers and no support material. You can still set any number of bottom solid layers as well as skirt/brim loops. It won't work when printing more than one single object." +msgstr "Questa funzione solleverà Z gradualmente durante la stampa di un oggetto a parete singola allo scopo di rimuovere qualunque giunzione. Questa opzione richiede un singolo perimetro, nessun riempimento, nessun layer solido superiore e nessun materiale di supporto. È possibile comunque impostare qualunque numero di layer solidi inferiori così come per i giri di skirt/brim. Non funzionerà stampando più di un oggetto singolo." #: src/slic3r/GUI/Plater.cpp:2329 msgid "This file cannot be loaded in a simple mode. Do you want to switch to an advanced mode?" msgstr "Non è possibile caricare questo file in modalità semplice. Si desidera passare alla modalità avanzata?" #: src/slic3r/GUI/Plater.cpp:2319 -msgid "" -"This file contains several objects positioned at multiple heights.\n" -"Instead of considering them as multiple objects, should I consider\n" -"this file as a single object having multiple parts?" -msgstr "" -"Questo file contiene numerosi oggetti posizionati ad altezze multiple. Invece di considerarli come oggetti multipli, devo considerare \n" -"questo file come un oggetto singolo con parti multiple?" +msgid "This file contains several objects positioned at multiple heights.\nInstead of considering them as multiple objects, should I consider\nthis file as a single object having multiple parts?" +msgstr "Questo file contiene numerosi oggetti posizionati ad altezze multiple. Invece di considerarli come oggetti multipli, devo considerare \nquesto file come un oggetto singolo con parti multiple?" #: src/slic3r/GUI/FirmwareDialog.cpp:332 -#, c-format -msgid "" -"This firmware hex file does not match the printer model.\n" -"The hex file is intended for: %s\n" -"Printer reported: %s\n" -"\n" -"Do you want to continue and flash this hex file anyway?\n" -"Please only continue if you are sure this is the right thing to do." -msgstr "" -"Questo file hex di firmware non è corretto per il modello della stampante. \n" -"Il file hex è per: %s\n" -"La stampante è: %s\n" -"\n" -"Vuoi continuare ed installare il firmware comunque?\n" -"Continua solo se sei certo che sia la cosa giusta da fare." +#, possible-c-format +msgid "This firmware hex file does not match the printer model.\nThe hex file is intended for: %s\nPrinter reported: %s\n\nDo you want to continue and flash this hex file anyway?\nPlease only continue if you are sure this is the right thing to do." +msgstr "Questo file hex di firmware non è corretto per il modello della stampante. \nIl file hex è per: %s\nLa stampante è: %s\n\nVuoi continuare ed installare il firmware comunque?\nContinua solo se sei certo che sia la cosa giusta da fare." #: src/libslic3r/PrintConfig.cpp:348 msgid "This flag enables the automatic cooling logic that adjusts print speed and fan speed according to layer printing time." @@ -9347,16 +9442,16 @@ msgstr "Questa è l'accelerazione che la stampante utilizzerà per il primo laye msgid "This is the acceleration your printer will use for infill. Set zero to disable acceleration control for infill." msgstr "Questa è l'accelerazione che la stampante utilizzerà per il riempimento. Imposta a zero per disattivare il controllo dell'accelerazione per il riempimento." -#: src/libslic3r/PrintConfig.cpp:1508 -msgid "This is the acceleration your printer will use for perimeters. A high value like 9000 usually gives good results if your hardware is up to the job. Set zero to disable acceleration control for perimeters." -msgstr "Questa è l'accelerazione che la stampante utilizzerà per i perimetri. Un valore alto come 9000 solitamente produce dei buoni risultati se l'hardware è all'altezza. Imposta a zero per disattivare il controllo dell'accelerazione per i perimetri." +#: src/libslic3r/PrintConfig.cpp:1582 +msgid "This is the acceleration your printer will use for perimeters. Set zero to disable acceleration control for perimeters." +msgstr "Questa è l'accelerazione che la stampante utilizzerà per i perimetri. Impostare zero per disabilitare il controllo dell'accelerazione per i perimetri." #: src/libslic3r/PrintConfig.cpp:1435 msgid "This is the diameter of your extruder nozzle (for example: 0.5, 0.35 etc.)" msgstr "Questo è il diametro dell'ugello dell'estrusore (per esempio: 0.5, 0.35 ecc.)" #: src/libslic3r/PrintConfig.cpp:1335 -#, c-format +#, possible-c-format msgid "This is the highest printable layer height for this extruder, used to cap the variable layer height and support layer height. Maximum recommended layer height is 75% of the extrusion width to achieve reasonable inter-layer adhesion. If set to 0, layer height is limited to 75% of the nozzle diameter." msgstr "Questa è la massima altezza layer stampabile per questo estrusore, usata come limite per l'altezza variabile dei layer e l'altezza dei layer di supporto. L'altezza layer massima raccomandata è il 75% della larghezza di estrusione, in modo da ottenere una buona adesione tra i layer. Se impostato a 0, l'altezza layer è limitata al 75% del diametro dell'ugello." @@ -9373,12 +9468,8 @@ msgid "This matrix describes volumes (in cubic milimetres) required to purge the msgstr "Questa matrice descrive il volume (in millimetri cubici) necessario per spurgare il filamento nella torre di spurgo per una qualunque coppia di attrezzi." #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:928 -msgid "" -"This operation is irreversible.\n" -"Do you want to proceed?" -msgstr "" -"Questa operazione è irreversibile.\n" -"Vuoi continuare?" +msgid "This operation is irreversible.\nDo you want to proceed?" +msgstr "Questa operazione è irreversibile.\nVuoi continuare?" #: src/libslic3r/PrintConfig.cpp:1550 msgid "This option sets the number of perimeters to generate for each layer. Note that Slic3r may increase this number automatically when it detects sloping surfaces which benefit from a higher number of perimeters if the Extra Perimeters option is enabled." @@ -9445,17 +9536,9 @@ msgid "This vector saves required volumes to change from/to each tool used on th msgstr "Questo vettore salva il volume necessario per cambiare da/a ogni attrezzo usato per la torre di spurgo. Questi valori vengono usati per semplificare la creazione dei volumi di spurgo completi." #: src/slic3r/GUI/UpdateDialogs.cpp:216 -#, c-format -msgid "" -"This version of %s is not compatible with currently installed configuration bundles.\n" -"This probably happened as a result of running an older %s after using a newer one.\n" -"\n" -"You may either exit %s and try again with a newer version, or you may re-run the initial configuration. Doing so will create a backup snapshot of the existing configuration before installing files compatible with this %s." -msgstr "" -"Questa versione di %s non è compatibile con gli attuali gruppi di configurazioni installati.\n" -"Probabilmente è causato dall'esecuzione di una vecchia versione di %s dopo averne utilizzata una più recente.\n" -"\n" -"Prova a chiudere %s e riprovare con una versione più recente, o prova ad effettuare nuovamente la configurazione iniziale. Così facendo creerai un'istantanea di backup della configurazione esistente prima di istallare i file compatibili con questo %s." +#, possible-c-format +msgid "This version of %s is not compatible with currently installed configuration bundles.\nThis probably happened as a result of running an older %s after using a newer one.\n\nYou may either exit %s and try again with a newer version, or you may re-run the initial configuration. Doing so will create a backup snapshot of the existing configuration before installing files compatible with this %s." +msgstr "Questa versione di %s non è compatibile con gli attuali gruppi di configurazioni installati.\nProbabilmente è causato dall'esecuzione di una vecchia versione di %s dopo averne utilizzata una più recente.\n\nProva a chiudere %s e riprovare con una versione più recente, o prova ad effettuare nuovamente la configurazione iniziale. Così facendo creerai un'istantanea di backup della configurazione esistente prima di istallare i file compatibili con questo %s." #: src/libslic3r/PrintConfig.cpp:2601 msgid "This will apply a gamma correction to the rasterized 2D polygons. A gamma value of zero means thresholding with the threshold in the middle. This behaviour eliminates antialiasing without losing holes in polygons." @@ -9531,7 +9614,7 @@ msgid "To use a custom CA file, please import your CA file into Certificate Stor msgstr "Per utilizzare un file CA personalizzato, importa il tuo file CA sul Certificate Store / Keychain." #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:271 -#, c-format +#, possible-c-format msgid "Toggle %c axis mirroring" msgstr "Attiva / disattiva il mirroring dell'asse %c" @@ -9615,6 +9698,10 @@ msgstr "Layer solidi superiori" msgid "Top View" msgstr "Vista superiore" +#: src/libslic3r/PrintConfig.cpp:1211 +msgid "Topmost surface only" +msgstr "Solo superficie superiore più alta" + #: src/slic3r/GUI/WipeTowerDialog.cpp:285 msgid "Total purging volume is calculated by summing two values below, depending on which tools are loaded/unloaded." msgstr "Il volume totale di spurgo viene calcolato sommando i due valori sotto, a seconda di quali attrezzi vengono scaricati/caricati." @@ -9675,13 +9762,9 @@ msgid "Type:" msgstr "Tipo:" #: src/slic3r/GUI/OpenGLManager.cpp:275 -#, c-format -msgid "" -"Unable to load the following shaders:\n" -"%s" -msgstr "" -"Impossibile caricare i seguenti shader:\n" -"%s" +#, possible-c-format +msgid "Unable to load the following shaders:\n%s" +msgstr "Impossibile caricare i seguenti shader:\n%s" #: src/slic3r/GUI/Plater.cpp:3233 msgid "Unable to reload:" @@ -9703,7 +9786,7 @@ msgid "Undo" msgstr "Annulla" #: src/slic3r/GUI/GLCanvas3D.cpp:4382 -#, c-format +#, possible-c-format msgid "Undo %1$d Action" msgid_plural "Undo %1$d Actions" msgstr[0] "Annulla %1$d Azione" @@ -9749,17 +9832,11 @@ msgid "UNLOCKED LOCK" msgstr "LUCCHETTO APERTO" #: src/slic3r/GUI/Tab.cpp:3719 -msgid "" -"UNLOCKED LOCK icon indicates that some settings were changed and are not equal to the system (or default) values for the current option group.\n" -"Click to reset all settings for current option group to the system (or default) values." -msgstr "" -"L'icona del LUCCHETTO APERTO indica che alcune impostazioni sono state modificate e non sono uguali ai valori di sistema (o predefinite) per il gruppo di opzioni corrente.\n" -"Clicca qui per reimpostare tutte le impostazioni del gruppo corrente ai valori di sistema (o predefiniti)." +msgid "UNLOCKED LOCK icon indicates that some settings were changed and are not equal to the system (or default) values for the current option group.\nClick to reset all settings for current option group to the system (or default) values." +msgstr "L'icona del LUCCHETTO APERTO indica che alcune impostazioni sono state modificate e non sono uguali ai valori di sistema (o predefinite) per il gruppo di opzioni corrente.\nClicca qui per reimpostare tutte le impostazioni del gruppo corrente ai valori di sistema (o predefiniti)." #: src/slic3r/GUI/Tab.cpp:3734 -msgid "" -"UNLOCKED LOCK icon indicates that the value was changed and is not equal to the system (or default) value.\n" -"Click to reset current value to the system (or default) value." +msgid "UNLOCKED LOCK icon indicates that the value was changed and is not equal to the system (or default) value.\nClick to reset current value to the system (or default) value." msgstr "L'icona del LUCCHETTO APERTO indica che il valore è stato cambiato e non è uguale al valore di sistema (o predefinito). Clicca per reimpostare il valore corrente al valore di sistema (o predefinito)." #: src/slic3r/GUI/KBShortcutsDialog.cpp:173 @@ -9798,11 +9875,6 @@ msgstr "Selezione non supportata" msgid "up to" msgstr "fino a" -#: src/slic3r/GUI/GLCanvas3D.cpp:961 -#, c-format -msgid "up to %.2f mm" -msgstr "fino a %.2f mm" - #: src/slic3r/GUI/UpdateDialogs.cpp:38 msgid "Update available" msgstr "Aggiornamento disponibile" @@ -9844,6 +9916,10 @@ msgstr "Caricamento" msgid "Upper Layer" msgstr "Layer superiore" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:218 +msgid "Upper layer" +msgstr "Layer superiore" + #: src/slic3r/GUI/DoubleSlider.cpp:1276 msgid "Use another extruder" msgstr "Usa un altro estrusore" @@ -10019,6 +10095,22 @@ msgstr "versione" msgid "Vertical shells" msgstr "Gusci verticali" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:237 +msgid "Vertical Slider" +msgstr "Cursore di scorrimento verticale" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:208 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:212 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:231 +msgid "Vertical slider - Move active thumb Down" +msgstr "Cursore di scorrimento verticale - Abbassa cursore attivo" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:207 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:211 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:230 +msgid "Vertical slider - Move active thumb Up" +msgstr "Cursore di scorrimento verticale - Solleva cursore attivo" + #: src/slic3r/GUI/GUI_Preview.cpp:265 src/slic3r/GUI/GUI_Preview.cpp:271 msgid "View" msgstr "Vista" @@ -10028,12 +10120,8 @@ msgid "View mode" msgstr "Modalità Visualizzazione" #: src/slic3r/GUI/UnsavedChangesDialog.cpp:666 -msgid "" -"Visit \"Preferences\" and check \"%1%\"\n" -"to be asked about unsaved changes again." -msgstr "" -"Visita \"Prefereze\" e controlla \"%1%\"\n" -"per ricevere nuovamente informazioni sui cambiamenti non salvati." +msgid "Visit \"Preferences\" and check \"%1%\"\nto be asked about unsaved changes again." +msgstr "Visita \"Prefereze\" e controlla \"%1%\"\nper ricevere nuovamente informazioni sui cambiamenti non salvati." #: src/libslic3r/PrintConfig.cpp:3553 msgid "Visualize an already sliced and saved G-code" @@ -10098,12 +10186,12 @@ msgid "Welcome" msgstr "Benvenuto" #: src/slic3r/GUI/ConfigWizard.cpp:445 -#, c-format +#, possible-c-format msgid "Welcome to the %s Configuration Assistant" msgstr "Benvenuto nell'Assistente di Configurazione di %s" #: src/slic3r/GUI/ConfigWizard.cpp:447 -#, c-format +#, possible-c-format msgid "Welcome to the %s Configuration Wizard" msgstr "Benvenuto nella Configurazione Guidata di %s" @@ -10115,6 +10203,10 @@ msgstr "Cosa desideri fare con il preset \"%1%\" dopo il salvataggio?" msgid "When checked, the print and filament presets are shown in the preset editor even if they are marked as incompatible with the active printer" msgstr "Quando attivato, i preset di stampa e di filamento vengono mostrati nell'editor dei preset anche se sono segnati come incompatibili con la stampante attiva" +#: src/slic3r/GUI/Preferences.cpp:122 +msgid "When checked, whenever dragging and dropping a project file on the application, shows a dialog asking to select the action to take on the file to load." +msgstr "Quando selezionato, ogni volta che si trascina e si rilascia un file progetto sull'applicazione, viene mostrata una finestra di dialogo che chiede quale azione eseguire sul file da caricare." + #: src/slic3r/GUI/Preferences.cpp:156 msgid "When closing the application, always ask for unsaved changes" msgstr "Alla chiusura dell'applicazione, chiedere sempre riguardo le modifiche non salvate" @@ -10199,18 +10291,15 @@ msgstr "Larghezza delle barre di connessione che collegano l'oggetto e il pad ge msgid "Width of the display" msgstr "Larghezza del display" -#: src/slic3r/GUI/PresetHints.cpp:47 -msgid "will always run at %1%%%" -msgstr "lavorerà sempre a %1%%%" - -#: src/slic3r/GUI/PresetHints.cpp:54 -msgid "will be turned off." -msgstr "rimarrà spenta." - #: src/libslic3r/PrintConfig.cpp:2584 msgid "Will inflate or deflate the sliced 2D polygons according to the sign of the correction." msgstr "Gonfierà o sgonfierà i poligoni 2D processati in base al segno della correzione." +#: src/slic3r/GUI/GCodeViewer.cpp:2660 src/slic3r/GUI/GCodeViewer.cpp:2663 +#: src/slic3r/GUI/GUI_Preview.cpp:978 +msgid "Wipe" +msgstr "Spurgo" + #: src/libslic3r/PrintConfig.cpp:2404 msgid "Wipe into this object" msgstr "Spurgo in questo oggetto" @@ -10277,18 +10366,12 @@ msgid "World coordinates" msgstr "Coordinate reali" #: src/slic3r/GUI/UpdateDialogs.cpp:92 -msgid "" -"Would you like to install it?\n" -"\n" -"Note that a full configuration snapshot will be created first. It can then be restored at any time should there be a problem with the new version.\n" -"\n" -"Updated configuration bundles:" -msgstr "" -"Vuoi installarlo?\n" -"\n" -"Nota: verrà prima creata un'istantanea della configurazione completa. Potrà essere ripristinata in qualunque momento se dovessero presentarsi problemi con la nuova versione.\n" -"\n" -"Gruppo di configurazioni aggiornate:" +msgid "Would you like to install it?\n\nNote that a full configuration snapshot will be created first. It can then be restored at any time should there be a problem with the new version.\n\nUpdated configuration bundles:" +msgstr "Vuoi installarlo?\n\nNota: verrà prima creata un'istantanea della configurazione completa. Potrà essere ripristinata in qualunque momento se dovessero presentarsi problemi con la nuova versione.\n\nGruppo di configurazioni aggiornate:" + +#: src/slic3r/GUI/GUI_App.cpp:1802 +msgid "Would you like to stop uploads and close the program?" +msgstr "Desideri interrompere il caricamento e chiudere il programma?" #: src/libslic3r/miniz_extension.cpp:151 msgid "write calledback failed" @@ -10359,7 +10442,7 @@ msgid "You can't change a type of the last solid part of the object." msgstr "Non è possibile modificare il tipo dell'ultima parte solida dell'oggetto." #: src/slic3r/GUI/Plater.cpp:2352 -#, c-format +#, possible-c-format msgid "You can't to add the object(s) from %s because of one or some of them is(are) multi-part" msgstr "Non è possibile aggiungere oggetti da %s perché uno o più sono multi-parte" @@ -10371,13 +10454,13 @@ msgstr "Non è possibile caricare un progetto SLA con un oggetto multi-parte sul msgid "You cannot use non-uniform scaling mode for multiple objects/parts selection" msgstr "Non è possibile utilizzare la modalità di ridimensionamento non uniforme per una selezione di più oggetti/parti" +#: src/slic3r/GUI/NotificationManager.hpp:459 +msgid "You have just added a G-code for color change, but its value is empty.\nTo export the G-code correctly, check the \"Color Change G-code\" in \"Printer Settings > Custom G-code\"" +msgstr "Hai aggiunto un G-code per il cambio colore, ma il suo valore è vuoto.\nPer esportare correttamente il G-code, controlla \"Color Change G-code\" su \"Impostazioni stampante > G-code personalizzato\"" + #: src/slic3r/GUI/SavePresetDialog.cpp:277 -msgid "" -"You have selected physical printer \"%1%\" \n" -"with related printer preset \"%2%\"" -msgstr "" -"Hai selezionato la stampante fisica \"%1%\" \n" -"con il relativo preset stampante \"%2%\"" +msgid "You have selected physical printer \"%1%\" \nwith related printer preset \"%2%\"" +msgstr "Hai selezionato la stampante fisica \"%1%\" \ncon il relativo preset stampante \"%2%\"" #: src/slic3r/GUI/GUI_App.cpp:1078 msgid "You have the following presets with saved options for \"Print Host upload\"" @@ -10392,7 +10475,7 @@ msgid "You must install a configuration update." msgstr "È necessario installare un aggiornamento della configurazione." #: src/slic3r/GUI/Preferences.cpp:299 -#, c-format +#, possible-c-format msgid "You need to restart %s to make the changes effective." msgstr "È necessario riavviare %s per rendere effettive le modifiche." @@ -10401,7 +10484,7 @@ msgid "You should to change a name of your printer device. It can't be saved." msgstr "Devi cambiare il nome del dispositivo di stampa. Non può essere salvato." #: src/slic3r/GUI/GUI_ObjectList.cpp:3884 -#, c-format +#, possible-c-format msgid "You started your selection with %s Item." msgstr "Hai iniziato la selezione con %s elementi." @@ -10429,29 +10512,21 @@ msgstr "Il file è stato riparato." msgid "Your object appears to be too large, so it was automatically scaled down to fit your print bed." msgstr "L'oggetto sembra essere troppo grande, è stato quindi ridimensionato automaticamente per entrare nel piano di stampa." +#: src/libslic3r/GCode.cpp:1261 +msgid "Your print is very close to the priming regions. Make sure there is no collision." +msgstr "La stampa è molto vicina alle aree di preparazione. Assicurati che non vi siano collisioni. " + #: src/libslic3r/PrintConfig.cpp:2428 msgid "Z offset" msgstr "Offset Z" #: src/slic3r/GUI/ConfigManipulation.cpp:59 -msgid "" -"Zero first layer height is not valid.\n" -"\n" -"The first layer height will be reset to 0.01." -msgstr "" -"Altezza primo layer a zero non è valida.\n" -"\n" -"L'altezza del primo layer verrà reimpostata a 0.01." +msgid "Zero first layer height is not valid.\n\nThe first layer height will be reset to 0.01." +msgstr "Altezza primo layer a zero non è valida.\n\nL'altezza del primo layer verrà reimpostata a 0.01." #: src/slic3r/GUI/ConfigManipulation.cpp:47 -msgid "" -"Zero layer height is not valid.\n" -"\n" -"The layer height will be reset to 0.01." -msgstr "" -"Altezza layer zero non valida.\n" -"\n" -"L'altezza layer verrà reimpostata a 0.01." +msgid "Zero layer height is not valid.\n\nThe layer height will be reset to 0.01." +msgstr "Altezza layer zero non valida.\n\nL'altezza layer verrà reimpostata a 0.01." #: src/libslic3r/PrintConfig.cpp:2831 msgid "Zig-Zag" @@ -10475,12 +10550,8 @@ msgid "Zoom to Bed" msgstr "Zoom sul piano" #: src/slic3r/GUI/KBShortcutsDialog.cpp:176 -msgid "" -"Zoom to selected object\n" -"or all objects in scene, if none selected" -msgstr "" -"Zoom sull'oggetto selezionato\n" -"o tutti gli oggetti in scena, se nessuno è selezionato" +msgid "Zoom to selected object\nor all objects in scene, if none selected" +msgstr "Zoom sull'oggetto selezionato\no tutti gli oggetti in scena, se nessuno è selezionato" #: src/libslic3r/PrintConfig.cpp:241 src/libslic3r/PrintConfig.cpp:816 #: src/libslic3r/PrintConfig.cpp:1748 src/libslic3r/PrintConfig.cpp:1758 diff --git a/resources/localization/nl/PrusaSlicer.mo b/resources/localization/nl/PrusaSlicer.mo index 6c68f3922..cd686a043 100644 Binary files a/resources/localization/nl/PrusaSlicer.mo and b/resources/localization/nl/PrusaSlicer.mo differ diff --git a/resources/localization/nl/PrusaSlicer_nl.po b/resources/localization/nl/PrusaSlicer_nl.po index 9b9d1a0cb..ee3cf4ecc 100644 --- a/resources/localization/nl/PrusaSlicer_nl.po +++ b/resources/localization/nl/PrusaSlicer_nl.po @@ -7,8 +7,8 @@ msgid "" msgstr "" "Project-Id-Version: \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-11-18 12:28+0100\n" -"PO-Revision-Date: 2020-11-28 16:03+0100\n" +"POT-Creation-Date: 2020-12-16 16:54+0100\n" +"PO-Revision-Date: 2020-12-17 22:05+0100\n" "Language-Team: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" @@ -18,16 +18,16 @@ msgstr "" "Last-Translator: \n" "Language: nl\n" -#: src/slic3r/GUI/AboutDialog.cpp:42 src/slic3r/GUI/AboutDialog.cpp:297 +#: src/slic3r/GUI/AboutDialog.cpp:45 src/slic3r/GUI/AboutDialog.cpp:299 msgid "Portions copyright" msgstr "Gedeeltelijk auteursrecht" -#: src/slic3r/GUI/AboutDialog.cpp:132 src/slic3r/GUI/AboutDialog.cpp:261 +#: src/slic3r/GUI/AboutDialog.cpp:135 src/slic3r/GUI/AboutDialog.cpp:263 msgid "Copyright" -msgstr "Copyright" +msgstr "Auteursrecht" #. TRN "Slic3r _is licensed under the_ License" -#: src/slic3r/GUI/AboutDialog.cpp:134 +#: src/slic3r/GUI/AboutDialog.cpp:137 msgid "" "License agreements of all following programs (libraries) are part of " "application license agreement" @@ -35,26 +35,26 @@ msgstr "" "Licentieovereenkomst van alle volgende programma's maken deel uit van de " "software-licentieovereenkomst" -#: src/slic3r/GUI/AboutDialog.cpp:204 +#: src/slic3r/GUI/AboutDialog.cpp:206 #, c-format msgid "About %s" msgstr "Over %s" -#: src/slic3r/GUI/AboutDialog.cpp:236 src/slic3r/GUI/GUI_App.cpp:231 -#: src/slic3r/GUI/MainFrame.cpp:164 +#: src/slic3r/GUI/AboutDialog.cpp:238 src/slic3r/GUI/AboutDialog.cpp:361 +#: src/slic3r/GUI/GUI_App.cpp:234 src/slic3r/GUI/MainFrame.cpp:151 msgid "Version" msgstr "Versie" #. TRN "Slic3r _is licensed under the_ License" -#: src/slic3r/GUI/AboutDialog.cpp:263 src/slic3r/GUI/GUI_App.cpp:236 +#: src/slic3r/GUI/AboutDialog.cpp:265 src/slic3r/GUI/GUI_App.cpp:239 msgid "is licensed under the" msgstr "is gelicenseerd onder de" -#: src/slic3r/GUI/AboutDialog.cpp:264 src/slic3r/GUI/GUI_App.cpp:236 +#: src/slic3r/GUI/AboutDialog.cpp:266 src/slic3r/GUI/GUI_App.cpp:239 msgid "GNU Affero General Public License, version 3" msgstr "GNU Affero Algemene Publieke Licentie, versie 3" -#: src/slic3r/GUI/AboutDialog.cpp:265 +#: src/slic3r/GUI/AboutDialog.cpp:267 msgid "" "PrusaSlicer is based on Slic3r by Alessandro Ranellucci and the RepRap " "community." @@ -62,7 +62,7 @@ msgstr "" "PrusaSlicer is gebaseerd op Slic3r van Alessandro Ranellucci en de RepRap-" "community." -#: src/slic3r/GUI/AboutDialog.cpp:266 +#: src/slic3r/GUI/AboutDialog.cpp:268 msgid "" "Contributions by Henrik Brix Andersen, Nicolas Dandrimont, Mark Hindess, " "Petr Ledvina, Joseph Lenox, Y. Sapir, Mike Sheldrake, Vojtech Bubnik and " @@ -72,18 +72,27 @@ msgstr "" "Ledvina, Joseph Lenox, Y. Sapir, Mike Sheldrake, Vojtech Bubnik, Simon " "Tillema en vele anderen." -#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:77 +#: src/slic3r/GUI/AboutDialog.cpp:304 +msgid "Copy Version Info" +msgstr "Kopieer versie-info" + +#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:78 #, c-format msgid "" "%s has encountered an error. It was likely caused by running out of memory. " "If you are sure you have enough RAM on your system, this may also be a bug " "and we would be glad if you reported it." msgstr "" -"Fout in %s. Mogelijk komt dit door een tekort aan RAM geheugen. Als u er " +"Fout in %s. Mogelijk komt dit door een tekort aan RAM geheugen. Als je er " "zeker van bent genoeg RAM geheugen te hebben, kan dit een andere oorzaak " -"hebben. We stellen het op prijs als u het aan ons rapporteert." +"hebben. We waarderen het als je dit meldt." -#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:156 +#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:163 +#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:183 +msgid "Unknown error occured during exporting G-code." +msgstr "Onbekende error opgetreden tijdens exporteren van de G-code." + +#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:168 msgid "" "Copying of the temporary G-code to the output G-code failed. Maybe the SD " "card is write locked?\n" @@ -93,7 +102,7 @@ msgstr "" "schrijven?\n" "Foutbericht: %1%" -#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:159 +#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:171 msgid "" "Copying of the temporary G-code to the output G-code failed. There might be " "problem with target device, please try exporting again or using different " @@ -103,7 +112,7 @@ msgstr "" "het doelapparaat. Probeer het opnieuw te exporteren of gebruik een ander " "apparat. De beschadigde G-code is opgeslagen als %1%.tmp." -#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:162 +#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:174 msgid "" "Renaming of the G-code after copying to the selected destination folder has " "failed. Current path is %1%.tmp. Please try exporting again." @@ -111,7 +120,7 @@ msgstr "" "Fout bij het exporteren naar output-G-code. Hernoemen van het bestand " "mislukt. Huidige locatie is %1%.tmp. Probeer opnieuw te exporteren." -#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:165 +#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:177 msgid "" "Copying of the temporary G-code has finished but the original code at %1% " "couldn't be opened during copy check. The output G-code is at %2%.tmp." @@ -119,7 +128,7 @@ msgstr "" "Fout bij het exporteren naar output-G-code. Exporteren gelukt, maar kan het " "bestand %1% niet openen om te controleren. De output is %1%.tmp." -#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:168 +#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:180 msgid "" "Copying of the temporary G-code has finished but the exported code couldn't " "be opened during copy check. The output G-code is at %1%.tmp." @@ -127,40 +136,36 @@ msgstr "" "Fout bij het exporteren naar output-G-code. Exporteren gelukt, maar kan het " "bestand niet openen om te controleren. De output is %1%.tmp." -#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:171 -msgid "Unknown error occured during exporting G-code." -msgstr "Onbekende error opgetreden tijdens exporteren van de G-code." - -#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:176 -#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:525 +#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:187 +#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:536 msgid "Running post-processing scripts" msgstr "Uitvoeren van nabewerkingsscripts" -#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:178 +#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:189 msgid "G-code file exported to %1%" msgstr "G-code-bestand geëxporteerd naar %1%" -#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:183 -#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:232 +#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:194 +#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:243 msgid "Slicing complete" msgstr "Slicen gelukt" -#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:227 +#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:238 msgid "Masked SLA file exported to %1%" msgstr "Gemaskeerd SLA bestand geëxporteerd naar %1%" -#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:528 +#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:539 msgid "Copying of the temporary G-code to the output G-code failed" msgstr "Fout bij het exporteren naar de output-G-code" -#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:551 +#: src/slic3r/GUI/BackgroundSlicingProcess.cpp:562 msgid "Scheduling upload to `%1%`. See Window -> Print Host Upload Queue" msgstr "" "Plannen van de upload naar '%1%'. Zie Venster -> printhost-uploadwachtrij" #: src/slic3r/GUI/BedShapeDialog.cpp:93 -#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:240 src/slic3r/GUI/Plater.cpp:161 -#: src/slic3r/GUI/Tab.cpp:2504 +#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:240 src/slic3r/GUI/Plater.cpp:162 +#: src/slic3r/GUI/Tab.cpp:2536 msgid "Size" msgstr "Grootte" @@ -168,7 +173,7 @@ msgstr "Grootte" msgid "Origin" msgstr "Nulpunt" -#: src/slic3r/GUI/BedShapeDialog.cpp:95 src/libslic3r/PrintConfig.cpp:752 +#: src/slic3r/GUI/BedShapeDialog.cpp:95 src/libslic3r/PrintConfig.cpp:771 msgid "Diameter" msgstr "Diameter" @@ -183,47 +188,48 @@ msgid "" msgstr "" "Afstand van het nulpunt in de G-code naar de linkervoorhoek van het printbed." -#: src/slic3r/GUI/BedShapeDialog.cpp:129 src/slic3r/GUI/ConfigWizard.cpp:240 -#: src/slic3r/GUI/ConfigWizard.cpp:1346 src/slic3r/GUI/ConfigWizard.cpp:1360 -#: src/slic3r/GUI/ExtruderSequenceDialog.cpp:87 -#: src/slic3r/GUI/GCodeViewer.cpp:2275 src/slic3r/GUI/GCodeViewer.cpp:2281 -#: src/slic3r/GUI/GCodeViewer.cpp:2289 src/slic3r/GUI/GUI_ObjectLayers.cpp:145 +#: src/slic3r/GUI/BedShapeDialog.cpp:129 src/slic3r/GUI/ConfigWizard.cpp:237 +#: src/slic3r/GUI/ConfigWizard.cpp:1359 src/slic3r/GUI/ConfigWizard.cpp:1373 +#: src/slic3r/GUI/ExtruderSequenceDialog.cpp:88 +#: src/slic3r/GUI/GCodeViewer.cpp:2331 src/slic3r/GUI/GCodeViewer.cpp:2337 +#: src/slic3r/GUI/GCodeViewer.cpp:2345 src/slic3r/GUI/Gizmos/GLGizmoCut.cpp:179 +#: src/slic3r/GUI/GUI_ObjectLayers.cpp:145 #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:341 #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:418 #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:486 #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:487 #: src/slic3r/GUI/ObjectDataViewModel.cpp:96 -#: src/slic3r/GUI/WipeTowerDialog.cpp:85 src/libslic3r/PrintConfig.cpp:75 -#: src/libslic3r/PrintConfig.cpp:82 src/libslic3r/PrintConfig.cpp:93 -#: src/libslic3r/PrintConfig.cpp:131 src/libslic3r/PrintConfig.cpp:229 -#: src/libslic3r/PrintConfig.cpp:287 src/libslic3r/PrintConfig.cpp:362 -#: src/libslic3r/PrintConfig.cpp:370 src/libslic3r/PrintConfig.cpp:420 -#: src/libslic3r/PrintConfig.cpp:548 src/libslic3r/PrintConfig.cpp:559 -#: src/libslic3r/PrintConfig.cpp:577 src/libslic3r/PrintConfig.cpp:755 -#: src/libslic3r/PrintConfig.cpp:1167 src/libslic3r/PrintConfig.cpp:1348 -#: src/libslic3r/PrintConfig.cpp:1409 src/libslic3r/PrintConfig.cpp:1427 -#: src/libslic3r/PrintConfig.cpp:1445 src/libslic3r/PrintConfig.cpp:1503 -#: src/libslic3r/PrintConfig.cpp:1513 src/libslic3r/PrintConfig.cpp:1635 -#: src/libslic3r/PrintConfig.cpp:1643 src/libslic3r/PrintConfig.cpp:1684 -#: src/libslic3r/PrintConfig.cpp:1692 src/libslic3r/PrintConfig.cpp:1702 -#: src/libslic3r/PrintConfig.cpp:1710 src/libslic3r/PrintConfig.cpp:1718 -#: src/libslic3r/PrintConfig.cpp:1781 src/libslic3r/PrintConfig.cpp:2047 -#: src/libslic3r/PrintConfig.cpp:2118 src/libslic3r/PrintConfig.cpp:2152 -#: src/libslic3r/PrintConfig.cpp:2281 src/libslic3r/PrintConfig.cpp:2360 -#: src/libslic3r/PrintConfig.cpp:2367 src/libslic3r/PrintConfig.cpp:2374 -#: src/libslic3r/PrintConfig.cpp:2404 src/libslic3r/PrintConfig.cpp:2414 -#: src/libslic3r/PrintConfig.cpp:2424 src/libslic3r/PrintConfig.cpp:2584 -#: src/libslic3r/PrintConfig.cpp:2618 src/libslic3r/PrintConfig.cpp:2757 -#: src/libslic3r/PrintConfig.cpp:2766 src/libslic3r/PrintConfig.cpp:2775 -#: src/libslic3r/PrintConfig.cpp:2785 src/libslic3r/PrintConfig.cpp:2850 -#: src/libslic3r/PrintConfig.cpp:2860 src/libslic3r/PrintConfig.cpp:2872 -#: src/libslic3r/PrintConfig.cpp:2892 src/libslic3r/PrintConfig.cpp:2902 -#: src/libslic3r/PrintConfig.cpp:2912 src/libslic3r/PrintConfig.cpp:2930 -#: src/libslic3r/PrintConfig.cpp:2945 src/libslic3r/PrintConfig.cpp:2959 -#: src/libslic3r/PrintConfig.cpp:2970 src/libslic3r/PrintConfig.cpp:2983 -#: src/libslic3r/PrintConfig.cpp:3028 src/libslic3r/PrintConfig.cpp:3038 -#: src/libslic3r/PrintConfig.cpp:3047 src/libslic3r/PrintConfig.cpp:3057 -#: src/libslic3r/PrintConfig.cpp:3073 src/libslic3r/PrintConfig.cpp:3097 +#: src/slic3r/GUI/WipeTowerDialog.cpp:85 src/libslic3r/PrintConfig.cpp:77 +#: src/libslic3r/PrintConfig.cpp:84 src/libslic3r/PrintConfig.cpp:95 +#: src/libslic3r/PrintConfig.cpp:135 src/libslic3r/PrintConfig.cpp:244 +#: src/libslic3r/PrintConfig.cpp:302 src/libslic3r/PrintConfig.cpp:377 +#: src/libslic3r/PrintConfig.cpp:385 src/libslic3r/PrintConfig.cpp:435 +#: src/libslic3r/PrintConfig.cpp:565 src/libslic3r/PrintConfig.cpp:576 +#: src/libslic3r/PrintConfig.cpp:594 src/libslic3r/PrintConfig.cpp:774 +#: src/libslic3r/PrintConfig.cpp:1258 src/libslic3r/PrintConfig.cpp:1439 +#: src/libslic3r/PrintConfig.cpp:1500 src/libslic3r/PrintConfig.cpp:1518 +#: src/libslic3r/PrintConfig.cpp:1536 src/libslic3r/PrintConfig.cpp:1594 +#: src/libslic3r/PrintConfig.cpp:1604 src/libslic3r/PrintConfig.cpp:1729 +#: src/libslic3r/PrintConfig.cpp:1737 src/libslic3r/PrintConfig.cpp:1778 +#: src/libslic3r/PrintConfig.cpp:1786 src/libslic3r/PrintConfig.cpp:1796 +#: src/libslic3r/PrintConfig.cpp:1804 src/libslic3r/PrintConfig.cpp:1812 +#: src/libslic3r/PrintConfig.cpp:1875 src/libslic3r/PrintConfig.cpp:2141 +#: src/libslic3r/PrintConfig.cpp:2212 src/libslic3r/PrintConfig.cpp:2246 +#: src/libslic3r/PrintConfig.cpp:2375 src/libslic3r/PrintConfig.cpp:2454 +#: src/libslic3r/PrintConfig.cpp:2461 src/libslic3r/PrintConfig.cpp:2468 +#: src/libslic3r/PrintConfig.cpp:2498 src/libslic3r/PrintConfig.cpp:2508 +#: src/libslic3r/PrintConfig.cpp:2518 src/libslic3r/PrintConfig.cpp:2678 +#: src/libslic3r/PrintConfig.cpp:2712 src/libslic3r/PrintConfig.cpp:2851 +#: src/libslic3r/PrintConfig.cpp:2860 src/libslic3r/PrintConfig.cpp:2869 +#: src/libslic3r/PrintConfig.cpp:2879 src/libslic3r/PrintConfig.cpp:2944 +#: src/libslic3r/PrintConfig.cpp:2954 src/libslic3r/PrintConfig.cpp:2966 +#: src/libslic3r/PrintConfig.cpp:2986 src/libslic3r/PrintConfig.cpp:2996 +#: src/libslic3r/PrintConfig.cpp:3006 src/libslic3r/PrintConfig.cpp:3024 +#: src/libslic3r/PrintConfig.cpp:3039 src/libslic3r/PrintConfig.cpp:3053 +#: src/libslic3r/PrintConfig.cpp:3064 src/libslic3r/PrintConfig.cpp:3077 +#: src/libslic3r/PrintConfig.cpp:3122 src/libslic3r/PrintConfig.cpp:3132 +#: src/libslic3r/PrintConfig.cpp:3141 src/libslic3r/PrintConfig.cpp:3151 +#: src/libslic3r/PrintConfig.cpp:3167 src/libslic3r/PrintConfig.cpp:3191 msgid "mm" msgstr "mm" @@ -243,7 +249,7 @@ msgstr "Rechthoekig" msgid "Circular" msgstr "Rond" -#: src/slic3r/GUI/BedShapeDialog.cpp:143 src/slic3r/GUI/GUI_Preview.cpp:309 +#: src/slic3r/GUI/BedShapeDialog.cpp:143 src/slic3r/GUI/GUI_Preview.cpp:243 #: src/libslic3r/ExtrusionEntity.cpp:323 src/libslic3r/ExtrusionEntity.cpp:358 msgid "Custom" msgstr "Aangepast" @@ -253,7 +259,7 @@ msgid "Invalid" msgstr "Ongeldig" #: src/slic3r/GUI/BedShapeDialog.cpp:156 src/slic3r/GUI/BedShapeDialog.cpp:222 -#: src/slic3r/GUI/GUI_ObjectList.cpp:2215 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2288 msgid "Shape" msgstr "Vorm" @@ -261,7 +267,7 @@ msgstr "Vorm" msgid "Load shape from STL..." msgstr "Laad vorm van STL..." -#: src/slic3r/GUI/BedShapeDialog.cpp:292 src/slic3r/GUI/MainFrame.cpp:1981 +#: src/slic3r/GUI/BedShapeDialog.cpp:292 src/slic3r/GUI/MainFrame.cpp:1826 msgid "Settings" msgstr "Instellingen" @@ -274,7 +280,7 @@ msgid "Load..." msgstr "Laad..." #: src/slic3r/GUI/BedShapeDialog.cpp:333 src/slic3r/GUI/BedShapeDialog.cpp:413 -#: src/slic3r/GUI/Tab.cpp:3447 +#: src/slic3r/GUI/Tab.cpp:3484 msgid "Remove" msgstr "Verwijder" @@ -318,7 +324,7 @@ msgstr "Kies een bestand om te importeren als bedtextuur (PNG/SVG):" msgid "Choose an STL file to import bed model from:" msgstr "Kies een STL-bestand om te importeren als bedvorm:" -#: src/slic3r/GUI/BedShapeDialog.hpp:98 src/slic3r/GUI/ConfigWizard.cpp:1305 +#: src/slic3r/GUI/BedShapeDialog.hpp:98 src/slic3r/GUI/ConfigWizard.cpp:1318 msgid "Bed Shape" msgstr "Bedvorm" @@ -366,7 +372,7 @@ msgstr "" "Waarde is veranderd en niet gelijk aan systeemwaarde of laatst opgeslagen " "voorinstelling" -#: src/slic3r/GUI/ConfigManipulation.cpp:47 +#: src/slic3r/GUI/ConfigManipulation.cpp:48 msgid "" "Zero layer height is not valid.\n" "\n" @@ -376,13 +382,13 @@ msgstr "" "\n" "De laagdikte wordt ingesteld op 0.01." -#: src/slic3r/GUI/ConfigManipulation.cpp:48 -#: src/slic3r/GUI/GUI_ObjectLayers.cpp:29 src/slic3r/GUI/Tab.cpp:1376 -#: src/libslic3r/PrintConfig.cpp:71 +#: src/slic3r/GUI/ConfigManipulation.cpp:49 +#: src/slic3r/GUI/GUI_ObjectLayers.cpp:29 src/slic3r/GUI/Tab.cpp:1387 +#: src/libslic3r/PrintConfig.cpp:73 msgid "Layer height" msgstr "Laagdikte" -#: src/slic3r/GUI/ConfigManipulation.cpp:59 +#: src/slic3r/GUI/ConfigManipulation.cpp:60 msgid "" "Zero first layer height is not valid.\n" "\n" @@ -392,11 +398,11 @@ msgstr "" "\n" "De laagdikte wordt ingesteld op 0.01." -#: src/slic3r/GUI/ConfigManipulation.cpp:60 src/libslic3r/PrintConfig.cpp:938 +#: src/slic3r/GUI/ConfigManipulation.cpp:61 src/libslic3r/PrintConfig.cpp:969 msgid "First layer height" msgstr "Laagdikte eerste laag" -#: src/slic3r/GUI/ConfigManipulation.cpp:80 +#: src/slic3r/GUI/ConfigManipulation.cpp:81 #, c-format msgid "" "The Spiral Vase mode requires:\n" @@ -411,20 +417,20 @@ msgstr "" "- één perimeter\n" "- geen dichte toplagen\n" "- vullingsdichtheid van 0%\n" -"- geen supportmateriaal\n" +"- geen supports\n" "- 'Garandeer verticale shelldikte' aan\n" "- 'Detecteer dunne wanden' uit" -#: src/slic3r/GUI/ConfigManipulation.cpp:88 +#: src/slic3r/GUI/ConfigManipulation.cpp:89 msgid "Shall I adjust those settings in order to enable Spiral Vase?" msgstr "" "Moeten deze instellingen aangepast worden om de spiraalmodus te activeren?" -#: src/slic3r/GUI/ConfigManipulation.cpp:89 +#: src/slic3r/GUI/ConfigManipulation.cpp:90 msgid "Spiral Vase" msgstr "Spiraalmodus" -#: src/slic3r/GUI/ConfigManipulation.cpp:114 +#: src/slic3r/GUI/ConfigManipulation.cpp:115 msgid "" "The Wipe Tower currently supports the non-soluble supports only\n" "if they are printed with the current extruder without triggering a tool " @@ -432,22 +438,22 @@ msgid "" "(both support_material_extruder and support_material_interface_extruder need " "to be set to 0)." msgstr "" -"Het afveegblok ondersteunt voorlopig alleen onoplosbaar supportmateriaal\n" +"Het afveegblok ondersteunt voorlopig alleen onoplosbaar support\n" "als ze met de huidige extruder worden geprint zonder toolwisseling.\n" "(zowel support_material_extruder als support_material_interface_extruder " "moet op 0 staan)." -#: src/slic3r/GUI/ConfigManipulation.cpp:118 +#: src/slic3r/GUI/ConfigManipulation.cpp:119 msgid "Shall I adjust those settings in order to enable the Wipe Tower?" msgstr "" "Moeten deze instellingen aangepast worden om het afveegblok te activeren?" -#: src/slic3r/GUI/ConfigManipulation.cpp:119 -#: src/slic3r/GUI/ConfigManipulation.cpp:139 +#: src/slic3r/GUI/ConfigManipulation.cpp:120 +#: src/slic3r/GUI/ConfigManipulation.cpp:140 msgid "Wipe Tower" msgstr "Afveegblok" -#: src/slic3r/GUI/ConfigManipulation.cpp:135 +#: src/slic3r/GUI/ConfigManipulation.cpp:136 msgid "" "For the Wipe Tower to work with the soluble supports, the support layers\n" "need to be synchronized with the object layers." @@ -455,13 +461,13 @@ msgstr "" "De supportlagen moeten gesynchroniseerd worden om oplosbaar support\n" "met het afveegblok te laten werken." -#: src/slic3r/GUI/ConfigManipulation.cpp:138 +#: src/slic3r/GUI/ConfigManipulation.cpp:139 msgid "Shall I synchronize support layers in order to enable the Wipe Tower?" msgstr "" "Moeten de supportlagen gesynchroniseerd worden met de overage lagen om het " "afveegblok te activeren?" -#: src/slic3r/GUI/ConfigManipulation.cpp:158 +#: src/slic3r/GUI/ConfigManipulation.cpp:159 msgid "" "Supports work better, if the following feature is enabled:\n" "- Detect bridging perimeters" @@ -469,216 +475,216 @@ msgstr "" "Support werkt beter als de volgende instellingen zijn geactiveerd:\n" "- \"Detecteer brugperimeters\"" -#: src/slic3r/GUI/ConfigManipulation.cpp:161 -msgid "Shall I adjust those settings for supports?" -msgstr "" -"Moeten deze instellingen aangepast worden om supportmateriaal te activeren?" - #: src/slic3r/GUI/ConfigManipulation.cpp:162 +msgid "Shall I adjust those settings for supports?" +msgstr "Moeten deze instellingen aangepast worden om supports te activeren?" + +#: src/slic3r/GUI/ConfigManipulation.cpp:163 msgid "Support Generator" msgstr "Supportgenerator" -#: src/slic3r/GUI/ConfigManipulation.cpp:207 +#: src/slic3r/GUI/ConfigManipulation.cpp:198 msgid "The %1% infill pattern is not supposed to work at 100%% density." msgstr "Het %1% vullingspatroon wordt niet ondersteunt bij 100%% dichtheid." -#: src/slic3r/GUI/ConfigManipulation.cpp:209 +#: src/slic3r/GUI/ConfigManipulation.cpp:201 msgid "Shall I switch to rectilinear fill pattern?" msgstr "Moet dit aangepast worden naar het rechtlijnig patroon?" -#: src/slic3r/GUI/ConfigManipulation.cpp:210 +#: src/slic3r/GUI/ConfigManipulation.cpp:202 #: src/slic3r/GUI/GUI_ObjectList.cpp:35 src/slic3r/GUI/GUI_ObjectList.cpp:93 -#: src/slic3r/GUI/GUI_ObjectList.cpp:652 src/slic3r/GUI/Plater.cpp:388 -#: src/slic3r/GUI/Tab.cpp:1420 src/slic3r/GUI/Tab.cpp:1422 -#: src/libslic3r/PrintConfig.cpp:244 src/libslic3r/PrintConfig.cpp:457 -#: src/libslic3r/PrintConfig.cpp:479 src/libslic3r/PrintConfig.cpp:819 -#: src/libslic3r/PrintConfig.cpp:833 src/libslic3r/PrintConfig.cpp:870 -#: src/libslic3r/PrintConfig.cpp:1034 src/libslic3r/PrintConfig.cpp:1044 -#: src/libslic3r/PrintConfig.cpp:1062 src/libslic3r/PrintConfig.cpp:1081 -#: src/libslic3r/PrintConfig.cpp:1100 src/libslic3r/PrintConfig.cpp:1834 -#: src/libslic3r/PrintConfig.cpp:1851 +#: src/slic3r/GUI/GUI_ObjectList.cpp:668 src/slic3r/GUI/Plater.cpp:389 +#: src/slic3r/GUI/Tab.cpp:1432 src/slic3r/GUI/Tab.cpp:1434 +#: src/libslic3r/PrintConfig.cpp:259 src/libslic3r/PrintConfig.cpp:472 +#: src/libslic3r/PrintConfig.cpp:496 src/libslic3r/PrintConfig.cpp:848 +#: src/libslic3r/PrintConfig.cpp:862 src/libslic3r/PrintConfig.cpp:899 +#: src/libslic3r/PrintConfig.cpp:1076 src/libslic3r/PrintConfig.cpp:1086 +#: src/libslic3r/PrintConfig.cpp:1153 src/libslic3r/PrintConfig.cpp:1172 +#: src/libslic3r/PrintConfig.cpp:1191 src/libslic3r/PrintConfig.cpp:1928 +#: src/libslic3r/PrintConfig.cpp:1945 msgid "Infill" msgstr "Vulling" -#: src/slic3r/GUI/ConfigManipulation.cpp:322 +#: src/slic3r/GUI/ConfigManipulation.cpp:320 msgid "Head penetration should not be greater than the head width." msgstr "Koppenetratie mag niet groter zijn dan de kopbreedte." -#: src/slic3r/GUI/ConfigManipulation.cpp:324 +#: src/slic3r/GUI/ConfigManipulation.cpp:322 msgid "Invalid Head penetration" msgstr "Ongeldige koppenetratie" -#: src/slic3r/GUI/ConfigManipulation.cpp:335 +#: src/slic3r/GUI/ConfigManipulation.cpp:333 msgid "Pinhead diameter should be smaller than the pillar diameter." msgstr "Pinkopdiameter moet kleiner zijn dan de pijlerdiameter." -#: src/slic3r/GUI/ConfigManipulation.cpp:337 +#: src/slic3r/GUI/ConfigManipulation.cpp:335 msgid "Invalid pinhead diameter" msgstr "Ongeldige pinkopdiameter" -#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:18 +#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:19 msgid "Upgrade" msgstr "Upgrade" -#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:20 +#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:21 msgid "Downgrade" msgstr "Downgrade" -#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:22 +#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:23 msgid "Before roll back" msgstr "Voor terugrollen" -#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:24 src/libslic3r/PrintConfig.cpp:139 +#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:25 src/libslic3r/PrintConfig.cpp:143 msgid "User" msgstr "Gebruiker" -#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:27 -#: src/slic3r/GUI/GUI_Preview.cpp:294 src/libslic3r/ExtrusionEntity.cpp:309 +#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:28 +#: src/slic3r/GUI/GUI_Preview.cpp:229 src/libslic3r/ExtrusionEntity.cpp:309 msgid "Unknown" msgstr "Onbekend" -#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:43 +#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:44 msgid "Active" msgstr "Actief" -#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:50 +#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:51 msgid "PrusaSlicer version" msgstr "PrusaSlicer versie" -#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:54 src/libslic3r/Preset.cpp:1257 +#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:55 src/libslic3r/Preset.cpp:1298 msgid "print" msgstr "print" -#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:55 +#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:56 msgid "filaments" msgstr "filamenten" -#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:58 src/libslic3r/Preset.cpp:1259 +#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:59 src/libslic3r/Preset.cpp:1300 msgid "SLA print" msgstr "SLA-print" -#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:59 src/slic3r/GUI/Plater.cpp:688 -#: src/libslic3r/Preset.cpp:1260 +#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:60 src/slic3r/GUI/Plater.cpp:696 +#: src/libslic3r/Preset.cpp:1301 msgid "SLA material" msgstr "SLA-materiaal" -#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:61 src/libslic3r/Preset.cpp:1261 +#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:62 src/libslic3r/Preset.cpp:1302 msgid "printer" msgstr "printer" -#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:65 src/slic3r/GUI/Tab.cpp:1293 +#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:66 src/slic3r/GUI/Tab.cpp:1304 msgid "vendor" msgstr "leverancier" -#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:65 +#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:66 msgid "version" msgstr "versie" -#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:66 +#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:67 msgid "min PrusaSlicer version" -msgstr "min. PrusaSlicer versie" +msgstr "min. PrusaSlicer-versie" -#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:68 +#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:69 msgid "max PrusaSlicer version" msgstr "max. PrusaSlicer versie" -#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:71 +#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:72 msgid "model" msgstr "model" -#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:71 +#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:72 msgid "variants" msgstr "varianten" -#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:83 +#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:84 #, c-format msgid "Incompatible with this %s" -msgstr "Niet geschikt voor deze %s" +msgstr "Ongeschikt voor deze %s" -#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:86 +#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:87 msgid "Activate" msgstr "Activeer" -#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:112 +#: src/slic3r/GUI/ConfigSnapshotDialog.cpp:113 msgid "Configuration Snapshots" -msgstr "Configuratieopnamen" +msgstr "Configuratiesnapshots" -#: src/slic3r/GUI/ConfigWizard.cpp:240 +#: src/slic3r/GUI/ConfigWizard.cpp:237 msgid "nozzle" msgstr "nozzle" -#: src/slic3r/GUI/ConfigWizard.cpp:244 +#: src/slic3r/GUI/ConfigWizard.cpp:241 msgid "Alternate nozzles:" msgstr "Overige nozzles:" -#: src/slic3r/GUI/ConfigWizard.cpp:308 +#: src/slic3r/GUI/ConfigWizard.cpp:305 msgid "All standard" msgstr "Alle standaard" -#: src/slic3r/GUI/ConfigWizard.cpp:308 +#: src/slic3r/GUI/ConfigWizard.cpp:305 msgid "Standard" msgstr "Standaard" -#: src/slic3r/GUI/ConfigWizard.cpp:309 src/slic3r/GUI/ConfigWizard.cpp:599 -#: src/slic3r/GUI/Tab.cpp:3528 src/slic3r/GUI/UnsavedChangesDialog.cpp:921 +#: src/slic3r/GUI/ConfigWizard.cpp:306 src/slic3r/GUI/ConfigWizard.cpp:596 +#: src/slic3r/GUI/Tab.cpp:3565 src/slic3r/GUI/UnsavedChangesDialog.cpp:933 msgid "All" msgstr "Alles" -#: src/slic3r/GUI/ConfigWizard.cpp:310 src/slic3r/GUI/ConfigWizard.cpp:600 -#: src/slic3r/GUI/Plater.cpp:360 src/slic3r/GUI/Plater.cpp:500 +#: src/slic3r/GUI/ConfigWizard.cpp:307 src/slic3r/GUI/ConfigWizard.cpp:597 +#: src/slic3r/GUI/DoubleSlider.cpp:1859 src/slic3r/GUI/Plater.cpp:361 +#: src/slic3r/GUI/Plater.cpp:504 msgid "None" msgstr "Geen" -#: src/slic3r/GUI/ConfigWizard.cpp:446 +#: src/slic3r/GUI/ConfigWizard.cpp:443 #, c-format msgid "Welcome to the %s Configuration Assistant" msgstr "Welkom bij de %s configuratie-assistent" -#: src/slic3r/GUI/ConfigWizard.cpp:448 +#: src/slic3r/GUI/ConfigWizard.cpp:445 #, c-format msgid "Welcome to the %s Configuration Wizard" msgstr "Welkom bij de %s configuratie-assistent" -#: src/slic3r/GUI/ConfigWizard.cpp:450 +#: src/slic3r/GUI/ConfigWizard.cpp:447 msgid "Welcome" msgstr "Welkom" -#: src/slic3r/GUI/ConfigWizard.cpp:452 +#: src/slic3r/GUI/ConfigWizard.cpp:449 #, c-format msgid "" "Hello, welcome to %s! This %s helps you with the initial configuration; just " "a few settings and you will be ready to print." msgstr "" -"Hallo, welkom bij %s! Deze %s helpt u bij de eerste configuratie; nog een " -"paar stappen te gaan en u bent klaar om te printen." +"Hallo, welkom bij %s! Deze %s helpt je bij de eerste configuratie; nog een " +"paar stappen te gaan en je bent klaar om te printen." -#: src/slic3r/GUI/ConfigWizard.cpp:457 +#: src/slic3r/GUI/ConfigWizard.cpp:454 msgid "Remove user profiles (a snapshot will be taken beforehand)" msgstr "Verwijder gebruikersprofielen (vooraf wordt een opname gemaakt)" -#: src/slic3r/GUI/ConfigWizard.cpp:500 +#: src/slic3r/GUI/ConfigWizard.cpp:497 #, c-format msgid "%s Family" msgstr "%s serie" -#: src/slic3r/GUI/ConfigWizard.cpp:588 +#: src/slic3r/GUI/ConfigWizard.cpp:585 msgid "Printer:" msgstr "Printer:" -#: src/slic3r/GUI/ConfigWizard.cpp:590 +#: src/slic3r/GUI/ConfigWizard.cpp:587 msgid "Vendor:" msgstr "Leverancier:" -#: src/slic3r/GUI/ConfigWizard.cpp:591 +#: src/slic3r/GUI/ConfigWizard.cpp:588 msgid "Profile:" msgstr "Profiel:" -#: src/slic3r/GUI/ConfigWizard.cpp:663 src/slic3r/GUI/ConfigWizard.cpp:813 -#: src/slic3r/GUI/ConfigWizard.cpp:874 src/slic3r/GUI/ConfigWizard.cpp:1011 +#: src/slic3r/GUI/ConfigWizard.cpp:660 src/slic3r/GUI/ConfigWizard.cpp:810 +#: src/slic3r/GUI/ConfigWizard.cpp:871 src/slic3r/GUI/ConfigWizard.cpp:1008 msgid "(All)" msgstr "(Alles)" -#: src/slic3r/GUI/ConfigWizard.cpp:692 +#: src/slic3r/GUI/ConfigWizard.cpp:689 msgid "" "Filaments marked with * are not compatible with some installed " "printers." @@ -686,12 +692,12 @@ msgstr "" "Filamenten die gemarkeerd zijn met * zijn niet geschikt voor " "sommige geïnstalleerde printers." -#: src/slic3r/GUI/ConfigWizard.cpp:695 +#: src/slic3r/GUI/ConfigWizard.cpp:692 msgid "All installed printers are compatible with the selected filament." msgstr "" "Alle geïnstalleerde printers zijn geschikt voor het geselecteerde filament." -#: src/slic3r/GUI/ConfigWizard.cpp:715 +#: src/slic3r/GUI/ConfigWizard.cpp:712 msgid "" "Only the following installed printers are compatible with the selected " "filament:" @@ -699,35 +705,35 @@ msgstr "" "Alleen de volgende geïnstalleerde printers zijn geschikt voor het " "geselecteerde filament:" -#: src/slic3r/GUI/ConfigWizard.cpp:1101 +#: src/slic3r/GUI/ConfigWizard.cpp:1098 msgid "Custom Printer Setup" msgstr "Custom printersetup" -#: src/slic3r/GUI/ConfigWizard.cpp:1101 +#: src/slic3r/GUI/ConfigWizard.cpp:1098 msgid "Custom Printer" msgstr "Custom printer" -#: src/slic3r/GUI/ConfigWizard.cpp:1103 +#: src/slic3r/GUI/ConfigWizard.cpp:1100 msgid "Define a custom printer profile" msgstr "Definieer een custom printerprofiel" -#: src/slic3r/GUI/ConfigWizard.cpp:1105 +#: src/slic3r/GUI/ConfigWizard.cpp:1102 msgid "Custom profile name:" msgstr "Custom profielnaam:" -#: src/slic3r/GUI/ConfigWizard.cpp:1130 +#: src/slic3r/GUI/ConfigWizard.cpp:1127 msgid "Automatic updates" msgstr "Automatische updates" -#: src/slic3r/GUI/ConfigWizard.cpp:1130 +#: src/slic3r/GUI/ConfigWizard.cpp:1127 msgid "Updates" msgstr "Updates" -#: src/slic3r/GUI/ConfigWizard.cpp:1138 src/slic3r/GUI/Preferences.cpp:81 +#: src/slic3r/GUI/ConfigWizard.cpp:1135 src/slic3r/GUI/Preferences.cpp:94 msgid "Check for application updates" -msgstr "Controleer voor programma-updates" +msgstr "Controleer op programma-updates" -#: src/slic3r/GUI/ConfigWizard.cpp:1142 +#: src/slic3r/GUI/ConfigWizard.cpp:1139 #, c-format msgid "" "If enabled, %s checks for new application versions online. When a new " @@ -739,11 +745,11 @@ msgstr "" "nieuwe versie beschikbaar komt, wordt bij de volgende keer opstarten een " "melding getoond (nooit tijdens gebruik). Dit is slechts een melding." -#: src/slic3r/GUI/ConfigWizard.cpp:1148 src/slic3r/GUI/Preferences.cpp:97 +#: src/slic3r/GUI/ConfigWizard.cpp:1145 src/slic3r/GUI/Preferences.cpp:129 msgid "Update built-in Presets automatically" msgstr "Update ingebouwde voorinstellingen automatisch" -#: src/slic3r/GUI/ConfigWizard.cpp:1152 +#: src/slic3r/GUI/ConfigWizard.cpp:1149 #, c-format msgid "" "If enabled, %s downloads updates of built-in system presets in the " @@ -756,7 +762,7 @@ msgstr "" "Wanneer een nieuwe voorinstelling beschikbaar komt, wordt een melding " "getoond tijdens het opstarten." -#: src/slic3r/GUI/ConfigWizard.cpp:1155 +#: src/slic3r/GUI/ConfigWizard.cpp:1152 msgid "" "Updates are never applied without user's consent and never overwrite user's " "customized settings." @@ -764,27 +770,27 @@ msgstr "" "Updates worden nooit toegepast zonder toestemming van de gebruiker en zullen " "nooit aangepaste instellingen overschrijven." -#: src/slic3r/GUI/ConfigWizard.cpp:1160 +#: src/slic3r/GUI/ConfigWizard.cpp:1157 msgid "" "Additionally a backup snapshot of the whole configuration is created before " "an update is applied." msgstr "" -"Daarnaast wordt een backup-opname van de hele configuratie gemaakt voor een " -"update wordt toegepast." +"Daarnaast wordt een backup-snapshot van de hele configuratie gemaakt voor " +"een update wordt toegepast." -#: src/slic3r/GUI/ConfigWizard.cpp:1167 src/slic3r/GUI/GUI_ObjectList.cpp:1793 -#: src/slic3r/GUI/GUI_ObjectList.cpp:4439 src/slic3r/GUI/Plater.cpp:3120 -#: src/slic3r/GUI/Plater.cpp:3953 src/slic3r/GUI/Plater.cpp:3982 +#: src/slic3r/GUI/ConfigWizard.cpp:1164 src/slic3r/GUI/GUI_ObjectList.cpp:1825 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4567 src/slic3r/GUI/Plater.cpp:3112 +#: src/slic3r/GUI/Plater.cpp:3953 src/slic3r/GUI/Plater.cpp:3984 msgid "Reload from disk" msgstr "Herlaad van schijf" -#: src/slic3r/GUI/ConfigWizard.cpp:1170 +#: src/slic3r/GUI/ConfigWizard.cpp:1167 msgid "" "Export full pathnames of models and parts sources into 3mf and amf files" msgstr "" "Exporteer volledige padnaam van modellen en bronnen in 3MF en AMF bestanden" -#: src/slic3r/GUI/ConfigWizard.cpp:1174 +#: src/slic3r/GUI/ConfigWizard.cpp:1171 msgid "" "If enabled, allows the Reload from disk command to automatically find and " "load the files when invoked.\n" @@ -796,11 +802,23 @@ msgstr "" "Als dit niet is geactiveerd vraagt het programma elke bestand apart te " "selecteren." -#: src/slic3r/GUI/ConfigWizard.cpp:1182 +#: src/slic3r/GUI/ConfigWizard.cpp:1181 +msgid "Files association" +msgstr "Bestandsassociatie" + +#: src/slic3r/GUI/ConfigWizard.cpp:1183 src/slic3r/GUI/Preferences.cpp:112 +msgid "Associate .3mf files to PrusaSlicer" +msgstr "Open .3mf-bestanden met PrusaSlicer" + +#: src/slic3r/GUI/ConfigWizard.cpp:1184 src/slic3r/GUI/Preferences.cpp:119 +msgid "Associate .stl files to PrusaSlicer" +msgstr "Open .stl-bestanden met PrusaSlicer" + +#: src/slic3r/GUI/ConfigWizard.cpp:1195 msgid "View mode" msgstr "Toon modus" -#: src/slic3r/GUI/ConfigWizard.cpp:1184 +#: src/slic3r/GUI/ConfigWizard.cpp:1197 msgid "" "PrusaSlicer's user interfaces comes in three variants:\n" "Simple, Advanced, and Expert.\n" @@ -814,114 +832,114 @@ msgstr "" "De andere twee tonen meer geavanceerdere instellingen voor het fine-tunen. " "Ze zijn van toepassing voor respectievelijk experts en gevorderden." -#: src/slic3r/GUI/ConfigWizard.cpp:1189 +#: src/slic3r/GUI/ConfigWizard.cpp:1202 msgid "Simple mode" msgstr "Eenvoudige modus" -#: src/slic3r/GUI/ConfigWizard.cpp:1190 +#: src/slic3r/GUI/ConfigWizard.cpp:1203 msgid "Advanced mode" msgstr "Geavanceerde modus" -#: src/slic3r/GUI/ConfigWizard.cpp:1191 +#: src/slic3r/GUI/ConfigWizard.cpp:1204 msgid "Expert mode" msgstr "Expertmodus" -#: src/slic3r/GUI/ConfigWizard.cpp:1197 +#: src/slic3r/GUI/ConfigWizard.cpp:1210 msgid "The size of the object can be specified in inches" msgstr "De maten van het object kunnen worden ingesteld op inches" -#: src/slic3r/GUI/ConfigWizard.cpp:1198 +#: src/slic3r/GUI/ConfigWizard.cpp:1211 msgid "Use inches" msgstr "Gebruik inches" -#: src/slic3r/GUI/ConfigWizard.cpp:1232 +#: src/slic3r/GUI/ConfigWizard.cpp:1245 msgid "Other Vendors" msgstr "Overige leveranciers" -#: src/slic3r/GUI/ConfigWizard.cpp:1236 +#: src/slic3r/GUI/ConfigWizard.cpp:1249 #, c-format msgid "Pick another vendor supported by %s" msgstr "Kies een andere leverancier die ondersteund wordt door %s" -#: src/slic3r/GUI/ConfigWizard.cpp:1267 +#: src/slic3r/GUI/ConfigWizard.cpp:1280 msgid "Firmware Type" msgstr "Firmwaretype" -#: src/slic3r/GUI/ConfigWizard.cpp:1267 src/slic3r/GUI/Tab.cpp:2145 +#: src/slic3r/GUI/ConfigWizard.cpp:1280 src/slic3r/GUI/Tab.cpp:2172 msgid "Firmware" msgstr "Firmware" -#: src/slic3r/GUI/ConfigWizard.cpp:1271 +#: src/slic3r/GUI/ConfigWizard.cpp:1284 msgid "Choose the type of firmware used by your printer." -msgstr "Kies het type firmware dat de printer gebruikt." +msgstr "Kies het firmwaretype van de printer." -#: src/slic3r/GUI/ConfigWizard.cpp:1305 +#: src/slic3r/GUI/ConfigWizard.cpp:1318 msgid "Bed Shape and Size" msgstr "Bedvorm en -grootte" -#: src/slic3r/GUI/ConfigWizard.cpp:1308 +#: src/slic3r/GUI/ConfigWizard.cpp:1321 msgid "Set the shape of your printer's bed." msgstr "Stel de vorm van het printbed in." -#: src/slic3r/GUI/ConfigWizard.cpp:1328 +#: src/slic3r/GUI/ConfigWizard.cpp:1341 msgid "Filament and Nozzle Diameters" msgstr "Filament en nozzle diameters" -#: src/slic3r/GUI/ConfigWizard.cpp:1328 +#: src/slic3r/GUI/ConfigWizard.cpp:1341 msgid "Print Diameters" msgstr "Printdiameter" -#: src/slic3r/GUI/ConfigWizard.cpp:1342 +#: src/slic3r/GUI/ConfigWizard.cpp:1355 msgid "Enter the diameter of your printer's hot end nozzle." msgstr "Voer de diameter van de nozzle in." -#: src/slic3r/GUI/ConfigWizard.cpp:1345 +#: src/slic3r/GUI/ConfigWizard.cpp:1358 msgid "Nozzle Diameter:" msgstr "Nozzlediameter:" -#: src/slic3r/GUI/ConfigWizard.cpp:1355 +#: src/slic3r/GUI/ConfigWizard.cpp:1368 msgid "Enter the diameter of your filament." msgstr "Voer de diameter van het filament in." -#: src/slic3r/GUI/ConfigWizard.cpp:1356 +#: src/slic3r/GUI/ConfigWizard.cpp:1369 msgid "" "Good precision is required, so use a caliper and do multiple measurements " "along the filament, then compute the average." msgstr "" -"Goede nauwkeurigheid is van belang. Gebruik dus een schuifmaat en doe " -"verschillende metingen op het filament. Bereken dan het gemiddelde." +"Goede nauwkeurigheid is van belang. Gebruik een schuifmaat en doe " +"verschillende metingen op het filament. Bereken daarna het gemiddelde." -#: src/slic3r/GUI/ConfigWizard.cpp:1359 +#: src/slic3r/GUI/ConfigWizard.cpp:1372 msgid "Filament Diameter:" msgstr "Filamentdiameter:" -#: src/slic3r/GUI/ConfigWizard.cpp:1393 +#: src/slic3r/GUI/ConfigWizard.cpp:1406 msgid "Nozzle and Bed Temperatures" msgstr "Nozzle- en bedtemperaturen" -#: src/slic3r/GUI/ConfigWizard.cpp:1393 +#: src/slic3r/GUI/ConfigWizard.cpp:1406 msgid "Temperatures" msgstr "Temperaturen" -#: src/slic3r/GUI/ConfigWizard.cpp:1409 +#: src/slic3r/GUI/ConfigWizard.cpp:1422 msgid "Enter the temperature needed for extruding your filament." msgstr "Voer de temperatuur in die nodig is om filament te extruderen." -#: src/slic3r/GUI/ConfigWizard.cpp:1410 +#: src/slic3r/GUI/ConfigWizard.cpp:1423 msgid "A rule of thumb is 160 to 230 °C for PLA, and 215 to 250 °C for ABS." msgstr "Een vuistregel is 180 tot 230 °C voor PLA en 230 tot 260 °C voor ABS." -#: src/slic3r/GUI/ConfigWizard.cpp:1413 +#: src/slic3r/GUI/ConfigWizard.cpp:1426 msgid "Extrusion Temperature:" msgstr "Extrusietemperatuur:" -#: src/slic3r/GUI/ConfigWizard.cpp:1414 src/slic3r/GUI/ConfigWizard.cpp:1428 -#: src/libslic3r/PrintConfig.cpp:187 src/libslic3r/PrintConfig.cpp:919 -#: src/libslic3r/PrintConfig.cpp:963 src/libslic3r/PrintConfig.cpp:2200 +#: src/slic3r/GUI/ConfigWizard.cpp:1427 src/slic3r/GUI/ConfigWizard.cpp:1441 +#: src/libslic3r/PrintConfig.cpp:202 src/libslic3r/PrintConfig.cpp:950 +#: src/libslic3r/PrintConfig.cpp:994 src/libslic3r/PrintConfig.cpp:2294 msgid "°C" msgstr "°C" -#: src/slic3r/GUI/ConfigWizard.cpp:1423 +#: src/slic3r/GUI/ConfigWizard.cpp:1436 msgid "" "Enter the bed temperature needed for getting your filament to stick to your " "heated bed." @@ -929,7 +947,7 @@ msgstr "" "Voer de bedtemperatuur in die nodig is om filament aan het bed te laten " "hechten." -#: src/slic3r/GUI/ConfigWizard.cpp:1424 +#: src/slic3r/GUI/ConfigWizard.cpp:1437 msgid "" "A rule of thumb is 60 °C for PLA and 110 °C for ABS. Leave zero if you have " "no heated bed." @@ -937,171 +955,180 @@ msgstr "" "Een vuistregel is 60 °C voor PLA en 110 °C voor ABS. Laat op 0 staan als er " "geen verwarmd bed is." -#: src/slic3r/GUI/ConfigWizard.cpp:1427 +#: src/slic3r/GUI/ConfigWizard.cpp:1440 msgid "Bed Temperature:" msgstr "Bedtemperatuur:" -#: src/slic3r/GUI/ConfigWizard.cpp:1882 src/slic3r/GUI/ConfigWizard.cpp:2534 +#: src/slic3r/GUI/ConfigWizard.cpp:1900 src/slic3r/GUI/ConfigWizard.cpp:2573 msgid "Filaments" msgstr "Filamenten" -#: src/slic3r/GUI/ConfigWizard.cpp:1882 src/slic3r/GUI/ConfigWizard.cpp:2536 +#: src/slic3r/GUI/ConfigWizard.cpp:1900 src/slic3r/GUI/ConfigWizard.cpp:2575 msgid "SLA Materials" msgstr "SLA materialen" -#: src/slic3r/GUI/ConfigWizard.cpp:1936 +#: src/slic3r/GUI/ConfigWizard.cpp:1954 msgid "FFF Technology Printers" msgstr "FFF-printers" -#: src/slic3r/GUI/ConfigWizard.cpp:1941 +#: src/slic3r/GUI/ConfigWizard.cpp:1959 msgid "SLA Technology Printers" msgstr "SLA-printers" -#: src/slic3r/GUI/ConfigWizard.cpp:2247 src/slic3r/GUI/DoubleSlider.cpp:2133 -#: src/slic3r/GUI/DoubleSlider.cpp:2153 src/slic3r/GUI/GUI.cpp:244 +#: src/slic3r/GUI/ConfigWizard.cpp:2265 src/slic3r/GUI/DoubleSlider.cpp:2245 +#: src/slic3r/GUI/DoubleSlider.cpp:2265 src/slic3r/GUI/GUI.cpp:244 msgid "Notice" msgstr "Let op" -#: src/slic3r/GUI/ConfigWizard.cpp:2267 +#: src/slic3r/GUI/ConfigWizard.cpp:2286 msgid "The following FFF printer models have no filament selected:" msgstr "Er is geen filament geselecteerd voor de volgende FFF-printers:" -#: src/slic3r/GUI/ConfigWizard.cpp:2271 +#: src/slic3r/GUI/ConfigWizard.cpp:2290 msgid "Do you want to select default filaments for these FFF printer models?" msgstr "Wil je standaardfilamenten selecteren voor deze FFF-printers?" -#: src/slic3r/GUI/ConfigWizard.cpp:2285 +#: src/slic3r/GUI/ConfigWizard.cpp:2304 msgid "The following SLA printer models have no materials selected:" msgstr "Er is geen materiaal geselecteerd voor de volgende SLA-printers:" -#: src/slic3r/GUI/ConfigWizard.cpp:2289 +#: src/slic3r/GUI/ConfigWizard.cpp:2308 msgid "Do you want to select default SLA materials for these printer models?" msgstr "Wil je standard SLA-materialen selecteren voor deze printers?" -#: src/slic3r/GUI/ConfigWizard.cpp:2497 +#: src/slic3r/GUI/ConfigWizard.cpp:2536 msgid "Select all standard printers" msgstr "Select alle standaardprinters" -#: src/slic3r/GUI/ConfigWizard.cpp:2500 +#: src/slic3r/GUI/ConfigWizard.cpp:2539 msgid "< &Back" msgstr "< &Terug" -#: src/slic3r/GUI/ConfigWizard.cpp:2501 +#: src/slic3r/GUI/ConfigWizard.cpp:2540 msgid "&Next >" msgstr "&Volgende >" -#: src/slic3r/GUI/ConfigWizard.cpp:2502 +#: src/slic3r/GUI/ConfigWizard.cpp:2541 msgid "&Finish" msgstr "&Voltooi" -#: src/slic3r/GUI/ConfigWizard.cpp:2503 src/slic3r/GUI/FirmwareDialog.cpp:151 +#: src/slic3r/GUI/ConfigWizard.cpp:2542 src/slic3r/GUI/FirmwareDialog.cpp:151 #: src/slic3r/GUI/Gizmos/GLGizmoFdmSupports.cpp:248 #: src/slic3r/GUI/ProgressStatusBar.cpp:26 -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:644 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:656 msgid "Cancel" msgstr "Annuleren" -#: src/slic3r/GUI/ConfigWizard.cpp:2516 +#: src/slic3r/GUI/ConfigWizard.cpp:2555 msgid "Prusa FFF Technology Printers" msgstr "Prusa FFF-printers" -#: src/slic3r/GUI/ConfigWizard.cpp:2519 +#: src/slic3r/GUI/ConfigWizard.cpp:2558 msgid "Prusa MSLA Technology Printers" msgstr "Prusa MSLA-printers" -#: src/slic3r/GUI/ConfigWizard.cpp:2534 +#: src/slic3r/GUI/ConfigWizard.cpp:2573 msgid "Filament Profiles Selection" msgstr "Filament profielselectie" -#: src/slic3r/GUI/ConfigWizard.cpp:2534 src/slic3r/GUI/ConfigWizard.cpp:2536 -#: src/slic3r/GUI/GUI_ObjectList.cpp:4016 +#: src/slic3r/GUI/ConfigWizard.cpp:2573 src/slic3r/GUI/ConfigWizard.cpp:2575 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4144 msgid "Type:" msgstr "Type:" -#: src/slic3r/GUI/ConfigWizard.cpp:2536 +#: src/slic3r/GUI/ConfigWizard.cpp:2575 msgid "SLA Material Profiles Selection" msgstr "SLA-materiaal profielselectie" -#: src/slic3r/GUI/ConfigWizard.cpp:2634 +#: src/slic3r/GUI/ConfigWizard.cpp:2678 msgid "Configuration Assistant" msgstr "Configuratie-assistent" -#: src/slic3r/GUI/ConfigWizard.cpp:2635 +#: src/slic3r/GUI/ConfigWizard.cpp:2679 msgid "Configuration &Assistant" msgstr "Configuratie-&assistent" -#: src/slic3r/GUI/ConfigWizard.cpp:2637 +#: src/slic3r/GUI/ConfigWizard.cpp:2681 msgid "Configuration Wizard" msgstr "Configuratie-assistent" -#: src/slic3r/GUI/ConfigWizard.cpp:2638 +#: src/slic3r/GUI/ConfigWizard.cpp:2682 msgid "Configuration &Wizard" msgstr "Configuratie-&assistent" -#: src/slic3r/GUI/DoubleSlider.cpp:106 +#: src/slic3r/GUI/DoubleSlider.cpp:97 msgid "Place bearings in slots and resume printing" msgstr "Plaats lagers in gleuven en ga door met printen" -#: src/slic3r/GUI/DoubleSlider.cpp:1075 +#: src/slic3r/GUI/DoubleSlider.cpp:1224 msgid "One layer mode" msgstr "Enkele-laagsmodus" -#: src/slic3r/GUI/DoubleSlider.cpp:1077 +#: src/slic3r/GUI/DoubleSlider.cpp:1226 msgid "Discard all custom changes" msgstr "Verwijder alle wijzigingen" -#: src/slic3r/GUI/DoubleSlider.cpp:1082 src/slic3r/GUI/DoubleSlider.cpp:1863 +#: src/slic3r/GUI/DoubleSlider.cpp:1230 src/slic3r/GUI/DoubleSlider.cpp:1995 msgid "Jump to move" msgstr "Ga naar beweging" -#: src/slic3r/GUI/DoubleSlider.cpp:1086 +#: src/slic3r/GUI/DoubleSlider.cpp:1233 #, c-format -msgid "Jump to height %s or Set extruder sequence for the entire print" -msgstr "Ga naar hoogte %s, of stel extrudervolgorde in voor de hele print" - -#: src/slic3r/GUI/DoubleSlider.cpp:1088 src/slic3r/GUI/DoubleSlider.cpp:1732 -#: src/slic3r/GUI/DoubleSlider.cpp:1863 src/slic3r/GUI/DoubleSlider.cpp:1867 -msgid "Jump to height" -msgstr "G naar hoogte" - -#: src/slic3r/GUI/DoubleSlider.cpp:1094 -msgid "Edit current color - Right click the colored slider segment" +msgid "" +"Jump to height %s\n" +"Set ruler mode\n" +"or Set extruder sequence for the entire print" msgstr "" -"Huidige kleur aanpassen - rechtermuisklik op het gekleurde schuifsegment" +"Ga naar hoogte %s\n" +"Stel meetlintmodus in\n" +"of stel extrudervolgorde in voor de gehele print" -#: src/slic3r/GUI/DoubleSlider.cpp:1104 +#: src/slic3r/GUI/DoubleSlider.cpp:1236 +#, c-format +msgid "" +"Jump to height %s\n" +"or Set ruler mode" +msgstr "" +"Ga naar hoogte %s\n" +"of stel meetlintmodus in" + +#: src/slic3r/GUI/DoubleSlider.cpp:1241 +msgid "Edit current color - Right click the colored slider segment" +msgstr "Bewerk huidige kleur - rechtermuisklik op het gekleurde schuifsegment" + +#: src/slic3r/GUI/DoubleSlider.cpp:1251 msgid "Print mode" msgstr "Printmodus" -#: src/slic3r/GUI/DoubleSlider.cpp:1118 +#: src/slic3r/GUI/DoubleSlider.cpp:1265 msgid "Add extruder change - Left click" msgstr "Voeg extruderwissel toe - linkermuisklik" -#: src/slic3r/GUI/DoubleSlider.cpp:1120 +#: src/slic3r/GUI/DoubleSlider.cpp:1267 msgid "" "Add color change - Left click for predefined color or Shift + Left click for " "custom color selection" msgstr "" -"Kleurwissel toevoegen: linkermuisklik voor ingestelde kleur of shift + " -"linkermuisklik voor aangepaste kleurselectie" +"Kleurwissel toevoegen: linkermuisklik voor ingestelde kleur, of shift + " +"linkermuisklik voor custom kleurselectie" -#: src/slic3r/GUI/DoubleSlider.cpp:1122 +#: src/slic3r/GUI/DoubleSlider.cpp:1269 msgid "Add color change - Left click" msgstr "Kleurwissel toevoegen: linkermuisklik" -#: src/slic3r/GUI/DoubleSlider.cpp:1123 +#: src/slic3r/GUI/DoubleSlider.cpp:1270 msgid "or press \"+\" key" msgstr "of druk op de \"+\"-toets" -#: src/slic3r/GUI/DoubleSlider.cpp:1125 +#: src/slic3r/GUI/DoubleSlider.cpp:1272 msgid "Add another code - Ctrl + Left click" -msgstr "Voeg andere code toe: Ctrl + linkermuisklik" +msgstr "Voeg nog een code toe: Ctrl + linkermuisklik" -#: src/slic3r/GUI/DoubleSlider.cpp:1126 +#: src/slic3r/GUI/DoubleSlider.cpp:1273 msgid "Add another code - Right click" -msgstr "Voeg andere code toe: rechtermuisklik" +msgstr "Voeg nog een code toe: rechtermuisklik" -#: src/slic3r/GUI/DoubleSlider.cpp:1132 +#: src/slic3r/GUI/DoubleSlider.cpp:1279 msgid "" "The sequential print is on.\n" "It's impossible to apply any custom G-code for objects printing " @@ -1113,31 +1140,31 @@ msgstr "" "achtereenvolgens printen.\n" "Deze code wordt niet uitgevoerd bij de generatie van de G-code." -#: src/slic3r/GUI/DoubleSlider.cpp:1141 +#: src/slic3r/GUI/DoubleSlider.cpp:1288 msgid "Color change (\"%1%\")" msgstr "Kleurwissel (%1%)" -#: src/slic3r/GUI/DoubleSlider.cpp:1142 +#: src/slic3r/GUI/DoubleSlider.cpp:1289 msgid "Color change (\"%1%\") for Extruder %2%" msgstr "Kleurwissel (%1%) voor extruder %2%" -#: src/slic3r/GUI/DoubleSlider.cpp:1144 +#: src/slic3r/GUI/DoubleSlider.cpp:1291 msgid "Pause print (\"%1%\")" msgstr "Pauzeer print (%1%)" -#: src/slic3r/GUI/DoubleSlider.cpp:1146 +#: src/slic3r/GUI/DoubleSlider.cpp:1293 msgid "Custom template (\"%1%\")" -msgstr "Aangepaste template (\"%1%\")" +msgstr "Custom template (\"%1%\")" -#: src/slic3r/GUI/DoubleSlider.cpp:1148 +#: src/slic3r/GUI/DoubleSlider.cpp:1295 msgid "Extruder (tool) is changed to Extruder \"%1%\"" msgstr "Extruder (tool) is veranderd naar extruder %1%" -#: src/slic3r/GUI/DoubleSlider.cpp:1155 +#: src/slic3r/GUI/DoubleSlider.cpp:1302 msgid "Note" msgstr "Let op" -#: src/slic3r/GUI/DoubleSlider.cpp:1157 +#: src/slic3r/GUI/DoubleSlider.cpp:1304 msgid "" "G-code associated to this tick mark is in a conflict with print mode.\n" "Editing it will cause changes of Slider data." @@ -1146,7 +1173,7 @@ msgstr "" "printmodus.\n" "Dit aanpassen zal de gegevens van de schuif ook wijzigen." -#: src/slic3r/GUI/DoubleSlider.cpp:1160 +#: src/slic3r/GUI/DoubleSlider.cpp:1307 msgid "" "There is a color change for extruder that won't be used till the end of " "print job.\n" @@ -1156,7 +1183,7 @@ msgstr "" "van de print.\n" "Deze code wordt niet toegevoegd bij de generatie van de G-code." -#: src/slic3r/GUI/DoubleSlider.cpp:1163 +#: src/slic3r/GUI/DoubleSlider.cpp:1310 msgid "" "There is an extruder change set to the same extruder.\n" "This code won't be processed during G-code generation." @@ -1164,7 +1191,7 @@ msgstr "" "Er is een extruderwissel naar dezelfde extruder ingesteld.\n" "Deze code wordt niet toegevoegd bij de generatie van de G-code." -#: src/slic3r/GUI/DoubleSlider.cpp:1166 +#: src/slic3r/GUI/DoubleSlider.cpp:1313 msgid "" "There is a color change for extruder that has not been used before.\n" "Check your settings to avoid redundant color changes." @@ -1172,165 +1199,196 @@ msgstr "" "Er is een kleurwissel voor een extruder die niet eerder gebruikt is.\n" "Controleer de instellingen om overbodige kleurwisselingen te voorkomen." -#: src/slic3r/GUI/DoubleSlider.cpp:1171 +#: src/slic3r/GUI/DoubleSlider.cpp:1318 msgid "Delete tick mark - Left click or press \"-\" key" msgstr "Verwijder markering; linkermuisknop of druk op de '-'-knop" -#: src/slic3r/GUI/DoubleSlider.cpp:1173 +#: src/slic3r/GUI/DoubleSlider.cpp:1320 msgid "Edit tick mark - Ctrl + Left click" msgstr "Bewerk markering; CTRL + linkermuisknop" -#: src/slic3r/GUI/DoubleSlider.cpp:1174 +#: src/slic3r/GUI/DoubleSlider.cpp:1321 msgid "Edit tick mark - Right click" msgstr "Bewerk markering; rechtermuisknop" -#: src/slic3r/GUI/DoubleSlider.cpp:1274 src/slic3r/GUI/DoubleSlider.cpp:1308 -#: src/slic3r/GUI/GLCanvas3D.cpp:980 src/slic3r/GUI/GUI_ObjectList.cpp:1832 -#: src/slic3r/GUI/Tab.cpp:2500 +#: src/slic3r/GUI/DoubleSlider.cpp:1417 src/slic3r/GUI/DoubleSlider.cpp:1451 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1864 #, c-format msgid "Extruder %d" msgstr "Extruder %d" -#: src/slic3r/GUI/DoubleSlider.cpp:1275 src/slic3r/GUI/GUI_ObjectList.cpp:1833 +#: src/slic3r/GUI/DoubleSlider.cpp:1418 src/slic3r/GUI/GUI_ObjectList.cpp:1865 msgid "active" msgstr "actief" -#: src/slic3r/GUI/DoubleSlider.cpp:1284 +#: src/slic3r/GUI/DoubleSlider.cpp:1427 msgid "Switch code to Change extruder" msgstr "Code om van extruder te wisselen" -#: src/slic3r/GUI/DoubleSlider.cpp:1284 src/slic3r/GUI/GUI_ObjectList.cpp:1800 +#: src/slic3r/GUI/DoubleSlider.cpp:1427 src/slic3r/GUI/GUI_ObjectList.cpp:1832 msgid "Change extruder" msgstr "Wissel extruder" -#: src/slic3r/GUI/DoubleSlider.cpp:1285 +#: src/slic3r/GUI/DoubleSlider.cpp:1428 msgid "Change extruder (N/A)" msgstr "Wissel extruder (n.v.t.)" -#: src/slic3r/GUI/DoubleSlider.cpp:1287 +#: src/slic3r/GUI/DoubleSlider.cpp:1430 msgid "Use another extruder" msgstr "Gebruik een andere extruder" -#: src/slic3r/GUI/DoubleSlider.cpp:1309 +#: src/slic3r/GUI/DoubleSlider.cpp:1452 msgid "used" msgstr "gebruikt" -#: src/slic3r/GUI/DoubleSlider.cpp:1317 +#: src/slic3r/GUI/DoubleSlider.cpp:1460 msgid "Switch code to Color change (%1%) for:" msgstr "Code om naar kleur %1% te wisselen voor:" -#: src/slic3r/GUI/DoubleSlider.cpp:1318 +#: src/slic3r/GUI/DoubleSlider.cpp:1461 msgid "Add color change (%1%) for:" msgstr "Kleurwissel (%1%) toevoegen voor:" -#: src/slic3r/GUI/DoubleSlider.cpp:1676 +#: src/slic3r/GUI/DoubleSlider.cpp:1797 msgid "Add color change" msgstr "Kleurwissel toevoegen" -#: src/slic3r/GUI/DoubleSlider.cpp:1686 +#: src/slic3r/GUI/DoubleSlider.cpp:1808 msgid "Add pause print" msgstr "Voeg printpauze toe" -#: src/slic3r/GUI/DoubleSlider.cpp:1690 +#: src/slic3r/GUI/DoubleSlider.cpp:1812 msgid "Add custom template" msgstr "Voeg aangepaste template toe" -#: src/slic3r/GUI/DoubleSlider.cpp:1693 +#: src/slic3r/GUI/DoubleSlider.cpp:1815 msgid "Add custom G-code" msgstr "Custom G-code toevoegen" -#: src/slic3r/GUI/DoubleSlider.cpp:1711 +#: src/slic3r/GUI/DoubleSlider.cpp:1833 msgid "Edit color" msgstr "Bewerk kleur" -#: src/slic3r/GUI/DoubleSlider.cpp:1712 +#: src/slic3r/GUI/DoubleSlider.cpp:1834 msgid "Edit pause print message" msgstr "Bewerk printpauze-bericht" -#: src/slic3r/GUI/DoubleSlider.cpp:1713 +#: src/slic3r/GUI/DoubleSlider.cpp:1835 msgid "Edit custom G-code" msgstr "Bewerk custom G-code" -#: src/slic3r/GUI/DoubleSlider.cpp:1719 +#: src/slic3r/GUI/DoubleSlider.cpp:1841 msgid "Delete color change" msgstr "Verwijder kleurwissel" -#: src/slic3r/GUI/DoubleSlider.cpp:1720 +#: src/slic3r/GUI/DoubleSlider.cpp:1842 msgid "Delete tool change" msgstr "Verwijder toolwissel" -#: src/slic3r/GUI/DoubleSlider.cpp:1721 +#: src/slic3r/GUI/DoubleSlider.cpp:1843 msgid "Delete pause print" msgstr "Verwijder printpauze" -#: src/slic3r/GUI/DoubleSlider.cpp:1722 +#: src/slic3r/GUI/DoubleSlider.cpp:1844 msgid "Delete custom G-code" msgstr "Verwijder custom G-code" -#: src/slic3r/GUI/DoubleSlider.cpp:1739 +#: src/slic3r/GUI/DoubleSlider.cpp:1854 src/slic3r/GUI/DoubleSlider.cpp:1995 +msgid "Jump to height" +msgstr "Ga naar hoogte" + +#: src/slic3r/GUI/DoubleSlider.cpp:1859 +msgid "Hide ruler" +msgstr "Verberg meetlint" + +#: src/slic3r/GUI/DoubleSlider.cpp:1863 +msgid "Show object height" +msgstr "Toon objecthoogte" + +#: src/slic3r/GUI/DoubleSlider.cpp:1863 +msgid "Show object height on the ruler" +msgstr "Toon objecthoogte op het meetlint" + +#: src/slic3r/GUI/DoubleSlider.cpp:1867 +msgid "Show estimated print time" +msgstr "Toon geschatte printtijd" + +#: src/slic3r/GUI/DoubleSlider.cpp:1867 +msgid "Show estimated print time on the ruler" +msgstr "Toon geschatte printtijd op het meetlint" + +#: src/slic3r/GUI/DoubleSlider.cpp:1871 +msgid "Ruler mode" +msgstr "Meetlintmodus" + +#: src/slic3r/GUI/DoubleSlider.cpp:1871 +msgid "Set ruler mode" +msgstr "Stel meetlintmodus in" + +#: src/slic3r/GUI/DoubleSlider.cpp:1876 msgid "Set extruder sequence for the entire print" msgstr "Stel extrudervolgorde in voor de hele print" -#: src/slic3r/GUI/DoubleSlider.cpp:1825 +#: src/slic3r/GUI/DoubleSlider.cpp:1962 msgid "Enter custom G-code used on current layer" msgstr "Voer custom G-code in voor de huidige laag" -#: src/slic3r/GUI/DoubleSlider.cpp:1826 +#: src/slic3r/GUI/DoubleSlider.cpp:1963 msgid "Custom G-code on current layer (%1% mm)." msgstr "Custom G-code voor huidige laag (%1% mm)." -#: src/slic3r/GUI/DoubleSlider.cpp:1841 +#: src/slic3r/GUI/DoubleSlider.cpp:1978 msgid "Enter short message shown on Printer display when a print is paused" msgstr "" "Voer een kort bericht in om te tonen op het printscherm tijdens een pauze" -#: src/slic3r/GUI/DoubleSlider.cpp:1842 +#: src/slic3r/GUI/DoubleSlider.cpp:1979 msgid "Message for pause print on current layer (%1% mm)." msgstr "Kort bericht voor printpauze bij huidige laag (%1% mm)." -#: src/slic3r/GUI/DoubleSlider.cpp:1862 +#: src/slic3r/GUI/DoubleSlider.cpp:1994 msgid "Enter the move you want to jump to" -msgstr "Voer de beweging in waar u naartoe wilt" +msgstr "Voer de beweging in waar je naartoe wil" -#: src/slic3r/GUI/DoubleSlider.cpp:1862 src/slic3r/GUI/DoubleSlider.cpp:1866 +#: src/slic3r/GUI/DoubleSlider.cpp:1994 msgid "Enter the height you want to jump to" -msgstr "Voer de hoogte in waar u naartoe wilt" +msgstr "Voer de hoogte in waar je naartoe wil" -#: src/slic3r/GUI/DoubleSlider.cpp:2127 +#: src/slic3r/GUI/DoubleSlider.cpp:2239 msgid "The last color change data was saved for a single extruder printing." msgstr "" "De laatste gegevens van de kleurwissel zijn opgeslagen voor enkel-" "extruderprinters." -#: src/slic3r/GUI/DoubleSlider.cpp:2128 src/slic3r/GUI/DoubleSlider.cpp:2143 +#: src/slic3r/GUI/DoubleSlider.cpp:2240 src/slic3r/GUI/DoubleSlider.cpp:2255 msgid "The last color change data was saved for a multi extruder printing." msgstr "" "De laatste gegevens van de kleurwissel zijn opgeslagen voor een multi-" "extruderprinter." -#: src/slic3r/GUI/DoubleSlider.cpp:2130 +#: src/slic3r/GUI/DoubleSlider.cpp:2242 msgid "Your current changes will delete all saved color changes." msgstr "De huidige wijzigingen zullen alle kleurwisselingen verwijderen." -#: src/slic3r/GUI/DoubleSlider.cpp:2131 src/slic3r/GUI/DoubleSlider.cpp:2151 +#: src/slic3r/GUI/DoubleSlider.cpp:2243 src/slic3r/GUI/DoubleSlider.cpp:2263 msgid "Are you sure you want to continue?" -msgstr "Weet u zeker dat u wilt doorgaan?" +msgstr "Weet je zeker dat je wil doorgaan?" -#: src/slic3r/GUI/DoubleSlider.cpp:2144 +#: src/slic3r/GUI/DoubleSlider.cpp:2256 msgid "" "Select YES if you want to delete all saved tool changes, \n" "NO if you want all tool changes switch to color changes, \n" "or CANCEL to leave it unchanged." msgstr "" -"Selecteer JA als u alle toolwisselingen wil opslaan,\n" -"of NEE als u alle toolwisselingen wilt veranderen in kleurwisselingen\n" +"Selecteer JA als je alle toolwisselingen wil opslaan,\n" +"of NEE als je alle toolwisselingen wil veranderen in kleurwisselingen\n" "of klik op annuleren om wijzingen ongedaan te maken." -#: src/slic3r/GUI/DoubleSlider.cpp:2147 +#: src/slic3r/GUI/DoubleSlider.cpp:2259 msgid "Do you want to delete all saved tool changes?" -msgstr "Wilt u alle opgeslagen toolwisselingen verwijderen?" +msgstr "Wil je alle opgeslagen toolwisselingen verwijderen?" -#: src/slic3r/GUI/DoubleSlider.cpp:2149 +#: src/slic3r/GUI/DoubleSlider.cpp:2261 msgid "" "The last color change data was saved for a multi extruder printing with tool " "changes for whole print." @@ -1338,80 +1396,94 @@ msgstr "" "De laatste gegevens van de kleurwisseling zijn opgeslagen voor een multi-" "extruderprinter met toolwisselingen voor de hele print." -#: src/slic3r/GUI/DoubleSlider.cpp:2150 +#: src/slic3r/GUI/DoubleSlider.cpp:2262 msgid "Your current changes will delete all saved extruder (tool) changes." msgstr "" "De huidige wijzigingen worden verwijderd voor alle extruder " "(tool)wisselingen." -#: src/slic3r/GUI/ExtraRenderers.cpp:297 src/slic3r/GUI/GUI_ObjectList.cpp:496 -#: src/slic3r/GUI/GUI_ObjectList.cpp:508 src/slic3r/GUI/GUI_ObjectList.cpp:1015 -#: src/slic3r/GUI/GUI_ObjectList.cpp:4454 -#: src/slic3r/GUI/GUI_ObjectList.cpp:4464 -#: src/slic3r/GUI/GUI_ObjectList.cpp:4499 +#: src/slic3r/GUI/ExtraRenderers.cpp:297 src/slic3r/GUI/GUI_ObjectList.cpp:512 +#: src/slic3r/GUI/GUI_ObjectList.cpp:524 src/slic3r/GUI/GUI_ObjectList.cpp:1033 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4582 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4592 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4627 #: src/slic3r/GUI/ObjectDataViewModel.cpp:209 #: src/slic3r/GUI/ObjectDataViewModel.cpp:266 #: src/slic3r/GUI/ObjectDataViewModel.cpp:291 -#: src/slic3r/GUI/ObjectDataViewModel.cpp:499 +#: src/slic3r/GUI/ObjectDataViewModel.cpp:499 src/libslic3r/PrintConfig.cpp:552 msgid "default" msgstr "standaard" -#: src/slic3r/GUI/ExtruderSequenceDialog.cpp:23 +#: src/slic3r/GUI/ExtruderSequenceDialog.cpp:24 msgid "Set extruder sequence" msgstr "Stel extrudervolgorde in" -#: src/slic3r/GUI/ExtruderSequenceDialog.cpp:39 +#: src/slic3r/GUI/ExtruderSequenceDialog.cpp:40 msgid "Set extruder change for every" msgstr "Stel toolwissel in voor elke" -#: src/slic3r/GUI/ExtruderSequenceDialog.cpp:52 -#: src/libslic3r/PrintConfig.cpp:403 src/libslic3r/PrintConfig.cpp:1047 -#: src/libslic3r/PrintConfig.cpp:1624 src/libslic3r/PrintConfig.cpp:1789 -#: src/libslic3r/PrintConfig.cpp:1856 src/libslic3r/PrintConfig.cpp:2063 -#: src/libslic3r/PrintConfig.cpp:2109 +#: src/slic3r/GUI/ExtruderSequenceDialog.cpp:53 +#: src/libslic3r/PrintConfig.cpp:418 src/libslic3r/PrintConfig.cpp:1089 +#: src/libslic3r/PrintConfig.cpp:1718 src/libslic3r/PrintConfig.cpp:1883 +#: src/libslic3r/PrintConfig.cpp:1950 src/libslic3r/PrintConfig.cpp:2157 +#: src/libslic3r/PrintConfig.cpp:2203 msgid "layers" msgstr "lagen" -#: src/slic3r/GUI/ExtruderSequenceDialog.cpp:136 +#: src/slic3r/GUI/ExtruderSequenceDialog.cpp:137 msgid "Set extruder(tool) sequence" msgstr "Stel toolvolgorde in" -#: src/slic3r/GUI/ExtruderSequenceDialog.cpp:182 +#: src/slic3r/GUI/ExtruderSequenceDialog.cpp:183 msgid "Remove extruder from sequence" msgstr "Verwijder extruder uit de reeks" -#: src/slic3r/GUI/ExtruderSequenceDialog.cpp:192 +#: src/slic3r/GUI/ExtruderSequenceDialog.cpp:193 msgid "Add extruder to sequence" msgstr "Voeg extruder toe aan de reeks" -#: src/slic3r/GUI/Field.cpp:184 +#: src/slic3r/GUI/Field.cpp:197 msgid "default value" msgstr "standaardwaarde" -#: src/slic3r/GUI/Field.cpp:187 +#: src/slic3r/GUI/Field.cpp:200 msgid "parameter name" msgstr "parameternaam" -#: src/slic3r/GUI/Field.cpp:198 src/slic3r/GUI/OptionsGroup.cpp:774 -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:874 +#: src/slic3r/GUI/Field.cpp:211 src/slic3r/GUI/OptionsGroup.cpp:781 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:886 msgid "N/A" msgstr "n.v.t." -#: src/slic3r/GUI/Field.cpp:220 +#: src/slic3r/GUI/Field.cpp:233 #, c-format msgid "%s doesn't support percentage" msgstr "%s ondersteunt geen percentage" -#: src/slic3r/GUI/Field.cpp:240 src/slic3r/GUI/Field.cpp:271 -#: src/slic3r/GUI/Field.cpp:1417 src/slic3r/GUI/GUI_ObjectLayers.cpp:413 +#: src/slic3r/GUI/Field.cpp:253 src/slic3r/GUI/Field.cpp:303 +#: src/slic3r/GUI/Field.cpp:1510 src/slic3r/GUI/GUI_ObjectLayers.cpp:413 msgid "Invalid numeric input." msgstr "Ongeldige numerieke invoer." -#: src/slic3r/GUI/Field.cpp:249 src/slic3r/GUI/Field.cpp:1429 +#: src/slic3r/GUI/Field.cpp:269 +#, c-format +msgid "" +"Input value is out of range\n" +"Are you sure that %s is a correct value and that you want to continue?" +msgstr "" +"Invoerwaarde is buiten bereik\n" +"Weet je zeker dat %s is een correcte waarde en dat je hiermee door wil gaan?" + +#: src/slic3r/GUI/Field.cpp:271 src/slic3r/GUI/Field.cpp:322 +msgid "Parameter validation" +msgstr "Parametervalidatie" + +#: src/slic3r/GUI/Field.cpp:277 src/slic3r/GUI/Field.cpp:369 +#: src/slic3r/GUI/Field.cpp:1522 msgid "Input value is out of range" msgstr "Ingevoerde waarde valt buiten het bereik" -#: src/slic3r/GUI/Field.cpp:285 +#: src/slic3r/GUI/Field.cpp:319 #, c-format msgid "" "Do you mean %s%% instead of %s %s?\n" @@ -1422,9 +1494,13 @@ msgstr "" "Selecteer JA als de waarden aangepast moeten worden naar %s%%\n" "of NEE als %s %s is de juiste waarde." -#: src/slic3r/GUI/Field.cpp:288 -msgid "Parameter validation" -msgstr "Parametervalidatie" +#: src/slic3r/GUI/Field.cpp:377 +msgid "" +"Invalid input format. Expected vector of dimensions in the following format: " +"\"%1%\"" +msgstr "" +"Ongeldige invoer. De verwachte invoer van afmetingen moet volgens het " +"volgende formaat: \"%1%\"" #: src/slic3r/GUI/FirmwareDialog.cpp:150 msgid "Flash!" @@ -1464,8 +1540,8 @@ msgstr "" "Het HEX-bestand is bedoeld voor: %s\n" "Geïdentificeerde printer: %s\n" "\n" -"Weet u zeker dat u door wilt gaan met dit HEX-bestand?\n" -"Ga alleen door als u zeker weet dat dit juist is." +"Weet je zeker dat je door wil gaan met dit HEX-bestand?\n" +"Ga alleen door als je zeker weet dat dit juist is." #: src/slic3r/GUI/FirmwareDialog.cpp:419 src/slic3r/GUI/FirmwareDialog.cpp:454 #, c-format @@ -1543,8 +1619,8 @@ msgid "Advanced: Output log" msgstr "Geavanceerd: Output logboek" #: src/slic3r/GUI/FirmwareDialog.cpp:852 -#: src/slic3r/GUI/Mouse3DController.cpp:552 -#: src/slic3r/GUI/PrintHostDialogs.cpp:187 +#: src/slic3r/GUI/Mouse3DController.cpp:551 +#: src/slic3r/GUI/PrintHostDialogs.cpp:189 msgid "Close" msgstr "Sluit" @@ -1553,7 +1629,7 @@ msgid "" "Are you sure you want to cancel firmware flashing?\n" "This could leave your printer in an unusable state!" msgstr "" -"Weet u zeker dat u het firmware flashen wilt stoppen?\n" +"Weet je zeker dat je het firmware flashen wil stoppen?\n" "Dit kan er voor zorgen dat de printer onbruikbaar wordt!" #: src/slic3r/GUI/FirmwareDialog.cpp:903 @@ -1564,310 +1640,314 @@ msgstr "Bevestiging" msgid "Cancelling..." msgstr "Annuleren..." -#: src/slic3r/GUI/GCodeViewer.cpp:221 +#: src/slic3r/GUI/GCodeViewer.cpp:239 msgid "Tool position" msgstr "Toolpositie" -#: src/slic3r/GUI/GCodeViewer.cpp:965 +#: src/slic3r/GUI/GCodeViewer.cpp:1010 msgid "Generating toolpaths" msgstr "Toolpaden genereren" -#: src/slic3r/GUI/GCodeViewer.cpp:1356 +#: src/slic3r/GUI/GCodeViewer.cpp:1399 msgid "Generating vertex buffer" msgstr "Vertex buffer genereren" -#: src/slic3r/GUI/GCodeViewer.cpp:1437 +#: src/slic3r/GUI/GCodeViewer.cpp:1490 msgid "Generating index buffers" msgstr "Index buffers genereren" -#: src/slic3r/GUI/GCodeViewer.cpp:2163 +#: src/slic3r/GUI/GCodeViewer.cpp:2219 msgid "Click to hide" msgstr "Klik om te verbergen" -#: src/slic3r/GUI/GCodeViewer.cpp:2163 +#: src/slic3r/GUI/GCodeViewer.cpp:2219 msgid "Click to show" msgstr "Klik om te tonen" -#: src/slic3r/GUI/GCodeViewer.cpp:2275 +#: src/slic3r/GUI/GCodeViewer.cpp:2331 msgid "up to" msgstr "tot op" -#: src/slic3r/GUI/GCodeViewer.cpp:2281 +#: src/slic3r/GUI/GCodeViewer.cpp:2337 msgid "above" msgstr "boven" -#: src/slic3r/GUI/GCodeViewer.cpp:2289 +#: src/slic3r/GUI/GCodeViewer.cpp:2345 msgid "from" msgstr "vanaf" -#: src/slic3r/GUI/GCodeViewer.cpp:2289 +#: src/slic3r/GUI/GCodeViewer.cpp:2345 msgid "to" msgstr "naar" -#: src/slic3r/GUI/GCodeViewer.cpp:2317 src/slic3r/GUI/GCodeViewer.cpp:2325 -#: src/slic3r/GUI/GUI_Preview.cpp:270 src/slic3r/GUI/GUI_Preview.cpp:788 +#: src/slic3r/GUI/GCodeViewer.cpp:2373 src/slic3r/GUI/GCodeViewer.cpp:2381 +#: src/slic3r/GUI/GUI_Preview.cpp:214 src/slic3r/GUI/GUI_Preview.cpp:533 +#: src/slic3r/GUI/GUI_Preview.cpp:942 msgid "Feature type" msgstr "Type optie" -#: src/slic3r/GUI/GCodeViewer.cpp:2317 src/slic3r/GUI/GCodeViewer.cpp:2325 +#: src/slic3r/GUI/GCodeViewer.cpp:2373 src/slic3r/GUI/GCodeViewer.cpp:2381 #: src/slic3r/GUI/RammingChart.cpp:76 msgid "Time" msgstr "Tijd" -#: src/slic3r/GUI/GCodeViewer.cpp:2325 +#: src/slic3r/GUI/GCodeViewer.cpp:2381 msgid "Percentage" msgstr "Percentage" -#: src/slic3r/GUI/GCodeViewer.cpp:2328 +#: src/slic3r/GUI/GCodeViewer.cpp:2384 msgid "Height (mm)" msgstr "Hoogte (mm)" -#: src/slic3r/GUI/GCodeViewer.cpp:2329 +#: src/slic3r/GUI/GCodeViewer.cpp:2385 msgid "Width (mm)" msgstr "Breedte (mm)" -#: src/slic3r/GUI/GCodeViewer.cpp:2330 +#: src/slic3r/GUI/GCodeViewer.cpp:2386 msgid "Speed (mm/s)" msgstr "Snelheid (mm/s)" -#: src/slic3r/GUI/GCodeViewer.cpp:2331 +#: src/slic3r/GUI/GCodeViewer.cpp:2387 msgid "Fan Speed (%)" msgstr "Ventilatorsnelheid (%)" -#: src/slic3r/GUI/GCodeViewer.cpp:2332 +#: src/slic3r/GUI/GCodeViewer.cpp:2388 msgid "Volumetric flow rate (mm³/s)" msgstr "Volumetrisch debiet (mm³/s)" -#: src/slic3r/GUI/GCodeViewer.cpp:2333 src/slic3r/GUI/GUI_Preview.cpp:276 -#: src/slic3r/GUI/GUI_Preview.cpp:447 src/slic3r/GUI/GUI_Preview.cpp:694 -#: src/slic3r/GUI/GUI_Preview.cpp:787 src/slic3r/GUI/GUI_Preview.cpp:1266 +#: src/slic3r/GUI/GCodeViewer.cpp:2389 src/slic3r/GUI/GUI_Preview.cpp:220 +#: src/slic3r/GUI/GUI_Preview.cpp:326 src/slic3r/GUI/GUI_Preview.cpp:471 +#: src/slic3r/GUI/GUI_Preview.cpp:532 src/slic3r/GUI/GUI_Preview.cpp:878 +#: src/slic3r/GUI/GUI_Preview.cpp:942 msgid "Tool" msgstr "Tool" -#: src/slic3r/GUI/GCodeViewer.cpp:2334 src/slic3r/GUI/GUI_Preview.cpp:277 -#: src/slic3r/GUI/GUI_Preview.cpp:785 +#: src/slic3r/GUI/GCodeViewer.cpp:2390 src/slic3r/GUI/GUI_Preview.cpp:221 +#: src/slic3r/GUI/GUI_Preview.cpp:530 src/slic3r/GUI/GUI_Preview.cpp:941 msgid "Color Print" msgstr "Kleurenprint" -#: src/slic3r/GUI/GCodeViewer.cpp:2370 src/slic3r/GUI/GCodeViewer.cpp:2405 -#: src/slic3r/GUI/GCodeViewer.cpp:2410 src/slic3r/GUI/GUI_ObjectList.cpp:296 -#: src/slic3r/GUI/wxExtensions.cpp:515 src/libslic3r/PrintConfig.cpp:530 +#: src/slic3r/GUI/GCodeViewer.cpp:2426 src/slic3r/GUI/GCodeViewer.cpp:2461 +#: src/slic3r/GUI/GCodeViewer.cpp:2466 src/slic3r/GUI/GUI_ObjectList.cpp:312 +#: src/slic3r/GUI/wxExtensions.cpp:519 src/libslic3r/PrintConfig.cpp:547 msgid "Extruder" msgstr "Extruder" -#: src/slic3r/GUI/GCodeViewer.cpp:2381 +#: src/slic3r/GUI/GCodeViewer.cpp:2437 msgid "Default color" -msgstr "Standaardkleur" +msgstr "Basiskleur" -#: src/slic3r/GUI/GCodeViewer.cpp:2405 +#: src/slic3r/GUI/GCodeViewer.cpp:2461 msgid "default color" -msgstr "standaardkleur" +msgstr "basiskleur" -#: src/slic3r/GUI/GCodeViewer.cpp:2500 src/slic3r/GUI/GCodeViewer.cpp:2546 +#: src/slic3r/GUI/GCodeViewer.cpp:2556 src/slic3r/GUI/GCodeViewer.cpp:2602 msgid "Color change" msgstr "Kleurwissel" -#: src/slic3r/GUI/GCodeViewer.cpp:2519 src/slic3r/GUI/GCodeViewer.cpp:2544 +#: src/slic3r/GUI/GCodeViewer.cpp:2575 src/slic3r/GUI/GCodeViewer.cpp:2600 msgid "Print" msgstr "Print" -#: src/slic3r/GUI/GCodeViewer.cpp:2545 src/slic3r/GUI/GCodeViewer.cpp:2562 -#: src/slic3r/GUI/Plater.cpp:1201 +#: src/slic3r/GUI/GCodeViewer.cpp:2601 src/slic3r/GUI/GCodeViewer.cpp:2618 msgid "Pause" msgstr "Pauzeer" -#: src/slic3r/GUI/GCodeViewer.cpp:2550 src/slic3r/GUI/GCodeViewer.cpp:2553 +#: src/slic3r/GUI/GCodeViewer.cpp:2606 src/slic3r/GUI/GCodeViewer.cpp:2609 msgid "Event" msgstr "Gebeurtenis" -#: src/slic3r/GUI/GCodeViewer.cpp:2550 src/slic3r/GUI/GCodeViewer.cpp:2553 +#: src/slic3r/GUI/GCodeViewer.cpp:2606 src/slic3r/GUI/GCodeViewer.cpp:2609 msgid "Remaining time" msgstr "Resterende tijd" -#: src/slic3r/GUI/GCodeViewer.cpp:2553 +#: src/slic3r/GUI/GCodeViewer.cpp:2609 msgid "Duration" msgstr "Duur" -#: src/slic3r/GUI/GCodeViewer.cpp:2588 src/slic3r/GUI/GUI_Preview.cpp:330 -#: src/slic3r/GUI/GUI_Preview.cpp:1466 src/libslic3r/PrintConfig.cpp:2286 +#: src/slic3r/GUI/GCodeViewer.cpp:2644 src/slic3r/GUI/GUI_Preview.cpp:1023 +#: src/libslic3r/PrintConfig.cpp:2380 msgid "Travel" msgstr "Beweging" -#: src/slic3r/GUI/GCodeViewer.cpp:2591 +#: src/slic3r/GUI/GCodeViewer.cpp:2647 msgid "Movement" msgstr "Beweging" -#: src/slic3r/GUI/GCodeViewer.cpp:2592 +#: src/slic3r/GUI/GCodeViewer.cpp:2648 msgid "Extrusion" msgstr "Extrusie" -#: src/slic3r/GUI/GCodeViewer.cpp:2593 src/slic3r/GUI/Tab.cpp:1680 -#: src/slic3r/GUI/Tab.cpp:2550 +#: src/slic3r/GUI/GCodeViewer.cpp:2649 src/slic3r/GUI/Tab.cpp:1694 +#: src/slic3r/GUI/Tab.cpp:2582 msgid "Retraction" msgstr "Retractie" -#: src/slic3r/GUI/GCodeViewer.cpp:2624 src/slic3r/GUI/GUI_Preview.cpp:315 -#: src/slic3r/GUI/GUI_Preview.cpp:328 +#: src/slic3r/GUI/GCodeViewer.cpp:2666 src/slic3r/GUI/GCodeViewer.cpp:2669 +#: src/slic3r/GUI/GUI_Preview.cpp:1024 +msgid "Wipe" +msgstr "Afvegen" + +#: src/slic3r/GUI/GCodeViewer.cpp:2700 src/slic3r/GUI/GUI_Preview.cpp:248 +#: src/slic3r/GUI/GUI_Preview.cpp:262 msgid "Options" msgstr "Opties" -#: src/slic3r/GUI/GCodeViewer.cpp:2627 src/slic3r/GUI/GUI_Preview.cpp:331 -#: src/slic3r/GUI/GUI_Preview.cpp:1467 +#: src/slic3r/GUI/GCodeViewer.cpp:2703 src/slic3r/GUI/GUI_Preview.cpp:1025 msgid "Retractions" msgstr "Retracties" -#: src/slic3r/GUI/GCodeViewer.cpp:2628 src/slic3r/GUI/GUI_Preview.cpp:332 -#: src/slic3r/GUI/GUI_Preview.cpp:1468 +#: src/slic3r/GUI/GCodeViewer.cpp:2704 src/slic3r/GUI/GUI_Preview.cpp:1026 msgid "Deretractions" msgstr "Deretracties" -#: src/slic3r/GUI/GCodeViewer.cpp:2629 src/slic3r/GUI/GUI_Preview.cpp:1469 +#: src/slic3r/GUI/GCodeViewer.cpp:2705 src/slic3r/GUI/GUI_Preview.cpp:1027 msgid "Tool changes" msgstr "Toolwisselingen" -#: src/slic3r/GUI/GCodeViewer.cpp:2630 src/slic3r/GUI/GUI_Preview.cpp:1470 +#: src/slic3r/GUI/GCodeViewer.cpp:2706 src/slic3r/GUI/GUI_Preview.cpp:1028 msgid "Color changes" -msgstr "Kleurwisselingen" +msgstr "Kleurwissels" -#: src/slic3r/GUI/GCodeViewer.cpp:2631 src/slic3r/GUI/GUI_Preview.cpp:1471 +#: src/slic3r/GUI/GCodeViewer.cpp:2707 src/slic3r/GUI/GUI_Preview.cpp:1029 msgid "Print pauses" msgstr "Printpauzes" -#: src/slic3r/GUI/GCodeViewer.cpp:2632 src/slic3r/GUI/GUI_Preview.cpp:1472 +#: src/slic3r/GUI/GCodeViewer.cpp:2708 src/slic3r/GUI/GUI_Preview.cpp:1030 msgid "Custom G-codes" -msgstr "Aangepaste G-code" +msgstr "Custom G-code" -#: src/slic3r/GUI/GCodeViewer.cpp:2643 src/slic3r/GUI/GCodeViewer.cpp:2667 -#: src/slic3r/GUI/Plater.cpp:689 src/libslic3r/PrintConfig.cpp:113 +#: src/slic3r/GUI/GCodeViewer.cpp:2719 src/slic3r/GUI/GCodeViewer.cpp:2743 +#: src/slic3r/GUI/Plater.cpp:697 src/libslic3r/PrintConfig.cpp:117 msgid "Printer" msgstr "Printer" -#: src/slic3r/GUI/GCodeViewer.cpp:2645 src/slic3r/GUI/GCodeViewer.cpp:2672 -#: src/slic3r/GUI/Plater.cpp:685 +#: src/slic3r/GUI/GCodeViewer.cpp:2721 src/slic3r/GUI/GCodeViewer.cpp:2748 +#: src/slic3r/GUI/Plater.cpp:693 msgid "Print settings" msgstr "Printinstellingen" -#: src/slic3r/GUI/GCodeViewer.cpp:2648 src/slic3r/GUI/GCodeViewer.cpp:2678 -#: src/slic3r/GUI/Plater.cpp:686 src/slic3r/GUI/Tab.cpp:1780 -#: src/slic3r/GUI/Tab.cpp:1781 +#: src/slic3r/GUI/GCodeViewer.cpp:2724 src/slic3r/GUI/GCodeViewer.cpp:2754 +#: src/slic3r/GUI/Plater.cpp:694 src/slic3r/GUI/Tab.cpp:1794 +#: src/slic3r/GUI/Tab.cpp:1795 msgid "Filament" msgstr "Filament" -#: src/slic3r/GUI/GCodeViewer.cpp:2701 src/slic3r/GUI/GCodeViewer.cpp:2706 -#: src/slic3r/GUI/Plater.cpp:241 src/slic3r/GUI/Plater.cpp:1127 -#: src/slic3r/GUI/Plater.cpp:1177 src/slic3r/GUI/Plater.cpp:1198 +#: src/slic3r/GUI/GCodeViewer.cpp:2779 src/slic3r/GUI/GCodeViewer.cpp:2784 +#: src/slic3r/GUI/Plater.cpp:242 src/slic3r/GUI/Plater.cpp:1135 +#: src/slic3r/GUI/Plater.cpp:1220 msgid "Estimated printing time" msgstr "Geschatte printtijd" -#: src/slic3r/GUI/GCodeViewer.cpp:2701 +#: src/slic3r/GUI/GCodeViewer.cpp:2779 msgid "Normal mode" msgstr "Normale modus" -#: src/slic3r/GUI/GCodeViewer.cpp:2706 +#: src/slic3r/GUI/GCodeViewer.cpp:2784 msgid "Stealth mode" msgstr "Stille modus" -#: src/slic3r/GUI/GCodeViewer.cpp:2733 +#: src/slic3r/GUI/GCodeViewer.cpp:2811 msgid "Show stealth mode" msgstr "Toon stille modus" -#: src/slic3r/GUI/GCodeViewer.cpp:2737 +#: src/slic3r/GUI/GCodeViewer.cpp:2815 msgid "Show normal mode" msgstr "Toon normale modus" -#: src/slic3r/GUI/GLCanvas3D.cpp:228 src/slic3r/GUI/GLCanvas3D.cpp:4965 +#: src/slic3r/GUI/GLCanvas3D.cpp:236 src/slic3r/GUI/GLCanvas3D.cpp:4567 msgid "Variable layer height" msgstr "Variabele laagdikte" -#: src/slic3r/GUI/GLCanvas3D.cpp:230 +#: src/slic3r/GUI/GLCanvas3D.cpp:238 msgid "Left mouse button:" msgstr "Linkermuisknop:" -#: src/slic3r/GUI/GLCanvas3D.cpp:232 +#: src/slic3r/GUI/GLCanvas3D.cpp:240 msgid "Add detail" msgstr "Voeg detail toe" -#: src/slic3r/GUI/GLCanvas3D.cpp:234 +#: src/slic3r/GUI/GLCanvas3D.cpp:242 msgid "Right mouse button:" msgstr "Rechtermuisknop:" -#: src/slic3r/GUI/GLCanvas3D.cpp:236 +#: src/slic3r/GUI/GLCanvas3D.cpp:244 msgid "Remove detail" msgstr "Verwijder detail" -#: src/slic3r/GUI/GLCanvas3D.cpp:238 +#: src/slic3r/GUI/GLCanvas3D.cpp:246 msgid "Shift + Left mouse button:" msgstr "Shift + linkermuisknop:" -#: src/slic3r/GUI/GLCanvas3D.cpp:240 +#: src/slic3r/GUI/GLCanvas3D.cpp:248 msgid "Reset to base" msgstr "Reset" -#: src/slic3r/GUI/GLCanvas3D.cpp:242 +#: src/slic3r/GUI/GLCanvas3D.cpp:250 msgid "Shift + Right mouse button:" msgstr "Shift + rechtermuisknop:" -#: src/slic3r/GUI/GLCanvas3D.cpp:244 +#: src/slic3r/GUI/GLCanvas3D.cpp:252 msgid "Smoothing" msgstr "Egaliseren" -#: src/slic3r/GUI/GLCanvas3D.cpp:246 +#: src/slic3r/GUI/GLCanvas3D.cpp:254 msgid "Mouse wheel:" msgstr "Scrollwieltje:" -#: src/slic3r/GUI/GLCanvas3D.cpp:248 +#: src/slic3r/GUI/GLCanvas3D.cpp:256 msgid "Increase/decrease edit area" msgstr "Vergroot/verklein bewerkgebied" -#: src/slic3r/GUI/GLCanvas3D.cpp:251 +#: src/slic3r/GUI/GLCanvas3D.cpp:259 msgid "Adaptive" msgstr "Adaptief" -#: src/slic3r/GUI/GLCanvas3D.cpp:257 +#: src/slic3r/GUI/GLCanvas3D.cpp:265 msgid "Quality / Speed" msgstr "Kwaliteit / Snelheid" -#: src/slic3r/GUI/GLCanvas3D.cpp:260 +#: src/slic3r/GUI/GLCanvas3D.cpp:268 msgid "Higher print quality versus higher print speed." msgstr "Hogere printkwaliteit tegenover een hogere printsnelheid." -#: src/slic3r/GUI/GLCanvas3D.cpp:271 +#: src/slic3r/GUI/GLCanvas3D.cpp:279 msgid "Smooth" msgstr "Egaliseer" -#: src/slic3r/GUI/GLCanvas3D.cpp:277 src/libslic3r/PrintConfig.cpp:554 +#: src/slic3r/GUI/GLCanvas3D.cpp:285 src/libslic3r/PrintConfig.cpp:571 msgid "Radius" msgstr "Radius" -#: src/slic3r/GUI/GLCanvas3D.cpp:287 +#: src/slic3r/GUI/GLCanvas3D.cpp:295 msgid "Keep min" msgstr "Behoud min" -#: src/slic3r/GUI/GLCanvas3D.cpp:296 +#: src/slic3r/GUI/GLCanvas3D.cpp:304 src/slic3r/GUI/GLCanvas3D.cpp:4007 msgid "Reset" msgstr "Reset" -#: src/slic3r/GUI/GLCanvas3D.cpp:562 +#: src/slic3r/GUI/GLCanvas3D.cpp:566 msgid "Variable layer height - Manual edit" msgstr "Variabele laagdikte - handmatig bewerken" -#: src/slic3r/GUI/GLCanvas3D.cpp:630 +#: src/slic3r/GUI/GLCanvas3D.cpp:634 msgid "An object outside the print area was detected." msgstr "Er is een object buiten het printbereik gedetecteerd." -#: src/slic3r/GUI/GLCanvas3D.cpp:631 +#: src/slic3r/GUI/GLCanvas3D.cpp:635 msgid "A toolpath outside the print area was detected." msgstr "Er is een toolpad buiten het printbereik gedetecteerd." -#: src/slic3r/GUI/GLCanvas3D.cpp:632 +#: src/slic3r/GUI/GLCanvas3D.cpp:636 msgid "SLA supports outside the print area were detected." msgstr "Er zijn SLA-supports buiten het printbereik gedetecteerd." -#: src/slic3r/GUI/GLCanvas3D.cpp:633 +#: src/slic3r/GUI/GLCanvas3D.cpp:637 msgid "Some objects are not visible." msgstr "Sommige objecten zijn niet zichtbaar." -#: src/slic3r/GUI/GLCanvas3D.cpp:635 +#: src/slic3r/GUI/GLCanvas3D.cpp:639 msgid "" "An object outside the print area was detected.\n" "Resolve the current problem to continue slicing." @@ -1875,218 +1955,217 @@ msgstr "" "Er is een object buiten het printbereik gedetecteerd.\n" "Los het probleem op om door te gaan met slicen." -#: src/slic3r/GUI/GLCanvas3D.cpp:907 src/slic3r/GUI/GLCanvas3D.cpp:936 -msgid "Default print color" -msgstr "Standaard printkleur" - -#: src/slic3r/GUI/GLCanvas3D.cpp:937 src/slic3r/GUI/GLCanvas3D.cpp:946 -#: src/slic3r/GUI/GLCanvas3D.cpp:985 -msgid "Pause print or custom G-code" -msgstr "Pauzeer de print of voer custom G-code in" - -#: src/slic3r/GUI/GLCanvas3D.cpp:958 -#, c-format -msgid "up to %.2f mm" -msgstr "tot %.2f mm" - -#: src/slic3r/GUI/GLCanvas3D.cpp:962 -#, c-format -msgid "above %.2f mm" -msgstr "boven %.2f mm" - -#: src/slic3r/GUI/GLCanvas3D.cpp:966 -#, c-format -msgid "%.2f - %.2f mm" -msgstr "%.2f - %.2f mm" - -#: src/slic3r/GUI/GLCanvas3D.cpp:998 -#, c-format -msgid "Color change for Extruder %d at %.2f mm" -msgstr "Kleurwissel voor extruder %d op %.2f mm" - -#: src/slic3r/GUI/GLCanvas3D.cpp:1309 +#: src/slic3r/GUI/GLCanvas3D.cpp:949 msgid "Seq." msgstr "Volg." -#: src/slic3r/GUI/GLCanvas3D.cpp:1776 +#: src/slic3r/GUI/GLCanvas3D.cpp:1453 msgid "Variable layer height - Reset" msgstr "Variabele laagdikte - reset" -#: src/slic3r/GUI/GLCanvas3D.cpp:1784 +#: src/slic3r/GUI/GLCanvas3D.cpp:1461 msgid "Variable layer height - Adaptive" msgstr "Variabele laagdikte - adaptief" -#: src/slic3r/GUI/GLCanvas3D.cpp:1792 +#: src/slic3r/GUI/GLCanvas3D.cpp:1469 msgid "Variable layer height - Smooth all" msgstr "Variable laagdikte - egaliseer alles" -#: src/slic3r/GUI/GLCanvas3D.cpp:2228 +#: src/slic3r/GUI/GLCanvas3D.cpp:1871 msgid "Mirror Object" msgstr "Spiegel object" -#: src/slic3r/GUI/GLCanvas3D.cpp:3191 +#: src/slic3r/GUI/GLCanvas3D.cpp:2736 #: src/slic3r/GUI/Gizmos/GLGizmosManager.cpp:520 msgid "Gizmo-Move" msgstr "Verplaatsen" -#: src/slic3r/GUI/GLCanvas3D.cpp:3275 +#: src/slic3r/GUI/GLCanvas3D.cpp:2822 #: src/slic3r/GUI/Gizmos/GLGizmosManager.cpp:522 msgid "Gizmo-Rotate" msgstr "Roteren" -#: src/slic3r/GUI/GLCanvas3D.cpp:3802 +#: src/slic3r/GUI/GLCanvas3D.cpp:3345 msgid "Move Object" msgstr "Verplaats object" -#: src/slic3r/GUI/GLCanvas3D.cpp:4289 src/slic3r/GUI/GLCanvas3D.cpp:4926 +#: src/slic3r/GUI/GLCanvas3D.cpp:3815 src/slic3r/GUI/GLCanvas3D.cpp:4528 msgid "Switch to Settings" msgstr "Schakel over naar instellingen" -#: src/slic3r/GUI/GLCanvas3D.cpp:4290 src/slic3r/GUI/GLCanvas3D.cpp:4926 +#: src/slic3r/GUI/GLCanvas3D.cpp:3816 src/slic3r/GUI/GLCanvas3D.cpp:4528 msgid "Print Settings Tab" msgstr "Printinstellingentab" -#: src/slic3r/GUI/GLCanvas3D.cpp:4291 src/slic3r/GUI/GLCanvas3D.cpp:4927 +#: src/slic3r/GUI/GLCanvas3D.cpp:3817 src/slic3r/GUI/GLCanvas3D.cpp:4529 msgid "Filament Settings Tab" msgstr "Filamentinstellingentab" -#: src/slic3r/GUI/GLCanvas3D.cpp:4291 src/slic3r/GUI/GLCanvas3D.cpp:4927 +#: src/slic3r/GUI/GLCanvas3D.cpp:3817 src/slic3r/GUI/GLCanvas3D.cpp:4529 msgid "Material Settings Tab" msgstr "Materiaalinstellingentab" -#: src/slic3r/GUI/GLCanvas3D.cpp:4292 src/slic3r/GUI/GLCanvas3D.cpp:4928 +#: src/slic3r/GUI/GLCanvas3D.cpp:3818 src/slic3r/GUI/GLCanvas3D.cpp:4530 msgid "Printer Settings Tab" msgstr "Printerinstellingentab" -#: src/slic3r/GUI/GLCanvas3D.cpp:4348 +#: src/slic3r/GUI/GLCanvas3D.cpp:3866 msgid "Undo History" msgstr "Geschiedenis ongedaan maken" -#: src/slic3r/GUI/GLCanvas3D.cpp:4348 +#: src/slic3r/GUI/GLCanvas3D.cpp:3866 msgid "Redo History" msgstr "Geschiedenis opnieuw doen" -#: src/slic3r/GUI/GLCanvas3D.cpp:4369 +#: src/slic3r/GUI/GLCanvas3D.cpp:3887 #, c-format msgid "Undo %1$d Action" msgid_plural "Undo %1$d Actions" msgstr[0] "Maak %1$d actie ongedaan" msgstr[1] "Maak %1$d acties ongedaan" -#: src/slic3r/GUI/GLCanvas3D.cpp:4369 +#: src/slic3r/GUI/GLCanvas3D.cpp:3887 #, c-format msgid "Redo %1$d Action" msgid_plural "Redo %1$d Actions" msgstr[0] "Doe %1$d actie opnieuw" msgstr[1] "Doe %1$d acties opnieuw" -#: src/slic3r/GUI/GLCanvas3D.cpp:4389 src/slic3r/GUI/GLCanvas3D.cpp:4944 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:130 src/slic3r/GUI/Search.cpp:426 +#: src/slic3r/GUI/GLCanvas3D.cpp:3907 src/slic3r/GUI/GLCanvas3D.cpp:4546 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:98 src/slic3r/GUI/Search.cpp:351 msgid "Search" msgstr "Zoek" -#: src/slic3r/GUI/GLCanvas3D.cpp:4403 src/slic3r/GUI/GLCanvas3D.cpp:4411 -#: src/slic3r/GUI/Search.cpp:433 +#: src/slic3r/GUI/GLCanvas3D.cpp:3921 src/slic3r/GUI/GLCanvas3D.cpp:3929 +#: src/slic3r/GUI/Search.cpp:358 msgid "Enter a search term" msgstr "Voer een zoekterm in" -#: src/slic3r/GUI/GLCanvas3D.cpp:4820 -msgid "Add..." -msgstr "Voeg toe..." +#: src/slic3r/GUI/GLCanvas3D.cpp:3960 +msgid "Arrange options" +msgstr "Schikopties" -#: src/slic3r/GUI/GLCanvas3D.cpp:4828 src/slic3r/GUI/GUI_ObjectList.cpp:1846 -#: src/slic3r/GUI/Plater.cpp:3950 src/slic3r/GUI/Plater.cpp:3972 -#: src/slic3r/GUI/Tab.cpp:3447 -msgid "Delete" -msgstr "Verwijder" +#: src/slic3r/GUI/GLCanvas3D.cpp:3990 +msgid "Press %1%left mouse button to enter the exact value" +msgstr "Druk op %1% linkermuisknop om de exacte waarde in te voeren" -#: src/slic3r/GUI/GLCanvas3D.cpp:4837 src/slic3r/GUI/KBShortcutsDialog.cpp:124 -#: src/slic3r/GUI/Plater.cpp:4882 -msgid "Delete all" -msgstr "Verwijder alles" +#: src/slic3r/GUI/GLCanvas3D.cpp:3992 +msgid "Spacing" +msgstr "Tussenruimte" -#: src/slic3r/GUI/GLCanvas3D.cpp:4846 src/slic3r/GUI/KBShortcutsDialog.cpp:151 -#: src/slic3r/GUI/Plater.cpp:1633 +#: src/slic3r/GUI/GLCanvas3D.cpp:3999 +msgid "Enable rotations (slow)" +msgstr "Sta draaien toe (vertraagd het slicen)" + +#: src/slic3r/GUI/GLCanvas3D.cpp:4017 src/slic3r/GUI/GLCanvas3D.cpp:4438 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:120 src/slic3r/GUI/Plater.cpp:1648 msgid "Arrange" msgstr "Schikken" -#: src/slic3r/GUI/GLCanvas3D.cpp:4846 src/slic3r/GUI/KBShortcutsDialog.cpp:152 +#: src/slic3r/GUI/GLCanvas3D.cpp:4412 +msgid "Add..." +msgstr "Voeg toe..." + +#: src/slic3r/GUI/GLCanvas3D.cpp:4420 src/slic3r/GUI/GUI_ObjectList.cpp:1878 +#: src/slic3r/GUI/Plater.cpp:3950 src/slic3r/GUI/Plater.cpp:3974 +#: src/slic3r/GUI/Tab.cpp:3484 +msgid "Delete" +msgstr "Verwijder" + +#: src/slic3r/GUI/GLCanvas3D.cpp:4429 src/slic3r/GUI/KBShortcutsDialog.cpp:88 +#: src/slic3r/GUI/Plater.cpp:5060 +msgid "Delete all" +msgstr "Verwijder alles" + +#: src/slic3r/GUI/GLCanvas3D.cpp:4438 src/slic3r/GUI/KBShortcutsDialog.cpp:121 msgid "Arrange selection" msgstr "Schik selectie" -#: src/slic3r/GUI/GLCanvas3D.cpp:4858 +#: src/slic3r/GUI/GLCanvas3D.cpp:4438 +msgid "Click right mouse button to show arrangement options" +msgstr "Rechtermuisklik om schikopties te tonen" + +#: src/slic3r/GUI/GLCanvas3D.cpp:4460 msgid "Copy" msgstr "Kopieer" -#: src/slic3r/GUI/GLCanvas3D.cpp:4867 +#: src/slic3r/GUI/GLCanvas3D.cpp:4469 msgid "Paste" msgstr "Plak" -#: src/slic3r/GUI/GLCanvas3D.cpp:4879 src/slic3r/GUI/Plater.cpp:3809 +#: src/slic3r/GUI/GLCanvas3D.cpp:4481 src/slic3r/GUI/Plater.cpp:3809 #: src/slic3r/GUI/Plater.cpp:3821 src/slic3r/GUI/Plater.cpp:3959 msgid "Add instance" msgstr "Voeg instantie toe" -#: src/slic3r/GUI/GLCanvas3D.cpp:4890 src/slic3r/GUI/Plater.cpp:3961 +#: src/slic3r/GUI/GLCanvas3D.cpp:4492 src/slic3r/GUI/Plater.cpp:3961 msgid "Remove instance" msgstr "Verwijder instantie" -#: src/slic3r/GUI/GLCanvas3D.cpp:4903 +#: src/slic3r/GUI/GLCanvas3D.cpp:4505 msgid "Split to objects" msgstr "Verdeel in objecten" -#: src/slic3r/GUI/GLCanvas3D.cpp:4913 src/slic3r/GUI/GUI_ObjectList.cpp:1618 +#: src/slic3r/GUI/GLCanvas3D.cpp:4515 src/slic3r/GUI/GUI_ObjectList.cpp:1650 msgid "Split to parts" msgstr "Verdeel in onderdelen" -#: src/slic3r/GUI/GLCanvas3D.cpp:5015 src/slic3r/GUI/KBShortcutsDialog.cpp:125 -#: src/slic3r/GUI/MainFrame.cpp:1199 +#: src/slic3r/GUI/GLCanvas3D.cpp:4617 src/slic3r/GUI/KBShortcutsDialog.cpp:89 +#: src/slic3r/GUI/MainFrame.cpp:1125 msgid "Undo" msgstr "Maak ongedaan" -#: src/slic3r/GUI/GLCanvas3D.cpp:5015 src/slic3r/GUI/GLCanvas3D.cpp:5054 +#: src/slic3r/GUI/GLCanvas3D.cpp:4617 src/slic3r/GUI/GLCanvas3D.cpp:4656 msgid "Click right mouse button to open/close History" msgstr "Rechtermuisklik om geschiedenis te openen/sluiten" -#: src/slic3r/GUI/GLCanvas3D.cpp:5038 +#: src/slic3r/GUI/GLCanvas3D.cpp:4640 msgid "Next Undo action: %1%" msgstr "Volgende ongedaan maken: %1%" -#: src/slic3r/GUI/GLCanvas3D.cpp:5054 src/slic3r/GUI/KBShortcutsDialog.cpp:126 -#: src/slic3r/GUI/MainFrame.cpp:1202 +#: src/slic3r/GUI/GLCanvas3D.cpp:4656 src/slic3r/GUI/KBShortcutsDialog.cpp:90 +#: src/slic3r/GUI/MainFrame.cpp:1128 msgid "Redo" msgstr "Doe opnieuw" -#: src/slic3r/GUI/GLCanvas3D.cpp:5076 +#: src/slic3r/GUI/GLCanvas3D.cpp:4678 msgid "Next Redo action: %1%" msgstr "Volgende opnieuw doen: %1%" -#: src/slic3r/GUI/GLCanvas3D.cpp:7179 +#: src/slic3r/GUI/GLCanvas3D.cpp:6300 msgid "Selection-Add from rectangle" msgstr "Selectie - Voeg toe van boxselectie" -#: src/slic3r/GUI/GLCanvas3D.cpp:7198 +#: src/slic3r/GUI/GLCanvas3D.cpp:6319 msgid "Selection-Remove from rectangle" msgstr "Selectie - Verwijder van boxselectie" -#: src/slic3r/GUI/Gizmos/GLGizmoCut.cpp:48 -#: src/slic3r/GUI/Gizmos/GLGizmoCut.cpp:146 src/libslic3r/PrintConfig.cpp:3593 +#: src/slic3r/GUI/Gizmos/GLGizmoCut.cpp:54 +#: src/slic3r/GUI/Gizmos/GLGizmoCut.cpp:151 src/libslic3r/PrintConfig.cpp:3690 msgid "Cut" msgstr "Snij door" -#: src/slic3r/GUI/Gizmos/GLGizmoCut.cpp:170 +#: src/slic3r/GUI/Gizmos/GLGizmoCut.cpp:179 +#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:341 +#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:418 +#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:486 +#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:487 +msgid "in" +msgstr "in" + +#: src/slic3r/GUI/Gizmos/GLGizmoCut.cpp:185 msgid "Keep upper part" msgstr "Behoud bovenste deel" -#: src/slic3r/GUI/Gizmos/GLGizmoCut.cpp:171 +#: src/slic3r/GUI/Gizmos/GLGizmoCut.cpp:186 msgid "Keep lower part" msgstr "Behoud onderste deel" -#: src/slic3r/GUI/Gizmos/GLGizmoCut.cpp:172 +#: src/slic3r/GUI/Gizmos/GLGizmoCut.cpp:187 msgid "Rotate lower part upwards" msgstr "Roteer onderste deel naar boven" -#: src/slic3r/GUI/Gizmos/GLGizmoCut.cpp:177 +#: src/slic3r/GUI/Gizmos/GLGizmoCut.cpp:192 msgid "Perform cut" msgstr "Uitsnede toepassen" @@ -2099,7 +2178,7 @@ msgstr "Inkleur-supports" #: src/slic3r/GUI/Gizmos/GLGizmoSeam.cpp:25 #: src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp:57 msgid "Clipping of view" -msgstr "Weergave samenvoegen" +msgstr "Doorsnede weergeven" #: src/slic3r/GUI/Gizmos/GLGizmoFdmSupports.cpp:43 #: src/slic3r/GUI/Gizmos/GLGizmoHollow.cpp:50 @@ -2125,7 +2204,7 @@ msgstr "Linkermuisknop" #: src/slic3r/GUI/Gizmos/GLGizmoFdmSupports.cpp:47 msgid "Enforce supports" -msgstr "Forceer supportmateriaal" +msgstr "Forceer supports" #: src/slic3r/GUI/Gizmos/GLGizmoFdmSupports.cpp:48 #: src/slic3r/GUI/Gizmos/GLGizmoSeam.cpp:31 @@ -2135,7 +2214,7 @@ msgstr "Rechtermuisknop" #: src/slic3r/GUI/Gizmos/GLGizmoFdmSupports.cpp:49 #: src/slic3r/GUI/Gizmos/GLGizmoPainterBase.cpp:373 msgid "Block supports" -msgstr "Blokkeer supportmateriaal" +msgstr "Blokkeer supports" #: src/slic3r/GUI/Gizmos/GLGizmoFdmSupports.cpp:50 #: src/slic3r/GUI/Gizmos/GLGizmoSeam.cpp:33 @@ -2161,7 +2240,7 @@ msgstr "Cirkel" #: src/slic3r/GUI/Gizmos/GLGizmoFdmSupports.cpp:54 #: src/slic3r/GUI/Gizmos/GLGizmoSeam.cpp:37 -#: src/slic3r/GUI/GUI_ObjectList.cpp:1563 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1595 msgid "Sphere" msgstr "Bol" @@ -2216,7 +2295,7 @@ msgstr "Blokkeer supports op basis van hoek" #: src/slic3r/GUI/Gizmos/GLGizmoFdmSupports.cpp:296 msgid "Add supports by angle" -msgstr "Voeg supports to op basis van hoek" +msgstr "Voeg supports toe op basis van hoek" #: src/slic3r/GUI/Gizmos/GLGizmoFlatten.cpp:40 msgid "Place on face" @@ -2240,7 +2319,7 @@ msgid "Quality" msgstr "Kwaliteit" #: src/slic3r/GUI/Gizmos/GLGizmoHollow.cpp:44 -#: src/libslic3r/PrintConfig.cpp:3089 +#: src/libslic3r/PrintConfig.cpp:3183 msgid "Closing distance" msgstr "Sluitafstand" @@ -2296,7 +2375,7 @@ msgstr "Verplaats" #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:527 #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:546 #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:562 -#: src/libslic3r/PrintConfig.cpp:3642 +#: src/libslic3r/PrintConfig.cpp:3739 msgid "Rotate" msgstr "Roteer" @@ -2304,7 +2383,7 @@ msgstr "Roteer" #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:238 #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:547 #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:563 -#: src/libslic3r/PrintConfig.cpp:3657 +#: src/libslic3r/PrintConfig.cpp:3754 msgid "Scale" msgstr "Verschaal" @@ -2354,7 +2433,7 @@ msgid "Minimal points distance" msgstr "Minimale puntafstand" #: src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp:54 -#: src/libslic3r/PrintConfig.cpp:2919 +#: src/libslic3r/PrintConfig.cpp:3013 msgid "Support points density" msgstr "Dichtheid van supportpunten" @@ -2377,7 +2456,7 @@ msgstr "Verwijder supportpunt" #: src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp:694 msgid "Change point head diameter" -msgstr "Wijzig puntkopdiameter" +msgstr "Wijzig pinkopdiameter" #: src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp:762 msgid "Support parameter change" @@ -2393,7 +2472,7 @@ msgstr "SLA-bewerker aangezet" #: src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp:911 msgid "Do you want to save your manually edited support points?" -msgstr "Wilt u handmatig aangepaste supportpunten opslaan?" +msgstr "Wil je handmatig aangepaste supportpunten opslaan?" #: src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp:912 msgid "Save changes?" @@ -2418,7 +2497,7 @@ msgstr "" #: src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp:1128 msgid "Are you sure you want to do it?" -msgstr "Weet u zeker dat u dit wilt doen?" +msgstr "Weet je zeker dat je dit wil doen?" #: src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp:1129 src/slic3r/GUI/GUI.cpp:256 #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:557 @@ -2437,7 +2516,7 @@ msgstr "SLA sneltoetsen" #: src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp:1192 msgid "Note: some shortcuts work in (non)editing mode only." -msgstr "Let op: sommige sneltoetsen werken alleen in bewerkmodus." +msgstr "Let op: sommige sneltoetsen werken alleen in bewerkingsmodus." #: src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp:1210 #: src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp:1213 @@ -2501,7 +2580,7 @@ msgstr "Reset snijvlak" #: src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp:1223 msgid "Switch to editing mode" -msgstr "Schakel over naar bewerkmodus" +msgstr "Schakel over naar bewerkingsmodus" #: src/slic3r/GUI/Gizmos/GLGizmosManager.cpp:521 msgid "Gizmo-Scale" @@ -2529,14 +2608,14 @@ msgstr "Supports-inkleuren verlaten" #: src/slic3r/GUI/Gizmos/GLGizmoPainterBase.cpp:371 msgid "Add supports" -msgstr "Voeg supports toe" +msgstr "Voeg support toe" -#: src/slic3r/GUI/GUI_App.cpp:235 +#: src/slic3r/GUI/GUI_App.cpp:238 msgid "is based on Slic3r by Alessandro Ranellucci and the RepRap community." msgstr "" "is gebaseerd op Slic3R van Allessandro Ranellucci en de RepRap-community." -#: src/slic3r/GUI/GUI_App.cpp:237 +#: src/slic3r/GUI/GUI_App.cpp:240 msgid "" "Contributions by Vojtech Bubnik, Enrico Turri, Oleksandra Iushchenko, Tamas " "Meszaros, Lukas Matena, Vojtech Kral, David Kocik and numerous others." @@ -2545,11 +2624,11 @@ msgstr "" "Meszaros, Lukas Matena, Vojtech Kral, David Kocik, Simon Tillema en vele " "anderen." -#: src/slic3r/GUI/GUI_App.cpp:238 +#: src/slic3r/GUI/GUI_App.cpp:241 msgid "Artwork model by Nora Al-Badri and Jan Nikolai Nelles" msgstr "Coverfoto door Nora Al-Badri en Jan Nikolai Nelles" -#: src/slic3r/GUI/GUI_App.cpp:378 +#: src/slic3r/GUI/GUI_App.cpp:381 msgid "" "Starting with %1% 2.3, configuration directory on Linux has changed " "(according to XDG Base Directory Specification) to \n" @@ -2583,20 +2662,20 @@ msgstr "" "\n" "Wat wil je nu doen?" -#: src/slic3r/GUI/GUI_App.cpp:386 +#: src/slic3r/GUI/GUI_App.cpp:389 #, c-format msgid "%s - BREAKING CHANGE" -msgstr "%s- INGRIJPENDE WIJZIGING" +msgstr "%s - ingrijpende wijziging" -#: src/slic3r/GUI/GUI_App.cpp:388 +#: src/slic3r/GUI/GUI_App.cpp:391 msgid "Quit, I will move my data now" msgstr "Afsluiten, ik zal mijn data nu verplaatsen" -#: src/slic3r/GUI/GUI_App.cpp:388 +#: src/slic3r/GUI/GUI_App.cpp:391 msgid "Start the application" msgstr "Start het programma" -#: src/slic3r/GUI/GUI_App.cpp:577 +#: src/slic3r/GUI/GUI_App.cpp:579 #, c-format msgid "" "%s has encountered an error. It was likely caused by running out of memory. " @@ -2605,17 +2684,35 @@ msgid "" "\n" "The application will now terminate." msgstr "" -"%s veroorzaakte een fout. Dit komt mogelijk door een geheugentekort. Als u " -"zeker weet dat u genoeg RAM-geheugen heeft, kan dit ook een andere fout " -"zijn. We waarderen het als u dit meldt.\n" +"%s veroorzaakte een fout. Dit komt mogelijk door een geheugentekort. Als je " +"zeker weet dat je genoeg RAM-geheugen heeft, kan dit ook een andere fout " +"zijn. We waarderen het als je dit meldt.\n" "\n" "Het programma zal nu afsluiten." -#: src/slic3r/GUI/GUI_App.cpp:580 +#: src/slic3r/GUI/GUI_App.cpp:582 msgid "Fatal error" msgstr "Fatale fout" -#: src/slic3r/GUI/GUI_App.cpp:700 +#: src/slic3r/GUI/GUI_App.cpp:586 +msgid "" +"PrusaSlicer has encountered a localization error. Please report to " +"PrusaSlicer team, what language was active and in which scenario this issue " +"happened. Thank you.\n" +"\n" +"The application will now terminate." +msgstr "" +"PrusaSlicer heeft een fout gedetecteerd in het vertaalbestand. Rapporteer " +"deze alstublieft aan het PrusaSlicer-team; welke taal is geactiveerd en door " +"welke functie dit probleem ontstond. Hartelijk dank!\n" +"\n" +"De applicatie wordt nu afgesloten." + +#: src/slic3r/GUI/GUI_App.cpp:589 +msgid "Critical error" +msgstr "Kritieke fout" + +#: src/slic3r/GUI/GUI_App.cpp:710 msgid "" "Error parsing PrusaSlicer config file, it is probably corrupted. Try to " "manually delete the file to recover from the error. Your user profiles will " @@ -2625,7 +2722,7 @@ msgstr "" "Probeer het bestand handmatig te verwijderen om de fout te herstellen. Uw " "gebruikersprofielen worden niet beïnvloed." -#: src/slic3r/GUI/GUI_App.cpp:706 +#: src/slic3r/GUI/GUI_App.cpp:716 msgid "" "Error parsing PrusaGCodeViewer config file, it is probably corrupted. Try to " "manually delete the file to recover from the error." @@ -2633,7 +2730,7 @@ msgstr "" "Fout tijdens het lezen van PrusaGCodeViewer-configuratiebestand. Het is " "mogelijk beschadigd. Probeer het handmatig te verwijderen." -#: src/slic3r/GUI/GUI_App.cpp:760 +#: src/slic3r/GUI/GUI_App.cpp:770 #, c-format msgid "" "%s\n" @@ -2642,26 +2739,26 @@ msgstr "" "%s\n" "Wil je doorgaan?" -#: src/slic3r/GUI/GUI_App.cpp:762 src/slic3r/GUI/UnsavedChangesDialog.cpp:653 +#: src/slic3r/GUI/GUI_App.cpp:772 src/slic3r/GUI/UnsavedChangesDialog.cpp:665 msgid "Remember my choice" msgstr "Onthoud mijn keuze" -#: src/slic3r/GUI/GUI_App.cpp:797 +#: src/slic3r/GUI/GUI_App.cpp:807 msgid "Loading configuration" msgstr "Configuratie aan het laden" -#: src/slic3r/GUI/GUI_App.cpp:855 +#: src/slic3r/GUI/GUI_App.cpp:875 msgid "Preparing settings tabs" msgstr "Instellingentab voorbereiden" -#: src/slic3r/GUI/GUI_App.cpp:1100 +#: src/slic3r/GUI/GUI_App.cpp:1114 msgid "" "You have the following presets with saved options for \"Print Host upload\"" msgstr "" "Je hebt de volgende voorinstellingen opgeslagen voor de " "printhostuploadwachtrij" -#: src/slic3r/GUI/GUI_App.cpp:1104 +#: src/slic3r/GUI/GUI_App.cpp:1118 msgid "" "But since this version of PrusaSlicer we don't show this information in " "Printer Settings anymore.\n" @@ -2671,7 +2768,7 @@ msgstr "" "getoond in de printerinstellingen.\n" "Instellingen zijn beschikbaar in de fysieke printerinstellingen." -#: src/slic3r/GUI/GUI_App.cpp:1106 +#: src/slic3r/GUI/GUI_App.cpp:1120 msgid "" "By default new Printer devices will be named as \"Printer N\" during its " "creation.\n" @@ -2681,146 +2778,150 @@ msgstr "" "Let op: deze naam kan later worden aangepast in de fysieke-" "printerinstellingen" -#: src/slic3r/GUI/GUI_App.cpp:1109 +#: src/slic3r/GUI/GUI_App.cpp:1123 src/slic3r/GUI/PhysicalPrinterDialog.cpp:626 msgid "Information" msgstr "Informatie" -#: src/slic3r/GUI/GUI_App.cpp:1122 src/slic3r/GUI/GUI_App.cpp:1133 +#: src/slic3r/GUI/GUI_App.cpp:1136 src/slic3r/GUI/GUI_App.cpp:1147 msgid "Recreating" msgstr "Opnieuw aanmaken" -#: src/slic3r/GUI/GUI_App.cpp:1138 +#: src/slic3r/GUI/GUI_App.cpp:1152 msgid "Loading of current presets" -msgstr "Laden van huidige presets" +msgstr "Laden van huidige voorinstellingen" -#: src/slic3r/GUI/GUI_App.cpp:1143 +#: src/slic3r/GUI/GUI_App.cpp:1157 msgid "Loading of a mode view" msgstr "Laden van de weergavemodus" -#: src/slic3r/GUI/GUI_App.cpp:1224 +#: src/slic3r/GUI/GUI_App.cpp:1233 msgid "Choose one file (3MF/AMF):" msgstr "Kies een 3MF- of AMF-bestand:" -#: src/slic3r/GUI/GUI_App.cpp:1236 +#: src/slic3r/GUI/GUI_App.cpp:1245 msgid "Choose one or more files (STL/OBJ/AMF/3MF/PRUSA):" -msgstr "Kies één of meer STL-, OBJ-, AMF-, 3MF-, of PRUSA-bestanden:" +msgstr "Kies STL-, OBJ-, AMF-, 3MF-, en/of PRUSA-bestanden:" -#: src/slic3r/GUI/GUI_App.cpp:1248 +#: src/slic3r/GUI/GUI_App.cpp:1257 msgid "Choose one file (GCODE/.GCO/.G/.ngc/NGC):" msgstr "Kies een bestand (gcode/.GCO/.G/.ngc/NGC):" -#: src/slic3r/GUI/GUI_App.cpp:1259 +#: src/slic3r/GUI/GUI_App.cpp:1268 msgid "Changing of an application language" msgstr "Veranderen van de taal van het programma" -#: src/slic3r/GUI/GUI_App.cpp:1309 +#: src/slic3r/GUI/GUI_App.cpp:1371 msgid "Select the language" msgstr "Taalselectie" -#: src/slic3r/GUI/GUI_App.cpp:1309 +#: src/slic3r/GUI/GUI_App.cpp:1371 msgid "Language" msgstr "Taal" -#: src/slic3r/GUI/GUI_App.cpp:1439 +#: src/slic3r/GUI/GUI_App.cpp:1520 msgid "modified" msgstr "aangepast" -#: src/slic3r/GUI/GUI_App.cpp:1488 +#: src/slic3r/GUI/GUI_App.cpp:1569 #, c-format msgid "Run %s" msgstr "Voer %s uit" -#: src/slic3r/GUI/GUI_App.cpp:1492 +#: src/slic3r/GUI/GUI_App.cpp:1573 msgid "&Configuration Snapshots" msgstr "Configuratiesnapshots" -#: src/slic3r/GUI/GUI_App.cpp:1492 +#: src/slic3r/GUI/GUI_App.cpp:1573 msgid "Inspect / activate configuration snapshots" msgstr "Inspecteer/activeer configuratiesnapshots" -#: src/slic3r/GUI/GUI_App.cpp:1493 +#: src/slic3r/GUI/GUI_App.cpp:1574 msgid "Take Configuration &Snapshot" msgstr "Neem configuratiesnapshot" -#: src/slic3r/GUI/GUI_App.cpp:1493 +#: src/slic3r/GUI/GUI_App.cpp:1574 msgid "Capture a configuration snapshot" -msgstr "Neem een configuratiesnapshot op" +msgstr "Maak een configuratiesnapshot" -#: src/slic3r/GUI/GUI_App.cpp:1494 +#: src/slic3r/GUI/GUI_App.cpp:1575 msgid "Check for updates" msgstr "Controleer op updates" -#: src/slic3r/GUI/GUI_App.cpp:1494 +#: src/slic3r/GUI/GUI_App.cpp:1575 msgid "Check for configuration updates" msgstr "Controleer op configuratie-updates" -#: src/slic3r/GUI/GUI_App.cpp:1497 +#: src/slic3r/GUI/GUI_App.cpp:1578 msgid "&Preferences" msgstr "Voorkeuren" -#: src/slic3r/GUI/GUI_App.cpp:1503 +#: src/slic3r/GUI/GUI_App.cpp:1584 msgid "Application preferences" msgstr "Programmavoorkeuren" -#: src/slic3r/GUI/GUI_App.cpp:1508 src/slic3r/GUI/wxExtensions.cpp:673 +#: src/slic3r/GUI/GUI_App.cpp:1589 src/slic3r/GUI/wxExtensions.cpp:683 msgid "Simple" msgstr "Eenvoudig" -#: src/slic3r/GUI/GUI_App.cpp:1508 +#: src/slic3r/GUI/GUI_App.cpp:1589 msgid "Simple View Mode" -msgstr "Eenvoudige weergave" +msgstr "Eenvoudige weergavemodus" -#: src/slic3r/GUI/GUI_App.cpp:1510 src/slic3r/GUI/wxExtensions.cpp:675 +#: src/slic3r/GUI/GUI_App.cpp:1591 src/slic3r/GUI/wxExtensions.cpp:685 msgctxt "Mode" msgid "Advanced" msgstr "Geavanceerd" -#: src/slic3r/GUI/GUI_App.cpp:1510 +#: src/slic3r/GUI/GUI_App.cpp:1591 msgid "Advanced View Mode" -msgstr "Geavanceerde weergave" +msgstr "Geavanceerde weergavemodus" -#: src/slic3r/GUI/GUI_App.cpp:1511 src/slic3r/GUI/wxExtensions.cpp:676 +#: src/slic3r/GUI/GUI_App.cpp:1592 src/slic3r/GUI/wxExtensions.cpp:686 msgid "Expert" msgstr "Expert" -#: src/slic3r/GUI/GUI_App.cpp:1511 +#: src/slic3r/GUI/GUI_App.cpp:1592 msgid "Expert View Mode" -msgstr "Expertweergave" +msgstr "Expertweergavemodus" -#: src/slic3r/GUI/GUI_App.cpp:1516 +#: src/slic3r/GUI/GUI_App.cpp:1597 msgid "Mode" msgstr "Modus" -#: src/slic3r/GUI/GUI_App.cpp:1516 +#: src/slic3r/GUI/GUI_App.cpp:1597 #, c-format msgid "%s View Mode" msgstr "%s-weergavemodus" -#: src/slic3r/GUI/GUI_App.cpp:1519 +#: src/slic3r/GUI/GUI_App.cpp:1600 msgid "&Language" msgstr "Taa&l" -#: src/slic3r/GUI/GUI_App.cpp:1522 +#: src/slic3r/GUI/GUI_App.cpp:1603 msgid "Flash printer &firmware" -msgstr "Flash printerfirmware" +msgstr "Flash firmware" -#: src/slic3r/GUI/GUI_App.cpp:1522 +#: src/slic3r/GUI/GUI_App.cpp:1603 msgid "Upload a firmware image into an Arduino based printer" msgstr "Upload een firmwarebestand op een Arduino-gebaseerde printer" -#: src/slic3r/GUI/GUI_App.cpp:1538 +#: src/slic3r/GUI/GUI_App.cpp:1619 msgid "Taking configuration snapshot" msgstr "Neem configuratiesnapshot" -#: src/slic3r/GUI/GUI_App.cpp:1538 +#: src/slic3r/GUI/GUI_App.cpp:1619 msgid "Snapshot name" msgstr "Snapshotnaam" -#: src/slic3r/GUI/GUI_App.cpp:1600 +#: src/slic3r/GUI/GUI_App.cpp:1648 +msgid "Failed to activate configuration snapshot." +msgstr "Activeren van configuratie-opname mislukt." + +#: src/slic3r/GUI/GUI_App.cpp:1698 msgid "Language selection" msgstr "Taalselectie" -#: src/slic3r/GUI/GUI_App.cpp:1602 +#: src/slic3r/GUI/GUI_App.cpp:1700 msgid "" "Switching the language will trigger application restart.\n" "You will lose content of the plater." @@ -2828,35 +2929,47 @@ msgstr "" "Het veranderen van de taal zorgt dat het programma opnieuw opstart.\n" "U verliest de geladen inhoud zoals getoond in de 3D-weergave." -#: src/slic3r/GUI/GUI_App.cpp:1604 +#: src/slic3r/GUI/GUI_App.cpp:1702 msgid "Do you want to proceed?" msgstr "" -"Weet u zeker dat u door wilt gaan?\n" +"Weet je zeker dat je door wil gaan?\n" "Do you want to proceed?" -#: src/slic3r/GUI/GUI_App.cpp:1631 +#: src/slic3r/GUI/GUI_App.cpp:1729 msgid "&Configuration" -msgstr "Configuratie" +msgstr "&Configuratie" -#: src/slic3r/GUI/GUI_App.cpp:1662 +#: src/slic3r/GUI/GUI_App.cpp:1760 msgid "The preset(s) modifications are successfully saved" msgstr "De wijzigingen in de voorinstellingen zijn succesvol opgeslagen" -#: src/slic3r/GUI/GUI_App.cpp:1862 src/slic3r/GUI/Tab.cpp:3205 +#: src/slic3r/GUI/GUI_App.cpp:1781 +msgid "The uploads are still ongoing" +msgstr "De uploads zijn nog lopende" + +#: src/slic3r/GUI/GUI_App.cpp:1781 +msgid "Stop them and continue anyway?" +msgstr "Stop ze en ga desondanks door?" + +#: src/slic3r/GUI/GUI_App.cpp:1784 +msgid "Ongoing uploads" +msgstr "Lopende uploads" + +#: src/slic3r/GUI/GUI_App.cpp:1998 src/slic3r/GUI/Tab.cpp:3242 msgid "It's impossible to print multi-part object(s) with SLA technology." msgstr "" "Het is niet mogelijk meerdelige objecten te printen met de SLA-technologie." -#: src/slic3r/GUI/GUI_App.cpp:1863 +#: src/slic3r/GUI/GUI_App.cpp:1999 msgid "Please check and fix your object list." msgstr "Controleer en repareer de objectenlijst." -#: src/slic3r/GUI/GUI_App.cpp:1864 src/slic3r/GUI/Jobs/SLAImportJob.cpp:210 -#: src/slic3r/GUI/Plater.cpp:2347 src/slic3r/GUI/Tab.cpp:3207 +#: src/slic3r/GUI/GUI_App.cpp:2000 src/slic3r/GUI/Jobs/SLAImportJob.cpp:210 +#: src/slic3r/GUI/Plater.cpp:2355 src/slic3r/GUI/Tab.cpp:3244 msgid "Attention!" -msgstr "Attentie!" +msgstr "Let op!" -#: src/slic3r/GUI/GUI_App.cpp:1881 +#: src/slic3r/GUI/GUI_App.cpp:2017 msgid "Select a gcode file:" msgstr "Selecteer een gcode-bestand:" @@ -2885,38 +2998,38 @@ msgid "Add layer range" msgstr "Voeg laagbereik toe" #: src/slic3r/GUI/GUI_ObjectList.cpp:34 src/slic3r/GUI/GUI_ObjectList.cpp:92 -#: src/slic3r/GUI/GUI_ObjectList.cpp:651 src/libslic3r/PrintConfig.cpp:72 -#: src/libslic3r/PrintConfig.cpp:216 src/libslic3r/PrintConfig.cpp:225 -#: src/libslic3r/PrintConfig.cpp:449 src/libslic3r/PrintConfig.cpp:513 -#: src/libslic3r/PrintConfig.cpp:521 src/libslic3r/PrintConfig.cpp:939 -#: src/libslic3r/PrintConfig.cpp:1128 src/libslic3r/PrintConfig.cpp:1493 -#: src/libslic3r/PrintConfig.cpp:1560 src/libslic3r/PrintConfig.cpp:1741 -#: src/libslic3r/PrintConfig.cpp:2208 src/libslic3r/PrintConfig.cpp:2267 -#: src/libslic3r/PrintConfig.cpp:2276 +#: src/slic3r/GUI/GUI_ObjectList.cpp:667 src/libslic3r/PrintConfig.cpp:74 +#: src/libslic3r/PrintConfig.cpp:189 src/libslic3r/PrintConfig.cpp:231 +#: src/libslic3r/PrintConfig.cpp:240 src/libslic3r/PrintConfig.cpp:464 +#: src/libslic3r/PrintConfig.cpp:530 src/libslic3r/PrintConfig.cpp:538 +#: src/libslic3r/PrintConfig.cpp:970 src/libslic3r/PrintConfig.cpp:1219 +#: src/libslic3r/PrintConfig.cpp:1584 src/libslic3r/PrintConfig.cpp:1650 +#: src/libslic3r/PrintConfig.cpp:1835 src/libslic3r/PrintConfig.cpp:2302 +#: src/libslic3r/PrintConfig.cpp:2361 src/libslic3r/PrintConfig.cpp:2370 msgid "Layers and Perimeters" msgstr "Lagen en perimeters" #: src/slic3r/GUI/GUI_ObjectList.cpp:36 src/slic3r/GUI/GUI_ObjectList.cpp:95 -#: src/slic3r/GUI/GUI_ObjectList.cpp:654 src/slic3r/GUI/GUI_Preview.cpp:306 -#: src/slic3r/GUI/Tab.cpp:1458 src/slic3r/GUI/Tab.cpp:1460 +#: src/slic3r/GUI/GUI_ObjectList.cpp:670 src/slic3r/GUI/GUI_Preview.cpp:240 +#: src/slic3r/GUI/Tab.cpp:1472 src/slic3r/GUI/Tab.cpp:1474 #: src/libslic3r/ExtrusionEntity.cpp:320 src/libslic3r/ExtrusionEntity.cpp:352 -#: src/libslic3r/PrintConfig.cpp:411 src/libslic3r/PrintConfig.cpp:1621 -#: src/libslic3r/PrintConfig.cpp:1999 src/libslic3r/PrintConfig.cpp:2005 -#: src/libslic3r/PrintConfig.cpp:2013 src/libslic3r/PrintConfig.cpp:2025 -#: src/libslic3r/PrintConfig.cpp:2035 src/libslic3r/PrintConfig.cpp:2043 -#: src/libslic3r/PrintConfig.cpp:2058 src/libslic3r/PrintConfig.cpp:2079 -#: src/libslic3r/PrintConfig.cpp:2091 src/libslic3r/PrintConfig.cpp:2107 -#: src/libslic3r/PrintConfig.cpp:2116 src/libslic3r/PrintConfig.cpp:2125 -#: src/libslic3r/PrintConfig.cpp:2136 src/libslic3r/PrintConfig.cpp:2150 -#: src/libslic3r/PrintConfig.cpp:2158 src/libslic3r/PrintConfig.cpp:2159 -#: src/libslic3r/PrintConfig.cpp:2168 src/libslic3r/PrintConfig.cpp:2176 -#: src/libslic3r/PrintConfig.cpp:2190 +#: src/libslic3r/PrintConfig.cpp:426 src/libslic3r/PrintConfig.cpp:1715 +#: src/libslic3r/PrintConfig.cpp:2093 src/libslic3r/PrintConfig.cpp:2099 +#: src/libslic3r/PrintConfig.cpp:2107 src/libslic3r/PrintConfig.cpp:2119 +#: src/libslic3r/PrintConfig.cpp:2129 src/libslic3r/PrintConfig.cpp:2137 +#: src/libslic3r/PrintConfig.cpp:2152 src/libslic3r/PrintConfig.cpp:2173 +#: src/libslic3r/PrintConfig.cpp:2185 src/libslic3r/PrintConfig.cpp:2201 +#: src/libslic3r/PrintConfig.cpp:2210 src/libslic3r/PrintConfig.cpp:2219 +#: src/libslic3r/PrintConfig.cpp:2230 src/libslic3r/PrintConfig.cpp:2244 +#: src/libslic3r/PrintConfig.cpp:2252 src/libslic3r/PrintConfig.cpp:2253 +#: src/libslic3r/PrintConfig.cpp:2262 src/libslic3r/PrintConfig.cpp:2270 +#: src/libslic3r/PrintConfig.cpp:2284 msgid "Support material" msgstr "Support" #: src/slic3r/GUI/GUI_ObjectList.cpp:39 src/slic3r/GUI/GUI_ObjectList.cpp:99 -#: src/slic3r/GUI/GUI_ObjectList.cpp:658 src/libslic3r/PrintConfig.cpp:2386 -#: src/libslic3r/PrintConfig.cpp:2394 +#: src/slic3r/GUI/GUI_ObjectList.cpp:674 src/libslic3r/PrintConfig.cpp:2480 +#: src/libslic3r/PrintConfig.cpp:2488 msgid "Wipe options" msgstr "Afveegopties" @@ -2940,429 +3053,428 @@ msgstr "Voeg supportforcering toe" msgid "Add support blocker" msgstr "Voeg supportblokkering toe" -#: src/slic3r/GUI/GUI_ObjectList.cpp:94 src/slic3r/GUI/GUI_ObjectList.cpp:653 -#: src/slic3r/GUI/GUI_Preview.cpp:302 src/slic3r/GUI/Tab.cpp:1428 +#: src/slic3r/GUI/GUI_ObjectList.cpp:94 src/slic3r/GUI/GUI_ObjectList.cpp:669 +#: src/slic3r/GUI/GUI_Preview.cpp:236 src/slic3r/GUI/Tab.cpp:1442 #: src/libslic3r/ExtrusionEntity.cpp:316 src/libslic3r/ExtrusionEntity.cpp:344 -#: src/libslic3r/PrintConfig.cpp:1135 src/libslic3r/PrintConfig.cpp:1141 -#: src/libslic3r/PrintConfig.cpp:1155 src/libslic3r/PrintConfig.cpp:1165 -#: src/libslic3r/PrintConfig.cpp:1173 src/libslic3r/PrintConfig.cpp:1175 +#: src/libslic3r/PrintConfig.cpp:1226 src/libslic3r/PrintConfig.cpp:1232 +#: src/libslic3r/PrintConfig.cpp:1246 src/libslic3r/PrintConfig.cpp:1256 +#: src/libslic3r/PrintConfig.cpp:1264 src/libslic3r/PrintConfig.cpp:1266 msgid "Ironing" msgstr "Strijken" -#: src/slic3r/GUI/GUI_ObjectList.cpp:96 src/slic3r/GUI/GUI_ObjectList.cpp:655 -#: src/slic3r/GUI/GUI_Preview.cpp:273 src/slic3r/GUI/Tab.cpp:1484 -#: src/libslic3r/PrintConfig.cpp:276 src/libslic3r/PrintConfig.cpp:501 -#: src/libslic3r/PrintConfig.cpp:970 src/libslic3r/PrintConfig.cpp:1101 -#: src/libslic3r/PrintConfig.cpp:1174 src/libslic3r/PrintConfig.cpp:1550 -#: src/libslic3r/PrintConfig.cpp:1822 src/libslic3r/PrintConfig.cpp:1874 -#: src/libslic3r/PrintConfig.cpp:2252 +#: src/slic3r/GUI/GUI_ObjectList.cpp:96 src/slic3r/GUI/GUI_ObjectList.cpp:671 +#: src/slic3r/GUI/GUI_Preview.cpp:217 src/slic3r/GUI/Tab.cpp:1498 +#: src/libslic3r/PrintConfig.cpp:291 src/libslic3r/PrintConfig.cpp:518 +#: src/libslic3r/PrintConfig.cpp:1012 src/libslic3r/PrintConfig.cpp:1192 +#: src/libslic3r/PrintConfig.cpp:1265 src/libslic3r/PrintConfig.cpp:1640 +#: src/libslic3r/PrintConfig.cpp:1916 src/libslic3r/PrintConfig.cpp:1968 +#: src/libslic3r/PrintConfig.cpp:2346 msgid "Speed" msgstr "Snelheid" -#: src/slic3r/GUI/GUI_ObjectList.cpp:97 src/slic3r/GUI/GUI_ObjectList.cpp:656 -#: src/slic3r/GUI/Tab.cpp:1520 src/slic3r/GUI/Tab.cpp:2085 -#: src/libslic3r/PrintConfig.cpp:531 src/libslic3r/PrintConfig.cpp:1055 -#: src/libslic3r/PrintConfig.cpp:1528 src/libslic3r/PrintConfig.cpp:1843 -#: src/libslic3r/PrintConfig.cpp:2071 src/libslic3r/PrintConfig.cpp:2098 +#: src/slic3r/GUI/GUI_ObjectList.cpp:97 src/slic3r/GUI/GUI_ObjectList.cpp:672 +#: src/slic3r/GUI/Tab.cpp:1534 src/slic3r/GUI/Tab.cpp:2112 +#: src/libslic3r/PrintConfig.cpp:548 src/libslic3r/PrintConfig.cpp:1146 +#: src/libslic3r/PrintConfig.cpp:1618 src/libslic3r/PrintConfig.cpp:1937 +#: src/libslic3r/PrintConfig.cpp:2165 src/libslic3r/PrintConfig.cpp:2192 msgid "Extruders" msgstr "Extruders" -#: src/slic3r/GUI/GUI_ObjectList.cpp:98 src/slic3r/GUI/GUI_ObjectList.cpp:657 -#: src/libslic3r/PrintConfig.cpp:490 src/libslic3r/PrintConfig.cpp:598 -#: src/libslic3r/PrintConfig.cpp:926 src/libslic3r/PrintConfig.cpp:1063 -#: src/libslic3r/PrintConfig.cpp:1537 src/libslic3r/PrintConfig.cpp:1863 -#: src/libslic3r/PrintConfig.cpp:2080 src/libslic3r/PrintConfig.cpp:2240 +#: src/slic3r/GUI/GUI_ObjectList.cpp:98 src/slic3r/GUI/GUI_ObjectList.cpp:673 +#: src/libslic3r/PrintConfig.cpp:507 src/libslic3r/PrintConfig.cpp:616 +#: src/libslic3r/PrintConfig.cpp:957 src/libslic3r/PrintConfig.cpp:1154 +#: src/libslic3r/PrintConfig.cpp:1627 src/libslic3r/PrintConfig.cpp:1957 +#: src/libslic3r/PrintConfig.cpp:2174 src/libslic3r/PrintConfig.cpp:2334 msgid "Extrusion Width" msgstr "Extrusiebreedte" -#: src/slic3r/GUI/GUI_ObjectList.cpp:102 src/slic3r/GUI/GUI_ObjectList.cpp:661 -#: src/slic3r/GUI/Tab.cpp:1416 src/slic3r/GUI/Tab.cpp:1438 -#: src/slic3r/GUI/Tab.cpp:1541 src/slic3r/GUI/Tab.cpp:1544 -#: src/slic3r/GUI/Tab.cpp:1828 src/slic3r/GUI/Tab.cpp:2165 -#: src/slic3r/GUI/Tab.cpp:4077 src/libslic3r/PrintConfig.cpp:90 -#: src/libslic3r/PrintConfig.cpp:128 src/libslic3r/PrintConfig.cpp:264 -#: src/libslic3r/PrintConfig.cpp:1090 src/libslic3r/PrintConfig.cpp:2410 -#: src/libslic3r/PrintConfig.cpp:2582 +#: src/slic3r/GUI/GUI_ObjectList.cpp:102 src/slic3r/GUI/GUI_ObjectList.cpp:677 +#: src/slic3r/GUI/Tab.cpp:1428 src/slic3r/GUI/Tab.cpp:1452 +#: src/slic3r/GUI/Tab.cpp:1555 src/slic3r/GUI/Tab.cpp:1558 +#: src/slic3r/GUI/Tab.cpp:1855 src/slic3r/GUI/Tab.cpp:2197 +#: src/slic3r/GUI/Tab.cpp:4114 src/libslic3r/PrintConfig.cpp:92 +#: src/libslic3r/PrintConfig.cpp:132 src/libslic3r/PrintConfig.cpp:279 +#: src/libslic3r/PrintConfig.cpp:1097 src/libslic3r/PrintConfig.cpp:1181 +#: src/libslic3r/PrintConfig.cpp:2504 src/libslic3r/PrintConfig.cpp:2676 msgid "Advanced" msgstr "Geavanceerd" -#: src/slic3r/GUI/GUI_ObjectList.cpp:104 src/slic3r/GUI/GUI_ObjectList.cpp:663 -#: src/slic3r/GUI/Plater.cpp:356 src/slic3r/GUI/Tab.cpp:4011 -#: src/slic3r/GUI/Tab.cpp:4012 src/libslic3r/PrintConfig.cpp:2748 -#: src/libslic3r/PrintConfig.cpp:2755 src/libslic3r/PrintConfig.cpp:2764 -#: src/libslic3r/PrintConfig.cpp:2773 src/libslic3r/PrintConfig.cpp:2783 -#: src/libslic3r/PrintConfig.cpp:2793 src/libslic3r/PrintConfig.cpp:2830 -#: src/libslic3r/PrintConfig.cpp:2837 src/libslic3r/PrintConfig.cpp:2848 -#: src/libslic3r/PrintConfig.cpp:2858 src/libslic3r/PrintConfig.cpp:2867 -#: src/libslic3r/PrintConfig.cpp:2880 src/libslic3r/PrintConfig.cpp:2890 -#: src/libslic3r/PrintConfig.cpp:2899 src/libslic3r/PrintConfig.cpp:2909 -#: src/libslic3r/PrintConfig.cpp:2920 src/libslic3r/PrintConfig.cpp:2928 +#: src/slic3r/GUI/GUI_ObjectList.cpp:104 src/slic3r/GUI/GUI_ObjectList.cpp:679 +#: src/slic3r/GUI/Plater.cpp:357 src/slic3r/GUI/Tab.cpp:4048 +#: src/slic3r/GUI/Tab.cpp:4049 src/libslic3r/PrintConfig.cpp:2842 +#: src/libslic3r/PrintConfig.cpp:2849 src/libslic3r/PrintConfig.cpp:2858 +#: src/libslic3r/PrintConfig.cpp:2867 src/libslic3r/PrintConfig.cpp:2877 +#: src/libslic3r/PrintConfig.cpp:2887 src/libslic3r/PrintConfig.cpp:2924 +#: src/libslic3r/PrintConfig.cpp:2931 src/libslic3r/PrintConfig.cpp:2942 +#: src/libslic3r/PrintConfig.cpp:2952 src/libslic3r/PrintConfig.cpp:2961 +#: src/libslic3r/PrintConfig.cpp:2974 src/libslic3r/PrintConfig.cpp:2984 +#: src/libslic3r/PrintConfig.cpp:2993 src/libslic3r/PrintConfig.cpp:3003 +#: src/libslic3r/PrintConfig.cpp:3014 src/libslic3r/PrintConfig.cpp:3022 msgid "Supports" msgstr "Support" -#: src/slic3r/GUI/GUI_ObjectList.cpp:105 src/slic3r/GUI/GUI_ObjectList.cpp:664 -#: src/slic3r/GUI/Plater.cpp:496 src/slic3r/GUI/Tab.cpp:4052 -#: src/slic3r/GUI/Tab.cpp:4053 src/slic3r/GUI/Tab.cpp:4124 -#: src/libslic3r/PrintConfig.cpp:2936 src/libslic3r/PrintConfig.cpp:2943 -#: src/libslic3r/PrintConfig.cpp:2957 src/libslic3r/PrintConfig.cpp:2968 -#: src/libslic3r/PrintConfig.cpp:2978 src/libslic3r/PrintConfig.cpp:3000 -#: src/libslic3r/PrintConfig.cpp:3011 src/libslic3r/PrintConfig.cpp:3018 -#: src/libslic3r/PrintConfig.cpp:3025 src/libslic3r/PrintConfig.cpp:3036 -#: src/libslic3r/PrintConfig.cpp:3045 src/libslic3r/PrintConfig.cpp:3054 +#: src/slic3r/GUI/GUI_ObjectList.cpp:105 src/slic3r/GUI/GUI_ObjectList.cpp:680 +#: src/slic3r/GUI/Plater.cpp:500 src/slic3r/GUI/Tab.cpp:4089 +#: src/slic3r/GUI/Tab.cpp:4090 src/slic3r/GUI/Tab.cpp:4161 +#: src/libslic3r/PrintConfig.cpp:3030 src/libslic3r/PrintConfig.cpp:3037 +#: src/libslic3r/PrintConfig.cpp:3051 src/libslic3r/PrintConfig.cpp:3062 +#: src/libslic3r/PrintConfig.cpp:3072 src/libslic3r/PrintConfig.cpp:3094 +#: src/libslic3r/PrintConfig.cpp:3105 src/libslic3r/PrintConfig.cpp:3112 +#: src/libslic3r/PrintConfig.cpp:3119 src/libslic3r/PrintConfig.cpp:3130 +#: src/libslic3r/PrintConfig.cpp:3139 src/libslic3r/PrintConfig.cpp:3148 msgid "Pad" msgstr "Basisplaat" -#: src/slic3r/GUI/GUI_ObjectList.cpp:106 src/slic3r/GUI/Tab.cpp:4070 -#: src/slic3r/GUI/Tab.cpp:4071 src/libslic3r/SLA/Hollowing.cpp:45 +#: src/slic3r/GUI/GUI_ObjectList.cpp:106 src/slic3r/GUI/Tab.cpp:4107 +#: src/slic3r/GUI/Tab.cpp:4108 src/libslic3r/SLA/Hollowing.cpp:45 #: src/libslic3r/SLA/Hollowing.cpp:57 src/libslic3r/SLA/Hollowing.cpp:66 -#: src/libslic3r/SLA/Hollowing.cpp:75 src/libslic3r/PrintConfig.cpp:3064 -#: src/libslic3r/PrintConfig.cpp:3071 src/libslic3r/PrintConfig.cpp:3081 -#: src/libslic3r/PrintConfig.cpp:3090 +#: src/libslic3r/SLA/Hollowing.cpp:75 src/libslic3r/PrintConfig.cpp:3158 +#: src/libslic3r/PrintConfig.cpp:3165 src/libslic3r/PrintConfig.cpp:3175 +#: src/libslic3r/PrintConfig.cpp:3184 msgid "Hollowing" msgstr "Uithollen" -#: src/slic3r/GUI/GUI_ObjectList.cpp:284 +#: src/slic3r/GUI/GUI_ObjectList.cpp:300 #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:161 msgid "Name" msgstr "Naam" -#: src/slic3r/GUI/GUI_ObjectList.cpp:300 src/slic3r/GUI/GUI_ObjectList.cpp:441 +#: src/slic3r/GUI/GUI_ObjectList.cpp:316 src/slic3r/GUI/GUI_ObjectList.cpp:457 msgid "Editing" msgstr "Bewerken" -#: src/slic3r/GUI/GUI_ObjectList.cpp:386 +#: src/slic3r/GUI/GUI_ObjectList.cpp:402 #, c-format msgid "Auto-repaired (%d errors):" msgstr "Automatisch gerepareerd (%d fouten):" -#: src/slic3r/GUI/GUI_ObjectList.cpp:393 +#: src/slic3r/GUI/GUI_ObjectList.cpp:409 msgid "degenerate facets" msgstr "vlakken gedegenereerd" -#: src/slic3r/GUI/GUI_ObjectList.cpp:394 +#: src/slic3r/GUI/GUI_ObjectList.cpp:410 msgid "edges fixed" msgstr "randen vastgezet" -#: src/slic3r/GUI/GUI_ObjectList.cpp:395 +#: src/slic3r/GUI/GUI_ObjectList.cpp:411 msgid "facets removed" msgstr "vlakken verwijderd" -#: src/slic3r/GUI/GUI_ObjectList.cpp:396 +#: src/slic3r/GUI/GUI_ObjectList.cpp:412 msgid "facets added" msgstr "vlakken toegevoegd" -#: src/slic3r/GUI/GUI_ObjectList.cpp:397 +#: src/slic3r/GUI/GUI_ObjectList.cpp:413 msgid "facets reversed" msgstr "vlakken omgekeerd" -#: src/slic3r/GUI/GUI_ObjectList.cpp:398 +#: src/slic3r/GUI/GUI_ObjectList.cpp:414 msgid "backwards edges" msgstr "omgekeerde lijnen" -#: src/slic3r/GUI/GUI_ObjectList.cpp:406 +#: src/slic3r/GUI/GUI_ObjectList.cpp:422 msgid "Right button click the icon to fix STL through Netfabb" msgstr "" -"Rechtermuisklik op het pictogram om het STL-bestand met NetFabb te repareren" +"Rechtermuisklik op het pictogram om het STL-bestand met Netfabb te repareren" -#: src/slic3r/GUI/GUI_ObjectList.cpp:443 +#: src/slic3r/GUI/GUI_ObjectList.cpp:459 msgid "Right button click the icon to change the object settings" msgstr "Rechtermuisklik op het icoontje om de objectinstellingen te wijzigen" -#: src/slic3r/GUI/GUI_ObjectList.cpp:445 +#: src/slic3r/GUI/GUI_ObjectList.cpp:461 msgid "Click the icon to change the object settings" msgstr "Klik op het pictogram om de objectinstellingen te wijzigen" -#: src/slic3r/GUI/GUI_ObjectList.cpp:449 +#: src/slic3r/GUI/GUI_ObjectList.cpp:465 msgid "Right button click the icon to change the object printable property" msgstr "Rechtermuisklik op het pictogram om de printinstellingen te wijzigen" -#: src/slic3r/GUI/GUI_ObjectList.cpp:451 +#: src/slic3r/GUI/GUI_ObjectList.cpp:467 msgid "Click the icon to change the object printable property" msgstr "Klik op het pictogram om de printinstellingen te wijzigen" -#: src/slic3r/GUI/GUI_ObjectList.cpp:574 +#: src/slic3r/GUI/GUI_ObjectList.cpp:590 msgid "Change Extruder" msgstr "Wijzig extruder" -#: src/slic3r/GUI/GUI_ObjectList.cpp:589 +#: src/slic3r/GUI/GUI_ObjectList.cpp:605 msgid "Rename Object" msgstr "Hernoem object" -#: src/slic3r/GUI/GUI_ObjectList.cpp:589 +#: src/slic3r/GUI/GUI_ObjectList.cpp:605 msgid "Rename Sub-object" msgstr "Hernoem subobject" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1215 -#: src/slic3r/GUI/GUI_ObjectList.cpp:4244 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1247 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4372 msgid "Instances to Separated Objects" msgstr "Zet instanties om in objecten" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1230 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1262 msgid "Volumes in Object reordered" msgstr "Volumes in object opnieuw geordend" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1230 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1262 msgid "Object reordered" msgstr "Object opnieuw geordend" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1306 -#: src/slic3r/GUI/GUI_ObjectList.cpp:1661 -#: src/slic3r/GUI/GUI_ObjectList.cpp:1667 -#: src/slic3r/GUI/GUI_ObjectList.cpp:2008 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1338 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1693 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1699 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2081 #, c-format msgid "Quick Add Settings (%s)" msgstr "Snel instellingen toevoegen (%s)" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1396 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1428 msgid "Select showing settings" msgstr "Selecteer getoonde instellingen" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1445 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1477 msgid "Add Settings for Layers" msgstr "Voeg laaginstellingen toe" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1446 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1478 msgid "Add Settings for Sub-object" msgstr "Voeg instellingen voor subobject toe" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1447 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1479 msgid "Add Settings for Object" msgstr "Voeg instellingen voor object toe" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1517 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1549 msgid "Add Settings Bundle for Height range" msgstr "Voeg instellingen voor hoogtebereik toe" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1518 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1550 msgid "Add Settings Bundle for Sub-object" msgstr "Voeg instellingen voor subobject toe" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1519 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1551 msgid "Add Settings Bundle for Object" msgstr "Voeg instellingen voor een object toe" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1558 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1590 msgid "Load" msgstr "Laad" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1563 #: src/slic3r/GUI/GUI_ObjectList.cpp:1595 -#: src/slic3r/GUI/GUI_ObjectList.cpp:1599 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1627 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1631 msgid "Box" msgstr "Blok" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1563 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1595 msgid "Cylinder" msgstr "Cilinder" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1563 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1595 msgid "Slab" msgstr "Plaat" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1631 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1663 msgid "Height range Modifier" msgstr "Modificator voor hoogtebereik" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1640 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1672 msgid "Add settings" msgstr "Voeg instellingen toe" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1718 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1750 msgid "Change type" msgstr "Wijzig type" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1728 -#: src/slic3r/GUI/GUI_ObjectList.cpp:1740 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1760 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1772 msgid "Set as a Separated Object" msgstr "Stel in als apart object" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1740 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1772 msgid "Set as a Separated Objects" msgstr "Stel in als aparte objecten" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1750 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1782 msgid "Printable" msgstr "Printbaar" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1765 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1797 msgid "Rename" msgstr "Hernoem" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1776 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1808 msgid "Fix through the Netfabb" -msgstr "Repareer met NetFabb" +msgstr "Repareer met Netfabb" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1786 src/slic3r/GUI/Plater.cpp:3985 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1818 src/slic3r/GUI/Plater.cpp:3987 msgid "Export as STL" msgstr "Exporteer als STL-bestand" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1793 -#: src/slic3r/GUI/GUI_ObjectList.cpp:4439 src/slic3r/GUI/Plater.cpp:3953 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1825 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4567 src/slic3r/GUI/Plater.cpp:3953 msgid "Reload the selected volumes from disk" msgstr "Herlaad de geselecteerde volumes vanaf schijf" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1800 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1832 msgid "Set extruder for selected items" msgstr "Stel extruder in voor de geselecteerde items" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1832 src/libslic3r/PrintConfig.cpp:376 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1864 src/libslic3r/PrintConfig.cpp:391 msgid "Default" msgstr "Standaard" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1852 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1884 msgid "Scale to print volume" msgstr "Verschaal tot printvolume" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1852 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1884 msgid "Scale the selected object to fit the print volume" msgstr "Verschaal het geselecteerde object tot deze in het printvolume past" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1858 src/slic3r/GUI/Plater.cpp:4994 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1913 src/slic3r/GUI/Plater.cpp:5177 msgid "Convert from imperial units" msgstr "Converteer naar Engelse eenheden" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1861 src/slic3r/GUI/Plater.cpp:4994 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1915 src/slic3r/GUI/Plater.cpp:5177 msgid "Revert conversion from imperial units" msgstr "Conversie van Engelse eenheden ongedaan maken" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1868 -#: src/slic3r/GUI/GUI_ObjectList.cpp:1876 -#: src/slic3r/GUI/GUI_ObjectList.cpp:2569 src/libslic3r/PrintConfig.cpp:3633 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1944 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1952 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2630 src/libslic3r/PrintConfig.cpp:3730 msgid "Merge" msgstr "Samenvoegen" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1868 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1944 msgid "Merge objects to the one multipart object" msgstr "Voeg objecten samen tot één meerdelig object" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1876 +#: src/slic3r/GUI/GUI_ObjectList.cpp:1952 msgid "Merge objects to the one single object" msgstr "Voeg objecten samen tot een enkeldelig object" -#: src/slic3r/GUI/GUI_ObjectList.cpp:1953 -#: src/slic3r/GUI/GUI_ObjectList.cpp:2210 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2026 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2283 msgid "Add Shape" msgstr "Voeg vorm toe" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2038 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2111 msgid "Load Part" msgstr "Laad onderdeel" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2077 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2150 msgid "Error!" msgstr "Fout!" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2152 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2225 msgid "Add Generic Subobject" msgstr "Voeg algemene subobjecten toe" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2181 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2254 msgid "Generic" msgstr "Algemeen" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2307 -#: src/slic3r/GUI/GUI_ObjectList.cpp:2408 -msgid "Last instance of an object cannot be deleted." -msgstr "Laatste instantie van een object kan niet verwijderd worden." - -#: src/slic3r/GUI/GUI_ObjectList.cpp:2319 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2380 msgid "Delete Settings" msgstr "Verwijder instellingen" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2341 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2402 msgid "Delete All Instances from Object" msgstr "Verwijder alle instanties van het object" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2357 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2418 msgid "Delete Height Range" msgstr "Verwijder hoogtebereik" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2389 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2450 msgid "From Object List You can't delete the last solid part from object." msgstr "Het laatste onderdeel van de objectenlijst kan niet verwijderd worden." -#: src/slic3r/GUI/GUI_ObjectList.cpp:2393 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2454 msgid "Delete Subobject" msgstr "Verwijder subobject" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2412 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2469 +msgid "Last instance of an object cannot be deleted." +msgstr "Laatste instantie van een object kan niet verwijderd worden." + +#: src/slic3r/GUI/GUI_ObjectList.cpp:2473 msgid "Delete Instance" msgstr "Verwijder instantie" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2436 src/slic3r/GUI/Plater.cpp:2862 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2497 src/slic3r/GUI/Plater.cpp:2861 msgid "" "The selected object couldn't be split because it contains only one part." msgstr "" "Het geselecteerde object kan niet opgedeeld worden omdat het maar één " "geometrie bevat." -#: src/slic3r/GUI/GUI_ObjectList.cpp:2440 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2501 msgid "Split to Parts" msgstr "Splits naar onderdelen" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2576 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2637 msgid "Merged" msgstr "Samengevoegd" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2660 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2721 msgid "Merge all parts to the one single object" msgstr "Voeg alle delen samen tot een enkel object" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2692 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2753 msgid "Add Layers" msgstr "Voeg lagen toe" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2846 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2907 msgid "Group manipulation" msgstr "Groep bewerken" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2858 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2919 msgid "Object manipulation" msgstr "Object bewerken" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2871 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2932 msgid "Object Settings to modify" msgstr "Objectinstellingen om te bewerken" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2875 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2936 msgid "Part Settings to modify" msgstr "Onderdeelinstellingen om te bewerken" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2880 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2941 msgid "Layer range Settings to modify" msgstr "Laagbereikinstellingen om te bewerken" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2886 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2947 msgid "Part manipulation" msgstr "Onderdeel bewerken" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2892 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2953 msgid "Instance manipulation" msgstr "Instantie bewerken" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2899 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2960 msgid "Height ranges" msgstr "Hoogtebereik" -#: src/slic3r/GUI/GUI_ObjectList.cpp:2899 +#: src/slic3r/GUI/GUI_ObjectList.cpp:2960 msgid "Settings for height range" msgstr "Instellingen voor hoogtebereik" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3083 +#: src/slic3r/GUI/GUI_ObjectList.cpp:3144 msgid "Delete Selected Item" msgstr "Verwijder geselecteerd item" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3221 +#: src/slic3r/GUI/GUI_ObjectList.cpp:3332 msgid "Delete Selected" msgstr "Verwijder selectie" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3297 -#: src/slic3r/GUI/GUI_ObjectList.cpp:3325 -#: src/slic3r/GUI/GUI_ObjectList.cpp:3345 +#: src/slic3r/GUI/GUI_ObjectList.cpp:3408 +#: src/slic3r/GUI/GUI_ObjectList.cpp:3436 +#: src/slic3r/GUI/GUI_ObjectList.cpp:3456 msgid "Add Height Range" msgstr "Voeg hoogtebereik toe" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3391 +#: src/slic3r/GUI/GUI_ObjectList.cpp:3502 msgid "" "Cannot insert a new layer range after the current layer range.\n" "The next layer range is too thin to be split to two\n" @@ -3372,7 +3484,7 @@ msgstr "" "Het volgende laagbereik is te dun om in tweeën te splitsen\n" "zonder over de minimale laagdikte heen te gaan." -#: src/slic3r/GUI/GUI_ObjectList.cpp:3395 +#: src/slic3r/GUI/GUI_ObjectList.cpp:3506 msgid "" "Cannot insert a new layer range between the current and the next layer " "range.\n" @@ -3384,7 +3496,7 @@ msgstr "" "Het gat tussen het huidige en volgende laagbereik is kleiner dan\n" "de minimum toegestane laagdikte." -#: src/slic3r/GUI/GUI_ObjectList.cpp:3400 +#: src/slic3r/GUI/GUI_ObjectList.cpp:3511 msgid "" "Cannot insert a new layer range after the current layer range.\n" "Current layer range overlaps with the next layer range." @@ -3392,117 +3504,117 @@ msgstr "" "Kan geen nieuw laagbereik toevoegen na het huidige laagbereik.\n" "Het huidige laagbereik overlapt met het volgende laagbereik." -#: src/slic3r/GUI/GUI_ObjectList.cpp:3459 +#: src/slic3r/GUI/GUI_ObjectList.cpp:3570 msgid "Edit Height Range" msgstr "Bewerk hoogtebereik" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3754 +#: src/slic3r/GUI/GUI_ObjectList.cpp:3865 msgid "Selection-Remove from list" msgstr "Selectie - Verwijder van lijst" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3762 +#: src/slic3r/GUI/GUI_ObjectList.cpp:3873 msgid "Selection-Add from list" msgstr "Selectie - Voeg toe aan lijst" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3880 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4008 msgid "Object or Instance" msgstr "Object of instantie" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3881 -#: src/slic3r/GUI/GUI_ObjectList.cpp:4014 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4009 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4142 msgid "Part" msgstr "Onderdeel" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3881 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4009 msgid "Layer" msgstr "Laag" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3883 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4011 msgid "Unsupported selection" msgstr "Niet-ondersteunde selectie" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3884 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4012 #, c-format msgid "You started your selection with %s Item." msgstr "De selectie is gestart met item %s." -#: src/slic3r/GUI/GUI_ObjectList.cpp:3885 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4013 #, c-format msgid "In this mode you can select only other %s Items%s" -msgstr "In deze modus kunt u alleen andere %s items %s selecteren" +msgstr "In deze modus kunt je alleen andere %s items %s selecteren" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3888 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4016 msgid "of a current Object" msgstr "van het huidige object" -#: src/slic3r/GUI/GUI_ObjectList.cpp:3893 -#: src/slic3r/GUI/GUI_ObjectList.cpp:3968 src/slic3r/GUI/Plater.cpp:142 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4021 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4096 src/slic3r/GUI/Plater.cpp:143 msgid "Info" msgstr "Info" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4009 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4137 msgid "You can't change a type of the last solid part of the object." msgstr "" "U kunt het type van het laatste onderdeel van een object niet wijzigen." -#: src/slic3r/GUI/GUI_ObjectList.cpp:4014 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4142 msgid "Modifier" msgstr "Modificator" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4014 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4142 msgid "Support Enforcer" msgstr "Supportforcering" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4014 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4142 msgid "Support Blocker" msgstr "Supportblokkering" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4016 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4144 msgid "Select type of part" msgstr "Selecteer onderdeeltype" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4021 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4149 msgid "Change Part Type" msgstr "Wijzig onderdeeltype" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4266 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4394 msgid "Enter new name" msgstr "Voer nieuwe naam in" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4266 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4394 msgid "Renaming" msgstr "Hernoemen" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4282 -#: src/slic3r/GUI/GUI_ObjectList.cpp:4409 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4410 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4537 #: src/slic3r/GUI/SavePresetDialog.cpp:101 #: src/slic3r/GUI/SavePresetDialog.cpp:109 msgid "The supplied name is not valid;" msgstr "De ingevoerde naam is niet geldig;" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4283 -#: src/slic3r/GUI/GUI_ObjectList.cpp:4410 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4411 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4538 #: src/slic3r/GUI/SavePresetDialog.cpp:102 msgid "the following characters are not allowed:" msgstr "de volgende karakters zijn niet toegestaan:" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4458 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4586 msgid "Select extruder number:" msgstr "Selecteer extrudernummer:" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4459 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4587 msgid "This extruder will be set for selected items" msgstr "Deze extruder wordt ingesteld voor de geselecteerde items" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4484 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4612 msgid "Change Extruders" msgstr "Wijzig extruders" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4581 src/slic3r/GUI/Selection.cpp:1531 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4709 src/slic3r/GUI/Selection.cpp:1485 msgid "Set Printable" msgstr "Stel in op printbaar" -#: src/slic3r/GUI/GUI_ObjectList.cpp:4581 src/slic3r/GUI/Selection.cpp:1531 +#: src/slic3r/GUI/GUI_ObjectList.cpp:4709 src/slic3r/GUI/Selection.cpp:1485 msgid "Set Unprintable" msgstr "Stel in op niet-printbaar" @@ -3520,7 +3632,7 @@ msgstr "Lokale coördinaten" msgid "Select coordinate space, in which the transformation will be performed." msgstr "Stel een coördinatenstelsel in. Hierin wordt de wijziging uitgevoerd." -#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:163 src/libslic3r/GCode.cpp:621 +#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:163 src/libslic3r/GCode.cpp:540 msgid "Object name" msgstr "Objectnaam" @@ -3531,8 +3643,8 @@ msgstr "Positie" #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:224 #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:506 -#: src/slic3r/GUI/Mouse3DController.cpp:487 -#: src/slic3r/GUI/Mouse3DController.cpp:508 +#: src/slic3r/GUI/Mouse3DController.cpp:486 +#: src/slic3r/GUI/Mouse3DController.cpp:507 msgid "Rotation" msgstr "Rotatie" @@ -3545,13 +3657,6 @@ msgstr "Zet %c-asspiegeling aan" msgid "Set Mirror" msgstr "Stel spiegeling in" -#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:341 -#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:418 -#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:486 -#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:487 -msgid "in" -msgstr "in" - #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:345 #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:357 msgid "Drop to bed" @@ -3617,11 +3722,11 @@ msgid "" "Do you want to proceed?" msgstr "" "Deze bewerking werkt onomkeerbaar.\n" -"Weet u zeker dat u wilt doorgaan?" +"Weet je zeker dat je door wil gaan?" #: src/slic3r/GUI/GUI_ObjectSettings.cpp:62 msgid "Additional Settings" -msgstr "Extra instellingen" +msgstr "Aanvullende instellingen" #: src/slic3r/GUI/GUI_ObjectSettings.cpp:98 msgid "Remove parameter" @@ -3637,133 +3742,128 @@ msgstr "Verwijder optie %s" msgid "Change Option %s" msgstr "Wijzig optie %s" -#: src/slic3r/GUI/GUI_Preview.cpp:260 src/slic3r/GUI/GUI_Preview.cpp:266 +#: src/slic3r/GUI/GUI_Preview.cpp:212 msgid "View" msgstr "Weergave" -#: src/slic3r/GUI/GUI_Preview.cpp:271 src/libslic3r/PrintConfig.cpp:543 +#: src/slic3r/GUI/GUI_Preview.cpp:215 src/libslic3r/PrintConfig.cpp:560 msgid "Height" msgstr "Hoogte" -#: src/slic3r/GUI/GUI_Preview.cpp:272 src/libslic3r/PrintConfig.cpp:2372 +#: src/slic3r/GUI/GUI_Preview.cpp:216 src/libslic3r/PrintConfig.cpp:2466 msgid "Width" msgstr "Breedte" -#: src/slic3r/GUI/GUI_Preview.cpp:274 src/slic3r/GUI/Tab.cpp:1814 +#: src/slic3r/GUI/GUI_Preview.cpp:218 src/slic3r/GUI/Tab.cpp:1840 msgid "Fan speed" msgstr "Ventilatorsnelheid" -#: src/slic3r/GUI/GUI_Preview.cpp:275 +#: src/slic3r/GUI/GUI_Preview.cpp:219 msgid "Volumetric flow rate" msgstr "Volumetrisch debiet" -#: src/slic3r/GUI/GUI_Preview.cpp:281 src/slic3r/GUI/GUI_Preview.cpp:283 +#: src/slic3r/GUI/GUI_Preview.cpp:224 msgid "Show" msgstr "Toon" -#: src/slic3r/GUI/GUI_Preview.cpp:288 src/slic3r/GUI/GUI_Preview.cpp:290 -#: src/slic3r/GUI/GUI_Preview.cpp:311 +#: src/slic3r/GUI/GUI_Preview.cpp:227 src/slic3r/GUI/GUI_Preview.cpp:245 msgid "Feature types" msgstr "Type opties" -#: src/slic3r/GUI/GUI_Preview.cpp:296 src/libslic3r/ExtrusionEntity.cpp:310 +#: src/slic3r/GUI/GUI_Preview.cpp:230 src/libslic3r/ExtrusionEntity.cpp:310 #: src/libslic3r/ExtrusionEntity.cpp:332 msgid "Perimeter" msgstr "Perimeter" -#: src/slic3r/GUI/GUI_Preview.cpp:297 src/libslic3r/ExtrusionEntity.cpp:311 +#: src/slic3r/GUI/GUI_Preview.cpp:231 src/libslic3r/ExtrusionEntity.cpp:311 #: src/libslic3r/ExtrusionEntity.cpp:334 msgid "External perimeter" msgstr "Buitenste perimeter" -#: src/slic3r/GUI/GUI_Preview.cpp:298 src/libslic3r/ExtrusionEntity.cpp:312 +#: src/slic3r/GUI/GUI_Preview.cpp:232 src/libslic3r/ExtrusionEntity.cpp:312 #: src/libslic3r/ExtrusionEntity.cpp:336 msgid "Overhang perimeter" msgstr "Overhangende perimeter" -#: src/slic3r/GUI/GUI_Preview.cpp:299 src/libslic3r/ExtrusionEntity.cpp:313 +#: src/slic3r/GUI/GUI_Preview.cpp:233 src/libslic3r/ExtrusionEntity.cpp:313 #: src/libslic3r/ExtrusionEntity.cpp:338 msgid "Internal infill" msgstr "Inwendige vulling" -#: src/slic3r/GUI/GUI_Preview.cpp:300 src/libslic3r/ExtrusionEntity.cpp:314 -#: src/libslic3r/ExtrusionEntity.cpp:340 src/libslic3r/PrintConfig.cpp:1862 -#: src/libslic3r/PrintConfig.cpp:1873 +#: src/slic3r/GUI/GUI_Preview.cpp:234 src/libslic3r/ExtrusionEntity.cpp:314 +#: src/libslic3r/ExtrusionEntity.cpp:340 src/libslic3r/PrintConfig.cpp:1956 +#: src/libslic3r/PrintConfig.cpp:1967 msgid "Solid infill" msgstr "Dichte vulling" -#: src/slic3r/GUI/GUI_Preview.cpp:301 src/libslic3r/ExtrusionEntity.cpp:315 -#: src/libslic3r/ExtrusionEntity.cpp:342 src/libslic3r/PrintConfig.cpp:2239 -#: src/libslic3r/PrintConfig.cpp:2251 +#: src/slic3r/GUI/GUI_Preview.cpp:235 src/libslic3r/ExtrusionEntity.cpp:315 +#: src/libslic3r/ExtrusionEntity.cpp:342 src/libslic3r/PrintConfig.cpp:2333 +#: src/libslic3r/PrintConfig.cpp:2345 msgid "Top solid infill" msgstr "Bovenste dichte vulling" -#: src/slic3r/GUI/GUI_Preview.cpp:303 src/libslic3r/ExtrusionEntity.cpp:317 +#: src/slic3r/GUI/GUI_Preview.cpp:237 src/libslic3r/ExtrusionEntity.cpp:317 #: src/libslic3r/ExtrusionEntity.cpp:346 msgid "Bridge infill" msgstr "Brugvulling" -#: src/slic3r/GUI/GUI_Preview.cpp:304 src/libslic3r/ExtrusionEntity.cpp:318 -#: src/libslic3r/ExtrusionEntity.cpp:348 src/libslic3r/PrintConfig.cpp:969 +#: src/slic3r/GUI/GUI_Preview.cpp:238 src/libslic3r/ExtrusionEntity.cpp:318 +#: src/libslic3r/ExtrusionEntity.cpp:348 src/libslic3r/PrintConfig.cpp:1011 msgid "Gap fill" msgstr "Gatenvulling" -#: src/slic3r/GUI/GUI_Preview.cpp:305 src/slic3r/GUI/Tab.cpp:1448 +#: src/slic3r/GUI/GUI_Preview.cpp:239 src/slic3r/GUI/Tab.cpp:1462 #: src/libslic3r/ExtrusionEntity.cpp:319 src/libslic3r/ExtrusionEntity.cpp:350 msgid "Skirt" msgstr "Skirt" -#: src/slic3r/GUI/GUI_Preview.cpp:307 src/libslic3r/ExtrusionEntity.cpp:321 -#: src/libslic3r/ExtrusionEntity.cpp:354 src/libslic3r/PrintConfig.cpp:2124 +#: src/slic3r/GUI/GUI_Preview.cpp:241 src/libslic3r/ExtrusionEntity.cpp:321 +#: src/libslic3r/ExtrusionEntity.cpp:354 src/libslic3r/PrintConfig.cpp:2218 msgid "Support material interface" msgstr "Supportinterface" -#: src/slic3r/GUI/GUI_Preview.cpp:308 src/slic3r/GUI/Tab.cpp:1531 +#: src/slic3r/GUI/GUI_Preview.cpp:242 src/slic3r/GUI/Tab.cpp:1545 #: src/libslic3r/ExtrusionEntity.cpp:322 src/libslic3r/ExtrusionEntity.cpp:356 msgid "Wipe tower" msgstr "Afveegblok" -#: src/slic3r/GUI/GUI_Preview.cpp:333 src/slic3r/GUI/GUI_Preview.cpp:1473 +#: src/slic3r/GUI/GUI_Preview.cpp:1031 msgid "Shells" msgstr "Shells" -#: src/slic3r/GUI/GUI_Preview.cpp:334 -msgid "Legend" -msgstr "Legenda" - -#: src/slic3r/GUI/GUI_Preview.cpp:1474 +#: src/slic3r/GUI/GUI_Preview.cpp:1032 msgid "Tool marker" msgstr "Toolmarkering" -#: src/slic3r/GUI/GUI_Preview.cpp:1475 +#: src/slic3r/GUI/GUI_Preview.cpp:1033 msgid "Legend/Estimated printing time" msgstr "Legenda / Geschatte printtijd" -#: src/slic3r/GUI/ImGuiWrapper.cpp:804 src/slic3r/GUI/Search.cpp:464 +#: src/slic3r/GUI/ImGuiWrapper.cpp:804 src/slic3r/GUI/Search.cpp:389 msgid "Use for search" msgstr "Gebruik om te zoeken" -#: src/slic3r/GUI/ImGuiWrapper.cpp:805 src/slic3r/GUI/Search.cpp:458 +#: src/slic3r/GUI/ImGuiWrapper.cpp:805 src/slic3r/GUI/Search.cpp:383 msgid "Category" msgstr "Categorie" -#: src/slic3r/GUI/ImGuiWrapper.cpp:807 src/slic3r/GUI/Search.cpp:460 +#: src/slic3r/GUI/ImGuiWrapper.cpp:807 src/slic3r/GUI/Search.cpp:385 msgid "Search in English" msgstr "Zoek in het Engels" -#: src/slic3r/GUI/Jobs/ArrangeJob.cpp:149 +#: src/slic3r/GUI/Jobs/ArrangeJob.cpp:145 msgid "Arranging" msgstr "Schikken" -#: src/slic3r/GUI/Jobs/ArrangeJob.cpp:176 +#: src/slic3r/GUI/Jobs/ArrangeJob.cpp:175 msgid "Could not arrange model objects! Some geometries may be invalid." -msgstr "Kan modellen niet schikken. Sommige vormen kunnen ongeldig zijn." +msgstr "Kan modellen niet rangschikken. Sommige vormen kunnen ongeldig zijn." -#: src/slic3r/GUI/Jobs/ArrangeJob.cpp:182 +#: src/slic3r/GUI/Jobs/ArrangeJob.cpp:181 msgid "Arranging canceled." msgstr "Schikken geannuleerd." -#: src/slic3r/GUI/Jobs/ArrangeJob.cpp:183 +#: src/slic3r/GUI/Jobs/ArrangeJob.cpp:182 msgid "Arranging done." msgstr "Schikken voltooid." @@ -3827,161 +3927,167 @@ msgstr "Importeren geannuleerd." msgid "Importing done." msgstr "Succesvol geïmporteerd." -#: src/slic3r/GUI/Jobs/SLAImportJob.cpp:208 src/slic3r/GUI/Plater.cpp:2345 +#: src/slic3r/GUI/Jobs/SLAImportJob.cpp:208 src/slic3r/GUI/Plater.cpp:2353 msgid "You cannot load SLA project with a multi-part object on the bed" msgstr "U kunt geen SLA-project laden met een meerdelig object op het bed" -#: src/slic3r/GUI/Jobs/SLAImportJob.cpp:209 src/slic3r/GUI/Plater.cpp:2346 -#: src/slic3r/GUI/Tab.cpp:3206 +#: src/slic3r/GUI/Jobs/SLAImportJob.cpp:209 src/slic3r/GUI/Plater.cpp:2354 +#: src/slic3r/GUI/Tab.cpp:3243 msgid "Please check your object list before preset changing." -msgstr "Controleer de objectenlijst voor het wijzigen van de preset." +msgstr "Controleer de objectenlijst voor het wijzigen van de voorinstelling." -#: src/slic3r/GUI/KBShortcutsDialog.cpp:37 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:39 src/slic3r/GUI/MainFrame.cpp:953 -#: src/slic3r/GUI/MainFrame.cpp:1344 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:17 src/slic3r/GUI/MainFrame.cpp:894 msgid "Keyboard Shortcuts" msgstr "Sneltoetsen" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:105 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:69 msgid "New project, clear plater" msgstr "Start nieuw project, verwijder modellen" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:106 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:70 msgid "Open project STL/OBJ/AMF/3MF with config, clear plater" msgstr "" "Open STL-, OBJ-, AMF- of 3MF-project met configuratie, verwijder huidige " "modellen" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:107 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:71 msgid "Save project (3mf)" msgstr "3MF-project opslaan" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:108 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:72 msgid "Save project as (3mf)" msgstr "3MF-project opslaan als" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:109 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:73 msgid "(Re)slice" msgstr "(Her)slice" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:111 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:75 msgid "Import STL/OBJ/AMF/3MF without config, keep plater" msgstr "" "Importeer STL-, OBJ-, AMF- of 3MF-bestanden zonder configuratie en behoud " "modellen" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:112 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:76 msgid "Import Config from ini/amf/3mf/gcode" msgstr "Importeer configuratie van INI-, AMF-, 3MF- of gcode-bestand" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:113 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:77 msgid "Load Config from ini/amf/3mf/gcode and merge" msgstr "" "Laad configuratie van INI-, AMF-, 3MF- of gcode-bestanden en voeg samen" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:115 src/slic3r/GUI/Plater.cpp:762 -#: src/slic3r/GUI/Plater.cpp:5849 src/libslic3r/PrintConfig.cpp:3538 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:79 src/slic3r/GUI/Plater.cpp:770 +#: src/slic3r/GUI/Plater.cpp:6007 src/libslic3r/PrintConfig.cpp:3635 msgid "Export G-code" msgstr "Exporteer gcode-bestand" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:116 src/slic3r/GUI/Plater.cpp:5850 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:80 src/slic3r/GUI/Plater.cpp:6008 msgid "Send G-code" msgstr "Stuur G-code" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:117 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:81 msgid "Export config" msgstr "Exporteer configuratie" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:118 src/slic3r/GUI/Plater.cpp:750 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:82 src/slic3r/GUI/Plater.cpp:758 msgid "Export to SD card / Flash drive" msgstr "Exporteer naar SD-kaart / USB-stick" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:119 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:83 msgid "Eject SD card / Flash drive" msgstr "SD-kaart/USB-stick uitwerpen" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:121 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:85 msgid "Select all objects" msgstr "Selecteer alle objecten" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:122 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:86 msgid "Deselect all" msgstr "Deselecteer alles" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:123 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:87 msgid "Delete selected" msgstr "Deselecteer selectie" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:127 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:91 msgid "Copy to clipboard" msgstr "Kopieer naar klembord" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:128 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:92 msgid "Paste from clipboard" msgstr "Plak van klembord" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:129 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:94 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:96 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:187 msgid "Reload plater from disk" msgstr "Herlaad modellen van schijf" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:132 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:100 msgid "Select Plater Tab" msgstr "Selecteer 3D-weergave" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:133 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:101 msgid "Select Print Settings Tab" msgstr "Selecteer printinstellingentab" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:134 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:102 msgid "Select Filament Settings Tab" msgstr "Selecteer filamentinstellingentab" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:135 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:103 msgid "Select Printer Settings Tab" msgstr "Selecteer printerinstellingentab" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:136 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:104 msgid "Switch to 3D" msgstr "Schakel over naar 3D" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:137 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:105 msgid "Switch to Preview" msgstr "Schakel over naar voorbeeldweergave" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:138 -#: src/slic3r/GUI/PrintHostDialogs.cpp:163 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:106 +#: src/slic3r/GUI/PrintHostDialogs.cpp:165 msgid "Print host upload queue" msgstr "Printhost uploadwachtrij" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:140 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:107 src/slic3r/GUI/MainFrame.cpp:65 +#: src/slic3r/GUI/MainFrame.cpp:1191 +msgid "Open new instance" +msgstr "Open nieuw venster" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:109 msgid "Camera view" msgstr "Weergave" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:141 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:110 msgid "Show/Hide object/instance labels" msgstr "Toon/verberg objecten- of instantielabels" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:143 src/slic3r/GUI/Preferences.cpp:12 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:112 src/slic3r/GUI/Preferences.cpp:13 msgid "Preferences" msgstr "Voorkeuren" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:145 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:114 msgid "Show keyboard shortcuts list" msgstr "Toon lijst met sneltoetsen" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:148 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:117 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:191 msgid "Commands" -msgstr "Commando's" +msgstr "Opdrachten" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:153 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:122 msgid "Add Instance of the selected object" msgstr "Voeg instantie van het geselecteerde object toe" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:154 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:123 msgid "Remove Instance of the selected object" msgstr "Verwijder instanties van het geselecteerde object" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:155 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:124 msgid "" "Press to select multiple objects\n" "or move multiple objects with mouse" @@ -3989,124 +4095,136 @@ msgstr "" "Druk om meerdere objecten te selecteren\n" "of beweeg meerdere objecten met de muis" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:156 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:125 msgid "Press to activate selection rectangle" msgstr "Druk om selectiebox te activeren" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:157 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:126 msgid "Press to activate deselection rectangle" msgstr "Druk om deselectiebox te activeren" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:158 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:212 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:222 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:127 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:196 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:207 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:219 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:226 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:243 msgid "Arrow Up" msgstr "Pijltje naar boven" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:158 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:127 msgid "Move selection 10 mm in positive Y direction" msgstr "Verplaats selectie +10 mm in Y-richting" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:159 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:213 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:223 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:128 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:197 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:208 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:220 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:227 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:244 msgid "Arrow Down" msgstr "Pijltje naar beneden" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:159 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:128 msgid "Move selection 10 mm in negative Y direction" msgstr "Verplaats selectie -10 mm in Y-richting" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:160 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:224 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:236 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:129 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:198 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:221 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:228 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:241 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:246 msgid "Arrow Left" msgstr "Pijltje naar links" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:160 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:129 msgid "Move selection 10 mm in negative X direction" msgstr "Verplaats selectie -10 mm in X-richting" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:161 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:225 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:237 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:130 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:199 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:222 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:229 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:242 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:247 msgid "Arrow Right" msgstr "Pijltje naar rechts" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:161 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:130 msgid "Move selection 10 mm in positive X direction" msgstr "Verplaats selectie +10 mm in X-richting" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:162 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:163 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:131 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:132 msgid "Any arrow" msgstr "Elke pijl" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:162 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:131 msgid "Movement step set to 1 mm" msgstr "Verplaatsingsstap instellen op 1 mm" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:163 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:132 msgid "Movement in camera space" msgstr "Verplaatsing in cameraruimte" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:164 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:133 msgid "Page Up" msgstr "Page Up" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:164 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:133 msgid "Rotate selection 45 degrees CCW" msgstr "Roteer selectie 45° tegen de klok in" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:165 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:134 msgid "Page Down" msgstr "Page Down" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:165 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:134 msgid "Rotate selection 45 degrees CW" msgstr "Roteer selectie 45° met de klok mee" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:166 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:135 msgid "Gizmo move" msgstr "Verplaats" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:167 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:136 msgid "Gizmo scale" msgstr "Verschaal" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:168 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:137 msgid "Gizmo rotate" msgstr "Roteer" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:169 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:138 msgid "Gizmo cut" msgstr "Snijden" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:170 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:139 msgid "Gizmo Place face on bed" msgstr "Plaats vlak op bed" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:171 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:140 msgid "Gizmo SLA hollow" msgstr "SLA uithollen" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:172 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:141 msgid "Gizmo SLA support points" msgstr "SLA-supportpunten" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:173 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:142 msgid "Unselect gizmo or clear selection" msgstr "Deselecteer bewerker of selectie" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:174 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:143 msgid "Change camera type (perspective, orthographic)" msgstr "Wijzig weergavetype (perspectief of orthografisch)" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:175 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:144 msgid "Zoom to Bed" msgstr "Zoom in op bed" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:176 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:145 msgid "" "Zoom to selected object\n" "or all objects in scene, if none selected" @@ -4114,114 +4232,188 @@ msgstr "" "Zoom in op geselecteerde objecten\n" "of alle objecten in de 3D-weergave als niets is geselecteerd" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:177 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:146 msgid "Zoom in" msgstr "Zoom in" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:178 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:147 msgid "Zoom out" msgstr "Zoom uit" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:179 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:148 msgid "Switch between Editor/Preview" msgstr "Schakel tussen bewerken / voorbeeldweergave" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:180 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:149 msgid "Collapse/Expand the sidebar" msgstr "Klap de zijbalk in/uit" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:182 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:185 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:152 +msgid "Show/Hide 3Dconnexion devices settings dialog, if enabled" +msgstr "" +"Toon/verberg 3DConnexion-apparaten-instellingenvenster als dit aanstaat" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:154 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:158 msgid "Show/Hide 3Dconnexion devices settings dialog" msgstr "Toon/verberg het dialoogvenster van 3Dconnexion-apparaatinstellingen" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:194 src/slic3r/GUI/MainFrame.cpp:351 -#: src/slic3r/GUI/MainFrame.cpp:363 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:167 src/slic3r/GUI/MainFrame.cpp:331 +#: src/slic3r/GUI/MainFrame.cpp:343 msgid "Plater" msgstr "3D-weergave" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:197 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:170 msgid "All gizmos: Rotate - left mouse button; Pan - right mouse button" msgstr "Alle bewerkingen: roteer - linkermuisknop, beweeg - rechtermuisknop" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:198 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:171 msgid "Gizmo move: Press to snap by 1mm" msgstr "Bewerken: Druk om te snappen per 1mm" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:199 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:172 msgid "Gizmo scale: Press to snap by 5%" msgstr "Verschalen: Druk om te snappen per 5%" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:200 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:173 msgid "Gizmo scale: Scale selection to fit print volume" msgstr "Verschalen: Verschaal selectie tot het past in het printvolume" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:201 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:174 msgid "Gizmo scale: Press to activate one direction scaling" msgstr "Verschalen: Druk om in een enkele richting te verschalen" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:202 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:175 msgid "Gizmo scale: Press to scale selected objects around their own center" msgstr "" "Verschalen: Druk om geselecteerde modellen rond hun eigen middelpunt te " "verschalen" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:203 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:176 msgid "Gizmo rotate: Press to rotate selected objects around their own center" msgstr "" "Roteren: Druk om geselecteerde modellen rond hun eigen middelpunt te draaien" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:206 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:179 msgid "Gizmos" msgstr "Bewerkers" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:212 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:214 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:179 +msgid "" +"The following shortcuts are applicable when the specified gizmo is active" +msgstr "" +"De volgende sneltoetsen zijn van toepassing als de specifieke bewerking " +"actief is" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:183 src/slic3r/GUI/MainFrame.cpp:1244 +msgid "Open a G-code file" +msgstr "Open een G-code-bestand" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:185 src/slic3r/GUI/MainFrame.cpp:1142 +#: src/slic3r/GUI/MainFrame.cpp:1146 src/slic3r/GUI/MainFrame.cpp:1249 +#: src/slic3r/GUI/MainFrame.cpp:1253 +msgid "Reload the plater from disk" +msgstr "Herlaad modellen van schijf" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:196 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:200 +msgid "Vertical slider - Move active thumb Up" +msgstr "Verticale schuif - verplaats actieve schuif naar boven" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:197 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:201 +msgid "Vertical slider - Move active thumb Down" +msgstr "Verticale schuif - verplaats actieve schuif naar beneden" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:198 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:202 +msgid "Horizontal slider - Move active thumb Left" +msgstr "Horizontale schuif - verplaats actieve schuif naar links" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:199 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:203 +msgid "Horizontal slider - Move active thumb Right" +msgstr "Horizontale schuif - verplaats actieve schuif naar rechts" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:204 +msgid "On/Off one layer mode of the vertical slider" +msgstr "Zet eenlaagsmodus aan/uit van de verticale schuif" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:205 +msgid "Show/Hide Legend and Estimated printing time" +msgstr "Toon/verberg legenda en geschatte printtijd" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:207 +msgid "Upper layer" +msgstr "Bovenste laag" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:208 +msgid "Lower layer" +msgstr "Verklein laag" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:209 msgid "Upper Layer" msgstr "Bovenste laag" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:213 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:215 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:210 msgid "Lower Layer" msgstr "Onderste laag" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:216 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:211 msgid "Show/Hide Legend & Estimated printing time" -msgstr "Toon/Verberg legenda en geschatte printtijd" +msgstr "Toon/verberg legenda & geschatte printtijd" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:219 src/slic3r/GUI/Plater.cpp:4153 -#: src/slic3r/GUI/Tab.cpp:2570 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:215 src/slic3r/GUI/Plater.cpp:4152 +#: src/slic3r/GUI/Tab.cpp:2602 msgid "Preview" msgstr "Voorbeeldweergave" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:219 +msgid "Move active thumb Up" +msgstr "Verplaats actieve schuif naar boven" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:220 +msgid "Move active thumb Down" +msgstr "Verplaats actieve schuif naar beneden" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:221 +msgid "Set upper thumb as active" +msgstr "Activeer bovenste schuif" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:222 -msgid "Move current slider thumb Up" -msgstr "Verplaats huidige schuif naar boven" +msgid "Set lower thumb as active" +msgstr "Activeer onderste schuif" #: src/slic3r/GUI/KBShortcutsDialog.cpp:223 -msgid "Move current slider thumb Down" -msgstr "Verplaats huidige schuif naar beneden" - -#: src/slic3r/GUI/KBShortcutsDialog.cpp:224 -msgid "Set upper thumb to current slider thumb" -msgstr "Stel de bovenste schuif in op het huidige punt" - -#: src/slic3r/GUI/KBShortcutsDialog.cpp:225 -msgid "Set lower thumb to current slider thumb" -msgstr "Stel de onderste schuif in op het huidige punt" - -#: src/slic3r/GUI/KBShortcutsDialog.cpp:226 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:230 msgid "Add color change marker for current layer" msgstr "Kleurwisselmarkering voor de huidige laag toevoegen" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:227 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:224 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:231 msgid "Delete color change marker for current layer" msgstr "Verwijder kleurwisselmarkering voor de huidige laag" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:226 +msgid "Move current slider thumb Up" +msgstr "Verplaats huidige schuif naar boven" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:227 +msgid "Move current slider thumb Down" +msgstr "Verplaats huidige schuif naar beneden" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:228 +msgid "Set upper thumb to current slider thumb" +msgstr "Stel de bovenste schuif in op het huidige punt" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:229 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:238 -#: src/slic3r/GUI/KBShortcutsDialog.cpp:239 +msgid "Set lower thumb to current slider thumb" +msgstr "Stel de onderste schuif in op het huidige punt" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:233 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:234 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:249 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:250 msgid "" "Press to speed up 5 times while moving thumb\n" "with arrow keys or mouse wheel" @@ -4229,52 +4421,80 @@ msgstr "" "Druk om 5x zo snel te gaan bij het verplaatsen van de schuif\n" "met pijltjestoetsen of het scrollwieltje" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:232 -msgid "Layers Slider" -msgstr "Schuif voor lagen" - -#: src/slic3r/GUI/KBShortcutsDialog.cpp:236 -msgid "Move current slider thumb Left" -msgstr "Verplaats huidige schuif naar links" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:237 +msgid "Vertical Slider" +msgstr "Verticale schuif" #: src/slic3r/GUI/KBShortcutsDialog.cpp:237 -msgid "Move current slider thumb Right" -msgstr "Verplaats huidige schuif naar rechts" +msgid "" +"The following shortcuts are applicable in G-code preview when the vertical " +"slider is active" +msgstr "" +"De volgende sneltoetsen zijn van toepassing in de G-code preview als de " +"verticale schuif actief is" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:241 +msgid "Move active thumb Left" +msgstr "Verplaats actieve schuif naar links" #: src/slic3r/GUI/KBShortcutsDialog.cpp:242 -msgid "Sequential Slider" -msgstr "Schuifvolgorde" +msgid "Move active thumb Right" +msgstr "Verplaats actieve schuif naar rechts" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:270 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:243 +msgid "Set left thumb as active" +msgstr "Activeer linker schuif" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:244 +msgid "Set right thumb as active" +msgstr "Activeer rechter schuif" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:246 +msgid "Move active slider thumb Left" +msgstr "Verplaats actieve schuif naar links" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:247 +msgid "Move active slider thumb Right" +msgstr "Verplaats actieve schuif naar rechts" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:253 +msgid "Horizontal Slider" +msgstr "Horizontale schuif" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:253 +msgid "" +"The following shortcuts are applicable in G-code preview when the horizontal " +"slider is active" +msgstr "" +"De volgende sneltoetsen zijn van toepassing in de G-code preview als de " +"horizontale schuif actief is" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:276 msgid "Keyboard shortcuts" msgstr "Sneltoetsen" -#: src/slic3r/GUI/MainFrame.cpp:63 src/slic3r/GUI/MainFrame.cpp:1274 -msgid "Open new instance" -msgstr "Open nieuw venster" - -#: src/slic3r/GUI/MainFrame.cpp:63 src/slic3r/GUI/MainFrame.cpp:77 -#: src/slic3r/GUI/MainFrame.cpp:1274 +#: src/slic3r/GUI/MainFrame.cpp:65 src/slic3r/GUI/MainFrame.cpp:79 +#: src/slic3r/GUI/MainFrame.cpp:1191 msgid "Open a new PrusaSlicer instance" msgstr "Open een PrusaSlicer venster" -#: src/slic3r/GUI/MainFrame.cpp:66 src/slic3r/GUI/MainFrame.cpp:79 +#: src/slic3r/GUI/MainFrame.cpp:68 src/slic3r/GUI/MainFrame.cpp:81 msgid "G-code preview" -msgstr "G-code weergave" +msgstr "G-code preview" -#: src/slic3r/GUI/MainFrame.cpp:66 src/slic3r/GUI/MainFrame.cpp:1153 +#: src/slic3r/GUI/MainFrame.cpp:68 src/slic3r/GUI/MainFrame.cpp:1091 msgid "Open G-code viewer" msgstr "Open de G-code weergave" -#: src/slic3r/GUI/MainFrame.cpp:77 src/slic3r/GUI/MainFrame.cpp:1410 +#: src/slic3r/GUI/MainFrame.cpp:79 src/slic3r/GUI/MainFrame.cpp:1260 msgid "Open PrusaSlicer" msgstr "Open PrusaSlicer" -#: src/slic3r/GUI/MainFrame.cpp:79 +#: src/slic3r/GUI/MainFrame.cpp:81 msgid "Open new G-code viewer" msgstr "Open G-code weergave" -#: src/slic3r/GUI/MainFrame.cpp:166 +#: src/slic3r/GUI/MainFrame.cpp:153 msgid "" "Remember to check for updates at https://github.com/prusa3d/PrusaSlicer/" "releases" @@ -4282,767 +4502,765 @@ msgstr "" "Vergeet niet op updates te controleren op https://github.com/prusa3d/" "PrusaSlicer/releases" -#: src/slic3r/GUI/MainFrame.cpp:550 src/slic3r/GUI/MainFrame.cpp:552 +#: src/slic3r/GUI/MainFrame.cpp:510 msgid "based on Slic3r" msgstr "gebaseerd op Slic3r" -#: src/slic3r/GUI/MainFrame.cpp:921 src/slic3r/GUI/MainFrame.cpp:1320 +#: src/slic3r/GUI/MainFrame.cpp:866 msgid "Prusa 3D &Drivers" msgstr "Prusa 3D-stuurprogramma" -#: src/slic3r/GUI/MainFrame.cpp:921 src/slic3r/GUI/MainFrame.cpp:1320 +#: src/slic3r/GUI/MainFrame.cpp:866 msgid "Open the Prusa3D drivers download page in your browser" msgstr "Open de Prusa3D drivers-downloadpagina in uw browser" -#: src/slic3r/GUI/MainFrame.cpp:923 src/slic3r/GUI/MainFrame.cpp:1322 +#: src/slic3r/GUI/MainFrame.cpp:868 msgid "Software &Releases" msgstr "Laatste versie downloaden" -#: src/slic3r/GUI/MainFrame.cpp:923 src/slic3r/GUI/MainFrame.cpp:1322 +#: src/slic3r/GUI/MainFrame.cpp:868 msgid "Open the software releases page in your browser" msgstr "Download de laatste softwareversie vanuit uw browser" -#: src/slic3r/GUI/MainFrame.cpp:929 src/slic3r/GUI/MainFrame.cpp:1328 +#: src/slic3r/GUI/MainFrame.cpp:874 #, c-format msgid "%s &Website" msgstr "%s-&website" -#: src/slic3r/GUI/MainFrame.cpp:930 src/slic3r/GUI/MainFrame.cpp:1329 +#: src/slic3r/GUI/MainFrame.cpp:875 #, c-format msgid "Open the %s website in your browser" msgstr "Open de %s website in uw browser" -#: src/slic3r/GUI/MainFrame.cpp:936 src/slic3r/GUI/MainFrame.cpp:1335 +#: src/slic3r/GUI/MainFrame.cpp:881 msgid "System &Info" msgstr "Systeeminfo" -#: src/slic3r/GUI/MainFrame.cpp:936 src/slic3r/GUI/MainFrame.cpp:1335 +#: src/slic3r/GUI/MainFrame.cpp:881 msgid "Show system information" msgstr "Toon systeeminformatie" -#: src/slic3r/GUI/MainFrame.cpp:938 src/slic3r/GUI/MainFrame.cpp:1337 +#: src/slic3r/GUI/MainFrame.cpp:883 msgid "Show &Configuration Folder" msgstr "Toon configuratiemap" -#: src/slic3r/GUI/MainFrame.cpp:938 src/slic3r/GUI/MainFrame.cpp:1337 +#: src/slic3r/GUI/MainFrame.cpp:883 msgid "Show user configuration folder (datadir)" msgstr "Toon gebruikersconfiguratiemap (datadir)" -#: src/slic3r/GUI/MainFrame.cpp:940 src/slic3r/GUI/MainFrame.cpp:1339 +#: src/slic3r/GUI/MainFrame.cpp:885 msgid "Report an I&ssue" msgstr "Rapporteer een fout" -#: src/slic3r/GUI/MainFrame.cpp:940 src/slic3r/GUI/MainFrame.cpp:1339 +#: src/slic3r/GUI/MainFrame.cpp:885 #, c-format msgid "Report an issue on %s" msgstr "Rapporteer een fout op %s" -#: src/slic3r/GUI/MainFrame.cpp:945 src/slic3r/GUI/MainFrame.cpp:949 -#: src/slic3r/GUI/MainFrame.cpp:1341 +#: src/slic3r/GUI/MainFrame.cpp:888 src/slic3r/GUI/MainFrame.cpp:891 #, c-format msgid "&About %s" msgstr "&Over %s" -#: src/slic3r/GUI/MainFrame.cpp:945 src/slic3r/GUI/MainFrame.cpp:949 -#: src/slic3r/GUI/MainFrame.cpp:1341 +#: src/slic3r/GUI/MainFrame.cpp:888 src/slic3r/GUI/MainFrame.cpp:891 msgid "Show about dialog" msgstr "Toon Over-dialoogvenster" -#: src/slic3r/GUI/MainFrame.cpp:953 src/slic3r/GUI/MainFrame.cpp:1344 +#: src/slic3r/GUI/MainFrame.cpp:894 msgid "Show the list of the keyboard shortcuts" msgstr "Toon de lijst met sneltoetsen" -#: src/slic3r/GUI/MainFrame.cpp:967 src/slic3r/GUI/MainFrame.cpp:1287 +#: src/slic3r/GUI/MainFrame.cpp:908 msgid "Iso" msgstr "Isometrisch" -#: src/slic3r/GUI/MainFrame.cpp:967 src/slic3r/GUI/MainFrame.cpp:1287 +#: src/slic3r/GUI/MainFrame.cpp:908 msgid "Iso View" msgstr "Isometrisch aanzicht" #. TRN To be shown in the main menu View->Top #. TRN To be shown in Print Settings "Top solid layers" -#: src/slic3r/GUI/MainFrame.cpp:971 src/slic3r/GUI/MainFrame.cpp:1291 -#: src/libslic3r/PrintConfig.cpp:2266 src/libslic3r/PrintConfig.cpp:2275 +#: src/slic3r/GUI/MainFrame.cpp:912 src/libslic3r/PrintConfig.cpp:2360 +#: src/libslic3r/PrintConfig.cpp:2369 msgid "Top" msgstr "Bovenkant" -#: src/slic3r/GUI/MainFrame.cpp:971 src/slic3r/GUI/MainFrame.cpp:1291 +#: src/slic3r/GUI/MainFrame.cpp:912 msgid "Top View" msgstr "Bovenaanzicht" #. TRN To be shown in the main menu View->Bottom #. TRN To be shown in Print Settings "Bottom solid layers" #. TRN To be shown in Print Settings "Top solid layers" -#: src/slic3r/GUI/MainFrame.cpp:974 src/slic3r/GUI/MainFrame.cpp:1294 -#: src/libslic3r/PrintConfig.cpp:215 src/libslic3r/PrintConfig.cpp:224 +#: src/slic3r/GUI/MainFrame.cpp:915 src/libslic3r/PrintConfig.cpp:230 +#: src/libslic3r/PrintConfig.cpp:239 msgid "Bottom" msgstr "Onderkant" -#: src/slic3r/GUI/MainFrame.cpp:974 src/slic3r/GUI/MainFrame.cpp:1294 +#: src/slic3r/GUI/MainFrame.cpp:915 msgid "Bottom View" msgstr "Onderaanzicht" -#: src/slic3r/GUI/MainFrame.cpp:976 src/slic3r/GUI/MainFrame.cpp:1296 +#: src/slic3r/GUI/MainFrame.cpp:917 msgid "Front" msgstr "Voorkant" -#: src/slic3r/GUI/MainFrame.cpp:976 src/slic3r/GUI/MainFrame.cpp:1296 +#: src/slic3r/GUI/MainFrame.cpp:917 msgid "Front View" msgstr "Vooraanzicht" -#: src/slic3r/GUI/MainFrame.cpp:978 src/slic3r/GUI/MainFrame.cpp:1298 -#: src/libslic3r/PrintConfig.cpp:1751 +#: src/slic3r/GUI/MainFrame.cpp:919 src/libslic3r/PrintConfig.cpp:1845 msgid "Rear" msgstr "Achterzijde" -#: src/slic3r/GUI/MainFrame.cpp:978 src/slic3r/GUI/MainFrame.cpp:1298 +#: src/slic3r/GUI/MainFrame.cpp:919 msgid "Rear View" msgstr "Achteraanzicht" -#: src/slic3r/GUI/MainFrame.cpp:980 src/slic3r/GUI/MainFrame.cpp:1300 +#: src/slic3r/GUI/MainFrame.cpp:921 msgid "Left" msgstr "Links" -#: src/slic3r/GUI/MainFrame.cpp:980 src/slic3r/GUI/MainFrame.cpp:1300 +#: src/slic3r/GUI/MainFrame.cpp:921 msgid "Left View" msgstr "Linkerzijaanzicht" -#: src/slic3r/GUI/MainFrame.cpp:982 src/slic3r/GUI/MainFrame.cpp:1302 +#: src/slic3r/GUI/MainFrame.cpp:923 msgid "Right" msgstr "Rechts" -#: src/slic3r/GUI/MainFrame.cpp:982 src/slic3r/GUI/MainFrame.cpp:1302 +#: src/slic3r/GUI/MainFrame.cpp:923 msgid "Right View" msgstr "Rechterzijaanzicht" -#: src/slic3r/GUI/MainFrame.cpp:998 +#: src/slic3r/GUI/MainFrame.cpp:936 msgid "&New Project" msgstr "Nieuw project" -#: src/slic3r/GUI/MainFrame.cpp:998 +#: src/slic3r/GUI/MainFrame.cpp:936 msgid "Start a new project" msgstr "Start nieuw project" -#: src/slic3r/GUI/MainFrame.cpp:1001 +#: src/slic3r/GUI/MainFrame.cpp:939 msgid "&Open Project" msgstr "Open project" -#: src/slic3r/GUI/MainFrame.cpp:1001 +#: src/slic3r/GUI/MainFrame.cpp:939 msgid "Open a project file" msgstr "Open een projectbestand" -#: src/slic3r/GUI/MainFrame.cpp:1006 +#: src/slic3r/GUI/MainFrame.cpp:944 msgid "Recent projects" msgstr "Huidige projecten" -#: src/slic3r/GUI/MainFrame.cpp:1015 +#: src/slic3r/GUI/MainFrame.cpp:953 msgid "" "The selected project is no longer available.\n" "Do you want to remove it from the recent projects list?" msgstr "" "Het geselecteerde project is niet langer beschikbaar.\n" -"Wilt u het verwijderen uit de lijst met recente projecten?" +"Wil je het verwijderen uit de lijst met recente projecten?" -#: src/slic3r/GUI/MainFrame.cpp:1015 src/slic3r/GUI/MainFrame.cpp:1498 -#: src/slic3r/GUI/PrintHostDialogs.cpp:259 +#: src/slic3r/GUI/MainFrame.cpp:953 src/slic3r/GUI/MainFrame.cpp:1343 +#: src/slic3r/GUI/PrintHostDialogs.cpp:263 msgid "Error" msgstr "Fout" -#: src/slic3r/GUI/MainFrame.cpp:1040 +#: src/slic3r/GUI/MainFrame.cpp:978 msgid "&Save Project" msgstr "Project opslaan" -#: src/slic3r/GUI/MainFrame.cpp:1040 +#: src/slic3r/GUI/MainFrame.cpp:978 msgid "Save current project file" msgstr "Projectbestand opslaan" -#: src/slic3r/GUI/MainFrame.cpp:1044 src/slic3r/GUI/MainFrame.cpp:1046 +#: src/slic3r/GUI/MainFrame.cpp:982 src/slic3r/GUI/MainFrame.cpp:984 msgid "Save Project &as" msgstr "Project opslaan als" -#: src/slic3r/GUI/MainFrame.cpp:1044 src/slic3r/GUI/MainFrame.cpp:1046 +#: src/slic3r/GUI/MainFrame.cpp:982 src/slic3r/GUI/MainFrame.cpp:984 msgid "Save current project file as" msgstr "Projectbestand opslaan als" -#: src/slic3r/GUI/MainFrame.cpp:1054 +#: src/slic3r/GUI/MainFrame.cpp:992 msgid "Import STL/OBJ/AM&F/3MF" msgstr "Importeer STL-, OBJ-, AMF- of 3MF-bestanden" -#: src/slic3r/GUI/MainFrame.cpp:1054 +#: src/slic3r/GUI/MainFrame.cpp:992 msgid "Load a model" msgstr "Laad een model" -#: src/slic3r/GUI/MainFrame.cpp:1058 +#: src/slic3r/GUI/MainFrame.cpp:996 msgid "Import STL (imperial units)" msgstr "Importeer STL (Engelse eenheden)" -#: src/slic3r/GUI/MainFrame.cpp:1058 +#: src/slic3r/GUI/MainFrame.cpp:996 msgid "Load an model saved with imperial units" msgstr "Laad een model dat is opgeslagen met Engelse eenheden" -#: src/slic3r/GUI/MainFrame.cpp:1062 +#: src/slic3r/GUI/MainFrame.cpp:1000 msgid "Import SL1 archive" msgstr "Importeer SL1-archief" -#: src/slic3r/GUI/MainFrame.cpp:1062 +#: src/slic3r/GUI/MainFrame.cpp:1000 msgid "Load an SL1 archive" msgstr "Laad een SL1-archief" -#: src/slic3r/GUI/MainFrame.cpp:1067 +#: src/slic3r/GUI/MainFrame.cpp:1005 msgid "Import &Config" msgstr "Importeer configuratiebestand" -#: src/slic3r/GUI/MainFrame.cpp:1067 +#: src/slic3r/GUI/MainFrame.cpp:1005 msgid "Load exported configuration file" msgstr "Laad geëxporteerd configuratiebestand" -#: src/slic3r/GUI/MainFrame.cpp:1070 +#: src/slic3r/GUI/MainFrame.cpp:1008 msgid "Import Config from &project" msgstr "Importeer configuratie van projectbestand" -#: src/slic3r/GUI/MainFrame.cpp:1070 +#: src/slic3r/GUI/MainFrame.cpp:1008 msgid "Load configuration from project file" msgstr "Laad configuratie van projectbestand" -#: src/slic3r/GUI/MainFrame.cpp:1074 +#: src/slic3r/GUI/MainFrame.cpp:1012 msgid "Import Config &Bundle" msgstr "Importeer configuratiebundel" -#: src/slic3r/GUI/MainFrame.cpp:1074 +#: src/slic3r/GUI/MainFrame.cpp:1012 msgid "Load presets from a bundle" -msgstr "Laad presets van een bundel" +msgstr "Laad voorinstellingen van een bundel" -#: src/slic3r/GUI/MainFrame.cpp:1077 +#: src/slic3r/GUI/MainFrame.cpp:1015 msgid "&Import" msgstr "Importeer" -#: src/slic3r/GUI/MainFrame.cpp:1080 src/slic3r/GUI/MainFrame.cpp:1460 +#: src/slic3r/GUI/MainFrame.cpp:1018 src/slic3r/GUI/MainFrame.cpp:1305 msgid "Export &G-code" msgstr "Exporteer G-code" -#: src/slic3r/GUI/MainFrame.cpp:1080 +#: src/slic3r/GUI/MainFrame.cpp:1018 msgid "Export current plate as G-code" msgstr "Exporteer modellen als gcode-bestand" -#: src/slic3r/GUI/MainFrame.cpp:1084 src/slic3r/GUI/MainFrame.cpp:1461 +#: src/slic3r/GUI/MainFrame.cpp:1022 src/slic3r/GUI/MainFrame.cpp:1306 msgid "S&end G-code" msgstr "Stuur G-code" -#: src/slic3r/GUI/MainFrame.cpp:1084 +#: src/slic3r/GUI/MainFrame.cpp:1022 msgid "Send to print current plate as G-code" msgstr "Stuur huidige weergave als G-code" -#: src/slic3r/GUI/MainFrame.cpp:1088 +#: src/slic3r/GUI/MainFrame.cpp:1026 msgid "Export G-code to SD card / Flash drive" msgstr "Exporteer G-code naar SD-kaart/USB-stick" -#: src/slic3r/GUI/MainFrame.cpp:1088 +#: src/slic3r/GUI/MainFrame.cpp:1026 msgid "Export current plate as G-code to SD card / Flash drive" msgstr "Exporteer huidige weergave als G-code naar SD-kaart/USB-stick" -#: src/slic3r/GUI/MainFrame.cpp:1092 +#: src/slic3r/GUI/MainFrame.cpp:1030 msgid "Export plate as &STL" msgstr "Exporteer modellen als STL-bestand" -#: src/slic3r/GUI/MainFrame.cpp:1092 +#: src/slic3r/GUI/MainFrame.cpp:1030 msgid "Export current plate as STL" msgstr "Exporteer modellen als STL-bestand" -#: src/slic3r/GUI/MainFrame.cpp:1095 +#: src/slic3r/GUI/MainFrame.cpp:1033 msgid "Export plate as STL &including supports" msgstr "Exporteer modellen met support als STL-bestand" -#: src/slic3r/GUI/MainFrame.cpp:1095 +#: src/slic3r/GUI/MainFrame.cpp:1033 msgid "Export current plate as STL including supports" msgstr "Exporteer modellen met support als STL-bestand" -#: src/slic3r/GUI/MainFrame.cpp:1098 +#: src/slic3r/GUI/MainFrame.cpp:1036 msgid "Export plate as &AMF" msgstr "Exporteer modellen als AMF-bestand" -#: src/slic3r/GUI/MainFrame.cpp:1098 +#: src/slic3r/GUI/MainFrame.cpp:1036 msgid "Export current plate as AMF" msgstr "Exporteer modellen als AMF-bestand" -#: src/slic3r/GUI/MainFrame.cpp:1102 src/slic3r/GUI/MainFrame.cpp:1407 +#: src/slic3r/GUI/MainFrame.cpp:1040 src/slic3r/GUI/MainFrame.cpp:1257 msgid "Export &toolpaths as OBJ" msgstr "Exporteer &toolpaden als OBJ-bestand" -#: src/slic3r/GUI/MainFrame.cpp:1102 src/slic3r/GUI/MainFrame.cpp:1407 +#: src/slic3r/GUI/MainFrame.cpp:1040 src/slic3r/GUI/MainFrame.cpp:1257 msgid "Export toolpaths as OBJ" msgstr "Exporteer toolpaden als OBJ-bestand" -#: src/slic3r/GUI/MainFrame.cpp:1106 +#: src/slic3r/GUI/MainFrame.cpp:1044 msgid "Export &Config" msgstr "Exporteer configuratie" -#: src/slic3r/GUI/MainFrame.cpp:1106 +#: src/slic3r/GUI/MainFrame.cpp:1044 msgid "Export current configuration to file" msgstr "Exporteer huidige configuratie naar bestand" -#: src/slic3r/GUI/MainFrame.cpp:1109 +#: src/slic3r/GUI/MainFrame.cpp:1047 msgid "Export Config &Bundle" msgstr "Exporteer configuratiebundel" -#: src/slic3r/GUI/MainFrame.cpp:1109 +#: src/slic3r/GUI/MainFrame.cpp:1047 msgid "Export all presets to file" -msgstr "Exporteer alle presets naar bestand" +msgstr "Exporteer alle voorinstellingen" -#: src/slic3r/GUI/MainFrame.cpp:1112 +#: src/slic3r/GUI/MainFrame.cpp:1050 msgid "Export Config Bundle With Physical Printers" msgstr "Exporteer configuratiebundel met fysieke printers" -#: src/slic3r/GUI/MainFrame.cpp:1112 +#: src/slic3r/GUI/MainFrame.cpp:1050 msgid "Export all presets including physical printers to file" msgstr "" "Exporteer alle voorinstellingen, inclusief fysieke printers naar bestand" -#: src/slic3r/GUI/MainFrame.cpp:1115 +#: src/slic3r/GUI/MainFrame.cpp:1053 msgid "&Export" msgstr "Exporteer" -#: src/slic3r/GUI/MainFrame.cpp:1117 +#: src/slic3r/GUI/MainFrame.cpp:1055 msgid "Ejec&t SD card / Flash drive" msgstr "SD-kaart/USB-stick uitwerpen" -#: src/slic3r/GUI/MainFrame.cpp:1117 +#: src/slic3r/GUI/MainFrame.cpp:1055 msgid "Eject SD card / Flash drive after the G-code was exported to it." msgstr "SD-kaart/USB-stick uitwerpen nadat de G-code geëxporteerd is." -#: src/slic3r/GUI/MainFrame.cpp:1125 +#: src/slic3r/GUI/MainFrame.cpp:1063 msgid "Quick Slice" msgstr "Snel slicen" -#: src/slic3r/GUI/MainFrame.cpp:1125 +#: src/slic3r/GUI/MainFrame.cpp:1063 msgid "Slice a file into a G-code" msgstr "Slice naar een gcode-bestand" -#: src/slic3r/GUI/MainFrame.cpp:1131 +#: src/slic3r/GUI/MainFrame.cpp:1069 msgid "Quick Slice and Save As" msgstr "Snel slicen en opslaan als" -#: src/slic3r/GUI/MainFrame.cpp:1131 +#: src/slic3r/GUI/MainFrame.cpp:1069 msgid "Slice a file into a G-code, save as" msgstr "Slice naar gcode-bestand, opslaan als" -#: src/slic3r/GUI/MainFrame.cpp:1137 +#: src/slic3r/GUI/MainFrame.cpp:1075 msgid "Repeat Last Quick Slice" msgstr "Herhaal laatste snelle slice" -#: src/slic3r/GUI/MainFrame.cpp:1137 +#: src/slic3r/GUI/MainFrame.cpp:1075 msgid "Repeat last quick slice" msgstr "Herhaal laatste snelle slice" -#: src/slic3r/GUI/MainFrame.cpp:1145 +#: src/slic3r/GUI/MainFrame.cpp:1083 msgid "(Re)Slice No&w" msgstr "(&Her)slice nu" -#: src/slic3r/GUI/MainFrame.cpp:1145 +#: src/slic3r/GUI/MainFrame.cpp:1083 msgid "Start new slicing process" msgstr "Start nieuw sliceproces" -#: src/slic3r/GUI/MainFrame.cpp:1149 +#: src/slic3r/GUI/MainFrame.cpp:1087 msgid "&Repair STL file" msgstr "&Repareer STL-bestand" -#: src/slic3r/GUI/MainFrame.cpp:1149 +#: src/slic3r/GUI/MainFrame.cpp:1087 msgid "Automatically repair an STL file" msgstr "Automatisch een STL-bestand repareren" -#: src/slic3r/GUI/MainFrame.cpp:1153 +#: src/slic3r/GUI/MainFrame.cpp:1091 msgid "&G-code preview" -msgstr "&G-code weergave" +msgstr "&G-code preview" -#: src/slic3r/GUI/MainFrame.cpp:1156 src/slic3r/GUI/MainFrame.cpp:1414 +#: src/slic3r/GUI/MainFrame.cpp:1094 src/slic3r/GUI/MainFrame.cpp:1264 msgid "&Quit" msgstr "Afsluiten" -#: src/slic3r/GUI/MainFrame.cpp:1156 src/slic3r/GUI/MainFrame.cpp:1414 +#: src/slic3r/GUI/MainFrame.cpp:1094 src/slic3r/GUI/MainFrame.cpp:1264 #, c-format msgid "Quit %s" msgstr "%s afsluiten" -#: src/slic3r/GUI/MainFrame.cpp:1183 +#: src/slic3r/GUI/MainFrame.cpp:1109 msgid "&Select all" msgstr "Selecteer alles" -#: src/slic3r/GUI/MainFrame.cpp:1184 +#: src/slic3r/GUI/MainFrame.cpp:1110 msgid "Selects all objects" msgstr "Selecteer alle objecten" -#: src/slic3r/GUI/MainFrame.cpp:1186 +#: src/slic3r/GUI/MainFrame.cpp:1112 msgid "D&eselect all" msgstr "Deselecteer alles" -#: src/slic3r/GUI/MainFrame.cpp:1187 +#: src/slic3r/GUI/MainFrame.cpp:1113 msgid "Deselects all objects" msgstr "Deselecteer alle objecten" -#: src/slic3r/GUI/MainFrame.cpp:1190 +#: src/slic3r/GUI/MainFrame.cpp:1116 msgid "&Delete selected" msgstr "Deselecteer selectie" -#: src/slic3r/GUI/MainFrame.cpp:1191 +#: src/slic3r/GUI/MainFrame.cpp:1117 msgid "Deletes the current selection" msgstr "Verwijdert huidige selectie" -#: src/slic3r/GUI/MainFrame.cpp:1193 +#: src/slic3r/GUI/MainFrame.cpp:1119 msgid "Delete &all" msgstr "Verwijder alles" -#: src/slic3r/GUI/MainFrame.cpp:1194 +#: src/slic3r/GUI/MainFrame.cpp:1120 msgid "Deletes all objects" msgstr "Verwijdert alle objecten" -#: src/slic3r/GUI/MainFrame.cpp:1198 +#: src/slic3r/GUI/MainFrame.cpp:1124 msgid "&Undo" msgstr "Ongedaan maken" -#: src/slic3r/GUI/MainFrame.cpp:1201 +#: src/slic3r/GUI/MainFrame.cpp:1127 msgid "&Redo" -msgstr "Opnieuw doen" +msgstr "Doe opnieuw" -#: src/slic3r/GUI/MainFrame.cpp:1206 +#: src/slic3r/GUI/MainFrame.cpp:1132 msgid "&Copy" msgstr "Kopieer" -#: src/slic3r/GUI/MainFrame.cpp:1207 +#: src/slic3r/GUI/MainFrame.cpp:1133 msgid "Copy selection to clipboard" msgstr "Kopieer selectie naar klembord" -#: src/slic3r/GUI/MainFrame.cpp:1209 +#: src/slic3r/GUI/MainFrame.cpp:1135 msgid "&Paste" msgstr "Plak" -#: src/slic3r/GUI/MainFrame.cpp:1210 +#: src/slic3r/GUI/MainFrame.cpp:1136 msgid "Paste clipboard" msgstr "Plak van klembord" -#: src/slic3r/GUI/MainFrame.cpp:1214 +#: src/slic3r/GUI/MainFrame.cpp:1141 src/slic3r/GUI/MainFrame.cpp:1145 +#: src/slic3r/GUI/MainFrame.cpp:1248 src/slic3r/GUI/MainFrame.cpp:1252 msgid "Re&load from disk" msgstr "Herlaad van schijf" -#: src/slic3r/GUI/MainFrame.cpp:1215 -msgid "Reload the plater from disk" -msgstr "Herlaad modellen van schijf" - -#: src/slic3r/GUI/MainFrame.cpp:1219 +#: src/slic3r/GUI/MainFrame.cpp:1151 msgid "Searc&h" msgstr "Zoek" -#: src/slic3r/GUI/MainFrame.cpp:1220 +#: src/slic3r/GUI/MainFrame.cpp:1152 msgid "Search in settings" msgstr "Zoek in instellingen" -#: src/slic3r/GUI/MainFrame.cpp:1228 +#: src/slic3r/GUI/MainFrame.cpp:1160 msgid "&Plater Tab" msgstr "Tabblad 3D-weergave" -#: src/slic3r/GUI/MainFrame.cpp:1228 +#: src/slic3r/GUI/MainFrame.cpp:1160 msgid "Show the plater" msgstr "Toon de 3D-weergave" -#: src/slic3r/GUI/MainFrame.cpp:1233 +#: src/slic3r/GUI/MainFrame.cpp:1165 msgid "P&rint Settings Tab" -msgstr "Tabblad printinstellingen" +msgstr "Printinstellingentab" -#: src/slic3r/GUI/MainFrame.cpp:1233 +#: src/slic3r/GUI/MainFrame.cpp:1165 msgid "Show the print settings" msgstr "Toon de printinstellingen" -#: src/slic3r/GUI/MainFrame.cpp:1236 src/slic3r/GUI/MainFrame.cpp:1463 +#: src/slic3r/GUI/MainFrame.cpp:1168 src/slic3r/GUI/MainFrame.cpp:1308 msgid "&Filament Settings Tab" msgstr "Tabblad filamentinstellingen" -#: src/slic3r/GUI/MainFrame.cpp:1236 +#: src/slic3r/GUI/MainFrame.cpp:1168 msgid "Show the filament settings" msgstr "Toon de filamentinstellingen" -#: src/slic3r/GUI/MainFrame.cpp:1240 +#: src/slic3r/GUI/MainFrame.cpp:1172 msgid "Print&er Settings Tab" msgstr "Tabblad printerinstellingen" -#: src/slic3r/GUI/MainFrame.cpp:1240 +#: src/slic3r/GUI/MainFrame.cpp:1172 msgid "Show the printer settings" msgstr "Toon de printerinstellingen" -#: src/slic3r/GUI/MainFrame.cpp:1246 +#: src/slic3r/GUI/MainFrame.cpp:1178 msgid "3&D" msgstr "3D-bewerkingsweergave" -#: src/slic3r/GUI/MainFrame.cpp:1246 +#: src/slic3r/GUI/MainFrame.cpp:1178 msgid "Show the 3D editing view" msgstr "Toon de 3D-bewerkingsweergave" -#: src/slic3r/GUI/MainFrame.cpp:1249 +#: src/slic3r/GUI/MainFrame.cpp:1181 msgid "Pre&view" msgstr "Voorbeeldweergave" -#: src/slic3r/GUI/MainFrame.cpp:1249 +#: src/slic3r/GUI/MainFrame.cpp:1181 msgid "Show the 3D slices preview" msgstr "Toon de 3D-weergave van de slice" -#: src/slic3r/GUI/MainFrame.cpp:1270 +#: src/slic3r/GUI/MainFrame.cpp:1187 msgid "Print &Host Upload Queue" msgstr "Printhost uploadwachtrij" -#: src/slic3r/GUI/MainFrame.cpp:1270 +#: src/slic3r/GUI/MainFrame.cpp:1187 msgid "Display the Print Host Upload Queue window" msgstr "Toon het venster van de printhost uploadwachtrij" -#: src/slic3r/GUI/MainFrame.cpp:1306 +#: src/slic3r/GUI/MainFrame.cpp:1201 msgid "Show &labels" msgstr "Toon labels" -#: src/slic3r/GUI/MainFrame.cpp:1306 +#: src/slic3r/GUI/MainFrame.cpp:1201 msgid "Show object/instance labels in 3D scene" msgstr "Toon object-/instantielabels in de 3D weergave" -#: src/slic3r/GUI/MainFrame.cpp:1309 +#: src/slic3r/GUI/MainFrame.cpp:1204 msgid "&Collapse sidebar" msgstr "Zijbalk inklappen" -#: src/slic3r/GUI/MainFrame.cpp:1309 src/slic3r/GUI/Plater.cpp:2235 +#: src/slic3r/GUI/MainFrame.cpp:1204 src/slic3r/GUI/Plater.cpp:2243 msgid "Collapse sidebar" msgstr "Klap zijbalk in" -#: src/slic3r/GUI/MainFrame.cpp:1359 src/slic3r/GUI/MainFrame.cpp:1369 -#: src/slic3r/GUI/MainFrame.cpp:1429 +#: src/slic3r/GUI/MainFrame.cpp:1216 src/slic3r/GUI/MainFrame.cpp:1279 msgid "&File" msgstr "Bestand" -#: src/slic3r/GUI/MainFrame.cpp:1360 src/slic3r/GUI/MainFrame.cpp:1370 +#: src/slic3r/GUI/MainFrame.cpp:1217 msgid "&Edit" msgstr "Bewerk" -#: src/slic3r/GUI/MainFrame.cpp:1361 src/slic3r/GUI/MainFrame.cpp:1371 +#: src/slic3r/GUI/MainFrame.cpp:1218 msgid "&Window" msgstr "Venster" -#: src/slic3r/GUI/MainFrame.cpp:1362 src/slic3r/GUI/MainFrame.cpp:1372 -#: src/slic3r/GUI/MainFrame.cpp:1430 +#: src/slic3r/GUI/MainFrame.cpp:1219 src/slic3r/GUI/MainFrame.cpp:1280 msgid "&View" msgstr "Toon" -#: src/slic3r/GUI/MainFrame.cpp:1365 src/slic3r/GUI/MainFrame.cpp:1375 -#: src/slic3r/GUI/MainFrame.cpp:1435 +#: src/slic3r/GUI/MainFrame.cpp:1222 src/slic3r/GUI/MainFrame.cpp:1283 msgid "&Help" msgstr "&Help" -#: src/slic3r/GUI/MainFrame.cpp:1403 +#: src/slic3r/GUI/MainFrame.cpp:1244 msgid "&Open G-code" msgstr "&Open G-code" -#: src/slic3r/GUI/MainFrame.cpp:1403 -msgid "Open a G-code file" -msgstr "Open een G-code-bestand" - -#: src/slic3r/GUI/MainFrame.cpp:1410 +#: src/slic3r/GUI/MainFrame.cpp:1260 msgid "Open &PrusaSlicer" msgstr "Open &PrusaSlicer" -#: src/slic3r/GUI/MainFrame.cpp:1460 +#: src/slic3r/GUI/MainFrame.cpp:1305 msgid "E&xport" msgstr "Exporteer" -#: src/slic3r/GUI/MainFrame.cpp:1461 +#: src/slic3r/GUI/MainFrame.cpp:1306 msgid "S&end to print" msgstr "Stuur om te printen" -#: src/slic3r/GUI/MainFrame.cpp:1463 +#: src/slic3r/GUI/MainFrame.cpp:1308 msgid "Mate&rial Settings Tab" msgstr "Materiaalinstellingentab" -#: src/slic3r/GUI/MainFrame.cpp:1486 +#: src/slic3r/GUI/MainFrame.cpp:1331 msgid "Choose a file to slice (STL/OBJ/AMF/3MF/PRUSA):" msgstr "Kies een STL-, OBJ-, AMF-, 3MF- of PRUSA-bestand om te slicen:" -#: src/slic3r/GUI/MainFrame.cpp:1497 +#: src/slic3r/GUI/MainFrame.cpp:1342 msgid "No previously sliced file." msgstr "Niet eerder gesliced bestand." -#: src/slic3r/GUI/MainFrame.cpp:1503 +#: src/slic3r/GUI/MainFrame.cpp:1348 msgid "Previously sliced file (" msgstr "Eerder gesliced bestand (" -#: src/slic3r/GUI/MainFrame.cpp:1503 +#: src/slic3r/GUI/MainFrame.cpp:1348 msgid ") not found." msgstr ") niet gevonden." -#: src/slic3r/GUI/MainFrame.cpp:1504 +#: src/slic3r/GUI/MainFrame.cpp:1349 msgid "File Not Found" msgstr "Bestand niet gevonden" -#: src/slic3r/GUI/MainFrame.cpp:1539 +#: src/slic3r/GUI/MainFrame.cpp:1384 #, c-format msgid "Save %s file as:" msgstr "%s-bestand opslaan als:" -#: src/slic3r/GUI/MainFrame.cpp:1539 +#: src/slic3r/GUI/MainFrame.cpp:1384 msgid "SVG" msgstr "SVG" -#: src/slic3r/GUI/MainFrame.cpp:1539 +#: src/slic3r/GUI/MainFrame.cpp:1384 msgid "G-code" msgstr "G-code" -#: src/slic3r/GUI/MainFrame.cpp:1551 +#: src/slic3r/GUI/MainFrame.cpp:1396 msgid "Save zip file as:" msgstr "ZIP-bestand opslaan als:" -#: src/slic3r/GUI/MainFrame.cpp:1560 src/slic3r/GUI/Plater.cpp:3013 -#: src/slic3r/GUI/Plater.cpp:5350 src/slic3r/GUI/Tab.cpp:1561 -#: src/slic3r/GUI/Tab.cpp:4078 +#: src/slic3r/GUI/MainFrame.cpp:1405 src/slic3r/GUI/Plater.cpp:3005 +#: src/slic3r/GUI/Plater.cpp:5534 src/slic3r/GUI/Tab.cpp:1575 +#: src/slic3r/GUI/Tab.cpp:4115 msgid "Slicing" msgstr "Slicen" #. TRN "Processing input_file_basename" -#: src/slic3r/GUI/MainFrame.cpp:1562 +#: src/slic3r/GUI/MainFrame.cpp:1407 #, c-format msgid "Processing %s" msgstr "%s verwerken" -#: src/slic3r/GUI/MainFrame.cpp:1585 +#: src/slic3r/GUI/MainFrame.cpp:1430 msgid "%1% was successfully sliced." msgstr "%1% is succesvol gesliced." -#: src/slic3r/GUI/MainFrame.cpp:1587 +#: src/slic3r/GUI/MainFrame.cpp:1432 msgid "Slicing Done!" msgstr "Slicen klaar!" -#: src/slic3r/GUI/MainFrame.cpp:1602 +#: src/slic3r/GUI/MainFrame.cpp:1447 msgid "Select the STL file to repair:" msgstr "Selecteer het STL-bestand om te repareren:" -#: src/slic3r/GUI/MainFrame.cpp:1612 +#: src/slic3r/GUI/MainFrame.cpp:1457 msgid "Save OBJ file (less prone to coordinate errors than STL) as:" msgstr "OBJ-bestand opslaan als:" -#: src/slic3r/GUI/MainFrame.cpp:1624 +#: src/slic3r/GUI/MainFrame.cpp:1469 msgid "Your file was repaired." msgstr "Het bestand is gerepareerd." -#: src/slic3r/GUI/MainFrame.cpp:1624 src/libslic3r/PrintConfig.cpp:3638 +#: src/slic3r/GUI/MainFrame.cpp:1469 src/libslic3r/PrintConfig.cpp:3735 msgid "Repair" msgstr "Repareer" -#: src/slic3r/GUI/MainFrame.cpp:1638 +#: src/slic3r/GUI/MainFrame.cpp:1483 msgid "Save configuration as:" msgstr "Configuratie opslaan als:" -#: src/slic3r/GUI/MainFrame.cpp:1657 src/slic3r/GUI/MainFrame.cpp:1719 +#: src/slic3r/GUI/MainFrame.cpp:1502 src/slic3r/GUI/MainFrame.cpp:1564 msgid "Select configuration to load:" msgstr "Selecteer configuratie om te laden:" -#: src/slic3r/GUI/MainFrame.cpp:1693 +#: src/slic3r/GUI/MainFrame.cpp:1538 msgid "Save presets bundle as:" -msgstr "Presetbundel opslaan als:" +msgstr "Voorinstellingenbundel opslaan als:" -#: src/slic3r/GUI/MainFrame.cpp:1740 +#: src/slic3r/GUI/MainFrame.cpp:1585 #, c-format msgid "%d presets successfully imported." -msgstr "%d presets succesvol geïmporteerd." +msgstr "%d voorinstellingen succesvol geïmporteerd." -#: src/slic3r/GUI/Mouse3DController.cpp:462 +#: src/slic3r/GUI/Mouse3DController.cpp:461 msgid "3Dconnexion settings" msgstr "3Dconnexion-instellingen" -#: src/slic3r/GUI/Mouse3DController.cpp:473 +#: src/slic3r/GUI/Mouse3DController.cpp:472 msgid "Device:" msgstr "Apparaat:" -#: src/slic3r/GUI/Mouse3DController.cpp:478 +#: src/slic3r/GUI/Mouse3DController.cpp:477 msgid "Speed:" msgstr "Snelheid:" -#: src/slic3r/GUI/Mouse3DController.cpp:481 -#: src/slic3r/GUI/Mouse3DController.cpp:502 +#: src/slic3r/GUI/Mouse3DController.cpp:480 +#: src/slic3r/GUI/Mouse3DController.cpp:501 msgid "Translation" msgstr "Verplaatsing" -#: src/slic3r/GUI/Mouse3DController.cpp:493 -#: src/slic3r/GUI/Mouse3DController.cpp:502 +#: src/slic3r/GUI/Mouse3DController.cpp:492 +#: src/slic3r/GUI/Mouse3DController.cpp:501 msgid "Zoom" msgstr "Zoom" -#: src/slic3r/GUI/Mouse3DController.cpp:499 +#: src/slic3r/GUI/Mouse3DController.cpp:498 msgid "Deadzone:" -msgstr "Deadzone:" +msgstr "Dode zone:" -#: src/slic3r/GUI/Mouse3DController.cpp:514 +#: src/slic3r/GUI/Mouse3DController.cpp:513 msgid "Options:" msgstr "Opties:" -#: src/slic3r/GUI/Mouse3DController.cpp:517 +#: src/slic3r/GUI/Mouse3DController.cpp:516 msgid "Swap Y/Z axes" msgstr "Wissel Y/Z-assen" -#: src/slic3r/GUI/MsgDialog.cpp:73 +#: src/slic3r/GUI/MsgDialog.cpp:70 #, c-format msgid "%s error" msgstr "%s fout" -#: src/slic3r/GUI/MsgDialog.cpp:74 +#: src/slic3r/GUI/MsgDialog.cpp:71 #, c-format msgid "%s has encountered an error" msgstr "%s heeft een fout veroorzaakt" -#: src/slic3r/GUI/NotificationManager.hpp:395 +#: src/slic3r/GUI/NotificationManager.hpp:451 msgid "3D Mouse disconnected." msgstr "3D-muis ontkoppeld." -#: src/slic3r/GUI/NotificationManager.hpp:398 +#: src/slic3r/GUI/NotificationManager.hpp:454 msgid "Configuration update is available." msgstr "Configuratie-update is beschikbaar." -#: src/slic3r/GUI/NotificationManager.hpp:398 +#: src/slic3r/GUI/NotificationManager.hpp:454 msgid "See more." msgstr "Zie meer." -#: src/slic3r/GUI/NotificationManager.hpp:400 +#: src/slic3r/GUI/NotificationManager.hpp:456 msgid "New version is available." msgstr "Nieuwe versie beschikbaar." -#: src/slic3r/GUI/NotificationManager.hpp:400 +#: src/slic3r/GUI/NotificationManager.hpp:456 msgid "See Releases page." msgstr "Zie Release-pagina." -#: src/slic3r/GUI/NotificationManager.cpp:387 -#: src/slic3r/GUI/NotificationManager.cpp:397 +#: src/slic3r/GUI/NotificationManager.hpp:459 +msgid "" +"You have just added a G-code for color change, but its value is empty.\n" +"To export the G-code correctly, check the \"Color Change G-code\" in " +"\"Printer Settings > Custom G-code\"" +msgstr "" +"Je hebt zojuist een G-code voor een kleurwissel toegevoegd, maar de waarde " +"is leeg.\n" +"Om de G-code juist te exporteren moet de kleurwissel-G-code in " +"Printerinstellingen -> Custom G-code\" juist ingesteld staan." + +#: src/slic3r/GUI/NotificationManager.cpp:483 +#: src/slic3r/GUI/NotificationManager.cpp:493 msgid "More" msgstr "Meer" -#: src/slic3r/GUI/NotificationManager.cpp:690 -#: src/slic3r/GUI/NotificationManager.cpp:961 +#: src/slic3r/GUI/NotificationManager.cpp:840 +#: src/slic3r/GUI/NotificationManager.cpp:1111 msgid "Export G-Code." msgstr "Exporteer G-code." -#: src/slic3r/GUI/NotificationManager.cpp:734 +#: src/slic3r/GUI/NotificationManager.cpp:884 msgid "Open Folder." msgstr "Open map." -#: src/slic3r/GUI/NotificationManager.cpp:772 +#: src/slic3r/GUI/NotificationManager.cpp:922 msgid "Eject drive" msgstr "Schijf uitwerpen" -#: src/slic3r/GUI/NotificationManager.cpp:880 -#: src/slic3r/GUI/NotificationManager.cpp:896 -#: src/slic3r/GUI/NotificationManager.cpp:907 +#: src/slic3r/GUI/NotificationManager.cpp:1030 +#: src/slic3r/GUI/NotificationManager.cpp:1046 +#: src/slic3r/GUI/NotificationManager.cpp:1057 msgid "ERROR:" msgstr "Fout:" -#: src/slic3r/GUI/NotificationManager.cpp:885 -#: src/slic3r/GUI/NotificationManager.cpp:900 -#: src/slic3r/GUI/NotificationManager.cpp:915 +#: src/slic3r/GUI/NotificationManager.cpp:1035 +#: src/slic3r/GUI/NotificationManager.cpp:1050 +#: src/slic3r/GUI/NotificationManager.cpp:1065 msgid "WARNING:" msgstr "Waarschuwing:" -#: src/slic3r/GUI/NotificationManager.cpp:964 +#: src/slic3r/GUI/NotificationManager.cpp:1114 msgid "Slicing finished." msgstr "Slicen gelukt." -#: src/slic3r/GUI/NotificationManager.cpp:1007 +#: src/slic3r/GUI/NotificationManager.cpp:1156 msgid "Exporting finished." msgstr "Exporteren gelukt." @@ -5056,8 +5274,8 @@ msgstr "Instanties" msgid "Instance %d" msgstr "Instantie %d" -#: src/slic3r/GUI/ObjectDataViewModel.cpp:69 src/slic3r/GUI/Tab.cpp:3925 -#: src/slic3r/GUI/Tab.cpp:4007 +#: src/slic3r/GUI/ObjectDataViewModel.cpp:69 src/slic3r/GUI/Tab.cpp:3962 +#: src/slic3r/GUI/Tab.cpp:4044 msgid "Layers" msgstr "Lagen" @@ -5083,7 +5301,7 @@ msgid "" "As a workaround, you may run PrusaSlicer with a software rendered 3D " "graphics by running prusa-slicer.exe with the --sw_renderer parameter." msgstr "" -"Als oplossing kunt u PrusaSlicer draaien met een softwarematig 3D-" +"Als oplossing kun je PrusaSlicer draaien met een softwarematig 3D-" "renderprogramma door prusa-slicer.exe uit te voeren met de --sw_renderer " "parameter." @@ -5104,23 +5322,23 @@ msgstr "" msgid "Error loading shaders" msgstr "Fout bij het laden van de sjablonen" -#: src/slic3r/GUI/OptionsGroup.cpp:328 +#: src/slic3r/GUI/OptionsGroup.cpp:335 msgctxt "Layers" msgid "Top" msgstr "Bovenkant" -#: src/slic3r/GUI/OptionsGroup.cpp:328 +#: src/slic3r/GUI/OptionsGroup.cpp:335 msgctxt "Layers" msgid "Bottom" msgstr "Onderkant" #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:51 msgid "Delete this preset from this printer device" -msgstr "Verwijderen van deze preset van deze printer" +msgstr "Verwijderen van de voorinstelling van deze printer" #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:81 msgid "This printer will be shown in the presets list as" -msgstr "De printer wordt getoond in de presets als" +msgstr "De printer wordt getoond in de voorinstellingenlijst als" #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:155 msgid "Physical Printer" @@ -5132,13 +5350,13 @@ msgstr "Type hier de naam van je printer" #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:172 msgid "Descriptive name for the printer" -msgstr "Beschrijvende naam voor de printer" +msgstr "Beschrijvende printernaam" #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:176 msgid "Add preset for this printer device" -msgstr "Voeg preset toe voor deze printer" +msgstr "Voeg voorinstelling toe aan deze printer" -#: src/slic3r/GUI/PhysicalPrinterDialog.cpp:205 src/slic3r/GUI/Tab.cpp:2037 +#: src/slic3r/GUI/PhysicalPrinterDialog.cpp:205 src/slic3r/GUI/Tab.cpp:2064 msgid "Print Host upload" msgstr "Printhost upload" @@ -5152,7 +5370,7 @@ msgstr "Test" #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:307 msgid "Could not get a valid Printer Host reference" -msgstr "Kan geen geldige printerhost-referentie krijgen" +msgstr "Kan geen geldige printerhostreferentie krijgen" #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:319 msgid "Success!" @@ -5167,7 +5385,7 @@ msgid "" "HTTPS CA file is optional. It is only needed if you use HTTPS with a self-" "signed certificate." msgstr "" -"HTTPS-CA-bestand is optioneel. Het is alleen nodig als u werkt met een zelf " +"HTTPS-CA-bestand is optioneel. Het is alleen nodig als je werkt met een zelf " "ondertekend certificaat." #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:366 @@ -5179,7 +5397,7 @@ msgid "Open CA certificate file" msgstr "Open een CA-certificaatbestand" #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:395 -#: src/libslic3r/PrintConfig.cpp:120 +#: src/libslic3r/PrintConfig.cpp:124 msgid "HTTPS CA File" msgstr "HTTPS-CA-bestand" @@ -5222,241 +5440,254 @@ msgid "" "Following printer preset(s) is duplicated:%1%The above preset for printer " "\"%2%\" will be used just once." msgstr "" -"De volgende printerpreset(s) zijn overgenomen: %1% De bovenstaande preset " -"voor printer \"%2%\" wordt eenmalig gebruikt." +"De volgende voorinstellingen zijn overgenomen: %1% De bovenstaande " +"voorinstelling voor printer \"%2%\" wordt eenmalig gebruikt." #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:625 msgid "It's not possible to delete the last related preset for the printer." msgstr "" -"Het is niet mogelijk om de laatst gerelateerde preset voor de printer te " -"verwijderen." +"Het is niet mogelijk om de laatst gerelateerde voorinstelling voor de " +"printer te verwijderen." -#: src/slic3r/GUI/PhysicalPrinterDialog.cpp:626 -msgid "Infornation" -msgstr "Informatie" - -#: src/slic3r/GUI/Plater.cpp:162 +#: src/slic3r/GUI/Plater.cpp:163 msgid "Volume" msgstr "Volume" -#: src/slic3r/GUI/Plater.cpp:163 +#: src/slic3r/GUI/Plater.cpp:164 msgid "Facets" msgstr "Vlakken" -#: src/slic3r/GUI/Plater.cpp:164 +#: src/slic3r/GUI/Plater.cpp:165 msgid "Materials" msgstr "Materialen" -#: src/slic3r/GUI/Plater.cpp:167 +#: src/slic3r/GUI/Plater.cpp:168 msgid "Manifold" msgstr "Gesloten model" -#: src/slic3r/GUI/Plater.cpp:217 +#: src/slic3r/GUI/Plater.cpp:218 msgid "Sliced Info" msgstr "Slice info" -#: src/slic3r/GUI/Plater.cpp:236 src/slic3r/GUI/Plater.cpp:1143 +#: src/slic3r/GUI/Plater.cpp:237 src/slic3r/GUI/Plater.cpp:1151 msgid "Used Filament (m)" msgstr "Filamentverbruik (m)" -#: src/slic3r/GUI/Plater.cpp:237 src/slic3r/GUI/Plater.cpp:1155 +#: src/slic3r/GUI/Plater.cpp:238 src/slic3r/GUI/Plater.cpp:1163 msgid "Used Filament (mm³)" msgstr "Filamentverbruik (mm³)" -#: src/slic3r/GUI/Plater.cpp:238 +#: src/slic3r/GUI/Plater.cpp:239 src/slic3r/GUI/Plater.cpp:1170 msgid "Used Filament (g)" msgstr "Filamentverbruik (g)" -#: src/slic3r/GUI/Plater.cpp:239 +#: src/slic3r/GUI/Plater.cpp:240 msgid "Used Material (unit)" msgstr "Materiaalverbruik (eenheid)" -#: src/slic3r/GUI/Plater.cpp:240 +#: src/slic3r/GUI/Plater.cpp:241 msgid "Cost (money)" msgstr "Kosten (€)" -#: src/slic3r/GUI/Plater.cpp:242 +#: src/slic3r/GUI/Plater.cpp:243 msgid "Number of tool changes" msgstr "Aantal toolwisselingen" -#: src/slic3r/GUI/Plater.cpp:359 +#: src/slic3r/GUI/Plater.cpp:360 msgid "Select what kind of support do you need" msgstr "Selecteer welk type support nodig is" -#: src/slic3r/GUI/Plater.cpp:361 src/libslic3r/PrintConfig.cpp:2034 -#: src/libslic3r/PrintConfig.cpp:2829 +#: src/slic3r/GUI/Plater.cpp:362 src/libslic3r/PrintConfig.cpp:2128 +#: src/libslic3r/PrintConfig.cpp:2923 msgid "Support on build plate only" msgstr "Support alleen op het bed" -#: src/slic3r/GUI/Plater.cpp:362 src/slic3r/GUI/Plater.cpp:485 +#: src/slic3r/GUI/Plater.cpp:363 src/slic3r/GUI/Plater.cpp:489 msgid "For support enforcers only" msgstr "Alleen voor supportforceringen" -#: src/slic3r/GUI/Plater.cpp:363 +#: src/slic3r/GUI/Plater.cpp:364 msgid "Everywhere" msgstr "Overal" -#: src/slic3r/GUI/Plater.cpp:395 src/slic3r/GUI/Tab.cpp:1455 +#: src/slic3r/GUI/Plater.cpp:396 src/slic3r/GUI/Tab.cpp:1469 msgid "Brim" msgstr "Brim" -#: src/slic3r/GUI/Plater.cpp:397 +#: src/slic3r/GUI/Plater.cpp:398 msgid "" "This flag enables the brim that will be printed around each object on the " "first layer." msgstr "Door dit aan te vinken zal een brim rond elke object geprint worden." -#: src/slic3r/GUI/Plater.cpp:405 +#: src/slic3r/GUI/Plater.cpp:406 msgid "Purging volumes" msgstr "Afveegvolume" -#: src/slic3r/GUI/Plater.cpp:499 +#: src/slic3r/GUI/Plater.cpp:503 msgid "Select what kind of pad do you need" msgstr "Selecteer welk soort basisplaat nodig is" -#: src/slic3r/GUI/Plater.cpp:501 +#: src/slic3r/GUI/Plater.cpp:505 msgid "Below object" msgstr "Onder het object" -#: src/slic3r/GUI/Plater.cpp:502 +#: src/slic3r/GUI/Plater.cpp:506 msgid "Around object" msgstr "Rondom het object" -#: src/slic3r/GUI/Plater.cpp:687 +#: src/slic3r/GUI/Plater.cpp:695 msgid "SLA print settings" msgstr "SLA-printinstellingen" -#: src/slic3r/GUI/Plater.cpp:748 src/slic3r/GUI/Plater.cpp:5850 +#: src/slic3r/GUI/Plater.cpp:756 src/slic3r/GUI/Plater.cpp:6008 msgid "Send to printer" msgstr "Stuur naar printer" -#: src/slic3r/GUI/Plater.cpp:763 src/slic3r/GUI/Plater.cpp:3013 -#: src/slic3r/GUI/Plater.cpp:5353 +#: src/slic3r/GUI/Plater.cpp:771 src/slic3r/GUI/Plater.cpp:3005 +#: src/slic3r/GUI/Plater.cpp:5537 msgid "Slice now" msgstr "Slice nu" -#: src/slic3r/GUI/Plater.cpp:918 +#: src/slic3r/GUI/Plater.cpp:926 msgid "Hold Shift to Slice & Export G-code" msgstr "Houdt shift ingedrukt om te slicen en de G-code te exporteren" -#: src/slic3r/GUI/Plater.cpp:1063 +#: src/slic3r/GUI/Plater.cpp:1071 #, c-format msgid "%d (%d shells)" msgstr "%d (%d shells)" -#: src/slic3r/GUI/Plater.cpp:1068 +#: src/slic3r/GUI/Plater.cpp:1076 #, c-format msgid "Auto-repaired (%d errors)" msgstr "Automatisch gerepareerd (%d fouten)" -#: src/slic3r/GUI/Plater.cpp:1071 +#: src/slic3r/GUI/Plater.cpp:1079 #, c-format msgid "" "%d degenerate facets, %d edges fixed, %d facets removed, %d facets added, %d " "facets reversed, %d backwards edges" msgstr "" -"%d degenereer vlakken, %d randen vastgezet, %d vlakken verwijderd, %d " +"%d degenereer facetten, %d randen vastgezet, %d vlakken verwijderd, %d " "vlakken toegevoegd, %d vlakken omgekeerd, %d randen omgekeerd" -#: src/slic3r/GUI/Plater.cpp:1081 +#: src/slic3r/GUI/Plater.cpp:1089 msgid "Yes" msgstr "JA" -#: src/slic3r/GUI/Plater.cpp:1102 +#: src/slic3r/GUI/Plater.cpp:1110 msgid "Used Material (ml)" msgstr "Materiaalgebruik (ml)" -#: src/slic3r/GUI/Plater.cpp:1105 +#: src/slic3r/GUI/Plater.cpp:1113 msgid "object(s)" msgstr "object(en)" -#: src/slic3r/GUI/Plater.cpp:1105 +#: src/slic3r/GUI/Plater.cpp:1113 msgid "supports and pad" msgstr "support en basisplaat" -#: src/slic3r/GUI/Plater.cpp:1143 +#: src/slic3r/GUI/Plater.cpp:1151 msgid "Used Filament (in)" msgstr "Gebruikt filament (in)" -#: src/slic3r/GUI/Plater.cpp:1145 src/slic3r/GUI/Plater.cpp:1162 +#: src/slic3r/GUI/Plater.cpp:1153 src/slic3r/GUI/Plater.cpp:1206 msgid "objects" msgstr "objecten" -#: src/slic3r/GUI/Plater.cpp:1145 src/slic3r/GUI/Plater.cpp:1162 +#: src/slic3r/GUI/Plater.cpp:1153 src/slic3r/GUI/Plater.cpp:1206 msgid "wipe tower" msgstr "afveegblok" -#: src/slic3r/GUI/Plater.cpp:1155 +#: src/slic3r/GUI/Plater.cpp:1163 msgid "Used Filament (in³)" msgstr "Gebruikt filament (in³)" -#: src/slic3r/GUI/Plater.cpp:1160 src/libslic3r/PrintConfig.cpp:803 -#: src/libslic3r/PrintConfig.cpp:2644 src/libslic3r/PrintConfig.cpp:2645 +#: src/slic3r/GUI/Plater.cpp:1189 +msgid "Filament at extruder %1%" +msgstr "Filament in extruder %1%" + +#: src/slic3r/GUI/Plater.cpp:1195 +msgid "(including spool)" +msgstr "(inclusief spoel)" + +#: src/slic3r/GUI/Plater.cpp:1204 src/libslic3r/PrintConfig.cpp:822 +#: src/libslic3r/PrintConfig.cpp:2738 src/libslic3r/PrintConfig.cpp:2739 msgid "Cost" msgstr "Kosten" -#: src/slic3r/GUI/Plater.cpp:1179 src/slic3r/GUI/Plater.cpp:1226 +#: src/slic3r/GUI/Plater.cpp:1222 msgid "normal mode" msgstr "normale modus" -#: src/slic3r/GUI/Plater.cpp:1189 src/slic3r/GUI/Plater.cpp:1237 +#: src/slic3r/GUI/Plater.cpp:1232 msgid "stealth mode" msgstr "stille modus" -#: src/slic3r/GUI/Plater.cpp:1200 src/libslic3r/PrintConfig.cpp:625 -msgid "Color" -msgstr "Kleur" - -#: src/slic3r/GUI/Plater.cpp:1410 +#: src/slic3r/GUI/Plater.cpp:1403 src/slic3r/GUI/Plater.cpp:4876 #, c-format msgid "%s - Drop project file" msgstr "%s - Plaats projectbestand" -#: src/slic3r/GUI/Plater.cpp:1417 +#: src/slic3r/GUI/Plater.cpp:1410 src/slic3r/GUI/Plater.cpp:4883 msgid "Open as project" msgstr "Open als project" -#: src/slic3r/GUI/Plater.cpp:1418 +#: src/slic3r/GUI/Plater.cpp:1411 src/slic3r/GUI/Plater.cpp:4884 msgid "Import geometry only" msgstr "Importeer alleen het model" -#: src/slic3r/GUI/Plater.cpp:1419 +#: src/slic3r/GUI/Plater.cpp:1412 src/slic3r/GUI/Plater.cpp:4885 msgid "Import config only" msgstr "Importeer alleen de configuratie" -#: src/slic3r/GUI/Plater.cpp:1422 +#: src/slic3r/GUI/Plater.cpp:1415 src/slic3r/GUI/Plater.cpp:4888 msgid "Select an action to apply to the file" -msgstr "Selecteer een commando om toe te passen op het bestand" +msgstr "Selecteer een actie om toe te passen op het bestand" -#: src/slic3r/GUI/Plater.cpp:1423 +#: src/slic3r/GUI/Plater.cpp:1416 src/slic3r/GUI/Plater.cpp:4889 msgid "Action" msgstr "Commando" -#: src/slic3r/GUI/Plater.cpp:1431 +#: src/slic3r/GUI/Plater.cpp:1424 src/slic3r/GUI/Plater.cpp:4897 msgid "Don't show again" msgstr "Laat niet meer zien" -#: src/slic3r/GUI/Plater.cpp:1471 +#: src/slic3r/GUI/Plater.cpp:1469 src/slic3r/GUI/Plater.cpp:4934 msgid "You can open only one .gcode file at a time." msgstr "Je kunt maar één gcode-bestand tegelijk openen." -#: src/slic3r/GUI/Plater.cpp:1472 +#: src/slic3r/GUI/Plater.cpp:1470 src/slic3r/GUI/Plater.cpp:4935 msgid "Drag and drop G-code file" -msgstr "Versleep en plaats G-code-bestand" +msgstr "Versleep en plaats gcode-bestand" -#: src/slic3r/GUI/Plater.cpp:1528 src/slic3r/GUI/Plater.cpp:4753 +#: src/slic3r/GUI/Plater.cpp:1524 src/slic3r/GUI/Plater.cpp:4748 +#: src/slic3r/GUI/Plater.cpp:4989 msgid "Import Object" msgstr "Importeer object" -#: src/slic3r/GUI/Plater.cpp:1639 +#: src/slic3r/GUI/Plater.cpp:1546 src/slic3r/GUI/Plater.cpp:5011 +msgid "Load File" +msgstr "Laad bestand" + +#: src/slic3r/GUI/Plater.cpp:1551 src/slic3r/GUI/Plater.cpp:5016 +msgid "Load Files" +msgstr "Laad bestanden" + +#: src/slic3r/GUI/Plater.cpp:1654 +msgid "Fill bed" +msgstr "Vul het bed" + +#: src/slic3r/GUI/Plater.cpp:1660 msgid "Optimize Rotation" msgstr "Optimaliseer rotatie" -#: src/slic3r/GUI/Plater.cpp:1645 +#: src/slic3r/GUI/Plater.cpp:1666 msgid "Import SLA archive" msgstr "Importeer SLA-archief" -#: src/slic3r/GUI/Plater.cpp:2123 +#: src/slic3r/GUI/Plater.cpp:2127 #, c-format msgid "" "Successfully unmounted. The device %s(%s) can now be safely removed from the " @@ -5465,28 +5696,28 @@ msgstr "" "Succesvol ontkoppeld. Het apparat %s(%s) kan nu veilig worden verwijderd uit " "de computer." -#: src/slic3r/GUI/Plater.cpp:2126 +#: src/slic3r/GUI/Plater.cpp:2130 #, c-format msgid "Ejecting of device %s(%s) has failed." msgstr "Uitwerpen van apparat %s(%s) mislukt." -#: src/slic3r/GUI/Plater.cpp:2147 +#: src/slic3r/GUI/Plater.cpp:2149 msgid "New Project" msgstr "Nieuw project" -#: src/slic3r/GUI/Plater.cpp:2234 +#: src/slic3r/GUI/Plater.cpp:2242 msgid "Expand sidebar" msgstr "Zijbalk uitklappen" -#: src/slic3r/GUI/Plater.cpp:2307 +#: src/slic3r/GUI/Plater.cpp:2315 msgid "Loading" msgstr "Aan het laden" -#: src/slic3r/GUI/Plater.cpp:2317 +#: src/slic3r/GUI/Plater.cpp:2325 msgid "Loading file" msgstr "Bestand laden" -#: src/slic3r/GUI/Plater.cpp:2400 +#: src/slic3r/GUI/Plater.cpp:2411 #, c-format msgid "" "Some object(s) in file %s looks like saved in inches.\n" @@ -5495,11 +5726,11 @@ msgstr "" "Sommige objecten in bestand %s lijken te zijn opgeslagen in inches.\n" "Moeten deze zodanig beschouwd en omgezet worden?" -#: src/slic3r/GUI/Plater.cpp:2402 +#: src/slic3r/GUI/Plater.cpp:2413 msgid "The object appears to be saved in inches" msgstr "Het object lijkt te zijn opgeslagen in inches" -#: src/slic3r/GUI/Plater.cpp:2410 +#: src/slic3r/GUI/Plater.cpp:2421 msgid "" "This file contains several objects positioned at multiple heights.\n" "Instead of considering them as multiple objects, should I consider\n" @@ -5511,23 +5742,23 @@ msgstr "" "onderdelen\n" "in plaats van als meerdere objecten?" -#: src/slic3r/GUI/Plater.cpp:2413 src/slic3r/GUI/Plater.cpp:2466 +#: src/slic3r/GUI/Plater.cpp:2424 src/slic3r/GUI/Plater.cpp:2477 msgid "Multi-part object detected" msgstr "Meerdelig object gedetecteerd" -#: src/slic3r/GUI/Plater.cpp:2420 +#: src/slic3r/GUI/Plater.cpp:2431 msgid "" "This file cannot be loaded in a simple mode. Do you want to switch to an " "advanced mode?" msgstr "" -"Dit bestand kan niet geladen worden in eenvoudige modus. Wilt u overstappen " +"Dit bestand kan niet geladen worden in eenvoudige modus. Wil je overstappen " "op geavanceerde modus?" -#: src/slic3r/GUI/Plater.cpp:2421 +#: src/slic3r/GUI/Plater.cpp:2432 msgid "Detected advanced data" msgstr "Geavanceerde data gedetecteerd" -#: src/slic3r/GUI/Plater.cpp:2443 +#: src/slic3r/GUI/Plater.cpp:2454 #, c-format msgid "" "You can't to add the object(s) from %s because of one or some of them " @@ -5536,7 +5767,7 @@ msgstr "" "U kan geen objecten toevoegen van %s, omdat sommige daarvan meerdelig kunnen " "zijn" -#: src/slic3r/GUI/Plater.cpp:2463 +#: src/slic3r/GUI/Plater.cpp:2474 msgid "" "Multiple objects were loaded for a multi-material printer.\n" "Instead of considering them as multiple objects, should I consider\n" @@ -5546,11 +5777,11 @@ msgstr "" "Moeten deze objecten beschouwd worden als één object\n" "met meerdere onderdelen, of als meerdere objecten?" -#: src/slic3r/GUI/Plater.cpp:2479 +#: src/slic3r/GUI/Plater.cpp:2490 msgid "Loaded" msgstr "Geladen" -#: src/slic3r/GUI/Plater.cpp:2581 +#: src/slic3r/GUI/Plater.cpp:2592 msgid "" "Your object appears to be too large, so it was automatically scaled down to " "fit your print bed." @@ -5558,35 +5789,35 @@ msgstr "" "Het object is te groot. Daarom is het automatisch verschaald tot de grootte " "van het printbed." -#: src/slic3r/GUI/Plater.cpp:2582 +#: src/slic3r/GUI/Plater.cpp:2593 msgid "Object too large?" msgstr "Object te groot?" -#: src/slic3r/GUI/Plater.cpp:2644 +#: src/slic3r/GUI/Plater.cpp:2655 msgid "Export STL file:" msgstr "Exporteer STL-bestand:" -#: src/slic3r/GUI/Plater.cpp:2651 +#: src/slic3r/GUI/Plater.cpp:2662 msgid "Export AMF file:" msgstr "Exporteer AMF-bestand:" -#: src/slic3r/GUI/Plater.cpp:2657 +#: src/slic3r/GUI/Plater.cpp:2668 msgid "Save file as:" msgstr "Bestand opslaan als:" -#: src/slic3r/GUI/Plater.cpp:2663 +#: src/slic3r/GUI/Plater.cpp:2674 msgid "Export OBJ file:" msgstr "Exporteer OBJ-bestand:" -#: src/slic3r/GUI/Plater.cpp:2764 +#: src/slic3r/GUI/Plater.cpp:2770 msgid "Delete Object" msgstr "Verwijder object" -#: src/slic3r/GUI/Plater.cpp:2775 +#: src/slic3r/GUI/Plater.cpp:2781 msgid "Reset Project" msgstr "Reset project" -#: src/slic3r/GUI/Plater.cpp:2854 +#: src/slic3r/GUI/Plater.cpp:2853 msgid "" "The selected object can't be split because it contains more than one volume/" "material." @@ -5594,71 +5825,71 @@ msgstr "" "Het geselecteerde object kan niet opgedeeld worden omdat het meer dan één " "volume bevat." -#: src/slic3r/GUI/Plater.cpp:2865 +#: src/slic3r/GUI/Plater.cpp:2864 msgid "Split to Objects" msgstr "Splits op naar objecten" -#: src/slic3r/GUI/Plater.cpp:2997 src/slic3r/GUI/Plater.cpp:3680 +#: src/slic3r/GUI/Plater.cpp:2989 src/slic3r/GUI/Plater.cpp:3675 msgid "Invalid data" msgstr "Ongeldige data" -#: src/slic3r/GUI/Plater.cpp:3007 +#: src/slic3r/GUI/Plater.cpp:2999 msgid "Ready to slice" msgstr "Klaar om te slicen" -#: src/slic3r/GUI/Plater.cpp:3045 src/slic3r/GUI/PrintHostDialogs.cpp:260 +#: src/slic3r/GUI/Plater.cpp:3037 src/slic3r/GUI/PrintHostDialogs.cpp:264 msgid "Cancelling" msgstr "Annuleren" -#: src/slic3r/GUI/Plater.cpp:3064 +#: src/slic3r/GUI/Plater.cpp:3056 msgid "Another export job is currently running." msgstr "Een andere export loopt op dit moment." -#: src/slic3r/GUI/Plater.cpp:3181 +#: src/slic3r/GUI/Plater.cpp:3173 msgid "Please select the file to reload" msgstr "Selecteer het bestand om te herladen" -#: src/slic3r/GUI/Plater.cpp:3216 +#: src/slic3r/GUI/Plater.cpp:3208 msgid "It is not allowed to change the file to reload" msgstr "Het is niet toegestaan om het te laden bestand te wijzigen" -#: src/slic3r/GUI/Plater.cpp:3216 +#: src/slic3r/GUI/Plater.cpp:3208 msgid "Do you want to retry" -msgstr "Wilt u dit opnieuw proberen" +msgstr "Wil je dit opnieuw proberen" -#: src/slic3r/GUI/Plater.cpp:3234 +#: src/slic3r/GUI/Plater.cpp:3226 msgid "Reload from:" msgstr "Herladen van:" -#: src/slic3r/GUI/Plater.cpp:3325 +#: src/slic3r/GUI/Plater.cpp:3319 msgid "Unable to reload:" msgstr "Niet in staat om te herladen:" -#: src/slic3r/GUI/Plater.cpp:3330 +#: src/slic3r/GUI/Plater.cpp:3324 msgid "Error during reload" msgstr "Fout tijdens herladen" -#: src/slic3r/GUI/Plater.cpp:3349 +#: src/slic3r/GUI/Plater.cpp:3343 msgid "Reload all from disk" msgstr "Herlaad alles van schijf" -#: src/slic3r/GUI/Plater.cpp:3370 +#: src/slic3r/GUI/Plater.cpp:3364 msgid "Fix Throught NetFabb" -msgstr "Repareer met NetFabb" +msgstr "Repareer met Netfabb" -#: src/slic3r/GUI/Plater.cpp:3638 +#: src/slic3r/GUI/Plater.cpp:3632 msgid "There are active warnings concerning sliced models:" msgstr "Er zijn actieve waarschuwingen wat betreft de slice:" -#: src/slic3r/GUI/Plater.cpp:3649 +#: src/slic3r/GUI/Plater.cpp:3643 msgid "generated warnings" msgstr "gegeven waarschuwingen" -#: src/slic3r/GUI/Plater.cpp:3688 src/slic3r/GUI/PrintHostDialogs.cpp:261 +#: src/slic3r/GUI/Plater.cpp:3683 src/slic3r/GUI/PrintHostDialogs.cpp:265 msgid "Cancelled" msgstr "Geannuleerd" -#: src/slic3r/GUI/Plater.cpp:3950 src/slic3r/GUI/Plater.cpp:3972 +#: src/slic3r/GUI/Plater.cpp:3950 src/slic3r/GUI/Plater.cpp:3974 msgid "Remove the selected object" msgstr "Verwijder het geselecteerde object" @@ -5678,197 +5909,206 @@ msgstr "Stel aantal instanties in" msgid "Change the number of instances of the selected object" msgstr "Wijzig het aantal instanties van het geselecteerde object" -#: src/slic3r/GUI/Plater.cpp:3982 +#: src/slic3r/GUI/Plater.cpp:3965 +msgid "Fill bed with instances" +msgstr "Vul het bed met instanties" + +#: src/slic3r/GUI/Plater.cpp:3965 +msgid "Fill the remaining area of bed with instances of the selected object" +msgstr "" +"Vul het overige deel van het bed met instanties van het geselecteerde object" + +#: src/slic3r/GUI/Plater.cpp:3984 msgid "Reload the selected object from disk" msgstr "Herlaad het geselecteerde object van de schijf" -#: src/slic3r/GUI/Plater.cpp:3985 +#: src/slic3r/GUI/Plater.cpp:3987 msgid "Export the selected object as STL file" msgstr "Exporteer de geselecteerde objecten als STL-bestand" -#: src/slic3r/GUI/Plater.cpp:4016 +#: src/slic3r/GUI/Plater.cpp:4017 msgid "Along X axis" -msgstr "Over de X-as" +msgstr "Op de X-as" -#: src/slic3r/GUI/Plater.cpp:4016 +#: src/slic3r/GUI/Plater.cpp:4017 msgid "Mirror the selected object along the X axis" msgstr "Spiegel het geselecteerde object over de X-as" -#: src/slic3r/GUI/Plater.cpp:4018 +#: src/slic3r/GUI/Plater.cpp:4019 msgid "Along Y axis" -msgstr "Over de Y-as" +msgstr "Op de Y-as" -#: src/slic3r/GUI/Plater.cpp:4018 +#: src/slic3r/GUI/Plater.cpp:4019 msgid "Mirror the selected object along the Y axis" msgstr "Spiegel het geselecteerde object over de Y-as" -#: src/slic3r/GUI/Plater.cpp:4020 +#: src/slic3r/GUI/Plater.cpp:4021 msgid "Along Z axis" -msgstr "Over de Z-as" +msgstr "Op de Z-as" -#: src/slic3r/GUI/Plater.cpp:4020 +#: src/slic3r/GUI/Plater.cpp:4021 msgid "Mirror the selected object along the Z axis" msgstr "Spiegel het geselecteerde object over de Z-as" -#: src/slic3r/GUI/Plater.cpp:4023 +#: src/slic3r/GUI/Plater.cpp:4024 msgid "Mirror" msgstr "Spiegelen" -#: src/slic3r/GUI/Plater.cpp:4023 +#: src/slic3r/GUI/Plater.cpp:4024 msgid "Mirror the selected object" msgstr "Spiegel het geselecteerde object" -#: src/slic3r/GUI/Plater.cpp:4035 +#: src/slic3r/GUI/Plater.cpp:4036 msgid "To objects" msgstr "Aan objecten" -#: src/slic3r/GUI/Plater.cpp:4035 src/slic3r/GUI/Plater.cpp:4055 +#: src/slic3r/GUI/Plater.cpp:4036 src/slic3r/GUI/Plater.cpp:4056 msgid "Split the selected object into individual objects" msgstr "Verdeel het geselecteerde object in individuele objecten" -#: src/slic3r/GUI/Plater.cpp:4037 +#: src/slic3r/GUI/Plater.cpp:4038 msgid "To parts" msgstr "Aan onderdelen" -#: src/slic3r/GUI/Plater.cpp:4037 src/slic3r/GUI/Plater.cpp:4073 +#: src/slic3r/GUI/Plater.cpp:4038 src/slic3r/GUI/Plater.cpp:4074 msgid "Split the selected object into individual sub-parts" msgstr "Deel het geselecteerde object op in meerdere subonderdelen" -#: src/slic3r/GUI/Plater.cpp:4040 src/slic3r/GUI/Plater.cpp:4055 -#: src/slic3r/GUI/Plater.cpp:4073 src/libslic3r/PrintConfig.cpp:3662 +#: src/slic3r/GUI/Plater.cpp:4041 src/slic3r/GUI/Plater.cpp:4056 +#: src/slic3r/GUI/Plater.cpp:4074 src/libslic3r/PrintConfig.cpp:3759 msgid "Split" msgstr "Splits" -#: src/slic3r/GUI/Plater.cpp:4040 +#: src/slic3r/GUI/Plater.cpp:4041 msgid "Split the selected object" msgstr "Verdeel het geselecteerde object" -#: src/slic3r/GUI/Plater.cpp:4062 +#: src/slic3r/GUI/Plater.cpp:4063 msgid "Optimize orientation" msgstr "Optimaliseer oriëntatie" -#: src/slic3r/GUI/Plater.cpp:4063 +#: src/slic3r/GUI/Plater.cpp:4064 msgid "Optimize the rotation of the object for better print results." msgstr "Optimaliseer de rotatie van het object voor betere printresultaten." -#: src/slic3r/GUI/Plater.cpp:4145 +#: src/slic3r/GUI/Plater.cpp:4144 msgid "3D editor view" msgstr "3&D-bewerkingsweergave" -#: src/slic3r/GUI/Plater.cpp:4521 +#: src/slic3r/GUI/Plater.cpp:4516 msgid "" "%1% printer was active at the time the target Undo / Redo snapshot was " "taken. Switching to %1% printer requires reloading of %1% presets." msgstr "" "%1% de printer was actief op het moment een 'ongedaan maken'- of 'opnieuw " "doen'-snapshot werd genomen. Schakelen naar %1% printer vereist herladen van " -"%1% presets." +"voorinstelling %1%." -#: src/slic3r/GUI/Plater.cpp:4725 +#: src/slic3r/GUI/Plater.cpp:4720 msgid "Load Project" msgstr "Laad project" -#: src/slic3r/GUI/Plater.cpp:4757 +#: src/slic3r/GUI/Plater.cpp:4752 msgid "Import Objects" msgstr "Importeer objecten" -#: src/slic3r/GUI/Plater.cpp:4827 +#: src/slic3r/GUI/Plater.cpp:4821 msgid "The selected file" msgstr "Het geselecteerde bestand" -#: src/slic3r/GUI/Plater.cpp:4827 +#: src/slic3r/GUI/Plater.cpp:4821 msgid "does not contain valid gcode." msgstr "bevat geen geldige G-code." -#: src/slic3r/GUI/Plater.cpp:4828 +#: src/slic3r/GUI/Plater.cpp:4822 msgid "Error while loading .gcode file" msgstr "Probleem bij het laden van het gcode-bestand" -#: src/slic3r/GUI/Plater.cpp:4882 +#: src/slic3r/GUI/Plater.cpp:5060 msgid "All objects will be removed, continue?" msgstr "Alle objecten worden verwijderd. Doorgaan?" -#: src/slic3r/GUI/Plater.cpp:4890 +#: src/slic3r/GUI/Plater.cpp:5068 msgid "Delete Selected Objects" msgstr "Verwijder geselecteerde objecten" -#: src/slic3r/GUI/Plater.cpp:4898 +#: src/slic3r/GUI/Plater.cpp:5076 msgid "Increase Instances" msgstr "Verhoog aantal instanties" -#: src/slic3r/GUI/Plater.cpp:4932 +#: src/slic3r/GUI/Plater.cpp:5110 msgid "Decrease Instances" msgstr "Verlaag aantal instanties" -#: src/slic3r/GUI/Plater.cpp:4963 +#: src/slic3r/GUI/Plater.cpp:5141 msgid "Enter the number of copies:" msgstr "Voer het aantal kopieën in:" -#: src/slic3r/GUI/Plater.cpp:4964 +#: src/slic3r/GUI/Plater.cpp:5142 msgid "Copies of the selected object" msgstr "Kopieën van het geselecteerde object" -#: src/slic3r/GUI/Plater.cpp:4968 +#: src/slic3r/GUI/Plater.cpp:5146 #, c-format msgid "Set numbers of copies to %d" msgstr "Stel aantal kopieën in voor %d" -#: src/slic3r/GUI/Plater.cpp:5029 +#: src/slic3r/GUI/Plater.cpp:5212 msgid "Cut by Plane" -msgstr "Snij met behulp van vlak" +msgstr "Snij door met vlak" -#: src/slic3r/GUI/Plater.cpp:5083 +#: src/slic3r/GUI/Plater.cpp:5269 msgid "Save G-code file as:" msgstr "G-code-bestand opslaan als:" -#: src/slic3r/GUI/Plater.cpp:5083 +#: src/slic3r/GUI/Plater.cpp:5269 msgid "Save SL1 file as:" msgstr "SL1-bestand opslaan als:" -#: src/slic3r/GUI/Plater.cpp:5230 +#: src/slic3r/GUI/Plater.cpp:5416 #, c-format msgid "STL file exported to %s" msgstr "STL-bestand geëxporteerd naar %s" -#: src/slic3r/GUI/Plater.cpp:5247 +#: src/slic3r/GUI/Plater.cpp:5433 #, c-format msgid "AMF file exported to %s" msgstr "AMF-bestand geëxporteerd naar %s" -#: src/slic3r/GUI/Plater.cpp:5250 +#: src/slic3r/GUI/Plater.cpp:5436 #, c-format msgid "Error exporting AMF file %s" msgstr "Fout bij het exporteren van AMF-bestand %s" -#: src/slic3r/GUI/Plater.cpp:5279 +#: src/slic3r/GUI/Plater.cpp:5465 #, c-format msgid "3MF file exported to %s" msgstr "3MF-bestand geëxporteerd naar %s" -#: src/slic3r/GUI/Plater.cpp:5284 +#: src/slic3r/GUI/Plater.cpp:5470 #, c-format msgid "Error exporting 3MF file %s" msgstr "Fout bij het exporteren van 3MF-bestand %s" -#: src/slic3r/GUI/Plater.cpp:5849 +#: src/slic3r/GUI/Plater.cpp:6007 msgid "Export" msgstr "Exporteer" -#: src/slic3r/GUI/Plater.cpp:5946 +#: src/slic3r/GUI/Plater.cpp:6102 msgid "Paste From Clipboard" msgstr "Plak van klembord" -#: src/slic3r/GUI/Preferences.cpp:24 src/slic3r/GUI/Tab.cpp:2071 -#: src/slic3r/GUI/Tab.cpp:2253 src/slic3r/GUI/Tab.cpp:2361 -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1066 +#: src/slic3r/GUI/Preferences.cpp:56 src/slic3r/GUI/Tab.cpp:2098 +#: src/slic3r/GUI/Tab.cpp:2285 src/slic3r/GUI/Tab.cpp:2393 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1080 msgid "General" msgstr "Algemeen" -#: src/slic3r/GUI/Preferences.cpp:52 +#: src/slic3r/GUI/Preferences.cpp:69 msgid "Remember output directory" msgstr "Onthoud de opslaglocatie" -#: src/slic3r/GUI/Preferences.cpp:54 +#: src/slic3r/GUI/Preferences.cpp:71 msgid "" "If this is enabled, Slic3r will prompt the last output directory instead of " "the one containing the input files." @@ -5876,11 +6116,11 @@ msgstr "" "Als dit aan staat zal PrusaSlicer de opslaglocatie gebruiken in plaats van " "de originele locatie." -#: src/slic3r/GUI/Preferences.cpp:64 +#: src/slic3r/GUI/Preferences.cpp:77 msgid "Auto-center parts" msgstr "Centreer onderdelen automatisch" -#: src/slic3r/GUI/Preferences.cpp:66 +#: src/slic3r/GUI/Preferences.cpp:79 msgid "" "If this is enabled, Slic3r will auto-center objects around the print bed " "center." @@ -5888,11 +6128,11 @@ msgstr "" "Als dit aan staat zal PrusaSlicer objecten automatisch centreren rond het " "midden." -#: src/slic3r/GUI/Preferences.cpp:72 +#: src/slic3r/GUI/Preferences.cpp:85 msgid "Background processing" msgstr "Slicen op de achtergrond" -#: src/slic3r/GUI/Preferences.cpp:74 +#: src/slic3r/GUI/Preferences.cpp:87 msgid "" "If this is enabled, Slic3r will pre-process objects as soon as they're " "loaded in order to save time when exporting G-code." @@ -5900,7 +6140,7 @@ msgstr "" "Als dit aanstaat zal PrusaSlicer objecten op de achtergrond slicen om tijd " "te besparen bij het exporteren van de G-code." -#: src/slic3r/GUI/Preferences.cpp:83 +#: src/slic3r/GUI/Preferences.cpp:96 msgid "" "If enabled, PrusaSlicer will check for the new versions of itself online. " "When a new version becomes available a notification is displayed at the next " @@ -5912,11 +6152,11 @@ msgstr "" "keer opstarten. Dit is slechts een melding; er wordt niets automatisch " "geïnstalleerd." -#: src/slic3r/GUI/Preferences.cpp:89 +#: src/slic3r/GUI/Preferences.cpp:102 msgid "Export sources full pathnames to 3mf and amf" msgstr "Exporteer de volledige padnamen naar 3MF- en AMF-bestanden" -#: src/slic3r/GUI/Preferences.cpp:91 +#: src/slic3r/GUI/Preferences.cpp:104 msgid "" "If enabled, allows the Reload from disk command to automatically find and " "load the files when invoked." @@ -5924,48 +6164,60 @@ msgstr "" "Als dit is ingeschakeld is het 'herladen van de schijf'-commando toegestaan " "om automatisch bestanden te vinden en laden als deze worden aangeroepen." -#: src/slic3r/GUI/Preferences.cpp:99 +#: src/slic3r/GUI/Preferences.cpp:114 +msgid "If enabled, sets PrusaSlicer as default application to open .3mf files." +msgstr "" +"Als dit aanstaat wordt PrusaSlicer als standaardprogramma ingesteld om .3mf-" +"bestanden te openen." + +#: src/slic3r/GUI/Preferences.cpp:121 +msgid "If enabled, sets PrusaSlicer as default application to open .stl files." +msgstr "" +"Als dit aanstaat wordt PrusaSlicer als standaardprogramma ingesteld om .stl-" +"bestanden te openen." + +#: src/slic3r/GUI/Preferences.cpp:131 msgid "" "If enabled, Slic3r downloads updates of built-in system presets in the " "background. These updates are downloaded into a separate temporary location. " "When a new preset version becomes available it is offered at application " "startup." msgstr "" -"Als dit is ingeschakeld zal PrusaSlicer updates of ingebouwde presets op de " +"Als dit is ingeschakeld zal PrusaSlicer updates of systeeminstellingen op de " "achtergrond downloaden. Deze updates worden gedownload naar een tijdelijke " -"locatie. Als een nieuwe preset beschikbaar komt, zal dit gemeld worden bij " -"de eerstvolgende keer opstarten." +"locatie. Als een nieuwe systeeminstelling beschikbaar komt, zal dit gemeld " +"worden bij de volgende keer opstarten." -#: src/slic3r/GUI/Preferences.cpp:104 +#: src/slic3r/GUI/Preferences.cpp:136 msgid "Suppress \" - default - \" presets" -msgstr "Verberg standaardpresets" +msgstr "Verberg systeeminstellingen" -#: src/slic3r/GUI/Preferences.cpp:106 +#: src/slic3r/GUI/Preferences.cpp:138 msgid "" "Suppress \" - default - \" presets in the Print / Filament / Printer " "selections once there are any other valid presets available." msgstr "" -"Verberg standaardpresets bij de print-, filament- en printerpresets als er " -"andere geldige presets beschikbaar zijn." +"Verberg systeeminstellingen bij de print-, filament- en printerselecties als " +"er andere geldige voorinstellingen beschikbaar zijn." -#: src/slic3r/GUI/Preferences.cpp:112 +#: src/slic3r/GUI/Preferences.cpp:144 msgid "Show incompatible print and filament presets" -msgstr "Toon niet geschikte print- en filamentpresets" +msgstr "Toon ongeschikte print- en filament-voorinstellingen" -#: src/slic3r/GUI/Preferences.cpp:114 +#: src/slic3r/GUI/Preferences.cpp:146 msgid "" "When checked, the print and filament presets are shown in the preset editor " "even if they are marked as incompatible with the active printer" msgstr "" -"Als dit aan staat worden de print- en filamentpresets getoond in de presets-" -"editor, zelfs als ze als niet geschikt voor de actieve printer zijn " -"gemarkeerd" +"Als dit aan staat worden de print- en filament-voorinstellingen getoond in " +"de voorinstellingen-editor, zelfs als ze als ongeschikt voor de actieve " +"printer zijn gemarkeerd" -#: src/slic3r/GUI/Preferences.cpp:120 +#: src/slic3r/GUI/Preferences.cpp:152 msgid "Show drop project dialog" msgstr "Toon plaats project venster" -#: src/slic3r/GUI/Preferences.cpp:122 +#: src/slic3r/GUI/Preferences.cpp:154 msgid "" "When checked, whenever dragging and dropping a project file on the " "application, shows a dialog asking to select the action to take on the file " @@ -5975,11 +6227,11 @@ msgstr "" "een venster getond met de vraag wat gedaan moet worden met het te laden " "bestand." -#: src/slic3r/GUI/Preferences.cpp:127 src/libslic3r/PrintConfig.cpp:3689 -msgid "Single instance mode" -msgstr "Enkele instantiemodus" +#: src/slic3r/GUI/Preferences.cpp:161 src/slic3r/GUI/Preferences.cpp:165 +msgid "Allow just a single PrusaSlicer instance" +msgstr "Sta één enkele instantie van PrusaSlicer toe" -#: src/slic3r/GUI/Preferences.cpp:130 +#: src/slic3r/GUI/Preferences.cpp:163 msgid "" "On OSX there is always only one instance of app running by default. However " "it is allowed to run multiple instances of same app from the command line. " @@ -5987,10 +6239,10 @@ msgid "" msgstr "" "Op OSX draait er altijd slechts één instantie van het programma. Het is " "mogelijk om meerdere instanties van hetzelfde programma te draaien via het " -"commandoprompt. In zulke gevallen geldt deze instelling slechts voor één " +"opdrachtenprompt. In zulke gevallen geldt deze instelling slechts voor één " "instantie." -#: src/slic3r/GUI/Preferences.cpp:132 +#: src/slic3r/GUI/Preferences.cpp:167 msgid "" "If this is enabled, when starting PrusaSlicer and another instance of the " "same PrusaSlicer is already running, that instance will be reactivated " @@ -5999,110 +6251,113 @@ msgstr "" "Als dit is ingeschakeld zal PrusaSlicer een andere instantie van PrusaSlicer " "openen als die wordt gestart." -#: src/slic3r/GUI/Preferences.cpp:142 -msgid "Use Retina resolution for the 3D scene" -msgstr "Gebruik hoge resolutie voor de 3D-scène" - -#: src/slic3r/GUI/Preferences.cpp:144 -msgid "" -"If enabled, the 3D scene will be rendered in Retina resolution. If you are " -"experiencing 3D performance problems, disabling this option may help." -msgstr "" -"Als dit is ingeschakeld zal de 3D-scène worden gerenderd in hoge resolutie. " -"Als u problemen ondervindt met de prestaties kan het uitschakelen van deze " -"optie mogelijk helpen." - -#: src/slic3r/GUI/Preferences.cpp:161 -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:659 +#: src/slic3r/GUI/Preferences.cpp:173 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:671 msgid "Ask for unsaved changes when closing application" msgstr "Vraag naar niet-opgeslagen wijzigingen bij het afsluiten" -#: src/slic3r/GUI/Preferences.cpp:163 +#: src/slic3r/GUI/Preferences.cpp:175 msgid "When closing the application, always ask for unsaved changes" msgstr "" "Vraag altijd naar niet-opgeslagen wijzigingen als het programma wordt " "afgesloten" -#: src/slic3r/GUI/Preferences.cpp:168 -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:660 +#: src/slic3r/GUI/Preferences.cpp:180 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:672 msgid "Ask for unsaved changes when selecting new preset" msgstr "" "Vraag naar niet-opgeslagen wijzigingen bij het selecteren van een nieuwe " -"preset" +"voorinstelling" -#: src/slic3r/GUI/Preferences.cpp:170 +#: src/slic3r/GUI/Preferences.cpp:182 msgid "Always ask for unsaved changes when selecting new preset" msgstr "" "Vraag altijd om niet-opgeslagen wijzigingen bij het selecteren van een " -"nieuwe preset" +"nieuwe voorinstelling" -#: src/slic3r/GUI/Preferences.cpp:176 src/slic3r/GUI/Preferences.cpp:178 +#: src/slic3r/GUI/Preferences.cpp:190 +msgid "Associate .gcode files to PrusaSlicer G-code Viewer" +msgstr "Open .gcode-bestanden met de PrusaSlicer G-code weergave" + +#: src/slic3r/GUI/Preferences.cpp:192 +msgid "" +"If enabled, sets PrusaSlicer G-code Viewer as default application to open ." +"gcode files." +msgstr "" +"Als dit aanstaat wordt PrusaSlicer G-code Viewer als standaardprogramma " +"ingesteld om .gcode-bestanden te openen." + +#: src/slic3r/GUI/Preferences.cpp:201 +msgid "Use Retina resolution for the 3D scene" +msgstr "Gebruik hoge resolutie voor de 3D-scène" + +#: src/slic3r/GUI/Preferences.cpp:203 +msgid "" +"If enabled, the 3D scene will be rendered in Retina resolution. If you are " +"experiencing 3D performance problems, disabling this option may help." +msgstr "" +"Als dit is ingeschakeld zal de 3D-scène worden gerenderd in hoge resolutie. " +"Als je problemen ondervindt met de prestaties kan het uitschakelen van deze " +"optie mogelijk helpen." + +#: src/slic3r/GUI/Preferences.cpp:211 src/slic3r/GUI/Preferences.cpp:213 msgid "Show splash screen" msgstr "Toon projectiescherm" -#: src/slic3r/GUI/Preferences.cpp:185 +#: src/slic3r/GUI/Preferences.cpp:220 +msgid "Enable support for legacy 3DConnexion devices" +msgstr "Sta support voor oudere 3DConnexion-apparaten toe" + +#: src/slic3r/GUI/Preferences.cpp:222 +msgid "" +"If enabled, the legacy 3DConnexion devices settings dialog is available by " +"pressing CTRL+M" +msgstr "" +"Als dit aanstaat is de oudere 3DConnexion-apparaten-instellingenvenster " +"beschikbaar door te drukken op CTRL+M" + +#: src/slic3r/GUI/Preferences.cpp:232 msgid "Camera" msgstr "Camera" -#: src/slic3r/GUI/Preferences.cpp:191 +#: src/slic3r/GUI/Preferences.cpp:237 msgid "Use perspective camera" msgstr "Gebruik perspectiefweergave" -#: src/slic3r/GUI/Preferences.cpp:193 +#: src/slic3r/GUI/Preferences.cpp:239 msgid "" "If enabled, use perspective camera. If not enabled, use orthographic camera." msgstr "" "Als dit is ingeschakeld zal de weergave op perspectief worden gezet. Anders " "wordt een orthografische weergave gebruikt." -#: src/slic3r/GUI/Preferences.cpp:198 +#: src/slic3r/GUI/Preferences.cpp:244 msgid "Use free camera" msgstr "Gebruik vrij beweegbare camera" -#: src/slic3r/GUI/Preferences.cpp:200 +#: src/slic3r/GUI/Preferences.cpp:246 msgid "If enabled, use free camera. If not enabled, use constrained camera." msgstr "" "Als dit is ingeschakeld wordt de vrij beweegbare camera gebruikt, anders een " "vaste camera." -#: src/slic3r/GUI/Preferences.cpp:205 +#: src/slic3r/GUI/Preferences.cpp:251 msgid "Reverse direction of zoom with mouse wheel" msgstr "Zoomrichting van scrollwieltje omkeren" -#: src/slic3r/GUI/Preferences.cpp:207 +#: src/slic3r/GUI/Preferences.cpp:253 msgid "If enabled, reverses the direction of zoom with mouse wheel" msgstr "Als dit aanstaat wordt de scrollrichting de andere kant op ingesteld" -#: src/slic3r/GUI/Preferences.cpp:214 +#: src/slic3r/GUI/Preferences.cpp:261 msgid "GUI" msgstr "GUI" -#: src/slic3r/GUI/Preferences.cpp:227 -msgid "Show sidebar collapse/expand button" -msgstr "Toon zijbalk in-/uitklappen-knop" - -#: src/slic3r/GUI/Preferences.cpp:229 -msgid "" -"If enabled, the button for the collapse sidebar will be appeared in top " -"right corner of the 3D Scene" -msgstr "" -"Als dit is ingeschakeld zal de knop om de zijbalk in te klappen getoond " -"worden in de rechterbovenhoek van de 3D-bewerkingsweergave" - -#: src/slic3r/GUI/Preferences.cpp:234 -msgid "Use custom size for toolbar icons" -msgstr "Aangepaste pictogramgrootte in de 3D-weergave" - -#: src/slic3r/GUI/Preferences.cpp:236 -msgid "If enabled, you can change size of toolbar icons manually." -msgstr "" -"Hiermee kan de grootte van werkbalkpictogrammen handmatig ingesteld worden." - -#: src/slic3r/GUI/Preferences.cpp:243 +#: src/slic3r/GUI/Preferences.cpp:276 msgid "Sequential slider applied only to top layer" msgstr "Opeenvolgende schuif alleen toegepast op toplaag" -#: src/slic3r/GUI/Preferences.cpp:245 +#: src/slic3r/GUI/Preferences.cpp:278 msgid "" "If enabled, changes made using the sequential slider, in preview, apply only " "to gcode top layer. If disabled, changes made using the sequential slider, " @@ -6112,121 +6367,156 @@ msgstr "" "alleen toe te passen op de toplaag. Als dit uitstaat worden wijzigingen " "toegepast op de hele G-code." -#: src/slic3r/GUI/Preferences.cpp:269 +#: src/slic3r/GUI/Preferences.cpp:285 +msgid "Show sidebar collapse/expand button" +msgstr "Toon zijbalk in-/uitklappen-knop" + +#: src/slic3r/GUI/Preferences.cpp:287 +msgid "" +"If enabled, the button for the collapse sidebar will be appeared in top " +"right corner of the 3D Scene" +msgstr "" +"Als dit is ingeschakeld zal de knop om de zijbalk in te klappen getoond " +"worden in de rechterbovenhoek van de 3D-bewerkingsweergave" + +#: src/slic3r/GUI/Preferences.cpp:292 +msgid "Suppress to open hyperlink in browser" +msgstr "Hyperlinks openen in browser uitzetten" + +#: src/slic3r/GUI/Preferences.cpp:294 +msgid "" +"If enabled, the descriptions of configuration parameters in settings tabs " +"wouldn't work as hyperlinks. If disabled, the descriptions of configuration " +"parameters in settings tabs will work as hyperlinks." +msgstr "" +"Als dit is ingeschakeld werken de beschrijvingen van configuratieparameters " +"in de instellingentab niet als hyperlinks. Als dit uitstaat werken ze wel " +"als hyperlinks." + +#: src/slic3r/GUI/Preferences.cpp:300 +msgid "Use custom size for toolbar icons" +msgstr "Aangepaste pictogramgrootte in de 3D-weergave" + +#: src/slic3r/GUI/Preferences.cpp:302 +msgid "If enabled, you can change size of toolbar icons manually." +msgstr "" +"Hiermee kan de grootte van werkbalkpictogrammen handmatig ingesteld worden." + +#: src/slic3r/GUI/Preferences.cpp:320 msgid "Render" msgstr "Render" -#: src/slic3r/GUI/Preferences.cpp:275 +#: src/slic3r/GUI/Preferences.cpp:325 msgid "Use environment map" msgstr "Gebruik omgevingskaart" -#: src/slic3r/GUI/Preferences.cpp:277 +#: src/slic3r/GUI/Preferences.cpp:327 msgid "If enabled, renders object using the environment map." msgstr "Als dit aanstaat worden objecten gerenderd met de omgevingskaart." -#: src/slic3r/GUI/Preferences.cpp:313 +#: src/slic3r/GUI/Preferences.cpp:352 #, c-format msgid "You need to restart %s to make the changes effective." msgstr "U moet %s opnieuw opstarten om wijzigingen door te voeren." -#: src/slic3r/GUI/Preferences.cpp:390 +#: src/slic3r/GUI/Preferences.cpp:427 msgid "Icon size in a respect to the default size" msgstr "Pictogramgrootte vergeleken met de originele grootte" -#: src/slic3r/GUI/Preferences.cpp:405 +#: src/slic3r/GUI/Preferences.cpp:442 msgid "Select toolbar icon size in respect to the default one." msgstr "Selecteer werkbalk-pictogramgrootte in verhouding tot de originele." -#: src/slic3r/GUI/Preferences.cpp:436 +#: src/slic3r/GUI/Preferences.cpp:473 msgid "Old regular layout with the tab bar" msgstr "Oude standaardlayout met de tabbladen" -#: src/slic3r/GUI/Preferences.cpp:437 +#: src/slic3r/GUI/Preferences.cpp:474 msgid "New layout, access via settings button in the top menu" msgstr "" "Nieuwe layout, krijg toegang tot de instellingen via de instellingenknop in " "het topmenu" -#: src/slic3r/GUI/Preferences.cpp:438 +#: src/slic3r/GUI/Preferences.cpp:475 msgid "Settings in non-modal window" msgstr "Instelling voor niet-modaal venster" -#: src/slic3r/GUI/Preferences.cpp:447 +#: src/slic3r/GUI/Preferences.cpp:484 msgid "Layout Options" msgstr "Layout-opties" -#: src/slic3r/GUI/PresetComboBoxes.cpp:188 -#: src/slic3r/GUI/PresetComboBoxes.cpp:226 -#: src/slic3r/GUI/PresetComboBoxes.cpp:752 -#: src/slic3r/GUI/PresetComboBoxes.cpp:802 -#: src/slic3r/GUI/PresetComboBoxes.cpp:916 -#: src/slic3r/GUI/PresetComboBoxes.cpp:960 +#: src/slic3r/GUI/PresetComboBoxes.cpp:197 +#: src/slic3r/GUI/PresetComboBoxes.cpp:235 +#: src/slic3r/GUI/PresetComboBoxes.cpp:761 +#: src/slic3r/GUI/PresetComboBoxes.cpp:811 +#: src/slic3r/GUI/PresetComboBoxes.cpp:925 +#: src/slic3r/GUI/PresetComboBoxes.cpp:969 msgid "System presets" -msgstr "Systeempresets" +msgstr "Systeeminstellingen" -#: src/slic3r/GUI/PresetComboBoxes.cpp:230 -#: src/slic3r/GUI/PresetComboBoxes.cpp:806 -#: src/slic3r/GUI/PresetComboBoxes.cpp:964 +#: src/slic3r/GUI/PresetComboBoxes.cpp:239 +#: src/slic3r/GUI/PresetComboBoxes.cpp:815 +#: src/slic3r/GUI/PresetComboBoxes.cpp:973 msgid "User presets" -msgstr "Presets van de gebruiker" +msgstr "Voorinstellingen van de gebruiker" -#: src/slic3r/GUI/PresetComboBoxes.cpp:241 +#: src/slic3r/GUI/PresetComboBoxes.cpp:250 msgid "Incompatible presets" -msgstr "Ongeschikte presets" +msgstr "Ongeschikte voorinstellingen" -#: src/slic3r/GUI/PresetComboBoxes.cpp:276 +#: src/slic3r/GUI/PresetComboBoxes.cpp:285 msgid "Are you sure you want to delete \"%1%\" printer?" msgstr "Weet je zeker dat je \"%1%\"-printer wilt verwijderen?" -#: src/slic3r/GUI/PresetComboBoxes.cpp:278 +#: src/slic3r/GUI/PresetComboBoxes.cpp:287 msgid "Delete Physical Printer" msgstr "Verwijder fysieke printer" -#: src/slic3r/GUI/PresetComboBoxes.cpp:615 +#: src/slic3r/GUI/PresetComboBoxes.cpp:624 msgid "Click to edit preset" -msgstr "Klik om de preset te wijzigen" +msgstr "Klik om de voorinstelling te wijzigen" -#: src/slic3r/GUI/PresetComboBoxes.cpp:671 -#: src/slic3r/GUI/PresetComboBoxes.cpp:701 +#: src/slic3r/GUI/PresetComboBoxes.cpp:680 +#: src/slic3r/GUI/PresetComboBoxes.cpp:710 msgid "Add/Remove presets" -msgstr "Toevoegen/verwijderen van presets" +msgstr "Toevoegen/verwijderen van voorinstellingen" -#: src/slic3r/GUI/PresetComboBoxes.cpp:676 -#: src/slic3r/GUI/PresetComboBoxes.cpp:706 src/slic3r/GUI/Tab.cpp:2958 +#: src/slic3r/GUI/PresetComboBoxes.cpp:685 +#: src/slic3r/GUI/PresetComboBoxes.cpp:715 src/slic3r/GUI/Tab.cpp:2990 msgid "Add physical printer" msgstr "Voeg fysieke printer toe" -#: src/slic3r/GUI/PresetComboBoxes.cpp:690 +#: src/slic3r/GUI/PresetComboBoxes.cpp:699 msgid "Edit preset" -msgstr "Bewerk preset" +msgstr "Bewerk voorinstelling" -#: src/slic3r/GUI/PresetComboBoxes.cpp:694 src/slic3r/GUI/Tab.cpp:2958 +#: src/slic3r/GUI/PresetComboBoxes.cpp:703 src/slic3r/GUI/Tab.cpp:2990 msgid "Edit physical printer" msgstr "Bewerk fysieke printer" -#: src/slic3r/GUI/PresetComboBoxes.cpp:697 +#: src/slic3r/GUI/PresetComboBoxes.cpp:706 msgid "Delete physical printer" msgstr "Verwijder fysieke printer" -#: src/slic3r/GUI/PresetComboBoxes.cpp:817 -#: src/slic3r/GUI/PresetComboBoxes.cpp:978 +#: src/slic3r/GUI/PresetComboBoxes.cpp:826 +#: src/slic3r/GUI/PresetComboBoxes.cpp:987 msgid "Physical printers" msgstr "Fysieke printers" -#: src/slic3r/GUI/PresetComboBoxes.cpp:841 +#: src/slic3r/GUI/PresetComboBoxes.cpp:850 msgid "Add/Remove filaments" msgstr "Verwijder of voeg filamenten toe" -#: src/slic3r/GUI/PresetComboBoxes.cpp:843 +#: src/slic3r/GUI/PresetComboBoxes.cpp:852 msgid "Add/Remove materials" msgstr "Verwijder of voeg materialen toe" -#: src/slic3r/GUI/PresetComboBoxes.cpp:845 -#: src/slic3r/GUI/PresetComboBoxes.cpp:1002 +#: src/slic3r/GUI/PresetComboBoxes.cpp:854 +#: src/slic3r/GUI/PresetComboBoxes.cpp:1011 msgid "Add/Remove printers" msgstr "Voeg toe/verwijder printers" -#: src/slic3r/GUI/PresetHints.cpp:28 +#: src/slic3r/GUI/PresetHints.cpp:32 msgid "" "If estimated layer time is below ~%1%s, fan will run at %2%%% and print " "speed will be reduced so that no less than %3%s are spent on that layer " @@ -6236,7 +6526,7 @@ msgstr "" "%2%%% en de printsnelheid wordt zover gereduceerd dat niet meer dan %3%s " "worden gebruikt voor die laag (echter nooit langzamer dan %4%mm/s)." -#: src/slic3r/GUI/PresetHints.cpp:35 +#: src/slic3r/GUI/PresetHints.cpp:39 msgid "" "If estimated layer time is greater, but still below ~%1%s, fan will run at a " "proportionally decreasing speed between %2%%% and %3%%%." @@ -6245,92 +6535,98 @@ msgstr "" "ventilator draaien op een proportioneel verlagende snelheid tussen %2%%% en " "%3%%%." -#: src/slic3r/GUI/PresetHints.cpp:39 -msgid "During the other layers, fan" -msgstr "Tijdens de overige lagen zal de ventilator" +#: src/slic3r/GUI/PresetHints.cpp:49 +msgid "Fan speed will be ramped from zero at layer %1% to %2%%% at layer %3%." +msgstr "" +"Ventilatorsnelheid wordt geleidelijk opgevoerd van 0 op laag %1% naar %2%%% " +"op laag %3%." -#: src/slic3r/GUI/PresetHints.cpp:41 -msgid "Fan" -msgstr "De ventilator zal" +#: src/slic3r/GUI/PresetHints.cpp:51 +msgid "During the other layers, fan will always run at %1%%%" +msgstr "De ventilator draait altijd op %1%%% tijdens de andere lagen" -#: src/slic3r/GUI/PresetHints.cpp:47 -msgid "will always run at %1%%%" -msgstr "altijd draaien op %1%%%" +#: src/slic3r/GUI/PresetHints.cpp:51 +msgid "Fan will always run at %1%%%" +msgstr "Ventilator draait altijd op %1%%%" -#: src/slic3r/GUI/PresetHints.cpp:50 +#: src/slic3r/GUI/PresetHints.cpp:53 msgid "except for the first %1% layers." msgstr "behalve voor de eerste %1% lagen." -#: src/slic3r/GUI/PresetHints.cpp:52 +#: src/slic3r/GUI/PresetHints.cpp:55 msgid "except for the first layer." msgstr "behalve voor de eerste laag." -#: src/slic3r/GUI/PresetHints.cpp:54 -msgid "will be turned off." -msgstr "wordt uitgeschakeld." +#: src/slic3r/GUI/PresetHints.cpp:58 +msgid "During the other layers, fan will be turned off." +msgstr "De ventilator staat uit tijdens de andere lagen." -#: src/slic3r/GUI/PresetHints.cpp:155 +#: src/slic3r/GUI/PresetHints.cpp:58 +msgid "Fan will be turned off." +msgstr "Ventilator staat uit." + +#: src/slic3r/GUI/PresetHints.cpp:159 msgid "external perimeters" msgstr "buitenperimeters" -#: src/slic3r/GUI/PresetHints.cpp:164 +#: src/slic3r/GUI/PresetHints.cpp:168 msgid "perimeters" msgstr "perimeters" -#: src/slic3r/GUI/PresetHints.cpp:173 +#: src/slic3r/GUI/PresetHints.cpp:177 msgid "infill" msgstr "vulling" -#: src/slic3r/GUI/PresetHints.cpp:183 +#: src/slic3r/GUI/PresetHints.cpp:187 msgid "solid infill" msgstr "dichte vulling" -#: src/slic3r/GUI/PresetHints.cpp:191 +#: src/slic3r/GUI/PresetHints.cpp:195 msgid "top solid infill" msgstr "bovenste dichte vulling" -#: src/slic3r/GUI/PresetHints.cpp:202 +#: src/slic3r/GUI/PresetHints.cpp:206 msgid "support" msgstr "support" -#: src/slic3r/GUI/PresetHints.cpp:212 +#: src/slic3r/GUI/PresetHints.cpp:216 msgid "support interface" msgstr "supportinterface" -#: src/slic3r/GUI/PresetHints.cpp:218 +#: src/slic3r/GUI/PresetHints.cpp:222 msgid "First layer volumetric" msgstr "Eerste laag volumetrisch" -#: src/slic3r/GUI/PresetHints.cpp:218 +#: src/slic3r/GUI/PresetHints.cpp:222 msgid "Bridging volumetric" msgstr "Volumetrische bruggen" -#: src/slic3r/GUI/PresetHints.cpp:218 +#: src/slic3r/GUI/PresetHints.cpp:222 msgid "Volumetric" msgstr "Volumetrisch" -#: src/slic3r/GUI/PresetHints.cpp:219 +#: src/slic3r/GUI/PresetHints.cpp:223 msgid "flow rate is maximized" msgstr "debiet is gemaximaliseerd" -#: src/slic3r/GUI/PresetHints.cpp:222 +#: src/slic3r/GUI/PresetHints.cpp:226 msgid "by the print profile maximum" msgstr "door het printprofiel maximaal" -#: src/slic3r/GUI/PresetHints.cpp:223 +#: src/slic3r/GUI/PresetHints.cpp:227 msgid "when printing" msgstr "tijdens het printen" -#: src/slic3r/GUI/PresetHints.cpp:224 +#: src/slic3r/GUI/PresetHints.cpp:228 msgid "with a volumetric rate" msgstr "met een volumetrische ratio" -#: src/slic3r/GUI/PresetHints.cpp:228 +#: src/slic3r/GUI/PresetHints.cpp:232 #, c-format msgid "%3.2f mm³/s at filament speed %3.2f mm/s." msgstr "%3.2f mm³/s met een filamentsnelheid van %3.2f mm/s." -#: src/slic3r/GUI/PresetHints.cpp:246 +#: src/slic3r/GUI/PresetHints.cpp:250 msgid "" "Recommended object thin wall thickness: Not available due to invalid layer " "height." @@ -6338,120 +6634,120 @@ msgstr "" "Aanbevolen minimale wanddikte. Niet beschikbaar in verband met ongeldige " "laagdikte." -#: src/slic3r/GUI/PresetHints.cpp:262 +#: src/slic3r/GUI/PresetHints.cpp:266 #, c-format msgid "Recommended object thin wall thickness for layer height %.2f and" msgstr "Aanbevolen objecten met dunne wanden voor laagdikte %.2fmm en" -#: src/slic3r/GUI/PresetHints.cpp:269 +#: src/slic3r/GUI/PresetHints.cpp:273 #, c-format msgid "%d lines: %.2f mm" msgstr "%d lijnen: %.2fmm" -#: src/slic3r/GUI/PresetHints.cpp:273 +#: src/slic3r/GUI/PresetHints.cpp:277 msgid "" "Recommended object thin wall thickness: Not available due to excessively " "small extrusion width." msgstr "" "Aanbevolen dunne wanden: not beschikbaar door extreem smalle extrusiebreedte." -#: src/slic3r/GUI/PresetHints.cpp:302 +#: src/slic3r/GUI/PresetHints.cpp:306 msgid "" "Top / bottom shell thickness hint: Not available due to invalid layer height." msgstr "" "Top/bodem-shelldikte hint: niet beschikbaar door een ongeldige laagdikte." -#: src/slic3r/GUI/PresetHints.cpp:315 +#: src/slic3r/GUI/PresetHints.cpp:319 msgid "Top shell is %1% mm thick for layer height %2% mm." msgstr "Bovenzijde is %1% mm dik bij een laagdikte van %2% mm." -#: src/slic3r/GUI/PresetHints.cpp:318 +#: src/slic3r/GUI/PresetHints.cpp:322 msgid "Minimum top shell thickness is %1% mm." msgstr "Minimale dikte van de bovenzijde is %1% mm." -#: src/slic3r/GUI/PresetHints.cpp:321 +#: src/slic3r/GUI/PresetHints.cpp:325 msgid "Top is open." msgstr "Bovenzijde is open." -#: src/slic3r/GUI/PresetHints.cpp:334 +#: src/slic3r/GUI/PresetHints.cpp:338 msgid "Bottom shell is %1% mm thick for layer height %2% mm." msgstr "Onderzijde is %1% mm dik bij een laagdikte van %2% mm." -#: src/slic3r/GUI/PresetHints.cpp:337 +#: src/slic3r/GUI/PresetHints.cpp:341 msgid "Minimum bottom shell thickness is %1% mm." msgstr "Minimale dikte van onderzijde is %1% mm." -#: src/slic3r/GUI/PresetHints.cpp:340 +#: src/slic3r/GUI/PresetHints.cpp:344 msgid "Bottom is open." msgstr "Onderzijde is open." -#: src/slic3r/GUI/PrintHostDialogs.cpp:34 +#: src/slic3r/GUI/PrintHostDialogs.cpp:35 msgid "Send G-Code to printer host" msgstr "Stuur G-code naar printerhost" -#: src/slic3r/GUI/PrintHostDialogs.cpp:34 +#: src/slic3r/GUI/PrintHostDialogs.cpp:35 msgid "Upload to Printer Host with the following filename:" msgstr "Upload naar printerhost met de volgende bestandsnaam:" -#: src/slic3r/GUI/PrintHostDialogs.cpp:36 +#: src/slic3r/GUI/PrintHostDialogs.cpp:37 msgid "Start printing after upload" msgstr "Print starten na het uploaden" -#: src/slic3r/GUI/PrintHostDialogs.cpp:44 +#: src/slic3r/GUI/PrintHostDialogs.cpp:45 msgid "Use forward slashes ( / ) as a directory separator if needed." msgstr "" "Gebruik schuine streepjes ( / ) als mapscheidingstekens als dat nodig is." -#: src/slic3r/GUI/PrintHostDialogs.cpp:57 +#: src/slic3r/GUI/PrintHostDialogs.cpp:58 msgid "Group" msgstr "Groep" -#: src/slic3r/GUI/PrintHostDialogs.cpp:174 +#: src/slic3r/GUI/PrintHostDialogs.cpp:176 msgid "ID" msgstr "ID" -#: src/slic3r/GUI/PrintHostDialogs.cpp:175 +#: src/slic3r/GUI/PrintHostDialogs.cpp:177 msgid "Progress" msgstr "Voortgang" -#: src/slic3r/GUI/PrintHostDialogs.cpp:176 +#: src/slic3r/GUI/PrintHostDialogs.cpp:178 msgid "Status" msgstr "Status" -#: src/slic3r/GUI/PrintHostDialogs.cpp:177 +#: src/slic3r/GUI/PrintHostDialogs.cpp:179 msgid "Host" msgstr "Host" -#: src/slic3r/GUI/PrintHostDialogs.cpp:178 +#: src/slic3r/GUI/PrintHostDialogs.cpp:180 msgid "Filename" msgstr "Bestandsnaam" -#: src/slic3r/GUI/PrintHostDialogs.cpp:179 +#: src/slic3r/GUI/PrintHostDialogs.cpp:181 msgid "Error Message" msgstr "Foutbericht" -#: src/slic3r/GUI/PrintHostDialogs.cpp:182 +#: src/slic3r/GUI/PrintHostDialogs.cpp:184 msgid "Cancel selected" msgstr "Annuleren geselecteerd" -#: src/slic3r/GUI/PrintHostDialogs.cpp:184 +#: src/slic3r/GUI/PrintHostDialogs.cpp:186 msgid "Show error message" msgstr "Toon foutbericht" -#: src/slic3r/GUI/PrintHostDialogs.cpp:226 -#: src/slic3r/GUI/PrintHostDialogs.cpp:257 +#: src/slic3r/GUI/PrintHostDialogs.cpp:228 +#: src/slic3r/GUI/PrintHostDialogs.cpp:261 msgid "Enqueued" msgstr "In de wachtrij geplaatst" -#: src/slic3r/GUI/PrintHostDialogs.cpp:258 +#: src/slic3r/GUI/PrintHostDialogs.cpp:262 msgid "Uploading" msgstr "Uploaden" -#: src/slic3r/GUI/PrintHostDialogs.cpp:262 +#: src/slic3r/GUI/PrintHostDialogs.cpp:266 msgid "Completed" msgstr "Voltooid" -#: src/slic3r/GUI/PrintHostDialogs.cpp:300 +#: src/slic3r/GUI/PrintHostDialogs.cpp:304 msgid "Error uploading to print host:" msgstr "Fout bij het uploaden naar de printhost:" @@ -6460,12 +6756,12 @@ msgid "NO RAMMING AT ALL" msgstr "Fout: geen ramming" #: src/slic3r/GUI/RammingChart.cpp:76 src/slic3r/GUI/WipeTowerDialog.cpp:83 -#: src/libslic3r/PrintConfig.cpp:687 src/libslic3r/PrintConfig.cpp:731 -#: src/libslic3r/PrintConfig.cpp:746 src/libslic3r/PrintConfig.cpp:2542 -#: src/libslic3r/PrintConfig.cpp:2551 src/libslic3r/PrintConfig.cpp:2661 -#: src/libslic3r/PrintConfig.cpp:2669 src/libslic3r/PrintConfig.cpp:2677 -#: src/libslic3r/PrintConfig.cpp:2684 src/libslic3r/PrintConfig.cpp:2692 -#: src/libslic3r/PrintConfig.cpp:2700 +#: src/libslic3r/PrintConfig.cpp:706 src/libslic3r/PrintConfig.cpp:750 +#: src/libslic3r/PrintConfig.cpp:765 src/libslic3r/PrintConfig.cpp:2636 +#: src/libslic3r/PrintConfig.cpp:2645 src/libslic3r/PrintConfig.cpp:2755 +#: src/libslic3r/PrintConfig.cpp:2763 src/libslic3r/PrintConfig.cpp:2771 +#: src/libslic3r/PrintConfig.cpp:2778 src/libslic3r/PrintConfig.cpp:2786 +#: src/libslic3r/PrintConfig.cpp:2794 msgid "s" msgstr "s" @@ -6473,8 +6769,8 @@ msgstr "s" msgid "Volumetric speed" msgstr "Volumetrische snelheid" -#: src/slic3r/GUI/RammingChart.cpp:81 src/libslic3r/PrintConfig.cpp:644 -#: src/libslic3r/PrintConfig.cpp:1367 +#: src/slic3r/GUI/RammingChart.cpp:81 src/libslic3r/PrintConfig.cpp:663 +#: src/libslic3r/PrintConfig.cpp:1458 msgid "mm³/s" msgstr "mm³/s" @@ -6501,145 +6797,154 @@ msgstr "Een extern profiel kan niet overschreven worden." #: src/slic3r/GUI/SavePresetDialog.cpp:134 msgid "Preset with name \"%1%\" already exists." -msgstr "Preset met de naam '%1%' bestaat al." +msgstr "Voorinstelling met de naam '%1%' bestaat al." #: src/slic3r/GUI/SavePresetDialog.cpp:136 msgid "" -"Preset with name \"%1%\" already exists and is imcopatible with selected " +"Preset with name \"%1%\" already exists and is incompatible with selected " "printer." msgstr "" -"Preset met naam \"%1%\" bestaat al en is niet geschikt voor geselecteerde " -"printer." +"Voorinstelling met de naam \"%1%\" bestaat al en is ongeschikt voor de " +"geselecteerde printer." #: src/slic3r/GUI/SavePresetDialog.cpp:137 msgid "Note: This preset will be replaced after saving" -msgstr "Let op: deze preset wordt vervangen na het opslaan" +msgstr "Let op: deze voorinstelling wordt vervangen na het opslaan" #: src/slic3r/GUI/SavePresetDialog.cpp:142 msgid "The name cannot be empty." msgstr "De naam is ongeldig." -#: src/slic3r/GUI/SavePresetDialog.cpp:176 -#: src/slic3r/GUI/SavePresetDialog.cpp:182 -msgid "Save preset" -msgstr "Preset opslaan" +#: src/slic3r/GUI/SavePresetDialog.cpp:147 +msgid "The name cannot start with space character." +msgstr "De naam kan niet starten met een spatie." -#: src/slic3r/GUI/SavePresetDialog.cpp:205 +#: src/slic3r/GUI/SavePresetDialog.cpp:152 +msgid "The name cannot end with space character." +msgstr "De naam kan niet eindigen met een spatie." + +#: src/slic3r/GUI/SavePresetDialog.cpp:186 +#: src/slic3r/GUI/SavePresetDialog.cpp:192 +msgid "Save preset" +msgstr "Voorinstelling opslaan" + +#: src/slic3r/GUI/SavePresetDialog.cpp:215 msgctxt "PresetName" msgid "Copy" -msgstr "Kopieer" +msgstr "Kopie" -#: src/slic3r/GUI/SavePresetDialog.cpp:263 +#: src/slic3r/GUI/SavePresetDialog.cpp:273 msgid "" "You have selected physical printer \"%1%\" \n" "with related printer preset \"%2%\"" msgstr "" "Je heb de fysieke printer \"%1%\" geselecteerd\n" -"met gerelateerde printerpreset \"%2%\"" +"met gerelateerde printer-voorinstelling \"%2%\"" -#: src/slic3r/GUI/SavePresetDialog.cpp:296 +#: src/slic3r/GUI/SavePresetDialog.cpp:306 msgid "What would you like to do with \"%1%\" preset after saving?" -msgstr "Wat wil je doen met de preset \"%1%\" na het opslaan?" +msgstr "Wat wil je doen met de voorinstelling \"%1%\" na het opslaan?" -#: src/slic3r/GUI/SavePresetDialog.cpp:299 +#: src/slic3r/GUI/SavePresetDialog.cpp:309 msgid "Change \"%1%\" to \"%2%\" for this physical printer \"%3%\"" msgstr "Verander \"%1%\" naar \"%2%\" voor deze fysieke printer \"%3%\"" -#: src/slic3r/GUI/SavePresetDialog.cpp:300 +#: src/slic3r/GUI/SavePresetDialog.cpp:310 msgid "Add \"%1%\" as a next preset for the the physical printer \"%2%\"" -msgstr "Voeg \"%1%\" als volgende preset toe aan de fysieke printer \"%2%\"" +msgstr "" +"Voeg \"%1%\" als volgende voorinstelling toe aan de fysieke printer \"%2%\"" -#: src/slic3r/GUI/SavePresetDialog.cpp:301 +#: src/slic3r/GUI/SavePresetDialog.cpp:311 msgid "Just switch to \"%1%\" preset" -msgstr "Schakel naar de \"%1%\"-preset" +msgstr "Schakel naar de \"%1%\"-voorinstelling" -#: src/slic3r/GUI/Search.cpp:77 src/slic3r/GUI/Tab.cpp:2389 +#: src/slic3r/GUI/Search.cpp:77 src/slic3r/GUI/Tab.cpp:2421 msgid "Stealth" msgstr "Stille modus" -#: src/slic3r/GUI/Search.cpp:77 src/slic3r/GUI/Tab.cpp:2383 +#: src/slic3r/GUI/Search.cpp:77 src/slic3r/GUI/Tab.cpp:2415 msgid "Normal" msgstr "Normaal" -#: src/slic3r/GUI/Selection.cpp:191 +#: src/slic3r/GUI/Selection.cpp:172 msgid "Selection-Add" msgstr "Selectie - Voeg toe" -#: src/slic3r/GUI/Selection.cpp:232 +#: src/slic3r/GUI/Selection.cpp:213 msgid "Selection-Remove" msgstr "Selectie - Verwijder" -#: src/slic3r/GUI/Selection.cpp:264 +#: src/slic3r/GUI/Selection.cpp:245 msgid "Selection-Add Object" msgstr "Selectie - Voeg object toe" -#: src/slic3r/GUI/Selection.cpp:283 +#: src/slic3r/GUI/Selection.cpp:264 msgid "Selection-Remove Object" msgstr "Selectie - Verwijder object" -#: src/slic3r/GUI/Selection.cpp:301 +#: src/slic3r/GUI/Selection.cpp:282 msgid "Selection-Add Instance" msgstr "Selectie - Voeg instantie toe" -#: src/slic3r/GUI/Selection.cpp:320 +#: src/slic3r/GUI/Selection.cpp:301 msgid "Selection-Remove Instance" msgstr "Selectie - Verwijder instantie" -#: src/slic3r/GUI/Selection.cpp:421 +#: src/slic3r/GUI/Selection.cpp:402 msgid "Selection-Add All" msgstr "Selectie - Voeg alle toe" -#: src/slic3r/GUI/Selection.cpp:447 +#: src/slic3r/GUI/Selection.cpp:428 msgid "Selection-Remove All" msgstr "Selectie - Verwijder alle" -#: src/slic3r/GUI/Selection.cpp:1006 +#: src/slic3r/GUI/Selection.cpp:960 msgid "Scale To Fit" msgstr "Verschaal tot het past" -#: src/slic3r/GUI/Selection.cpp:1533 +#: src/slic3r/GUI/Selection.cpp:1487 msgid "Set Printable Instance" msgstr "Stel printbare instanties in" -#: src/slic3r/GUI/Selection.cpp:1533 +#: src/slic3r/GUI/Selection.cpp:1487 msgid "Set Unprintable Instance" msgstr "Stel instantie in op niet-printbaar" -#: src/slic3r/GUI/SysInfoDialog.cpp:90 src/slic3r/GUI/SysInfoDialog.cpp:92 +#: src/slic3r/GUI/SysInfoDialog.cpp:82 msgid "System Information" msgstr "Systeeminformatie" -#: src/slic3r/GUI/SysInfoDialog.cpp:177 +#: src/slic3r/GUI/SysInfoDialog.cpp:158 msgid "Copy to Clipboard" msgstr "Kopieer van klembord" -#: src/slic3r/GUI/Tab.cpp:111 src/libslic3r/PrintConfig.cpp:306 +#: src/slic3r/GUI/Tab.cpp:109 src/libslic3r/PrintConfig.cpp:321 msgid "Compatible printers" msgstr "Geschikte printers" -#: src/slic3r/GUI/Tab.cpp:112 +#: src/slic3r/GUI/Tab.cpp:110 msgid "Select the printers this profile is compatible with." msgstr "Selecteer de printers die geschikt voor dit profiel zijn." -#: src/slic3r/GUI/Tab.cpp:117 src/libslic3r/PrintConfig.cpp:321 +#: src/slic3r/GUI/Tab.cpp:115 src/libslic3r/PrintConfig.cpp:336 msgid "Compatible print profiles" msgstr "Geschikte printprofielen" -#: src/slic3r/GUI/Tab.cpp:118 +#: src/slic3r/GUI/Tab.cpp:116 msgid "Select the print profiles this profile is compatible with." msgstr "Selecteer de printprofielen die geschikt voor dit profiel zijn." #. TRN "Save current Settings" -#: src/slic3r/GUI/Tab.cpp:213 +#: src/slic3r/GUI/Tab.cpp:211 #, c-format msgid "Save current %s" msgstr "Huidige %s opslaan" -#: src/slic3r/GUI/Tab.cpp:214 +#: src/slic3r/GUI/Tab.cpp:212 msgid "Delete this preset" -msgstr "Verwijder preset" +msgstr "Verwijder voorinstelling" -#: src/slic3r/GUI/Tab.cpp:218 +#: src/slic3r/GUI/Tab.cpp:216 msgid "" "Hover the cursor over buttons to find more information \n" "or click this button." @@ -6647,303 +6952,304 @@ msgstr "" "Beweeg de cursor over de knoppen voor meer informatie\n" "of klik op deze knop." -#: src/slic3r/GUI/Tab.cpp:222 +#: src/slic3r/GUI/Tab.cpp:220 msgid "Search in settings [%1%]" msgstr "Zoek in instellingen [%1%]" -#: src/slic3r/GUI/Tab.cpp:1228 +#: src/slic3r/GUI/Tab.cpp:1237 msgid "Detach from system preset" -msgstr "Ontkoppel van systeempreset" +msgstr "Ontkoppel van systeeminstelling" -#: src/slic3r/GUI/Tab.cpp:1241 +#: src/slic3r/GUI/Tab.cpp:1250 msgid "" "A copy of the current system preset will be created, which will be detached " "from the system preset." msgstr "" -"Een kopie van de huidige systeempreset wordt aangemaakt. Deze wordt " +"Een kopie van de huidige voorinstellingen wordt aangemaakt. Deze wordt " "ontkoppeld van het origineel." -#: src/slic3r/GUI/Tab.cpp:1242 +#: src/slic3r/GUI/Tab.cpp:1251 msgid "" "The current custom preset will be detached from the parent system preset." -msgstr "De huidige custom preset wordt ontkoppeld van de originele preset." +msgstr "" +"De huidige voorinstelling wordt ontkoppeld van de originele voorinstelling." -#: src/slic3r/GUI/Tab.cpp:1245 +#: src/slic3r/GUI/Tab.cpp:1254 msgid "Modifications to the current profile will be saved." msgstr "Aanpassingen aan het huidige profiel worden opgeslagen." -#: src/slic3r/GUI/Tab.cpp:1248 +#: src/slic3r/GUI/Tab.cpp:1257 msgid "" "This action is not revertable.\n" "Do you want to proceed?" msgstr "" "Deze actie kan niet ongedaan gemaakt worden.\n" -"Weet u zeker dat u wilt doorgaan?" +"Weet je zeker dat je door wil gaan?" -#: src/slic3r/GUI/Tab.cpp:1250 +#: src/slic3r/GUI/Tab.cpp:1259 msgid "Detach preset" -msgstr "Ontkoppel preset" +msgstr "Ontkoppel voorinstelling" -#: src/slic3r/GUI/Tab.cpp:1276 +#: src/slic3r/GUI/Tab.cpp:1285 msgid "This is a default preset." -msgstr "Dit is een standaard preset." +msgstr "Dit is een systeeminstelling." -#: src/slic3r/GUI/Tab.cpp:1278 +#: src/slic3r/GUI/Tab.cpp:1287 msgid "This is a system preset." -msgstr "Dit is een systeempreset." +msgstr "Dit is een systeeminstelling." -#: src/slic3r/GUI/Tab.cpp:1280 +#: src/slic3r/GUI/Tab.cpp:1289 msgid "Current preset is inherited from the default preset." -msgstr "Huidige preset is gebaseerd op de standaard preset." +msgstr "Huidige voorinstelling is gebaseerd op de standaard systeeminstelling." -#: src/slic3r/GUI/Tab.cpp:1282 +#: src/slic3r/GUI/Tab.cpp:1293 msgid "Current preset is inherited from" -msgstr "Huidige preset is afgeleid van" +msgstr "Huidige voorinstelling is afgeleid van" -#: src/slic3r/GUI/Tab.cpp:1286 +#: src/slic3r/GUI/Tab.cpp:1297 msgid "It can't be deleted or modified." msgstr "Kan niet verwijderd of aangepast worden." -#: src/slic3r/GUI/Tab.cpp:1287 +#: src/slic3r/GUI/Tab.cpp:1298 msgid "" "Any modifications should be saved as a new preset inherited from this one." msgstr "" -"Eventuele wijzigingen moet worden opgeslagen als een nieuwe preset die is " -"gebaseerd op de huidige." +"Eventuele wijzigingen moet worden opgeslagen als een nieuwe voorinstelling " +"die gebaseerd is op de huidige." -#: src/slic3r/GUI/Tab.cpp:1288 +#: src/slic3r/GUI/Tab.cpp:1299 msgid "To do that please specify a new name for the preset." -msgstr "Geef daarvoor een nieuwe naam aan de preset." +msgstr "Geef daarvoor een nieuwe naam aan de voorinstelling." -#: src/slic3r/GUI/Tab.cpp:1292 +#: src/slic3r/GUI/Tab.cpp:1303 msgid "Additional information:" -msgstr "Additionele informatie:" +msgstr "Aanvullende informatie:" -#: src/slic3r/GUI/Tab.cpp:1298 +#: src/slic3r/GUI/Tab.cpp:1309 msgid "printer model" msgstr "printermodel" -#: src/slic3r/GUI/Tab.cpp:1306 +#: src/slic3r/GUI/Tab.cpp:1317 msgid "default print profile" msgstr "standaard printprofiel" -#: src/slic3r/GUI/Tab.cpp:1309 +#: src/slic3r/GUI/Tab.cpp:1320 msgid "default filament profile" msgstr "standaard filamentprofiel" -#: src/slic3r/GUI/Tab.cpp:1323 +#: src/slic3r/GUI/Tab.cpp:1334 msgid "default SLA material profile" msgstr "standaard SLA-materiaalprofiel" -#: src/slic3r/GUI/Tab.cpp:1327 +#: src/slic3r/GUI/Tab.cpp:1338 msgid "default SLA print profile" msgstr "standaard SLA-printprofiel" -#: src/slic3r/GUI/Tab.cpp:1335 +#: src/slic3r/GUI/Tab.cpp:1346 msgid "full profile name" msgstr "volledige profielnaam" -#: src/slic3r/GUI/Tab.cpp:1336 +#: src/slic3r/GUI/Tab.cpp:1347 msgid "symbolic profile name" msgstr "symbolische profielnaam" -#: src/slic3r/GUI/Tab.cpp:1374 src/slic3r/GUI/Tab.cpp:4005 +#: src/slic3r/GUI/Tab.cpp:1385 src/slic3r/GUI/Tab.cpp:4042 msgid "Layers and perimeters" msgstr "Lagen en perimeters" -#: src/slic3r/GUI/Tab.cpp:1380 +#: src/slic3r/GUI/Tab.cpp:1391 msgid "Vertical shells" msgstr "Verticale shells" -#: src/slic3r/GUI/Tab.cpp:1392 +#: src/slic3r/GUI/Tab.cpp:1403 msgid "Horizontal shells" msgstr "Horizontale shells" -#: src/slic3r/GUI/Tab.cpp:1393 src/libslic3r/PrintConfig.cpp:1886 +#: src/slic3r/GUI/Tab.cpp:1404 src/libslic3r/PrintConfig.cpp:1980 msgid "Solid layers" msgstr "Dichte lagen" -#: src/slic3r/GUI/Tab.cpp:1398 +#: src/slic3r/GUI/Tab.cpp:1409 msgid "Minimum shell thickness" msgstr "Minimale shelldikte" -#: src/slic3r/GUI/Tab.cpp:1409 +#: src/slic3r/GUI/Tab.cpp:1420 msgid "Quality (slower slicing)" msgstr "Kwaliteit (slicen kan langer duren)" -#: src/slic3r/GUI/Tab.cpp:1434 +#: src/slic3r/GUI/Tab.cpp:1448 msgid "Reducing printing time" msgstr "Printtijd verkorten" -#: src/slic3r/GUI/Tab.cpp:1446 +#: src/slic3r/GUI/Tab.cpp:1460 msgid "Skirt and brim" msgstr "Skirt en brim" -#: src/slic3r/GUI/Tab.cpp:1466 +#: src/slic3r/GUI/Tab.cpp:1480 msgid "Raft" msgstr "Raft" -#: src/slic3r/GUI/Tab.cpp:1470 +#: src/slic3r/GUI/Tab.cpp:1484 msgid "Options for support material and raft" msgstr "Opties voor support en raft" -#: src/slic3r/GUI/Tab.cpp:1485 +#: src/slic3r/GUI/Tab.cpp:1499 msgid "Speed for print moves" msgstr "Snelheid voor printbewegingen" -#: src/slic3r/GUI/Tab.cpp:1498 +#: src/slic3r/GUI/Tab.cpp:1512 msgid "Speed for non-print moves" msgstr "Snelheid voor niet-print bewegingen" -#: src/slic3r/GUI/Tab.cpp:1501 +#: src/slic3r/GUI/Tab.cpp:1515 msgid "Modifiers" msgstr "Modificators" -#: src/slic3r/GUI/Tab.cpp:1504 +#: src/slic3r/GUI/Tab.cpp:1518 msgid "Acceleration control (advanced)" -msgstr "Acceleraties (geavanceerd)" +msgstr "Acceleratie-opties (geavanceerd)" -#: src/slic3r/GUI/Tab.cpp:1511 +#: src/slic3r/GUI/Tab.cpp:1525 msgid "Autospeed (advanced)" msgstr "Automatische snelheid (geavanceerd)" -#: src/slic3r/GUI/Tab.cpp:1519 +#: src/slic3r/GUI/Tab.cpp:1533 msgid "Multiple Extruders" msgstr "Meerdere extruders" -#: src/slic3r/GUI/Tab.cpp:1527 +#: src/slic3r/GUI/Tab.cpp:1541 msgid "Ooze prevention" msgstr "Druippreventie" -#: src/slic3r/GUI/Tab.cpp:1545 +#: src/slic3r/GUI/Tab.cpp:1559 msgid "Extrusion width" msgstr "Extrusiebreedte" -#: src/slic3r/GUI/Tab.cpp:1555 +#: src/slic3r/GUI/Tab.cpp:1569 msgid "Overlap" msgstr "Overlapping" -#: src/slic3r/GUI/Tab.cpp:1558 +#: src/slic3r/GUI/Tab.cpp:1572 msgid "Flow" msgstr "Stroom" -#: src/slic3r/GUI/Tab.cpp:1567 +#: src/slic3r/GUI/Tab.cpp:1581 msgid "Other" msgstr "Overige" -#: src/slic3r/GUI/Tab.cpp:1570 src/slic3r/GUI/Tab.cpp:4081 +#: src/slic3r/GUI/Tab.cpp:1584 src/slic3r/GUI/Tab.cpp:4118 msgid "Output options" msgstr "Output-opties" -#: src/slic3r/GUI/Tab.cpp:1571 +#: src/slic3r/GUI/Tab.cpp:1585 msgid "Sequential printing" msgstr "Achtereenvolgens printen" -#: src/slic3r/GUI/Tab.cpp:1573 -msgid "Extruder clearance (mm)" -msgstr "Extruderruimte (mm)" +#: src/slic3r/GUI/Tab.cpp:1587 +msgid "Extruder clearance" +msgstr "Extruderruimte" -#: src/slic3r/GUI/Tab.cpp:1578 src/slic3r/GUI/Tab.cpp:4082 +#: src/slic3r/GUI/Tab.cpp:1592 src/slic3r/GUI/Tab.cpp:4119 msgid "Output file" msgstr "Outputbestand" -#: src/slic3r/GUI/Tab.cpp:1585 src/libslic3r/PrintConfig.cpp:1572 +#: src/slic3r/GUI/Tab.cpp:1599 src/libslic3r/PrintConfig.cpp:1662 msgid "Post-processing scripts" msgstr "Scripts voor nabewerking" -#: src/slic3r/GUI/Tab.cpp:1591 src/slic3r/GUI/Tab.cpp:1592 -#: src/slic3r/GUI/Tab.cpp:1900 src/slic3r/GUI/Tab.cpp:1901 -#: src/slic3r/GUI/Tab.cpp:2234 src/slic3r/GUI/Tab.cpp:2235 -#: src/slic3r/GUI/Tab.cpp:2310 src/slic3r/GUI/Tab.cpp:2311 -#: src/slic3r/GUI/Tab.cpp:3948 src/slic3r/GUI/Tab.cpp:3949 +#: src/slic3r/GUI/Tab.cpp:1605 src/slic3r/GUI/Tab.cpp:1606 +#: src/slic3r/GUI/Tab.cpp:1927 src/slic3r/GUI/Tab.cpp:1928 +#: src/slic3r/GUI/Tab.cpp:2266 src/slic3r/GUI/Tab.cpp:2267 +#: src/slic3r/GUI/Tab.cpp:2342 src/slic3r/GUI/Tab.cpp:2343 +#: src/slic3r/GUI/Tab.cpp:3985 src/slic3r/GUI/Tab.cpp:3986 msgid "Notes" msgstr "Opmerkingen" -#: src/slic3r/GUI/Tab.cpp:1598 src/slic3r/GUI/Tab.cpp:1908 -#: src/slic3r/GUI/Tab.cpp:2241 src/slic3r/GUI/Tab.cpp:2317 -#: src/slic3r/GUI/Tab.cpp:3956 src/slic3r/GUI/Tab.cpp:4087 +#: src/slic3r/GUI/Tab.cpp:1612 src/slic3r/GUI/Tab.cpp:1935 +#: src/slic3r/GUI/Tab.cpp:2273 src/slic3r/GUI/Tab.cpp:2349 +#: src/slic3r/GUI/Tab.cpp:3993 src/slic3r/GUI/Tab.cpp:4124 msgid "Dependencies" msgstr "Afhankelijkheden" -#: src/slic3r/GUI/Tab.cpp:1599 src/slic3r/GUI/Tab.cpp:1909 -#: src/slic3r/GUI/Tab.cpp:2242 src/slic3r/GUI/Tab.cpp:2318 -#: src/slic3r/GUI/Tab.cpp:3957 src/slic3r/GUI/Tab.cpp:4088 +#: src/slic3r/GUI/Tab.cpp:1613 src/slic3r/GUI/Tab.cpp:1936 +#: src/slic3r/GUI/Tab.cpp:2274 src/slic3r/GUI/Tab.cpp:2350 +#: src/slic3r/GUI/Tab.cpp:3994 src/slic3r/GUI/Tab.cpp:4125 msgid "Profile dependencies" msgstr "Profielafhankelijkheden" -#: src/slic3r/GUI/Tab.cpp:1679 +#: src/slic3r/GUI/Tab.cpp:1693 msgid "Filament Overrides" msgstr "Overschrijven door filament" -#: src/slic3r/GUI/Tab.cpp:1789 +#: src/slic3r/GUI/Tab.cpp:1815 msgid "Temperature" msgstr "Temperatuur" -#: src/slic3r/GUI/Tab.cpp:1790 +#: src/slic3r/GUI/Tab.cpp:1816 msgid "Nozzle" msgstr "Nozzle" -#: src/slic3r/GUI/Tab.cpp:1795 +#: src/slic3r/GUI/Tab.cpp:1821 msgid "Bed" msgstr "Bed" -#: src/slic3r/GUI/Tab.cpp:1800 +#: src/slic3r/GUI/Tab.cpp:1826 msgid "Cooling" msgstr "Koeling" -#: src/slic3r/GUI/Tab.cpp:1802 src/libslic3r/PrintConfig.cpp:1474 -#: src/libslic3r/PrintConfig.cpp:2334 +#: src/slic3r/GUI/Tab.cpp:1828 src/libslic3r/PrintConfig.cpp:1565 +#: src/libslic3r/PrintConfig.cpp:2428 msgid "Enable" msgstr "Toestaan" -#: src/slic3r/GUI/Tab.cpp:1813 +#: src/slic3r/GUI/Tab.cpp:1839 msgid "Fan settings" msgstr "Ventilatorinstellingen" -#: src/slic3r/GUI/Tab.cpp:1823 +#: src/slic3r/GUI/Tab.cpp:1850 msgid "Cooling thresholds" msgstr "Koeldrempels" -#: src/slic3r/GUI/Tab.cpp:1829 +#: src/slic3r/GUI/Tab.cpp:1856 msgid "Filament properties" msgstr "Filamenteigenschappen" -#: src/slic3r/GUI/Tab.cpp:1836 +#: src/slic3r/GUI/Tab.cpp:1863 msgid "Print speed override" msgstr "Printsnelheid overschrijven" -#: src/slic3r/GUI/Tab.cpp:1846 +#: src/slic3r/GUI/Tab.cpp:1873 msgid "Wipe tower parameters" msgstr "Afveegblokparameters" -#: src/slic3r/GUI/Tab.cpp:1849 +#: src/slic3r/GUI/Tab.cpp:1876 msgid "Toolchange parameters with single extruder MM printers" msgstr "Toolwisselparameter voor multi-materialprinters met één extruder" -#: src/slic3r/GUI/Tab.cpp:1862 +#: src/slic3r/GUI/Tab.cpp:1889 msgid "Ramming settings" -msgstr "Ramming-instellingen" +msgstr "Ramminginstellingen" -#: src/slic3r/GUI/Tab.cpp:1885 src/slic3r/GUI/Tab.cpp:2173 -#: src/libslic3r/PrintConfig.cpp:1969 +#: src/slic3r/GUI/Tab.cpp:1912 src/slic3r/GUI/Tab.cpp:2205 +#: src/libslic3r/PrintConfig.cpp:2063 msgid "Custom G-code" msgstr "Custom G-code" -#: src/slic3r/GUI/Tab.cpp:1886 src/slic3r/GUI/Tab.cpp:2174 -#: src/libslic3r/PrintConfig.cpp:1919 src/libslic3r/PrintConfig.cpp:1934 +#: src/slic3r/GUI/Tab.cpp:1913 src/slic3r/GUI/Tab.cpp:2206 +#: src/libslic3r/PrintConfig.cpp:2013 src/libslic3r/PrintConfig.cpp:2028 msgid "Start G-code" msgstr "Start G-code" -#: src/slic3r/GUI/Tab.cpp:1893 src/slic3r/GUI/Tab.cpp:2181 -#: src/libslic3r/PrintConfig.cpp:426 src/libslic3r/PrintConfig.cpp:436 +#: src/slic3r/GUI/Tab.cpp:1920 src/slic3r/GUI/Tab.cpp:2213 +#: src/libslic3r/PrintConfig.cpp:441 src/libslic3r/PrintConfig.cpp:451 msgid "End G-code" msgstr "Eind-G-code" -#: src/slic3r/GUI/Tab.cpp:1943 +#: src/slic3r/GUI/Tab.cpp:1970 msgid "Volumetric flow hints not available" msgstr "Volumetrische stroom - opmerkingen niet beschikbaar" -#: src/slic3r/GUI/Tab.cpp:2039 +#: src/slic3r/GUI/Tab.cpp:2066 msgid "" "Note: All parameters from this group are moved to the Physical Printer " "settings (see changelog).\n" @@ -6965,19 +7271,19 @@ msgstr "" "printerinstellingentab. Het fysieke printerprofiel is opgeslagen in de " "locatie PrusaSlicer/physical_printer." -#: src/slic3r/GUI/Tab.cpp:2072 src/slic3r/GUI/Tab.cpp:2254 +#: src/slic3r/GUI/Tab.cpp:2099 src/slic3r/GUI/Tab.cpp:2286 msgid "Size and coordinates" msgstr "Grootte en coördinaten" -#: src/slic3r/GUI/Tab.cpp:2081 src/slic3r/GUI/UnsavedChangesDialog.cpp:1066 +#: src/slic3r/GUI/Tab.cpp:2108 src/slic3r/GUI/UnsavedChangesDialog.cpp:1080 msgid "Capabilities" msgstr "Mogelijkheden" -#: src/slic3r/GUI/Tab.cpp:2086 +#: src/slic3r/GUI/Tab.cpp:2113 msgid "Number of extruders of the printer." msgstr "Aantal extruders van de printer." -#: src/slic3r/GUI/Tab.cpp:2114 +#: src/slic3r/GUI/Tab.cpp:2141 msgid "" "Single Extruder Multi Material is selected, \n" "and all extruders must have the same diameter.\n" @@ -6986,124 +7292,124 @@ msgid "" msgstr "" "Multi-material met één extruder is geselecteerd.\n" "Alle extruders moeten daarvoor dezelfde diameter hebben.\n" -"Wilt u de diameters voor alle extruders aanpassen gelijk aan die van de " +"Wil je de diameters voor alle extruders aanpassen gelijk aan die van de " "eerste extruder?" -#: src/slic3r/GUI/Tab.cpp:2117 src/slic3r/GUI/Tab.cpp:2520 -#: src/libslic3r/PrintConfig.cpp:1443 +#: src/slic3r/GUI/Tab.cpp:2144 src/slic3r/GUI/Tab.cpp:2552 +#: src/libslic3r/PrintConfig.cpp:1534 msgid "Nozzle diameter" msgstr "Nozzlediameter" -#: src/slic3r/GUI/Tab.cpp:2188 src/libslic3r/PrintConfig.cpp:194 +#: src/slic3r/GUI/Tab.cpp:2220 src/libslic3r/PrintConfig.cpp:209 msgid "Before layer change G-code" msgstr "G-code die komt vóór de laagwisseling" -#: src/slic3r/GUI/Tab.cpp:2195 src/libslic3r/PrintConfig.cpp:1182 +#: src/slic3r/GUI/Tab.cpp:2227 src/libslic3r/PrintConfig.cpp:1273 msgid "After layer change G-code" msgstr "G-code die komt na de laagwisseling" -#: src/slic3r/GUI/Tab.cpp:2202 src/libslic3r/PrintConfig.cpp:2227 +#: src/slic3r/GUI/Tab.cpp:2234 src/libslic3r/PrintConfig.cpp:2321 msgid "Tool change G-code" msgstr "Toolwisseling G-code" -#: src/slic3r/GUI/Tab.cpp:2209 +#: src/slic3r/GUI/Tab.cpp:2241 msgid "Between objects G-code (for sequential printing)" msgstr "G-code die komt tussen objecten (bij achtereenvolgens printen)" -#: src/slic3r/GUI/Tab.cpp:2216 +#: src/slic3r/GUI/Tab.cpp:2248 msgid "Color Change G-code" msgstr "Kleurwissel G-code" -#: src/slic3r/GUI/Tab.cpp:2222 src/libslic3r/PrintConfig.cpp:1960 +#: src/slic3r/GUI/Tab.cpp:2254 src/libslic3r/PrintConfig.cpp:2054 msgid "Pause Print G-code" msgstr "Pauzeer print G-code" -#: src/slic3r/GUI/Tab.cpp:2228 +#: src/slic3r/GUI/Tab.cpp:2260 msgid "Template Custom G-code" msgstr "Template custom G-code" -#: src/slic3r/GUI/Tab.cpp:2261 +#: src/slic3r/GUI/Tab.cpp:2293 msgid "Display" msgstr "Scherm" -#: src/slic3r/GUI/Tab.cpp:2276 +#: src/slic3r/GUI/Tab.cpp:2308 msgid "Tilt" msgstr "Draaiing" -#: src/slic3r/GUI/Tab.cpp:2277 +#: src/slic3r/GUI/Tab.cpp:2309 msgid "Tilt time" msgstr "Draaitijd" -#: src/slic3r/GUI/Tab.cpp:2283 src/slic3r/GUI/Tab.cpp:3932 +#: src/slic3r/GUI/Tab.cpp:2315 src/slic3r/GUI/Tab.cpp:3969 msgid "Corrections" msgstr "Correcties" -#: src/slic3r/GUI/Tab.cpp:2300 src/slic3r/GUI/Tab.cpp:3928 +#: src/slic3r/GUI/Tab.cpp:2332 src/slic3r/GUI/Tab.cpp:3965 msgid "Exposure" msgstr "Belichtingstijd" -#: src/slic3r/GUI/Tab.cpp:2359 src/slic3r/GUI/Tab.cpp:2453 -#: src/libslic3r/PrintConfig.cpp:1211 src/libslic3r/PrintConfig.cpp:1246 -#: src/libslic3r/PrintConfig.cpp:1263 src/libslic3r/PrintConfig.cpp:1280 -#: src/libslic3r/PrintConfig.cpp:1296 src/libslic3r/PrintConfig.cpp:1306 -#: src/libslic3r/PrintConfig.cpp:1316 src/libslic3r/PrintConfig.cpp:1326 +#: src/slic3r/GUI/Tab.cpp:2391 src/slic3r/GUI/Tab.cpp:2485 +#: src/libslic3r/PrintConfig.cpp:1302 src/libslic3r/PrintConfig.cpp:1337 +#: src/libslic3r/PrintConfig.cpp:1354 src/libslic3r/PrintConfig.cpp:1371 +#: src/libslic3r/PrintConfig.cpp:1387 src/libslic3r/PrintConfig.cpp:1397 +#: src/libslic3r/PrintConfig.cpp:1407 src/libslic3r/PrintConfig.cpp:1417 msgid "Machine limits" msgstr "Machinelimieten" -#: src/slic3r/GUI/Tab.cpp:2382 +#: src/slic3r/GUI/Tab.cpp:2414 msgid "Values in this column are for Normal mode" msgstr "Waarden in deze kolom zijn voor de normale modus" -#: src/slic3r/GUI/Tab.cpp:2388 +#: src/slic3r/GUI/Tab.cpp:2420 msgid "Values in this column are for Stealth mode" msgstr "Waarden in deze kolom zijn voor de stille modus" -#: src/slic3r/GUI/Tab.cpp:2397 +#: src/slic3r/GUI/Tab.cpp:2429 msgid "Maximum feedrates" msgstr "Maximale voedingssnelheden" -#: src/slic3r/GUI/Tab.cpp:2402 +#: src/slic3r/GUI/Tab.cpp:2434 msgid "Maximum accelerations" msgstr "Maximale acceleraties" -#: src/slic3r/GUI/Tab.cpp:2409 +#: src/slic3r/GUI/Tab.cpp:2441 msgid "Jerk limits" msgstr "Ruklimieten" -#: src/slic3r/GUI/Tab.cpp:2414 +#: src/slic3r/GUI/Tab.cpp:2446 msgid "Minimum feedrates" msgstr "Minimale voedingssnelheden" -#: src/slic3r/GUI/Tab.cpp:2478 src/slic3r/GUI/Tab.cpp:2486 +#: src/slic3r/GUI/Tab.cpp:2510 src/slic3r/GUI/Tab.cpp:2518 msgid "Single extruder MM setup" msgstr "Multi-materialsetup met één extruder" -#: src/slic3r/GUI/Tab.cpp:2487 +#: src/slic3r/GUI/Tab.cpp:2519 msgid "Single extruder multimaterial parameters" msgstr "Parameter voor multi-material met één extruder" -#: src/slic3r/GUI/Tab.cpp:2518 +#: src/slic3r/GUI/Tab.cpp:2550 msgid "" "This is a single extruder multimaterial printer, diameters of all extruders " "will be set to the new value. Do you want to proceed?" msgstr "" "Dit is een multi-materialprinter met één extruder. De diameters van alle " -"extruders worden ingesteld op de nieuwe waarde. Weet u zeker dat u wilt " -"doorgaan?" +"extruders worden ingesteld op de nieuwe waarde. Weet je zeker dat je door " +"wil gaan?" -#: src/slic3r/GUI/Tab.cpp:2542 +#: src/slic3r/GUI/Tab.cpp:2574 msgid "Layer height limits" msgstr "Laagdiktelimieten" -#: src/slic3r/GUI/Tab.cpp:2547 +#: src/slic3r/GUI/Tab.cpp:2579 msgid "Position (for multi-extruder printers)" msgstr "Positie (voor multi-extruderprinters)" -#: src/slic3r/GUI/Tab.cpp:2553 +#: src/slic3r/GUI/Tab.cpp:2585 msgid "Only lift Z" msgstr "Beweeg alleen Z omhoog" -#: src/slic3r/GUI/Tab.cpp:2566 +#: src/slic3r/GUI/Tab.cpp:2598 msgid "" "Retraction when tool is disabled (advanced settings for multi-extruder " "setups)" @@ -7111,11 +7417,11 @@ msgstr "" "Retractie als de tool uit staat (geavanceerde instelling voor multi-" "extrudersetups)" -#: src/slic3r/GUI/Tab.cpp:2573 +#: src/slic3r/GUI/Tab.cpp:2605 msgid "Reset to Filament Color" msgstr "Reset naar filamentkleur" -#: src/slic3r/GUI/Tab.cpp:2751 +#: src/slic3r/GUI/Tab.cpp:2783 msgid "" "The Wipe option is not available when using the Firmware Retraction mode.\n" "\n" @@ -7125,85 +7431,86 @@ msgstr "" "\n" "Moet deze uitgezet worden om firmwareretractie te gebruiken?" -#: src/slic3r/GUI/Tab.cpp:2753 +#: src/slic3r/GUI/Tab.cpp:2785 msgid "Firmware Retraction" msgstr "Firmwareretractie" -#: src/slic3r/GUI/Tab.cpp:3339 +#: src/slic3r/GUI/Tab.cpp:3376 msgid "Detached" msgstr "Ontkoppeld" -#: src/slic3r/GUI/Tab.cpp:3402 +#: src/slic3r/GUI/Tab.cpp:3439 msgid "remove" msgstr "verwijder" -#: src/slic3r/GUI/Tab.cpp:3402 +#: src/slic3r/GUI/Tab.cpp:3439 msgid "delete" -msgstr "verwijderen" +msgstr "verwijder" -#: src/slic3r/GUI/Tab.cpp:3411 +#: src/slic3r/GUI/Tab.cpp:3448 msgid "It's a last preset for this physical printer." -msgstr "Het is een laatste preset voor deze fysieke printer." +msgstr "Het betreft een laatste voorinstelling voor deze fysieke printer." -#: src/slic3r/GUI/Tab.cpp:3416 +#: src/slic3r/GUI/Tab.cpp:3453 msgid "" "Are you sure you want to delete \"%1%\" preset from the physical printer " "\"%2%\"?" msgstr "" -"Weet je zeker dat je \"%1%\" wilt verwijderen van de fysieke printer \"%1%\"?" +"Weet je zeker dat je \"%1%\" voorinstelling wilt verwijderen van de fysieke " +"printer \"%1%\"?" -#: src/slic3r/GUI/Tab.cpp:3428 +#: src/slic3r/GUI/Tab.cpp:3465 msgid "" "The physical printer(s) below is based on the preset, you are going to " "delete." msgstr "" -"De onderstaande fysieke printer(s) zijn gebaseerd op de preset die je gaat " -"verwijderen." +"De onderstaande fysieke printer(s) zijn gebaseerd op de voorinstelling die " +"je gaat verwijderen." -#: src/slic3r/GUI/Tab.cpp:3432 +#: src/slic3r/GUI/Tab.cpp:3469 msgid "" "Note, that selected preset will be deleted from this/those printer(s) too." msgstr "" -"Let op dat de geselecteerde preset automatisch wordt verwijderd van deze " -"printer(s)." +"Let op dat de geselecteerde voorinstelling automatisch wordt verwijderd van " +"deze printer(s)." -#: src/slic3r/GUI/Tab.cpp:3436 +#: src/slic3r/GUI/Tab.cpp:3473 msgid "" "The physical printer(s) below is based only on the preset, you are going to " "delete." msgstr "" -"De onderstaande fysieke printer(s) zijn alleen gebaseerd op de preset, die " -"je gaat verwijderen." +"De onderstaande fysieke printer(s) zijn alleen gebaseerd op de " +"voorinstelling die je gaat verwijderen." -#: src/slic3r/GUI/Tab.cpp:3440 +#: src/slic3r/GUI/Tab.cpp:3477 msgid "" "Note, that this/those printer(s) will be deleted after deleting of the " "selected preset." msgstr "" -"Let op dat deze printer(s) wordt verwijderd na verwijderen van geselecteerde " -"preset." +"Let op dat deze printer(s) wordt verwijderd na het verwijderen van de " +"geselecteerde voorinstelling." -#: src/slic3r/GUI/Tab.cpp:3444 +#: src/slic3r/GUI/Tab.cpp:3481 msgid "Are you sure you want to %1% the selected preset?" -msgstr "Weet u zeker dat u de geselecteerde preset %1% wilt?" +msgstr "Weet je zeker dat je de geselecteerde voorinstelling %1% wil?" #. TRN Remove/Delete -#: src/slic3r/GUI/Tab.cpp:3449 +#: src/slic3r/GUI/Tab.cpp:3486 msgid "%1% Preset" -msgstr "Preset %1%" +msgstr "Voorinstelling %1%" -#: src/slic3r/GUI/Tab.cpp:3530 src/slic3r/GUI/Tab.cpp:3602 +#: src/slic3r/GUI/Tab.cpp:3567 src/slic3r/GUI/Tab.cpp:3639 msgid "Set" msgstr "Stel in" -#: src/slic3r/GUI/Tab.cpp:3666 +#: src/slic3r/GUI/Tab.cpp:3703 msgid "" "Machine limits will be emitted to G-code and used to estimate print time." msgstr "" "Machinelimieten worden opgenomen in de G-code en gebruikt voor de geschatte " "printtijd." -#: src/slic3r/GUI/Tab.cpp:3669 +#: src/slic3r/GUI/Tab.cpp:3706 msgid "" "Machine limits will NOT be emitted to G-code, however they will be used to " "estimate print time, which may therefore not be accurate as the printer may " @@ -7213,7 +7520,7 @@ msgstr "" "gebruikt om de printtijd te schatten, waardoor ze niet nauwkeurig kunnen " "zijn bij een printer met andere machinelimieten." -#: src/slic3r/GUI/Tab.cpp:3673 +#: src/slic3r/GUI/Tab.cpp:3710 msgid "" "Machine limits are not set, therefore the print time estimate may not be " "accurate." @@ -7221,12 +7528,12 @@ msgstr "" "Machinelimieten zijn niet ingesteld, waardoor de geschatte printtijd niet " "nauwkeurig is." -#: src/slic3r/GUI/Tab.cpp:3695 +#: src/slic3r/GUI/Tab.cpp:3732 msgid "LOCKED LOCK" msgstr "Vergrendeld" #. TRN Description for "LOCKED LOCK" -#: src/slic3r/GUI/Tab.cpp:3697 +#: src/slic3r/GUI/Tab.cpp:3734 msgid "" "indicates that the settings are the same as the system (or default) values " "for the current option group" @@ -7234,12 +7541,12 @@ msgstr "" "geeft aan dat de instellingen gelijk zijn aan de systeemwaarden voor de " "huidige optiegroep" -#: src/slic3r/GUI/Tab.cpp:3699 +#: src/slic3r/GUI/Tab.cpp:3736 msgid "UNLOCKED LOCK" msgstr "Ontgrendeld" #. TRN Description for "UNLOCKED LOCK" -#: src/slic3r/GUI/Tab.cpp:3701 +#: src/slic3r/GUI/Tab.cpp:3738 msgid "" "indicates that some settings were changed and are not equal to the system " "(or default) values for the current option group.\n" @@ -7251,25 +7558,25 @@ msgstr "" "Klik op het ontgrendeld-pictogram om de instelling te resetten naar de " "systeemwaarden voor de huidige optiegroep." -#: src/slic3r/GUI/Tab.cpp:3706 +#: src/slic3r/GUI/Tab.cpp:3743 msgid "WHITE BULLET" msgstr "Wit bolletje" #. TRN Description for "WHITE BULLET" -#: src/slic3r/GUI/Tab.cpp:3708 +#: src/slic3r/GUI/Tab.cpp:3745 msgid "" "for the left button: indicates a non-system (or non-default) preset,\n" "for the right button: indicates that the settings hasn't been modified." msgstr "" -"de linkerknop geeft aan dat het niet een systeempreset is,\n" +"de linkerknop geeft aan dat het niet een systeeminstelling is,\n" "de rechterknop geeft aan of de instelling is gewijzigd." -#: src/slic3r/GUI/Tab.cpp:3711 +#: src/slic3r/GUI/Tab.cpp:3748 msgid "BACK ARROW" msgstr "Pijltje terug" #. TRN Description for "BACK ARROW" -#: src/slic3r/GUI/Tab.cpp:3713 +#: src/slic3r/GUI/Tab.cpp:3750 msgid "" "indicates that the settings were changed and are not equal to the last saved " "preset for the current option group.\n" @@ -7277,11 +7584,11 @@ msgid "" "to the last saved preset." msgstr "" "geeft aan dat de instellingen zijn veranderd en niet gelijk zijn aan de " -"laatst opgeslagen preset voor de huidige optiegroep.\n" +"laatst opgeslagen voorinstelling voor de huidige optiegroep.\n" "Klik op het pijltje-terug-pictogram om alle instellingen te resetten naar de " -"laatst opgeslagen preset voor de huidige optiegroep." +"laatst opgeslagen voorinstelling voor de huidige optiegroep." -#: src/slic3r/GUI/Tab.cpp:3723 +#: src/slic3r/GUI/Tab.cpp:3760 msgid "" "LOCKED LOCK icon indicates that the settings are the same as the system (or " "default) values for the current option group" @@ -7289,7 +7596,7 @@ msgstr "" "Vergrendeld-pictogram geeft aan dat de instellingen gelijk zijn aan de " "systeemwaarde van de huidige optiegroep" -#: src/slic3r/GUI/Tab.cpp:3725 +#: src/slic3r/GUI/Tab.cpp:3762 msgid "" "UNLOCKED LOCK icon indicates that some settings were changed and are not " "equal to the system (or default) values for the current option group.\n" @@ -7301,19 +7608,19 @@ msgstr "" "Klik om alle instellingen voor de huidige optiegroep te resetten naar " "systeemwaarden." -#: src/slic3r/GUI/Tab.cpp:3728 +#: src/slic3r/GUI/Tab.cpp:3765 msgid "WHITE BULLET icon indicates a non system (or non default) preset." -msgstr "Het witte bolletje geeft aan dat het geen systeempreset betreft." +msgstr "Het witte bolletje geeft aan dat het geen systeeminstelling betreft." -#: src/slic3r/GUI/Tab.cpp:3731 +#: src/slic3r/GUI/Tab.cpp:3768 msgid "" "WHITE BULLET icon indicates that the settings are the same as in the last " "saved preset for the current option group." msgstr "" "Het witte bolletje geeft aan dat de instelling gelijk is aan de laatst " -"opgeslagen preset voor de huidige optiegroep." +"opgeslagen voorinstelling voor de huidige optiegroep." -#: src/slic3r/GUI/Tab.cpp:3733 +#: src/slic3r/GUI/Tab.cpp:3770 msgid "" "BACK ARROW icon indicates that the settings were changed and are not equal " "to the last saved preset for the current option group.\n" @@ -7321,19 +7628,19 @@ msgid "" "preset." msgstr "" "Het pijltje-terug-pictogram geeft aan dat de instellingen zijn gewijzigd en " -"niet gelijk zijn aan de laatst opgeslagen preset voor de huidige " +"niet gelijk zijn aan de laatst opgeslagen voorinstelling voor de huidige " "optiegroep.\n" "Klik om alle instellingen terug te zetten voor de huidige optiegroep naar de " -"laatst opgeslagen preset." +"laatst opgeslagen voorinstelling." -#: src/slic3r/GUI/Tab.cpp:3739 +#: src/slic3r/GUI/Tab.cpp:3776 msgid "" "LOCKED LOCK icon indicates that the value is the same as the system (or " "default) value." msgstr "" "Vergrendeld-pictogram geeft aan dat de waarde gelijk is aan de systeemwaarde." -#: src/slic3r/GUI/Tab.cpp:3740 +#: src/slic3r/GUI/Tab.cpp:3777 msgid "" "UNLOCKED LOCK icon indicates that the value was changed and is not equal to " "the system (or default) value.\n" @@ -7343,45 +7650,45 @@ msgstr "" "aan de systeemwaarde.\n" "Klik om de huidige waarde te resetten naar de systeemwaarde." -#: src/slic3r/GUI/Tab.cpp:3746 +#: src/slic3r/GUI/Tab.cpp:3783 msgid "" "WHITE BULLET icon indicates that the value is the same as in the last saved " "preset." msgstr "" "Het witte bolletje geeft aan dat de waarde gelijk is aan de laatst " -"opgeslagen preset." +"opgeslagen voorinstelling." -#: src/slic3r/GUI/Tab.cpp:3747 +#: src/slic3r/GUI/Tab.cpp:3784 msgid "" "BACK ARROW icon indicates that the value was changed and is not equal to the " "last saved preset.\n" "Click to reset current value to the last saved preset." msgstr "" "Het pijltje-terug-pictogram geeft aan dat de waarde is veranderd en niet " -"gelijk is aan de laatst opgeslagen preset.\n" -"Klik om de waarde te resetten naar de laatst opgeslagen preset." +"gelijk is aan de laatst opgeslagen voorinstelling.\n" +"Klik om de waarde te resetten naar de laatst opgeslagen voorinstelling." -#: src/slic3r/GUI/Tab.cpp:3891 src/slic3r/GUI/Tab.cpp:3893 +#: src/slic3r/GUI/Tab.cpp:3928 src/slic3r/GUI/Tab.cpp:3930 msgid "Material" msgstr "Materiaal" -#: src/slic3r/GUI/Tab.cpp:4015 +#: src/slic3r/GUI/Tab.cpp:4052 msgid "Support head" msgstr "Supportkop" -#: src/slic3r/GUI/Tab.cpp:4020 +#: src/slic3r/GUI/Tab.cpp:4057 msgid "Support pillar" msgstr "Supportpijler" -#: src/slic3r/GUI/Tab.cpp:4043 +#: src/slic3r/GUI/Tab.cpp:4080 msgid "Connection of the support sticks and junctions" msgstr "Verbindingen van de supporttakken en kruisingen" -#: src/slic3r/GUI/Tab.cpp:4048 +#: src/slic3r/GUI/Tab.cpp:4085 msgid "Automatic generation" msgstr "Automatisch genereren" -#: src/slic3r/GUI/Tab.cpp:4122 +#: src/slic3r/GUI/Tab.cpp:4159 msgid "" "\"%1%\" is disabled because \"%2%\" is on in \"%3%\" category.\n" "To enable \"%1%\", please switch off \"%2%\"" @@ -7389,69 +7696,69 @@ msgstr "" "\"%1%\" is uitgeschakeld omdat \"%2%\" aanstaat in \"%3%\"-categorie.\n" "Om \"%1%\" aan te zetten moet \"%2%\" uit staan" -#: src/slic3r/GUI/Tab.cpp:4124 src/libslic3r/PrintConfig.cpp:2908 +#: src/slic3r/GUI/Tab.cpp:4161 src/libslic3r/PrintConfig.cpp:3002 msgid "Object elevation" msgstr "Objectverhoging" -#: src/slic3r/GUI/Tab.cpp:4124 src/libslic3r/PrintConfig.cpp:3010 +#: src/slic3r/GUI/Tab.cpp:4161 src/libslic3r/PrintConfig.cpp:3104 msgid "Pad around object" msgstr "Basisplaat rondom object" -#: src/slic3r/GUI/Tab.hpp:373 src/slic3r/GUI/Tab.hpp:495 +#: src/slic3r/GUI/Tab.hpp:370 src/slic3r/GUI/Tab.hpp:492 msgid "Print Settings" msgstr "Printinstellingen" -#: src/slic3r/GUI/Tab.hpp:404 +#: src/slic3r/GUI/Tab.hpp:401 msgid "Filament Settings" msgstr "Filamentinstellingen" -#: src/slic3r/GUI/Tab.hpp:445 +#: src/slic3r/GUI/Tab.hpp:442 msgid "Printer Settings" msgstr "Printerinstellingen" -#: src/slic3r/GUI/Tab.hpp:479 +#: src/slic3r/GUI/Tab.hpp:476 msgid "Material Settings" msgstr "Materiaalinstellingen" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:137 -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:146 -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:845 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:149 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:158 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:857 msgid "Undef" msgstr "Ongedefinieerd" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:525 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:537 msgid "PrusaSlicer is closing: Unsaved Changes" msgstr "PrusaSlicer sluit af: niet-opgeslagen wijzigingen" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:542 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:554 msgid "Switching Presets: Unsaved Changes" -msgstr "Wisselen van presets: niet-opgeslagen wijzigingen" +msgstr "Wisselen van voorinstellingen: niet-opgeslagen wijzigingen" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:608 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:620 msgid "Old Value" msgstr "Oude waarde" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:609 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:621 msgid "New Value" msgstr "Nieuwe waarde" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:640 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:652 msgid "Transfer" msgstr "Omzetten" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:641 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:653 msgid "Discard" msgstr "Afwijzen" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:642 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:654 msgid "Save" msgstr "Opslaan" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:662 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:674 msgid "PrusaSlicer will remember your action." msgstr "PrusaSlicer onthoudt je keuze." -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:664 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:676 msgid "" "You will not be asked about the unsaved changes the next time you close " "PrusaSlicer." @@ -7459,15 +7766,15 @@ msgstr "" "Je wordt niet gevraagd over niet-opgeslagen wijzigingen de volgende keer als " "PrusaSlicer afsluit." -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:665 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:677 msgid "" "You will not be asked about the unsaved changes the next time you switch a " "preset." msgstr "" "Je wordt niet gevraagd over niet-opgeslagen wijzigingen de volgende keer als " -"je wisselt van preset." +"je wisselt van voorinstelling." -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:666 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:678 msgid "" "Visit \"Preferences\" and check \"%1%\"\n" "to be asked about unsaved changes again." @@ -7475,71 +7782,73 @@ msgstr "" "Kijk naar \"Voorkeuren\" en check \"%1%\"\n" "om weer te vragen over niet-opgeslagen wijzigingen." -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:668 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:680 msgid "PrusaSlicer: Don't ask me again" msgstr "PrusaSlicer: vraag het niet nogmaals" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:735 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:747 msgid "" "Some fields are too long to fit. Right mouse click reveals the full text." msgstr "" "Sommige velden zijn te lang om te passen. Rechtermuisklik toont de volledige " "tekst." -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:737 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:749 msgid "All settings changes will be discarded." msgstr "Alle gewijzigde instellingen worden afgewezen." -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:740 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:752 msgid "Save the selected options." msgstr "Geselecteerde opties opslaan." -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:740 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:752 msgid "Transfer the selected settings to the newly selected preset." -msgstr "Ze de geselecteerde instelling om in de nieuw geselecteerde preset." +msgstr "" +"Ze de geselecteerde instelling om in de nieuw geselecteerde voorinstelling." -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:744 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:756 msgid "Save the selected options to preset \"%1%\"." -msgstr "Geselecteerde opties voor preset \"%1%\" opslaan." +msgstr "Geselecteerde opties voor voorinstelling \"%1%\" opslaan." -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:745 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:757 msgid "Transfer the selected options to the newly selected preset \"%1%\"." msgstr "" -"Zet de geselecteerde optie om in de nieuw geselecteerde preset \"%1%\"." +"Zet de geselecteerde optie om in de nieuw geselecteerde voorinstelling \"%1%" +"\"." -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1004 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1019 msgid "The following presets were modified:" -msgstr "De volgende presets zijn aangepast:" +msgstr "De volgende voorinstellingen zijn aangepast:" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1009 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1024 msgid "Preset \"%1%\" has the following unsaved changes:" -msgstr "Preset \"%1%\" heeft de volgende niet-opgeslagen wijzigingen:" +msgstr "Voorinstelling \"%1%\" heeft de volgende niet-opgeslagen wijzigingen:" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1013 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1028 msgid "" "Preset \"%1%\" is not compatible with the new printer profile and it has the " "following unsaved changes:" msgstr "" -"Preset \"%1%\" is niet geschikt voor het nieuwe printerprofiel en heeft de " -"volgende niet-opgeslagen wijzigingen:" +"Voorinstelling \"%1%\" is ongeschikt voor het nieuwe printerprofiel en heeft " +"de volgende niet-opgeslagen wijzigingen:" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1014 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1029 msgid "" "Preset \"%1%\" is not compatible with the new print profile and it has the " "following unsaved changes:" msgstr "" -"Preset \"%1%\" is niet geschikt voor het nieuwe printprofiel en heeft de " -"volgende niet-opgeslagen wijzigingen:" +"Voorinstelling \"%1%\" is ongeschikt voor het nieuwe printprofiel en heeft " +"de volgende niet-opgeslagen wijzigingen:" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1061 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1075 msgid "Extruders count" msgstr "Aantal extruders" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1177 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1197 msgid "Old value" msgstr "Oude waarde" -#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1178 +#: src/slic3r/GUI/UnsavedChangesDialog.cpp:1198 msgid "New value" msgstr "Nieuwe waarde" @@ -7594,7 +7903,7 @@ msgid "" "\n" "Updated configuration bundles:" msgstr "" -"Wilt u het installeren?\n" +"Wil je het installeren?\n" "\n" "Er wordt eerst een configuratiesnapshot gemaakt. Deze kan op elk moment " "hersteld worden en zal geen probleem geven bij nieuwere versies.\n" @@ -7608,7 +7917,7 @@ msgstr "Opmerking:" #: src/slic3r/GUI/UpdateDialogs.cpp:148 src/slic3r/GUI/UpdateDialogs.cpp:210 #, c-format msgid "%s incompatibility" -msgstr "%s incompatibiliteit" +msgstr "%s ongeschiktheid" #: src/slic3r/GUI/UpdateDialogs.cpp:148 msgid "You must install a configuration update." @@ -7640,7 +7949,7 @@ msgstr "%s afsluiten" #: src/slic3r/GUI/UpdateDialogs.cpp:211 #, c-format msgid "%s configuration is incompatible" -msgstr "%s configuratie is niet geschikt" +msgstr "%s configuratie is ongeschikt" #: src/slic3r/GUI/UpdateDialogs.cpp:216 #, c-format @@ -7654,7 +7963,7 @@ msgid "" "the initial configuration. Doing so will create a backup snapshot of the " "existing configuration before installing files compatible with this %s." msgstr "" -"Deze versie van %s is niet geschikt voor de huidig geïnstalleerde " +"Deze versie van %s is ongeschikt voor de huidig geïnstalleerde " "configuratiebundels.\n" "Dit kan mogelijk ontstaan als resultaat van het draaien van een ouder %s na " "het gebruik van een nieuwere.\n" @@ -7694,19 +8003,20 @@ msgid "" msgstr "" "%s gebruikt nu een geüpdatete configuratiestructuur.\n" "\n" -"Presets van het systeem zijn geïntroduceerd. Deze bevatten ingebouwde " -"standaardinstellingen voor meerdere printers. Deze systemen kunnen niet " -"aangepast worden. In plaats daarvan kunt u nu uw eigen presets creëren op " -"basis van een van de preset.\n" -"Een overgenomen preset kan een bepaalde waarde van bovenliggende " +"Zogenoemde systeeminstellingen zijn geïntroduceerd. Deze bevatten ingebouwde " +"standaardinstellingen voor meerdere printers. Deze systeeminstellingen " +"kunnen niet aangepast worden. In plaats daarvan kun je nu je eigen " +"voorinstellingen creëren op basis van één van de systeeminstellingen.\n" +"Een overgenomen instelling kan een bepaalde waarde van bovenliggende " "instellingen meekrijgen, maar ook overschrijven met een aangepaste waarde.\n" "\n" -"Ga verdere met de %s die volgt om de nieuwe presets in te stellen en om te " -"kiezen of automatische presets moeten worden ingeschakeld." +"Ga verdere met de %s die volgt om de nieuwe systeeminstellingen in te " +"stellen en om te kiezen of automatische voorinstellingen moeten worden " +"ingeschakeld." #: src/slic3r/GUI/UpdateDialogs.cpp:287 msgid "For more information please visit our wiki page:" -msgstr "Voor meer informatie kunt u naar onze wiki-pagina gaan:" +msgstr "Voor meer informatie kun je naar onze wiki-pagina gaan:" #: src/slic3r/GUI/UpdateDialogs.cpp:304 msgid "Configuration updates" @@ -7773,7 +8083,7 @@ msgid "" "Here you can adjust required purging volume (mm³) for any given pair of " "tools." msgstr "" -"Hier kunt u het benodigde afveegvolume (mm³) voor elk soort tool aanpassen." +"Hier kun je het benodigde afveegvolume (mm³) voor elk soort tool aanpassen." #: src/slic3r/GUI/WipeTowerDialog.cpp:255 msgid "Extruder changed to" @@ -7805,7 +8115,7 @@ msgstr "Afveegvolume (mm³) als het filament wordt gebruikt" #: src/slic3r/GUI/WipeTowerDialog.cpp:300 msgid "From" -msgstr "Van" +msgstr "Vanaf" #: src/slic3r/GUI/WipeTowerDialog.cpp:365 msgid "" @@ -7817,7 +8127,7 @@ msgstr "" "Overschakelen naar eenvoudige modus zorgt dat de gewijzigde instellingen uit " "de geavanceerde modus vervallen!\n" "\n" -"Weet u zeker dat u wilt doorgaan?" +"Weet je zeker dat je wil doorgaan?" #: src/slic3r/GUI/WipeTowerDialog.cpp:377 msgid "Show simplified settings" @@ -7827,12 +8137,12 @@ msgstr "Toon eenvoudige instellingen" msgid "Show advanced settings" msgstr "Toon geavanceerde instellingen" -#: src/slic3r/GUI/wxExtensions.cpp:623 +#: src/slic3r/GUI/wxExtensions.cpp:627 #, c-format msgid "Switch to the %s mode" msgstr "Schakel over naar de %s modus" -#: src/slic3r/GUI/wxExtensions.cpp:624 +#: src/slic3r/GUI/wxExtensions.cpp:628 #, c-format msgid "Current mode is %s" msgstr "Huidige modus is: %s" @@ -7887,7 +8197,7 @@ msgstr "Laden van het model mislukt." #: src/slic3r/Utils/FixModelByWin10.cpp:242 msgid "Repairing model by the Netfabb service" -msgstr "Repareer model met de NetFabb-service" +msgstr "Repareer model met de Netfabb-service" #: src/slic3r/Utils/FixModelByWin10.cpp:248 msgid "Mesh repair failed." @@ -7951,7 +8261,7 @@ msgstr "Model repareren was succesvol" #: src/slic3r/Utils/FixModelByWin10.cpp:423 #: src/slic3r/Utils/FixModelByWin10.cpp:426 msgid "Model Repair by the Netfabb service" -msgstr "Model repareren met de NetFabb-service" +msgstr "Model repareren met de Netfabb-service" #: src/slic3r/Utils/FixModelByWin10.cpp:426 msgid "Model repair failed:" @@ -7997,17 +8307,64 @@ msgstr "Verbinding met Prusa SL1 werkt naar behoren." msgid "Could not connect to Prusa SLA" msgstr "Kan niet verbinden met Prusa SLA" -#: src/slic3r/Utils/PresetUpdater.cpp:727 +#: src/slic3r/Utils/PresetUpdater.cpp:70 +msgid "" +"Copying of file %1% to %2% failed. Permissions fail at target file before " +"copying.\n" +"Error message : %3%\n" +"This error happend during %4% phase." +msgstr "" +"Kopiëren van bestand %1% naar %2% mislukt. Toestemmingsfout op targetbestand " +"voor het kopiëren.\n" +"Foutbericht: %3%\n" +"Deze fout ontstond tijdens de %4% fase." + +#: src/slic3r/Utils/PresetUpdater.cpp:85 +msgid "" +"Copying of file %1% to %2% failed.\n" +"Error message : %3%\n" +"Copying was triggered by function: %4%" +msgstr "" +"Kopiëren van bestand %1% naar %2% mislukt.\n" +"Foutbericht: %3%\n" +"Kopiëren is getriggerd door functie: %4%" + +#: src/slic3r/Utils/PresetUpdater.cpp:92 +msgid "" +"Copying of file %1% to %2% failed. Permissions fail at target file after " +"copying.\n" +"Error message : %3%\n" +"Copying was triggered by function: %4%" +msgstr "" +"Kopiëren van bestand %1% naar %2% mislukt. Toestemmingsfout op targetbestand " +"na het kopiëren.\n" +"Foutbericht: %3%\n" +"Kopiëren is getriggerd door functie: %4%" + +#: src/slic3r/Utils/PresetUpdater.cpp:121 +msgid "install" +msgstr "installeer" + +#: src/slic3r/Utils/PresetUpdater.cpp:413 +#: src/slic3r/Utils/PresetUpdater.cpp:421 +msgid "checking install indices" +msgstr "controleren op installatie-indices" + +#: src/slic3r/Utils/PresetUpdater.cpp:601 +msgid "getting config updates" +msgstr "haal configuratie-updates op" + +#: src/slic3r/Utils/PresetUpdater.cpp:755 #, c-format msgid "requires min. %s and max. %s" msgstr "vereist minimaal %s en maximaal %s" -#: src/slic3r/Utils/PresetUpdater.cpp:731 +#: src/slic3r/Utils/PresetUpdater.cpp:759 #, c-format msgid "requires min. %s" msgstr "vereist minimaal %s" -#: src/slic3r/Utils/PresetUpdater.cpp:734 +#: src/slic3r/Utils/PresetUpdater.cpp:762 #, c-format msgid "requires max. %s" msgstr "vereist maximaal %s" @@ -8039,27 +8396,26 @@ msgid "" "CURL init has failed. PrusaSlicer will be unable to establish network " "connections. See logs for additional details." msgstr "" -"Initialisatie van CURL mislukt. PrusaSlicer is niet in staat een " -"netwerkverbinding in te stellen. Zie het wijzigingslogboek voor verdere " -"details." +"Curl-initialisatie mislukt. PrusaSlicer kan geen netwerkverbinding " +"instellen. Zie het wijzigingslogboek voor verdere details." #: src/slic3r/Utils/Process.cpp:151 msgid "Open G-code file:" msgstr "Open G-code bestand:" -#: src/libslic3r/GCode.cpp:602 +#: src/libslic3r/GCode.cpp:521 msgid "There is an object with no extrusions on the first layer." msgstr "Er is een object zonder extrusie op de eerste laag." -#: src/libslic3r/GCode.cpp:620 +#: src/libslic3r/GCode.cpp:539 msgid "Empty layers detected, the output would not be printable." msgstr "Lege lagen gedetecteerd. De output is mogelijk niet-printbaar." -#: src/libslic3r/GCode.cpp:621 +#: src/libslic3r/GCode.cpp:540 msgid "Print z" msgstr "Print Z" -#: src/libslic3r/GCode.cpp:622 +#: src/libslic3r/GCode.cpp:541 msgid "" "This is usually caused by negligibly small extrusions or by a faulty model. " "Try to repair the model or change its orientation on the bed." @@ -8079,21 +8435,21 @@ msgstr "" "Kan de extrusiebreedte niet berekenen voor %1%: Variabele '%2%' niet " "beschikbaar." -#: src/libslic3r/Format/3mf.cpp:1667 +#: src/libslic3r/Format/3mf.cpp:1668 msgid "" "The selected 3mf file has been saved with a newer version of %1% and is not " "compatible." msgstr "" "Het geselecteerde 3MF-bestand is opgeslagen in een nieuwere versie van %1% " -"en is niet geschikt." +"en is ongeschikt." -#: src/libslic3r/Format/AMF.cpp:955 +#: src/libslic3r/Format/AMF.cpp:958 msgid "" "The selected amf file has been saved with a newer version of %1% and is not " "compatible." msgstr "" "Het geselecteerde AMF-bestand is opgeslagen in een nieuwere versie van %1% " -"en is niet geschikt." +"en is ongeschikt." #: src/libslic3r/miniz_extension.cpp:91 msgid "undefined error" @@ -8149,7 +8505,7 @@ msgstr "onverwachte gedecomprimeerde grootte" #: src/libslic3r/miniz_extension.cpp:117 msgid "CRC-32 check failed" -msgstr "CRC-32 check mislukt" +msgstr "CRC-32-check mislukt" #: src/libslic3r/miniz_extension.cpp:119 msgid "unsupported central directory size" @@ -8219,43 +8575,48 @@ msgstr "validatie mislukt" msgid "write calledback failed" msgstr "terugschrijven mislukt" -#: src/libslic3r/Preset.cpp:1258 +#: src/libslic3r/Preset.cpp:1299 msgid "filament" msgstr "filament" -#: src/libslic3r/Print.cpp:1246 +#: src/libslic3r/Print.cpp:1251 msgid "All objects are outside of the print volume." msgstr "Alle objecten bevinden zich buiten het printvolume." -#: src/libslic3r/Print.cpp:1249 +#: src/libslic3r/Print.cpp:1254 msgid "The supplied settings will cause an empty print." msgstr "De ingevoerde instellingen resulteren in een lege print." -#: src/libslic3r/Print.cpp:1253 +#: src/libslic3r/Print.cpp:1258 msgid "Some objects are too close; your extruder will collide with them." msgstr "" "Sommige objecten staan te dicht op elkaar. De extruder zal er tegenaan " "botsen." -#: src/libslic3r/Print.cpp:1255 +#: src/libslic3r/Print.cpp:1260 msgid "" "Some objects are too tall and cannot be printed without extruder collisions." msgstr "" "Sommige objecten zijn te groot en kunnen niet geprint worden zonder " "botsingen." -#: src/libslic3r/Print.cpp:1264 -msgid "The Spiral Vase option can only be used when printing a single object." -msgstr "De spiraalmodus kan alleen gebruikt worden voor enkeldelige objecten." +#: src/libslic3r/Print.cpp:1269 +msgid "" +"Only a single object may be printed at a time in Spiral Vase mode. Either " +"remove all but the last object, or enable sequential mode by " +"\"complete_objects\"." +msgstr "" +"Alleen een enkeldelig object kan geprint worden in spiraalmodus. Verwijder " +"alles behalve één object of sta achtereenvolgens printen toe." -#: src/libslic3r/Print.cpp:1271 +#: src/libslic3r/Print.cpp:1277 msgid "" "The Spiral Vase option can only be used when printing single material " "objects." msgstr "" "De spiraalmodus kan alleen gebruikt worden met enkel-materiaal objecten." -#: src/libslic3r/Print.cpp:1284 +#: src/libslic3r/Print.cpp:1290 msgid "" "The wipe tower is only supported if all extruders have the same nozzle " "diameter and use filaments of the same diameter." @@ -8263,7 +8624,7 @@ msgstr "" "Het afveegblok wordt alleen ondersteunt als alle extruders dezelfde nozzle- " "en filamentdiameter hebben." -#: src/libslic3r/Print.cpp:1290 +#: src/libslic3r/Print.cpp:1296 msgid "" "The Wipe Tower is currently only supported for the Marlin, RepRap/Sprinter, " "RepRapFirmware and Repetier G-code flavors." @@ -8271,7 +8632,7 @@ msgstr "" "Het afveegblok wordt alleen ondersteunt voor Marlin, RepRap/Sprinter, " "RepRapFirmware en Repetier firmwaretypes." -#: src/libslic3r/Print.cpp:1292 +#: src/libslic3r/Print.cpp:1298 msgid "" "The Wipe Tower is currently only supported with the relative extruder " "addressing (use_relative_e_distances=1)." @@ -8279,19 +8640,19 @@ msgstr "" "Het afveegblok wordt alleen ondersteunt met de relatieve extruderinstelling " "('use_relative_e_distances' = 1)." -#: src/libslic3r/Print.cpp:1294 +#: src/libslic3r/Print.cpp:1300 msgid "Ooze prevention is currently not supported with the wipe tower enabled." msgstr "" "Druippreventie wordt niet ondersteund als het afveegblok is geactiveerd." -#: src/libslic3r/Print.cpp:1296 +#: src/libslic3r/Print.cpp:1302 msgid "" "The Wipe Tower currently does not support volumetric E (use_volumetric_e=0)." msgstr "" "Het afveegblok niet ondersteunt bij volumetrische extrusiewaarden " "('use_volumetric_e' = 0)." -#: src/libslic3r/Print.cpp:1298 +#: src/libslic3r/Print.cpp:1304 msgid "" "The Wipe Tower is currently not supported for multimaterial sequential " "prints." @@ -8299,7 +8660,7 @@ msgstr "" "Het afveegblok wordt momenteel niet ondersteund voor multi-materiaal " "achtereenvolgens printen." -#: src/libslic3r/Print.cpp:1319 +#: src/libslic3r/Print.cpp:1325 msgid "" "The Wipe Tower is only supported for multiple objects if they have equal " "layer heights" @@ -8307,7 +8668,7 @@ msgstr "" "Het afveegblok wordt alleen ondersteunt voor meerdere objecten als deze een " "gelijke laagdikte hebben" -#: src/libslic3r/Print.cpp:1321 +#: src/libslic3r/Print.cpp:1327 msgid "" "The Wipe Tower is only supported for multiple objects if they are printed " "over an equal number of raft layers" @@ -8315,7 +8676,7 @@ msgstr "" "Het afveegblok wordt alleen ondersteunt voor meerdere objecten als deze op " "een gelijk aantal raftlagen zijn geplaatst" -#: src/libslic3r/Print.cpp:1323 +#: src/libslic3r/Print.cpp:1329 msgid "" "The Wipe Tower is only supported for multiple objects if they are printed " "with the same support_material_contact_distance" @@ -8323,7 +8684,7 @@ msgstr "" "Het afveegblok wordt alleen ondersteunt voor meerdere objecten als de " "instelling 'support_material_contact_distance' gelijk staat" -#: src/libslic3r/Print.cpp:1325 +#: src/libslic3r/Print.cpp:1331 msgid "" "The Wipe Tower is only supported for multiple objects if they are sliced " "equally." @@ -8331,7 +8692,7 @@ msgstr "" "Het afveegblok wordt alleen ondersteunt voor meerdere objecten als ze " "tegelijk gesliced worden." -#: src/libslic3r/Print.cpp:1367 +#: src/libslic3r/Print.cpp:1373 msgid "" "The Wipe tower is only supported if all objects have the same variable layer " "height" @@ -8339,22 +8700,22 @@ msgstr "" "Het afveegblok wordt alleen ondersteunt als alle objecten dezelfde variabele " "laagdikte hebben" -#: src/libslic3r/Print.cpp:1393 +#: src/libslic3r/Print.cpp:1399 msgid "" "One or more object were assigned an extruder that the printer does not have." msgstr "" "Een of meer objecten staan ingesteld op een extruder die de printer niet " "heeft." -#: src/libslic3r/Print.cpp:1402 +#: src/libslic3r/Print.cpp:1408 msgid "%1%=%2% mm is too low to be printable at a layer height %3% mm" msgstr "%1%=%2% mm is te weinig om te printen bij een laagdikte van %3% mm" -#: src/libslic3r/Print.cpp:1405 +#: src/libslic3r/Print.cpp:1411 msgid "Excessive %1%=%2% mm to be printable with a nozzle diameter %3% mm" msgstr "Te veel %1%=%2% mm om te printen met een nozzlediameter van %3% mm" -#: src/libslic3r/Print.cpp:1416 +#: src/libslic3r/Print.cpp:1422 msgid "" "Printing with multiple extruders of differing nozzle diameters. If support " "is to be printed with the current extruder (support_material_extruder == 0 " @@ -8366,7 +8727,7 @@ msgstr "" "dezelfde diameter hebben ('support_material_extruder' = 0 of " "'support_material_interface_extruder' = 0)." -#: src/libslic3r/Print.cpp:1424 +#: src/libslic3r/Print.cpp:1430 msgid "" "For the Wipe Tower to work with the soluble supports, the support layers " "need to be synchronized with the object layers." @@ -8374,7 +8735,7 @@ msgstr "" "Om het afveegblok te laten samenwerken met oplosbare support, moeten de " "supportlagen gesynchroniseerd worden met de objectlagen." -#: src/libslic3r/Print.cpp:1428 +#: src/libslic3r/Print.cpp:1434 msgid "" "The Wipe Tower currently supports the non-soluble supports only if they are " "printed with the current extruder without triggering a tool change. (both " @@ -8385,32 +8746,32 @@ msgstr "" "worden met de huidige extruder zonder toolwissel (Zet zowel " "'support_material_extruder' en 'support_material_interface_extruder' op 0)." -#: src/libslic3r/Print.cpp:1450 +#: src/libslic3r/Print.cpp:1456 msgid "First layer height can't be greater than nozzle diameter" msgstr "" "Laagdikte van de eerste laag kan niet groter zijn dan de nozzlediameter" -#: src/libslic3r/Print.cpp:1455 +#: src/libslic3r/Print.cpp:1461 msgid "Layer height can't be greater than nozzle diameter" msgstr "Laagdikte kan niet groter zijn dan de nozzlediameter" -#: src/libslic3r/Print.cpp:1614 +#: src/libslic3r/Print.cpp:1620 msgid "Infilling layers" msgstr "Vullingslagen" -#: src/libslic3r/Print.cpp:1640 +#: src/libslic3r/Print.cpp:1646 msgid "Generating skirt" msgstr "Skirt genereren" -#: src/libslic3r/Print.cpp:1649 +#: src/libslic3r/Print.cpp:1655 msgid "Generating brim" msgstr "Brim genereren" -#: src/libslic3r/Print.cpp:1672 +#: src/libslic3r/Print.cpp:1678 msgid "Exporting G-code" msgstr "G-code exporteren" -#: src/libslic3r/Print.cpp:1676 +#: src/libslic3r/Print.cpp:1682 msgid "Generating G-code" msgstr "G-code genereren" @@ -8418,7 +8779,7 @@ msgstr "G-code genereren" msgid "Pad brim size is too small for the current configuration." msgstr "Brimgrootte is te klein voor de huidige configuratie." -#: src/libslic3r/SLAPrint.cpp:628 +#: src/libslic3r/SLAPrint.cpp:630 msgid "" "Cannot proceed without support points! Add support points or disable support " "generation." @@ -8426,7 +8787,7 @@ msgstr "" "Kan niet doorgaan zonder supportpunten! Voeg supportpunten toe of schakel " "supportgeneratie uit." -#: src/libslic3r/SLAPrint.cpp:640 +#: src/libslic3r/SLAPrint.cpp:642 msgid "" "Elevation is too low for object. Use the \"Pad around object\" feature to " "print the object without elevation." @@ -8434,7 +8795,7 @@ msgstr "" "Verhoging is te klein voor het object. Gebruik de 'Basisplaat rondom object'-" "optie om het object zonder verhoging te printen." -#: src/libslic3r/SLAPrint.cpp:646 +#: src/libslic3r/SLAPrint.cpp:648 msgid "" "The endings of the support pillars will be deployed on the gap between the " "object and the pad. 'Support base safety distance' has to be greater than " @@ -8444,15 +8805,15 @@ msgstr "" "de basisplaat. De instelling 'Veilige afstand voor supportbasis' moet groter " "zijn dan de 'Basisplaat-objectgat'-parameter hiervoor." -#: src/libslic3r/SLAPrint.cpp:661 +#: src/libslic3r/SLAPrint.cpp:663 msgid "Exposition time is out of printer profile bounds." msgstr "De belichtingstijd valt buiten de grenzen van het printerprofiel." -#: src/libslic3r/SLAPrint.cpp:668 +#: src/libslic3r/SLAPrint.cpp:670 msgid "Initial exposition time is out of printer profile bounds." msgstr "Initiële belichtingstijd valt buiten de printerprofielgrenzen." -#: src/libslic3r/SLAPrint.cpp:784 +#: src/libslic3r/SLAPrint.cpp:786 msgid "Slicing done" msgstr "Slicen voltooid" @@ -8550,10 +8911,18 @@ msgid "Bed custom model" msgstr "Custom bedmodel" #: src/libslic3r/PrintConfig.cpp:66 -msgid "Picture sizes to be stored into a .gcode and .sl1 files" -msgstr "Afbeeldingsgrootte om op te slaan in gcode- en SL1-bestanden" +msgid "G-code thumbnails" +msgstr "G-code miniaturen" -#: src/libslic3r/PrintConfig.cpp:73 +#: src/libslic3r/PrintConfig.cpp:67 +msgid "" +"Picture sizes to be stored into a .gcode and .sl1 files, in the following " +"format: \"XxY, XxY, ...\"" +msgstr "" +"Afbeeldingsgroottes worden opgeslagen in .gcode- en .sl1-bestand, in het " +"formaat: \"XxY, XxY, …\"" + +#: src/libslic3r/PrintConfig.cpp:75 msgid "" "This setting controls the height (and thus the total number) of the slices/" "layers. Thinner layers give better accuracy but take more time to print." @@ -8561,22 +8930,22 @@ msgstr "" "Deze instelling is voor de laagdikte (en dus het totaal aantal lagen). " "Dunnere lagen geven een betere nauwkeurigheid, maar het printen duurt langer." -#: src/libslic3r/PrintConfig.cpp:80 +#: src/libslic3r/PrintConfig.cpp:82 msgid "Max print height" msgstr "Maximale printhoogte" -#: src/libslic3r/PrintConfig.cpp:81 +#: src/libslic3r/PrintConfig.cpp:83 msgid "" "Set this to the maximum height that can be reached by your extruder while " "printing." msgstr "" "Stel dit in als maximale hoogte die bereikt kan worden door de printer." -#: src/libslic3r/PrintConfig.cpp:89 +#: src/libslic3r/PrintConfig.cpp:91 msgid "Slice gap closing radius" msgstr "Gatvulradius" -#: src/libslic3r/PrintConfig.cpp:91 +#: src/libslic3r/PrintConfig.cpp:93 msgid "" "Cracks smaller than 2x gap closing radius are being filled during the " "triangle mesh slicing. The gap closing operation may reduce the final print " @@ -8586,23 +8955,29 @@ msgstr "" "het slicen. Het vullen kan zorgen dat de printresolutie minder wordt. Daarom " "wordt geadviseerd de waarde laag te houden." -#: src/libslic3r/PrintConfig.cpp:99 +#: src/libslic3r/PrintConfig.cpp:101 msgid "Hostname, IP or URL" msgstr "Hostnaam, IP of URL" -#: src/libslic3r/PrintConfig.cpp:100 +#: src/libslic3r/PrintConfig.cpp:102 msgid "" "Slic3r can upload G-code files to a printer host. This field should contain " -"the hostname, IP address or URL of the printer host instance." +"the hostname, IP address or URL of the printer host instance. Print host " +"behind HAProxy with basic auth enabled can be accessed by putting the user " +"name and password into the URL in the following format: https://username:" +"password@your-octopi-address/" msgstr "" -"PrusaSlicer kan gcode-bestanden naar een printerhost uploaden. Dit veld moet " -"de hostnaam, IP-adres of URL van de printerhostomgeving bevatten." +"PrusaSlicer kan G-code-bestanden uploaden naar een printerhost. Dit tekstvak " +"bevat de hostnaam, IP-adres of URL van de printerhostinstantie. Als de " +"printerhost achter HAProxy met basis-authorisatie aan staat, kan toegang " +"worden verkregen door gebruikersnaam en wachtwoord in te voeren in bij de " +"URL in de vorm: https://gebruikersnaam:wachtwoord@je-octopi-adres/" -#: src/libslic3r/PrintConfig.cpp:106 +#: src/libslic3r/PrintConfig.cpp:110 msgid "API Key / Password" msgstr "API-key / wachtwoord" -#: src/libslic3r/PrintConfig.cpp:107 +#: src/libslic3r/PrintConfig.cpp:111 msgid "" "Slic3r can upload G-code files to a printer host. This field should contain " "the API Key or the password required for authentication." @@ -8610,11 +8985,11 @@ msgstr "" "PrusaSlicer kan gcode-bestanden naar een printerhost uploaden. Dit veld moet " "de API-key of het wachtwoord voor authenticatie bevatten." -#: src/libslic3r/PrintConfig.cpp:114 +#: src/libslic3r/PrintConfig.cpp:118 msgid "Name of the printer" msgstr "Naam van de printer" -#: src/libslic3r/PrintConfig.cpp:121 +#: src/libslic3r/PrintConfig.cpp:125 msgid "" "Custom CA certificate file can be specified for HTTPS OctoPrint connections, " "in crt/pem format. If left blank, the default OS CA certificate repository " @@ -8624,11 +8999,11 @@ msgstr "" "OctoPrint verbindingen in CRT/PEM-formaat. Als er niets wordt ingevuld, " "wordt de standaard OS-CA-certificaatopslaglocatie gebruikt." -#: src/libslic3r/PrintConfig.cpp:127 +#: src/libslic3r/PrintConfig.cpp:131 msgid "Elephant foot compensation" msgstr "Squish-compensatie" -#: src/libslic3r/PrintConfig.cpp:129 +#: src/libslic3r/PrintConfig.cpp:133 msgid "" "The first layer will be shrunk in the XY plane by the configured value to " "compensate for the 1st layer squish aka an Elephant Foot effect." @@ -8636,27 +9011,35 @@ msgstr "" "De eerste laag wordt verkleind in horizontale richting met de ingestelde " "waarde ter compensatie van het platdrukken." -#: src/libslic3r/PrintConfig.cpp:145 +#: src/libslic3r/PrintConfig.cpp:149 msgid "Password" msgstr "Wachtwoord" -#: src/libslic3r/PrintConfig.cpp:151 +#: src/libslic3r/PrintConfig.cpp:155 msgid "Printer preset name" -msgstr "Printer-presetnaam" +msgstr "Naam voor de printer-voorinstelling" -#: src/libslic3r/PrintConfig.cpp:152 +#: src/libslic3r/PrintConfig.cpp:156 msgid "Related printer preset name" -msgstr "Gerelateerde printer-presetnaam" +msgstr "Gerelateerde naam voor printer-voorinstelling" -#: src/libslic3r/PrintConfig.cpp:157 +#: src/libslic3r/PrintConfig.cpp:161 msgid "Authorization Type" msgstr "Authorisatietype" -#: src/libslic3r/PrintConfig.cpp:176 +#: src/libslic3r/PrintConfig.cpp:166 +msgid "API key" +msgstr "API-sleutel" + +#: src/libslic3r/PrintConfig.cpp:167 +msgid "HTTP digest" +msgstr "HTTP authenticatie" + +#: src/libslic3r/PrintConfig.cpp:180 msgid "Avoid crossing perimeters" msgstr "Vermijd kruisende perimeters" -#: src/libslic3r/PrintConfig.cpp:177 +#: src/libslic3r/PrintConfig.cpp:181 msgid "" "Optimize travel moves in order to minimize the crossing of perimeters. This " "is mostly useful with Bowden extruders which suffer from oozing. This " @@ -8666,37 +9049,57 @@ msgstr "" "handig bij Bowden-extruders die gevoelig zijn voor druipen. Deze aanpassing " "vertraagd zowel de print als de G-code-generatie." -#: src/libslic3r/PrintConfig.cpp:184 src/libslic3r/PrintConfig.cpp:2197 +#: src/libslic3r/PrintConfig.cpp:188 +msgid "Avoid crossing perimeters - Max detour length" +msgstr "Vermijd kruisende perimeters - maximale omweglengte" + +#: src/libslic3r/PrintConfig.cpp:190 +msgid "" +"The maximum detour length for avoid crossing perimeters. If the detour is " +"longer than this value, avoid crossing perimeters is not applied for this " +"travel path. Detour length could be specified either as an absolute value or " +"as percentage (for example 50%) of a direct travel path." +msgstr "" +"De maximale omweglengte om kruisende perimeters te voorkomen. Kruisende " +"perimeters worden niet toegepast als de omweglengte langer is dan deze " +"lengte. De omweglengte kan gespecificeerd worden als absolute waarde of als " +"percentage (bijvoorbeeld 50%) van direct bewegen." + +#: src/libslic3r/PrintConfig.cpp:193 +msgid "mm or % (zero to disable)" +msgstr "mm of % (stel in op 0 om uit te schakelen)" + +#: src/libslic3r/PrintConfig.cpp:199 src/libslic3r/PrintConfig.cpp:2291 msgid "Other layers" msgstr "Overige lagen" -#: src/libslic3r/PrintConfig.cpp:185 +#: src/libslic3r/PrintConfig.cpp:200 msgid "" "Bed temperature for layers after the first one. Set this to zero to disable " "bed temperature control commands in the output." msgstr "" "Bedtemperatuur voor lagen na de eerste laag. Als dit ingesteld is op 0, " -"worden bedverwarmingscommando's uitgezet." +"worden bedtemperatuurregeling uitgezet." -#: src/libslic3r/PrintConfig.cpp:188 +#: src/libslic3r/PrintConfig.cpp:203 msgid "Bed temperature" msgstr "Bedtemperatuur" -#: src/libslic3r/PrintConfig.cpp:195 +#: src/libslic3r/PrintConfig.cpp:210 msgid "" "This custom code is inserted at every layer change, right before the Z move. " "Note that you can use placeholder variables for all Slic3r settings as well " "as [layer_num] and [layer_z]." msgstr "" "Deze custom code wordt toegevoegd bij elke laagwisseling, vlak voor de Z-" -"beweging. U kunt hier variabelen gebruiken voor alle instellingen zoals " +"beweging. Je kan hier variabelen gebruiken voor alle instellingen zoals " "'layer_num' en 'layer_z'." -#: src/libslic3r/PrintConfig.cpp:205 +#: src/libslic3r/PrintConfig.cpp:220 msgid "Between objects G-code" msgstr "G-code die komt tussen objecten" -#: src/libslic3r/PrintConfig.cpp:206 +#: src/libslic3r/PrintConfig.cpp:221 msgid "" "This code is inserted between objects when using sequential printing. By " "default extruder and bed temperature are reset using non-wait command; " @@ -8706,20 +9109,20 @@ msgid "" "S[first_layer_temperature]\" command wherever you want." msgstr "" "Deze code wordt ingevoegd tussen objecten bij het achtereenvolgens printen. " -"Standaard worden de extruder- en bedtemperatuur gereset met een wacht-niet-" -"commando, hoewel, als M104, M109, M140 of M190 in de custom code worden " -"gedetecteerd zal PrusaSlicer deze commando's niet meenemen. Merk op dat " +"Standaard worden de extruder- en bedtemperatuur gereset met een niet-" +"wachtencommando, hoewel, als M104, M109, M140 of M190 in de custom code " +"worden gedetecteerd zal PrusaSlicer deze codes niet meenemen. Merk op dat " "variabelen voor alle instellingen gebruikt kunnen worden." -#: src/libslic3r/PrintConfig.cpp:217 +#: src/libslic3r/PrintConfig.cpp:232 msgid "Number of solid layers to generate on bottom surfaces." msgstr "Aantal te genereren dichte lagen voor ondervlakken." -#: src/libslic3r/PrintConfig.cpp:218 +#: src/libslic3r/PrintConfig.cpp:233 msgid "Bottom solid layers" msgstr "Dichte bodemlagen" -#: src/libslic3r/PrintConfig.cpp:226 +#: src/libslic3r/PrintConfig.cpp:241 msgid "" "The number of bottom solid layers is increased above bottom_solid_layers if " "necessary to satisfy minimum thickness of bottom shell." @@ -8727,15 +9130,15 @@ msgstr "" "Het aantal dichte bodemlagen wordt verhoogd als blijkt dat het nodig is om " "de minimale bodemshelldikte te garanderen." -#: src/libslic3r/PrintConfig.cpp:228 +#: src/libslic3r/PrintConfig.cpp:243 msgid "Minimum bottom shell thickness" msgstr "Minimale shelldikte aan de onderzijde" -#: src/libslic3r/PrintConfig.cpp:234 +#: src/libslic3r/PrintConfig.cpp:249 msgid "Bridge" msgstr "Brug" -#: src/libslic3r/PrintConfig.cpp:235 +#: src/libslic3r/PrintConfig.cpp:250 msgid "" "This is the acceleration your printer will use for bridges. Set zero to " "disable acceleration control for bridges." @@ -8743,18 +9146,18 @@ msgstr "" "Deze acceleratie zal uw printer gebruiken voor bruggen. Als dit ingesteld is " "op 0, wordt de acceleratie-instelling voor bruggen uitgezet." -#: src/libslic3r/PrintConfig.cpp:237 src/libslic3r/PrintConfig.cpp:380 -#: src/libslic3r/PrintConfig.cpp:909 src/libslic3r/PrintConfig.cpp:1037 -#: src/libslic3r/PrintConfig.cpp:1269 src/libslic3r/PrintConfig.cpp:1318 -#: src/libslic3r/PrintConfig.cpp:1328 src/libslic3r/PrintConfig.cpp:1522 +#: src/libslic3r/PrintConfig.cpp:252 src/libslic3r/PrintConfig.cpp:395 +#: src/libslic3r/PrintConfig.cpp:940 src/libslic3r/PrintConfig.cpp:1079 +#: src/libslic3r/PrintConfig.cpp:1360 src/libslic3r/PrintConfig.cpp:1409 +#: src/libslic3r/PrintConfig.cpp:1419 src/libslic3r/PrintConfig.cpp:1612 msgid "mm/s²" msgstr "mm/s²" -#: src/libslic3r/PrintConfig.cpp:243 +#: src/libslic3r/PrintConfig.cpp:258 msgid "Bridging angle" msgstr "Brughoek" -#: src/libslic3r/PrintConfig.cpp:245 +#: src/libslic3r/PrintConfig.cpp:260 msgid "" "Bridging angle override. If left to zero, the bridging angle will be " "calculated automatically. Otherwise the provided angle will be used for all " @@ -8764,35 +9167,35 @@ msgstr "" "automatisch berekend, anders wordt de opgegeven hoek voor alle bruggen " "gebruikt. 180° staat gelijk aan 0°." -#: src/libslic3r/PrintConfig.cpp:248 src/libslic3r/PrintConfig.cpp:823 -#: src/libslic3r/PrintConfig.cpp:1759 src/libslic3r/PrintConfig.cpp:1769 -#: src/libslic3r/PrintConfig.cpp:2027 src/libslic3r/PrintConfig.cpp:2182 -#: src/libslic3r/PrintConfig.cpp:2381 src/libslic3r/PrintConfig.cpp:2882 -#: src/libslic3r/PrintConfig.cpp:3003 +#: src/libslic3r/PrintConfig.cpp:263 src/libslic3r/PrintConfig.cpp:852 +#: src/libslic3r/PrintConfig.cpp:1853 src/libslic3r/PrintConfig.cpp:1863 +#: src/libslic3r/PrintConfig.cpp:2121 src/libslic3r/PrintConfig.cpp:2276 +#: src/libslic3r/PrintConfig.cpp:2475 src/libslic3r/PrintConfig.cpp:2976 +#: src/libslic3r/PrintConfig.cpp:3097 msgid "°" msgstr "°" -#: src/libslic3r/PrintConfig.cpp:254 +#: src/libslic3r/PrintConfig.cpp:269 msgid "Bridges fan speed" msgstr "Ventilatorsnelheid voor bruggen" -#: src/libslic3r/PrintConfig.cpp:255 +#: src/libslic3r/PrintConfig.cpp:270 msgid "This fan speed is enforced during all bridges and overhangs." msgstr "Deze ventilatorsnelheid wordt aangehouden bij bruggen en overhanging." -#: src/libslic3r/PrintConfig.cpp:256 src/libslic3r/PrintConfig.cpp:835 -#: src/libslic3r/PrintConfig.cpp:1157 src/libslic3r/PrintConfig.cpp:1336 -#: src/libslic3r/PrintConfig.cpp:1399 src/libslic3r/PrintConfig.cpp:1651 -#: src/libslic3r/PrintConfig.cpp:2559 src/libslic3r/PrintConfig.cpp:2796 -#: src/libslic3r/PrintConfig.cpp:2922 +#: src/libslic3r/PrintConfig.cpp:271 src/libslic3r/PrintConfig.cpp:864 +#: src/libslic3r/PrintConfig.cpp:1248 src/libslic3r/PrintConfig.cpp:1427 +#: src/libslic3r/PrintConfig.cpp:1490 src/libslic3r/PrintConfig.cpp:1745 +#: src/libslic3r/PrintConfig.cpp:2653 src/libslic3r/PrintConfig.cpp:2890 +#: src/libslic3r/PrintConfig.cpp:3016 msgid "%" msgstr "%" -#: src/libslic3r/PrintConfig.cpp:263 +#: src/libslic3r/PrintConfig.cpp:278 msgid "Bridge flow ratio" msgstr "Brugextrusieverhouding" -#: src/libslic3r/PrintConfig.cpp:265 +#: src/libslic3r/PrintConfig.cpp:280 msgid "" "This factor affects the amount of plastic for bridging. You can decrease it " "slightly to pull the extrudates and prevent sagging, although default " @@ -8804,33 +9207,33 @@ msgstr "" "voorkomen. Hoewel de systeemwaarden goed zijn, kan geëxperimenteerd worden " "met de koeling voor dit aangepast wordt." -#: src/libslic3r/PrintConfig.cpp:275 +#: src/libslic3r/PrintConfig.cpp:290 msgid "Bridges" msgstr "Bruggen" -#: src/libslic3r/PrintConfig.cpp:277 +#: src/libslic3r/PrintConfig.cpp:292 msgid "Speed for printing bridges." msgstr "Printsnelheid voor bruggen." -#: src/libslic3r/PrintConfig.cpp:278 src/libslic3r/PrintConfig.cpp:652 -#: src/libslic3r/PrintConfig.cpp:660 src/libslic3r/PrintConfig.cpp:669 -#: src/libslic3r/PrintConfig.cpp:677 src/libslic3r/PrintConfig.cpp:704 -#: src/libslic3r/PrintConfig.cpp:723 src/libslic3r/PrintConfig.cpp:973 -#: src/libslic3r/PrintConfig.cpp:1103 src/libslic3r/PrintConfig.cpp:1176 -#: src/libslic3r/PrintConfig.cpp:1252 src/libslic3r/PrintConfig.cpp:1286 -#: src/libslic3r/PrintConfig.cpp:1298 src/libslic3r/PrintConfig.cpp:1308 -#: src/libslic3r/PrintConfig.cpp:1358 src/libslic3r/PrintConfig.cpp:1417 -#: src/libslic3r/PrintConfig.cpp:1552 src/libslic3r/PrintConfig.cpp:1726 -#: src/libslic3r/PrintConfig.cpp:1735 src/libslic3r/PrintConfig.cpp:2161 -#: src/libslic3r/PrintConfig.cpp:2288 +#: src/libslic3r/PrintConfig.cpp:293 src/libslic3r/PrintConfig.cpp:671 +#: src/libslic3r/PrintConfig.cpp:679 src/libslic3r/PrintConfig.cpp:688 +#: src/libslic3r/PrintConfig.cpp:696 src/libslic3r/PrintConfig.cpp:723 +#: src/libslic3r/PrintConfig.cpp:742 src/libslic3r/PrintConfig.cpp:1015 +#: src/libslic3r/PrintConfig.cpp:1194 src/libslic3r/PrintConfig.cpp:1267 +#: src/libslic3r/PrintConfig.cpp:1343 src/libslic3r/PrintConfig.cpp:1377 +#: src/libslic3r/PrintConfig.cpp:1389 src/libslic3r/PrintConfig.cpp:1399 +#: src/libslic3r/PrintConfig.cpp:1449 src/libslic3r/PrintConfig.cpp:1508 +#: src/libslic3r/PrintConfig.cpp:1642 src/libslic3r/PrintConfig.cpp:1820 +#: src/libslic3r/PrintConfig.cpp:1829 src/libslic3r/PrintConfig.cpp:2255 +#: src/libslic3r/PrintConfig.cpp:2382 msgid "mm/s" msgstr "mm/s" -#: src/libslic3r/PrintConfig.cpp:285 +#: src/libslic3r/PrintConfig.cpp:300 msgid "Brim width" msgstr "Breedte van de brim" -#: src/libslic3r/PrintConfig.cpp:286 +#: src/libslic3r/PrintConfig.cpp:301 msgid "" "Horizontal width of the brim that will be printed around each object on the " "first layer." @@ -8838,11 +9241,11 @@ msgstr "" "Horizontale breedte van de brim die rond elk object op de eerste laag wordt " "geprint." -#: src/libslic3r/PrintConfig.cpp:293 +#: src/libslic3r/PrintConfig.cpp:308 msgid "Clip multi-part objects" msgstr "Meerdelige objecten samenvoegen" -#: src/libslic3r/PrintConfig.cpp:294 +#: src/libslic3r/PrintConfig.cpp:309 msgid "" "When printing multi-material objects, this settings will make Slic3r to clip " "the overlapping object parts one by the other (2nd part will be clipped by " @@ -8852,19 +9255,19 @@ msgstr "" "dat PrusaSlicer de overlappende delen met de vorige in de reeks combineert " "(2e deel wordt gecombineerd met het 1e, 3e deel met het 1e en 2e, etc)." -#: src/libslic3r/PrintConfig.cpp:301 +#: src/libslic3r/PrintConfig.cpp:316 msgid "Colorprint height" msgstr "Kleurenprinthoogte" -#: src/libslic3r/PrintConfig.cpp:302 +#: src/libslic3r/PrintConfig.cpp:317 msgid "Heights at which a filament change is to occur." msgstr "Hoogte waarbij de filamentwissel plaatsvindt." -#: src/libslic3r/PrintConfig.cpp:312 +#: src/libslic3r/PrintConfig.cpp:327 msgid "Compatible printers condition" -msgstr "Voorwaarden geschikte printers" +msgstr "Voorwaarden voor geschikte printers" -#: src/libslic3r/PrintConfig.cpp:313 +#: src/libslic3r/PrintConfig.cpp:328 msgid "" "A boolean expression using the configuration values of an active printer " "profile. If this expression evaluates to true, this profile is considered " @@ -8874,11 +9277,11 @@ msgstr "" "een actief printerprofiel. Als deze aanduiding op waar staat, wordt dit " "profiel beschouwd als geschikt voor het actieve printerprofiel." -#: src/libslic3r/PrintConfig.cpp:327 +#: src/libslic3r/PrintConfig.cpp:342 msgid "Compatible print profiles condition" -msgstr "Voorwaarden geschikte printprofielen" +msgstr "Voorwaarden voor geschikte printprofielen" -#: src/libslic3r/PrintConfig.cpp:328 +#: src/libslic3r/PrintConfig.cpp:343 msgid "" "A boolean expression using the configuration values of an active print " "profile. If this expression evaluates to true, this profile is considered " @@ -8888,11 +9291,11 @@ msgstr "" "een actief printprofiel. Als deze aanduiding op waar staat, wordt dit " "profiel beschouwd als geschikt voor het actieve printprofiel." -#: src/libslic3r/PrintConfig.cpp:345 +#: src/libslic3r/PrintConfig.cpp:360 msgid "Complete individual objects" msgstr "Voltooi individuele objecten" -#: src/libslic3r/PrintConfig.cpp:346 +#: src/libslic3r/PrintConfig.cpp:361 msgid "" "When printing multiple objects or copies, this feature will complete each " "object before moving onto next one (and starting it from its bottom layer). " @@ -8902,13 +9305,13 @@ msgstr "" "Als meerdere objecten geprint worden, zorgt deze optie dat de objecten " "afzonderlijk voltooid worden voordat bewogen wordt naar de volgende. " "PrusaSlicer voorkomt botsingen van de extruder tegen eerder geprinte " -"objecten en zal u daar ook voor waarschuwen, maar blijf wel alert." +"objecten en zal je daar ook voor waarschuwen, maar blijf wel alert." -#: src/libslic3r/PrintConfig.cpp:354 +#: src/libslic3r/PrintConfig.cpp:369 msgid "Enable auto cooling" msgstr "Automatisch koelen toestaan" -#: src/libslic3r/PrintConfig.cpp:355 +#: src/libslic3r/PrintConfig.cpp:370 msgid "" "This flag enables the automatic cooling logic that adjusts print speed and " "fan speed according to layer printing time." @@ -8916,24 +9319,24 @@ msgstr "" "Dit vinkje zorgt dat automatisch gekoeld wordt; de print- en " "ventilatorsnelheid worden aangepast op basis van de laagprinttijd." -#: src/libslic3r/PrintConfig.cpp:360 +#: src/libslic3r/PrintConfig.cpp:375 msgid "Cooling tube position" msgstr "Koelbuispositie" -#: src/libslic3r/PrintConfig.cpp:361 +#: src/libslic3r/PrintConfig.cpp:376 msgid "Distance of the center-point of the cooling tube from the extruder tip." msgstr "Afstand vanaf de nozzle tot het middelpunt van de koelbuis." -#: src/libslic3r/PrintConfig.cpp:368 +#: src/libslic3r/PrintConfig.cpp:383 msgid "Cooling tube length" msgstr "Koelbuislengte" -#: src/libslic3r/PrintConfig.cpp:369 +#: src/libslic3r/PrintConfig.cpp:384 msgid "Length of the cooling tube to limit space for cooling moves inside it." msgstr "" "Lengte van de koelbuis om de ruimte voor koelbewegingen daarin te beperken." -#: src/libslic3r/PrintConfig.cpp:377 +#: src/libslic3r/PrintConfig.cpp:392 msgid "" "This is the acceleration your printer will be reset to after the role-" "specific acceleration values are used (perimeter/infill). Set zero to " @@ -8943,11 +9346,11 @@ msgstr "" "acceleratiewaarde (perimeters/vulling). Als dit ingesteld is op 0, worden " "geen acceleratiewaarden opnieuw ingesteld." -#: src/libslic3r/PrintConfig.cpp:386 +#: src/libslic3r/PrintConfig.cpp:401 msgid "Default filament profile" msgstr "Standaard filamentprofiel" -#: src/libslic3r/PrintConfig.cpp:387 +#: src/libslic3r/PrintConfig.cpp:402 msgid "" "Default filament profile associated with the current printer profile. On " "selection of the current printer profile, this filament profile will be " @@ -8957,12 +9360,12 @@ msgstr "" "Bij selectie van het huidige printerprofiel wordt dit filamentprofiel " "geactiveerd." -#: src/libslic3r/PrintConfig.cpp:393 +#: src/libslic3r/PrintConfig.cpp:408 msgid "Default print profile" msgstr "Standaard printprofiel" -#: src/libslic3r/PrintConfig.cpp:394 src/libslic3r/PrintConfig.cpp:2726 -#: src/libslic3r/PrintConfig.cpp:2737 +#: src/libslic3r/PrintConfig.cpp:409 src/libslic3r/PrintConfig.cpp:2820 +#: src/libslic3r/PrintConfig.cpp:2831 msgid "" "Default print profile associated with the current printer profile. On " "selection of the current printer profile, this print profile will be " @@ -8971,11 +9374,11 @@ msgstr "" "Standaard printprofiel dat geassocieerd wordt met huidig printerprofiel. Bij " "selectie van het huidige printerprofiel wordt dit printprofiel geactiveerd." -#: src/libslic3r/PrintConfig.cpp:400 +#: src/libslic3r/PrintConfig.cpp:415 msgid "Disable fan for the first" msgstr "Zet ventilator uit voor de eerste" -#: src/libslic3r/PrintConfig.cpp:401 +#: src/libslic3r/PrintConfig.cpp:416 msgid "" "You can set this to a positive value to disable fan at all during the first " "layers, so that it does not make adhesion worse." @@ -8983,26 +9386,26 @@ msgstr "" "U kunt dit instellen op een positieve waarde om de ventilator uit te " "schakelen tijdens het printen van de eerste lagen voor een betere adhesie." -#: src/libslic3r/PrintConfig.cpp:410 +#: src/libslic3r/PrintConfig.cpp:425 msgid "Don't support bridges" msgstr "Geen support voor bruggen" -#: src/libslic3r/PrintConfig.cpp:412 +#: src/libslic3r/PrintConfig.cpp:427 msgid "" "Experimental option for preventing support material from being generated " "under bridged areas." msgstr "Experimentele optie om support onder brugvlakken te vermijden." -#: src/libslic3r/PrintConfig.cpp:418 +#: src/libslic3r/PrintConfig.cpp:433 msgid "Distance between copies" msgstr "Ruimte tussen kopieën" -#: src/libslic3r/PrintConfig.cpp:419 +#: src/libslic3r/PrintConfig.cpp:434 msgid "Distance used for the auto-arrange feature of the plater." msgstr "" "Gebruikte afstand tussen objecten bij automatisch schikken in de 3D-weergave." -#: src/libslic3r/PrintConfig.cpp:427 +#: src/libslic3r/PrintConfig.cpp:442 msgid "" "This end procedure is inserted at the end of the output file. Note that you " "can use placeholder variables for all PrusaSlicer settings." @@ -9010,7 +9413,7 @@ msgstr "" "Deze eindprocedure wordt aan het eind van het outputbestand ingevoegd. Merk " "op dat variabelen voor alle instellingen gebruikt kunnen worden." -#: src/libslic3r/PrintConfig.cpp:437 +#: src/libslic3r/PrintConfig.cpp:452 msgid "" "This end procedure is inserted at the end of the output file, before the " "printer end gcode (and before any toolchange from this filament in case of " @@ -9023,23 +9426,23 @@ msgstr "" "alle instellingen gebruikt kunnen worden. Als de printer meerdere extruders " "heeft, wordt deze G-code in de extrudervolgorde uitgevoerd." -#: src/libslic3r/PrintConfig.cpp:448 +#: src/libslic3r/PrintConfig.cpp:463 msgid "Ensure vertical shell thickness" msgstr "Garandeer verticale shelldikte" -#: src/libslic3r/PrintConfig.cpp:450 +#: src/libslic3r/PrintConfig.cpp:465 msgid "" "Add solid infill near sloping surfaces to guarantee the vertical shell " "thickness (top+bottom solid layers)." msgstr "" -"Voeg dichte vulling toe bij hellende vlakken om de verticale shelldikte te " +"Voeg dichte vulling bij hellende vlakken toe om de verticale shelldikte te " "garanderen." -#: src/libslic3r/PrintConfig.cpp:456 +#: src/libslic3r/PrintConfig.cpp:471 msgid "Top fill pattern" msgstr "Vulpatroon voor bovenzijde" -#: src/libslic3r/PrintConfig.cpp:458 +#: src/libslic3r/PrintConfig.cpp:473 msgid "" "Fill pattern for top infill. This only affects the top visible layer, and " "not its adjacent solid shells." @@ -9047,36 +9450,40 @@ msgstr "" "Vullingspatroon voor bovenste lagen. Dit heeft alleen invloed op de bovenste " "zichtbare laag en niet de aangrenzende horizontale dichte shells." -#: src/libslic3r/PrintConfig.cpp:467 src/libslic3r/PrintConfig.cpp:888 -#: src/libslic3r/PrintConfig.cpp:2142 +#: src/libslic3r/PrintConfig.cpp:483 src/libslic3r/PrintConfig.cpp:918 +#: src/libslic3r/PrintConfig.cpp:2236 msgid "Rectilinear" msgstr "Rechtlijnig" -#: src/libslic3r/PrintConfig.cpp:468 +#: src/libslic3r/PrintConfig.cpp:484 msgid "Monotonic" msgstr "Monotoon" -#: src/libslic3r/PrintConfig.cpp:469 src/libslic3r/PrintConfig.cpp:894 +#: src/libslic3r/PrintConfig.cpp:485 src/libslic3r/PrintConfig.cpp:919 +msgid "Aligned Rectilinear" +msgstr "Parallel rechtlijnig" + +#: src/libslic3r/PrintConfig.cpp:486 src/libslic3r/PrintConfig.cpp:925 msgid "Concentric" msgstr "Concentrisch" -#: src/libslic3r/PrintConfig.cpp:470 src/libslic3r/PrintConfig.cpp:898 +#: src/libslic3r/PrintConfig.cpp:487 src/libslic3r/PrintConfig.cpp:929 msgid "Hilbert Curve" msgstr "Hilbert-kromme" -#: src/libslic3r/PrintConfig.cpp:471 src/libslic3r/PrintConfig.cpp:899 +#: src/libslic3r/PrintConfig.cpp:488 src/libslic3r/PrintConfig.cpp:930 msgid "Archimedean Chords" msgstr "Archimedes-spiraal" -#: src/libslic3r/PrintConfig.cpp:472 src/libslic3r/PrintConfig.cpp:900 +#: src/libslic3r/PrintConfig.cpp:489 src/libslic3r/PrintConfig.cpp:931 msgid "Octagram Spiral" msgstr "Octagramspiraal" -#: src/libslic3r/PrintConfig.cpp:478 +#: src/libslic3r/PrintConfig.cpp:495 msgid "Bottom fill pattern" msgstr "Vulpatroon voor onderzijde" -#: src/libslic3r/PrintConfig.cpp:480 +#: src/libslic3r/PrintConfig.cpp:497 msgid "" "Fill pattern for bottom infill. This only affects the bottom external " "visible layer, and not its adjacent solid shells." @@ -9084,11 +9491,11 @@ msgstr "" "Vulpatroon voor de bodemlaag. Dit heeft alleen invloed op de onderste " "zichtbare laag en niet de aangrenzende horizontale dichte shells." -#: src/libslic3r/PrintConfig.cpp:489 src/libslic3r/PrintConfig.cpp:500 +#: src/libslic3r/PrintConfig.cpp:506 src/libslic3r/PrintConfig.cpp:517 msgid "External perimeters" msgstr "Buitenste perimeters" -#: src/libslic3r/PrintConfig.cpp:491 +#: src/libslic3r/PrintConfig.cpp:508 msgid "" "Set this to a non-zero value to set a manual extrusion width for external " "perimeters. If left zero, default extrusion width will be used if set, " @@ -9100,16 +9507,16 @@ msgstr "" "breedte instellen op 1,125x de nozzlediameter. Als dit is uitgedrukt als " "percentage, wordt dit berekend over de laagdikte." -#: src/libslic3r/PrintConfig.cpp:494 src/libslic3r/PrintConfig.cpp:603 -#: src/libslic3r/PrintConfig.cpp:931 src/libslic3r/PrintConfig.cpp:944 -#: src/libslic3r/PrintConfig.cpp:1068 src/libslic3r/PrintConfig.cpp:1094 -#: src/libslic3r/PrintConfig.cpp:1542 src/libslic3r/PrintConfig.cpp:1867 -#: src/libslic3r/PrintConfig.cpp:2016 src/libslic3r/PrintConfig.cpp:2084 -#: src/libslic3r/PrintConfig.cpp:2245 +#: src/libslic3r/PrintConfig.cpp:511 src/libslic3r/PrintConfig.cpp:621 +#: src/libslic3r/PrintConfig.cpp:962 src/libslic3r/PrintConfig.cpp:975 +#: src/libslic3r/PrintConfig.cpp:1104 src/libslic3r/PrintConfig.cpp:1159 +#: src/libslic3r/PrintConfig.cpp:1185 src/libslic3r/PrintConfig.cpp:1632 +#: src/libslic3r/PrintConfig.cpp:1961 src/libslic3r/PrintConfig.cpp:2110 +#: src/libslic3r/PrintConfig.cpp:2178 src/libslic3r/PrintConfig.cpp:2339 msgid "mm or %" msgstr "mm of %" -#: src/libslic3r/PrintConfig.cpp:502 +#: src/libslic3r/PrintConfig.cpp:519 msgid "" "This separate setting will affect the speed of external perimeters (the " "visible ones). If expressed as percentage (for example: 80%) it will be " @@ -9120,28 +9527,28 @@ msgstr "" "perimeters. Als dit ingesteld is op 0, wordt een automatische snelheid " "genomen." -#: src/libslic3r/PrintConfig.cpp:505 src/libslic3r/PrintConfig.cpp:953 -#: src/libslic3r/PrintConfig.cpp:1826 src/libslic3r/PrintConfig.cpp:1878 -#: src/libslic3r/PrintConfig.cpp:2128 src/libslic3r/PrintConfig.cpp:2258 +#: src/libslic3r/PrintConfig.cpp:522 src/libslic3r/PrintConfig.cpp:984 +#: src/libslic3r/PrintConfig.cpp:1920 src/libslic3r/PrintConfig.cpp:1972 +#: src/libslic3r/PrintConfig.cpp:2222 src/libslic3r/PrintConfig.cpp:2352 msgid "mm/s or %" msgstr "mm/s of %" -#: src/libslic3r/PrintConfig.cpp:512 +#: src/libslic3r/PrintConfig.cpp:529 msgid "External perimeters first" msgstr "Buitenste perimeters eerst" -#: src/libslic3r/PrintConfig.cpp:514 +#: src/libslic3r/PrintConfig.cpp:531 msgid "" "Print contour perimeters from the outermost one to the innermost one instead " "of the default inverse order." msgstr "" "Print de buitenste perimeters eerder dan de binnenste in plaats van andersom." -#: src/libslic3r/PrintConfig.cpp:520 +#: src/libslic3r/PrintConfig.cpp:537 msgid "Extra perimeters if needed" msgstr "Extra perimeters indien nodig" -#: src/libslic3r/PrintConfig.cpp:522 +#: src/libslic3r/PrintConfig.cpp:539 #, c-format msgid "" "Add more perimeters when needed for avoiding gaps in sloping walls. Slic3r " @@ -9152,7 +9559,7 @@ msgstr "" "hellende wanden. PrusaSlicer blijft perimeters toevoegen tot meer dan 70% " "van de perimeters daarboven direct is ondersteund." -#: src/libslic3r/PrintConfig.cpp:532 +#: src/libslic3r/PrintConfig.cpp:549 msgid "" "The extruder to use (unless more specific extruder settings are specified). " "This value overrides perimeter and infill extruders, but not the support " @@ -9162,7 +9569,7 @@ msgstr "" "extruderinstellingen zijn aangegeven). Deze waarde overschrijft de " "perimeter- en vullingsextruder, maar niet de supportextruders." -#: src/libslic3r/PrintConfig.cpp:544 +#: src/libslic3r/PrintConfig.cpp:561 msgid "" "Set this to the vertical distance between your nozzle tip and (usually) the " "X carriage rods. In other words, this is the height of the clearance " @@ -9174,7 +9581,7 @@ msgstr "" "rond de extruder en geeft de maximale diepte weer die de extruder kan halen " "zonder te botsen met eerder geprinte objecten." -#: src/libslic3r/PrintConfig.cpp:555 +#: src/libslic3r/PrintConfig.cpp:572 msgid "" "Set this to the clearance radius around your extruder. If the extruder is " "not centered, choose the largest value for safety. This setting is used to " @@ -9185,21 +9592,21 @@ msgstr "" "wordt gebruikt om te controleren op botsingen en om te tonen in de 3D-" "weergave." -#: src/libslic3r/PrintConfig.cpp:565 +#: src/libslic3r/PrintConfig.cpp:582 msgid "Extruder Color" msgstr "Extruderkleur" -#: src/libslic3r/PrintConfig.cpp:566 src/libslic3r/PrintConfig.cpp:626 +#: src/libslic3r/PrintConfig.cpp:583 src/libslic3r/PrintConfig.cpp:645 msgid "This is only used in the Slic3r interface as a visual help." msgstr "" "Dit wordt alleen gebruikt in de PrusaSlicer-interface als een visueel " "hulpmiddel." -#: src/libslic3r/PrintConfig.cpp:572 +#: src/libslic3r/PrintConfig.cpp:589 msgid "Extruder offset" msgstr "Extruder-offset" -#: src/libslic3r/PrintConfig.cpp:573 +#: src/libslic3r/PrintConfig.cpp:590 msgid "" "If your firmware doesn't handle the extruder displacement you need the G-" "code to take it into account. This option lets you specify the displacement " @@ -9207,16 +9614,16 @@ msgid "" "coordinates (they will be subtracted from the XY coordinate)." msgstr "" "Als uw firmware extrudercompensatie niet toestaat, kan daar rekening mee " -"gehouden worden in de G-code. Met deze optie kunt u de compensatie per " +"gehouden worden in de G-code. Met deze optie kun je de compensatie per " "extruder specificeren op basis van de eerste extruder. Hiervoor zijn " "positieve coördinaten nodig (die worden van de X- en Y-coördinaten " "afgetrokken)." -#: src/libslic3r/PrintConfig.cpp:582 +#: src/libslic3r/PrintConfig.cpp:599 msgid "Extrusion axis" msgstr "Extrusie-as" -#: src/libslic3r/PrintConfig.cpp:583 +#: src/libslic3r/PrintConfig.cpp:600 msgid "" "Use this option to set the axis letter associated to your printer's extruder " "(usually E but some printers use A)." @@ -9224,27 +9631,27 @@ msgstr "" "Gebruik deze optie om de naam van de as van de extruder in te stellen " "(normaal gesproken E, maar soms A)." -#: src/libslic3r/PrintConfig.cpp:588 +#: src/libslic3r/PrintConfig.cpp:605 msgid "Extrusion multiplier" msgstr "Extrusie vermenigvuldigingsfactor" -#: src/libslic3r/PrintConfig.cpp:589 +#: src/libslic3r/PrintConfig.cpp:606 msgid "" "This factor changes the amount of flow proportionally. You may need to tweak " "this setting to get nice surface finish and correct single wall widths. " "Usual values are between 0.9 and 1.1. If you think you need to change this " "more, check filament diameter and your firmware E steps." msgstr "" -"Deze factor verandert het debiet proportioneel. U kunt deze fijnstellen om " +"Deze factor verandert het debiet proportioneel. Je kunt deze fijnstellen om " "een mooi oppervlak en dunne wanden te krijgen. Waarden liggen normaal tussen " "0.9 en 1.1. Check eventueel de filamentdiameter en de extruderstappen (uit " -"de firmware) als u denkt dat dit aangepast moet worden." +"de firmware) als je denkt dat dit aangepast moet worden." -#: src/libslic3r/PrintConfig.cpp:597 +#: src/libslic3r/PrintConfig.cpp:615 msgid "Default extrusion width" msgstr "Standaard extrusiebreedte" -#: src/libslic3r/PrintConfig.cpp:599 +#: src/libslic3r/PrintConfig.cpp:617 msgid "" "Set this to a non-zero value to allow a manual extrusion width. If left to " "zero, Slic3r derives extrusion widths from the nozzle diameter (see the " @@ -9257,11 +9664,11 @@ msgstr "" "van de nozzlediameter. Als dit is uitgedrukt als percentage, wordt dit " "berekend over de laagdikte." -#: src/libslic3r/PrintConfig.cpp:609 +#: src/libslic3r/PrintConfig.cpp:628 msgid "Keep fan always on" msgstr "Laat ventilator altijd aan" -#: src/libslic3r/PrintConfig.cpp:610 +#: src/libslic3r/PrintConfig.cpp:629 msgid "" "If this is enabled, fan will never be disabled and will be kept running at " "least at its minimum speed. Useful for PLA, harmful for ABS." @@ -9269,11 +9676,11 @@ msgstr "" "Als dit is ingeschakeld zal de ventilator nooit uitgezet worden, maar " "tenminste de ingestelde minimale snelheid aanhouden." -#: src/libslic3r/PrintConfig.cpp:615 +#: src/libslic3r/PrintConfig.cpp:634 msgid "Enable fan if layer print time is below" msgstr "Schakel de ventilator in bij een printtijd korter dan" -#: src/libslic3r/PrintConfig.cpp:616 +#: src/libslic3r/PrintConfig.cpp:635 msgid "" "If layer print time is estimated below this number of seconds, fan will be " "enabled and its speed will be calculated by interpolating the minimum and " @@ -9283,23 +9690,27 @@ msgstr "" "ventilator aangezet worden en wordt de snelheid berekend door te " "interpoleren tussen de minimale en maximale snelheid." -#: src/libslic3r/PrintConfig.cpp:618 src/libslic3r/PrintConfig.cpp:1814 +#: src/libslic3r/PrintConfig.cpp:637 src/libslic3r/PrintConfig.cpp:1908 msgid "approximate seconds" msgstr "geschat aantal seconden" -#: src/libslic3r/PrintConfig.cpp:631 +#: src/libslic3r/PrintConfig.cpp:644 +msgid "Color" +msgstr "Kleur" + +#: src/libslic3r/PrintConfig.cpp:650 msgid "Filament notes" msgstr "Filamentopmerkingen" -#: src/libslic3r/PrintConfig.cpp:632 +#: src/libslic3r/PrintConfig.cpp:651 msgid "You can put your notes regarding the filament here." -msgstr "Hier kunt u opmerkingen over het filament plaatsen." +msgstr "Hier kun je jouw opmerkingen over het filament plaatsen." -#: src/libslic3r/PrintConfig.cpp:640 src/libslic3r/PrintConfig.cpp:1364 +#: src/libslic3r/PrintConfig.cpp:659 src/libslic3r/PrintConfig.cpp:1455 msgid "Max volumetric speed" msgstr "Maximale volumetrische snelheid" -#: src/libslic3r/PrintConfig.cpp:641 +#: src/libslic3r/PrintConfig.cpp:660 msgid "" "Maximum volumetric speed allowed for this filament. Limits the maximum " "volumetric speed of a print to the minimum of print and filament volumetric " @@ -9310,27 +9721,27 @@ msgstr "" "maximale volumetrische snelheid van de print en het filament. Als dit " "ingesteld is op 0, geldt er geen limiet." -#: src/libslic3r/PrintConfig.cpp:650 +#: src/libslic3r/PrintConfig.cpp:669 msgid "Loading speed" msgstr "Laadsnelheid" -#: src/libslic3r/PrintConfig.cpp:651 +#: src/libslic3r/PrintConfig.cpp:670 msgid "Speed used for loading the filament on the wipe tower." msgstr "Snelheid die gebruikt wordt voor het afveegblok." -#: src/libslic3r/PrintConfig.cpp:658 +#: src/libslic3r/PrintConfig.cpp:677 msgid "Loading speed at the start" msgstr "Laadsnelheid aan het begin" -#: src/libslic3r/PrintConfig.cpp:659 +#: src/libslic3r/PrintConfig.cpp:678 msgid "Speed used at the very beginning of loading phase." msgstr "Snelheid die gebruikt wordt aan het begin van de laadfase." -#: src/libslic3r/PrintConfig.cpp:666 +#: src/libslic3r/PrintConfig.cpp:685 msgid "Unloading speed" msgstr "Ontlaadsnelheid" -#: src/libslic3r/PrintConfig.cpp:667 +#: src/libslic3r/PrintConfig.cpp:686 msgid "" "Speed used for unloading the filament on the wipe tower (does not affect " "initial part of unloading just after ramming)." @@ -9338,22 +9749,22 @@ msgstr "" "Snelheid die gebruikt wordt voor het ontladen van het afveegblok (heeft geen " "effect op het initiële onderdeel van het ontladen direct na de ramming)." -#: src/libslic3r/PrintConfig.cpp:675 +#: src/libslic3r/PrintConfig.cpp:694 msgid "Unloading speed at the start" msgstr "Ontlaadsnelheid in het begin" -#: src/libslic3r/PrintConfig.cpp:676 +#: src/libslic3r/PrintConfig.cpp:695 msgid "" "Speed used for unloading the tip of the filament immediately after ramming." msgstr "" "Snelheid die gebruikt wordt voor het ontladen van het filament direct na de " "ramming." -#: src/libslic3r/PrintConfig.cpp:683 +#: src/libslic3r/PrintConfig.cpp:702 msgid "Delay after unloading" msgstr "Vertraging na het ontladen" -#: src/libslic3r/PrintConfig.cpp:684 +#: src/libslic3r/PrintConfig.cpp:703 msgid "" "Time to wait after the filament is unloaded. May help to get reliable " "toolchanges with flexible materials that may need more time to shrink to " @@ -9363,11 +9774,11 @@ msgstr "" "toolwisselingen te krijgen met flexibele materialen die meer tijd nodig " "hebben om te krimpen naar de originele afmetingen." -#: src/libslic3r/PrintConfig.cpp:693 +#: src/libslic3r/PrintConfig.cpp:712 msgid "Number of cooling moves" msgstr "Aantal koelbewegingen" -#: src/libslic3r/PrintConfig.cpp:694 +#: src/libslic3r/PrintConfig.cpp:713 msgid "" "Filament is cooled by being moved back and forth in the cooling tubes. " "Specify desired number of these moves." @@ -9375,20 +9786,20 @@ msgstr "" "Het filament wordt gekoeld tijdens het terug en voorwaarts bewegen in de " "koelbuis. Specificeer het benodigd aantal bewegingen." -#: src/libslic3r/PrintConfig.cpp:702 +#: src/libslic3r/PrintConfig.cpp:721 msgid "Speed of the first cooling move" msgstr "Snelheid voor de eerste koelbeweging" -#: src/libslic3r/PrintConfig.cpp:703 +#: src/libslic3r/PrintConfig.cpp:722 msgid "Cooling moves are gradually accelerating beginning at this speed." msgstr "" "Koelbewegingen worden gelijkmatig versneld, beginnend vanaf deze snelheid." -#: src/libslic3r/PrintConfig.cpp:710 +#: src/libslic3r/PrintConfig.cpp:729 msgid "Minimal purge on wipe tower" msgstr "Minimale afstand op afveegblok" -#: src/libslic3r/PrintConfig.cpp:711 +#: src/libslic3r/PrintConfig.cpp:730 msgid "" "After a tool change, the exact position of the newly loaded filament inside " "the nozzle may not be known, and the filament pressure is likely not yet " @@ -9402,23 +9813,23 @@ msgstr "" "afvegen aan het afveegblok om vervolgens de vulling of overige objecten goed " "te kunnen printen." -#: src/libslic3r/PrintConfig.cpp:715 +#: src/libslic3r/PrintConfig.cpp:734 msgid "mm³" msgstr "mm³" -#: src/libslic3r/PrintConfig.cpp:721 +#: src/libslic3r/PrintConfig.cpp:740 msgid "Speed of the last cooling move" msgstr "Snelheid voor de laatste koelbeweging" -#: src/libslic3r/PrintConfig.cpp:722 +#: src/libslic3r/PrintConfig.cpp:741 msgid "Cooling moves are gradually accelerating towards this speed." msgstr "Koelbewegingen versnellen gelijkmatig tot aan deze snelheid." -#: src/libslic3r/PrintConfig.cpp:729 +#: src/libslic3r/PrintConfig.cpp:748 msgid "Filament load time" msgstr "Laadtijd van het filament" -#: src/libslic3r/PrintConfig.cpp:730 +#: src/libslic3r/PrintConfig.cpp:749 msgid "" "Time for the printer firmware (or the Multi Material Unit 2.0) to load a new " "filament during a tool change (when executing the T code). This time is " @@ -9428,11 +9839,11 @@ msgstr "" "tijdens een toolwissel (tijdens het uitvoeren van de T-code). Deze tijd " "wordt toegevoegd aan de totale printtijd in de tijdsschatting." -#: src/libslic3r/PrintConfig.cpp:737 +#: src/libslic3r/PrintConfig.cpp:756 msgid "Ramming parameters" msgstr "Rammingparameters" -#: src/libslic3r/PrintConfig.cpp:738 +#: src/libslic3r/PrintConfig.cpp:757 msgid "" "This string is edited by RammingDialog and contains ramming specific " "parameters." @@ -9440,11 +9851,11 @@ msgstr "" "Deze frase is bewerkt door het Rammingdialoog en bevat parameters voor de " "ramming." -#: src/libslic3r/PrintConfig.cpp:744 +#: src/libslic3r/PrintConfig.cpp:763 msgid "Filament unload time" msgstr "Ontlaadtijd voor filament" -#: src/libslic3r/PrintConfig.cpp:745 +#: src/libslic3r/PrintConfig.cpp:764 msgid "" "Time for the printer firmware (or the Multi Material Unit 2.0) to unload a " "filament during a tool change (when executing the T code). This time is " @@ -9454,7 +9865,7 @@ msgstr "" "een toolwissel (tijdens het uitvoeren van de T-code). Deze tijd wordt " "toegevoegd aan de totale printtijd in de tijdsschatting." -#: src/libslic3r/PrintConfig.cpp:753 +#: src/libslic3r/PrintConfig.cpp:772 msgid "" "Enter your filament diameter here. Good precision is required, so use a " "caliper and do multiple measurements along the filament, then compute the " @@ -9464,12 +9875,12 @@ msgstr "" "daarom een schuifmaat en doe meerdere metingen over het hele filament. " "Bereken vervolgens het gemiddelde." -#: src/libslic3r/PrintConfig.cpp:760 src/libslic3r/PrintConfig.cpp:2637 -#: src/libslic3r/PrintConfig.cpp:2638 +#: src/libslic3r/PrintConfig.cpp:779 src/libslic3r/PrintConfig.cpp:2731 +#: src/libslic3r/PrintConfig.cpp:2732 msgid "Density" msgstr "Dichtheid" -#: src/libslic3r/PrintConfig.cpp:761 +#: src/libslic3r/PrintConfig.cpp:780 msgid "" "Enter your filament density here. This is only for statistical information. " "A decent way is to weigh a known length of filament and compute the ratio of " @@ -9481,27 +9892,27 @@ msgstr "" "volume[cm³]. Formule voor volume: volume[cm³] = 1000 * (diameter[mm])² * π / " "4 * lengte[mm]. Bepaal het gewicht door te wegen en het volume door te meten." -#: src/libslic3r/PrintConfig.cpp:764 +#: src/libslic3r/PrintConfig.cpp:783 msgid "g/cm³" msgstr "g/cm³" -#: src/libslic3r/PrintConfig.cpp:769 +#: src/libslic3r/PrintConfig.cpp:788 msgid "Filament type" msgstr "Filamenttype" -#: src/libslic3r/PrintConfig.cpp:770 +#: src/libslic3r/PrintConfig.cpp:789 msgid "The filament material type for use in custom G-codes." msgstr "Het filamenttype voor het gebruik van de custom G-codes." -#: src/libslic3r/PrintConfig.cpp:797 +#: src/libslic3r/PrintConfig.cpp:816 msgid "Soluble material" msgstr "Oplosbaar materiaal" -#: src/libslic3r/PrintConfig.cpp:798 +#: src/libslic3r/PrintConfig.cpp:817 msgid "Soluble material is most likely used for a soluble support." msgstr "Oplosbaar materiaal wordt vaak gebruikt voor oplosbaar support." -#: src/libslic3r/PrintConfig.cpp:804 +#: src/libslic3r/PrintConfig.cpp:823 msgid "" "Enter your filament cost per kg here. This is only for statistical " "information." @@ -9509,19 +9920,39 @@ msgstr "" "Voer hier de filamentkosten per kilogram in. Dit is alleen voor statistische " "informatie." -#: src/libslic3r/PrintConfig.cpp:805 +#: src/libslic3r/PrintConfig.cpp:824 msgid "money/kg" msgstr "€/kg" -#: src/libslic3r/PrintConfig.cpp:814 src/libslic3r/PrintConfig.cpp:2721 +#: src/libslic3r/PrintConfig.cpp:829 +msgid "Spool weight" +msgstr "Spoelgewicht" + +#: src/libslic3r/PrintConfig.cpp:830 +msgid "" +"Enter weight of the empty filament spool. One may weigh a partially consumed " +"filament spool before printing and one may compare the measured weight with " +"the calculated weight of the filament with the spool to find out whether the " +"amount of filament on the spool is sufficient to finish the print." +msgstr "" +"Voer het gewicht van een lege filamentspoel in. Je kunt een halfvolle " +"filamentspoel wegen voor het printen en gemeten gewicht vergelijken met het " +"berekende gewicht van de filamentspoel om te weten te komen of de " +"hoeveelheid filament op de spoel voldoende is om de print te voltooien." + +#: src/libslic3r/PrintConfig.cpp:834 +msgid "g" +msgstr "g" + +#: src/libslic3r/PrintConfig.cpp:843 src/libslic3r/PrintConfig.cpp:2815 msgid "(Unknown)" msgstr "(Onbekend)" -#: src/libslic3r/PrintConfig.cpp:818 +#: src/libslic3r/PrintConfig.cpp:847 msgid "Fill angle" msgstr "Vullingshoek" -#: src/libslic3r/PrintConfig.cpp:820 +#: src/libslic3r/PrintConfig.cpp:849 msgid "" "Default base angle for infill orientation. Cross-hatching will be applied to " "this. Bridges will be infilled using the best direction Slic3r can detect, " @@ -9531,69 +9962,69 @@ msgstr "" "geprint. Bruggen worden geprint met de optimale richting. Deze instelling " "zal die richting niet beïnvloeden." -#: src/libslic3r/PrintConfig.cpp:832 +#: src/libslic3r/PrintConfig.cpp:861 msgid "Fill density" msgstr "Vullingsdichtheid" -#: src/libslic3r/PrintConfig.cpp:834 +#: src/libslic3r/PrintConfig.cpp:863 msgid "Density of internal infill, expressed in the range 0% - 100%." msgstr "" "Dichtheid van inwendige vulling, uitgedrukt in een percentage (0 - 100%)" -#: src/libslic3r/PrintConfig.cpp:869 +#: src/libslic3r/PrintConfig.cpp:898 msgid "Fill pattern" msgstr "Vullingspatroon" -#: src/libslic3r/PrintConfig.cpp:871 +#: src/libslic3r/PrintConfig.cpp:900 msgid "Fill pattern for general low-density infill." msgstr "Vulpatroon voor algemene lagere-dichtheidsvulling." -#: src/libslic3r/PrintConfig.cpp:889 +#: src/libslic3r/PrintConfig.cpp:920 msgid "Grid" msgstr "Raster" -#: src/libslic3r/PrintConfig.cpp:890 +#: src/libslic3r/PrintConfig.cpp:921 msgid "Triangles" msgstr "Driehoeken" -#: src/libslic3r/PrintConfig.cpp:891 +#: src/libslic3r/PrintConfig.cpp:922 msgid "Stars" msgstr "Sterren" -#: src/libslic3r/PrintConfig.cpp:892 +#: src/libslic3r/PrintConfig.cpp:923 msgid "Cubic" msgstr "Kubisch" -#: src/libslic3r/PrintConfig.cpp:893 +#: src/libslic3r/PrintConfig.cpp:924 msgid "Line" msgstr "Lijn" -#: src/libslic3r/PrintConfig.cpp:895 src/libslic3r/PrintConfig.cpp:2144 +#: src/libslic3r/PrintConfig.cpp:926 src/libslic3r/PrintConfig.cpp:2238 msgid "Honeycomb" msgstr "Honingraat" -#: src/libslic3r/PrintConfig.cpp:896 +#: src/libslic3r/PrintConfig.cpp:927 msgid "3D Honeycomb" msgstr "3D-honingraat" -#: src/libslic3r/PrintConfig.cpp:897 +#: src/libslic3r/PrintConfig.cpp:928 msgid "Gyroid" msgstr "Gyroïde" -#: src/libslic3r/PrintConfig.cpp:901 +#: src/libslic3r/PrintConfig.cpp:932 msgid "Adaptive Cubic" msgstr "Adaptief kubisch" -#: src/libslic3r/PrintConfig.cpp:902 +#: src/libslic3r/PrintConfig.cpp:933 msgid "Support Cubic" msgstr "Ondersteunend kubisch" -#: src/libslic3r/PrintConfig.cpp:906 src/libslic3r/PrintConfig.cpp:915 -#: src/libslic3r/PrintConfig.cpp:925 src/libslic3r/PrintConfig.cpp:959 +#: src/libslic3r/PrintConfig.cpp:937 src/libslic3r/PrintConfig.cpp:946 +#: src/libslic3r/PrintConfig.cpp:956 src/libslic3r/PrintConfig.cpp:990 msgid "First layer" msgstr "Eerste laag" -#: src/libslic3r/PrintConfig.cpp:907 +#: src/libslic3r/PrintConfig.cpp:938 msgid "" "This is the acceleration your printer will use for first layer. Set zero to " "disable acceleration control for first layer." @@ -9601,19 +10032,19 @@ msgstr "" "Deze acceleratie zal uw printer gebruiken voor de eerste laag. Als dit " "ingesteld is op 0, wordt de standaard acceleratie gebruikt." -#: src/libslic3r/PrintConfig.cpp:916 +#: src/libslic3r/PrintConfig.cpp:947 msgid "First layer bed temperature" msgstr "Bedtemperatuur eerste laag" -#: src/libslic3r/PrintConfig.cpp:917 +#: src/libslic3r/PrintConfig.cpp:948 msgid "" "Heated build plate temperature for the first layer. Set this to zero to " "disable bed temperature control commands in the output." msgstr "" "Bedtemperatuur voor de eerste laag. Als dit ingesteld is op 0, worden " -"bedtemperatuur-commando's weggelaten in de output." +"bedtemperatuurregeling weggelaten in de output." -#: src/libslic3r/PrintConfig.cpp:927 +#: src/libslic3r/PrintConfig.cpp:958 msgid "" "Set this to a non-zero value to set a manual extrusion width for first " "layer. You can use this to force fatter extrudates for better adhesion. If " @@ -9626,7 +10057,7 @@ msgstr "" "wordt dit berekend over de laagdikte van de eerste laag. Als dit is " "ingesteld op 0, wordt de standaard extrusiebreedte gebruikt." -#: src/libslic3r/PrintConfig.cpp:940 +#: src/libslic3r/PrintConfig.cpp:971 msgid "" "When printing with very low layer heights, you might still want to print a " "thicker bottom layer to improve adhesion and tolerance for non perfect build " @@ -9638,11 +10069,11 @@ msgstr "" "imperfecte printplatformen. Dit kan uitgedrukt worden als een absolute " "waarde of als percentage (bijvoorbeeld 150%) over de standaard laagdikte." -#: src/libslic3r/PrintConfig.cpp:949 +#: src/libslic3r/PrintConfig.cpp:980 msgid "First layer speed" msgstr "Snelheid eerste laag" -#: src/libslic3r/PrintConfig.cpp:950 +#: src/libslic3r/PrintConfig.cpp:981 msgid "" "If expressed as absolute value in mm/s, this speed will be applied to all " "the print moves of the first layer, regardless of their type. If expressed " @@ -9653,11 +10084,11 @@ msgstr "" "van het type. Als dit is uitgedrukt als percentage, wordt dit berekend over " "de standaardsnelheid." -#: src/libslic3r/PrintConfig.cpp:960 +#: src/libslic3r/PrintConfig.cpp:991 msgid "First layer nozzle temperature" msgstr "Nozzletemperatuur eerste laag" -#: src/libslic3r/PrintConfig.cpp:961 +#: src/libslic3r/PrintConfig.cpp:992 msgid "" "Nozzle temperature for the first layer. If you want to control temperature " "manually during print, set this to zero to disable temperature control " @@ -9667,7 +10098,25 @@ msgstr "" "wijzigen in de print, stel dit dan in op 0 om temperatuurregeling uit te " "zetten in de G-code." -#: src/libslic3r/PrintConfig.cpp:971 +#: src/libslic3r/PrintConfig.cpp:1000 +msgid "Full fan speed at layer" +msgstr "Volledige ventilatorsnelheid op laag" + +#: src/libslic3r/PrintConfig.cpp:1001 +msgid "" +"Fan speed will be ramped up linearly from zero at layer " +"\"disable_fan_first_layers\" to maximum at layer \"full_fan_speed_layer\". " +"\"full_fan_speed_layer\" will be ignored if lower than " +"\"disable_fan_first_layers\", in which case the fan will be running at " +"maximum allowed speed at layer \"disable_fan_first_layers\" + 1." +msgstr "" +"Ventilatorsnelheid wordt geleidelijk opgevoerd van 0 op laag " +"\"disable_fan_first_layers\" naar het maximum op laag \"full_fan_speed_layer" +"\". \"full_fan_speed_layer\" wordt genegeerd als dit lager is dan " +"\"disable_fan_first_layers\", in geval de ventilator draait op de maximaal " +"toegestane snelheid op laag \"disable_fan_first_layers\" + 1." + +#: src/libslic3r/PrintConfig.cpp:1013 msgid "" "Speed for filling small gaps using short zigzag moves. Keep this reasonably " "low to avoid too much shaking and resonance issues. Set zero to disable gaps " @@ -9677,44 +10126,44 @@ msgstr "" "Houd dit laag om schudden te voorkomen (wat resulteert in " "resonantieproblemen). Als dit is ingesteld op 0, worden gaten niet gevuld." -#: src/libslic3r/PrintConfig.cpp:979 +#: src/libslic3r/PrintConfig.cpp:1021 msgid "Verbose G-code" msgstr "Opmerkingen in G-code" -#: src/libslic3r/PrintConfig.cpp:980 +#: src/libslic3r/PrintConfig.cpp:1022 msgid "" "Enable this to get a commented G-code file, with each line explained by a " "descriptive text. If you print from SD card, the additional weight of the " "file could make your firmware slow down." msgstr "" "Sta dit toe om een G-code met opmerkingen te genereren. Bij elke lijn wordt " -"een opmerking geplaatst. Als u print vanaf een SD-kaart, kan de extra " +"een opmerking geplaatst. Als je print vanaf een SD-kaart, kan de extra " "grootte van het bestand de firmware vertragen." -#: src/libslic3r/PrintConfig.cpp:987 +#: src/libslic3r/PrintConfig.cpp:1029 msgid "G-code flavor" msgstr "G-code-variant" -#: src/libslic3r/PrintConfig.cpp:988 +#: src/libslic3r/PrintConfig.cpp:1030 msgid "" "Some G/M-code commands, including temperature control and others, are not " "universal. Set this option to your printer's firmware to get a compatible " "output. The \"No extrusion\" flavor prevents PrusaSlicer from exporting any " "extrusion value at all." msgstr "" -"Sommige G- en M-commando's zijn niet universeel. Stel deze optie in om een " -"geschikte uitvoer te krijgen voor uw printer. De 'Geen extrusie'-instelling " +"Sommige G- en M-codes zijn niet universeel. Stel deze optie in om een " +"geschikte uitvoer te krijgen voor uw printer. De 'geen extrusie'-instelling " "kan gebruikt worden om te printen zonder materiaal te extruderen." -#: src/libslic3r/PrintConfig.cpp:1013 +#: src/libslic3r/PrintConfig.cpp:1055 msgid "No extrusion" msgstr "Geen extrusie" -#: src/libslic3r/PrintConfig.cpp:1018 +#: src/libslic3r/PrintConfig.cpp:1060 msgid "Label objects" msgstr "Label objecten" -#: src/libslic3r/PrintConfig.cpp:1019 +#: src/libslic3r/PrintConfig.cpp:1061 msgid "" "Enable this to add comments into the G-Code labeling print moves with what " "object they belong to, which is useful for the Octoprint CancelObject " @@ -9726,11 +10175,11 @@ msgstr "" "Deze instelling is NIET geschikt voor een multi-materialsetup met één " "extruder en 'Afvegen in object' en 'Afvegen in vulling'." -#: src/libslic3r/PrintConfig.cpp:1026 +#: src/libslic3r/PrintConfig.cpp:1068 msgid "High extruder current on filament swap" msgstr "Hoge stroomsterkte bij extruder voor filamentwissel" -#: src/libslic3r/PrintConfig.cpp:1027 +#: src/libslic3r/PrintConfig.cpp:1069 msgid "" "It may be beneficial to increase the extruder motor current during the " "filament exchange sequence to allow for rapid ramming feed rates and to " @@ -9741,7 +10190,7 @@ msgstr "" "maken en om weerstand te overwinnen tijdens het laden van filament met een " "misvormde kop." -#: src/libslic3r/PrintConfig.cpp:1035 +#: src/libslic3r/PrintConfig.cpp:1077 msgid "" "This is the acceleration your printer will use for infill. Set zero to " "disable acceleration control for infill." @@ -9749,11 +10198,11 @@ msgstr "" "Deze acceleratie zal uw printer gebruiken voor de vulling. Als dit is " "ingesteld op 0, wordt de acceleratiecontrole uitgeschakeld." -#: src/libslic3r/PrintConfig.cpp:1043 +#: src/libslic3r/PrintConfig.cpp:1085 msgid "Combine infill every" msgstr "Combineer vulling elke" -#: src/libslic3r/PrintConfig.cpp:1045 +#: src/libslic3r/PrintConfig.cpp:1087 msgid "" "This feature allows to combine infill and speed up your print by extruding " "thicker infill layers while preserving thin perimeters, thus accuracy." @@ -9762,19 +10211,82 @@ msgstr "" "de vullingslagen stapsgewijs dikker te maken, terwijl de laagdikte van " "perimeters behouden wordt." -#: src/libslic3r/PrintConfig.cpp:1048 +#: src/libslic3r/PrintConfig.cpp:1090 msgid "Combine infill every n layers" msgstr "Combineer vulling elke n lagen" -#: src/libslic3r/PrintConfig.cpp:1054 +#: src/libslic3r/PrintConfig.cpp:1096 +msgid "Length of the infill anchor" +msgstr "Lengte van de vullingsbevestiging" + +#: src/libslic3r/PrintConfig.cpp:1098 +msgid "" +"Connect an infill line to an internal perimeter with a short segment of an " +"additional perimeter. If expressed as percentage (example: 15%) it is " +"calculated over infill extrusion width. PrusaSlicer tries to connect two " +"close infill lines to a short perimeter segment. If no such perimeter " +"segment shorter than infill_anchor_max is found, the infill line is " +"connected to a perimeter segment at just one side and the length of the " +"perimeter segment taken is limited to this parameter, but no longer than " +"anchor_length_max. Set this parameter to zero to disable anchoring " +"perimeters connected to a single infill line." +msgstr "" +"Verbind een vullingslijn met een interne perimeter met een kort segment van " +"een extra perimeter. Als dit wordt uitgedrukt als percentage (bijvoorbeeld: " +"15%), wordt dit genomen over de extrusiebreedte van de vulling. PrusaSlicer " +"probeert twee korte vullingslijnen te verbinden met een kort " +"perimetersegment. Als zo een perimetersegment niet korter is dan deze " +"parameter, dan wordt de vullingslijn aan slechts één zijde verbonden met een " +"perimetersegment en de lengte van het perimetersegment wordt gelimiteerd tot " +"deze parameter, maar niet langer dan \"anchor_length_max\". Stel in op 0 om " +"uit te zetten." + +#: src/libslic3r/PrintConfig.cpp:1113 +msgid "0 (no open anchors)" +msgstr "0 (geen losse bevestiging)" + +#: src/libslic3r/PrintConfig.cpp:1118 src/libslic3r/PrintConfig.cpp:1140 +msgid "1000 (unlimited)" +msgstr "1000 (oneindig)" + +#: src/libslic3r/PrintConfig.cpp:1123 +msgid "Maximum length of the infill anchor" +msgstr "Maximale lengte van de vullingsbevestiging" + +#: src/libslic3r/PrintConfig.cpp:1125 +msgid "" +"Connect an infill line to an internal perimeter with a short segment of an " +"additional perimeter. If expressed as percentage (example: 15%) it is " +"calculated over infill extrusion width. PrusaSlicer tries to connect two " +"close infill lines to a short perimeter segment. If no such perimeter " +"segment shorter than this parameter is found, the infill line is connected " +"to a perimeter segment at just one side and the length of the perimeter " +"segment taken is limited to infill_anchor, but no longer than this " +"parameter. Set this parameter to zero to disable anchoring." +msgstr "" +"Verbind een vullingslijn met een interne perimeter met een kort segment van " +"een extra perimeter. Als dit wordt uitgedrukt als percentage (bijvoorbeeld: " +"15%), wordt dit genomen over de extrusiebreedte van de vulling. PrusaSlicer " +"probeert twee korte vullingslijnen te verbinden met een kort " +"perimetersegment. Als zo een perimetersegment niet korter is dan " +"\"infill_anchor_max\"-instelling, dan wordt de vullingslijn aan slechts één " +"zijde verbonden met een perimetersegment en de lengte van het " +"perimetersegment wordt gelimiteerd tot \"infill_anchor\", maar niet langer " +"dan deze parameter. Stel in op 0 om uit te zetten." + +#: src/libslic3r/PrintConfig.cpp:1135 +msgid "0 (not anchored)" +msgstr "0 (niet bevestigd)" + +#: src/libslic3r/PrintConfig.cpp:1145 msgid "Infill extruder" msgstr "Vullingsextruder" -#: src/libslic3r/PrintConfig.cpp:1056 +#: src/libslic3r/PrintConfig.cpp:1147 msgid "The extruder to use when printing infill." msgstr "De extruder die gebruikt wordt voor het printen van de vulling." -#: src/libslic3r/PrintConfig.cpp:1064 +#: src/libslic3r/PrintConfig.cpp:1155 msgid "" "Set this to a non-zero value to set a manual extrusion width for infill. If " "left zero, default extrusion width will be used if set, otherwise 1.125 x " @@ -9784,15 +10296,15 @@ msgid "" msgstr "" "Stel dit in op een niet-nulwaarde om handmatige extrusiebreedte in te " "stellen. Als die op 0 blijft staan, zal PrusaSlicer de breedte instellen op " -"1,125x de nozzlediameter. Mogelijk wilt u de vulling wat sneller laten " +"1,125x de nozzlediameter. Mogelijk wil je de vulling wat sneller laten " "printen en het onderdeel sterker maken met deze optie. Als dit is uitgedrukt " "als percentage, wordt dit berekend over de laagdikte." -#: src/libslic3r/PrintConfig.cpp:1074 +#: src/libslic3r/PrintConfig.cpp:1165 msgid "Infill before perimeters" msgstr "Vulling vóór perimeters" -#: src/libslic3r/PrintConfig.cpp:1075 +#: src/libslic3r/PrintConfig.cpp:1166 msgid "" "This option will switch the print order of perimeters and infill, making the " "latter first." @@ -9800,11 +10312,11 @@ msgstr "" "Deze optie verandert de printvolgorde van perimeters en vulling; de " "laatstgenoemde eerst." -#: src/libslic3r/PrintConfig.cpp:1080 +#: src/libslic3r/PrintConfig.cpp:1171 msgid "Only infill where needed" msgstr "Alleen vulling waar nodig" -#: src/libslic3r/PrintConfig.cpp:1082 +#: src/libslic3r/PrintConfig.cpp:1173 msgid "" "This option will limit infill to the areas actually needed for supporting " "ceilings (it will act as internal support material). If enabled, slows down " @@ -9814,11 +10326,11 @@ msgstr "" "ondersteuning van bovenvlakken (het fungeert als inwendig support). Let op: " "deze optie vertraagt de G-code-generatie." -#: src/libslic3r/PrintConfig.cpp:1089 +#: src/libslic3r/PrintConfig.cpp:1180 msgid "Infill/perimeters overlap" msgstr "Overlapping van vulling/perimeters" -#: src/libslic3r/PrintConfig.cpp:1091 +#: src/libslic3r/PrintConfig.cpp:1182 msgid "" "This setting applies an additional overlap between infill and perimeters for " "better bonding. Theoretically this shouldn't be needed, but backlash might " @@ -9830,25 +10342,25 @@ msgstr "" "maar terugslag kan zorgen voor gaten. Als dit is uitgedrukt als percentage, " "wordt dit berekend over de extrusiebreedte van de perimeters." -#: src/libslic3r/PrintConfig.cpp:1102 +#: src/libslic3r/PrintConfig.cpp:1193 msgid "Speed for printing the internal fill. Set to zero for auto." msgstr "" "Printsnelheid voor vulling. Als dit ingesteld is op 0, wordt de snelheid " "automatisch berekend." -#: src/libslic3r/PrintConfig.cpp:1110 +#: src/libslic3r/PrintConfig.cpp:1201 msgid "Inherits profile" msgstr "Afgeleid profiel" -#: src/libslic3r/PrintConfig.cpp:1111 +#: src/libslic3r/PrintConfig.cpp:1202 msgid "Name of the profile, from which this profile inherits." msgstr "Profielnaam waar profiel op is gebaseerd." -#: src/libslic3r/PrintConfig.cpp:1124 +#: src/libslic3r/PrintConfig.cpp:1215 msgid "Interface shells" msgstr "Interfaceshells" -#: src/libslic3r/PrintConfig.cpp:1125 +#: src/libslic3r/PrintConfig.cpp:1216 msgid "" "Force the generation of solid shells between adjacent materials/volumes. " "Useful for multi-extruder prints with translucent materials or manual " @@ -9858,40 +10370,52 @@ msgstr "" "volumes. Dit is handig voor multi-extruderprints met transparante materialen " "of handmatig oplosbaar support." -#: src/libslic3r/PrintConfig.cpp:1133 +#: src/libslic3r/PrintConfig.cpp:1224 msgid "Enable ironing" msgstr "Sta strijken toe" -#: src/libslic3r/PrintConfig.cpp:1134 +#: src/libslic3r/PrintConfig.cpp:1225 msgid "" "Enable ironing of the top layers with the hot print head for smooth surface" msgstr "" "Sta strijken van de toplagen toe met het hete hotend voor een gladder " "oppervlak" -#: src/libslic3r/PrintConfig.cpp:1140 src/libslic3r/PrintConfig.cpp:1142 +#: src/libslic3r/PrintConfig.cpp:1231 src/libslic3r/PrintConfig.cpp:1233 msgid "Ironing Type" msgstr "Strijktype" -#: src/libslic3r/PrintConfig.cpp:1154 +#: src/libslic3r/PrintConfig.cpp:1238 +msgid "All top surfaces" +msgstr "Alle bovenvlakken" + +#: src/libslic3r/PrintConfig.cpp:1239 +msgid "Topmost surface only" +msgstr "Alleen bovenste vlak" + +#: src/libslic3r/PrintConfig.cpp:1240 +msgid "All solid surfaces" +msgstr "Alle dichte vlakken" + +#: src/libslic3r/PrintConfig.cpp:1245 msgid "Flow rate" msgstr "Debiet" -#: src/libslic3r/PrintConfig.cpp:1156 +#: src/libslic3r/PrintConfig.cpp:1247 msgid "Percent of a flow rate relative to object's normal layer height." msgstr "" "Percentage van het debiet, relatief ten opzichte van de standaard laagdikte " "van het model." -#: src/libslic3r/PrintConfig.cpp:1164 +#: src/libslic3r/PrintConfig.cpp:1255 msgid "Spacing between ironing passes" msgstr "Ruimte tussen strijkpassages" -#: src/libslic3r/PrintConfig.cpp:1166 +#: src/libslic3r/PrintConfig.cpp:1257 msgid "Distance between ironing lines" msgstr "Afstand tussen strijkpaden" -#: src/libslic3r/PrintConfig.cpp:1183 +#: src/libslic3r/PrintConfig.cpp:1274 msgid "" "This custom code is inserted at every layer change, right after the Z move " "and before the extruder moves to the first layer point. Note that you can " @@ -9899,14 +10423,14 @@ msgid "" "[layer_z]." msgstr "" "Deze custom code wordt ingevoegd bij elke laagwisseling, direct na de Z-" -"beweging en voor de extruder naar het volgende punt beweegt. Hier kunt u " +"beweging en voor de extruder naar het volgende punt beweegt. Hier kun je " "variabelen gebruiken voor alle instellingen zoals 'layer_num' en 'layer_z'." -#: src/libslic3r/PrintConfig.cpp:1194 +#: src/libslic3r/PrintConfig.cpp:1285 msgid "Supports remaining times" msgstr "Ondersteunt resterende tijd" -#: src/libslic3r/PrintConfig.cpp:1195 +#: src/libslic3r/PrintConfig.cpp:1286 msgid "" "Emit M73 P[percent printed] R[remaining time in minutes] at 1 minute " "intervals into the G-code to let the firmware show accurate remaining time. " @@ -9915,178 +10439,178 @@ msgid "" msgstr "" "Zet M73 P[geprint percentage] R[resterende tijd in minuten] na elke minuut " "in de G-code om de firmware de exacte resterende tijd te laten weten. Vanaf " -"nu herkent de Prusa i3 MK3 de M73-commando's. Ook ondersteunt de i3 MK3 " -"firmware M73 Qxx Sxx voor de stille modus." +"nu herkent de Prusa i3 MK3 de M73-codes. Ook ondersteunt de i3 MK3 firmware " +"M73 Qxx Sxx voor de stille modus." -#: src/libslic3r/PrintConfig.cpp:1203 +#: src/libslic3r/PrintConfig.cpp:1294 msgid "Supports stealth mode" msgstr "Ondersteunt stille modus" -#: src/libslic3r/PrintConfig.cpp:1204 +#: src/libslic3r/PrintConfig.cpp:1295 msgid "The firmware supports stealth mode" msgstr "De firmware ondersteunt stille modus" -#: src/libslic3r/PrintConfig.cpp:1209 +#: src/libslic3r/PrintConfig.cpp:1300 msgid "How to apply limits" msgstr "Hoe limieten toe te voegen" -#: src/libslic3r/PrintConfig.cpp:1210 +#: src/libslic3r/PrintConfig.cpp:1301 msgid "Purpose of Machine Limits" msgstr "Doel van de machinelimieten" -#: src/libslic3r/PrintConfig.cpp:1212 +#: src/libslic3r/PrintConfig.cpp:1303 msgid "How to apply the Machine Limits" msgstr "Hoe machinelimieten toe te voegen" -#: src/libslic3r/PrintConfig.cpp:1217 +#: src/libslic3r/PrintConfig.cpp:1308 msgid "Emit to G-code" -msgstr "Uitzenden van de G-code" +msgstr "Opnemen in de G-code" -#: src/libslic3r/PrintConfig.cpp:1218 +#: src/libslic3r/PrintConfig.cpp:1309 msgid "Use for time estimate" msgstr "Gebruik om tijd te schatten" -#: src/libslic3r/PrintConfig.cpp:1219 +#: src/libslic3r/PrintConfig.cpp:1310 msgid "Ignore" msgstr "Negeer" -#: src/libslic3r/PrintConfig.cpp:1242 +#: src/libslic3r/PrintConfig.cpp:1333 msgid "Maximum feedrate X" msgstr "Maximale voedingssnelheid van de X-as" -#: src/libslic3r/PrintConfig.cpp:1243 +#: src/libslic3r/PrintConfig.cpp:1334 msgid "Maximum feedrate Y" msgstr "Maximale voedingssnelheid van de Y-as" -#: src/libslic3r/PrintConfig.cpp:1244 +#: src/libslic3r/PrintConfig.cpp:1335 msgid "Maximum feedrate Z" msgstr "Maximale voedingssnelheid van de Z-as" -#: src/libslic3r/PrintConfig.cpp:1245 +#: src/libslic3r/PrintConfig.cpp:1336 msgid "Maximum feedrate E" msgstr "Maximale extrusievoedingssnelheid" -#: src/libslic3r/PrintConfig.cpp:1248 +#: src/libslic3r/PrintConfig.cpp:1339 msgid "Maximum feedrate of the X axis" msgstr "Maximale voedingssnelheid van de X-as" -#: src/libslic3r/PrintConfig.cpp:1249 +#: src/libslic3r/PrintConfig.cpp:1340 msgid "Maximum feedrate of the Y axis" msgstr "Maximale voedingssnelheid van de Y-as" -#: src/libslic3r/PrintConfig.cpp:1250 +#: src/libslic3r/PrintConfig.cpp:1341 msgid "Maximum feedrate of the Z axis" msgstr "Maximale voedingssnelheid van de Z-as" -#: src/libslic3r/PrintConfig.cpp:1251 +#: src/libslic3r/PrintConfig.cpp:1342 msgid "Maximum feedrate of the E axis" msgstr "Maximale extrusievoedingssnelheid" -#: src/libslic3r/PrintConfig.cpp:1259 +#: src/libslic3r/PrintConfig.cpp:1350 msgid "Maximum acceleration X" msgstr "Maximale acceleratie X" -#: src/libslic3r/PrintConfig.cpp:1260 +#: src/libslic3r/PrintConfig.cpp:1351 msgid "Maximum acceleration Y" msgstr "Maximale acceleratie Y" -#: src/libslic3r/PrintConfig.cpp:1261 +#: src/libslic3r/PrintConfig.cpp:1352 msgid "Maximum acceleration Z" msgstr "Maximale acceleratie Z" -#: src/libslic3r/PrintConfig.cpp:1262 +#: src/libslic3r/PrintConfig.cpp:1353 msgid "Maximum acceleration E" msgstr "Maximale acceleratie E" -#: src/libslic3r/PrintConfig.cpp:1265 +#: src/libslic3r/PrintConfig.cpp:1356 msgid "Maximum acceleration of the X axis" msgstr "Maximale acceleratie van de X-as" -#: src/libslic3r/PrintConfig.cpp:1266 +#: src/libslic3r/PrintConfig.cpp:1357 msgid "Maximum acceleration of the Y axis" msgstr "Maximale acceleratie van de Y-as" -#: src/libslic3r/PrintConfig.cpp:1267 +#: src/libslic3r/PrintConfig.cpp:1358 msgid "Maximum acceleration of the Z axis" msgstr "Maximale acceleratie van de Z-as" -#: src/libslic3r/PrintConfig.cpp:1268 +#: src/libslic3r/PrintConfig.cpp:1359 msgid "Maximum acceleration of the E axis" msgstr "Maximale extrusie-acceleratie" -#: src/libslic3r/PrintConfig.cpp:1276 +#: src/libslic3r/PrintConfig.cpp:1367 msgid "Maximum jerk X" msgstr "Maximale ruk X" -#: src/libslic3r/PrintConfig.cpp:1277 +#: src/libslic3r/PrintConfig.cpp:1368 msgid "Maximum jerk Y" msgstr "Maximale ruk Y" -#: src/libslic3r/PrintConfig.cpp:1278 +#: src/libslic3r/PrintConfig.cpp:1369 msgid "Maximum jerk Z" msgstr "Maximale ruk Z" -#: src/libslic3r/PrintConfig.cpp:1279 +#: src/libslic3r/PrintConfig.cpp:1370 msgid "Maximum jerk E" msgstr "Maximale ruk E" -#: src/libslic3r/PrintConfig.cpp:1282 +#: src/libslic3r/PrintConfig.cpp:1373 msgid "Maximum jerk of the X axis" msgstr "Maximale ruk van de X-as" -#: src/libslic3r/PrintConfig.cpp:1283 +#: src/libslic3r/PrintConfig.cpp:1374 msgid "Maximum jerk of the Y axis" msgstr "Maximale ruk van de Y-as" -#: src/libslic3r/PrintConfig.cpp:1284 +#: src/libslic3r/PrintConfig.cpp:1375 msgid "Maximum jerk of the Z axis" msgstr "Maximale ruk van de Z-as" -#: src/libslic3r/PrintConfig.cpp:1285 +#: src/libslic3r/PrintConfig.cpp:1376 msgid "Maximum jerk of the E axis" msgstr "Maximale extrusie-ruk" -#: src/libslic3r/PrintConfig.cpp:1295 +#: src/libslic3r/PrintConfig.cpp:1386 msgid "Minimum feedrate when extruding" msgstr "Minimale voedingssnelheid tijdens extruderen" -#: src/libslic3r/PrintConfig.cpp:1297 +#: src/libslic3r/PrintConfig.cpp:1388 msgid "Minimum feedrate when extruding (M205 S)" msgstr "Minimale voedingssnelheid tijdens extruderen (M205 S)" -#: src/libslic3r/PrintConfig.cpp:1305 +#: src/libslic3r/PrintConfig.cpp:1396 msgid "Minimum travel feedrate" msgstr "Minimale voedingssnelheid voor bewegingen" -#: src/libslic3r/PrintConfig.cpp:1307 +#: src/libslic3r/PrintConfig.cpp:1398 msgid "Minimum travel feedrate (M205 T)" msgstr "Minimale voedingssnelheid voor bewegingen (M205 T)" -#: src/libslic3r/PrintConfig.cpp:1315 +#: src/libslic3r/PrintConfig.cpp:1406 msgid "Maximum acceleration when extruding" msgstr "Maximale acceleratie tijdens extruderen" -#: src/libslic3r/PrintConfig.cpp:1317 +#: src/libslic3r/PrintConfig.cpp:1408 msgid "Maximum acceleration when extruding (M204 S)" msgstr "Maximale acceleratie tijdens extruderen (M204 S)" -#: src/libslic3r/PrintConfig.cpp:1325 +#: src/libslic3r/PrintConfig.cpp:1416 msgid "Maximum acceleration when retracting" msgstr "Maximale acceleratie tijdens retracten" -#: src/libslic3r/PrintConfig.cpp:1327 +#: src/libslic3r/PrintConfig.cpp:1418 msgid "Maximum acceleration when retracting (M204 T)" msgstr "Maximale acceleratie tijdens retracten (M204 T)" -#: src/libslic3r/PrintConfig.cpp:1334 src/libslic3r/PrintConfig.cpp:1343 +#: src/libslic3r/PrintConfig.cpp:1425 src/libslic3r/PrintConfig.cpp:1434 msgid "Max" msgstr "Max" -#: src/libslic3r/PrintConfig.cpp:1335 +#: src/libslic3r/PrintConfig.cpp:1426 msgid "This setting represents the maximum speed of your fan." msgstr "Deze instelling gaat over de maximale snelheid van uw ventilator." -#: src/libslic3r/PrintConfig.cpp:1344 +#: src/libslic3r/PrintConfig.cpp:1435 #, c-format msgid "" "This is the highest printable layer height for this extruder, used to cap " @@ -10100,11 +10624,11 @@ msgstr "" "krijgen. Als dit ingesteld is op 0, wordt de waarde op 75% van de " "nozzlediameter genomen." -#: src/libslic3r/PrintConfig.cpp:1354 +#: src/libslic3r/PrintConfig.cpp:1445 msgid "Max print speed" msgstr "Maximale printsnelheid" -#: src/libslic3r/PrintConfig.cpp:1355 +#: src/libslic3r/PrintConfig.cpp:1446 msgid "" "When setting other speed settings to 0 Slic3r will autocalculate the optimal " "speed in order to keep constant extruder pressure. This experimental setting " @@ -10112,10 +10636,10 @@ msgid "" msgstr "" "Als de alle snelheidsinstellingen op 0 staan, berekent PrusaSlicer " "automatisch de optimale snelheid voor een constante extrusiedruk. Deze " -"experimentele instelling wordt gebruikt voor de hoogste printsnelheid die u " +"experimentele instelling wordt gebruikt voor de hoogste printsnelheid die je " "toestaat." -#: src/libslic3r/PrintConfig.cpp:1365 +#: src/libslic3r/PrintConfig.cpp:1456 msgid "" "This experimental setting is used to set the maximum volumetric speed your " "extruder supports." @@ -10123,11 +10647,11 @@ msgstr "" "Deze experimentele instelling wordt gebruikt voor de maximale volumetrische " "snelheid van de extruder." -#: src/libslic3r/PrintConfig.cpp:1374 +#: src/libslic3r/PrintConfig.cpp:1465 msgid "Max volumetric slope positive" msgstr "Maximale volumetrische stijging" -#: src/libslic3r/PrintConfig.cpp:1375 src/libslic3r/PrintConfig.cpp:1386 +#: src/libslic3r/PrintConfig.cpp:1466 src/libslic3r/PrintConfig.cpp:1477 msgid "" "This experimental setting is used to limit the speed of change in extrusion " "rate. A value of 1.8 mm³/s² ensures, that a change from the extrusion rate " @@ -10139,25 +10663,25 @@ msgstr "" "s (0,45mm extrusiebreedte, 0,2mm laagdikte, 20mm/s voedingssnelheid) tot " "5.4mm³/s (60mm/s voedingssnelheid). Dit duurt ten minste 2sec." -#: src/libslic3r/PrintConfig.cpp:1379 src/libslic3r/PrintConfig.cpp:1390 +#: src/libslic3r/PrintConfig.cpp:1470 src/libslic3r/PrintConfig.cpp:1481 msgid "mm³/s²" msgstr "mm³/s²" -#: src/libslic3r/PrintConfig.cpp:1385 +#: src/libslic3r/PrintConfig.cpp:1476 msgid "Max volumetric slope negative" msgstr "Maximale volumetrische daling" -#: src/libslic3r/PrintConfig.cpp:1397 src/libslic3r/PrintConfig.cpp:1406 +#: src/libslic3r/PrintConfig.cpp:1488 src/libslic3r/PrintConfig.cpp:1497 msgid "Min" msgstr "Min" -#: src/libslic3r/PrintConfig.cpp:1398 +#: src/libslic3r/PrintConfig.cpp:1489 msgid "This setting represents the minimum PWM your fan needs to work." msgstr "" "Deze instelling geeft de minimale snelheid van uw ventilator aan waarbij de " "ventilator draait." -#: src/libslic3r/PrintConfig.cpp:1407 +#: src/libslic3r/PrintConfig.cpp:1498 msgid "" "This is the lowest printable layer height for this extruder and limits the " "resolution for variable layer height. Typical values are between 0.05 mm and " @@ -10167,20 +10691,20 @@ msgstr "" "resolutie voor variabele laagdikte. Typische waarden zijn tussen 0,05 en 0,1 " "mm." -#: src/libslic3r/PrintConfig.cpp:1415 +#: src/libslic3r/PrintConfig.cpp:1506 msgid "Min print speed" msgstr "Minimale printsnelheid" -#: src/libslic3r/PrintConfig.cpp:1416 +#: src/libslic3r/PrintConfig.cpp:1507 msgid "Slic3r will not scale speed down below this speed." msgstr "" "PrusaSlicer zal de printsnelheid niet verlagen tot onder deze snelheid." -#: src/libslic3r/PrintConfig.cpp:1423 +#: src/libslic3r/PrintConfig.cpp:1514 msgid "Minimal filament extrusion length" msgstr "Minimale extrusielengte" -#: src/libslic3r/PrintConfig.cpp:1424 +#: src/libslic3r/PrintConfig.cpp:1515 msgid "" "Generate no less than the number of skirt loops required to consume the " "specified amount of filament on the bottom layer. For multi-extruder " @@ -10190,28 +10714,28 @@ msgstr "" "hoeveelheid filament op de eerste laag te verbruiken. Voor multi-" "extruderprinters is dit het minimum voor elke extruder." -#: src/libslic3r/PrintConfig.cpp:1433 +#: src/libslic3r/PrintConfig.cpp:1524 msgid "Configuration notes" msgstr "Configuratie-opmerkingen" -#: src/libslic3r/PrintConfig.cpp:1434 +#: src/libslic3r/PrintConfig.cpp:1525 msgid "" "You can put here your personal notes. This text will be added to the G-code " "header comments." msgstr "" -"Hier kunt u eigen opmerkingen plaatsen. Deze tekst wordt bovenin de G-code " -"toegevoegd." +"Hier kun je jouw eigen opmerkingen plaatsen. Deze tekst wordt bovenin de G-" +"code toegevoegd." -#: src/libslic3r/PrintConfig.cpp:1444 +#: src/libslic3r/PrintConfig.cpp:1535 msgid "" "This is the diameter of your extruder nozzle (for example: 0.5, 0.35 etc.)" msgstr "Dit is de diameter van uw extruder-nozzle (bijvoorbeeld 0.4)" -#: src/libslic3r/PrintConfig.cpp:1449 +#: src/libslic3r/PrintConfig.cpp:1540 msgid "Host Type" msgstr "Hosttype" -#: src/libslic3r/PrintConfig.cpp:1450 +#: src/libslic3r/PrintConfig.cpp:1541 msgid "" "Slic3r can upload G-code files to a printer host. This field must contain " "the kind of the host." @@ -10219,11 +10743,11 @@ msgstr "" "PrusaSlicer kan gcode-bestanden uploaden naar een printerhost. Dit veld moet " "het type host bevatten." -#: src/libslic3r/PrintConfig.cpp:1467 +#: src/libslic3r/PrintConfig.cpp:1558 msgid "Only retract when crossing perimeters" msgstr "Alleen retracten bij kruisende perimeters" -#: src/libslic3r/PrintConfig.cpp:1468 +#: src/libslic3r/PrintConfig.cpp:1559 msgid "" "Disables retraction when the travel path does not exceed the upper layer's " "perimeters (and thus any ooze will be probably invisible)." @@ -10231,7 +10755,7 @@ msgstr "" "Schakelt retracten uit als de bewegingspaden de perimeters van de bovenste " "laag niet overschrijdt (en maakt eventueel druipen dus onzichtbaar)." -#: src/libslic3r/PrintConfig.cpp:1475 +#: src/libslic3r/PrintConfig.cpp:1566 msgid "" "This option will drop the temperature of the inactive extruders to prevent " "oozing. It will enable a tall skirt automatically and move extruders outside " @@ -10241,27 +10765,27 @@ msgstr "" "voorkomen. Het staat een smalle skirt automatisch toe en beweegt extruders " "buiten zo'n skirt als de temperatuur verandert." -#: src/libslic3r/PrintConfig.cpp:1482 +#: src/libslic3r/PrintConfig.cpp:1573 msgid "Output filename format" msgstr "Formaat van bestandsnaam" -#: src/libslic3r/PrintConfig.cpp:1483 +#: src/libslic3r/PrintConfig.cpp:1574 msgid "" "You can use all configuration options as variables inside this template. For " "example: [layer_height], [fill_density] etc. You can also use [timestamp], " "[year], [month], [day], [hour], [minute], [second], [version], " "[input_filename], [input_filename_base]." msgstr "" -"U kunt alle instellingen gebruiken in deze template. U kunt hier ook andere " +"U kunt alle instellingen gebruiken in deze template. Je kunt hier ook andere " "variabelen gebruiken, zoals 'layer_height', 'fill_density', 'timestamp', " "'year', 'month', 'day', 'hour', 'minute', 'second', 'version', " "'input_filename', 'input_filename_base', etc." -#: src/libslic3r/PrintConfig.cpp:1492 +#: src/libslic3r/PrintConfig.cpp:1583 msgid "Detect bridging perimeters" msgstr "Detecteer brugperimeters" -#: src/libslic3r/PrintConfig.cpp:1494 +#: src/libslic3r/PrintConfig.cpp:1585 msgid "" "Experimental option to adjust flow for overhangs (bridge flow will be used), " "to apply bridge speed to them and enable fan." @@ -10269,11 +10793,11 @@ msgstr "" "Experimentele optie om het debiet voor overhanging aan te passen. Het debiet " "voor bruggen wordt aangehouden, evenals de printsnelheid en de koeling." -#: src/libslic3r/PrintConfig.cpp:1500 +#: src/libslic3r/PrintConfig.cpp:1591 msgid "Filament parking position" msgstr "Filament parkeerpositie" -#: src/libslic3r/PrintConfig.cpp:1501 +#: src/libslic3r/PrintConfig.cpp:1592 msgid "" "Distance of the extruder tip from the position where the filament is parked " "when unloaded. This should match the value in printer firmware." @@ -10282,11 +10806,11 @@ msgstr "" "wanneer dat niet geladen is. Deze moet overeenkomen met de waarde in de " "firmware." -#: src/libslic3r/PrintConfig.cpp:1509 +#: src/libslic3r/PrintConfig.cpp:1600 msgid "Extra loading distance" msgstr "Extra laadafstand" -#: src/libslic3r/PrintConfig.cpp:1510 +#: src/libslic3r/PrintConfig.cpp:1601 msgid "" "When set to zero, the distance the filament is moved from parking position " "during load is exactly the same as it was moved back during unload. When " @@ -10298,31 +10822,30 @@ msgstr "" "teruggetrokken wordt. Als de waarde positief is, zal het verder geladen " "worden. Als het negatief is, is de laadafstand dus korter." -#: src/libslic3r/PrintConfig.cpp:1518 src/libslic3r/PrintConfig.cpp:1536 -#: src/libslic3r/PrintConfig.cpp:1549 src/libslic3r/PrintConfig.cpp:1559 +#: src/libslic3r/PrintConfig.cpp:1609 src/libslic3r/PrintConfig.cpp:1626 +#: src/libslic3r/PrintConfig.cpp:1639 src/libslic3r/PrintConfig.cpp:1649 msgid "Perimeters" msgstr "Perimeters" -#: src/libslic3r/PrintConfig.cpp:1519 +#: src/libslic3r/PrintConfig.cpp:1610 msgid "" -"This is the acceleration your printer will use for perimeters. A high value " -"like 9000 usually gives good results if your hardware is up to the job. Set " -"zero to disable acceleration control for perimeters." +"This is the acceleration your printer will use for perimeters. Set zero to " +"disable acceleration control for perimeters." msgstr "" -"Deze acceleratie zal uw printer gebruiken voor perimeters. Als dit ingesteld " -"is op 0, worden acceleratie-instellingen voor perimeters uitgezet." +"Deze acceleratie zal uw printer gebruiken voor de perimeters. Als dit is " +"ingesteld op 0, wordt de acceleratiecontrole uitgeschakeld." -#: src/libslic3r/PrintConfig.cpp:1527 +#: src/libslic3r/PrintConfig.cpp:1617 msgid "Perimeter extruder" msgstr "Perimeterextruder" -#: src/libslic3r/PrintConfig.cpp:1529 +#: src/libslic3r/PrintConfig.cpp:1619 msgid "" "The extruder to use when printing perimeters and brim. First extruder is 1." msgstr "" "De extruder die gebruikt wordt voor het printen van perimeters en de brim." -#: src/libslic3r/PrintConfig.cpp:1538 +#: src/libslic3r/PrintConfig.cpp:1628 msgid "" "Set this to a non-zero value to set a manual extrusion width for perimeters. " "You may want to use thinner extrudates to get more accurate surfaces. If " @@ -10336,14 +10859,14 @@ msgstr "" "nozzlediameter. Als dit is uitgedrukt als percentage, wordt dit berekend " "over de laagdikte." -#: src/libslic3r/PrintConfig.cpp:1551 +#: src/libslic3r/PrintConfig.cpp:1641 msgid "" "Speed for perimeters (contours, aka vertical shells). Set to zero for auto." msgstr "" "Printnelheid voor de perimeters (contouren, ook wel bekend als verticale " "shells). Als dit ingesteld is op 0, wordt een automatische snelheid genomen." -#: src/libslic3r/PrintConfig.cpp:1561 +#: src/libslic3r/PrintConfig.cpp:1651 msgid "" "This option sets the number of perimeters to generate for each layer. Note " "that Slic3r may increase this number automatically when it detects sloping " @@ -10355,11 +10878,11 @@ msgstr "" "een hoger aantal perimeters als de optie voor extra perimeters is " "ingeschakeld." -#: src/libslic3r/PrintConfig.cpp:1565 +#: src/libslic3r/PrintConfig.cpp:1655 msgid "(minimum)" msgstr "(minimum)" -#: src/libslic3r/PrintConfig.cpp:1573 +#: src/libslic3r/PrintConfig.cpp:1663 msgid "" "If you want to process the output G-code through custom scripts, just list " "their absolute paths here. Separate multiple scripts with a semicolon. " @@ -10367,40 +10890,40 @@ msgid "" "argument, and they can access the Slic3r config settings by reading " "environment variables." msgstr "" -"Als u de output-G-code via custom scripts wilt verwerken, hoeft u alleen de " +"Als je de output-G-code via custom scripts wil verwerken, hoef je alleen de " "paden hier te plaatsen. Scheid meerdere scripts met een puntkomma. Scripts " "krijgen als eerste argument het pad naar het gcode-bestand. Ze hebben ook " "toegang tot de configuratie-instellingen door het lezen van variabelen." -#: src/libslic3r/PrintConfig.cpp:1585 +#: src/libslic3r/PrintConfig.cpp:1675 msgid "Printer type" msgstr "Printertype" -#: src/libslic3r/PrintConfig.cpp:1586 +#: src/libslic3r/PrintConfig.cpp:1676 msgid "Type of the printer." msgstr "Type van de printer." -#: src/libslic3r/PrintConfig.cpp:1591 +#: src/libslic3r/PrintConfig.cpp:1681 msgid "Printer notes" msgstr "Printeropmerkingen" -#: src/libslic3r/PrintConfig.cpp:1592 +#: src/libslic3r/PrintConfig.cpp:1682 msgid "You can put your notes regarding the printer here." msgstr "Hier kunnen opmerkingen over de printer geplaatst worden." -#: src/libslic3r/PrintConfig.cpp:1600 +#: src/libslic3r/PrintConfig.cpp:1690 msgid "Printer vendor" msgstr "Printerleverancier" -#: src/libslic3r/PrintConfig.cpp:1601 +#: src/libslic3r/PrintConfig.cpp:1691 msgid "Name of the printer vendor." msgstr "Naam van de printerleverancier." -#: src/libslic3r/PrintConfig.cpp:1606 +#: src/libslic3r/PrintConfig.cpp:1696 msgid "Printer variant" msgstr "Printervariant" -#: src/libslic3r/PrintConfig.cpp:1607 +#: src/libslic3r/PrintConfig.cpp:1697 msgid "" "Name of the printer variant. For example, the printer variants may be " "differentiated by a nozzle diameter." @@ -10408,11 +10931,11 @@ msgstr "" "Naam van de printervariant. De nozzlediameter kan bijvoorbeeld afwijken voor " "verschillende varianten." -#: src/libslic3r/PrintConfig.cpp:1620 +#: src/libslic3r/PrintConfig.cpp:1714 msgid "Raft layers" msgstr "Raftlagen" -#: src/libslic3r/PrintConfig.cpp:1622 +#: src/libslic3r/PrintConfig.cpp:1716 msgid "" "The object will be raised by this number of layers, and support material " "will be generated under it." @@ -10420,11 +10943,11 @@ msgstr "" "Het object wordt verhoogd met dit aantal lagen. Support wordt onder het " "object gegenereerd." -#: src/libslic3r/PrintConfig.cpp:1630 +#: src/libslic3r/PrintConfig.cpp:1724 msgid "Resolution" msgstr "Resolutie" -#: src/libslic3r/PrintConfig.cpp:1631 +#: src/libslic3r/PrintConfig.cpp:1725 msgid "" "Minimum detail resolution, used to simplify the input file for speeding up " "the slicing job and reducing memory usage. High-resolution models often " @@ -10436,22 +10959,22 @@ msgstr "" "een hoge resolutie vragen meer van een printer dan mogelijk. Als dit " "ingesteld is op 0, wordt simplificatie uitgeschakeld." -#: src/libslic3r/PrintConfig.cpp:1641 +#: src/libslic3r/PrintConfig.cpp:1735 msgid "Minimum travel after retraction" msgstr "Minimale beweging na retracten" -#: src/libslic3r/PrintConfig.cpp:1642 +#: src/libslic3r/PrintConfig.cpp:1736 msgid "" "Retraction is not triggered when travel moves are shorter than this length." msgstr "" "Retracten is niet geactiveerd als bewegingen korter zijn dan de hier " "ingevoerde lengte." -#: src/libslic3r/PrintConfig.cpp:1648 +#: src/libslic3r/PrintConfig.cpp:1742 msgid "Retract amount before wipe" msgstr "Retracthoeveelheid voor het afvegen" -#: src/libslic3r/PrintConfig.cpp:1649 +#: src/libslic3r/PrintConfig.cpp:1743 msgid "" "With bowden extruders, it may be wise to do some amount of quick retract " "before doing the wipe movement." @@ -10459,23 +10982,23 @@ msgstr "" "Met Bowden-extruders is het verstandig om een aantal maal snel te retracten " "voor het afvegen." -#: src/libslic3r/PrintConfig.cpp:1656 +#: src/libslic3r/PrintConfig.cpp:1750 msgid "Retract on layer change" msgstr "Retracten bij laagwisselingen" -#: src/libslic3r/PrintConfig.cpp:1657 +#: src/libslic3r/PrintConfig.cpp:1751 msgid "This flag enforces a retraction whenever a Z move is done." msgstr "Dit vinkje geeft aan of wordt teruggetrokken bij een Z-beweging." -#: src/libslic3r/PrintConfig.cpp:1662 src/libslic3r/PrintConfig.cpp:1670 +#: src/libslic3r/PrintConfig.cpp:1756 src/libslic3r/PrintConfig.cpp:1764 msgid "Length" msgstr "Lengte" -#: src/libslic3r/PrintConfig.cpp:1663 +#: src/libslic3r/PrintConfig.cpp:1757 msgid "Retraction Length" msgstr "Retractielengte" -#: src/libslic3r/PrintConfig.cpp:1664 +#: src/libslic3r/PrintConfig.cpp:1758 msgid "" "When retraction is triggered, filament is pulled back by the specified " "amount (the length is measured on raw filament, before it enters the " @@ -10484,15 +11007,15 @@ msgstr "" "Als retracten is geactiveerd, wordt filament teruggetrokken op de ingestelde " "waarde (filamentlengte voor het de extruder in gaat)." -#: src/libslic3r/PrintConfig.cpp:1666 src/libslic3r/PrintConfig.cpp:1675 +#: src/libslic3r/PrintConfig.cpp:1760 src/libslic3r/PrintConfig.cpp:1769 msgid "mm (zero to disable)" msgstr "mm (stel in op 0 om uit te schakelen)" -#: src/libslic3r/PrintConfig.cpp:1671 +#: src/libslic3r/PrintConfig.cpp:1765 msgid "Retraction Length (Toolchange)" msgstr "Retractielengte (toolwissel)" -#: src/libslic3r/PrintConfig.cpp:1672 +#: src/libslic3r/PrintConfig.cpp:1766 msgid "" "When retraction is triggered before changing tool, filament is pulled back " "by the specified amount (the length is measured on raw filament, before it " @@ -10502,29 +11025,29 @@ msgstr "" "teruggetrokken op de ingestelde waarde (filamentlengte voor het de extruder " "in gaat)." -#: src/libslic3r/PrintConfig.cpp:1680 +#: src/libslic3r/PrintConfig.cpp:1774 msgid "Lift Z" msgstr "Beweeg Z omhoog" -#: src/libslic3r/PrintConfig.cpp:1681 +#: src/libslic3r/PrintConfig.cpp:1775 msgid "" "If you set this to a positive value, Z is quickly raised every time a " "retraction is triggered. When using multiple extruders, only the setting for " "the first extruder will be considered." msgstr "" -"Als u dit instelt op een positieve waarde, beweegt de nozzle telkens " +"Als je dit instelt op een positieve waarde, beweegt de nozzle telkens " "enigszins omhoog bij het retracten. Als meerdere extruders worden gebruikt, " "wordt alleen de instelling van de eerste extruder aangehouden." -#: src/libslic3r/PrintConfig.cpp:1688 +#: src/libslic3r/PrintConfig.cpp:1782 msgid "Above Z" msgstr "Boven Z" -#: src/libslic3r/PrintConfig.cpp:1689 +#: src/libslic3r/PrintConfig.cpp:1783 msgid "Only lift Z above" msgstr "Beweeg Z alleen omhoog boven" -#: src/libslic3r/PrintConfig.cpp:1690 +#: src/libslic3r/PrintConfig.cpp:1784 msgid "" "If you set this to a positive value, Z lift will only take place above the " "specified absolute Z. You can tune this setting for skipping lift on the " @@ -10534,15 +11057,15 @@ msgstr "" "ingestelde waarde omhoog bewegen voor het retracten. Deze kan aangepast " "worden om warping te voorkomen bij de eerste lagen." -#: src/libslic3r/PrintConfig.cpp:1697 +#: src/libslic3r/PrintConfig.cpp:1791 msgid "Below Z" msgstr "Onder Z" -#: src/libslic3r/PrintConfig.cpp:1698 +#: src/libslic3r/PrintConfig.cpp:1792 msgid "Only lift Z below" msgstr "Beweeg Z alleen omhoog onder" -#: src/libslic3r/PrintConfig.cpp:1699 +#: src/libslic3r/PrintConfig.cpp:1793 msgid "" "If you set this to a positive value, Z lift will only take place below the " "specified absolute Z. You can tune this setting for limiting lift to the " @@ -10551,11 +11074,11 @@ msgstr "" "Als dit ingesteld is op een positieve waarde, zal de nozzle alleen onder de " "ingestelde waarde omhoog bewegen bij het retracten." -#: src/libslic3r/PrintConfig.cpp:1707 src/libslic3r/PrintConfig.cpp:1715 +#: src/libslic3r/PrintConfig.cpp:1801 src/libslic3r/PrintConfig.cpp:1809 msgid "Extra length on restart" msgstr "Extra lengte bij een herstart" -#: src/libslic3r/PrintConfig.cpp:1708 +#: src/libslic3r/PrintConfig.cpp:1802 msgid "" "When the retraction is compensated after the travel move, the extruder will " "push this additional amount of filament. This setting is rarely needed." @@ -10563,7 +11086,7 @@ msgstr "" "Als retracten wordt gecompenseerd na een beweging, wordt deze extra " "hoeveelheid filament geëxtrudeerd. Deze instelling is zelden van toepassing." -#: src/libslic3r/PrintConfig.cpp:1716 +#: src/libslic3r/PrintConfig.cpp:1810 msgid "" "When the retraction is compensated after changing tool, the extruder will " "push this additional amount of filament." @@ -10571,19 +11094,19 @@ msgstr "" "Als retracten wordt gecompenseerd na een toolwisseling, wordt deze extra " "hoeveelheid filament geëxtrudeerd." -#: src/libslic3r/PrintConfig.cpp:1723 src/libslic3r/PrintConfig.cpp:1724 +#: src/libslic3r/PrintConfig.cpp:1817 src/libslic3r/PrintConfig.cpp:1818 msgid "Retraction Speed" msgstr "Retractiesnelheid" -#: src/libslic3r/PrintConfig.cpp:1725 +#: src/libslic3r/PrintConfig.cpp:1819 msgid "The speed for retractions (it only applies to the extruder motor)." msgstr "De snelheid voor retracties (geldt alleen voor de extrudermotor)." -#: src/libslic3r/PrintConfig.cpp:1731 src/libslic3r/PrintConfig.cpp:1732 +#: src/libslic3r/PrintConfig.cpp:1825 src/libslic3r/PrintConfig.cpp:1826 msgid "Deretraction Speed" msgstr "Deretractiesnelheid" -#: src/libslic3r/PrintConfig.cpp:1733 +#: src/libslic3r/PrintConfig.cpp:1827 msgid "" "The speed for loading of a filament into extruder after retraction (it only " "applies to the extruder motor). If left to zero, the retraction speed is " @@ -10593,55 +11116,55 @@ msgstr "" "voor de extrudermotor). Als dit ingesteld is op 0, wordt de " "retractiesnelheid gebruikt." -#: src/libslic3r/PrintConfig.cpp:1740 +#: src/libslic3r/PrintConfig.cpp:1834 msgid "Seam position" msgstr "Naadpositie" -#: src/libslic3r/PrintConfig.cpp:1742 +#: src/libslic3r/PrintConfig.cpp:1836 msgid "Position of perimeters starting points." msgstr "Startpuntpositie van perimeters." -#: src/libslic3r/PrintConfig.cpp:1748 +#: src/libslic3r/PrintConfig.cpp:1842 msgid "Random" msgstr "Willekeurig" -#: src/libslic3r/PrintConfig.cpp:1749 +#: src/libslic3r/PrintConfig.cpp:1843 msgid "Nearest" msgstr "Dichtstbijzijnd" -#: src/libslic3r/PrintConfig.cpp:1750 +#: src/libslic3r/PrintConfig.cpp:1844 msgid "Aligned" msgstr "Uitgelijnd" -#: src/libslic3r/PrintConfig.cpp:1758 +#: src/libslic3r/PrintConfig.cpp:1852 msgid "Direction" msgstr "Richting" -#: src/libslic3r/PrintConfig.cpp:1760 +#: src/libslic3r/PrintConfig.cpp:1854 msgid "Preferred direction of the seam" msgstr "Richtingsvoorkeur voor de naad" -#: src/libslic3r/PrintConfig.cpp:1761 +#: src/libslic3r/PrintConfig.cpp:1855 msgid "Seam preferred direction" msgstr "Richtingsvoorkeur voor de naad" -#: src/libslic3r/PrintConfig.cpp:1768 +#: src/libslic3r/PrintConfig.cpp:1862 msgid "Jitter" msgstr "Jitter" -#: src/libslic3r/PrintConfig.cpp:1770 +#: src/libslic3r/PrintConfig.cpp:1864 msgid "Seam preferred direction jitter" msgstr "Voorkeursrichting voor de naad - jitter" -#: src/libslic3r/PrintConfig.cpp:1771 +#: src/libslic3r/PrintConfig.cpp:1865 msgid "Preferred direction of the seam - jitter" msgstr "Voorkeursrichting voor de naad - jitter" -#: src/libslic3r/PrintConfig.cpp:1778 +#: src/libslic3r/PrintConfig.cpp:1872 msgid "Distance from object" msgstr "Afstand vanaf het object" -#: src/libslic3r/PrintConfig.cpp:1779 +#: src/libslic3r/PrintConfig.cpp:1873 msgid "" "Distance between skirt and object(s). Set this to zero to attach the skirt " "to the object(s) and get a brim for better adhesion." @@ -10649,11 +11172,11 @@ msgstr "" "Afstand tussen skirt en object. Als dit ingesteld is op 0, wordt de skirt " "aan het object vastgemaakt; het fungeert dan als brim." -#: src/libslic3r/PrintConfig.cpp:1786 +#: src/libslic3r/PrintConfig.cpp:1880 msgid "Skirt height" msgstr "Skirthoogte" -#: src/libslic3r/PrintConfig.cpp:1787 +#: src/libslic3r/PrintConfig.cpp:1881 msgid "" "Height of skirt expressed in layers. Set this to a tall value to use skirt " "as a shield against drafts." @@ -10661,11 +11184,11 @@ msgstr "" "Hoogte van de skirt uitgedrukt in het aantal lagen. Stel in op een hoge " "waarde om te gebruiken als afscherming tegen tocht." -#: src/libslic3r/PrintConfig.cpp:1794 +#: src/libslic3r/PrintConfig.cpp:1888 msgid "Draft shield" msgstr "Tochtscherm" -#: src/libslic3r/PrintConfig.cpp:1795 +#: src/libslic3r/PrintConfig.cpp:1889 msgid "" "If enabled, the skirt will be as tall as a highest printed object. This is " "useful to protect an ABS or ASA print from warping and detaching from print " @@ -10674,15 +11197,15 @@ msgstr "" "Als dit is ingeschakeld zal de skirt zo hoog zijn als het hoogte object. Dit " "is handig om warping door tocht bij ABS of ASA te voorkomen." -#: src/libslic3r/PrintConfig.cpp:1801 +#: src/libslic3r/PrintConfig.cpp:1895 msgid "Loops (minimum)" msgstr "Rondgangen (minimaal)" -#: src/libslic3r/PrintConfig.cpp:1802 +#: src/libslic3r/PrintConfig.cpp:1896 msgid "Skirt Loops" msgstr "Rondgangen voor de skirt" -#: src/libslic3r/PrintConfig.cpp:1803 +#: src/libslic3r/PrintConfig.cpp:1897 msgid "" "Number of loops for the skirt. If the Minimum Extrusion Length option is " "set, the number of loops might be greater than the one configured here. Set " @@ -10692,11 +11215,11 @@ msgstr "" "ingesteld kan dit aantal rondgangen groter zijn dan hier is ingesteld. Als " "dit ingesteld is op 0, wordt de skirt uitgeschakeld." -#: src/libslic3r/PrintConfig.cpp:1811 +#: src/libslic3r/PrintConfig.cpp:1905 msgid "Slow down if layer print time is below" msgstr "Vertraag bij een kortere laagprinttijd dan" -#: src/libslic3r/PrintConfig.cpp:1812 +#: src/libslic3r/PrintConfig.cpp:1906 msgid "" "If layer print time is estimated below this number of seconds, print moves " "speed will be scaled down to extend duration to this value." @@ -10704,11 +11227,11 @@ msgstr "" "Als de laagprinttijd wordt berekend onder dit aantal seconden, wordt de " "printsnelheid verlaagd om de laagprinttijd te verlengen." -#: src/libslic3r/PrintConfig.cpp:1821 +#: src/libslic3r/PrintConfig.cpp:1915 msgid "Small perimeters" msgstr "Smalle perimeters" -#: src/libslic3r/PrintConfig.cpp:1823 +#: src/libslic3r/PrintConfig.cpp:1917 msgid "" "This separate setting will affect the speed of perimeters having radius <= " "6.5mm (usually holes). If expressed as percentage (for example: 80%) it will " @@ -10719,11 +11242,11 @@ msgstr "" "wordt deze genomen over de snelheid van de perimeters. Als dit ingesteld is " "op 0, wordt een automatische snelheid genomen." -#: src/libslic3r/PrintConfig.cpp:1833 +#: src/libslic3r/PrintConfig.cpp:1927 msgid "Solid infill threshold area" msgstr "Dichte vulling bij oppervlak" -#: src/libslic3r/PrintConfig.cpp:1835 +#: src/libslic3r/PrintConfig.cpp:1929 msgid "" "Force solid infill for regions having a smaller area than the specified " "threshold." @@ -10731,23 +11254,23 @@ msgstr "" "Forceer dichte vulling voor delen met een kleiner doorsnee-oppervlak dan de " "hier ingestelde waarde." -#: src/libslic3r/PrintConfig.cpp:1836 +#: src/libslic3r/PrintConfig.cpp:1930 msgid "mm²" msgstr "mm²" -#: src/libslic3r/PrintConfig.cpp:1842 +#: src/libslic3r/PrintConfig.cpp:1936 msgid "Solid infill extruder" msgstr "Extruder voor dichte vulling" -#: src/libslic3r/PrintConfig.cpp:1844 +#: src/libslic3r/PrintConfig.cpp:1938 msgid "The extruder to use when printing solid infill." msgstr "De extruder die gebruikt wordt voor het printen van dichte vullingen." -#: src/libslic3r/PrintConfig.cpp:1850 +#: src/libslic3r/PrintConfig.cpp:1944 msgid "Solid infill every" msgstr "Dichte vulling elke" -#: src/libslic3r/PrintConfig.cpp:1852 +#: src/libslic3r/PrintConfig.cpp:1946 msgid "" "This feature allows to force a solid layer every given number of layers. " "Zero to disable. You can set this to any value (for example 9999); Slic3r " @@ -10759,7 +11282,7 @@ msgstr "" "waarde; PrusaSlicer zal dan automatisch het maximaal aantal lagen kiezen om " "te combineren op basis van de nozzlediameter en de laagdikte." -#: src/libslic3r/PrintConfig.cpp:1864 +#: src/libslic3r/PrintConfig.cpp:1958 msgid "" "Set this to a non-zero value to set a manual extrusion width for infill for " "solid surfaces. If left zero, default extrusion width will be used if set, " @@ -10771,7 +11294,7 @@ msgstr "" "breedte instellen op 1,125x de nozzlediameter. Als dit is uitgedrukt als " "percentage, wordt dit berekend over de laagdikte." -#: src/libslic3r/PrintConfig.cpp:1875 +#: src/libslic3r/PrintConfig.cpp:1969 msgid "" "Speed for printing solid regions (top/bottom/internal horizontal shells). " "This can be expressed as a percentage (for example: 80%) over the default " @@ -10781,37 +11304,37 @@ msgstr "" "dit berekend over de standaard vullingssnelheid. Als dit ingesteld is op 0, " "worden automatische waarden genomen." -#: src/libslic3r/PrintConfig.cpp:1887 +#: src/libslic3r/PrintConfig.cpp:1981 msgid "Number of solid layers to generate on top and bottom surfaces." msgstr "Aantal te genereren dichte lagen voor boven- en ondervlakken." -#: src/libslic3r/PrintConfig.cpp:1893 src/libslic3r/PrintConfig.cpp:1894 +#: src/libslic3r/PrintConfig.cpp:1987 src/libslic3r/PrintConfig.cpp:1988 msgid "Minimum thickness of a top / bottom shell" msgstr "Minimale dikte van top-/bodemshell" -#: src/libslic3r/PrintConfig.cpp:1900 +#: src/libslic3r/PrintConfig.cpp:1994 msgid "Spiral vase" msgstr "Spiraalmodus" -#: src/libslic3r/PrintConfig.cpp:1901 +#: src/libslic3r/PrintConfig.cpp:1995 msgid "" "This feature will raise Z gradually while printing a single-walled object in " "order to remove any visible seam. This option requires a single perimeter, " "no infill, no top solid layers and no support material. You can still set " "any number of bottom solid layers as well as skirt/brim loops. It won't work " -"when printing more than an object." +"when printing more than one single object." msgstr "" -"Deze optie zorgt dat de Z-as geleidelijk omhoog gaat als een object met een " -"enkele perimeter geprint wordt om een naadlijn te voorkomen. Voor deze optie " -"is een enkele perimeter nodig; vulling, bovenlagen en support zijn niet " -"mogelijk. Bodemlagen zijn wel mogelijk, evenals een skirt en brim. Dit werkt " -"niet bij het printen van meerdere objecten tegelijk." +"Deze optie staat het geleidelijk verhogen in Z-richting toe als geprint " +"wordt met een enkelwandig object om zichtbare naden te voorkomen. Deze optie " +"vereist een enkele perimeter, geen vulling, geen bovenste dichte lagen en " +"geen support. Bodemlagen kunnen nog steed ingesteld worden, evenals een " +"skirt/brim. Het werkt niet bij meerdere modellen." -#: src/libslic3r/PrintConfig.cpp:1909 +#: src/libslic3r/PrintConfig.cpp:2003 msgid "Temperature variation" msgstr "Temperatuurverschil" -#: src/libslic3r/PrintConfig.cpp:1910 +#: src/libslic3r/PrintConfig.cpp:2004 msgid "" "Temperature difference to be applied when an extruder is not active. Enables " "a full-height \"sacrificial\" skirt on which the nozzles are periodically " @@ -10820,7 +11343,7 @@ msgstr "" "Temperatuurverschil dat wordt toegepast als een extruder niet actief is. Dit " "genereert een afveegblok waarop de nozzle wordt schoongeveegd." -#: src/libslic3r/PrintConfig.cpp:1920 +#: src/libslic3r/PrintConfig.cpp:2014 msgid "" "This start procedure is inserted at the beginning, after bed has reached the " "target temperature and extruder just started heating, and before extruder " @@ -10834,11 +11357,11 @@ msgstr "" "temperatuur heeft bereikt, de extruder is begonnen met verwarmen en de " "extruder klaar is met verwarmen. Als PrusaSlicer M104 of M190 detecteert in " "uw custom codes, zullen dergelijke commando's niet automatisch worden " -"voorbereid, zodat u vrij bent om de volgorde van de verwarmingscommando's en " -"andere aangepaste acties aan te passen. Merk op dat u voor alle PrusaSlicer-" -"instellingen variabelen kunt gebruiken." +"voorbereid, zodat je vrij bent om de volgorde van de verwarmingscommando's " +"en andere aangepaste acties aan te passen. Merk op dat je voor alle " +"PrusaSlicer-instellingen variabelen kunt gebruiken." -#: src/libslic3r/PrintConfig.cpp:1935 +#: src/libslic3r/PrintConfig.cpp:2029 msgid "" "This start procedure is inserted at the beginning, after any printer start " "gcode (and after any toolchange to this filament in case of multi-material " @@ -10854,42 +11377,41 @@ msgstr "" "printerstart G-code (en na een eventuele toolwissel op dit filament in het " "geval van multi-materialprinters). Dit wordt gebruikt om de instellingen " "voor een specifieke filament te overschrijven. Als PrusaSlicer M104, M109, " -"M140 of M190 detecteert in de custom codes, zullen dergelijke commando's " -"niet automatisch worden voorgeprogrammeerd, zodat u vrij bent om de volgorde " -"van de verwarmingscommando's en andere aangepaste acties aan te passen. Merk " -"op dat u variabelen kunt gebruiken voor alle PrusaSlicer-instellingen. Als u " -"meerdere extruders hebt, wordt de G-code in de volgorde van de extruders " -"verwerkt." +"M140 of M190 detecteert in de custom codes, zullen dergelijke codes niet " +"automatisch worden voorgeprogrammeerd, zodat je vrij bent om de volgorde van " +"de temperatuurregeling en andere aangepaste acties aan te passen. Je kan " +"variabelen gebruiken voor alle PrusaSlicer-instellingen. Als je meerdere " +"extruders hebt, wordt de G-code in de volgorde van de extruders verwerkt." -#: src/libslic3r/PrintConfig.cpp:1951 +#: src/libslic3r/PrintConfig.cpp:2045 msgid "Color change G-code" msgstr "Kleurwissel-G-code" -#: src/libslic3r/PrintConfig.cpp:1952 +#: src/libslic3r/PrintConfig.cpp:2046 msgid "This G-code will be used as a code for the color change" msgstr "Deze G-code wordt gebruikt voor een kleurwisseling" -#: src/libslic3r/PrintConfig.cpp:1961 +#: src/libslic3r/PrintConfig.cpp:2055 msgid "This G-code will be used as a code for the pause print" msgstr "Deze G-code wordt gebruikt bij het pauzeren van de print" -#: src/libslic3r/PrintConfig.cpp:1970 +#: src/libslic3r/PrintConfig.cpp:2064 msgid "This G-code will be used as a custom code" msgstr "Deze G-code wordt gebruikt als custom G-code" -#: src/libslic3r/PrintConfig.cpp:1978 +#: src/libslic3r/PrintConfig.cpp:2072 msgid "Single Extruder Multi Material" msgstr "Multi-material met één extruder" -#: src/libslic3r/PrintConfig.cpp:1979 +#: src/libslic3r/PrintConfig.cpp:2073 msgid "The printer multiplexes filaments into a single hot end." msgstr "De printer mengt filament in een enkele extruder." -#: src/libslic3r/PrintConfig.cpp:1984 +#: src/libslic3r/PrintConfig.cpp:2078 msgid "Prime all printing extruders" msgstr "Veeg alle printextruders af" -#: src/libslic3r/PrintConfig.cpp:1985 +#: src/libslic3r/PrintConfig.cpp:2079 msgid "" "If enabled, all printing extruders will be primed at the front edge of the " "print bed at the start of the print." @@ -10897,11 +11419,11 @@ msgstr "" "Alle extruders worden afgeveegd aan de voorzijde van het printbed aan het " "begin van de print als dit aanstaat." -#: src/libslic3r/PrintConfig.cpp:1990 +#: src/libslic3r/PrintConfig.cpp:2084 msgid "No sparse layers (EXPERIMENTAL)" msgstr "Geen smalle lagen (experimenteel)" -#: src/libslic3r/PrintConfig.cpp:1991 +#: src/libslic3r/PrintConfig.cpp:2085 msgid "" "If enabled, the wipe tower will not be printed on layers with no " "toolchanges. On layers with a toolchange, extruder will travel downward to " @@ -10913,19 +11435,19 @@ msgstr "" "bewegen naar het afveegblok. De gebruiker is verantwoordelijk voor eventuele " "botsingen met de print." -#: src/libslic3r/PrintConfig.cpp:1998 +#: src/libslic3r/PrintConfig.cpp:2092 msgid "Generate support material" msgstr "Genereer support" -#: src/libslic3r/PrintConfig.cpp:2000 +#: src/libslic3r/PrintConfig.cpp:2094 msgid "Enable support material generation." msgstr "Sta de generatie van support toe." -#: src/libslic3r/PrintConfig.cpp:2004 +#: src/libslic3r/PrintConfig.cpp:2098 msgid "Auto generated supports" msgstr "Automatisch gegenereerd support" -#: src/libslic3r/PrintConfig.cpp:2006 +#: src/libslic3r/PrintConfig.cpp:2100 msgid "" "If checked, supports will be generated automatically based on the overhang " "threshold value. If unchecked, supports will be generated inside the " @@ -10934,11 +11456,11 @@ msgstr "" "Support wordt automatisch gegenereerd als dit aan staat. Als dit niet " "aanstaat zal support alleen bij supportforceringen gegenereerd worden." -#: src/libslic3r/PrintConfig.cpp:2012 +#: src/libslic3r/PrintConfig.cpp:2106 msgid "XY separation between an object and its support" msgstr "Horizontale ruimte tussen het object en het support" -#: src/libslic3r/PrintConfig.cpp:2014 +#: src/libslic3r/PrintConfig.cpp:2108 msgid "" "XY separation between an object and its support. If expressed as percentage " "(for example 50%), it will be calculated over external perimeter width." @@ -10946,17 +11468,17 @@ msgstr "" "Horizontale ruimte tussen object en support. Als dit is uitgedrukt als " "percentage, wordt deze berekend over de breedte van de buitenste perimeter." -#: src/libslic3r/PrintConfig.cpp:2024 +#: src/libslic3r/PrintConfig.cpp:2118 msgid "Pattern angle" msgstr "Patroonhoek" -#: src/libslic3r/PrintConfig.cpp:2026 +#: src/libslic3r/PrintConfig.cpp:2120 msgid "" "Use this setting to rotate the support material pattern on the horizontal " "plane." msgstr "Gebruik deze instelling om het patroon van het support te draaien." -#: src/libslic3r/PrintConfig.cpp:2036 src/libslic3r/PrintConfig.cpp:2831 +#: src/libslic3r/PrintConfig.cpp:2130 src/libslic3r/PrintConfig.cpp:2925 msgid "" "Only create support if it lies on a build plate. Don't create support on a " "print." @@ -10964,11 +11486,11 @@ msgstr "" "Genereer alleen support als dit op het bed geplaatst wordt, dus niet op de " "print zelf." -#: src/libslic3r/PrintConfig.cpp:2042 +#: src/libslic3r/PrintConfig.cpp:2136 msgid "Contact Z distance" msgstr "Contact Z-afstand" -#: src/libslic3r/PrintConfig.cpp:2044 +#: src/libslic3r/PrintConfig.cpp:2138 msgid "" "The vertical distance between object and support material interface. Setting " "this to 0 will also prevent Slic3r from using bridge flow and speed for the " @@ -10978,19 +11500,19 @@ msgstr "" "PrusaSlicer bruginstellingen gebruikt voor de eerste laag boven het " "supportdak." -#: src/libslic3r/PrintConfig.cpp:2051 +#: src/libslic3r/PrintConfig.cpp:2145 msgid "0 (soluble)" msgstr "0 (oplosbaar)" -#: src/libslic3r/PrintConfig.cpp:2052 +#: src/libslic3r/PrintConfig.cpp:2146 msgid "0.2 (detachable)" msgstr "0.2 (losbreekbaar)" -#: src/libslic3r/PrintConfig.cpp:2057 +#: src/libslic3r/PrintConfig.cpp:2151 msgid "Enforce support for the first" msgstr "Forceer support voor de eerste" -#: src/libslic3r/PrintConfig.cpp:2059 +#: src/libslic3r/PrintConfig.cpp:2153 msgid "" "Generate support material for the specified number of layers counting from " "bottom, regardless of whether normal support material is enabled or not and " @@ -11002,15 +11524,15 @@ msgstr "" "waarbij de ingesteld hoek wordt aangehouden. Dit is handig om meer hechting " "op het bed te verkrijgen bij objecten met een klein contactoppervlak." -#: src/libslic3r/PrintConfig.cpp:2064 +#: src/libslic3r/PrintConfig.cpp:2158 msgid "Enforce support for the first n layers" msgstr "Forceer support voor de eerste n lagen" -#: src/libslic3r/PrintConfig.cpp:2070 +#: src/libslic3r/PrintConfig.cpp:2164 msgid "Support material/raft/skirt extruder" msgstr "Extruder voor support/raft/skirt" -#: src/libslic3r/PrintConfig.cpp:2072 +#: src/libslic3r/PrintConfig.cpp:2166 msgid "" "The extruder to use when printing support material, raft and skirt (1+, 0 to " "use the current extruder to minimize tool changes)." @@ -11018,7 +11540,7 @@ msgstr "" "De extruder die gebruikt wordt voor support, raft en skirt (stel in op 1 of " "op 0 om de huidige extruder te gebruiken)." -#: src/libslic3r/PrintConfig.cpp:2081 +#: src/libslic3r/PrintConfig.cpp:2175 msgid "" "Set this to a non-zero value to set a manual extrusion width for support " "material. If left zero, default extrusion width will be used if set, " @@ -11030,22 +11552,22 @@ msgstr "" "zelf bepalen op basis van de nozzlediameter. Als dit is uitgedrukt als " "percentage, wordt dit berekend over de laagdikte." -#: src/libslic3r/PrintConfig.cpp:2090 +#: src/libslic3r/PrintConfig.cpp:2184 msgid "Interface loops" msgstr "Interface rondgangen" -#: src/libslic3r/PrintConfig.cpp:2092 +#: src/libslic3r/PrintConfig.cpp:2186 msgid "" "Cover the top contact layer of the supports with loops. Disabled by default." msgstr "" "Bedek de bovenste interfacelagen van het support met rondgangen. Dit staat " "standaard uit." -#: src/libslic3r/PrintConfig.cpp:2097 +#: src/libslic3r/PrintConfig.cpp:2191 msgid "Support material/raft interface extruder" msgstr "Extruder voor supportdak en de bovenlaag van de raft" -#: src/libslic3r/PrintConfig.cpp:2099 +#: src/libslic3r/PrintConfig.cpp:2193 msgid "" "The extruder to use when printing support material interface (1+, 0 to use " "the current extruder to minimize tool changes). This affects raft too." @@ -11054,27 +11576,27 @@ msgstr "" "dan 1 of op 0 om de huidige extruder te gebruiken voor minder " "toolwisselingen). Dit heeft ook effect op de raft." -#: src/libslic3r/PrintConfig.cpp:2106 +#: src/libslic3r/PrintConfig.cpp:2200 msgid "Interface layers" msgstr "Supportinterface-lagen" -#: src/libslic3r/PrintConfig.cpp:2108 +#: src/libslic3r/PrintConfig.cpp:2202 msgid "" "Number of interface layers to insert between the object(s) and support " "material." msgstr "Aantal interface-lagen tussen het support en het object." -#: src/libslic3r/PrintConfig.cpp:2115 +#: src/libslic3r/PrintConfig.cpp:2209 msgid "Interface pattern spacing" msgstr "Tussenafstand voor interface" -#: src/libslic3r/PrintConfig.cpp:2117 +#: src/libslic3r/PrintConfig.cpp:2211 msgid "Spacing between interface lines. Set zero to get a solid interface." msgstr "" "Ruimte tussen lijnen van supportinterface. Als dit ingesteld is op 0, wordt " "een dichte supportinterface gegenereerd." -#: src/libslic3r/PrintConfig.cpp:2126 +#: src/libslic3r/PrintConfig.cpp:2220 msgid "" "Speed for printing support material interface layers. If expressed as " "percentage (for example 50%) it will be calculated over support material " @@ -11083,35 +11605,35 @@ msgstr "" "Printsnelheid van supportinterface-lagen. Als dit is uitgedrukt als " "percentage, wordt dit berekend over de snelheid van het support." -#: src/libslic3r/PrintConfig.cpp:2135 +#: src/libslic3r/PrintConfig.cpp:2229 msgid "Pattern" msgstr "Patroon" -#: src/libslic3r/PrintConfig.cpp:2137 +#: src/libslic3r/PrintConfig.cpp:2231 msgid "Pattern used to generate support material." msgstr "Patroon dat gebruikt wordt voor het support." -#: src/libslic3r/PrintConfig.cpp:2143 +#: src/libslic3r/PrintConfig.cpp:2237 msgid "Rectilinear grid" msgstr "Rechtlijnig raster" -#: src/libslic3r/PrintConfig.cpp:2149 +#: src/libslic3r/PrintConfig.cpp:2243 msgid "Pattern spacing" msgstr "Tussenafstand van het patroon" -#: src/libslic3r/PrintConfig.cpp:2151 +#: src/libslic3r/PrintConfig.cpp:2245 msgid "Spacing between support material lines." msgstr "Afstand tussen supportlijnen." -#: src/libslic3r/PrintConfig.cpp:2160 +#: src/libslic3r/PrintConfig.cpp:2254 msgid "Speed for printing support material." msgstr "Printsnelheid voor support." -#: src/libslic3r/PrintConfig.cpp:2167 +#: src/libslic3r/PrintConfig.cpp:2261 msgid "Synchronize with object layers" msgstr "Synchroniseer met objectlagen" -#: src/libslic3r/PrintConfig.cpp:2169 +#: src/libslic3r/PrintConfig.cpp:2263 msgid "" "Synchronize support layers with the object print layers. This is useful with " "multi-material printers, where the extruder switch is expensive." @@ -11119,11 +11641,11 @@ msgstr "" "Synchroniseer de supportlagen met de objectlagen. Dit is handig voor multi-" "materialprinters waar een toolwissel duur is." -#: src/libslic3r/PrintConfig.cpp:2175 +#: src/libslic3r/PrintConfig.cpp:2269 msgid "Overhang threshold" msgstr "Maximale overhanghoek" -#: src/libslic3r/PrintConfig.cpp:2177 +#: src/libslic3r/PrintConfig.cpp:2271 msgid "" "Support material will not be generated for overhangs whose slope angle (90° " "= vertical) is above the given threshold. In other words, this value " @@ -11136,11 +11658,11 @@ msgstr "" "geprint moet worden met support. Als dit ingesteld is op 0, wordt dit " "automatisch gedetecteerd (aanbevolen)." -#: src/libslic3r/PrintConfig.cpp:2189 +#: src/libslic3r/PrintConfig.cpp:2283 msgid "With sheath around the support" msgstr "Met schild rond het support" -#: src/libslic3r/PrintConfig.cpp:2191 +#: src/libslic3r/PrintConfig.cpp:2285 msgid "" "Add a sheath (a single perimeter line) around the base support. This makes " "the support more reliable, but also more difficult to remove." @@ -11148,7 +11670,7 @@ msgstr "" "Voeg een schild (één perimeterlijn) rondom het support toe. Dit maakt het " "support betrouwbaarder maar ook moeilijker te verwijderen." -#: src/libslic3r/PrintConfig.cpp:2198 +#: src/libslic3r/PrintConfig.cpp:2292 msgid "" "Nozzle temperature for layers after the first one. Set this to zero to " "disable temperature control commands in the output G-code." @@ -11156,15 +11678,15 @@ msgstr "" "Nozzletemperatuur voor lagen na de eerste laag. Stel in op 0 om " "temperatuurregeling uit te zetten in de G-code." -#: src/libslic3r/PrintConfig.cpp:2201 +#: src/libslic3r/PrintConfig.cpp:2295 msgid "Nozzle temperature" msgstr "Nozzletemperatuur" -#: src/libslic3r/PrintConfig.cpp:2207 +#: src/libslic3r/PrintConfig.cpp:2301 msgid "Detect thin walls" msgstr "Detecteer dunne wanden" -#: src/libslic3r/PrintConfig.cpp:2209 +#: src/libslic3r/PrintConfig.cpp:2303 msgid "" "Detect single-width walls (parts where two extrusions don't fit and we need " "to collapse them into a single trace)." @@ -11172,11 +11694,11 @@ msgstr "" "Detecteer éénlijnige wanden (delen waar 2 extrusielijnen niet passen en dit " "geprint moet worden met 1 lijn)." -#: src/libslic3r/PrintConfig.cpp:2215 +#: src/libslic3r/PrintConfig.cpp:2309 msgid "Threads" msgstr "Meerdere processen" -#: src/libslic3r/PrintConfig.cpp:2216 +#: src/libslic3r/PrintConfig.cpp:2310 msgid "" "Threads are used to parallelize long-running tasks. Optimal threads number " "is slightly above the number of available cores/processors." @@ -11185,7 +11707,7 @@ msgstr "" "draaien. Het optimaal aantal processen is vlak boven het aanwezige aantal " "kernen/processoren." -#: src/libslic3r/PrintConfig.cpp:2228 +#: src/libslic3r/PrintConfig.cpp:2322 msgid "" "This custom code is inserted before every toolchange. Placeholder variables " "for all PrusaSlicer settings as well as {previous_extruder} and " @@ -11196,12 +11718,12 @@ msgid "" msgstr "" "Deze custom code wordt ingevoegd voor elke toolwissel. Zowel variabelen van " "alle PrusaSlicer-instellingen als 'previous_extruder' en 'next_extruder' " -"kunnen gebruikt worden. Als een toolwissel-commando (bijvoorbeeld " -"'T[next_extruder]') is ingevoegd, zal PrusaSlicer niet nog een dergelijk " -"commando invoegen. Het is daarom mogelijk om voor én na de toolwissel een " -"custom script te draaien." +"kunnen gebruikt worden. Als een toolwissel-code (bijvoorbeeld " +"'T[next_extruder]') is ingevoegd, zal PrusaSlicer niet nog een dergelijke " +"code invoegen. Het is daarom mogelijk om voor én na de toolwissel een custom " +"script te draaien." -#: src/libslic3r/PrintConfig.cpp:2241 +#: src/libslic3r/PrintConfig.cpp:2335 msgid "" "Set this to a non-zero value to set a manual extrusion width for infill for " "top surfaces. You may want to use thinner extrudates to fill all narrow " @@ -11214,7 +11736,7 @@ msgstr "" "extrudaat in smalle gebieden voor een gladdere afwerking. Als dit is " "uitgedrukt als percentage, wordt dit berekend over de laagdikte." -#: src/libslic3r/PrintConfig.cpp:2253 +#: src/libslic3r/PrintConfig.cpp:2347 msgid "" "Speed for printing top solid layers (it only applies to the uppermost " "external layers and not to their internal solid layers). You may want to " @@ -11228,15 +11750,15 @@ msgstr "" "vullingssnelheid. Als dit ingesteld is op 0, wordt een automatische snelheid " "genomen." -#: src/libslic3r/PrintConfig.cpp:2268 +#: src/libslic3r/PrintConfig.cpp:2362 msgid "Number of solid layers to generate on top surfaces." msgstr "Aantal te genereren dichte lagen voor bovenvlakken." -#: src/libslic3r/PrintConfig.cpp:2269 +#: src/libslic3r/PrintConfig.cpp:2363 msgid "Top solid layers" msgstr "Bovenste dichte vulling" -#: src/libslic3r/PrintConfig.cpp:2277 +#: src/libslic3r/PrintConfig.cpp:2371 msgid "" "The number of top solid layers is increased above top_solid_layers if " "necessary to satisfy minimum thickness of top shell. This is useful to " @@ -11246,32 +11768,31 @@ msgstr "" "de minimale shelldikte te garanderen. Dit is handig om kussenvorming te " "voorkomen bij het printen met variabele laagdikte." -#: src/libslic3r/PrintConfig.cpp:2280 +#: src/libslic3r/PrintConfig.cpp:2374 msgid "Minimum top shell thickness" msgstr "Minimale shelldikte aan de bovenzijde" -#: src/libslic3r/PrintConfig.cpp:2287 +#: src/libslic3r/PrintConfig.cpp:2381 msgid "Speed for travel moves (jumps between distant extrusion points)." msgstr "Bewegingssnelheid als niet geëxtrudeerd wordt." -#: src/libslic3r/PrintConfig.cpp:2295 +#: src/libslic3r/PrintConfig.cpp:2389 msgid "Use firmware retraction" msgstr "Gebruik de firmware-retractie" -#: src/libslic3r/PrintConfig.cpp:2296 +#: src/libslic3r/PrintConfig.cpp:2390 msgid "" "This experimental setting uses G10 and G11 commands to have the firmware " "handle the retraction. This is only supported in recent Marlin." msgstr "" -"Deze experimentele instelling gebruikt G10 en G11 commando's voor het " -"retracten in de firmware. Dit wordt alleen ondersteunt bij de recente Marlin-" -"variant." +"Deze experimentele instelling gebruikt G10- en G11-codes voor het retracten " +"in de firmware. Dit wordt alleen ondersteunt bij de recente Marlin-variant." -#: src/libslic3r/PrintConfig.cpp:2302 +#: src/libslic3r/PrintConfig.cpp:2396 msgid "Use relative E distances" msgstr "Gebruik relatieve E-waarden" -#: src/libslic3r/PrintConfig.cpp:2303 +#: src/libslic3r/PrintConfig.cpp:2397 msgid "" "If your firmware requires relative E values, check this, otherwise leave it " "unchecked. Most firmwares use absolute values." @@ -11279,11 +11800,11 @@ msgstr "" "Als uw firmware relatieve extrusiewaarden nodig heeft, vink dit dan aan. " "Laat het ander uit staan. De meeste firmware gebruiken absolute waarden." -#: src/libslic3r/PrintConfig.cpp:2309 +#: src/libslic3r/PrintConfig.cpp:2403 msgid "Use volumetric E" msgstr "Gebruik volumetrische E-waarden" -#: src/libslic3r/PrintConfig.cpp:2310 +#: src/libslic3r/PrintConfig.cpp:2404 msgid "" "This experimental setting uses outputs the E values in cubic millimeters " "instead of linear millimeters. If your firmware doesn't already know " @@ -11293,18 +11814,18 @@ msgid "" "only supported in recent Marlin." msgstr "" "Deze experimentele instelling gebruikt E-waarden in kubieke millimeters in " -"plaats van lineaire millimeters. Als uw firmware nog niet weet wat de " -"filamentdiameter is, kunt u een commando zoals 'M200 D[filament_diameter_0] " -"T0' in de start G-code invoegen om de volumetrische modus te gebruiken. Deze " +"plaats van lineaire millimeters. Als je firmware nog niet weet wat de " +"filamentdiameter is, kan je een code zoals 'M200 D[filament_diameter_0] T0' " +"in de start G-code invoegen om de volumetrische modus te gebruiken. Deze " "variabele gebruikt de filamentdiameter zoals ingevoerd bij de " "filamentinstellingen. Dit wordt alleen ondersteund in de recente Marlin-" "variant." -#: src/libslic3r/PrintConfig.cpp:2320 +#: src/libslic3r/PrintConfig.cpp:2414 msgid "Enable variable layer height feature" msgstr "Variabele laagdikte toestaan" -#: src/libslic3r/PrintConfig.cpp:2321 +#: src/libslic3r/PrintConfig.cpp:2415 msgid "" "Some printers or printer setups may have difficulties printing with a " "variable layer height. Enabled by default." @@ -11312,19 +11833,19 @@ msgstr "" "Sommige printers of printersetups kunnen niet printen met een variabele " "laagdikte. Staat standaard aan." -#: src/libslic3r/PrintConfig.cpp:2327 +#: src/libslic3r/PrintConfig.cpp:2421 msgid "Wipe while retracting" msgstr "Veeg af bij het retracten" -#: src/libslic3r/PrintConfig.cpp:2328 +#: src/libslic3r/PrintConfig.cpp:2422 msgid "" "This flag will move the nozzle while retracting to minimize the possible " "blob on leaky extruders." msgstr "" -"Als u dit aanvinkt beweegt de nozzle tijdens het retracten om een blob of " +"Als je dit aanvinkt beweegt de nozzle tijdens het retracten om een blob of " "lekkende extruders tegen te gaan." -#: src/libslic3r/PrintConfig.cpp:2335 +#: src/libslic3r/PrintConfig.cpp:2429 msgid "" "Multi material printers may need to prime or purge extruders on tool " "changes. Extrude the excess material into the wipe tower." @@ -11332,11 +11853,11 @@ msgstr "" "Multi-materialprinters moeten afvegen bij toolwisselingen. Extrudeer het " "overtollige materiaal op het afveegblok." -#: src/libslic3r/PrintConfig.cpp:2341 +#: src/libslic3r/PrintConfig.cpp:2435 msgid "Purging volumes - load/unload volumes" msgstr "Afveegvolume - laad/ontlaad volumes" -#: src/libslic3r/PrintConfig.cpp:2342 +#: src/libslic3r/PrintConfig.cpp:2436 msgid "" "This vector saves required volumes to change from/to each tool used on the " "wipe tower. These values are used to simplify creation of the full purging " @@ -11347,11 +11868,11 @@ msgstr "" "het creëren van de onderstaande volledige reinigingsvolumes te " "vereenvoudigen." -#: src/libslic3r/PrintConfig.cpp:2348 +#: src/libslic3r/PrintConfig.cpp:2442 msgid "Purging volumes - matrix" msgstr "Afveegvolume - matrix" -#: src/libslic3r/PrintConfig.cpp:2349 +#: src/libslic3r/PrintConfig.cpp:2443 msgid "" "This matrix describes volumes (in cubic milimetres) required to purge the " "new filament on the wipe tower for any given pair of tools." @@ -11359,39 +11880,39 @@ msgstr "" "Deze matrix beschrijft volume (in mm³) dat is vereist om nieuw filament af " "te vegen aan het afveegblok voor elk paar van extruders." -#: src/libslic3r/PrintConfig.cpp:2358 +#: src/libslic3r/PrintConfig.cpp:2452 msgid "Position X" msgstr "X-positie" -#: src/libslic3r/PrintConfig.cpp:2359 +#: src/libslic3r/PrintConfig.cpp:2453 msgid "X coordinate of the left front corner of a wipe tower" msgstr "X-coördinaat van de linkervoorhoek van het afveegblok" -#: src/libslic3r/PrintConfig.cpp:2365 +#: src/libslic3r/PrintConfig.cpp:2459 msgid "Position Y" msgstr "Y-positie" -#: src/libslic3r/PrintConfig.cpp:2366 +#: src/libslic3r/PrintConfig.cpp:2460 msgid "Y coordinate of the left front corner of a wipe tower" msgstr "Y-coördinaat van de linkervoorhoek van het afveegblok" -#: src/libslic3r/PrintConfig.cpp:2373 +#: src/libslic3r/PrintConfig.cpp:2467 msgid "Width of a wipe tower" msgstr "Breedte van het afveegblok" -#: src/libslic3r/PrintConfig.cpp:2379 +#: src/libslic3r/PrintConfig.cpp:2473 msgid "Wipe tower rotation angle" msgstr "Rotatie van het afveegblok" -#: src/libslic3r/PrintConfig.cpp:2380 +#: src/libslic3r/PrintConfig.cpp:2474 msgid "Wipe tower rotation angle with respect to x-axis." msgstr "Rotatie van het afveegblok ten opzichte van de X-as." -#: src/libslic3r/PrintConfig.cpp:2387 +#: src/libslic3r/PrintConfig.cpp:2481 msgid "Wipe into this object's infill" msgstr "Afvegen in de vulling van het object" -#: src/libslic3r/PrintConfig.cpp:2388 +#: src/libslic3r/PrintConfig.cpp:2482 msgid "" "Purging after toolchange will done inside this object's infills. This lowers " "the amount of waste but may result in longer print time due to additional " @@ -11400,11 +11921,11 @@ msgstr "" "Het afvegen na de toolwissel wordt gedaan in de vulling van het object. Dit " "reduceert de hoeveelheid afval, maar kan leiden tot een langere printtijd." -#: src/libslic3r/PrintConfig.cpp:2395 +#: src/libslic3r/PrintConfig.cpp:2489 msgid "Wipe into this object" msgstr "Afvegen in dit object" -#: src/libslic3r/PrintConfig.cpp:2396 +#: src/libslic3r/PrintConfig.cpp:2490 msgid "" "Object will be used to purge the nozzle after a toolchange to save material " "that would otherwise end up in the wipe tower and decrease print time. " @@ -11414,19 +11935,19 @@ msgstr "" "materiaal dat anders in het afveegblok gebruikt wordt te besparen. Kleuren " "kunnen dan gemengd worden." -#: src/libslic3r/PrintConfig.cpp:2402 +#: src/libslic3r/PrintConfig.cpp:2496 msgid "Maximal bridging distance" msgstr "Maximale brugafstand" -#: src/libslic3r/PrintConfig.cpp:2403 +#: src/libslic3r/PrintConfig.cpp:2497 msgid "Maximal distance between supports on sparse infill sections." msgstr "Maximale afstand tussen support op dunne vullingsdelen." -#: src/libslic3r/PrintConfig.cpp:2409 +#: src/libslic3r/PrintConfig.cpp:2503 msgid "XY Size Compensation" msgstr "Compensatie voor X- en Y-grootte" -#: src/libslic3r/PrintConfig.cpp:2411 +#: src/libslic3r/PrintConfig.cpp:2505 msgid "" "The object will be grown/shrunk in the XY plane by the configured value " "(negative = inwards, positive = outwards). This might be useful for fine-" @@ -11436,11 +11957,11 @@ msgstr "" "waarde (negatief = naar binnen, positief = naar buiten). Dit kan handig zijn " "voor het verfijnen van gaten." -#: src/libslic3r/PrintConfig.cpp:2419 +#: src/libslic3r/PrintConfig.cpp:2513 msgid "Z offset" msgstr "Z-hoogte" -#: src/libslic3r/PrintConfig.cpp:2420 +#: src/libslic3r/PrintConfig.cpp:2514 msgid "" "This value will be added (or subtracted) from all the Z coordinates in the " "output G-code. It is used to compensate for bad Z endstop position: for " @@ -11452,63 +11973,63 @@ msgstr "" "eindstop bijvoorbeeld een waarde gebruikt die 0.3mm van het printbed is, kan " "dit ingesteld worden op -0.3mm." -#: src/libslic3r/PrintConfig.cpp:2487 +#: src/libslic3r/PrintConfig.cpp:2581 msgid "Display width" msgstr "Schermbreedte" -#: src/libslic3r/PrintConfig.cpp:2488 +#: src/libslic3r/PrintConfig.cpp:2582 msgid "Width of the display" msgstr "Breedte van het scherm" -#: src/libslic3r/PrintConfig.cpp:2493 +#: src/libslic3r/PrintConfig.cpp:2587 msgid "Display height" msgstr "Schermhoogte" -#: src/libslic3r/PrintConfig.cpp:2494 +#: src/libslic3r/PrintConfig.cpp:2588 msgid "Height of the display" msgstr "Hoogte van het scherm" -#: src/libslic3r/PrintConfig.cpp:2499 +#: src/libslic3r/PrintConfig.cpp:2593 msgid "Number of pixels in" msgstr "Aantal pixels" -#: src/libslic3r/PrintConfig.cpp:2501 +#: src/libslic3r/PrintConfig.cpp:2595 msgid "Number of pixels in X" msgstr "Aantal pixels in de breedte" -#: src/libslic3r/PrintConfig.cpp:2507 +#: src/libslic3r/PrintConfig.cpp:2601 msgid "Number of pixels in Y" msgstr "Aantal pixels in de hoogte" -#: src/libslic3r/PrintConfig.cpp:2512 +#: src/libslic3r/PrintConfig.cpp:2606 msgid "Display horizontal mirroring" msgstr "Scherm horizontaal spiegelen" -#: src/libslic3r/PrintConfig.cpp:2513 +#: src/libslic3r/PrintConfig.cpp:2607 msgid "Mirror horizontally" msgstr "Spiegel horizontaal" -#: src/libslic3r/PrintConfig.cpp:2514 +#: src/libslic3r/PrintConfig.cpp:2608 msgid "Enable horizontal mirroring of output images" msgstr "Horizontaal spiegelen" -#: src/libslic3r/PrintConfig.cpp:2519 +#: src/libslic3r/PrintConfig.cpp:2613 msgid "Display vertical mirroring" msgstr "Scherm verticaal spiegelen" -#: src/libslic3r/PrintConfig.cpp:2520 +#: src/libslic3r/PrintConfig.cpp:2614 msgid "Mirror vertically" msgstr "Verticaal spiegelen" -#: src/libslic3r/PrintConfig.cpp:2521 +#: src/libslic3r/PrintConfig.cpp:2615 msgid "Enable vertical mirroring of output images" msgstr "Verticaal spiegelen" -#: src/libslic3r/PrintConfig.cpp:2526 +#: src/libslic3r/PrintConfig.cpp:2620 msgid "Display orientation" msgstr "Schermoriëntatie" -#: src/libslic3r/PrintConfig.cpp:2527 +#: src/libslic3r/PrintConfig.cpp:2621 msgid "" "Set the actual LCD display orientation inside the SLA printer. Portrait mode " "will flip the meaning of display width and height parameters and the output " @@ -11518,43 +12039,43 @@ msgstr "" "Staande modus zal de breedte- en hoogteparameters omwisselen en de output " "wordt 90 graden gedraaid." -#: src/libslic3r/PrintConfig.cpp:2533 +#: src/libslic3r/PrintConfig.cpp:2627 msgid "Landscape" msgstr "Liggend" -#: src/libslic3r/PrintConfig.cpp:2534 +#: src/libslic3r/PrintConfig.cpp:2628 msgid "Portrait" msgstr "Staand" -#: src/libslic3r/PrintConfig.cpp:2539 +#: src/libslic3r/PrintConfig.cpp:2633 msgid "Fast" msgstr "Snel" -#: src/libslic3r/PrintConfig.cpp:2540 +#: src/libslic3r/PrintConfig.cpp:2634 msgid "Fast tilt" msgstr "Snelle draaiing" -#: src/libslic3r/PrintConfig.cpp:2541 +#: src/libslic3r/PrintConfig.cpp:2635 msgid "Time of the fast tilt" msgstr "Tijd van de snelle draaiing" -#: src/libslic3r/PrintConfig.cpp:2548 +#: src/libslic3r/PrintConfig.cpp:2642 msgid "Slow" msgstr "Langzaam" -#: src/libslic3r/PrintConfig.cpp:2549 +#: src/libslic3r/PrintConfig.cpp:2643 msgid "Slow tilt" msgstr "Langzaam draaien" -#: src/libslic3r/PrintConfig.cpp:2550 +#: src/libslic3r/PrintConfig.cpp:2644 msgid "Time of the slow tilt" msgstr "Tijd van de langzame draaiing" -#: src/libslic3r/PrintConfig.cpp:2557 +#: src/libslic3r/PrintConfig.cpp:2651 msgid "Area fill" msgstr "Vulgebied" -#: src/libslic3r/PrintConfig.cpp:2558 +#: src/libslic3r/PrintConfig.cpp:2652 msgid "" "The percentage of the bed area. \n" "If the print area exceeds the specified value, \n" @@ -11564,16 +12085,16 @@ msgstr "" "Als het printgebied buiten een specifieke waarde valt \n" "wordt een korte draaiing gebruikt, anders een snelle" -#: src/libslic3r/PrintConfig.cpp:2565 src/libslic3r/PrintConfig.cpp:2566 -#: src/libslic3r/PrintConfig.cpp:2567 +#: src/libslic3r/PrintConfig.cpp:2659 src/libslic3r/PrintConfig.cpp:2660 +#: src/libslic3r/PrintConfig.cpp:2661 msgid "Printer scaling correction" msgstr "Verschalingscorrectie voor printer" -#: src/libslic3r/PrintConfig.cpp:2573 src/libslic3r/PrintConfig.cpp:2574 +#: src/libslic3r/PrintConfig.cpp:2667 src/libslic3r/PrintConfig.cpp:2668 msgid "Printer absolute correction" msgstr "Absolute correctie voor printer" -#: src/libslic3r/PrintConfig.cpp:2575 +#: src/libslic3r/PrintConfig.cpp:2669 msgid "" "Will inflate or deflate the sliced 2D polygons according to the sign of the " "correction." @@ -11581,20 +12102,20 @@ msgstr "" "Zal de geslicede veelhoeken uitrekken of laten krimpen, afhankelijk van de " "correctiewaarde." -#: src/libslic3r/PrintConfig.cpp:2581 +#: src/libslic3r/PrintConfig.cpp:2675 msgid "Elephant foot minimum width" -msgstr "Squish-compensatiebreedte" +msgstr "Minimale squish-compensatiebreedte" -#: src/libslic3r/PrintConfig.cpp:2583 +#: src/libslic3r/PrintConfig.cpp:2677 msgid "" "Minimum width of features to maintain when doing elephant foot compensation." msgstr "Minimale breedte van delen waarop squish-compensatie wordt toegepast." -#: src/libslic3r/PrintConfig.cpp:2590 src/libslic3r/PrintConfig.cpp:2591 +#: src/libslic3r/PrintConfig.cpp:2684 src/libslic3r/PrintConfig.cpp:2685 msgid "Printer gamma correction" msgstr "Gammacorrectie voor printer" -#: src/libslic3r/PrintConfig.cpp:2592 +#: src/libslic3r/PrintConfig.cpp:2686 msgid "" "This will apply a gamma correction to the rasterized 2D polygons. A gamma " "value of zero means thresholding with the threshold in the middle. This " @@ -11604,43 +12125,43 @@ msgstr "" "betekent een waarde die in het midden ligt. Dit gedrag elimineert anti-" "aliasing zonder dat gaten in de veelhoeken verloren gaan." -#: src/libslic3r/PrintConfig.cpp:2604 src/libslic3r/PrintConfig.cpp:2605 +#: src/libslic3r/PrintConfig.cpp:2698 src/libslic3r/PrintConfig.cpp:2699 msgid "SLA material type" msgstr "SLA-materiaaltype" -#: src/libslic3r/PrintConfig.cpp:2616 src/libslic3r/PrintConfig.cpp:2617 +#: src/libslic3r/PrintConfig.cpp:2710 src/libslic3r/PrintConfig.cpp:2711 msgid "Initial layer height" msgstr "Laagdikte eerste laag" -#: src/libslic3r/PrintConfig.cpp:2623 src/libslic3r/PrintConfig.cpp:2624 +#: src/libslic3r/PrintConfig.cpp:2717 src/libslic3r/PrintConfig.cpp:2718 msgid "Bottle volume" msgstr "Flesinhoud (volume)" -#: src/libslic3r/PrintConfig.cpp:2625 +#: src/libslic3r/PrintConfig.cpp:2719 msgid "ml" msgstr "ml" -#: src/libslic3r/PrintConfig.cpp:2630 src/libslic3r/PrintConfig.cpp:2631 +#: src/libslic3r/PrintConfig.cpp:2724 src/libslic3r/PrintConfig.cpp:2725 msgid "Bottle weight" msgstr "Flesinhoud (gewicht)" -#: src/libslic3r/PrintConfig.cpp:2632 +#: src/libslic3r/PrintConfig.cpp:2726 msgid "kg" msgstr "kg" -#: src/libslic3r/PrintConfig.cpp:2639 +#: src/libslic3r/PrintConfig.cpp:2733 msgid "g/ml" msgstr "g/ml" -#: src/libslic3r/PrintConfig.cpp:2646 +#: src/libslic3r/PrintConfig.cpp:2740 msgid "money/bottle" msgstr "€/fles" -#: src/libslic3r/PrintConfig.cpp:2651 +#: src/libslic3r/PrintConfig.cpp:2745 msgid "Faded layers" msgstr "Transitielagen" -#: src/libslic3r/PrintConfig.cpp:2652 +#: src/libslic3r/PrintConfig.cpp:2746 msgid "" "Number of the layers needed for the exposure time fade from initial exposure " "time to the exposure time" @@ -11648,91 +12169,91 @@ msgstr "" "Aantal lagen waarin de initiële belichtingstijd stapsgewijs wordt " "teruggebracht naar de standaard belichtingstijd" -#: src/libslic3r/PrintConfig.cpp:2659 src/libslic3r/PrintConfig.cpp:2660 +#: src/libslic3r/PrintConfig.cpp:2753 src/libslic3r/PrintConfig.cpp:2754 msgid "Minimum exposure time" msgstr "Minimale belichtingstijd" -#: src/libslic3r/PrintConfig.cpp:2667 src/libslic3r/PrintConfig.cpp:2668 +#: src/libslic3r/PrintConfig.cpp:2761 src/libslic3r/PrintConfig.cpp:2762 msgid "Maximum exposure time" msgstr "Maximale belichtingstijd" -#: src/libslic3r/PrintConfig.cpp:2675 src/libslic3r/PrintConfig.cpp:2676 +#: src/libslic3r/PrintConfig.cpp:2769 src/libslic3r/PrintConfig.cpp:2770 msgid "Exposure time" msgstr "Belichtingstijd" -#: src/libslic3r/PrintConfig.cpp:2682 src/libslic3r/PrintConfig.cpp:2683 +#: src/libslic3r/PrintConfig.cpp:2776 src/libslic3r/PrintConfig.cpp:2777 msgid "Minimum initial exposure time" msgstr "Minimale initiële belichtingstijd" -#: src/libslic3r/PrintConfig.cpp:2690 src/libslic3r/PrintConfig.cpp:2691 +#: src/libslic3r/PrintConfig.cpp:2784 src/libslic3r/PrintConfig.cpp:2785 msgid "Maximum initial exposure time" msgstr "Maximale initiële belichtingstijd" -#: src/libslic3r/PrintConfig.cpp:2698 src/libslic3r/PrintConfig.cpp:2699 +#: src/libslic3r/PrintConfig.cpp:2792 src/libslic3r/PrintConfig.cpp:2793 msgid "Initial exposure time" msgstr "Initiële belichtingstijd" -#: src/libslic3r/PrintConfig.cpp:2705 src/libslic3r/PrintConfig.cpp:2706 +#: src/libslic3r/PrintConfig.cpp:2799 src/libslic3r/PrintConfig.cpp:2800 msgid "Correction for expansion" msgstr "Vergrotingscorrectie" -#: src/libslic3r/PrintConfig.cpp:2712 +#: src/libslic3r/PrintConfig.cpp:2806 msgid "SLA print material notes" msgstr "SLA-printmateriaal opmerkingen" -#: src/libslic3r/PrintConfig.cpp:2713 +#: src/libslic3r/PrintConfig.cpp:2807 msgid "You can put your notes regarding the SLA print material here." msgstr "U kunt hier opmerkingen plaatsen wat betreft het SLA-materiaal." -#: src/libslic3r/PrintConfig.cpp:2725 src/libslic3r/PrintConfig.cpp:2736 +#: src/libslic3r/PrintConfig.cpp:2819 src/libslic3r/PrintConfig.cpp:2830 msgid "Default SLA material profile" msgstr "Standaard SLA-materiaalprofiel" -#: src/libslic3r/PrintConfig.cpp:2747 +#: src/libslic3r/PrintConfig.cpp:2841 msgid "Generate supports" msgstr "Genereer support" -#: src/libslic3r/PrintConfig.cpp:2749 +#: src/libslic3r/PrintConfig.cpp:2843 msgid "Generate supports for the models" msgstr "Genereer support voor de modellen" -#: src/libslic3r/PrintConfig.cpp:2754 +#: src/libslic3r/PrintConfig.cpp:2848 msgid "Pinhead front diameter" msgstr "Diameter voorzijde pinkop" -#: src/libslic3r/PrintConfig.cpp:2756 +#: src/libslic3r/PrintConfig.cpp:2850 msgid "Diameter of the pointing side of the head" msgstr "Diameter van de puntige zijde van de kop" -#: src/libslic3r/PrintConfig.cpp:2763 +#: src/libslic3r/PrintConfig.cpp:2857 msgid "Head penetration" msgstr "Koppenetratie" -#: src/libslic3r/PrintConfig.cpp:2765 +#: src/libslic3r/PrintConfig.cpp:2859 msgid "How much the pinhead has to penetrate the model surface" msgstr "Hoe ver de supportkop in het model moet steken" -#: src/libslic3r/PrintConfig.cpp:2772 +#: src/libslic3r/PrintConfig.cpp:2866 msgid "Pinhead width" msgstr "Pinkopbreedte" -#: src/libslic3r/PrintConfig.cpp:2774 +#: src/libslic3r/PrintConfig.cpp:2868 msgid "Width from the back sphere center to the front sphere center" msgstr "Centerafstand van de achterste tot de voorste bol" -#: src/libslic3r/PrintConfig.cpp:2782 +#: src/libslic3r/PrintConfig.cpp:2876 msgid "Pillar diameter" msgstr "Pijlerdiameter" -#: src/libslic3r/PrintConfig.cpp:2784 +#: src/libslic3r/PrintConfig.cpp:2878 msgid "Diameter in mm of the support pillars" msgstr "Diameter van de supportpijlers (in mm)" -#: src/libslic3r/PrintConfig.cpp:2792 +#: src/libslic3r/PrintConfig.cpp:2886 msgid "Small pillar diameter percent" msgstr "Percentage van smalle pijlerdiameter" -#: src/libslic3r/PrintConfig.cpp:2794 +#: src/libslic3r/PrintConfig.cpp:2888 msgid "" "The percentage of smaller pillars compared to the normal pillar diameter " "which are used in problematic areas where a normal pilla cannot fit." @@ -11740,11 +12261,11 @@ msgstr "" "Het percentage van smallere pijlers vergeleken met normale pijlerdiameters " "die worden gebruikt in moeilijk te bereiken plekken." -#: src/libslic3r/PrintConfig.cpp:2803 +#: src/libslic3r/PrintConfig.cpp:2897 msgid "Max bridges on a pillar" msgstr "Maximaal aantal bruggen op een pijler" -#: src/libslic3r/PrintConfig.cpp:2805 +#: src/libslic3r/PrintConfig.cpp:2899 msgid "" "Maximum number of bridges that can be placed on a pillar. Bridges hold " "support point pinheads and connect to pillars as small branches." @@ -11752,11 +12273,11 @@ msgstr "" "Maximaal aantal bruggen dat op een pijler geplaatst kan worden. Bruggen " "houden supportpuntkop bij elkaar en verbinden pijlers as smalle takken." -#: src/libslic3r/PrintConfig.cpp:2813 +#: src/libslic3r/PrintConfig.cpp:2907 msgid "Pillar connection mode" msgstr "Pijlerverbindingsmodus" -#: src/libslic3r/PrintConfig.cpp:2814 +#: src/libslic3r/PrintConfig.cpp:2908 msgid "" "Controls the bridge type between two neighboring pillars. Can be zig-zag, " "cross (double zig-zag) or dynamic which will automatically switch between " @@ -11766,23 +12287,23 @@ msgstr "" "kruisend (dubbele zigzag) of dynamisch zijn. Dynamisch houdt in dat wordt " "geschakeld tussen de eerste twee, afhankelijk van de pijlerafstand." -#: src/libslic3r/PrintConfig.cpp:2822 +#: src/libslic3r/PrintConfig.cpp:2916 msgid "Zig-Zag" msgstr "Zigzag" -#: src/libslic3r/PrintConfig.cpp:2823 +#: src/libslic3r/PrintConfig.cpp:2917 msgid "Cross" msgstr "Kruisend" -#: src/libslic3r/PrintConfig.cpp:2824 +#: src/libslic3r/PrintConfig.cpp:2918 msgid "Dynamic" msgstr "Dynamisch" -#: src/libslic3r/PrintConfig.cpp:2836 +#: src/libslic3r/PrintConfig.cpp:2930 msgid "Pillar widening factor" msgstr "Pijlervergrotingsfactor" -#: src/libslic3r/PrintConfig.cpp:2838 +#: src/libslic3r/PrintConfig.cpp:2932 msgid "" "Merging bridges or pillars into another pillars can increase the radius. " "Zero means no increase, one means full increase." @@ -11790,27 +12311,27 @@ msgstr "" "Bruggen of pijlers samenvoegen met andere pijlers kan de radius vergroten. 0 " "betekent geen vergroting, 1 betekent volle vergroting." -#: src/libslic3r/PrintConfig.cpp:2847 +#: src/libslic3r/PrintConfig.cpp:2941 msgid "Support base diameter" msgstr "Supportbasis - diameter" -#: src/libslic3r/PrintConfig.cpp:2849 +#: src/libslic3r/PrintConfig.cpp:2943 msgid "Diameter in mm of the pillar base" msgstr "Diameter van de pijlerbasis (in mm)" -#: src/libslic3r/PrintConfig.cpp:2857 +#: src/libslic3r/PrintConfig.cpp:2951 msgid "Support base height" msgstr "Supportbasis - hoogte" -#: src/libslic3r/PrintConfig.cpp:2859 +#: src/libslic3r/PrintConfig.cpp:2953 msgid "The height of the pillar base cone" msgstr "Hoogte van de pijlerbasiskegel" -#: src/libslic3r/PrintConfig.cpp:2866 +#: src/libslic3r/PrintConfig.cpp:2960 msgid "Support base safety distance" msgstr "Supportbasis - veilige afstand" -#: src/libslic3r/PrintConfig.cpp:2869 +#: src/libslic3r/PrintConfig.cpp:2963 msgid "" "The minimum distance of the pillar base from the model in mm. Makes sense in " "zero elevation mode where a gap according to this parameter is inserted " @@ -11820,27 +12341,27 @@ msgstr "" "modus zonder verhoging waar een gat volgens deze parameter wordt ingevoegd " "tussen het model en de basisplaat." -#: src/libslic3r/PrintConfig.cpp:2879 +#: src/libslic3r/PrintConfig.cpp:2973 msgid "Critical angle" msgstr "Kritische hoek" -#: src/libslic3r/PrintConfig.cpp:2881 +#: src/libslic3r/PrintConfig.cpp:2975 msgid "The default angle for connecting support sticks and junctions." msgstr "De standaardhoek voor de verbinding van supporttakken en kruisingen." -#: src/libslic3r/PrintConfig.cpp:2889 +#: src/libslic3r/PrintConfig.cpp:2983 msgid "Max bridge length" msgstr "Maximale bruglengte" -#: src/libslic3r/PrintConfig.cpp:2891 +#: src/libslic3r/PrintConfig.cpp:2985 msgid "The max length of a bridge" msgstr "Maximale bruglengte" -#: src/libslic3r/PrintConfig.cpp:2898 +#: src/libslic3r/PrintConfig.cpp:2992 msgid "Max pillar linking distance" msgstr "Maximale pijler-verbindafstand" -#: src/libslic3r/PrintConfig.cpp:2900 +#: src/libslic3r/PrintConfig.cpp:2994 msgid "" "The max distance of two pillars to get linked with each other. A zero value " "will prohibit pillar cascading." @@ -11848,7 +12369,7 @@ msgstr "" "Maximale verbindingsafstand van twee pijlers. Een waarde van 0 schakelt aan " "elkaar verbonden pijlers uit." -#: src/libslic3r/PrintConfig.cpp:2910 +#: src/libslic3r/PrintConfig.cpp:3004 msgid "" "How much the supports should lift up the supported object. If \"Pad around " "object\" is enabled, this value is ignored." @@ -11856,39 +12377,39 @@ msgstr "" "Hoe veel het support omhoog moet bewegen op het ondersteunde object. Als " "'Basisplaat rondom object' is ingeschakeld wordt deze waarde genegeerd." -#: src/libslic3r/PrintConfig.cpp:2921 +#: src/libslic3r/PrintConfig.cpp:3015 msgid "This is a relative measure of support points density." msgstr "Relatieve waarde van de dichtheid van supportpunten." -#: src/libslic3r/PrintConfig.cpp:2927 +#: src/libslic3r/PrintConfig.cpp:3021 msgid "Minimal distance of the support points" msgstr "Minimale supportpuntafstand" -#: src/libslic3r/PrintConfig.cpp:2929 +#: src/libslic3r/PrintConfig.cpp:3023 msgid "No support points will be placed closer than this threshold." msgstr "Minimale afstand tussen supportpunten." -#: src/libslic3r/PrintConfig.cpp:2935 +#: src/libslic3r/PrintConfig.cpp:3029 msgid "Use pad" msgstr "Gebruik basisplaat" -#: src/libslic3r/PrintConfig.cpp:2937 +#: src/libslic3r/PrintConfig.cpp:3031 msgid "Add a pad underneath the supported model" msgstr "Voeg een basisplaat toe onder het model met support" -#: src/libslic3r/PrintConfig.cpp:2942 +#: src/libslic3r/PrintConfig.cpp:3036 msgid "Pad wall thickness" msgstr "Basisplaat - wanddikte" -#: src/libslic3r/PrintConfig.cpp:2944 +#: src/libslic3r/PrintConfig.cpp:3038 msgid "The thickness of the pad and its optional cavity walls." msgstr "Dikte van de basisplaat en optionele wanden." -#: src/libslic3r/PrintConfig.cpp:2952 +#: src/libslic3r/PrintConfig.cpp:3046 msgid "Pad wall height" msgstr "Basisplaat - wandhoogte" -#: src/libslic3r/PrintConfig.cpp:2953 +#: src/libslic3r/PrintConfig.cpp:3047 msgid "" "Defines the pad cavity depth. Set to zero to disable the cavity. Be careful " "when enabling this feature, as some resins may produce an extreme suction " @@ -11900,19 +12421,19 @@ msgstr "" "sommige resins een sterk zuigeffect in de holte produceren, wat het afpellen " "van de print van het folie lastig kan maken." -#: src/libslic3r/PrintConfig.cpp:2966 +#: src/libslic3r/PrintConfig.cpp:3060 msgid "Pad brim size" msgstr "Basisplaat - expansie" -#: src/libslic3r/PrintConfig.cpp:2967 +#: src/libslic3r/PrintConfig.cpp:3061 msgid "How far should the pad extend around the contained geometry" msgstr "Hoe ver de basisplaat moet uitsteken buiten de geometrie" -#: src/libslic3r/PrintConfig.cpp:2977 +#: src/libslic3r/PrintConfig.cpp:3071 msgid "Max merge distance" msgstr "Maximale combineerafstand" -#: src/libslic3r/PrintConfig.cpp:2979 +#: src/libslic3r/PrintConfig.cpp:3073 msgid "" "Some objects can get along with a few smaller pads instead of a single big " "one. This parameter defines how far the center of two smaller pads should " @@ -11922,11 +12443,11 @@ msgstr "" "van één grote. Deze parameter bepaalt hoe ver de tussenafstand van de " "kleinere basisplaten mogen zijn." -#: src/libslic3r/PrintConfig.cpp:2999 +#: src/libslic3r/PrintConfig.cpp:3093 msgid "Pad wall slope" msgstr "Basisplaat - zijhoek" -#: src/libslic3r/PrintConfig.cpp:3001 +#: src/libslic3r/PrintConfig.cpp:3095 msgid "" "The slope of the pad wall relative to the bed plane. 90 degrees means " "straight walls." @@ -11934,23 +12455,23 @@ msgstr "" "Hoek van de basisplaatzijde ten opzichte van het bed. 90 graden betekent een " "rechte zijkant." -#: src/libslic3r/PrintConfig.cpp:3012 +#: src/libslic3r/PrintConfig.cpp:3106 msgid "Create pad around object and ignore the support elevation" msgstr "Genereer basisplaat rondom object en schakel objectverhoging uit" -#: src/libslic3r/PrintConfig.cpp:3017 +#: src/libslic3r/PrintConfig.cpp:3111 msgid "Pad around object everywhere" msgstr "Overal basisplaat rondom object" -#: src/libslic3r/PrintConfig.cpp:3019 +#: src/libslic3r/PrintConfig.cpp:3113 msgid "Force pad around object everywhere" msgstr "Forceer basisplaat overal rondom het object" -#: src/libslic3r/PrintConfig.cpp:3024 +#: src/libslic3r/PrintConfig.cpp:3118 msgid "Pad object gap" msgstr "Basisplaat - gat" -#: src/libslic3r/PrintConfig.cpp:3026 +#: src/libslic3r/PrintConfig.cpp:3120 msgid "" "The gap between the object bottom and the generated pad in zero elevation " "mode." @@ -11958,11 +12479,11 @@ msgstr "" "Het gat tussen de onderkant van het object en de gegenereerde basisplaat in " "de modus zonder verhoging." -#: src/libslic3r/PrintConfig.cpp:3035 +#: src/libslic3r/PrintConfig.cpp:3129 msgid "Pad object connector stride" msgstr "Basisplaat - verbindingstakafstand" -#: src/libslic3r/PrintConfig.cpp:3037 +#: src/libslic3r/PrintConfig.cpp:3131 msgid "" "Distance between two connector sticks which connect the object and the " "generated pad." @@ -11970,46 +12491,46 @@ msgstr "" "Afstand tussen twee verbindingstakken die het object verbinden aan de " "basisplaat." -#: src/libslic3r/PrintConfig.cpp:3044 +#: src/libslic3r/PrintConfig.cpp:3138 msgid "Pad object connector width" msgstr "Basisplaat - verbindingstakbreedte" -#: src/libslic3r/PrintConfig.cpp:3046 +#: src/libslic3r/PrintConfig.cpp:3140 msgid "" "Width of the connector sticks which connect the object and the generated pad." msgstr "" "Breedte van de verbindingstakken die het object en de basisplaat met elkaar " "verbinden." -#: src/libslic3r/PrintConfig.cpp:3053 +#: src/libslic3r/PrintConfig.cpp:3147 msgid "Pad object connector penetration" msgstr "Basisplaat - Verbindingstakinsteek" -#: src/libslic3r/PrintConfig.cpp:3056 +#: src/libslic3r/PrintConfig.cpp:3150 msgid "How much should the tiny connectors penetrate into the model body." msgstr "Hoe ver de verbindingstakken in het model steken." -#: src/libslic3r/PrintConfig.cpp:3063 +#: src/libslic3r/PrintConfig.cpp:3157 msgid "Enable hollowing" msgstr "Uithollen toestaan" -#: src/libslic3r/PrintConfig.cpp:3065 +#: src/libslic3r/PrintConfig.cpp:3159 msgid "Hollow out a model to have an empty interior" msgstr "Hol een model uit voor een leeg binnenste" -#: src/libslic3r/PrintConfig.cpp:3070 +#: src/libslic3r/PrintConfig.cpp:3164 msgid "Wall thickness" msgstr "Wanddikte" -#: src/libslic3r/PrintConfig.cpp:3072 +#: src/libslic3r/PrintConfig.cpp:3166 msgid "Minimum wall thickness of a hollowed model." msgstr "Minimale wanddikte van een uitgehold model." -#: src/libslic3r/PrintConfig.cpp:3080 +#: src/libslic3r/PrintConfig.cpp:3174 msgid "Accuracy" msgstr "Nauwkeurigheid" -#: src/libslic3r/PrintConfig.cpp:3082 +#: src/libslic3r/PrintConfig.cpp:3176 msgid "" "Performance vs accuracy of calculation. Lower values may produce unwanted " "artifacts." @@ -12017,7 +12538,7 @@ msgstr "" "Prestatie tegenover nauwkeurigheid van berekenen. Lagere waarde kunnen " "ongewenste artefacten produceren." -#: src/libslic3r/PrintConfig.cpp:3092 +#: src/libslic3r/PrintConfig.cpp:3186 msgid "" "Hollowing is done in two steps: first, an imaginary interior is calculated " "deeper (offset plus the closing distance) in the object and then it's " @@ -12031,63 +12552,63 @@ msgstr "" "binnenste ronder. Bij een waarde van 0 is het binnenste vrijwel gelijk aan " "de buitenzijde." -#: src/libslic3r/PrintConfig.cpp:3505 +#: src/libslic3r/PrintConfig.cpp:3602 msgid "Export OBJ" msgstr "Exporteer OBJ" -#: src/libslic3r/PrintConfig.cpp:3506 +#: src/libslic3r/PrintConfig.cpp:3603 msgid "Export the model(s) as OBJ." msgstr "Exporteer de modellen als OBJ-bestand." -#: src/libslic3r/PrintConfig.cpp:3517 +#: src/libslic3r/PrintConfig.cpp:3614 msgid "Export SLA" msgstr "Exporteer SLA" -#: src/libslic3r/PrintConfig.cpp:3518 +#: src/libslic3r/PrintConfig.cpp:3615 msgid "Slice the model and export SLA printing layers as PNG." msgstr "Slice het model en exporteer SLA-printlagen als PNG-bestanden." -#: src/libslic3r/PrintConfig.cpp:3523 +#: src/libslic3r/PrintConfig.cpp:3620 msgid "Export 3MF" msgstr "Exporteer 3MF" -#: src/libslic3r/PrintConfig.cpp:3524 +#: src/libslic3r/PrintConfig.cpp:3621 msgid "Export the model(s) as 3MF." msgstr "Exporteer de modellen als 3MF-bestanden." -#: src/libslic3r/PrintConfig.cpp:3528 +#: src/libslic3r/PrintConfig.cpp:3625 msgid "Export AMF" msgstr "Exporteer AMF" -#: src/libslic3r/PrintConfig.cpp:3529 +#: src/libslic3r/PrintConfig.cpp:3626 msgid "Export the model(s) as AMF." msgstr "Exporteer de modellen als AMF-bestanden." -#: src/libslic3r/PrintConfig.cpp:3533 +#: src/libslic3r/PrintConfig.cpp:3630 msgid "Export STL" msgstr "Exporteer STL" -#: src/libslic3r/PrintConfig.cpp:3534 +#: src/libslic3r/PrintConfig.cpp:3631 msgid "Export the model(s) as STL." msgstr "Exporteer de modellen als STL-bestand." -#: src/libslic3r/PrintConfig.cpp:3539 +#: src/libslic3r/PrintConfig.cpp:3636 msgid "Slice the model and export toolpaths as G-code." msgstr "Slice het model en exporteer de paden als G-code-bestand." -#: src/libslic3r/PrintConfig.cpp:3544 +#: src/libslic3r/PrintConfig.cpp:3641 msgid "G-code viewer" msgstr "G-code weergave" -#: src/libslic3r/PrintConfig.cpp:3545 +#: src/libslic3r/PrintConfig.cpp:3642 msgid "Visualize an already sliced and saved G-code" msgstr "Visualiseer een reeds opgeslagen G-code" -#: src/libslic3r/PrintConfig.cpp:3550 +#: src/libslic3r/PrintConfig.cpp:3647 msgid "Slice" msgstr "Slice" -#: src/libslic3r/PrintConfig.cpp:3551 +#: src/libslic3r/PrintConfig.cpp:3648 msgid "" "Slice the model as FFF or SLA based on the printer_technology configuration " "value." @@ -12095,71 +12616,71 @@ msgstr "" "Slice het model als FFF of SLA, gebaseerd op de 'printer_technology'-" "configuratiewaarde." -#: src/libslic3r/PrintConfig.cpp:3556 +#: src/libslic3r/PrintConfig.cpp:3653 msgid "Help" msgstr "Help" -#: src/libslic3r/PrintConfig.cpp:3557 +#: src/libslic3r/PrintConfig.cpp:3654 msgid "Show this help." msgstr "Toon deze hulp zien." -#: src/libslic3r/PrintConfig.cpp:3562 +#: src/libslic3r/PrintConfig.cpp:3659 msgid "Help (FFF options)" msgstr "Help (FFF-opties)" -#: src/libslic3r/PrintConfig.cpp:3563 +#: src/libslic3r/PrintConfig.cpp:3660 msgid "Show the full list of print/G-code configuration options." msgstr "Toon de volledige lijst van print- of G-code-configuratie-opties." -#: src/libslic3r/PrintConfig.cpp:3567 +#: src/libslic3r/PrintConfig.cpp:3664 msgid "Help (SLA options)" msgstr "Help (SLA opties)" -#: src/libslic3r/PrintConfig.cpp:3568 +#: src/libslic3r/PrintConfig.cpp:3665 msgid "Show the full list of SLA print configuration options." msgstr "Toon de volledige lijst van SLA-printconfiguratie-opties." -#: src/libslic3r/PrintConfig.cpp:3572 +#: src/libslic3r/PrintConfig.cpp:3669 msgid "Output Model Info" msgstr "Output model-info" -#: src/libslic3r/PrintConfig.cpp:3573 +#: src/libslic3r/PrintConfig.cpp:3670 msgid "Write information about the model to the console." msgstr "Schrijf informatie over het model naar de console." -#: src/libslic3r/PrintConfig.cpp:3577 +#: src/libslic3r/PrintConfig.cpp:3674 msgid "Save config file" msgstr "Sla configuratiebestand op" -#: src/libslic3r/PrintConfig.cpp:3578 +#: src/libslic3r/PrintConfig.cpp:3675 msgid "Save configuration to the specified file." msgstr "Sla configuratie op in aangegeven bestand." -#: src/libslic3r/PrintConfig.cpp:3588 +#: src/libslic3r/PrintConfig.cpp:3685 msgid "Align XY" msgstr "XY uitlijnen" -#: src/libslic3r/PrintConfig.cpp:3589 +#: src/libslic3r/PrintConfig.cpp:3686 msgid "Align the model to the given point." msgstr "Lijn de modellen uit op het gegeven punt." -#: src/libslic3r/PrintConfig.cpp:3594 +#: src/libslic3r/PrintConfig.cpp:3691 msgid "Cut model at the given Z." -msgstr "Snijdt model op de ingestelde hoogte." +msgstr "Snij model door op de ingestelde hoogte." -#: src/libslic3r/PrintConfig.cpp:3615 +#: src/libslic3r/PrintConfig.cpp:3712 msgid "Center" msgstr "Centreer" -#: src/libslic3r/PrintConfig.cpp:3616 +#: src/libslic3r/PrintConfig.cpp:3713 msgid "Center the print around the given center." msgstr "Centreer de print op het middelpunt." -#: src/libslic3r/PrintConfig.cpp:3620 +#: src/libslic3r/PrintConfig.cpp:3717 msgid "Don't arrange" msgstr "Niet schikken" -#: src/libslic3r/PrintConfig.cpp:3621 +#: src/libslic3r/PrintConfig.cpp:3718 msgid "" "Do not rearrange the given models before merging and keep their original XY " "coordinates." @@ -12167,23 +12688,23 @@ msgstr "" "Herschik de modellen niet voor het samenvoegen en behoudt de originele X- en " "Y-coördinaten." -#: src/libslic3r/PrintConfig.cpp:3624 +#: src/libslic3r/PrintConfig.cpp:3721 msgid "Duplicate" msgstr "Dupliceer" -#: src/libslic3r/PrintConfig.cpp:3625 +#: src/libslic3r/PrintConfig.cpp:3722 msgid "Multiply copies by this factor." msgstr "Meerdere kopieën van dit aantal." -#: src/libslic3r/PrintConfig.cpp:3629 +#: src/libslic3r/PrintConfig.cpp:3726 msgid "Duplicate by grid" msgstr "Dupliceer in raster" -#: src/libslic3r/PrintConfig.cpp:3630 +#: src/libslic3r/PrintConfig.cpp:3727 msgid "Multiply copies by creating a grid." msgstr "Meerdere kopieën in raster." -#: src/libslic3r/PrintConfig.cpp:3634 +#: src/libslic3r/PrintConfig.cpp:3731 msgid "" "Arrange the supplied models in a plate and merge them in a single model in " "order to perform actions once." @@ -12191,7 +12712,7 @@ msgstr "" "Schik de toegevoegde modellen en combineer ze tot één model om eenmalig " "acties uit te voeren." -#: src/libslic3r/PrintConfig.cpp:3639 +#: src/libslic3r/PrintConfig.cpp:3736 msgid "" "Try to repair any non-manifold meshes (this option is implicitly added " "whenever we need to slice the model to perform the requested action)." @@ -12199,31 +12720,31 @@ msgstr "" "Probeer alle niet-gesloten meshes te repareren (deze optie is impliciet " "toegevoegd om, wanneer dat nodig is, onmogelijke modellen toch te slicen)." -#: src/libslic3r/PrintConfig.cpp:3643 +#: src/libslic3r/PrintConfig.cpp:3740 msgid "Rotation angle around the Z axis in degrees." msgstr "Rotatiehoek rond de Z-as in graden." -#: src/libslic3r/PrintConfig.cpp:3647 +#: src/libslic3r/PrintConfig.cpp:3744 msgid "Rotate around X" msgstr "Draai over de X-as" -#: src/libslic3r/PrintConfig.cpp:3648 +#: src/libslic3r/PrintConfig.cpp:3745 msgid "Rotation angle around the X axis in degrees." msgstr "Rotatiehoek rond de X-as in graden." -#: src/libslic3r/PrintConfig.cpp:3652 +#: src/libslic3r/PrintConfig.cpp:3749 msgid "Rotate around Y" msgstr "Draai over de Y-as" -#: src/libslic3r/PrintConfig.cpp:3653 +#: src/libslic3r/PrintConfig.cpp:3750 msgid "Rotation angle around the Y axis in degrees." msgstr "Rotatiehoek rond de Y-as in graden." -#: src/libslic3r/PrintConfig.cpp:3658 +#: src/libslic3r/PrintConfig.cpp:3755 msgid "Scaling factor or percentage." msgstr "Schalingsfactor of percentage." -#: src/libslic3r/PrintConfig.cpp:3663 +#: src/libslic3r/PrintConfig.cpp:3760 msgid "" "Detect unconnected parts in the given model(s) and split them into separate " "objects." @@ -12231,27 +12752,27 @@ msgstr "" "Detecteer niet-verbonden onderdelen in het model en deel ze op in " "verschillende objecten." -#: src/libslic3r/PrintConfig.cpp:3666 +#: src/libslic3r/PrintConfig.cpp:3763 msgid "Scale to Fit" msgstr "Verschaal naar passing" -#: src/libslic3r/PrintConfig.cpp:3667 +#: src/libslic3r/PrintConfig.cpp:3764 msgid "Scale to fit the given volume." msgstr "Verschaal naar passing in het gegeven volume." -#: src/libslic3r/PrintConfig.cpp:3676 +#: src/libslic3r/PrintConfig.cpp:3773 msgid "Ignore non-existent config files" msgstr "Negeer niet-bestaande configuratiebestanden" -#: src/libslic3r/PrintConfig.cpp:3677 +#: src/libslic3r/PrintConfig.cpp:3774 msgid "Do not fail if a file supplied to --load does not exist." msgstr "Geef geen fout als een bestand om te laden niet bestaat." -#: src/libslic3r/PrintConfig.cpp:3680 +#: src/libslic3r/PrintConfig.cpp:3777 msgid "Load config file" msgstr "Laad configuratiebestand" -#: src/libslic3r/PrintConfig.cpp:3681 +#: src/libslic3r/PrintConfig.cpp:3778 msgid "" "Load configuration from the specified file. It can be used more than once to " "load options from multiple files." @@ -12259,11 +12780,11 @@ msgstr "" "Laad configuratie uit een specifiek bestand. Dit kan meerdere keren gebruikt " "worden om instellingen uit meerdere bestanden te laden." -#: src/libslic3r/PrintConfig.cpp:3684 +#: src/libslic3r/PrintConfig.cpp:3781 msgid "Output File" msgstr "Outputbestand" -#: src/libslic3r/PrintConfig.cpp:3685 +#: src/libslic3r/PrintConfig.cpp:3782 msgid "" "The file where the output will be written (if not specified, it will be " "based on the input file)." @@ -12271,7 +12792,11 @@ msgstr "" "Het bestand waaroverheen wordt geschreven (als dit niet aangegeven is, wort " "dit gebaseerd op het inputbestand)." -#: src/libslic3r/PrintConfig.cpp:3690 +#: src/libslic3r/PrintConfig.cpp:3786 +msgid "Single instance mode" +msgstr "Enkele instantiemodus" + +#: src/libslic3r/PrintConfig.cpp:3787 msgid "" "If enabled, the command line arguments are sent to an existing instance of " "GUI PrusaSlicer, or an existing PrusaSlicer window is activated. Overrides " @@ -12282,11 +12807,11 @@ msgstr "" "gestuurd. Dit overschrijft de \"enkele instantie\"-configuratiewaarde van de " "programmavoorkeuren." -#: src/libslic3r/PrintConfig.cpp:3701 +#: src/libslic3r/PrintConfig.cpp:3798 msgid "Data directory" msgstr "Bestandslocatie voor de data" -#: src/libslic3r/PrintConfig.cpp:3702 +#: src/libslic3r/PrintConfig.cpp:3799 msgid "" "Load and store settings at the given directory. This is useful for " "maintaining different profiles or including configurations from a network " @@ -12296,11 +12821,11 @@ msgstr "" "verschillende profielen of het opnemen van configuraties van een " "netwerkopslag." -#: src/libslic3r/PrintConfig.cpp:3705 +#: src/libslic3r/PrintConfig.cpp:3802 msgid "Logging level" msgstr "Logboekniveau" -#: src/libslic3r/PrintConfig.cpp:3706 +#: src/libslic3r/PrintConfig.cpp:3803 msgid "" "Sets logging sensitivity. 0:fatal, 1:error, 2:warning, 3:info, 4:debug, 5:" "trace\n" @@ -12310,11 +12835,11 @@ msgstr "" "debug, 5: traceer\n" "Voorbeeld: loglevel = 2 geeft fataal-, fout- en waarschuwingslevelberichten." -#: src/libslic3r/PrintConfig.cpp:3712 +#: src/libslic3r/PrintConfig.cpp:3809 msgid "Render with a software renderer" msgstr "Render met software-renderer" -#: src/libslic3r/PrintConfig.cpp:3713 +#: src/libslic3r/PrintConfig.cpp:3810 msgid "" "Render with a software renderer. The bundled MESA software renderer is " "loaded instead of the default OpenGL driver." @@ -12326,18 +12851,18 @@ msgstr "" msgid "Error with zip archive" msgstr "Fout bij ZIP-archief" -#: src/libslic3r/PrintObject.cpp:114 +#: src/libslic3r/PrintObject.cpp:112 msgid "Processing triangulated mesh" msgstr "Mesh aan het verwerken" -#: src/libslic3r/PrintObject.cpp:158 +#: src/libslic3r/PrintObject.cpp:157 msgid "Generating perimeters" msgstr "Perimeters genereren" -#: src/libslic3r/PrintObject.cpp:261 +#: src/libslic3r/PrintObject.cpp:260 msgid "Preparing infill" msgstr "Vulling voorbereiden" -#: src/libslic3r/PrintObject.cpp:422 +#: src/libslic3r/PrintObject.cpp:421 msgid "Generating support material" msgstr "Support genereren" diff --git a/resources/localization/pl/PrusaSlicer.mo b/resources/localization/pl/PrusaSlicer.mo index ec53d51df..5819a85c8 100644 Binary files a/resources/localization/pl/PrusaSlicer.mo and b/resources/localization/pl/PrusaSlicer.mo differ diff --git a/resources/localization/pl/PrusaSlicer_pl.po b/resources/localization/pl/PrusaSlicer_pl.po index 0daecee82..984ce0c37 100644 --- a/resources/localization/pl/PrusaSlicer_pl.po +++ b/resources/localization/pl/PrusaSlicer_pl.po @@ -5,20 +5,11 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=4; plural=(n == 1) ? 0 : ((n%10 >= 2 && n%10 <=4 && (n%100 < 12 || n%100 > 14)) ? 1 : ((n%10 == 0 || n%10 == 1 || (n%10 >= 5 && n%10 <=9)) || (n%100 >= 12 && n%100 <= 14)) ? 2 : 3);\n" -"X-Generator: Poedit 2.4.2\n" -"Project-Id-Version: \n" -"POT-Creation-Date: \n" -"PO-Revision-Date: \n" -"Last-Translator: \n" -"Language-Team: \n" +"X-Generator: PhraseApp (phraseapp.com)\n" #: src/slic3r/GUI/Tab.cpp:4124 -msgid "" -"\"%1%\" is disabled because \"%2%\" is on in \"%3%\" category.\n" -"To enable \"%1%\", please switch off \"%2%\"" -msgstr "" -"\"%1%\" jest wyłączony ponieważ \"%2%\" znajduje się w kategorii \"%3%\".\n" -"Aby włączyć \"%1%\", wyłącz \"%2%\"." +msgid "\"%1%\" is disabled because \"%2%\" is on in \"%3%\" category.\nTo enable \"%1%\", please switch off \"%2%\"" +msgstr "\"%1%\" jest wyłączony ponieważ \"%2%\" znajduje się w kategorii \"%3%\".\nAby włączyć \"%1%\", wyłącz \"%2%\"." #: src/libslic3r/PrintConfig.cpp:249 src/libslic3r/PrintConfig.cpp:828 #: src/libslic3r/PrintConfig.cpp:1148 src/libslic3r/PrintConfig.cpp:1327 @@ -28,11 +19,6 @@ msgstr "" msgid "%" msgstr "%" -#: src/slic3r/GUI/GLCanvas3D.cpp:969 -#, c-format -msgid "%.2f - %.2f mm" -msgstr "%.2f - %.2f mm" - #. TRN Remove/Delete #: src/slic3r/GUI/Tab.cpp:3425 msgid "%1% Preset" @@ -51,140 +37,113 @@ msgid "%1%=%2% mm is too low to be printable at a layer height %3% mm" msgstr "%1%=%2% mm to zbyt mała wartość, żeby była możliwa do wydrukowania na wysokości warstwy %3% mm" #: src/slic3r/GUI/PresetHints.cpp:228 -#, c-format +#, possible-c-format msgid "%3.2f mm³/s at filament speed %3.2f mm/s." msgstr "%3.2f mm³/s z prędkością filamentu %3.2f mm/s." #: src/slic3r/GUI/Plater.cpp:1061 -#, c-format +#, possible-c-format msgid "%d (%d shells)" msgstr "%d (%d obrysów)" #: src/slic3r/GUI/Plater.cpp:1069 -#, c-format +#, possible-c-format msgid "%d degenerate facets, %d edges fixed, %d facets removed, %d facets added, %d facets reversed, %d backwards edges" msgstr "%d nieprawidłowych powierzchni, %d naprawionych krawędzi, %d powierzchni usunięto, %d powierzchni dodano, %d powierzchni odwrócono, %d odwróconych krawędzi" #: src/slic3r/GUI/PresetHints.cpp:269 -#, c-format +#, possible-c-format msgid "%d lines: %.2f mm" msgstr "%d linii: %.2f mm" #: src/slic3r/GUI/MainFrame.cpp:1728 -#, c-format +#, possible-c-format msgid "%d presets successfully imported." msgstr "pomyślnie zaimportowano %d zestawów ustawień." #: src/slic3r/GUI/GUI_App.cpp:718 -#, c-format -msgid "" -"%s\n" -"Do you want to continue?" -msgstr "" -"%s\n" -"Kontynuować?" +#, possible-c-format +msgid "%s\nDo you want to continue?" +msgstr "%s\nKontynuować?" #: src/slic3r/GUI/MainFrame.cpp:917 src/slic3r/GUI/MainFrame.cpp:1316 -#, c-format +#, possible-c-format msgid "%s &Website" msgstr "Strona &WWW %s" #: src/slic3r/GUI/GUI_App.cpp:394 -#, c-format +#, possible-c-format msgid "%s - BREAKING CHANGE" msgstr "%s - BREAKING CHANGE" +#: src/slic3r/GUI/Plater.cpp:1410 +#, possible-c-format +msgid "%s - Drop project file" +msgstr "%s - Upuść plik projektu" + #: src/slic3r/GUI/UpdateDialogs.cpp:211 -#, c-format +#, possible-c-format msgid "%s configuration is incompatible" msgstr "Konfiguracja niekompatybilna: %s" #: src/slic3r/GUI/Field.cpp:223 -#, c-format +#, possible-c-format msgid "%s doesn't support percentage" msgstr "%s nie może być wartością procentową" #: src/slic3r/GUI/MsgDialog.cpp:73 -#, c-format +#, possible-c-format msgid "%s error" msgstr "błąd %s" #: src/slic3r/GUI/ConfigWizard.cpp:499 -#, c-format +#, possible-c-format msgid "%s Family" msgstr "Rodzina %s" #: src/slic3r/GUI/MsgDialog.cpp:74 -#, c-format +#, possible-c-format msgid "%s has encountered an error" msgstr "%s napotkał błąd" #: src/slic3r/GUI/GUI_App.cpp:528 -#, c-format -msgid "" -"%s has encountered an error. It was likely caused by running out of memory. If you are sure you have enough RAM on your system, this may also be a bug and we would be glad if you reported it.\n" -"\n" -"The application will now terminate." -msgstr "" -"Błąd %s . Prawdopodobnie wystąpił przez brak pamięci. Jeśli masz pewność, że ilość RAMu jest wystarczająca, to może to być bug, a którego zgłoszenie będziemy wdzięczni.\n" -"\n" -"Aplikacja zostanie zamknięta." +#, possible-c-format +msgid "%s has encountered an error. It was likely caused by running out of memory. If you are sure you have enough RAM on your system, this may also be a bug and we would be glad if you reported it.\n\nThe application will now terminate." +msgstr "Błąd %s . Prawdopodobnie wystąpił przez brak pamięci. Jeśli masz pewność, że ilość RAMu jest wystarczająca, to może to być bug, a którego zgłoszenie będziemy wdzięczni.\n\nAplikacja zostanie zamknięta." #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:62 -#, c-format +#, possible-c-format msgid "%s has encountered an error. It was likely caused by running out of memory. If you are sure you have enough RAM on your system, this may also be a bug and we would be glad if you reported it." msgstr "Błąd %s . Prawdopodobnie wystąpił przez brak pamięci. Jeśli masz pewność, że ilość RAMu jest wystarczająca, to może to być bug, a którego zgłoszenie będziemy wdzięczni." #: src/slic3r/GUI/UpdateDialogs.cpp:309 -#, c-format +#, possible-c-format msgid "%s has no configuration updates available." msgstr "%s nie ma dostępnych aktualizacji konfiguracji." #: src/slic3r/GUI/UpdateDialogs.cpp:148 src/slic3r/GUI/UpdateDialogs.cpp:210 -#, c-format +#, possible-c-format msgid "%s incompatibility" msgstr "niekompatybilność: %s" #: src/slic3r/GUI/UpdateDialogs.cpp:270 -#, c-format -msgid "" -"%s now uses an updated configuration structure.\n" -"\n" -"So called 'System presets' have been introduced, which hold the built-in default settings for various printers. These System presets cannot be modified, instead, users now may create their own presets inheriting settings from one of the System presets.\n" -"An inheriting preset may either inherit a particular value from its parent or override it with a customized value.\n" -"\n" -"Please proceed with the %s that follows to set up the new presets and to choose whether to enable automatic preset updates." -msgstr "" -"%s używa teraz zaktualizowanej struktury konfiguracji.\n" -"\n" -"Zostały wprowadzone tzw. \"Ustawienia systemowe\", w których zachowane są domyślne ustawienia dla wielu drukarek. Te ustawienia nie mogą być modyfikowane, ale użytkownicy mogą tworzyć własne profile, bazujące na Ustawieniach systemowych.\n" -"Zestaw ustawień może dziedziczyć wartości ustawień z profilu źródłowego lub nadpisać je własnymi.\n" -"\n" -"Kontynuuj do %s , które pozwoli ustawić nowe Zestawy i wybrać automatyczną aktualizację wbudowanych Zestawów." +#, possible-c-format +msgid "%s now uses an updated configuration structure.\n\nSo called 'System presets' have been introduced, which hold the built-in default settings for various printers. These System presets cannot be modified, instead, users now may create their own presets inheriting settings from one of the System presets.\nAn inheriting preset may either inherit a particular value from its parent or override it with a customized value.\n\nPlease proceed with the %s that follows to set up the new presets and to choose whether to enable automatic preset updates." +msgstr "%s używa teraz zaktualizowanej struktury konfiguracji.\n\nZostały wprowadzone tzw. \"Ustawienia systemowe\", w których zachowane są domyślne ustawienia dla wielu drukarek. Te ustawienia nie mogą być modyfikowane, ale użytkownicy mogą tworzyć własne profile, bazujące na Ustawieniach systemowych.\nZestaw ustawień może dziedziczyć wartości ustawień z profilu źródłowego lub nadpisać je własnymi.\n\nKontynuuj do %s , które pozwoli ustawić nowe Zestawy i wybrać automatyczną aktualizację wbudowanych Zestawów." #: src/slic3r/GUI/GUI_App.cpp:1512 -#, c-format +#, possible-c-format msgid "%s View Mode" msgstr "Tryb %s" #: src/slic3r/GUI/UpdateDialogs.cpp:151 -#, c-format -msgid "" -"%s will now start updates. Otherwise it won't be able to start.\n" -"\n" -"Note that a full configuration snapshot will be created first. It can then be restored at any time should there be a problem with the new version.\n" -"\n" -"Updated configuration bundles:" -msgstr "" -"%s rozpocznie aktualizację. W innym przypadku nie będzie możliwe uruchomienie.\n" -"\n" -"Weź pod uwagę, że najpierw zostanie wykonany całkowity zrzut konfiguracji. Może być wczytany w dowolnym momencie, jeśli okazałoby się, że nowa wersja powoduje problemy.\n" -"\n" -"Zaktualizowane zestawy ustawień:" +#, possible-c-format +msgid "%s will now start updates. Otherwise it won't be able to start.\n\nNote that a full configuration snapshot will be created first. It can then be restored at any time should there be a problem with the new version.\n\nUpdated configuration bundles:" +msgstr "%s rozpocznie aktualizację. W innym przypadku nie będzie możliwe uruchomienie.\n\nWeź pod uwagę, że najpierw zostanie wykonany całkowity zrzut konfiguracji. Może być wczytany w dowolnym momencie, jeśli okazałoby się, że nowa wersja powoduje problemy.\n\nZaktualizowane zestawy ustawień:" #: src/slic3r/GUI/MainFrame.cpp:933 src/slic3r/GUI/MainFrame.cpp:937 #: src/slic3r/GUI/MainFrame.cpp:1329 -#, c-format +#, possible-c-format msgid "&About %s" msgstr "&O %s" @@ -312,6 +271,10 @@ msgstr "&Okno" msgid "(All)" msgstr "(Wszystko)" +#: src/slic3r/GUI/Plater.cpp:1195 +msgid "(including spool)" +msgstr "(wliczając szpulę)" + #: src/libslic3r/PrintConfig.cpp:1554 msgid "(minimum)" msgstr "(minimum)" @@ -332,6 +295,14 @@ msgstr "(Nieznane)" msgid ") not found." msgstr ") nie znaleziono." +#: src/libslic3r/PrintConfig.cpp:1085 +msgid "0 (no open anchors)" +msgstr "0 (brak otwartych kotw)" + +#: src/libslic3r/PrintConfig.cpp:1107 +msgid "0 (not anchored)" +msgstr "0 (nie zakotwiczone)" + #: src/libslic3r/PrintConfig.cpp:2060 msgid "0 (soluble)" msgstr "0 (rozpuszczalne)" @@ -340,6 +311,10 @@ msgstr "0 (rozpuszczalne)" msgid "0.2 (detachable)" msgstr "0.2 (odłączane)" +#: src/libslic3r/PrintConfig.cpp:1090 src/libslic3r/PrintConfig.cpp:1112 +msgid "1000 (unlimited)" +msgstr "1000 (bez ograniczeń)" + #: src/slic3r/GUI/MainFrame.cpp:1234 msgid "3&D" msgstr "3&D" @@ -361,7 +336,7 @@ msgid "3Dconnexion settings" msgstr "Ustawienia 3Dconnexion" #: src/slic3r/GUI/Plater.cpp:5167 -#, c-format +#, possible-c-format msgid "3MF file exported to %s" msgstr "Plik 3MF wyeksportowany do %s" @@ -387,14 +362,14 @@ msgstr "Generalną zasadą jest 160 do 230 °C dla PLA i 215 do 250 °C dla ABS. #: src/slic3r/GUI/ConfigWizard.cpp:1414 msgid "A rule of thumb is 60 °C for PLA and 110 °C for ABS. Leave zero if you have no heated bed." -msgstr "Generalną zasadą jest 60 °C dla PLA i 110 °C dla ABS. Ustaw zero jeśli nie masz podgrzewanego stołu." +msgstr "Generalną zasadą jest 60 °C dla PLA i 110 °C dla ABS. Ustaw zero, jeśli nie masz podgrzewanego stołu." #: src/slic3r/GUI/GLCanvas3D.cpp:634 msgid "A toolpath outside the print area was detected." msgstr "Wykryto ścieżkę narzędzia poza obszarem roboczym." #: src/slic3r/GUI/AboutDialog.cpp:212 src/slic3r/GUI/AboutDialog.cpp:215 -#, c-format +#, possible-c-format msgid "About %s" msgstr "O %s" @@ -402,11 +377,6 @@ msgstr "O %s" msgid "above" msgstr "ponad" -#: src/slic3r/GUI/GLCanvas3D.cpp:965 -#, c-format -msgid "above %.2f mm" -msgstr "powyżej %.2f mm" - #: src/libslic3r/PrintConfig.cpp:1677 msgid "Above Z" msgstr "Powyżej Z" @@ -424,6 +394,10 @@ msgstr "Dokładność" msgid "Accurate" msgstr "Dokładna" +#: src/slic3r/GUI/Plater.cpp:1423 +msgid "Action" +msgstr "Akcja" + #: src/slic3r/GUI/ConfigSnapshotDialog.cpp:78 msgid "Activate" msgstr "Aktywacja" @@ -540,7 +514,7 @@ msgid "Add modifier" msgstr "Dodaj modyfikator" #: src/libslic3r/PrintConfig.cpp:515 -#, c-format +#, possible-c-format msgid "Add more perimeters when needed for avoiding gaps in sloping walls. Slic3r keeps adding perimeters, until more than 70% of the loop immediately above is supported." msgstr "Dodaj więcej obrysów, aby uniknąć przerw przy pochyłych ścianach. PrusaSlicer będzie dodawał tyle obrysów, ile jest potrzebne aby podeprzeć co najmniej 70% grubości ściany kolejnej warstwy." @@ -608,7 +582,7 @@ msgstr "Dodaj kształt" #: src/libslic3r/PrintConfig.cpp:443 msgid "Add solid infill near sloping surfaces to guarantee the vertical shell thickness (top+bottom solid layers)." -msgstr "Dodaj zwarte wypełnienie przy pochyłych powierzchniach, aby zagwarantować odpowiednią grubość warstwy (suma górnych i dolnych zwartych warstw)." +msgstr "Dodaj zwarte wypełnienie przy pochyłych powierzchniach, aby zagwarantować odpowiednią grubość powłoki (suma górnych i dolnych zwartych warstw)." #: src/slic3r/GUI/GUI_ObjectList.cpp:54 msgid "Add support blocker" @@ -711,6 +685,10 @@ msgstr "Wyrównaj XY" msgid "Aligned" msgstr "Wyrównany" +#: src/libslic3r/PrintConfig.cpp:470 src/libslic3r/PrintConfig.cpp:902 +msgid "Aligned Rectilinear" +msgstr "Jednokierunkowe linie równoległe" + #: src/slic3r/GUI/ConfigWizard.cpp:308 src/slic3r/GUI/ConfigWizard.cpp:598 #: src/slic3r/GUI/Tab.cpp:3507 src/slic3r/GUI/UnsavedChangesDialog.cpp:921 msgid "All" @@ -736,14 +714,26 @@ msgstr "Wszystkie modele zostaną usunięte. Kontynuować?" msgid "All settings changes will be discarded." msgstr "Wszystkie zmiany ustawień zostaną odrzucone." +#: src/libslic3r/PrintConfig.cpp:1212 +msgid "All solid surfaces" +msgstr "Wszystkie zwarte powierzchnie" + #: src/slic3r/GUI/ConfigWizard.cpp:307 msgid "All standard" msgstr "Wszystkie podstawowe" +#: src/libslic3r/PrintConfig.cpp:1210 +msgid "All top surfaces" +msgstr "Wszystkie powierzchnie górne" + #: src/libslic3r/miniz_extension.cpp:121 msgid "allocation failed" msgstr "niepowodzenie alokacji" +#: src/slic3r/GUI/Preferences.cpp:161 src/slic3r/GUI/Preferences.cpp:165 +msgid "Allow just a single PrusaSlicer instance" +msgstr "Zezwalaj tylko na pojedynczą instancję PrusaSlicer" + #: src/slic3r/GUI/Plater.cpp:3915 msgid "Along X axis" msgstr "Wzdłuż osi X" @@ -770,17 +760,13 @@ msgid "Always ask for unsaved changes when selecting new preset" msgstr "Zawsze pytaj o niezapisane zmiany przy wyborze nowego zestawu ustawień" #: src/slic3r/GUI/Plater.cpp:5135 -#, c-format +#, possible-c-format msgid "AMF file exported to %s" msgstr "Plik AMF wyeksportowany do %s" #: src/slic3r/GUI/GLCanvas3D.cpp:638 -msgid "" -"An object outside the print area was detected.\n" -"Resolve the current problem to continue slicing." -msgstr "" -"Wykryto model poza obszarem roboczym.\n" -"Rozwiąż problem, aby kontynuować cięcie." +msgid "An object outside the print area was detected.\nResolve the current problem to continue slicing." +msgstr "Wykryto model poza obszarem roboczym.\nRozwiąż problem, aby kontynuować cięcie." #: src/slic3r/GUI/GLCanvas3D.cpp:633 msgid "An object outside the print area was detected." @@ -799,6 +785,10 @@ msgstr "Jakakolwiek strzałka" msgid "Any modifications should be saved as a new preset inherited from this one." msgstr "Każda modyfikacja powinna zostać zapisana jako nowy zestaw ustawień dziedziczony z obecnego." +#: src/libslic3r/PrintConfig.cpp:162 +msgid "API key" +msgstr "Klucz API" + #: src/libslic3r/PrintConfig.cpp:106 msgid "API Key / Password" msgstr "Klucz API / hasło" @@ -829,12 +819,8 @@ msgid "Are you sure you want to %1% the selected preset?" msgstr "Czy na pewno chcesz %1% ten zestaw ustawień?" #: src/slic3r/GUI/FirmwareDialog.cpp:902 -msgid "" -"Are you sure you want to cancel firmware flashing?\n" -"This could leave your printer in an unusable state!" -msgstr "" -"Czy na pewno chcesz przerwać flashowanie firmware?\n" -"Może to spowodować nieprzewidziane problemy z drukarką!" +msgid "Are you sure you want to cancel firmware flashing?\nThis could leave your printer in an unusable state!" +msgstr "Czy na pewno chcesz przerwać flashowanie firmware?\nMoże to spowodować nieprzewidziane problemy z drukarką!" #: src/slic3r/GUI/DoubleSlider.cpp:2122 src/slic3r/GUI/DoubleSlider.cpp:2142 msgid "Are you sure you want to continue?" @@ -865,6 +851,10 @@ msgstr "Wokół modelu" msgid "Arrange" msgstr "Rozmieść" +#: src/slic3r/GUI/GLCanvas3D.cpp:3889 +msgid "Arrange options" +msgstr "Opcje rozmieszczania" + #: src/slic3r/GUI/GLCanvas3D.cpp:4859 src/slic3r/GUI/KBShortcutsDialog.cpp:152 msgid "Arrange selection" msgstr "Rozmieść zaznaczone" @@ -927,6 +917,18 @@ msgstr "Pytaj o niezapisane zmiany podczas zamykania programu" msgid "Ask for unsaved changes when selecting new preset" msgstr "Pytaj o niezapisane zmiany przy wyborze nowego zestawu ustawień" +#: src/slic3r/GUI/ConfigWizard.cpp:1183 src/slic3r/GUI/Preferences.cpp:91 +msgid "Associate .3mf files to PrusaSlicer" +msgstr "Skojarz pliki .3mf z PrusaSlicer" + +#: src/slic3r/GUI/Preferences.cpp:177 +msgid "Associate .gcode files to PrusaSlicer G-code Viewer" +msgstr "Skojarz pliki .gcode z Podglądem G-code w PrusaSlicer." + +#: src/slic3r/GUI/ConfigWizard.cpp:1184 src/slic3r/GUI/Preferences.cpp:98 +msgid "Associate .stl files to PrusaSlicer" +msgstr "Skojarz pliki .stl z PrusaSlicer" + #: src/slic3r/GUI/GUI_App.cpp:1878 src/slic3r/GUI/Jobs/SLAImportJob.cpp:210 #: src/slic3r/GUI/Plater.cpp:2256 src/slic3r/GUI/Tab.cpp:3189 msgid "Attention!" @@ -950,12 +952,12 @@ msgid "Auto-generate points" msgstr "Generuj punkty automatycznie" #: src/slic3r/GUI/Plater.cpp:1066 -#, c-format +#, possible-c-format msgid "Auto-repaired (%d errors)" msgstr "Naprawiono automatycznie (%d błędów)" #: src/slic3r/GUI/GUI_ObjectList.cpp:386 -#, c-format +#, possible-c-format msgid "Auto-repaired (%d errors):" msgstr "Naprawiono automatycznie (%d błędów):" @@ -999,25 +1001,21 @@ msgstr "Automatyczne dostosowanie prędkości (zaawansowane)" msgid "Avoid crossing perimeters" msgstr "Unikaj ruchów nad obrysami" +#: src/libslic3r/PrintConfig.cpp:188 +msgid "Avoid crossing perimeters - Max detour length" +msgstr "Unikaj ruchów nad obrysami - maksymalna długość objazdu" + #: src/slic3r/GUI/Tab.cpp:3705 msgid "BACK ARROW" msgstr "STRZAŁKA W TYŁ" #: src/slic3r/GUI/Tab.cpp:3727 -msgid "" -"BACK ARROW icon indicates that the settings were changed and are not equal to the last saved preset for the current option group.\n" -"Click to reset all settings for the current option group to the last saved preset." -msgstr "" -"STRZAŁKA W TYŁ oznacza, że ustawienia zostały zmodyfikowane i nie odpowiadają tym z ostatnio zapisanego zestawu ustawień dla obecnej grupy opcji.\n" -"Kliknij, aby zresetować wszystkie ustawienia w obecnej grupie opcji do tych z ostatnio zapisanego zestawu ustawień." +msgid "BACK ARROW icon indicates that the settings were changed and are not equal to the last saved preset for the current option group.\nClick to reset all settings for the current option group to the last saved preset." +msgstr "STRZAŁKA W TYŁ oznacza, że ustawienia zostały zmodyfikowane i nie odpowiadają tym z ostatnio zapisanego zestawu ustawień dla obecnej grupy opcji.\nKliknij, aby zresetować wszystkie ustawienia w obecnej grupie opcji do tych z ostatnio zapisanego zestawu ustawień." #: src/slic3r/GUI/Tab.cpp:3741 -msgid "" -"BACK ARROW icon indicates that the value was changed and is not equal to the last saved preset.\n" -"Click to reset current value to the last saved preset." -msgstr "" -"STRZAŁKA W TYŁ oznacza, że ustawienia zostały zmodyfikowane i nie odpowiadają tym z ostatnio zapisanego zestawu ustawień.\n" -"Kliknij, aby zresetować wszystkie ustawienia do tych z ostatnio zapisanego zestawu ustawień." +msgid "BACK ARROW icon indicates that the value was changed and is not equal to the last saved preset.\nClick to reset current value to the last saved preset." +msgstr "STRZAŁKA W TYŁ oznacza, że ustawienia zostały zmodyfikowane i nie odpowiadają tym z ostatnio zapisanego zestawu ustawień.\nKliknij, aby zresetować wszystkie ustawienia do tych z ostatnio zapisanego zestawu ustawień." #: src/slic3r/GUI/Preferences.cpp:72 msgid "Background processing" @@ -1217,24 +1215,16 @@ msgid "buffer too small" msgstr "niewystarczający bufor" #: src/slic3r/GUI/GUI_App.cpp:1152 -msgid "" -"But since this version of PrusaSlicer we don't show this information in Printer Settings anymore.\n" -"Settings will be available in physical printers settings." -msgstr "" -"Od tej wersji PrusaSlicer nie pokazujemy już tej informacji w Ustawieniach drukarki.\n" -"Ustawienia będą dostępne w ustawieniach fizycznej drukarki." +msgid "But since this version of PrusaSlicer we don't show this information in Printer Settings anymore.\nSettings will be available in physical printers settings." +msgstr "Od tej wersji PrusaSlicer nie pokazujemy już tej informacji w Ustawieniach drukarki.\nUstawienia będą dostępne w ustawieniach fizycznej drukarki." #: src/slic3r/GUI/ButtonsDescription.cpp:16 msgid "Buttons And Text Colors Description" msgstr "Opis Przycisków i Kolorów Tekstu" #: src/slic3r/GUI/GUI_App.cpp:1084 -msgid "" -"By default new Printer devices will be named as \"Printer N\" during its creation.\n" -"Note: This name can be changed later from the physical printers settings" -msgstr "" -"Domyślnie nowe drukarki będą nazywane \"Printer N\" podczas tworzenia.\n" -"Uwaga: można to zmienić później w ustawieniach fizycznych drukarki." +msgid "By default new Printer devices will be named as \"Printer N\" during its creation.\nNote: This name can be changed later from the physical printers settings" +msgstr "Domyślnie nowe drukarki będą nazywane \"Printer N\" podczas tworzenia.\nUwaga: można to zmienić później w ustawieniach fizycznych drukarki." #: src/slic3r/GUI/PresetHints.cpp:222 msgid "by the print profile maximum" @@ -1276,32 +1266,16 @@ msgid "Cannot calculate extrusion width for %1%: Variable \"%2%\" not accessible msgstr "Nie można przeliczyć szerokości ekstruzji dla %1%: zmienna \"%2%\" jest niedostępna." #: src/slic3r/GUI/GUI_ObjectList.cpp:3400 -msgid "" -"Cannot insert a new layer range after the current layer range.\n" -"Current layer range overlaps with the next layer range." -msgstr "" -"Nie można wstawić nowego zakresu wysokości po obecnym.\n" -"Zakres pokrywałby się z kolejnym." +msgid "Cannot insert a new layer range after the current layer range.\nCurrent layer range overlaps with the next layer range." +msgstr "Nie można wstawić nowego zakresu wysokości po obecnym.\nZakres pokrywałby się z kolejnym." #: src/slic3r/GUI/GUI_ObjectList.cpp:3391 -msgid "" -"Cannot insert a new layer range after the current layer range.\n" -"The next layer range is too thin to be split to two\n" -"without violating the minimum layer height." -msgstr "" -"Nie można wstawić nowego zakresu wysokości po obecnym.\n" -"Kolejny zakres jest zbyt niski, aby można było go podzielić\n" -"z powodu minimalnej grubości warstwy." +msgid "Cannot insert a new layer range after the current layer range.\nThe next layer range is too thin to be split to two\nwithout violating the minimum layer height." +msgstr "Nie można wstawić nowego zakresu wysokości po obecnym.\nKolejny zakres jest zbyt niski, aby można było go podzielić\nz powodu minimalnej grubości warstwy." #: src/slic3r/GUI/GUI_ObjectList.cpp:3395 -msgid "" -"Cannot insert a new layer range between the current and the next layer range.\n" -"The gap between the current layer range and the next layer range\n" -"is thinner than the minimum layer height allowed." -msgstr "" -"Nie można wstawić nowego zakresu wysokości pomiędzy obecne.\n" -"Odstęp pomiędzy zakresami jest niższy \n" -"niż dozwolona minimalna wysokość warstwy." +msgid "Cannot insert a new layer range between the current and the next layer range.\nThe gap between the current layer range and the next layer range\nis thinner than the minimum layer height allowed." +msgstr "Nie można wstawić nowego zakresu wysokości pomiędzy obecne.\nOdstęp pomiędzy zakresami jest niższy \nniż dozwolona minimalna wysokość warstwy." #: src/slic3r/GUI/SavePresetDialog.cpp:137 msgid "Cannot overwrite a system profile." @@ -1368,7 +1342,7 @@ msgid "Change Extruders" msgstr "Zmień Ekstrudery" #: src/slic3r/GUI/GUI_ObjectSettings.cpp:157 -#, c-format +#, possible-c-format msgid "Change Option %s" msgstr "Zmień Opcję %s" @@ -1382,7 +1356,7 @@ msgstr "Zmień średnicę łącznika" #: src/slic3r/GUI/Plater.cpp:3862 msgid "Change the number of instances of the selected object" -msgstr "Zmień liczbę kopii wybranego modelu" +msgstr "Zmień liczbę instancji wybranego modelu" #: src/slic3r/GUI/GUI_ObjectList.cpp:1718 msgid "Change type" @@ -1408,6 +1382,11 @@ msgstr "Sprawdzaj aktualizacje konfiguracji" msgid "Check for updates" msgstr "Sprawdź akt&ualizacje" +#: src/slic3r/Utils/PresetUpdater.cpp:412 +#: src/slic3r/Utils/PresetUpdater.cpp:420 +msgid "checking install indices" +msgstr "sprawdzanie zainstalowanych indeksów" + #: src/slic3r/GUI/BedShapeDialog.cpp:608 msgid "Choose a file to import bed texture from (PNG/SVG):" msgstr "Wybierz plik, z którego ma być zaimportowana tekstura stołu (PNG/SVG):" @@ -1457,6 +1436,10 @@ msgstr "Okrągły" msgid "Click right mouse button to open/close History" msgstr "Kliknij prawym przyciskiem myszy, aby otworzyć/zamknąć historię" +#: src/slic3r/GUI/GLCanvas3D.cpp:4341 +msgid "Click right mouse button to show arrangement options" +msgstr "Naciśnij prawy przycisk myszki, aby pokazać opcje rozmieszczania" + #: src/slic3r/GUI/GUI_ObjectList.cpp:451 msgid "Click the icon to change the object printable property" msgstr "Kliknij na ikonę, aby włączyć/wyłączyć drukowanie modelu" @@ -1523,18 +1506,13 @@ msgstr "Zmiana koloru (\"%1%\")" msgid "Color change (\"%1%\") for Extruder %2%" msgstr "Zmiana koloru (\"%1%\") dla ekstrudera %2%" -#: src/slic3r/GUI/GLCanvas3D.cpp:1001 -#, c-format -msgid "Color change for Extruder %d at %.2f mm" -msgstr "Zmiana koloru dla ekstrudera %d na wysokości %.2f mm" - #: src/slic3r/GUI/Tab.cpp:2203 msgid "Color Change G-code" -msgstr "G-code ze zmianą koloru" +msgstr "G-code dla zmiany koloru" #: src/libslic3r/PrintConfig.cpp:1960 msgid "Color change G-code" -msgstr "G-code ze zmianą koloru" +msgstr "G-code dla zmiany koloru" #: src/slic3r/GUI/GCodeViewer.cpp:2531 src/slic3r/GUI/GUI_Preview.cpp:1475 msgid "Color changes" @@ -1641,6 +1619,14 @@ msgstr "Asystent Konfiguracji" msgid "Confirmation" msgstr "Potwierdzenie" +#: src/libslic3r/PrintConfig.cpp:1070 +msgid "Connect an infill line to an internal perimeter with a short segment of an additional perimeter. If expressed as percentage (example: 15%) it is calculated over infill extrusion width. PrusaSlicer tries to connect two close infill lines to a short perimeter segment. If no such perimeter segment shorter than infill_anchor_max is found, the infill line is connected to a perimeter segment at just one side and the length of the perimeter segment taken is limited to this parameter, but no longer than anchor_length_max. Set this parameter to zero to disable anchoring perimeters connected to a single infill line." +msgstr "Łączenie wypełnienia z wewnętrznym obrysem przez dodanie krótkiego segmentu obrysu. Jeśli wyrażone w procentach (np. 15%), zostanie obliczone z szerokości ścieżki wypełnienia. PrusaSlicer spróbuje połączyć dwie najbliższe linie wypełnienia krótkim segmentem obrysu. Jeśli nie zostanie znaleziony segment krótszy, niż parametr infill_anchor_max, linia wypełnienia zostanie dołączona do segmentu obrysu tylko z jednej strony, a długość segmentu będzie ograniczona do wartości tego parametru, ale nie dłuższa niż anchor_length_max. Ustaw zero, aby wyłączyć kotwiczenie obrysów do pojedynczej linii wypełnienia." + +#: src/libslic3r/PrintConfig.cpp:1097 +msgid "Connect an infill line to an internal perimeter with a short segment of an additional perimeter. If expressed as percentage (example: 15%) it is calculated over infill extrusion width. PrusaSlicer tries to connect two close infill lines to a short perimeter segment. If no such perimeter segment shorter than this parameter is found, the infill line is connected to a perimeter segment at just one side and the length of the perimeter segment taken is limited to infill_anchor, but no longer than this parameter. Set this parameter to zero to disable anchoring." +msgstr "Łączenie wypełnienia z wewnętrznym obrysem przez dodanie krótkiego segmentu obrysu. Jeśli wyrażone w procentach (np. 15%), zostanie obliczone z szerokości ścieżki wypełnienia. PrusaSlicer spróbuje połączyć dwie najbliższe linie wypełnienia krótkim segmentem obrysu. Jeśli nie zostanie znaleziony segment krótszy, niż ten parametr, linia wypełnienia zostanie dołączona do segmentu obrysu tylko z jednej strony, a długość segmentu będzie ograniczona do wartości parametru infill_anchor, ale nie dłuższa niż ten parametr. Ustaw zero, aby wyłączyć kotwiczenie." + #: src/slic3r/GUI/Tab.cpp:4046 msgid "Connection of the support sticks and junctions" msgstr "Łączenia słupków i skrzyżowań podpór" @@ -1733,6 +1719,22 @@ msgstr "Skopiuj do schowka" msgid "Copy to Clipboard" msgstr "Kopiuj do Schowka" +#: src/slic3r/GUI/AboutDialog.cpp:304 +msgid "Copy Version Info" +msgstr "Skopiuj informacje o wersji" + +#: src/slic3r/Utils/PresetUpdater.cpp:84 +msgid "Copying of file %1% to %2% failed.\nError message : %3%\nCopying was triggered by function: %4%" +msgstr "Niepowodzenie kopiowania pliku %1% do %2%. \nKomunikat błędu: %3%\n Kopiowanie zostało wywołane przez funkcję: %4%" + +#: src/slic3r/Utils/PresetUpdater.cpp:91 +msgid "Copying of file %1% to %2% failed. Permissions fail at target file after copying.\nError message : %3%\nCopying was triggered by function: %4%" +msgstr "Niepowodzenie kopiowania pliku %1% do %2%. Błąd uprawnień pliku docelowego po skopiowaniu.\nKomunikat błędu: %3%\n Kopiowanie zostało wywołane przez funkcję: %4%" + +#: src/slic3r/Utils/PresetUpdater.cpp:70 +msgid "Copying of file %1% to %2% failed. Permissions fail at target file before copying.\nError message : %3%\nThis error happend during %4% phase." +msgstr "Niepowodzenie kopiowania pliku %1% do %2%. Błąd uprawnień pliku docelowego przed kopiowaniem.\nKomunikat błędu: %3%\n Błąd wystąpił podczas fazy: %4%" + #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:156 msgid "Copying of the temporary G-code has finished but the exported code couldn't be opened during copy check. The output G-code is at %1%.tmp." msgstr "Kopiowanie tymczasowego pliku G-code zostało zakończone, ale nie można otworzyć wyeksportowanego pliku w celu weryfikacji kopiowania. Wynikowy G-code znajduje się w lokalizacji %2%.tmp." @@ -1746,12 +1748,8 @@ msgid "Copying of the temporary G-code to the output G-code failed" msgstr "Kopiowanie tymczasowego G-code do wyjściowego nie powiodło się" #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:163 -msgid "" -"Copying of the temporary G-code to the output G-code failed. Maybe the SD card is write locked?\n" -"Error message: %1%" -msgstr "" -"Niepowodzenie kopiowania tymczasowego G-code do pliku wyjściowego G-code. Karta SD zabezpieczona przed zapisem? \n" -"Kod błędu: %1%" +msgid "Copying of the temporary G-code to the output G-code failed. Maybe the SD card is write locked?\nError message: %1%" +msgstr "Niepowodzenie kopiowania tymczasowego G-code do pliku wyjściowego G-code. Karta SD zabezpieczona przed zapisem? \nKod błędu: %1%" #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:147 msgid "Copying of the temporary G-code to the output G-code failed. There might be problem with target device, please try exporting again or using different device. The corrupted output G-code is at %1%.tmp." @@ -1834,6 +1832,10 @@ msgstr "Dodaj podkładkę wokół modelu i zignoruj podniesienie na podporach" msgid "Critical angle" msgstr "Kąt krytyczny" +#: src/slic3r/GUI/GUI_App.cpp:589 +msgid "Critical error" +msgstr "Błąd krytyczny" + #: src/libslic3r/PrintConfig.cpp:2832 msgid "Cross" msgstr "Krzyżowy" @@ -1852,7 +1854,7 @@ msgid "CURL init has failed. PrusaSlicer will be unable to establish network con msgstr "Niepowodzenie inicjalizacji CURL. PrusaSlicer nie będzie w stanie nawiązać połączenia przez sieć. Szczegóły w logach." #: src/slic3r/GUI/wxExtensions.cpp:624 -#, c-format +#, possible-c-format msgid "Current mode is %s" msgstr "Obecny tryb to %s" @@ -1902,6 +1904,10 @@ msgstr "Ustawienie Własnej Drukarki" msgid "Custom profile name:" msgstr "Nazwa własnego profilu:" +#: src/slic3r/GUI/Plater.cpp:3397 +msgid "Custom supports and seams were removed after repairing the mesh." +msgstr "Niestandardowe podpory i szwy zostały usunięte podczas naprawy modelu." + #: src/slic3r/GUI/DoubleSlider.cpp:1135 msgid "Custom template (\"%1%\")" msgstr "Własny szablon (\"%1%\")" @@ -1987,10 +1993,6 @@ msgstr "Domyślny profil filamentu" msgid "Default filament profile associated with the current printer profile. On selection of the current printer profile, this filament profile will be activated." msgstr "Domyślny profil filamentu powiązany z obecnym profilem drukarki. Przy wybraniu obecnego profilu drukarki automatycznie zostanie wybrany ten profil filamentu." -#: src/slic3r/GUI/GLCanvas3D.cpp:910 src/slic3r/GUI/GLCanvas3D.cpp:939 -msgid "Default print color" -msgstr "Domyślny kolor druku" - #: src/slic3r/GUI/Tab.cpp:1302 msgid "default print profile" msgstr "domyślny profil druku" @@ -2057,7 +2059,7 @@ msgstr "Usuń wszystko" #: src/slic3r/GUI/GUI_ObjectList.cpp:2341 msgid "Delete All Instances from Object" -msgstr "Usuń wszystkie kopie modelu" +msgstr "Usuń wszystkie instancje modelu" #: src/slic3r/GUI/DoubleSlider.cpp:1708 msgid "Delete color change" @@ -2088,7 +2090,7 @@ msgid "Delete Object" msgstr "Usuń Model" #: src/slic3r/GUI/GUI_ObjectSettings.cpp:104 -#, c-format +#, possible-c-format msgid "Delete Option %s" msgstr "Usuń Opcję %s" @@ -2350,15 +2352,9 @@ msgid "Do not rearrange the given models before merging and keep their original msgstr "Nie przestawiaj modeli przed łączeniem i zachowaj ich początkowe koordynaty XY." #: src/slic3r/GUI/Field.cpp:288 -#, c-format -msgid "" -"Do you mean %s%% instead of %s %s?\n" -"Select YES if you want to change this value to %s%%, \n" -"or NO if you are sure that %s %s is a correct value." -msgstr "" -"Czy masz na myśli %s %% zamiast %s %s ?\n" -"Kliknij TAK, jeśli chcesz zmienić wartość na %s %%,\n" -"lub NIE, jeśli masz pewność, że %s %s jest prawidłową wartością." +#, possible-c-format +msgid "Do you mean %s%% instead of %s %s?\nSelect YES if you want to change this value to %s%%, \nor NO if you are sure that %s %s is a correct value." +msgstr "Czy masz na myśli %s %% zamiast %s %s ?\nKliknij TAK, jeśli chcesz zmienić wartość na %s %%,\nlub NIE, jeśli masz pewność, że %s %s jest prawidłową wartością." #: src/slic3r/GUI/DoubleSlider.cpp:2138 msgid "Do you want to delete all saved tool changes?" @@ -2396,6 +2392,10 @@ msgstr "Nie układaj" msgid "Don't notify about new releases any more" msgstr "Nie powiadamiaj o nowych wersjach" +#: src/slic3r/GUI/Plater.cpp:1431 +msgid "Don't show again" +msgstr "Nie pokazuj ponownie" + #: src/libslic3r/PrintConfig.cpp:403 msgid "Don't support bridges" msgstr "Nie używaj podpór pod mostami" @@ -2443,9 +2443,13 @@ msgstr "Duplikuj wg siatki" msgid "Duration" msgstr "Czas trwania" -#: src/slic3r/GUI/PresetHints.cpp:39 -msgid "During the other layers, fan" -msgstr "Na pozostałych warstwach, wentylator" +#: src/slic3r/GUI/PresetHints.cpp:51 +msgid "During the other layers, fan will always run at %1%%%" +msgstr "Podczas drukowania innych warstw wentylator będzie pracować na %1%%%" + +#: src/slic3r/GUI/PresetHints.cpp:58 +msgid "During the other layers, fan will be turned off." +msgstr "Podczas drukowania innych warstw wentylator będzie wyłączony." #: src/libslic3r/PrintConfig.cpp:2833 msgid "Dynamic" @@ -2516,7 +2520,7 @@ msgid "Eject SD card / Flash drive after the G-code was exported to it." msgstr "Wysuń kartę SD / pamięć flash po wyeksportowaniu na nią G-code." #: src/slic3r/GUI/Plater.cpp:2034 -#, c-format +#, possible-c-format msgid "Ejecting of device %s(%s) has failed." msgstr "Wysuwanie urządzenia %s(%s) nie powiodło się." @@ -2573,6 +2577,14 @@ msgstr "Włącz prasowanie" msgid "Enable ironing of the top layers with the hot print head for smooth surface" msgstr "Włącz prasowanie górnych warstw gorącą dyszą dla uzyskania gładkiej powierzchni" +#: src/slic3r/GUI/GLCanvas3D.cpp:3901 +msgid "Enable rotations (slow)" +msgstr "Włącz obroty (powolne)" + +#: src/slic3r/GUI/Preferences.cpp:207 +msgid "Enable support for legacy 3DConnexion devices" +msgstr "Włącz obsługę starszych urządzeń 3DConnexion" + #: src/libslic3r/PrintConfig.cpp:2009 msgid "Enable support material generation." msgstr "Włącz generowanie materiału podporowego." @@ -2673,6 +2685,10 @@ msgstr "Wpisz liczbę kopii:" msgid "Enter the temperature needed for extruding your filament." msgstr "Wprowadź temperaturę potrzebną do ekstruzji filamentu." +#: src/libslic3r/PrintConfig.cpp:813 +msgid "Enter weight of the empty filament spool. One may weigh a partially consumed filament spool before printing and one may compare the measured weight with the calculated weight of the filament with the spool to find out whether the amount of filament on the spool is sufficient to finish the print." +msgstr "Wpisz wagę pustej szpuli. Możesz zważyć częściowo wykorzystaną szpulę przed drukowaniem i porównać wagę z obliczoną wagą filamentu ze szpulą, aby sprawdzić, czy pozostała ilość filamentu wystarczy na cały wydruk." + #: src/libslic3r/PrintConfig.cpp:797 msgid "Enter your filament cost per kg here. This is only for statistical information." msgstr "Wprowadź koszt filamentu za kilogram. Służy tylko statystykom." @@ -2699,7 +2715,7 @@ msgid "Error" msgstr "Błąd" #: src/slic3r/GUI/FirmwareDialog.cpp:645 -#, c-format +#, possible-c-format msgid "Error accessing port at %s: %s" msgstr "Brak dostępu do portu %s: %s" @@ -2708,12 +2724,12 @@ msgid "Error during reload" msgstr "Błąd podczas przeładowywania" #: src/slic3r/GUI/Plater.cpp:5172 -#, c-format +#, possible-c-format msgid "Error exporting 3MF file %s" msgstr "Błąd eksportowania pliku 3MF %s" #: src/slic3r/GUI/Plater.cpp:5138 -#, c-format +#, possible-c-format msgid "Error exporting AMF file %s" msgstr "Błąd eksportu pliku AMF %s" @@ -2760,7 +2776,7 @@ msgid "ERROR:" msgstr "BŁĄD:" #: src/slic3r/GUI/FirmwareDialog.cpp:647 -#, c-format +#, possible-c-format msgid "Error: %s" msgstr "Błąd: %s" @@ -2768,6 +2784,10 @@ msgstr "Błąd: %s" msgid "ERROR: not enough resources to execute a new job." msgstr "BŁĄD: brak zasobów do wykonania nowego zadania." +#: src/slic3r/GUI/Plater.cpp:3374 +msgid "ERROR: Please close all manipulators available from the left toolbar before fixing the mesh." +msgstr "BŁĄD: Zamknij wszystkie manipulatory dostępne w lewym pasku narzędzi przed podjęciem naprawy modelu." + #: src/slic3r/GUI/GCodeViewer.cpp:2552 src/slic3r/GUI/GCodeViewer.cpp:2557 #: src/slic3r/GUI/Plater.cpp:246 src/slic3r/GUI/Plater.cpp:1125 #: src/slic3r/GUI/Plater.cpp:1175 src/slic3r/GUI/Plater.cpp:1196 @@ -2795,7 +2815,7 @@ msgid "Excessive %1%=%2% mm to be printable with a nozzle diameter %3% mm" msgstr "Wartość %1%=%2% mm jest zbyt duża, żeby mogła być wydrukowana z dyszą o średnicy %3% mm" #: src/slic3r/GUI/UpdateDialogs.cpp:191 src/slic3r/GUI/UpdateDialogs.cpp:246 -#, c-format +#, possible-c-format msgid "Exit %s" msgstr "Wyjście %s" @@ -3053,7 +3073,7 @@ msgstr "Ekstruder" #: src/slic3r/GUI/DoubleSlider.cpp:1263 src/slic3r/GUI/DoubleSlider.cpp:1297 #: src/slic3r/GUI/GLCanvas3D.cpp:983 src/slic3r/GUI/GUI_ObjectList.cpp:1832 #: src/slic3r/GUI/Tab.cpp:2489 src/libslic3r/GCode/PreviewData.cpp:450 -#, c-format +#, possible-c-format msgid "Extruder %d" msgstr "Ekstruder %d" @@ -3065,9 +3085,9 @@ msgstr "Ekstruder został zmieniony na ekstruder \"%1%\"" msgid "Extruder changed to" msgstr "Ekstruder zmieniony na" -#: src/slic3r/GUI/Tab.cpp:1563 -msgid "Extruder clearance (mm)" -msgstr "Odstęp od ekstrudera (mm)" +#: src/slic3r/GUI/Tab.cpp:1589 +msgid "Extruder clearance" +msgstr "Odstęp od ekstrudera" #: src/libslic3r/PrintConfig.cpp:558 msgid "Extruder Color" @@ -3149,9 +3169,9 @@ msgstr "Niepowodzenie ładowania modelu wejściowego." msgid "Failed processing of the output_filename_format template." msgstr "Błąd przetwarzania wzoru output_filename_format (format nazwy pliku wyjściowego)." -#: src/slic3r/GUI/PresetHints.cpp:41 -msgid "Fan" -msgstr "Wentylator" +#: src/slic3r/GUI/GUI_App.cpp:1648 +msgid "Failed to activate configuration snapshot." +msgstr "Niepowodzenie aktywacji zrzutu konfiguracji." #: src/slic3r/GUI/Tab.cpp:1802 msgid "Fan settings" @@ -3165,6 +3185,22 @@ msgstr "Prędkość wentylatora" msgid "Fan Speed (%)" msgstr "Prędkość wentylatora (%)" +#: src/slic3r/GUI/PresetHints.cpp:49 +msgid "Fan speed will be ramped from zero at layer %1% to %2%%% at layer %3%." +msgstr "Prędkość wentylatora będzie podnoszona od zera na warstwie %1% do %2%%% na warstwie %3%." + +#: src/libslic3r/PrintConfig.cpp:1001 +msgid "Fan speed will be ramped up linearly from zero at layer \"disable_fan_first_layers\" to maximum at layer \"full_fan_speed_layer\". \"full_fan_speed_layer\" will be ignored if lower than \"disable_fan_first_layers\", in which case the fan will be running at maximum allowed speed at layer \"disable_fan_first_layers\" + 1." +msgstr "Prędkość wentylatora będzie podnoszona liniowo od zera na warstwie \"disable_fan_first_layers\" do maksimum na warstwie \"full_fan_speed_layer\". Parametr \"full_fan_speed_layer\" będzie ignorowany, jeśli jest niższy niż \"disable_fan_first_layers\" i w takim przypadku będzie pracować z najwyższą dozwoloną prędkością na warstwie \"disable_fan_first_layers\" +1." + +#: src/slic3r/GUI/PresetHints.cpp:51 +msgid "Fan will always run at %1%%%" +msgstr "Wentylator będzie zawsze pracować na %1%%%" + +#: src/slic3r/GUI/PresetHints.cpp:58 +msgid "Fan will be turned off." +msgstr "Wentylator będzie wyłączony." + #: src/libslic3r/PrintConfig.cpp:2548 msgid "Fast" msgstr "Szybkie" @@ -3209,6 +3245,10 @@ msgstr "filament" msgid "Filament and Nozzle Diameters" msgstr "Średnice filamentu i dyszy" +#: src/slic3r/GUI/Plater.cpp:1189 +msgid "Filament at extruder %1%" +msgstr "Filament w ekstruderze %1%" + #: src/slic3r/GUI/ConfigWizard.cpp:1349 msgid "Filament Diameter:" msgstr "Średnica Filamentu:" @@ -3313,10 +3353,22 @@ msgstr "niepowodzenie zapisywania do pliku" msgid "Filename" msgstr "Nazwa pliku" +#: src/slic3r/GUI/ConfigWizard.cpp:1181 +msgid "Files association" +msgstr "Skojarzenia plików" + #: src/libslic3r/PrintConfig.cpp:811 msgid "Fill angle" msgstr "Kąt wypełnienia" +#: src/slic3r/GUI/Plater.cpp:1651 +msgid "Fill bed" +msgstr "Wypełnij stół" + +#: src/slic3r/GUI/Plater.cpp:3936 +msgid "Fill bed with instances" +msgstr "Wypełnij stół instancjami" + #: src/libslic3r/PrintConfig.cpp:825 msgid "Fill density" msgstr "Gęstość wypełnienia" @@ -3337,6 +3389,10 @@ msgstr "Wzór dla ogólnego wypełnienia o niskiej gęstości." msgid "Fill pattern for top infill. This only affects the top visible layer, and not its adjacent solid shells." msgstr "Wzór wypełnienia górnej warstwy. Ma wpływ jedynie na zewnętrzne widoczne warstwy, nie ma wpływu na przylegające do nich powłoki zwartego wypełnienia." +#: src/slic3r/GUI/Plater.cpp:3936 +msgid "Fill the remaining area of bed with instances of the selected object" +msgstr "Wypełnij pozostałą przestrzeń stołu instancjami wybranego modelu" + #: src/slic3r/GUI/BonjourDialog.cpp:225 msgid "Finished" msgstr "Zakończono" @@ -3390,6 +3446,10 @@ msgstr "Prędkość pierwszej warstwy" msgid "First layer volumetric" msgstr "Na pierwszej warstwie" +#: src/slic3r/GUI/Plater.cpp:3380 +msgid "Fix through NetFabb" +msgstr "Naprawa przez NetFabb" + #: src/slic3r/GUI/GUI_ObjectList.cpp:1776 msgid "Fix through the Netfabb" msgstr "Napraw używając Netfabb" @@ -3440,9 +3500,7 @@ msgstr "przepływ osiąga wartości szczytowe" #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:555 msgid "Following printer preset(s) is duplicated:%1%The above preset for printer \"%2%\" will be used just once." -msgstr "" -"Następujący zestaw ustawień drukarki jest zduplikowany: %1% \n" -"Powyższy zestaw ustawień dla drukarki \"%2%\" zostanie użyty tylko raz." +msgstr "Następujący zestaw ustawień drukarki jest zduplikowany: %1% \nPowyższy zestaw ustawień dla drukarki \"%2%\" zostanie użyty tylko raz." #: src/slic3r/GUI/UpdateDialogs.cpp:287 msgid "For more information please visit our wiki page:" @@ -3454,17 +3512,11 @@ msgstr "Tylko dla wymuszania podpór" #. TRN Description for "WHITE BULLET" #: src/slic3r/GUI/Tab.cpp:3702 -msgid "" -"for the left button: indicates a non-system (or non-default) preset,\n" -"for the right button: indicates that the settings hasn't been modified." -msgstr "" -"dla lewego przycisku: wskazuje na niesystemowy (lub inny niż domyślny) zestaw ustawień,\n" -"dla prawego przycisku: wskazuje, że ustawienia nie zostały zmodyfikowane." +msgid "for the left button: indicates a non-system (or non-default) preset,\nfor the right button: indicates that the settings hasn't been modified." +msgstr "dla lewego przycisku: wskazuje na niesystemowy (lub inny niż domyślny) zestaw ustawień,\ndla prawego przycisku: wskazuje, że ustawienia nie zostały zmodyfikowane." #: src/slic3r/GUI/ConfigManipulation.cpp:135 -msgid "" -"For the Wipe Tower to work with the soluble supports, the support layers\n" -"need to be synchronized with the object layers." +msgid "For the Wipe Tower to work with the soluble supports, the support layers\nneed to be synchronized with the object layers." msgstr "Do działania wieży czyszczącej z podporami rozpuszczalnymi konieczna jest synchronizacja wysokości warstw modelu i podpór." #: src/libslic3r/Print.cpp:1422 @@ -3503,21 +3555,25 @@ msgstr "Przód" msgid "Front View" msgstr "Widok przodu" +#: src/libslic3r/PrintConfig.cpp:1000 +msgid "Full fan speed at layer" +msgstr "Pełna prędkość wentylatora na warstwie " + #: src/slic3r/GUI/Tab.cpp:1331 msgid "full profile name" msgstr "pełna nazwa profilu" +#: src/libslic3r/PrintConfig.cpp:817 +msgid "g" +msgstr "g" + #: src/slic3r/GUI/MainFrame.cpp:1527 msgid "G-code" msgstr "G-code" #: src/slic3r/GUI/DoubleSlider.cpp:1146 -msgid "" -"G-code associated to this tick mark is in a conflict with print mode.\n" -"Editing it will cause changes of Slider data." -msgstr "" -"G-code powiązany z tym zaznaczeniem powoduje konflikt z obecnym trybem drukowania.\n" -"Edytowanie go spowoduje zmianę danych suwaka." +msgid "G-code associated to this tick mark is in a conflict with print mode.\nEditing it will cause changes of Slider data." +msgstr "G-code powiązany z tym zaznaczeniem powoduje konflikt z obecnym trybem drukowania.\nEdytowanie go spowoduje zmianę danych suwaka." #: src/slic3r/GUI/BackgroundSlicingProcess.cpp:165 msgid "G-code file exported to %1%" @@ -3531,6 +3587,10 @@ msgstr "Rodzaj G-code" msgid "G-code preview" msgstr "Podgląd G-code" +#: src/libslic3r/PrintConfig.cpp:66 +msgid "G-code thumbnails" +msgstr "Miniaturki G-code" + #: src/libslic3r/PrintConfig.cpp:3552 msgid "G-code viewer" msgstr "Przeglądarka G-code" @@ -3626,6 +3686,10 @@ msgstr "Generowanie bufora wierzchołków" msgid "Generic" msgstr "Źródłowy" +#: src/slic3r/Utils/PresetUpdater.cpp:600 +msgid "getting config updates" +msgstr "pobieranie aktualizacji konfiguracji" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:169 msgid "Gizmo cut" msgstr "Cięcie przy pomocy \"uchwytów\"" @@ -3773,7 +3837,7 @@ msgid "Heights at which a filament change is to occur." msgstr "Wysokość w osi Z, na której ma nastąpić zmiana filamentu." #: src/slic3r/GUI/ConfigWizard.cpp:451 -#, c-format +#, possible-c-format msgid "Hello, welcome to %s! This %s helps you with the initial configuration; just a few settings and you will be ready to print." msgstr "Witaj w %s! Ten %s pomoże Ci z konfiguracją początkową - wszystko będzie gotowe do drukowania po zaledwie kilku kliknięciach." @@ -3793,6 +3857,10 @@ msgstr "Pomoc (opcje SLA)" msgid "Here you can adjust required purging volume (mm³) for any given pair of tools." msgstr "To ustawienie odpowiada za objętość czyszczonego filamentu w (mm³) dla danej pary ekstruderów." +#: src/slic3r/GUI/DoubleSlider.cpp:1849 +msgid "Hide ruler" +msgstr "Ukryj linijkę" + #: src/libslic3r/PrintConfig.cpp:1017 msgid "High extruder current on filament swap" msgstr "Zwiększenie prądu ekstrudera przy zmianie filamentu" @@ -3858,6 +3926,22 @@ msgstr "Plaster miodu" msgid "Horizontal shells" msgstr "Powłoka pozioma" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:253 +msgid "Horizontal Slider" +msgstr "Suwak poziomy" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:209 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:213 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:238 +msgid "Horizontal slider - Move active thumb Left" +msgstr "Suwak poziomy - przesuń aktywny punkt w lewo" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:210 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:214 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:239 +msgid "Horizontal slider - Move active thumb Right" +msgstr "Suwak poziomy - przesuń aktywny punkt w prawo" + #: src/libslic3r/PrintConfig.cpp:279 msgid "Horizontal width of the brim that will be printed around each object on the first layer." msgstr "Szerokość brim (obramowania), drukowanego wokół każdego z modeli na pierwszej warstwie." @@ -3879,12 +3963,8 @@ msgid "Hostname, IP or URL" msgstr "Nazwa hosta, IP lub URL" #: src/slic3r/GUI/Tab.cpp:210 -msgid "" -"Hover the cursor over buttons to find more information \n" -"or click this button." -msgstr "" -"Umieść kursor nad przyciskiem, aby uzyskać więcej informacji\n" -"lub kliknij ten przycisk." +msgid "Hover the cursor over buttons to find more information \nor click this button." +msgstr "Umieść kursor nad przyciskiem, aby uzyskać więcej informacji\nlub kliknij ten przycisk." #: src/libslic3r/PrintConfig.cpp:2976 msgid "How far should the pad extend around the contained geometry" @@ -3910,6 +3990,10 @@ msgstr "Jak stosować limity" msgid "How to apply the Machine Limits" msgstr "Jak stosować limity maszynowe" +#: src/libslic3r/PrintConfig.cpp:163 +msgid "HTTP digest" +msgstr "HTTP digest" + #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:358 #: src/libslic3r/PrintConfig.cpp:113 msgid "HTTPS CA File" @@ -3932,12 +4016,12 @@ msgid "If checked, supports will be generated automatically based on the overhan msgstr "Jeśli ta opcja będzie zaznaczona, to podpory zostaną wygenerowane automatycznie, na podstawie ustawionego progu zwisu. Jeśli ją odznaczysz, to podpory będą generowane jedynie w środku modyfikatora wymuszającego podpory." #: src/slic3r/GUI/ConfigWizard.cpp:1132 -#, c-format +#, possible-c-format msgid "If enabled, %s checks for new application versions online. When a new version becomes available, a notification is displayed at the next application startup (never during program usage). This is only a notification mechanisms, no automatic installation is done." msgstr "To ustawienie spowoduje wyszukiwanie nowych wersji aplikacji %s online. Po pojawieniu się nowej wersji, przy kolejnym uruchomieniu zostanie wyświetlone powiadomienie (nie pojawi się, gdy aplikacja będzie uruchomiona). Jest to tylko mechanizm powiadamiania - nie instaluje aktualizacji automatycznie." #: src/slic3r/GUI/ConfigWizard.cpp:1142 -#, c-format +#, possible-c-format msgid "If enabled, %s downloads updates of built-in system presets in the background.These updates are downloaded into a separate temporary location.When a new preset version becomes available it is offered at application startup." msgstr "Jeśli aktywna, to %s będzie pobierać aktualizacje wbudowanych zestawów ustawień w tle. Będą one pobierane do folderu tymczasowego. Opcja aktualizacji ustawień będzie oferowana przy starcie aplikacji." @@ -3946,12 +4030,8 @@ msgid "If enabled, all printing extruders will be primed at the front edge of th msgstr "Jeśli ta opcja będzie aktywna, to wszystkie ekstrudery będą czyszczone na przedniej krawędzi stołu na początku wydruku." #: src/slic3r/GUI/ConfigWizard.cpp:1164 -msgid "" -"If enabled, allows the Reload from disk command to automatically find and load the files when invoked.\n" -"If not enabled, the Reload from disk command will ask to select each file using an open file dialog." -msgstr "" -"Jeśli włączone, pozwala poleceniu \"Wczytaj ponownie z dysku\" automatycznie odnaleźć i wczytać pliki.\n" -"Jeśli wyłączone, to polecenie będzie otwierać okno dialogowe, w którym wskażesz plik źródłowy." +msgid "If enabled, allows the Reload from disk command to automatically find and load the files when invoked.\nIf not enabled, the Reload from disk command will ask to select each file using an open file dialog." +msgstr "Jeśli włączone, pozwala poleceniu \"Wczytaj ponownie z dysku\" automatycznie odnaleźć i wczytać pliki.\nJeśli wyłączone, to polecenie będzie otwierać okno dialogowe, w którym wskażesz plik źródłowy." #: src/slic3r/GUI/Preferences.cpp:91 msgid "If enabled, allows the Reload from disk command to automatically find and load the files when invoked." @@ -3959,9 +4039,7 @@ msgstr "Jeśli włączone, pozwala poleceniu Wczytaj ponownie z dysku automatycz #: src/slic3r/GUI/Preferences.cpp:238 msgid "If enabled, changes made using the sequential slider, in preview, apply only to gcode top layer. If disabled, changes made using the sequential slider, in preview, apply to the whole gcode." -msgstr "" -"Jeśli włączone, zmiany stosowane suwakiem sekwencyjnym w podglądzie zostaną zastosowane do górnej warstwy G-code.\n" -"Jeśli wyłączone, zmiany stosowane suwakiem sekwencyjnym w podglądzie zostaną zastosowane do całego G-code." +msgstr "Jeśli włączone, zmiany stosowane suwakiem sekwencyjnym w podglądzie zostaną zastosowane do górnej warstwy G-code.\nJeśli wyłączone, zmiany stosowane suwakiem sekwencyjnym w podglądzie zostaną zastosowane do całego G-code." #: src/slic3r/GUI/Preferences.cpp:83 msgid "If enabled, PrusaSlicer will check for the new versions of itself online. When a new version becomes available a notification is displayed at the next application startup (never during program usage). This is only a notification mechanisms, no automatic installation is done." @@ -3973,7 +4051,19 @@ msgstr "Jeśli włączone, obiekty będą renderowane przy pomocy mapy środowis #: src/slic3r/GUI/Preferences.cpp:200 msgid "If enabled, reverses the direction of zoom with mouse wheel" -msgstr "Jeśli włączone, kierunek kółka myszy zostanie odwrócony." +msgstr "Jeśli włączone, kierunek kółka myszy zostanie odwrócony" + +#: src/slic3r/GUI/Preferences.cpp:93 +msgid "If enabled, sets PrusaSlicer as default application to open .3mf files." +msgstr "Jeśli włączone, ustawia PrusaSlicer jako domyślną aplikację do otwierania plików .3mf." + +#: src/slic3r/GUI/Preferences.cpp:100 +msgid "If enabled, sets PrusaSlicer as default application to open .stl files." +msgstr "Jeśli włączone, ustawia PrusaSlicer jako domyślną aplikację do otwierania plików .stl." + +#: src/slic3r/GUI/Preferences.cpp:179 +msgid "If enabled, sets PrusaSlicer G-code Viewer as default application to open .gcode files." +msgstr "Jeśli włączone, ustawia podgląd G-code w PrusaSlicer jako domyślną aplikację do otwierania plików .gcode" #: src/slic3r/GUI/Preferences.cpp:99 msgid "If enabled, Slic3r downloads updates of built-in system presets in the background. These updates are downloaded into a separate temporary location. When a new preset version becomes available it is offered at application startup." @@ -3991,6 +4081,14 @@ msgstr "Jeśli włączone, na górze podglądu 3D będzie wyświetlany przycisk msgid "If enabled, the command line arguments are sent to an existing instance of GUI PrusaSlicer, or an existing PrusaSlicer window is activated. Overrides the \"single_instance\" configuration value from application preferences." msgstr "Jeśli włączone, argumenty linii komend zostaną wysłane do istniejącego GUI PrusaSlicer lub aktywnego okna PrusaSlicer. Nadpisuje parametr konfiguracji \"single_instance\" z preferencji aplikacji." +#: src/slic3r/GUI/Preferences.cpp:294 +msgid "If enabled, the descriptions of configuration parameters in settings tabs wouldn't work as hyperlinks. If disabled, the descriptions of configuration parameters in settings tabs will work as hyperlinks." +msgstr "Po włączeniu, opisy parametrów w zakładkach ustawień nie będą działać jak hiperłącza. Po wyłączeniu, kliknięcie na opis parametru w zakładkach ustawień otworzy go jak hiperłącze." + +#: src/slic3r/GUI/Preferences.cpp:209 +msgid "If enabled, the legacy 3DConnexion devices settings dialog is available by pressing CTRL+M" +msgstr "Jeśli włączone, okno dialogowe starszych urządzeń 3DConnextion będzie dostępny po wciśnięciu CTRL+M." + #: src/libslic3r/PrintConfig.cpp:1804 msgid "If enabled, the skirt will be as tall as a highest printed object. This is useful to protect an ABS or ASA print from warping and detaching from print bed due to wind draft." msgstr "Po włączeniu, wysokość skirt będzie taka sama, jak najwyższego modelu. Przydaje się podczas druku z ABS lub ASA - chroni wydruk przed podwijaniem się i odklejaniem od stołu przez przeciąg." @@ -4104,10 +4202,18 @@ msgstr "Import Konfiguracji z &projektu" msgid "Import Config from ini/amf/3mf/gcode" msgstr "Importuj konfigurację z ini/amf/3mf/gcode" +#: src/slic3r/GUI/Plater.cpp:1419 +msgid "Import config only" +msgstr "Tylko import konfiguracji" + #: src/slic3r/GUI/Jobs/SLAImportJob.cpp:39 msgid "Import file" msgstr "Import pliku" +#: src/slic3r/GUI/Plater.cpp:1418 +msgid "Import geometry only" +msgstr "Tylko import geometrii" + #: src/slic3r/GUI/Jobs/SLAImportJob.cpp:46 msgid "Import model and profile" msgstr "Import modelu i profilu" @@ -4172,10 +4278,14 @@ msgid "in" msgstr "cale" #: src/slic3r/GUI/GUI_ObjectList.cpp:3885 -#, c-format +#, possible-c-format msgid "In this mode you can select only other %s Items%s" msgstr "W tym trybie możesz wybrać jedynie %s elementów %s" +#: src/slic3r/GUI/GUI_ObjectManipulation.cpp:423 +msgid "Inches" +msgstr "Cale" + #: src/slic3r/GUI/UpdateDialogs.cpp:230 msgid "Incompatible bundles:" msgstr "Niekompatybilne zestawy ustawień:" @@ -4185,7 +4295,7 @@ msgid "Incompatible presets" msgstr "Niekompatybilne zestawy ustawień" #: src/slic3r/GUI/ConfigSnapshotDialog.cpp:75 -#, c-format +#, possible-c-format msgid "Incompatible with this %s" msgstr "Brak kompatybilności z %s" @@ -4199,12 +4309,8 @@ msgstr "Zmniejsz/zwiększ obszar edycji" #. TRN Description for "UNLOCKED LOCK" #: src/slic3r/GUI/Tab.cpp:3695 -msgid "" -"indicates that some settings were changed and are not equal to the system (or default) values for the current option group.\n" -"Click the UNLOCKED LOCK icon to reset all settings for current option group to the system (or default) values." -msgstr "" -"oznacza, że niektóre ustawienia zostały zmodyfikowane i nie odpowiadają wartościom systemowym (lub domyślnym) w obecnej grupie opcji.\n" -"Kliknij ikonę OTWARTEJ KŁÓDKI, aby zresetować wszystkie ustawienia obecnej grupy ustawień do wartości systemowych (lub domyślnych)." +msgid "indicates that some settings were changed and are not equal to the system (or default) values for the current option group.\nClick the UNLOCKED LOCK icon to reset all settings for current option group to the system (or default) values." +msgstr "oznacza, że niektóre ustawienia zostały zmodyfikowane i nie odpowiadają wartościom systemowym (lub domyślnym) w obecnej grupie opcji.\nKliknij ikonę OTWARTEJ KŁÓDKI, aby zresetować wszystkie ustawienia obecnej grupy ustawień do wartości systemowych (lub domyślnych)." #. TRN Description for "LOCKED LOCK" #: src/slic3r/GUI/Tab.cpp:3691 @@ -4213,12 +4319,8 @@ msgstr "wskazuje na to, że ustawienia są takie same jak systemowe (lub domyśl #. TRN Description for "BACK ARROW" #: src/slic3r/GUI/Tab.cpp:3707 -msgid "" -"indicates that the settings were changed and are not equal to the last saved preset for the current option group.\n" -"Click the BACK ARROW icon to reset all settings for the current option group to the last saved preset." -msgstr "" -"oznacza, że ustawienia zostały zmodyfikowane i nie odpowiadają tym z ostatnio zapisanego zestawu ustawień dla obecnej grupy opcji.\n" -"Kliknij ikonę STRZAŁKI W TYŁ, aby zresetować wszystkie ustawienia w obecnej grupie opcji do tych z ostatnio zapisanego zestawu ustawień." +msgid "indicates that the settings were changed and are not equal to the last saved preset for the current option group.\nClick the BACK ARROW icon to reset all settings for the current option group to the last saved preset." +msgstr "oznacza, że ustawienia zostały zmodyfikowane i nie odpowiadają tym z ostatnio zapisanego zestawu ustawień dla obecnej grupy opcji.\nKliknij ikonę STRZAŁKI W TYŁ, aby zresetować wszystkie ustawienia w obecnej grupie opcji do tych z ostatnio zapisanego zestawu ustawień." #: src/slic3r/GUI/ConfigManipulation.cpp:210 #: src/slic3r/GUI/GUI_ObjectList.cpp:35 src/slic3r/GUI/GUI_ObjectList.cpp:93 @@ -4263,10 +4365,6 @@ msgstr "Info" msgid "Information" msgstr "Informacje" -#: src/slic3r/GUI/PhysicalPrinterDialog.cpp:547 -msgid "Infornation" -msgstr "Informacje" - #: src/libslic3r/PrintConfig.cpp:1101 msgid "Inherits profile" msgstr "Dziedziczy profil" @@ -4283,6 +4381,11 @@ msgstr "Początkowy czas naświetlania" msgid "Initial layer height" msgstr "Wysokość pierwszej warstwy" +#: src/slic3r/GUI/Field.cpp:269 +#, possible-c-format +msgid "Input value is out of range\nAre you sure that %s is a correct value and that you want to continue?" +msgstr "Wprowadzona wartość jest poza zakresem.\nCzy na pewno %s to poprawna wartość i chcesz kontynuować?" + #: src/slic3r/GUI/Field.cpp:252 src/slic3r/GUI/Field.cpp:1370 msgid "Input value is out of range" msgstr "Wartość poza zakresem" @@ -4291,15 +4394,19 @@ msgstr "Wartość poza zakresem" msgid "Inspect / activate configuration snapshots" msgstr "Sprawdzenie / aktywacja zrzutów konfiguracji" +#: src/slic3r/Utils/PresetUpdater.cpp:120 +msgid "install" +msgstr "instalacja" + #: src/slic3r/GUI/ObjectDataViewModel.cpp:62 #: src/slic3r/GUI/ObjectDataViewModel.cpp:218 -#, c-format +#, possible-c-format msgid "Instance %d" -msgstr "Kopia %d" +msgstr "Instancja %d" #: src/slic3r/GUI/GUI_ObjectList.cpp:2892 msgid "Instance manipulation" -msgstr "Manipulacja kopią modelu" +msgstr "Manipulacja instancją modelu" #: src/slic3r/GUI/ObjectDataViewModel.cpp:58 msgid "Instances" @@ -4308,7 +4415,7 @@ msgstr "Instancje (kopie)" #: src/slic3r/GUI/GUI_ObjectList.cpp:1215 #: src/slic3r/GUI/GUI_ObjectList.cpp:4244 msgid "Instances to Separated Objects" -msgstr "Kopie jako Osobne Modele" +msgstr "Instancje jako osobne modele" #: src/libslic3r/PrintConfig.cpp:2115 msgid "Interface layers" @@ -4360,6 +4467,10 @@ msgstr "Nieprawidłowe przenikanie łączników podpór" msgid "invalid header or archive is corrupted" msgstr "niewłaściwy nagłówek lub uszkodzone archiwum" +#: src/slic3r/GUI/Field.cpp:375 +msgid "Invalid input format. Expected vector of dimensions in the following format: \"%1%\"" +msgstr "Błędny format wejściowy. Oczekiwano wektora wymiarów w następującym formacie: \"%1%\"" + #: src/slic3r/GUI/Field.cpp:243 src/slic3r/GUI/Field.cpp:274 #: src/slic3r/GUI/Field.cpp:1358 src/slic3r/GUI/GUI_ObjectLayers.cpp:413 msgid "Invalid numeric input." @@ -4439,10 +4550,15 @@ msgstr "Jitter" msgid "Jump to height" msgstr "Przejdź do wysokości" -#: src/slic3r/GUI/DoubleSlider.cpp:1075 -#, c-format -msgid "Jump to height %s or Set extruder sequence for the entire print" -msgstr "Przejdź na wysokość %s lub ustaw sekwencję ekstruderów dla całego wydruku" +#: src/slic3r/GUI/DoubleSlider.cpp:1223 +#, possible-c-format +msgid "Jump to height %s\nor Set ruler mode" +msgstr "Przejdź na wysokość %s \nlub ustaw tryb linijki" + +#: src/slic3r/GUI/DoubleSlider.cpp:1220 +#, possible-c-format +msgid "Jump to height %s\nSet ruler mode\nor Set extruder sequence for the entire print" +msgstr "Przejdź na wysokość %s \nUstaw tryb linijki\nlub ustaw sekwencję ekstrudera dla całego wydruku" #: src/slic3r/GUI/DoubleSlider.cpp:1071 src/slic3r/GUI/DoubleSlider.cpp:1852 msgid "Jump to move" @@ -4501,7 +4617,7 @@ msgstr "Wybór języka" #: src/slic3r/GUI/GUI_ObjectList.cpp:2307 #: src/slic3r/GUI/GUI_ObjectList.cpp:2408 msgid "Last instance of an object cannot be deleted." -msgstr "Ostatnia kopia modelu nie może zostać usunięta." +msgstr "Ostatnia instancja modelu nie może zostać usunięta." #: src/slic3r/GUI/GUI_ObjectList.cpp:3881 msgid "Layer" @@ -4554,10 +4670,6 @@ msgstr "Warstwy i obrysy" msgid "Layers and Perimeters" msgstr "Warstwy i Obrysy" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:225 -msgid "Layers Slider" -msgstr "Suwak warstw" - #: src/slic3r/GUI/OptionsGroup.cpp:293 msgctxt "Layers" msgid "Bottom" @@ -4603,10 +4715,6 @@ msgstr "Lewy przycisk myszy:" msgid "Left View" msgstr "Widok lewy" -#: src/slic3r/GUI/GUI_Preview.cpp:339 -msgid "Legend" -msgstr "Legenda" - #: src/slic3r/GUI/GUI_Preview.cpp:1480 msgid "Legend/Estimated printing time" msgstr "Legenda/szacowany czas drukowania" @@ -4619,6 +4727,10 @@ msgstr "Długość" msgid "Length of the cooling tube to limit space for cooling moves inside it." msgstr "Długość rurki chłodzącej ograniczająca ruchy chłodzące do jej zakresu." +#: src/libslic3r/PrintConfig.cpp:1068 +msgid "Length of the infill anchor" +msgstr "Długość kotwiczenia wypełnienia" + #. TRN "Slic3r _is licensed under the_ License" #: src/slic3r/GUI/AboutDialog.cpp:141 msgid "License agreements of all following programs (libraries) are part of application license agreement" @@ -4672,6 +4784,14 @@ msgstr "Wczytaj konfigurację z określonego pliku. Może być użyte więcej ni msgid "Load exported configuration file" msgstr "Wczytaj wyeksportowany plik konfiguracyjny" +#: src/slic3r/GUI/Plater.cpp:1543 src/slic3r/GUI/Plater.cpp:4976 +msgid "Load File" +msgstr "Wczytaj plik" + +#: src/slic3r/GUI/Plater.cpp:1548 src/slic3r/GUI/Plater.cpp:4981 +msgid "Load Files" +msgstr "Wczytaj pliki" + #: src/slic3r/GUI/GUI_ObjectList.cpp:2038 msgid "Load Part" msgstr "Wczytaj Element" @@ -4767,6 +4887,10 @@ msgstr "Pętle (minimum)" msgid "Lower Layer" msgstr "Dolna Warstwa" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:219 +msgid "Lower layer" +msgstr "Niższa warstwa" + #: src/slic3r/GUI/Tab.cpp:2346 src/slic3r/GUI/Tab.cpp:2442 #: src/libslic3r/PrintConfig.cpp:1202 src/libslic3r/PrintConfig.cpp:1237 #: src/libslic3r/PrintConfig.cpp:1254 src/libslic3r/PrintConfig.cpp:1271 @@ -4999,6 +5123,10 @@ msgstr "Maksymalny jerk Y" msgid "Maximum jerk Z" msgstr "Maksymalny jerk Z" +#: src/libslic3r/PrintConfig.cpp:1095 +msgid "Maximum length of the infill anchor" +msgstr "Maksymalna długość kotwiczenia wypełnienia" + #: src/libslic3r/PrintConfig.cpp:2814 msgid "Maximum number of bridges that can be placed on a pillar. Bridges hold support point pinheads and connect to pillars as small branches." msgstr "Maksymalna liczba mostków, która zostanie umieszczona na słupku podpory. Mostki wspierają łączniki podpór i łączą słupki podpór." @@ -5171,10 +5299,10 @@ msgstr "Odbicie lustrzane wybranego modelu w osi Z" #: src/libslic3r/PrintConfig.cpp:2529 msgid "Mirror vertically" -msgstr "Odbij w poziomie" +msgstr "Odbij w pionie" #: src/slic3r/Utils/AstroBox.cpp:69 src/slic3r/Utils/OctoPrint.cpp:68 -#, c-format +#, possible-c-format msgid "Mismatched type of print host: %s" msgstr "Niepasujący typ serwera wydruku: %s" @@ -5243,6 +5371,10 @@ msgstr "mm (zero, aby wyłączyć)" msgid "mm or %" msgstr "mm lub %" +#: src/libslic3r/PrintConfig.cpp:193 +msgid "mm or % (zero to disable)" +msgstr "mm lub % (zero, aby wyłączyć)" + #: src/libslic3r/PrintConfig.cpp:271 src/libslic3r/PrintConfig.cpp:645 #: src/libslic3r/PrintConfig.cpp:653 src/libslic3r/PrintConfig.cpp:662 #: src/libslic3r/PrintConfig.cpp:670 src/libslic3r/PrintConfig.cpp:697 @@ -5374,25 +5506,41 @@ msgstr "Kółko myszy:" msgid "Move" msgstr "Przesuń" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:255 +msgid "Move active slider thumb Left" +msgstr "Przesuń aktywny punkt suwaka w lewo" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:256 +msgid "Move active slider thumb Right" +msgstr "Przesuń aktywny punkt suwaka w prawo" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:220 +msgid "Move active thumb Down" +msgstr "Przesuń aktywny punkt w dół" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:241 +msgid "Move active thumb Left" +msgstr "Przesuń aktywny punkt w lewo" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:242 +msgid "Move active thumb Right" +msgstr "Przesuń aktywny punkt w prawo" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:219 +msgid "Move active thumb Up" +msgstr "Przesuń aktywny punkt w górę" + #: src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp:1219 msgid "Move clipping plane" msgstr "Przesunięcie płaszczyzny przecinania" #: src/slic3r/GUI/KBShortcutsDialog.cpp:216 msgid "Move current slider thumb Down" -msgstr "Przesuń suwak w dół" - -#: src/slic3r/GUI/KBShortcutsDialog.cpp:229 -msgid "Move current slider thumb Left" -msgstr "Przesuń suwak w lewo" - -#: src/slic3r/GUI/KBShortcutsDialog.cpp:230 -msgid "Move current slider thumb Right" -msgstr "Przesuń suwak w prawo" +msgstr "Przesuń obecny punkt suwaka w dół" #: src/slic3r/GUI/KBShortcutsDialog.cpp:215 msgid "Move current slider thumb Up" -msgstr "Przesuń suwak w górę" +msgstr "Przesuń obecny punkt suwaka w górę" #: src/slic3r/GUI/Gizmos/GLGizmoHollow.cpp:835 msgid "Move drainage hole" @@ -5447,7 +5595,7 @@ msgid "Multi-part object detected" msgstr "Wykryto obiekt wieloczęściowy" #: src/slic3r/GUI/FirmwareDialog.cpp:419 src/slic3r/GUI/FirmwareDialog.cpp:454 -#, c-format +#, possible-c-format msgid "Multiple %s devices found. Please only connect one at a time for flashing." msgstr "Wiele urządzeń %s znaleziono. Proszę zostawić tylko jedno podłączone podczas flashowania." @@ -5456,13 +5604,8 @@ msgid "Multiple Extruders" msgstr "Kilka ekstruderów" #: src/slic3r/GUI/Plater.cpp:2372 -msgid "" -"Multiple objects were loaded for a multi-material printer.\n" -"Instead of considering them as multiple objects, should I consider\n" -"these files to represent a single object having multiple parts?" -msgstr "" -"Kilka obiektów zostało załadowanych dla drukarki typu multi-material.\n" -"Traktować je jako jeden model zawierający kilka części?" +msgid "Multiple objects were loaded for a multi-material printer.\nInstead of considering them as multiple objects, should I consider\nthese files to represent a single object having multiple parts?" +msgstr "Kilka obiektów zostało załadowanych dla drukarki typu multi-material.\nTraktować je jako jeden model zawierający kilka części?" #: src/libslic3r/PrintConfig.cpp:3638 msgid "Multiply copies by creating a grid." @@ -5531,7 +5674,7 @@ msgid "New version is available." msgstr "Dostępna jest nowa wersja." #: src/slic3r/GUI/UpdateDialogs.cpp:38 -#, c-format +#, possible-c-format msgid "New version of %s is available" msgstr "Dostępna jest nowa wersja: %s" @@ -5614,14 +5757,8 @@ msgid "Note, that this/those printer(s) will be deleted after deleting of the se msgstr "Zwróć uwagę, że usunięcie wybranego zestawu ustawień spowoduje również usunięcie tej drukarki (lub drukarek)." #: src/slic3r/GUI/Tab.cpp:2039 -msgid "" -"Note: All parameters from this group are moved to the Physical Printer settings (see changelog).\n" -"\n" -"A new Physical Printer profile is created by clicking on the \"cog\" icon right of the Printer profiles combo box, by selecting the \"Add physical printer\" item in the Printer combo box. The Physical Printer profile editor opens also when clicking on the \"cog\" icon in the Printer settings tab. The Physical Printer profiles are being stored into PrusaSlicer/physical_printer directory." -msgstr "" -"Uwaga: wszystkie parametry z tej grupy zostały przeniesione do ustawień fizycznej drukarki (szczegóły na liście zmian).\n" -"\n" -"Nowy profil fizycznej drukarki tworzysz klikając ikonkę \"koła zębatego\" na liście rozwijanej z profilami drukarek lub wybierając \"Dodaj fizyczną drukarkę\" na tej samej liście. Edytor profilu fizycznej drukarki pojawi się również po kliknięciu na ikonkę \"koła zębatego\" w zakładce \"Ustawienia drukarki\". Profile fizycznych drukarek są przechowywane w katalogu PrusaSlicer/physical_printer." +msgid "Note: All parameters from this group are moved to the Physical Printer settings (see changelog).\n\nA new Physical Printer profile is created by clicking on the \"cog\" icon right of the Printer profiles combo box, by selecting the \"Add physical printer\" item in the Printer combo box. The Physical Printer profile editor opens also when clicking on the \"cog\" icon in the Printer settings tab. The Physical Printer profiles are being stored into PrusaSlicer/physical_printer directory." +msgstr "Uwaga: wszystkie parametry z tej grupy zostały przeniesione do ustawień fizycznej drukarki (szczegóły na liście zmian).\n\nNowy profil fizycznej drukarki tworzysz klikając ikonkę \"koła zębatego\" na liście rozwijanej z profilami drukarek lub wybierając \"Dodaj fizyczną drukarkę\" na tej samej liście. Edytor profilu fizycznej drukarki pojawi się również po kliknięciu na ikonkę \"koła zębatego\" w zakładce \"Ustawienia drukarki\". Profile fizycznych drukarek są przechowywane w katalogu PrusaSlicer/physical_printer." #: src/slic3r/Utils/AstroBox.cpp:92 msgid "Note: AstroBox version at least 1.1.0 is required." @@ -5751,7 +5888,7 @@ msgstr "Nazwa modelu" #: src/slic3r/GUI/GUI_ObjectList.cpp:3880 msgid "Object or Instance" -msgstr "Model lub Kopia" +msgstr "Model lub instancja" #: src/slic3r/GUI/GUI_ObjectList.cpp:1230 msgid "Object reordered" @@ -5810,10 +5947,14 @@ msgid "On OSX there is always only one instance of app running by default. Howev msgstr "Na OSX domyślnie zawsze jest uruchomiona jedna instancja aplikacji. Dozwolone jest jednak uruchomienie wielu instancji tej samej aplikacji z linii komend. Ustawienie to spowoduje dopuszczenie tylko jednej instancji do działania." #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:359 -#, c-format +#, possible-c-format msgid "On this system, %s uses HTTPS certificates from the system Certificate Store or Keychain." msgstr "W tym systemie, %s używa certyfikatu HTTPS z magazynu systemowego (Certificate Store) lub Keychain." +#: src/slic3r/GUI/KBShortcutsDialog.cpp:215 +msgid "On/Off one layer mode of the vertical slider" +msgstr "Włącz/wyłącz wyświetlanie jednej warstwy suwaka pionowego" + #: src/slic3r/GUI/DoubleSlider.cpp:1064 msgid "One layer mode" msgstr "Tryb jednej warstwy" @@ -5822,6 +5963,14 @@ msgstr "Tryb jednej warstwy" msgid "One or more object were assigned an extruder that the printer does not have." msgstr "Jeden lub więcej modeli zostało przypisanych do ekstrudera, którego drukarka nie posiada." +#: src/slic3r/GUI/GUI_App.cpp:1784 +msgid "Ongoing uploads" +msgstr "Trwające transfery" + +#: src/libslic3r/Print.cpp:1269 +msgid "Only a single object may be printed at a time in Spiral Vase mode. Either remove all but the last object, or enable sequential mode by \"complete_objects\"." +msgstr "W trybie wazy możliwe jest drukowanie tylko jednego modelu na raz. Zostaw na stole tylko jeden model lub włącz druk sekwencyjny parametrem \"complete_objects\"." + #: src/libslic3r/PrintConfig.cpp:2045 src/libslic3r/PrintConfig.cpp:2840 msgid "Only create support if it lies on a build plate. Don't create support on a print." msgstr "Tworzenie podpór tylko na stole. Nie będą tworzone na wydruku." @@ -5875,6 +6024,10 @@ msgstr "Otwórz nową instancję PrusaSlicer" msgid "Open a project file" msgstr "Otwórz plik projektu" +#: src/slic3r/GUI/Plater.cpp:1417 +msgid "Open as project" +msgstr "Otwórz jako projekt" + #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:330 msgid "Open CA certificate file" msgstr "Otwórz plik certyfikatu CA" @@ -5917,7 +6070,7 @@ msgid "Open PrusaSlicer" msgstr "Otwórz PrusaSlicer " #: src/slic3r/GUI/MainFrame.cpp:918 src/slic3r/GUI/MainFrame.cpp:1317 -#, c-format +#, possible-c-format msgid "Open the %s website in your browser" msgstr "Otwórz stronę %s w przeglądarce" @@ -6170,11 +6323,6 @@ msgstr "Wstrzymaj wydruk (\"%1%\")" msgid "Pause Print G-code" msgstr "G-code dla pauzy drukowania" -#: src/slic3r/GUI/GLCanvas3D.cpp:940 src/slic3r/GUI/GLCanvas3D.cpp:949 -#: src/slic3r/GUI/GLCanvas3D.cpp:988 -msgid "Pause print or custom G-code" -msgstr "Pauza wydruku lub własny G-code" - #: src/libslic3r/PrintConfig.cpp:1147 msgid "Percent of a flow rate relative to object's normal layer height." msgstr "Procentowy udział przepływu w stosunku do normalnej wysokości warstwy modelu." @@ -6219,13 +6367,13 @@ msgid "Physical printers" msgstr "Drukarki fizyczne" #: src/slic3r/GUI/ConfigWizard.cpp:1226 -#, c-format +#, possible-c-format msgid "Pick another vendor supported by %s" msgstr "Wybierz innego producenta obsługiwanego przez %s" -#: src/libslic3r/PrintConfig.cpp:66 -msgid "Picture sizes to be stored into a .gcode and .sl1 files" -msgstr "Rozmiary obrazów będą przechowywane w plikach .gcode i .sl1" +#: src/libslic3r/PrintConfig.cpp:67 +msgid "Picture sizes to be stored into a .gcode and .sl1 files, in the following format: \"XxY, XxY, ...\"" +msgstr "Rozmiary grafik przechowywanych w plikach .gcode i .sl1, w formacie: \"XxY, XxY, ...\"" #: src/libslic3r/PrintConfig.cpp:2822 msgid "Pillar connection mode" @@ -6348,7 +6496,7 @@ msgid "Preset \"%1%\" is not compatible with the new printer profile and it has msgstr "Zestaw ustawień \"%1%\" jest niekompatybilny z nowym profilem drukarki i ma następujące niezapisane zmiany:" #: src/slic3r/GUI/SavePresetDialog.cpp:136 -msgid "Preset with name \"%1%\" already exists and is imcopatible with selected printer." +msgid "Preset with name \"%1%\" already exists and is incompatible with selected printer." msgstr "Zestaw ustawień o nazwie \"%1%\" już istnieje i jest niekompatybilny z wybraną drukarką." #: src/slic3r/GUI/SavePresetDialog.cpp:148 @@ -6360,6 +6508,10 @@ msgctxt "PresetName" msgid "Copy" msgstr "Kopia" +#: src/slic3r/GUI/GLCanvas3D.cpp:3990 +msgid "Press %1%left mouse button to enter the exact value" +msgstr "Naciśnij %1%lewy przycisk myszy, aby wprowadzić wartość liczbową." + #: src/slic3r/GUI/KBShortcutsDialog.cpp:157 msgid "Press to activate deselection rectangle" msgstr "Naciśnij, aby aktywować prostokąt odznaczający" @@ -6369,23 +6521,15 @@ msgid "Press to activate selection rectangle" msgstr "Naciśnij, aby aktywować prostokąt zaznaczający" #: src/slic3r/GUI/KBShortcutsDialog.cpp:155 -msgid "" -"Press to select multiple objects\n" -"or move multiple objects with mouse" -msgstr "" -"Kliknij, aby wybrać wiele modeli\n" -"lub przesunąć je przy pomocy myszy" +msgid "Press to select multiple objects\nor move multiple objects with mouse" +msgstr "Kliknij, aby wybrać wiele modeli\nlub przesunąć je przy pomocy myszy" #: src/slic3r/GUI/KBShortcutsDialog.cpp:221 #: src/slic3r/GUI/KBShortcutsDialog.cpp:222 #: src/slic3r/GUI/KBShortcutsDialog.cpp:231 #: src/slic3r/GUI/KBShortcutsDialog.cpp:232 -msgid "" -"Press to speed up 5 times while moving thumb\n" -"with arrow keys or mouse wheel" -msgstr "" -"Naciśnij, aby przyspieszyć suwak 5-krotnie\n" -"podczas ruchu strzałkami lub kółkiem myszy" +msgid "Press to speed up 5 times while moving thumb\nwith arrow keys or mouse wheel" +msgstr "Naciśnij, aby przyspieszyć suwak 5-krotnie\npodczas ruchu strzałkami lub kółkiem myszy" #: src/slic3r/GUI/KBShortcutsDialog.cpp:212 src/slic3r/GUI/Plater.cpp:4052 #: src/slic3r/GUI/Tab.cpp:2559 @@ -6426,7 +6570,7 @@ msgstr "Średnice" #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:209 src/slic3r/GUI/Tab.cpp:2024 msgid "Print Host upload" -msgstr "Wysyłanie do serwera druku" +msgstr "Przesyłanie do serwera druku" #: src/slic3r/GUI/KBShortcutsDialog.cpp:138 #: src/slic3r/GUI/PrintHostDialogs.cpp:136 @@ -6540,7 +6684,7 @@ msgstr "Druk ekstruderami o różnych średnicach dysz. Jeśli podpory mają by #. TRN "Processing input_file_basename" #: src/slic3r/GUI/MainFrame.cpp:1550 -#, c-format +#, possible-c-format msgid "Processing %s" msgstr "Przetwarzanie %s" @@ -6586,6 +6730,10 @@ msgstr "PrusaSlicer wykrył systemowy magazyn certyfikatów SSL w: %1%" msgid "PrusaSlicer GUI initialization failed" msgstr "Niepowodzenie inicjalizacji PrusaSlicer GUI" +#: src/slic3r/GUI/GUI_App.cpp:586 +msgid "PrusaSlicer has encountered a localization error. Please report to PrusaSlicer team, what language was active and in which scenario this issue happened. Thank you.\n\nThe application will now terminate." +msgstr "PrusaSlicer napotkał błąd związany z tłumaczeniem tekstów. Skontaktuj się z zespołem odpowiedzialnym za rozwój PrusaSlicer i podaj język, który był włączony, gdy wystąpił błąd. Dziękujemy.\n\nAplikacja zostanie zamknięta." + #: src/slic3r/GUI/AboutDialog.cpp:285 msgid "PrusaSlicer is based on Slic3r by Alessandro Ranellucci and the RepRap community." msgstr "PrusaSlicer bazuje na projekcie Slic3r autorstwa Alessandro Ranellucciego i społeczności RepRap." @@ -6595,13 +6743,9 @@ msgid "PrusaSlicer is closing: Unsaved Changes" msgstr "Zamykanie PrusaSlicer: niezapisane zmiany" #: src/slic3r/GUI/OpenGLManager.cpp:259 -#, c-format -msgid "" -"PrusaSlicer requires OpenGL 2.0 capable graphics driver to run correctly, \n" -"while OpenGL version %s, render %s, vendor %s was detected." -msgstr "" -"PrusaSlicer wymaga karty graficznej kompatybilnej z OpenGL 2.0, aby działać prawidłowo.\n" -"wykryto OpenGL w wersji %s, render %s, producent %s ." +#, possible-c-format +msgid "PrusaSlicer requires OpenGL 2.0 capable graphics driver to run correctly, \nwhile OpenGL version %s, render %s, vendor %s was detected." +msgstr "PrusaSlicer wymaga karty graficznej kompatybilnej z OpenGL 2.0, aby działać prawidłowo.\nwykryto OpenGL w wersji %s, render %s, producent %s ." #: src/slic3r/GUI/ConfigSnapshotDialog.cpp:50 msgid "PrusaSlicer version" @@ -6612,14 +6756,8 @@ msgid "PrusaSlicer will remember your action." msgstr "PrusaSlicer zapamięta tą czynność." #: src/slic3r/GUI/ConfigWizard.cpp:1174 -msgid "" -"PrusaSlicer's user interfaces comes in three variants:\n" -"Simple, Advanced, and Expert.\n" -"The Simple mode shows only the most frequently used settings relevant for regular 3D printing. The other two offer progressively more sophisticated fine-tuning, they are suitable for advanced and expert users, respectively." -msgstr "" -"Interfejs PrusaSlicer ma trzy warianty do wyboru:\n" -"Prosty, Zaawansowany i Ekspercki.\n" -"Tryb Prosty wyświetla tylko najczęściej używane ustawienia potrzebne w codziennym druku 3D. Pozostałe dwa oferują coraz większe możliwości konfiguracji i są przeznaczone odpowiednio dla użytkowników zaawansowanych i ekspertów." +msgid "PrusaSlicer's user interfaces comes in three variants:\nSimple, Advanced, and Expert.\nThe Simple mode shows only the most frequently used settings relevant for regular 3D printing. The other two offer progressively more sophisticated fine-tuning, they are suitable for advanced and expert users, respectively." +msgstr "Interfejs PrusaSlicer ma trzy warianty do wyboru:\nProsty, Zaawansowany i Ekspercki.\nTryb Prosty wyświetla tylko najczęściej używane ustawienia potrzebne w codziennym druku 3D. Pozostałe dwa oferują coraz większe możliwości konfiguracji i są przeznaczone odpowiednio dla użytkowników zaawansowanych i ekspertów." #: src/slic3r/GUI/UnsavedChangesDialog.cpp:668 msgid "PrusaSlicer: Don't ask me again" @@ -6665,7 +6803,7 @@ msgstr "Szybka" #: src/slic3r/GUI/GUI_ObjectList.cpp:1661 #: src/slic3r/GUI/GUI_ObjectList.cpp:1667 #: src/slic3r/GUI/GUI_ObjectList.cpp:2008 -#, c-format +#, possible-c-format msgid "Quick Add Settings (%s)" msgstr "Szybkie dodanie ustawień (%s)" @@ -6678,7 +6816,7 @@ msgid "Quick Slice and Save As" msgstr "Szybkie cięcie i Zapis jako" #: src/slic3r/GUI/MainFrame.cpp:1144 src/slic3r/GUI/MainFrame.cpp:1402 -#, c-format +#, possible-c-format msgid "Quit %s" msgstr "Wyjście z %s" @@ -6703,14 +6841,8 @@ msgid "Ramming customization" msgstr "Dostosowywanie wyciskania" #: src/slic3r/GUI/WipeTowerDialog.cpp:41 -msgid "" -"Ramming denotes the rapid extrusion just before a tool change in a single-extruder MM printer. Its purpose is to properly shape the end of the unloaded filament so it does not prevent insertion of the new filament and can itself be reinserted later. This phase is important and different materials can require different extrusion speeds to get the good shape. For this reason, the extrusion rates during ramming are adjustable.\n" -"\n" -"This is an expert-level setting, incorrect adjustment will likely lead to jams, extruder wheel grinding into filament etc." -msgstr "" -"Wyciskanie oznacza szybką ekstruzję bezpośrednio przed zmianą narzędzia w drukarce typu MultiMaterial z jednym ekstruderem (narzędzie w tym przypadku oznacza filament). Jego zadaniem jest odpowiednie ukształtowanie końcówki rozładowywanego filamentu, aby jego ponowne załadowanie mogło odbyć się bez przeszkód. Ta faza procesu zmiany filamentu jest bardzo ważna, a różne filamenty mogą potrzebować różnej prędkości wyciskania aby uzyskać odpowiedni kształt końcówki. Z tego powodu można edytować jego parametry.\n" -"\n" -"To jest ustawienie dla zaawansowanych użytkowników. Nieprawidłowe wartości mogą powodować blokady, ścieranie filamentu przez radełko itp." +msgid "Ramming denotes the rapid extrusion just before a tool change in a single-extruder MM printer. Its purpose is to properly shape the end of the unloaded filament so it does not prevent insertion of the new filament and can itself be reinserted later. This phase is important and different materials can require different extrusion speeds to get the good shape. For this reason, the extrusion rates during ramming are adjustable.\n\nThis is an expert-level setting, incorrect adjustment will likely lead to jams, extruder wheel grinding into filament etc." +msgstr "Wyciskanie oznacza szybką ekstruzję bezpośrednio przed zmianą narzędzia w drukarce typu MultiMaterial z jednym ekstruderem (narzędzie w tym przypadku oznacza filament). Jego zadaniem jest odpowiednie ukształtowanie końcówki rozładowywanego filamentu, aby jego ponowne załadowanie mogło odbyć się bez przeszkód. Ta faza procesu zmiany filamentu jest bardzo ważna, a różne filamenty mogą potrzebować różnej prędkości wyciskania aby uzyskać odpowiedni kształt końcówki. Z tego powodu można edytować jego parametry.\n\nTo jest ustawienie dla zaawansowanych użytkowników. Nieprawidłowe wartości mogą powodować blokady, ścieranie filamentu przez radełko itp." #: src/slic3r/GUI/WipeTowerDialog.cpp:91 msgid "Ramming line spacing" @@ -6770,7 +6902,7 @@ msgid "Recent projects" msgstr "Ostatni&e projekty" #: src/slic3r/GUI/PresetHints.cpp:262 -#, c-format +#, possible-c-format msgid "Recommended object thin wall thickness for layer height %.2f and" msgstr "Zalecana grubość ściany modelu dla wysokości warstwy %.2f i" @@ -6805,7 +6937,7 @@ msgid "Redo" msgstr "Powtórz" #: src/slic3r/GUI/GLCanvas3D.cpp:4382 -#, c-format +#, possible-c-format msgid "Redo %1$d Action" msgid_plural "Redo %1$d Actions" msgstr[0] "Powtórz %1$d akcję" @@ -7031,22 +7163,22 @@ msgid "Report an I&ssue" msgstr "Zgło&szenie problemu" #: src/slic3r/GUI/MainFrame.cpp:928 src/slic3r/GUI/MainFrame.cpp:1327 -#, c-format +#, possible-c-format msgid "Report an issue on %s" msgstr "Zgłoś problem z %s" #: src/slic3r/Utils/PresetUpdater.cpp:733 -#, c-format +#, possible-c-format msgid "requires max. %s" msgstr "wymaga max %s" #: src/slic3r/Utils/PresetUpdater.cpp:730 -#, c-format +#, possible-c-format msgid "requires min. %s" msgstr "wymaga min. %s" #: src/slic3r/Utils/PresetUpdater.cpp:726 -#, c-format +#, possible-c-format msgid "requires min. %s and max. %s" msgstr "wymaga min. %s i max. %s" @@ -7230,8 +7362,12 @@ msgstr "Kąt obrotu w stopniach wokół osi Y." msgid "Rotation angle around the Z axis in degrees." msgstr "Kąt obrotu w stopniach wokół osi Z." +#: src/slic3r/GUI/DoubleSlider.cpp:1836 +msgid "Ruler mode" +msgstr "Tryb linijki" + #: src/slic3r/GUI/GUI_App.cpp:1474 -#, c-format +#, possible-c-format msgid "Run %s" msgstr "Uruchom %s" @@ -7263,12 +7399,12 @@ msgid "Save" msgstr "Zapisz" #: src/slic3r/GUI/SavePresetDialog.cpp:72 -#, c-format +#, possible-c-format msgid "Save %s as:" msgstr "Zapisz %s jako:" #: src/slic3r/GUI/MainFrame.cpp:1527 -#, c-format +#, possible-c-format msgid "Save %s file as:" msgstr "Zapisz plik %s jako:" @@ -7290,7 +7426,7 @@ msgstr "Zapisz konfigurację jako wskazany plik." #. TRN "Save current Settings" #: src/slic3r/GUI/Tab.cpp:203 -#, c-format +#, possible-c-format msgid "Save current %s" msgstr "Zapisz bieżące %s" @@ -7466,6 +7602,10 @@ msgstr "Zaznacz wszystkie punkty" msgid "Select all standard printers" msgstr "Zaznacz wszystkie podstawowe drukarki" +#: src/slic3r/GUI/Plater.cpp:1422 +msgid "Select an action to apply to the file" +msgstr "Wybierz akcję, która ma zostać zastosowana do pliku" + #: src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp:1215 msgid "Select by rectangle" msgstr "Zaznaczenie prostokątem" @@ -7535,14 +7675,8 @@ msgid "Select what kind of support do you need" msgstr "Wybierz rodzaj potrzebnych podpór" #: src/slic3r/GUI/DoubleSlider.cpp:2135 -msgid "" -"Select YES if you want to delete all saved tool changes, \n" -"NO if you want all tool changes switch to color changes, \n" -"or CANCEL to leave it unchanged." -msgstr "" -"Wybierz TAK, jeśli chcesz usunąć wszystkie zapisane zmiany narzędzi,\n" -"NIE, jeśli chcesz przełączyć zmiany narzędzi na zmiany koloru lub\n" -"ANULUJ, aby pozostawić bez zmian." +msgid "Select YES if you want to delete all saved tool changes, \nNO if you want all tool changes switch to color changes, \nor CANCEL to leave it unchanged." +msgstr "Wybierz TAK, jeśli chcesz usunąć wszystkie zapisane zmiany narzędzi,\nNIE, jeśli chcesz przełączyć zmiany narzędzi na zmiany koloru lub\nANULUJ, aby pozostawić bez zmian." #: src/slic3r/GUI/Selection.cpp:191 msgid "Selection-Add" @@ -7620,10 +7754,6 @@ msgstr "Sekw." msgid "Sequential printing" msgstr "Drukowanie sekwencyjne (model po modelu)" -#: src/slic3r/GUI/KBShortcutsDialog.cpp:235 -msgid "Sequential Slider" -msgstr "Suwak sekwencyjny" - #: src/slic3r/GUI/Preferences.cpp:230 msgid "Sequential slider applied only to top layer" msgstr "Suwak sekwencyjny stosowany tylko do górnej warstwy" @@ -7669,9 +7799,17 @@ msgstr "Ustaw sekwencję ekstruderów dla całego wydruku" msgid "Set extruder(tool) sequence" msgstr "Ustaw sekwencję ekstruderów (narzędzi)" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:243 +msgid "Set left thumb as active" +msgstr "Ustaw lewy punkt jako aktywny" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:222 +msgid "Set lower thumb as active" +msgstr "Ustaw dolny punkt jako aktywny" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:218 msgid "Set lower thumb to current slider thumb" -msgstr "Ustaw punkt zmiany koloru na poziomie dolnego suwaka" +msgstr "Przysuń dolny punkt suwaka do obecnego" #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:305 msgid "Set Mirror" @@ -7679,10 +7817,10 @@ msgstr "Ustaw Odbicie" #: src/slic3r/GUI/Plater.cpp:3862 msgid "Set number of instances" -msgstr "Ustaw liczbę kopii" +msgstr "Ustaw liczbę instancji" #: src/slic3r/GUI/Plater.cpp:4860 -#, c-format +#, possible-c-format msgid "Set numbers of copies to %d" msgstr "Ustaw ilość instancji na %d" @@ -7700,7 +7838,15 @@ msgstr "Zaznacz do drukowania" #: src/slic3r/GUI/Selection.cpp:1515 msgid "Set Printable Instance" -msgstr "Włącz drukowanie kopii" +msgstr "Włącz drukowanie instancji" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:244 +msgid "Set right thumb as active" +msgstr "Ustaw prawy punkt jako aktywny" + +#: src/slic3r/GUI/DoubleSlider.cpp:1836 +msgid "Set ruler mode" +msgstr "Ustaw tryb linijki" #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:893 msgid "Set Scale" @@ -7764,19 +7910,19 @@ msgstr "Zaznacz do ignorowania przy drukowaniu" #: src/slic3r/GUI/Selection.cpp:1515 msgid "Set Unprintable Instance" -msgstr "Ignoruj drukowanie kopii" +msgstr "Ignoruj drukowanie instancji" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:221 +msgid "Set upper thumb as active" +msgstr "Ustaw górny punkt jako aktywny" #: src/slic3r/GUI/KBShortcutsDialog.cpp:217 msgid "Set upper thumb to current slider thumb" -msgstr "Ustaw punkt zmiany koloru na poziomie górnego suwaka" +msgstr "Przysuń górny punkt suwaka do obecnego" #: src/libslic3r/PrintConfig.cpp:3714 -msgid "" -"Sets logging sensitivity. 0:fatal, 1:error, 2:warning, 3:info, 4:debug, 5:trace\n" -"For example. loglevel=2 logs fatal, error and warning level messages." -msgstr "" -"Ustawia czułość logowania. 0:krytyczne, 1:błędy, 2:ostrzeżenia, 3:info, 4:debug, 5:trace\n" -"Np: loglevel=2 loguje krytyczne, błędy i ostrzeżenia." +msgid "Sets logging sensitivity. 0:fatal, 1:error, 2:warning, 3:info, 4:debug, 5:trace\nFor example. loglevel=2 logs fatal, error and warning level messages." +msgstr "Ustawia czułość logowania. 0:krytyczne, 1:błędy, 2:ostrzeżenia, 3:info, 4:debug, 5:trace\nNp: loglevel=2 loguje krytyczne, błędy i ostrzeżenia." #: src/slic3r/GUI/BedShapeDialog.cpp:292 src/slic3r/GUI/MainFrame.cpp:1969 msgid "Settings" @@ -7853,10 +7999,22 @@ msgstr "Pokaż okienko" msgid "Show advanced settings" msgstr "Pokaż ustawienia zaawansowane" +#: src/slic3r/GUI/Preferences.cpp:120 +msgid "Show drop project dialog" +msgstr "Pokaż okno dialogowe przy upuszczeniu projektu" + #: src/slic3r/GUI/PrintHostDialogs.cpp:157 msgid "Show error message" msgstr "Pokaż komunikat błędu" +#: src/slic3r/GUI/DoubleSlider.cpp:1832 +msgid "Show estimated print time" +msgstr "Pokaż szacowany czas druku" + +#: src/slic3r/GUI/DoubleSlider.cpp:1832 +msgid "Show estimated print time on the ruler" +msgstr "Pokaż szacowany czas druku na linijce" + #: src/slic3r/GUI/Preferences.cpp:112 msgid "Show incompatible print and filament presets" msgstr "Pokaż niekompatybilne ustawienia druku i filamentów" @@ -7867,11 +8025,19 @@ msgstr "Pokaż listę skrótów klawiszowych" #: src/slic3r/GUI/GCodeViewer.cpp:2591 msgid "Show normal mode" -msgstr "Pokaż tryb normalny" +msgstr "Pokaż dla trybu normalnego" + +#: src/slic3r/GUI/DoubleSlider.cpp:1828 +msgid "Show object height" +msgstr "Pokaż wysokość modelu" + +#: src/slic3r/GUI/DoubleSlider.cpp:1828 +msgid "Show object height on the ruler" +msgstr "Pokaż wysokość modelu na linijce" #: src/slic3r/GUI/MainFrame.cpp:1294 msgid "Show object/instance labels in 3D scene" -msgstr "Pokaż etykiety modelu/kopii w widoku edycji 3D" +msgstr "Pokaż etykiety modelu/instancji w widoku edycji 3D" #: src/slic3r/GUI/Preferences.cpp:213 msgid "Show sidebar collapse/expand button" @@ -7945,13 +8111,21 @@ msgstr "Pokaż folder z konfiguracjami użytkownika (datadir)" msgid "Show/Hide 3Dconnexion devices settings dialog" msgstr "Pokaż/ukryj ustawienia urządzeń 3Dconnexion" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:175 +msgid "Show/Hide 3Dconnexion devices settings dialog, if enabled" +msgstr "Pokaż/ukryj okno dialogowe ustawień urządzeń 3DConnexion, jeśli włączone" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:216 msgid "Show/Hide Legend & Estimated printing time" msgstr "Pokaż/ukryj legendę i szacowany czas druku" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:216 +msgid "Show/Hide Legend and Estimated printing time" +msgstr "Pokaż/ukryj legendę i szacowany czas druku" + #: src/slic3r/GUI/KBShortcutsDialog.cpp:141 msgid "Show/Hide object/instance labels" -msgstr "Ukryj/pokaż etykiety modelu/kopii" +msgstr "Ukryj/pokaż etykiety modelu/instancji" #: src/slic3r/GUI/GUI_App.cpp:1504 src/slic3r/GUI/wxExtensions.cpp:673 msgid "Simple" @@ -7974,14 +8148,8 @@ msgid "Single Extruder Multi Material" msgstr "Multi Material z jednym ekstruderem" #: src/slic3r/GUI/Tab.cpp:2101 -msgid "" -"Single Extruder Multi Material is selected, \n" -"and all extruders must have the same diameter.\n" -"Do you want to change the diameter for all extruders to first extruder nozzle diameter value?" -msgstr "" -"Wybrano Multi Material z jednym ekstruderem,\n" -"więc wszystkie ekstrudery muszą mieć taką samą średnicę dyszy.\n" -"Czy chcesz zmienić średnicę dyszy dla wszystkich ekstruderów na wartość z pierwszego?" +msgid "Single Extruder Multi Material is selected, \nand all extruders must have the same diameter.\nDo you want to change the diameter for all extruders to first extruder nozzle diameter value?" +msgstr "Wybrano Multi Material z jednym ekstruderem,\nwięc wszystkie ekstrudery muszą mieć taką samą średnicę dyszy.\nCzy chcesz zmienić średnicę dyszy dla wszystkich ekstruderów na wartość z pierwszego?" #: src/slic3r/GUI/Tab.cpp:2476 msgid "Single extruder multimaterial parameters" @@ -8087,8 +8255,8 @@ msgid "Slic3r can upload G-code files to a printer host. This field should conta msgstr "Slic3r może przesyłać pliki G-code do serwera druku. To pole powinno zawierać klucz API lub hasło niezbędne do uwierzytelnienia." #: src/libslic3r/PrintConfig.cpp:100 -msgid "Slic3r can upload G-code files to a printer host. This field should contain the hostname, IP address or URL of the printer host instance." -msgstr "Slic3r może przesyłać pliki G-code do serwera druku. Ta sekcja powinna zawierać nazwę hosta, adres IP lub adres URL serwera." +msgid "Slic3r can upload G-code files to a printer host. This field should contain the hostname, IP address or URL of the printer host instance. Print host behind HAProxy with basic auth enabled can be accessed by putting the user name and password into the URL in the following format: https://username:password@your-octopi-address/" +msgstr "PrusaSlicer może przesyłać pliki G-code do serwera druku. To pole powinno zawierać nazwę hosta, adres IP lub URL instancji hosta drukarki. Możesz zyskać dostęp do hosta ukrytego za HAProxy z podstawową autoryzacją przez wpisanie hasła w pole URL w tym formacie: https://nazwa_użytkownika:hasło@adres-octopi/" #: src/libslic3r/PrintConfig.cpp:1407 msgid "Slic3r will not scale speed down below this speed." @@ -8245,13 +8413,9 @@ msgid "Some G/M-code commands, including temperature control and others, are not msgstr "Niektóre komendy kodu G/M, wliczając kontrolę temperatury i inne, nie są uniwersalne. Ustaw tą opcję w firmware Twojej drukarki, aby uzyskać kompatybilny plik wyjściowy. Wariant \"no extrusion\" wyłączy generowanie jakichkolwiek wartości ekstruzji." #: src/slic3r/GUI/Plater.cpp:2309 -#, c-format -msgid "" -"Some object(s) in file %s looks like saved in inches.\n" -"Should I consider them as a saved in inches and convert them?" -msgstr "" -"Niektóre modele w pliku %s wyglądają, jak zapisane w calach.\n" -"Czy traktować je jako zapisane w calach i przekonwertować?" +#, possible-c-format +msgid "Some object(s) in file %s looks like saved in inches.\nShould I consider them as a saved in inches and convert them?" +msgstr "Niektóre modele w pliku %s wyglądają, jak zapisane w calach.\nCzy traktować je jako zapisane w calach i przekonwertować?" #: src/slic3r/GUI/GLCanvas3D.cpp:636 msgid "Some objects are not visible." @@ -8273,6 +8437,10 @@ msgstr "Niektóre modele można wydrukować z kilkoma mniejszymi podkładkami, z msgid "Some printers or printer setups may have difficulties printing with a variable layer height. Enabled by default." msgstr "Niektóre drukarki mogą mieć trudności z drukiem ze zmienną wysokością warstwy. Domyślnie włączone." +#: src/slic3r/GUI/GLCanvas3D.cpp:3967 +msgid "Spacing" +msgstr "Odstęp" + #: src/libslic3r/PrintConfig.cpp:2126 msgid "Spacing between interface lines. Set zero to get a solid interface." msgstr "Rozstaw linii warstwy łączącej. Ustaw zero dla zwartej warstwy łączącej." @@ -8418,6 +8586,10 @@ msgstr "Podziel na części" msgid "Split to Parts" msgstr "Podziel na części" +#: src/libslic3r/PrintConfig.cpp:812 +msgid "Spool weight" +msgstr "Waga szpuli" + #: src/slic3r/GUI/ConfigWizard.cpp:307 msgid "Standard" msgstr "Standard" @@ -8452,30 +8624,8 @@ msgid "Start the application" msgstr "Uruchom aplikację" #: src/slic3r/GUI/GUI_App.cpp:386 -msgid "" -"Starting with %1% 2.3, configuration directory on Linux has changed (according to XDG Base Directory Specification) to \n" -"%2%.\n" -"\n" -"This directory did not exist yet (maybe you run the new version for the first time).\n" -"However, an old %1% configuration directory was detected in \n" -"%3%.\n" -"\n" -"Consider moving the contents of the old directory to the new location in order to access your profiles, etc.\n" -"Note that if you decide to downgrade %1% in future, it will use the old location again.\n" -"\n" -"What do you want to do now?" -msgstr "" -"Zaczynając od %1% 2.3, konfiguracje na Linuxie zostały przeniesione (zgodnie ze specyfikacją XDG Base Directory) do\n" -"%2%.\n" -"\n" -"Ten katalog jeszcze nie istnieje (powodem może być pierwsze uruchomienie nowej wersji).\n" -"Jednak poprzedni katalog konfiguracji %1% został wykryty w\n" -"%3%.\n" -"\n" -"Rozważ przeniesienie zawartości poprzedniego katalogu do nowej lokalizacji, aby mieć dostęp do swoich profili itd.\n" -"Weź pod uwagę, że jeśli zdecyduje się w przyszłości zainstalować starszą wersję %1%, z powrotem zostanie użyty poprzedni katalog.\n" -"\n" -"Czy chcesz to teraz zrobić?" +msgid "Starting with %1% 2.3, configuration directory on Linux has changed (according to XDG Base Directory Specification) to \n%2%.\n\nThis directory did not exist yet (maybe you run the new version for the first time).\nHowever, an old %1% configuration directory was detected in \n%3%.\n\nConsider moving the contents of the old directory to the new location in order to access your profiles, etc.\nNote that if you decide to downgrade %1% in future, it will use the old location again.\n\nWhat do you want to do now?" +msgstr "Zaczynając od %1% 2.3, konfiguracje na Linuxie zostały przeniesione (zgodnie ze specyfikacją XDG Base Directory) do\n%2%.\n\nTen katalog jeszcze nie istnieje (powodem może być pierwsze uruchomienie nowej wersji).\nJednak poprzedni katalog konfiguracji %1% został wykryty w\n%3%.\n\nRozważ przeniesienie zawartości poprzedniego katalogu do nowej lokalizacji, aby mieć dostęp do swoich profili itd.\nWeź pod uwagę, że jeśli zdecyduje się w przyszłości zainstalować starszą wersję %1%, z powrotem zostanie użyty poprzedni katalog.\n\nCzy chcesz to teraz zrobić?" #: src/slic3r/GUI/PrintHostDialogs.cpp:149 msgid "Status" @@ -8498,7 +8648,7 @@ msgid "Stealth mode" msgstr "Tryb stealth" #: src/slic3r/GUI/Plater.cpp:5118 -#, c-format +#, possible-c-format msgid "STL file exported to %s" msgstr "Plik STL wyeksportowany do %s" @@ -8506,12 +8656,16 @@ msgstr "Plik STL wyeksportowany do %s" msgid "Stop at height" msgstr "Zakres do" +#: src/slic3r/GUI/GUI_App.cpp:1781 +msgid "Stop them and continue anyway?" +msgstr "Zatrzymać i kontynuować mimo wszystko?" + #: src/slic3r/GUI/PhysicalPrinterDialog.cpp:295 msgid "Success!" msgstr "Powodzenie!" #: src/slic3r/GUI/Plater.cpp:2047 -#, c-format +#, possible-c-format msgid "Successfully unmounted. The device %s(%s) can now be safely removed from the computer." msgstr "Wysunięto pomyślnie. Urządzenie %s(%s) można teraz bezpiecznie odłączyć od komputera." @@ -8639,12 +8793,8 @@ msgid "Supports stealth mode" msgstr "Wspiera tryb Stealth" #: src/slic3r/GUI/ConfigManipulation.cpp:158 -msgid "" -"Supports work better, if the following feature is enabled:\n" -"- Detect bridging perimeters" -msgstr "" -"Podpory działają lepiej, jeśli włączone jest poniższe ustawienie:\n" -"- Wykrywanie mostów przy obrysach" +msgid "Supports work better, if the following feature is enabled:\n- Detect bridging perimeters" +msgstr "Podpory działają lepiej, jeśli włączone jest poniższe ustawienie:\n- Wykrywanie mostów przy obrysach" #: src/slic3r/GUI/Preferences.cpp:104 msgid "Suppress \" - default - \" presets" @@ -8654,6 +8804,10 @@ msgstr "Ukryj \" - domyślne - \" zestawy ustawień" msgid "Suppress \" - default - \" presets in the Print / Filament / Printer selections once there are any other valid presets available." msgstr "Ukryj \" - domyślne - \" zestawy ustawień w zakładkach Druk / Filament / Drukarka gdy dostępne są inne kompatybilne ustawienia." +#: src/slic3r/GUI/Preferences.cpp:276 +msgid "Suppress to open hyperlink in browser" +msgstr "Nie otwieraj linków w przeglądarce." + #: src/slic3r/GUI/MainFrame.cpp:1527 msgid "SVG" msgstr "SVG" @@ -8691,7 +8845,7 @@ msgid "Switch to Settings" msgstr "Przełącz na ustawienia" #: src/slic3r/GUI/wxExtensions.cpp:623 -#, c-format +#, possible-c-format msgid "Switch to the %s mode" msgstr "Przełącz na tryb %s" @@ -8700,18 +8854,11 @@ msgid "Switching Presets: Unsaved Changes" msgstr "Przełączanie zestawu ustawień: niezapisane zmiany" #: src/slic3r/GUI/GUI_App.cpp:1608 -msgid "" -"Switching the language will trigger application restart.\n" -"You will lose content of the plater." -msgstr "" -"Zmiana języka spowoduje zrestartowanie aplikacji.\n" -"Zawartość stołu zostanie wyczyszczona." +msgid "Switching the language will trigger application restart.\nYou will lose content of the plater." +msgstr "Zmiana języka spowoduje zrestartowanie aplikacji.\nZawartość stołu zostanie wyczyszczona." #: src/slic3r/GUI/WipeTowerDialog.cpp:365 -msgid "" -"Switching to simple settings will discard changes done in the advanced mode!\n" -"\n" -"Do you want to proceed?" +msgid "Switching to simple settings will discard changes done in the advanced mode!\n\nDo you want to proceed?" msgstr "Włączenie trybu prostego spowoduje odrzucenie zmian wprowadzonych w trybie zaawansowanym! Czy chcesz kontynować?" #: src/slic3r/GUI/Tab.cpp:1332 @@ -8784,31 +8931,22 @@ msgid "The %1% infill pattern is not supposed to work at 100%% density." msgstr "Wzór wypełnienia %1% nie działa z gęstością ustawioną na 100%%." #: src/slic3r/GUI/FirmwareDialog.cpp:548 -#, c-format +#, possible-c-format msgid "The %s device could not have been found" msgstr "Nie znaleziono urządzenia %s" #: src/slic3r/GUI/FirmwareDialog.cpp:436 -#, c-format -msgid "" -"The %s device was not found.\n" -"If the device is connected, please press the Reset button next to the USB connector ..." -msgstr "" -"Nie znaleziono urządzenia %s .\n" -"Jeśli urządzenie jest podłączone, to naciśnij przycisk Reset obok złącza USB ..." +#, possible-c-format +msgid "The %s device was not found.\nIf the device is connected, please press the Reset button next to the USB connector ..." +msgstr "Nie znaleziono urządzenia %s .\nJeśli urządzenie jest podłączone, to naciśnij przycisk Reset obok złącza USB ..." #: src/slic3r/GUI/Tab.cpp:1238 msgid "The current custom preset will be detached from the parent system preset." msgstr "Obecny niestandardowy zestaw ustawień zostanie odłączony od dziedziczącego zestawu systemowego." #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:925 -msgid "" -"The currently manipulated object is tilted (rotation angles are not multiples of 90°).\n" -"Non-uniform scaling of tilted objects is only possible in the World coordinate system,\n" -"once the rotation is embedded into the object coordinates." -msgstr "" -"Obecnie przekształcany model jest przechylony (kąty obrotu nie są wielokrotnością 90°).\n" -"Nierównomierne skalowanie przechylonych modeli jest możliwe tylko w globalnym systemie koordynat, po osadzeniu kątów obrotu w koordynatach modelu." +msgid "The currently manipulated object is tilted (rotation angles are not multiples of 90°).\nNon-uniform scaling of tilted objects is only possible in the World coordinate system,\nonce the rotation is embedded into the object coordinates." +msgstr "Obecnie przekształcany model jest przechylony (kąty obrotu nie są wielokrotnością 90°).\nNierównomierne skalowanie przechylonych modeli jest możliwe tylko w globalnym systemie koordynat, po osadzeniu kątów obrotu w koordynatach modelu." #: src/libslic3r/PrintConfig.cpp:2890 msgid "The default angle for connecting support sticks and junctions." @@ -8872,6 +9010,18 @@ msgstr "Następujące modele drukarek FFF nie mają przypisanych filamentów:" msgid "The following presets were modified:" msgstr "Następujące zestawy ustawień zostały zmodyfikowane:" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:253 +msgid "The following shortcuts are applicable in G-code preview when the horizontal slider is active" +msgstr "Następujące skróty mają zastosowanie w podglądzie G-code, gdy aktywny jest suwak poziomy" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:237 +msgid "The following shortcuts are applicable in G-code preview when the vertical slider is active" +msgstr "Następujące skróty mają zastosowanie w podglądzie G-code, gdy aktywny jest suwak pionowy" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:179 +msgid "The following shortcuts are applicable when the specified gizmo is active" +msgstr "Następujące skróty mają zastosowanie, gdy aktywy jest określony uchwyt" + #: src/slic3r/GUI/ConfigWizard.cpp:2275 msgid "The following SLA printer models have no materials selected:" msgstr "Następujące modele drukarek SLA nie mają przypisanych materiałów:" @@ -8908,6 +9058,10 @@ msgstr "Maksymalny dystans pomiędzy słupkami podpór, które powinny zostać p msgid "The max length of a bridge" msgstr "Maksymalna długość mostu" +#: src/libslic3r/PrintConfig.cpp:190 +msgid "The maximum detour length for avoid crossing perimeters. If the detour is longer than this value, avoid crossing perimeters is not applied for this travel path. Detour length could be specified either as an absolute value or as percentage (for example 50%) of a direct travel path." +msgstr "Maksymalna długość objazdu przy unikaniu przejeżdżania nad obrysami. Jeśli objazd miałby wykroczyć poza tę wartość, funkcja \"Unikaj ruchów nad obrysami\" zostanie zignorowana dla tej ścieżki. Długość objazdu można zdefiniować jako wartość absolutna lub obliczona procentowo (np. 50%) z długości ruchu bezpośredniego." + #: src/libslic3r/PrintConfig.cpp:2878 msgid "The minimum distance of the pillar base from the model in mm. Makes sense in zero elevation mode where a gap according to this parameter is inserted between the model and the pad." msgstr "Minimalny odstęp stopy słupka od modelu, wyrażony w mm. Ma zastosowanie w trybie zerowego podniesienia, gdy odstęp określony tym parametrem będzie oddzielał model od podkładki." @@ -8916,6 +9070,14 @@ msgstr "Minimalny odstęp stopy słupka od modelu, wyrażony w mm. Ma zastosowan msgid "The name cannot be empty." msgstr "Nazwa nie może być pusta." +#: src/slic3r/GUI/SavePresetDialog.cpp:152 +msgid "The name cannot end with space character." +msgstr "Nazwa nie może kończyć się spacją." + +#: src/slic3r/GUI/SavePresetDialog.cpp:147 +msgid "The name cannot start with space character." +msgstr "Nazwa nie może zaczynać się spacją." + #: src/libslic3r/PrintConfig.cpp:219 msgid "The number of bottom solid layers is increased above bottom_solid_layers if necessary to satisfy minimum thickness of bottom shell." msgstr "Liczba dolnych warstw jest zwiększona ponad bottom_solid_layers, jeśli to konieczne, aby spełnić warunek minimalnej grubości powłoki." @@ -8941,14 +9103,8 @@ msgid "The percentage of smaller pillars compared to the normal pillar diameter msgstr "Udział procentowy mniejszych słupków w stosunku do normalnych w problematycznych obszarach, gdzie normalne słupki nie mieszczą się." #: src/libslic3r/PrintConfig.cpp:2567 -msgid "" -"The percentage of the bed area. \n" -"If the print area exceeds the specified value, \n" -"then a slow tilt will be used, otherwise - a fast tilt" -msgstr "" -"Procentowa powierzchnia stołu.\n" -"Jeśli gabaryty wydruku przekraczają zadaną wartość,\n" -"to zostanie użyte wolne przechylanie, w innym przypadku - szybkie" +msgid "The percentage of the bed area. \nIf the print area exceeds the specified value, \nthen a slow tilt will be used, otherwise - a fast tilt" +msgstr "Procentowa powierzchnia stołu.\nJeśli gabaryty wydruku przekraczają zadaną wartość,\nto zostanie użyte wolne przechylanie, w innym przypadku - szybkie" #: src/slic3r/GUI/Tab.cpp:3430 msgid "The physical printer(s) below is based on the preset, you are going to delete." @@ -8995,22 +9151,12 @@ msgid "The selected object couldn't be split because it contains only one part." msgstr "Wybrany model nie może być rozdzielony ponieważ zawiera tylko jedną część." #: src/slic3r/GUI/MainFrame.cpp:1003 -msgid "" -"The selected project is no longer available.\n" -"Do you want to remove it from the recent projects list?" -msgstr "" -"Wybrany obiekt nie jest już dostępny.\n" -"Czy chcesz usunąć go z listy niedawno używanych projektów?" +msgid "The selected project is no longer available.\nDo you want to remove it from the recent projects list?" +msgstr "Wybrany obiekt nie jest już dostępny.\nCzy chcesz usunąć go z listy niedawno używanych projektów?" #: src/slic3r/GUI/DoubleSlider.cpp:1121 -msgid "" -"The sequential print is on.\n" -"It's impossible to apply any custom G-code for objects printing sequentually.\n" -"This code won't be processed during G-code generation." -msgstr "" -"Druk sekwencyjny jest włączony.\n" -"Niemożliwe jest dodawanie własnego G-code do modeli drukowanych sekwencyjnie.\n" -"Ten kod nie będzie przetwarzany podczas generowania pliku G-code." +msgid "The sequential print is on.\nIt's impossible to apply any custom G-code for objects printing sequentually.\nThis code won't be processed during G-code generation." +msgstr "Druk sekwencyjny jest włączony.\nNiemożliwe jest dodawanie własnego G-code do modeli drukowanych sekwencyjnie.\nTen kod nie będzie przetwarzany podczas generowania pliku G-code." #: src/slic3r/GUI/ConfigWizard.cpp:1187 msgid "The size of the object can be specified in inches" @@ -9029,27 +9175,9 @@ msgid "The speed for retractions (it only applies to the extruder motor)." msgstr "Prędkość retrakcji (stosowana tylko dla silnika ekstrudera)." #: src/slic3r/GUI/ConfigManipulation.cpp:80 -#, c-format -msgid "" -"The Spiral Vase mode requires:\n" -"- one perimeter\n" -"- no top solid layers\n" -"- 0% fill density\n" -"- no support material\n" -"- Ensure vertical shell thickness enabled\n" -"- Detect thin walls disabled" -msgstr "" -"Wymagania trybu wazy:\n" -"- jeden obrys\n" -"- brak górnych warstw\n" -"- 0% wypełnienia\n" -"- brak materiału podporowego\n" -"- wyłączone ustawienie \"Zagwarantuj grubość ścianki\"\n" -"- wyłączone wykrywanie cienkich ścian" - -#: src/libslic3r/Print.cpp:1263 -msgid "The Spiral Vase option can only be used when printing a single object." -msgstr "Tryb Wazy może być aktywny tylko podczas druku pojedynczego modelu." +#, possible-c-format +msgid "The Spiral Vase mode requires:\n- one perimeter\n- no top solid layers\n- 0% fill density\n- no support material\n- Ensure vertical shell thickness enabled\n- Detect thin walls disabled" +msgstr "Wymagania trybu wazy:\n- jeden obrys\n- brak górnych warstw\n- 0% wypełnienia\n- brak materiału podporowego\n- wyłączone ustawienie \"Zagwarantuj grubość ścianki\"\n- wyłączone wykrywanie cienkich ścian" #: src/libslic3r/Print.cpp:1270 msgid "The Spiral Vase option can only be used when printing single material objects." @@ -9078,29 +9206,24 @@ msgstr "Wprowadzone ustawienia spowodują pusty wydruk." msgid "The thickness of the pad and its optional cavity walls." msgstr "Grubość podkładki i opcjonalnie wydrążenie ścianek." +#: src/slic3r/GUI/GUI_App.cpp:1781 +msgid "The uploads are still ongoing" +msgstr "Trwają jeszcze transfery" + #: src/libslic3r/PrintConfig.cpp:2053 msgid "The vertical distance between object and support material interface. Setting this to 0 will also prevent Slic3r from using bridge flow and speed for the first object layer." msgstr "Dystans w pionie między modelem a warstwą łączącą materiału podporowego. Ustawienie na 0 wyłączy ustawienie mostu (prędkości i przepływu) dla pierwszej warstwy modelu nad warstwą łączącą." #: src/slic3r/GUI/Tab.cpp:2731 -msgid "" -"The Wipe option is not available when using the Firmware Retraction mode.\n" -"\n" -"Shall I disable it in order to enable Firmware Retraction?" -msgstr "" -"Opcja czyszczenia dyszy nie jest dostępna z funkcją retrakcji w firmware (Firmware Retraction).\n" -"\n" -"Wyłączyć ją, aby włączyć Firmware Retraction?" +msgid "The Wipe option is not available when using the Firmware Retraction mode.\n\nShall I disable it in order to enable Firmware Retraction?" +msgstr "Opcja czyszczenia dyszy nie jest dostępna z funkcją retrakcji w firmware (Firmware Retraction).\n\nWyłączyć ją, aby włączyć Firmware Retraction?" #: src/libslic3r/Print.cpp:1294 msgid "The Wipe Tower currently does not support volumetric E (use_volumetric_e=0)." msgstr "Wieża czyszcząca obecnie nie obsługuje wolumetrycznego parametru E (use_volumetric_e=0)." #: src/slic3r/GUI/ConfigManipulation.cpp:114 -msgid "" -"The Wipe Tower currently supports the non-soluble supports only\n" -"if they are printed with the current extruder without triggering a tool change.\n" -"(both support_material_extruder and support_material_interface_extruder need to be set to 0)." +msgid "The Wipe Tower currently supports the non-soluble supports only\nif they are printed with the current extruder without triggering a tool change.\n(both support_material_extruder and support_material_interface_extruder need to be set to 0)." msgstr "Wieża czyszcząca obsługuje podpory nierozpuszczalne jedynie, gdy są drukowane tym samym ekstruderem - bez wywoływania zmiany narzędzia (zarówno support_material_extruder i support_material_interface_extruder muszą być ustawione na 0)." #: src/libslic3r/Print.cpp:1426 @@ -9152,45 +9275,29 @@ msgid "There are unprintable objects. Try to adjust support settings to make the msgstr "Na stole są modele niemożliwe do wydrukowania. Spróbuj zmienić ustawienia podpór, aby możliwe było ich drukowanie." #: src/slic3r/GUI/DoubleSlider.cpp:1155 -msgid "" -"There is a color change for extruder that has not been used before.\n" -"Check your settings to avoid redundant color changes." -msgstr "" -"Występuje zmiana koloru dla ekstrudera, który nie był jeszcze używany.\n" -"Sprawdź ustawienia, aby uniknąć niepotrzebnych zmian koloru." +msgid "There is a color change for extruder that has not been used before.\nCheck your settings to avoid redundant color changes." +msgstr "Występuje zmiana koloru dla ekstrudera, który nie był jeszcze używany.\nSprawdź ustawienia, aby uniknąć niepotrzebnych zmian koloru." #: src/slic3r/GUI/DoubleSlider.cpp:1149 -msgid "" -"There is a color change for extruder that won't be used till the end of print job.\n" -"This code won't be processed during G-code generation." -msgstr "" -"Występuje zmiana koloru dla ekstrudera, który nie będzie używany do końca tego wydruku.\n" -"Ten kod nie będzie przetwarzany podczas generowania G-code." +msgid "There is a color change for extruder that won't be used till the end of print job.\nThis code won't be processed during G-code generation." +msgstr "Występuje zmiana koloru dla ekstrudera, który nie będzie używany do końca tego wydruku.\nTen kod nie będzie przetwarzany podczas generowania G-code." #: src/slic3r/GUI/DoubleSlider.cpp:1152 -msgid "" -"There is an extruder change set to the same extruder.\n" -"This code won't be processed during G-code generation." -msgstr "" -"Występuje zmiana koloru na używany przez ten sam ekstruder.\n" -"Ten kod nie będzie przetwarzany podczas generowania G-code." +msgid "There is an extruder change set to the same extruder.\nThis code won't be processed during G-code generation." +msgstr "Występuje zmiana koloru na używany przez ten sam ekstruder.\nTen kod nie będzie przetwarzany podczas generowania G-code." #: src/libslic3r/GCode.cpp:604 msgid "There is an object with no extrusions on the first layer." msgstr "Istnieje model bez ekstruzji na pierwszej warstwie." #: src/slic3r/GUI/UpdateDialogs.cpp:225 -#, c-format +#, possible-c-format msgid "This %s version: %s" msgstr "%s wersja: %s" #: src/slic3r/GUI/Tab.cpp:1244 -msgid "" -"This action is not revertable.\n" -"Do you want to proceed?" -msgstr "" -"Tej czynności nie można odwrócić.\n" -"Czy chcesz kontynuować?" +msgid "This action is not revertable.\nDo you want to proceed?" +msgstr "Tej czynności nie można odwrócić.\nCzy chcesz kontynuować?" #: src/libslic3r/PrintConfig.cpp:199 msgid "This code is inserted between objects when using sequential printing. By default extruder and bed temperature are reset using non-wait command; however if M104, M109, M140 or M190 are detected in this custom code, Slic3r will not add temperature commands. Note that you can use placeholder variables for all Slic3r settings, so you can put a \"M109 S[first_layer_temperature]\" command wherever you want." @@ -9256,40 +9363,22 @@ msgstr "Ta funkcja pozwala ustawić oddzielne wysokości dla wypełnienia i obry msgid "This feature allows to force a solid layer every given number of layers. Zero to disable. You can set this to any value (for example 9999); Slic3r will automatically choose the maximum possible number of layers to combine according to nozzle diameter and layer height." msgstr "Ta funkcja pozwoli wstawić zwartą warstwę wypełnienia pomiędzy określoną liczbą warstw. Ustaw zero, aby wyłączyć. Możesz ustawić tu dowolną wartość (np. 9999) a PrusaSlicer automatycznie wybierze maksymalną możliwą liczbę warstw biorąc pod uwagę średnicę dyszy i wysokość warstwy." -#: src/libslic3r/PrintConfig.cpp:1910 -msgid "This feature will raise Z gradually while printing a single-walled object in order to remove any visible seam. This option requires a single perimeter, no infill, no top solid layers and no support material. You can still set any number of bottom solid layers as well as skirt/brim loops. It won't work when printing more than an object." -msgstr "Ta funkcja pozwala drukować modele z 1 zewnętrzną ścianką z ciągłym podnoszeniem Z, aby uniknąć widocznego szwu (czyli ekstruder nie będzie drukował po 1 warstwie na 1 wysokości, lecz będzie podnosił się płynnie w formie spirali). Wymaga użycia 1 obrysu, zerowego wypełnienia, braku warstw górnych i braku podpór. Możesz ustawić dowolną ilość dolnych warstw jak i obrysów skirt/brim. Nie zadziała przy druku więcej niż jednego modelu." +#: src/libslic3r/PrintConfig.cpp:1995 +msgid "This feature will raise Z gradually while printing a single-walled object in order to remove any visible seam. This option requires a single perimeter, no infill, no top solid layers and no support material. You can still set any number of bottom solid layers as well as skirt/brim loops. It won't work when printing more than one single object." +msgstr "Ta funkcja pozwala drukować modele z 1 zewnętrzną ścianką z ciągłym podnoszeniem Z, aby uniknąć widocznego szwu. Wymaga włączenia 1 obrysu, zerowego wypełnienia, braku warstw górnych i braku podpór. Możesz ustawić dowolną ilość dolnych warstw jak i obrysów skirt/brim. Nie zadziała przy druku więcej niż jednego modelu." #: src/slic3r/GUI/Plater.cpp:2329 msgid "This file cannot be loaded in a simple mode. Do you want to switch to an advanced mode?" msgstr "Ten plik nie może zostać wczytany w Trybie Prostym. Czy chcesz przełączyć na Tryb Zaawansowany?" #: src/slic3r/GUI/Plater.cpp:2319 -msgid "" -"This file contains several objects positioned at multiple heights.\n" -"Instead of considering them as multiple objects, should I consider\n" -"this file as a single object having multiple parts?" -msgstr "" -"Ten plik zawiera kilka modeli umieszczonych na różnych wysokościach. \n" -"Potraktować go jako\n" -"jeden model składający się z kilku części?" +msgid "This file contains several objects positioned at multiple heights.\nInstead of considering them as multiple objects, should I consider\nthis file as a single object having multiple parts?" +msgstr "Ten plik zawiera kilka modeli umieszczonych na różnych wysokościach. \nPotraktować go jako\njeden model składający się z kilku części?" #: src/slic3r/GUI/FirmwareDialog.cpp:332 -#, c-format -msgid "" -"This firmware hex file does not match the printer model.\n" -"The hex file is intended for: %s\n" -"Printer reported: %s\n" -"\n" -"Do you want to continue and flash this hex file anyway?\n" -"Please only continue if you are sure this is the right thing to do." -msgstr "" -"Ten plik .hex z firmware nie jest przeznaczony dla tej drukarki.\n" -"Plik .hex jest przeznaczony dla: %s\n" -"Wykryta drukarka: %s\n" -"\n" -"Czy chcesz kontynuować i mimo wszystko wgrać ten plik .hex?\n" -"Kontynuuj tylko, jeśli wiesz, że tak powinno być." +#, possible-c-format +msgid "This firmware hex file does not match the printer model.\nThe hex file is intended for: %s\nPrinter reported: %s\n\nDo you want to continue and flash this hex file anyway?\nPlease only continue if you are sure this is the right thing to do." +msgstr "Ten plik .hex z firmware nie jest przeznaczony dla tej drukarki.\nPlik .hex jest przeznaczony dla: %s\nWykryta drukarka: %s\n\nCzy chcesz kontynuować i mimo wszystko wgrać ten plik .hex?\nKontynuuj tylko, jeśli wiesz, że tak powinno być." #: src/libslic3r/PrintConfig.cpp:348 msgid "This flag enables the automatic cooling logic that adjusts print speed and fan speed according to layer printing time." @@ -9355,16 +9444,16 @@ msgstr "To jest przyspieszenie stosowane przy druku pierwszej warstwy. Ustaw zer msgid "This is the acceleration your printer will use for infill. Set zero to disable acceleration control for infill." msgstr "To jest przyspieszenie stosowane przy druku wypełnienia. Ustaw zero aby, wyłączyć osobne ustawienia przyspieszenia dla wypełnienia." -#: src/libslic3r/PrintConfig.cpp:1508 -msgid "This is the acceleration your printer will use for perimeters. A high value like 9000 usually gives good results if your hardware is up to the job. Set zero to disable acceleration control for perimeters." -msgstr "To jest przyspieszenie stosowane przy druku obrysów. Wysoka wartość, np. 9000 zazwyczaj daje dobre rezultaty - pod warunkiem, że Twój sprzęt się do tego nadaje. Ustaw zero, aby wyłączyć osobne ustawienia przyspieszenia dla obrysów." +#: src/libslic3r/PrintConfig.cpp:1582 +msgid "This is the acceleration your printer will use for perimeters. Set zero to disable acceleration control for perimeters." +msgstr "Z takim przyspieszeniem będą drukowane obrysy. Ustaw zero, aby wyłączyć kontrolowanie przyspieszenia tylko dla obrysów." #: src/libslic3r/PrintConfig.cpp:1435 msgid "This is the diameter of your extruder nozzle (for example: 0.5, 0.35 etc.)" msgstr "To jest średnica dyszy ekstrudera (np. 0.5, 0.35 itp.)" #: src/libslic3r/PrintConfig.cpp:1335 -#, c-format +#, possible-c-format msgid "This is the highest printable layer height for this extruder, used to cap the variable layer height and support layer height. Maximum recommended layer height is 75% of the extrusion width to achieve reasonable inter-layer adhesion. If set to 0, layer height is limited to 75% of the nozzle diameter." msgstr "To jest najwyższa możliwa do wydrukowania wysokość warstwy dla tego ekstrudera i jednocześnie górny limit dla funkcji zmiennej wysokości warstwy i materiału podporowego. Zalecana jest wartość nie większa niż 75% szerokości ekstruzji, aby zapewnić dobrą przyczepność warstw do siebie. Jeśli ustawisz zero, wysokość warstwy zostanie ograniczona do 75% średnicy dyszy." @@ -9381,12 +9470,8 @@ msgid "This matrix describes volumes (in cubic milimetres) required to purge the msgstr "Ta formuła określa objętość (w milimetrach sześciennych) wymaganą do wyczyszczenia filamentu na wieży czyszczącej dla danej pary narzędzi (filamentów)." #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:928 -msgid "" -"This operation is irreversible.\n" -"Do you want to proceed?" -msgstr "" -"Tej czynności nie można cofnąć.\n" -"Czy chcesz kontynuować?" +msgid "This operation is irreversible.\nDo you want to proceed?" +msgstr "Tej czynności nie można cofnąć.\nCzy chcesz kontynuować?" #: src/libslic3r/PrintConfig.cpp:1550 msgid "This option sets the number of perimeters to generate for each layer. Note that Slic3r may increase this number automatically when it detects sloping surfaces which benefit from a higher number of perimeters if the Extra Perimeters option is enabled." @@ -9453,17 +9538,9 @@ msgid "This vector saves required volumes to change from/to each tool used on th msgstr "To ustawienie określa wymaganą objętość wieży czyszczącej przy zmianie danego narzędzia. Te wartości używane są do uproszczenia określenia pełnych wartości czyszczenia poniżej." #: src/slic3r/GUI/UpdateDialogs.cpp:216 -#, c-format -msgid "" -"This version of %s is not compatible with currently installed configuration bundles.\n" -"This probably happened as a result of running an older %s after using a newer one.\n" -"\n" -"You may either exit %s and try again with a newer version, or you may re-run the initial configuration. Doing so will create a backup snapshot of the existing configuration before installing files compatible with this %s." -msgstr "" -"Ta wersja %s nie jest kompatybilna z aktualnie zainstalowanym zestawem konfiguracji.\n" -"Prawdopodobnie stało się tak, ponieważ uruchomiono starszy %s po użyciu nowszego.\n" -"\n" -"Możesz zamknąć %s i spróbować ponownie z nowszą wersją, lub możesz też uruchomić ponownie konfigurację początkową. Spowoduje to stworzenie kopii istniejącej konfiguracji przed zainstalowaniem plików kompatybilnych z %s ." +#, possible-c-format +msgid "This version of %s is not compatible with currently installed configuration bundles.\nThis probably happened as a result of running an older %s after using a newer one.\n\nYou may either exit %s and try again with a newer version, or you may re-run the initial configuration. Doing so will create a backup snapshot of the existing configuration before installing files compatible with this %s." +msgstr "Ta wersja %s nie jest kompatybilna z aktualnie zainstalowanym zestawem konfiguracji.\nPrawdopodobnie stało się tak, ponieważ uruchomiono starszy %s po użyciu nowszego.\n\nMożesz zamknąć %s i spróbować ponownie z nowszą wersją, lub możesz też uruchomić ponownie konfigurację początkową. Spowoduje to stworzenie kopii istniejącej konfiguracji przed zainstalowaniem plików kompatybilnych z %s ." #: src/libslic3r/PrintConfig.cpp:2601 msgid "This will apply a gamma correction to the rasterized 2D polygons. A gamma value of zero means thresholding with the threshold in the middle. This behaviour eliminates antialiasing without losing holes in polygons." @@ -9539,7 +9616,7 @@ msgid "To use a custom CA file, please import your CA file into Certificate Stor msgstr "Aby użyć własnego certyfikatu, zaimportuj plik do magazynu (Certificate Store / Keychain)." #: src/slic3r/GUI/GUI_ObjectManipulation.cpp:271 -#, c-format +#, possible-c-format msgid "Toggle %c axis mirroring" msgstr "Włącz odbicie w osi %c" @@ -9623,6 +9700,10 @@ msgstr "Zwarte warstwy górne" msgid "Top View" msgstr "Widok z góry" +#: src/libslic3r/PrintConfig.cpp:1211 +msgid "Topmost surface only" +msgstr "Tylko najwyżej położona warstwa" + #: src/slic3r/GUI/WipeTowerDialog.cpp:285 msgid "Total purging volume is calculated by summing two values below, depending on which tools are loaded/unloaded." msgstr "Całkowita objętość czyszczenia jest obliczana z sumy obydwóch wartości poniżej, w zależności która para narzędzi jest rozładowana/ładowana." @@ -9683,13 +9764,9 @@ msgid "Type:" msgstr "Typ:" #: src/slic3r/GUI/OpenGLManager.cpp:275 -#, c-format -msgid "" -"Unable to load the following shaders:\n" -"%s" -msgstr "" -"Niepowodzenie wczytywania następujących modułów cieniujących:\n" -"%s" +#, possible-c-format +msgid "Unable to load the following shaders:\n%s" +msgstr "Niepowodzenie wczytywania następujących modułów cieniujących:\n%s" #: src/slic3r/GUI/Plater.cpp:3233 msgid "Unable to reload:" @@ -9711,7 +9788,7 @@ msgid "Undo" msgstr "Cofnij" #: src/slic3r/GUI/GLCanvas3D.cpp:4382 -#, c-format +#, possible-c-format msgid "Undo %1$d Action" msgid_plural "Undo %1$d Actions" msgstr[0] "Cofnij %1$d akcję" @@ -9759,20 +9836,12 @@ msgid "UNLOCKED LOCK" msgstr "OTWARTA KŁÓDKA" #: src/slic3r/GUI/Tab.cpp:3719 -msgid "" -"UNLOCKED LOCK icon indicates that some settings were changed and are not equal to the system (or default) values for the current option group.\n" -"Click to reset all settings for current option group to the system (or default) values." -msgstr "" -"OTWARTA KŁÓDKA oznacza, że niektóre ustawienia zostały zmodyfikowane i nie odpowiadają wartościom systemowym (lub domyślnym) w obecnej grupie opcji.\n" -"Kliknij, aby zresetować wszystkie ustawienia obecnej grupy ustawień do wartości systemowych (lub domyślnych)." +msgid "UNLOCKED LOCK icon indicates that some settings were changed and are not equal to the system (or default) values for the current option group.\nClick to reset all settings for current option group to the system (or default) values." +msgstr "OTWARTA KŁÓDKA oznacza, że niektóre ustawienia zostały zmodyfikowane i nie odpowiadają wartościom systemowym (lub domyślnym) w obecnej grupie opcji.\nKliknij, aby zresetować wszystkie ustawienia obecnej grupy ustawień do wartości systemowych (lub domyślnych)." #: src/slic3r/GUI/Tab.cpp:3734 -msgid "" -"UNLOCKED LOCK icon indicates that the value was changed and is not equal to the system (or default) value.\n" -"Click to reset current value to the system (or default) value." -msgstr "" -"OTWARTA KŁÓDKA oznacza, że niektóre wartości zostały zmodyfikowane i nie odpowiadają systemowym (lub domyślnym).\n" -"Kliknij ikonę, aby zresetować do wartości systemowej (lub domyślnej)." +msgid "UNLOCKED LOCK icon indicates that the value was changed and is not equal to the system (or default) value.\nClick to reset current value to the system (or default) value." +msgstr "OTWARTA KŁÓDKA oznacza, że niektóre wartości zostały zmodyfikowane i nie odpowiadają systemowym (lub domyślnym).\nKliknij ikonę, aby zresetować do wartości systemowej (lub domyślnej)." #: src/slic3r/GUI/KBShortcutsDialog.cpp:173 msgid "Unselect gizmo or clear selection" @@ -9810,11 +9879,6 @@ msgstr "Niewłaściwy wybór" msgid "up to" msgstr "do" -#: src/slic3r/GUI/GLCanvas3D.cpp:961 -#, c-format -msgid "up to %.2f mm" -msgstr "do %.2f mm" - #: src/slic3r/GUI/UpdateDialogs.cpp:38 msgid "Update available" msgstr "Dostępna jest aktualizacja" @@ -9856,6 +9920,10 @@ msgstr "Przesyłanie" msgid "Upper Layer" msgstr "Górna Warstwa" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:218 +msgid "Upper layer" +msgstr "Górna warstwa" + #: src/slic3r/GUI/DoubleSlider.cpp:1276 msgid "Use another extruder" msgstr "Użyj innego ekstrudera" @@ -10031,6 +10099,22 @@ msgstr "wersja" msgid "Vertical shells" msgstr "Powłoka pionowa" +#: src/slic3r/GUI/KBShortcutsDialog.cpp:237 +msgid "Vertical Slider" +msgstr "Suwak pionowy" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:208 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:212 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:231 +msgid "Vertical slider - Move active thumb Down" +msgstr "Suwak pionowy - przesuń aktywny punkt w dół" + +#: src/slic3r/GUI/KBShortcutsDialog.cpp:207 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:211 +#: src/slic3r/GUI/KBShortcutsDialog.cpp:230 +msgid "Vertical slider - Move active thumb Up" +msgstr "Suwak pionowy - przesuń aktywny punkt w górę" + #: src/slic3r/GUI/GUI_Preview.cpp:265 src/slic3r/GUI/GUI_Preview.cpp:271 msgid "View" msgstr "Widok" @@ -10040,12 +10124,8 @@ msgid "View mode" msgstr "Widok" #: src/slic3r/GUI/UnsavedChangesDialog.cpp:666 -msgid "" -"Visit \"Preferences\" and check \"%1%\"\n" -"to be asked about unsaved changes again." -msgstr "" -"Otwórz Preferencje i sprawdź \"%1%\",\n" -"aby włączyć potwierdzanie niezapisanych zmian." +msgid "Visit \"Preferences\" and check \"%1%\"\nto be asked about unsaved changes again." +msgstr "Otwórz Preferencje i sprawdź \"%1%\",\naby włączyć potwierdzanie niezapisanych zmian." #: src/libslic3r/PrintConfig.cpp:3553 msgid "Visualize an already sliced and saved G-code" @@ -10110,12 +10190,12 @@ msgid "Welcome" msgstr "Witaj" #: src/slic3r/GUI/ConfigWizard.cpp:445 -#, c-format +#, possible-c-format msgid "Welcome to the %s Configuration Assistant" msgstr "Witamy w Asystencie Konfiguracji %s" #: src/slic3r/GUI/ConfigWizard.cpp:447 -#, c-format +#, possible-c-format msgid "Welcome to the %s Configuration Wizard" msgstr "Witamy w Asystencie Konfiguracji %s" @@ -10127,6 +10207,10 @@ msgstr "Co chcesz zrobić z zestawem ustawień \"%1%\" po zapisaniu?" msgid "When checked, the print and filament presets are shown in the preset editor even if they are marked as incompatible with the active printer" msgstr "Zaznaczenie tej opcji spowoduje wyświetlanie wszystkich ustawień druku i filamentów w edytorze zestawów ustawień, nawet jeśli są oznaczone jak niekompatybilne z wybraną drukarką" +#: src/slic3r/GUI/Preferences.cpp:122 +msgid "When checked, whenever dragging and dropping a project file on the application, shows a dialog asking to select the action to take on the file to load." +msgstr "Jeśli zaznaczone, przeciągnięcie i upuszczenie pliku z projektem do okna aplikacji spowoduje wyświetlenie monitu w pytaniem o wybranie akcji do podjęcia przy wczytaniu pliku" + #: src/slic3r/GUI/Preferences.cpp:156 msgid "When closing the application, always ask for unsaved changes" msgstr "Zawsze pytaj o niezapisane zmiany podczas zamykania aplikacji" @@ -10211,18 +10295,15 @@ msgstr "Średnica słupków łączących model z wygenerowaną podkładką." msgid "Width of the display" msgstr "Szerokość wyświetlacza" -#: src/slic3r/GUI/PresetHints.cpp:47 -msgid "will always run at %1%%%" -msgstr "będzie zawsze pracować w %1%%%" - -#: src/slic3r/GUI/PresetHints.cpp:54 -msgid "will be turned off." -msgstr "będzie wyłączony." - #: src/libslic3r/PrintConfig.cpp:2584 msgid "Will inflate or deflate the sliced 2D polygons according to the sign of the correction." msgstr "Trójkąty 2D zostaną rozciągnięte lub ściśnięte zgodnie z kierunkiem korekcji." +#: src/slic3r/GUI/GCodeViewer.cpp:2660 src/slic3r/GUI/GCodeViewer.cpp:2663 +#: src/slic3r/GUI/GUI_Preview.cpp:978 +msgid "Wipe" +msgstr "Czyszczenie" + #: src/libslic3r/PrintConfig.cpp:2404 msgid "Wipe into this object" msgstr "Czyszczenie na tym modelu" @@ -10289,18 +10370,12 @@ msgid "World coordinates" msgstr "Globalny układ współrzędnych" #: src/slic3r/GUI/UpdateDialogs.cpp:92 -msgid "" -"Would you like to install it?\n" -"\n" -"Note that a full configuration snapshot will be created first. It can then be restored at any time should there be a problem with the new version.\n" -"\n" -"Updated configuration bundles:" -msgstr "" -"Czy chcesz kontynuować instalację?\n" -"\n" -"Weź pod uwagę, że najpierw zostanie stworzony zrzut konfiguracji. Może być przywrócony w każdej chwili, gdyby okazało się, że nowa wersja powoduje problemy.\n" -"\n" -"Zaktualizowane paczki konfiguracyjne:" +msgid "Would you like to install it?\n\nNote that a full configuration snapshot will be created first. It can then be restored at any time should there be a problem with the new version.\n\nUpdated configuration bundles:" +msgstr "Czy chcesz kontynuować instalację?\n\nWeź pod uwagę, że najpierw zostanie stworzony zrzut konfiguracji. Może być przywrócony w każdej chwili, gdyby okazało się, że nowa wersja powoduje problemy.\n\nZaktualizowane paczki konfiguracyjne:" + +#: src/slic3r/GUI/GUI_App.cpp:1802 +msgid "Would you like to stop uploads and close the program?" +msgstr "Czy chcesz zatrzymać przesyłanie i zamknąć program?" #: src/libslic3r/miniz_extension.cpp:151 msgid "write calledback failed" @@ -10371,7 +10446,7 @@ msgid "You can't change a type of the last solid part of the object." msgstr "Nie możesz zmienić typu ostatniej zwartej części modelu." #: src/slic3r/GUI/Plater.cpp:2352 -#, c-format +#, possible-c-format msgid "You can't to add the object(s) from %s because of one or some of them is(are) multi-part" msgstr "Nie możesz dodać obiektu/ów z %s, ponieważ jeden lub więcej modeli składa się z wielu części" @@ -10383,13 +10458,13 @@ msgstr "Nie możesz wczytać projektu SLA mając na stole wieloczęściowy model msgid "You cannot use non-uniform scaling mode for multiple objects/parts selection" msgstr "Nie możesz używać skalowania nierównomiernego dla kliku modeli/części" +#: src/slic3r/GUI/NotificationManager.hpp:459 +msgid "You have just added a G-code for color change, but its value is empty.\nTo export the G-code correctly, check the \"Color Change G-code\" in \"Printer Settings > Custom G-code\"" +msgstr "Dodany został G-code dla zmiany koloru, ale nie zawiera parametrów.\nAby poprawnie wyeksportować G-code, wybierz \"G-code dla zmiany koloru\" w sekcji \"Ustawienia drukarki -> Własny G-code\"" + #: src/slic3r/GUI/SavePresetDialog.cpp:277 -msgid "" -"You have selected physical printer \"%1%\" \n" -"with related printer preset \"%2%\"" -msgstr "" -"Wybrana została fizyczna drukarka \"%1%\"\n" -"z powiązanym zestawem ustawień drukarki \"%2%\"" +msgid "You have selected physical printer \"%1%\" \nwith related printer preset \"%2%\"" +msgstr "Wybrana została fizyczna drukarka \"%1%\"\nz powiązanym zestawem ustawień drukarki \"%2%\"" #: src/slic3r/GUI/GUI_App.cpp:1078 msgid "You have the following presets with saved options for \"Print Host upload\"" @@ -10404,7 +10479,7 @@ msgid "You must install a configuration update." msgstr "Do instalacji jest wymagana aktualizacja konfiguracji." #: src/slic3r/GUI/Preferences.cpp:299 -#, c-format +#, possible-c-format msgid "You need to restart %s to make the changes effective." msgstr "Wymagany jest restart %s, aby wprowadzić zmiany." @@ -10413,7 +10488,7 @@ msgid "You should to change a name of your printer device. It can't be saved." msgstr "Należy zmienić nazwę drukarki. Nie można jej zapisać." #: src/slic3r/GUI/GUI_ObjectList.cpp:3884 -#, c-format +#, possible-c-format msgid "You started your selection with %s Item." msgstr "Wybór rozpoczęty przez %s." @@ -10441,29 +10516,21 @@ msgstr "Twój plik został naprawiony." msgid "Your object appears to be too large, so it was automatically scaled down to fit your print bed." msgstr "Importowany model przekracza wymiary przestrzeni roboczej i został przeskalowany do odpowiednich rozmiarów." +#: src/libslic3r/GCode.cpp:1261 +msgid "Your print is very close to the priming regions. Make sure there is no collision." +msgstr "Twój wydruk znajduje się bardzo blisko obszaru czyszczenia dyszy. Upewnij się, że nie dojdzie do kolizji." + #: src/libslic3r/PrintConfig.cpp:2428 msgid "Z offset" msgstr "Z offset" #: src/slic3r/GUI/ConfigManipulation.cpp:59 -msgid "" -"Zero first layer height is not valid.\n" -"\n" -"The first layer height will be reset to 0.01." -msgstr "" -"Zerowa wysokość pierwszej warstwy jest nieprawidłowa.\n" -"\n" -"Wysokość pierwszej warstwy zostanie ustawiona na 0,01." +msgid "Zero first layer height is not valid.\n\nThe first layer height will be reset to 0.01." +msgstr "Zerowa wysokość pierwszej warstwy jest nieprawidłowa.\n\nWysokość pierwszej warstwy zostanie ustawiona na 0,01." #: src/slic3r/GUI/ConfigManipulation.cpp:47 -msgid "" -"Zero layer height is not valid.\n" -"\n" -"The layer height will be reset to 0.01." -msgstr "" -"Zerowa wysokość warstwy jest nieprawidłowa.\n" -"\n" -"Wysokość warstwy zostanie ustawiona na 0,01." +msgid "Zero layer height is not valid.\n\nThe layer height will be reset to 0.01." +msgstr "Zerowa wysokość warstwy jest nieprawidłowa.\n\nWysokość warstwy zostanie ustawiona na 0,01." #: src/libslic3r/PrintConfig.cpp:2831 msgid "Zig-Zag" @@ -10487,12 +10554,8 @@ msgid "Zoom to Bed" msgstr "Zbliżenie na Stół" #: src/slic3r/GUI/KBShortcutsDialog.cpp:176 -msgid "" -"Zoom to selected object\n" -"or all objects in scene, if none selected" -msgstr "" -"Ustaw zbliżenie na wybrany model\n" -"lub wszystkie na stole, jeśli żaden nie został wybrany" +msgid "Zoom to selected object\nor all objects in scene, if none selected" +msgstr "Ustaw zbliżenie na wybrany model\nlub wszystkie na stole, jeśli żaden nie został wybrany" #: src/libslic3r/PrintConfig.cpp:241 src/libslic3r/PrintConfig.cpp:816 #: src/libslic3r/PrintConfig.cpp:1748 src/libslic3r/PrintConfig.cpp:1758 diff --git a/resources/localization/pt_br/PrusaSlicer.mo b/resources/localization/pt_br/PrusaSlicer.mo index 751860d55..100d72620 100644 Binary files a/resources/localization/pt_br/PrusaSlicer.mo and b/resources/localization/pt_br/PrusaSlicer.mo differ diff --git a/resources/localization/pt_br/PrusaSlicer_pt_br.po b/resources/localization/pt_br/PrusaSlicer_pt_br.po index 3d579e3c1..a17c54275 100644 --- a/resources/localization/pt_br/PrusaSlicer_pt_br.po +++ b/resources/localization/pt_br/PrusaSlicer_pt_br.po @@ -6377,8 +6377,8 @@ msgid "" "You have selected physical printer \"%1%\" \n" "with related printer preset \"%2%\"" msgstr "" -"Você selecionou a impressora física \"% 1%\"\n" -"com a predefinição de impressora relacionada \"% 2%\"" +"Você selecionou a impressora física \"%1%\"\n" +"com a predefinição de impressora relacionada \"%2%\"" #: src/slic3r/GUI/SavePresetDialog.cpp:310 msgid "What would you like to do with \"%1%\" preset after saving?" @@ -7222,9 +7222,9 @@ msgid "" "\"%1%\" is disabled because \"%2%\" is on in \"%3%\" category.\n" "To enable \"%1%\", please switch off \"%2%\"" msgstr "" -"\"% 1%\" está desabilitado porque \"% 2%\" está ativado na categoria \"% 3%" +"\"%1%\" está desabilitado porque \"%2%\" está ativado na categoria \"%3%" "\".\n" -"Para habilitar \"% 1%\", desligue \"% 2%\"" +"Para habilitar \"%1%\", desligue \"%2%\"" #: src/slic3r/GUI/Tab.cpp:4127 src/libslic3r/PrintConfig.cpp:2917 msgid "Object elevation" diff --git a/resources/localization/ru/PrusaSlicer_ru.po b/resources/localization/ru/PrusaSlicer_ru.po index 378e95842..c0f191355 100644 --- a/resources/localization/ru/PrusaSlicer_ru.po +++ b/resources/localization/ru/PrusaSlicer_ru.po @@ -6040,7 +6040,7 @@ msgstr "" #: src/slic3r/GUI/Preferences.cpp:278 msgid "" "If enabled, the descriptions of configuration parameters in settings tabs " -"woldn't work as hyperlinks. If disabled, the descriptions of configuration " +"wouldn't work as hyperlinks. If disabled, the descriptions of configuration " "parameters in settings tabs will work as hyperlinks." msgstr "" diff --git a/resources/profiles/Anycubic.idx b/resources/profiles/Anycubic.idx index 5d6b70641..f259457bf 100644 --- a/resources/profiles/Anycubic.idx +++ b/resources/profiles/Anycubic.idx @@ -1,4 +1,5 @@ min_slic3r_version = 2.3.0-beta2 +0.0.6 Reduced max print height for Predator. Updated end g-code, before layer change g-code and output filename format for Kossel. 0.0.5-susi remove resolution to use default 0.0.5 Updated end g-code. min_slic3r_version = 2.3.0-alpha2 diff --git a/resources/profiles/Anycubic.ini b/resources/profiles/Anycubic.ini index 0b9aa4f9b..dc635f8ce 100644 --- a/resources/profiles/Anycubic.ini +++ b/resources/profiles/Anycubic.ini @@ -5,7 +5,7 @@ name = Anycubic # Configuration version of this file. Config file will only be installed, if the config_version differs. # This means, the server may force the PrusaSlicer configuration to be downgraded. -config_version = 0.0.5-susi +config_version = 0.0.6 # Where to get the updates from? config_update_url = https://files.prusa3d.com/wp-content/uploads/repository/PrusaSlicer-settings-master/live/Anycubic/ # changelog_url = https://files.prusa3d.com/?latest=slicer-profiles&lng=%1% @@ -112,7 +112,7 @@ notes = overhangs = 0 only_retract_when_crossing_perimeters = 0 ooze_prevention = 0 -output_filename_format = {input_filename_base}_{print_preset}_{filament_type[0]}_{printer_model}_{print_time}.gcode +output_filename_format = {input_filename_base}_{layer_height}mm_{filament_type[0]}_{printer_model}_{print_time}.gcode perimeters = 2 perimeter_extruder = 1 perimeter_extrusion_width = 0.45 @@ -375,7 +375,7 @@ filament_vendor = Generic [printer:*common_akossel*] printer_technology = FFF bed_shape = -before_layer_gcode = ;BEFORE_LAYER_CHANGE\n;[layer_z]\n\n +before_layer_gcode = ;BEFORE_LAYER_CHANGE\nG92 E0\n;[layer_z] between_objects_gcode = deretract_speed = 40 extruder_colour = #FFFF00 @@ -419,7 +419,7 @@ retract_restart_extra_toolchange = 0 retract_speed = 60 single_extruder_multi_material = 0 start_gcode = -end_gcode = M104 S0 ; turn off temperature\nM140 S0 ; turn off heatbed\nM107 ; turn off fan\n{if max_layer_z < max_print_height}G1 Z{z_offset+min(max_layer_z+10, max_print_height)} F600{endif} ; Move print head up\nG1 X0 Y100 F3000 ; present print\nM84 ; disable motors +end_gcode = M104 S0 ; turn off temperature\nM140 S0 ; turn off heatbed\nM107 ; turn off fan\nG28 ; home\nM84 ; disable motors toolchange_gcode = use_firmware_retraction = 0 use_relative_e_distances = 1 @@ -1693,7 +1693,7 @@ printer_technology = FFF printer_variant = 0.4 thumbnails = 16x16,220x124 bed_shape = 188.779x16.516,186.621x32.9063,183.043x49.0462,178.072x64.8128,171.745x80.0862,164.112x94.75,155.229x108.693,145.165x121.808,133.997x133.997,121.808x145.165,108.693x155.229,94.75x164.112,80.0862x171.745,64.8128x178.072,49.0462x183.043,32.9063x186.621,16.516x188.779,1.16035e-14x189.5,-16.516x188.779,-32.9063x186.621,-49.0462x183.043,-64.8128x178.072,-80.0862x171.745,-94.75x164.112,-108.693x155.229,-121.808x145.165,-133.997x133.997,-145.165x121.808,-155.229x108.693,-164.112x94.75,-171.745x80.0862,-178.072x64.8128,-183.043x49.0462,-186.621x32.9063,-188.779x16.516,-189.5x2.32071e-14,-188.779x-16.516,-186.621x-32.9063,-183.043x-49.0462,-178.072x-64.8128,-171.745x-80.0862,-164.112x-94.75,-155.229x-108.693,-145.165x-121.808,-133.997x-133.997,-121.808x-145.165,-108.693x-155.229,-94.75x-164.112,-80.0862x-171.745,-64.8128x-178.072,-49.0462x-183.043,-32.9063x-186.621,-16.516x-188.779,-3.48106e-14x-189.5,16.516x-188.779,32.9063x-186.621,49.0462x-183.043,64.8128x-178.072,80.0862x-171.745,94.75x-164.112,108.693x-155.229,121.808x-145.165,133.997x-133.997,145.165x-121.808,155.229x-108.693,164.112x-94.75,171.745x-80.0862,178.072x-64.8128,183.043x-49.0462,186.621x-32.9063,188.779x-16.516,189.5x-4.64141e-14 -max_print_height = 450 +max_print_height = 445 z_offset = 0 single_extruder_multi_material = 0 gcode_flavor = reprap diff --git a/resources/profiles/Creality.idx b/resources/profiles/Creality.idx index 9c785009f..25ed0db7b 100644 --- a/resources/profiles/Creality.idx +++ b/resources/profiles/Creality.idx @@ -1,4 +1,7 @@ min_slic3r_version = 2.3.0-beta2 +0.0.11 Updated machine limits for Ender 5 and Ender 5 Plus. +0.0.10 Parameter consistency improvements. Enabled conservative elephant foot compensation. +0.0.9 Fixed end g-code for Ender 5. 0.1.8-susi remove resolution to use default 0.0.8 Slight end g-code improvements and spool weights. min_slic3r_version = 2.3.0-alpha2 diff --git a/resources/profiles/Creality.ini b/resources/profiles/Creality.ini index a053d608a..57f557f09 100644 --- a/resources/profiles/Creality.ini +++ b/resources/profiles/Creality.ini @@ -5,7 +5,7 @@ name = Creality # Configuration version of this file. Config file will only be installed, if the config_version differs. # This means, the server may force the PrusaSlicer configuration to be downgraded. -config_version = 0.1.8-susi +config_version = 0.0.11 # Where to get the updates from? config_update_url = # https://files.prusa3d.com/wp-content/uploads/repository/PrusaSlicer-settings-master/live/Creality/ @@ -596,26 +596,26 @@ extruder_offset = 0x0 gcode_flavor = marlin silent_mode = 0 remaining_times = 0 -machine_max_acceleration_e = 10000 -machine_max_acceleration_extruding = 2000 -machine_max_acceleration_retracting = 1500 -machine_max_acceleration_x = 3000 -machine_max_acceleration_y = 3000 -machine_max_acceleration_z = 500 -machine_max_feedrate_e = 120 +machine_max_acceleration_e = 5000 +machine_max_acceleration_extruding = 500 +machine_max_acceleration_retracting = 1000 +machine_max_acceleration_x = 500 +machine_max_acceleration_y = 500 +machine_max_acceleration_z = 100 +machine_max_feedrate_e = 60 machine_max_feedrate_x = 500 machine_max_feedrate_y = 500 -machine_max_feedrate_z = 12 -machine_max_jerk_e = 2.5 -machine_max_jerk_x = 20 -machine_max_jerk_y = 20 +machine_max_feedrate_z = 10 +machine_max_jerk_e = 5 +machine_max_jerk_x = 8 +machine_max_jerk_y = 8 machine_max_jerk_z = 0.4 machine_min_extruding_rate = 0 machine_min_travel_rate = 0 layer_gcode = ;AFTER_LAYER_CHANGE\n;[layer_z] max_layer_height = 0.3 min_layer_height = 0.07 -max_print_height = 200 +max_print_height = 250 nozzle_diameter = 0.4 printer_notes = printer_settings_id = @@ -640,8 +640,8 @@ wipe = 1 z_offset = 0 z_step = 0.04 printer_model = -default_print_profile = -default_filament_profile = +default_print_profile = 0.16mm OPTIMAL @CREALITY +default_filament_profile = Generic PLA @CREALITY start_gcode = G90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 ; home all\nG1 Z2 F240\nG1 X2 Y10 F3000\nG1 Z0.28 F240\nG92 E0.0\nG1 Y190 E15.0 F1500.0 ; intro line\nG1 X2.3 F5000\nG1 Y10 E15.0 F1200.0 ; intro line\nG92 E0.0 end_gcode = {if max_layer_z < max_print_height}G1 Z{z_offset+min(max_layer_z+2, max_print_height)} F600{endif} ; Move print head up\nG1 X5 Y170 F{travel_speed*60} ; present print\n{if max_layer_z < max_print_height-10}G1 Z{z_offset+min(max_layer_z+70, max_print_height-10)} F600{endif} ; Move print head further up\nM140 S0 ; turn off heatbed\nM104 S0 ; turn off temperature\nM107 ; turn off fan\nM84 X Y E ; disable motors @@ -756,7 +756,7 @@ start_gcode = G90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 start_gcode = G90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S150 ; set extruder temp for auto bed leveling\nM140 S[first_layer_bed_temperature] ; set bed temp\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nG28 ; home all\nG29 ; auto bed levelling\nG1 Z50 F240\nG1 X2 Y10 F3000\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG1 Z0.28 F240\nG92 E0\nG1 Y190 E15 F1500 ; intro line\nG1 X2.3 F5000\nG92 E0\nG1 Y10 E15 F1200 ; intro line\nG92 E0 [printer:*invertedz*] -end_gcode = {if max_layer_z < max_print_height}G1 Z{z_offset+min(max_layer_z+2, max_print_height)} F600{endif} ; Move print bed down\nG1 X50 Y50 F{travel_speed*60} ; present print\n{if max_layer_z < max_print_height-10}G1 Z{z_offset+max_print_height-10)} F600{endif} ; Move print bed down further down\nM140 S0 ; turn off heatbed\nM104 S0 ; turn off temperature\nM107 ; turn off fan\nM84 X Y E ; disable motors +end_gcode = {if max_layer_z < max_print_height}G1 Z{z_offset+min(max_layer_z+2, max_print_height)} F600{endif} ; Move print bed down\nG1 X50 Y50 F{travel_speed*60} ; present print\n{if max_layer_z < max_print_height-10}G1 Z{z_offset+max_print_height-10} F600{endif} ; Move print bed down further down\nM140 S0 ; turn off heatbed\nM104 S0 ; turn off temperature\nM107 ; turn off fan\nM84 X Y E ; disable motors [printer:*Creality Ender-3 BLTouch*] inherits = *SmallBowden*; *fastabl* @@ -782,6 +782,8 @@ bed_shape = 5x2.5,225x2.5,225x222.5,5x222.5 printer_model = ENDER5 printer_notes = Don't remove the following keywords! These keywords are used in the "compatible printer" condition of the print and filament profiles to link the particular print and filament profiles to this printer profile.\nPRINTER_VENDOR_CREALITY\nPRINTER_MODEL_ENDER5\nPRINTER_HAS_BOWDEN max_print_height = 300 +machine_max_acceleration_e = 1000 +machine_max_feedrate_z = 5 [printer:Creality Ender-5 0.4mm] inherits = *Creality Ender-5*; *0.4nozzle* @@ -802,6 +804,10 @@ bed_shape = 5x5,355x5,355x355,5x355 printer_model = ENDER5PLUS printer_notes = Don't remove the following keywords! These keywords are used in the "compatible printer" condition of the print and filament profiles to link the particular print and filament profiles to this printer profile.\nPRINTER_VENDOR_CREALITY\nPRINTER_MODEL_ENDER5PLUS\nPRINTER_HAS_BOWDEN max_print_height = 400 +machine_max_acceleration_e = 1000 +machine_max_feedrate_z = 5 +machine_max_feedrate_x = 300 +machine_max_feedrate_y = 300 [printer:Creality Ender-5 Plus 0.4mm] inherits = *Creality Ender-5 Plus*; *0.4nozzle* diff --git a/resources/profiles/FLSun.idx b/resources/profiles/FLSun.idx new file mode 100644 index 000000000..598ff0fd8 --- /dev/null +++ b/resources/profiles/FLSun.idx @@ -0,0 +1,2 @@ +min_slic3r_version = 2.3.0-rc2 +0.0.1 Initial Version diff --git a/resources/profiles/FLSun.ini b/resources/profiles/FLSun.ini new file mode 100644 index 000000000..9b755884d --- /dev/null +++ b/resources/profiles/FLSun.ini @@ -0,0 +1,842 @@ +# Print profiles for the FLSun Delta printers. +## +# Author: https://github.com/Foxies-CSTL/PrusaSlicer +## Initial PR: https://github.com/prusa3d/PrusaSlicer/pull/5582 +[vendor] +# Vendor name will be shown by the Config Wizard. +name = FLSun +# Configuration version of this file. Config file will only be installed, if the config_version differs. +# This means, the server may force the PrusaSlicer configuration to be downgraded. +config_version = 0.0.1 +# Where to get the updates from? +config_update_url = https://files.prusa3d.com/wp-content/uploads/repository/PrusaSlicer-settings-master/live/FLSun/ +# changelog_url = https://files.prusa3d.com/?latest=slicer-profiles&lng=%1% + +# The printer models will be shown by the Configuration Wizard in this order, +# also the first model installed & the first nozzle installed will be activated after install. +# Printer model name will be shown by the installation wizard. + +[printer_model:QQSP] +name = FLSun QQS Pro +variants = 0.4; 0.6 +technology = FFF +bed_model = QQSP_bed.stl +bed_texture = QQSP.svg +default_materials = Generic PLA @FLSUN; Generic PETG @FLSUN; Generic ABS @FLSUN; Generic SPLA @FLSUN; Generic FLEX @FLSUN + +[printer_model:Q5] +name = FLSun Q5 +variants = 0.4; 0.6 +technology = FFF +bed_model = Q5_bed.stl +bed_texture = Q5.svg +default_materials = Generic PLA @FLSUN; Generic PETG @FLSUN; Generic ABS @FLSUN; Generic SPLA @FLSUN; Generic FLEX @FLSUN + +######################################### +###### begin Common print presets ####### +######################################### + +# Common print preset +[print:*common_flsunq*] +avoid_crossing_perimeters = 1 +avoid_crossing_perimeters_max_detour = 0 +bottom_solid_min_thickness = 0.5 +bridge_acceleration = 800 +bridge_angle = 0 +bridge_flow_ratio = 0.8 +bridge_speed = 30 +brim_width = 0 +clip_multipart_objects = 1 +compatible_printers = +complete_objects = 0 +default_acceleration = 800 +dont_support_bridges = 1 +elefant_foot_compensation = 0.2 +ensure_vertical_shell_thickness = 1 +external_fill_pattern = rectilinear +external_perimeters_first = 0 +external_perimeter_extrusion_width = 0.45 +extra_perimeters = 0 +extruder_clearance_height = 45 +extruder_clearance_radius = 45 +extrusion_width = 0.45 +fill_angle = 45 +fill_density = 15% +fill_pattern = gyroid +first_layer_acceleration = 800 +first_layer_extrusion_width = 0.42 +first_layer_height = 0.2 +first_layer_speed = 20 +gap_fill_speed = 40 +gcode_comments = 0 +infill_acceleration = 800 +infill_every_layers = 1 +infill_extruder = 1 +infill_extrusion_width = 0.45 +infill_first = 0 +infill_only_where_needed = 0 +infill_overlap = 25% +interface_shells = 0 +ironing = 0 +ironing_flowrate = 15% +ironing_spacing = 0.1 +ironing_speed = 15 +ironing_type = top +max_print_speed = 200 +max_volumetric_extrusion_rate_slope_negative = 0 +max_volumetric_extrusion_rate_slope_positive = 0 +max_volumetric_speed = 0 +min_skirt_length = 4 +notes = +overhangs = 1 +only_retract_when_crossing_perimeters = 0 +ooze_prevention = 0 +output_filename_format = {input_filename_base}_{filament_type[0]}_{print_time}.gco +perimeters = 3 +perimeter_acceleration = 800 +perimeter_extruder = 1 +perimeter_extrusion_width = 0.45 +perimeter_speed = 45 +post_process = +print_settings_id = +raft_layers = 0 +resolution = 0 +seam_position = nearest +single_extruder_multi_material_priming = 0 +skirts = 2 +skirt_distance = 5 +skirt_height = 1 +small_perimeter_speed = 25 +solid_infill_below_area = 0 +solid_infill_every_layers = 0 +solid_infill_extruder = 1 +solid_infill_extrusion_width = 0.45 +spiral_vase = 0 +standby_temperature_delta = -5 +support_material = 1 +support_material_auto = 0 +support_material_extruder = 1 +support_material_extrusion_width = 0.38 +support_material_interface_extruder = 0 +support_material_angle = 0 +support_material_buildplate_only = 0 +support_material_enforce_layers = 0 +support_material_contact_distance = 0.2 +support_material_interface_contact_loops = 0 +support_material_interface_layers = 2 +support_material_interface_spacing = 0.2 +support_material_interface_speed = 100% +support_material_pattern = rectilinear +support_material_spacing = 2.5 +support_material_speed = 60 +support_material_synchronize_layers = 0 +support_material_threshold = 45 +support_material_with_sheath = 0 +support_material_xy_spacing = 60% +thin_walls = 0 +top_infill_extrusion_width = 0.4 +top_solid_infill_speed = 40 +top_solid_min_thickness = 0.6 +travel_speed = 150 +wipe_tower = 0 +wipe_tower_bridging = 10 +wipe_tower_rotation_angle = 0 +wipe_tower_width = 60 +wipe_tower_x = 170 +wipe_tower_y = 140 +xy_size_compensation = 0 + +## QQS + +[print:*QQSP*] +bridge_acceleration = 1000 +default_acceleration = 1500 +first_layer_acceleration = 1000 +infill_acceleration = 800 +max_print_speed = 200 +perimeter_acceleration = 800 + +## Q5 + +[print:*Q5*] +bridge_acceleration = 1000 +default_acceleration = 800 +first_layer_acceleration = 800 +infill_acceleration = 1000 +max_print_speed = 150 +perimeter_acceleration = 800 + +# Print parameters common to a 0.6mm diameter nozzle. + +[print:*0.6nozzleFLSUN*] +bridge_acceleration = 1000 +bridge_flow_ratio = 0.95 +bridge_speed = 25 +default_acceleration = 1000 +external_perimeter_extrusion_width = 0.65 +extrusion_width = 0.65 +first_layer_acceleration = 1000 +first_layer_extrusion_width = 0.65 +fill_density = 15% +fill_pattern = gyroid +infill_acceleration = 1000 +infill_extrusion_width = 0.68 +perimeter_acceleration = 800 +perimeter_extrusion_width = 0.65 +solid_infill_extrusion_width = 0.68 +support_material_speed = 40 +support_material_contact_distance = 0.15 +support_material_extrusion_width = 0.55 +support_material_xy_spacing = 80% +top_infill_extrusion_width = 0.6 +travel_speed = 150 +output_filename_format = {input_filename_base}_{nozzle_diameter[0]}n_{filament_type[0]}_{print_time}.gco + + +# XXXXXXXXXXXXXXXXXXXX +# XXX--- 0.08mm ---XXX +# XXXXXXXXXXXXXXXXXXXX + +[print:*0.08mm_flsunq*] +inherits = *common_flsunq* +bottom_solid_layers = 10 +bridge_flow_ratio = 0.7 +layer_height = 0.08 +support_material_contact_distance = 0.06 +support_material_spacing = 1.5 +top_solid_layers = 12 + +[print:0.08mm DETAIL @FLSUN] +inherits = *0.08mm_flsunq*; *QQSP* +compatible_printers_condition = printer_notes=~/.*PRINTER_MODEL_Q(QSP|5).*/ and nozzle_diameter[0]==0.4 +bridge_acceleration = 200 +bridge_speed = 20 +external_perimeter_speed = 70% +first_layer_acceleration = 500 +first_layer_speed = 40% +gap_fill_speed = 20 +infill_acceleration = 800 +infill_speed = 40 +max_print_speed = 80 +perimeter_acceleration = 300 +perimeter_speed = 30 +small_perimeter_speed = 70% +solid_infill_speed = 95% +support_material_speed = 40 +top_solid_infill_speed = 60% + +# XXXXXXXXXXXXXXXXXXXX +# XXX--- 0.15mm ---XXX +# XXXXXXXXXXXXXXXXXXXX + +[print:*0.15mm_vase_flsunq*] +inherits = *common_flsunq* +avoid_crossing_perimeters = 1 +bottom_solid_min_thickness = 0.5 +bridge_flow_ratio = 0.9 +elefant_foot_compensation = 0.15 +ensure_vertical_shell_thickness = 1 +external_perimeter_extrusion_width = 0.9 +extra_perimeters = 1 +extrusion_width = 0.9 +first_layer_acceleration = 1000 +first_layer_height = 0.3 +first_layer_extrusion_width = 0.9 +first_layer_speed = 20 +fill_density = 0% +infill_extrusion_width = 0.9 +ironing = 0 +layer_height = 0.15 +min_skirt_length = 4 +max_print_speed = 100 +only_retract_when_crossing_perimeters = 0 +perimeters = 1 +perimeter_extrusion_width = 0.9 +seam_position = aligned +slice_closing_radius = 0.049 +solid_infill_extrusion_width = 0.6 +spiral_vase = 1 +support_material = 0 +top_solid_infill_speed = 40% +top_solid_min_thickness = 0.6 +thin_walls = 0 +top_fill_pattern = rectilinear +top_solid_layers = 0 + +[print:0.15mm VASE @FLSUN] +inherits = *0.15mm_vase_flsunq* +compatible_printers_condition = printer_notes=~/.*PRINTER_MODEL_Q(QSP|5).*/ and nozzle_diameter[0]==0.4 +bottom_solid_layers = 5 +external_perimeter_speed = 50% +gap_fill_speed = 40 +infill_speed = 100 +perimeter_speed = 80 +small_perimeter_speed = 25% +solid_infill_speed = 33% + +[print:0.15mm VASE SPEED @FLSUN] +inherits = *0.15mm_vase_flsunq* +compatible_printers_condition = printer_notes=~/.*PRINTER_MODEL_Q(QSP|5).*/ and nozzle_diameter[0]==0.4 +bridge_speed = 80 +bottom_solid_layers = 3 +external_perimeter_speed = 60% +gap_fill_speed = 30 +infill_speed = 80 +perimeter_speed = 90 +small_perimeter_speed = 50% +solid_infill_speed = 80% + +# XXXXXXXXXXXXXXXXXXXX +# XXX--- 0.16mm ---XXX +# XXXXXXXXXXXXXXXXXXXX + +[print:*0.16mm_flsunq*] +inherits = *common_flsunq* +bottom_solid_layers = 5 +bridge_flow_ratio = 0.9 +layer_height = 0.16 +support_material_contact_distance = 0.12 +top_solid_layers = 6 + +[print:0.16mm QUALITY @FLSUN] +inherits = *0.16mm_flsunq*; *QQSP* +compatible_printers_condition = printer_notes=~/.*PRINTER_MODEL_Q(QSP|5).*/ and nozzle_diameter[0]==0.4 +external_perimeter_speed = 50% +fill_density = 15% +fill_pattern = gyroid +infill_speed = 80 +ironing = 0 +perimeter_speed = 90 +small_perimeter_speed = 25% +solid_infill_speed = 50% +top_solid_infill_speed = 30% + +[print:0.16mm SPEED @FLSUN] +inherits = *0.16mm_flsunq*; *QQSP* +compatible_printers_condition = printer_notes=~/.*PRINTER_MODEL_Q(QSP|5).*/ and nozzle_diameter[0]==0.4 +external_perimeter_speed = 50% +infill_speed = 120 +perimeter_speed = 60 +small_perimeter_speed = 25% +solid_infill_speed = 85% +top_solid_infill_speed = 30% + +[print:0.16mm DETAIL @0.6 nozzle FLSUN] +inherits = *0.16mm_flsunq*; *0.6nozzleFLSUN* +# alias = 0.16mm DETAIL +compatible_printers_condition = printer_notes=~/.*PRINTER_VENDOR_FLSun.*/ and printer_notes=~/.*PRINTER_MODEL_Q(QSP|5).*/ and nozzle_diameter[0]==0.6 +external_perimeter_speed = 35 +infill_speed = 70 +max_print_speed = 80 +perimeter_speed = 40 +solid_infill_speed = 60 +top_solid_infill_speed = 45 +infill_extrusion_width = 0.65 +solid_infill_extrusion_width = 0.65 + +# XXXXXXXXXXXXXXXXXXXX +# XXX--- 0.20mm ---XXX +# XXXXXXXXXXXXXXXXXXXX + +[print:*0.20mm_flsunq*] +inherits = *common_flsunq* +bottom_solid_layers = 4 +bridge_flow_ratio = 0.95 +layer_height = 0.20 +support_material_contact_distance = 0.2 +top_solid_layers = 5 + +[print:0.20mm QUALITY @FLSUN] +inherits = *0.20mm_flsunq*; *QQSP* +avoid_crossing_perimeters = 1 +bridge_speed = 60 +compatible_printers_condition = printer_notes=~/.*PRINTER_MODEL_Q(QSP|5).*/ and nozzle_diameter[0]==0.4 +external_perimeter_speed = 50% +fill_density = 15% +gap_fill_speed = 30 +infill_speed = 80 +ironing = 0 +ironing_speed = 20 +perimeter_speed = 50 +small_perimeter_speed = 85% +solid_infill_speed = 90% +thin_walls = 0 +top_solid_infill_speed = 50% + +[print:0.20mm DETAIL @0.6 nozzle FLSUN] +inherits = *0.20mm_flsunq*; *0.6nozzleFLSUN* +# alias = 0.20mm DETAIL +compatible_printers_condition = printer_notes=~/.*PRINTER_VENDOR_FLSun.*/ and printer_notes=~/.*PRINTER_MODEL_Q(QSP|5).*/ and nozzle_diameter[0]==0.6 +external_perimeter_speed = 35 +infill_speed = 70 +max_print_speed = 80 +perimeter_speed = 45 +solid_infill_speed = 60 +top_solid_infill_speed = 45 +infill_extrusion_width = 0.65 +solid_infill_extrusion_width = 0.65 + +[print:0.20mm SPEED @FLSUN] +inherits = *0.20mm_flsunq*; *QQSP* +compatible_printers_condition = printer_notes=~/.*PRINTER_MODEL_Q(QSP|5).*/ and nozzle_diameter[0]==0.4 +external_perimeter_speed = 50 +extra_perimeters = 1 +first_layer_speed = 35 +infill_speed = 90 +perimeter_speed = 60 +small_perimeter_speed = 50% +solid_infill_speed = 85% +top_solid_infill_speed = 40% + +# XXXXXXXXXXXXXXXXXXXX +# XXX--- 0.24mm ---XXX +# XXXXXXXXXXXXXXXXXXXX + +[print:*0.24mm_flsunq*] +inherits = *common_flsunq* +bottom_solid_layers = 4 +bridge_flow_ratio = 0.95 +layer_height = 0.24 +support_material_contact_distance = 0.18 +top_solid_layers = 4 + +[print:0.24mm DRAFT @FLSUN] +inherits = *0.24mm_flsunq*; *QQSP* +compatible_printers_condition = printer_notes=~/.*PRINTER_MODEL_Q(QSP|5).*/ and nozzle_diameter[0]==0.4 +external_perimeter_speed = 50% +first_layer_speed = 20% +infill_speed = 120 +perimeter_speed = 60 +small_perimeter_speed = 50% +solid_infill_speed = 95% +top_solid_infill_speed = 50% + +# XXXXXXXXXXXXXXXXXXXX +# XXX--- 0.30mm ---XXX +# XXXXXXXXXXXXXXXXXXXX + +[print:*0.30mm_flsunq*] +inherits = *common_flsunq* +bottom_solid_layers = 3 +bridge_flow_ratio = 0.95 +external_perimeter_extrusion_width = 0.6 +extrusion_width = 0.5 +infill_extrusion_width = 0.5 +layer_height = 0.30 +perimeter_extrusion_width = 0.5 +solid_infill_extrusion_width = 0.5 +support_material_contact_distance = 0.22 +top_infill_extrusion_width = 0.45 +top_solid_layers = 4 + +[print:0.30mm QUALITY @0.6 nozzle FLSUN] +inherits = *0.30mm_flsunq*; *0.6nozzleFLSUN* +# alias = 0.30mm QUALITY +compatible_printers_condition = printer_notes=~/.*PRINTER_VENDOR_FLSun.*/ and printer_notes=~/.*PRINTER_MODEL_Q(QSP|5).*/ and nozzle_diameter[0]==0.6 +external_perimeter_speed = 35 +infill_speed = 90 +max_print_speed = 100 +perimeter_speed = 45 +solid_infill_speed = 65 +top_solid_infill_speed = 45 +external_perimeter_extrusion_width = 0.68 +perimeter_extrusion_width = 0.68 + +[print:0.30mm SPEED @FLSUN] +inherits = *0.30mm_flsunq*; *QQSP* +compatible_printers_condition = printer_notes=~/.*PRINTER_MODEL_Q(QSP|5).*/ and nozzle_diameter[0]==0.4 +external_perimeter_speed = 50% +first_layer_speed = 20% +infill_speed = 120 +perimeter_speed = 80 +small_perimeter_speed = 50% +solid_infill_speed = 85% +top_solid_infill_speed = 50% + +# XXXXXXXXXXXXXXXXXXXX +# XXX--- 0.35mm ---XXX +# XXXXXXXXXXXXXXXXXXXX + +[print:*0.35mm_flsunq*] +inherits = *common_flsunq* +bottom_solid_layers = 3 +external_perimeter_extrusion_width = 0.6 +external_perimeter_speed = 40 +first_layer_extrusion_width = 0.75 +layer_height = 0.35 +perimeter_extrusion_width = 0.65 +solid_infill_extrusion_width = 0.65 +solid_infill_speed = 60 +top_solid_infill_speed = 50 +top_solid_layers = 4 + +[print:0.35mm SPEED @0.6 nozzle FLSUN] +inherits = *0.35mm_flsunq*; *0.6nozzleFLSUN* +# alias = 0.35mm SPEED +compatible_printers_condition = printer_notes=~/.*PRINTER_VENDOR_FLSun.*/ and printer_notes=~/.*PRINTER_MODEL_Q(QSP|5).*/ and nozzle_diameter[0]==0.6 +external_perimeter_speed = 45 +infill_speed = 100 +max_print_speed = 120 +perimeter_speed = 65 +solid_infill_speed = 60 +top_solid_infill_speed = 45 +external_perimeter_extrusion_width = 0.68 +perimeter_extrusion_width = 0.68 + +# XXXXXXXXXXXXXXXXXXXX +# XXX--- 0.40mm ---XXX +# XXXXXXXXXXXXXXXXXXXX + +[print:*0.40mm_flsunq*] +inherits = *common_flsunq* +bottom_solid_layers = 3 +external_perimeter_extrusion_width = 0.6 +external_perimeter_speed = 40 +first_layer_extrusion_width = 0.65 +infill_acceleration = 2000 +infill_speed = 60 +layer_height = 0.4 +perimeter_acceleration = 800 +perimeter_extrusion_width = 0.65 +perimeter_speed = 50 +solid_infill_extrusion_width = 0.65 +solid_infill_speed = 60 +top_solid_infill_speed = 40 +top_solid_layers = 4 + +[print:0.40mm DRAFT @0.6 nozzle FLSUN] +inherits = *0.40mm_flsunq*; *0.6nozzleFLSUN* +# alias = 0.40mm DRAFT +compatible_printers_condition = printer_notes=~/.*PRINTER_VENDOR_FLSun.*/ and printer_notes=~/.*PRINTER_MODEL_Q(QSP|5).*/ and nozzle_diameter[0]==0.6 +external_perimeter_speed = 60 +infill_speed = 100 +max_print_speed = 120 +perimeter_speed = 60 +solid_infill_speed = 60 +top_solid_infill_speed = 60 +external_perimeter_extrusion_width = 0.68 +perimeter_extrusion_width = 0.68 +infill_extrusion_width = 0.68 +solid_infill_extrusion_width = 0.68 + +######################################### +########### end print presets ########### +######################################### + +######################################### +######## begin filament presets ######### +######################################### + +# Common filament preset +[filament:*common_flsunq*] +cooling = 0 +compatible_printers = +compatible_printers_condition = printer_notes=~/.*PRINTER_VENDOR_FLSun.*/ and printer_notes=~/.*PRINTER_MODEL_Q(QSP|5).*/ +end_filament_gcode = "; Filament-specific end gcode" +extrusion_multiplier = 1 +filament_cost = 0 +filament_density = 0 +filament_diameter = 1.75 +filament_notes = "" +filament_settings_id = "" +filament_soluble = 0 +min_fan_speed = 20 +min_print_speed = 15 +slowdown_below_layer_time = 15 +start_filament_gcode = "; Filament gcode\n;M900 K{if nozzle_diameter[0]==0.6}0.12{else}0.22{endif} ; Linear Advance 1.5\n" + +[filament:*PLA_flsunq*] +inherits = *common_flsunq* +bed_temperature = 60 +bridge_fan_speed = 95 +cooling = 1 +disable_fan_first_layers = 1 +fan_always_on = 1 +fan_below_layer_time = 100 +filament_colour = #FF3232 +filament_density = 1.24 +filament_deretract_speed = 30 +filament_retract_length = 3 +filament_retract_lift = nil +filament_retract_speed = 30 +filament_max_volumetric_speed = 10 +filament_type = PLA +filament_wipe = nil +first_layer_bed_temperature = 60 +first_layer_temperature = 205 +max_fan_speed = 90 +min_fan_speed = 50 +temperature = 200 + +[filament:*PLA_VASE_flsunq*] +inherits = *PLA_flsunq* +bridge_fan_speed = 100 +disable_fan_first_layers = 3 +fan_below_layer_time = 60 +max_fan_speed = 100 +min_fan_speed = 35 +min_print_speed = 10 +slowdown_below_layer_time = 5 + +[filament:*SPLA_flsunq*] +inherits = *common_flsunq* +bed_temperature = 80 +bridge_fan_speed = 100 +cooling = 1 +disable_fan_first_layers = 1 +fan_always_on = 1 +fan_below_layer_time = 100 +filament_colour = #008000 +filament_density = 1.24 +filament_deretract_speed = 70 +filament_max_volumetric_speed = 8 +filament_retract_length = 7.5 +filament_retract_lift = nil +filament_retract_speed = 70 +filament_type = PLA +filament_wipe = nil +first_layer_bed_temperature = 80 +first_layer_temperature = 230 +max_fan_speed = 70 +min_fan_speed = 50 +temperature = 215 + +[filament:*PET_flsunq*] +inherits = *common_flsunq* +bed_temperature = 80 +bridge_fan_speed = 100 +cooling = 1 +disable_fan_first_layers = 3 +fan_always_on = 1 +fan_below_layer_time = 20 +filament_colour = #FFFFFF +filament_density = 1.27 +filament_deretract_speed = 25 +filament_max_volumetric_speed = 8 +filament_retract_length = 4 +filament_retract_lift = 0.2 +filament_retract_speed = 45 +filament_type = PETG +filament_wipe = 1 +first_layer_bed_temperature =80 +first_layer_temperature = 240 +max_fan_speed = 50 +min_fan_speed = 20 +temperature = 230 + +[filament:*FLEX_flsunq*] +inherits = *common_flsunq* +bed_temperature = 50 +bridge_fan_speed = 80 +compatible_printers_condition = nozzle_diameter[0]>0.35 +cooling = 1 +disable_fan_first_layers = 3 +extrusion_multiplier = 1.15 +fan_always_on = 0 +fan_below_layer_time = 100 +filament_colour = #0000FF +filament_density = 1.22 +filament_deretract_speed = 25 +filament_max_volumetric_speed = 1.35 +filament_retract_length = 0.8 +filament_retract_lift = nil +filament_retract_speed = nil +filament_type = FLEX +filament_wipe = 0 +first_layer_bed_temperature = 50 +first_layer_temperature = 240 +slowdown_below_layer_time = 10 +start_filament_gcode = "; Filament gcode\n;M900 K0; Disable Linear Advance 1.5\n" +temperature = 240 + +[filament:*ABS_flsunq*] +inherits = *common_flsunq* +bed_temperature = 90 +bridge_fan_speed = 30 +cooling = 0 +disable_fan_first_layers = 3 +fan_always_on = 0 +fan_below_layer_time = 20 +filament_colour = #FF8000 +filament_density = 1.04 +filament_deretract_speed = nil +filament_retract_length = 5 +filament_retract_lift = nil +filament_retract_speed = 50 +filament_max_volumetric_speed = 10 +filament_type = ABS +filament_wipe = nil +first_layer_bed_temperature = 90 +first_layer_temperature = 245 +max_fan_speed = 0 +min_fan_speed = 0 +slowdown_below_layer_time = 20 +temperature = 245 +top_fan_speed = 0 + +[filament:Generic PLA @FLSUN] +inherits = *PLA_flsunq* +filament_vendor = Generic + +[filament:Generic PLA VASE @FLSUN] +inherits = *PLA_VASE_flsunq* +filament_vendor = Generic + +[filament:Generic PETG @FLSUN] +inherits = *PET_flsunq* +filament_vendor = Generic + +[filament:Generic ABS @FLSUN] +inherits = *ABS_flsunq* +filament_vendor = Generic + +[filament:Generic FLEX @FLSUN] +inherits = *FLEX_flsunq* +filament_vendor = Generic + +[filament:Generic SPLA @FLSUN] +inherits = *SPLA_flsunq* +filament_vendor = Generic + +######################################### +######### end filament presets ########## +######################################### + +######################################### +######### begin printer presets ######### +######################################### + +# Common printer preset +[printer:*common_flsunq*] +printer_technology = FFF +before_layer_gcode = ;BEFORE_LAYER_CHANGE\nG92 E0.0\n;[layer_z]\n\n +between_objects_gcode = +deretract_speed = 40 +end_gcode = +extruder_colour = "" +extruder_offset = 0x0 +gcode_flavor = marlin +layer_gcode = ;AFTER_LAYER_CHANGE\n;[layer_z] +machine_min_extruding_rate = 0,0 +machine_min_travel_rate = 0,0 +max_layer_height = 0.32 +min_layer_height = 0.08 +nozzle_diameter = 0.4 +printer_notes = +printer_settings_id = +remaining_times = 0 +retract_before_travel = 2 +retract_before_wipe = 70% +retract_layer_change = 0 +retract_length = 0 +retract_length_toolchange = 1 +retract_lift = 0 +retract_lift_above = 0 +retract_lift_below = 0 +retract_restart_extra = 0 +retract_restart_extra_toolchange = 0 +silent_mode = 0 +single_extruder_multi_material = 0 +start_gcode = +toolchange_gcode = +use_firmware_retraction = 0 +use_relative_e_distances = 1 +variable_layer_height = 1 +wipe = 1 +z_offset = 0 +default_print_profile = 0.20mm QUALITY @FLSUN +default_filament_profile = Generic PLA @FLSUN + +[printer:FLSun QQS Pro] +inherits = *common_flsunq* +bed_shape = 129.505x11.3302,128.025x22.5743,125.57x33.6465,122.16x44.4626,117.82x54.9404,112.583x65,106.49x74.5649,99.5858x83.5624,91.9239x91.9239,83.5624x99.5858,74.5649x106.49,65x112.583,54.9404x117.82,44.4626x122.16,33.6465x125.57,22.5743x128.025,11.3302x129.505,7.9602e-15x130,-11.3302x129.505,-22.5743x128.025,-33.6465x125.57,-44.4626x122.16,-54.9404x117.82,-65x112.583,-74.5649x106.49,-83.5624x99.5858,-91.9239x91.9239,-99.5858x83.5624,-106.49x74.5649,-112.583x65,-117.82x54.9404,-122.16x44.4626,-125.57x33.6465,-128.025x22.5743,-129.505x11.3302,-130x1.59204e-14,-129.505x-11.3302,-128.025x-22.5743,-125.57x-33.6465,-122.16x-44.4626,-117.82x-54.9404,-112.583x-65,-106.49x-74.5649,-99.5858x-83.5624,-91.9239x-91.9239,-83.5624x-99.5858,-74.5649x-106.49,-65x-112.583,-54.9404x-117.82,-44.4626x-122.16,-33.6465x-125.57,-22.5743x-128.025,-11.3302x-129.505,-2.38806e-14x-130,11.3302x-129.505,22.5743x-128.025,33.6465x-125.57,44.4626x-122.16,54.9404x-117.82,65x-112.583,74.5649x-106.49,83.5624x-99.5858,91.9239x-91.9239,99.5858x-83.5624,106.49x-74.5649,112.583x-65,117.82x-54.9404,122.16x-44.4626,125.57x-33.6465,128.025x-22.5743,129.505x-11.3302,130x-3.18408e-14 +end_gcode = ; printing object ENDGCODE\nG92 E0.0 ; prepare to retract\nG1 E-6 F3000; retract to avoid stringing\n; Anti-stringing end wiggle\n{if layer_z < max_print_height}G1 Z{min(layer_z+100, max_print_height)}{endif} F4000 ; Move print head up\nG1 X0 Y120 F3000 ; present print\n; Reset print setting overrides\nG92 E0\nM200 D0 ; disable volumetric e\nM220 S100 ; reset speed factor to 100%\nM221 S100 ; reset extruder factor to 100%\n;M900 K0 ; reset linear acceleration(Marlin)\n; Shut down printer\nM104 S0 ; turn off temperature\nM140 S0 ; turn off heatbed\nM107 ; turn off fan\nM18 S180 ;disable motors after 180s\nM300 S40 P10 ; Bip\nM117 Print finish. +machine_max_acceleration_e = 3000,800 +machine_max_acceleration_extruding = 1500,800 +machine_max_acceleration_retracting = 2000,800 +machine_max_acceleration_x = 1500,800 +machine_max_acceleration_y = 1500,800 +machine_max_acceleration_z = 1500,800 +machine_max_feedrate_e = 60,30 +machine_max_feedrate_x = 200,150 +machine_max_feedrate_y = 200,150 +machine_max_feedrate_z = 200,150 +machine_max_jerk_e = 5,5 +machine_max_jerk_x = 5,10 +machine_max_jerk_y = 5,10 +machine_max_jerk_z = 5,10 +max_print_height = 360 +nozzle_diameter = 0.4 +printer_model = QQSP +printer_variant = 0.4 +printer_notes = Don't remove the following keywords! These keywords are used in the "compatible printer" condition of the print and filament profiles to link the particular print and filament profiles to this printer profile.\nPRINTER_VENDOR_FLSun\nPRINTER_MODEL_QQSP\nPRINTER_HAS_BOWDEN\n +retract_length = 5 +retract_speed = 30 +retract_lift = 0.4 +silent_mode = 1 +start_gcode = ;STARTGCODE\nM117 Initializing\n; Set coordinate modes\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\n; Reset speed and extrusion rates\nM200 D0 ; disable volumetric E\nM220 S100 ; reset speed\n; Set initial warmup temps\nM117 Nozzle preheat\nM104 S100 ; preheat extruder to no ooze temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nM190 S[first_layer_bed_temperature] ; wait for bed final temp\nM300 S40 P10 ; Bip\n; Home\nM117 Homing\nG28 ; home all with default mesh bed level\n; For ABL users put G29 for a leveling request\n; Final warmup routine\nM117 Final warmup\nM104 S[first_layer_temperature] ; set extruder final temp\nM109 S[first_layer_temperature] ; wait for extruder final temp\nM190 S[first_layer_bed_temperature] ; wait for bed final temp\nM300 S440 P200 ; 1st beep for printer ready and allow some time to clean nozzle\nM300 S0 P250 ; wait between dual beep\nM300 S440 P200 ; 2nd beep for printer ready\nG4 S10 ; wait to clean the nozzle\nM300 S440 P200 ; 3rd beep for ready to start printing\n; Prime line routine\nM117 Printing prime line\n;M900 K0; Disable Linear Advance (Marlin) for prime line\nG92 E0.0; reset extrusion distance\nG1 X-54.672 Y-95.203 Z0.3 F4000; go outside print area\nG92 E0.0; reset extrusion distance\nG1 E2 F1000 ; de-retract and push ooze\nG3 X38.904 Y-102.668 I54.672 J95.105 E20.999\nG3 X54.671 Y-95.203 I-38.815 J102.373 E5.45800\nG92 E0.0\nG1 E-5 F3000 ; retract 5mm\nG1 X52.931 Y-96.185 F1000 ; wipe\nG1 X50.985 Y-97.231 F1000 ; wipe\nG1 X49.018 Y-98.238 F1000 ; wipe\nG1 X0 Y-109.798 F1000\nG1 E4.8 F1500; de-retract\nG92 E0.0 ; reset extrusion distance\n; Final print adjustments\nM117 Preparing to print\n;M82 ; extruder absolute mode\nM221 S{if layer_height<0.075}100{else}95{endif}\nM300 S40 P10 ; chirp\nM117 Print [input_filename]; Display: Printing started... +thumbnails = 16x16,260x260 +use_relative_e_distances = 1 +use_volumetric_e = 0 + +[printer:FLSun QQS Pro 0.6 nozzle] +inherits = FLSun QQS Pro +printer_variant = 0.6 +nozzle_diameter = 0.6 +max_layer_height = 0.40 +min_layer_height = 0.15 +default_print_profile = 0.30mm QUALITY @0.6 nozzle FLSUN +retract_length = 3.5 +retract_lift = 0.4 +retract_speed = 30 +deretract_speed = 40 +retract_before_wipe = 70% +retract_before_travel = 1 + +[printer:FLSun Q5] +inherits = *common_flsunq* +bed_shape = 99.6195x8.71557,98.4808x17.3648,96.5926x25.8819,93.9693x34.202,90.6308x42.2618,86.6025x50,81.9152x57.3576,76.6044x64.2788,70.7107x70.7107,64.2788x76.6044,57.3576x81.9152,50x86.6025,42.2618x90.6308,34.202x93.9693,25.8819x96.5926,17.3648x98.4808,8.71557x99.6195,6.12323e-15x100,-8.71557x99.6195,-17.3648x98.4808,-25.8819x96.5926,-34.202x93.9693,-42.2618x90.6308,-50x86.6025,-57.3576x81.9152,-64.2788x76.6044,-70.7107x70.7107,-76.6044x64.2788,-81.9152x57.3576,-86.6025x50,-90.6308x42.2618,-93.9693x34.202,-96.5926x25.8819,-98.4808x17.3648,-99.6195x8.71557,-100x1.22465e-14,-99.6195x-8.71557,-98.4808x-17.3648,-96.5926x-25.8819,-93.9693x-34.202,-90.6308x-42.2618,-86.6025x-50,-81.9152x-57.3576,-76.6044x-64.2788,-70.7107x-70.7107,-64.2788x-76.6044,-57.3576x-81.9152,-50x-86.6025,-42.2618x-90.6308,-34.202x-93.9693,-25.8819x-96.5926,-17.3648x-98.4808,-8.71557x-99.6195,-1.83697e-14x-100,8.71557x-99.6195,17.3648x-98.4808,25.8819x-96.5926,34.202x-93.9693,42.2618x-90.6308,50x-86.6025,57.3576x-81.9152,64.2788x-76.6044,70.7107x-70.7107,76.6044x-64.2788,81.9152x-57.3576,86.6025x-50,90.6308x-42.2618,93.9693x-34.202,96.5926x-25.8819,98.4808x-17.3648,99.6195x-8.71557,100x-2.44929e-14 +end_gcode = M107\nM104 S0\nM140 S0\nG92 E1\nG1 E-1 F300\nG28 X0 Y0\n;M84\nM18 S180 ;disable motors after 180s\n +machine_max_acceleration_e = 3000 +machine_max_acceleration_extruding = 1500 +machine_max_acceleration_retracting = 2000 +machine_max_acceleration_x = 1500 +machine_max_acceleration_y = 1500 +machine_max_acceleration_z = 1500 +machine_max_feedrate_e = 60 +machine_max_feedrate_x = 200 +machine_max_feedrate_y = 200 +machine_max_feedrate_z = 200 +machine_max_jerk_e = 5 +machine_max_jerk_x = 5 +machine_max_jerk_y = 5 +machine_max_jerk_z = 5 +max_print_height = 200 +nozzle_diameter = 0.4 +printer_model = Q5 +printer_variant = 0.4 +printer_notes = Don't remove the following keywords! These keywords are used in the "compatible printer" condition of the print and filament profiles to link the particular print and filament profiles to this printer profile.\nPRINTER_VENDOR_FLSun\nPRINTER_MODEL_Q5\nPRINTER_HAS_BOWDEN\n +retract_length = 3 +retract_lift = 0.3 +start_gcode = ;STARTGCODE\nM117 Initializing\n; G90 ; use absolute coordinates\nM83 ; extruder relative mode\nM107\nG28 ;Home\nM140 S[first_layer_bed_temperature] ; set bed temp\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM104 S[first_layer_temperature] ; set extruder temp\nM109 S[first_layer_temperature] ; wait for extruder temp\n\nG92 E0\nG1 X-98 Y0 Z0.2 F4000 ; move to arc start\nG3 X0 Y-98 I98 Z0.2 E40 F400 ; lay arc stripe 90deg\nG0 Z1 \nG92 E0.0\n +thumbnails = 16x16,200x200 +use_relative_e_distances = 1 +use_volumetric_e = 0 + +[printer:FLSun Q5 0.6 nozzle] +inherits = FLSun Q5 +printer_variant = 0.6 +nozzle_diameter = 0.6 +max_layer_height = 0.40 +min_layer_height = 0.15 +default_print_profile = 0.30mm QUALITY @0.6 nozzle FLSUN +retract_length = 3 +retract_lift = 0.4 +retract_speed = 50 +deretract_speed = 40 +retract_before_wipe = 0 +retract_before_travel = 1 + +######################################### +####### end common print presets ######## +######################################### diff --git a/resources/profiles/FLSun/Q5.svg b/resources/profiles/FLSun/Q5.svg new file mode 100644 index 000000000..160ab7de4 --- /dev/null +++ b/resources/profiles/FLSun/Q5.svg @@ -0,0 +1,59 @@ + + + + + + + image/svg+xml + + + + + + + + + + diff --git a/resources/profiles/FLSun/Q5_bed.stl b/resources/profiles/FLSun/Q5_bed.stl new file mode 100644 index 000000000..5702cb464 Binary files /dev/null and b/resources/profiles/FLSun/Q5_bed.stl differ diff --git a/resources/profiles/FLSun/Q5_thumbnail.png b/resources/profiles/FLSun/Q5_thumbnail.png new file mode 100644 index 000000000..b70f45f71 Binary files /dev/null and b/resources/profiles/FLSun/Q5_thumbnail.png differ diff --git a/resources/profiles/FLSun/QQSP.svg b/resources/profiles/FLSun/QQSP.svg new file mode 100644 index 000000000..160ab7de4 --- /dev/null +++ b/resources/profiles/FLSun/QQSP.svg @@ -0,0 +1,59 @@ + + + + + + + image/svg+xml + + + + + + + + + + diff --git a/resources/profiles/FLSun/QQSP_bed.stl b/resources/profiles/FLSun/QQSP_bed.stl new file mode 100644 index 000000000..3aea220f0 Binary files /dev/null and b/resources/profiles/FLSun/QQSP_bed.stl differ diff --git a/resources/profiles/FLSun/QQSP_thumbnail.png b/resources/profiles/FLSun/QQSP_thumbnail.png new file mode 100644 index 000000000..3b8d329ba Binary files /dev/null and b/resources/profiles/FLSun/QQSP_thumbnail.png differ diff --git a/resources/profiles/PrusaResearch.idx b/resources/profiles/PrusaResearch.idx index 902bc3727..36a0d8936 100644 --- a/resources/profiles/PrusaResearch.idx +++ b/resources/profiles/PrusaResearch.idx @@ -1,3 +1,6 @@ +min_slic3r_version = 2.3.0-rc1 +1.2.1 Updated FW version for MK2.5 family printers. +1.2.0 Added full_fan_speed_layer value for PETG. Increased support interface spacing for 0.6mm nozzle profiles. Updated firmware version. min_slic3r_version = 2.3.0-beta2 1.2.0-susi remove resolution to use default 1.2.0-beta1 Updated end g-code. Added full_fan_speed_layer values. diff --git a/resources/profiles/PrusaResearch.ini b/resources/profiles/PrusaResearch.ini index 0f5b8dffc..a160371d7 100644 --- a/resources/profiles/PrusaResearch.ini +++ b/resources/profiles/PrusaResearch.ini @@ -9,7 +9,7 @@ technologies = FFF; SLA # Configuration version of this file. Config file will only be installed, if the config_version differs. # This means, the server may force the PrusaSlicer configuration to be downgraded. -config_version = 1.2.0-susi +config_version = 1.2.1 # Where to get the updates from? config_update_url = changelog_url = @@ -331,6 +331,7 @@ solid_infill_extrusion_width = 0.65 top_infill_extrusion_width = 0.6 support_material_extrusion_width = 0.55 support_material_contact_distance = 0.15 +support_material_interface_spacing = 0.3 support_material_xy_spacing = 80% output_filename_format = {input_filename_base}_{nozzle_diameter[0]}n_{layer_height}mm_{filament_type[0]}_{printer_model}_{print_time}.gcode infill_anchor_max = 15 @@ -369,6 +370,7 @@ support_material_speed = 40 output_filename_format = {input_filename_base}_{nozzle_diameter[0]}n_{layer_height}mm_{filament_type[0]}_{printer_model}_{print_time}.gcode infill_anchor_max = 15 first_layer_height = 0.3 +support_material_interface_spacing = 0.3 [print:*soluble_support*] overhangs = 1 @@ -1435,6 +1437,7 @@ inherits = *common* bed_temperature = 90 bridge_fan_speed = 50 disable_fan_first_layers = 3 +full_fan_speed_layer = 5 fan_always_on = 1 fan_below_layer_time = 20 filament_colour = #FF8000 @@ -5331,7 +5334,7 @@ remaining_times = 1 printer_notes = Don't remove the following keywords! These keywords are used in the "compatible printer" condition of the print and filament profiles to link the particular print and filament profiles to this printer profile.\nPRINTER_VENDOR_PRUSA3D\nPRINTER_MODEL_MK3\n retract_lift_below = 209 max_print_height = 210 -start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.1 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\nG1 Y-3.0 F1000.0 ; go outside print area\nG92 E0.0\nG1 X60.0 E9.0 F1000.0 ; intro line\nG1 X100.0 E12.5 F1000.0 ; intro line\nG92 E0.0\nM221 S{if layer_height<0.075}100{else}95{endif}\n\n; Don't change E values below. Excessive value can damage the printer.\n{if print_settings_id=~/.*(DETAIL @MK3|QUALITY @MK3).*/}M907 E430 ; set extruder motor current{endif}\n{if print_settings_id=~/.*(SPEED @MK3|DRAFT @MK3).*/}M907 E538 ; set extruder motor current{endif} +start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.2 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\nG1 Y-3.0 F1000.0 ; go outside print area\nG92 E0.0\nG1 X60.0 E9.0 F1000.0 ; intro line\nG1 X100.0 E12.5 F1000.0 ; intro line\nG92 E0.0\nM221 S{if layer_height<0.075}100{else}95{endif}\n\n; Don't change E values below. Excessive value can damage the printer.\n{if print_settings_id=~/.*(DETAIL @MK3|QUALITY @MK3).*/}M907 E430 ; set extruder motor current{endif}\n{if print_settings_id=~/.*(SPEED @MK3|DRAFT @MK3).*/}M907 E538 ; set extruder motor current{endif} printer_model = MK3 default_print_profile = 0.15mm QUALITY @MK3 @@ -5342,7 +5345,7 @@ max_layer_height = 0.15 min_layer_height = 0.05 printer_variant = 0.25 retract_lift = 0.15 -start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.1 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\nG1 Y-3.0 F1000.0 ; go outside print area\nG92 E0.0\nG1 X60.0 E8.0 F700.0 ; intro line\nG1 X100.0 E12.5 F700.0 ; intro line\nG92 E0.0\nM221 S{if layer_height<0.075}100{else}95{endif}\n\n; Don't change E value below. Excessive value can damage the printer.\n{if print_settings_id=~/.*@0.25 nozzle MK3.*/}M907 E430 ; set extruder motor current{endif} +start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.2 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\nG1 Y-3.0 F1000.0 ; go outside print area\nG92 E0.0\nG1 X60.0 E8.0 F700.0 ; intro line\nG1 X100.0 E12.5 F700.0 ; intro line\nG92 E0.0\nM221 S{if layer_height<0.075}100{else}95{endif}\n\n; Don't change E value below. Excessive value can damage the printer.\n{if print_settings_id=~/.*@0.25 nozzle MK3.*/}M907 E430 ; set extruder motor current{endif} default_print_profile = 0.10mm DETAIL @0.25 nozzle MK3 [printer:Original Prusa i3 MK3 0.6 nozzle] @@ -5357,19 +5360,19 @@ default_print_profile = 0.30mm QUALITY @0.6 nozzle MK3 inherits = Original Prusa i3 MK3 renamed_from = "Original Prusa i3 MK3S" printer_model = MK3S -start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.1 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\nG1 Y-3.0 F1000.0 ; go outside print area\nG92 E0.0\nG1 X60.0 E9.0 F1000.0 ; intro line\nG1 X100.0 E12.5 F1000.0 ; intro line\nG92 E0.0\nM221 S{if layer_height<0.075}100{else}95{endif}\n\n; Don't change E values below. Excessive value can damage the printer.\n{if print_settings_id=~/.*(DETAIL @MK3|QUALITY @MK3).*/}M907 E430 ; set extruder motor current{endif}\n{if print_settings_id=~/.*(SPEED @MK3|DRAFT @MK3).*/}M907 E538 ; set extruder motor current{endif} +start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.2 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\nG1 Y-3.0 F1000.0 ; go outside print area\nG92 E0.0\nG1 X60.0 E9.0 F1000.0 ; intro line\nG1 X100.0 E12.5 F1000.0 ; intro line\nG92 E0.0\nM221 S{if layer_height<0.075}100{else}95{endif}\n\n; Don't change E values below. Excessive value can damage the printer.\n{if print_settings_id=~/.*(DETAIL @MK3|QUALITY @MK3).*/}M907 E430 ; set extruder motor current{endif}\n{if print_settings_id=~/.*(SPEED @MK3|DRAFT @MK3).*/}M907 E538 ; set extruder motor current{endif} [printer:Original Prusa i3 MK3S & MK3S+ 0.25 nozzle] inherits = Original Prusa i3 MK3 0.25 nozzle renamed_from = "Original Prusa i3 MK3S 0.25 nozzle" printer_model = MK3S -start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.1 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\nG1 Y-3.0 F1000.0 ; go outside print area\nG92 E0.0\nG1 X60.0 E8.0 F700.0 ; intro line\nG1 X100.0 E12.5 F700.0 ; intro line\nG92 E0.0\nM221 S{if layer_height<0.075}100{else}95{endif}\n\n; Don't change E value below. Excessive value can damage the printer.\n{if print_settings_id=~/.*@0.25 nozzle MK3.*/}M907 E430 ; set extruder motor current{endif} +start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.2 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\nG1 Y-3.0 F1000.0 ; go outside print area\nG92 E0.0\nG1 X60.0 E8.0 F700.0 ; intro line\nG1 X100.0 E12.5 F700.0 ; intro line\nG92 E0.0\nM221 S{if layer_height<0.075}100{else}95{endif}\n\n; Don't change E value below. Excessive value can damage the printer.\n{if print_settings_id=~/.*@0.25 nozzle MK3.*/}M907 E430 ; set extruder motor current{endif} [printer:Original Prusa i3 MK3S & MK3S+ 0.6 nozzle] inherits = Original Prusa i3 MK3 0.6 nozzle renamed_from = "Original Prusa i3 MK3S 0.6 nozzle" printer_model = MK3S -start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.8.1 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\nG1 Y-3.0 F1000.0 ; go outside print area\nG92 E0.0\nG1 X60.0 E9.0 F1000.0 ; intro line\nG1 X100.0 E12.5 F1000.0 ; intro line\nG92 E0.0\nM221 S{if layer_height<0.075}100{else}95{endif} +start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.2 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\nG1 Y-3.0 F1000.0 ; go outside print area\nG92 E0.0\nG1 X60.0 E9.0 F1000.0 ; intro line\nG1 X100.0 E12.5 F1000.0 ; intro line\nG92 E0.0\nM221 S{if layer_height<0.075}100{else}95{endif} [printer:*mm2*] inherits = Original Prusa i3 MK3 @@ -5399,7 +5402,7 @@ default_filament_profile = Prusament PLA @MMU2 inherits = *mm2* single_extruder_multi_material = 0 default_filament_profile = Prusament PLA -start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.1 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nTx\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\n\n;go outside print area\nG1 Y-3.0 F1000.0\nG1 Z0.4 F1000.0\n; select extruder\nTc\n; purge line\nG1 X55.0 E8.0 F2000.0\nG1 Z0.3 F1000.0\nG92 E0.0\nG1 X240.0 E25.0 F2200.0\nG1 Y-2.0 F1000.0\nG1 X55.0 E25 F1400.0\nG1 Z0.20 F1000.0\nG1 X5.0 E4.0 F1000.0\n\nM221 S{if layer_height<0.075}100{else}95{endif}\nG92 E0.0\n\n; Don't change E values below. Excessive value can damage the printer.\n{if print_settings_id=~/.*(DETAIL @MK3|QUALITY @MK3).*/}M907 E430 ; set extruder motor current{endif}\n{if print_settings_id=~/.*(SPEED @MK3|DRAFT @MK3).*/}M907 E538 ; set extruder motor current{endif} +start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.2 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nTx\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\n\n;go outside print area\nG1 Y-3.0 F1000.0\nG1 Z0.4 F1000.0\n; select extruder\nTc\n; purge line\nG1 X55.0 E8.0 F2000.0\nG1 Z0.3 F1000.0\nG92 E0.0\nG1 X240.0 E25.0 F2200.0\nG1 Y-2.0 F1000.0\nG1 X55.0 E25 F1400.0\nG1 Z0.20 F1000.0\nG1 X5.0 E4.0 F1000.0\n\nM221 S{if layer_height<0.075}100{else}95{endif}\nG92 E0.0\n\n; Don't change E values below. Excessive value can damage the printer.\n{if print_settings_id=~/.*(DETAIL @MK3|QUALITY @MK3).*/}M907 E430 ; set extruder motor current{endif}\n{if print_settings_id=~/.*(SPEED @MK3|DRAFT @MK3).*/}M907 E538 ; set extruder motor current{endif} end_gcode = {if max_layer_z < max_print_height}G1 Z{z_offset+min(max_layer_z+10, max_print_height)}{endif} F720 ; Move print head up\nG1 X0 Y210 F7200\nG1 E2 F5000\nG1 E2 F5500\nG1 E2 F6000\nG1 E-15.0000 F5800\nG1 E-20.0000 F5500\nG1 E10.0000 F3000\nG1 E-10.0000 F3100\nG1 E10.0000 F3150\nG1 E-10.0000 F3250\nG1 E10.0000 F3300\n\nM140 S0 ; turn off heatbed\nM107 ; turn off fan\nM702 C\nG4 ; wait\nM221 S100 ; reset flow\nM900 K0 ; reset LA\n{if print_settings_id=~/.*(DETAIL @MK3|QUALITY @MK3|@0.25 nozzle MK3).*/}M907 E538 ; reset extruder motor current{endif}\nM104 S0 ; turn off temperature\nM84 ; disable motors [printer:Original Prusa i3 MK3 MMU2 Single 0.6 nozzle] @@ -5409,7 +5412,7 @@ nozzle_diameter = 0.6 max_layer_height = 0.40 min_layer_height = 0.15 printer_variant = 0.6 -start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.1 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nTx\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\n\n;go outside print area\nG1 Y-3.0 F1000.0\nG1 Z0.4 F1000.0\n; select extruder\nTc\n; purge line\nG1 X55.0 E8.0 F2000.0\nG1 Z0.3 F1000.0\nG92 E0.0\nG1 X240.0 E25.0 F2200.0\nG1 Y-2.0 F1000.0\nG1 X55.0 E25 F1400.0\nG1 Z0.20 F1000.0\nG1 X5.0 E4.0 F1000.0\n\nM221 S{if layer_height<0.075}100{else}95{endif}\nG92 E0.0 +start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.2 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nTx\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\n\n;go outside print area\nG1 Y-3.0 F1000.0\nG1 Z0.4 F1000.0\n; select extruder\nTc\n; purge line\nG1 X55.0 E8.0 F2000.0\nG1 Z0.3 F1000.0\nG92 E0.0\nG1 X240.0 E25.0 F2200.0\nG1 Y-2.0 F1000.0\nG1 X55.0 E25 F1400.0\nG1 Z0.20 F1000.0\nG1 X5.0 E4.0 F1000.0\n\nM221 S{if layer_height<0.075}100{else}95{endif}\nG92 E0.0 default_print_profile = 0.30mm QUALITY @0.6 nozzle MK3 [printer:Original Prusa i3 MK3 MMU2 Single 0.25 nozzle] @@ -5420,7 +5423,7 @@ max_layer_height = 0.15 min_layer_height = 0.05 printer_variant = 0.25 retract_lift = 0.15 -start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.1 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nTx\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\n\n;go outside print area\nG1 Y-3.0 F1000.0\nG1 Z0.4 F1000.0\n; select extruder\nTc\n; purge line\nG1 X55.0 E8.0 F1000.0\nG1 Z0.3 F1000.0\nG92 E0.0\nG1 X240.0 E25.0 F1400.0\nG1 Y-2.0 F1000.0\nG1 X55.0 E25 F1400.0\nG1 Z0.20 F1000.0\nG1 X5.0 E4.0 F1000.0\n\nM221 S{if layer_height<0.075}100{else}95{endif}\nG92 E0.0\n\n; Don't change E value below. Excessive value can damage the printer.\n{if print_settings_id=~/.*@0.25 nozzle MK3.*/}M907 E430 ; set extruder motor current{endif} +start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.2 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nTx\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\n\n;go outside print area\nG1 Y-3.0 F1000.0\nG1 Z0.4 F1000.0\n; select extruder\nTc\n; purge line\nG1 X55.0 E8.0 F1000.0\nG1 Z0.3 F1000.0\nG92 E0.0\nG1 X240.0 E25.0 F1400.0\nG1 Y-2.0 F1000.0\nG1 X55.0 E25 F1400.0\nG1 Z0.20 F1000.0\nG1 X5.0 E4.0 F1000.0\n\nM221 S{if layer_height<0.075}100{else}95{endif}\nG92 E0.0\n\n; Don't change E value below. Excessive value can damage the printer.\n{if print_settings_id=~/.*@0.25 nozzle MK3.*/}M907 E430 ; set extruder motor current{endif} default_print_profile = 0.10mm DETAIL @0.25 nozzle MK3 [printer:Original Prusa i3 MK3 MMU2] @@ -5431,7 +5434,7 @@ inherits = *mm2* machine_max_acceleration_e = 8000,8000 nozzle_diameter = 0.4,0.4,0.4,0.4,0.4 extruder_colour = #FF8000;#DB5182;#00FFFF;#FF4F4F;#9FFF9F -start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.1 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\n\n; Send the filament type to the MMU2.0 unit.\n; E stands for extruder number, F stands for filament type (0: default; 1:flex; 2: PVA)\nM403 E0 F{"" + ((filament_type[0]=="FLEX") ? 1 : ((filament_type[0]=="PVA") ? 2 : 0))}\nM403 E1 F{"" + ((filament_type[1]=="FLEX") ? 1 : ((filament_type[1]=="PVA") ? 2 : 0))}\nM403 E2 F{"" + ((filament_type[2]=="FLEX") ? 1 : ((filament_type[2]=="PVA") ? 2 : 0))}\nM403 E3 F{"" + ((filament_type[3]=="FLEX") ? 1 : ((filament_type[3]=="PVA") ? 2 : 0))}\nM403 E4 F{"" + ((filament_type[4]=="FLEX") ? 1 : ((filament_type[4]=="PVA") ? 2 : 0))}\n\n{if not has_single_extruder_multi_material_priming}\n;go outside print area\nG1 Y-3.0 F1000.0\nG1 Z0.4 F1000.0\n; select extruder\nT[initial_tool]\n; initial load\nG1 X55.0 E32.0 F1073.0\nG1 X5.0 E32.0 F1800.0\nG1 X55.0 E8.0 F2000.0\nG1 Z0.3 F1000.0\nG92 E0.0\nG1 X240.0 E25.0 F2200.0\nG1 Y-2.0 F1000.0\nG1 X55.0 E25 F1400.0\nG1 Z0.20 F1000.0\nG1 X5.0 E4.0 F1000.0\nG92 E0.0\n{endif}\n\nM221 S{if layer_height<0.075}100{else}95{endif}\nG92 E0.0\n\n; Don't change E values below. Excessive value can damage the printer.\n{if print_settings_id=~/.*(DETAIL @MK3|QUALITY @MK3|SOLUBLE).*/}M907 E430 ; set extruder motor current{endif}\n{if print_settings_id=~/.*(SPEED @MK3|DRAFT @MK3).*/}M907 E538 ; set extruder motor current{endif} +start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.2 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\n\n; Send the filament type to the MMU2.0 unit.\n; E stands for extruder number, F stands for filament type (0: default; 1:flex; 2: PVA)\nM403 E0 F{"" + ((filament_type[0]=="FLEX") ? 1 : ((filament_type[0]=="PVA") ? 2 : 0))}\nM403 E1 F{"" + ((filament_type[1]=="FLEX") ? 1 : ((filament_type[1]=="PVA") ? 2 : 0))}\nM403 E2 F{"" + ((filament_type[2]=="FLEX") ? 1 : ((filament_type[2]=="PVA") ? 2 : 0))}\nM403 E3 F{"" + ((filament_type[3]=="FLEX") ? 1 : ((filament_type[3]=="PVA") ? 2 : 0))}\nM403 E4 F{"" + ((filament_type[4]=="FLEX") ? 1 : ((filament_type[4]=="PVA") ? 2 : 0))}\n\n{if not has_single_extruder_multi_material_priming}\n;go outside print area\nG1 Y-3.0 F1000.0\nG1 Z0.4 F1000.0\n; select extruder\nT[initial_tool]\n; initial load\nG1 X55.0 E32.0 F1073.0\nG1 X5.0 E32.0 F1800.0\nG1 X55.0 E8.0 F2000.0\nG1 Z0.3 F1000.0\nG92 E0.0\nG1 X240.0 E25.0 F2200.0\nG1 Y-2.0 F1000.0\nG1 X55.0 E25 F1400.0\nG1 Z0.20 F1000.0\nG1 X5.0 E4.0 F1000.0\nG92 E0.0\n{endif}\n\nM221 S{if layer_height<0.075}100{else}95{endif}\nG92 E0.0\n\n; Don't change E values below. Excessive value can damage the printer.\n{if print_settings_id=~/.*(DETAIL @MK3|QUALITY @MK3|SOLUBLE).*/}M907 E430 ; set extruder motor current{endif}\n{if print_settings_id=~/.*(SPEED @MK3|DRAFT @MK3).*/}M907 E538 ; set extruder motor current{endif} end_gcode = {if has_wipe_tower}\nG1 E-15.0000 F3000\n{else}\nG1 X0 Y210 F7200\nG1 E2 F5000\nG1 E2 F5500\nG1 E2 F6000\nG1 E-15.0000 F5800\nG1 E-20.0000 F5500\nG1 E10.0000 F3000\nG1 E-10.0000 F3100\nG1 E10.0000 F3150\nG1 E-10.0000 F3250\nG1 E10.0000 F3300\n{endif}\n\n; Unload filament\nM702 C\n\nG4 ; wait\nM221 S100 ; reset flow\nM900 K0 ; reset LA\n{if print_settings_id=~/.*(DETAIL @MK3|QUALITY @MK3|SOLUBLE|@0.25 nozzle MK3).*/}M907 E538 ; reset extruder motor current{endif}\nM104 S0 ; turn off temperature\nM140 S0 ; turn off heatbed\nM107 ; turn off fan\n; Lift print head a bit\n{if max_layer_z < max_print_height}G1 Z{z_offset+min(max_layer_z+30, max_print_height)}{endif} ; Move print head up\nG1 X0 Y200 F3000 ; home X axis\nM84 ; disable motors\n [printer:Original Prusa i3 MK3S & MK3S+ MMU2S Single] @@ -5439,7 +5442,7 @@ inherits = *mm2s* renamed_from = "Original Prusa i3 MK3S MMU2S Single" single_extruder_multi_material = 0 default_filament_profile = Prusament PLA -start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.1 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nTx\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\n\n;go outside print area\nG1 Y-3.0 F1000.0\nG1 Z0.4 F1000.0\n; select extruder\nTc\n; purge line\nG1 X55.0 F2000.0\nG1 Z0.3 F1000.0\nG92 E0.0\nG1 X240.0 E25.0 F2200.0\nG1 Y-2.0 F1000.0\nG1 X55.0 E25 F1400.0\nG1 Z0.20 F1000.0\nG1 X5.0 E4.0 F1000.0\n\nM221 S{if layer_height<0.075}100{else}95{endif}\nG92 E0.0\n\n; Don't change E values below. Excessive value can damage the printer.\n{if print_settings_id=~/.*(DETAIL @MK3|QUALITY @MK3).*/}M907 E430 ; set extruder motor current{endif}\n{if print_settings_id=~/.*(SPEED @MK3|DRAFT @MK3).*/}M907 E538 ; set extruder motor current{endif} +start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.2 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nTx\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\n\n;go outside print area\nG1 Y-3.0 F1000.0\nG1 Z0.4 F1000.0\n; select extruder\nTc\n; purge line\nG1 X55.0 F2000.0\nG1 Z0.3 F1000.0\nG92 E0.0\nG1 X240.0 E25.0 F2200.0\nG1 Y-2.0 F1000.0\nG1 X55.0 E25 F1400.0\nG1 Z0.20 F1000.0\nG1 X5.0 E4.0 F1000.0\n\nM221 S{if layer_height<0.075}100{else}95{endif}\nG92 E0.0\n\n; Don't change E values below. Excessive value can damage the printer.\n{if print_settings_id=~/.*(DETAIL @MK3|QUALITY @MK3).*/}M907 E430 ; set extruder motor current{endif}\n{if print_settings_id=~/.*(SPEED @MK3|DRAFT @MK3).*/}M907 E538 ; set extruder motor current{endif} end_gcode = {if max_layer_z < max_print_height}G1 Z{z_offset+min(max_layer_z+10, max_print_height)}{endif} F720 ; Move print head up\nG1 X0 Y210 F7200\nG1 E2 F5000\nG1 E2 F5500\nG1 E2 F6000\nG1 E-15.0000 F5800\nG1 E-20.0000 F5500\nG1 E10.0000 F3000\nG1 E-10.0000 F3100\nG1 E10.0000 F3150\nG1 E-10.0000 F3250\nG1 E10.0000 F3300\n\nM140 S0 ; turn off heatbed\nM107 ; turn off fan\nM702 C\nG4 ; wait\nM221 S100 ; reset flow\nM900 K0 ; reset LA\n{if print_settings_id=~/.*(DETAIL @MK3|QUALITY @MK3|@0.25 nozzle MK3).*/}M907 E538 ; reset extruder motor current{endif}\nM104 S0 ; turn off temperature\nM84 ; disable motors [printer:Original Prusa i3 MK3S & MK3S+ MMU2S Single 0.6 nozzle] @@ -5450,7 +5453,7 @@ nozzle_diameter = 0.6 max_layer_height = 0.40 min_layer_height = 0.15 printer_variant = 0.6 -start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.1 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nTx\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\n\n;go outside print area\nG1 Y-3.0 F1000.0\nG1 Z0.4 F1000.0\n; select extruder\nTc\n; purge line\nG1 X55.0 F2000.0\nG1 Z0.3 F1000.0\nG92 E0.0\nG1 X240.0 E25.0 F2200.0\nG1 Y-2.0 F1000.0\nG1 X55.0 E25 F1400.0\nG1 Z0.20 F1000.0\nG1 X5.0 E4.0 F1000.0\n\nM221 S{if layer_height<0.075}100{else}95{endif}\nG92 E0.0 +start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.2 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nTx\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\n\n;go outside print area\nG1 Y-3.0 F1000.0\nG1 Z0.4 F1000.0\n; select extruder\nTc\n; purge line\nG1 X55.0 F2000.0\nG1 Z0.3 F1000.0\nG92 E0.0\nG1 X240.0 E25.0 F2200.0\nG1 Y-2.0 F1000.0\nG1 X55.0 E25 F1400.0\nG1 Z0.20 F1000.0\nG1 X5.0 E4.0 F1000.0\n\nM221 S{if layer_height<0.075}100{else}95{endif}\nG92 E0.0 default_print_profile = 0.30mm QUALITY @0.6 nozzle MK3 [printer:Original Prusa i3 MK3S & MK3S+ MMU2S Single 0.25 nozzle] @@ -5462,7 +5465,7 @@ max_layer_height = 0.15 min_layer_height = 0.05 printer_variant = 0.25 retract_lift = 0.15 -start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.1 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nTx\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\n\n;go outside print area\nG1 Y-3.0 F1000.0\nG1 Z0.4 F1000.0\n; select extruder\nTc\n; purge line\nG1 X55.0 F2000.0\nG1 Z0.3 F1000.0\nG92 E0.0\nG1 X240.0 E25.0 F1400.0\nG1 Y-2.0 F1000.0\nG1 X55.0 E25 F1400.0\nG1 Z0.20 F1000.0\nG1 X5.0 E4.0 F1000.0\n\nM221 S{if layer_height<0.075}100{else}95{endif}\nG92 E0.0\n\n; Don't change E value below. Excessive value can damage the printer.\n{if print_settings_id=~/.*@0.25 nozzle MK3.*/}M907 E430 ; set extruder motor current{endif} +start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.2 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nTx\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\n\n;go outside print area\nG1 Y-3.0 F1000.0\nG1 Z0.4 F1000.0\n; select extruder\nTc\n; purge line\nG1 X55.0 F2000.0\nG1 Z0.3 F1000.0\nG92 E0.0\nG1 X240.0 E25.0 F1400.0\nG1 Y-2.0 F1000.0\nG1 X55.0 E25 F1400.0\nG1 Z0.20 F1000.0\nG1 X5.0 E4.0 F1000.0\n\nM221 S{if layer_height<0.075}100{else}95{endif}\nG92 E0.0\n\n; Don't change E value below. Excessive value can damage the printer.\n{if print_settings_id=~/.*@0.25 nozzle MK3.*/}M907 E430 ; set extruder motor current{endif} default_print_profile = 0.10mm DETAIL @0.25 nozzle MK3 [printer:Original Prusa i3 MK3S & MK3S+ MMU2S] @@ -5471,7 +5474,7 @@ renamed_from = "Original Prusa i3 MK3S MMU2S" machine_max_acceleration_e = 8000,8000 nozzle_diameter = 0.4,0.4,0.4,0.4,0.4 extruder_colour = #FF8000;#DB5182;#00FFFF;#FF4F4F;#9FFF9F -start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.1 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\n\n; Send the filament type to the MMU2.0 unit.\n; E stands for extruder number, F stands for filament type (0: default; 1:flex; 2: PVA)\nM403 E0 F{"" + ((filament_type[0]=="FLEX") ? 1 : ((filament_type[0]=="PVA") ? 2 : 0))}\nM403 E1 F{"" + ((filament_type[1]=="FLEX") ? 1 : ((filament_type[1]=="PVA") ? 2 : 0))}\nM403 E2 F{"" + ((filament_type[2]=="FLEX") ? 1 : ((filament_type[2]=="PVA") ? 2 : 0))}\nM403 E3 F{"" + ((filament_type[3]=="FLEX") ? 1 : ((filament_type[3]=="PVA") ? 2 : 0))}\nM403 E4 F{"" + ((filament_type[4]=="FLEX") ? 1 : ((filament_type[4]=="PVA") ? 2 : 0))}\n\n{if not has_single_extruder_multi_material_priming}\n;go outside print area\nG1 Y-3.0 F1000.0\nG1 Z0.4 F1000.0\n; select extruder\nT[initial_tool]\n; initial load\nG1 X55.0 E29.0 F1073.0\nG1 X5.0 E29.0 F1800.0\nG1 X55.0 E8.0 F2000.0\nG1 Z0.3 F1000.0\nG92 E0.0\nG1 X240.0 E25.0 F2200.0\nG1 Y-2.0 F1000.0\nG1 X55.0 E25 F1400.0\nG1 Z0.20 F1000.0\nG1 X5.0 E4.0 F1000.0\nG92 E0.0\n{endif}\n\nM221 S{if layer_height<0.075}100{else}95{endif}\nG92 E0.0\n\n; Don't change E values below. Excessive value can damage the printer.\n{if print_settings_id=~/.*(DETAIL @MK3|QUALITY @MK3|SOLUBLE).*/}M907 E430 ; set extruder motor current{endif}\n{if print_settings_id=~/.*(SPEED @MK3|DRAFT @MK3).*/}M907 E538 ; set extruder motor current{endif} +start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.2 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\n\n; Send the filament type to the MMU2.0 unit.\n; E stands for extruder number, F stands for filament type (0: default; 1:flex; 2: PVA)\nM403 E0 F{"" + ((filament_type[0]=="FLEX") ? 1 : ((filament_type[0]=="PVA") ? 2 : 0))}\nM403 E1 F{"" + ((filament_type[1]=="FLEX") ? 1 : ((filament_type[1]=="PVA") ? 2 : 0))}\nM403 E2 F{"" + ((filament_type[2]=="FLEX") ? 1 : ((filament_type[2]=="PVA") ? 2 : 0))}\nM403 E3 F{"" + ((filament_type[3]=="FLEX") ? 1 : ((filament_type[3]=="PVA") ? 2 : 0))}\nM403 E4 F{"" + ((filament_type[4]=="FLEX") ? 1 : ((filament_type[4]=="PVA") ? 2 : 0))}\n\n{if not has_single_extruder_multi_material_priming}\n;go outside print area\nG1 Y-3.0 F1000.0\nG1 Z0.4 F1000.0\n; select extruder\nT[initial_tool]\n; initial load\nG1 X55.0 E29.0 F1073.0\nG1 X5.0 E29.0 F1800.0\nG1 X55.0 E8.0 F2000.0\nG1 Z0.3 F1000.0\nG92 E0.0\nG1 X240.0 E25.0 F2200.0\nG1 Y-2.0 F1000.0\nG1 X55.0 E25 F1400.0\nG1 Z0.20 F1000.0\nG1 X5.0 E4.0 F1000.0\nG92 E0.0\n{endif}\n\nM221 S{if layer_height<0.075}100{else}95{endif}\nG92 E0.0\n\n; Don't change E values below. Excessive value can damage the printer.\n{if print_settings_id=~/.*(DETAIL @MK3|QUALITY @MK3|SOLUBLE).*/}M907 E430 ; set extruder motor current{endif}\n{if print_settings_id=~/.*(SPEED @MK3|DRAFT @MK3).*/}M907 E538 ; set extruder motor current{endif} end_gcode = {if has_wipe_tower}\nG1 E-15.0000 F3000\n{else}\nG1 X0 Y210 F7200\nG1 E2 F5000\nG1 E2 F5500\nG1 E2 F6000\nG1 E-15.0000 F5800\nG1 E-20.0000 F5500\nG1 E10.0000 F3000\nG1 E-10.0000 F3100\nG1 E10.0000 F3150\nG1 E-10.0000 F3250\nG1 E10.0000 F3300\n{endif}\n\n; Unload filament\nM702 C\n\nG4 ; wait\nM221 S100 ; reset flow\nM900 K0 ; reset LA\n{if print_settings_id=~/.*(DETAIL @MK3|QUALITY @MK3|SOLUBLE|@0.25 nozzle MK3).*/}M907 E538 ; reset extruder motor current{endif}\nM104 S0 ; turn off temperature\nM140 S0 ; turn off heatbed\nM107 ; turn off fan\n; Lift print head a bit\n{if max_layer_z < max_print_height}G1 Z{z_offset+min(max_layer_z+30, max_print_height)}{endif} ; Move print head up\nG1 X0 Y200 F3000 ; home X axis\nM84 ; disable motors\n ## 0.6mm nozzle MMU2/S printer profiles @@ -5483,7 +5486,7 @@ nozzle_diameter = 0.6,0.6,0.6,0.6,0.6 max_layer_height = 0.40 min_layer_height = 0.15 printer_variant = 0.6 -start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.1 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\n\n; Send the filament type to the MMU2.0 unit.\n; E stands for extruder number, F stands for filament type (0: default; 1:flex; 2: PVA)\nM403 E0 F{"" + ((filament_type[0]=="FLEX") ? 1 : ((filament_type[0]=="PVA") ? 2 : 0))}\nM403 E1 F{"" + ((filament_type[1]=="FLEX") ? 1 : ((filament_type[1]=="PVA") ? 2 : 0))}\nM403 E2 F{"" + ((filament_type[2]=="FLEX") ? 1 : ((filament_type[2]=="PVA") ? 2 : 0))}\nM403 E3 F{"" + ((filament_type[3]=="FLEX") ? 1 : ((filament_type[3]=="PVA") ? 2 : 0))}\nM403 E4 F{"" + ((filament_type[4]=="FLEX") ? 1 : ((filament_type[4]=="PVA") ? 2 : 0))}\n\n{if not has_single_extruder_multi_material_priming}\n;go outside print area\nG1 Y-3.0 F1000.0\nG1 Z0.4 F1000.0\n; select extruder\nT[initial_tool]\n; initial load\nG1 X55.0 E29.0 F1073.0\nG1 X5.0 E29.0 F1800.0\nG1 X55.0 E8.0 F2000.0\nG1 Z0.3 F1000.0\nG92 E0.0\nG1 X240.0 E25.0 F2200.0\nG1 Y-2.0 F1000.0\nG1 X55.0 E25 F1400.0\nG1 Z0.20 F1000.0\nG1 X5.0 E4.0 F1000.0\nG92 E0.0\n{endif}\n\nM221 S{if layer_height<0.075}100{else}95{endif}\nG92 E0.0 +start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.2 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\n\n; Send the filament type to the MMU2.0 unit.\n; E stands for extruder number, F stands for filament type (0: default; 1:flex; 2: PVA)\nM403 E0 F{"" + ((filament_type[0]=="FLEX") ? 1 : ((filament_type[0]=="PVA") ? 2 : 0))}\nM403 E1 F{"" + ((filament_type[1]=="FLEX") ? 1 : ((filament_type[1]=="PVA") ? 2 : 0))}\nM403 E2 F{"" + ((filament_type[2]=="FLEX") ? 1 : ((filament_type[2]=="PVA") ? 2 : 0))}\nM403 E3 F{"" + ((filament_type[3]=="FLEX") ? 1 : ((filament_type[3]=="PVA") ? 2 : 0))}\nM403 E4 F{"" + ((filament_type[4]=="FLEX") ? 1 : ((filament_type[4]=="PVA") ? 2 : 0))}\n\n{if not has_single_extruder_multi_material_priming}\n;go outside print area\nG1 Y-3.0 F1000.0\nG1 Z0.4 F1000.0\n; select extruder\nT[initial_tool]\n; initial load\nG1 X55.0 E29.0 F1073.0\nG1 X5.0 E29.0 F1800.0\nG1 X55.0 E8.0 F2000.0\nG1 Z0.3 F1000.0\nG92 E0.0\nG1 X240.0 E25.0 F2200.0\nG1 Y-2.0 F1000.0\nG1 X55.0 E25 F1400.0\nG1 Z0.20 F1000.0\nG1 X5.0 E4.0 F1000.0\nG92 E0.0\n{endif}\n\nM221 S{if layer_height<0.075}100{else}95{endif}\nG92 E0.0 default_print_profile = 0.30mm QUALITY @0.6 nozzle MK3 [printer:Original Prusa i3 MK3 MMU2 0.6 nozzle] @@ -5492,7 +5495,7 @@ nozzle_diameter = 0.6,0.6,0.6,0.6,0.6 max_layer_height = 0.40 min_layer_height = 0.15 printer_variant = 0.6 -start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.1 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\n\n; Send the filament type to the MMU2.0 unit.\n; E stands for extruder number, F stands for filament type (0: default; 1:flex; 2: PVA)\nM403 E0 F{"" + ((filament_type[0]=="FLEX") ? 1 : ((filament_type[0]=="PVA") ? 2 : 0))}\nM403 E1 F{"" + ((filament_type[1]=="FLEX") ? 1 : ((filament_type[1]=="PVA") ? 2 : 0))}\nM403 E2 F{"" + ((filament_type[2]=="FLEX") ? 1 : ((filament_type[2]=="PVA") ? 2 : 0))}\nM403 E3 F{"" + ((filament_type[3]=="FLEX") ? 1 : ((filament_type[3]=="PVA") ? 2 : 0))}\nM403 E4 F{"" + ((filament_type[4]=="FLEX") ? 1 : ((filament_type[4]=="PVA") ? 2 : 0))}\n\n{if not has_single_extruder_multi_material_priming}\n;go outside print area\nG1 Y-3.0 F1000.0\nG1 Z0.4 F1000.0\n; select extruder\nT[initial_tool]\n; initial load\nG1 X55.0 E32.0 F1073.0\nG1 X5.0 E32.0 F1800.0\nG1 X55.0 E8.0 F2000.0\nG1 Z0.3 F1000.0\nG92 E0.0\nG1 X240.0 E25.0 F2200.0\nG1 Y-2.0 F1000.0\nG1 X55.0 E25 F1400.0\nG1 Z0.20 F1000.0\nG1 X5.0 E4.0 F1000.0\nG92 E0.0\n{endif}\n\nM221 S{if layer_height<0.075}100{else}95{endif}\nG92 E0.0 +start_gcode = M862.3 P \"[printer_model]\" ; printer model check\nM862.1 P[nozzle_diameter] ; nozzle diameter check\nM115 U3.9.2 ; tell printer latest fw version\nG90 ; use absolute coordinates\nM83 ; extruder relative mode\nM104 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S{first_layer_temperature[initial_extruder]+extruder_temperature_offset[initial_extruder]} ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\n\n; Send the filament type to the MMU2.0 unit.\n; E stands for extruder number, F stands for filament type (0: default; 1:flex; 2: PVA)\nM403 E0 F{"" + ((filament_type[0]=="FLEX") ? 1 : ((filament_type[0]=="PVA") ? 2 : 0))}\nM403 E1 F{"" + ((filament_type[1]=="FLEX") ? 1 : ((filament_type[1]=="PVA") ? 2 : 0))}\nM403 E2 F{"" + ((filament_type[2]=="FLEX") ? 1 : ((filament_type[2]=="PVA") ? 2 : 0))}\nM403 E3 F{"" + ((filament_type[3]=="FLEX") ? 1 : ((filament_type[3]=="PVA") ? 2 : 0))}\nM403 E4 F{"" + ((filament_type[4]=="FLEX") ? 1 : ((filament_type[4]=="PVA") ? 2 : 0))}\n\n{if not has_single_extruder_multi_material_priming}\n;go outside print area\nG1 Y-3.0 F1000.0\nG1 Z0.4 F1000.0\n; select extruder\nT[initial_tool]\n; initial load\nG1 X55.0 E32.0 F1073.0\nG1 X5.0 E32.0 F1800.0\nG1 X55.0 E8.0 F2000.0\nG1 Z0.3 F1000.0\nG92 E0.0\nG1 X240.0 E25.0 F2200.0\nG1 Y-2.0 F1000.0\nG1 X55.0 E25 F1400.0\nG1 Z0.20 F1000.0\nG1 X5.0 E4.0 F1000.0\nG92 E0.0\n{endif}\n\nM221 S{if layer_height<0.075}100{else}95{endif}\nG92 E0.0 default_print_profile = 0.30mm QUALITY @0.6 nozzle MK3 ## MINI diff --git a/resources/shaders/gouraud.fs b/resources/shaders/gouraud.fs index b1a8d6ac2..40182a14b 100644 --- a/resources/shaders/gouraud.fs +++ b/resources/shaders/gouraud.fs @@ -16,8 +16,10 @@ struct SlopeDetection uniform vec4 uniform_color; uniform SlopeDetection slope; -uniform sampler2D environment_tex; -uniform bool use_environment_tex; +#ifdef ENABLE_ENVIRONMENT_MAP + uniform sampler2D environment_tex; + uniform bool use_environment_tex; +#endif // ENABLE_ENVIRONMENT_MAP varying vec3 clipping_planes_dots; @@ -42,8 +44,10 @@ void main() vec3 color = slope.actived ? slope_color() : uniform_color.rgb; // if the fragment is outside the print volume -> use darker color color = (any(lessThan(delta_box_min, ZERO)) || any(greaterThan(delta_box_max, ZERO))) ? mix(color, ZERO, 0.3333) : color; +#ifdef ENABLE_ENVIRONMENT_MAP if (use_environment_tex) gl_FragColor = vec4(0.45 * texture2D(environment_tex, normalize(eye_normal).xy * 0.5 + 0.5).xyz + 0.8 * color * intensity.x, uniform_color.a); else +#endif gl_FragColor = vec4(vec3(intensity.y) + color * intensity.x, uniform_color.a); } diff --git a/resources/ui_layout/print.ui b/resources/ui_layout/print.ui index 34844e6ce..971c1d845 100644 --- a/resources/ui_layout/print.ui +++ b/resources/ui_layout/print.ui @@ -28,6 +28,7 @@ group:Quality line:Avoid crossing perimeters setting:label$:avoid_crossing_perimeters setting:label$Not on first layer:avoid_crossing_not_first_layer + setting:avoid_crossing_perimeters_max_detour end_line line:Overlapping external perimeter setting:label$:thin_perimeters diff --git a/src/PrusaSlicer.cpp b/src/PrusaSlicer.cpp index 67d4e9936..f647a3f22 100644 --- a/src/PrusaSlicer.cpp +++ b/src/PrusaSlicer.cpp @@ -481,6 +481,12 @@ int CLI::run(int argc, char **argv) if (printer_technology == ptFFF) { for (auto* mo : model.objects) fff_print.auto_assign_extruders(mo); + } else { + // The default for "output_filename_format" is good for FDM: "[input_filename_base].gcode" + // Replace it with a reasonable SLA default. + std::string &format = m_print_config.opt_string("output_filename_format", true); + if (format == static_cast(m_print_config.def()->get("output_filename_format")->default_value.get())->value) + format = "[input_filename_base].SL1"; } print->apply(model, m_print_config); std::pair err = print->validate(); diff --git a/src/libslic3r/CMakeLists.txt b/src/libslic3r/CMakeLists.txt index dbe0a9377..3e360f522 100644 --- a/src/libslic3r/CMakeLists.txt +++ b/src/libslic3r/CMakeLists.txt @@ -103,6 +103,8 @@ add_library(libslic3r STATIC GCode/WipeTower.hpp GCode/GCodeProcessor.cpp GCode/GCodeProcessor.hpp + GCode/AvoidCrossingPerimeters.cpp + GCode/AvoidCrossingPerimeters.hpp GCode.cpp GCode.hpp GCodeReader.cpp @@ -134,8 +136,6 @@ add_library(libslic3r STATIC CustomGCode.hpp Arrange.hpp Arrange.cpp - MotionPlanner.cpp - MotionPlanner.hpp MultiPoint.cpp MultiPoint.hpp MutablePriorityQueue.hpp diff --git a/src/libslic3r/Config.cpp b/src/libslic3r/Config.cpp index e9d654bbf..83ce375af 100644 --- a/src/libslic3r/Config.cpp +++ b/src/libslic3r/Config.cpp @@ -266,6 +266,7 @@ ConfigOption* ConfigOptionDef::create_empty_option() const case coFloats: return new ConfigOptionFloatsNullable(); case coInts: return new ConfigOptionIntsNullable(); case coPercents: return new ConfigOptionPercentsNullable(); + case coFloatsOrPercents: return new ConfigOptionFloatsOrPercentsNullable(); case coBools: return new ConfigOptionBoolsNullable(); default: throw Slic3r::RuntimeError(std::string("Unknown option type for nullable option ") + this->label); } @@ -280,6 +281,7 @@ ConfigOption* ConfigOptionDef::create_empty_option() const case coPercent: return new ConfigOptionPercent(); case coPercents: return new ConfigOptionPercents(); case coFloatOrPercent: return new ConfigOptionFloatOrPercent(); + case coFloatsOrPercents: return new ConfigOptionFloatsOrPercents(); case coPoint: return new ConfigOptionPoint(); case coPoints: return new ConfigOptionPoints(); case coPoint3: return new ConfigOptionPoint3(); @@ -1053,6 +1055,8 @@ CEREAL_REGISTER_TYPE(Slic3r::ConfigOptionPercent) CEREAL_REGISTER_TYPE(Slic3r::ConfigOptionPercents) CEREAL_REGISTER_TYPE(Slic3r::ConfigOptionPercentsNullable) CEREAL_REGISTER_TYPE(Slic3r::ConfigOptionFloatOrPercent) +CEREAL_REGISTER_TYPE(Slic3r::ConfigOptionFloatsOrPercents) +CEREAL_REGISTER_TYPE(Slic3r::ConfigOptionFloatsOrPercentsNullable) CEREAL_REGISTER_TYPE(Slic3r::ConfigOptionPoint) CEREAL_REGISTER_TYPE(Slic3r::ConfigOptionPoints) CEREAL_REGISTER_TYPE(Slic3r::ConfigOptionPoint3) @@ -1087,6 +1091,8 @@ CEREAL_REGISTER_POLYMORPHIC_RELATION(Slic3r::ConfigOptionFloat, Slic3r::ConfigOp CEREAL_REGISTER_POLYMORPHIC_RELATION(Slic3r::ConfigOptionFloats, Slic3r::ConfigOptionPercents) CEREAL_REGISTER_POLYMORPHIC_RELATION(Slic3r::ConfigOptionFloats, Slic3r::ConfigOptionPercentsNullable) CEREAL_REGISTER_POLYMORPHIC_RELATION(Slic3r::ConfigOptionPercent, Slic3r::ConfigOptionFloatOrPercent) +CEREAL_REGISTER_POLYMORPHIC_RELATION(Slic3r::ConfigOptionVector, Slic3r::ConfigOptionFloatsOrPercents) +CEREAL_REGISTER_POLYMORPHIC_RELATION(Slic3r::ConfigOptionVector, Slic3r::ConfigOptionFloatsOrPercentsNullable) CEREAL_REGISTER_POLYMORPHIC_RELATION(Slic3r::ConfigOptionSingle, Slic3r::ConfigOptionPoint) CEREAL_REGISTER_POLYMORPHIC_RELATION(Slic3r::ConfigOptionVector, Slic3r::ConfigOptionPoints) CEREAL_REGISTER_POLYMORPHIC_RELATION(Slic3r::ConfigOptionSingle, Slic3r::ConfigOptionPoint3) diff --git a/src/libslic3r/Config.hpp b/src/libslic3r/Config.hpp index 4396da666..bd7c32f8e 100644 --- a/src/libslic3r/Config.hpp +++ b/src/libslic3r/Config.hpp @@ -134,6 +134,8 @@ enum ConfigOptionType { coPercents = coPercent + coVectorType, // a fraction or an absolute value coFloatOrPercent = 5, + // vector of the above + coFloatsOrPercents = coFloatOrPercent + coVectorType, // single 2d point (Point2f). Currently not used. coPoint = 6, // vector of 2d points (Point2f). Currently used for the definition of the print bed and for the extruder offsets. @@ -963,6 +965,143 @@ private: template void serialize(Archive &ar) { ar(cereal::base_class(this), percent); } }; + +struct FloatOrPercent +{ + double value; + bool percent; + +private: + friend class cereal::access; + template void serialize(Archive & ar) { ar(this->value); ar(this->percent); } +}; + +inline bool operator==(const FloatOrPercent &l, const FloatOrPercent &r) +{ + return l.value == r.value && l.percent == r.percent; +} + +inline bool operator!=(const FloatOrPercent& l, const FloatOrPercent& r) +{ + return !(l == r); +} + +template +class ConfigOptionFloatsOrPercentsTempl : public ConfigOptionVector +{ +public: + ConfigOptionFloatsOrPercentsTempl() : ConfigOptionVector() {} + explicit ConfigOptionFloatsOrPercentsTempl(size_t n, FloatOrPercent value) : ConfigOptionVector(n, value) {} + explicit ConfigOptionFloatsOrPercentsTempl(std::initializer_list il) : ConfigOptionVector(std::move(il)) {} + explicit ConfigOptionFloatsOrPercentsTempl(const std::vector &vec) : ConfigOptionVector(vec) {} + explicit ConfigOptionFloatsOrPercentsTempl(std::vector &&vec) : ConfigOptionVector(std::move(vec)) {} + + static ConfigOptionType static_type() { return coFloatsOrPercents; } + ConfigOptionType type() const override { return static_type(); } + ConfigOption* clone() const override { return new ConfigOptionFloatsOrPercentsTempl(*this); } + bool operator==(const ConfigOptionFloatsOrPercentsTempl &rhs) const { return vectors_equal(this->values, rhs.values); } + bool operator==(const ConfigOption &rhs) const override { + if (rhs.type() != this->type()) + throw Slic3r::RuntimeError("ConfigOptionFloatsOrPercentsTempl: Comparing incompatible types"); + assert(dynamic_cast*>(&rhs)); + return vectors_equal(this->values, static_cast*>(&rhs)->values); + } + // Could a special "nil" value be stored inside the vector, indicating undefined value? + bool nullable() const override { return NULLABLE; } + // Special "nil" value to be stored into the vector if this->supports_nil(). + static FloatOrPercent nil_value() { return { std::numeric_limits::quiet_NaN(), false }; } + // A scalar is nil, or all values of a vector are nil. + bool is_nil() const override { for (auto v : this->values) if (! std::isnan(v.value)) return false; return true; } + bool is_nil(size_t idx) const override { return std::isnan(this->values[idx].value); } + + std::string serialize() const override + { + std::ostringstream ss; + for (const FloatOrPercent &v : this->values) { + if (&v != &this->values.front()) + ss << ","; + serialize_single_value(ss, v); + } + return ss.str(); + } + + std::vector vserialize() const override + { + std::vector vv; + vv.reserve(this->values.size()); + for (const FloatOrPercent &v : this->values) { + std::ostringstream ss; + serialize_single_value(ss, v); + vv.push_back(ss.str()); + } + return vv; + } + + bool deserialize(const std::string &str, bool append = false) override + { + if (! append) + this->values.clear(); + std::istringstream is(str); + std::string item_str; + while (std::getline(is, item_str, ',')) { + boost::trim(item_str); + if (item_str == "nil") { + if (NULLABLE) + this->values.push_back(nil_value()); + else + throw Slic3r::RuntimeError("Deserializing nil into a non-nullable object"); + } else { + bool percent = item_str.find_first_of("%") != std::string::npos; + std::istringstream iss(item_str); + double value; + iss >> value; + this->values.push_back({ value, percent }); + } + } + return true; + } + + ConfigOptionFloatsOrPercentsTempl& operator=(const ConfigOption *opt) + { + this->set(opt); + return *this; + } + +protected: + void serialize_single_value(std::ostringstream &ss, const FloatOrPercent &v) const { + if (std::isfinite(v.value)) { + ss << v.value; + if (v.percent) + ss << "%"; + } else if (std::isnan(v.value)) { + if (NULLABLE) + ss << "nil"; + else + throw Slic3r::RuntimeError("Serializing NaN"); + } else + throw Slic3r::RuntimeError("Serializing invalid number"); + } + static bool vectors_equal(const std::vector &v1, const std::vector &v2) { + if (NULLABLE) { + if (v1.size() != v2.size()) + return false; + for (auto it1 = v1.begin(), it2 = v2.begin(); it1 != v1.end(); ++ it1, ++ it2) + if (! ((std::isnan(it1->value) && std::isnan(it2->value)) || *it1 == *it2)) + return false; + return true; + } else + // Not supporting nullable values, the default vector compare is cheaper. + return v1 == v2; + } + +private: + friend class cereal::access; + template void serialize(Archive &ar) { ar(cereal::base_class>(this)); } +}; + +using ConfigOptionFloatsOrPercents = ConfigOptionFloatsOrPercentsTempl; +using ConfigOptionFloatsOrPercentsNullable = ConfigOptionFloatsOrPercentsTempl; + class ConfigOptionPoint : public ConfigOptionSingle { public: diff --git a/src/libslic3r/EdgeGrid.hpp b/src/libslic3r/EdgeGrid.hpp index e8a8d4374..c3bc869d4 100644 --- a/src/libslic3r/EdgeGrid.hpp +++ b/src/libslic3r/EdgeGrid.hpp @@ -259,7 +259,14 @@ public: { const Slic3r::Points &ipts = *m_contours[contour_and_segment_idx.first]; size_t ipt = contour_and_segment_idx.second; - return std::pair(ipts[ipt], ipts[(ipt + 1 == ipts.size()) ? 0 : ipt + 1]); + return std::pair(ipts[ipt], ipts[ipt + 1 == ipts.size() ? 0 : ipt + 1]); + } + + Line line(const std::pair &contour_and_segment_idx) const + { + const Slic3r::Points &ipts = *m_contours[contour_and_segment_idx.first]; + size_t ipt = contour_and_segment_idx.second; + return Line(ipts[ipt], ipts[ipt + 1 == ipts.size() ? 0 : ipt + 1]); } protected: diff --git a/src/libslic3r/ElephantFootCompensation.cpp b/src/libslic3r/ElephantFootCompensation.cpp index 72157f552..83288929c 100644 --- a/src/libslic3r/ElephantFootCompensation.cpp +++ b/src/libslic3r/ElephantFootCompensation.cpp @@ -254,11 +254,12 @@ std::vector contour_distance2(const EdgeGrid::Grid &grid, const size_t id grid(grid), idx_contour(idx_contour), contour(*grid.contours()[idx_contour]), resampled_point_parameters(resampled_point_parameters), dist_same_contour_accept(dist_same_contour_accept), dist_same_contour_reject(dist_same_contour_reject) {} void init(const Points &contour, const Point &apoint) { - this->idx_point = &apoint - contour.data(); - this->point = apoint; - this->found = false; - this->dir_inside = this->dir_inside_at_point(contour, this->idx_point); - } + this->idx_point = &apoint - contour.data(); + this->point = apoint; + this->found = false; + this->dir_inside = this->dir_inside_at_point(contour, this->idx_point); + this->distance = std::numeric_limits::max(); + } bool operator()(coord_t iy, coord_t ix) { // Called with a row and colum of the grid cell, which is intersected by a line. diff --git a/src/libslic3r/ExPolygon.cpp b/src/libslic3r/ExPolygon.cpp index 8f0c0f2f2..fd1677251 100644 --- a/src/libslic3r/ExPolygon.cpp +++ b/src/libslic3r/ExPolygon.cpp @@ -44,11 +44,11 @@ void ExPolygon::scale(double factor) hole.scale(factor); } -void ExPolygon::translate(double x, double y) +void ExPolygon::translate(const Point &p) { - contour.translate(x, y); + contour.translate(p); for (Polygon &hole : holes) - hole.translate(x, y); + hole.translate(p); } void ExPolygon::rotate(double angle) diff --git a/src/libslic3r/ExPolygon.hpp b/src/libslic3r/ExPolygon.hpp index 9d2d519e2..fbb5ed75a 100644 --- a/src/libslic3r/ExPolygon.hpp +++ b/src/libslic3r/ExPolygon.hpp @@ -42,7 +42,8 @@ public: operator Polylines() const; void clear() { contour.points.clear(); holes.clear(); } void scale(double factor); - void translate(double x, double y); + void translate(double x, double y) { this->translate(Point(coord_t(x), coord_t(y))); } + void translate(const Point &vector); void rotate(double angle); void rotate(double angle, const Point ¢er); double area() const; diff --git a/src/libslic3r/Fill/FillAdaptive.cpp b/src/libslic3r/Fill/FillAdaptive.cpp index a8b898ae6..152ad6cbd 100644 --- a/src/libslic3r/Fill/FillAdaptive.cpp +++ b/src/libslic3r/Fill/FillAdaptive.cpp @@ -297,15 +297,16 @@ std::pair adaptive_fill_line_spacing(const PrintObject &print_ob double max_nozzle_diameter = *std::max_element(nozzle_diameters.begin(), nozzle_diameters.end()); double default_infill_extrusion_width = Flow::auto_extrusion_width(FlowRole::frInfill, float(max_nozzle_diameter)); for (const PrintRegion *region : print_object.print()->regions()) { - const PrintRegionConfig &config = region->config(); - bool nonempty = config.fill_density > 0; - bool has_adaptive_infill = nonempty && config.fill_pattern == ipAdaptiveCubic; - bool has_support_infill = nonempty && config.fill_pattern == ipSupportCubic; + const PrintRegionConfig &config = region->config(); + bool nonempty = config.fill_density > 0; + bool has_adaptive_infill = nonempty && config.fill_pattern == ipAdaptiveCubic; + bool has_support_infill = nonempty && config.fill_pattern == ipSupportCubic; + double infill_extrusion_width = config.infill_extrusion_width.get_abs_value(max_nozzle_diameter); region_fill_data.push_back(RegionFillData({ has_adaptive_infill ? Tristate::Maybe : Tristate::No, has_support_infill ? Tristate::Maybe : Tristate::No, config.fill_density, - config.infill_extrusion_width != 0. ? config.infill_extrusion_width.get_abs_value(max_nozzle_diameter) : default_infill_extrusion_width + infill_extrusion_width != 0. ? infill_extrusion_width : default_infill_extrusion_width })); build_octree |= has_adaptive_infill || has_support_infill; } diff --git a/src/libslic3r/Fill/FillAdaptive.hpp b/src/libslic3r/Fill/FillAdaptive.hpp index c0cc731a9..afab4142a 100644 --- a/src/libslic3r/Fill/FillAdaptive.hpp +++ b/src/libslic3r/Fill/FillAdaptive.hpp @@ -66,7 +66,11 @@ protected: const std::pair &direction, ExPolygon expolygon, Polylines &polylines_out) const override; - bool no_sort() const override { return true; } + // Let the G-code export reoder the infill lines. + //FIXME letting the G-code exporter to reorder infill lines of Adaptive Cubic Infill + // may not be optimal as the internal infill lines may get extruded before the long infill + // lines to which the short infill lines are supposed to anchor. + bool no_sort() const override { return false; } }; }; // namespace FillAdaptive diff --git a/src/libslic3r/Format/3mf.cpp b/src/libslic3r/Format/3mf.cpp index ada502aba..7bd08964e 100644 --- a/src/libslic3r/Format/3mf.cpp +++ b/src/libslic3r/Format/3mf.cpp @@ -58,58 +58,59 @@ const std::string SLA_SUPPORT_POINTS_FILE = "Metadata/Slic3r_PE_sla_support_poin const std::string SLA_DRAIN_HOLES_FILE = "Metadata/Slic3r_PE_sla_drain_holes.txt"; const std::string CUSTOM_GCODE_PER_PRINT_Z_FILE = "Metadata/Prusa_Slicer_custom_gcode_per_print_z.xml"; -const char* MODEL_TAG = "model"; -const char* RESOURCES_TAG = "resources"; -const char* OBJECT_TAG = "object"; -const char* MESH_TAG = "mesh"; -const char* VERTICES_TAG = "vertices"; -const char* VERTEX_TAG = "vertex"; -const char* TRIANGLES_TAG = "triangles"; -const char* TRIANGLE_TAG = "triangle"; -const char* COMPONENTS_TAG = "components"; -const char* COMPONENT_TAG = "component"; -const char* BUILD_TAG = "build"; -const char* ITEM_TAG = "item"; -const char* METADATA_TAG = "metadata"; +static constexpr char* MODEL_TAG = "model"; +static constexpr char* RESOURCES_TAG = "resources"; +static constexpr char* OBJECT_TAG = "object"; +static constexpr char* MESH_TAG = "mesh"; +static constexpr char* VERTICES_TAG = "vertices"; +static constexpr char* VERTEX_TAG = "vertex"; +static constexpr char* TRIANGLES_TAG = "triangles"; +static constexpr char* TRIANGLE_TAG = "triangle"; +static constexpr char* COMPONENTS_TAG = "components"; +static constexpr char* COMPONENT_TAG = "component"; +static constexpr char* BUILD_TAG = "build"; +static constexpr char* ITEM_TAG = "item"; +static constexpr char* METADATA_TAG = "metadata"; -const char* CONFIG_TAG = "config"; -const char* VOLUME_TAG = "volume"; +static constexpr char* CONFIG_TAG = "config"; +static constexpr char* VOLUME_TAG = "volume"; -const char* UNIT_ATTR = "unit"; -const char* NAME_ATTR = "name"; -const char* TYPE_ATTR = "type"; -const char* ID_ATTR = "id"; -const char* X_ATTR = "x"; -const char* Y_ATTR = "y"; -const char* Z_ATTR = "z"; -const char* V1_ATTR = "v1"; -const char* V2_ATTR = "v2"; -const char* V3_ATTR = "v3"; -const char* OBJECTID_ATTR = "objectid"; -const char* TRANSFORM_ATTR = "transform"; -const char* PRINTABLE_ATTR = "printable"; -const char* INSTANCESCOUNT_ATTR = "instances_count"; -const char* CUSTOM_SUPPORTS_ATTR = "slic3rpe:custom_supports"; -const char* CUSTOM_SEAM_ATTR = "slic3rpe:custom_seam"; +static constexpr char* UNIT_ATTR = "unit"; +static constexpr char* NAME_ATTR = "name"; +static constexpr char* TYPE_ATTR = "type"; +static constexpr char* ID_ATTR = "id"; +static constexpr char* X_ATTR = "x"; +static constexpr char* Y_ATTR = "y"; +static constexpr char* Z_ATTR = "z"; +static constexpr char* V1_ATTR = "v1"; +static constexpr char* V2_ATTR = "v2"; +static constexpr char* V3_ATTR = "v3"; +static constexpr char* OBJECTID_ATTR = "objectid"; +static constexpr char* TRANSFORM_ATTR = "transform"; +static constexpr char* PRINTABLE_ATTR = "printable"; +static constexpr char* INSTANCESCOUNT_ATTR = "instances_count"; +static constexpr char* CUSTOM_SUPPORTS_ATTR = "slic3rpe:custom_supports"; +static constexpr char* CUSTOM_SEAM_ATTR = "slic3rpe:custom_seam"; -const char* KEY_ATTR = "key"; -const char* VALUE_ATTR = "value"; -const char* FIRST_TRIANGLE_ID_ATTR = "firstid"; -const char* LAST_TRIANGLE_ID_ATTR = "lastid"; +static constexpr char* KEY_ATTR = "key"; +static constexpr char* VALUE_ATTR = "value"; +static constexpr char* FIRST_TRIANGLE_ID_ATTR = "firstid"; +static constexpr char* LAST_TRIANGLE_ID_ATTR = "lastid"; -const char* OBJECT_TYPE = "object"; -const char* VOLUME_TYPE = "volume"; +static constexpr char* OBJECT_TYPE = "object"; +static constexpr char* VOLUME_TYPE = "volume"; -const char* NAME_KEY = "name"; -const char* MODIFIER_KEY = "modifier"; -const char* VOLUME_TYPE_KEY = "volume_type"; -const char* MATRIX_KEY = "matrix"; -const char* SOURCE_FILE_KEY = "source_file"; -const char* SOURCE_OBJECT_ID_KEY = "source_object_id"; -const char* SOURCE_VOLUME_ID_KEY = "source_volume_id"; -const char* SOURCE_OFFSET_X_KEY = "source_offset_x"; -const char* SOURCE_OFFSET_Y_KEY = "source_offset_y"; -const char* SOURCE_OFFSET_Z_KEY = "source_offset_z"; +static constexpr char* NAME_KEY = "name"; +static constexpr char* MODIFIER_KEY = "modifier"; +static constexpr char* VOLUME_TYPE_KEY = "volume_type"; +static constexpr char* MATRIX_KEY = "matrix"; +static constexpr char* SOURCE_FILE_KEY = "source_file"; +static constexpr char* SOURCE_OBJECT_ID_KEY = "source_object_id"; +static constexpr char* SOURCE_VOLUME_ID_KEY = "source_volume_id"; +static constexpr char* SOURCE_OFFSET_X_KEY = "source_offset_x"; +static constexpr char* SOURCE_OFFSET_Y_KEY = "source_offset_y"; +static constexpr char* SOURCE_OFFSET_Z_KEY = "source_offset_z"; +static constexpr char* SOURCE_IN_INCHES = "source_in_inches"; const unsigned int VALID_OBJECT_TYPES_COUNT = 1; const char* VALID_OBJECT_TYPES[] = @@ -1956,6 +1957,8 @@ namespace Slic3r { volume->source.mesh_offset(1) = ::atof(metadata.value.c_str()); else if (metadata.key == SOURCE_OFFSET_Z_KEY) volume->source.mesh_offset(2) = ::atof(metadata.value.c_str()); + else if (metadata.key == SOURCE_IN_INCHES) + volume->source.is_converted_from_inches = metadata.value == "1"; else volume->config.set_deserialize(metadata.key, metadata.value); } @@ -2278,7 +2281,7 @@ namespace Slic3r { stream << "\n"; stream << "<" << MODEL_TAG << " unit=\"millimeter\" xml:lang=\"en-US\" xmlns=\"http://schemas.microsoft.com/3dmanufacturing/core/2015/02\" xmlns:slic3rpe=\"http://schemas.slic3r.org/3mf/2017/06\">\n"; stream << " <" << METADATA_TAG << " name=\"" << SLIC3RPE_3MF_VERSION << "\">" << VERSION_3MF << "\n"; - std::string name = boost::filesystem::path(filename).stem().string(); + std::string name = xml_escape(boost::filesystem::path(filename).stem().string()); stream << " <" << METADATA_TAG << " name=\"Title\">" << name << "\n"; stream << " <" << METADATA_TAG << " name=\"Designer\">" << "\n"; stream << " <" << METADATA_TAG << " name=\"Description\">" << name << "\n"; @@ -2822,15 +2825,20 @@ namespace Slic3r { stream_prusa << "\"/>\n"; // stores volume's source data - if (!volume->source.input_file.empty()) { std::string input_file = xml_escape(m_fullpath_sources ? volume->source.input_file : boost::filesystem::path(volume->source.input_file).filename().string()); - stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << SOURCE_FILE_KEY << "\" " << VALUE_ATTR << "=\"" << input_file << "\"/>\n"; - stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << SOURCE_OBJECT_ID_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.object_idx << "\"/>\n"; - stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << SOURCE_VOLUME_ID_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.volume_idx << "\"/>\n"; - stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << SOURCE_OFFSET_X_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.mesh_offset(0) << "\"/>\n"; - stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << SOURCE_OFFSET_Y_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.mesh_offset(1) << "\"/>\n"; - stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << SOURCE_OFFSET_Z_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.mesh_offset(2) << "\"/>\n"; + std::string prefix = std::string(" <") + METADATA_TAG + " " + TYPE_ATTR + "=\"" + VOLUME_TYPE + "\" " + KEY_ATTR + "=\""; + if (! volume->source.input_file.empty()) { + stream << prefix << SOURCE_FILE_KEY << "\" " << VALUE_ATTR << "=\"" << input_file << "\"/>\n"; + stream << prefix << SOURCE_OBJECT_ID_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.object_idx << "\"/>\n"; + stream << prefix << SOURCE_VOLUME_ID_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.volume_idx << "\"/>\n"; + stream << prefix << SOURCE_OFFSET_X_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.mesh_offset(0) << "\"/>\n"; + stream << prefix << SOURCE_OFFSET_Y_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.mesh_offset(1) << "\"/>\n"; + stream << prefix << SOURCE_OFFSET_Z_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.mesh_offset(2) << "\"/>\n"; + stream << prefix << SOURCE_OFFSET_Z_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.mesh_offset(2) << "\"/>\n"; + } + if (volume->source.is_converted_from_inches) + stream << prefix << SOURCE_IN_INCHES << "\" " << VALUE_ATTR << "=\"1\"/>\n"; stream_prusa << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << SOURCE_FILE_KEY << "\" " << VALUE_ATTR << "=\"" << input_file << "\"/>\n"; stream_prusa << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << SOURCE_OBJECT_ID_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.object_idx << "\"/>\n"; stream_prusa << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << SOURCE_VOLUME_ID_KEY << "\" " << VALUE_ATTR << "=\"" << volume->source.volume_idx << "\"/>\n"; diff --git a/src/libslic3r/Format/AMF.cpp b/src/libslic3r/Format/AMF.cpp index e83855121..c6b4f9113 100644 --- a/src/libslic3r/Format/AMF.cpp +++ b/src/libslic3r/Format/AMF.cpp @@ -778,6 +778,9 @@ void AMFParserContext::endElement(const char * /* name */) else if (strcmp(opt_key, "source_offset_z") == 0) { m_volume->source.mesh_offset(2) = ::atof(m_value[1].c_str()); } + else if (strcmp(opt_key, "source_in_inches") == 0) { + m_volume->source.is_converted_from_inches = m_value[1] == "1"; + } } } else if (m_path.size() == 3) { if (m_path[1] == NODE_TYPE_MATERIAL) { @@ -1017,6 +1020,12 @@ bool load_amf_archive(const char* path, DynamicPrintConfig* config, Model* model #endif // forward compatibility close_zip_reader(&archive); + + for (ModelObject *o : model->objects) + for (ModelVolume *v : o->volumes) + if (v->source.input_file.empty() && (v->type() == ModelVolumeType::MODEL_PART)) + v->source.input_file = path; + return true; } @@ -1204,6 +1213,8 @@ bool store_amf(std::string &path, Model *model, const DynamicPrintConfig *config stream << " " << volume->source.mesh_offset(1) << "\n"; stream << " " << volume->source.mesh_offset(2) << "\n"; } + if (volume->source.is_converted_from_inches) + stream << " 1\n"; stream << std::setprecision(std::numeric_limits::max_digits10); const indexed_triangle_set &its = volume->mesh().its; for (size_t i = 0; i < its.indices.size(); ++i) { diff --git a/src/libslic3r/Format/OBJ.cpp b/src/libslic3r/Format/OBJ.cpp index aa389781a..cb7eb4549 100644 --- a/src/libslic3r/Format/OBJ.cpp +++ b/src/libslic3r/Format/OBJ.cpp @@ -7,6 +7,8 @@ #include +#include + #ifdef _WIN32 #define DIR_SEPARATOR '\\' #else @@ -22,7 +24,7 @@ bool load_obj(const char *path, TriangleMesh *meshptr) // Parse the OBJ file. ObjParser::ObjData data; if (! ObjParser::objparse(path, data)) { - // die "Failed to parse $file\n" if !-e $path; + BOOST_LOG_TRIVIAL(error) << "load_obj: failed to parse " << path; return false; } @@ -70,7 +72,8 @@ bool load_obj(const char *path, TriangleMesh *meshptr) ++ num_normals; } } - if (data.vertices[i].coordIdx != -1) { + // Result of obj_parseline() call is not checked, thus not all vertices are necessarily finalized with coord_Idx == -1. + if (i < data.vertices.size() && data.vertices[i].coordIdx != -1) { // This is a quad. Produce the other triangle. stl_facet &facet2 = stl.facet_start[i_face++]; facet2.vertex[0] = facet.vertex[0]; @@ -102,7 +105,7 @@ bool load_obj(const char *path, TriangleMesh *meshptr) stl_get_size(&stl); mesh.repair(); if (mesh.facets_count() == 0) { - // die "This OBJ file couldn't be read because it's empty.\n" + BOOST_LOG_TRIVIAL(error) << "load_obj: This OBJ file couldn't be read because it's empty. " << path; return false; } diff --git a/src/libslic3r/Format/objparser.cpp b/src/libslic3r/Format/objparser.cpp index 8c1a53459..12cee350d 100644 --- a/src/libslic3r/Format/objparser.cpp +++ b/src/libslic3r/Format/objparser.cpp @@ -1,6 +1,7 @@ #include #include +#include #include #include "objparser.hpp" @@ -312,7 +313,7 @@ static bool obj_parseline(const char *line, ObjData &data) break; } default: - printf("ObjParser: Unknown command: %c\r\n", c1); + BOOST_LOG_TRIVIAL(error) << "ObjParser: Unknown command: " << c1; break; } @@ -338,15 +339,22 @@ bool objparse(const char *path, ObjData &data) char *c = buf + lastLine; while (*c == ' ' || *c == '\t') ++ c; + //FIXME check the return value and exit on error? + // Will it break parsing of some obj files? obj_parseline(c, data); lastLine = i + 1; } lenPrev = len - lastLine; + if (lenPrev > 65536) { + BOOST_LOG_TRIVIAL(error) << "ObjParser: Excessive line length"; + ::fclose(pFile); + return false; + } memmove(buf, buf + lastLine, lenPrev); } } catch (std::bad_alloc&) { - printf("Out of memory\r\n"); + BOOST_LOG_TRIVIAL(error) << "ObjParser: Out of memory"; } ::fclose(pFile); @@ -378,7 +386,8 @@ bool objparse(std::istream &stream, ObjData &data) } } catch (std::bad_alloc&) { - printf("Out of memory\r\n"); + BOOST_LOG_TRIVIAL(error) << "ObjParser: Out of memory"; + return false; } return true; diff --git a/src/libslic3r/GCode.cpp b/src/libslic3r/GCode.cpp index 99f6ada74..a0b5ed116 100644 --- a/src/libslic3r/GCode.cpp +++ b/src/libslic3r/GCode.cpp @@ -10,6 +10,7 @@ #include "GCode/WipeTower.hpp" #include "ShortestPath.hpp" #include "Utils.hpp" +#include "ClipperUtils.hpp" #include "libslic3r.h" #include "PrintConfig.hpp" @@ -86,104 +87,19 @@ namespace Slic3r { ok = (num == next_extruder); } NEXT:; - } - return ok; - } - -double get_default_acceleration(PrintConfig & config) { - double max = 0; -// on 2.3, check for enable/disable if(config.print_machine_envelope) - max = config.machine_max_acceleration_extruding.values.front(); - return config.default_acceleration.get_abs_value(max); -} - -void AvoidCrossingPerimeters::init_external_mp(const Print &print) -{ - m_external_mp = Slic3r::make_unique(union_ex(this->collect_contours_all_layers(print.objects()))); -} - - // Plan a travel move while minimizing the number of perimeter crossings. - // point is in unscaled coordinates, in the coordinate system of the current active object - // (set by gcodegen.set_origin()). -Polyline AvoidCrossingPerimeters::travel_to(const GCode& gcodegen, const Point& point) -{ - // If use_external, then perform the path planning in the world coordinate system (correcting for the gcodegen offset). - // Otherwise perform the path planning in the coordinate system of the active object. - bool use_external = this->use_external_mp || this->use_external_mp_once; - Point scaled_origin = use_external ? Point::new_scale(gcodegen.origin()(0), gcodegen.origin()(1)) : Point(0, 0); - Polyline result = (use_external ? m_external_mp.get() : m_layer_mp.get())-> - shortest_path(gcodegen.last_pos() + scaled_origin, point + scaled_origin); - if (use_external) - result.translate(-scaled_origin); - return result; -} - -// Collect outer contours of all objects over all layers. -// Discard objects only containing thin walls (offset would fail on an empty polygon). -// Used by avoid crossing perimeters feature. -Polygons AvoidCrossingPerimeters::collect_contours_all_layers(const PrintObjectPtrs& objects) -{ - Polygons islands; - for (const PrintObject* object : objects) { - // Reducing all the object slices into the Z projection in a logarithimc fashion. - // First reduce to half the number of layers. - std::vector polygons_per_layer((object->layers().size() + 1) / 2); - tbb::parallel_for(tbb::blocked_range(0, object->layers().size() / 2), - [&object, &polygons_per_layer](const tbb::blocked_range& range) { - for (size_t i = range.begin(); i < range.end(); ++i) { - const Layer* layer1 = object->layers()[i * 2]; - const Layer* layer2 = object->layers()[i * 2 + 1]; - Polygons polys; - polys.reserve(layer1->lslices.size() + layer2->lslices.size()); - for (const ExPolygon& expoly : layer1->lslices) - //FIXME no holes? - polys.emplace_back(expoly.contour); - for (const ExPolygon& expoly : layer2->lslices) - //FIXME no holes? - polys.emplace_back(expoly.contour); - polygons_per_layer[i] = union_(polys); - } - }); - if (object->layers().size() & 1) { - const Layer* layer = object->layers().back(); - Polygons polys; - polys.reserve(layer->lslices.size()); - for (const ExPolygon& expoly : layer->lslices) - //FIXME no holes? - polys.emplace_back(expoly.contour); - polygons_per_layer.back() = union_(polys); - } - // Now reduce down to a single layer. - size_t cnt = polygons_per_layer.size(); - while (cnt > 1) { - tbb::parallel_for(tbb::blocked_range(0, cnt / 2), - [&polygons_per_layer](const tbb::blocked_range& range) { - for (size_t i = range.begin(); i < range.end(); ++i) { - Polygons polys; - polys.reserve(polygons_per_layer[i * 2].size() + polygons_per_layer[i * 2 + 1].size()); - polygons_append(polys, polygons_per_layer[i * 2]); - polygons_append(polys, polygons_per_layer[i * 2 + 1]); - polygons_per_layer[i * 2] = union_(polys); - } - }); - for (size_t i = 1; i < cnt / 2; ++i) - polygons_per_layer[i] = std::move(polygons_per_layer[i * 2]); - if (cnt & 1) - polygons_per_layer[cnt / 2] = std::move(polygons_per_layer[cnt - 1]); - cnt = (cnt + 1) / 2; - } - // And collect copies of the objects. - for (const PrintInstance& instance : object->instances()) { - // All the layers were reduced to the 1st item of polygons_per_layer. - size_t i = islands.size(); - polygons_append(islands, polygons_per_layer.front()); - for (; i < islands.size(); ++i) - islands[i].translate(instance.shift); } + return ok; } - return islands; -} + double get_default_acceleration(PrintConfig& config) { + double max = 0; + max = config.machine_max_acceleration_extruding.values.front(); + // on 2.3, check for enable/disable if(config.machine_limits_usage) + if (config.machine_limits_usage <= MachineLimitsUsage::Limits) + return std::min(config.default_acceleration.get_abs_value(max), max); + else + return config.default_acceleration.get_abs_value(max); + } std::string OozePrevention::pre_toolchange(GCode& gcodegen) { @@ -356,7 +272,7 @@ static inline void set_extra_lift(const Layer& layer, const Print& print, GCodeW // Move over the wipe tower. // Retract for a tool change, using the toolchange retract value and setting the priming extra length. gcode += gcodegen.retract(true); - gcodegen.m_avoid_crossing_perimeters.use_external_mp_once = true; + gcodegen.m_avoid_crossing_perimeters.use_external_mp_once(); gcode += gcodegen.travel_to( wipe_tower_point_to_object_point(gcodegen, start_pos), erMixed, @@ -464,9 +380,9 @@ static inline void set_extra_lift(const Layer& layer, const Print& print, GCodeW gcodegen.m_wipe.path.points.emplace_back(wipe_tower_point_to_object_point(gcodegen, transform_wt_pt(wipe_pt))); } - // Let the planner know we are traveling between objects. - gcodegen.m_avoid_crossing_perimeters.use_external_mp_once = true; - return gcode; + // Let the planner know we are traveling between objects. + gcodegen.m_avoid_crossing_perimeters.use_external_mp_once(); + return gcode; } // This function postprocesses gcode_original, rotates and moves all G1 extrusions and returns resulting gcode @@ -546,14 +462,12 @@ static inline void set_extra_lift(const Layer& layer, const Print& print, GCodeW std::string WipeTowerIntegration::prime(GCode& gcodegen) { - std::string gcode; - - for (const WipeTower::ToolChangeResult& tcr : m_priming) { + std::string gcode; + for (const WipeTower::ToolChangeResult& tcr : m_priming) { if (! tcr.extrusions.empty()) - gcode += append_tcr(gcodegen, tcr, tcr.new_tool); - } - - return gcode; + gcode += append_tcr(gcodegen, tcr, tcr.new_tool); + } + return gcode; } std::string WipeTowerIntegration::tool_change(GCode& gcodegen, int extruder_id, bool finish_layer) @@ -852,9 +766,22 @@ namespace DoExport { if (region->config().get_abs_value("infill_speed") == 0 || region->config().get_abs_value("solid_infill_speed") == 0 || region->config().get_abs_value("top_solid_infill_speed") == 0 || - region->config().get_abs_value("bridge_speed") == 0 || + region->config().get_abs_value("bridge_speed") == 0 || region->config().get_abs_value("bridge_speed_internal") == 0) - mm3_per_mm.push_back(layerm->fills.min_mm3_per_mm()); + { + // Minimal volumetric flow should not be calculated over ironing extrusions. + // Use following lambda instead of the built-it method. + // https://github.com/prusa3d/PrusaSlicer/issues/5082 + auto min_mm3_per_mm_no_ironing = [](const ExtrusionEntityCollection& eec) -> double { + double min = std::numeric_limits::max(); + for (const ExtrusionEntity* ee : eec.entities) + if (ee->role() != erIroning) + min = std::min(min, ee->min_mm3_per_mm()); + return min; + }; + + mm3_per_mm.push_back(min_mm3_per_mm_no_ironing(layerm->fills)); + } } } if (object->config().get_abs_value("support_material_speed") == 0 || @@ -1118,9 +1045,14 @@ void GCode::_do_export(Print& print, FILE* file, ThumbnailsGeneratorCallback thu m_last_height = 0.f; m_last_layer_z = 0.f; m_max_layer_z = 0.f; +#if ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE + m_last_width = 0.f; +#endif // ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE #if ENABLE_GCODE_VIEWER_DATA_CHECKING m_last_mm3_per_mm = 0.; +#if !ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE m_last_width = 0.f; +#endif // !ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE #endif // ENABLE_GCODE_VIEWER_DATA_CHECKING m_fan_mover.release(); @@ -1424,13 +1356,6 @@ void GCode::_do_export(Print& print, FILE* file, ThumbnailsGeneratorCallback thu // Set other general things. _write(file, this->preamble()); - // Initialize a motion planner for object-to-object travel moves. - m_avoid_crossing_perimeters.reset(); - if (print.config().avoid_crossing_perimeters.value) { - m_avoid_crossing_perimeters.init_external_mp(print); - print.throw_if_canceled(); - } - // Calculate wiping points if needed DoExport::init_ooze_prevention(print, m_ooze_prevention); print.throw_if_canceled(); @@ -1503,12 +1428,12 @@ void GCode::_do_export(Print& print, FILE* file, ThumbnailsGeneratorCallback thu // Move to the origin position for the copy we're going to print. // This happens before Z goes down to layer 0 again, so that no collision happens hopefully. m_enable_cooling_markers = false; // we're not filtering these moves through CoolingBuffer - m_avoid_crossing_perimeters.use_external_mp_once = true; + m_avoid_crossing_perimeters.use_external_mp_once(); _write(file, this->retract()); _write(file, this->travel_to(Point(0, 0), erNone, "move to origin position for next object")); m_enable_cooling_markers = true; // Disable motion planner when traveling to first object point. - m_avoid_crossing_perimeters.disable_once = true; + m_avoid_crossing_perimeters.disable_once(); // Ff we are printing the bottom layer of an object, and we have already finished // another one, set first layer temperatures. This happens before the Z move // is triggered, so machine has more time to reach such temperatures. @@ -1560,19 +1485,30 @@ void GCode::_do_export(Print& print, FILE* file, ThumbnailsGeneratorCallback thu bbox_print.merge(get_wipe_tower_extrusions_extents(print, twolayers_printz)); BoundingBoxf bbox_prime(get_wipe_tower_priming_extrusions_extents(print)); bbox_prime.offset(0.5f); - // Beep for 500ms, tone 800Hz. Yet better, play some Morse. - _write(file, this->retract()); - if(print.config().gcode_flavor.value != gcfKlipper) - _write(file, "M300 S800 P500\n"); - if (bbox_prime.overlap(bbox_print)) { - // Wait for the user to remove the priming extrusions, otherwise they would - // get covered by the print. - _write(file, "M1 Remove priming towers and click button.\n"); - } - else { - // Just wait for a bit to let the user check, that the priming succeeded. - //TODO Add a message explaining what the printer is waiting for. This needs a firmware fix. - _write(file, "M1 S10\n"); + bool overlap = bbox_prime.overlap(bbox_print); + + if (print.config().gcode_flavor == gcfMarlin) { + _write(file, this->retract()); + _write(file, "M300 S800 P500\n"); // Beep for 500ms, tone 800Hz. + if (overlap) { + // Wait for the user to remove the priming extrusions. + _write(file, "M1 Remove priming towers and click button.\n"); + } else { + // Just wait for a bit to let the user check, that the priming succeeded. + //TODO Add a message explaining what the printer is waiting for. This needs a firmware fix. + _write(file, "M1 S10\n"); + } + } else { + // This is not Marlin, M1 command is probably not supported. + // (See https://github.com/prusa3d/PrusaSlicer/issues/5441.) + if (overlap) { + print.active_step_add_warning(PrintStateBase::WarningLevel::CRITICAL, + _(L("Your print is very close to the priming regions. " + "Make sure there is no collision."))); + } else { + // Just continue printing, no action necessary. + } + } } print.throw_if_canceled(); @@ -1669,8 +1605,8 @@ void GCode::_do_export(Print& print, FILE* file, ThumbnailsGeneratorCallback thu std::string GCode::placeholder_parser_process(const std::string &name, const std::string &templ, unsigned int current_extruder_id, const DynamicConfig *config_override) { try { - std::string gcode = m_placeholder_parser.process(templ, current_extruder_id, config_override); - if (!gcode.empty()) { + std::string gcode = m_placeholder_parser.process(templ, current_extruder_id, config_override, &m_placeholder_parser_context); + if (!gcode.empty() && m_config.gcode_comments) { gcode = "; custom gcode: " + name + "\n" + gcode; check_add_eol(gcode); gcode += "; custom gcode end: "+ name + "\n"; @@ -2087,7 +2023,9 @@ namespace Skirt { //FIXME infinite or high skirt does not make sense for sequential print! (skirt_done.size() < (size_t)print.config().skirt_height.value || print.has_infinite_skirt()) && // This print_z has not been extruded yet (sequential print) - !skirt_done.empty() && skirt_done.back() < layer_tools.print_z - EPSILON && + // FIXME: The skirt_done should not be empty at this point. The check is a workaround + // of https://github.com/prusa3d/PrusaSlicer/issues/5652, but it deserves a real fix. + (! skirt_done.empty() && skirt_done.back() < layer_tools.print_z - EPSILON) && // and this layer is an object layer, or it is a raft layer. (layer_tools.has_object || support_layer->id() < (size_t)support_layer->object()->config().raft_layers.value)) { #if 0 @@ -2152,6 +2090,7 @@ void GCode::process_layer( // Check whether it is possible to apply the spiral vase logic for this layer. // Just a reminder: A spiral vase mode is allowed for a single object, single material print only. + m_enable_loop_clipping = true; if (m_spiral_vase && layers.size() == 1 && support_layer == nullptr) { bool enable = (layer.id() > 0 || layer.object()->config().brim_width.value == 0.) && (layer.id() >= (size_t)print.config().skirt_height.value && ! print.has_infinite_skirt()); if (enable) { @@ -2163,10 +2102,10 @@ void GCode::process_layer( break; } } - m_spiral_vase->enable = enable; + m_spiral_vase->enable(enable); + // If we're going to apply spiralvase to this layer, disable loop clipping. + m_enable_loop_clipping = !enable; } - // If we're going to apply spiralvase to this layer, disable loop clipping - m_enable_loop_clipping = !m_spiral_vase || !m_spiral_vase->enable; std::string gcode; @@ -2416,7 +2355,7 @@ void GCode::process_layer( if (auto loops_it = skirt_loops_per_extruder.find(extruder_id); loops_it != skirt_loops_per_extruder.end()) { const std::pair loops = loops_it->second; this->set_origin(0., 0.); - m_avoid_crossing_perimeters.use_external_mp = true; + m_avoid_crossing_perimeters.use_external_mp(); Flow layer_skirt_flow(print.skirt_flow(extruder_id)); layer_skirt_flow.height = float(m_skirt_done.back() - (m_skirt_done.size() == 1 ? 0. : m_skirt_done[m_skirt_done.size() - 2])); double mm3_per_mm = layer_skirt_flow.mm3_per_mm(); @@ -2430,10 +2369,10 @@ void GCode::process_layer( //FIXME using the support_material_speed of the 1st object printed. gcode += this->extrude_loop(loop, "", m_config.support_material_speed.value); } - m_avoid_crossing_perimeters.use_external_mp = false; + m_avoid_crossing_perimeters.use_external_mp(false); // Allow a straight travel move to the first object point if this is the first layer (but don't in next layers). if (first_layer && loops.first == 0) - m_avoid_crossing_perimeters.disable_once = true; + m_avoid_crossing_perimeters.disable_once(); } // Extrude brim with the extruder of the 1st region. @@ -2442,12 +2381,12 @@ void GCode::process_layer( set_extra_lift(layer, print, m_writer, extruder_id); this->set_origin(0., 0.); - m_avoid_crossing_perimeters.use_external_mp = true; + m_avoid_crossing_perimeters.use_external_mp(); gcode += this->extrude_entity(print.brim(), "brim", m_config.support_material_speed.value); m_brim_done = true; - m_avoid_crossing_perimeters.use_external_mp = false; + m_avoid_crossing_perimeters.use_external_mp(false); // Allow a straight travel move to the first object point. - m_avoid_crossing_perimeters.disable_once = true; + m_avoid_crossing_perimeters.disable_once(); } //extrude object-only skirt if (single_object_instance_idx != size_t(-1) && !layers.front().object()->skirt().empty() @@ -2471,11 +2410,11 @@ void GCode::process_layer( const PrintObject *print_object = layers.front().object(); this->set_origin(unscale(print_object->instances()[single_object_instance_idx].shift)); if (this->m_layer != nullptr && this->m_layer->id() == 0) { - m_avoid_crossing_perimeters.use_external_mp = true; + m_avoid_crossing_perimeters.use_external_mp(true); for (const ExtrusionEntity *ee : print_object->brim().entities) gcode += this->extrude_entity(*ee, "brim", m_config.support_material_speed.value); - m_avoid_crossing_perimeters.use_external_mp = false; - m_avoid_crossing_perimeters.disable_once = true; + m_avoid_crossing_perimeters.use_external_mp(false); + m_avoid_crossing_perimeters.disable_once(); } } @@ -2496,8 +2435,7 @@ void GCode::process_layer( m_config.apply(instance_to_print.print_object.config(), true); m_layer = layers[instance_to_print.layer_id].layer(); if (m_config.avoid_crossing_perimeters) - m_avoid_crossing_perimeters.init_layer_mp(union_ex(m_layer->lslices, true)); - + m_avoid_crossing_perimeters.init_layer(*m_layer); //print object label to help the printer firmware know where it is (for removing the objects) if (this->config().gcode_label_objects) { m_gcode_label_objects_start = std::string("; printing object ") + instance_to_print.print_object.model_object()->name @@ -2524,7 +2462,7 @@ void GCode::process_layer( const Point &offset = instance_to_print.print_object.instances()[instance_to_print.instance_id].shift; std::pair this_object_copy(&instance_to_print.print_object, offset); if (m_last_obj_copy != this_object_copy) - m_avoid_crossing_perimeters.use_external_mp_once = true; + m_avoid_crossing_perimeters.use_external_mp_once(); m_last_obj_copy = this_object_copy; this->set_origin(unscale(offset)); if (instance_to_print.object_by_extruder.support != nullptr && !print_wipe_extrusions) { @@ -3834,6 +3772,14 @@ std::string GCode::_before_extrude(const ExtrusionPath &path, const std::string gcode += buf; } +#if ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE + if (last_was_wipe_tower || m_last_width != path.width) { + m_last_width = path.width; + sprintf(buf, ";%s%g\n", GCodeProcessor::Width_Tag.c_str(), m_last_width); + gcode += buf; + } +#endif // ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE + #if ENABLE_GCODE_VIEWER_DATA_CHECKING if (last_was_wipe_tower || (m_last_mm3_per_mm != path.mm3_per_mm)) { m_last_mm3_per_mm = path.mm3_per_mm; @@ -3841,11 +3787,13 @@ std::string GCode::_before_extrude(const ExtrusionPath &path, const std::string gcode += buf; } - if (last_was_wipe_tower || m_last_width != path.width) { - m_last_width = path.width; - sprintf(buf, ";%s%g\n", GCodeProcessor::Width_Tag.c_str(), m_last_width); - gcode += buf; - } +#if !ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE + if (last_was_wipe_tower || m_last_width != path.width) { + m_last_width = path.width; + sprintf(buf, ";%s%g\n", GCodeProcessor::Width_Tag.c_str(), m_last_width); + gcode += buf; + } +#endif // !ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE #endif // ENABLE_GCODE_VIEWER_DATA_CHECKING if (last_was_wipe_tower || std::abs(m_last_height - path.height) > EPSILON) { @@ -3904,36 +3852,45 @@ std::string GCode::travel_to(const Point &point, ExtrusionRole role, std::string /* Define the travel move as a line between current position and the taget point. This is expressed in print coordinates, so it will need to be translated by this->origin in order to get G-code coordinates. */ - Polyline travel; - travel.append(this->last_pos()); - travel.append(point); + Polyline travel { this->last_pos(), point }; // check whether a straight travel move would need retraction - bool needs_retraction = this->needs_retraction(travel, role); + bool needs_retraction = this->needs_retraction(travel, role); + // check whether wipe could be disabled without causing visible stringing + bool could_be_wipe_disabled = false; // if a retraction would be needed, try to use avoid_crossing_perimeters to plan a // multi-hop travel path inside the configuration space if (needs_retraction && m_config.avoid_crossing_perimeters - && ! m_avoid_crossing_perimeters.disable_once + && ! m_avoid_crossing_perimeters.disabled_once() && m_avoid_crossing_perimeters.is_init() && !(m_config.avoid_crossing_not_first_layer && this->on_first_layer())) { - travel = m_avoid_crossing_perimeters.travel_to(*this, point); - + travel = m_avoid_crossing_perimeters.travel_to(*this, point, &could_be_wipe_disabled); // check again whether the new travel path still needs a retraction needs_retraction = this->needs_retraction(travel, role); //if (needs_retraction && m_layer_index > 1) exit(0); } // Re-allow avoid_crossing_perimeters for the next travel moves - m_avoid_crossing_perimeters.disable_once = false; - m_avoid_crossing_perimeters.use_external_mp_once = false; + m_avoid_crossing_perimeters.reset_once_modifiers(); // generate G-code for the travel move std::string gcode; - if (needs_retraction) + if (needs_retraction) { + if (m_config.avoid_crossing_perimeters && could_be_wipe_disabled) + m_wipe.reset_path(); + + Point last_post_before_retract = this->last_pos(); gcode += this->retract(); - else + // When "Wipe while retracting" is enabled, then extruder moves to another position, and travel from this position can cross perimeters. + // Because of it, it is necessary to call avoid crossing perimeters for the path between previous last_post and last_post after calling retraction() + if (last_post_before_retract != this->last_pos() && m_config.avoid_crossing_perimeters) { + Polyline retract_travel = m_avoid_crossing_perimeters.travel_to(*this, last_post_before_retract); + append(retract_travel.points, travel.points); + travel = std::move(retract_travel); + } + } else // Reset the wipe path when traveling, so one would not wipe along an old path. m_wipe.reset_path(); @@ -3941,11 +3898,10 @@ std::string GCode::travel_to(const Point &point, ExtrusionRole role, std::string _add_object_change_labels(gcode); // use G1 because we rely on paths being straight (G0 may make round paths) - Lines lines = travel.lines(); - if (! lines.empty()) { - for (const Line &line : lines) - gcode += m_writer.travel_to_xy(this->point_to_gcode(line.b), comment); - this->set_last_pos(lines.back().b); + if (travel.size() >= 2) { + for (size_t i = 1; i < travel.size(); ++ i) + gcode += m_writer.travel_to_xy(this->point_to_gcode(travel.points[i]), comment); + this->set_last_pos(travel.points.back()); } return gcode; } diff --git a/src/libslic3r/GCode.hpp b/src/libslic3r/GCode.hpp index 0ce0f8193..9a9370263 100644 --- a/src/libslic3r/GCode.hpp +++ b/src/libslic3r/GCode.hpp @@ -6,11 +6,11 @@ #include "ExPolygon.hpp" #include "GCodeWriter.hpp" #include "Layer.hpp" -#include "MotionPlanner.hpp" #include "Point.hpp" #include "Print.hpp" #include "PlaceholderParser.hpp" #include "PrintConfig.hpp" +#include "GCode/AvoidCrossingPerimeters.hpp" #include "GCode/CoolingBuffer.hpp" #include "GCode/FanMover.hpp" #include "GCode/SpiralVase.hpp" @@ -37,36 +37,6 @@ namespace { struct Item; } struct PrintInstance; using PrintObjectPtrs = std::vector; -class AvoidCrossingPerimeters { -public: - - // this flag triggers the use of the external configuration space - bool use_external_mp; - bool use_external_mp_once; // just for the next travel move - - // this flag disables avoid_crossing_perimeters just for the next travel move - // we enable it by default for the first travel move in print - bool disable_once; - - AvoidCrossingPerimeters() : use_external_mp(false), use_external_mp_once(false), disable_once(true) {} - ~AvoidCrossingPerimeters() {} - - void reset() { m_external_mp.reset(); m_layer_mp.reset(); } - void init_external_mp(const Print &print); - void init_layer_mp(const ExPolygons &islands) { m_layer_mp = Slic3r::make_unique(islands); } - - Polyline travel_to(const GCode &gcodegen, const Point &point); - - bool is_init() { return (use_external_mp || use_external_mp_once) ? m_external_mp.get() != nullptr : m_layer_mp.get() != nullptr; } -private: - // For initializing the regions to avoid. - static Polygons collect_contours_all_layers(const PrintObjectPtrs& objects); - - std::unique_ptr m_external_mp; - std::unique_ptr m_layer_mp; -}; - - class OozePrevention { public: bool enable; @@ -163,9 +133,14 @@ public: m_volumetric_speed(0), m_last_pos_defined(false), m_last_extrusion_role(erNone), +#if ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE + m_last_width(0.0f), +#endif // ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE #if ENABLE_GCODE_VIEWER_DATA_CHECKING m_last_mm3_per_mm(0.0), +#if !ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE m_last_width(0.0f), +#endif // !ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE #endif // ENABLE_GCODE_VIEWER_DATA_CHECKING m_brim_done(false), m_second_layer_things_done(false), @@ -190,6 +165,7 @@ public: const FullPrintConfig &config() const { return m_config; } const Layer* layer() const { return m_layer; } GCodeWriter& writer() { return m_writer; } + const GCodeWriter& writer() const { return m_writer; } PlaceholderParser& placeholder_parser() { return m_placeholder_parser; } const PlaceholderParser& placeholder_parser() const { return m_placeholder_parser; } // Process a template through the placeholder parser, collect error messages to be reported @@ -353,6 +329,8 @@ private: FullPrintConfig m_config; GCodeWriter m_writer; PlaceholderParser m_placeholder_parser; + // For random number generator etc. + PlaceholderParser::ContextData m_placeholder_parser_context; // Collection of templates, on which the placeholder substitution failed. std::map m_placeholder_parser_failed_templates; OozePrevention m_ooze_prevention; @@ -383,9 +361,14 @@ private: float m_last_height{ 0.0f }; float m_last_layer_z{ 0.0f }; float m_max_layer_z{ 0.0f }; +#if ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE + float m_last_width{ 0.0f }; +#endif // ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE #if ENABLE_GCODE_VIEWER_DATA_CHECKING double m_last_mm3_per_mm; +#if !ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE float m_last_width{ 0.0f }; +#endif // !ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE #endif // ENABLE_GCODE_VIEWER_DATA_CHECKING Point m_last_pos; diff --git a/src/libslic3r/GCode/AvoidCrossingPerimeters.cpp b/src/libslic3r/GCode/AvoidCrossingPerimeters.cpp new file mode 100644 index 000000000..f9abd92d0 --- /dev/null +++ b/src/libslic3r/GCode/AvoidCrossingPerimeters.cpp @@ -0,0 +1,1378 @@ +#include "../Layer.hpp" +#include "../GCode.hpp" +#include "../EdgeGrid.hpp" +#include "../Print.hpp" +#include "../Polygon.hpp" +#include "../ExPolygon.hpp" +#include "../Geometry.hpp" +#include "../ClipperUtils.hpp" +#include "../SVG.hpp" +#include "AvoidCrossingPerimeters.hpp" + +#include +#include + +namespace Slic3r { + +struct TravelPoint +{ + Point point; + // Index of the polygon containing this point. A negative value indicates that the point is not on any border. + int border_idx; +}; + +struct Intersection +{ + // Index of the polygon containing this point of intersection. + size_t border_idx; + // Index of the line on the polygon containing this point of intersection. + size_t line_idx; + // Point of intersection. + Point point; + // Distance from the first point in the corresponding boundary + float distance; +}; + +// Finding all intersections of a set of contours with a line segment. +struct AllIntersectionsVisitor +{ + AllIntersectionsVisitor(const EdgeGrid::Grid &grid, std::vector &intersections) : grid(grid), intersections(intersections) + { + intersection_set.reserve(intersections.capacity()); + } + + AllIntersectionsVisitor(const EdgeGrid::Grid &grid, std::vector &intersections, const Line &travel_line) + : grid(grid), intersections(intersections), travel_line(travel_line) + { + intersection_set.reserve(intersections.capacity()); + } + + void reset() { + intersection_set.clear(); + } + + bool operator()(coord_t iy, coord_t ix) + { + // Called with a row and colum of the grid cell, which is intersected by a line. + auto cell_data_range = grid.cell_data_range(iy, ix); + for (auto it_contour_and_segment = cell_data_range.first; it_contour_and_segment != cell_data_range.second; ++it_contour_and_segment) { + Point intersection_point; + if (travel_line.intersection(grid.line(*it_contour_and_segment), &intersection_point) && + intersection_set.find(*it_contour_and_segment) == intersection_set.end()) { + intersections.push_back({ it_contour_and_segment->first, it_contour_and_segment->second, intersection_point }); + intersection_set.insert(*it_contour_and_segment); + } + } + // Continue traversing the grid along the edge. + return true; + } + + const EdgeGrid::Grid &grid; + std::vector &intersections; + Line travel_line; + std::unordered_set, boost::hash>> intersection_set; +}; + +// Visitor to check for any collision of a line segment with any contour stored inside the edge_grid. +struct FirstIntersectionVisitor +{ + explicit FirstIntersectionVisitor(const EdgeGrid::Grid &grid) : grid(grid) {} + + bool operator()(coord_t iy, coord_t ix) + { + assert(pt_current != nullptr); + assert(pt_next != nullptr); + // Called with a row and colum of the grid cell, which is intersected by a line. + auto cell_data_range = grid.cell_data_range(iy, ix); + this->intersect = false; + for (auto it_contour_and_segment = cell_data_range.first; it_contour_and_segment != cell_data_range.second; ++it_contour_and_segment) { + // End points of the line segment and their vector. + auto segment = grid.segment(*it_contour_and_segment); + if (Geometry::segments_intersect(segment.first, segment.second, *pt_current, *pt_next)) { + this->intersect = true; + return false; + } + } + // Continue traversing the grid along the edge. + return true; + } + + const EdgeGrid::Grid &grid; + const Slic3r::Point *pt_current = nullptr; + const Slic3r::Point *pt_next = nullptr; + bool intersect = false; +}; + +// point_idx is the index from which is different vertex is searched. +template +static Point find_first_different_vertex(const Polygon &polygon, const size_t point_idx, const Point &point) +{ + assert(point_idx < polygon.size()); + // Solve case when vertex on passed index point_idx is different that pass point. This helps the following code keep simple. + if (point != polygon.points[point_idx]) + return polygon.points[point_idx]; + + auto line_idx = (int(point_idx) + 1) % int(polygon.points.size()); + assert(line_idx != int(point_idx)); + if constexpr (forward) + for (; point == polygon.points[line_idx] && line_idx != int(point_idx); line_idx = line_idx + 1 < int(polygon.points.size()) ? line_idx + 1 : 0); + else + for (; point == polygon.points[line_idx] && line_idx != int(point_idx); line_idx = line_idx - 1 >= 0 ? line_idx - 1 : int(polygon.points.size()) - 1); + assert(point != polygon.points[line_idx]); + return polygon.points[line_idx]; +} + +static Vec2d three_points_inward_normal(const Point &left, const Point &middle, const Point &right) +{ + assert(left != middle); + assert(middle != right); + return (perp(Point(middle - left)).cast().normalized() + perp(Point(right - middle)).cast().normalized()).normalized(); +} + +// Compute normal of the polygon's vertex in an inward direction +static Vec2d get_polygon_vertex_inward_normal(const Polygon &polygon, const size_t point_idx) +{ + const size_t left_idx = prev_idx_modulo(point_idx, polygon.points); + const size_t right_idx = next_idx_modulo(point_idx, polygon.points); + const Point &middle = polygon.points[point_idx]; + const Point &left = find_first_different_vertex(polygon, left_idx, middle); + const Point &right = find_first_different_vertex(polygon, right_idx, middle); + return three_points_inward_normal(left, middle, right); +} + +// Compute offset of point_idx of the polygon in a direction of inward normal +static Point get_polygon_vertex_offset(const Polygon &polygon, const size_t point_idx, const int offset) +{ + return polygon.points[point_idx] + (get_polygon_vertex_inward_normal(polygon, point_idx) * double(offset)).cast(); +} + +// Compute offset (in the direction of inward normal) of the point(passed on "middle") based on the nearest points laying on the polygon (left_idx and right_idx). +static Point get_middle_point_offset(const Polygon &polygon, const size_t left_idx, const size_t right_idx, const Point &middle, const coord_t offset) +{ + const Point &left = find_first_different_vertex(polygon, left_idx, middle); + const Point &right = find_first_different_vertex(polygon, right_idx, middle); + return middle + (three_points_inward_normal(left, middle, right) * double(offset)).cast(); +} + +static Polyline to_polyline(const std::vector &travel) +{ + Polyline result; + result.points.reserve(travel.size()); + for (const TravelPoint &t_point : travel) + result.append(t_point.point); + return result; +} + +// #define AVOID_CROSSING_PERIMETERS_DEBUG_OUTPUT + +#ifdef AVOID_CROSSING_PERIMETERS_DEBUG_OUTPUT +static void export_travel_to_svg(const Polygons &boundary, + const Line &original_travel, + const Polyline &result_travel, + const std::vector &intersections, + const std::string &path) +{ + BoundingBox bbox = get_extents(boundary); + ::Slic3r::SVG svg(path, bbox); + svg.draw_outline(boundary, "green"); + svg.draw(original_travel, "blue"); + svg.draw(result_travel, "red"); + svg.draw(original_travel.a, "black"); + svg.draw(original_travel.b, "grey"); + + for (const Intersection &intersection : intersections) + svg.draw(intersection.point, "lightseagreen"); +} + +static void export_travel_to_svg(const Polygons &boundary, + const Line &original_travel, + const std::vector &result_travel, + const std::vector &intersections, + const std::string &path) +{ + export_travel_to_svg(boundary, original_travel, to_polyline(result_travel), intersections, path); +} +#endif /* AVOID_CROSSING_PERIMETERS_DEBUG_OUTPUT */ + +// Returns a direction of the shortest path along the polygon boundary +enum class Direction { Forward, Backward }; +// Returns a direction of the shortest path along the polygon boundary +static Direction get_shortest_direction(const AvoidCrossingPerimeters::Boundary &boundary, + const Intersection &intersection_first, + const Intersection &intersection_second, + float contour_length) +{ + assert(intersection_first.border_idx == intersection_second.border_idx); + const Polygon &poly = boundary.boundaries[intersection_first.border_idx]; + float dist_first = intersection_first.distance; + float dist_second = intersection_second.distance; + + assert(dist_first >= 0.f && dist_first <= contour_length); + assert(dist_second >= 0.f && dist_second <= contour_length); + + bool reversed = false; + if (dist_first > dist_second) { + std::swap(dist_first, dist_second); + reversed = true; + } + float total_length_forward = dist_second - dist_first; + float total_length_backward = dist_first + contour_length - dist_second; + if (reversed) std::swap(total_length_forward, total_length_backward); + + total_length_forward -= (intersection_first.point - poly[intersection_first.line_idx]).cast().norm(); + total_length_backward -= (poly[(intersection_first.line_idx + 1) % poly.size()] - intersection_first.point).cast().norm(); + + total_length_forward -= (poly[(intersection_second.line_idx + 1) % poly.size()] - intersection_second.point).cast().norm(); + total_length_backward -= (intersection_second.point - poly[intersection_second.line_idx]).cast().norm(); + + if (total_length_forward < total_length_backward) return Direction::Forward; + return Direction::Backward; +} + +// Straighten the travel path as long as it does not collide with the contours stored in edge_grid. +static std::vector simplify_travel(const AvoidCrossingPerimeters::Boundary &boundary, const std::vector &travel) +{ + FirstIntersectionVisitor visitor(boundary.grid); + std::vector simplified_path; + simplified_path.reserve(travel.size()); + simplified_path.emplace_back(travel.front()); + + // Try to skip some points in the path. + //FIXME maybe use a binary search to trim the line? + //FIXME how about searching tangent point at long segments? + for (size_t point_idx = 1; point_idx < travel.size(); ++point_idx) { + const Point ¤t_point = travel[point_idx - 1].point; + TravelPoint next = travel[point_idx]; + + visitor.pt_current = ¤t_point; + + for (size_t point_idx_2 = point_idx + 1; point_idx_2 < travel.size(); ++point_idx_2) { + if (travel[point_idx_2].point == current_point) { + next = travel[point_idx_2]; + point_idx = point_idx_2; + continue; + } + + visitor.pt_next = &travel[point_idx_2].point; + boundary.grid.visit_cells_intersecting_line(*visitor.pt_current, *visitor.pt_next, visitor); + // Check if deleting point causes crossing a boundary + if (!visitor.intersect) { + next = travel[point_idx_2]; + point_idx = point_idx_2; + } + } + + simplified_path.emplace_back(next); + } + + return simplified_path; +} + +// Called by avoid_perimeters() and by simplify_travel_heuristics(). +static size_t avoid_perimeters_inner(const AvoidCrossingPerimeters::Boundary &boundary, + const Point &start, + const Point &end, + std::vector &result_out) +{ + const Polygons &boundaries = boundary.boundaries; + const EdgeGrid::Grid &edge_grid = boundary.grid; + // Find all intersections between boundaries and the line segment, sort them along the line segment. + std::vector intersections; + { + intersections.reserve(boundaries.size()); + AllIntersectionsVisitor visitor(edge_grid, intersections, Line(start, end)); + edge_grid.visit_cells_intersecting_line(start, end, visitor); + Vec2d dir = (end - start).cast(); + for (Intersection &intersection : intersections) + intersection.distance = boundary.boundaries_params[intersection.border_idx][intersection.line_idx]; + std::sort(intersections.begin(), intersections.end(), [dir](const auto &l, const auto &r) { return (r.point - l.point).template cast().dot(dir) > 0.; }); + } + + std::vector result; + result.push_back({start, -1}); + + auto crossing_boundary_from_inside = [&boundary](const Point &start, const Intersection &intersection) { + const Polygon &poly = boundary.boundaries[intersection.border_idx]; + Vec2d poly_line = Line(poly[intersection.line_idx], poly[(intersection.line_idx + 1) % poly.size()]).normal().cast(); + Vec2d intersection_vec = (intersection.point - start).cast(); + return poly_line.normalized().dot(intersection_vec.normalized()) >= 0; + }; + + for (auto it_first = intersections.begin(); it_first != intersections.end(); ++it_first) { + // The entry point to the boundary polygon + const Intersection &intersection_first = *it_first; + if(!crossing_boundary_from_inside(start, intersection_first)) + continue; + // Skip the it_first from the search for the farthest exit point from the boundary polygon + auto it_last_item = std::make_reverse_iterator(it_first) - 1; + // Search for the farthest intersection different from it_first but with the same border_idx + auto it_second_r = std::find_if(intersections.rbegin(), it_last_item, [&intersection_first](const Intersection &intersection) { + return intersection_first.border_idx == intersection.border_idx; + }); + + // Append the first intersection into the path + size_t left_idx = intersection_first.line_idx; + size_t right_idx = intersection_first.line_idx + 1 == boundaries[intersection_first.border_idx].points.size() ? 0 : intersection_first.line_idx + 1; + // Offset of the polygon's point using get_middle_point_offset is used to simplify the calculation of intersection between the + // boundary and the travel. The appended point is translated in the direction of inward normal. This translation ensures that the + // appended point will be inside the polygon and not on the polygon border. + result.push_back({get_middle_point_offset(boundaries[intersection_first.border_idx], left_idx, right_idx, intersection_first.point, coord_t(SCALED_EPSILON)), int(intersection_first.border_idx)}); + + // Check if intersection line also exit the boundary polygon + if (it_second_r != it_last_item) { + // Transform reverse iterator to forward + auto it_second = it_second_r.base() - 1; + // The exit point from the boundary polygon + const Intersection &intersection_second = *it_second; + Direction shortest_direction = get_shortest_direction(boundary, intersection_first, intersection_second, + boundary.boundaries_params[intersection_first.border_idx].back()); + // Append the path around the border into the path + if (shortest_direction == Direction::Forward) + for (int line_idx = int(intersection_first.line_idx); line_idx != int(intersection_second.line_idx); + line_idx = line_idx + 1 < int(boundaries[intersection_first.border_idx].size()) ? line_idx + 1 : 0) + result.push_back({get_polygon_vertex_offset(boundaries[intersection_first.border_idx], + (line_idx + 1 == int(boundaries[intersection_first.border_idx].points.size())) ? 0 : (line_idx + 1), coord_t(SCALED_EPSILON)), int(intersection_first.border_idx)}); + else + for (int line_idx = int(intersection_first.line_idx); line_idx != int(intersection_second.line_idx); + line_idx = line_idx - 1 >= 0 ? line_idx - 1 : int(boundaries[intersection_first.border_idx].size()) - 1) + result.push_back({get_polygon_vertex_offset(boundaries[intersection_second.border_idx], line_idx + 0, coord_t(SCALED_EPSILON)), int(intersection_first.border_idx)}); + + // Append the farthest intersection into the path + left_idx = intersection_second.line_idx; + right_idx = (intersection_second.line_idx >= (boundaries[intersection_second.border_idx].points.size() - 1)) ? 0 : (intersection_second.line_idx + 1); + result.push_back({get_middle_point_offset(boundaries[intersection_second.border_idx], left_idx, right_idx, intersection_second.point, coord_t(SCALED_EPSILON)), int(intersection_second.border_idx)}); + // Skip intersections in between + it_first = it_second; + } + } + + result.push_back({end, -1}); + +#ifdef AVOID_CROSSING_PERIMETERS_DEBUG_OUTPUT + { + static int iRun = 0; + export_travel_to_svg(boundaries, Line(start, end), result, intersections, + debug_out_path("AvoidCrossingPerimetersInner-initial-%d.svg", iRun++)); + } +#endif /* AVOID_CROSSING_PERIMETERS_DEBUG_OUTPUT */ + + if (! intersections.empty()) + result = simplify_travel(boundary, result); + +#ifdef AVOID_CROSSING_PERIMETERS_DEBUG_OUTPUT + { + static int iRun = 0; + export_travel_to_svg(boundaries, Line(start, end), result, intersections, + debug_out_path("AvoidCrossingPerimetersInner-final-%d.svg", iRun++)); + } +#endif /* AVOID_CROSSING_PERIMETERS_DEBUG_OUTPUT */ + + append(result_out, std::move(result)); + return intersections.size(); +} + +// Called by AvoidCrossingPerimeters::travel_to() +static size_t avoid_perimeters(const AvoidCrossingPerimeters::Boundary &boundary, + const Point &start, + const Point &end, + Polyline &result_out) +{ + // Travel line is completely or partially inside the bounding box. + std::vector path; + size_t num_intersections = avoid_perimeters_inner(boundary, start, end, path); + result_out = to_polyline(path); + +#ifdef AVOID_CROSSING_PERIMETERS_DEBUG_OUTPUT + { + static int iRun = 0; + export_travel_to_svg(boundary.boundaries, Line(start, end), path, {}, debug_out_path("AvoidCrossingPerimeters-final-%d.svg", iRun ++)); + } +#endif /* AVOID_CROSSING_PERIMETERS_DEBUG_OUTPUT */ + + return num_intersections; +} + +// Check if anyone of ExPolygons contains whole travel. +// called by need_wipe() and AvoidCrossingPerimeters::travel_to() +// FIXME Lukas H.: Maybe similar approach could also be used for ExPolygon::contains() +static bool any_expolygon_contains(const ExPolygons &ex_polygons, + const std::vector &ex_polygons_bboxes, + const EdgeGrid::Grid &grid_lslice, + const Line &travel) +{ + assert(ex_polygons.size() == ex_polygons_bboxes.size()); + if(!grid_lslice.bbox().contains(travel.a) || !grid_lslice.bbox().contains(travel.b)) + return false; + + FirstIntersectionVisitor visitor(grid_lslice); + visitor.pt_current = &travel.a; + visitor.pt_next = &travel.b; + grid_lslice.visit_cells_intersecting_line(*visitor.pt_current, *visitor.pt_next, visitor); + if (!visitor.intersect) { + for (const ExPolygon &ex_polygon : ex_polygons) { + const BoundingBox &bbox = ex_polygons_bboxes[&ex_polygon - &ex_polygons.front()]; + if (bbox.contains(travel.a) && bbox.contains(travel.b) && ex_polygon.contains(travel.a)) + return true; + } + } + return false; +} + +// Check if anyone of ExPolygons contains whole travel. +// called by need_wipe() +static bool any_expolygon_contains(const ExPolygons &ex_polygons, const std::vector &ex_polygons_bboxes, const EdgeGrid::Grid &grid_lslice, const Polyline &travel) +{ + assert(ex_polygons.size() == ex_polygons_bboxes.size()); + if(std::any_of(travel.points.begin(), travel.points.end(), [&grid_lslice](const Point &point) { return !grid_lslice.bbox().contains(point); })) + return false; + + FirstIntersectionVisitor visitor(grid_lslice); + bool any_intersection = false; + for (size_t line_idx = 1; line_idx < travel.size(); ++line_idx) { + visitor.pt_current = &travel.points[line_idx - 1]; + visitor.pt_next = &travel.points[line_idx]; + grid_lslice.visit_cells_intersecting_line(*visitor.pt_current, *visitor.pt_next, visitor); + any_intersection = visitor.intersect; + if (any_intersection) break; + } + + if (!any_intersection) { + for (const ExPolygon &ex_polygon : ex_polygons) { + const BoundingBox &bbox = ex_polygons_bboxes[&ex_polygon - &ex_polygons.front()]; + if (std::all_of(travel.points.begin(), travel.points.end(), [&bbox](const Point &point) { return bbox.contains(point); }) && + ex_polygon.contains(travel.points.front())) + return true; + } + } + return false; +} + +static bool need_wipe(const GCode &gcodegen, + const EdgeGrid::Grid &grid_lslice, + const Line &original_travel, + const Polyline &result_travel, + const size_t intersection_count) +{ + const ExPolygons &lslices = gcodegen.layer()->lslices; + const std::vector &lslices_bboxes = gcodegen.layer()->lslices_bboxes; + bool z_lift_enabled = gcodegen.config().retract_lift.get_at(gcodegen.writer().tool()->id()) > 0.; + bool wipe_needed = false; + + // If the original unmodified path doesn't have any intersection with boundary, then it is entirely inside the object otherwise is entirely + // outside the object. + if (intersection_count > 0) { + // The original layer is intersected with defined boundaries. Then it is necessary to make a detailed test. + // If the z-lift is enabled, then a wipe is needed when the original travel leads above the holes. + if (z_lift_enabled) { + if (any_expolygon_contains(lslices, lslices_bboxes, grid_lslice, original_travel)) { + // Check if original_travel and result_travel are not same. + // If both are the same, then it is possible to skip testing of result_travel + wipe_needed = !(result_travel.size() > 2 && result_travel.first_point() == original_travel.a && result_travel.last_point() == original_travel.b) && + !any_expolygon_contains(lslices, lslices_bboxes, grid_lslice, result_travel); + } else { + wipe_needed = true; + } + } else { + wipe_needed = !any_expolygon_contains(lslices, lslices_bboxes, grid_lslice, result_travel); + } + } + + return wipe_needed; +} + +// called by get_perimeter_spacing() / get_perimeter_spacing_external() +static inline float get_default_perimeter_spacing(const PrintObject &print_object) +{ + std::vector printing_extruders = print_object.object_extruders(); + assert(!printing_extruders.empty()); + float avg_extruder = 0; + for(uint16_t extruder_id : printing_extruders) + avg_extruder += float(scale_(print_object.print()->config().nozzle_diameter.get_at(extruder_id))); + avg_extruder /= printing_extruders.size(); + return avg_extruder; +} + +// called by get_boundary() +static float get_perimeter_spacing(const Layer &layer) +{ + size_t regions_count = 0; + float perimeter_spacing = 0.f; + for (const LayerRegion *layer_region : layer.regions()) + if (layer_region != nullptr && !layer_region->slices().empty()) { + perimeter_spacing += layer_region->flow(frPerimeter).scaled_spacing(); + ++regions_count; + } + + assert(perimeter_spacing >= 0.f); + if (regions_count != 0) + perimeter_spacing /= float(regions_count); + else + perimeter_spacing = get_default_perimeter_spacing(*layer.object()); + return perimeter_spacing; +} + +// called by get_boundary_external() +static float get_perimeter_spacing_external(const Layer &layer) +{ + size_t regions_count = 0; + float perimeter_spacing = 0.f; + for (const PrintObject *object : layer.object()->print()->objects()) + if (const Layer *l = object->get_layer_at_printz(layer.print_z, EPSILON); l) + for (const LayerRegion *layer_region : l->regions()) + if (layer_region != nullptr && !layer_region->slices().empty()) { + perimeter_spacing += layer_region->flow(frPerimeter).scaled_spacing(); + ++ regions_count; + } + + assert(perimeter_spacing >= 0.f); + if (regions_count != 0) + perimeter_spacing /= float(regions_count); + else + perimeter_spacing = get_default_perimeter_spacing(*layer.object()); + return perimeter_spacing; +} + +// Adds points around all vertices so that the offset affects only small sections around these vertices. +static void resample_polygon(Polygon &polygon, double dist_from_vertex) +{ + Points resampled_poly; + resampled_poly.reserve(3 * polygon.size()); + resampled_poly.emplace_back(polygon.first_point()); + for (size_t pt_idx = 1; pt_idx < polygon.size(); ++pt_idx) { + const Point &p1 = polygon[pt_idx - 1]; + const Point &p2 = polygon[pt_idx]; + double line_length = (p2 - p1).cast().norm(); + Vector line_vec = ((p2 - p1).cast().normalized() * dist_from_vertex).cast(); + if (line_length > 2 * dist_from_vertex) { + resampled_poly.emplace_back(p1 + line_vec); + resampled_poly.emplace_back(p2 - line_vec); + } + resampled_poly.emplace_back(polygon[pt_idx]); + } + polygon.points = std::move(resampled_poly); +} + +static void resample_expolygon(ExPolygon &ex_polygon, double dist_from_vertex) +{ + resample_polygon(ex_polygon.contour, dist_from_vertex); + for (Polygon &polygon : ex_polygon.holes) resample_polygon(polygon, dist_from_vertex); +} + +static void resample_expolygons(ExPolygons &ex_polygons, double dist_from_vertex) +{ + for (ExPolygon &ex_poly : ex_polygons) resample_expolygon(ex_poly, dist_from_vertex); +} + +static void precompute_polygon_distances(const Polygon &polygon, std::vector &polygon_distances_out) +{ + polygon_distances_out.assign(polygon.size() + 1, 0.f); + for (size_t point_idx = 1; point_idx < polygon.size(); ++point_idx) + polygon_distances_out[point_idx] = polygon_distances_out[point_idx - 1] + (polygon[point_idx].cast() - polygon[point_idx - 1].cast()).norm(); + polygon_distances_out.back() = polygon_distances_out[polygon.size() - 1] + (polygon.last_point().cast() - polygon.first_point().cast()).norm(); +} + +static void precompute_expolygon_distances(const ExPolygon &ex_polygon, std::vector> &expolygon_distances_out) +{ + expolygon_distances_out.assign(ex_polygon.holes.size() + 1, std::vector()); + precompute_polygon_distances(ex_polygon.contour, expolygon_distances_out.front()); + for (size_t hole_idx = 0; hole_idx < ex_polygon.holes.size(); ++hole_idx) + precompute_polygon_distances(ex_polygon.holes[hole_idx], expolygon_distances_out[hole_idx + 1]); +} + +// It is highly based on the function contour_distance2 from the ElephantFootCompensation.cpp +static std::vector contour_distance(const EdgeGrid::Grid &grid, + const std::vector &poly_distances, + const size_t contour_idx, + const Polygon &polygon, + double compensation, + double search_radius) +{ + assert(! polygon.empty()); + assert(polygon.size() >= 2); + + std::vector out; + + if (polygon.size() > 2) + { + struct Visitor { + Visitor(const EdgeGrid::Grid &grid, const size_t contour_idx, const std::vector &polygon_distances, double dist_same_contour_accept, double dist_same_contour_reject) : + grid(grid), idx_contour(contour_idx), contour(*grid.contours()[contour_idx]), boundary_parameters(polygon_distances), dist_same_contour_accept(dist_same_contour_accept), dist_same_contour_reject(dist_same_contour_reject) {} + + void init(const Points &contour, const Point &apoint) + { + this->idx_point = &apoint - contour.data(); + this->point = apoint; + this->found = false; + this->dir_inside = this->dir_inside_at_point(contour, this->idx_point); + this->distance = std::numeric_limits::max(); + } + + bool operator()(coord_t iy, coord_t ix) + { + // Called with a row and colum of the grid cell, which is intersected by a line. + auto cell_data_range = this->grid.cell_data_range(iy, ix); + for (auto it_contour_and_segment = cell_data_range.first; it_contour_and_segment != cell_data_range.second; + ++it_contour_and_segment) { + // End points of the line segment and their vector. + std::pair segment = this->grid.segment(*it_contour_and_segment); + const Vec2d v = (segment.second - segment.first).cast(); + const Vec2d va = (this->point - segment.first).cast(); + const double l2 = v.squaredNorm(); // avoid a sqrt + const double t = (l2 == 0.0) ? 0. : clamp(0., 1., va.dot(v) / l2); + // Closest point from this->point to the segment. + const Vec2d foot = segment.first.cast() + t * v; + const Vec2d bisector = foot - this->point.cast(); + const double dist = bisector.norm(); + + if ((!this->found || dist < this->distance) && this->dir_inside.dot(bisector) > 0) { + bool accept = true; + if (it_contour_and_segment->first == idx_contour) { + // Complex case: The closest segment originates from the same contour as the starting point. + // Reject the closest point if its distance along the contour is reasonable compared to the current contour bisector + // (this->pt, foot). + const Slic3r::Points &ipts = *grid.contours()[it_contour_and_segment->first]; + double param_lo = boundary_parameters[this->idx_point]; + double param_hi = t * sqrt(l2); + double param_end = boundary_parameters.back(); + const size_t ipt = it_contour_and_segment->second; + if (ipt + 1 < ipts.size()) + param_hi += boundary_parameters[ipt > 0 ? ipt - 1 : 0]; + if (param_lo > param_hi) + std::swap(param_lo, param_hi); + assert(param_lo > -SCALED_EPSILON && param_lo <= param_end + SCALED_EPSILON); + assert(param_hi > -SCALED_EPSILON && param_hi <= param_end + SCALED_EPSILON); + double dist_along_contour = std::min(param_hi - param_lo, param_lo + param_end - param_hi); + if (dist_along_contour < dist_same_contour_accept) + accept = false; + else if (dist < dist_same_contour_reject + SCALED_EPSILON) { + // this->point is close to foot. This point will only be accepted if the path along the contour is significantly + // longer than the bisector. That is, the path shall not bulge away from the bisector too much. + // Bulge is estimated by 0.6 of the circle circumference drawn around the bisector. + // Test whether the contour is convex or concave. + bool inside = (t == 0.) ? this->inside_corner(ipts, ipt, this->point) : + (t == 1.) ? this->inside_corner(ipts, ipt + 1 == ipts.size() ? 0 : ipt + 1, this->point) : + this->left_of_segment(ipts, ipt, this->point); + accept = inside && dist_along_contour > 0.6 * M_PI * dist; + } + } + if (accept && (!this->found || dist < this->distance)) { + // Simple case: Just measure the shortest distance. + this->distance = dist; + this->found = true; + } + } + } + // Continue traversing the grid. + return true; + } + + const EdgeGrid::Grid &grid; + const size_t idx_contour; + const Points &contour; + + const std::vector &boundary_parameters; + const double dist_same_contour_accept; + const double dist_same_contour_reject; + + size_t idx_point; + Point point; + // Direction inside the contour from idx_point, not normalized. + Vec2d dir_inside; + bool found; + double distance; + + private: + static Vec2d dir_inside_at_point(const Points &contour, size_t i) + { + size_t iprev = prev_idx_modulo(i, contour); + size_t inext = next_idx_modulo(i, contour); + Vec2d v1 = (contour[i] - contour[iprev]).cast(); + Vec2d v2 = (contour[inext] - contour[i]).cast(); + return Vec2d(-v1.y() - v2.y(), v1.x() + v2.x()); + } + + static bool inside_corner(const Slic3r::Points &contour, size_t i, const Point &pt_oposite) + { + const Vec2d pt = pt_oposite.cast(); + size_t iprev = prev_idx_modulo(i, contour); + size_t inext = next_idx_modulo(i, contour); + Vec2d v1 = (contour[i] - contour[iprev]).cast(); + Vec2d v2 = (contour[inext] - contour[i]).cast(); + bool left_of_v1 = cross2(v1, pt - contour[iprev].cast()) > 0.; + bool left_of_v2 = cross2(v2, pt - contour[i].cast()) > 0.; + return cross2(v1, v2) > 0 ? left_of_v1 && left_of_v2 : // convex corner + left_of_v1 || left_of_v2; // concave corner + } + + static bool left_of_segment(const Slic3r::Points &contour, size_t i, const Point &pt_oposite) + { + const Vec2d pt = pt_oposite.cast(); + size_t inext = next_idx_modulo(i, contour); + Vec2d v = (contour[inext] - contour[i]).cast(); + return cross2(v, pt - contour[i].cast()) > 0.; + } + } visitor(grid, contour_idx, poly_distances, 0.5 * compensation * M_PI, search_radius); + + out.reserve(polygon.size()); + Point radius_vector(search_radius, search_radius); + for (const Point &pt : polygon.points) { + visitor.init(polygon.points, pt); + grid.visit_cells_intersecting_box(BoundingBox(pt - radius_vector, pt + radius_vector), visitor); + out.emplace_back(float(visitor.found ? std::min(visitor.distance, search_radius) : search_radius)); + } + } + + return out; +} + +// Polygon offset which ensures that if a polygon breaks up into several separate parts, the original polygon will be used in these places. +// ExPolygons are handled one by one so returned ExPolygons could intersect. +static ExPolygons inner_offset(const ExPolygons &ex_polygons, double offset, double min_contour_width = scale_(0.001)) +{ + double search_radius = 2. * (offset + min_contour_width); + ExPolygons ex_poly_result = ex_polygons; + resample_expolygons(ex_poly_result, offset / 2); + + for (ExPolygon &ex_poly : ex_poly_result) { + BoundingBox bbox(get_extents(ex_poly)); + bbox.offset(SCALED_EPSILON); + EdgeGrid::Grid grid; + grid.set_bbox(bbox); + grid.create(ex_poly, coord_t(0.7 * search_radius)); + + std::vector> ex_poly_distances; + precompute_expolygon_distances(ex_poly, ex_poly_distances); + + std::vector> offsets; + offsets.reserve(ex_poly.holes.size() + 1); + for (size_t idx_contour = 0; idx_contour <= ex_poly.holes.size(); ++idx_contour) { + const Polygon &poly = (idx_contour == 0) ? ex_poly.contour : ex_poly.holes[idx_contour - 1]; + assert(poly.is_counter_clockwise() == (idx_contour == 0)); + std::vector distances = contour_distance(grid, ex_poly_distances[idx_contour], idx_contour, poly, offset, search_radius); + for (float &distance : distances) { + if (distance < min_contour_width) + distance = 0.f; + else if (distance > min_contour_width + 2. * offset) + distance = - float(offset); + else + distance = - (distance - float(min_contour_width)) / 2.f; + } + offsets.emplace_back(distances); + } + + ExPolygons offset_ex_poly = variable_offset_inner_ex(ex_poly, offsets); + // If variable_offset_inner_ex produces empty result, then original ex_polygon is used + if (offset_ex_poly.size() == 1) { + ex_poly = std::move(offset_ex_poly.front()); + } else if (offset_ex_poly.size() > 1) { + // fix_after_inner_offset called inside variable_offset_inner_ex sometimes produces + // tiny artefacts polygons, so these artefacts are removed. + double max_area = offset_ex_poly.front().area(); + size_t max_area_idx = 0; + for (size_t poly_idx = 1; poly_idx < offset_ex_poly.size(); ++poly_idx) { + double area = offset_ex_poly[poly_idx].area(); + if (max_area < area) { + max_area = area; + max_area_idx = poly_idx; + } + } + ex_poly = std::move(offset_ex_poly[max_area_idx]); + } + } + return ex_poly_result; +} + +//#define INCLUDE_SUPPORTS_IN_BOUNDARY + +// called by AvoidCrossingPerimeters::travel_to() +static ExPolygons get_boundary(const Layer &layer) +{ + const float perimeter_spacing = get_perimeter_spacing(layer); + const float perimeter_offset = perimeter_spacing / 2.f; + auto const *support_layer = dynamic_cast(&layer); + ExPolygons boundary = union_ex(inner_offset(layer.lslices, perimeter_offset)); + if(support_layer) { +#ifdef INCLUDE_SUPPORTS_IN_BOUNDARY + append(boundary, inner_offset(support_layer->support_islands.expolygons, perimeter_offset)); +#endif + auto *layer_below = layer.object()->get_first_layer_bellow_printz(layer.print_z, EPSILON); + if (layer_below) + append(boundary, inner_offset(layer_below->lslices, perimeter_offset)); + // After calling inner_offset it is necessary to call union_ex because of the possibility of intersection ExPolygons + boundary = union_ex(boundary); + } + // Collect all top layers that will not be crossed. + size_t polygons_count = 0; + for (const LayerRegion *layer_region : layer.regions()) + for (const Surface &surface : layer_region->fill_surfaces.surfaces) + if (surface.has_pos_top()) ++polygons_count; + + if (polygons_count > 0) { + ExPolygons top_layer_polygons; + top_layer_polygons.reserve(polygons_count); + for (const LayerRegion *layer_region : layer.regions()) + for (const Surface &surface : layer_region->fill_surfaces.surfaces) + if (surface.has_pos_top()) top_layer_polygons.emplace_back(surface.expolygon); + + top_layer_polygons = union_ex(top_layer_polygons); + return diff_ex(boundary, offset_ex(top_layer_polygons, -perimeter_offset)); + } + + return boundary; +} + +// called by AvoidCrossingPerimeters::travel_to() +static Polygons get_boundary_external(const Layer &layer) +{ + const float perimeter_spacing = get_perimeter_spacing_external(layer); + const float perimeter_offset = perimeter_spacing / 2.f; + auto const *support_layer = dynamic_cast(&layer); + Polygons boundary; +#ifdef INCLUDE_SUPPORTS_IN_BOUNDARY + ExPolygons supports_boundary; +#endif + // Collect all holes for all printed objects and their instances, which will be printed at the same time as passed "layer". + for (const PrintObject *object : layer.object()->print()->objects()) { + Polygons polygons_per_obj; +#ifdef INCLUDE_SUPPORTS_IN_BOUNDARY + ExPolygons supports_per_obj; +#endif + if (const Layer *l = object->get_layer_at_printz(layer.print_z, EPSILON); l) + for (const ExPolygon &island : l->lslices) append(polygons_per_obj, island.holes); + if (support_layer) { + auto *layer_below = object->get_first_layer_bellow_printz(layer.print_z, EPSILON); + if (layer_below) + for (const ExPolygon &island : layer_below->lslices) append(polygons_per_obj, island.holes); +#ifdef INCLUDE_SUPPORTS_IN_BOUNDARY + append(supports_per_obj, support_layer->support_islands.expolygons); +#endif + } + + for (const PrintInstance &instance : object->instances()) { + size_t boundary_idx = boundary.size(); + append(boundary, polygons_per_obj); + for (; boundary_idx < boundary.size(); ++boundary_idx) + boundary[boundary_idx].translate(instance.shift); +#ifdef INCLUDE_SUPPORTS_IN_BOUNDARY + size_t support_idx = supports_boundary.size(); + append(supports_boundary, supports_per_obj); + for (; support_idx < supports_boundary.size(); ++support_idx) + supports_boundary[support_idx].translate(instance.shift); +#endif + } + } + + // Used offset_ex for cases when another object will be in the hole of another polygon + boundary = to_polygons(offset_ex(boundary, perimeter_offset)); + // Reverse all polygons for making normals point from the polygon out. + for (Polygon &poly : boundary) + poly.reverse(); +#ifdef INCLUDE_SUPPORTS_IN_BOUNDARY + append(boundary, to_polygons(inner_offset(supports_boundary, perimeter_offset))); +#endif + return boundary; +} + +static void init_boundary_distances(AvoidCrossingPerimeters::Boundary *boundary) +{ + boundary->boundaries_params.assign(boundary->boundaries.size(), std::vector()); + for (size_t poly_idx = 0; poly_idx < boundary->boundaries.size(); ++poly_idx) + precompute_polygon_distances(boundary->boundaries[poly_idx], boundary->boundaries_params[poly_idx]); +} + +static void init_boundary(AvoidCrossingPerimeters::Boundary *boundary, Polygons &&boundary_polygons) +{ + boundary->clear(); + boundary->boundaries = std::move(boundary_polygons); + + BoundingBox bbox(get_extents(boundary->boundaries)); + bbox.offset(SCALED_EPSILON); + boundary->bbox = BoundingBoxf(bbox.min.cast(), bbox.max.cast()); + boundary->grid.set_bbox(bbox); + // FIXME 1mm grid? + boundary->grid.create(boundary->boundaries, coord_t(scale_(1.))); + init_boundary_distances(boundary); +} + +// Plan travel, which avoids perimeter crossings by following the boundaries of the layer. +Polyline AvoidCrossingPerimeters::travel_to(const GCode &gcodegen, const Point &point, bool *could_be_wipe_disabled) +{ + // If use_external, then perform the path planning in the world coordinate system (correcting for the gcodegen offset). + // Otherwise perform the path planning in the coordinate system of the active object. + bool use_external = m_use_external_mp || m_use_external_mp_once; + Point scaled_origin = use_external ? Point::new_scale(gcodegen.origin()(0), gcodegen.origin()(1)) : Point(0, 0); + const Point start = gcodegen.last_pos() + scaled_origin; + const Point end = point + scaled_origin; + const Line travel(start, end); + + Polyline result_pl; + size_t travel_intersection_count = 0; + Vec2d startf = start.cast(); + Vec2d endf = end .cast(); + + const ExPolygons &lslices = gcodegen.layer()->lslices; + const std::vector &lslices_bboxes = gcodegen.layer()->lslices_bboxes; + bool is_support_layer = dynamic_cast(gcodegen.layer()) != nullptr; + if (!use_external && (is_support_layer || (!lslices.empty() && !any_expolygon_contains(lslices, lslices_bboxes, m_grid_lslice, travel)))) { + // Initialize m_internal only when it is necessary. + if (m_internal.boundaries.empty()) + init_boundary(&m_internal, to_polygons(get_boundary(*gcodegen.layer()))); + + // Trim the travel line by the bounding box. + if (!m_internal.boundaries.empty() && Geometry::liang_barsky_line_clipping(startf, endf, m_internal.bbox)) { + travel_intersection_count = avoid_perimeters(m_internal, startf.cast(), endf.cast(), result_pl); + result_pl.points.front() = start; + result_pl.points.back() = end; + } + } else if(use_external) { + // Initialize m_external only when exist any external travel for the current layer. + if (m_external.boundaries.empty()) + init_boundary(&m_external, get_boundary_external(*gcodegen.layer())); + + // Trim the travel line by the bounding box. + if (!m_external.boundaries.empty() && Geometry::liang_barsky_line_clipping(startf, endf, m_external.bbox)) { + travel_intersection_count = avoid_perimeters(m_external, startf.cast(), endf.cast(), result_pl); + result_pl.points.front() = start; + result_pl.points.back() = end; + } + } + + if(result_pl.empty()) { + // Travel line is completely outside the bounding box. + result_pl = {start, end}; + travel_intersection_count = 0; + } + + const ConfigOptionFloatOrPercent &opt_max_detour = gcodegen.config().avoid_crossing_perimeters_max_detour; + bool max_detour_length_exceeded = false; + if (opt_max_detour.value > 0) { + double direct_length = travel.length(); + double detour = result_pl.length() - direct_length; + double max_detour_length = opt_max_detour.percent ? + direct_length * 0.01 * opt_max_detour.value : + scale_(opt_max_detour.value); + if (detour > max_detour_length) { + result_pl = {start, end}; + max_detour_length_exceeded = true; + } + } + + if (use_external) { + result_pl.translate(-scaled_origin); + *could_be_wipe_disabled = false; + } else if (max_detour_length_exceeded) { + *could_be_wipe_disabled = false; + } else + *could_be_wipe_disabled = !need_wipe(gcodegen, m_grid_lslice, travel, result_pl, travel_intersection_count); + + return result_pl; +} + +// ************************************* AvoidCrossingPerimeters::init_layer() ***************************************** + +void AvoidCrossingPerimeters::init_layer(const Layer &layer) +{ + m_internal.clear(); + m_external.clear(); + + BoundingBox bbox_slice(get_extents(layer.lslices)); + bbox_slice.offset(SCALED_EPSILON); + + m_grid_lslice.set_bbox(bbox_slice); + //FIXME 1mm grid? + m_grid_lslice.create(layer.lslices, coord_t(scale_(1.))); + m_init = true; +} + +#if 0 +static double travel_length(const std::vector &travel) { + double total_length = 0; + for (size_t idx = 1; idx < travel.size(); ++idx) + total_length += (travel[idx].point - travel[idx - 1].point).cast().norm(); + + return total_length; +} + +// Called by avoid_perimeters() and by simplify_travel_heuristics(). +static size_t avoid_perimeters_inner(const AvoidCrossingPerimeters::Boundary &boundary, + const Point &start, + const Point &end, + std::vector &result_out) +{ + const Polygons &boundaries = boundary.boundaries; + const EdgeGrid::Grid &edge_grid = boundary.grid; + // Find all intersections between boundaries and the line segment, sort them along the line segment. + std::vector intersections; + { + intersections.reserve(boundaries.size()); + AllIntersectionsVisitor visitor(edge_grid, intersections, Line(start, end)); + edge_grid.visit_cells_intersecting_line(start, end, visitor); + Vec2d dir = (end - start).cast(); + for (Intersection &intersection : intersections) + intersection.distance = boundary.boundaries_params[intersection.border_idx][intersection.line_idx]; + std::sort(intersections.begin(), intersections.end(), [dir](const auto &l, const auto &r) { return (r.point - l.point).template cast().dot(dir) > 0.; }); + } + + std::vector result; + result.push_back({start, -1}); + for (auto it_first = intersections.begin(); it_first != intersections.end(); ++it_first) { + // The entry point to the boundary polygon + const Intersection &intersection_first = *it_first; + // Skip the it_first from the search for the farthest exit point from the boundary polygon + auto it_last_item = std::make_reverse_iterator(it_first) - 1; + // Search for the farthest intersection different from it_first but with the same border_idx + auto it_second_r = std::find_if(intersections.rbegin(), it_last_item, [&intersection_first](const Intersection &intersection) { + return intersection_first.border_idx == intersection.border_idx; + }); + + // Append the first intersection into the path + size_t left_idx = intersection_first.line_idx; + size_t right_idx = intersection_first.line_idx + 1 == boundaries[intersection_first.border_idx].points.size() ? 0 : intersection_first.line_idx + 1; + // Offset of the polygon's point using get_middle_point_offset is used to simplify the calculation of intersection between the + // boundary and the travel. The appended point is translated in the direction of inward normal. This translation ensures that the + // appended point will be inside the polygon and not on the polygon border. + result.push_back({get_middle_point_offset(boundaries[intersection_first.border_idx], left_idx, right_idx, intersection_first.point, coord_t(SCALED_EPSILON)), int(intersection_first.border_idx)}); + + // Check if intersection line also exit the boundary polygon + if (it_second_r != it_last_item) { + // Transform reverse iterator to forward + auto it_second = it_second_r.base() - 1; + // The exit point from the boundary polygon + const Intersection &intersection_second = *it_second; + Direction shortest_direction = get_shortest_direction(boundary, intersection_first, intersection_second, + boundary.boundaries_params[intersection_first.border_idx].back()); + // Append the path around the border into the path + if (shortest_direction == Direction::Forward) + for (int line_idx = int(intersection_first.line_idx); line_idx != int(intersection_second.line_idx); + line_idx = line_idx + 1 < int(boundaries[intersection_first.border_idx].size()) ? line_idx + 1 : 0) + result.push_back({get_polygon_vertex_offset(boundaries[intersection_first.border_idx], + (line_idx + 1 == int(boundaries[intersection_first.border_idx].points.size())) ? 0 : (line_idx + 1), coord_t(SCALED_EPSILON)), int(intersection_first.border_idx)}); + else + for (int line_idx = int(intersection_first.line_idx); line_idx != int(intersection_second.line_idx); + line_idx = line_idx - 1 >= 0 ? line_idx - 1 : int(boundaries[intersection_first.border_idx].size()) - 1) + result.push_back({get_polygon_vertex_offset(boundaries[intersection_second.border_idx], line_idx + 0, coord_t(SCALED_EPSILON)), int(intersection_first.border_idx)}); + + // Append the farthest intersection into the path + left_idx = intersection_second.line_idx; + right_idx = (intersection_second.line_idx >= (boundaries[intersection_second.border_idx].points.size() - 1)) ? 0 : (intersection_second.line_idx + 1); + result.push_back({get_middle_point_offset(boundaries[intersection_second.border_idx], left_idx, right_idx, intersection_second.point, coord_t(SCALED_EPSILON)), int(intersection_second.border_idx)}); + // Skip intersections in between + it_first = it_second; + } + } + + result.push_back({end, -1}); + +#ifdef AVOID_CROSSING_PERIMETERS_DEBUG_OUTPUT + { + static int iRun = 0; + export_travel_to_svg(boundaries, Line(start, end), result, intersections, + debug_out_path("AvoidCrossingPerimetersInner-initial-%d.svg", iRun++)); + } +#endif /* AVOID_CROSSING_PERIMETERS_DEBUG_OUTPUT */ + + if (! intersections.empty()) + result = simplify_travel(boundary, result); + +#ifdef AVOID_CROSSING_PERIMETERS_DEBUG_OUTPUT + { + static int iRun = 0; + export_travel_to_svg(boundaries, Line(start, end), result, intersections, + debug_out_path("AvoidCrossingPerimetersInner-final-%d.svg", iRun++)); + } +#endif /* AVOID_CROSSING_PERIMETERS_DEBUG_OUTPUT */ + + append(result_out, std::move(result)); + return intersections.size(); +} + +static std::vector simplify_travel_heuristics(const AvoidCrossingPerimeters::Boundary &boundary, + const std::vector &travel) +{ + std::vector simplified_path; + std::vector intersections; + AllIntersectionsVisitor visitor(boundary.grid, intersections); + simplified_path.reserve(travel.size()); + simplified_path.emplace_back(travel.front()); + for (size_t point_idx = 1; point_idx < travel.size(); ++point_idx) { + // Skip all indexes on the same polygon + while (point_idx < travel.size() && travel[point_idx - 1].border_idx == travel[point_idx].border_idx) { + simplified_path.emplace_back(travel[point_idx]); + point_idx++; + } + + if (point_idx < travel.size()) { + const TravelPoint ¤t = travel[point_idx - 1]; + const TravelPoint &next = travel[point_idx]; + TravelPoint new_next = next; + size_t new_point_idx = point_idx; + double path_length = (next.point - current.point).cast().norm(); + double new_path_shorter_by = 0.; + size_t border_idx_change_count = 0; + std::vector shortcut; + for (size_t point_idx_2 = point_idx + 1; point_idx_2 < travel.size(); ++point_idx_2) { + const TravelPoint &possible_new_next = travel[point_idx_2]; + if (travel[point_idx_2 - 1].border_idx != travel[point_idx_2].border_idx) + border_idx_change_count++; + + if (border_idx_change_count >= 2) + break; + + path_length += (possible_new_next.point - travel[point_idx_2 - 1].point).cast().norm(); + double shortcut_length = (possible_new_next.point - current.point).cast().norm(); + if ((path_length - shortcut_length) <= scale_(10.0)) + continue; + + intersections.clear(); + visitor.reset(); + visitor.travel_line.a = current.point; + visitor.travel_line.b = possible_new_next.point; + boundary.grid.visit_cells_intersecting_line(visitor.travel_line.a, visitor.travel_line.b, visitor); + if (!intersections.empty()) { + Vec2d dir = (visitor.travel_line.b - visitor.travel_line.a).cast(); + std::sort(intersections.begin(), intersections.end(), [dir](const auto &l, const auto &r) { return (r.point - l.point).template cast().dot(dir) > 0.; }); + size_t last_border_idx_count = 0; + for (const Intersection &intersection : intersections) + if (int(intersection.border_idx) == possible_new_next.border_idx) + ++last_border_idx_count; + + if (last_border_idx_count > 0) + continue; + + std::vector possible_shortcut; + avoid_perimeters_inner(boundary, current.point, possible_new_next.point, possible_shortcut); + double shortcut_travel = travel_length(possible_shortcut); + if (path_length > shortcut_travel && path_length - shortcut_travel > new_path_shorter_by) { + new_path_shorter_by = path_length - shortcut_travel; + shortcut = possible_shortcut; + new_next = possible_new_next; + new_point_idx = point_idx_2; + } + } + } + + if (!shortcut.empty()) { + assert(shortcut.size() >= 2); + simplified_path.insert(simplified_path.end(), shortcut.begin() + 1, shortcut.end() - 1); + point_idx = new_point_idx; + } + + simplified_path.emplace_back(new_next); + } + } + + return simplified_path; +} + +// Called by AvoidCrossingPerimeters::travel_to() +static size_t avoid_perimeters(const AvoidCrossingPerimeters::Boundary &boundary, + const Point &start, + const Point &end, + Polyline &result_out) +{ + // Travel line is completely or partially inside the bounding box. + std::vector path; + size_t num_intersections = avoid_perimeters_inner(boundary, start, end, path); + if (num_intersections) { + path = simplify_travel_heuristics(boundary, path); + std::reverse(path.begin(), path.end()); + path = simplify_travel_heuristics(boundary, path); + std::reverse(path.begin(), path.end()); + } + + result_out = to_polyline(path); + +#ifdef AVOID_CROSSING_PERIMETERS_DEBUG_OUTPUT + { + static int iRun = 0; + export_travel_to_svg(boundaries, Line(start, end), path, {}, debug_out_path("AvoidCrossingPerimeters-final-%d.svg", iRun ++)); + } +#endif /* AVOID_CROSSING_PERIMETERS_DEBUG_OUTPUT */ + + return num_intersections; +} + +// Plan travel, which avoids perimeter crossings by following the boundaries of the layer. +Polyline AvoidCrossingPerimeters::travel_to(const GCode &gcodegen, const Point &point, bool *could_be_wipe_disabled) +{ + // If use_external, then perform the path planning in the world coordinate system (correcting for the gcodegen offset). + // Otherwise perform the path planning in the coordinate system of the active object. + bool use_external = m_use_external_mp || m_use_external_mp_once; + Point scaled_origin = use_external ? Point::new_scale(gcodegen.origin()(0), gcodegen.origin()(1)) : Point(0, 0); + Point start = gcodegen.last_pos() + scaled_origin; + Point end = point + scaled_origin; + Polyline result_pl; + size_t travel_intersection_count = 0; + Vec2d startf = start.cast(); + Vec2d endf = end .cast(); + // Trim the travel line by the bounding box. + if (Geometry::liang_barsky_line_clipping(startf, endf, (use_external ? m_external : m_internal).bbox)) { + // Travel line is completely or partially inside the bounding box. + //FIXME initialize m_boundaries / m_boundaries_external on demand? + travel_intersection_count = avoid_perimeters((use_external ? m_external : m_internal), startf.cast(), endf.cast(), + result_pl); + result_pl.points.front() = start; + result_pl.points.back() = end; + } else { + // Travel line is completely outside the bounding box. + result_pl = {start, end}; + travel_intersection_count = 0; + } + + Line travel(start, end); + double max_detour_length scale_(gcodegen.config().avoid_crossing_perimeters_max_detour); + if (max_detour_length > 0 && (result_pl.length() - travel.length()) > max_detour_length) + result_pl = {start, end}; + + if (use_external) { + result_pl.translate(-scaled_origin); + *could_be_wipe_disabled = false; + } else + *could_be_wipe_disabled = !need_wipe(gcodegen, m_grid_lslice, travel, result_pl, travel_intersection_count); + + return result_pl; +} + +// called by AvoidCrossingPerimeters::init_layer()->get_boundary()/get_boundary_external() +static std::pair split_expolygon(const ExPolygons &ex_polygons) +{ + Polygons contours, holes; + contours.reserve(ex_polygons.size()); + holes.reserve(std::accumulate(ex_polygons.begin(), ex_polygons.end(), size_t(0), + [](size_t sum, const ExPolygon &ex_poly) { return sum + ex_poly.holes.size(); })); + for (const ExPolygon &ex_poly : ex_polygons) { + contours.emplace_back(ex_poly.contour); + append(holes, ex_poly.holes); + } + return std::make_pair(std::move(contours), std::move(holes)); +} + +// called by AvoidCrossingPerimeters::init_layer() +static ExPolygons get_boundary(const Layer &layer) +{ + const float perimeter_spacing = get_perimeter_spacing(layer); + const float perimeter_offset = perimeter_spacing / 2.f; + size_t polygons_count = 0; + for (const LayerRegion *layer_region : layer.regions()) + polygons_count += layer_region->slices.surfaces.size(); + + ExPolygons boundary; + boundary.reserve(polygons_count); + for (const LayerRegion *layer_region : layer.regions()) + for (const Surface &surface : layer_region->slices.surfaces) + boundary.emplace_back(surface.expolygon); + + boundary = union_ex(boundary); + ExPolygons perimeter_boundary = offset_ex(boundary, -perimeter_offset); + ExPolygons result_boundary; + if (perimeter_boundary.size() != boundary.size()) { + //FIXME ??? + // If any part of the polygon is missing after shrinking, then for misisng parts are is used the boundary of the slice. + ExPolygons missing_perimeter_boundary = offset_ex(diff_ex(boundary, + offset_ex(perimeter_boundary, perimeter_offset + float(SCALED_EPSILON) / 2.f)), + perimeter_offset + float(SCALED_EPSILON)); + perimeter_boundary = offset_ex(perimeter_boundary, perimeter_offset); + append(perimeter_boundary, std::move(missing_perimeter_boundary)); + // By calling intersection_ex some artifacts arose by previous operations are removed. + result_boundary = intersection_ex(offset_ex(perimeter_boundary, -perimeter_offset), boundary); + } else { + result_boundary = std::move(perimeter_boundary); + } + + auto [contours, holes] = split_expolygon(boundary); + // Add an outer boundary to avoid crossing perimeters from supports + ExPolygons outer_boundary = union_ex( + diff(offset(Geometry::convex_hull(contours), 2.f * perimeter_spacing), offset(contours, perimeter_spacing + perimeter_offset))); + result_boundary.insert(result_boundary.end(), outer_boundary.begin(), outer_boundary.end()); + ExPolygons holes_boundary = offset_ex(holes, -perimeter_spacing); + result_boundary.insert(result_boundary.end(), holes_boundary.begin(), holes_boundary.end()); + result_boundary = union_ex(result_boundary); + + // Collect all top layers that will not be crossed. + polygons_count = 0; + for (const LayerRegion *layer_region : layer.regions()) + for (const Surface &surface : layer_region->fill_surfaces.surfaces) + if (surface.is_top()) ++polygons_count; + + if (polygons_count > 0) { + ExPolygons top_layer_polygons; + top_layer_polygons.reserve(polygons_count); + for (const LayerRegion *layer_region : layer.regions()) + for (const Surface &surface : layer_region->fill_surfaces.surfaces) + if (surface.is_top()) top_layer_polygons.emplace_back(surface.expolygon); + + top_layer_polygons = union_ex(top_layer_polygons); + return diff_ex(result_boundary, offset_ex(top_layer_polygons, -perimeter_offset)); + } + + return result_boundary; +} + +// called by AvoidCrossingPerimeters::init_layer() +static ExPolygons get_boundary_external(const Layer &layer) +{ + const float perimeter_spacing = get_perimeter_spacing_external(layer); + const float perimeter_offset = perimeter_spacing / 2.f; + ExPolygons boundary; + // Collect all polygons for all printed objects and their instances, which will be printed at the same time as passed "layer". + for (const PrintObject *object : layer.object()->print()->objects()) { + ExPolygons polygons_per_obj; + //FIXME with different layering, layers on other objects will not be found at this object's print_z. + // Search an overlap of layers? + if (const Layer* l = object->get_layer_at_printz(layer.print_z, EPSILON); l) + for (const LayerRegion *layer_region : l->regions()) + for (const Surface &surface : layer_region->slices.surfaces) + polygons_per_obj.emplace_back(surface.expolygon); + + for (const PrintInstance &instance : object->instances()) { + size_t boundary_idx = boundary.size(); + boundary.insert(boundary.end(), polygons_per_obj.begin(), polygons_per_obj.end()); + for (; boundary_idx < boundary.size(); ++boundary_idx) + boundary[boundary_idx].translate(instance.shift); + } + } + boundary = union_ex(boundary); + auto [contours, holes] = split_expolygon(boundary); + // Polygons in which is possible traveling without crossing perimeters of another object. + // A convex hull allows removing unnecessary detour caused by following the boundary of the object. + ExPolygons result_boundary = + diff_ex(offset(Geometry::convex_hull(contours), 2.f * perimeter_spacing),offset(contours, perimeter_spacing + perimeter_offset)); + // All holes are extended for forcing travel around the outer perimeter of a hole when a hole is crossed. + append(result_boundary, diff_ex(offset(holes, perimeter_spacing), offset(holes, perimeter_offset))); + return union_ex(result_boundary); +} + +void AvoidCrossingPerimeters::init_layer(const Layer &layer) +{ + m_internal.boundaries.clear(); + m_external.boundaries.clear(); + + m_internal.boundaries = to_polygons(get_boundary(layer)); + m_external.boundaries = to_polygons(get_boundary_external(layer)); + + BoundingBox bbox(get_extents(m_internal.boundaries)); + bbox.offset(SCALED_EPSILON); + BoundingBox bbox_external = get_extents(m_external.boundaries); + bbox_external.offset(SCALED_EPSILON); + BoundingBox bbox_slice(get_extents(layer.lslices)); + bbox_slice.offset(SCALED_EPSILON); + + m_internal.bbox = BoundingBoxf(bbox.min.cast(), bbox.max.cast()); + m_external.bbox = BoundingBoxf(bbox_external.min.cast(), bbox_external.max.cast()); + + m_internal.grid.set_bbox(bbox); + //FIX1ME 1mm grid? + m_internal.grid.create(m_internal.boundaries, coord_t(scale_(1.))); + m_external.grid.set_bbox(bbox_external); + //FIX1ME 1mm grid? + m_external.grid.create(m_external.boundaries, coord_t(scale_(1.))); + m_grid_lslice.set_bbox(bbox_slice); + //FIX1ME 1mm grid? + m_grid_lslice.create(layer.lslices, coord_t(scale_(1.))); + + init_boundary_distances(&m_internal); + init_boundary_distances(&m_external); +} +#endif + +} // namespace Slic3r diff --git a/src/libslic3r/GCode/AvoidCrossingPerimeters.hpp b/src/libslic3r/GCode/AvoidCrossingPerimeters.hpp new file mode 100644 index 000000000..307527af2 --- /dev/null +++ b/src/libslic3r/GCode/AvoidCrossingPerimeters.hpp @@ -0,0 +1,73 @@ +#ifndef slic3r_AvoidCrossingPerimeters_hpp_ +#define slic3r_AvoidCrossingPerimeters_hpp_ + +#include "../libslic3r.h" +#include "../ExPolygon.hpp" +#include "../EdgeGrid.hpp" + +namespace Slic3r { + +// Forward declarations. +class GCode; +class Layer; +class Point; + +class AvoidCrossingPerimeters +{ +public: + // Routing around the objects vs. inside a single object. + void use_external_mp(bool use = true) { m_use_external_mp = use; }; + void use_external_mp_once() { m_use_external_mp_once = true; } + void disable_once() { m_disabled_once = true; } + bool disabled_once() const { return m_disabled_once; } + void reset_once_modifiers() { m_use_external_mp_once = false; m_disabled_once = false; } + + void init_layer(const Layer &layer); + bool is_init() { return m_init; } + + Polyline travel_to(const GCode& gcodegen, const Point& point) + { + bool could_be_wipe_disabled; + return this->travel_to(gcodegen, point, &could_be_wipe_disabled); + } + + Polyline travel_to(const GCode& gcodegen, const Point& point, bool* could_be_wipe_disabled); + + struct Boundary { + // Collection of boundaries used for detection of crossing perimeters for travels + Polygons boundaries; + // Bounding box of boundaries + BoundingBoxf bbox; + // Precomputed distances of all points in boundaries + std::vector> boundaries_params; + // Used for detection of intersection between line and any polygon from boundaries + EdgeGrid::Grid grid; + + void clear() + { + boundaries.clear(); + boundaries_params.clear(); + } + }; + +private: + bool m_use_external_mp { false }; + // just for the next travel move + bool m_use_external_mp_once { false }; + // this flag disables avoid_crossing_perimeters just for the next travel move + // we enable it by default for the first travel move in print + bool m_disabled_once { true }; + + bool m_init{ false }; + + // Used for detection of line or polyline is inside of any polygon. + EdgeGrid::Grid m_grid_lslice; + // Store all needed data for travels inside object + Boundary m_internal; + // Store all needed data for travels outside object + Boundary m_external; +}; + +} // namespace Slic3r + +#endif // slic3r_AvoidCrossingPerimeters_hpp_ diff --git a/src/libslic3r/GCode/GCodeProcessor.cpp b/src/libslic3r/GCode/GCodeProcessor.cpp index 2ca9f98aa..5049e457c 100644 --- a/src/libslic3r/GCode/GCodeProcessor.cpp +++ b/src/libslic3r/GCode/GCodeProcessor.cpp @@ -41,8 +41,13 @@ const std::string GCodeProcessor::Estimated_Printing_Time_Placeholder_Tag = "; _ const float GCodeProcessor::Wipe_Width = 0.05f; const float GCodeProcessor::Wipe_Height = 0.05f; +#if ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE +const std::string GCodeProcessor::Width_Tag = "WIDTH:"; +#endif // ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE #if ENABLE_GCODE_VIEWER_DATA_CHECKING +#if !ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE const std::string GCodeProcessor::Width_Tag = "WIDTH:"; +#endif // !ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE const std::string GCodeProcessor::Mm3_Per_Mm_Tag = "MM3_PER_MM:"; #endif // ENABLE_GCODE_VIEWER_DATA_CHECKING @@ -571,13 +576,16 @@ void GCodeProcessor::apply_config(const PrintConfig& config) m_time_processor.export_remaining_time_enabled = config.remaining_times.value; +#if ENABLE_VOLUMETRIC_EXTRUSION_PROCESSING + m_use_volumetric_e = config.use_volumetric_e; +#endif // ENABLE_VOLUMETRIC_EXTRUSION_PROCESSING + if (m_flavor != gcfMarlin) { double time_estimation_compensation = config.get_abs_value("time_estimation_compensation"); for (auto& machine : this->m_time_processor.machines) { machine.time_acceleration = time_estimation_compensation; } - } -} + }} void GCodeProcessor::apply_config(const DynamicPrintConfig& config) { @@ -639,7 +647,6 @@ void GCodeProcessor::apply_config(const DynamicPrintConfig& config) } } - // replace missing values with default for (size_t i = 0; i < m_result.extruder_colors.size(); ++i) { if (m_result.extruder_colors[i].empty()) @@ -671,78 +678,89 @@ void GCodeProcessor::apply_config(const DynamicPrintConfig& config) } } - const ConfigOptionFloats* machine_max_acceleration_x = config.option("machine_max_acceleration_x"); - if (machine_max_acceleration_x != nullptr) - m_time_processor.machine_limits.machine_max_acceleration_x.values = machine_max_acceleration_x->values; + if (m_flavor == gcfMarlin) { + const ConfigOptionFloats* machine_max_acceleration_x = config.option("machine_max_acceleration_x"); + if (machine_max_acceleration_x != nullptr) + m_time_processor.machine_limits.machine_max_acceleration_x.values = machine_max_acceleration_x->values; - const ConfigOptionFloats* machine_max_acceleration_y = config.option("machine_max_acceleration_y"); - if (machine_max_acceleration_y != nullptr) - m_time_processor.machine_limits.machine_max_acceleration_y.values = machine_max_acceleration_y->values; + const ConfigOptionFloats* machine_max_acceleration_y = config.option("machine_max_acceleration_y"); + if (machine_max_acceleration_y != nullptr) + m_time_processor.machine_limits.machine_max_acceleration_y.values = machine_max_acceleration_y->values; - const ConfigOptionFloats* machine_max_acceleration_z = config.option("machine_max_acceleration_z"); - if (machine_max_acceleration_z != nullptr) - m_time_processor.machine_limits.machine_max_acceleration_z.values = machine_max_acceleration_z->values; + const ConfigOptionFloats* machine_max_acceleration_z = config.option("machine_max_acceleration_z"); + if (machine_max_acceleration_z != nullptr) + m_time_processor.machine_limits.machine_max_acceleration_z.values = machine_max_acceleration_z->values; - const ConfigOptionFloats* machine_max_acceleration_e = config.option("machine_max_acceleration_e"); - if (machine_max_acceleration_e != nullptr) - m_time_processor.machine_limits.machine_max_acceleration_e.values = machine_max_acceleration_e->values; + const ConfigOptionFloats* machine_max_acceleration_e = config.option("machine_max_acceleration_e"); + if (machine_max_acceleration_e != nullptr) + m_time_processor.machine_limits.machine_max_acceleration_e.values = machine_max_acceleration_e->values; - const ConfigOptionFloats* machine_max_feedrate_x = config.option("machine_max_feedrate_x"); - if (machine_max_feedrate_x != nullptr) - m_time_processor.machine_limits.machine_max_feedrate_x.values = machine_max_feedrate_x->values; + const ConfigOptionFloats* machine_max_feedrate_x = config.option("machine_max_feedrate_x"); + if (machine_max_feedrate_x != nullptr) + m_time_processor.machine_limits.machine_max_feedrate_x.values = machine_max_feedrate_x->values; - const ConfigOptionFloats* machine_max_feedrate_y = config.option("machine_max_feedrate_y"); - if (machine_max_feedrate_y != nullptr) - m_time_processor.machine_limits.machine_max_feedrate_y.values = machine_max_feedrate_y->values; + const ConfigOptionFloats* machine_max_feedrate_y = config.option("machine_max_feedrate_y"); + if (machine_max_feedrate_y != nullptr) + m_time_processor.machine_limits.machine_max_feedrate_y.values = machine_max_feedrate_y->values; - const ConfigOptionFloats* machine_max_feedrate_z = config.option("machine_max_feedrate_z"); - if (machine_max_feedrate_z != nullptr) - m_time_processor.machine_limits.machine_max_feedrate_z.values = machine_max_feedrate_z->values; + const ConfigOptionFloats* machine_max_feedrate_z = config.option("machine_max_feedrate_z"); + if (machine_max_feedrate_z != nullptr) + m_time_processor.machine_limits.machine_max_feedrate_z.values = machine_max_feedrate_z->values; - const ConfigOptionFloats* machine_max_feedrate_e = config.option("machine_max_feedrate_e"); - if (machine_max_feedrate_e != nullptr) - m_time_processor.machine_limits.machine_max_feedrate_e.values = machine_max_feedrate_e->values; + const ConfigOptionFloats* machine_max_feedrate_e = config.option("machine_max_feedrate_e"); + if (machine_max_feedrate_e != nullptr) + m_time_processor.machine_limits.machine_max_feedrate_e.values = machine_max_feedrate_e->values; - const ConfigOptionFloats* machine_max_jerk_x = config.option("machine_max_jerk_x"); - if (machine_max_jerk_x != nullptr) - m_time_processor.machine_limits.machine_max_jerk_x.values = machine_max_jerk_x->values; + const ConfigOptionFloats* machine_max_jerk_x = config.option("machine_max_jerk_x"); + if (machine_max_jerk_x != nullptr) + m_time_processor.machine_limits.machine_max_jerk_x.values = machine_max_jerk_x->values; - const ConfigOptionFloats* machine_max_jerk_y = config.option("machine_max_jerk_y"); - if (machine_max_jerk_y != nullptr) - m_time_processor.machine_limits.machine_max_jerk_y.values = machine_max_jerk_y->values; + const ConfigOptionFloats* machine_max_jerk_y = config.option("machine_max_jerk_y"); + if (machine_max_jerk_y != nullptr) + m_time_processor.machine_limits.machine_max_jerk_y.values = machine_max_jerk_y->values; - const ConfigOptionFloats* machine_max_jerk_z = config.option("machine_max_jerkz"); - if (machine_max_jerk_z != nullptr) - m_time_processor.machine_limits.machine_max_jerk_z.values = machine_max_jerk_z->values; + const ConfigOptionFloats* machine_max_jerk_z = config.option("machine_max_jerkz"); + if (machine_max_jerk_z != nullptr) + m_time_processor.machine_limits.machine_max_jerk_z.values = machine_max_jerk_z->values; - const ConfigOptionFloats* machine_max_jerk_e = config.option("machine_max_jerk_e"); - if (machine_max_jerk_e != nullptr) - m_time_processor.machine_limits.machine_max_jerk_e.values = machine_max_jerk_e->values; + const ConfigOptionFloats* machine_max_jerk_e = config.option("machine_max_jerk_e"); + if (machine_max_jerk_e != nullptr) + m_time_processor.machine_limits.machine_max_jerk_e.values = machine_max_jerk_e->values; - const ConfigOptionFloats* machine_max_acceleration_extruding = config.option("machine_max_acceleration_extruding"); - if (machine_max_acceleration_extruding != nullptr) - m_time_processor.machine_limits.machine_max_acceleration_extruding.values = machine_max_acceleration_extruding->values; + const ConfigOptionFloats* machine_max_acceleration_extruding = config.option("machine_max_acceleration_extruding"); + if (machine_max_acceleration_extruding != nullptr) + m_time_processor.machine_limits.machine_max_acceleration_extruding.values = machine_max_acceleration_extruding->values; - const ConfigOptionFloats* machine_max_acceleration_retracting = config.option("machine_max_acceleration_retracting"); - if (machine_max_acceleration_retracting != nullptr) - m_time_processor.machine_limits.machine_max_acceleration_retracting.values = machine_max_acceleration_retracting->values; + const ConfigOptionFloats* machine_max_acceleration_retracting = config.option("machine_max_acceleration_retracting"); + if (machine_max_acceleration_retracting != nullptr) + m_time_processor.machine_limits.machine_max_acceleration_retracting.values = machine_max_acceleration_retracting->values; - if (std::set{gcfMarlin, gcfLerdge, gcfRepetier, gcfRepRap}.count(m_flavor) > 0) { - const ConfigOptionFloats* machine_min_extruding_rate = config.option("machine_min_extruding_rate"); - if (machine_min_extruding_rate != nullptr) - m_time_processor.machine_limits.machine_min_extruding_rate.values = machine_min_extruding_rate->values; + if (std::set{gcfMarlin, gcfLerdge, gcfRepetier, gcfRepRap}.count(m_flavor) > 0) { + const ConfigOptionFloats* machine_min_extruding_rate = config.option("machine_min_extruding_rate"); + if (machine_min_extruding_rate != nullptr) + m_time_processor.machine_limits.machine_min_extruding_rate.values = machine_min_extruding_rate->values; + } + + const ConfigOptionFloats* machine_min_travel_rate = config.option("machine_min_travel_rate"); + if (machine_min_travel_rate != nullptr) + m_time_processor.machine_limits.machine_min_travel_rate.values = machine_min_travel_rate->values; } - const ConfigOptionFloats* machine_min_travel_rate = config.option("machine_min_travel_rate"); - if (machine_min_travel_rate != nullptr) - m_time_processor.machine_limits.machine_min_travel_rate.values = machine_min_travel_rate->values; - for (size_t i = 0; i < static_cast(PrintEstimatedTimeStatistics::ETimeMode::Count); ++i) { float max_acceleration = get_option_value(m_time_processor.machine_limits.machine_max_acceleration_extruding, i); m_time_processor.machines[i].max_acceleration = max_acceleration; m_time_processor.machines[i].acceleration = (max_acceleration > 0.0f) ? max_acceleration : DEFAULT_ACCELERATION; } + if (m_time_processor.machine_limits.machine_max_acceleration_x.values.size() > 1) + enable_stealth_time_estimator(true); + +#if ENABLE_VOLUMETRIC_EXTRUSION_PROCESSING + const ConfigOptionBool* use_volumetric_e = config.option("use_volumetric_e"); + if (use_volumetric_e != nullptr) + m_use_volumetric_e = use_volumetric_e->value; +#endif // ENABLE_VOLUMETRIC_EXTRUSION_PROCESSING + //adapt to firmware units if (m_flavor != gcfMarlin && m_flavor != gcfSmoothie && m_flavor != gcfSmoothie) { //change some fields from mm/min to mm/sec as intended @@ -785,6 +803,10 @@ void GCodeProcessor::reset() m_feedrate = 0.0f; m_width = 0.0f; m_height = 0.0f; +#if ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE + m_forced_width = 0.0f; + m_forced_height = 0.0f; +#endif // ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE m_mm3_per_mm = 0.0f; m_fan_speed = 0.0f; m_temperature = 0.0f; @@ -810,6 +832,10 @@ void GCodeProcessor::reset() m_result.reset(); m_result.id = ++s_result_id; +#if ENABLE_VOLUMETRIC_EXTRUSION_PROCESSING + m_use_volumetric_e = false; +#endif // ENABLE_VOLUMETRIC_EXTRUSION_PROCESSING + #if ENABLE_GCODE_VIEWER_DATA_CHECKING m_mm3_per_mm_compare.reset(); m_height_compare.reset(); @@ -1170,10 +1196,26 @@ void GCodeProcessor::process_tags(const std::string_view comment) return; } +#if ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE + if (!m_producers_enabled || m_producer == EProducer::PrusaSlicer || m_producer == EProducer::SuperSlicer) { + // height tag + if (starts_with(comment, Height_Tag)) { + if (!parse_number(comment.substr(Height_Tag.size()), m_forced_height)) + BOOST_LOG_TRIVIAL(error) << "GCodeProcessor encountered an invalid value for Height (" << comment << ")."; + return; + } + // width tag + if (starts_with(comment, Width_Tag)) { + if (!parse_number(comment.substr(Width_Tag.size()), m_forced_width)) + BOOST_LOG_TRIVIAL(error) << "GCodeProcessor encountered an invalid value for Width (" << comment << ")."; + return; + } + } +#else if ((!m_producers_enabled || m_producer == EProducer::PrusaSlicer || m_producer == EProducer::SuperSlicer) && starts_with(comment, Height_Tag)) { // height tag - if (! parse_number(comment.substr(Height_Tag.size()), m_height)) + if (!parse_number(comment.substr(Height_Tag.size()), m_height)) BOOST_LOG_TRIVIAL(error) << "GCodeProcessor encountered an invalid value for Height (" << comment << ")."; return; } @@ -1186,6 +1228,7 @@ void GCodeProcessor::process_tags(const std::string_view comment) return; } #endif // ENABLE_GCODE_VIEWER_DATA_CHECKING +#endif // ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE // color change tag if (starts_with(comment, Color_Change_Tag)) { @@ -1420,6 +1463,33 @@ bool GCodeProcessor::process_simplify3d_tags(const std::string_view comment) } // geometry +#if ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE + // ; tool + std::string tag = " tool"; + pos = comment.find(tag); + if (pos == 0) { + const std::string_view data = comment.substr(pos + tag.length()); + std::string h_tag = "H"; + size_t h_start = data.find(h_tag); + size_t h_end = data.find_first_of(' ', h_start); + std::string w_tag = "W"; + size_t w_start = data.find(w_tag); + size_t w_end = data.find_first_of(' ', w_start); + if (h_start != data.npos) { + if (!parse_number(data.substr(h_start + 1, (h_end != data.npos) ? h_end - h_start - 1 : h_end), m_forced_height)) + BOOST_LOG_TRIVIAL(error) << "GCodeProcessor encountered an invalid value for Height (" << comment << ")."; + } + if (w_start != data.npos) { + if (!parse_number(data.substr(w_start + 1, (w_end != data.npos) ? w_end - w_start - 1 : w_end), m_forced_width)) + BOOST_LOG_TRIVIAL(error) << "GCodeProcessor encountered an invalid value for Width (" << comment << ")."; + } + + return true; + } + + // ; layer + tag = " layer"; +#else #if ENABLE_GCODE_VIEWER_DATA_CHECKING // ; tool std::string tag = " tool"; @@ -1447,6 +1517,7 @@ bool GCodeProcessor::process_simplify3d_tags(const std::string_view comment) // ; layer std::string tag = " layer"; +#endif // ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE pos = comment.find(tag); if (pos == 0) { // skip lines "; layer end" @@ -1537,6 +1608,25 @@ bool GCodeProcessor::process_ideamaker_tags(const std::string_view comment) } // geometry +#if ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE + // width + tag = "WIDTH:"; + pos = comment.find(tag); + if (pos != comment.npos) { + if (!parse_number(comment.substr(pos + tag.length()), m_forced_width)) + BOOST_LOG_TRIVIAL(error) << "GCodeProcessor encountered an invalid value for Width (" << comment << ")."; + return true; + } + + // height + tag = "HEIGHT:"; + pos = comment.find(tag); + if (pos != comment.npos) { + if (!parse_number(comment.substr(pos + tag.length()), m_forced_height)) + BOOST_LOG_TRIVIAL(error) << "GCodeProcessor encountered an invalid value for Height (" << comment << ")."; + return true; + } +#else #if ENABLE_GCODE_VIEWER_DATA_CHECKING // width tag = "WIDTH:"; @@ -1556,6 +1646,7 @@ bool GCodeProcessor::process_ideamaker_tags(const std::string_view comment) return true; } #endif // ENABLE_GCODE_VIEWER_DATA_CHECKING +#endif // ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE // layer pos = comment.find("LAYER:"); @@ -1694,8 +1785,14 @@ void GCodeProcessor::process_G0(const GCodeReader::GCodeLine& line) void GCodeProcessor::process_G1(const GCodeReader::GCodeLine& line) { - auto absolute_position = [this](Axis axis, const GCodeReader::GCodeLine& lineG1) - { +#if ENABLE_VOLUMETRIC_EXTRUSION_PROCESSING + float filament_diameter = (static_cast(m_extruder_id) < m_filament_diameters.size()) ? m_filament_diameters[m_extruder_id] : m_filament_diameters.back(); + float filament_radius = 0.5f * filament_diameter; + float area_filament_cross_section = static_cast(M_PI) * sqr(filament_radius); + auto absolute_position = [this, area_filament_cross_section](Axis axis, const GCodeReader::GCodeLine& lineG1) { +#else + auto absolute_position = [this](Axis axis, const GCodeReader::GCodeLine& lineG1) { +#endif // ENABLE_VOLUMETRIC_EXTRUSION_PROCESSING bool is_relative = (m_global_positioning_type == EPositioningType::Relative); if (axis == E) is_relative |= (m_e_local_positioning_type == EPositioningType::Relative); @@ -1703,6 +1800,10 @@ void GCodeProcessor::process_G1(const GCodeReader::GCodeLine& line) if (lineG1.has(Slic3r::Axis(axis))) { float lengthsScaleFactor = (m_units == EUnits::Inches) ? INCHES_TO_MM : 1.0f; float ret = lineG1.value(Slic3r::Axis(axis)) * lengthsScaleFactor; +#if ENABLE_VOLUMETRIC_EXTRUSION_PROCESSING + if (axis == E && m_use_volumetric_e) + ret /= area_filament_cross_section; +#endif // ENABLE_VOLUMETRIC_EXTRUSION_PROCESSING return is_relative ? m_start_position[axis] + ret : m_origin[axis] + ret; } else @@ -1760,9 +1861,11 @@ void GCodeProcessor::process_G1(const GCodeReader::GCodeLine& line) if (type == EMoveType::Extrude) { float delta_xyz = std::sqrt(sqr(delta_pos[X]) + sqr(delta_pos[Y]) + sqr(delta_pos[Z])); +#if !ENABLE_VOLUMETRIC_EXTRUSION_PROCESSING float filament_diameter = (static_cast(m_extruder_id) < m_filament_diameters.size()) ? m_filament_diameters[m_extruder_id] : m_filament_diameters.back(); float filament_radius = 0.5f * filament_diameter; float area_filament_cross_section = static_cast(M_PI) * sqr(filament_radius); +#endif // !ENABLE_VOLUMETRIC_EXTRUSION_PROCESSING float volume_extruded_filament = area_filament_cross_section * delta_pos[E]; float area_toolpath_cross_section = volume_extruded_filament / delta_xyz; @@ -1772,7 +1875,21 @@ void GCodeProcessor::process_G1(const GCodeReader::GCodeLine& line) m_mm3_per_mm_compare.update(area_toolpath_cross_section, m_extrusion_role); #endif // ENABLE_GCODE_VIEWER_DATA_CHECKING - if ((m_producers_enabled && (m_producer != EProducer::PrusaSlicer && m_producer != EProducer::SuperSlicer) ) || m_height == 0.0f) { +#if ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE + if (m_forced_height > 0.0f) + m_height = m_forced_height; + else { + if (m_end_position[Z] > m_extruded_last_z + EPSILON) { + m_height = m_end_position[Z] - m_extruded_last_z; + m_extruded_last_z = m_end_position[Z]; + } + } + +#if ENABLE_GCODE_VIEWER_DATA_CHECKING + m_height_compare.update(m_height, m_extrusion_role); +#endif // ENABLE_GCODE_VIEWER_DATA_CHECKING +#else + if ((m_producers_enabled && m_producer != EProducer::PrusaSlicer || m_producer == EProducer::SuperSlicer) || m_height == 0.0f) { if (m_end_position[Z] > m_extruded_last_z + EPSILON) { m_height = m_end_position[Z] - m_extruded_last_z; #if ENABLE_GCODE_VIEWER_DATA_CHECKING @@ -1781,10 +1898,17 @@ void GCodeProcessor::process_G1(const GCodeReader::GCodeLine& line) m_extruded_last_z = m_end_position[Z]; } } +#endif // ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE +#if ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE + if (m_forced_width > 0.0f) + m_width = m_forced_width; + else if (m_extrusion_role == erExternalPerimeter) +#else if (m_extrusion_role == erExternalPerimeter) +#endif // ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE // cross section: rectangle - m_width = delta_pos[E] * static_cast(M_PI * sqr(1.05 * filament_radius)) / (delta_xyz * m_height); + m_width = delta_pos[E] * static_cast(M_PI * sqr(1.05f * filament_radius)) / (delta_xyz * m_height); else if (m_extrusion_role == erBridgeInfill || m_extrusion_role == erNone) // cross section: circle m_width = static_cast(m_filament_diameters[m_extruder_id]) * std::sqrt(delta_pos[E] / delta_xyz); @@ -1793,8 +1917,7 @@ void GCodeProcessor::process_G1(const GCodeReader::GCodeLine& line) m_width = delta_pos[E] * static_cast(M_PI * sqr(filament_radius)) / (delta_xyz * m_height) + static_cast(1.0 - 0.25 * M_PI) * m_height; // clamp width to avoid artifacts which may arise from wrong values of m_height - m_width = std::min(m_width, 1.0f); -// m_width = std::min(m_width, 4.0f * m_height); + m_width = std::min(m_width, std::max(1.0f, 4.0f * m_height)); #if ENABLE_GCODE_VIEWER_DATA_CHECKING m_width_compare.update(m_width, m_extrusion_role); @@ -2148,32 +2271,29 @@ void GCodeProcessor::process_M135(const GCodeReader::GCodeLine& line) void GCodeProcessor::process_M201(const GCodeReader::GCodeLine& line) { - if (!m_time_processor.machine_envelope_processing_enabled) - return; - // see http://reprap.org/wiki/G-code#M201:_Set_max_printing_acceleration float factor = ((m_flavor != gcfSprinter && m_flavor != gcfRepRap) && m_units == EUnits::Inches) ? INCHES_TO_MM : 1.0f; for (size_t i = 0; i < static_cast(PrintEstimatedTimeStatistics::ETimeMode::Count); ++i) { - if (line.has_x()) - set_option_value(m_time_processor.machine_limits.machine_max_acceleration_x, i, line.x() * factor); + if (static_cast(i) == PrintEstimatedTimeStatistics::ETimeMode::Normal || + m_time_processor.machine_envelope_processing_enabled) { + if (line.has_x()) + set_option_value(m_time_processor.machine_limits.machine_max_acceleration_x, i, line.x() * factor); - if (line.has_y()) - set_option_value(m_time_processor.machine_limits.machine_max_acceleration_y, i, line.y() * factor); + if (line.has_y()) + set_option_value(m_time_processor.machine_limits.machine_max_acceleration_y, i, line.y() * factor); - if (line.has_z()) - set_option_value(m_time_processor.machine_limits.machine_max_acceleration_z, i, line.z() * factor); + if (line.has_z()) + set_option_value(m_time_processor.machine_limits.machine_max_acceleration_z, i, line.z() * factor); - if (line.has_e()) - set_option_value(m_time_processor.machine_limits.machine_max_acceleration_e, i, line.e() * factor); + if (line.has_e()) + set_option_value(m_time_processor.machine_limits.machine_max_acceleration_e, i, line.e() * factor); + } } } void GCodeProcessor::process_M203(const GCodeReader::GCodeLine& line) { - if (!m_time_processor.machine_envelope_processing_enabled) - return; - // see http://reprap.org/wiki/G-code#M203:_Set_maximum_feedrate if (m_flavor == gcfRepetier) return; @@ -2183,45 +2303,48 @@ void GCodeProcessor::process_M203(const GCodeReader::GCodeLine& line) float factor = (m_flavor == gcfMarlin || m_flavor == gcfSmoothie) ? 1.0f : MMMIN_TO_MMSEC; for (size_t i = 0; i < static_cast(PrintEstimatedTimeStatistics::ETimeMode::Count); ++i) { - if (line.has_x()) - set_option_value(m_time_processor.machine_limits.machine_max_feedrate_x, i, line.x() * factor); + if (static_cast(i) == PrintEstimatedTimeStatistics::ETimeMode::Normal || + m_time_processor.machine_envelope_processing_enabled) { + if (line.has_x()) + set_option_value(m_time_processor.machine_limits.machine_max_feedrate_x, i, line.x() * factor); - if (line.has_y()) - set_option_value(m_time_processor.machine_limits.machine_max_feedrate_y, i, line.y() * factor); + if (line.has_y()) + set_option_value(m_time_processor.machine_limits.machine_max_feedrate_y, i, line.y() * factor); - if (line.has_z()) - set_option_value(m_time_processor.machine_limits.machine_max_feedrate_z, i, line.z() * factor); + if (line.has_z()) + set_option_value(m_time_processor.machine_limits.machine_max_feedrate_z, i, line.z() * factor); - if (line.has_e()) - set_option_value(m_time_processor.machine_limits.machine_max_feedrate_e, i, line.e() * factor); + if (line.has_e()) + set_option_value(m_time_processor.machine_limits.machine_max_feedrate_e, i, line.e() * factor); + } } } void GCodeProcessor::process_M204(const GCodeReader::GCodeLine& line) { - if (!m_time_processor.machine_envelope_processing_enabled) - return; - float value; for (size_t i = 0; i < static_cast(PrintEstimatedTimeStatistics::ETimeMode::Count); ++i) { - if (line.has_value('S', value)) { - // Legacy acceleration format. This format is used by the legacy Marlin, MK2 or MK3 firmware, - // and it is also generated by Slic3r to control acceleration per extrusion type - // (there is a separate acceleration settings in Slicer for perimeter, first layer etc). - set_acceleration(static_cast(i), value); - if (line.has_value('T', value)) - set_option_value(m_time_processor.machine_limits.machine_max_acceleration_retracting, i, value); - } - else { - // New acceleration format, compatible with the upstream Marlin. - if (line.has_value('P', value)) + if (static_cast(i) == PrintEstimatedTimeStatistics::ETimeMode::Normal || + m_time_processor.machine_envelope_processing_enabled) { + if (line.has_value('S', value)) { + // Legacy acceleration format. This format is used by the legacy Marlin, MK2 or MK3 firmware, + // and it is also generated by Slic3r to control acceleration per extrusion type + // (there is a separate acceleration settings in Slicer for perimeter, first layer etc). set_acceleration(static_cast(i), value); - if (line.has_value('R', value)) - set_option_value(m_time_processor.machine_limits.machine_max_acceleration_retracting, i, value); - if (line.has_value('T', value)) { - // Interpret the T value as the travel acceleration in the new Marlin format. - //FIXME Prusa3D firmware currently does not support travel acceleration value independent from the extruding acceleration value. - // set_travel_acceleration(value); + if (line.has_value('T', value)) + set_option_value(m_time_processor.machine_limits.machine_max_acceleration_retracting, i, value); + } + else { + // New acceleration format, compatible with the upstream Marlin. + if (line.has_value('P', value)) + set_acceleration(static_cast(i), value); + if (line.has_value('R', value)) + set_option_value(m_time_processor.machine_limits.machine_max_acceleration_retracting, i, value); + if (line.has_value('T', value)) { + // Interpret the T value as the travel acceleration in the new Marlin format. + //FIXME Prusa3D firmware currently does not support travel acceleration value independent from the extruding acceleration value. + // set_travel_acceleration(value); + } } } } @@ -2229,31 +2352,31 @@ void GCodeProcessor::process_M204(const GCodeReader::GCodeLine& line) void GCodeProcessor::process_M205(const GCodeReader::GCodeLine& line) { - if (!m_time_processor.machine_envelope_processing_enabled) - return; - for (size_t i = 0; i < static_cast(PrintEstimatedTimeStatistics::ETimeMode::Count); ++i) { - if (line.has_x()) { - float max_jerk = line.x(); - set_option_value(m_time_processor.machine_limits.machine_max_jerk_x, i, max_jerk); - set_option_value(m_time_processor.machine_limits.machine_max_jerk_y, i, max_jerk); + if (static_cast(i) == PrintEstimatedTimeStatistics::ETimeMode::Normal || + m_time_processor.machine_envelope_processing_enabled) { + if (line.has_x()) { + float max_jerk = line.x(); + set_option_value(m_time_processor.machine_limits.machine_max_jerk_x, i, max_jerk); + set_option_value(m_time_processor.machine_limits.machine_max_jerk_y, i, max_jerk); + } + + if (line.has_y()) + set_option_value(m_time_processor.machine_limits.machine_max_jerk_y, i, line.y()); + + if (line.has_z()) + set_option_value(m_time_processor.machine_limits.machine_max_jerk_z, i, line.z()); + + if (line.has_e()) + set_option_value(m_time_processor.machine_limits.machine_max_jerk_e, i, line.e()); + + float value; + if (line.has_value('S', value)) + set_option_value(m_time_processor.machine_limits.machine_min_extruding_rate, i, value); + + if (line.has_value('T', value)) + set_option_value(m_time_processor.machine_limits.machine_min_travel_rate, i, value); } - - if (line.has_y()) - set_option_value(m_time_processor.machine_limits.machine_max_jerk_y, i, line.y()); - - if (line.has_z()) - set_option_value(m_time_processor.machine_limits.machine_max_jerk_z, i, line.z()); - - if (line.has_e()) - set_option_value(m_time_processor.machine_limits.machine_max_jerk_e, i, line.e()); - - float value; - if (line.has_value('S', value)) - set_option_value(m_time_processor.machine_limits.machine_min_extruding_rate, i, value); - - if (line.has_value('T', value)) - set_option_value(m_time_processor.machine_limits.machine_min_travel_rate, i, value); } } @@ -2350,7 +2473,9 @@ void GCodeProcessor::process_T(const std::string_view command) if (command.length() > 1) { int eid; if (!parse_number(command.substr(1), eid) || eid < 0 || eid > 255) { - BOOST_LOG_TRIVIAL(error) << "GCodeProcessor encountered an invalid toolchange (" << command << ")."; + // T-1 is a valid gcode line for RepRap Firmwares (used to deselects all tools) see https://github.com/prusa3d/PrusaSlicer/issues/5677 + if ((m_flavor != gcfRepRap && m_flavor != gcfSprinter) || eid != -1) + BOOST_LOG_TRIVIAL(error) << "GCodeProcessor encountered an invalid toolchange (" << command << ")."; } else { unsigned char id = static_cast(eid); process_T(id); diff --git a/src/libslic3r/GCode/GCodeProcessor.hpp b/src/libslic3r/GCode/GCodeProcessor.hpp index 24f15511d..87a437fbb 100644 --- a/src/libslic3r/GCode/GCodeProcessor.hpp +++ b/src/libslic3r/GCode/GCodeProcessor.hpp @@ -7,6 +7,7 @@ #include "libslic3r/PrintConfig.hpp" #include "libslic3r/CustomGCode.hpp" +#include #include #include #include @@ -84,8 +85,13 @@ namespace Slic3r { static const float Wipe_Width; static const float Wipe_Height; -#if ENABLE_GCODE_VIEWER_DATA_CHECKING +#if ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE static const std::string Width_Tag; +#endif // ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE +#if ENABLE_GCODE_VIEWER_DATA_CHECKING +#if !ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE + static const std::string Width_Tag; +#endif // !ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE static const std::string Mm3_Per_Mm_Tag; #endif // ENABLE_GCODE_VIEWER_DATA_CHECKING @@ -237,7 +243,7 @@ namespace Slic3r { bool extruder_unloaded; // whether or not to export post-process the gcode to export lines M73 in it bool export_remaining_time_enabled; - // allow to skip the lines M201/M203/M204/M205 generated by GCode::print_machine_envelope() + // allow to skip the lines M201/M203/M204/M205 generated by GCode::print_machine_envelope() for non-Normal time estimate mode bool machine_envelope_processing_enabled; MachineEnvelopeConfig machine_limits; // Additional load / unload times for a filament exchange sequence. @@ -267,7 +273,7 @@ namespace Slic3r { float fan_speed{ 0.0f }; // percentage float layer_duration{ 0.0f }; // s float time{ 0.0f }; // s - float temperature{ 0.0f }; // ° + float temperature{ 0.0f }; // deg float volumetric_rate() const { return feedrate * mm3_per_mm; } }; @@ -297,7 +303,7 @@ namespace Slic3r { PrintEstimatedTimeStatistics time_statistics; #if ENABLE_GCODE_VIEWER_STATISTICS - long long time{ 0 }; + int64_t time{ 0 }; void reset() { time = 0; @@ -406,6 +412,10 @@ namespace Slic3r { float m_feedrate; // mm/s float m_width; // mm float m_height; // mm +#if ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE + float m_forced_width; // mm + float m_forced_height; // mm +#endif // ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE float m_mm3_per_mm; float m_fan_speed; // percentage ExtrusionRole m_extrusion_role; @@ -417,6 +427,9 @@ namespace Slic3r { unsigned int m_layer_id; CpColor m_cp_color; float m_temperature; +#if ENABLE_VOLUMETRIC_EXTRUSION_PROCESSING + bool m_use_volumetric_e; +#endif // ENABLE_VOLUMETRIC_EXTRUSION_PROCESSING enum class EProducer { diff --git a/src/libslic3r/GCode/PostProcessor.cpp b/src/libslic3r/GCode/PostProcessor.cpp index e3131d591..9a66e743b 100644 --- a/src/libslic3r/GCode/PostProcessor.cpp +++ b/src/libslic3r/GCode/PostProcessor.cpp @@ -182,8 +182,10 @@ namespace Slic3r { void run_post_process_scripts(const std::string &path, const DynamicPrintConfig &config) { const auto* post_process = config.opt("post_process"); - assert(post_process); - if (post_process->values.empty()) + if (// likely running in SLA mode + post_process == nullptr || + // no post-processing script + post_process->values.empty()) return; // Store print configuration into environment variables. diff --git a/src/libslic3r/GCode/SeamPlacer.cpp b/src/libslic3r/GCode/SeamPlacer.cpp index ec8f6eccc..0f50839eb 100644 --- a/src/libslic3r/GCode/SeamPlacer.cpp +++ b/src/libslic3r/GCode/SeamPlacer.cpp @@ -576,7 +576,7 @@ Point SeamPlacer::get_random_seam(size_t layer_idx, const Polygon& polygon, size bool* saw_custom) const { // Parametrize the polygon by its length. - std::vector lengths = polygon.parameter_by_length(); + const std::vector lengths = polygon.parameter_by_length(); // Which of the points are inside enforcers/blockers? std::vector enforcers_idxs; @@ -588,23 +588,73 @@ Point SeamPlacer::get_random_seam(size_t layer_idx, const Polygon& polygon, size if (saw_custom) *saw_custom = has_enforcers || has_blockers; - // FIXME FIXME FIXME: This is just to test the outcome and whether it is - // reasonable. The algorithm should really sum the length of all available - // pieces, get a random length and find the respective point. - float rand_len = 0.f; - size_t pt_idx = 0; - do { - rand_len = lengths.back() * (rand()/float(RAND_MAX)); - auto it = std::lower_bound(lengths.begin(), lengths.end(), rand_len); - pt_idx = it == lengths.end() ? 0 : (it-lengths.begin()-1); + assert(std::is_sorted(enforcers_idxs.begin(), enforcers_idxs.end())); + assert(std::is_sorted(blockers_idxs.begin(), blockers_idxs.end())); + std::vector edges; - // If there are blockers and the point is inside, repeat. - // If there are enforcers and the point is NOT inside, repeat. - } while ((has_blockers && std::binary_search(blockers_idxs.begin(), blockers_idxs.end(), pt_idx)) - || (has_enforcers && ! std::binary_search(enforcers_idxs.begin(), enforcers_idxs.end(), pt_idx))); + // Lambda to calculate lengths of all edges of interest. Last parameter + // decides whether to measure edges inside or outside idxs. + // Negative number = not an edge of interest. + auto get_valid_length = [&lengths](const std::vector& idxs, + std::vector& edges, + bool measure_inside_edges) -> float + { + // First mark edges we are interested in by assigning a positive number. + edges.assign(lengths.size()-1, measure_inside_edges ? -1.f : 1.f); + for (size_t i=0; i the edge between them is the enforcer/blocker. + bool inside_edge = ((i != idxs.size()-1 && idxs[i+1] == this_pt_idx + 1) + || (i == idxs.size()-1 && idxs.back() == lengths.size()-2 && idxs[0] == 0)); + if (inside_edge) + edges[this_pt_idx] = measure_inside_edges ? 1.f : -1.f; + } + // Now measure them. + float running_total = 0.f; + for (size_t i=0; i 0.f) { + edges[i] = lengths[i+1] - lengths[i]; + running_total += edges[i]; + } + } + return running_total; + }; + + // Find all seam candidate edges and their lengths. + float valid_length = 0.f; + if (has_enforcers) + valid_length = get_valid_length(enforcers_idxs, edges, true); + + if (! has_enforcers || valid_length == 0.f) { + // Second condition covers case with isolated enf points. Given how the painted + // triangles are projected, this should not happen. Stay on the safe side though. + if (has_blockers) + valid_length = get_valid_length(blockers_idxs, edges, false); + if (valid_length == 0.f) // No blockers or everything blocked - use the whole polygon. + valid_length = lengths.back(); + } + assert(valid_length != 0.f); + // Now generate a random length and find the respective edge. + float rand_len = valid_length * (rand()/float(RAND_MAX)); + size_t pt_idx = 0; // Index of the edge where to put the seam. + if (valid_length == lengths.back()) { + // Whole polygon is used for placing the seam. + auto it = std::lower_bound(lengths.begin(), lengths.end(), rand_len); + pt_idx = it == lengths.begin() ? 0 : (it-lengths.begin()-1); // this takes care of a corner case where rand() returns 0 + } else { + float running = 0.f; + for (size_t i=0; i 0.f ? edges[i] : 0.f; + if (running >= rand_len) { + pt_idx = i; + break; + } + } + } if (! has_enforcers && ! has_blockers) { // The polygon may be too coarse, calculate the point exactly. + assert(valid_length == lengths.back()); bool last_seg = pt_idx == polygon.points.size()-1; size_t next_idx = last_seg ? 0 : pt_idx+1; const Point& prev = polygon.points[pt_idx]; diff --git a/src/libslic3r/GCode/SpiralVase.cpp b/src/libslic3r/GCode/SpiralVase.cpp index a3c190069..acb6ad034 100644 --- a/src/libslic3r/GCode/SpiralVase.cpp +++ b/src/libslic3r/GCode/SpiralVase.cpp @@ -16,7 +16,7 @@ std::string SpiralVase::process_layer(const std::string &gcode) // If we're not going to modify G-code, just feed it to the reader // in order to update positions. - if (! this->enable) { + if (! m_enabled) { m_reader.parse_buffer(gcode); return gcode; } @@ -25,11 +25,11 @@ std::string SpiralVase::process_layer(const std::string &gcode) float total_layer_length = 0; float layer_height = 0; float z = 0.f; - bool set_z = false; { //FIXME Performance warning: This copies the GCodeConfig of the reader. GCodeReader r = m_reader; // clone + bool set_z = false; r.parse_buffer(gcode, [&total_layer_length, &layer_height, &z, &set_z] (GCodeReader &reader, const GCodeReader::GCodeLine &line) { if (line.cmd_is("G1")) { @@ -50,7 +50,14 @@ std::string SpiralVase::process_layer(const std::string &gcode) z -= layer_height; std::string new_gcode; - m_reader.parse_buffer(gcode, [&new_gcode, &z, &layer_height, &total_layer_length] + //FIXME Tapering of the transition layer only works reliably with relative extruder distances. + // For absolute extruder distances it will be switched off. + // Tapering the absolute extruder distances requires to process every extrusion value after the first transition + // layer. + bool transition = m_transition_layer && m_config->use_relative_e_distances.value; + float layer_height_factor = layer_height / total_layer_length; + float len = 0.f; + m_reader.parse_buffer(gcode, [&new_gcode, &z, total_layer_length, layer_height_factor, transition, &len] (GCodeReader &reader, GCodeReader::GCodeLine line) { if (line.cmd_is("G1")) { if (line.has_z()) { @@ -64,8 +71,11 @@ std::string SpiralVase::process_layer(const std::string &gcode) if (dist_XY > 0) { // horizontal move if (line.extruding(reader)) { - z += dist_XY * layer_height / total_layer_length; - line.set(reader, Z, z); + len += dist_XY; + line.set(reader, Z, z + len * layer_height_factor); + if (transition && line.has(E)) + // Transition layer, modulate the amount of extrusion from zero to the final value. + line.set(reader, E, line.value(E) * len / total_layer_length); new_gcode += line.raw() + '\n'; } return; diff --git a/src/libslic3r/GCode/SpiralVase.hpp b/src/libslic3r/GCode/SpiralVase.hpp index 496c1425c..5353901fe 100644 --- a/src/libslic3r/GCode/SpiralVase.hpp +++ b/src/libslic3r/GCode/SpiralVase.hpp @@ -8,18 +8,26 @@ namespace Slic3r { class SpiralVase { public: - bool enable = false; - SpiralVase(const PrintConfig &config) : m_config(&config) { m_reader.z() = (float)m_config->z_offset; m_reader.apply_config(*m_config); }; + + void enable(bool en) { + m_transition_layer = en && ! m_enabled; + m_enabled = en; + } + std::string process_layer(const std::string &gcode); private: const PrintConfig *m_config; GCodeReader m_reader; + + bool m_enabled = false; + // First spiral vase layer. Layer height has to be ramped up from zero to the target layer height. + bool m_transition_layer = false; }; } diff --git a/src/libslic3r/GCode/WipeTower.cpp b/src/libslic3r/GCode/WipeTower.cpp index 7faaee4b9..990299d28 100644 --- a/src/libslic3r/GCode/WipeTower.cpp +++ b/src/libslic3r/GCode/WipeTower.cpp @@ -49,19 +49,31 @@ public: m_gcode += buf; sprintf(buf, ";%s%s\n", GCodeProcessor::Extrusion_Role_Tag.c_str(), ExtrusionEntity::role_to_string(erWipeTower).c_str()); m_gcode += buf; -#if ENABLE_GCODE_VIEWER_DATA_CHECKING +#if ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE || ENABLE_GCODE_VIEWER_DATA_CHECKING change_analyzer_line_width(line_width); -#endif // ENABLE_GCODE_VIEWER_DATA_CHECKING +#endif // ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE || ENABLE_GCODE_VIEWER_DATA_CHECKING } -#if ENABLE_GCODE_VIEWER_DATA_CHECKING - WipeTowerWriter& change_analyzer_line_width(float line_width) { - // adds tag for analyzer: - char buf[64]; +#if ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE + WipeTowerWriter& change_analyzer_line_width(float line_width) { + // adds tag for analyzer: + char buf[64]; sprintf(buf, ";%s%f\n", GCodeProcessor::Width_Tag.c_str(), line_width); m_gcode += buf; return *this; } +#endif // ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE + +#if ENABLE_GCODE_VIEWER_DATA_CHECKING +#if !ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE + WipeTowerWriter& change_analyzer_line_width(float line_width) { + // adds tag for analyzer: + char buf[64]; + sprintf(buf, ";%s%f\n", GCodeProcessor::Width_Tag.c_str(), line_width); + m_gcode += buf; + return *this; + } +#endif // !ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE WipeTowerWriter& change_analyzer_mm3_per_mm(float len, float e) { static const float area = float(M_PI) * 1.75f * 1.75f / 4.f; @@ -978,12 +990,12 @@ void WipeTower::toolchange_Unload( const float line_width = m_perimeter_width * m_filpar[m_current_tool].ramming_line_width_multiplicator; // desired ramming line thickness const float y_step = line_width * m_filpar[m_current_tool].ramming_step_multiplicator * m_extra_spacing; // spacing between lines in mm -#if ENABLE_GCODE_VIEWER_DATA_CHECKING +#if ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE || ENABLE_GCODE_VIEWER_DATA_CHECKING writer.append("; CP TOOLCHANGE UNLOAD\n") .change_analyzer_line_width(line_width); #else writer.append("; CP TOOLCHANGE UNLOAD\n"); -#endif // ENABLE_GCODE_VIEWER_DATA_CHECKING +#endif // ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE || ENABLE_GCODE_VIEWER_DATA_CHECKING unsigned i = 0; // iterates through ramming_speed m_left_to_right = true; // current direction of ramming @@ -1046,9 +1058,9 @@ void WipeTower::toolchange_Unload( } } Vec2f end_of_ramming(writer.x(),writer.y()); -#if ENABLE_GCODE_VIEWER_DATA_CHECKING +#if ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE || ENABLE_GCODE_VIEWER_DATA_CHECKING writer.change_analyzer_line_width(m_perimeter_width); // so the next lines are not affected by ramming_line_width_multiplier -#endif // ENABLE_GCODE_VIEWER_DATA_CHECKING +#endif // ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE || ENABLE_GCODE_VIEWER_DATA_CHECKING // Retraction: float old_x = writer.x(); diff --git a/src/libslic3r/Geometry.cpp b/src/libslic3r/Geometry.cpp index 822fee03c..24530269d 100644 --- a/src/libslic3r/Geometry.cpp +++ b/src/libslic3r/Geometry.cpp @@ -959,7 +959,7 @@ Vec3d extract_euler_angles(const Eigen::Matrix& // reference: http://www.gregslabaugh.net/publications/euler.pdf Vec3d angles1 = Vec3d::Zero(); Vec3d angles2 = Vec3d::Zero(); - if (is_approx(std::abs(rotation_matrix(2, 0)), 1.0)) + if (std::abs(std::abs(rotation_matrix(2, 0)) - 1.0) < 1e-5) { angles1(2) = 0.0; if (rotation_matrix(2, 0) < 0.0) // == -1.0 diff --git a/src/libslic3r/Layer.cpp b/src/libslic3r/Layer.cpp index dba935730..b4c24f337 100644 --- a/src/libslic3r/Layer.cpp +++ b/src/libslic3r/Layer.cpp @@ -64,19 +64,30 @@ void Layer::make_slices() this->lslices.emplace_back(std::move(slices[i])); } -// Merge typed slices into untyped slices. This method is used to revert the effects of detect_surfaces_type() called for posPrepareInfill. -void Layer::merge_slices() +static inline bool layer_needs_raw_backup(const Layer *layer) { - if (m_regions.size() == 1 && (this->id() > 0 || this->object()->config().first_layer_size_compensation.value == 0)) { - // Optimization, also more robust. Don't merge classified pieces of layerm->slices, - // but use the non-split islands of a layer. For a single region print, these shall be equal. - // Don't use this optimization on 1st layer with Elephant foot compensation applied, as this->lslices are uncompensated, - // while regions are compensated. - m_regions.front()->m_slices.set(this->lslices, stPosInternal | stDensSparse); - } else { + return ! (layer->regions().size() == 1 && (layer->id() > 0 || layer->object()->config().first_layer_size_compensation.value == 0)); +} + +void Layer::backup_untyped_slices() +{ + if (layer_needs_raw_backup(this)) { for (LayerRegion *layerm : m_regions) - // without safety offset, artifacts are generated (upstream Slic3r GH #2494) - layerm->m_slices.set(union_ex(to_polygons(std::move(layerm->m_slices.surfaces)), true), stPosInternal | stDensSparse); + layerm->raw_slices = to_expolygons(layerm->slices().surfaces); + } else { + assert(m_regions.size() == 1); + m_regions.front()->raw_slices.clear(); + } +} + +void Layer::restore_untyped_slices() +{ + if (layer_needs_raw_backup(this)) { + for (LayerRegion *layerm : m_regions) + layerm->m_slices.set(layerm->raw_slices, stPosInternal | stDensSparse); + } else { + assert(m_regions.size() == 1); + m_regions.front()->m_slices.set(this->lslices, stPosInternal | stDensSparse); } } diff --git a/src/libslic3r/Layer.hpp b/src/libslic3r/Layer.hpp index 553d11633..a7a78c068 100644 --- a/src/libslic3r/Layer.hpp +++ b/src/libslic3r/Layer.hpp @@ -29,6 +29,10 @@ public: // divided by type top/bottom/internal SurfaceCollection m_slices; const SurfaceCollection& slices() const { return m_slices; } + // Backed up slices before they are split into top/bottom/internal. + // Only backed up for multi-region layers or layers with elephant foot compensation. + //FIXME Review whether not to simplify the code by keeping the raw_slices all the time. + ExPolygons raw_slices; // collection of extrusion paths/loops filling gaps // These fills are generated by the perimeter generator. @@ -133,8 +137,10 @@ public: // Test whether whether there are any slices assigned to this layer. bool empty() const; void make_slices(); - // Merge typed slices into untyped slices. This method is used to revert the effects of detect_surfaces_type() called for posPrepareInfill. - void merge_slices(); + // Backup and restore raw sliced regions if needed. + //FIXME Review whether not to simplify the code by keeping the raw_slices all the time. + void backup_untyped_slices(); + void restore_untyped_slices(); // Slices merged into islands, to be used by the elephant foot compensation to trim the individual surfaces with the shrunk merged slices. ExPolygons merged(float offset) const; template bool any_internal_region_slice_contains(const T &item) const { diff --git a/src/libslic3r/LayerRegion.cpp b/src/libslic3r/LayerRegion.cpp index a5da8c64c..214bd6e87 100644 --- a/src/libslic3r/LayerRegion.cpp +++ b/src/libslic3r/LayerRegion.cpp @@ -58,14 +58,22 @@ void LayerRegion::make_perimeters(const SurfaceCollection &slices, SurfaceCollec { this->perimeters.clear(); this->thin_fills.clear(); - + + const PrintConfig &print_config = this->layer()->object()->print()->config(); + const PrintRegionConfig ®ion_config = this->region()->config(); + // This needs to be in sync with PrintObject::_slice() slicing_mode_normal_below_layer! + bool spiral_vase = print_config.spiral_vase && + (this->layer()->id() >= region_config.bottom_solid_layers.value && + this->layer()->print_z >= region_config.bottom_solid_min_thickness - EPSILON); + PerimeterGenerator g( // input: &slices, this->flow(frPerimeter), - &this->region()->config(), + ®ion_config, &this->layer()->object()->config(), - &this->layer()->object()->print()->config(), + &print_config, + spiral_vase, // output: &this->perimeters, diff --git a/src/libslic3r/Model.cpp b/src/libslic3r/Model.cpp index 85ee8b529..d3d01c7f1 100644 --- a/src/libslic3r/Model.cpp +++ b/src/libslic3r/Model.cpp @@ -464,12 +464,15 @@ bool Model::looks_like_imperial_units() const return false; } -void Model::convert_from_imperial_units() +void Model::convert_from_imperial_units(bool only_small_volumes) { double in_to_mm = 25.4; for (ModelObject* obj : this->objects) - if (obj->get_object_stl_stats().volume < 9.0) // 9 = 3*3*3; + if (! only_small_volumes || obj->get_object_stl_stats().volume < 9.0) { // 9 = 3*3*3; obj->scale_mesh_after_creation(Vec3d(in_to_mm, in_to_mm, in_to_mm)); + for (ModelVolume* v : obj->volumes) + v->source.is_converted_from_inches = true; + } } void Model::adjust_min_z() @@ -1044,8 +1047,6 @@ void ModelObject::convert_units(ModelObjectPtrs& new_objects, bool from_imperial int vol_idx = 0; for (ModelVolume* volume : volumes) { - volume->supported_facets.clear(); - volume->seam_facets.clear(); if (!volume->mesh().empty()) { TriangleMesh mesh(volume->mesh()); mesh.require_shared_vertices(); @@ -1058,12 +1059,21 @@ void ModelObject::convert_units(ModelObjectPtrs& new_objects, bool from_imperial assert(vol->config.id().valid()); assert(vol->config.id() != volume->config.id()); vol->set_material(volume->material_id(), *volume->material()); + vol->source.input_file = volume->source.input_file; + vol->source.object_idx = (int)new_objects.size(); + vol->source.volume_idx = vol_idx; - // Perform conversion - if (volume_idxs.empty() || - std::find(volume_idxs.begin(), volume_idxs.end(), vol_idx) != volume_idxs.end()) { + vol->supported_facets.assign(volume->supported_facets); + vol->seam_facets.assign(volume->seam_facets); + + // Perform conversion only if the target "imperial" state is different from the current one. + // This check supports conversion of "mixed" set of volumes, each with different "imperial" state. + if (//vol->source.is_converted_from_inches != from_imperial && + (volume_idxs.empty() || + std::find(volume_idxs.begin(), volume_idxs.end(), vol_idx) != volume_idxs.end())) { vol->scale_geometry_after_creation(versor); vol->set_offset(versor.cwiseProduct(volume->get_offset())); + vol->source.is_converted_from_inches = from_imperial; } else vol->set_offset(volume->get_offset()); @@ -1806,6 +1816,14 @@ void ModelVolume::transform_this_mesh(const Matrix3d &matrix, bool fix_left_hand this->set_new_unique_id(); } +void ModelVolume::convert_from_imperial_units() +{ + double in_to_mm = 25.4; + this->scale_geometry_after_creation(Vec3d(in_to_mm, in_to_mm, in_to_mm)); + this->set_offset(Vec3d(0, 0, 0)); + this->source.is_converted_from_inches = true; +} + void ModelInstance::transform_mesh(TriangleMesh* mesh, bool dont_translate) const { mesh->transform(get_matrix(dont_translate)); diff --git a/src/libslic3r/Model.hpp b/src/libslic3r/Model.hpp index 28a39b454..235bfc258 100644 --- a/src/libslic3r/Model.hpp +++ b/src/libslic3r/Model.hpp @@ -554,11 +554,12 @@ public: int volume_idx{ -1 }; Vec3d mesh_offset{ Vec3d::Zero() }; Geometry::Transformation transform; + bool is_converted_from_inches = false; template void serialize(Archive& ar) { //FIXME Vojtech: Serialize / deserialize only if the Source is set. // likely testing input_file or object_idx would be sufficient. - ar(input_file, object_idx, volume_idx, mesh_offset, transform); + ar(input_file, object_idx, volume_idx, mesh_offset, transform, is_converted_from_inches); } }; Source source; @@ -658,6 +659,7 @@ public: void set_mirror(const Vec3d& mirror) { m_transformation.set_mirror(mirror); } void set_mirror(Axis axis, double mirror) { m_transformation.set_mirror(axis, mirror); } + void convert_from_imperial_units(); const Transform3d& get_matrix(bool dont_translate = false, bool dont_rotate = false, bool dont_scale = false, bool dont_mirror = false) const { return m_transformation.get_matrix(dont_translate, dont_rotate, dont_scale, dont_mirror); } @@ -1019,7 +1021,7 @@ public: bool looks_like_multipart_object() const; void convert_multipart_object(unsigned int max_extruders); bool looks_like_imperial_units() const; - void convert_from_imperial_units(); + void convert_from_imperial_units(bool only_small_volumes); // Ensures that the min z of the model is not negative void adjust_min_z(); diff --git a/src/libslic3r/MotionPlanner.cpp b/src/libslic3r/MotionPlanner.cpp deleted file mode 100644 index d72ddd99b..000000000 --- a/src/libslic3r/MotionPlanner.cpp +++ /dev/null @@ -1,363 +0,0 @@ -#include "BoundingBox.hpp" -#include "MotionPlanner.hpp" -#include "MutablePriorityQueue.hpp" -#include "Utils.hpp" - -#include // for numeric_limits -#include - -#define BOOST_VORONOI_USE_GMP 1 -#include "boost/polygon/voronoi.hpp" -using boost::polygon::voronoi_builder; -using boost::polygon::voronoi_diagram; - -namespace Slic3r { - -MotionPlanner::MotionPlanner(const ExPolygons &islands) : m_initialized(false) -{ - ExPolygons expp; - for (const ExPolygon &island : islands) { - island.simplify(SCALED_EPSILON, &expp); - for (ExPolygon &island : expp) - m_islands.emplace_back(MotionPlannerEnv(island)); - expp.clear(); - } -} - -void MotionPlanner::initialize() -{ - // prevent initialization of empty BoundingBox - if (m_initialized || m_islands.empty()) - return; - - // loop through islands in order to create inner expolygons and collect their contours. - Polygons outer_holes; - for (MotionPlannerEnv &island : m_islands) { - // Generate the internal env boundaries by shrinking the island - // we'll use these inner rings for motion planning (endpoints of the Voronoi-based - // graph, visibility check) in order to avoid moving too close to the boundaries. - island.m_env = ExPolygonCollection(offset_ex(island.m_island, -MP_INNER_MARGIN)); - // Island contours are holes of our external environment. - outer_holes.push_back(island.m_island.contour); - } - - // Generate a box contour around everyting. - Polygons contour = offset(get_extents(outer_holes).polygon(), +MP_OUTER_MARGIN*2); - assert(contour.size() == 1); - // make expolygon for outer environment - ExPolygons outer = diff_ex(contour, outer_holes); - assert(outer.size() == 1); - // If some of the islands are nested, then the 0th contour is the outer contour due to the order of conversion - // from Clipper data structure into the Slic3r expolygons inside diff_ex(). - m_outer = MotionPlannerEnv(outer.front()); - m_outer.m_env = ExPolygonCollection(diff_ex(contour, offset(outer_holes, +MP_OUTER_MARGIN))); - m_graphs.resize(m_islands.size() + 1); - m_initialized = true; -} - -Polyline MotionPlanner::shortest_path(const Point &from, const Point &to) -{ - // If we have an empty configuration space, return a straight move. - if (m_islands.empty()) - return Polyline(from, to); - - // Are both points in the same island? - int32_t island_idx_from = -1; - int32_t island_idx_to = -1; - int32_t island_idx = -1; - for (MotionPlannerEnv &island : m_islands) { - int32_t idx = (int32_t)( &island - m_islands.data() ); - if (island.island_contains(from)) - island_idx_from = idx; - if (island.island_contains(to)) - island_idx_to = idx; - if (island_idx_from == idx && island_idx_to == idx) { - // Since both points are in the same island, is a direct move possible? - // If so, we avoid generating the visibility environment. - if (island.m_island.contains(Line(from, to))) - return Polyline(from, to); - // Both points are inside a single island, but the straight line crosses the island boundary. - island_idx = idx; - break; - } - } - - // lazy generation of configuration space. - this->initialize(); - - // Get environment. If the from / to points do not share an island, then they cross an open space, - // therefore island_idx == -1 and env will be set to the environment of the empty space. - const MotionPlannerEnv &env = this->get_env(island_idx); - if (env.m_env.expolygons.empty()) { - // if this environment is empty (probably because it's too small), perform straight move - // and avoid running the algorithms on empty dataset - return Polyline(from, to); - } - - // Now check whether points are inside the environment. - Point inner_from = from; - Point inner_to = to; - - if (island_idx == -1) { - // The end points do not share the same island. In that case some of the travel - // will be likely performed inside the empty space. - // TODO: instead of using the nearest_env_point() logic, we should - // create a temporary graph where we connect 'from' and 'to' to the - // nodes which don't require more than one crossing, and let Dijkstra - // figure out the entire path - this should also replace the call to - // find_node() below - if (island_idx_from != -1) - // The start point is inside some island. Find the closest point at the empty space to start from. - inner_from = env.nearest_env_point(from, to); - if (island_idx_to != -1) - // The start point is inside some island. Find the closest point at the empty space to start from. - inner_to = env.nearest_env_point(to, inner_from); - } - - // Perform a path search either in the open space, or in a common island of from/to. - const MotionPlannerGraph &graph = this->init_graph(island_idx); - // If no path exists without crossing perimeters, returns a straight segment. - Polyline polyline = graph.shortest_path(inner_from, inner_to); - polyline.points.insert(polyline.points.begin(), from); - polyline.points.emplace_back(to); - - { - // grow our environment slightly in order for simplify_by_visibility() - // to work best by considering moves on boundaries valid as well - ExPolygonCollection grown_env(offset_ex(env.m_env.expolygons, double(+SCALED_EPSILON))); - - if (island_idx == -1) { - /* If 'from' or 'to' are not inside our env, they were connected using the - nearest_env_point() search which maybe produce ugly paths since it does not - include the endpoint in the Dijkstra search; the simplify_by_visibility() - call below will not work in many cases where the endpoint is not contained in - grown_env (whose contour was arbitrarily constructed with MP_OUTER_MARGIN, - which may not be enough for, say, including a skirt point). So we prune - the extra points manually. */ - if (! grown_env.contains(from)) { - // delete second point while the line connecting first to third crosses the - // boundaries as many times as the current first to second - while (polyline.points.size() > 2 && intersection_ln(Line(from, polyline.points[2]), (Polygons)grown_env).size() == 1) - polyline.points.erase(polyline.points.begin() + 1); - } - if (! grown_env.contains(to)) - while (polyline.points.size() > 2 && intersection_ln(Line(*(polyline.points.end() - 3), to), (Polygons)grown_env).size() == 1) - polyline.points.erase(polyline.points.end() - 2); - } - - // Perform some quick simplification (simplify_by_visibility() would make this - // unnecessary, but this is much faster) - polyline.simplify(MP_INNER_MARGIN/10); - - // remove unnecessary vertices - // Note: this is computationally intensive and does not look very necessary - // now that we prune the endpoints with the logic above, - // so we comment it for now until a good test case arises - //polyline.simplify_by_visibility(grown_env); - - /* - SVG svg("shortest_path.svg"); - svg.draw(grown_env.expolygons); - svg.arrows = false; - for (MotionPlannerGraph::adjacency_list_t::const_iterator it = graph->adjacency_list.begin(); it != graph->adjacency_list.end(); ++it) { - Point a = graph->nodes[it - graph->adjacency_list.begin()]; - for (std::vector::const_iterator n = it->begin(); n != it->end(); ++n) { - Point b = graph->nodes[n->target]; - svg.draw(Line(a, b)); - } - } - svg.arrows = true; - svg.draw(from); - svg.draw(inner_from, "red"); - svg.draw(to); - svg.draw(inner_to, "red"); - svg.draw(polyline, "red"); - svg.Close(); - */ - } - - return polyline; -} - -const MotionPlannerGraph& MotionPlanner::init_graph(int island_idx) -{ - // 0th graph is the graph for m_outer. Other graphs are 1 indexed. - MotionPlannerGraph *graph = m_graphs[island_idx + 1].get(); - if (graph == nullptr) { - // If this graph doesn't exist, initialize it. - m_graphs[island_idx + 1] = make_unique(); - graph = m_graphs[island_idx + 1].get(); - - /* We don't add polygon boundaries as graph edges, because we'd need to connect - them to the Voronoi-generated edges by recognizing coinciding nodes. */ - - typedef voronoi_diagram VD; - VD vd; - // Mapping between Voronoi vertices and graph nodes. - std::map vd_vertices; - // get boundaries as lines - const MotionPlannerEnv &env = this->get_env(island_idx); - Lines lines = env.m_env.lines(); - boost::polygon::construct_voronoi(lines.begin(), lines.end(), &vd); - // traverse the Voronoi diagram and generate graph nodes and edges - for (const VD::edge_type &edge : vd.edges()) { - if (edge.is_infinite()) - continue; - const VD::vertex_type* v0 = edge.vertex0(); - const VD::vertex_type* v1 = edge.vertex1(); - Point p0(v0->x(), v0->y()); - Point p1(v1->x(), v1->y()); - // Insert only Voronoi edges fully contained in the island. - //FIXME This test has a terrible O(n^2) time complexity. - if (env.island_contains_b(p0) && env.island_contains_b(p1)) { - // Find v0 in the graph, allocate a new node if v0 does not exist in the graph yet. - auto i_v0 = vd_vertices.find(v0); - size_t v0_idx; - if (i_v0 == vd_vertices.end()) - vd_vertices[v0] = v0_idx = graph->add_node(p0); - else - v0_idx = i_v0->second; - // Find v1 in the graph, allocate a new node if v0 does not exist in the graph yet. - auto i_v1 = vd_vertices.find(v1); - size_t v1_idx; - if (i_v1 == vd_vertices.end()) - vd_vertices[v1] = v1_idx = graph->add_node(p1); - else - v1_idx = i_v1->second; - // Euclidean distance is used as weight for the graph edge - graph->add_edge(v0_idx, v1_idx, (p1 - p0).cast().norm()); - } - } - } - - return *graph; -} - -// Find a middle point on the path from start_point to end_point with the shortest path. -static inline size_t nearest_waypoint_index(const Point &start_point, const Points &middle_points, const Point &end_point) -{ - size_t idx = size_t(-1); - double dmin = std::numeric_limits::infinity(); - for (const Point &p : middle_points) { - double d = (p - start_point).cast().norm() + (end_point - p).cast().norm(); - if (d < dmin) { - idx = &p - middle_points.data(); - dmin = d; - if (dmin < EPSILON) - break; - } - } - return idx; -} - -Point MotionPlannerEnv::nearest_env_point(const Point &from, const Point &to) const -{ - /* In order to ensure that the move between 'from' and the initial env point does - not violate any of the configuration space boundaries, we limit our search to - the points that satisfy this condition. */ - - /* Assume that this method is never called when 'env' contains 'from'; - so 'from' is either inside a hole or outside all contours */ - - // get the points of the hole containing 'from', if any - Points pp; - for (const ExPolygon &ex : m_env.expolygons) { - for (const Polygon &hole : ex.holes) - if (hole.contains(from)) - pp = hole.points; - if (! pp.empty()) - break; - } - - // If 'from' is not inside a hole, it's outside of all contours, so take all contours' points. - if (pp.empty()) - for (const ExPolygon &ex : m_env.expolygons) - append(pp, ex.contour.points); - - // Find the candidate result and check that it doesn't cross too many boundaries. - while (pp.size() > 1) { - // find the point in pp that is closest to both 'from' and 'to' - size_t result = nearest_waypoint_index(from, pp, to); - // as we assume 'from' is outside env, any node will require at least one crossing - if (intersection_ln(Line(from, pp[result]), m_island).size() > 1) { - // discard result - pp.erase(pp.begin() + result); - } else - return pp[result]; - } - - // if we're here, return last point if any (better than nothing) - // if we have no points at all, then we have an empty environment and we - // make this method behave as a no-op (we shouldn't get here by the way) - return pp.empty() ? from : pp.front(); -} - -// Add a new directed edge to the adjacency graph. -void MotionPlannerGraph::add_edge(size_t from, size_t to, double weight) -{ - // Extend adjacency list until this start node. - if (m_adjacency_list.size() < from + 1) { - // Reserve in powers of two to avoid repeated reallocation. - m_adjacency_list.reserve(std::max(8, next_highest_power_of_2((uint32_t)(from + 1)))); - // Allocate new empty adjacency vectors. - m_adjacency_list.resize(from + 1); - } - m_adjacency_list[from].emplace_back(Neighbor(node_t(to), weight)); -} - -// Dijkstra's shortest path in a weighted graph from node_start to node_end. -// The returned path contains the end points. -// If no path exists from node_start to node_end, a straight segment is returned. -Polyline MotionPlannerGraph::shortest_path(size_t node_start, size_t node_end) const -{ - // This prevents a crash in case for some reason we got here with an empty adjacency list. - if (this->empty()) - return Polyline(); - - // Dijkstra algorithm, previous node of the current node 'u' in the shortest path towards node_start. - std::vector previous(m_adjacency_list.size(), -1); - std::vector distance(m_adjacency_list.size(), std::numeric_limits::infinity()); - std::vector map_node_to_queue_id(m_adjacency_list.size(), size_t(-1)); - distance[node_start] = 0.; - - auto queue = make_mutable_priority_queue( - [&map_node_to_queue_id](const node_t node, size_t idx) { map_node_to_queue_id[node] = idx; }, - [&distance](const node_t node1, const node_t node2) { return distance[node1] < distance[node2]; }); - queue.reserve(m_adjacency_list.size()); - for (size_t i = 0; i < m_adjacency_list.size(); ++ i) - queue.push(node_t(i)); - - while (! queue.empty()) { - // Get the next node with the lowest distance to node_start. - node_t u = node_t(queue.top()); - queue.pop(); - map_node_to_queue_id[u] = size_t(-1); - // Stop searching if we reached our destination. - if (size_t(u) == node_end) - break; - // Visit each edge starting at node u. - for (const Neighbor& neighbor : m_adjacency_list[u]) - if (map_node_to_queue_id[neighbor.target] != size_t(-1)) { - weight_t alt = distance[u] + neighbor.weight; - // If total distance through u is shorter than the previous - // distance (if any) between node_start and neighbor.target, replace it. - if (alt < distance[neighbor.target]) { - distance[neighbor.target] = alt; - previous[neighbor.target] = u; - queue.update(map_node_to_queue_id[neighbor.target]); - } - } - } - - // In case the end point was not reached, previous[node_end] contains -1 - // and a straight line from node_start to node_end is returned. - Polyline polyline; - polyline.points.reserve(m_adjacency_list.size()); - for (node_t vertex = node_t(node_end); vertex != -1; vertex = previous[vertex]) - polyline.points.emplace_back(m_nodes[vertex]); - polyline.points.emplace_back(m_nodes[node_start]); - polyline.reverse(); - return polyline; -} - -} diff --git a/src/libslic3r/MotionPlanner.hpp b/src/libslic3r/MotionPlanner.hpp deleted file mode 100644 index e912f2fb4..000000000 --- a/src/libslic3r/MotionPlanner.hpp +++ /dev/null @@ -1,91 +0,0 @@ -#ifndef slic3r_MotionPlanner_hpp_ -#define slic3r_MotionPlanner_hpp_ - -#include "libslic3r.h" -#include "BoundingBox.hpp" -#include "ClipperUtils.hpp" -#include "ExPolygonCollection.hpp" -#include "Polyline.hpp" -#include -#include -#include -#include - -#define MP_INNER_MARGIN scale_(1.0) -#define MP_OUTER_MARGIN scale_(2.0) - -namespace Slic3r { - -class MotionPlanner; - -class MotionPlannerEnv -{ - friend class MotionPlanner; - -public: - MotionPlannerEnv() {}; - MotionPlannerEnv(const ExPolygon &island) : m_island(island), m_island_bbox(get_extents(island)) {}; - Point nearest_env_point(const Point &from, const Point &to) const; - bool island_contains(const Point &pt) const - { return m_island_bbox.contains(pt) && m_island.contains(pt); } - bool island_contains_b(const Point &pt) const - { return m_island_bbox.contains(pt) && m_island.contains_b(pt); } - -private: - ExPolygon m_island; - BoundingBox m_island_bbox; - // Region, where the travel is allowed. - ExPolygonCollection m_env; -}; - -// A 2D directed graph for searching a shortest path using the famous Dijkstra algorithm. -class MotionPlannerGraph -{ -public: - // Add a directed edge into the graph. - size_t add_node(const Point &p) { m_nodes.emplace_back(p); return m_nodes.size() - 1; } - void add_edge(size_t from, size_t to, double weight); - size_t find_closest_node(const Point &point) const { return point.nearest_point_index(m_nodes); } - - bool empty() const { return m_adjacency_list.empty(); } - Polyline shortest_path(size_t from, size_t to) const; - Polyline shortest_path(const Point &from, const Point &to) const - { return this->shortest_path(this->find_closest_node(from), this->find_closest_node(to)); } - -private: - typedef int node_t; - typedef double weight_t; - struct Neighbor { - Neighbor(node_t target, weight_t weight) : target(target), weight(weight) {} - node_t target; - weight_t weight; - }; - Points m_nodes; - std::vector> m_adjacency_list; -}; - -class MotionPlanner -{ -public: - MotionPlanner(const ExPolygons &islands); - ~MotionPlanner() {} - - Polyline shortest_path(const Point &from, const Point &to); - size_t islands_count() const { return m_islands.size(); } - -private: - bool m_initialized; - std::vector m_islands; - MotionPlannerEnv m_outer; - // 0th graph is the graph for m_outer. Other graphs are 1 indexed. - std::vector> m_graphs; - - void initialize(); - const MotionPlannerGraph& init_graph(int island_idx); - const MotionPlannerEnv& get_env(int island_idx) const - { return (island_idx == -1) ? m_outer : m_islands[island_idx]; } -}; - -} - -#endif diff --git a/src/libslic3r/MultiPoint.cpp b/src/libslic3r/MultiPoint.cpp index d7aebde5e..da9d305a8 100644 --- a/src/libslic3r/MultiPoint.cpp +++ b/src/libslic3r/MultiPoint.cpp @@ -18,13 +18,6 @@ void MultiPoint::scale(double factor_x, double factor_y) } } -void MultiPoint::translate(double x, double y) -{ - Vector v(x, y); - for (Point &pt : points) - pt += v; -} - void MultiPoint::translate(const Point &v) { for (Point &pt : points) @@ -140,6 +133,17 @@ bool MultiPoint::first_intersection(const Line& line, Point* intersection) const return found; } +bool MultiPoint::intersections(const Line &line, Points *intersections) const +{ + size_t intersections_size = intersections->size(); + for (const Line &polygon_line : this->lines()) { + Point intersection; + if (polygon_line.intersection(line, &intersection)) + intersections->emplace_back(std::move(intersection)); + } + return intersections->size() > intersections_size; +} + // Projection of a point onto the polygon. Point MultiPoint::point_projection(const Point &point) const { Point proj = point; diff --git a/src/libslic3r/MultiPoint.hpp b/src/libslic3r/MultiPoint.hpp index 1a140506f..cb723eb20 100644 --- a/src/libslic3r/MultiPoint.hpp +++ b/src/libslic3r/MultiPoint.hpp @@ -26,7 +26,7 @@ public: MultiPoint& operator=(MultiPoint &&other) { points = std::move(other.points); return *this; } void scale(double factor); void scale(double factor_x, double factor_y); - void translate(double x, double y); + void translate(double x, double y) { this->translate(Point(coord_t(x), coord_t(y))); } void translate(const Point &vector); void rotate(double angle) { this->rotate(cos(angle), sin(angle)); } void rotate(double cos_angle, double sin_angle); @@ -79,6 +79,7 @@ public: bool intersection(const Line& line, Point* intersection) const; bool first_intersection(const Line& line, Point* intersection) const; + bool intersections(const Line &line, Points *intersections) const; // Projection of a point onto the lines defined by the points. virtual Point point_projection(const Point &point) const; diff --git a/src/libslic3r/PerimeterGenerator.cpp b/src/libslic3r/PerimeterGenerator.cpp index ba3f81d6d..f89b1c5d1 100644 --- a/src/libslic3r/PerimeterGenerator.cpp +++ b/src/libslic3r/PerimeterGenerator.cpp @@ -517,6 +517,10 @@ void PerimeterGenerator::process() (float)(ext_min_spacing / 4))); } } + if (m_spiral_vase && next_onion.size() > 1) { + // Remove all but the largest area polygon. + keep_largest_contour_only(next_onion); + } } else { //FIXME Is this offset correct if the line width of the inner perimeters differs // from the line width of the infill? diff --git a/src/libslic3r/PerimeterGenerator.hpp b/src/libslic3r/PerimeterGenerator.hpp index 0ae116fb7..7d6916df3 100644 --- a/src/libslic3r/PerimeterGenerator.hpp +++ b/src/libslic3r/PerimeterGenerator.hpp @@ -76,6 +76,7 @@ public: const PrintRegionConfig* config, const PrintObjectConfig* object_config, const PrintConfig* print_config, + const bool spiral_vase, // Output: // Loops with the external thin walls ExtrusionEntityCollection* loops, @@ -87,12 +88,14 @@ public: perimeter_flow(flow), ext_perimeter_flow(flow), overhang_flow(flow), solid_infill_flow(flow), config(config), object_config(object_config), print_config(print_config), + m_spiral_vase(spiral_vase), loops(loops), gap_fill(gap_fill), fill_surfaces(fill_surfaces), _ext_mm3_per_mm(-1), _mm3_per_mm(-1), _mm3_per_mm_overhang(-1) {}; void process(); private: + bool m_spiral_vase; double _ext_mm3_per_mm; double _mm3_per_mm; double _mm3_per_mm_overhang; diff --git a/src/libslic3r/PlaceholderParser.cpp b/src/libslic3r/PlaceholderParser.cpp index 1f24bc216..0255e278b 100644 --- a/src/libslic3r/PlaceholderParser.cpp +++ b/src/libslic3r/PlaceholderParser.cpp @@ -6,7 +6,6 @@ #include #include #include -#include #ifdef _MSC_VER #include // provides **_environ #else @@ -26,6 +25,7 @@ #endif #include +#include // Spirit v2.5 allows you to suppress automatic generation // of predefined terminals to speed up complation. With @@ -496,6 +496,12 @@ namespace client static void leq (expr &lhs, expr &rhs) { compare_op(lhs, rhs, '>', true ); } static void geq (expr &lhs, expr &rhs) { compare_op(lhs, rhs, '<', true ); } + static void throw_if_not_numeric(const expr ¶m) + { + const char *err_msg = "Not a numeric type."; + param.throw_if_not_numeric(err_msg); + } + enum Function2ParamsType { FUNCTION_MIN, FUNCTION_MAX, @@ -503,9 +509,8 @@ namespace client // Store the result into param1. static void function_2params(expr ¶m1, expr ¶m2, Function2ParamsType fun) { - const char *err_msg = "Not a numeric type."; - param1.throw_if_not_numeric(err_msg); - param2.throw_if_not_numeric(err_msg); + throw_if_not_numeric(param1); + throw_if_not_numeric(param2); if (param1.type == TYPE_DOUBLE || param2.type == TYPE_DOUBLE) { double d = 0.; switch (fun) { @@ -530,6 +535,20 @@ namespace client static void min(expr ¶m1, expr ¶m2) { function_2params(param1, param2, FUNCTION_MIN); } static void max(expr ¶m1, expr ¶m2) { function_2params(param1, param2, FUNCTION_MAX); } + // Store the result into param1. + static void random(expr ¶m1, expr ¶m2, std::mt19937 &rng) + { + throw_if_not_numeric(param1); + throw_if_not_numeric(param2); + if (param1.type == TYPE_DOUBLE || param2.type == TYPE_DOUBLE) { + param1.data.d = std::uniform_real_distribution<>(param1.as_d(), param2.as_d())(rng); + param1.type = TYPE_DOUBLE; + } else { + param1.data.i = std::uniform_int_distribution<>(param1.as_i(), param2.as_i())(rng); + param1.type = TYPE_INT; + } + } + static void regex_op(expr &lhs, boost::iterator_range &rhs, char op) { const std::string *subject = nullptr; @@ -624,6 +643,7 @@ namespace client const DynamicConfig *config = nullptr; const DynamicConfig *config_override = nullptr; size_t current_extruder_id = 0; + PlaceholderParser::ContextData *context_data = nullptr; // If false, the macro_processor will evaluate a full macro. // If true, the macro processor will evaluate just a boolean condition using the full expressive power of the macro processor. bool just_boolean_expression = false; @@ -824,6 +844,15 @@ namespace client output = expr_index.i(); } + template + static void random(const MyContext *ctx, expr ¶m1, expr ¶m2) + { + if (ctx->context_data == nullptr) + ctx->throw_exception("Random number generator not available in this context.", + boost::iterator_range(param1.it_range.begin(), param2.it_range.end())); + expr::random(param1, param2, ctx->context_data->rng); + } + template static void throw_exception(const std::string &msg, const boost::iterator_range &it_range) { @@ -1176,6 +1205,8 @@ namespace client [ px::bind(&expr::min, _val, _2) ] | (kw["max"] > '(' > conditional_expression(_r1) [_val = _1] > ',' > conditional_expression(_r1) > ')') [ px::bind(&expr::max, _val, _2) ] + | (kw["random"] > '(' > conditional_expression(_r1) [_val = _1] > ',' > conditional_expression(_r1) > ')') + [ px::bind(&MyContext::random, _r1, _val, _2) ] | (kw["int"] > '(' > unary_expression(_r1) > ')') [ px::bind(&FactorActions::to_int, _1, _val) ] | (strict_double > iter_pos) [ px::bind(&FactorActions::double_, _1, _2, _val) ] | (int_ > iter_pos) [ px::bind(&FactorActions::int_, _1, _2, _val) ] @@ -1212,6 +1243,7 @@ namespace client ("false") ("min") ("max") + ("random") ("not") ("or") ("true"); @@ -1312,13 +1344,14 @@ static std::string process_macro(const std::string &templ, client::MyContext &co return output; } -std::string PlaceholderParser::process(const std::string &templ, unsigned int current_extruder_id, const DynamicConfig *config_override) const +std::string PlaceholderParser::process(const std::string &templ, unsigned int current_extruder_id, const DynamicConfig *config_override, ContextData *context_data) const { client::MyContext context; context.external_config = this->external_config(); context.config = &this->config(); context.config_override = config_override; context.current_extruder_id = current_extruder_id; + context.context_data = context_data; return process_macro(templ, context); } diff --git a/src/libslic3r/PlaceholderParser.hpp b/src/libslic3r/PlaceholderParser.hpp index 40a7d5b53..ae6ef8f02 100644 --- a/src/libslic3r/PlaceholderParser.hpp +++ b/src/libslic3r/PlaceholderParser.hpp @@ -3,6 +3,7 @@ #include "libslic3r.h" #include +#include #include #include #include "PrintConfig.hpp" @@ -11,7 +12,16 @@ namespace Slic3r { class PlaceholderParser { -public: +public: + // Context to be shared during multiple executions of the PlaceholderParser. + // The context is kept external to the PlaceholderParser, so that the same PlaceholderParser + // may be called safely from multiple threads. + // In the future, the context may hold variables created and modified by the PlaceholderParser + // and shared between the PlaceholderParser::process() invocations. + struct ContextData { + std::mt19937 rng; + }; + PlaceholderParser(const DynamicConfig *external_config = nullptr); // Return a list of keys, which should be changed in m_config from rhs. @@ -41,7 +51,7 @@ public: // Fill in the template using a macro processing language. // Throws Slic3r::PlaceholderParserError on syntax or runtime error. - std::string process(const std::string &templ, unsigned int current_extruder_id = 0, const DynamicConfig *config_override = nullptr) const; + std::string process(const std::string &templ, unsigned int current_extruder_id = 0, const DynamicConfig *config_override = nullptr, ContextData *context = nullptr) const; // Evaluate a boolean expression using the full expressive power of the PlaceholderParser boolean expression syntax. // Throws Slic3r::PlaceholderParserError on syntax or runtime error. diff --git a/src/libslic3r/Preset.cpp b/src/libslic3r/Preset.cpp index 1dc3df66b..af865fb6d 100644 --- a/src/libslic3r/Preset.cpp +++ b/src/libslic3r/Preset.cpp @@ -485,6 +485,7 @@ const std::vector& Preset::print_options() "solid_infill_below_area", "only_retract_when_crossing_perimeters", "infill_first", "max_print_speed", "max_volumetric_speed", + "avoid_crossing_perimeters_max_detour", #ifdef HAS_PRESSURE_EQUALIZER "max_volumetric_extrusion_rate_slope_positive", "max_volumetric_extrusion_rate_slope_negative", #endif /* HAS_PRESSURE_EQUALIZER */ @@ -1204,7 +1205,15 @@ const Preset* PresetCollection::get_preset_parent(const Preset& child) const if (it != m_presets.end()) preset = &(*it); } - return (preset == nullptr/* || preset->is_default */|| preset->is_external) ? nullptr : preset; + return + // not found + (preset == nullptr/* || preset->is_default */|| + // this should not happen, user profile should not derive from an external profile + preset->is_external || + // this should not happen, however people are creative, see GH #4996 + preset == &child) ? + nullptr : + preset; } // Return vendor of the first parent profile, for which the vendor is defined, or null if such profile does not exist. @@ -1360,18 +1369,22 @@ inline t_config_option_keys deep_diff(const ConfigBase &config_this, const Confi if (this_opt != nullptr && other_opt != nullptr && *this_opt != *other_opt) { if (opt_key == "bed_shape" || opt_key == "thumbnails" || opt_key == "compatible_prints" || opt_key == "compatible_printers") { + // Scalar variable, or a vector variable, which is independent from number of extruders, + // thus the vector is presented to the user as a single input. diff.emplace_back(opt_key); - continue; - } - switch (other_opt->type()) - { - case coInts: add_correct_opts_to_diff(opt_key, diff, config_other, config_this); break; - case coBools: add_correct_opts_to_diff(opt_key, diff, config_other, config_this); break; - case coFloats: add_correct_opts_to_diff(opt_key, diff, config_other, config_this); break; - case coStrings: add_correct_opts_to_diff(opt_key, diff, config_other, config_this); break; - case coPercents:add_correct_opts_to_diff(opt_key, diff, config_other, config_this); break; - case coPoints: add_correct_opts_to_diff(opt_key, diff, config_other, config_this); break; - default: diff.emplace_back(opt_key); break; + } else if (opt_key == "default_filament_profile") { + // Ignore this field, it is not presented to the user, therefore showing a "modified" flag for this parameter does not help. + // Also the length of this field may differ, which may lead to a crash if the block below is used. + } else { + switch (other_opt->type()) { + case coInts: add_correct_opts_to_diff(opt_key, diff, config_other, config_this); break; + case coBools: add_correct_opts_to_diff(opt_key, diff, config_other, config_this); break; + case coFloats: add_correct_opts_to_diff(opt_key, diff, config_other, config_this); break; + case coStrings: add_correct_opts_to_diff(opt_key, diff, config_other, config_this); break; + case coPercents:add_correct_opts_to_diff(opt_key, diff, config_other, config_this); break; + case coPoints: add_correct_opts_to_diff(opt_key, diff, config_other, config_this); break; + default: diff.emplace_back(opt_key); break; + } } } } @@ -1524,6 +1537,8 @@ std::string PresetCollection::section_name() const } } +// Used for validating the "inherits" flag when importing user's config bundles. +// Returns names of all system presets including the former names of these presets. std::vector PresetCollection::system_preset_names() const { size_t num = 0; @@ -1533,8 +1548,10 @@ std::vector PresetCollection::system_preset_names() const std::vector out; out.reserve(num); for (const Preset &preset : m_presets) - if (preset.is_system) + if (preset.is_system) { out.emplace_back(preset.name); + out.insert(out.end(), preset.renamed_from.begin(), preset.renamed_from.end()); + } std::sort(out.begin(), out.end()); return out; } @@ -1693,6 +1710,12 @@ bool PhysicalPrinter::delete_preset(const std::string& preset_name) return preset_names.erase(preset_name) > 0; } +PhysicalPrinter::PhysicalPrinter(const std::string& name, const DynamicPrintConfig& default_config) : + name(name), config(default_config) +{ + update_from_config(config); +} + PhysicalPrinter::PhysicalPrinter(const std::string& name, const DynamicPrintConfig &default_config, const Preset& preset) : name(name), config(default_config) { @@ -2049,6 +2072,13 @@ void PhysicalPrinterCollection::select_printer(const std::string& full_name) m_selected_preset = it->get_preset_name(full_name); } +void PhysicalPrinterCollection::select_printer(const std::string& printer_name, const std::string& preset_name) +{ + if (preset_name.empty()) + return select_printer(printer_name); + return select_printer(printer_name + PhysicalPrinter::separator() + preset_name); +} + void PhysicalPrinterCollection::select_printer(const PhysicalPrinter& printer) { return select_printer(printer.name); diff --git a/src/libslic3r/Preset.hpp b/src/libslic3r/Preset.hpp index 58b7fdb50..0009fdd7a 100644 --- a/src/libslic3r/Preset.hpp +++ b/src/libslic3r/Preset.hpp @@ -451,6 +451,8 @@ public: { return dirty_options(&this->get_edited_preset(), this->get_selected_preset_parent(), deep_compare); } // Return a sorted list of system preset names. + // Used for validating the "inherits" flag when importing user's config bundles. + // Returns names of all system presets including the former names of these presets. std::vector system_preset_names() const; // Update a dirty flag of the current preset @@ -568,7 +570,7 @@ namespace PresetUtils { class PhysicalPrinter { public: - PhysicalPrinter(const std::string& name, const DynamicPrintConfig &default_config) : name(name), config(default_config) {} + PhysicalPrinter(const std::string& name, const DynamicPrintConfig &default_config); PhysicalPrinter(const std::string& name, const DynamicPrintConfig &default_config, const Preset& preset); void set_name(const std::string &name); @@ -709,6 +711,7 @@ public: // If full_name doesn't contain name of selected preset, then select first preset in the list for this printer void select_printer(const std::string& full_name); void select_printer(const PhysicalPrinter& printer); + void select_printer(const std::string& printer_name, const std::string& preset_name); bool has_selection() const; void unselect_printer() ; bool is_selected(ConstIterator it, const std::string &preset_name) const; diff --git a/src/libslic3r/PresetBundle.cpp b/src/libslic3r/PresetBundle.cpp index 500d5fb49..dc95db9c9 100644 --- a/src/libslic3r/PresetBundle.cpp +++ b/src/libslic3r/PresetBundle.cpp @@ -4,6 +4,7 @@ #include "libslic3r.h" #include "Utils.hpp" #include "Model.hpp" +#include "format.hpp" #include #include @@ -85,9 +86,8 @@ PresetBundle::PresetBundle() : preset.config.optptr(key, true); if (i == 0) { preset.config.optptr("default_print_profile", true); - preset.config.option("default_filament_profile", true)->values = { "" }; - } - else { + preset.config.option("default_filament_profile", true); + } else { preset.config.optptr("default_sla_print_profile", true); preset.config.optptr("default_sla_material_profile", true); } @@ -752,7 +752,7 @@ void PresetBundle::load_config_file_config(const std::string &name_or_path, bool switch (printer_technology) { case ptFFF: config.option("default_print_profile", true); - config.option("default_filament_profile", true)->values.resize(num_extruders, std::string()); + config.option("default_filament_profile", true); break; case ptSLA: config.option("default_sla_print_profile", true); @@ -876,7 +876,7 @@ void PresetBundle::load_config_file_config(const std::string &name_or_path, bool // Activate the physical printer profile if possible. PhysicalPrinter *pp = this->physical_printers.find_printer(physical_printer, true); if (pp != nullptr && std::find(pp->preset_names.begin(), pp->preset_names.end(), this->printers.get_edited_preset().name) != pp->preset_names.end()) - this->physical_printers.select_printer(*pp); + this->physical_printers.select_printer(pp->name, this->printers.get_edited_preset().name); else this->physical_printers.unselect_printer(); } @@ -1096,17 +1096,12 @@ size_t PresetBundle::load_configbundle(const std::string &path, unsigned int fla namespace pt = boost::property_tree; pt::ptree tree; boost::nowide::ifstream ifs(path); -//#ifdef __WXMSW__ try { pt::read_ini(ifs, tree); - }catch(const std::exception& ex) { - std::stringstream ss; - ss << "Error when reading bundle file " << path << ", error: " << ex.what(); - throw std::runtime_error(ss.str().c_str()); + } catch (const boost::property_tree::ini_parser::ini_parser_error &err) { + throw Slic3r::RuntimeError(format("Failed loading config bundle \"%1%\"\nError: \"%2%\" at line %3%", path, err.message(), err.line()).c_str()); } -//#else -// pt::read_ini(ifs, tree); -//#endif + const VendorProfile *vendor_profile = nullptr; if (flags & (LOAD_CFGBNDLE_SYSTEM | LOAD_CFGBUNDLE_VENDOR_ONLY)) { auto vp = VendorProfile::from_ini(tree, path); @@ -1401,7 +1396,7 @@ size_t PresetBundle::load_configbundle(const std::string &path, unsigned int fla if (! active_printer.empty()) printers.select_preset_by_name(active_printer, true); if (! active_physical_printer.empty()) - physical_printers.select_printer(active_physical_printer +" * " + active_printer); + physical_printers.select_printer(active_physical_printer, active_printer); // Activate the first filament preset. if (! active_filaments.empty() && ! active_filaments.front().empty()) filaments.select_preset_by_name(active_filaments.front(), true); diff --git a/src/libslic3r/Print.cpp b/src/libslic3r/Print.cpp index 1df211a2d..dd926aa34 100644 --- a/src/libslic3r/Print.cpp +++ b/src/libslic3r/Print.cpp @@ -72,6 +72,7 @@ bool Print::invalidate_state_by_config_options(const std::vector steps_gcode = { "avoid_crossing_perimeters", + "avoid_crossing_perimeters_max_detour", "avoid_crossing_not_first_layer", "bed_shape", "bed_temperature", @@ -1370,7 +1371,8 @@ std::pair Print::validate() const total_copies_count += object->instances().size(); // #4043 if (total_copies_count > 1 && ! m_config.complete_objects.value) - return { PrintBase::PrintValidationError::pveWrongSettings,L("The Spiral Vase option can only be used when printing a single object.") }; + return { PrintBase::PrintValidationError::pveWrongSettings,L("Only a single object may be printed at a time in Spiral Vase mode. " + "Either remove all but the last object, or enable sequential mode by \"complete_objects\".") }; assert(m_objects.size() == 1 || config().complete_objects.value); size_t num_regions = 0; for (const std::vector> &volumes_per_region : m_objects.front()->region_volumes) diff --git a/src/libslic3r/Print.hpp b/src/libslic3r/Print.hpp index e8035f225..efc5adebc 100644 --- a/src/libslic3r/Print.hpp +++ b/src/libslic3r/Print.hpp @@ -162,6 +162,8 @@ public: // Get a layer approximately at print_z. const Layer* get_layer_at_printz(coordf_t print_z, coordf_t epsilon) const; Layer* get_layer_at_printz(coordf_t print_z, coordf_t epsilon); + // Get the first layer approximately bellow print_z. + const Layer* get_first_layer_bellow_printz(coordf_t print_z, coordf_t epsilon) const; // print_z: top of the layer; slice_z: center of the layer. Layer* add_layer(int id, coordf_t height, coordf_t print_z, coordf_t slice_z); @@ -187,7 +189,7 @@ public: // returns 0-based indices of extruders used to print the object (without brim, support and other helper extrusions) std::vector object_extruders() const; - // Called when slicing to SVG (see Print.pm sub export_svg), and used by perimeters.t + // Called by make_perimeters() void slice(); // Helpers to slice support enforcer / blocker meshes by the support generator. @@ -275,9 +277,16 @@ private: // so that next call to make_perimeters() performs a union() before computing loops bool m_typed_slices = false; - std::vector slice_region(size_t region_id, const std::vector &z, SlicingMode mode) const; + std::vector slice_region(size_t region_id, const std::vector &z, SlicingMode mode, size_t slicing_mode_normal_below_layer, SlicingMode mode_below) const; + std::vector slice_region(size_t region_id, const std::vector &z, SlicingMode mode) const + { return this->slice_region(region_id, z, mode, 0, mode); } std::vector slice_modifiers(size_t region_id, const std::vector &z) const; - std::vector slice_volumes(const std::vector &z, SlicingMode mode, const std::vector &volumes) const; + std::vector slice_volumes( + const std::vector &z, + SlicingMode mode, size_t slicing_mode_normal_below_layer, SlicingMode mode_below, + const std::vector &volumes) const; + std::vector slice_volumes(const std::vector &z, SlicingMode mode, const std::vector &volumes) const + { return this->slice_volumes(z, mode, 0, mode, volumes); } std::vector slice_volume(const std::vector &z, SlicingMode mode, const ModelVolume &volume) const; std::vector slice_volume(const std::vector &z, const std::vector &ranges, SlicingMode mode, const ModelVolume &volume) const; diff --git a/src/libslic3r/PrintConfig.cpp b/src/libslic3r/PrintConfig.cpp index adb1df6d2..dc6c244f5 100644 --- a/src/libslic3r/PrintConfig.cpp +++ b/src/libslic3r/PrintConfig.cpp @@ -74,8 +74,9 @@ void PrintConfigDef::init_common_params() def = this->add("thumbnails", coPoints); def->label = L("Thumbnails size"); - def->tooltip = L("Picture sizes to be stored into a .gcode and .sl1 files"); + def->tooltip = L("Picture sizes to be stored into a .gcode and .sl1 files, in the following format: \"XxY, XxY, ...\""); def->mode = comExpert; + //def->gui_type = "one_string"; //supermerill: test/see what this does. def->set_default_value(new ConfigOptionPoints{ Vec2d(0,0), Vec2d(0,0) }); def = this->add("thumbnails_color", coString); @@ -233,6 +234,16 @@ void PrintConfigDef::init_fff_params() def->tooltip = L("Do not use the 'Avoid crossing perimeters' on the first layer."); def->mode = comExpert; def->set_default_value(new ConfigOptionBool(true)); + def = this->add("avoid_crossing_perimeters_max_detour", coFloatOrPercent); + def->label = L("Avoid crossing perimeters - Max detour length"); + def->category = OptionCategory::perimeter; + def->tooltip = L("The maximum detour length for avoid crossing perimeters. " + "If the detour is longer than this value, avoid crossing perimeters is not applied for this travel path. " + "Detour length could be specified either as an absolute value or as percentage (for example 50%) of a direct travel path."); + def->sidetext = L("mm or % (zero to disable)"); + def->min = 0; + def->mode = comExpert; + def->set_default_value(new ConfigOptionFloatOrPercent(0., false)); def = this->add("bed_temperature", coInts); def->label = L("Other layers"); @@ -1102,6 +1113,7 @@ void PrintConfigDef::init_fff_params() "Usual values are between 0.9 and 1.1. If you think you need to change this more, " "check filament diameter and your firmware E steps."); def->mode = comSimple; + def->max = 2; def->set_default_value(new ConfigOptionFloats { 1. }); def = this->add("print_extrusion_multiplier", coPercent); @@ -1128,6 +1140,7 @@ void PrintConfigDef::init_fff_params() def->sidetext = L("mm or %"); def->ratio_over = "nozzle_diameter"; def->min = 0; + def->max = 1000; def->mode = comAdvanced; def->set_default_value(new ConfigOptionFloatOrPercent(0, false)); @@ -3299,7 +3312,7 @@ void PrintConfigDef::init_fff_params() "in order to remove any visible seam. This option requires a single perimeter, " "no infill, no top solid layers and no support material. You can still set " "any number of bottom solid layers as well as skirt/brim loops. " - "It won't work when printing more than an object."); + "It won't work when printing more than one single object."); def->set_default_value(new ConfigOptionBool(false)); def = this->add("standby_temperature_delta", coInt); @@ -5455,8 +5468,11 @@ void DynamicPrintConfig::normalize_fdm() if (this->has("spiral_vase") && this->opt("spiral_vase", true)->value) { { // this should be actually done only on the spiral layers instead of all - ConfigOptionBools* opt = this->opt("retract_layer_change", true); + auto* opt = this->opt("retract_layer_change", true); opt->values.assign(opt->values.size(), false); // set all values to false + // Disable retract on layer change also for filament overrides. + auto* opt_n = this->opt("filament_retract_layer_change", true); + opt_n->values.assign(opt_n->values.size(), false); // Set all values to false. } { this->opt("perimeters", true)->value = 1; @@ -5477,6 +5493,8 @@ void DynamicPrintConfig::set_num_extruders(unsigned int num_extruders) const auto& defaults = FullPrintConfig::defaults(); for (const std::string& key : print_config_def.extruder_option_keys()) { if (key == "default_filament_profile") + // Don't resize this field, as it is presented to the user at the "Dependencies" page of the Printer profile and we don't want to present + // empty fields there, if not defined by the system profile. continue; auto* opt = this->option(key, false); assert(opt != nullptr); diff --git a/src/libslic3r/PrintConfig.hpp b/src/libslic3r/PrintConfig.hpp index b2ed65bf0..e6b836db5 100644 --- a/src/libslic3r/PrintConfig.hpp +++ b/src/libslic3r/PrintConfig.hpp @@ -1216,7 +1216,8 @@ public: ConfigOptionBool allow_empty_layers; ConfigOptionBool avoid_crossing_perimeters; - ConfigOptionBool avoid_crossing_not_first_layer; + + ConfigOptionBool avoid_crossing_not_first_layer; ConfigOptionFloatOrPercent avoid_crossing_perimeters_max_detour; ConfigOptionPoints bed_shape; ConfigOptionInts bed_temperature; ConfigOptionFloatOrPercent bridge_acceleration; @@ -1311,7 +1312,7 @@ protected: this->GCodeConfig::initialize(cache, base_ptr); OPT_PTR(allow_empty_layers); OPT_PTR(avoid_crossing_perimeters); - OPT_PTR(avoid_crossing_not_first_layer); + OPT_PTR(avoid_crossing_not_first_layer); OPT_PTR(avoid_crossing_perimeters_max_detour); OPT_PTR(bed_shape); OPT_PTR(bed_temperature); OPT_PTR(bridge_acceleration); diff --git a/src/libslic3r/PrintObject.cpp b/src/libslic3r/PrintObject.cpp index 361f31659..8115515d8 100644 --- a/src/libslic3r/PrintObject.cpp +++ b/src/libslic3r/PrintObject.cpp @@ -35,154 +35,154 @@ // Make assert active if SLIC3R_DEBUG #ifdef SLIC3R_DEBUG - #undef NDEBUG - #define DEBUG - #define _DEBUG - #include "SVG.hpp" - #undef assert - #include +#undef NDEBUG +#define DEBUG +#define _DEBUG +#include "SVG.hpp" +#undef assert +#include #endif namespace Slic3r { -// Constructor is called from the main thread, therefore all Model / ModelObject / ModelIntance data are valid. -PrintObject::PrintObject(Print* print, ModelObject* model_object, const Transform3d& trafo, PrintInstances&& instances) : - PrintObjectBaseWithState(print, model_object), - m_trafo(trafo) -{ - // Compute centering offet to be applied to our meshes so that we work with smaller coordinates - // requiring less bits to represent Clipper coordinates. + // Constructor is called from the main thread, therefore all Model / ModelObject / ModelIntance data are valid. + PrintObject::PrintObject(Print* print, ModelObject* model_object, const Transform3d& trafo, PrintInstances&& instances) : + PrintObjectBaseWithState(print, model_object), + m_trafo(trafo) + { + // Compute centering offet to be applied to our meshes so that we work with smaller coordinates + // requiring less bits to represent Clipper coordinates. - // Snug bounding box of a rotated and scaled object by the 1st instantion, without the instance translation applied. - // All the instances share the transformation matrix with the exception of translation in XY and rotation by Z, - // therefore a bounding box from 1st instance of a ModelObject is good enough for calculating the object center, - // snug height and an approximate bounding box in XY. - BoundingBoxf3 bbox = model_object->raw_bounding_box(); - Vec3d bbox_center = bbox.center(); - // We may need to rotate the bbox / bbox_center from the original instance to the current instance. - double z_diff = Geometry::rotation_diff_z(model_object->instances.front()->get_rotation(), instances.front().model_instance->get_rotation()); - if (std::abs(z_diff) > EPSILON) { - auto z_rot = Eigen::AngleAxisd(z_diff, Vec3d::UnitZ()); - bbox = bbox.transformed(Transform3d(z_rot)); - bbox_center = (z_rot * bbox_center).eval(); + // Snug bounding box of a rotated and scaled object by the 1st instantion, without the instance translation applied. + // All the instances share the transformation matrix with the exception of translation in XY and rotation by Z, + // therefore a bounding box from 1st instance of a ModelObject is good enough for calculating the object center, + // snug height and an approximate bounding box in XY. + BoundingBoxf3 bbox = model_object->raw_bounding_box(); + Vec3d bbox_center = bbox.center(); + // We may need to rotate the bbox / bbox_center from the original instance to the current instance. + double z_diff = Geometry::rotation_diff_z(model_object->instances.front()->get_rotation(), instances.front().model_instance->get_rotation()); + if (std::abs(z_diff) > EPSILON) { + auto z_rot = Eigen::AngleAxisd(z_diff, Vec3d::UnitZ()); + bbox = bbox.transformed(Transform3d(z_rot)); + bbox_center = (z_rot * bbox_center).eval(); + } + + // Center of the transformed mesh (without translation). + m_center_offset = Point::new_scale(bbox_center.x(), bbox_center.y()); + // Size of the transformed mesh. This bounding may not be snug in XY plane, but it is snug in Z. + m_size = (bbox.size() * (1. / SCALING_FACTOR)).cast(); + + this->set_instances(std::move(instances)); + + //create config hierarchy + m_config.parent = &print->config(); } - // Center of the transformed mesh (without translation). - m_center_offset = Point::new_scale(bbox_center.x(), bbox_center.y()); - // Size of the transformed mesh. This bounding may not be snug in XY plane, but it is snug in Z. - m_size = (bbox.size() * (1. / SCALING_FACTOR)).cast(); - - this->set_instances(std::move(instances)); - - //create config hierarchy - m_config.parent = &print->config(); -} - -PrintBase::ApplyStatus PrintObject::set_instances(PrintInstances &&instances) -{ - for (PrintInstance &i : instances) - // Add the center offset, which will be subtracted from the mesh when slicing. - i.shift += m_center_offset; - // Invalidate and set copies. - PrintBase::ApplyStatus status = PrintBase::APPLY_STATUS_UNCHANGED; - bool equal_length = instances.size() == m_instances.size(); - bool equal = equal_length && std::equal(instances.begin(), instances.end(), m_instances.begin(), - [](const PrintInstance& lhs, const PrintInstance& rhs) { return lhs.model_instance == rhs.model_instance && lhs.shift == rhs.shift; }); - if (! equal) { - status = PrintBase::APPLY_STATUS_CHANGED; - if (m_print->invalidate_steps({ psSkirt, psBrim, psGCodeExport }) || - (! equal_length && m_print->invalidate_step(psWipeTower))) - status = PrintBase::APPLY_STATUS_INVALIDATED; - m_instances = std::move(instances); - for (PrintInstance &i : m_instances) - i.print_object = this; + PrintBase::ApplyStatus PrintObject::set_instances(PrintInstances&& instances) + { + for (PrintInstance& i : instances) + // Add the center offset, which will be subtracted from the mesh when slicing. + i.shift += m_center_offset; + // Invalidate and set copies. + PrintBase::ApplyStatus status = PrintBase::APPLY_STATUS_UNCHANGED; + bool equal_length = instances.size() == m_instances.size(); + bool equal = equal_length && std::equal(instances.begin(), instances.end(), m_instances.begin(), + [](const PrintInstance& lhs, const PrintInstance& rhs) { return lhs.model_instance == rhs.model_instance && lhs.shift == rhs.shift; }); + if (!equal) { + status = PrintBase::APPLY_STATUS_CHANGED; + if (m_print->invalidate_steps({ psSkirt, psBrim, psGCodeExport }) || + (!equal_length && m_print->invalidate_step(psWipeTower))) + status = PrintBase::APPLY_STATUS_INVALIDATED; + m_instances = std::move(instances); + for (PrintInstance& i : m_instances) + i.print_object = this; + } + return status; } - return status; -} -// 1) Decides Z positions of the layers, -// 2) Initializes layers and their regions -// 3) Slices the object meshes -// 4) Slices the modifier meshes and reclassifies the slices of the object meshes by the slices of the modifier meshes -// 5) Applies size compensation (offsets the slices in XY plane) -// 6) Replaces bad slices by the slices reconstructed from the upper/lower layer -// Resulting expolygons of layer regions are marked as Internal. -// -// this should be idempotent -void PrintObject::slice() -{ - if (! this->set_started(posSlice)) - return; - m_print->set_status(10, L("Processing triangulated mesh")); - std::vector layer_height_profile; - this->update_layer_height_profile(*this->model_object(), m_slicing_params, layer_height_profile); - m_print->throw_if_canceled(); - this->_slice(layer_height_profile); - m_print->throw_if_canceled(); - // Fix the model. - //FIXME is this the right place to do? It is done repeateadly at the UI and now here at the backend. - std::string warning = this->_fix_slicing_errors(); - m_print->throw_if_canceled(); - if (! warning.empty()) - BOOST_LOG_TRIVIAL(info) << warning; - // Simplify slices if required. - if (m_print->config().resolution.value > 0) - this->simplify_slices(scale_(this->print()->config().resolution.value)); + // Called by make_perimeters() + // 1) Decides Z positions of the layers, + // 2) Initializes layers and their regions + // 3) Slices the object meshes + // 4) Slices the modifier meshes and reclassifies the slices of the object meshes by the slices of the modifier meshes + // 5) Applies size compensation (offsets the slices in XY plane) + // 6) Replaces bad slices by the slices reconstructed from the upper/lower layer + // Resulting expolygons of layer regions are marked as Internal. + void PrintObject::slice() + { + if (!this->set_started(posSlice)) + return; + m_print->set_status(10, L("Processing triangulated mesh")); + std::vector layer_height_profile; + this->update_layer_height_profile(*this->model_object(), m_slicing_params, layer_height_profile); + m_print->throw_if_canceled(); + this->_slice(layer_height_profile); + m_print->throw_if_canceled(); + // Fix the model. + //FIXME is this the right place to do? It is done repeateadly at the UI and now here at the backend. + std::string warning = this->_fix_slicing_errors(); + m_print->throw_if_canceled(); + if (!warning.empty()) + BOOST_LOG_TRIVIAL(info) << warning; + // Simplify slices if required. + if (m_print->config().resolution.value > 0) + this->simplify_slices(scale_(this->print()->config().resolution.value)); - //create polyholes - this->_transform_hole_to_polyholes(); + //create polyholes + this->_transform_hole_to_polyholes(); - // Update bounding boxes - tbb::parallel_for( - tbb::blocked_range(0, m_layers.size()), - [this](const tbb::blocked_range& range) { - for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) { + // Update bounding boxes, back up raw slices of complex models. + tbb::parallel_for( + tbb::blocked_range(0, m_layers.size()), + [this](const tbb::blocked_range& range) { + for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) { m_print->throw_if_canceled(); - Layer &layer = *m_layers[layer_idx]; + Layer& layer = *m_layers[layer_idx]; layer.lslices_bboxes.clear(); layer.lslices_bboxes.reserve(layer.lslices.size()); - for (const ExPolygon &expoly : layer.lslices) + for (const ExPolygon& expoly : layer.lslices) layer.lslices_bboxes.emplace_back(get_extents(expoly)); + layer.backup_untyped_slices(); } }); - if (m_layers.empty()) - throw Slic3r::SlicingError("No layers were detected. You might want to repair your STL file(s) or check their size or thickness and retry.\n"); - this->set_done(posSlice); -} - - -Polygon create_polyhole(const Point center, const coord_t radius, const coord_t nozzle_diameter) -{ - // n = max(round(2 * d), 3); // for 0.4mm nozzle - size_t nb_polygons = (int)std::max(3, (int)std::round(4.0 * unscaled(radius) * 0.4 / unscaled(nozzle_diameter))); - // cylinder(h = h, r = d / cos (180 / n), $fn = n); - Points pts; - const float new_radius = radius / std::cos(PI / nb_polygons); - for (int i = 0; i < nb_polygons; ++i) { - float angle = (PI * 2 * i) / nb_polygons; - pts.emplace_back(center.x() + new_radius * cos(angle), center.y() + new_radius * sin(angle)); + if (m_layers.empty()) + throw Slic3r::SlicingError("No layers were detected. You might want to repair your STL file(s) or check their size or thickness and retry.\n"); + this->set_done(posSlice); } - return Polygon{ pts }; -} -void PrintObject::_transform_hole_to_polyholes() -{ - // get all circular holes for each layer - // the id is center-diameter-extruderid - std::vector, Polygon*>>> layerid2center; - for (size_t i = 0; i < this->m_layers.size(); i++) layerid2center.emplace_back(); - //tbb::parallel_for( - //tbb::blocked_range(0, m_layers.size()), - //[this, layerid2center](const tbb::blocked_range& range) { - //for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) { - for (size_t layer_idx = 0; layer_idx < this->m_layers.size(); ++layer_idx) { + + Polygon create_polyhole(const Point center, const coord_t radius, const coord_t nozzle_diameter) + { + // n = max(round(2 * d), 3); // for 0.4mm nozzle + size_t nb_polygons = (int)std::max(3, (int)std::round(4.0 * unscaled(radius) * 0.4 / unscaled(nozzle_diameter))); + // cylinder(h = h, r = d / cos (180 / n), $fn = n); + Points pts; + const float new_radius = radius / std::cos(PI / nb_polygons); + for (int i = 0; i < nb_polygons; ++i) { + float angle = (PI * 2 * i) / nb_polygons; + pts.emplace_back(center.x() + new_radius * cos(angle), center.y() + new_radius * sin(angle)); + } + return Polygon{ pts }; + } + + void PrintObject::_transform_hole_to_polyholes() + { + // get all circular holes for each layer + // the id is center-diameter-extruderid + std::vector, Polygon*>>> layerid2center; + for (size_t i = 0; i < this->m_layers.size(); i++) layerid2center.emplace_back(); + //tbb::parallel_for( + //tbb::blocked_range(0, m_layers.size()), + //[this, layerid2center](const tbb::blocked_range& range) { + //for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) { + for (size_t layer_idx = 0; layer_idx < this->m_layers.size(); ++layer_idx) { m_print->throw_if_canceled(); - Layer *layer = m_layers[layer_idx]; + Layer* layer = m_layers[layer_idx]; for (size_t region_idx = 0; region_idx < layer->m_regions.size(); ++region_idx) { if (layer->m_regions[region_idx]->region()->config().hole_to_polyhole) { - for (Surface &surf : layer->m_regions[region_idx]->m_slices.surfaces) { - for (Polygon &hole : surf.expolygon.holes) { + for (Surface& surf : layer->m_regions[region_idx]->m_slices.surfaces) { + for (Polygon& hole : surf.expolygon.holes) { //test if convex (as it's clockwise bc it's a hole, we have to do the opposite) if (hole.convex_points().empty() && hole.points.size() > 4) { double center_x = 0, center_y = 0; @@ -199,7 +199,7 @@ void PrintObject::_transform_hole_to_polyholes() } if (diameter_max - diameter_min < SCALED_EPSILON) { layerid2center[layer_idx].emplace_back( - std::tuple{center, diameter_max, layer->m_regions[region_idx]->region()->config().perimeter_extruder.value}, &hole); + std::tuple{center, diameter_max, layer->m_regions[region_idx]->region()->config().perimeter_extruder.value}, & hole); } } } @@ -208,129 +208,129 @@ void PrintObject::_transform_hole_to_polyholes() } // for layer->slices, it will be also replaced later. } - //}); - //sort holes per center-diameter - std::map,std::vector>> id2layerz2hole; + //}); + //sort holes per center-diameter + std::map, std::vector>> id2layerz2hole; - //search & find hole that span at least X layers - const size_t min_nb_layers = 2; - float max_layer_height = config().layer_height * 2; - for (size_t layer_idx = 0; layer_idx < this->m_layers.size(); ++layer_idx) { - for (size_t hole_idx = 0; hole_idx < layerid2center[layer_idx].size(); ++hole_idx) { - //get all other same polygons - std::tuple &id = layerid2center[layer_idx][hole_idx].first; - float max_z = layers()[layer_idx]->print_z; - std::vector> holes; - holes.emplace_back(layerid2center[layer_idx][hole_idx].second, layer_idx); - for (size_t search_layer_idx = layer_idx + 1; search_layer_idx < this->m_layers.size(); ++search_layer_idx) { - if (layers()[search_layer_idx]->print_z - layers()[search_layer_idx]->height - max_z > EPSILON) break; - //search an other polygon with same id - for (size_t search_hole_idx = 0; search_hole_idx < layerid2center[search_layer_idx].size(); ++search_hole_idx) { - std::tuple &search_id = layerid2center[search_layer_idx][search_hole_idx].first; - if (std::get<0>(id).distance_to(std::get<0>(search_id)) < SCALED_EPSILON - && std::abs(std::get<1>(id) - std::get<1>(search_id)) < SCALED_EPSILON - && std::get<2>(id) == std::get<2>(search_id)) { - max_z = layers()[search_layer_idx]->print_z; - holes.emplace_back(layerid2center[search_layer_idx][search_hole_idx].second, search_layer_idx); - layerid2center[search_layer_idx].erase(layerid2center[search_layer_idx].begin() + search_hole_idx); - search_hole_idx--; - break; + //search & find hole that span at least X layers + const size_t min_nb_layers = 2; + float max_layer_height = config().layer_height * 2; + for (size_t layer_idx = 0; layer_idx < this->m_layers.size(); ++layer_idx) { + for (size_t hole_idx = 0; hole_idx < layerid2center[layer_idx].size(); ++hole_idx) { + //get all other same polygons + std::tuple& id = layerid2center[layer_idx][hole_idx].first; + float max_z = layers()[layer_idx]->print_z; + std::vector> holes; + holes.emplace_back(layerid2center[layer_idx][hole_idx].second, layer_idx); + for (size_t search_layer_idx = layer_idx + 1; search_layer_idx < this->m_layers.size(); ++search_layer_idx) { + if (layers()[search_layer_idx]->print_z - layers()[search_layer_idx]->height - max_z > EPSILON) break; + //search an other polygon with same id + for (size_t search_hole_idx = 0; search_hole_idx < layerid2center[search_layer_idx].size(); ++search_hole_idx) { + std::tuple& search_id = layerid2center[search_layer_idx][search_hole_idx].first; + if (std::get<0>(id).distance_to(std::get<0>(search_id)) < SCALED_EPSILON + && std::abs(std::get<1>(id) - std::get<1>(search_id)) < SCALED_EPSILON + && std::get<2>(id) == std::get<2>(search_id)) { + max_z = layers()[search_layer_idx]->print_z; + holes.emplace_back(layerid2center[search_layer_idx][search_hole_idx].second, search_layer_idx); + layerid2center[search_layer_idx].erase(layerid2center[search_layer_idx].begin() + search_hole_idx); + search_hole_idx--; + break; + } } } - } - //check if strait hole or first layer hole (cause of first layer compensation) - if (holes.size() >= min_nb_layers || (holes.size() == 1 && holes[0].second == 0)) { - id2layerz2hole.emplace(std::move(id), std::move(holes)); - } - } - } - //create a polyhole per id and replace holes points by it. - for (auto entry : id2layerz2hole) { - Polygon polyhole = create_polyhole(std::get<0>(entry.first), std::get<1>(entry.first), scale_(print()->config().nozzle_diameter.get_at(std::get<2>(entry.first) - 1))); - polyhole.make_clockwise(); - for (auto &poly_to_replace : entry.second) { - //search the clone in layers->slices - for (ExPolygon &explo_slice : m_layers[poly_to_replace.second]->lslices) { - for (Polygon &poly_slice : explo_slice.holes) { - if (poly_slice.points == poly_to_replace.first->points) { - poly_slice.points = polyhole.points; - } + //check if strait hole or first layer hole (cause of first layer compensation) + if (holes.size() >= min_nb_layers || (holes.size() == 1 && holes[0].second == 0)) { + id2layerz2hole.emplace(std::move(id), std::move(holes)); } } - // copy - poly_to_replace.first->points = polyhole.points; + } + //create a polyhole per id and replace holes points by it. + for (auto entry : id2layerz2hole) { + Polygon polyhole = create_polyhole(std::get<0>(entry.first), std::get<1>(entry.first), scale_(print()->config().nozzle_diameter.get_at(std::get<2>(entry.first) - 1))); + polyhole.make_clockwise(); + for (auto& poly_to_replace : entry.second) { + //search the clone in layers->slices + for (ExPolygon& explo_slice : m_layers[poly_to_replace.second]->lslices) { + for (Polygon& poly_slice : explo_slice.holes) { + if (poly_slice.points == poly_to_replace.first->points) { + poly_slice.points = polyhole.points; + } + } + } + // copy + poly_to_replace.first->points = polyhole.points; + } } } -} -// 1) Merges typed region slices into stInternal type. -// 2) Increases an "extra perimeters" counter at region slices where needed. -// 3) Generates perimeters, gap fills and fill regions (fill regions of type stInternal). -void PrintObject::make_perimeters() -{ - // prerequisites - this->slice(); + // 1) Merges typed region slices into stInternal type. + // 2) Increases an "extra perimeters" counter at region slices where needed. + // 3) Generates perimeters, gap fills and fill regions (fill regions of type stInternal). + void PrintObject::make_perimeters() + { + // prerequisites + this->slice(); - if (! this->set_started(posPerimeters)) - return; + if (!this->set_started(posPerimeters)) + return; - m_print->set_status(20, L("Generating perimeters")); - BOOST_LOG_TRIVIAL(info) << "Generating perimeters..." << log_memory_info(); - - // merge slices if they were split into types - if (m_typed_slices) { - for (Layer *layer : m_layers) { - layer->merge_slices(); - m_print->throw_if_canceled(); + m_print->set_status(20, L("Generating perimeters")); + BOOST_LOG_TRIVIAL(info) << "Generating perimeters..." << log_memory_info(); + + // Revert the typed slices into untyped slices. + if (m_typed_slices) { + for (Layer* layer : m_layers) { + layer->restore_untyped_slices(); + m_print->throw_if_canceled(); + } + m_typed_slices = false; } - m_typed_slices = false; - } - - // compare each layer to the one below, and mark those slices needing - // one additional inner perimeter, like the top of domed objects- - - // this algorithm makes sure that at least one perimeter is overlapping - // but we don't generate any extra perimeter if fill density is zero, as they would be floating - // inside the object - infill_only_where_needed should be the method of choice for printing - // hollow objects - for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) { - const PrintRegion ®ion = *m_print->regions()[region_id]; - if (! region.config().extra_perimeters || region.config().perimeters == 0 || region.config().fill_density == 0 || this->layer_count() < 2) - continue; - BOOST_LOG_TRIVIAL(debug) << "Generating extra perimeters for region " << region_id << " in parallel - start"; - tbb::parallel_for( - tbb::blocked_range(0, m_layers.size() - 1), - [this, ®ion, region_id](const tbb::blocked_range& range) { - for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) { + // compare each layer to the one below, and mark those slices needing + // one additional inner perimeter, like the top of domed objects- + + // this algorithm makes sure that at least one perimeter is overlapping + // but we don't generate any extra perimeter if fill density is zero, as they would be floating + // inside the object - infill_only_where_needed should be the method of choice for printing + // hollow objects + for (size_t region_id = 0; region_id < this->region_volumes.size(); ++region_id) { + const PrintRegion& region = *m_print->regions()[region_id]; + if (!region.config().extra_perimeters || region.config().perimeters == 0 || region.config().fill_density == 0 || this->layer_count() < 2) + continue; + + BOOST_LOG_TRIVIAL(debug) << "Generating extra perimeters for region " << region_id << " in parallel - start"; + tbb::parallel_for( + tbb::blocked_range(0, m_layers.size() - 1), + [this, ®ion, region_id](const tbb::blocked_range& range) { + for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) { m_print->throw_if_canceled(); - LayerRegion &layerm = *m_layers[layer_idx]->m_regions[region_id]; - const LayerRegion &upper_layerm = *m_layers[layer_idx+1]->m_regions[region_id]; - const Polygons upper_layerm_polygons = upper_layerm.slices(); + LayerRegion& layerm = *m_layers[layer_idx]->m_regions[region_id]; + const LayerRegion& upper_layerm = *m_layers[layer_idx + 1]->m_regions[region_id]; + const Polygons upper_layerm_polygons = upper_layerm.slices(); // Filter upper layer polygons in intersection_ppl by their bounding boxes? // my $upper_layerm_poly_bboxes= [ map $_->bounding_box, @{$upper_layerm_polygons} ]; - const double total_loop_length = total_length(upper_layerm_polygons); - const coord_t perimeter_spacing = layerm.flow(frPerimeter).scaled_spacing(); - const Flow ext_perimeter_flow = layerm.flow(frExternalPerimeter); - const coord_t ext_perimeter_width = ext_perimeter_flow.scaled_width(); + const double total_loop_length = total_length(upper_layerm_polygons); + const coord_t perimeter_spacing = layerm.flow(frPerimeter).scaled_spacing(); + const Flow ext_perimeter_flow = layerm.flow(frExternalPerimeter); + const coord_t ext_perimeter_width = ext_perimeter_flow.scaled_width(); const coord_t ext_perimeter_spacing = ext_perimeter_flow.scaled_spacing(); - for (Surface &slice : layerm.m_slices.surfaces) { + for (Surface& slice : layerm.m_slices.surfaces) { for (;;) { // compute the total thickness of perimeters - const coord_t perimeters_thickness = ext_perimeter_width/2 + ext_perimeter_spacing/2 - + (region.config().perimeters-1 + slice.extra_perimeters) * perimeter_spacing; + const coord_t perimeters_thickness = ext_perimeter_width / 2 + ext_perimeter_spacing / 2 + + (region.config().perimeters - 1 + slice.extra_perimeters) * perimeter_spacing; // define a critical area where we don't want the upper slice to fall into // (it should either lay over our perimeters or outside this area) const coord_t critical_area_depth = coord_t(perimeter_spacing * 1.5); const Polygons critical_area = diff( - offset(slice.expolygon, double(- perimeters_thickness)), - offset(slice.expolygon, double(- perimeters_thickness - critical_area_depth)) + offset(slice.expolygon, double(-perimeters_thickness)), + offset(slice.expolygon, double(-perimeters_thickness - critical_area_depth)) ); // check whether a portion of the upper slices falls inside the critical area const Polylines intersection = intersection_pl(to_polylines(upper_layerm_polygons), critical_area); // only add an additional loop if at least 30% of the slice loop would benefit from it - if (total_length(intersection) <= total_loop_length*0.3) + if (total_length(intersection) <= total_loop_length * 0.3) break; /* if (0) { @@ -343,99 +343,99 @@ void PrintObject::make_perimeters() ); } */ - ++ slice.extra_perimeters; + ++slice.extra_perimeters; } - #ifdef DEBUG - if (slice.extra_perimeters > 0) - printf(" adding %d more perimeter(s) at layer %zu\n", slice.extra_perimeters, layer_idx); - #endif +#ifdef DEBUG + if (slice.extra_perimeters > 0) + printf(" adding %d more perimeter(s) at layer %zu\n", slice.extra_perimeters, layer_idx); +#endif } } }); - m_print->throw_if_canceled(); - BOOST_LOG_TRIVIAL(debug) << "Generating extra perimeters for region " << region_id << " in parallel - end"; - } - - BOOST_LOG_TRIVIAL(debug) << "Generating perimeters in parallel - start"; - tbb::parallel_for( - tbb::blocked_range(0, m_layers.size()), - [this](const tbb::blocked_range& range) { - for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) { m_print->throw_if_canceled(); - m_layers[layer_idx]->make_perimeters(); + BOOST_LOG_TRIVIAL(debug) << "Generating extra perimeters for region " << region_id << " in parallel - end"; } - } - ); - m_print->throw_if_canceled(); - BOOST_LOG_TRIVIAL(debug) << "Generating perimeters in parallel - end"; - if (print()->config().milling_diameter.size() > 0 ) { - BOOST_LOG_TRIVIAL(debug) << "Generating milling post-process in parallel - start"; + BOOST_LOG_TRIVIAL(debug) << "Generating perimeters in parallel - start"; tbb::parallel_for( tbb::blocked_range(0, m_layers.size()), [this](const tbb::blocked_range& range) { for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) { m_print->throw_if_canceled(); - m_layers[layer_idx]->make_milling_post_process(); + m_layers[layer_idx]->make_perimeters(); } } ); m_print->throw_if_canceled(); - BOOST_LOG_TRIVIAL(debug) << "Generating milling post-process in parallel - end"; - } + BOOST_LOG_TRIVIAL(debug) << "Generating perimeters in parallel - end"; - this->set_done(posPerimeters); -} - -void PrintObject::prepare_infill() -{ - if (! this->set_started(posPrepareInfill)) - return; - - m_print->set_status(30, L("Preparing infill")); - - // This will assign a type (top/bottom/internal) to $layerm->slices. - // Then the classifcation of $layerm->slices is transfered onto - // the $layerm->fill_surfaces by clipping $layerm->fill_surfaces - // by the cummulative area of the previous $layerm->fill_surfaces. - this->detect_surfaces_type(); - m_print->throw_if_canceled(); - - // Decide what surfaces are to be filled. - // Here the stTop / stBottomBridge / stBottom infill is turned to just stInternal if zero top / bottom infill layers are configured. - // Also tiny stInternal surfaces are turned to stInternalSolid. - BOOST_LOG_TRIVIAL(info) << "Preparing fill surfaces..." << log_memory_info(); - for (auto *layer : m_layers) - for (auto *region : layer->m_regions) { - region->prepare_fill_surfaces(); + if (print()->config().milling_diameter.size() > 0) { + BOOST_LOG_TRIVIAL(debug) << "Generating milling post-process in parallel - start"; + tbb::parallel_for( + tbb::blocked_range(0, m_layers.size()), + [this](const tbb::blocked_range& range) { + for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) { + m_print->throw_if_canceled(); + m_layers[layer_idx]->make_milling_post_process(); + } + } + ); m_print->throw_if_canceled(); + BOOST_LOG_TRIVIAL(debug) << "Generating milling post-process in parallel - end"; } - // this will detect bridges and reverse bridges - // and rearrange top/bottom/internal surfaces - // It produces enlarged overlapping bridging areas. - // - // 1) stBottomBridge / stBottom infill is grown by 3mm and clipped by the total infill area. Bridges are detected. The areas may overlap. - // 2) stTop is grown by 3mm and clipped by the grown bottom areas. The areas may overlap. - // 3) Clip the internal surfaces by the grown top/bottom surfaces. - // 4) Merge surfaces with the same style. This will mostly get rid of the overlaps. - //FIXME This does not likely merge surfaces, which are supported by a material with different colors, but same properties. - this->process_external_surfaces(); - m_print->throw_if_canceled(); + this->set_done(posPerimeters); + } - // Add solid fills to ensure the shell vertical thickness. - this->discover_vertical_shells(); - m_print->throw_if_canceled(); + void PrintObject::prepare_infill() + { + if (!this->set_started(posPrepareInfill)) + return; - // Debugging output. + m_print->set_status(30, L("Preparing infill")); + + // This will assign a type (top/bottom/internal) to $layerm->slices. + // Then the classifcation of $layerm->slices is transfered onto + // the $layerm->fill_surfaces by clipping $layerm->fill_surfaces + // by the cummulative area of the previous $layerm->fill_surfaces. + this->detect_surfaces_type(); + m_print->throw_if_canceled(); + + // Decide what surfaces are to be filled. + // Here the stTop / stBottomBridge / stBottom infill is turned to just stInternal if zero top / bottom infill layers are configured. + // Also tiny stInternal surfaces are turned to stInternalSolid. + BOOST_LOG_TRIVIAL(info) << "Preparing fill surfaces..." << log_memory_info(); + for (auto* layer : m_layers) + for (auto* region : layer->m_regions) { + region->prepare_fill_surfaces(); + m_print->throw_if_canceled(); + } + + // this will detect bridges and reverse bridges + // and rearrange top/bottom/internal surfaces + // It produces enlarged overlapping bridging areas. + // + // 1) stBottomBridge / stBottom infill is grown by 3mm and clipped by the total infill area. Bridges are detected. The areas may overlap. + // 2) stTop is grown by 3mm and clipped by the grown bottom areas. The areas may overlap. + // 3) Clip the internal surfaces by the grown top/bottom surfaces. + // 4) Merge surfaces with the same style. This will mostly get rid of the overlaps. + //FIXME This does not likely merge surfaces, which are supported by a material with different colors, but same properties. + this->process_external_surfaces(); + m_print->throw_if_canceled(); + + // Add solid fills to ensure the shell vertical thickness. + this->discover_vertical_shells(); + m_print->throw_if_canceled(); + + // Debugging output. #ifdef SLIC3R_DEBUG_SLICE_PROCESSING - for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) { - for (const Layer *layer : m_layers) { - LayerRegion *layerm = layer->m_regions[region_id]; - layerm->export_region_slices_to_svg_debug("6_discover_vertical_shells-final"); - layerm->export_region_fill_surfaces_to_svg_debug("6_discover_vertical_shells-final"); - } // for each layer - } // for each region + for (size_t region_id = 0; region_id < this->region_volumes.size(); ++region_id) { + for (const Layer* layer : m_layers) { + LayerRegion* layerm = layer->m_regions[region_id]; + layerm->export_region_slices_to_svg_debug("6_discover_vertical_shells-final"); + layerm->export_region_fill_surfaces_to_svg_debug("6_discover_vertical_shells-final"); + } // for each layer + } // for each region #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */ // Detect, which fill surfaces are near external layers. @@ -444,17 +444,17 @@ void PrintObject::prepare_infill() // and to add a configurable number of solid layers above the BOTTOM / BOTTOMBRIDGE surfaces // to close these surfaces reliably. //FIXME Vojtech: Is this a good place to add supporting infills below sloping perimeters? - this->discover_horizontal_shells(); - m_print->throw_if_canceled(); + this->discover_horizontal_shells(); + m_print->throw_if_canceled(); #ifdef SLIC3R_DEBUG_SLICE_PROCESSING - for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) { - for (const Layer *layer : m_layers) { - LayerRegion *layerm = layer->m_regions[region_id]; - layerm->export_region_slices_to_svg_debug("7_discover_horizontal_shells-final"); - layerm->export_region_fill_surfaces_to_svg_debug("7_discover_horizontal_shells-final"); - } // for each layer - } // for each region + for (size_t region_id = 0; region_id < this->region_volumes.size(); ++region_id) { + for (const Layer* layer : m_layers) { + LayerRegion* layerm = layer->m_regions[region_id]; + layerm->export_region_slices_to_svg_debug("7_discover_horizontal_shells-final"); + layerm->export_region_fill_surfaces_to_svg_debug("7_discover_horizontal_shells-final"); + } // for each layer + } // for each region #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */ // Only active if config->infill_only_where_needed. This step trims the sparse infill, @@ -463,743 +463,749 @@ void PrintObject::prepare_infill() //FIXME The surfaces are supported by a sparse infill, but the sparse infill is only as large as the area to support. // Likely the sparse infill will not be anchored correctly, so it will not work as intended. // Also one wishes the perimeters to be supported by a full infill. - this->clip_fill_surfaces(); - m_print->throw_if_canceled(); + this->clip_fill_surfaces(); + m_print->throw_if_canceled(); #ifdef SLIC3R_DEBUG_SLICE_PROCESSING - for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) { - for (const Layer *layer : m_layers) { - LayerRegion *layerm = layer->m_regions[region_id]; - layerm->export_region_slices_to_svg_debug("8_clip_surfaces-final"); - layerm->export_region_fill_surfaces_to_svg_debug("8_clip_surfaces-final"); - } // for each layer - } // for each region + for (size_t region_id = 0; region_id < this->region_volumes.size(); ++region_id) { + for (const Layer* layer : m_layers) { + LayerRegion* layerm = layer->m_regions[region_id]; + layerm->export_region_slices_to_svg_debug("8_clip_surfaces-final"); + layerm->export_region_fill_surfaces_to_svg_debug("8_clip_surfaces-final"); + } // for each layer + } // for each region #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */ - + // the following step needs to be done before combination because it may need // to remove only half of the combined infill - this->bridge_over_infill(); - m_print->throw_if_canceled(); - this->replaceSurfaceType(stPosInternal | stDensSolid, - stPosInternal | stDensSolid | stModOverBridge, - stPosInternal | stDensSolid | stModBridge); - m_print->throw_if_canceled(); - this->replaceSurfaceType(stPosTop | stDensSolid, - stPosTop | stDensSolid | stModOverBridge, - stPosInternal | stDensSolid | stModBridge); - m_print->throw_if_canceled(); - this->replaceSurfaceType(stPosInternal | stDensSolid, - stPosInternal | stDensSolid | stModOverBridge, - stPosBottom | stDensSolid | stModBridge); - m_print->throw_if_canceled(); - this->replaceSurfaceType(stPosTop | stDensSolid, - stPosTop | stDensSolid | stModOverBridge, - stPosBottom | stDensSolid | stModBridge); - m_print->throw_if_canceled(); + this->bridge_over_infill(); + m_print->throw_if_canceled(); + this->replaceSurfaceType(stPosInternal | stDensSolid, + stPosInternal | stDensSolid | stModOverBridge, + stPosInternal | stDensSolid | stModBridge); + m_print->throw_if_canceled(); + this->replaceSurfaceType(stPosTop | stDensSolid, + stPosTop | stDensSolid | stModOverBridge, + stPosInternal | stDensSolid | stModBridge); + m_print->throw_if_canceled(); + this->replaceSurfaceType(stPosInternal | stDensSolid, + stPosInternal | stDensSolid | stModOverBridge, + stPosBottom | stDensSolid | stModBridge); + m_print->throw_if_canceled(); + this->replaceSurfaceType(stPosTop | stDensSolid, + stPosTop | stDensSolid | stModOverBridge, + stPosBottom | stDensSolid | stModBridge); + m_print->throw_if_canceled(); - // combine fill surfaces to honor the "infill every N layers" option - this->combine_infill(); - m_print->throw_if_canceled(); + // combine fill surfaces to honor the "infill every N layers" option + this->combine_infill(); + m_print->throw_if_canceled(); - // count the distance from the nearest top surface, to allow to use denser infill - // if needed and if infill_dense_layers is positive. - this->tag_under_bridge(); - m_print->throw_if_canceled(); + // count the distance from the nearest top surface, to allow to use denser infill + // if needed and if infill_dense_layers is positive. + this->tag_under_bridge(); + m_print->throw_if_canceled(); #ifdef SLIC3R_DEBUG_SLICE_PROCESSING - for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) { - for (const Layer *layer : m_layers) { - LayerRegion *layerm = layer->m_regions[region_id]; - layerm->export_region_slices_to_svg_debug("9_prepare_infill-final"); - layerm->export_region_fill_surfaces_to_svg_debug("9_prepare_infill-final"); + for (size_t region_id = 0; region_id < this->region_volumes.size(); ++region_id) { + for (const Layer* layer : m_layers) { + LayerRegion* layerm = layer->m_regions[region_id]; + layerm->export_region_slices_to_svg_debug("9_prepare_infill-final"); + layerm->export_region_fill_surfaces_to_svg_debug("9_prepare_infill-final"); + } // for each layer + } // for each region + for (const Layer* layer : m_layers) { + layer->export_region_slices_to_svg_debug("9_prepare_infill-final"); + layer->export_region_fill_surfaces_to_svg_debug("9_prepare_infill-final"); } // for each layer - } // for each region - for (const Layer *layer : m_layers) { - layer->export_region_slices_to_svg_debug("9_prepare_infill-final"); - layer->export_region_fill_surfaces_to_svg_debug("9_prepare_infill-final"); - } // for each layer #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */ - this->set_done(posPrepareInfill); -} - -void PrintObject::infill() -{ - // prerequisites - this->prepare_infill(); - - if (this->set_started(posInfill)) { - auto [adaptive_fill_octree, support_fill_octree] = this->prepare_adaptive_infill_data(); - - BOOST_LOG_TRIVIAL(debug) << "Filling layers in parallel - start"; - tbb::parallel_for( - tbb::blocked_range(0, m_layers.size()), - [this, &adaptive_fill_octree = adaptive_fill_octree, &support_fill_octree = support_fill_octree](const tbb::blocked_range& range) { - for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) { - m_print->throw_if_canceled(); - m_layers[layer_idx]->make_fills(adaptive_fill_octree.get(), support_fill_octree.get()); - } - } - ); - //for (size_t layer_idx = 0; layer_idx < m_layers.size(); ++ layer_idx) { - // m_print->throw_if_canceled(); - // m_layers[layer_idx]->make_fills(); - //} - m_print->throw_if_canceled(); - BOOST_LOG_TRIVIAL(debug) << "Filling layers in parallel - end"; - /* we could free memory now, but this would make this step not idempotent - ### $_->fill_surfaces->clear for map @{$_->regions}, @{$object->layers}; - */ - this->set_done(posInfill); + this->set_done(posPrepareInfill); } -} -void PrintObject::ironing() -{ - if (this->set_started(posIroning)) { - BOOST_LOG_TRIVIAL(debug) << "Ironing in parallel - start"; - tbb::parallel_for( - tbb::blocked_range(1, m_layers.size()), - [this](const tbb::blocked_range& range) { - for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) { + void PrintObject::infill() + { + // prerequisites + this->prepare_infill(); + + if (this->set_started(posInfill)) { + auto [adaptive_fill_octree, support_fill_octree] = this->prepare_adaptive_infill_data(); + + BOOST_LOG_TRIVIAL(debug) << "Filling layers in parallel - start"; + tbb::parallel_for( + tbb::blocked_range(0, m_layers.size()), + [this, &adaptive_fill_octree = adaptive_fill_octree, &support_fill_octree = support_fill_octree](const tbb::blocked_range& range) { + for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) { + m_print->throw_if_canceled(); + m_layers[layer_idx]->make_fills(adaptive_fill_octree.get(), support_fill_octree.get()); + } + } + ); + //for (size_t layer_idx = 0; layer_idx < m_layers.size(); ++ layer_idx) { + // m_print->throw_if_canceled(); + // m_layers[layer_idx]->make_fills(); + //} + m_print->throw_if_canceled(); + BOOST_LOG_TRIVIAL(debug) << "Filling layers in parallel - end"; + /* we could free memory now, but this would make this step not idempotent + ### $_->fill_surfaces->clear for map @{$_->regions}, @{$object->layers}; + */ + this->set_done(posInfill); + } + } + + void PrintObject::ironing() + { + if (this->set_started(posIroning)) { + BOOST_LOG_TRIVIAL(debug) << "Ironing in parallel - start"; + tbb::parallel_for( + tbb::blocked_range(1, m_layers.size()), + [this](const tbb::blocked_range& range) { + for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) { m_print->throw_if_canceled(); m_layers[layer_idx]->make_ironing(); } } - ); - m_print->throw_if_canceled(); - BOOST_LOG_TRIVIAL(debug) << "Ironing in parallel - end"; - this->set_done(posIroning); - } -} - -void PrintObject::generate_support_material() -{ - if (this->set_started(posSupportMaterial)) { - this->clear_support_layers(); - if ((m_config.support_material || m_config.raft_layers > 0) && m_layers.size() > 1) { - m_print->set_status(85, L("Generating support material")); - this->_generate_support_material(); + ); m_print->throw_if_canceled(); - } else { -#if 0 - // Printing without supports. Empty layer means some objects or object parts are levitating, - // therefore they cannot be printed without supports. - for (const Layer *layer : m_layers) - if (layer->empty()) - throw Slic3r::SlicingError("Levitating objects cannot be printed without supports."); -#endif + BOOST_LOG_TRIVIAL(debug) << "Ironing in parallel - end"; + this->set_done(posIroning); } - this->set_done(posSupportMaterial); } -} -std::pair PrintObject::prepare_adaptive_infill_data() -{ - using namespace FillAdaptive; - - auto [adaptive_line_spacing, support_line_spacing] = adaptive_fill_line_spacing(*this); - if ((adaptive_line_spacing == 0. && support_line_spacing == 0.) || this->layers().empty()) - return std::make_pair(OctreePtr(), OctreePtr()); - - indexed_triangle_set mesh = this->model_object()->raw_indexed_triangle_set(); - // Rotate mesh and build octree on it with axis-aligned (standart base) cubes. - Transform3d m = m_trafo; - m.pretranslate(Vec3d(- unscale(m_center_offset.x()), - unscale(m_center_offset.y()), 0)); - auto to_octree = transform_to_octree().toRotationMatrix(); - its_transform(mesh, to_octree * m, true); - - // Triangulate internal bridging surfaces. - std::vector> overhangs(this->layers().size()); - tbb::parallel_for( - tbb::blocked_range(0, int(m_layers.size()) - 1), - [this, &to_octree, &overhangs](const tbb::blocked_range &range) { - std::vector &out = overhangs[range.begin()]; - for (int idx_layer = range.begin(); idx_layer < range.end(); ++ idx_layer) { + void PrintObject::generate_support_material() + { + if (this->set_started(posSupportMaterial)) { + this->clear_support_layers(); + if ((m_config.support_material || m_config.raft_layers > 0) && m_layers.size() > 1) { + m_print->set_status(85, L("Generating support material")); + this->_generate_support_material(); m_print->throw_if_canceled(); - const Layer *layer = this->layers()[idx_layer]; - for (const LayerRegion *layerm : layer->regions()) - for (const Surface &surface : layerm->fill_surfaces.surfaces) + } else { +#if 0 + // Printing without supports. Empty layer means some objects or object parts are levitating, + // therefore they cannot be printed without supports. + for (const Layer* layer : m_layers) + if (layer->empty()) + throw Slic3r::SlicingError("Levitating objects cannot be printed without supports."); +#endif + } + this->set_done(posSupportMaterial); + } + } + + std::pair PrintObject::prepare_adaptive_infill_data() + { + using namespace FillAdaptive; + + auto [adaptive_line_spacing, support_line_spacing] = adaptive_fill_line_spacing(*this); + if ((adaptive_line_spacing == 0. && support_line_spacing == 0.) || this->layers().empty()) + return std::make_pair(OctreePtr(), OctreePtr()); + + indexed_triangle_set mesh = this->model_object()->raw_indexed_triangle_set(); + // Rotate mesh and build octree on it with axis-aligned (standart base) cubes. + Transform3d m = m_trafo; + m.pretranslate(Vec3d(-unscale(m_center_offset.x()), -unscale(m_center_offset.y()), 0)); + auto to_octree = transform_to_octree().toRotationMatrix(); + its_transform(mesh, to_octree * m, true); + + // Triangulate internal bridging surfaces. + std::vector> overhangs(this->layers().size()); + tbb::parallel_for( + tbb::blocked_range(0, int(m_layers.size()) - 1), + [this, &to_octree, &overhangs](const tbb::blocked_range& range) { + std::vector& out = overhangs[range.begin()]; + for (int idx_layer = range.begin(); idx_layer < range.end(); ++idx_layer) { + m_print->throw_if_canceled(); + const Layer* layer = this->layers()[idx_layer]; + for (const LayerRegion* layerm : layer->regions()) + for (const Surface& surface : layerm->fill_surfaces.surfaces) if (surface.surface_type == (stPosInternal | stDensSolid | stModBridge)) append(out, triangulate_expolygon_3d(surface.expolygon, layer->bottom_z())); } - for (Vec3d &p : out) + for (Vec3d& p : out) p = (to_octree * p).eval(); }); - // and gather them. - for (size_t i = 1; i < overhangs.size(); ++ i) - append(overhangs.front(), std::move(overhangs[i])); + // and gather them. + for (size_t i = 1; i < overhangs.size(); ++i) + append(overhangs.front(), std::move(overhangs[i])); - return std::make_pair( - adaptive_line_spacing ? build_octree(mesh, overhangs.front(), adaptive_line_spacing, false) : OctreePtr(), - support_line_spacing ? build_octree(mesh, overhangs.front(), support_line_spacing, true) : OctreePtr()); -} + return std::make_pair( + adaptive_line_spacing ? build_octree(mesh, overhangs.front(), adaptive_line_spacing, false) : OctreePtr(), + support_line_spacing ? build_octree(mesh, overhangs.front(), support_line_spacing, true) : OctreePtr()); + } -void PrintObject::clear_layers() -{ - for (Layer *l : m_layers) - delete l; - m_layers.clear(); -} + void PrintObject::clear_layers() + { + for (Layer* l : m_layers) + delete l; + m_layers.clear(); + } -Layer* PrintObject::add_layer(int id, coordf_t height, coordf_t print_z, coordf_t slice_z) -{ - m_layers.emplace_back(new Layer(id, this, height, print_z, slice_z)); - return m_layers.back(); -} + Layer* PrintObject::add_layer(int id, coordf_t height, coordf_t print_z, coordf_t slice_z) + { + m_layers.emplace_back(new Layer(id, this, height, print_z, slice_z)); + return m_layers.back(); + } -void PrintObject::clear_support_layers() -{ - for (Layer *l : m_support_layers) - delete l; - m_support_layers.clear(); -} + void PrintObject::clear_support_layers() + { + for (Layer* l : m_support_layers) + delete l; + m_support_layers.clear(); + } -SupportLayer* PrintObject::add_support_layer(int id, coordf_t height, coordf_t print_z) -{ - m_support_layers.emplace_back(new SupportLayer(id, this, height, print_z, -1)); - return m_support_layers.back(); -} + SupportLayer* PrintObject::add_support_layer(int id, coordf_t height, coordf_t print_z) + { + m_support_layers.emplace_back(new SupportLayer(id, this, height, print_z, -1)); + return m_support_layers.back(); + } -SupportLayerPtrs::const_iterator PrintObject::insert_support_layer(SupportLayerPtrs::const_iterator pos, size_t id, coordf_t height, coordf_t print_z, coordf_t slice_z) -{ - return m_support_layers.insert(pos, new SupportLayer(id, this, height, print_z, slice_z)); -} + SupportLayerPtrs::const_iterator PrintObject::insert_support_layer(SupportLayerPtrs::const_iterator pos, size_t id, coordf_t height, coordf_t print_z, coordf_t slice_z) + { + return m_support_layers.insert(pos, new SupportLayer(id, this, height, print_z, slice_z)); + } -// Called by Print::apply(). -// This method only accepts PrintObjectConfig and PrintRegionConfig option keys. -bool PrintObject::invalidate_state_by_config_options(const std::vector &opt_keys) -{ - if (opt_keys.empty()) - return false; + // Called by Print::apply(). + // This method only accepts PrintObjectConfig and PrintRegionConfig option keys. + bool PrintObject::invalidate_state_by_config_options(const std::vector& opt_keys) + { + if (opt_keys.empty()) + return false; - std::vector steps; - bool invalidated = false; - for (const t_config_option_key &opt_key : opt_keys) { - if ( - opt_key == "gap_fill" - || opt_key == "gap_fill_min_area" - || opt_key == "only_one_perimeter_top" - || opt_key == "overhangs_width_speed" - || opt_key == "overhangs_width" - || opt_key == "overhangs_reverse" - || opt_key == "overhangs_reverse_threshold" - || opt_key == "perimeter_extrusion_width" - || opt_key == "infill_overlap" - || opt_key == "thin_perimeters" - || opt_key == "thin_perimeters_all" - || opt_key == "thin_walls" - || opt_key == "thin_walls_min_width" - || opt_key == "thin_walls_overlap" - || opt_key == "external_perimeters_first" - || opt_key == "external_perimeters_hole" - || opt_key == "external_perimeters_nothole" - || opt_key == "external_perimeters_vase" - || opt_key == "perimeter_loop" - || opt_key == "perimeter_loop_seam") { - steps.emplace_back(posPerimeters); - } else if ( - opt_key == "layer_height" - || opt_key == "first_layer_height" - || opt_key == "exact_last_layer_height" - || opt_key == "raft_layers" - || opt_key == "slice_closing_radius" - || opt_key == "clip_multipart_objects" - || opt_key == "first_layer_size_compensation" - || opt_key == "elephant_foot_min_width" - || opt_key == "support_material_contact_distance_type" - || opt_key == "support_material_contact_distance_top" - || opt_key == "support_material_contact_distance_bottom" - || opt_key == "xy_size_compensation" - || opt_key == "hole_size_compensation" - || opt_key == "hole_size_threshold" - || opt_key == "hole_to_polyhole" - || opt_key == "z_step") { - steps.emplace_back(posSlice); - } else if (opt_key == "support_material") { - steps.emplace_back(posSupportMaterial); - if (m_config.support_material_contact_distance_top == 0. || m_config.support_material_contact_distance_bottom == 0.) { - // Enabling / disabling supports while soluble support interface is enabled. - // This changes the bridging logic (bridging enabled without supports, disabled with supports). - // Reset everything. - // See GH #1482 for details. + std::vector steps; + bool invalidated = false; + for (const t_config_option_key& opt_key : opt_keys) { + if ( + opt_key == "gap_fill" + || opt_key == "gap_fill_min_area" + || opt_key == "only_one_perimeter_top" + || opt_key == "overhangs_width_speed" + || opt_key == "overhangs_width" + || opt_key == "overhangs_reverse" + || opt_key == "overhangs_reverse_threshold" + || opt_key == "perimeter_extrusion_width" + || opt_key == "infill_overlap" + || opt_key == "thin_perimeters" + || opt_key == "thin_perimeters_all" + || opt_key == "thin_walls" + || opt_key == "thin_walls_min_width" + || opt_key == "thin_walls_overlap" + || opt_key == "external_perimeters_first" + || opt_key == "external_perimeters_hole" + || opt_key == "external_perimeters_nothole" + || opt_key == "external_perimeters_vase" + || opt_key == "perimeter_loop" + || opt_key == "perimeter_loop_seam") { + steps.emplace_back(posPerimeters); + } else if ( + opt_key == "layer_height" + || opt_key == "first_layer_height" + || opt_key == "exact_last_layer_height" + || opt_key == "raft_layers" + || opt_key == "slice_closing_radius" + || opt_key == "clip_multipart_objects" + || opt_key == "first_layer_size_compensation" + || opt_key == "elephant_foot_min_width" + || opt_key == "support_material_contact_distance_type" + || opt_key == "support_material_contact_distance_top" + || opt_key == "support_material_contact_distance_bottom" + || opt_key == "xy_size_compensation" + || opt_key == "hole_size_compensation" + || opt_key == "hole_size_threshold" + || opt_key == "hole_to_polyhole" + || opt_key == "z_step") { steps.emplace_back(posSlice); - } - } else if ( - opt_key == "support_material_auto" - || opt_key == "support_material_angle" - || opt_key == "support_material_buildplate_only" - || opt_key == "support_material_enforce_layers" - || opt_key == "support_material_extruder" - || opt_key == "support_material_extrusion_width" - || opt_key == "support_material_interface_layers" - || opt_key == "support_material_interface_contact_loops" - || opt_key == "support_material_interface_extruder" - || opt_key == "support_material_interface_spacing" - || opt_key == "support_material_pattern" - || opt_key == "support_material_interface_pattern" - || opt_key == "support_material_xy_spacing" - || opt_key == "support_material_spacing" - || opt_key == "support_material_synchronize_layers" - || opt_key == "support_material_threshold" - || opt_key == "support_material_with_sheath" - || opt_key == "dont_support_bridges" - || opt_key == "first_layer_extrusion_width" - || opt_key == "support_material_solid_first_layer") { - steps.emplace_back(posSupportMaterial); - } else if ( - opt_key == "bottom_solid_layers" - || opt_key == "bottom_solid_min_thickness" - || opt_key == "bridged_infill_margin" - || opt_key == "bridge_angle" - || opt_key == "ensure_vertical_shell_thickness" - || opt_key == "fill_density" - || opt_key == "interface_shells" - || opt_key == "infill_extruder" - || opt_key == "infill_extrusion_width" - || opt_key == "infill_every_layers" - || opt_key == "infill_dense" - || opt_key == "infill_dense_algo" - || opt_key == "infill_not_connected" - || opt_key == "infill_only_where_needed" - || opt_key == "ironing_type" - || opt_key == "solid_infill_below_area" - || opt_key == "solid_infill_extruder" - || opt_key == "solid_infill_every_layers" - || opt_key == "top_solid_layers" - || opt_key == "top_solid_min_thickness") { - steps.emplace_back(posPrepareInfill); - } else if ( - opt_key == "top_fill_pattern" - || opt_key == "bottom_fill_pattern" - || opt_key == "solid_fill_pattern" - || opt_key == "enforce_full_fill_volume" - || opt_key == "fill_angle" - || opt_key == "fill_angle_increment" - || opt_key == "fill_pattern" - || opt_key == "fill_top_flow_ratio" - || opt_key == "fill_smooth_width" - || opt_key == "fill_smooth_distribution" - || opt_key == "first_layer_extrusion_width" - || opt_key == "infill_anchor" - || opt_key == "infill_anchor_max" - || opt_key == "infill_connection" - || opt_key == "infill_connection_solid" - || opt_key == "infill_connection_top" - || opt_key == "infill_connection_bottom" - || opt_key == "top_infill_extrusion_width") { - steps.emplace_back(posInfill); - } else if ( - opt_key == "extra_perimeters" - || opt_key == "extra_perimeters_odd_layers" - || opt_key == "external_infill_margin" - || opt_key == "external_perimeter_overlap" - || opt_key == "first_layer_extrusion_width" - || opt_key == "gap_fill_overlap" - || opt_key == "no_perimeter_unsupported_algo" - || opt_key == "perimeters" - || opt_key == "perimeter_overlap" - || opt_key == "solid_infill_extrusion_width") { - steps.emplace_back(posPerimeters); - steps.emplace_back(posPrepareInfill); - } else if ( - opt_key == "external_perimeter_extrusion_width" - || opt_key == "perimeter_extruder") { - steps.emplace_back(posPerimeters); - steps.emplace_back(posSupportMaterial); - } else if (opt_key == "bridge_flow_ratio") { - //if (m_config.support_material_contact_distance > 0.) { - // Only invalidate due to bridging if bridging is enabled. - // If later "support_material_contact_distance" is modified, the complete PrintObject is invalidated anyway. + } else if (opt_key == "support_material") { + steps.emplace_back(posSupportMaterial); + if (m_config.support_material_contact_distance_top == 0. || m_config.support_material_contact_distance_bottom == 0.) { + // Enabling / disabling supports while soluble support interface is enabled. + // This changes the bridging logic (bridging enabled without supports, disabled with supports). + // Reset everything. + // See GH #1482 for details. + steps.emplace_back(posSlice); + } + } else if ( + opt_key == "support_material_auto" + || opt_key == "support_material_angle" + || opt_key == "support_material_buildplate_only" + || opt_key == "support_material_enforce_layers" + || opt_key == "support_material_extruder" + || opt_key == "support_material_extrusion_width" + || opt_key == "support_material_interface_layers" + || opt_key == "support_material_interface_contact_loops" + || opt_key == "support_material_interface_extruder" + || opt_key == "support_material_interface_spacing" + || opt_key == "support_material_pattern" + || opt_key == "support_material_interface_pattern" + || opt_key == "support_material_xy_spacing" + || opt_key == "support_material_spacing" + || opt_key == "support_material_synchronize_layers" + || opt_key == "support_material_threshold" + || opt_key == "support_material_with_sheath" + || opt_key == "dont_support_bridges" + || opt_key == "first_layer_extrusion_width" + || opt_key == "support_material_solid_first_layer") { + steps.emplace_back(posSupportMaterial); + } else if (opt_key == "bottom_solid_layers") { + steps.emplace_back(posPrepareInfill); + if (m_print->config().spiral_vase) { + // Changing the number of bottom layers when a spiral vase is enabled requires re-slicing the object again. + // Otherwise, holes in the bottom layers could be filled, as is reported in GH #5528. + steps.emplace_back(posSlice); + } + } else if ( + opt_key == "bottom_solid_min_thickness" + || opt_key == "bridged_infill_margin" + || opt_key == "bridge_angle" + || opt_key == "ensure_vertical_shell_thickness" + || opt_key == "fill_density" + || opt_key == "interface_shells" + || opt_key == "infill_extruder" + || opt_key == "infill_extrusion_width" + || opt_key == "infill_every_layers" + || opt_key == "infill_dense" + || opt_key == "infill_dense_algo" + || opt_key == "infill_not_connected" + || opt_key == "infill_only_where_needed" + || opt_key == "ironing_type" + || opt_key == "solid_infill_below_area" + || opt_key == "solid_infill_extruder" + || opt_key == "solid_infill_every_layers" + || opt_key == "top_solid_layers" + || opt_key == "top_solid_min_thickness") { + steps.emplace_back(posPrepareInfill); + } else if ( + opt_key == "top_fill_pattern" + || opt_key == "bottom_fill_pattern" + || opt_key == "solid_fill_pattern" + || opt_key == "enforce_full_fill_volume" + || opt_key == "fill_angle" + || opt_key == "fill_angle_increment" + || opt_key == "fill_pattern" + || opt_key == "fill_top_flow_ratio" + || opt_key == "fill_smooth_width" + || opt_key == "fill_smooth_distribution" + || opt_key == "first_layer_extrusion_width" + || opt_key == "infill_anchor" + || opt_key == "infill_anchor_max" + || opt_key == "infill_connection" + || opt_key == "infill_connection_solid" + || opt_key == "infill_connection_top" + || opt_key == "infill_connection_bottom" + || opt_key == "top_infill_extrusion_width") { + steps.emplace_back(posInfill); + } else if ( + opt_key == "extra_perimeters" + || opt_key == "extra_perimeters_odd_layers" + || opt_key == "external_infill_margin" + || opt_key == "external_perimeter_overlap" + || opt_key == "first_layer_extrusion_width" + || opt_key == "gap_fill_overlap" + || opt_key == "no_perimeter_unsupported_algo" + || opt_key == "perimeters" + || opt_key == "perimeter_overlap" + || opt_key == "solid_infill_extrusion_width") { + steps.emplace_back(posPerimeters); + steps.emplace_back(posPrepareInfill); + } else if ( + opt_key == "external_perimeter_extrusion_width" + || opt_key == "perimeter_extruder") { + steps.emplace_back(posPerimeters); + steps.emplace_back(posSupportMaterial); + } else if (opt_key == "bridge_flow_ratio") { + //if (m_config.support_material_contact_distance > 0.) { + // Only invalidate due to bridging if bridging is enabled. + // If later "support_material_contact_distance" is modified, the complete PrintObject is invalidated anyway. steps.emplace_back(posPerimeters); steps.emplace_back(posInfill); steps.emplace_back(posSupportMaterial); - //} - } else if ( - opt_key == "bridge_speed" - || opt_key == "bridge_speed_internal" - || opt_key == "external_perimeter_speed" - || opt_key == "external_perimeters_vase" - || opt_key == "gap_fill_speed" - || opt_key == "infill_speed" - || opt_key == "overhangs_speed" - || opt_key == "perimeter_speed" - || opt_key == "seam_position" - || opt_key == "seam_preferred_direction" - || opt_key == "seam_preferred_direction_jitter" - || opt_key == "seam_angle_cost" - || opt_key == "seam_travel_cost" - || opt_key == "small_perimeter_speed" - || opt_key == "small_perimeter_min_length" - || opt_key == "small_perimeter_max_length" - || opt_key == "solid_infill_speed" - || opt_key == "support_material_interface_speed" - || opt_key == "support_material_speed" - || opt_key == "thin_walls_speed" - || opt_key == "top_solid_infill_speed") { - invalidated |= m_print->invalidate_step(psGCodeExport); - } else if ( - opt_key == "wipe_into_infill" - || opt_key == "wipe_into_objects") { - invalidated |= m_print->invalidate_step(psWipeTower); - invalidated |= m_print->invalidate_step(psGCodeExport); - } else if ( - opt_key == "brim_inside_holes" - || opt_key == "brim_width" - || opt_key == "brim_width_interior" - || opt_key == "brim_offset" - || opt_key == "brim_ears" - || opt_key == "brim_ears_detection_length" - || opt_key == "brim_ears_max_angle" - || opt_key == "brim_ears_pattern") { - invalidated |= m_print->invalidate_step(psBrim); - } else { - // for legacy, if we can't handle this option let's invalidate all steps - this->invalidate_all_steps(); - invalidated = true; - } - } - - sort_remove_duplicates(steps); - for (PrintObjectStep step : steps) - invalidated |= this->invalidate_step(step); - return invalidated; -} - -bool PrintObject::invalidate_step(PrintObjectStep step) -{ - bool invalidated = Inherited::invalidate_step(step); - - // propagate to dependent steps - if (step == posPerimeters) { - invalidated |= this->invalidate_steps({ posPrepareInfill, posInfill, posIroning }); - invalidated |= m_print->invalidate_steps({ psSkirt, psBrim }); - } else if (step == posPrepareInfill) { - invalidated |= this->invalidate_steps({ posInfill, posIroning }); - } else if (step == posInfill) { - invalidated |= m_print->invalidate_steps({ psSkirt, psBrim }); - } else if (step == posSlice) { - invalidated |= this->invalidate_steps({ posPerimeters, posPrepareInfill, posInfill, posIroning, posSupportMaterial }); - invalidated |= m_print->invalidate_steps({ psSkirt, psBrim }); - this->m_slicing_params.valid = false; - } else if (step == posSupportMaterial) { - invalidated |= m_print->invalidate_steps({ psSkirt, psBrim }); - this->m_slicing_params.valid = false; - } - - // Wipe tower depends on the ordering of extruders, which in turn depends on everything. - // It also decides about what the wipe_into_infill / wipe_into_object features will do, - // and that too depends on many of the settings. - invalidated |= m_print->invalidate_step(psWipeTower); - // Invalidate G-code export in any case. - invalidated |= m_print->invalidate_step(psGCodeExport); - return invalidated; -} - -bool PrintObject::invalidate_all_steps() -{ - // First call the "invalidate" functions, which may cancel background processing. - bool result = Inherited::invalidate_all_steps() | m_print->invalidate_all_steps(); - // Then reset some of the depending values. - this->m_slicing_params.valid = false; - this->region_volumes.clear(); - return result; -} - -bool PrintObject::has_support_material() const -{ - return m_config.support_material - || m_config.raft_layers > 0 - || m_config.support_material_enforce_layers > 0; -} - -static const PrintRegion* first_printing_region(const PrintObject &print_object) -{ - for (size_t idx_region = 0; idx_region < print_object.region_volumes.size(); ++ idx_region) - if (!print_object.region_volumes.empty()) - return print_object.print()->regions()[idx_region]; - return nullptr; -} - -// Function used by fit_to_size. -// It check if polygon_to_check can be decimated, using only point into allowedPoints and also cover polygon_to_cover -ExPolygon try_fit_to_size(ExPolygon polygon_to_check, const ExPolygons& allowedPoints) { - - ExPolygon polygon_reduced = polygon_to_check; - size_t pos_check = 0; - bool has_del = false; - while ((polygon_reduced.contour.points.begin() + pos_check) != polygon_reduced.contour.points.end()) { - bool ok = false; - for (ExPolygon poly : allowedPoints) { - if (poly.contains_b(*(polygon_reduced.contour.points.begin() + pos_check))) { - ok = true; - has_del = true; - break; + //} + } else if ( + opt_key == "bridge_speed" + || opt_key == "bridge_speed_internal" + || opt_key == "external_perimeter_speed" + || opt_key == "external_perimeters_vase" + || opt_key == "gap_fill_speed" + || opt_key == "infill_speed" + || opt_key == "overhangs_speed" + || opt_key == "perimeter_speed" + || opt_key == "seam_position" + || opt_key == "seam_preferred_direction" + || opt_key == "seam_preferred_direction_jitter" + || opt_key == "seam_angle_cost" + || opt_key == "seam_travel_cost" + || opt_key == "small_perimeter_speed" + || opt_key == "small_perimeter_min_length" + || opt_key == "small_perimeter_max_length" + || opt_key == "solid_infill_speed" + || opt_key == "support_material_interface_speed" + || opt_key == "support_material_speed" + || opt_key == "thin_walls_speed" + || opt_key == "top_solid_infill_speed") { + invalidated |= m_print->invalidate_step(psGCodeExport); + } else if ( + opt_key == "wipe_into_infill" + || opt_key == "wipe_into_objects") { + invalidated |= m_print->invalidate_step(psWipeTower); + invalidated |= m_print->invalidate_step(psGCodeExport); + } else if ( + opt_key == "brim_inside_holes" + || opt_key == "brim_width" + || opt_key == "brim_width_interior" + || opt_key == "brim_offset" + || opt_key == "brim_ears" + || opt_key == "brim_ears_detection_length" + || opt_key == "brim_ears_max_angle" + || opt_key == "brim_ears_pattern") { + invalidated |= m_print->invalidate_step(psBrim); + } else { + // for legacy, if we can't handle this option let's invalidate all steps + this->invalidate_all_steps(); + invalidated = true; } } - if (ok) ++pos_check; - else polygon_reduced.contour.points.erase(polygon_reduced.contour.points.begin() + pos_check); + + sort_remove_duplicates(steps); + for (PrintObjectStep step : steps) + invalidated |= this->invalidate_step(step); + return invalidated; } - if (has_del) polygon_reduced.holes.clear(); - return polygon_reduced; -} -ExPolygon try_fit_to_size2(ExPolygon polygon_to_check, const ExPolygon& allowedPoints) { + bool PrintObject::invalidate_step(PrintObjectStep step) + { + bool invalidated = Inherited::invalidate_step(step); - ExPolygon polygon_reduced = polygon_to_check; - size_t pos_check = 0; - bool has_del = false; - while ((polygon_reduced.contour.points.begin() + pos_check) != polygon_reduced.contour.points.end()) { - Point best_point = polygon_reduced.contour.points[pos_check].projection_onto(allowedPoints.contour); - for (const Polygon& hole : allowedPoints.holes) { - Point hole_point = polygon_reduced.contour.points[pos_check].projection_onto(hole); - if ((hole_point - polygon_reduced.contour.points[pos_check]).norm() < (best_point - polygon_reduced.contour.points[pos_check]).norm()) - best_point = hole_point; + // propagate to dependent steps + if (step == posPerimeters) { + invalidated |= this->invalidate_steps({ posPrepareInfill, posInfill, posIroning }); + invalidated |= m_print->invalidate_steps({ psSkirt, psBrim }); + } else if (step == posPrepareInfill) { + invalidated |= this->invalidate_steps({ posInfill, posIroning }); + } else if (step == posInfill) { + invalidated |= this->invalidate_steps({ posIroning }); + invalidated |= m_print->invalidate_steps({ psSkirt, psBrim }); + } else if (step == posSlice) { + invalidated |= this->invalidate_steps({ posPerimeters, posPrepareInfill, posInfill, posIroning, posSupportMaterial }); + invalidated |= m_print->invalidate_steps({ psSkirt, psBrim }); + this->m_slicing_params.valid = false; + } else if (step == posSupportMaterial) { + invalidated |= m_print->invalidate_steps({ psSkirt, psBrim }); + this->m_slicing_params.valid = false; } - if ((best_point - polygon_reduced.contour.points[pos_check]).norm() < scale_(0.01)) ++pos_check; - else polygon_reduced.contour.points.erase(polygon_reduced.contour.points.begin() + pos_check); + + // Wipe tower depends on the ordering of extruders, which in turn depends on everything. + // It also decides about what the wipe_into_infill / wipe_into_object features will do, + // and that too depends on many of the settings. + invalidated |= m_print->invalidate_step(psWipeTower); + // Invalidate G-code export in any case. + invalidated |= m_print->invalidate_step(psGCodeExport); + return invalidated; } - return polygon_reduced; -} -// find one of the smallest polygon, growing polygon_to_check, only using point into allowedPoints and covering polygon_to_cover. -ExPolygons dense_fill_fit_to_size(const ExPolygon &polygon_to_cover, const ExPolygons &allowedPoints_todel, - const ExPolygon &growing_area, const coord_t offset, float coverage) { - - //grow the polygon_to_check enough to cover polygon_to_cover - float current_coverage = coverage; - coord_t previous_offset = 0; - coord_t current_offset = offset; - //ExPolygon polygon_reduced = try_fit_to_size(polygon_to_cover, allowedPoints); - ExPolygon polygon_reduced = try_fit_to_size2(polygon_to_cover, growing_area); - ExPolygon polygon_check; - ExPolygons polygon_checks = offset_ex(intersection(ExPolygons{ polygon_to_cover }, allowedPoints_todel), -SCALED_RESOLUTION); - if (polygon_checks.empty()) - polygon_check = polygon_to_cover; - else - polygon_check = polygon_checks[0]; - while (!diff_ex(polygon_check, polygon_reduced).empty()){ - //not enough, use a bigger offset - float percent_coverage = (float)(polygon_reduced.area() / growing_area.area()); - float next_coverage = percent_coverage + (percent_coverage - current_coverage) * 4; - previous_offset = current_offset; - current_offset *= 2; - double area = 0; - if (next_coverage < 0.1) current_offset *= 2; - //create the bigger polygon and test it - ExPolygons bigger_polygon = offset_ex(polygon_to_cover, double(current_offset)); - if (bigger_polygon.size() != 1) { - // Error, growing a single polygon result in many/no other => abord - return ExPolygons(); - } - bigger_polygon = intersection_ex(bigger_polygon[0], growing_area); - if (bigger_polygon.size() != 1 || bigger_polygon[0].area() > growing_area.area()) { - // Growing too much => we can as well use the full coverage, in this case - polygon_reduced = growing_area; - break; - //return ExPolygons() = { growing_area }; - } - //polygon_reduced = try_fit_to_size(bigger_polygon[0], allowedPoints); - polygon_reduced = try_fit_to_size2(bigger_polygon[0], growing_area); + bool PrintObject::invalidate_all_steps() + { + // First call the "invalidate" functions, which may cancel background processing. + bool result = Inherited::invalidate_all_steps() | m_print->invalidate_all_steps(); + // Then reset some of the depending values. + this->m_slicing_params.valid = false; + this->region_volumes.clear(); + return result; } - //ok, we have a good one, now try to optimise (unless there are almost no growth) - if (current_offset > offset * 3){ - //try to shrink - uint32_t nb_opti_max = 6; - for (uint32_t i = 0; i < nb_opti_max; ++i){ - coord_t new_offset = (previous_offset + current_offset) / 2; - ExPolygons bigger_polygon = offset_ex(polygon_to_cover, double(new_offset)); + + bool PrintObject::has_support_material() const + { + return m_config.support_material + || m_config.raft_layers > 0 + || m_config.support_material_enforce_layers > 0; + } + + static const PrintRegion* first_printing_region(const PrintObject& print_object) + { + for (size_t idx_region = 0; idx_region < print_object.region_volumes.size(); ++idx_region) + if (!print_object.region_volumes.empty()) + return print_object.print()->regions()[idx_region]; + return nullptr; + } + + // Function used by fit_to_size. + // It check if polygon_to_check can be decimated, using only point into allowedPoints and also cover polygon_to_cover + ExPolygon try_fit_to_size(ExPolygon polygon_to_check, const ExPolygons& allowedPoints) { + + ExPolygon polygon_reduced = polygon_to_check; + size_t pos_check = 0; + bool has_del = false; + while ((polygon_reduced.contour.points.begin() + pos_check) != polygon_reduced.contour.points.end()) { + bool ok = false; + for (ExPolygon poly : allowedPoints) { + if (poly.contains_b(*(polygon_reduced.contour.points.begin() + pos_check))) { + ok = true; + has_del = true; + break; + } + } + if (ok) ++pos_check; + else polygon_reduced.contour.points.erase(polygon_reduced.contour.points.begin() + pos_check); + } + if (has_del) polygon_reduced.holes.clear(); + return polygon_reduced; + } + + ExPolygon try_fit_to_size2(ExPolygon polygon_to_check, const ExPolygon& allowedPoints) { + + ExPolygon polygon_reduced = polygon_to_check; + size_t pos_check = 0; + bool has_del = false; + while ((polygon_reduced.contour.points.begin() + pos_check) != polygon_reduced.contour.points.end()) { + Point best_point = polygon_reduced.contour.points[pos_check].projection_onto(allowedPoints.contour); + for (const Polygon& hole : allowedPoints.holes) { + Point hole_point = polygon_reduced.contour.points[pos_check].projection_onto(hole); + if ((hole_point - polygon_reduced.contour.points[pos_check]).norm() < (best_point - polygon_reduced.contour.points[pos_check]).norm()) + best_point = hole_point; + } + if ((best_point - polygon_reduced.contour.points[pos_check]).norm() < scale_(0.01)) ++pos_check; + else polygon_reduced.contour.points.erase(polygon_reduced.contour.points.begin() + pos_check); + } + return polygon_reduced; + } + + // find one of the smallest polygon, growing polygon_to_check, only using point into allowedPoints and covering polygon_to_cover. + ExPolygons dense_fill_fit_to_size(const ExPolygon& polygon_to_cover, const ExPolygons& allowedPoints_todel, + const ExPolygon& growing_area, const coord_t offset, float coverage) { + + //grow the polygon_to_check enough to cover polygon_to_cover + float current_coverage = coverage; + coord_t previous_offset = 0; + coord_t current_offset = offset; + //ExPolygon polygon_reduced = try_fit_to_size(polygon_to_cover, allowedPoints); + ExPolygon polygon_reduced = try_fit_to_size2(polygon_to_cover, growing_area); + ExPolygon polygon_check; + ExPolygons polygon_checks = offset_ex(intersection(ExPolygons{ polygon_to_cover }, allowedPoints_todel), -SCALED_RESOLUTION); + if (polygon_checks.empty()) + polygon_check = polygon_to_cover; + else + polygon_check = polygon_checks[0]; + while (!diff_ex(polygon_check, polygon_reduced).empty()) { + //not enough, use a bigger offset + float percent_coverage = (float)(polygon_reduced.area() / growing_area.area()); + float next_coverage = percent_coverage + (percent_coverage - current_coverage) * 4; + previous_offset = current_offset; + current_offset *= 2; + double area = 0; + if (next_coverage < 0.1) current_offset *= 2; + //create the bigger polygon and test it + ExPolygons bigger_polygon = offset_ex(polygon_to_cover, double(current_offset)); if (bigger_polygon.size() != 1) { - //Warn, growing a single polygon result in many/no other, use previous good result - break; + // Error, growing a single polygon result in many/no other => abord + return ExPolygons(); } bigger_polygon = intersection_ex(bigger_polygon[0], growing_area); if (bigger_polygon.size() != 1 || bigger_polygon[0].area() > growing_area.area()) { - //growing too much, use previous good result (imo, should not be possible to enter this branch) + // Growing too much => we can as well use the full coverage, in this case + polygon_reduced = growing_area; break; + //return ExPolygons() = { growing_area }; } - //ExPolygon polygon_test = try_fit_to_size(bigger_polygon[0], allowedPoints); - ExPolygon polygon_test = try_fit_to_size2(bigger_polygon[0], growing_area); - if (!diff_ex(polygon_to_cover, polygon_test).empty()){ - //bad, not enough, use a bigger offset - previous_offset = new_offset; - } - else { - //good, we may now try a smaller offset - current_offset = new_offset; - polygon_reduced = polygon_test; + //polygon_reduced = try_fit_to_size(bigger_polygon[0], allowedPoints); + polygon_reduced = try_fit_to_size2(bigger_polygon[0], growing_area); + } + //ok, we have a good one, now try to optimise (unless there are almost no growth) + if (current_offset > offset * 3) { + //try to shrink + uint32_t nb_opti_max = 6; + for (uint32_t i = 0; i < nb_opti_max; ++i) { + coord_t new_offset = (previous_offset + current_offset) / 2; + ExPolygons bigger_polygon = offset_ex(polygon_to_cover, double(new_offset)); + if (bigger_polygon.size() != 1) { + //Warn, growing a single polygon result in many/no other, use previous good result + break; + } + bigger_polygon = intersection_ex(bigger_polygon[0], growing_area); + if (bigger_polygon.size() != 1 || bigger_polygon[0].area() > growing_area.area()) { + //growing too much, use previous good result (imo, should not be possible to enter this branch) + break; + } + //ExPolygon polygon_test = try_fit_to_size(bigger_polygon[0], allowedPoints); + ExPolygon polygon_test = try_fit_to_size2(bigger_polygon[0], growing_area); + if (!diff_ex(polygon_to_cover, polygon_test).empty()) { + //bad, not enough, use a bigger offset + previous_offset = new_offset; + } else { + //good, we may now try a smaller offset + current_offset = new_offset; + polygon_reduced = polygon_test; + } } } + + //return the area which cover the growing_area. Intersect it to retreive the holes. + return intersection_ex(polygon_reduced, growing_area); } - //return the area which cover the growing_area. Intersect it to retreive the holes. - return intersection_ex(polygon_reduced, growing_area); -} + void PrintObject::tag_under_bridge() { + const float COEFF_SPLIT = 1.5; -void PrintObject::tag_under_bridge() { - const float COEFF_SPLIT = 1.5; - - for (const PrintRegion *region : this->m_print->regions()) { - LayerRegion *previousOne = NULL; - //count how many surface there are on each one - if (region->config().infill_dense.getBool() && region->config().fill_density < 40) { - for (size_t idx_layer = this->layers().size() - 1; idx_layer < this->layers().size(); --idx_layer) { - LayerRegion *layerm = NULL; - for (LayerRegion * lregion : this->layers()[idx_layer]->regions()) { - if (lregion->region() == region) { - layerm = lregion; - break; + for (const PrintRegion* region : this->m_print->regions()) { + LayerRegion* previousOne = NULL; + //count how many surface there are on each one + if (region->config().infill_dense.getBool() && region->config().fill_density < 40) { + for (size_t idx_layer = this->layers().size() - 1; idx_layer < this->layers().size(); --idx_layer) { + LayerRegion* layerm = NULL; + for (LayerRegion* lregion : this->layers()[idx_layer]->regions()) { + if (lregion->region() == region) { + layerm = lregion; + break; + } } - } - if (layerm == NULL){ - previousOne = NULL; - continue; - } - if (previousOne == NULL) { - previousOne = layerm; - continue; - } - Surfaces surf_to_add; - for (Surface &surf : layerm->fill_surfaces.surfaces) { - surf.maxNbSolidLayersOnTop = -1; - if (!surf.has_fill_solid()){ - ExPolygons dense_polys; - ExPolygons sparse_polys = { surf.expolygon }; - //find the surface which intersect with the smallest maxNb possible - for (Surface &upp : previousOne->fill_surfaces.surfaces) { - if (upp.has_fill_solid()){ - // i'm using intersection_ex because the result different than - // upp.expolygon.overlaps(surf.expolygon) or surf.expolygon.overlaps(upp.expolygon) - //and a little offset2 to remove the almost supported area - ExPolygons intersect = - offset2_ex( - intersection_ex(sparse_polys, { upp.expolygon }, true) - , (float)-layerm->flow(frInfill).scaled_width(), (float)layerm->flow(frInfill).scaled_width()); - if (!intersect.empty()) { + if (layerm == NULL) { + previousOne = NULL; + continue; + } + if (previousOne == NULL) { + previousOne = layerm; + continue; + } + Surfaces surf_to_add; + for (Surface& surf : layerm->fill_surfaces.surfaces) { + surf.maxNbSolidLayersOnTop = -1; + if (!surf.has_fill_solid()) { + ExPolygons dense_polys; + ExPolygons sparse_polys = { surf.expolygon }; + //find the surface which intersect with the smallest maxNb possible + for (Surface& upp : previousOne->fill_surfaces.surfaces) { + if (upp.has_fill_solid()) { + // i'm using intersection_ex because the result different than + // upp.expolygon.overlaps(surf.expolygon) or surf.expolygon.overlaps(upp.expolygon) + //and a little offset2 to remove the almost supported area + ExPolygons intersect = + offset2_ex( + intersection_ex(sparse_polys, { upp.expolygon }, true) + , (float)-layerm->flow(frInfill).scaled_width(), (float)layerm->flow(frInfill).scaled_width()); + if (!intersect.empty()) { - if (layerm->region()->config().infill_dense_algo == dfaEnlarged) { - //expand the area a bit - intersect = offset_ex(intersect, double(scale_(layerm->region()->config().external_infill_margin.get_abs_value( - region->config().perimeters == 0 ? 0 : (layerm->flow(frExternalPerimeter).width + layerm->flow(frPerimeter).spacing() * (region->config().perimeters - 1)))))); - } else if (layerm->region()->config().infill_dense_algo == dfaAutoNotFull - || layerm->region()->config().infill_dense_algo == dfaAutomatic){ - - //check if area isn't too big for autonotfull - double area_intersect = 0; - if (layerm->region()->config().infill_dense_algo == dfaAutoNotFull) - for (ExPolygon poly_inter : intersect) - area_intersect += poly_inter.area(); - //like intersect.empty() but more resilient - if (layerm->region()->config().infill_dense_algo == dfaAutomatic - || surf.area() > area_intersect * COEFF_SPLIT) { - ExPolygons cover_intersect; + if (layerm->region()->config().infill_dense_algo == dfaEnlarged) { + //expand the area a bit + intersect = offset_ex(intersect, double(scale_(layerm->region()->config().external_infill_margin.get_abs_value( + region->config().perimeters == 0 ? 0 : (layerm->flow(frExternalPerimeter).width + layerm->flow(frPerimeter).spacing() * (region->config().perimeters - 1)))))); + } else if (layerm->region()->config().infill_dense_algo == dfaAutoNotFull + || layerm->region()->config().infill_dense_algo == dfaAutomatic) { - // it will be a dense infill, split the surface if needed - //ExPolygons cover_intersect; - for (ExPolygon &expoly_tocover : intersect) { - ExPolygons temp = dense_fill_fit_to_size( - expoly_tocover, - diff_ex(offset_ex(layerm->fill_no_overlap_expolygons, double(layerm->flow(frInfill).scaled_width())), offset_ex(layerm->fill_no_overlap_expolygons, double(-layerm->flow(frInfill).scaled_width()))), - surf.expolygon, - 4 * layerm->flow(frInfill).scaled_width(), - 0.01f); - cover_intersect.insert(cover_intersect.end(), temp.begin(), temp.end()); + //check if area isn't too big for autonotfull + double area_intersect = 0; + if (layerm->region()->config().infill_dense_algo == dfaAutoNotFull) + for (ExPolygon poly_inter : intersect) + area_intersect += poly_inter.area(); + //like intersect.empty() but more resilient + if (layerm->region()->config().infill_dense_algo == dfaAutomatic + || surf.area() > area_intersect * COEFF_SPLIT) { + ExPolygons cover_intersect; + + // it will be a dense infill, split the surface if needed + //ExPolygons cover_intersect; + for (ExPolygon& expoly_tocover : intersect) { + ExPolygons temp = dense_fill_fit_to_size( + expoly_tocover, + diff_ex(offset_ex(layerm->fill_no_overlap_expolygons, double(layerm->flow(frInfill).scaled_width())), offset_ex(layerm->fill_no_overlap_expolygons, double(-layerm->flow(frInfill).scaled_width()))), + surf.expolygon, + 4 * layerm->flow(frInfill).scaled_width(), + 0.01f); + cover_intersect.insert(cover_intersect.end(), temp.begin(), temp.end()); + } + intersect = cover_intersect; + } else { + intersect.clear(); } - intersect = cover_intersect; - } else { - intersect.clear(); + } + if (!intersect.empty()) { + ExPolygons sparse_surfaces = diff_ex(sparse_polys, intersect, true); + ExPolygons dense_surfaces = diff_ex(sparse_polys, sparse_surfaces, true); + //assign (copy) + sparse_polys = std::move(sparse_surfaces); + dense_polys.insert(dense_polys.end(), dense_surfaces.begin(), dense_surfaces.end()); } } - if (!intersect.empty()) { - ExPolygons sparse_surfaces = diff_ex(sparse_polys, intersect, true); - ExPolygons dense_surfaces = diff_ex(sparse_polys, sparse_surfaces, true); - //assign (copy) - sparse_polys = std::move(sparse_surfaces); - dense_polys.insert(dense_polys.end(), dense_surfaces.begin(), dense_surfaces.end()); - } } + //check if we are full-dense + if (sparse_polys.empty()) break; } - //check if we are full-dense - if (sparse_polys.empty()) break; - } - //check if we need to split the surface - if (!dense_polys.empty()) { - double area_dense = 0; - for (ExPolygon poly_inter : dense_polys) area_dense += poly_inter.area(); - double area_sparse = 0; - for (ExPolygon poly_inter : sparse_polys) area_sparse += poly_inter.area(); - if (area_sparse > area_dense * 0.1) { - //split - dense_polys = union_ex(dense_polys); - for (ExPolygon dense_poly : dense_polys) { - Surface dense_surf(surf, dense_poly); - dense_surf.maxNbSolidLayersOnTop = 1; - surf_to_add.push_back(dense_surf); + //check if we need to split the surface + if (!dense_polys.empty()) { + double area_dense = 0; + for (ExPolygon poly_inter : dense_polys) area_dense += poly_inter.area(); + double area_sparse = 0; + for (ExPolygon poly_inter : sparse_polys) area_sparse += poly_inter.area(); + if (area_sparse > area_dense * 0.1) { + //split + dense_polys = union_ex(dense_polys); + for (ExPolygon dense_poly : dense_polys) { + Surface dense_surf(surf, dense_poly); + dense_surf.maxNbSolidLayersOnTop = 1; + surf_to_add.push_back(dense_surf); + } + sparse_polys = union_ex(sparse_polys); + for (ExPolygon sparse_poly : sparse_polys) { + Surface sparse_surf(surf, sparse_poly); + surf_to_add.push_back(sparse_surf); + } + //layerm->fill_surfaces.surfaces.erase(it_surf); + } else { + surf.maxNbSolidLayersOnTop = 1; + surf_to_add.push_back(surf); } - sparse_polys = union_ex(sparse_polys); - for (ExPolygon sparse_poly : sparse_polys) { - Surface sparse_surf(surf, sparse_poly); - surf_to_add.push_back(sparse_surf); - } - //layerm->fill_surfaces.surfaces.erase(it_surf); - } else { - surf.maxNbSolidLayersOnTop = 1; - surf_to_add.push_back(surf); - } + } else surf_to_add.emplace_back(std::move(surf)); } else surf_to_add.emplace_back(std::move(surf)); - } else surf_to_add.emplace_back(std::move(surf)); + } + layerm->fill_surfaces.surfaces = std::move(surf_to_add); + previousOne = layerm; } - layerm->fill_surfaces.surfaces = std::move(surf_to_add); - previousOne = layerm; } } } -} -// This function analyzes slices of a region (SurfaceCollection slices). -// Each region slice (instance of Surface) is analyzed, whether it is supported or whether it is the top surface. -// Initially all slices are of type stInternal. -// Slices are compared against the top / bottom slices and regions and classified to the following groups: -// stTop - Part of a region, which is not covered by any upper layer. This surface will be filled with a top solid infill. -// stBottomBridge - Part of a region, which is not fully supported, but it hangs in the air, or it hangs losely on a support or a raft. -// stBottom - Part of a region, which is not supported by the same region, but it is supported either by another region, or by a soluble interface layer. -// stInternal - Part of a region, which is supported by the same region type. -// If a part of a region is of stBottom and stTop, the stBottom wins. -void PrintObject::detect_surfaces_type() -{ - BOOST_LOG_TRIVIAL(info) << "Detecting solid surfaces..." << log_memory_info(); + // This function analyzes slices of a region (SurfaceCollection slices). + // Each region slice (instance of Surface) is analyzed, whether it is supported or whether it is the top surface. + // Initially all slices are of type stInternal. + // Slices are compared against the top / bottom slices and regions and classified to the following groups: + // stTop - Part of a region, which is not covered by any upper layer. This surface will be filled with a top solid infill. + // stBottomBridge - Part of a region, which is not fully supported, but it hangs in the air, or it hangs losely on a support or a raft. + // stBottom - Part of a region, which is not supported by the same region, but it is supported either by another region, or by a soluble interface layer. + // stInternal - Part of a region, which is supported by the same region type. + // If a part of a region is of stBottom and stTop, the stBottom wins. + void PrintObject::detect_surfaces_type() + { + BOOST_LOG_TRIVIAL(info) << "Detecting solid surfaces..." << log_memory_info(); - // Interface shells: the intersecting parts are treated as self standing objects supporting each other. - // Each of the objects will have a full number of top / bottom layers, even if these top / bottom layers - // are completely hidden inside a collective body of intersecting parts. - // This is useful if one of the parts is to be dissolved, or if it is transparent and the internal shells - // should be visible. - bool spiral_vase = this->print()->config().spiral_vase.value; - bool interface_shells = ! spiral_vase && m_config.interface_shells.value; - size_t num_layers = spiral_vase ? first_printing_region(*this)->config().bottom_solid_layers : m_layers.size(); + // Interface shells: the intersecting parts are treated as self standing objects supporting each other. + // Each of the objects will have a full number of top / bottom layers, even if these top / bottom layers + // are completely hidden inside a collective body of intersecting parts. + // This is useful if one of the parts is to be dissolved, or if it is transparent and the internal shells + // should be visible. + bool spiral_vase = this->print()->config().spiral_vase.value; + bool interface_shells = !spiral_vase && m_config.interface_shells.value; + size_t num_layers = spiral_vase ? std::min(size_t(first_printing_region(*this)->config().bottom_solid_layers), m_layers.size()) : m_layers.size(); - for (size_t idx_region = 0; idx_region < this->region_volumes.size(); ++ idx_region) { - BOOST_LOG_TRIVIAL(debug) << "Detecting solid surfaces for region " << idx_region << " in parallel - start"; + for (size_t idx_region = 0; idx_region < this->region_volumes.size(); ++idx_region) { + BOOST_LOG_TRIVIAL(debug) << "Detecting solid surfaces for region " << idx_region << " in parallel - start"; #ifdef SLIC3R_DEBUG_SLICE_PROCESSING - for (Layer *layer : m_layers) - layer->m_regions[idx_region]->export_region_fill_surfaces_to_svg_debug("1_detect_surfaces_type-initial"); + for (Layer* layer : m_layers) + layer->m_regions[idx_region]->export_region_fill_surfaces_to_svg_debug("1_detect_surfaces_type-initial"); #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */ - // If interface shells are allowed, the region->surfaces cannot be overwritten as they may be used by other threads. - // Cache the result of the following parallel_loop. - std::vector surfaces_new; - if (interface_shells) - surfaces_new.assign(num_layers, Surfaces()); + // If interface shells are allowed, the region->surfaces cannot be overwritten as they may be used by other threads. + // Cache the result of the following parallel_loop. + std::vector surfaces_new; + if (interface_shells) + surfaces_new.assign(num_layers, Surfaces()); - tbb::parallel_for( - tbb::blocked_range(0, - spiral_vase ? + tbb::parallel_for( + tbb::blocked_range(0, + spiral_vase ? // In spiral vase mode, reserve the last layer for the top surface if more than 1 layer is planned for the vase bottom. ((num_layers > 1) ? num_layers - 1 : num_layers) : // In non-spiral vase mode, go over all layers. m_layers.size()), - [this, idx_region, interface_shells, &surfaces_new](const tbb::blocked_range& range) { + [this, idx_region, interface_shells, &surfaces_new](const tbb::blocked_range& range) { // If we have raft layers, consider bottom layer as a bridge just like any other bottom surface lying on the void. SurfaceType surface_type_bottom_1st = (m_config.raft_layers.value > 0 && m_config.support_material_contact_distance_type.value != zdNone) ? @@ -1209,15 +1215,15 @@ void PrintObject::detect_surfaces_type() SurfaceType surface_type_bottom_other = (m_config.support_material.value && m_config.support_material_contact_distance_type.value == zdNone) ? stPosBottom | stDensSolid : stPosBottom | stDensSolid | stModBridge; - for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++ idx_layer) { + for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++idx_layer) { m_print->throw_if_canceled(); // BOOST_LOG_TRIVIAL(trace) << "Detecting solid surfaces for region " << idx_region << " and layer " << layer->print_z; - Layer *layer = m_layers[idx_layer]; - LayerRegion *layerm = layer->m_regions[idx_region]; + Layer* layer = m_layers[idx_layer]; + LayerRegion* layerm = layer->m_regions[idx_region]; // comparison happens against the *full* slices (considering all regions) // unless internal shells are requested - Layer *upper_layer = (idx_layer + 1 < this->layer_count()) ? m_layers[idx_layer + 1] : nullptr; - Layer *lower_layer = (idx_layer > 0) ? m_layers[idx_layer - 1] : nullptr; + Layer* upper_layer = (idx_layer + 1 < this->layer_count()) ? m_layers[idx_layer + 1] : nullptr; + Layer* lower_layer = (idx_layer > 0) ? m_layers[idx_layer - 1] : nullptr; // collapse very narrow parts (using the safety offset in the diff is not enough) float offset = layerm->flow(frExternalPerimeter).scaled_width() / 10.f; @@ -1231,8 +1237,8 @@ void PrintObject::detect_surfaces_type() // of current layer and upper one) Surfaces top; if (upper_layer) { - Polygons upper_slices = interface_shells ? - to_polygons(upper_layer->get_region(idx_region)->slices().surfaces) : + Polygons upper_slices = interface_shells ? + to_polygons(upper_layer->get_region(idx_region)->slices().surfaces) : to_polygons(upper_layer->lslices); surfaces_append(top, //FIXME implement offset2_ex working over ExPolygons, that should be a bit more efficient than calling offset_ex twice. @@ -1242,17 +1248,17 @@ void PrintObject::detect_surfaces_type() // if no upper layer, all surfaces of this one are solid // we clone surfaces because we're going to clear the slices collection top = layerm->m_slices.surfaces; - for (Surface &surface : top) + for (Surface& surface : top) surface.surface_type = stPosTop | stDensSolid; } - + // Find bottom surfaces (difference between current surfaces of current layer and lower one). Surfaces bottom; if (lower_layer) { #if 0 //FIXME Why is this branch failing t\multi.t ? - Polygons lower_slices = interface_shells ? - to_polygons(lower_layer->get_region(idx_region)->slices.surfaces) : + Polygons lower_slices = interface_shells ? + to_polygons(lower_layer->get_region(idx_region)->slices.surfaces) : to_polygons(lower_layer->slices); surfaces_append(bottom, offset2_ex(diff(layerm_slices_surfaces, lower_slices, true), -offset, offset), @@ -1280,27 +1286,27 @@ void PrintObject::detect_surfaces_type() offset2_ex( diff( intersection(layerm_slices_surfaces, to_polygons(lower_slices)), // supported - to_polygons(lower_layer->get_region(idx_region)->slices().surfaces), - true), + to_polygons(lower_layer->get_region(idx_region)->slices().surfaces), + true), -offset, offset), - stPosBottom | stDensSolid); + stPosBottom | stDensSolid); } #endif } else { // if no lower layer, all surfaces of this one are solid // we clone surfaces because we're going to clear the slices collection bottom = layerm->slices().surfaces; - for (Surface &surface : bottom) + for (Surface& surface : bottom) surface.surface_type = surface_type_bottom_1st; } - + // now, if the object contained a thin membrane, we could have overlapping bottom // and top surfaces; let's do an intersection to discover them and consider them // as bottom surfaces (to allow for bridge detection) - if (! top.empty() && ! bottom.empty()) { - // Polygons overlapping = intersection(to_polygons(top), to_polygons(bottom)); - // Slic3r::debugf " layer %d contains %d membrane(s)\n", $layerm->layer->id, scalar(@$overlapping) - // if $Slic3r::debug; + if (!top.empty() && !bottom.empty()) { + // Polygons overlapping = intersection(to_polygons(top), to_polygons(bottom)); + // Slic3r::debugf " layer %d contains %d membrane(s)\n", $layerm->layer->id, scalar(@$overlapping) + // if $Slic3r::debug; Polygons top_polygons = to_polygons(std::move(top)); top.clear(); surfaces_append(top, @@ -1308,19 +1314,19 @@ void PrintObject::detect_surfaces_type() stPosTop | stDensSolid); } - #ifdef SLIC3R_DEBUG_SLICE_PROCESSING +#ifdef SLIC3R_DEBUG_SLICE_PROCESSING { static int iRun = 0; std::vector> expolygons_with_attributes; - expolygons_with_attributes.emplace_back(std::make_pair(union_ex(top), SVG::ExPolygonAttributes("green"))); - expolygons_with_attributes.emplace_back(std::make_pair(union_ex(bottom), SVG::ExPolygonAttributes("brown"))); - expolygons_with_attributes.emplace_back(std::make_pair(to_expolygons(layerm->slices().surfaces), SVG::ExPolygonAttributes("black"))); - SVG::export_expolygons(debug_out_path("1_detect_surfaces_type_%d_region%d-layer_%f.svg", iRun ++, idx_region, layer->print_z).c_str(), expolygons_with_attributes); + expolygons_with_attributes.emplace_back(std::make_pair(union_ex(top), SVG::ExPolygonAttributes("green"))); + expolygons_with_attributes.emplace_back(std::make_pair(union_ex(bottom), SVG::ExPolygonAttributes("brown"))); + expolygons_with_attributes.emplace_back(std::make_pair(to_expolygons(layerm->slices().surfaces), SVG::ExPolygonAttributes("black"))); + SVG::export_expolygons(debug_out_path("1_detect_surfaces_type_%d_region%d-layer_%f.svg", iRun++, idx_region, layer->print_z).c_str(), expolygons_with_attributes); } - #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */ - +#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */ + // save surfaces to layer - Surfaces &surfaces_out = interface_shells ? surfaces_new[idx_layer] : layerm->m_slices.surfaces; + Surfaces& surfaces_out = interface_shells ? surfaces_new[idx_layer] : layerm->m_slices.surfaces; surfaces_out.clear(); // find internal surfaces (difference between top/bottom surfaces and others) @@ -1334,121 +1340,121 @@ void PrintObject::detect_surfaces_type() surfaces_append(surfaces_out, std::move(top)); surfaces_append(surfaces_out, std::move(bottom)); - - // Slic3r::debugf " layer %d has %d bottom, %d top and %d internal surfaces\n", - // $layerm->layer->id, scalar(@bottom), scalar(@top), scalar(@internal) if $Slic3r::debug; - #ifdef SLIC3R_DEBUG_SLICE_PROCESSING + // Slic3r::debugf " layer %d has %d bottom, %d top and %d internal surfaces\n", + // $layerm->layer->id, scalar(@bottom), scalar(@top), scalar(@internal) if $Slic3r::debug; + +#ifdef SLIC3R_DEBUG_SLICE_PROCESSING layerm->export_region_slices_to_svg_debug("detect_surfaces_type-final"); - #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */ +#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */ } } - ); // for each layer of a region - m_print->throw_if_canceled(); + ); // for each layer of a region + m_print->throw_if_canceled(); - if (interface_shells) { - // Move surfaces_new to layerm->slices.surfaces - for (size_t idx_layer = 0; idx_layer < m_layers.size(); ++idx_layer) - m_layers[idx_layer]->get_region(idx_region)->m_slices.surfaces = std::move(surfaces_new[idx_layer]); - } + if (interface_shells) { + // Move surfaces_new to layerm->slices.surfaces + for (size_t idx_layer = 0; idx_layer < m_layers.size(); ++idx_layer) + m_layers[idx_layer]->get_region(idx_region)->m_slices.surfaces = std::move(surfaces_new[idx_layer]); + } - if (spiral_vase) { - if (num_layers > 1) - // Turn the last bottom layer infill to a top infill, so it will be extruded with a proper pattern. - m_layers[num_layers - 1]->m_regions[idx_region]->m_slices.set_type((stPosTop | stDensSolid)); - for (size_t i = num_layers; i < m_layers.size(); ++ i) - m_layers[i]->m_regions[idx_region]->m_slices.set_type((stPosInternal | stDensSparse)); - } + if (spiral_vase) { + if (num_layers > 1) + // Turn the last bottom layer infill to a top infill, so it will be extruded with a proper pattern. + m_layers[num_layers - 1]->m_regions[idx_region]->m_slices.set_type((stPosTop | stDensSolid)); + for (size_t i = num_layers; i < m_layers.size(); ++i) + m_layers[i]->m_regions[idx_region]->m_slices.set_type((stPosInternal | stDensSparse)); + } - BOOST_LOG_TRIVIAL(debug) << "Detecting solid surfaces for region " << idx_region << " - clipping in parallel - start"; - // Fill in layerm->fill_surfaces by trimming the layerm->slices by the cummulative layerm->fill_surfaces. - tbb::parallel_for( - tbb::blocked_range(0, m_layers.size()), - [this, idx_region, interface_shells](const tbb::blocked_range& range) { - for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++ idx_layer) { + BOOST_LOG_TRIVIAL(debug) << "Detecting solid surfaces for region " << idx_region << " - clipping in parallel - start"; + // Fill in layerm->fill_surfaces by trimming the layerm->slices by the cummulative layerm->fill_surfaces. + tbb::parallel_for( + tbb::blocked_range(0, m_layers.size()), + [this, idx_region, interface_shells](const tbb::blocked_range& range) { + for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++idx_layer) { m_print->throw_if_canceled(); - LayerRegion *layerm = m_layers[idx_layer]->get_region(idx_region); + LayerRegion* layerm = m_layers[idx_layer]->get_region(idx_region); layerm->slices_to_fill_surfaces_clipped(); #ifdef SLIC3R_DEBUG_SLICE_PROCESSING layerm->export_region_fill_surfaces_to_svg_debug("1_detect_surfaces_type-final"); #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */ } // for each layer of a region }); - m_print->throw_if_canceled(); - BOOST_LOG_TRIVIAL(debug) << "Detecting solid surfaces for region " << idx_region << " - clipping in parallel - end"; - } // for each this->print->region_count + m_print->throw_if_canceled(); + BOOST_LOG_TRIVIAL(debug) << "Detecting solid surfaces for region " << idx_region << " - clipping in parallel - end"; + } // for each this->print->region_count - // Mark the object to have the region slices classified (typed, which also means they are split based on whether they are supported, bridging, top layers etc.) - m_typed_slices = true; -} + // Mark the object to have the region slices classified (typed, which also means they are split based on whether they are supported, bridging, top layers etc.) + m_typed_slices = true; + } -void PrintObject::process_external_surfaces() -{ - BOOST_LOG_TRIVIAL(info) << "Processing external surfaces..." << log_memory_info(); + void PrintObject::process_external_surfaces() + { + BOOST_LOG_TRIVIAL(info) << "Processing external surfaces..." << log_memory_info(); - // Cached surfaces covered by some extrusion, defining regions, over which the from the surfaces one layer higher are allowed to expand. - std::vector surfaces_covered; - // Is there any printing region, that has zero infill? If so, then we don't want the expansion to be performed over the complete voids, but only - // over voids, which are supported by the layer below. - bool has_voids = false; - for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) - if (! this->region_volumes.empty() && this->print()->regions()[region_id]->config().fill_density == 0) { - has_voids = true; - break; - } - if (has_voids && m_layers.size() > 1) { - // All but stInternal-sparse fill surfaces will get expanded and possibly trimmed. - std::vector layer_expansions_and_voids(m_layers.size(), false); - for (size_t layer_idx = 0; layer_idx < m_layers.size(); ++ layer_idx) { - const Layer *layer = m_layers[layer_idx]; - bool expansions = false; - bool voids = false; - for (const LayerRegion *layerm : layer->regions()) { - for (const Surface &surface : layerm->fill_surfaces.surfaces) { - if (surface.surface_type == (stPosInternal | stDensSparse)) - voids = true; - else - expansions = true; - if (voids && expansions) { - layer_expansions_and_voids[layer_idx] = true; - goto end; + // Cached surfaces covered by some extrusion, defining regions, over which the from the surfaces one layer higher are allowed to expand. + std::vector surfaces_covered; + // Is there any printing region, that has zero infill? If so, then we don't want the expansion to be performed over the complete voids, but only + // over voids, which are supported by the layer below. + bool has_voids = false; + for (size_t region_id = 0; region_id < this->region_volumes.size(); ++region_id) + if (!this->region_volumes.empty() && this->print()->regions()[region_id]->config().fill_density == 0) { + has_voids = true; + break; + } + if (has_voids && m_layers.size() > 1) { + // All but stInternal-sparse fill surfaces will get expanded and possibly trimmed. + std::vector layer_expansions_and_voids(m_layers.size(), false); + for (size_t layer_idx = 0; layer_idx < m_layers.size(); ++layer_idx) { + const Layer* layer = m_layers[layer_idx]; + bool expansions = false; + bool voids = false; + for (const LayerRegion* layerm : layer->regions()) { + for (const Surface& surface : layerm->fill_surfaces.surfaces) { + if (surface.surface_type == (stPosInternal | stDensSparse)) + voids = true; + else + expansions = true; + if (voids && expansions) { + layer_expansions_and_voids[layer_idx] = true; + goto end; + } } } + end:; } - end:; - } - BOOST_LOG_TRIVIAL(debug) << "Collecting surfaces covered with extrusions in parallel - start"; - surfaces_covered.resize(m_layers.size() - 1, Polygons()); - tbb::parallel_for( - tbb::blocked_range(0, m_layers.size() - 1), - [this, &surfaces_covered, &layer_expansions_and_voids](const tbb::blocked_range& range) { - for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) + BOOST_LOG_TRIVIAL(debug) << "Collecting surfaces covered with extrusions in parallel - start"; + surfaces_covered.resize(m_layers.size() - 1, Polygons()); + tbb::parallel_for( + tbb::blocked_range(0, m_layers.size() - 1), + [this, &surfaces_covered, &layer_expansions_and_voids](const tbb::blocked_range& range) { + for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) if (layer_expansions_and_voids[layer_idx + 1]) { m_print->throw_if_canceled(); Polygons voids; - for (const LayerRegion *layerm : m_layers[layer_idx]->regions()) { + for (const LayerRegion* layerm : m_layers[layer_idx]->regions()) { /// supermerill: why *0.3 ??? float unsupported_width = -float(scale_(layerm->region()->config().external_infill_margin.get_abs_value( layerm->region()->config().perimeters == 0 ? 0 : (layerm->flow(frExternalPerimeter).width + layerm->flow(frPerimeter).spacing() * (layerm->region()->config().perimeters - 1))))); if (layerm->region()->config().fill_density.value == 0.) - for (const Surface &surface : layerm->fill_surfaces.surfaces) + for (const Surface& surface : layerm->fill_surfaces.surfaces) // Shrink the holes, let the layer above expand slightly inside the unsupported areas. polygons_append(voids, offset(surface.expolygon, unsupported_width)); } surfaces_covered[layer_idx] = diff(to_polygons(this->m_layers[layer_idx]->lslices), voids); } } - ); - m_print->throw_if_canceled(); - BOOST_LOG_TRIVIAL(debug) << "Collecting surfaces covered with extrusions in parallel - end"; - } + ); + m_print->throw_if_canceled(); + BOOST_LOG_TRIVIAL(debug) << "Collecting surfaces covered with extrusions in parallel - end"; + } - for (size_t region_id = 0; region_id < this->region_volumes.size(); ++region_id) { - BOOST_LOG_TRIVIAL(debug) << "Processing external surfaces for region " << region_id << " in parallel - start"; - tbb::parallel_for( - tbb::blocked_range(0, m_layers.size()), - [this, &surfaces_covered, region_id](const tbb::blocked_range& range) { - for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) { + for (size_t region_id = 0; region_id < this->region_volumes.size(); ++region_id) { + BOOST_LOG_TRIVIAL(debug) << "Processing external surfaces for region " << region_id << " in parallel - start"; + tbb::parallel_for( + tbb::blocked_range(0, m_layers.size()), + [this, &surfaces_covered, region_id](const tbb::blocked_range& range) { + for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) { m_print->throw_if_canceled(); // BOOST_LOG_TRIVIAL(trace) << "Processing external surface, layer" << m_layers[layer_idx]->print_z; m_layers[layer_idx]->get_region((int)region_id)->process_external_surfaces( @@ -1456,77 +1462,77 @@ void PrintObject::process_external_surfaces() (layer_idx == 0 || surfaces_covered.empty() || surfaces_covered[layer_idx - 1].empty()) ? nullptr : &surfaces_covered[layer_idx - 1]); } } - ); - m_print->throw_if_canceled(); - BOOST_LOG_TRIVIAL(debug) << "Processing external surfaces for region " << region_id << " in parallel - end"; - } -} - -void PrintObject::discover_vertical_shells() -{ - PROFILE_FUNC(); - - BOOST_LOG_TRIVIAL(info) << "Discovering vertical shells..." << log_memory_info(); - - struct DiscoverVerticalShellsCacheEntry - { - // Collected polygons, offsetted - Polygons top_surfaces; - Polygons bottom_surfaces; - Polygons holes; - }; - bool spiral_vase = this->print()->config().spiral_vase.value; - size_t num_layers = spiral_vase ? first_printing_region(*this)->config().bottom_solid_layers : m_layers.size(); - coordf_t min_layer_height = this->slicing_parameters().min_layer_height; - // Does this region possibly produce more than 1 top or bottom layer? - auto has_extra_layers_fn = [min_layer_height](const PrintRegionConfig &config) { - auto num_extra_layers = [min_layer_height](int num_solid_layers, coordf_t min_shell_thickness) { - if (num_solid_layers == 0) - return 0; - int n = num_solid_layers - 1; - int n2 = int(ceil(min_shell_thickness / min_layer_height)); - return std::max(n, n2 - 1); - }; - return num_extra_layers(config.top_solid_layers, config.top_solid_min_thickness) + - num_extra_layers(config.bottom_solid_layers, config.bottom_solid_min_thickness) > 0; - }; - std::vector cache_top_botom_regions(num_layers, DiscoverVerticalShellsCacheEntry()); - bool top_bottom_surfaces_all_regions = this->region_volumes.size() > 1 && ! m_config.interface_shells.value; - if (top_bottom_surfaces_all_regions) { - // This is a multi-material print and interface_shells are disabled, meaning that the vertical shell thickness - // is calculated over all materials. - // Is the "ensure vertical wall thickness" applicable to any region? - bool has_extra_layers = false; - for (size_t idx_region = 0; idx_region < this->region_volumes.size(); ++idx_region) { - const PrintRegionConfig &config = m_print->get_region(idx_region)->config(); - if (config.ensure_vertical_shell_thickness.value && has_extra_layers_fn(config)) { - has_extra_layers = true; - break; - } + ); + m_print->throw_if_canceled(); + BOOST_LOG_TRIVIAL(debug) << "Processing external surfaces for region " << region_id << " in parallel - end"; } - if (! has_extra_layers) - // The "ensure vertical wall thickness" feature is not applicable to any of the regions. Quit. - return; - BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells in parallel - start : cache top / bottom"; - //FIXME Improve the heuristics for a grain size. - size_t grain_size = std::max(num_layers / 16, size_t(1)); - tbb::parallel_for( - tbb::blocked_range(0, num_layers, grain_size), - [this, &cache_top_botom_regions](const tbb::blocked_range& range) { + } + + void PrintObject::discover_vertical_shells() + { + PROFILE_FUNC(); + + BOOST_LOG_TRIVIAL(info) << "Discovering vertical shells..." << log_memory_info(); + + struct DiscoverVerticalShellsCacheEntry + { + // Collected polygons, offsetted + Polygons top_surfaces; + Polygons bottom_surfaces; + Polygons holes; + }; + bool spiral_vase = this->print()->config().spiral_vase.value; + size_t num_layers = spiral_vase ? std::min(size_t(first_printing_region(*this)->config().bottom_solid_layers), m_layers.size()) : m_layers.size(); + coordf_t min_layer_height = this->slicing_parameters().min_layer_height; + // Does this region possibly produce more than 1 top or bottom layer? + auto has_extra_layers_fn = [min_layer_height](const PrintRegionConfig& config) { + auto num_extra_layers = [min_layer_height](int num_solid_layers, coordf_t min_shell_thickness) { + if (num_solid_layers == 0) + return 0; + int n = num_solid_layers - 1; + int n2 = int(ceil(min_shell_thickness / min_layer_height)); + return std::max(n, n2 - 1); + }; + return num_extra_layers(config.top_solid_layers, config.top_solid_min_thickness) + + num_extra_layers(config.bottom_solid_layers, config.bottom_solid_min_thickness) > 0; + }; + std::vector cache_top_botom_regions(num_layers, DiscoverVerticalShellsCacheEntry()); + bool top_bottom_surfaces_all_regions = this->region_volumes.size() > 1 && !m_config.interface_shells.value; + if (top_bottom_surfaces_all_regions) { + // This is a multi-material print and interface_shells are disabled, meaning that the vertical shell thickness + // is calculated over all materials. + // Is the "ensure vertical wall thickness" applicable to any region? + bool has_extra_layers = false; + for (size_t idx_region = 0; idx_region < this->region_volumes.size(); ++idx_region) { + const PrintRegionConfig& config = m_print->get_region(idx_region)->config(); + if (config.ensure_vertical_shell_thickness.value && has_extra_layers_fn(config)) { + has_extra_layers = true; + break; + } + } + if (!has_extra_layers) + // The "ensure vertical wall thickness" feature is not applicable to any of the regions. Quit. + return; + BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells in parallel - start : cache top / bottom"; + //FIXME Improve the heuristics for a grain size. + size_t grain_size = std::max(num_layers / 16, size_t(1)); + tbb::parallel_for( + tbb::blocked_range(0, num_layers, grain_size), + [this, &cache_top_botom_regions](const tbb::blocked_range& range) { const size_t num_regions = this->region_volumes.size(); - for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++ idx_layer) { + for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++idx_layer) { m_print->throw_if_canceled(); - const Layer &layer = *m_layers[idx_layer]; - DiscoverVerticalShellsCacheEntry &cache = cache_top_botom_regions[idx_layer]; + const Layer& layer = *m_layers[idx_layer]; + DiscoverVerticalShellsCacheEntry& cache = cache_top_botom_regions[idx_layer]; // Simulate single set of perimeters over all merged regions. float perimeter_offset = 0.f; float perimeter_min_spacing = FLT_MAX; #ifdef SLIC3R_DEBUG_SLICE_PROCESSING static size_t debug_idx = 0; - ++ debug_idx; + ++debug_idx; #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */ - for (size_t idx_region = 0; idx_region < num_regions; ++ idx_region) { - LayerRegion &layerm = *layer.m_regions[idx_region]; + for (size_t idx_region = 0; idx_region < num_regions; ++idx_region) { + LayerRegion& layerm = *layer.m_regions[idx_region]; float min_perimeter_infill_spacing = float(layerm.flow(frSolidInfill).scaled_spacing()) * 1.05f; // Top surfaces. append(cache.top_surfaces, offset(to_expolygons(layerm.slices().filter_by_type(stPosTop | stDensSolid)), min_perimeter_infill_spacing)); @@ -1538,13 +1544,13 @@ void PrintObject::discover_vertical_shells() // Calculate the maximum perimeter offset as if the slice was extruded with a single extruder only. // First find the maxium number of perimeters per region slice. unsigned int perimeters = 0; - for (const Surface &s : layerm.slices().surfaces) + for (const Surface& s : layerm.slices().surfaces) perimeters = std::max(perimeters, s.extra_perimeters); perimeters += layerm.region()->config().perimeters.value; // Then calculate the infill offset. if (perimeters > 0) { Flow extflow = layerm.flow(frExternalPerimeter); - Flow flow = layerm.flow(frPerimeter); + Flow flow = layerm.flow(frPerimeter); perimeter_offset = std::max(perimeter_offset, 0.5f * float(extflow.scaled_width() + extflow.scaled_spacing()) + (float(perimeters) - 1.f) * flow.scaled_spacing()); perimeter_min_spacing = std::min(perimeter_min_spacing, float(std::min(extflow.scaled_spacing(), flow.scaled_spacing()))); @@ -1552,57 +1558,57 @@ void PrintObject::discover_vertical_shells() polygons_append(cache.holes, to_polygons(layerm.fill_expolygons)); } // Save some computing time by reducing the number of polygons. - cache.top_surfaces = union_(cache.top_surfaces, false); + cache.top_surfaces = union_(cache.top_surfaces, false); cache.bottom_surfaces = union_(cache.bottom_surfaces, false); // For a multi-material print, simulate perimeter / infill split as if only a single extruder has been used for the whole print. if (perimeter_offset > 0.) { // The layer.lslices are forced to merge by expanding them first. - polygons_append(cache.holes, offset(offset_ex(layer.lslices, 0.3f * perimeter_min_spacing), - perimeter_offset - 0.3f * perimeter_min_spacing)); + polygons_append(cache.holes, offset(offset_ex(layer.lslices, 0.3f * perimeter_min_spacing), -perimeter_offset - 0.3f * perimeter_min_spacing)); #ifdef SLIC3R_DEBUG_SLICE_PROCESSING { Slic3r::SVG svg(debug_out_path("discover_vertical_shells-extra-holes-%d.svg", debug_idx), get_extents(layer.lslices)); svg.draw(layer.lslices, "blue"); svg.draw(union_ex(cache.holes), "red"); svg.draw_outline(union_ex(cache.holes), "black", "blue", scale_(0.05)); - svg.Close(); + svg.Close(); } #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */ } cache.holes = union_(cache.holes, false); } }); - m_print->throw_if_canceled(); - BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells in parallel - end : cache top / bottom"; - } + m_print->throw_if_canceled(); + BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells in parallel - end : cache top / bottom"; + } - for (size_t idx_region = 0; idx_region < this->region_volumes.size(); ++ idx_region) { - PROFILE_BLOCK(discover_vertical_shells_region); + for (size_t idx_region = 0; idx_region < this->region_volumes.size(); ++idx_region) { + PROFILE_BLOCK(discover_vertical_shells_region); - const PrintRegion ®ion = *m_print->get_region(idx_region); - if (! region.config().ensure_vertical_shell_thickness.value) - // This region will be handled by discover_horizontal_shells(). - continue; - if (! has_extra_layers_fn(region.config())) - // Zero or 1 layer, there is no additional vertical wall thickness enforced. - continue; + const PrintRegion& region = *m_print->get_region(idx_region); + if (!region.config().ensure_vertical_shell_thickness.value) + // This region will be handled by discover_horizontal_shells(). + continue; + if (!has_extra_layers_fn(region.config())) + // Zero or 1 layer, there is no additional vertical wall thickness enforced. + continue; - //FIXME Improve the heuristics for a grain size. - size_t grain_size = std::max(num_layers / 16, size_t(1)); + //FIXME Improve the heuristics for a grain size. + size_t grain_size = std::max(num_layers / 16, size_t(1)); - if (! top_bottom_surfaces_all_regions) { - // This is either a single material print, or a multi-material print and interface_shells are enabled, meaning that the vertical shell thickness - // is calculated over a single material. - BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells for region " << idx_region << " in parallel - start : cache top / bottom"; - tbb::parallel_for( - tbb::blocked_range(0, num_layers, grain_size), - [this, idx_region, &cache_top_botom_regions](const tbb::blocked_range& range) { - for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++ idx_layer) { + if (!top_bottom_surfaces_all_regions) { + // This is either a single material print, or a multi-material print and interface_shells are enabled, meaning that the vertical shell thickness + // is calculated over a single material. + BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells for region " << idx_region << " in parallel - start : cache top / bottom"; + tbb::parallel_for( + tbb::blocked_range(0, num_layers, grain_size), + [this, idx_region, &cache_top_botom_regions](const tbb::blocked_range& range) { + for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++idx_layer) { m_print->throw_if_canceled(); - Layer &layer = *m_layers[idx_layer]; - LayerRegion &layerm = *layer.m_regions[idx_region]; + Layer& layer = *m_layers[idx_layer]; + LayerRegion& layerm = *layer.m_regions[idx_region]; float min_perimeter_infill_spacing = float(layerm.flow(frSolidInfill).scaled_spacing()) * 1.05f; // Top surfaces. - auto &cache = cache_top_botom_regions[idx_layer]; + auto& cache = cache_top_botom_regions[idx_layer]; cache.top_surfaces = offset(to_expolygons(layerm.slices().filter_by_type(stPosTop | stDensSolid)), min_perimeter_infill_spacing); append(cache.top_surfaces, offset(to_expolygons(layerm.fill_surfaces.filter_by_type(stPosTop | stDensSolid)), min_perimeter_infill_spacing)); // Bottom surfaces. @@ -1611,40 +1617,40 @@ void PrintObject::discover_vertical_shells() append(cache.bottom_surfaces, offset(to_expolygons(layerm.fill_surfaces.filter_by_types(surfaces_bottom, 2)), min_perimeter_infill_spacing)); // Holes over all regions. Only collect them once, they are valid for all idx_region iterations. if (cache.holes.empty()) { - for (size_t idx_region = 0; idx_region < layer.regions().size(); ++ idx_region) + for (size_t idx_region = 0; idx_region < layer.regions().size(); ++idx_region) polygons_append(cache.holes, to_polygons(layer.regions()[idx_region]->fill_expolygons)); } } }); - m_print->throw_if_canceled(); - BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells for region " << idx_region << " in parallel - end : cache top / bottom"; - } + m_print->throw_if_canceled(); + BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells for region " << idx_region << " in parallel - end : cache top / bottom"; + } - BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells for region " << idx_region << " in parallel - start : ensure vertical wall thickness"; - tbb::parallel_for( - tbb::blocked_range(0, num_layers, grain_size), - [this, idx_region, &cache_top_botom_regions] + BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells for region " << idx_region << " in parallel - start : ensure vertical wall thickness"; + tbb::parallel_for( + tbb::blocked_range(0, num_layers, grain_size), + [this, idx_region, &cache_top_botom_regions] (const tbb::blocked_range& range) { // printf("discover_vertical_shells from %d to %d\n", range.begin(), range.end()); - for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++ idx_layer) { + for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++idx_layer) { PROFILE_BLOCK(discover_vertical_shells_region_layer); m_print->throw_if_canceled(); #ifdef SLIC3R_DEBUG_SLICE_PROCESSING static size_t debug_idx = 0; - ++ debug_idx; + ++debug_idx; #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */ - Layer *layer = m_layers[idx_layer]; - LayerRegion *layerm = layer->m_regions[idx_region]; - const PrintRegionConfig ®ion_config = layerm->region()->config(); + Layer* layer = m_layers[idx_layer]; + LayerRegion* layerm = layer->m_regions[idx_region]; + const PrintRegionConfig& region_config = layerm->region()->config(); #ifdef SLIC3R_DEBUG_SLICE_PROCESSING layerm->export_region_slices_to_svg_debug("4_discover_vertical_shells-initial"); layerm->export_region_fill_surfaces_to_svg_debug("4_discover_vertical_shells-initial"); #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */ - Flow solid_infill_flow = layerm->flow(frSolidInfill); - coord_t infill_line_spacing = solid_infill_flow.scaled_spacing(); + Flow solid_infill_flow = layerm->flow(frSolidInfill); + coord_t infill_line_spacing = solid_infill_flow.scaled_spacing(); // Find a union of perimeters below / above this surface to guarantee a minimum shell thickness. Polygons shell; Polygons holes; @@ -1655,14 +1661,14 @@ void PrintObject::discover_vertical_shells() { PROFILE_BLOCK(discover_vertical_shells_region_layer_collect); #if 0 -// #ifdef SLIC3R_DEBUG_SLICE_PROCESSING + // #ifdef SLIC3R_DEBUG_SLICE_PROCESSING { Slic3r::SVG svg_cummulative(debug_out_path("discover_vertical_shells-perimeters-before-union-run%d.svg", debug_idx), this->bounding_box()); - for (int n = (int)idx_layer - n_extra_bottom_layers; n <= (int)idx_layer + n_extra_top_layers; ++ n) { + for (int n = (int)idx_layer - n_extra_bottom_layers; n <= (int)idx_layer + n_extra_top_layers; ++n) { if (n < 0 || n >= (int)m_layers.size()) continue; - ExPolygons &expolys = m_layers[n]->perimeter_expolygons; - for (size_t i = 0; i < expolys.size(); ++ i) { + ExPolygons& expolys = m_layers[n]->perimeter_expolygons; + for (size_t i = 0; i < expolys.size(); ++i) { Slic3r::SVG svg(debug_out_path("discover_vertical_shells-perimeters-before-union-run%d-layer%d-expoly%d.svg", debug_idx, n, i), get_extents(expolys[i])); svg.draw(expolys[i]); svg.draw_outline(expolys[i].contour, "black", scale_(0.05)); @@ -1680,20 +1686,20 @@ void PrintObject::discover_vertical_shells() if (int n_top_layers = region_config.top_solid_layers.value; n_top_layers > 0) { // Gather top regions projected to this layer. coordf_t print_z = layer->print_z; - for (int i = int(idx_layer) + 1; - i < int(cache_top_botom_regions.size()) && - (i < int(idx_layer) + n_top_layers || - m_layers[i]->print_z - print_z < region_config.top_solid_min_thickness - EPSILON); - ++ i) { - const DiscoverVerticalShellsCacheEntry &cache = cache_top_botom_regions[i]; - if (! holes.empty()) + for (int i = int(idx_layer) + 1; + i < int(cache_top_botom_regions.size()) && + (i < int(idx_layer) + n_top_layers || + m_layers[i]->print_z - print_z < region_config.top_solid_min_thickness - EPSILON); + ++i) { + const DiscoverVerticalShellsCacheEntry& cache = cache_top_botom_regions[i]; + if (!holes.empty()) holes = intersection(holes, cache.holes); - if (! cache.top_surfaces.empty()) { + if (!cache.top_surfaces.empty()) { polygons_append(shell, cache.top_surfaces); // Running the union_ using the Clipper library piece by piece is cheaper // than running the union_ all at once. - shell = union_(shell, false); - } + shell = union_(shell, false); + } } } if (int n_bottom_layers = region_config.bottom_solid_layers.value; n_bottom_layers > 0) { @@ -1701,13 +1707,13 @@ void PrintObject::discover_vertical_shells() coordf_t bottom_z = layer->bottom_z(); for (int i = int(idx_layer) - 1; i >= 0 && - (i > int(idx_layer) - n_bottom_layers || - bottom_z - m_layers[i]->bottom_z() < region_config.bottom_solid_min_thickness - EPSILON); - -- i) { - const DiscoverVerticalShellsCacheEntry &cache = cache_top_botom_regions[i]; - if (! holes.empty()) + (i > int(idx_layer) - n_bottom_layers || + bottom_z - m_layers[i]->bottom_z() < region_config.bottom_solid_min_thickness - EPSILON); + --i) { + const DiscoverVerticalShellsCacheEntry& cache = cache_top_botom_regions[i]; + if (!holes.empty()) holes = intersection(holes, cache.holes); - if (! cache.bottom_surfaces.empty()) { + if (!cache.bottom_surfaces.empty()) { polygons_append(shell, cache.bottom_surfaces); // Running the union_ using the Clipper library piece by piece is cheaper // than running the union_ all at once. @@ -1720,14 +1726,14 @@ void PrintObject::discover_vertical_shells() Slic3r::SVG svg(debug_out_path("discover_vertical_shells-perimeters-before-union-%d.svg", debug_idx), get_extents(shell)); svg.draw(shell); svg.draw_outline(shell, "black", scale_(0.05)); - svg.Close(); + svg.Close(); } #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */ #if 0 { PROFILE_BLOCK(discover_vertical_shells_region_layer_shell_); - // shell = union_(shell, true); - shell = union_(shell, false); + // shell = union_(shell, true); + shell = union_(shell, false); } #endif #ifdef SLIC3R_DEBUG_SLICE_PROCESSING @@ -1743,7 +1749,7 @@ void PrintObject::discover_vertical_shells() Slic3r::SVG svg(debug_out_path("discover_vertical_shells-perimeters-after-union-%d.svg", debug_idx), get_extents(shell)); svg.draw(shell_ex); svg.draw_outline(shell_ex, "black", "blue", scale_(0.05)); - svg.Close(); + svg.Close(); } #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */ @@ -1755,7 +1761,7 @@ void PrintObject::discover_vertical_shells() svg.draw(shell_ex, "blue", 0.5); svg.draw_outline(shell_ex, "black", "blue", scale_(0.05)); svg.Close(); - } + } { Slic3r::SVG svg(debug_out_path("discover_vertical_shells-internalvoid-wshell-%d.svg", debug_idx), get_extents(shell)); svg.draw(layerm->fill_surfaces.filter_by_type(stInternalVoid), "yellow", 0.5); @@ -1763,15 +1769,15 @@ void PrintObject::discover_vertical_shells() svg.draw(shell_ex, "blue", 0.5); svg.draw_outline(shell_ex, "black", "blue", scale_(0.05)); svg.Close(); - } + } { Slic3r::SVG svg(debug_out_path("discover_vertical_shells-internalvoid-wshell-%d.svg", debug_idx), get_extents(shell)); svg.draw(layerm->fill_surfaces.filter_by_type(stInternalVoid), "yellow", 0.5); svg.draw_outline(layerm->fill_surfaces.filter_by_type(stInternalVoid), "black", "blue", scale_(0.05)); svg.draw(shell_ex, "blue", 0.5); - svg.draw_outline(shell_ex, "black", "blue", scale_(0.05)); + svg.draw_outline(shell_ex, "black", "blue", scale_(0.05)); svg.Close(); - } + } #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */ // Trim the shells region by the internal & internal void surfaces. @@ -1794,7 +1800,7 @@ void PrintObject::discover_vertical_shells() #if 1 // Intentionally inflate a bit more than how much the region has been shrunk, // so there will be some overlap between this solid infill and the other infill regions (mainly the sparse infill). - shell = offset(offset_ex(union_ex(shell), - 0.5f * min_perimeter_infill_spacing), 0.8f * min_perimeter_infill_spacing, ClipperLib::jtSquare); + shell = offset(offset_ex(union_ex(shell), -0.5f * min_perimeter_infill_spacing), 0.8f * min_perimeter_infill_spacing, ClipperLib::jtSquare); if (shell.empty()) continue; #else @@ -1807,7 +1813,7 @@ void PrintObject::discover_vertical_shells() // would have a different shape from the external surface and we'd still // have the same angle, so the next shell would be grown even more and so on. Polygons too_narrow = diff(shell, offset2(shell, -margin, margin, ClipperLib::jtMiter, 5.), true); - if (! too_narrow.empty()) { + if (!too_narrow.empty()) { // grow the collapsing parts and add the extra area to the neighbor layer // as well as to our original surfaces so that we support this // additional area in the next shell too @@ -1825,7 +1831,7 @@ void PrintObject::discover_vertical_shells() svg.draw_outline(union_ex(shell, true), "black", "blue", scale_(0.05)); // Regularized infill region. svg.draw_outline(new_internal_solid, "red", "magenta", scale_(0.05)); - svg.Close(); + svg.Close(); } #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */ @@ -1851,593 +1857,602 @@ void PrintObject::discover_vertical_shells() // Assign resulting internal surfaces to layer. const SurfaceType surfaceTypesKeep[] = { stPosTop | stDensSolid, stPosBottom | stDensSolid, stPosBottom | stDensSolid | stModBridge }; - layerm->fill_surfaces.keep_types(surfaceTypesKeep, sizeof(surfaceTypesKeep)/sizeof(SurfaceType)); + layerm->fill_surfaces.keep_types(surfaceTypesKeep, sizeof(surfaceTypesKeep) / sizeof(SurfaceType)); //layerm->fill_surfaces.keep_types_flag(stPosTop | stPosBottom); - layerm->fill_surfaces.append(new_internal, stPosInternal | stDensSparse); - layerm->fill_surfaces.append(new_internal_void, stPosInternal | stDensVoid); + layerm->fill_surfaces.append(new_internal, stPosInternal | stDensSparse); + layerm->fill_surfaces.append(new_internal_void, stPosInternal | stDensVoid); layerm->fill_surfaces.append(new_internal_solid, stPosInternal | stDensSolid); } // for each layer }); - m_print->throw_if_canceled(); - BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells for region " << idx_region << " in parallel - end"; + m_print->throw_if_canceled(); + BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells for region " << idx_region << " in parallel - end"; #ifdef SLIC3R_DEBUG_SLICE_PROCESSING - for (size_t idx_layer = 0; idx_layer < m_layers.size(); ++idx_layer) { - LayerRegion *layerm = m_layers[idx_layer]->get_region(idx_region); - layerm->export_region_slices_to_svg_debug("4_discover_vertical_shells-final"); - layerm->export_region_fill_surfaces_to_svg_debug("4_discover_vertical_shells-final"); - } + for (size_t idx_layer = 0; idx_layer < m_layers.size(); ++idx_layer) { + LayerRegion* layerm = m_layers[idx_layer]->get_region(idx_region); + layerm->export_region_slices_to_svg_debug("4_discover_vertical_shells-final"); + layerm->export_region_fill_surfaces_to_svg_debug("4_discover_vertical_shells-final"); + } #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */ - } // for each region + } // for each region - // Write the profiler measurements to file -// PROFILE_UPDATE(); -// PROFILE_OUTPUT(debug_out_path("discover_vertical_shells-profile.txt").c_str()); -} + // Write the profiler measurements to file + // PROFILE_UPDATE(); + // PROFILE_OUTPUT(debug_out_path("discover_vertical_shells-profile.txt").c_str()); + } -/* This method applies bridge flow to the first internal solid layer above - sparse infill */ -void PrintObject::bridge_over_infill() -{ - BOOST_LOG_TRIVIAL(info) << "Bridge over infill..." << log_memory_info(); + /* This method applies bridge flow to the first internal solid layer above + sparse infill */ + void PrintObject::bridge_over_infill() + { + BOOST_LOG_TRIVIAL(info) << "Bridge over infill..." << log_memory_info(); - for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) { - const PrintRegion ®ion = *m_print->regions()[region_id]; - - // skip bridging in case there are no voids - if (region.config().fill_density.value == 100) continue; - - // get bridge flow - Flow bridge_flow = region.flow( - frSolidInfill, - -1, // layer height, not relevant for bridge flow - true, // bridge - false, // first layer - -1, // custom width, not relevant for bridge flow - *this - ); - - for (LayerPtrs::iterator layer_it = m_layers.begin(); layer_it != m_layers.end(); ++ layer_it) { - // skip first layer - if (layer_it == m_layers.begin()) - continue; - - Layer* layer = *layer_it; - LayerRegion* layerm = layer->m_regions[region_id]; - - // extract the stInternalSolid surfaces that might be transformed into bridges - Polygons internal_solid; - layerm->fill_surfaces.filter_by_type(stPosInternal | stDensSolid, &internal_solid); - - // check whether the lower area is deep enough for absorbing the extra flow - // (for obvious physical reasons but also for preventing the bridge extrudates - // from overflowing in 3D preview) - ExPolygons to_bridge; - { - Polygons to_bridge_pp = internal_solid; - - // iterate through lower layers spanned by bridge_flow - double bottom_z = layer->print_z - bridge_flow.height; - for (int i = int(layer_it - m_layers.begin()) - 1; i >= 0; --i) { - const Layer* lower_layer = m_layers[i]; - - // stop iterating if layer is lower than bottom_z - if (lower_layer->print_z < bottom_z) break; - - // iterate through regions and collect internal surfaces - Polygons lower_internal; - for (LayerRegion *lower_layerm : lower_layer->m_regions) - lower_layerm->fill_surfaces.filter_by_type(stPosInternal | stDensSparse, &lower_internal); - - // intersect such lower internal surfaces with the candidate solid surfaces - to_bridge_pp = intersection(to_bridge_pp, lower_internal); - } - - // there's no point in bridging too thin/short regions - //FIXME Vojtech: The offset2 function is not a geometric offset, - // therefore it may create 1) gaps, and 2) sharp corners, which are outside the original contour. - // The gaps will be filled by a separate region, which makes the infill less stable and it takes longer. + for (size_t region_id = 0; region_id < this->region_volumes.size(); ++region_id) { + const PrintRegion& region = *m_print->regions()[region_id]; + + // skip bridging in case there are no voids + if (region.config().fill_density.value == 100) continue; + + // get bridge flow + Flow bridge_flow = region.flow( + frSolidInfill, + -1, // layer height, not relevant for bridge flow + true, // bridge + false, // first layer + -1, // custom width, not relevant for bridge flow + *this + ); + + for (LayerPtrs::iterator layer_it = m_layers.begin(); layer_it != m_layers.end(); ++layer_it) { + // skip first layer + if (layer_it == m_layers.begin()) + continue; + + Layer* layer = *layer_it; + LayerRegion* layerm = layer->m_regions[region_id]; + + // extract the stInternalSolid surfaces that might be transformed into bridges + Polygons internal_solid; + layerm->fill_surfaces.filter_by_type(stPosInternal | stDensSolid, &internal_solid); + + // check whether the lower area is deep enough for absorbing the extra flow + // (for obvious physical reasons but also for preventing the bridge extrudates + // from overflowing in 3D preview) + ExPolygons to_bridge; { - float min_width = float(bridge_flow.scaled_width()) * 3.f; - to_bridge_pp = offset2(to_bridge_pp, -min_width, +min_width); - } - - if (to_bridge_pp.empty()) continue; - - // convert into ExPolygons - to_bridge = union_ex(to_bridge_pp); - } - - #ifdef SLIC3R_DEBUG - printf("Bridging %zu internal areas at layer %zu\n", to_bridge.size(), layer->id()); - #endif - - //add a bit of overlap for the internal bridge, note that this can only be useful in inverted slopes and with extra_perimeters_odd_layers - coord_t overlap_width = 0; - // if extra_perimeters_odd_layers, fill the void if possible - if (region.config().extra_perimeters_odd_layers.value) { - overlap_width = layerm->flow(frPerimeter).scaled_width(); - } - else - { - //half a perimeter should be enough for most of the cases. - overlap_width = layerm->flow(frPerimeter).scaled_width() /2; - } - if (overlap_width > 0) - to_bridge = offset_ex(to_bridge, overlap_width); + Polygons to_bridge_pp = internal_solid; - // compute the remaning internal solid surfaces as difference - ExPolygons not_to_bridge = diff_ex(internal_solid, to_polygons(to_bridge), true); - to_bridge = intersection_ex(to_polygons(to_bridge), internal_solid, true); - // build the new collection of fill_surfaces - layerm->fill_surfaces.remove_type(stPosInternal | stDensSolid); - for (ExPolygon &ex : to_bridge) - layerm->fill_surfaces.surfaces.push_back(Surface(stPosInternal | stDensSolid | stModBridge, ex)); - for (ExPolygon &ex : not_to_bridge) - layerm->fill_surfaces.surfaces.push_back(Surface(stPosInternal | stDensSolid, ex)); - /* - # exclude infill from the layers below if needed - # see discussion at https://github.com/alexrj/Slic3r/issues/240 - # Update: do not exclude any infill. Sparse infill is able to absorb the excess material. - if (0) { - my $excess = $layerm->extruders->{infill}->bridge_flow->width - $layerm->height; - for (my $i = $layer_id-1; $excess >= $self->get_layer($i)->height; $i--) { - Slic3r::debugf " skipping infill below those areas at layer %d\n", $i; - foreach my $lower_layerm (@{$self->get_layer($i)->regions}) { - my @new_surfaces = (); - # subtract the area from all types of surfaces - foreach my $group (@{$lower_layerm->fill_surfaces->group}) { - push @new_surfaces, map $group->[0]->clone(expolygon => $_), - @{diff_ex( + // iterate through lower layers spanned by bridge_flow + double bottom_z = layer->print_z - bridge_flow.height; + for (int i = int(layer_it - m_layers.begin()) - 1; i >= 0; --i) { + const Layer* lower_layer = m_layers[i]; + + // stop iterating if layer is lower than bottom_z + if (lower_layer->print_z < bottom_z) break; + + // iterate through regions and collect internal surfaces + Polygons lower_internal; + for (LayerRegion* lower_layerm : lower_layer->m_regions) + lower_layerm->fill_surfaces.filter_by_type(stPosInternal | stDensSparse, &lower_internal); + + // intersect such lower internal surfaces with the candidate solid surfaces + to_bridge_pp = intersection(to_bridge_pp, lower_internal); + } + + // there's no point in bridging too thin/short regions + //FIXME Vojtech: The offset2 function is not a geometric offset, + // therefore it may create 1) gaps, and 2) sharp corners, which are outside the original contour. + // The gaps will be filled by a separate region, which makes the infill less stable and it takes longer. + { + float min_width = float(bridge_flow.scaled_width()) * 3.f; + to_bridge_pp = offset2(to_bridge_pp, -min_width, +min_width); + } + + if (to_bridge_pp.empty()) continue; + + // convert into ExPolygons + to_bridge = union_ex(to_bridge_pp); + } + +#ifdef SLIC3R_DEBUG + printf("Bridging %zu internal areas at layer %zu\n", to_bridge.size(), layer->id()); +#endif + + //add a bit of overlap for the internal bridge, note that this can only be useful in inverted slopes and with extra_perimeters_odd_layers + coord_t overlap_width = 0; + // if extra_perimeters_odd_layers, fill the void if possible + if (region.config().extra_perimeters_odd_layers.value) { + overlap_width = layerm->flow(frPerimeter).scaled_width(); + } else + { + //half a perimeter should be enough for most of the cases. + overlap_width = layerm->flow(frPerimeter).scaled_width() / 2; + } + if (overlap_width > 0) + to_bridge = offset_ex(to_bridge, overlap_width); + + // compute the remaning internal solid surfaces as difference + ExPolygons not_to_bridge = diff_ex(internal_solid, to_polygons(to_bridge), true); + to_bridge = intersection_ex(to_polygons(to_bridge), internal_solid, true); + // build the new collection of fill_surfaces + layerm->fill_surfaces.remove_type(stPosInternal | stDensSolid); + for (ExPolygon& ex : to_bridge) + layerm->fill_surfaces.surfaces.push_back(Surface(stPosInternal | stDensSolid | stModBridge, ex)); + for (ExPolygon& ex : not_to_bridge) + layerm->fill_surfaces.surfaces.push_back(Surface(stPosInternal | stDensSolid, ex)); + /* + # exclude infill from the layers below if needed + # see discussion at https://github.com/alexrj/Slic3r/issues/240 + # Update: do not exclude any infill. Sparse infill is able to absorb the excess material. + if (0) { + my $excess = $layerm->extruders->{infill}->bridge_flow->width - $layerm->height; + for (my $i = $layer_id-1; $excess >= $self->get_layer($i)->height; $i--) { + Slic3r::debugf " skipping infill below those areas at layer %d\n", $i; + foreach my $lower_layerm (@{$self->get_layer($i)->regions}) { + my @new_surfaces = (); + # subtract the area from all types of surfaces + foreach my $group (@{$lower_layerm->fill_surfaces->group}) { + push @new_surfaces, map $group->[0]->clone(expolygon => $_), + @{diff_ex( + [ map $_->p, @$group ], + [ map @$_, @$to_bridge ], + )}; + push @new_surfaces, map Slic3r::Surface->new( + expolygon => $_, + surface_type => stInternalVoid, + ), @{intersection_ex( [ map $_->p, @$group ], [ map @$_, @$to_bridge ], )}; - push @new_surfaces, map Slic3r::Surface->new( - expolygon => $_, - surface_type => stInternalVoid, - ), @{intersection_ex( - [ map $_->p, @$group ], - [ map @$_, @$to_bridge ], - )}; + } + $lower_layerm->fill_surfaces->clear; + $lower_layerm->fill_surfaces->append($_) for @new_surfaces; } - $lower_layerm->fill_surfaces->clear; - $lower_layerm->fill_surfaces->append($_) for @new_surfaces; + + $excess -= $self->get_layer($i)->height; } - - $excess -= $self->get_layer($i)->height; } - } - */ + */ #ifdef SLIC3R_DEBUG_SLICE_PROCESSING - layerm->export_region_slices_to_svg_debug("7_bridge_over_infill"); - layerm->export_region_fill_surfaces_to_svg_debug("7_bridge_over_infill"); + layerm->export_region_slices_to_svg_debug("7_bridge_over_infill"); + layerm->export_region_fill_surfaces_to_svg_debug("7_bridge_over_infill"); #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */ - m_print->throw_if_canceled(); - } - } -} - -/* This method applies overextrude flow to the first internal solid layer above - bridge (which is over sparse infill) note: it's almost complete copy/paste from the method behind, - i think it should be merged before gitpull that. - */ -void -PrintObject::replaceSurfaceType(SurfaceType st_to_replace, SurfaceType st_replacement, SurfaceType st_under_it) -{ - BOOST_LOG_TRIVIAL(info) << "overextrude over Bridge..."; - - for (size_t region_id = 0; region_id < this->region_volumes.size(); ++region_id) { - const PrintRegion ®ion = *m_print->regions()[region_id]; - - // skip over-bridging in case there are no modification - if (region.config().over_bridge_flow_ratio.get_abs_value(1) == 1) continue; - - for (LayerPtrs::iterator layer_it = m_layers.begin(); layer_it != m_layers.end(); ++layer_it) { - // skip first layer - if (layer_it == this->layers().begin()) continue; - - Layer* layer = *layer_it; - LayerRegion* layerm = layer->regions()[region_id]; - - Polygons poly_to_check; - // extract the surfaces that might be transformed - layerm->fill_surfaces.filter_by_type(st_to_replace, &poly_to_check); - Polygons poly_to_replace = poly_to_check; - - // check the lower layer - if (int(layer_it - this->layers().begin()) - 1 >= 0) { - const Layer* lower_layer = this->layers()[int(layer_it - this->layers().begin()) - 1]; - - // iterate through regions and collect internal surfaces - Polygons lower_internal; - for (LayerRegion *lower_layerm : lower_layer->m_regions) { - lower_layerm->fill_surfaces.filter_by_type(st_under_it, &lower_internal); - } - - // intersect such lower internal surfaces with the candidate solid surfaces - poly_to_replace = intersection(poly_to_replace, lower_internal); - } - - if (poly_to_replace.empty()) continue; - - // compute the remaning internal solid surfaces as difference - ExPolygons not_expoly_to_replace = diff_ex(poly_to_check, poly_to_replace, true); - // build the new collection of fill_surfaces - { - Surfaces new_surfaces; - for (Surfaces::const_iterator surface = layerm->fill_surfaces.surfaces.begin(); surface != layerm->fill_surfaces.surfaces.end(); ++surface) { - if (surface->surface_type != st_to_replace) - new_surfaces.push_back(*surface); - } - - for (ExPolygon &ex : union_ex(poly_to_replace)) { - new_surfaces.push_back(Surface(st_replacement, ex)); - } - for (ExPolygon &ex : not_expoly_to_replace){ - new_surfaces.push_back(Surface(st_to_replace, ex)); - } - - layerm->fill_surfaces.surfaces = new_surfaces; + m_print->throw_if_canceled(); } } } -} -static void clamp_exturder_to_default(ConfigOptionInt &opt, size_t num_extruders) -{ - if (opt.value > (int)num_extruders) - // assign the default extruder - opt.value = 1; -} - -PrintObjectConfig PrintObject::object_config_from_model_object(const PrintObjectConfig &default_object_config, const ModelObject &object, size_t num_extruders) -{ - PrintObjectConfig config = default_object_config; + /* This method applies overextrude flow to the first internal solid layer above + bridge (which is over sparse infill) note: it's almost complete copy/paste from the method behind, + i think it should be merged before gitpull that. + */ + void + PrintObject::replaceSurfaceType(SurfaceType st_to_replace, SurfaceType st_replacement, SurfaceType st_under_it) { - DynamicPrintConfig src_normalized(object.config.get()); - src_normalized.normalize_fdm(); - config.apply(src_normalized, true); - } - // Clamp invalid extruders to the default extruder (with index 1). - clamp_exturder_to_default(config.support_material_extruder, num_extruders); - clamp_exturder_to_default(config.support_material_interface_extruder, num_extruders); - return config; -} + BOOST_LOG_TRIVIAL(info) << "overextrude over Bridge..."; -static void apply_to_print_region_config(PrintRegionConfig &out, const DynamicPrintConfig &in) -{ - // 1) Copy the "extruder key to infill_extruder and perimeter_extruder. - std::string sextruder = "extruder"; - auto *opt_extruder = in.opt(sextruder); - if (opt_extruder) { - int extruder = opt_extruder->value; - if (extruder != 0) { - out.infill_extruder .value = extruder; - out.solid_infill_extruder.value = extruder; - out.perimeter_extruder .value = extruder; - } - } - // 2) Copy the rest of the values. - for (auto it = in.cbegin(); it != in.cend(); ++ it) - if (it->first != sextruder) { - ConfigOption *my_opt = out.option(it->first, false); - if (my_opt) - my_opt->set(it->second.get()); - } -} + for (size_t region_id = 0; region_id < this->region_volumes.size(); ++region_id) { + const PrintRegion& region = *m_print->regions()[region_id]; -PrintRegionConfig PrintObject::region_config_from_model_volume(const PrintRegionConfig &default_region_config, const DynamicPrintConfig *layer_range_config, const ModelVolume &volume, size_t num_extruders) -{ - PrintRegionConfig config = default_region_config; - apply_to_print_region_config(config, volume.get_object()->config.get()); - if (layer_range_config != nullptr) - apply_to_print_region_config(config, *layer_range_config); - apply_to_print_region_config(config, volume.config.get()); - if (! volume.material_id().empty()) - apply_to_print_region_config(config, volume.material()->config.get()); - // Clamp invalid extruders to the default extruder (with index 1). - clamp_exturder_to_default(config.infill_extruder, num_extruders); - clamp_exturder_to_default(config.perimeter_extruder, num_extruders); - clamp_exturder_to_default(config.solid_infill_extruder, num_extruders); - return config; -} + // skip over-bridging in case there are no modification + if (region.config().over_bridge_flow_ratio.get_abs_value(1) == 1) continue; -void PrintObject::update_slicing_parameters() -{ - if (! m_slicing_params.valid) - m_slicing_params = SlicingParameters::create_from_config( - this->print()->config(), m_config, unscale(this->height()), this->object_extruders()); -} + for (LayerPtrs::iterator layer_it = m_layers.begin(); layer_it != m_layers.end(); ++layer_it) { + // skip first layer + if (layer_it == this->layers().begin()) continue; -SlicingParameters PrintObject::slicing_parameters(const DynamicPrintConfig& full_config, const ModelObject& model_object, float object_max_z) -{ - PrintConfig print_config; - PrintObjectConfig object_config; - PrintRegionConfig default_region_config; - print_config.apply(full_config, true); - object_config.apply(full_config, true); - default_region_config.apply(full_config, true); - size_t num_extruders = print_config.nozzle_diameter.size(); - object_config = object_config_from_model_object(object_config, model_object, num_extruders); + Layer* layer = *layer_it; + LayerRegion* layerm = layer->regions()[region_id]; - std::vector object_extruders; - for (const ModelVolume* model_volume : model_object.volumes) - if (model_volume->is_model_part()) { - PrintRegion::collect_object_printing_extruders( - print_config, - object_config, - region_config_from_model_volume(default_region_config, nullptr, *model_volume, num_extruders), - object_extruders); - for (const std::pair &range_and_config : model_object.layer_config_ranges) - if (range_and_config.second.has("perimeter_extruder") || - range_and_config.second.has("infill_extruder") || - range_and_config.second.has("solid_infill_extruder")) - PrintRegion::collect_object_printing_extruders( - print_config, - object_config, - region_config_from_model_volume(default_region_config, &range_and_config.second.get(), *model_volume, num_extruders), - object_extruders); - } - sort_remove_duplicates(object_extruders); + Polygons poly_to_check; + // extract the surfaces that might be transformed + layerm->fill_surfaces.filter_by_type(st_to_replace, &poly_to_check); + Polygons poly_to_replace = poly_to_check; - if (object_max_z <= 0.f) - object_max_z = (float)model_object.raw_bounding_box().size().z(); - return SlicingParameters::create_from_config(print_config, object_config, object_max_z, object_extruders); -} + // check the lower layer + if (int(layer_it - this->layers().begin()) - 1 >= 0) { + const Layer* lower_layer = this->layers()[int(layer_it - this->layers().begin()) - 1]; -// returns 0-based indices of extruders used to print the object (without brim, support and other helper extrusions) -std::vector PrintObject::object_extruders() const -{ - std::vector extruders; - extruders.reserve(this->region_volumes.size() * 3); - for (size_t idx_region = 0; idx_region < this->region_volumes.size(); ++ idx_region) - if (! this->region_volumes[idx_region].empty()) - m_print->get_region(idx_region)->collect_object_printing_extruders(extruders); - sort_remove_duplicates(extruders); - return extruders; -} + // iterate through regions and collect internal surfaces + Polygons lower_internal; + for (LayerRegion* lower_layerm : lower_layer->m_regions) { + lower_layerm->fill_surfaces.filter_by_type(st_under_it, &lower_internal); + } -bool PrintObject::update_layer_height_profile(const ModelObject &model_object, const SlicingParameters &slicing_parameters, std::vector &layer_height_profile) -{ - bool updated = false; + // intersect such lower internal surfaces with the candidate solid surfaces + poly_to_replace = intersection(poly_to_replace, lower_internal); + } - if (layer_height_profile.empty()) { - // use the constructor because the assignement is crashing on ASAN OsX - layer_height_profile = std::vector(model_object.layer_height_profile.get()); -// layer_height_profile = model_object.layer_height_profile; - updated = true; - } + if (poly_to_replace.empty()) continue; - // Verify the layer_height_profile. - if (! layer_height_profile.empty() && - // Must not be of even length. - ((layer_height_profile.size() & 1) != 0 || - // Last entry must be at the top of the object. - std::abs(layer_height_profile[layer_height_profile.size() - 2] - slicing_parameters.object_print_z_height()) > 1e-3)) - layer_height_profile.clear(); + // compute the remaning internal solid surfaces as difference + ExPolygons not_expoly_to_replace = diff_ex(poly_to_check, poly_to_replace, true); + // build the new collection of fill_surfaces + { + Surfaces new_surfaces; + for (Surfaces::const_iterator surface = layerm->fill_surfaces.surfaces.begin(); surface != layerm->fill_surfaces.surfaces.end(); ++surface) { + if (surface->surface_type != st_to_replace) + new_surfaces.push_back(*surface); + } - if (layer_height_profile.empty()) { - layer_height_profile = layer_height_profile_from_ranges(slicing_parameters, model_object.layer_config_ranges); - updated = true; - } - return updated; -} + for (ExPolygon& ex : union_ex(poly_to_replace)) { + new_surfaces.push_back(Surface(st_replacement, ex)); + } + for (ExPolygon& ex : not_expoly_to_replace) { + new_surfaces.push_back(Surface(st_to_replace, ex)); + } -// 1) Decides Z positions of the layers, -// 2) Initializes layers and their regions -// 3) Slices the object meshes -// 4) Slices the modifier meshes and reclassifies the slices of the object meshes by the slices of the modifier meshes -// 5) Applies size compensation (offsets the slices in XY plane) -// 6) Replaces bad slices by the slices reconstructed from the upper/lower layer -// Resulting expolygons of layer regions are marked as Internal. -// -// this should be idempotent -void PrintObject::_slice(const std::vector &layer_height_profile) -{ - BOOST_LOG_TRIVIAL(info) << "Slicing objects..." << log_memory_info(); - - m_typed_slices = false; - - // 1) Initialize layers and their slice heights. - std::vector slice_zs; - { - this->clear_layers(); - // Object layers (pairs of bottom/top Z coordinate), without the raft. - std::vector object_layers = generate_object_layers(m_slicing_params, layer_height_profile); - // Reserve object layers for the raft. Last layer of the raft is the contact layer. - int id = int(m_slicing_params.raft_layers()); - slice_zs.reserve(object_layers.size()); - Layer *prev = nullptr; - for (size_t i_layer = 0; i_layer < object_layers.size(); i_layer += 2) { - coordf_t lo = object_layers[i_layer]; - coordf_t hi = object_layers[i_layer + 1]; - coordf_t slice_z = 0.5 * (lo + hi); - Layer *layer = this->add_layer(id ++, hi - lo, hi + m_slicing_params.object_print_z_min, slice_z); - slice_zs.push_back(float(slice_z)); - if (prev != nullptr) { - prev->upper_layer = layer; - layer->lower_layer = prev; + layerm->fill_surfaces.surfaces = new_surfaces; + } } - // Make sure all layers contain layer region objects for all regions. - for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) - layer->add_region(this->print()->regions()[region_id]); - prev = layer; } } - // Count model parts and modifier meshes, check whether the model parts are of the same region. - int all_volumes_single_region = -2; // not set yet - bool has_z_ranges = false; - size_t num_volumes = 0; - size_t num_modifiers = 0; - for (int region_id = 0; region_id < (int)this->region_volumes.size(); ++ region_id) { - int last_volume_id = -1; - for (const std::pair &volume_and_range : this->region_volumes[region_id]) { - const int volume_id = volume_and_range.second; - const ModelVolume *model_volume = this->model_object()->volumes[volume_id]; + static void clamp_exturder_to_default(ConfigOptionInt& opt, size_t num_extruders) + { + if (opt.value > (int)num_extruders) + // assign the default extruder + opt.value = 1; + } + + PrintObjectConfig PrintObject::object_config_from_model_object(const PrintObjectConfig& default_object_config, const ModelObject& object, size_t num_extruders) + { + PrintObjectConfig config = default_object_config; + { + DynamicPrintConfig src_normalized(object.config.get()); + src_normalized.normalize_fdm(); + config.apply(src_normalized, true); + } + // Clamp invalid extruders to the default extruder (with index 1). + clamp_exturder_to_default(config.support_material_extruder, num_extruders); + clamp_exturder_to_default(config.support_material_interface_extruder, num_extruders); + return config; + } + + static void apply_to_print_region_config(PrintRegionConfig& out, const DynamicPrintConfig& in) + { + // 1) Copy the "extruder key to infill_extruder and perimeter_extruder. + std::string sextruder = "extruder"; + auto* opt_extruder = in.opt(sextruder); + if (opt_extruder) { + int extruder = opt_extruder->value; + if (extruder != 0) { + out.infill_extruder.value = extruder; + out.solid_infill_extruder.value = extruder; + out.perimeter_extruder.value = extruder; + } + } + // 2) Copy the rest of the values. + for (auto it = in.cbegin(); it != in.cend(); ++it) + if (it->first != sextruder) { + ConfigOption* my_opt = out.option(it->first, false); + if (my_opt) + my_opt->set(it->second.get()); + } + } + + PrintRegionConfig PrintObject::region_config_from_model_volume(const PrintRegionConfig& default_region_config, const DynamicPrintConfig* layer_range_config, const ModelVolume& volume, size_t num_extruders) + { + PrintRegionConfig config = default_region_config; + apply_to_print_region_config(config, volume.get_object()->config.get()); + if (layer_range_config != nullptr) + apply_to_print_region_config(config, *layer_range_config); + apply_to_print_region_config(config, volume.config.get()); + if (!volume.material_id().empty()) + apply_to_print_region_config(config, volume.material()->config.get()); + // Clamp invalid extruders to the default extruder (with index 1). + clamp_exturder_to_default(config.infill_extruder, num_extruders); + clamp_exturder_to_default(config.perimeter_extruder, num_extruders); + clamp_exturder_to_default(config.solid_infill_extruder, num_extruders); + return config; + } + + void PrintObject::update_slicing_parameters() + { + if (!m_slicing_params.valid) + m_slicing_params = SlicingParameters::create_from_config( + this->print()->config(), m_config, unscale(this->height()), this->object_extruders()); + } + + SlicingParameters PrintObject::slicing_parameters(const DynamicPrintConfig& full_config, const ModelObject& model_object, float object_max_z) + { + PrintConfig print_config; + PrintObjectConfig object_config; + PrintRegionConfig default_region_config; + print_config.apply(full_config, true); + object_config.apply(full_config, true); + default_region_config.apply(full_config, true); + size_t num_extruders = print_config.nozzle_diameter.size(); + object_config = object_config_from_model_object(object_config, model_object, num_extruders); + + std::vector object_extruders; + for (const ModelVolume* model_volume : model_object.volumes) if (model_volume->is_model_part()) { - if (last_volume_id == volume_id) { - has_z_ranges = true; - } else { - last_volume_id = volume_id; - if (all_volumes_single_region == -2) - // first model volume met - all_volumes_single_region = region_id; - else if (all_volumes_single_region != region_id) - // multiple volumes met and they are not equal - all_volumes_single_region = -1; - ++ num_volumes; - } - } else if (model_volume->is_modifier()) - ++ num_modifiers; - } + PrintRegion::collect_object_printing_extruders( + print_config, + object_config, + region_config_from_model_volume(default_region_config, nullptr, *model_volume, num_extruders), + object_extruders); + for (const std::pair& range_and_config : model_object.layer_config_ranges) + if (range_and_config.second.has("perimeter_extruder") || + range_and_config.second.has("infill_extruder") || + range_and_config.second.has("solid_infill_extruder")) + PrintRegion::collect_object_printing_extruders( + print_config, + object_config, + region_config_from_model_volume(default_region_config, &range_and_config.second.get(), *model_volume, num_extruders), + object_extruders); + } + sort_remove_duplicates(object_extruders); + + if (object_max_z <= 0.f) + object_max_z = (float)model_object.raw_bounding_box().size().z(); + return SlicingParameters::create_from_config(print_config, object_config, object_max_z, object_extruders); } - assert(num_volumes > 0); - - // Slice all non-modifier volumes. - bool clipped = false; - bool upscaled = false; - auto slicing_mode = this->print()->config().spiral_vase ? SlicingMode::PositiveLargestContour : SlicingMode::Regular; - if (! has_z_ranges && (! m_config.clip_multipart_objects.value || all_volumes_single_region >= 0)) { - // Cheap path: Slice regions without mutual clipping. - // The cheap path is possible if no clipping is allowed or if slicing volumes of just a single region. - for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) { - BOOST_LOG_TRIVIAL(debug) << "Slicing objects - region " << region_id; - // slicing in parallel - std::vector expolygons_by_layer = this->slice_region(region_id, slice_zs, slicing_mode); - //scale for shrinkage - const size_t extruder_id = this->print()->regions()[region_id]->extruder(FlowRole::frPerimeter) - 1; - double scale = print()->config().filament_shrink.get_abs_value(extruder_id, 1); - if (scale != 1) { - scale = 1 / scale; - for (ExPolygons &polys : expolygons_by_layer) - for (ExPolygon &poly : polys) - poly.scale(scale); - } - m_print->throw_if_canceled(); - BOOST_LOG_TRIVIAL(debug) << "Slicing objects - append slices " << region_id << " start"; - for (size_t layer_id = 0; layer_id < expolygons_by_layer.size(); ++ layer_id) - m_layers[layer_id]->regions()[region_id]->m_slices.append(std::move(expolygons_by_layer[layer_id]), stPosInternal | stDensSparse); - m_print->throw_if_canceled(); - BOOST_LOG_TRIVIAL(debug) << "Slicing objects - append slices " << region_id << " end"; + + // returns 0-based indices of extruders used to print the object (without brim, support and other helper extrusions) + std::vector PrintObject::object_extruders() const + { + std::vector extruders; + extruders.reserve(this->region_volumes.size() * 3); + for (size_t idx_region = 0; idx_region < this->region_volumes.size(); ++idx_region) + if (!this->region_volumes[idx_region].empty()) + m_print->get_region(idx_region)->collect_object_printing_extruders(extruders); + sort_remove_duplicates(extruders); + return extruders; + } + + bool PrintObject::update_layer_height_profile(const ModelObject& model_object, const SlicingParameters& slicing_parameters, std::vector& layer_height_profile) + { + bool updated = false; + + if (layer_height_profile.empty()) { + // use the constructor because the assignement is crashing on ASAN OsX + layer_height_profile = std::vector(model_object.layer_height_profile.get()); + // layer_height_profile = model_object.layer_height_profile; + updated = true; } - } else { - // Expensive path: Slice one volume after the other in the order they are presented at the user interface, - // clip the last volumes with the first. - // First slice the volumes. - struct SlicedVolume { - SlicedVolume(int volume_id, int region_id, std::vector &&expolygons_by_layer) : - volume_id(volume_id), region_id(region_id), expolygons_by_layer(std::move(expolygons_by_layer)) {} - int volume_id; - int region_id; - std::vector expolygons_by_layer; - }; - std::vector sliced_volumes; - sliced_volumes.reserve(num_volumes); - for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) { - const std::vector> &volumes_and_ranges = this->region_volumes[region_id]; - for (size_t i = 0; i < volumes_and_ranges.size(); ) { - int volume_id = volumes_and_ranges[i].second; - const ModelVolume *model_volume = this->model_object()->volumes[volume_id]; + + // Verify the layer_height_profile. + if (!layer_height_profile.empty() && + // Must not be of even length. + ((layer_height_profile.size() & 1) != 0 || + // Last entry must be at the top of the object. + std::abs(layer_height_profile[layer_height_profile.size() - 2] - slicing_parameters.object_print_z_height()) > 1e-3)) + layer_height_profile.clear(); + + if (layer_height_profile.empty()) { + layer_height_profile = layer_height_profile_from_ranges(slicing_parameters, model_object.layer_config_ranges); + updated = true; + } + return updated; + } + + // 1) Decides Z positions of the layers, + // 2) Initializes layers and their regions + // 3) Slices the object meshes + // 4) Slices the modifier meshes and reclassifies the slices of the object meshes by the slices of the modifier meshes + // 5) Applies size compensation (offsets the slices in XY plane) + // 6) Replaces bad slices by the slices reconstructed from the upper/lower layer + // Resulting expolygons of layer regions are marked as Internal. + // + // this should be idempotent + void PrintObject::_slice(const std::vector& layer_height_profile) + { + BOOST_LOG_TRIVIAL(info) << "Slicing objects..." << log_memory_info(); + + m_typed_slices = false; + + // 1) Initialize layers and their slice heights. + std::vector slice_zs; + { + this->clear_layers(); + // Object layers (pairs of bottom/top Z coordinate), without the raft. + std::vector object_layers = generate_object_layers(m_slicing_params, layer_height_profile); + // Reserve object layers for the raft. Last layer of the raft is the contact layer. + int id = int(m_slicing_params.raft_layers()); + slice_zs.reserve(object_layers.size()); + Layer* prev = nullptr; + for (size_t i_layer = 0; i_layer < object_layers.size(); i_layer += 2) { + coordf_t lo = object_layers[i_layer]; + coordf_t hi = object_layers[i_layer + 1]; + coordf_t slice_z = 0.5 * (lo + hi); + Layer* layer = this->add_layer(id++, hi - lo, hi + m_slicing_params.object_print_z_min, slice_z); + slice_zs.push_back(float(slice_z)); + if (prev != nullptr) { + prev->upper_layer = layer; + layer->lower_layer = prev; + } + // Make sure all layers contain layer region objects for all regions. + for (size_t region_id = 0; region_id < this->region_volumes.size(); ++region_id) + layer->add_region(this->print()->regions()[region_id]); + prev = layer; + } + } + + // Count model parts and modifier meshes, check whether the model parts are of the same region. + int all_volumes_single_region = -2; // not set yet + bool has_z_ranges = false; + size_t num_volumes = 0; + size_t num_modifiers = 0; + for (int region_id = 0; region_id < (int)this->region_volumes.size(); ++region_id) { + int last_volume_id = -1; + for (const std::pair& volume_and_range : this->region_volumes[region_id]) { + const int volume_id = volume_and_range.second; + const ModelVolume* model_volume = this->model_object()->volumes[volume_id]; if (model_volume->is_model_part()) { - BOOST_LOG_TRIVIAL(debug) << "Slicing objects - volume " << volume_id; - // Find the ranges of this volume. Ranges in volumes_and_ranges must not overlap for a single volume. - std::vector ranges; - ranges.emplace_back(volumes_and_ranges[i].first); - size_t j = i + 1; - for (; j < volumes_and_ranges.size() && volume_id == volumes_and_ranges[j].second; ++ j) - if (! ranges.empty() && std::abs(ranges.back().second - volumes_and_ranges[j].first.first) < EPSILON) - ranges.back().second = volumes_and_ranges[j].first.second; - else - ranges.emplace_back(volumes_and_ranges[j].first); - // slicing in parallel - sliced_volumes.emplace_back(volume_id, (int)region_id, this->slice_volume(slice_zs, ranges, slicing_mode, *model_volume)); - i = j; - } else - ++ i; + if (last_volume_id == volume_id) { + has_z_ranges = true; + } else { + last_volume_id = volume_id; + if (all_volumes_single_region == -2) + // first model volume met + all_volumes_single_region = region_id; + else if (all_volumes_single_region != region_id) + // multiple volumes met and they are not equal + all_volumes_single_region = -1; + ++num_volumes; + } + } else if (model_volume->is_modifier()) + ++num_modifiers; } } - //scale for shrinkage - for (SlicedVolume &sv : sliced_volumes) { - double scale = print()->config().filament_shrink.get_abs_value(this->print()->regions()[sv.region_id]->extruder(FlowRole::frPerimeter) - 1, 1); - if (scale != 1) { - scale = 1 / scale; - for (ExPolygons &polys : sv.expolygons_by_layer) - for (ExPolygon &poly : polys) - poly.scale(scale); + assert(num_volumes > 0); + + // Slice all non-modifier volumes. + bool clipped = false; + bool upscaled = false; + bool spiral_vase = this->print()->config().spiral_vase; + auto slicing_mode = spiral_vase ? SlicingMode::PositiveLargestContour : SlicingMode::Regular; + if (!has_z_ranges && (!m_config.clip_multipart_objects.value || all_volumes_single_region >= 0)) { + // Cheap path: Slice regions without mutual clipping. + // The cheap path is possible if no clipping is allowed or if slicing volumes of just a single region. + for (size_t region_id = 0; region_id < this->region_volumes.size(); ++region_id) { + BOOST_LOG_TRIVIAL(debug) << "Slicing objects - region " << region_id; + // slicing in parallel + size_t slicing_mode_normal_below_layer = 0; + if (spiral_vase) { + // Slice the bottom layers with SlicingMode::Regular. + // This needs to be in sync with LayerRegion::make_perimeters() spiral_vase! + const PrintRegionConfig& config = this->print()->regions()[region_id]->config(); + slicing_mode_normal_below_layer = size_t(config.bottom_solid_layers.value); + for (; slicing_mode_normal_below_layer < slice_zs.size() && slice_zs[slicing_mode_normal_below_layer] < config.bottom_solid_min_thickness - EPSILON; + ++slicing_mode_normal_below_layer); + } + std::vector expolygons_by_layer = this->slice_region(region_id, slice_zs, slicing_mode, slicing_mode_normal_below_layer, SlicingMode::Regular); + //scale for shrinkage + const size_t extruder_id = this->print()->regions()[region_id]->extruder(FlowRole::frPerimeter) - 1; + double scale = print()->config().filament_shrink.get_abs_value(extruder_id, 1); + if (scale != 1) { + scale = 1 / scale; + for (ExPolygons& polys : expolygons_by_layer) + for (ExPolygon& poly : polys) + poly.scale(scale); + } + m_print->throw_if_canceled(); + BOOST_LOG_TRIVIAL(debug) << "Slicing objects - append slices " << region_id << " start"; + for (size_t layer_id = 0; layer_id < expolygons_by_layer.size(); ++layer_id) + m_layers[layer_id]->regions()[region_id]->m_slices.append(std::move(expolygons_by_layer[layer_id]), stPosInternal | stDensSparse); + m_print->throw_if_canceled(); + BOOST_LOG_TRIVIAL(debug) << "Slicing objects - append slices " << region_id << " end"; } - } - // Second clip the volumes in the order they are presented at the user interface. - BOOST_LOG_TRIVIAL(debug) << "Slicing objects - parallel clipping - start"; - tbb::parallel_for( - tbb::blocked_range(0, slice_zs.size()), - [this, &sliced_volumes, num_modifiers](const tbb::blocked_range& range) { - float delta = float(scale_(m_config.xy_size_compensation.value)); + } else { + // Expensive path: Slice one volume after the other in the order they are presented at the user interface, + // clip the last volumes with the first. + // First slice the volumes. + struct SlicedVolume { + SlicedVolume(int volume_id, int region_id, std::vector&& expolygons_by_layer) : + volume_id(volume_id), region_id(region_id), expolygons_by_layer(std::move(expolygons_by_layer)) {} + int volume_id; + int region_id; + std::vector expolygons_by_layer; + }; + std::vector sliced_volumes; + sliced_volumes.reserve(num_volumes); + for (size_t region_id = 0; region_id < this->region_volumes.size(); ++region_id) { + const std::vector>& volumes_and_ranges = this->region_volumes[region_id]; + for (size_t i = 0; i < volumes_and_ranges.size(); ) { + int volume_id = volumes_and_ranges[i].second; + const ModelVolume* model_volume = this->model_object()->volumes[volume_id]; + if (model_volume->is_model_part()) { + BOOST_LOG_TRIVIAL(debug) << "Slicing objects - volume " << volume_id; + // Find the ranges of this volume. Ranges in volumes_and_ranges must not overlap for a single volume. + std::vector ranges; + ranges.emplace_back(volumes_and_ranges[i].first); + size_t j = i + 1; + for (; j < volumes_and_ranges.size() && volume_id == volumes_and_ranges[j].second; ++j) + if (!ranges.empty() && std::abs(ranges.back().second - volumes_and_ranges[j].first.first) < EPSILON) + ranges.back().second = volumes_and_ranges[j].first.second; + else + ranges.emplace_back(volumes_and_ranges[j].first); + // slicing in parallel + sliced_volumes.emplace_back(volume_id, (int)region_id, this->slice_volume(slice_zs, ranges, slicing_mode, *model_volume)); + i = j; + } else + ++i; + } + } + //scale for shrinkage + for (SlicedVolume& sv : sliced_volumes) { + double scale = print()->config().filament_shrink.get_abs_value(this->print()->regions()[sv.region_id]->extruder(FlowRole::frPerimeter) - 1, 1); + if (scale != 1) { + scale = 1 / scale; + for (ExPolygons& polys : sv.expolygons_by_layer) + for (ExPolygon& poly : polys) + poly.scale(scale); + } + } + // Second clip the volumes in the order they are presented at the user interface. + BOOST_LOG_TRIVIAL(debug) << "Slicing objects - parallel clipping - start"; + tbb::parallel_for( + tbb::blocked_range(0, slice_zs.size()), + [this, &sliced_volumes, num_modifiers](const tbb::blocked_range& range) { + float delta = float(scale_(m_config.xy_size_compensation.value)); // Only upscale together with clipping if there are no modifiers, as the modifiers shall be applied before upscaling // (upscaling may grow the object outside of the modifier mesh). bool upscale = false && delta > 0 && num_modifiers == 0; - for (size_t layer_id = range.begin(); layer_id < range.end(); ++ layer_id) { + for (size_t layer_id = range.begin(); layer_id < range.end(); ++layer_id) { m_print->throw_if_canceled(); // Trim volumes in a single layer, one by the other, possibly apply upscaling. { Polygons processed; - for (SlicedVolume &sliced_volume : sliced_volumes) - if (! sliced_volume.expolygons_by_layer.empty()) { - ExPolygons slices = std::move(sliced_volume.expolygons_by_layer[layer_id]); - if (upscale) - slices = offset_ex(std::move(slices), delta); - if (! processed.empty()) - // Trim by the slices of already processed regions. - slices = diff_ex(to_polygons(std::move(slices)), processed); - if (size_t(&sliced_volume - &sliced_volumes.front()) + 1 < sliced_volumes.size()) - // Collect the already processed regions to trim the to be processed regions. - polygons_append(processed, slices); - sliced_volume.expolygons_by_layer[layer_id] = std::move(slices); - } + for (SlicedVolume& sliced_volume : sliced_volumes) + if (!sliced_volume.expolygons_by_layer.empty()) { + ExPolygons slices = std::move(sliced_volume.expolygons_by_layer[layer_id]); + if (upscale) + slices = offset_ex(std::move(slices), delta); + if (!processed.empty()) + // Trim by the slices of already processed regions. + slices = diff_ex(to_polygons(std::move(slices)), processed); + if (size_t(&sliced_volume - &sliced_volumes.front()) + 1 < sliced_volumes.size()) + // Collect the already processed regions to trim the to be processed regions. + polygons_append(processed, slices); + sliced_volume.expolygons_by_layer[layer_id] = std::move(slices); + } } // Collect and union volumes of a single region. - for (int region_id = 0; region_id < (int)this->region_volumes.size(); ++ region_id) { + for (int region_id = 0; region_id < (int)this->region_volumes.size(); ++region_id) { ExPolygons expolygons; size_t num_volumes = 0; - for (SlicedVolume &sliced_volume : sliced_volumes) - if (sliced_volume.region_id == region_id && ! sliced_volume.expolygons_by_layer.empty() && ! sliced_volume.expolygons_by_layer[layer_id].empty()) { - ++ num_volumes; + for (SlicedVolume& sliced_volume : sliced_volumes) + if (sliced_volume.region_id == region_id && !sliced_volume.expolygons_by_layer.empty() && !sliced_volume.expolygons_by_layer[layer_id].empty()) { + ++num_volumes; append(expolygons, std::move(sliced_volume.expolygons_by_layer[layer_id])); } if (num_volumes > 1) // Merge the islands using a positive / negative offset. - expolygons = offset_ex(offset_ex(expolygons, double(scale_(EPSILON))), double( - scale_(EPSILON))); + expolygons = offset_ex(offset_ex(expolygons, double(scale_(EPSILON))), double(-scale_(EPSILON))); m_layers[layer_id]->regions()[region_id]->m_slices.append(std::move(expolygons), stPosInternal | stDensSparse); } } }); - BOOST_LOG_TRIVIAL(debug) << "Slicing objects - parallel clipping - end"; - clipped = true; - upscaled = false && m_config.xy_size_compensation.value > 0 && num_modifiers == 0; - } + BOOST_LOG_TRIVIAL(debug) << "Slicing objects - parallel clipping - end"; + clipped = true; + upscaled = false && m_config.xy_size_compensation.value > 0 && num_modifiers == 0; + } - // Slice all modifier volumes. - if (this->region_volumes.size() > 1) { - for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) { - BOOST_LOG_TRIVIAL(debug) << "Slicing modifier volumes - region " << region_id; - // slicing in parallel - std::vector expolygons_by_layer = this->slice_modifiers(region_id, slice_zs); - m_print->throw_if_canceled(); - if (expolygons_by_layer.empty()) - continue; - // loop through the other regions and 'steal' the slices belonging to this one - BOOST_LOG_TRIVIAL(debug) << "Slicing modifier volumes - stealing " << region_id << " start"; - tbb::parallel_for( - tbb::blocked_range(0, m_layers.size()), - [this, &expolygons_by_layer, region_id](const tbb::blocked_range& range) { - for (size_t layer_id = range.begin(); layer_id < range.end(); ++ layer_id) { - for (size_t other_region_id = 0; other_region_id < this->region_volumes.size(); ++ other_region_id) { + // Slice all modifier volumes. + if (this->region_volumes.size() > 1) { + for (size_t region_id = 0; region_id < this->region_volumes.size(); ++region_id) { + BOOST_LOG_TRIVIAL(debug) << "Slicing modifier volumes - region " << region_id; + // slicing in parallel + std::vector expolygons_by_layer = this->slice_modifiers(region_id, slice_zs); + m_print->throw_if_canceled(); + if (expolygons_by_layer.empty()) + continue; + // loop through the other regions and 'steal' the slices belonging to this one + BOOST_LOG_TRIVIAL(debug) << "Slicing modifier volumes - stealing " << region_id << " start"; + tbb::parallel_for( + tbb::blocked_range(0, m_layers.size()), + [this, &expolygons_by_layer, region_id](const tbb::blocked_range& range) { + for (size_t layer_id = range.begin(); layer_id < range.end(); ++layer_id) { + for (size_t other_region_id = 0; other_region_id < this->region_volumes.size(); ++other_region_id) { if (region_id == other_region_id) continue; - Layer *layer = m_layers[layer_id]; - LayerRegion *layerm = layer->m_regions[region_id]; - LayerRegion *other_layerm = layer->m_regions[other_region_id]; + Layer* layer = m_layers[layer_id]; + LayerRegion* layerm = layer->m_regions[region_id]; + LayerRegion* other_layerm = layer->m_regions[other_region_id]; if (layerm == nullptr || other_layerm == nullptr || other_layerm->slices().empty() || expolygons_by_layer[layer_id].empty()) continue; Polygons other_slices = to_polygons(other_layerm->slices()); @@ -2451,201 +2466,214 @@ void PrintObject::_slice(const std::vector &layer_height_profile) } } }); - m_print->throw_if_canceled(); - BOOST_LOG_TRIVIAL(debug) << "Slicing modifier volumes - stealing " << region_id << " end"; - } - } - - BOOST_LOG_TRIVIAL(debug) << "Slicing objects - removing top empty layers"; - while (! m_layers.empty()) { - const Layer *layer = m_layers.back(); - if (! layer->empty()) - goto end; - delete layer; - m_layers.pop_back(); - if (! m_layers.empty()) - m_layers.back()->upper_layer = nullptr; - } - m_print->throw_if_canceled(); -end: - ; - - BOOST_LOG_TRIVIAL(debug) << "Slicing objects - make_slices in parallel - begin"; - { - // Uncompensated slices for the first layer in case the Elephant foot compensation is applied. - tbb::parallel_for( - tbb::blocked_range(0, m_layers.size()), - [this, upscaled, clipped](const tbb::blocked_range& range) { - for (size_t layer_id = range.begin(); layer_id < range.end(); ++ layer_id) { m_print->throw_if_canceled(); - Layer *layer = m_layers[layer_id]; - // Apply size compensation and perform clipping of multi-part objects. - float outter_delta = float(scale_(m_config.xy_size_compensation.value)); - float inner_delta = float(scale_(m_config.xy_inner_size_compensation.value)); - float hole_delta = inner_delta + float(scale_(m_config.hole_size_compensation.value)); - //FIXME only apply the compensation if no raft is enabled. - float first_layer_compensation = 0.f; - if (layer_id == 0 && m_config.raft_layers == 0 && m_config.first_layer_size_compensation.value != 0) { - // Only enable Elephant foot compensation if printing directly on the print bed. - first_layer_compensation = float(scale_(m_config.first_layer_size_compensation.value)); - if (first_layer_compensation > 0) { - outter_delta += first_layer_compensation; - inner_delta += first_layer_compensation; - hole_delta += first_layer_compensation; - first_layer_compensation = 0; - } else { - float min_delta = std::min(outter_delta, std::min(inner_delta, hole_delta)); - if (min_delta > 0) { - if (-first_layer_compensation < min_delta) { - outter_delta += first_layer_compensation; - inner_delta += first_layer_compensation; - hole_delta += first_layer_compensation; - first_layer_compensation = 0; - } else { - first_layer_compensation += min_delta; - outter_delta -= min_delta; - inner_delta -= min_delta; - hole_delta -= min_delta; - } - } - } - } - // Optimized version for a single region layer. - if (layer->regions().size() == 1) { - assert(!upscaled); - //assert(!clipped); //can happen with z-range modifier - // Single region, growing or shrinking. - LayerRegion *layerm = layer->regions().front(); - ExPolygons expolygons = to_expolygons(std::move(layerm->m_slices.surfaces)); - // Apply all three main XY compensation. - if (hole_delta > 0 || inner_delta > 0 || outter_delta > 0) { - expolygons = _shrink_contour_holes(std::max(0.f, outter_delta), std::max(0.f, inner_delta), std::max(0.f, hole_delta), expolygons); - } - // Apply the elephant foot compensation. - if (layer_id == 0 && first_layer_compensation != 0.f) { - expolygons = union_ex(Slic3r::elephant_foot_compensation(expolygons, layerm->flow(frExternalPerimeter), - unscale(-first_layer_compensation))); - } - // Apply all three main negative XY compensation. - if (hole_delta < 0 || inner_delta < 0 || outter_delta < 0) { - expolygons = _shrink_contour_holes(std::min(0.f, outter_delta), std::min(0.f, inner_delta), std::min(0.f, hole_delta), expolygons); - } - - if (layer->regions().front()->region()->config().curve_smoothing_precision > 0.f) { - //smoothing - expolygons = _smooth_curves(expolygons, layer->regions().front()->region()->config()); - } - layerm->m_slices.set(std::move(expolygons), stPosInternal | stDensSparse); - } else { - float max_growth = std::max(hole_delta, std::max(inner_delta, outter_delta)); - float min_growth = std::min(hole_delta, std::min(inner_delta, outter_delta)); - bool clip = /*! clipped && ??? */ m_config.clip_multipart_objects.value; - ExPolygons merged_poly_for_holes_growing; - if (max_growth > 0) { - //merge polygons because region can cut "holes". - //then, cut them to give them again later to their region - merged_poly_for_holes_growing = layer->merged(float(SCALED_EPSILON)); - merged_poly_for_holes_growing = _shrink_contour_holes(std::max(0.f, outter_delta), std::max(0.f, inner_delta), std::max(0.f, hole_delta), union_ex(merged_poly_for_holes_growing)); - } - if (clip || max_growth > 0) { - // Multiple regions, growing or just clipping one region by the other. - // When clipping the regions, priority is given to the first regions. - Polygons processed; - for (size_t region_id = 0; region_id < layer->regions().size(); ++ region_id) { - LayerRegion *layerm = layer->regions()[region_id]; - ExPolygons slices = to_expolygons(std::move(layerm->slices().surfaces)); - if (max_growth > 0.f) { - slices = intersection_ex(offset_ex(slices, max_growth), merged_poly_for_holes_growing); - } - // Apply the first_layer_compensation if >0. - if (layer_id == 0 && first_layer_compensation > 0) - slices = offset_ex(std::move(slices), std::max(first_layer_compensation, 0.f)); - //smoothing - if (layerm->region()->config().curve_smoothing_precision > 0.f) - slices = _smooth_curves(slices, layerm->region()->config()); - // Trim by the slices of already processed regions. - if (region_id > 0 && clip) - slices = diff_ex(to_polygons(std::move(slices)), processed); - if (clip && (region_id + 1 < layer->regions().size())) - // Collect the already processed regions to trim the to be processed regions. - polygons_append(processed, slices); - layerm->m_slices.set(std::move(slices), stPosInternal | stDensSparse); - } - } - if (min_growth < 0.f || first_layer_compensation != 0.f) { - // Apply the negative XY compensation. (the ones that is <0) - ExPolygons trimming; - static const float eps = float(scale_(m_config.slice_closing_radius.value) * 1.5); - if (layer_id == 0 && first_layer_compensation < 0.f) { - ExPolygons expolygons_first_layer = offset_ex(layer->merged(eps), - eps); - trimming = Slic3r::elephant_foot_compensation(expolygons_first_layer, - layer->regions().front()->flow(frExternalPerimeter), unscale(-first_layer_compensation)); - } - else { - trimming = layer->merged(float(SCALED_EPSILON)); - } - if (min_growth < 0) - trimming = _shrink_contour_holes(std::min(0.f, outter_delta), std::min(0.f, inner_delta), std::min(0.f, hole_delta), trimming); - //trim surfaces - for (size_t region_id = 0; region_id < layer->regions().size(); ++region_id) { - layer->regions()[region_id]->trim_surfaces(to_polygons(trimming)); - } - } - } - // Merge all regions' slices to get islands, chain them by a shortest path. - layer->make_slices(); - //FIXME: can't make it work in multi-region object, it seems useful to avoid bridge on top of first layer compensation - //so it's disable, if you want an offset, use the offset field. - //if (layer->regions().size() == 1 && layer_id == 0 && first_layer_compensation < 0 && m_config.raft_layers == 0) { - // // The Elephant foot has been compensated, therefore the 1st layer's lslices are shrank with the Elephant foot compensation value. - // // Store the uncompensated value there. - // assert(! m_layers.empty()); - // assert(m_layers.front()->id() == 0); - // m_layers.front()->lslices = offset_ex(std::move(m_layers.front()->lslices), -first_layer_compensation); - //} + BOOST_LOG_TRIVIAL(debug) << "Slicing modifier volumes - stealing " << region_id << " end"; } - }); - } - m_print->throw_if_canceled(); - BOOST_LOG_TRIVIAL(debug) << "Slicing objects - make_slices in parallel - end"; -} + } -ExPolygons PrintObject::_shrink_contour_holes(double contour_delta, double not_convex_delta, double convex_delta, const ExPolygons& polys) const { - ExPolygons new_ex_polys; - double max_hole_area = scale_d(scale_d(m_config.hole_size_threshold.value)); - for (const ExPolygon& ex_poly : polys) { - Polygons contours; - Polygons holes; - for (const Polygon& hole : ex_poly.holes) { - //check if convex to reduce it - // check whether first point forms a convex angle - //note: we allow a deviation of 5.7° (0.01rad = 0.57°) - bool ok = true; - ok = (hole.points.front().ccw_angle(hole.points.back(), *(hole.points.begin() + 1)) <= PI + 0.1); - // check whether points 1..(n-1) form convex angles - if (ok) - for (Points::const_iterator p = hole.points.begin() + 1; p != hole.points.end() - 1; ++p) { - ok = (p->ccw_angle(*(p - 1), *(p + 1)) <= PI + 0.1); - if (!ok) break; - } + BOOST_LOG_TRIVIAL(debug) << "Slicing objects - removing top empty layers"; + while (!m_layers.empty()) { + const Layer* layer = m_layers.back(); + if (!layer->empty()) + goto end; + delete layer; + m_layers.pop_back(); + if (!m_layers.empty()) + m_layers.back()->upper_layer = nullptr; + } + m_print->throw_if_canceled(); + end: + ; - // check whether last point forms a convex angle - ok &= (hole.points.back().ccw_angle(*(hole.points.end() - 2), hole.points.front()) <= PI + 0.1); - - if (ok && not_convex_delta != convex_delta) { - if (convex_delta != 0) { - //apply hole threshold cutoff - double convex_delta_adapted = convex_delta; - double area = -hole.area(); - if (area > max_hole_area * 4) { - convex_delta_adapted = not_convex_delta; - }else if (area > max_hole_area) { - // not a hard threshold, to avoid artefacts on slopped holes. - double percent = (max_hole_area * 4 - area) / (max_hole_area * 3); - convex_delta_adapted = convex_delta * percent + (1 - percent) * not_convex_delta; + BOOST_LOG_TRIVIAL(debug) << "Slicing objects - make_slices in parallel - begin"; + { + // Uncompensated slices for the first layer in case the Elephant foot compensation is applied. + tbb::parallel_for( + tbb::blocked_range(0, m_layers.size()), + [this, upscaled, clipped](const tbb::blocked_range& range) { + for (size_t layer_id = range.begin(); layer_id < range.end(); ++layer_id) { + m_print->throw_if_canceled(); + Layer* layer = m_layers[layer_id]; + // Apply size compensation and perform clipping of multi-part objects. + float outter_delta = float(scale_(m_config.xy_size_compensation.value)); + float inner_delta = float(scale_(m_config.xy_inner_size_compensation.value)); + float hole_delta = inner_delta + float(scale_(m_config.hole_size_compensation.value)); + //FIXME only apply the compensation if no raft is enabled. + float first_layer_compensation = 0.f; + if (layer_id == 0 && m_config.raft_layers == 0 && m_config.first_layer_size_compensation.value != 0) { + // Only enable Elephant foot compensation if printing directly on the print bed. + first_layer_compensation = float(scale_(m_config.first_layer_size_compensation.value)); + if (first_layer_compensation > 0) { + outter_delta += first_layer_compensation; + inner_delta += first_layer_compensation; + hole_delta += first_layer_compensation; + first_layer_compensation = 0; + } else { + float min_delta = std::min(outter_delta, std::min(inner_delta, hole_delta)); + if (min_delta > 0) { + if (-first_layer_compensation < min_delta) { + outter_delta += first_layer_compensation; + inner_delta += first_layer_compensation; + hole_delta += first_layer_compensation; + first_layer_compensation = 0; + } else { + first_layer_compensation += min_delta; + outter_delta -= min_delta; + inner_delta -= min_delta; + hole_delta -= min_delta; + } + } + } } - if (convex_delta_adapted != 0) { - for (Polygon &newHole : offset(hole, -convex_delta_adapted)) { + // Optimized version for a single region layer. + if (layer->regions().size() == 1) { + assert(!upscaled); + //assert(!clipped); //can happen with z-range modifier + // Single region, growing or shrinking. + LayerRegion* layerm = layer->regions().front(); + ExPolygons expolygons = to_expolygons(std::move(layerm->m_slices.surfaces)); + // Apply all three main XY compensation. + if (hole_delta > 0 || inner_delta > 0 || outter_delta > 0) { + expolygons = _shrink_contour_holes(std::max(0.f, outter_delta), std::max(0.f, inner_delta), std::max(0.f, hole_delta), expolygons); + } + // Apply the elephant foot compensation. + if (layer_id == 0 && first_layer_compensation != 0.f) { + expolygons = union_ex(Slic3r::elephant_foot_compensation(expolygons, layerm->flow(frExternalPerimeter), + unscale(-first_layer_compensation))); + } + // Apply all three main negative XY compensation. + if (hole_delta < 0 || inner_delta < 0 || outter_delta < 0) { + expolygons = _shrink_contour_holes(std::min(0.f, outter_delta), std::min(0.f, inner_delta), std::min(0.f, hole_delta), expolygons); + } + + if (layer->regions().front()->region()->config().curve_smoothing_precision > 0.f) { + //smoothing + expolygons = _smooth_curves(expolygons, layer->regions().front()->region()->config()); + } + layerm->m_slices.set(std::move(expolygons), stPosInternal | stDensSparse); + } else { + float max_growth = std::max(hole_delta, std::max(inner_delta, outter_delta)); + float min_growth = std::min(hole_delta, std::min(inner_delta, outter_delta)); + bool clip = /*! clipped && ??? */ m_config.clip_multipart_objects.value; + ExPolygons merged_poly_for_holes_growing; + if (max_growth > 0) { + //merge polygons because region can cut "holes". + //then, cut them to give them again later to their region + merged_poly_for_holes_growing = layer->merged(float(SCALED_EPSILON)); + merged_poly_for_holes_growing = _shrink_contour_holes(std::max(0.f, outter_delta), std::max(0.f, inner_delta), std::max(0.f, hole_delta), union_ex(merged_poly_for_holes_growing)); + } + if (clip || max_growth > 0) { + // Multiple regions, growing or just clipping one region by the other. + // When clipping the regions, priority is given to the first regions. + Polygons processed; + for (size_t region_id = 0; region_id < layer->regions().size(); ++region_id) { + LayerRegion* layerm = layer->regions()[region_id]; + ExPolygons slices = to_expolygons(std::move(layerm->slices().surfaces)); + if (max_growth > 0.f) { + slices = intersection_ex(offset_ex(slices, max_growth), merged_poly_for_holes_growing); + } + // Apply the first_layer_compensation if >0. + if (layer_id == 0 && first_layer_compensation > 0) + slices = offset_ex(std::move(slices), std::max(first_layer_compensation, 0.f)); + //smoothing + if (layerm->region()->config().curve_smoothing_precision > 0.f) + slices = _smooth_curves(slices, layerm->region()->config()); + // Trim by the slices of already processed regions. + if (region_id > 0 && clip) + slices = diff_ex(to_polygons(std::move(slices)), processed); + if (clip && (region_id + 1 < layer->regions().size())) + // Collect the already processed regions to trim the to be processed regions. + polygons_append(processed, slices); + layerm->m_slices.set(std::move(slices), stPosInternal | stDensSparse); + } + } + if (min_growth < 0.f || first_layer_compensation != 0.f) { + // Apply the negative XY compensation. (the ones that is <0) + ExPolygons trimming; + static const float eps = float(scale_(m_config.slice_closing_radius.value) * 1.5); + if (layer_id == 0 && first_layer_compensation < 0.f) { + ExPolygons expolygons_first_layer = offset_ex(layer->merged(eps), -eps); + trimming = Slic3r::elephant_foot_compensation(expolygons_first_layer, + layer->regions().front()->flow(frExternalPerimeter), unscale(-first_layer_compensation)); + } else { + trimming = layer->merged(float(SCALED_EPSILON)); + } + if (min_growth < 0) + trimming = _shrink_contour_holes(std::min(0.f, outter_delta), std::min(0.f, inner_delta), std::min(0.f, hole_delta), trimming); + //trim surfaces + for (size_t region_id = 0; region_id < layer->regions().size(); ++region_id) { + layer->regions()[region_id]->trim_surfaces(to_polygons(trimming)); + } + } + } + // Merge all regions' slices to get islands, chain them by a shortest path. + layer->make_slices(); + //FIXME: can't make it work in multi-region object, it seems useful to avoid bridge on top of first layer compensation + //so it's disable, if you want an offset, use the offset field. + //if (layer->regions().size() == 1 && layer_id == 0 && first_layer_compensation < 0 && m_config.raft_layers == 0) { + // // The Elephant foot has been compensated, therefore the 1st layer's lslices are shrank with the Elephant foot compensation value. + // // Store the uncompensated value there. + // assert(! m_layers.empty()); + // assert(m_layers.front()->id() == 0); + // m_layers.front()->lslices = offset_ex(std::move(m_layers.front()->lslices), -first_layer_compensation); + //} + } + }); + } + m_print->throw_if_canceled(); + BOOST_LOG_TRIVIAL(debug) << "Slicing objects - make_slices in parallel - end"; + } + + ExPolygons PrintObject::_shrink_contour_holes(double contour_delta, double not_convex_delta, double convex_delta, const ExPolygons& polys) const { + ExPolygons new_ex_polys; + double max_hole_area = scale_d(scale_d(m_config.hole_size_threshold.value)); + for (const ExPolygon& ex_poly : polys) { + Polygons contours; + Polygons holes; + for (const Polygon& hole : ex_poly.holes) { + //check if convex to reduce it + // check whether first point forms a convex angle + //note: we allow a deviation of 5.7° (0.01rad = 0.57°) + bool ok = true; + ok = (hole.points.front().ccw_angle(hole.points.back(), *(hole.points.begin() + 1)) <= PI + 0.1); + // check whether points 1..(n-1) form convex angles + if (ok) + for (Points::const_iterator p = hole.points.begin() + 1; p != hole.points.end() - 1; ++p) { + ok = (p->ccw_angle(*(p - 1), *(p + 1)) <= PI + 0.1); + if (!ok) break; + } + + // check whether last point forms a convex angle + ok &= (hole.points.back().ccw_angle(*(hole.points.end() - 2), hole.points.front()) <= PI + 0.1); + + if (ok && not_convex_delta != convex_delta) { + if (convex_delta != 0) { + //apply hole threshold cutoff + double convex_delta_adapted = convex_delta; + double area = -hole.area(); + if (area > max_hole_area * 4) { + convex_delta_adapted = not_convex_delta; + } else if (area > max_hole_area) { + // not a hard threshold, to avoid artefacts on slopped holes. + double percent = (max_hole_area * 4 - area) / (max_hole_area * 3); + convex_delta_adapted = convex_delta * percent + (1 - percent) * not_convex_delta; + } + if (convex_delta_adapted != 0) { + for (Polygon& newHole : offset(hole, -convex_delta_adapted)) { + newHole.make_counter_clockwise(); + holes.emplace_back(std::move(newHole)); + } + } else { + holes.push_back(hole); + holes.back().make_counter_clockwise(); + } + } else { + holes.push_back(hole); + holes.back().make_counter_clockwise(); + } + } else { + if (not_convex_delta != 0) { + for (Polygon& newHole : offset(hole, -not_convex_delta)) { newHole.make_counter_clockwise(); holes.emplace_back(std::move(newHole)); } @@ -2653,427 +2681,418 @@ ExPolygons PrintObject::_shrink_contour_holes(double contour_delta, double not_c holes.push_back(hole); holes.back().make_counter_clockwise(); } - } else { - holes.push_back(hole); - holes.back().make_counter_clockwise(); - } - } else { - if (not_convex_delta != 0) { - for (Polygon &newHole : offset(hole, -not_convex_delta)) { - newHole.make_counter_clockwise(); - holes.emplace_back(std::move(newHole)); - } - } else { - holes.push_back(hole); - holes.back().make_counter_clockwise(); } } + //modify contour + if (contour_delta != 0) { + Polygons new_contours = offset(ex_poly.contour, contour_delta); + if (new_contours.size() == 0) + continue; + contours.insert(contours.end(), std::make_move_iterator(new_contours.begin()), std::make_move_iterator(new_contours.end())); + } else { + contours.push_back(ex_poly.contour); + } + ExPolygons temp = diff_ex(union_(contours), union_(holes)); + new_ex_polys.insert(new_ex_polys.end(), std::make_move_iterator(temp.begin()), std::make_move_iterator(temp.end())); } - //modify contour - if (contour_delta != 0) { - Polygons new_contours = offset(ex_poly.contour, contour_delta); - if (new_contours.size() == 0) - continue; - contours.insert(contours.end(), std::make_move_iterator(new_contours.begin()), std::make_move_iterator(new_contours.end())); - } else { - contours.push_back(ex_poly.contour); - } - ExPolygons temp = diff_ex(union_(contours), union_(holes)); - new_ex_polys.insert(new_ex_polys.end(), std::make_move_iterator(temp.begin()), std::make_move_iterator(temp.end())); + return union_ex(new_ex_polys); } - return union_ex(new_ex_polys); -} -/// max angle: you ahve to be lwer than that to divide it. PI => all accepted -/// min angle: don't smooth sharp angles! 0 => all accepted -/// cutoff_dist: maximum dist between two point to add new points -/// max dist : maximum distance between two pointsd, where we add new points -Polygon _smooth_curve(Polygon &p, double max_angle, double min_angle_convex, double min_angle_concave, coord_t cutoff_dist, coord_t max_dist){ - if (p.size() < 4) return p; - Polygon pout; - //duplicate points to simplify the loop - p.points.insert(p.points.end(), p.points.begin(), p.points.begin() + 3); - for (size_t idx = 1; idx PI) { - angle1 = 2 * PI - angle1; - angle1_concave = false; - } - double angle2 = p[idx + 1].ccw_angle(p.points[idx], p.points[idx + 2]); - bool angle2_concave = true; - if (angle2 > PI) { - angle2 = 2 * PI - angle2; - angle2_concave = false; - } - //filters - bool angle1_ok = angle1_concave ? angle1 >= min_angle_concave : angle1 >= min_angle_convex; - bool angle2_ok = angle2_concave ? angle2 >= min_angle_concave : angle2 >= min_angle_convex; - if (!angle1_ok && !angle2_ok) continue; - if (angle1 > max_angle && angle2 > max_angle) continue; - if (cutoff_dist > 0 && p.points[idx].distance_to(p.points[idx+1]) > cutoff_dist) continue; - // add points, but how many? - coordf_t dist = p[idx].distance_to(p[idx + 1]); - int nb_add = dist / max_dist; - if (max_angle < PI) { - int nb_add_per_angle = std::max((PI - angle1) / (PI - max_angle), (PI - angle2) / (PI - max_angle)); - nb_add = std::min(nb_add, nb_add_per_angle); - } - if (nb_add == 0) continue; + /// max angle: you ahve to be lwer than that to divide it. PI => all accepted + /// min angle: don't smooth sharp angles! 0 => all accepted + /// cutoff_dist: maximum dist between two point to add new points + /// max dist : maximum distance between two pointsd, where we add new points + Polygon _smooth_curve(Polygon& p, double max_angle, double min_angle_convex, double min_angle_concave, coord_t cutoff_dist, coord_t max_dist) { + if (p.size() < 4) return p; + Polygon pout; + //duplicate points to simplify the loop + p.points.insert(p.points.end(), p.points.begin(), p.points.begin() + 3); + for (size_t idx = 1; idx < p.size() - 2; idx++) { + //put first point + pout.points.push_back(p[idx]); + //get angles + double angle1 = p[idx].ccw_angle(p.points[idx - 1], p.points[idx + 1]); + bool angle1_concave = true; + if (angle1 > PI) { + angle1 = 2 * PI - angle1; + angle1_concave = false; + } + double angle2 = p[idx + 1].ccw_angle(p.points[idx], p.points[idx + 2]); + bool angle2_concave = true; + if (angle2 > PI) { + angle2 = 2 * PI - angle2; + angle2_concave = false; + } + //filters + bool angle1_ok = angle1_concave ? angle1 >= min_angle_concave : angle1 >= min_angle_convex; + bool angle2_ok = angle2_concave ? angle2 >= min_angle_concave : angle2 >= min_angle_convex; + if (!angle1_ok && !angle2_ok) continue; + if (angle1 > max_angle && angle2 > max_angle) continue; + if (cutoff_dist > 0 && p.points[idx].distance_to(p.points[idx + 1]) > cutoff_dist) continue; + // add points, but how many? + coordf_t dist = p[idx].distance_to(p[idx + 1]); + int nb_add = dist / max_dist; + if (max_angle < PI) { + int nb_add_per_angle = std::max((PI - angle1) / (PI - max_angle), (PI - angle2) / (PI - max_angle)); + nb_add = std::min(nb_add, nb_add_per_angle); + } + if (nb_add == 0) continue; - //création des points de controles - Vec2d vec_ab = (p[idx] - p[idx - 1]).cast(); - Vec2d vec_bc = (p[idx + 1] - p[idx]).cast(); - Vec2d vec_cb = (p[idx] - p[idx + 1]).cast(); - Vec2d vec_dc = (p[idx + 1] - p[idx + 2]).cast(); - vec_ab.normalize(); - vec_bc.normalize(); - vec_cb.normalize(); - vec_dc.normalize(); - Vec2d vec_b_tang = vec_ab + vec_bc; - vec_b_tang.normalize(); - //should be 0.55 / 1.414 = ~0.39 to create a true circle from a square (90°) - // it's ~0.36 for exagon (120°) - // it's ~0.34 for octogon (135°) - vec_b_tang *= dist * (0.31 + 0.12 * (1-(angle1 / PI))); - Vec2d vec_c_tang = vec_dc + vec_cb; - vec_c_tang.normalize(); - vec_c_tang *= dist * (0.31 + 0.12 * (1 - (angle2 / PI))); - Point bp = p[idx] + ((!angle1_ok) ? vec_bc.cast() : vec_b_tang.cast()); - Point cp = p[idx + 1] + ((!angle2_ok) ? vec_cb.cast() : vec_c_tang.cast()); - for (int idx_np = 0; idx_np < nb_add; idx_np++){ - const float percent_np = (idx_np + 1) / (float)(nb_add + 1); - const float inv_percent_np = 1 - percent_np; - pout.points.emplace_back(); - Point &new_p = pout.points.back(); - const float coeff0 = inv_percent_np * inv_percent_np * inv_percent_np; - const float coeff1 = percent_np * inv_percent_np * inv_percent_np; - const float coeff2 = percent_np * percent_np * inv_percent_np; - const float coeff3 = percent_np * percent_np * percent_np; - new_p.x() = (p[idx].x() * coeff0) - + (3 * bp.x() * coeff1) - + (3 * cp.x() * coeff2) - + (p[idx + 1].x() * coeff3); - new_p.y() = (p[idx].y() * coeff0) - + (3 * bp.y() * coeff1) - + (3 * cp.y() * coeff2) - + (p[idx + 1].y() * coeff3); - } + //cr�ation des points de controles + Vec2d vec_ab = (p[idx] - p[idx - 1]).cast(); + Vec2d vec_bc = (p[idx + 1] - p[idx]).cast(); + Vec2d vec_cb = (p[idx] - p[idx + 1]).cast(); + Vec2d vec_dc = (p[idx + 1] - p[idx + 2]).cast(); + vec_ab.normalize(); + vec_bc.normalize(); + vec_cb.normalize(); + vec_dc.normalize(); + Vec2d vec_b_tang = vec_ab + vec_bc; + vec_b_tang.normalize(); + //should be 0.55 / 1.414 = ~0.39 to create a true circle from a square (90°) + // it's ~0.36 for exagon (120°) + // it's ~0.34 for octogon (135°) + vec_b_tang *= dist * (0.31 + 0.12 * (1 - (angle1 / PI))); + Vec2d vec_c_tang = vec_dc + vec_cb; + vec_c_tang.normalize(); + vec_c_tang *= dist * (0.31 + 0.12 * (1 - (angle2 / PI))); + Point bp = p[idx] + ((!angle1_ok) ? vec_bc.cast() : vec_b_tang.cast()); + Point cp = p[idx + 1] + ((!angle2_ok) ? vec_cb.cast() : vec_c_tang.cast()); + for (int idx_np = 0; idx_np < nb_add; idx_np++) { + const float percent_np = (idx_np + 1) / (float)(nb_add + 1); + const float inv_percent_np = 1 - percent_np; + pout.points.emplace_back(); + Point& new_p = pout.points.back(); + const float coeff0 = inv_percent_np * inv_percent_np * inv_percent_np; + const float coeff1 = percent_np * inv_percent_np * inv_percent_np; + const float coeff2 = percent_np * percent_np * inv_percent_np; + const float coeff3 = percent_np * percent_np * percent_np; + new_p.x() = (p[idx].x() * coeff0) + + (3 * bp.x() * coeff1) + + (3 * cp.x() * coeff2) + + (p[idx + 1].x() * coeff3); + new_p.y() = (p[idx].y() * coeff0) + + (3 * bp.y() * coeff1) + + (3 * cp.y() * coeff2) + + (p[idx + 1].y() * coeff3); + } + } + return pout; } - return pout; -} -ExPolygons PrintObject::_smooth_curves(const ExPolygons & input, const PrintRegionConfig &conf) const { - ExPolygons new_polys; - for (const ExPolygon &ex_poly : input) { - ExPolygon new_ex_poly(ex_poly); - new_ex_poly.contour.remove_collinear(SCALED_EPSILON * 10); - new_ex_poly.contour = _smooth_curve(new_ex_poly.contour, PI, - conf.curve_smoothing_angle_convex.value*PI / 180.0, - conf.curve_smoothing_angle_concave.value*PI / 180.0, - scale_(conf.curve_smoothing_cutoff_dist.value), - scale_(conf.curve_smoothing_precision.value)); - for (Polygon &phole : new_ex_poly.holes){ - phole.reverse(); // make_counter_clockwise(); - phole.remove_collinear(SCALED_EPSILON * 10); - phole = _smooth_curve(phole, PI, - conf.curve_smoothing_angle_convex.value*PI / 180.0, - conf.curve_smoothing_angle_concave.value*PI / 180.0, + ExPolygons PrintObject::_smooth_curves(const ExPolygons& input, const PrintRegionConfig& conf) const { + ExPolygons new_polys; + for (const ExPolygon& ex_poly : input) { + ExPolygon new_ex_poly(ex_poly); + new_ex_poly.contour.remove_collinear(SCALED_EPSILON * 10); + new_ex_poly.contour = _smooth_curve(new_ex_poly.contour, PI, + conf.curve_smoothing_angle_convex.value * PI / 180.0, + conf.curve_smoothing_angle_concave.value * PI / 180.0, scale_(conf.curve_smoothing_cutoff_dist.value), scale_(conf.curve_smoothing_precision.value)); - phole.reverse(); // make_clockwise(); + for (Polygon& phole : new_ex_poly.holes) { + phole.reverse(); // make_counter_clockwise(); + phole.remove_collinear(SCALED_EPSILON * 10); + phole = _smooth_curve(phole, PI, + conf.curve_smoothing_angle_convex.value * PI / 180.0, + conf.curve_smoothing_angle_concave.value * PI / 180.0, + scale_(conf.curve_smoothing_cutoff_dist.value), + scale_(conf.curve_smoothing_precision.value)); + phole.reverse(); // make_clockwise(); } - new_polys.push_back(new_ex_poly); - } - return new_polys; -} - -// To be used only if there are no layer span specific configurations applied, which would lead to z ranges being generated for this region. -std::vector PrintObject::slice_region(size_t region_id, const std::vector &z, SlicingMode mode) const -{ - std::vector volumes; - if (region_id < this->region_volumes.size()) { - for (const std::pair &volume_and_range : this->region_volumes[region_id]) { - const ModelVolume *volume = this->model_object()->volumes[volume_and_range.second]; - if (volume->is_model_part()) - volumes.emplace_back(volume); + new_polys.push_back(new_ex_poly); } + return new_polys; } - return this->slice_volumes(z, mode, volumes); -} -// Z ranges are not applicable to modifier meshes, therefore a sinle volume will be found in volume_and_range at most once. -std::vector PrintObject::slice_modifiers(size_t region_id, const std::vector &slice_zs) const -{ - std::vector out; - if (region_id < this->region_volumes.size()) + // To be used only if there are no layer span specific configurations applied, which would lead to z ranges being generated for this region. + std::vector PrintObject::slice_region(size_t region_id, const std::vector& z, SlicingMode mode, size_t slicing_mode_normal_below_layer, SlicingMode mode_below) const { - std::vector> volume_ranges; - const std::vector> &volumes_and_ranges = this->region_volumes[region_id]; - volume_ranges.reserve(volumes_and_ranges.size()); - for (size_t i = 0; i < volumes_and_ranges.size(); ) { - int volume_id = volumes_and_ranges[i].second; - const ModelVolume *model_volume = this->model_object()->volumes[volume_id]; - if (model_volume->is_modifier()) { - std::vector ranges; - ranges.emplace_back(volumes_and_ranges[i].first); - size_t j = i + 1; - for (; j < volumes_and_ranges.size() && volume_id == volumes_and_ranges[j].second; ++ j) { - if (! ranges.empty() && std::abs(ranges.back().second - volumes_and_ranges[j].first.first) < EPSILON) - ranges.back().second = volumes_and_ranges[j].first.second; - else - ranges.emplace_back(volumes_and_ranges[j].first); - } - volume_ranges.emplace_back(std::move(ranges)); - i = j; - } else - ++ i; + std::vector volumes; + if (region_id < this->region_volumes.size()) { + for (const std::pair& volume_and_range : this->region_volumes[region_id]) { + const ModelVolume* volume = this->model_object()->volumes[volume_and_range.second]; + if (volume->is_model_part()) + volumes.emplace_back(volume); + } } + return this->slice_volumes(z, mode, slicing_mode_normal_below_layer, mode_below, volumes); + } - if (! volume_ranges.empty()) + // Z ranges are not applicable to modifier meshes, therefore a single volume will be found in volume_and_range at most once. + std::vector PrintObject::slice_modifiers(size_t region_id, const std::vector& slice_zs) const + { + std::vector out; + if (region_id < this->region_volumes.size()) { - bool equal_ranges = true; - for (size_t i = 1; i < volume_ranges.size(); ++ i) { - assert(! volume_ranges[i].empty()); - if (volume_ranges.front() != volume_ranges[i]) { - equal_ranges = false; - break; - } + std::vector> volume_ranges; + const std::vector>& volumes_and_ranges = this->region_volumes[region_id]; + volume_ranges.reserve(volumes_and_ranges.size()); + for (size_t i = 0; i < volumes_and_ranges.size(); ) { + int volume_id = volumes_and_ranges[i].second; + const ModelVolume* model_volume = this->model_object()->volumes[volume_id]; + if (model_volume->is_modifier()) { + std::vector ranges; + ranges.emplace_back(volumes_and_ranges[i].first); + size_t j = i + 1; + for (; j < volumes_and_ranges.size() && volume_id == volumes_and_ranges[j].second; ++j) { + if (!ranges.empty() && std::abs(ranges.back().second - volumes_and_ranges[j].first.first) < EPSILON) + ranges.back().second = volumes_and_ranges[j].first.second; + else + ranges.emplace_back(volumes_and_ranges[j].first); + } + volume_ranges.emplace_back(std::move(ranges)); + i = j; + } else + ++i; } - if (equal_ranges && volume_ranges.front().size() == 1 && volume_ranges.front().front() == t_layer_height_range(0, DBL_MAX)) { - // No modifier in this region was split to layer spans. - std::vector volumes; - for (const std::pair &volume_and_range : this->region_volumes[region_id]) { - const ModelVolume *volume = this->model_object()->volumes[volume_and_range.second]; - if (volume->is_modifier()) - volumes.emplace_back(volume); - } - out = this->slice_volumes(slice_zs, SlicingMode::Regular, volumes); - } else { - // Some modifier in this region was split to layer spans. - std::vector merge; - for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) { - const std::vector> &volumes_and_ranges = this->region_volumes[region_id]; - for (size_t i = 0; i < volumes_and_ranges.size(); ) { - int volume_id = volumes_and_ranges[i].second; - const ModelVolume *model_volume = this->model_object()->volumes[volume_id]; - if (model_volume->is_modifier()) { - BOOST_LOG_TRIVIAL(debug) << "Slicing modifiers - volume " << volume_id; - // Find the ranges of this volume. Ranges in volumes_and_ranges must not overlap for a single volume. - std::vector ranges; - ranges.emplace_back(volumes_and_ranges[i].first); - size_t j = i + 1; - for (; j < volumes_and_ranges.size() && volume_id == volumes_and_ranges[j].second; ++ j) - ranges.emplace_back(volumes_and_ranges[j].first); - // slicing in parallel - std::vector this_slices = this->slice_volume(slice_zs, ranges, SlicingMode::Regular, *model_volume); - if (out.empty()) { - out = std::move(this_slices); - merge.assign(out.size(), false); - } else { - for (size_t i = 0; i < out.size(); ++ i) - if (! this_slices[i].empty()) { - if (! out[i].empty()) { - append(out[i], this_slices[i]); - merge[i] = true; - } else - out[i] = std::move(this_slices[i]); - } - } - i = j; - } else - ++ i; + if (!volume_ranges.empty()) + { + bool equal_ranges = true; + for (size_t i = 1; i < volume_ranges.size(); ++i) { + assert(!volume_ranges[i].empty()); + if (volume_ranges.front() != volume_ranges[i]) { + equal_ranges = false; + break; } } - for (size_t i = 0; i < merge.size(); ++ i) - if (merge[i]) - out[i] = union_ex(out[i]); + + if (equal_ranges && volume_ranges.front().size() == 1 && volume_ranges.front().front() == t_layer_height_range(0, DBL_MAX)) { + // No modifier in this region was split to layer spans. + std::vector volumes; + for (const std::pair& volume_and_range : this->region_volumes[region_id]) { + const ModelVolume* volume = this->model_object()->volumes[volume_and_range.second]; + if (volume->is_modifier()) + volumes.emplace_back(volume); + } + out = this->slice_volumes(slice_zs, SlicingMode::Regular, volumes); + } else { + // Some modifier in this region was split to layer spans. + std::vector merge; + for (size_t region_id = 0; region_id < this->region_volumes.size(); ++region_id) { + const std::vector>& volumes_and_ranges = this->region_volumes[region_id]; + for (size_t i = 0; i < volumes_and_ranges.size(); ) { + int volume_id = volumes_and_ranges[i].second; + const ModelVolume* model_volume = this->model_object()->volumes[volume_id]; + if (model_volume->is_modifier()) { + BOOST_LOG_TRIVIAL(debug) << "Slicing modifiers - volume " << volume_id; + // Find the ranges of this volume. Ranges in volumes_and_ranges must not overlap for a single volume. + std::vector ranges; + ranges.emplace_back(volumes_and_ranges[i].first); + size_t j = i + 1; + for (; j < volumes_and_ranges.size() && volume_id == volumes_and_ranges[j].second; ++j) + ranges.emplace_back(volumes_and_ranges[j].first); + // slicing in parallel + std::vector this_slices = this->slice_volume(slice_zs, ranges, SlicingMode::Regular, *model_volume); + // Variable this_slices could be empty if no value of slice_zs is within any of the ranges of this volume. + if (out.empty()) { + out = std::move(this_slices); + merge.assign(out.size(), false); + } else if (!this_slices.empty()) { + assert(out.size() == this_slices.size()); + for (size_t i = 0; i < out.size(); ++i) + if (!this_slices[i].empty()) { + if (!out[i].empty()) { + append(out[i], this_slices[i]); + merge[i] = true; + } else + out[i] = std::move(this_slices[i]); + } + } + i = j; + } else + ++i; + } + } + for (size_t i = 0; i < merge.size(); ++i) + if (merge[i]) + out[i] = union_ex(out[i]); + } } } + + return out; } - return out; -} - -std::vector PrintObject::slice_support_volumes(const ModelVolumeType &model_volume_type) const -{ - std::vector volumes; - for (const ModelVolume *volume : this->model_object()->volumes) - if (volume->type() == model_volume_type) - volumes.emplace_back(volume); - std::vector zs; - zs.reserve(this->layers().size()); - for (const Layer *l : this->layers()) - zs.emplace_back((float)l->slice_z); - return this->slice_volumes(zs, SlicingMode::Regular, volumes); -} - -std::vector PrintObject::slice_volumes(const std::vector &z, SlicingMode mode, const std::vector &volumes) const -{ - std::vector layers; - if (! volumes.empty()) { - // Compose mesh. - //FIXME better to perform slicing over each volume separately and then to use a Boolean operation to merge them. - TriangleMesh mesh(volumes.front()->mesh()); - mesh.transform(volumes.front()->get_matrix(), true); - assert(mesh.repaired); - if (volumes.size() == 1 && mesh.repaired) { - //FIXME The admesh repair function may break the face connectivity, rather refresh it here as the slicing code relies on it. - stl_check_facets_exact(&mesh.stl); - } - for (size_t idx_volume = 1; idx_volume < volumes.size(); ++ idx_volume) { - const ModelVolume &model_volume = *volumes[idx_volume]; - TriangleMesh vol_mesh(model_volume.mesh()); - vol_mesh.transform(model_volume.get_matrix(), true); - mesh.merge(vol_mesh); - } - if (mesh.stl.stats.number_of_facets > 0) { - mesh.transform(m_trafo, true); - // apply XY shift - mesh.translate(- unscale(m_center_offset.x()), - unscale(m_center_offset.y()), 0); - // perform actual slicing - const Print *print = this->print(); - auto callback = TriangleMeshSlicer::throw_on_cancel_callback_type([print](){print->throw_if_canceled();}); - // TriangleMeshSlicer needs shared vertices, also this calls the repair() function. - mesh.require_shared_vertices(); - TriangleMeshSlicer mslicer(float(m_config.slice_closing_radius.value), float(m_config.model_precision.value)); - mslicer.init(&mesh, callback); - mslicer.slice(z, mode, &layers, callback); - m_print->throw_if_canceled(); - } + std::vector PrintObject::slice_support_volumes(const ModelVolumeType& model_volume_type) const + { + std::vector volumes; + for (const ModelVolume* volume : this->model_object()->volumes) + if (volume->type() == model_volume_type) + volumes.emplace_back(volume); + std::vector zs; + zs.reserve(this->layers().size()); + for (const Layer* l : this->layers()) + zs.emplace_back((float)l->slice_z); + return this->slice_volumes(zs, SlicingMode::Regular, volumes); } - return layers; -} -std::vector PrintObject::slice_volume(const std::vector &z, SlicingMode mode, const ModelVolume &volume) const -{ - std::vector layers; - if (! z.empty()) { - // Compose mesh. - //FIXME better to split the mesh into separate shells, perform slicing over each shell separately and then to use a Boolean operation to merge them. - TriangleMesh mesh(volume.mesh()); - mesh.transform(volume.get_matrix(), true); - if (mesh.repaired) { - //FIXME The admesh repair function may break the face connectivity, rather refresh it here as the slicing code relies on it. - stl_check_facets_exact(&mesh.stl); - } - if (mesh.stl.stats.number_of_facets > 0) { - mesh.transform(m_trafo, true); - // apply XY shift - mesh.translate(- unscale(m_center_offset.x()), - unscale(m_center_offset.y()), 0); - // perform actual slicing - TriangleMeshSlicer mslicer(float(m_config.slice_closing_radius.value), float(m_config.model_precision.value)); - const Print *print = this->print(); - auto callback = TriangleMeshSlicer::throw_on_cancel_callback_type([print](){print->throw_if_canceled();}); - // TriangleMeshSlicer needs the shared vertices. - mesh.require_shared_vertices(); - mslicer.init(&mesh, callback); - mslicer.slice(z, mode, &layers, callback); - m_print->throw_if_canceled(); - } - } - return layers; -} - -// Filter the zs not inside the ranges. The ranges are closed at the botton and open at the top, they are sorted lexicographically and non overlapping. -std::vector PrintObject::slice_volume(const std::vector &z, const std::vector &ranges, SlicingMode mode, const ModelVolume &volume) const -{ - std::vector out; - if (! z.empty() && ! ranges.empty()) { - if (ranges.size() == 1 && z.front() >= ranges.front().first && z.back() < ranges.front().second) { - // All layers fit into a single range. - out = this->slice_volume(z, mode, volume); - } else { - std::vector z_filtered; - std::vector> n_filtered; - z_filtered.reserve(z.size()); - n_filtered.reserve(2 * ranges.size()); - size_t i = 0; - for (const t_layer_height_range &range : ranges) { - for (; i < z.size() && z[i] < range.first; ++ i) ; - size_t first = i; - for (; i < z.size() && z[i] < range.second; ++ i) - z_filtered.emplace_back(z[i]); - if (i > first) - n_filtered.emplace_back(std::make_pair(first, i)); + std::vector PrintObject::slice_volumes( + const std::vector& z, + SlicingMode mode, size_t slicing_mode_normal_below_layer, SlicingMode mode_below, + const std::vector& volumes) const + { + std::vector layers; + if (!volumes.empty()) { + // Compose mesh. + //FIXME better to perform slicing over each volume separately and then to use a Boolean operation to merge them. + TriangleMesh mesh(volumes.front()->mesh()); + mesh.transform(volumes.front()->get_matrix(), true); + assert(mesh.repaired); + if (volumes.size() == 1 && mesh.repaired) { + //FIXME The admesh repair function may break the face connectivity, rather refresh it here as the slicing code relies on it. + stl_check_facets_exact(&mesh.stl); } - if (! n_filtered.empty()) { - std::vector layers = this->slice_volume(z_filtered, mode, volume); - out.assign(z.size(), ExPolygons()); - i = 0; - for (const std::pair &span : n_filtered) - for (size_t j = span.first; j < span.second; ++ j) - out[j] = std::move(layers[i ++]); + for (size_t idx_volume = 1; idx_volume < volumes.size(); ++idx_volume) { + const ModelVolume& model_volume = *volumes[idx_volume]; + TriangleMesh vol_mesh(model_volume.mesh()); + vol_mesh.transform(model_volume.get_matrix(), true); + mesh.merge(vol_mesh); + } + if (mesh.stl.stats.number_of_facets > 0) { + mesh.transform(m_trafo, true); + // apply XY shift + mesh.translate(-unscale(m_center_offset.x()), -unscale(m_center_offset.y()), 0); + // perform actual slicing + const Print* print = this->print(); + auto callback = TriangleMeshSlicer::throw_on_cancel_callback_type([print]() {print->throw_if_canceled(); }); + // TriangleMeshSlicer needs shared vertices, also this calls the repair() function. + mesh.require_shared_vertices(); + TriangleMeshSlicer mslicer(float(m_config.slice_closing_radius.value), float(m_config.model_precision.value)); + mslicer.init(&mesh, callback); + mslicer.slice(z, mode, slicing_mode_normal_below_layer, mode_below, &layers, callback); + m_print->throw_if_canceled(); } } + return layers; } - return out; -} -std::string PrintObject::_fix_slicing_errors() -{ - // Collect layers with slicing errors. - // These layers will be fixed in parallel. - std::vector buggy_layers; - buggy_layers.reserve(m_layers.size()); - for (size_t idx_layer = 0; idx_layer < m_layers.size(); ++ idx_layer) - if (m_layers[idx_layer]->slicing_errors) - buggy_layers.push_back(idx_layer); + std::vector PrintObject::slice_volume(const std::vector& z, SlicingMode mode, const ModelVolume& volume) const + { + std::vector layers; + if (!z.empty()) { + // Compose mesh. + //FIXME better to split the mesh into separate shells, perform slicing over each shell separately and then to use a Boolean operation to merge them. + TriangleMesh mesh(volume.mesh()); + mesh.transform(volume.get_matrix(), true); + if (mesh.repaired) { + //FIXME The admesh repair function may break the face connectivity, rather refresh it here as the slicing code relies on it. + stl_check_facets_exact(&mesh.stl); + } + if (mesh.stl.stats.number_of_facets > 0) { + mesh.transform(m_trafo, true); + // apply XY shift + mesh.translate(-unscale(m_center_offset.x()), -unscale(m_center_offset.y()), 0); + // perform actual slicing + TriangleMeshSlicer mslicer(float(m_config.slice_closing_radius.value), float(m_config.model_precision.value)); + const Print* print = this->print(); + auto callback = TriangleMeshSlicer::throw_on_cancel_callback_type([print]() {print->throw_if_canceled(); }); + // TriangleMeshSlicer needs the shared vertices. + mesh.require_shared_vertices(); + mslicer.init(&mesh, callback); + mslicer.slice(z, mode, &layers, callback); + m_print->throw_if_canceled(); + } + } + return layers; + } - BOOST_LOG_TRIVIAL(debug) << "Slicing objects - fixing slicing errors in parallel - begin"; - tbb::parallel_for( - tbb::blocked_range(0, buggy_layers.size()), - [this, &buggy_layers](const tbb::blocked_range& range) { - for (size_t buggy_layer_idx = range.begin(); buggy_layer_idx < range.end(); ++ buggy_layer_idx) { + // Filter the zs not inside the ranges. The ranges are closed at the bottom and open at the top, they are sorted lexicographically and non overlapping. + std::vector PrintObject::slice_volume(const std::vector& z, const std::vector& ranges, SlicingMode mode, const ModelVolume& volume) const + { + std::vector out; + if (!z.empty() && !ranges.empty()) { + if (ranges.size() == 1 && z.front() >= ranges.front().first && z.back() < ranges.front().second) { + // All layers fit into a single range. + out = this->slice_volume(z, mode, volume); + } else { + std::vector z_filtered; + std::vector> n_filtered; + z_filtered.reserve(z.size()); + n_filtered.reserve(2 * ranges.size()); + size_t i = 0; + for (const t_layer_height_range& range : ranges) { + for (; i < z.size() && z[i] < range.first; ++i); + size_t first = i; + for (; i < z.size() && z[i] < range.second; ++i) + z_filtered.emplace_back(z[i]); + if (i > first) + n_filtered.emplace_back(std::make_pair(first, i)); + } + if (!n_filtered.empty()) { + std::vector layers = this->slice_volume(z_filtered, mode, volume); + out.assign(z.size(), ExPolygons()); + i = 0; + for (const std::pair& span : n_filtered) + for (size_t j = span.first; j < span.second; ++j) + out[j] = std::move(layers[i++]); + } + } + } + return out; + } + + std::string PrintObject::_fix_slicing_errors() + { + // Collect layers with slicing errors. + // These layers will be fixed in parallel. + std::vector buggy_layers; + buggy_layers.reserve(m_layers.size()); + for (size_t idx_layer = 0; idx_layer < m_layers.size(); ++idx_layer) + if (m_layers[idx_layer]->slicing_errors) + buggy_layers.push_back(idx_layer); + + BOOST_LOG_TRIVIAL(debug) << "Slicing objects - fixing slicing errors in parallel - begin"; + tbb::parallel_for( + tbb::blocked_range(0, buggy_layers.size()), + [this, &buggy_layers](const tbb::blocked_range& range) { + for (size_t buggy_layer_idx = range.begin(); buggy_layer_idx < range.end(); ++buggy_layer_idx) { m_print->throw_if_canceled(); size_t idx_layer = buggy_layers[buggy_layer_idx]; - Layer *layer = m_layers[idx_layer]; + Layer* layer = m_layers[idx_layer]; assert(layer->slicing_errors); // Try to repair the layer surfaces by merging all contours and all holes from neighbor layers. // BOOST_LOG_TRIVIAL(trace) << "Attempting to repair layer" << idx_layer; - for (size_t region_id = 0; region_id < layer->m_regions.size(); ++ region_id) { - LayerRegion *layerm = layer->m_regions[region_id]; + for (size_t region_id = 0; region_id < layer->m_regions.size(); ++region_id) { + LayerRegion* layerm = layer->m_regions[region_id]; // Find the first valid layer below / above the current layer. - const Surfaces *upper_surfaces = nullptr; - const Surfaces *lower_surfaces = nullptr; - for (size_t j = idx_layer + 1; j < m_layers.size(); ++ j) - if (! m_layers[j]->slicing_errors) { + const Surfaces* upper_surfaces = nullptr; + const Surfaces* lower_surfaces = nullptr; + for (size_t j = idx_layer + 1; j < m_layers.size(); ++j) + if (!m_layers[j]->slicing_errors) { upper_surfaces = &m_layers[j]->regions()[region_id]->slices().surfaces; break; } - for (int j = int(idx_layer) - 1; j >= 0; -- j) - if (! m_layers[j]->slicing_errors) { + for (int j = int(idx_layer) - 1; j >= 0; --j) + if (!m_layers[j]->slicing_errors) { lower_surfaces = &m_layers[j]->regions()[region_id]->slices().surfaces; break; } // Collect outer contours and holes from the valid layers above & below. Polygons outer; outer.reserve( - ((upper_surfaces == nullptr) ? 0 : upper_surfaces->size()) + + ((upper_surfaces == nullptr) ? 0 : upper_surfaces->size()) + ((lower_surfaces == nullptr) ? 0 : lower_surfaces->size())); size_t num_holes = 0; if (upper_surfaces) - for (const auto &surface : *upper_surfaces) { + for (const auto& surface : *upper_surfaces) { outer.push_back(surface.expolygon.contour); num_holes += surface.expolygon.holes.size(); } if (lower_surfaces) - for (const auto &surface : *lower_surfaces) { + for (const auto& surface : *lower_surfaces) { outer.push_back(surface.expolygon.contour); num_holes += surface.expolygon.holes.size(); } Polygons holes; holes.reserve(num_holes); if (upper_surfaces) - for (const auto &surface : *upper_surfaces) + for (const auto& surface : *upper_surfaces) polygons_append(holes, surface.expolygon.holes); if (lower_surfaces) - for (const auto &surface : *lower_surfaces) + for (const auto& surface : *lower_surfaces) polygons_append(holes, surface.expolygon.holes); layerm->m_slices.set(diff_ex(union_(outer), holes, false), stPosInternal | stDensSparse); } @@ -3081,647 +3100,653 @@ std::string PrintObject::_fix_slicing_errors() layer->make_slices(); } }); - m_print->throw_if_canceled(); - BOOST_LOG_TRIVIAL(debug) << "Slicing objects - fixing slicing errors in parallel - end"; + m_print->throw_if_canceled(); + BOOST_LOG_TRIVIAL(debug) << "Slicing objects - fixing slicing errors in parallel - end"; - // remove empty layers from bottom - while (! m_layers.empty() && (m_layers.front()->lslices.empty() || m_layers.front()->empty())) { - delete m_layers.front(); - m_layers.erase(m_layers.begin()); - m_layers.front()->lower_layer = nullptr; - for (size_t i = 0; i < m_layers.size(); ++ i) - m_layers[i]->set_id(m_layers[i]->id() - 1); + // remove empty layers from bottom + while (!m_layers.empty() && (m_layers.front()->lslices.empty() || m_layers.front()->empty())) { + delete m_layers.front(); + m_layers.erase(m_layers.begin()); + m_layers.front()->lower_layer = nullptr; + for (size_t i = 0; i < m_layers.size(); ++i) + m_layers[i]->set_id(m_layers[i]->id() - 1); + } + + return buggy_layers.empty() ? "" : + "The model has overlapping or self-intersecting facets. I tried to repair it, " + "however you might want to check the results or repair the input file and retry.\n"; } - return buggy_layers.empty() ? "" : - "The model has overlapping or self-intersecting facets. I tried to repair it, " - "however you might want to check the results or repair the input file and retry.\n"; -} - -// Simplify the sliced model, if "resolution" configuration parameter > 0. -// The simplification is problematic, because it simplifies the slices independent from each other, -// which makes the simplified discretization visible on the object surface. -void PrintObject::simplify_slices(coord_t distance) -{ - BOOST_LOG_TRIVIAL(debug) << "Slicing objects - siplifying slices in parallel - begin"; - tbb::parallel_for( - tbb::blocked_range(0, m_layers.size()), - [this, distance](const tbb::blocked_range& range) { - for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) { + // Simplify the sliced model, if "resolution" configuration parameter > 0. + // The simplification is problematic, because it simplifies the slices independent from each other, + // which makes the simplified discretization visible on the object surface. + void PrintObject::simplify_slices(coord_t distance) + { + BOOST_LOG_TRIVIAL(debug) << "Slicing objects - siplifying slices in parallel - begin"; + tbb::parallel_for( + tbb::blocked_range(0, m_layers.size()), + [this, distance](const tbb::blocked_range& range) { + for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) { m_print->throw_if_canceled(); - Layer *layer = m_layers[layer_idx]; - for (size_t region_idx = 0; region_idx < layer->m_regions.size(); ++ region_idx) + Layer* layer = m_layers[layer_idx]; + for (size_t region_idx = 0; region_idx < layer->m_regions.size(); ++region_idx) layer->m_regions[region_idx]->m_slices.simplify(distance); { ExPolygons simplified; - for (const ExPolygon &expoly : layer->lslices) + for (const ExPolygon& expoly : layer->lslices) expoly.simplify(distance, &simplified); layer->lslices = std::move(simplified); } } }); - BOOST_LOG_TRIVIAL(debug) << "Slicing objects - siplifying slices in parallel - end"; -} + BOOST_LOG_TRIVIAL(debug) << "Slicing objects - siplifying slices in parallel - end"; + } -// Only active if config->infill_only_where_needed. This step trims the sparse infill, -// so it acts as an internal support. It maintains all other infill types intact. -// Here the internal surfaces and perimeters have to be supported by the sparse infill. -//FIXME The surfaces are supported by a sparse infill, but the sparse infill is only as large as the area to support. -// Likely the sparse infill will not be anchored correctly, so it will not work as intended. -// Also one wishes the perimeters to be supported by a full infill. -// Idempotence of this method is guaranteed by the fact that we don't remove things from -// fill_surfaces but we only turn them into VOID surfaces, thus preserving the boundaries. -void PrintObject::clip_fill_surfaces() -{ - if (! m_config.infill_only_where_needed.value || - ! std::any_of(this->print()->regions().begin(), this->print()->regions().end(), - [](const PrintRegion *region) { return region->config().fill_density > 0; })) - return; + // Only active if config->infill_only_where_needed. This step trims the sparse infill, + // so it acts as an internal support. It maintains all other infill types intact. + // Here the internal surfaces and perimeters have to be supported by the sparse infill. + //FIXME The surfaces are supported by a sparse infill, but the sparse infill is only as large as the area to support. + // Likely the sparse infill will not be anchored correctly, so it will not work as intended. + // Also one wishes the perimeters to be supported by a full infill. + // Idempotence of this method is guaranteed by the fact that we don't remove things from + // fill_surfaces but we only turn them into VOID surfaces, thus preserving the boundaries. + void PrintObject::clip_fill_surfaces() + { + if (!m_config.infill_only_where_needed.value || + !std::any_of(this->print()->regions().begin(), this->print()->regions().end(), + [](const PrintRegion* region) { return region->config().fill_density > 0; })) + return; - // We only want infill under ceilings; this is almost like an - // internal support material. - // Proceed top-down, skipping the bottom layer. - Polygons upper_internal; - for (int layer_id = int(m_layers.size()) - 1; layer_id > 0; -- layer_id) { - Layer *layer = m_layers[layer_id]; - Layer *lower_layer = m_layers[layer_id - 1]; - // Detect things that we need to support. - // Cummulative slices. - Polygons slices; - polygons_append(slices, layer->lslices); - // Cummulative fill surfaces. - Polygons fill_surfaces; - // Solid surfaces to be supported. - Polygons overhangs; - for (const LayerRegion *layerm : layer->m_regions) - for (const Surface &surface : layerm->fill_surfaces.surfaces) { - Polygons polygons = to_polygons(surface.expolygon); - if (surface.has_fill_solid()) - polygons_append(overhangs, polygons); - polygons_append(fill_surfaces, std::move(polygons)); + // We only want infill under ceilings; this is almost like an + // internal support material. + // Proceed top-down, skipping the bottom layer. + Polygons upper_internal; + for (int layer_id = int(m_layers.size()) - 1; layer_id > 0; --layer_id) { + Layer* layer = m_layers[layer_id]; + Layer* lower_layer = m_layers[layer_id - 1]; + // Detect things that we need to support. + // Cummulative slices. + Polygons slices; + polygons_append(slices, layer->lslices); + // Cummulative fill surfaces. + Polygons fill_surfaces; + // Solid surfaces to be supported. + Polygons overhangs; + for (const LayerRegion* layerm : layer->m_regions) + for (const Surface& surface : layerm->fill_surfaces.surfaces) { + Polygons polygons = to_polygons(surface.expolygon); + if (surface.has_fill_solid()) + polygons_append(overhangs, polygons); + polygons_append(fill_surfaces, std::move(polygons)); + } + Polygons lower_layer_fill_surfaces; + Polygons lower_layer_internal_surfaces; + for (const LayerRegion* layerm : lower_layer->m_regions) + for (const Surface& surface : layerm->fill_surfaces.surfaces) { + Polygons polygons = to_polygons(surface.expolygon); + if (surface.has_pos_internal() && (surface.has_fill_sparse() || surface.has_fill_void())) + polygons_append(lower_layer_internal_surfaces, polygons); + polygons_append(lower_layer_fill_surfaces, std::move(polygons)); + } + // We also need to support perimeters when there's at least one full unsupported loop + { + // Get perimeters area as the difference between slices and fill_surfaces + // Only consider the area that is not supported by lower perimeters + Polygons perimeters = intersection(diff(slices, fill_surfaces), lower_layer_fill_surfaces); + // Only consider perimeter areas that are at least one extrusion width thick. + //FIXME Offset2 eats out from both sides, while the perimeters are create outside in. + //Should the pw not be half of the current value? + float pw = FLT_MAX; + for (const LayerRegion* layerm : layer->m_regions) + pw = std::min(pw, (float)layerm->flow(frPerimeter).scaled_width()); + // Append such thick perimeters to the areas that need support + polygons_append(overhangs, offset2(perimeters, -pw, +pw)); } - Polygons lower_layer_fill_surfaces; - Polygons lower_layer_internal_surfaces; - for (const LayerRegion *layerm : lower_layer->m_regions) - for (const Surface &surface : layerm->fill_surfaces.surfaces) { - Polygons polygons = to_polygons(surface.expolygon); - if (surface.has_pos_internal() && (surface.has_fill_sparse() || surface.has_fill_void()) ) - polygons_append(lower_layer_internal_surfaces, polygons); - polygons_append(lower_layer_fill_surfaces, std::move(polygons)); - } - // We also need to support perimeters when there's at least one full unsupported loop - { - // Get perimeters area as the difference between slices and fill_surfaces - // Only consider the area that is not supported by lower perimeters - Polygons perimeters = intersection(diff(slices, fill_surfaces), lower_layer_fill_surfaces); - // Only consider perimeter areas that are at least one extrusion width thick. - //FIXME Offset2 eats out from both sides, while the perimeters are create outside in. - //Should the pw not be half of the current value? - float pw = FLT_MAX; - for (const LayerRegion *layerm : layer->m_regions) - pw = std::min(pw, (float)layerm->flow(frPerimeter).scaled_width()); - // Append such thick perimeters to the areas that need support - polygons_append(overhangs, offset2(perimeters, -pw, +pw)); - } - // Find new internal infill. - polygons_append(overhangs, std::move(upper_internal)); - upper_internal = intersection(overhangs, lower_layer_internal_surfaces); - // Apply new internal infill to regions. - for (LayerRegion *layerm : lower_layer->m_regions) { - if (layerm->region()->config().fill_density.value == 0) - continue; - SurfaceType internal_surface_types[] = { stPosInternal | stDensSparse, stPosInternal | stDensVoid }; - Polygons internal; - for (Surface &surface : layerm->fill_surfaces.surfaces) - if (surface.has_pos_internal() && (surface.has_fill_sparse() || surface.has_fill_void())) - polygons_append(internal, std::move(surface.expolygon)); - layerm->fill_surfaces.remove_types(internal_surface_types, 2); - layerm->fill_surfaces.append(intersection_ex(internal, upper_internal, true), stPosInternal | stDensSparse); - layerm->fill_surfaces.append(diff_ex (internal, upper_internal, true), stPosInternal | stDensVoid); - // If there are voids it means that our internal infill is not adjacent to - // perimeters. In this case it would be nice to add a loop around infill to - // make it more robust and nicer. TODO. + // Find new internal infill. + polygons_append(overhangs, std::move(upper_internal)); + upper_internal = intersection(overhangs, lower_layer_internal_surfaces); + // Apply new internal infill to regions. + for (LayerRegion* layerm : lower_layer->m_regions) { + if (layerm->region()->config().fill_density.value == 0) + continue; + SurfaceType internal_surface_types[] = { stPosInternal | stDensSparse, stPosInternal | stDensVoid }; + Polygons internal; + for (Surface& surface : layerm->fill_surfaces.surfaces) + if (surface.has_pos_internal() && (surface.has_fill_sparse() || surface.has_fill_void())) + polygons_append(internal, std::move(surface.expolygon)); + layerm->fill_surfaces.remove_types(internal_surface_types, 2); + layerm->fill_surfaces.append(intersection_ex(internal, upper_internal, true), stPosInternal | stDensSparse); + layerm->fill_surfaces.append(diff_ex(internal, upper_internal, true), stPosInternal | stDensVoid); + // If there are voids it means that our internal infill is not adjacent to + // perimeters. In this case it would be nice to add a loop around infill to + // make it more robust and nicer. TODO. #ifdef SLIC3R_DEBUG_SLICE_PROCESSING - layerm->export_region_fill_surfaces_to_svg_debug("6_clip_fill_surfaces"); + layerm->export_region_fill_surfaces_to_svg_debug("6_clip_fill_surfaces"); #endif - } - m_print->throw_if_canceled(); - } -} - -void PrintObject::discover_horizontal_shells() -{ - BOOST_LOG_TRIVIAL(trace) << "discover_horizontal_shells()"; - - for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) { - for (size_t i = 0; i < m_layers.size(); ++ i) { - m_print->throw_if_canceled(); - Layer *layer = m_layers[i]; - LayerRegion *layerm = layer->regions()[region_id]; - const PrintRegionConfig ®ion_config = layerm->region()->config(); - if (region_config.solid_infill_every_layers.value > 0 && region_config.fill_density.value > 0 && - (i % region_config.solid_infill_every_layers) == 0) { - // Insert a solid internal layer. Mark stInternal surfaces as stInternalSolid or stInternalBridge. - SurfaceType type = (region_config.fill_density == 100) ? (stPosInternal | stDensSolid) : (stPosInternal | stDensSolid | stModBridge); - for (Surface &surface : layerm->fill_surfaces.surfaces) - if (surface.surface_type == (stPosInternal | stDensSparse)) - surface.surface_type = type; } + m_print->throw_if_canceled(); + } + } - // If ensure_vertical_shell_thickness, then the rest has already been performed by discover_vertical_shells(). - if (region_config.ensure_vertical_shell_thickness.value) - continue; + void PrintObject::discover_horizontal_shells() + { + BOOST_LOG_TRIVIAL(trace) << "discover_horizontal_shells()"; - coordf_t print_z = layer->print_z; - coordf_t bottom_z = layer->bottom_z(); - for (size_t idx_surface_type = 0; idx_surface_type < 3; ++ idx_surface_type) { + for (size_t region_id = 0; region_id < this->region_volumes.size(); ++region_id) { + for (size_t i = 0; i < m_layers.size(); ++i) { m_print->throw_if_canceled(); - SurfaceType type = (idx_surface_type == 0) ? (stPosTop | stDensSolid) : - ( (idx_surface_type == 1) ? (stPosBottom | stDensSolid) : (stPosBottom | stDensSolid |stModBridge)); - int num_solid_layers = ( (type & stPosTop) == stPosTop) ? region_config.top_solid_layers.value : region_config.bottom_solid_layers.value; - if (num_solid_layers == 0) - continue; - // Find slices of current type for current layer. - // Use slices instead of fill_surfaces, because they also include the perimeter area, - // which needs to be propagated in shells; we need to grow slices like we did for - // fill_surfaces though. Using both ungrown slices and grown fill_surfaces will - // not work in some situations, as there won't be any grown region in the perimeter - // area (this was seen in a model where the top layer had one extra perimeter, thus - // its fill_surfaces were thinner than the lower layer's infill), however it's the best - // solution so far. Growing the external slices by external_infill_margin will put - // too much solid infill inside nearly-vertical slopes. - - // Surfaces including the area of perimeters. Everything, that is visible from the top / bottom - // (not covered by a layer above / below). - // This does not contain the areas covered by perimeters! - Polygons solid; - for (const Surface &surface : layerm->slices().surfaces) - if (surface.surface_type == type) - polygons_append(solid, to_polygons(surface.expolygon)); - // Infill areas (slices without the perimeters). - for (const Surface &surface : layerm->fill_surfaces.surfaces) - if (surface.surface_type == type) - polygons_append(solid, to_polygons(surface.expolygon)); - if (solid.empty()) - continue; -// Slic3r::debugf "Layer %d has %s surfaces\n", $i, (($type & stTop) != 0) ? 'top' : 'bottom'; - - // Scatter top / bottom regions to other layers. Scattering process is inherently serial, it is difficult to parallelize without locking. - for (int n = ((type & stPosTop) == stPosTop) ? int(i) - 1 : int(i) + 1; - ((type & stPosTop) == stPosTop) ? - (n >= 0 && (int(i) - n < num_solid_layers || - print_z - m_layers[n]->print_z < region_config.top_solid_min_thickness.value - EPSILON)) : - (n < int(m_layers.size()) && (n - int(i) < num_solid_layers || - m_layers[n]->bottom_z() - bottom_z < region_config.bottom_solid_min_thickness.value - EPSILON)); - ((type & stPosTop) == stPosTop) ? -- n : ++ n) - { -// Slic3r::debugf " looking for neighbors on layer %d...\n", $n; - // Reference to the lower layer of a TOP surface, or an upper layer of a BOTTOM surface. - LayerRegion *neighbor_layerm = m_layers[n]->regions()[region_id]; - - // find intersection between neighbor and current layer's surfaces - // intersections have contours and holes - // we update $solid so that we limit the next neighbor layer to the areas that were - // found on this one - in other words, solid shells on one layer (for a given external surface) - // are always a subset of the shells found on the previous shell layer - // this approach allows for DWIM in hollow sloping vases, where we want bottom - // shells to be generated in the base but not in the walls (where there are many - // narrow bottom surfaces): reassigning $solid will consider the 'shadow' of the - // upper perimeter as an obstacle and shell will not be propagated to more upper layers - //FIXME How does it work for stInternalBRIDGE? This is set for sparse infill. Likely this does not work. - Polygons new_internal_solid; - { - Polygons internal; - for (const Surface &surface : neighbor_layerm->fill_surfaces.surfaces) - if (surface.has_pos_internal() &&(surface.has_fill_sparse() || surface.has_fill_solid())) - polygons_append(internal, to_polygons(surface.expolygon)); - new_internal_solid = intersection(solid, internal, true); - } - if (new_internal_solid.empty()) { - // No internal solid needed on this layer. In order to decide whether to continue - // searching on the next neighbor (thus enforcing the configured number of solid - // layers, use different strategies according to configured infill density: - if (region_config.fill_density.value == 0) { - // If user expects the object to be void (for example a hollow sloping vase), - // don't continue the search. In this case, we only generate the external solid - // shell if the object would otherwise show a hole (gap between perimeters of - // the two layers), and internal solid shells are a subset of the shells found - // on each previous layer. - goto EXTERNAL; - } else { - // If we have internal infill, we can generate internal solid shells freely. - continue; - } - } - - if (region_config.fill_density.value == 0) { - // if we're printing a hollow object we discard any solid shell thinner - // than a perimeter width, since it's probably just crossing a sloping wall - // and it's not wanted in a hollow print even if it would make sense when - // obeying the solid shell count option strictly (DWIM!) - float margin = float(neighbor_layerm->flow(frExternalPerimeter).scaled_width()); - Polygons too_narrow = diff( - new_internal_solid, - offset2(new_internal_solid, -margin, +margin, jtMiter, 5), - true); - // Trim the regularized region by the original region. - if (! too_narrow.empty()) - new_internal_solid = solid = diff(new_internal_solid, too_narrow); - } - - // make sure the new internal solid is wide enough, as it might get collapsed - // when spacing is added in Fill.pm - { - //FIXME Vojtech: Disable this and you will be sorry. - // https://github.com/prusa3d/PrusaSlicer/issues/26 bottom - float margin = 3.f * layerm->flow(frSolidInfill).scaled_width(); // require at least this size - // we use a higher miterLimit here to handle areas with acute angles - // in those cases, the default miterLimit would cut the corner and we'd - // get a triangle in $too_narrow; if we grow it below then the shell - // would have a different shape from the external surface and we'd still - // have the same angle, so the next shell would be grown even more and so on. - Polygons too_narrow = diff( - new_internal_solid, - offset2(new_internal_solid, -margin, +margin, ClipperLib::jtMiter, 5), - true); - if (! too_narrow.empty()) { - // grow the collapsing parts and add the extra area to the neighbor layer - // as well as to our original surfaces so that we support this - // additional area in the next shell too - // make sure our grown surfaces don't exceed the fill area - Polygons internal; - for (const Surface &surface : neighbor_layerm->fill_surfaces.surfaces) - if (surface.has_pos_internal() && !surface.has_mod_bridge()) - polygons_append(internal, to_polygons(surface.expolygon)); - polygons_append(new_internal_solid, - intersection( - offset(too_narrow, +margin), - // Discard bridges as they are grown for anchoring and we can't - // remove such anchors. (This may happen when a bridge is being - // anchored onto a wall where little space remains after the bridge - // is grown, and that little space is an internal solid shell so - // it triggers this too_narrow logic.) - internal)); - // see https://github.com/prusa3d/PrusaSlicer/pull/3426 - // solid = new_internal_solid; - } - } - - // internal-solid are the union of the existing internal-solid surfaces - // and new ones - SurfaceCollection backup = std::move(neighbor_layerm->fill_surfaces); - polygons_append(new_internal_solid, to_polygons(backup.filter_by_type(stPosInternal | stDensSolid))); - ExPolygons internal_solid = union_ex(new_internal_solid, false); - // assign new internal-solid surfaces to layer - neighbor_layerm->fill_surfaces.set(internal_solid, stPosInternal | stDensSolid); - // subtract intersections from layer surfaces to get resulting internal surfaces - Polygons polygons_internal = to_polygons(std::move(internal_solid)); - ExPolygons internal = diff_ex( - to_polygons(backup.filter_by_type(stPosInternal | stDensSparse)), - polygons_internal, - true); - // assign resulting internal surfaces to layer - neighbor_layerm->fill_surfaces.append(internal, stPosInternal | stDensSparse); - polygons_append(polygons_internal, to_polygons(std::move(internal))); - // assign top and bottom surfaces to layer - SurfaceType surface_types_solid[] = { stPosTop | stDensSolid, stPosBottom | stDensSolid, stPosBottom | stDensSolid | stModBridge }; - backup.keep_types(surface_types_solid, 3); - //backup.keep_types_flag(stPosTop | stPosBottom); - std::vector top_bottom_groups; - backup.group(&top_bottom_groups); - for (SurfacesPtr &group : top_bottom_groups) - neighbor_layerm->fill_surfaces.append( - diff_ex(to_polygons(group), polygons_internal), - // Use an existing surface as a template, it carries the bridge angle etc. - *group.front()); + Layer* layer = m_layers[i]; + LayerRegion* layerm = layer->regions()[region_id]; + const PrintRegionConfig& region_config = layerm->region()->config(); + if (region_config.solid_infill_every_layers.value > 0 && region_config.fill_density.value > 0 && + (i % region_config.solid_infill_every_layers) == 0) { + // Insert a solid internal layer. Mark stInternal surfaces as stInternalSolid or stInternalBridge. + SurfaceType type = (region_config.fill_density == 100) ? (stPosInternal | stDensSolid) : (stPosInternal | stDensSolid | stModBridge); + for (Surface& surface : layerm->fill_surfaces.surfaces) + if (surface.surface_type == (stPosInternal | stDensSparse)) + surface.surface_type = type; } - EXTERNAL:; - } // foreach type (stTop, stBottom, stBottomBridge) - } // for each layer - } // for each region + + // If ensure_vertical_shell_thickness, then the rest has already been performed by discover_vertical_shells(). + if (region_config.ensure_vertical_shell_thickness.value) + continue; + + coordf_t print_z = layer->print_z; + coordf_t bottom_z = layer->bottom_z(); + for (size_t idx_surface_type = 0; idx_surface_type < 3; ++idx_surface_type) { + m_print->throw_if_canceled(); + SurfaceType type = (idx_surface_type == 0) ? (stPosTop | stDensSolid) : + ((idx_surface_type == 1) ? (stPosBottom | stDensSolid) : (stPosBottom | stDensSolid | stModBridge)); + int num_solid_layers = ((type & stPosTop) == stPosTop) ? region_config.top_solid_layers.value : region_config.bottom_solid_layers.value; + if (num_solid_layers == 0) + continue; + // Find slices of current type for current layer. + // Use slices instead of fill_surfaces, because they also include the perimeter area, + // which needs to be propagated in shells; we need to grow slices like we did for + // fill_surfaces though. Using both ungrown slices and grown fill_surfaces will + // not work in some situations, as there won't be any grown region in the perimeter + // area (this was seen in a model where the top layer had one extra perimeter, thus + // its fill_surfaces were thinner than the lower layer's infill), however it's the best + // solution so far. Growing the external slices by external_infill_margin will put + // too much solid infill inside nearly-vertical slopes. + + // Surfaces including the area of perimeters. Everything, that is visible from the top / bottom + // (not covered by a layer above / below). + // This does not contain the areas covered by perimeters! + Polygons solid; + for (const Surface& surface : layerm->slices().surfaces) + if (surface.surface_type == type) + polygons_append(solid, to_polygons(surface.expolygon)); + // Infill areas (slices without the perimeters). + for (const Surface& surface : layerm->fill_surfaces.surfaces) + if (surface.surface_type == type) + polygons_append(solid, to_polygons(surface.expolygon)); + if (solid.empty()) + continue; + // Slic3r::debugf "Layer %d has %s surfaces\n", $i, (($type & stTop) != 0) ? 'top' : 'bottom'; + + // Scatter top / bottom regions to other layers. Scattering process is inherently serial, it is difficult to parallelize without locking. + for (int n = ((type & stPosTop) == stPosTop) ? int(i) - 1 : int(i) + 1; + ((type & stPosTop) == stPosTop) ? + (n >= 0 && (int(i) - n < num_solid_layers || + print_z - m_layers[n]->print_z < region_config.top_solid_min_thickness.value - EPSILON)) : + (n < int(m_layers.size()) && (n - int(i) < num_solid_layers || + m_layers[n]->bottom_z() - bottom_z < region_config.bottom_solid_min_thickness.value - EPSILON)); + ((type & stPosTop) == stPosTop) ? --n : ++n) + { + // Slic3r::debugf " looking for neighbors on layer %d...\n", $n; + // Reference to the lower layer of a TOP surface, or an upper layer of a BOTTOM surface. + LayerRegion* neighbor_layerm = m_layers[n]->regions()[region_id]; + + // find intersection between neighbor and current layer's surfaces + // intersections have contours and holes + // we update $solid so that we limit the next neighbor layer to the areas that were + // found on this one - in other words, solid shells on one layer (for a given external surface) + // are always a subset of the shells found on the previous shell layer + // this approach allows for DWIM in hollow sloping vases, where we want bottom + // shells to be generated in the base but not in the walls (where there are many + // narrow bottom surfaces): reassigning $solid will consider the 'shadow' of the + // upper perimeter as an obstacle and shell will not be propagated to more upper layers + //FIXME How does it work for stInternalBRIDGE? This is set for sparse infill. Likely this does not work. + Polygons new_internal_solid; + { + Polygons internal; + for (const Surface& surface : neighbor_layerm->fill_surfaces.surfaces) + if (surface.has_pos_internal() && (surface.has_fill_sparse() || surface.has_fill_solid())) + polygons_append(internal, to_polygons(surface.expolygon)); + new_internal_solid = intersection(solid, internal, true); + } + if (new_internal_solid.empty()) { + // No internal solid needed on this layer. In order to decide whether to continue + // searching on the next neighbor (thus enforcing the configured number of solid + // layers, use different strategies according to configured infill density: + if (region_config.fill_density.value == 0) { + // If user expects the object to be void (for example a hollow sloping vase), + // don't continue the search. In this case, we only generate the external solid + // shell if the object would otherwise show a hole (gap between perimeters of + // the two layers), and internal solid shells are a subset of the shells found + // on each previous layer. + goto EXTERNAL; + } else { + // If we have internal infill, we can generate internal solid shells freely. + continue; + } + } + + if (region_config.fill_density.value == 0) { + // if we're printing a hollow object we discard any solid shell thinner + // than a perimeter width, since it's probably just crossing a sloping wall + // and it's not wanted in a hollow print even if it would make sense when + // obeying the solid shell count option strictly (DWIM!) + float margin = float(neighbor_layerm->flow(frExternalPerimeter).scaled_width()); + Polygons too_narrow = diff( + new_internal_solid, + offset2(new_internal_solid, -margin, +margin, jtMiter, 5), + true); + // Trim the regularized region by the original region. + if (!too_narrow.empty()) + new_internal_solid = solid = diff(new_internal_solid, too_narrow); + } + + // make sure the new internal solid is wide enough, as it might get collapsed + // when spacing is added in Fill.pm + { + //FIXME Vojtech: Disable this and you will be sorry. + // https://github.com/prusa3d/PrusaSlicer/issues/26 bottom + float margin = 3.f * layerm->flow(frSolidInfill).scaled_width(); // require at least this size + // we use a higher miterLimit here to handle areas with acute angles + // in those cases, the default miterLimit would cut the corner and we'd + // get a triangle in $too_narrow; if we grow it below then the shell + // would have a different shape from the external surface and we'd still + // have the same angle, so the next shell would be grown even more and so on. + Polygons too_narrow = diff( + new_internal_solid, + offset2(new_internal_solid, -margin, +margin, ClipperLib::jtMiter, 5), + true); + if (!too_narrow.empty()) { + // grow the collapsing parts and add the extra area to the neighbor layer + // as well as to our original surfaces so that we support this + // additional area in the next shell too + // make sure our grown surfaces don't exceed the fill area + Polygons internal; + for (const Surface& surface : neighbor_layerm->fill_surfaces.surfaces) + if (surface.has_pos_internal() && !surface.has_mod_bridge()) + polygons_append(internal, to_polygons(surface.expolygon)); + polygons_append(new_internal_solid, + intersection( + offset(too_narrow, +margin), + // Discard bridges as they are grown for anchoring and we can't + // remove such anchors. (This may happen when a bridge is being + // anchored onto a wall where little space remains after the bridge + // is grown, and that little space is an internal solid shell so + // it triggers this too_narrow logic.) + internal)); + // see https://github.com/prusa3d/PrusaSlicer/pull/3426 + // solid = new_internal_solid; + } + } + + // internal-solid are the union of the existing internal-solid surfaces + // and new ones + SurfaceCollection backup = std::move(neighbor_layerm->fill_surfaces); + polygons_append(new_internal_solid, to_polygons(backup.filter_by_type(stPosInternal | stDensSolid))); + ExPolygons internal_solid = union_ex(new_internal_solid, false); + // assign new internal-solid surfaces to layer + neighbor_layerm->fill_surfaces.set(internal_solid, stPosInternal | stDensSolid); + // subtract intersections from layer surfaces to get resulting internal surfaces + Polygons polygons_internal = to_polygons(std::move(internal_solid)); + ExPolygons internal = diff_ex( + to_polygons(backup.filter_by_type(stPosInternal | stDensSparse)), + polygons_internal, + true); + // assign resulting internal surfaces to layer + neighbor_layerm->fill_surfaces.append(internal, stPosInternal | stDensSparse); + polygons_append(polygons_internal, to_polygons(std::move(internal))); + // assign top and bottom surfaces to layer + SurfaceType surface_types_solid[] = { stPosTop | stDensSolid, stPosBottom | stDensSolid, stPosBottom | stDensSolid | stModBridge }; + backup.keep_types(surface_types_solid, 3); + //backup.keep_types_flag(stPosTop | stPosBottom); + std::vector top_bottom_groups; + backup.group(&top_bottom_groups); + for (SurfacesPtr& group : top_bottom_groups) + neighbor_layerm->fill_surfaces.append( + diff_ex(to_polygons(group), polygons_internal), + // Use an existing surface as a template, it carries the bridge angle etc. + *group.front()); + } + EXTERNAL:; + } // foreach type (stTop, stBottom, stBottomBridge) + } // for each layer + } // for each region #ifdef SLIC3R_DEBUG_SLICE_PROCESSING - for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) { - for (const Layer *layer : m_layers) { - const LayerRegion *layerm = layer->m_regions[region_id]; - layerm->export_region_slices_to_svg_debug("5_discover_horizontal_shells"); - layerm->export_region_fill_surfaces_to_svg_debug("5_discover_horizontal_shells"); - } // for each layer - } // for each region + for (size_t region_id = 0; region_id < this->region_volumes.size(); ++region_id) { + for (const Layer* layer : m_layers) { + const LayerRegion* layerm = layer->m_regions[region_id]; + layerm->export_region_slices_to_svg_debug("5_discover_horizontal_shells"); + layerm->export_region_fill_surfaces_to_svg_debug("5_discover_horizontal_shells"); + } // for each layer + } // for each region #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */ -} + } -// combine fill surfaces across layers to honor the "infill every N layers" option -// Idempotence of this method is guaranteed by the fact that we don't remove things from -// fill_surfaces but we only turn them into VOID surfaces, thus preserving the boundaries. -void PrintObject::combine_infill() -{ - // Work on each region separately. - for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) { - const PrintRegion *region = this->print()->regions()[region_id]; - const size_t every = region->config().infill_every_layers.value; - if (every < 2 || region->config().fill_density == 0.) - continue; - // Limit the number of combined layers to the maximum height allowed by this regions' nozzle. - //FIXME limit the layer height to max_layer_height - double nozzle_diameter = std::min( - this->print()->config().nozzle_diameter.get_at(region->config().infill_extruder.value - 1), - this->print()->config().nozzle_diameter.get_at(region->config().solid_infill_extruder.value - 1)); - // define the combinations - std::vector combine(m_layers.size(), 0); - { - double current_height = 0.; - size_t num_layers = 0; - for (size_t layer_idx = 0; layer_idx < m_layers.size(); ++ layer_idx) { - m_print->throw_if_canceled(); - const Layer *layer = m_layers[layer_idx]; - if (layer->id() == 0) - // Skip first print layer (which may not be first layer in array because of raft). - continue; - // Check whether the combination of this layer with the lower layers' buffer - // would exceed max layer height or max combined layer count. - if (current_height + layer->height >= nozzle_diameter + EPSILON || num_layers >= every) { - // Append combination to lower layer. - combine[layer_idx - 1] = num_layers; - current_height = 0.; - num_layers = 0; + // combine fill surfaces across layers to honor the "infill every N layers" option + // Idempotence of this method is guaranteed by the fact that we don't remove things from + // fill_surfaces but we only turn them into VOID surfaces, thus preserving the boundaries. + void PrintObject::combine_infill() + { + // Work on each region separately. + for (size_t region_id = 0; region_id < this->region_volumes.size(); ++region_id) { + const PrintRegion* region = this->print()->regions()[region_id]; + const size_t every = region->config().infill_every_layers.value; + if (every < 2 || region->config().fill_density == 0.) + continue; + // Limit the number of combined layers to the maximum height allowed by this regions' nozzle. + //FIXME limit the layer height to max_layer_height + double nozzle_diameter = std::min( + this->print()->config().nozzle_diameter.get_at(region->config().infill_extruder.value - 1), + this->print()->config().nozzle_diameter.get_at(region->config().solid_infill_extruder.value - 1)); + // define the combinations + std::vector combine(m_layers.size(), 0); + { + double current_height = 0.; + size_t num_layers = 0; + for (size_t layer_idx = 0; layer_idx < m_layers.size(); ++layer_idx) { + m_print->throw_if_canceled(); + const Layer* layer = m_layers[layer_idx]; + if (layer->id() == 0) + // Skip first print layer (which may not be first layer in array because of raft). + continue; + // Check whether the combination of this layer with the lower layers' buffer + // would exceed max layer height or max combined layer count. + if (current_height + layer->height >= nozzle_diameter + EPSILON || num_layers >= every) { + // Append combination to lower layer. + combine[layer_idx - 1] = num_layers; + current_height = 0.; + num_layers = 0; + } + current_height += layer->height; + ++num_layers; } - current_height += layer->height; - ++ num_layers; + + // Append lower layers (if any) to uppermost layer. + combine[m_layers.size() - 1] = num_layers; } - - // Append lower layers (if any) to uppermost layer. - combine[m_layers.size() - 1] = num_layers; - } - - // loop through layers to which we have assigned layers to combine - for (size_t layer_idx = 0; layer_idx < m_layers.size(); ++ layer_idx) { - m_print->throw_if_canceled(); - size_t num_layers = combine[layer_idx]; - if (num_layers <= 1) - continue; - // Get all the LayerRegion objects to be combined. - std::vector layerms; - layerms.reserve(num_layers); - for (size_t i = layer_idx + 1 - num_layers; i <= layer_idx; ++ i) - layerms.emplace_back(m_layers[i]->regions()[region_id]); - // We need to perform a multi-layer intersection, so let's split it in pairs. - // Initialize the intersection with the candidates of the lowest layer. - ExPolygons intersection = to_expolygons(layerms.front()->fill_surfaces.filter_by_type(stPosInternal | stDensSparse)); - // Start looping from the second layer and intersect the current intersection with it. - for (size_t i = 1; i < layerms.size(); ++ i) - intersection = intersection_ex( - to_polygons(intersection), - to_polygons(layerms[i]->fill_surfaces.filter_by_type(stPosInternal | stDensSparse)), - false); - double area_threshold = layerms.front()->infill_area_threshold(); - if (! intersection.empty() && area_threshold > 0.) - intersection.erase(std::remove_if(intersection.begin(), intersection.end(), - [area_threshold](const ExPolygon &expoly) { return expoly.area() <= area_threshold; }), - intersection.end()); - if (intersection.empty()) - continue; -// Slic3r::debugf " combining %d %s regions from layers %d-%d\n", -// scalar(@$intersection), -// ($type == stInternal ? 'internal' : 'internal-solid'), -// $layer_idx-($every-1), $layer_idx; - // intersection now contains the regions that can be combined across the full amount of layers, - // so let's remove those areas from all layers. - Polygons intersection_with_clearance; - intersection_with_clearance.reserve(intersection.size()); - //TODO: check if that 'hack' isn't counter-productive : the overlap is done at perimetergenerator (so before this) - // and the not-overlap area is stored in the LayerRegion object - float clearance_offset = - 0.5f * layerms.back()->flow(frPerimeter).scaled_width() + - // Because fill areas for rectilinear and honeycomb are grown - // later to overlap perimeters, we need to counteract that too. - ((region->config().fill_pattern == ipRectilinear || - region->config().fill_pattern == ipMonotonic || - region->config().fill_pattern == ipGrid || - region->config().fill_pattern == ipLine || - region->config().fill_pattern == ipHoneycomb) ? 1.5f : 0.5f) * + + // loop through layers to which we have assigned layers to combine + for (size_t layer_idx = 0; layer_idx < m_layers.size(); ++layer_idx) { + m_print->throw_if_canceled(); + size_t num_layers = combine[layer_idx]; + if (num_layers <= 1) + continue; + // Get all the LayerRegion objects to be combined. + std::vector layerms; + layerms.reserve(num_layers); + for (size_t i = layer_idx + 1 - num_layers; i <= layer_idx; ++i) + layerms.emplace_back(m_layers[i]->regions()[region_id]); + // We need to perform a multi-layer intersection, so let's split it in pairs. + // Initialize the intersection with the candidates of the lowest layer. + ExPolygons intersection = to_expolygons(layerms.front()->fill_surfaces.filter_by_type(stPosInternal | stDensSparse)); + // Start looping from the second layer and intersect the current intersection with it. + for (size_t i = 1; i < layerms.size(); ++i) + intersection = intersection_ex( + to_polygons(intersection), + to_polygons(layerms[i]->fill_surfaces.filter_by_type(stPosInternal | stDensSparse)), + false); + double area_threshold = layerms.front()->infill_area_threshold(); + if (!intersection.empty() && area_threshold > 0.) + intersection.erase(std::remove_if(intersection.begin(), intersection.end(), + [area_threshold](const ExPolygon& expoly) { return expoly.area() <= area_threshold; }), + intersection.end()); + if (intersection.empty()) + continue; + // Slic3r::debugf " combining %d %s regions from layers %d-%d\n", + // scalar(@$intersection), + // ($type == stInternal ? 'internal' : 'internal-solid'), + // $layer_idx-($every-1), $layer_idx; + // intersection now contains the regions that can be combined across the full amount of layers, + // so let's remove those areas from all layers. + Polygons intersection_with_clearance; + intersection_with_clearance.reserve(intersection.size()); + //TODO: check if that 'hack' isn't counter-productive : the overlap is done at perimetergenerator (so before this) + // and the not-overlap area is stored in the LayerRegion object + float clearance_offset = + 0.5f * layerms.back()->flow(frPerimeter).scaled_width() + + // Because fill areas for rectilinear and honeycomb are grown + // later to overlap perimeters, we need to counteract that too. + ((region->config().fill_pattern == ipRectilinear || + region->config().fill_pattern == ipMonotonic || + region->config().fill_pattern == ipGrid || + region->config().fill_pattern == ipLine || + region->config().fill_pattern == ipHoneycomb) ? 1.5f : 0.5f) * layerms.back()->flow(frSolidInfill).scaled_width(); - for (ExPolygon &expoly : intersection) - polygons_append(intersection_with_clearance, offset(expoly, clearance_offset)); - for (LayerRegion *layerm : layerms) { - Polygons internal = to_polygons(layerm->fill_surfaces.filter_by_type(stPosInternal | stDensSparse)); - layerm->fill_surfaces.remove_type(stPosInternal | stDensSparse); - layerm->fill_surfaces.append(diff_ex(internal, intersection_with_clearance, false), stPosInternal | stDensSparse); - if (layerm == layerms.back()) { - // Apply surfaces back with adjusted depth to the uppermost layer. - Surface templ(stPosInternal | stDensSparse, ExPolygon()); - templ.thickness = 0.; - for (LayerRegion *layerm2 : layerms) - templ.thickness += layerm2->layer()->height; - templ.thickness_layers = (unsigned short)layerms.size(); - layerm->fill_surfaces.append(intersection, templ); - } else { - // Save void surfaces. - layerm->fill_surfaces.append( - intersection_ex(internal, intersection_with_clearance, false), - stPosInternal | stDensVoid); + for (ExPolygon& expoly : intersection) + polygons_append(intersection_with_clearance, offset(expoly, clearance_offset)); + for (LayerRegion* layerm : layerms) { + Polygons internal = to_polygons(layerm->fill_surfaces.filter_by_type(stPosInternal | stDensSparse)); + layerm->fill_surfaces.remove_type(stPosInternal | stDensSparse); + layerm->fill_surfaces.append(diff_ex(internal, intersection_with_clearance, false), stPosInternal | stDensSparse); + if (layerm == layerms.back()) { + // Apply surfaces back with adjusted depth to the uppermost layer. + Surface templ(stPosInternal | stDensSparse, ExPolygon()); + templ.thickness = 0.; + for (LayerRegion* layerm2 : layerms) + templ.thickness += layerm2->layer()->height; + templ.thickness_layers = (unsigned short)layerms.size(); + layerm->fill_surfaces.append(intersection, templ); + } else { + // Save void surfaces. + layerm->fill_surfaces.append( + intersection_ex(internal, intersection_with_clearance, false), + stPosInternal | stDensVoid); + } } } } } -} -void PrintObject::_generate_support_material() -{ - PrintObjectSupportMaterial support_material(this, m_slicing_params); - support_material.generate(*this); -} + void PrintObject::_generate_support_material() + { + PrintObjectSupportMaterial support_material(this, m_slicing_params); + support_material.generate(*this); + } -void PrintObject::project_and_append_custom_facets( + void PrintObject::project_and_append_custom_facets( bool seam, EnforcerBlockerType type, std::vector& expolys) const -{ - for (const ModelVolume* mv : this->model_object()->volumes) { - const indexed_triangle_set custom_facets = seam + { + for (const ModelVolume* mv : this->model_object()->volumes) { + const indexed_triangle_set custom_facets = seam ? mv->seam_facets.get_facets(*mv, type) : mv->supported_facets.get_facets(*mv, type); - if (! mv->is_model_part() || custom_facets.indices.empty()) - continue; - - const Transform3f& tr1 = mv->get_matrix().cast(); - const Transform3f& tr2 = this->trafo().cast(); - const Transform3f tr = tr2 * tr1; - const float tr_det_sign = (tr.matrix().determinant() > 0. ? 1.f : -1.f); - - - // The projection will be at most a pentagon. Let's minimize heap - // reallocations by saving in in the following struct. - // Points are used so that scaling can be done in parallel - // and they can be moved from to create an ExPolygon later. - struct LightPolygon { - LightPolygon() { pts.reserve(5); } - Points pts; - - void add(const Vec2f& pt) { - pts.emplace_back(scale_(pt.x()), scale_(pt.y())); - assert(pts.size() <= 5); - } - }; - - // Structure to collect projected polygons. One element for each triangle. - // Saves vector of polygons and layer_id of the first one. - struct TriangleProjections { - size_t first_layer_id; - std::vector polygons; - }; - - // Vector to collect resulting projections from each triangle. - std::vector projections_of_triangles(custom_facets.indices.size()); - - // Iterate over all triangles. - tbb::parallel_for( - tbb::blocked_range(0, custom_facets.indices.size()), - [&](const tbb::blocked_range& range) { - for (size_t idx = range.begin(); idx < range.end(); ++ idx) { - - std::array facet; - - // Transform the triangle into worlds coords. - for (int i=0; i<3; ++i) - facet[i] = tr * custom_facets.vertices[custom_facets.indices[idx](i)]; - - // Ignore triangles with upward-pointing normal. Don't forget about mirroring. - float z_comp = (facet[1]-facet[0]).cross(facet[2]-facet[0]).z(); - if (! seam && tr_det_sign * z_comp > 0.) + if (!mv->is_model_part() || custom_facets.indices.empty()) continue; - // Sort the three vertices according to z-coordinate. - std::sort(facet.begin(), facet.end(), - [](const Vec3f& pt1, const Vec3f&pt2) { - return pt1.z() < pt2.z(); - }); + const Transform3f& tr1 = mv->get_matrix().cast(); + const Transform3f& tr2 = this->trafo().cast(); + const Transform3f tr = tr2 * tr1; + const float tr_det_sign = (tr.matrix().determinant() > 0. ? 1.f : -1.f); - std::array trianglef; - for (int i=0; i<3; ++i) { - trianglef[i] = Vec2f(facet[i].x(), facet[i].y()); - trianglef[i] -= Vec2f(unscale(this->center_offset().x()), - unscale(this->center_offset().y())); + + // The projection will be at most a pentagon. Let's minimize heap + // reallocations by saving in in the following struct. + // Points are used so that scaling can be done in parallel + // and they can be moved from to create an ExPolygon later. + struct LightPolygon { + LightPolygon() { pts.reserve(5); } + Points pts; + + void add(const Vec2f& pt) { + pts.emplace_back(scale_(pt.x()), scale_(pt.y())); + assert(pts.size() <= 5); + } + }; + + // Structure to collect projected polygons. One element for each triangle. + // Saves vector of polygons and layer_id of the first one. + struct TriangleProjections { + size_t first_layer_id; + std::vector polygons; + }; + + // Vector to collect resulting projections from each triangle. + std::vector projections_of_triangles(custom_facets.indices.size()); + + // Iterate over all triangles. + tbb::parallel_for( + tbb::blocked_range(0, custom_facets.indices.size()), + [&](const tbb::blocked_range& range) { + for (size_t idx = range.begin(); idx < range.end(); ++idx) { + + std::array facet; + + // Transform the triangle into worlds coords. + for (int i = 0; i < 3; ++i) + facet[i] = tr * custom_facets.vertices[custom_facets.indices[idx](i)]; + + // Ignore triangles with upward-pointing normal. Don't forget about mirroring. + float z_comp = (facet[1] - facet[0]).cross(facet[2] - facet[0]).z(); + if (!seam && tr_det_sign * z_comp > 0.) + continue; + + // Sort the three vertices according to z-coordinate. + std::sort(facet.begin(), facet.end(), + [](const Vec3f& pt1, const Vec3f& pt2) { + return pt1.z() < pt2.z(); + }); + + std::array trianglef; + for (int i = 0; i < 3; ++i) { + trianglef[i] = Vec2f(facet[i].x(), facet[i].y()); + trianglef[i] -= Vec2f(unscale(this->center_offset().x()), + unscale(this->center_offset().y())); + } + + // Find lowest slice not below the triangle. + auto it = std::lower_bound(layers().begin(), layers().end(), facet[0].z() + EPSILON, + [](const Layer* l1, float z) { + return l1->slice_z < z; + }); + + // Count how many projections will be generated for this triangle + // and allocate respective amount in projections_of_triangles. + projections_of_triangles[idx].first_layer_id = it - layers().begin(); + size_t last_layer_id = projections_of_triangles[idx].first_layer_id; + // The cast in the condition below is important. The comparison must + // be an exact opposite of the one lower in the code where + // the polygons are appended. And that one is on floats. + while (last_layer_id + 1 < layers().size() + && float(layers()[last_layer_id]->slice_z) <= facet[2].z()) + ++last_layer_id; + projections_of_triangles[idx].polygons.resize( + last_layer_id - projections_of_triangles[idx].first_layer_id + 1); + + // Calculate how to move points on triangle sides per unit z increment. + Vec2f ta(trianglef[1] - trianglef[0]); + Vec2f tb(trianglef[2] - trianglef[0]); + ta *= 1.f / (facet[1].z() - facet[0].z()); + tb *= 1.f / (facet[2].z() - facet[0].z()); + + // Projection on current slice will be build directly in place. + LightPolygon* proj = &projections_of_triangles[idx].polygons[0]; + proj->add(trianglef[0]); + + bool passed_first = false; + bool stop = false; + + // Project a sub-polygon on all slices intersecting the triangle. + while (it != layers().end()) { + const float z = float((*it)->slice_z); + + // Projections of triangle sides intersections with slices. + // a moves along one side, b tracks the other. + Vec2f a; + Vec2f b; + + // If the middle vertex was already passed, append the vertex + // and use ta for tracking the remaining side. + if (z > facet[1].z() && !passed_first) { + proj->add(trianglef[1]); + ta = trianglef[2] - trianglef[1]; + ta *= 1.f / (facet[2].z() - facet[1].z()); + passed_first = true; + } + + // This slice is above the triangle already. + if (z > facet[2].z() || it + 1 == layers().end()) { + proj->add(trianglef[2]); + stop = true; + } else { + // Move a, b along the side it currently tracks to get + // projected intersection with current slice. + a = passed_first ? (trianglef[1] + ta * (z - facet[1].z())) + : (trianglef[0] + ta * (z - facet[0].z())); + b = trianglef[0] + tb * (z - facet[0].z()); + proj->add(a); + proj->add(b); + } + + if (stop) + break; + + // Advance to the next layer. + ++it; + ++proj; + assert(proj <= &projections_of_triangles[idx].polygons.back()); + + // a, b are first two points of the polygon for the next layer. + proj->add(b); + proj->add(a); + } + } + }); // end of parallel_for + + // Make sure that the output vector can be used. + expolys.resize(layers().size()); + + // Now append the collected polygons to respective layers. + for (auto& trg : projections_of_triangles) { + int layer_id = int(trg.first_layer_id); + for (const LightPolygon& poly : trg.polygons) { + if (layer_id >= int(expolys.size())) + break; // part of triangle could be projected above top layer + expolys[layer_id].emplace_back(std::move(poly.pts)); + ++layer_id; + } } - // Find lowest slice not below the triangle. - auto it = std::lower_bound(layers().begin(), layers().end(), facet[0].z()+EPSILON, - [](const Layer* l1, float z) { - return l1->slice_z < z; - }); - - // Count how many projections will be generated for this triangle - // and allocate respective amount in projections_of_triangles. - projections_of_triangles[idx].first_layer_id = it-layers().begin(); - size_t last_layer_id = projections_of_triangles[idx].first_layer_id; - // The cast in the condition below is important. The comparison must - // be an exact opposite of the one lower in the code where - // the polygons are appended. And that one is on floats. - while (last_layer_id + 1 < layers().size() - && float(layers()[last_layer_id]->slice_z) <= facet[2].z()) - ++last_layer_id; - projections_of_triangles[idx].polygons.resize( - last_layer_id - projections_of_triangles[idx].first_layer_id + 1); - - // Calculate how to move points on triangle sides per unit z increment. - Vec2f ta(trianglef[1] - trianglef[0]); - Vec2f tb(trianglef[2] - trianglef[0]); - ta *= 1.f/(facet[1].z() - facet[0].z()); - tb *= 1.f/(facet[2].z() - facet[0].z()); - - // Projection on current slice will be build directly in place. - LightPolygon* proj = &projections_of_triangles[idx].polygons[0]; - proj->add(trianglef[0]); - - bool passed_first = false; - bool stop = false; - - // Project a sub-polygon on all slices intersecting the triangle. - while (it != layers().end()) { - const float z = float((*it)->slice_z); - - // Projections of triangle sides intersections with slices. - // a moves along one side, b tracks the other. - Vec2f a; - Vec2f b; - - // If the middle vertex was already passed, append the vertex - // and use ta for tracking the remaining side. - if (z > facet[1].z() && ! passed_first) { - proj->add(trianglef[1]); - ta = trianglef[2]-trianglef[1]; - ta *= 1.f/(facet[2].z() - facet[1].z()); - passed_first = true; - } - - // This slice is above the triangle already. - if (z > facet[2].z() || it+1 == layers().end()) { - proj->add(trianglef[2]); - stop = true; - } - else { - // Move a, b along the side it currently tracks to get - // projected intersection with current slice. - a = passed_first ? (trianglef[1]+ta*(z-facet[1].z())) - : (trianglef[0]+ta*(z-facet[0].z())); - b = trianglef[0]+tb*(z-facet[0].z()); - proj->add(a); - proj->add(b); - } - - if (stop) - break; - - // Advance to the next layer. - ++it; - ++proj; - assert(proj <= &projections_of_triangles[idx].polygons.back() ); - - // a, b are first two points of the polygon for the next layer. - proj->add(b); - proj->add(a); - } - } - }); // end of parallel_for - - // Make sure that the output vector can be used. - expolys.resize(layers().size()); - - // Now append the collected polygons to respective layers. - for (auto& trg : projections_of_triangles) { - int layer_id = int(trg.first_layer_id); - for (const LightPolygon& poly : trg.polygons) { - if (layer_id >= int(expolys.size())) - break; // part of triangle could be projected above top layer - expolys[layer_id].emplace_back(std::move(poly.pts)); - ++layer_id; - } - } - - } // loop over ModelVolumes -} + } // loop over ModelVolumes + } -const Layer* PrintObject::get_layer_at_printz(coordf_t print_z) const { - auto it = Slic3r::lower_bound_by_predicate(m_layers.begin(), m_layers.end(), [print_z](const Layer *layer) { return layer->print_z < print_z; }); - return (it == m_layers.end() || (*it)->print_z != print_z) ? nullptr : *it; -} + const Layer* PrintObject::get_layer_at_printz(coordf_t print_z) const { + auto it = Slic3r::lower_bound_by_predicate(m_layers.begin(), m_layers.end(), [print_z](const Layer* layer) { return layer->print_z < print_z; }); + return (it == m_layers.end() || (*it)->print_z != print_z) ? nullptr : *it; + } -Layer* PrintObject::get_layer_at_printz(coordf_t print_z) { return const_cast(std::as_const(*this).get_layer_at_printz(print_z)); } + Layer* PrintObject::get_layer_at_printz(coordf_t print_z) { return const_cast(std::as_const(*this).get_layer_at_printz(print_z)); } -// Get a layer approximately at print_z. -const Layer* PrintObject::get_layer_at_printz(coordf_t print_z, coordf_t epsilon) const { - coordf_t limit = print_z - epsilon; - auto it = Slic3r::lower_bound_by_predicate(m_layers.begin(), m_layers.end(), [limit](const Layer *layer) { return layer->print_z < limit; }); - return (it == m_layers.end() || (*it)->print_z > print_z + epsilon) ? nullptr : *it; -} + // Get a layer approximately at print_z. + const Layer* PrintObject::get_layer_at_printz(coordf_t print_z, coordf_t epsilon) const { + coordf_t limit = print_z - epsilon; + auto it = Slic3r::lower_bound_by_predicate(m_layers.begin(), m_layers.end(), [limit](const Layer* layer) { return layer->print_z < limit; }); + return (it == m_layers.end() || (*it)->print_z > print_z + epsilon) ? nullptr : *it; + } -Layer* PrintObject::get_layer_at_printz(coordf_t print_z, coordf_t epsilon) { return const_cast(std::as_const(*this).get_layer_at_printz(print_z, epsilon)); } + Layer* PrintObject::get_layer_at_printz(coordf_t print_z, coordf_t epsilon) { return const_cast(std::as_const(*this).get_layer_at_printz(print_z, epsilon)); } + + const Layer* PrintObject::get_first_layer_bellow_printz(coordf_t print_z, coordf_t epsilon) const + { + coordf_t limit = print_z + epsilon; + auto it = Slic3r::lower_bound_by_predicate(m_layers.begin(), m_layers.end(), [limit](const Layer* layer) { return layer->print_z < limit; }); + return (it == m_layers.begin()) ? nullptr : *(--it); + } } // namespace Slic3r diff --git a/src/libslic3r/SLAPrint.hpp b/src/libslic3r/SLAPrint.hpp index da4c368c4..07c622923 100644 --- a/src/libslic3r/SLAPrint.hpp +++ b/src/libslic3r/SLAPrint.hpp @@ -1,6 +1,7 @@ #ifndef slic3r_SLAPrint_hpp_ #define slic3r_SLAPrint_hpp_ +#include #include #include "PrintBase.hpp" #include "SLA/RasterBase.hpp" @@ -37,7 +38,7 @@ using _SLAPrintObjectBase = // Layers according to quantized height levels. This will be consumed by // the printer (rasterizer) in the SLAPrint class. -// using coord_t = long long; +// using coord_t = int64_t; enum SliceOrigin { soSupport, soModel }; diff --git a/src/libslic3r/SupportMaterial.cpp b/src/libslic3r/SupportMaterial.cpp index d29bf4a5c..56d590e2f 100644 --- a/src/libslic3r/SupportMaterial.cpp +++ b/src/libslic3r/SupportMaterial.cpp @@ -904,19 +904,16 @@ namespace SupportMaterialInternal { polyline.extend_start(fw); polyline.extend_end(fw); // Is the straight perimeter segment supported at both sides? - bool first_point_supported = false; - for (size_t i = 0; i < lower_layer.lslices.size(); ++ i) - if (lower_layer.lslices_bboxes[i].contains(polyline.first_point()) &&lower_layer.lslices[i].contains(polyline.first_point()) ) { - first_point_supported = true; - break; - } - if(first_point_supported) - for (size_t i = 0; i < lower_layer.lslices.size(); ++i) - if (lower_layer.lslices_bboxes[i].contains(polyline.last_point()) && lower_layer.lslices[i].contains(polyline.last_point())) { - // Offset a polyline into a thick line. - polygons_append(bridges, offset(polyline, 0.5f * w + 10.f)); - break; - } + //check if the first and last point are supported. If so, it's a bridge. + Point pts[2] = { polyline.first_point(), polyline.last_point() }; + bool supported[2] = { false, false }; + for (size_t i = 0; i < lower_layer.lslices.size() && ! (supported[0] && supported[1]); ++ i) + for (int j = 0; j < 2; ++ j) + if (! supported[j] && lower_layer.lslices_bboxes[i].contains(pts[j]) && lower_layer.lslices[i].contains(pts[j])) + supported[j] = true; + if (supported[0] && supported[1]) + // Offset a polyline into a thick line. + polygons_append(bridges, offset(polyline, 0.5f * w + 10.f)); } bridges = union_(bridges); } diff --git a/src/libslic3r/Technologies.hpp b/src/libslic3r/Technologies.hpp index 06014f30a..0b7901efb 100644 --- a/src/libslic3r/Technologies.hpp +++ b/src/libslic3r/Technologies.hpp @@ -12,7 +12,7 @@ // Renders a small sphere in the center of the bounding box of the current selection when no gizmo is active #define ENABLE_RENDER_SELECTION_CENTER 0 // Shows an imgui dialog with render related data -#define ENABLE_RENDER_STATISTICS 1 +#define ENABLE_RENDER_STATISTICS 0 // Shows an imgui dialog with camera related data #define ENABLE_CAMERA_STATISTICS 0 // Render the picking pass instead of the main scene (use [T] key to toggle between regular rendering and picking pass only rendering) @@ -92,4 +92,20 @@ #define ENABLE_PREVIEW_TYPE_CHANGE (1 && ENABLE_2_3_0_BETA2) +//=================== +// 2.3.0.beta3 techs +//=================== +#define ENABLE_2_3_0_BETA3 1 + +#define ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE (1 && ENABLE_2_3_0_BETA3) +#define ENABLE_RENDER_PATH_REFRESH_AFTER_OPTIONS_CHANGE (1 && ENABLE_2_3_0_BETA3) + + +//================= +// 2.3.0.rc1 techs +//================= +#define ENABLE_2_3_0_RC1 1 + +#define ENABLE_VOLUMETRIC_EXTRUSION_PROCESSING (1 && ENABLE_2_3_0_RC1) + #endif // _prusaslicer_technologies_h_ diff --git a/src/libslic3r/Thread.cpp b/src/libslic3r/Thread.cpp index c31b492da..bd44bc4f5 100644 --- a/src/libslic3r/Thread.cpp +++ b/src/libslic3r/Thread.cpp @@ -6,13 +6,14 @@ #include #endif +#include #include #include #include #include +#include #include - #include "Thread.hpp" namespace Slic3r { @@ -194,7 +195,10 @@ void name_tbb_thread_pool_threads() return; initialized = true; - const size_t nthreads_hw = tbb::task_scheduler_init::default_num_threads(); //std::thread::hardware_concurrency(); + // see GH issue #5661 PrusaSlicer hangs on Linux when run with non standard task affinity + // TBB will respect the task affinity mask on Linux and spawn less threads than std::thread::hardware_concurrency(). +// const size_t nthreads_hw = std::thread::hardware_concurrency(); + const size_t nthreads_hw = tbb::this_task_arena::max_concurrency(); size_t nthreads = nthreads_hw; #ifdef SLIC3R_PROFILE diff --git a/src/libslic3r/TriangleMesh.cpp b/src/libslic3r/TriangleMesh.cpp index 8c35081c9..718c66272 100644 --- a/src/libslic3r/TriangleMesh.cpp +++ b/src/libslic3r/TriangleMesh.cpp @@ -776,9 +776,10 @@ void TriangleMeshSlicer::set_up_direction(const Vec3f& up) m_use_quaternion = true; } - - -void TriangleMeshSlicer::slice(const std::vector &z, SlicingMode mode, std::vector* layers, throw_on_cancel_callback_type throw_on_cancel) const +void TriangleMeshSlicer::slice( + const std::vector &z, + SlicingMode mode, size_t alternate_mode_first_n_layers, SlicingMode alternate_mode, + std::vector* layers, throw_on_cancel_callback_type throw_on_cancel) const { BOOST_LOG_TRIVIAL(debug) << "TriangleMeshSlicer::slice"; @@ -833,7 +834,7 @@ void TriangleMeshSlicer::slice(const std::vector &z, SlicingMode mode, st layers->resize(z.size()); tbb::parallel_for( tbb::blocked_range(0, z.size()), - [&lines, &layers, mode, throw_on_cancel, this](const tbb::blocked_range& range) { + [&lines, &layers, mode, alternate_mode_first_n_layers, alternate_mode, throw_on_cancel, this](const tbb::blocked_range& range) { for (size_t line_idx = range.begin(); line_idx < range.end(); ++ line_idx) { if ((line_idx & 0x0ffff) == 0) throw_on_cancel(); @@ -841,12 +842,13 @@ void TriangleMeshSlicer::slice(const std::vector &z, SlicingMode mode, st Polygons &polygons = (*layers)[line_idx]; this->make_loops(lines[line_idx], &polygons); + auto this_mode = line_idx < alternate_mode_first_n_layers ? alternate_mode : mode; if (! polygons.empty()) { - if (mode == SlicingMode::Positive) { + if (this_mode == SlicingMode::Positive) { // Reorient all loops to be CCW. for (Polygon& p : polygons) p.make_counter_clockwise(); - } else if (mode == SlicingMode::PositiveLargestContour) { + } else if (this_mode == SlicingMode::PositiveLargestContour) { // Keep just the largest polygon, make it CCW. double max_area = 0.; Polygon* max_area_polygon = nullptr; @@ -942,16 +944,23 @@ void TriangleMeshSlicer::_slice_do(size_t facet_idx, std::vector &z, SlicingMode mode, std::vector* layers, throw_on_cancel_callback_type throw_on_cancel) const +void TriangleMeshSlicer::slice( + const std::vector &z, SlicingMode mode, size_t alternate_mode_first_n_layers, SlicingMode alternate_mode, + std::vector* layers, throw_on_cancel_callback_type throw_on_cancel) const { std::vector layers_p; - this->slice(z, (mode == SlicingMode::PositiveLargestContour) ? SlicingMode::Positive : mode, &layers_p, throw_on_cancel); + this->slice(z, + (mode == SlicingMode::PositiveLargestContour) ? SlicingMode::Positive : mode, + alternate_mode_first_n_layers, + (alternate_mode == SlicingMode::PositiveLargestContour) ? SlicingMode::Positive : alternate_mode, + &layers_p, throw_on_cancel); BOOST_LOG_TRIVIAL(debug) << "TriangleMeshSlicer::make_expolygons in parallel - start"; layers->resize(z.size()); tbb::parallel_for( tbb::blocked_range(0, z.size()), - [&layers_p, mode, layers, throw_on_cancel, this](const tbb::blocked_range& range) { + [&layers_p, mode, alternate_mode_first_n_layers, alternate_mode, layers, throw_on_cancel, this] + (const tbb::blocked_range& range) { for (size_t layer_id = range.begin(); layer_id < range.end(); ++ layer_id) { #ifdef SLIC3R_TRIANGLEMESH_DEBUG printf("Layer %zu (slice_z = %.2f):\n", layer_id, z[layer_id]); @@ -959,7 +968,8 @@ void TriangleMeshSlicer::slice(const std::vector &z, SlicingMode mode, st throw_on_cancel(); ExPolygons &expolygons = (*layers)[layer_id]; this->make_expolygons(layers_p[layer_id], &expolygons); - if (mode == SlicingMode::PositiveLargestContour) + const auto this_mode = layer_id < alternate_mode_first_n_layers ? alternate_mode : mode; + if (this_mode == SlicingMode::PositiveLargestContour) keep_largest_contour_only(expolygons); } }); diff --git a/src/libslic3r/TriangleMesh.hpp b/src/libslic3r/TriangleMesh.hpp index aa501d724..b770cfbd9 100644 --- a/src/libslic3r/TriangleMesh.hpp +++ b/src/libslic3r/TriangleMesh.hpp @@ -185,8 +185,17 @@ public: TriangleMeshSlicer(float closing_radius, float model_precision) : mesh(nullptr), closing_radius(closing_radius), model_precision(model_precision) {} TriangleMeshSlicer(const TriangleMesh* mesh) : mesh(mesh), closing_radius(0), model_precision(0) { this->init(mesh, []() {}); } void init(const TriangleMesh *mesh, throw_on_cancel_callback_type throw_on_cancel); - void slice(const std::vector &z, SlicingMode mode, std::vector* layers, throw_on_cancel_callback_type throw_on_cancel) const; - void slice(const std::vector &z, SlicingMode mode, std::vector* layers, throw_on_cancel_callback_type throw_on_cancel) const; + void slice( + const std::vector &z, SlicingMode mode, size_t alternate_mode_first_n_layers, SlicingMode alternate_mode, + std::vector* layers, throw_on_cancel_callback_type throw_on_cancel) const; + void slice(const std::vector &z, SlicingMode mode, std::vector* layers, throw_on_cancel_callback_type throw_on_cancel) const + { return this->slice(z, mode, 0, mode, layers, throw_on_cancel); } + void slice( + const std::vector &z, SlicingMode mode, size_t alternate_mode_first_n_layers, SlicingMode alternate_mode, + std::vector* layers, throw_on_cancel_callback_type throw_on_cancel) const; + void slice(const std::vector &z, SlicingMode mode, + std::vector* layers, throw_on_cancel_callback_type throw_on_cancel) const + { this->slice(z, mode, 0, mode, layers, throw_on_cancel); } enum FacetSliceType { NoSlice = 0, Slicing = 1, diff --git a/src/libslic3r/libslic3r.h b/src/libslic3r/libslic3r.h index 28eebcd68..65a519b3f 100644 --- a/src/libslic3r/libslic3r.h +++ b/src/libslic3r/libslic3r.h @@ -200,7 +200,7 @@ inline std::unique_ptr make_unique(Args&&... args) { // Variant of std::lower_bound() with compare predicate, but without the key. // This variant is very useful in case that the T type is large or it does not even have a public constructor. template -ForwardIt lower_bound_by_predicate(ForwardIt first, ForwardIt last, LowerThanKeyPredicate lower_thank_key) +ForwardIt lower_bound_by_predicate(ForwardIt first, ForwardIt last, LowerThanKeyPredicate lower_than_key) { ForwardIt it; typename std::iterator_traits::difference_type count, step; @@ -210,7 +210,7 @@ ForwardIt lower_bound_by_predicate(ForwardIt first, ForwardIt last, LowerThanKey it = first; step = count / 2; std::advance(it, step); - if (lower_thank_key(*it)) { + if (lower_than_key(*it)) { first = ++it; count -= step + 1; } diff --git a/src/platform/unix/PrusaGcodeviewer.desktop b/src/platform/unix/PrusaGcodeviewer.desktop index b6c419b0f..f878e92d3 100644 --- a/src/platform/unix/PrusaGcodeviewer.desktop +++ b/src/platform/unix/PrusaGcodeviewer.desktop @@ -1,9 +1,9 @@ [Desktop Entry] Name=Prusa GCode viewer Exec=prusa-slicer --gcodeviewer %F -Icon=PrusaSlicer # TODO: change when the new icon is ready +Icon=PrusaSlicer-gcodeviewer Terminal=false Type=Application MimeType=text/x.gcode; Categories=Graphics;3DGraphics; -Keywords=3D;Printing;Slicer; \ No newline at end of file +Keywords=3D;Printing;Slicer; diff --git a/src/platform/unix/SuperSlicer.desktop b/src/platform/unix/SuperSlicer.desktop index ef3c75640..ac241ce3e 100644 --- a/src/platform/unix/SuperSlicer.desktop +++ b/src/platform/unix/SuperSlicer.desktop @@ -9,4 +9,4 @@ MimeType=model/stl;application/vnd.ms-3mfdocument;application/prs.wavefront-obj; Categories=Graphics;3DGraphics;Engineering; Keywords=3D;Printing;Slicer;slice;3D;printer;convert;gcode;stl;obj;amf;SLA StartupNotify=false -StartupWMClass=superslicer \ No newline at end of file +StartupWMClass=superslicer diff --git a/src/slic3r/Config/Snapshot.cpp b/src/slic3r/Config/Snapshot.cpp index 54d1dea57..900172d3e 100644 --- a/src/slic3r/Config/Snapshot.cpp +++ b/src/slic3r/Config/Snapshot.cpp @@ -264,12 +264,14 @@ bool Snapshot::equal_to_active(const AppConfig &app_config) const boost::filesystem::path path1 = data_dir / subdir; boost::filesystem::path path2 = snapshot_dir / subdir; std::vector files1, files2; - for (auto &dir_entry : boost::filesystem::directory_iterator(path1)) - if (Slic3r::is_ini_file(dir_entry)) - files1.emplace_back(dir_entry.path().filename().string()); - for (auto &dir_entry : boost::filesystem::directory_iterator(path2)) - if (Slic3r::is_ini_file(dir_entry)) - files2.emplace_back(dir_entry.path().filename().string()); + if (boost::filesystem::is_directory(path1)) + for (auto &dir_entry : boost::filesystem::directory_iterator(path1)) + if (Slic3r::is_ini_file(dir_entry)) + files1.emplace_back(dir_entry.path().filename().string()); + if (boost::filesystem::is_directory(path2)) + for (auto &dir_entry : boost::filesystem::directory_iterator(path2)) + if (Slic3r::is_ini_file(dir_entry)) + files2.emplace_back(dir_entry.path().filename().string()); std::sort(files1.begin(), files1.end()); std::sort(files2.begin(), files2.end()); if (files1 != files2) @@ -459,8 +461,11 @@ void SnapshotDB::restore_snapshot(const Snapshot &snapshot, AppConfig &app_confi boost::filesystem::path snapshot_dir = snapshot_db_dir / snapshot.id; // Remove existing ini files and restore the ini files from the snapshot. for (const char *subdir : snapshot_subdirs) { - delete_existing_ini_files(data_dir / subdir); - copy_config_dir_single_level(snapshot_dir / subdir, data_dir / subdir); + boost::filesystem::path src = snapshot_dir / subdir; + boost::filesystem::path dst = data_dir / subdir; + delete_existing_ini_files(dst); + if (boost::filesystem::is_directory(src)) + copy_config_dir_single_level(src, dst); } // Update AppConfig with the selections of the print / sla_print / filament / sla_material / printer profiles // and about the installed printer types and variants. diff --git a/src/slic3r/GUI/3DScene.hpp b/src/slic3r/GUI/3DScene.hpp index ca98bc466..e917ded6f 100644 --- a/src/slic3r/GUI/3DScene.hpp +++ b/src/slic3r/GUI/3DScene.hpp @@ -612,7 +612,7 @@ struct _3DScene static void point3_to_verts(const Vec3crd& point, double width, double height, GLVolume& volume); }; -static constexpr float BedEpsilon = EPSILON; +static constexpr float BedEpsilon = float(EPSILON); class ExtrusionToVert : public ExtrusionVisitorConst { float print_z; diff --git a/src/slic3r/GUI/AboutDialog.cpp b/src/slic3r/GUI/AboutDialog.cpp index a16fed115..fa7bd167a 100644 --- a/src/slic3r/GUI/AboutDialog.cpp +++ b/src/slic3r/GUI/AboutDialog.cpp @@ -7,6 +7,8 @@ #include "MainFrame.hpp" #include "format.hpp" +#include + namespace Slic3r { namespace GUI { @@ -298,6 +300,11 @@ AboutDialog::AboutDialog() auto copy_rights_btn = new wxButton(this, m_copy_rights_btn_id, _L("Portions copyright")+dots); buttons->Insert(0, copy_rights_btn, 0, wxLEFT, 5); copy_rights_btn->Bind(wxEVT_BUTTON, &AboutDialog::onCopyrightBtn, this); + + m_copy_version_btn_id = NewControlId(); + auto copy_version_btn = new wxButton(this, m_copy_version_btn_id, _L("Copy Version Info")); + buttons->Insert(1, copy_version_btn, 0, wxLEFT, 5); + copy_version_btn->Bind(wxEVT_BUTTON, &AboutDialog::onCopyToClipboard, this); this->SetEscapeId(wxID_CLOSE); this->Bind(wxEVT_BUTTON, &AboutDialog::onCloseDialog, this, wxID_CLOSE); @@ -349,5 +356,12 @@ void AboutDialog::onCopyrightBtn(wxEvent &) dlg.ShowModal(); } +void AboutDialog::onCopyToClipboard(wxEvent&) +{ + wxTheClipboard->Open(); + wxTheClipboard->SetData(new wxTextDataObject(_L("Version") + " " + std::string(SLIC3R_VERSION))); + wxTheClipboard->Close(); +} + } // namespace GUI } // namespace Slic3r diff --git a/src/slic3r/GUI/AboutDialog.hpp b/src/slic3r/GUI/AboutDialog.hpp index f1e26fde4..8774d8ce8 100644 --- a/src/slic3r/GUI/AboutDialog.hpp +++ b/src/slic3r/GUI/AboutDialog.hpp @@ -60,6 +60,7 @@ class AboutDialog : public DPIDialog wxHtmlWindow* m_html; wxStaticBitmap* m_logo; int m_copy_rights_btn_id { wxID_ANY }; + int m_copy_version_btn_id { wxID_ANY }; public: AboutDialog(); @@ -70,6 +71,7 @@ private: void onLinkClicked(wxHtmlLinkEvent &event); void onCloseDialog(wxEvent &); void onCopyrightBtn(wxEvent &); + void onCopyToClipboard(wxEvent&); }; } // namespace GUI diff --git a/src/slic3r/GUI/BitmapCache.cpp b/src/slic3r/GUI/BitmapCache.cpp index 1febeadb1..c553f3728 100644 --- a/src/slic3r/GUI/BitmapCache.cpp +++ b/src/slic3r/GUI/BitmapCache.cpp @@ -17,7 +17,6 @@ #include "nanosvg/nanosvg.h" #define NANOSVGRAST_IMPLEMENTATION #include "nanosvg/nanosvgrast.h" -//#include "GUI_App.hpp" namespace Slic3r { namespace GUI { diff --git a/src/slic3r/GUI/BitmapCache.hpp b/src/slic3r/GUI/BitmapCache.hpp index 3f29c2fd6..429b7dfd9 100644 --- a/src/slic3r/GUI/BitmapCache.hpp +++ b/src/slic3r/GUI/BitmapCache.hpp @@ -35,11 +35,11 @@ public: // Load svg from resources/icons. bitmap_key is given without the .svg suffix. SVG will be rasterized to provided height/width. wxBitmap* load_svg(const std::string &bitmap_key, unsigned width = 0, unsigned height = 0, const bool grayscale = false, const bool dark_mode = false); - /*static */wxBitmap mksolid(size_t width, size_t height, unsigned char r, unsigned char g, unsigned char b, unsigned char transparency, bool suppress_scaling = false); - /*static */wxBitmap mksolid(size_t width, size_t height, const unsigned char rgb[3], bool suppress_scaling = false) { return mksolid(width, height, rgb[0], rgb[1], rgb[2], wxALPHA_OPAQUE, suppress_scaling); } - /*static */wxBitmap mkclear(size_t width, size_t height) { return mksolid(width, height, 0, 0, 0, wxALPHA_TRANSPARENT); } + wxBitmap mksolid(size_t width, size_t height, unsigned char r, unsigned char g, unsigned char b, unsigned char transparency, bool suppress_scaling = false); + wxBitmap mksolid(size_t width, size_t height, const unsigned char rgb[3], bool suppress_scaling = false) { return mksolid(width, height, rgb[0], rgb[1], rgb[2], wxALPHA_OPAQUE, suppress_scaling); } + wxBitmap mkclear(size_t width, size_t height) { return mksolid(width, height, 0, 0, 0, wxALPHA_TRANSPARENT); } - static bool parse_color(const std::string& scolor, unsigned char* rgb_out); + static bool parse_color(const std::string& scolor, unsigned char* rgb_out); private: std::map m_map; diff --git a/src/slic3r/GUI/ConfigManipulation.cpp b/src/slic3r/GUI/ConfigManipulation.cpp index 3dfc1329b..366d12137 100644 --- a/src/slic3r/GUI/ConfigManipulation.cpp +++ b/src/slic3r/GUI/ConfigManipulation.cpp @@ -2,6 +2,7 @@ #include "ConfigManipulation.hpp" #include "I18N.hpp" #include "GUI_App.hpp" +#include "format.hpp" #include "libslic3r/Model.hpp" #include "libslic3r/PresetBundle.hpp" @@ -70,28 +71,28 @@ void ConfigManipulation::update_print_fff_config(DynamicPrintConfig* config, con if (config->opt_bool("spiral_vase") && !( config->opt_int("perimeters") == 1 - && config->opt_int("top_solid_layers") == 0 - && fill_density == 0 - && config->opt_bool("support_material") == false - && config->opt_int("support_material_enforce_layers") == 0 - && config->opt_bool("exact_last_layer_height") == false - && config->opt_bool("ensure_vertical_shell_thickness") == false - && config->opt_bool("infill_dense") == false - && config->opt_bool("extra_perimeters") == false - )) { + && config->opt_int("top_solid_layers") == 0 + && fill_density == 0 + && config->opt_bool("support_material") == false + && config->opt_int("support_material_enforce_layers") == 0 + && config->opt_bool("exact_last_layer_height") == false + && config->opt_bool("ensure_vertical_shell_thickness") == false + && config->opt_bool("infill_dense") == false + && config->opt_bool("extra_perimeters") == false + )) { wxString msg_text = _(L("The Spiral Vase mode requires:\n" - "- one perimeter\n" - "- no top solid layers\n" - "- 0% fill density\n" - "- no support material\n" - "- Ensure vertical shell thickness enabled\n" - "- unchecked 'exact last layer height'\n" - "- unchecked 'dense infill'\n" - "- unchecked 'extra perimeters'")); + "- one perimeter\n" + "- no top solid layers\n" + "- 0% fill density\n" + "- no support material\n" + "- Ensure vertical shell thickness enabled\n" + "- unchecked 'exact last layer height'\n" + "- unchecked 'dense infill'\n" + "- unchecked 'extra perimeters'")); if (is_global_config) msg_text += "\n\n" + _(L("Shall I adjust those settings in order to enable Spiral Vase?")); wxMessageDialog dialog(nullptr, msg_text, _(L("Spiral Vase")), - wxICON_WARNING | (is_global_config ? wxYES | wxNO : wxOK)); + wxICON_WARNING | (is_global_config ? wxYES | wxNO : wxOK)); DynamicPrintConfig new_conf = *config; auto answer = dialog.ShowModal(); @@ -128,25 +129,24 @@ void ConfigManipulation::update_print_fff_config(DynamicPrintConfig* config, con new_conf.set_key_value("infill_dense", new ConfigOptionBool(false)); new_conf.set_key_value("extra_perimeters", new ConfigOptionBool(false)); fill_density = 0; - } - else { + } else { new_conf.set_key_value("spiral_vase", new ConfigOptionBool(false)); } apply(config, &new_conf); if (cb_value_change) cb_value_change("fill_density", fill_density); } - + if (config->opt_bool("wipe_tower") && config->opt_bool("support_material") && ((ConfigOptionEnumGeneric*)config->option("support_material_contact_distance_type"))->value != zdNone && (config->opt_int("support_material_extruder") != 0 || config->opt_int("support_material_interface_extruder") != 0)) { wxString msg_text = _(L("The Wipe Tower currently supports the non-soluble supports only\n" - "if they are printed with the current extruder without triggering a tool change.\n" - "(both support_material_extruder and support_material_interface_extruder need to be set to 0).")); + "if they are printed with the current extruder without triggering a tool change.\n" + "(both support_material_extruder and support_material_interface_extruder need to be set to 0).")); if (is_global_config) msg_text += "\n\n" + _(L("Shall I adjust those settings in order to enable the Wipe Tower?")); - wxMessageDialog dialog (nullptr, msg_text, _(L("Wipe Tower")), - wxICON_WARNING | (is_global_config ? wxYES | wxNO : wxOK)); + wxMessageDialog dialog(nullptr, msg_text, _(L("Wipe Tower")), + wxICON_WARNING | (is_global_config ? wxYES | wxNO : wxOK)); DynamicPrintConfig new_conf = *config; auto answer = dialog.ShowModal(); if (!is_global_config) { @@ -159,13 +159,12 @@ void ConfigManipulation::update_print_fff_config(DynamicPrintConfig* config, con else if (this->local_config->get().optptr("support_material_contact_distance_type")) new_conf.set_key_value("support_material_contact_distance_type", new ConfigOptionEnum(zdNone)); else if (this->local_config->get().optptr("support_material")) - new_conf.set_key_value("support_material", new ConfigOptionBool(false)); + new_conf.set_key_value("support_material", new ConfigOptionBool(false)); this->local_config->apply_only(new_conf, this->local_config->keys(), true); } else if (answer == wxID_YES) { new_conf.set_key_value("support_material_extruder", new ConfigOptionInt(0)); new_conf.set_key_value("support_material_interface_extruder", new ConfigOptionInt(0)); - } - else + } else new_conf.set_key_value("wipe_tower", new ConfigOptionBool(false)); apply(config, &new_conf); } @@ -174,11 +173,11 @@ void ConfigManipulation::update_print_fff_config(DynamicPrintConfig* config, con ((ConfigOptionEnumGeneric*)config->option("support_material_contact_distance_type"))->value == zdNone && !config->opt_bool("support_material_synchronize_layers")) { wxString msg_text = _(L("For the Wipe Tower to work with the soluble supports, the support layers\n" - "need to be synchronized with the object layers.")); + "need to be synchronized with the object layers.")); if (is_global_config) msg_text += "\n\n" + _(L("Shall I synchronize support layers in order to enable the Wipe Tower?")); wxMessageDialog dialog(nullptr, msg_text, _(L("Wipe Tower")), - wxICON_WARNING | (is_global_config ? wxYES | wxNO : wxOK)); + wxICON_WARNING | (is_global_config ? wxYES | wxNO : wxOK)); DynamicPrintConfig new_conf = *config; auto answer = dialog.ShowModal(); if (!is_global_config) { @@ -189,7 +188,7 @@ void ConfigManipulation::update_print_fff_config(DynamicPrintConfig* config, con else if (this->local_config->get().optptr("support_material_contact_distance_type")) new_conf.set_key_value("support_material_contact_distance_type", new ConfigOptionEnum(zdFilament)); else if (this->local_config->get().optptr("support_material")) - new_conf.set_key_value("support_material", new ConfigOptionBool(false)); + new_conf.set_key_value("support_material", new ConfigOptionBool(false)); this->local_config->apply_only(new_conf, this->local_config->keys(), true); } else if (answer == wxID_YES) { new_conf.set_key_value("support_material_synchronize_layers", new ConfigOptionBool(true)); @@ -211,16 +210,15 @@ void ConfigManipulation::update_print_fff_config(DynamicPrintConfig* config, con if (config->option("extrusion_width")->percent) { //has to be percent diameter = 0; - } - else { + } else { diameter = config->option("extrusion_width")->value; } std::vector opts; opts.push_back({ config->option("infill_overlap"), "infill_overlap", 0, diameter * 10 }); for (int i = 0; i < opts.size(); i++) { - if ( (!opts[i].opt->percent) && (opts[i].opt->get_abs_value(diameter) < opts[i].min || opts[i].opt->get_abs_value(diameter) > opts[i].max) ) { - wxString msg_text = _(L("Did you forgot to put a '%' in the "+opts[i].name+" field? " - "it's currently set to "+std::to_string(opts[i].opt->get_abs_value(diameter)) + " mm.")); + if ((!opts[i].opt->percent) && (opts[i].opt->get_abs_value(diameter) < opts[i].min || opts[i].opt->get_abs_value(diameter) > opts[i].max)) { + wxString msg_text = _(L("Did you forgot to put a '%' in the " + opts[i].name + " field? " + "it's currently set to " + std::to_string(opts[i].opt->get_abs_value(diameter)) + " mm.")); if (is_global_config) { msg_text += "\n\n" + _(L("Shall I add the '%'?")); wxMessageDialog dialog(nullptr, msg_text, _(L("Wipe Tower")), @@ -255,7 +253,7 @@ void ConfigManipulation::update_print_fff_config(DynamicPrintConfig* config, con if (config->opt_float("brim_width") > 0 && config->opt_float("brim_offset") >= config->opt_float("brim_width")) { wxString msg_text = _(L("It's not possible to use a bigger value for the brim offset than the brim width, as it won't extrude anything." - " Brim offset have to be lower than the brim width.")); + " Brim offset have to be lower than the brim width.")); if (is_global_config) { msg_text += "\n\n" + _(L("Shall I switch the brim offset to 0?")); wxMessageDialog dialog(nullptr, msg_text, _(L("Brim configuration")), @@ -298,53 +296,37 @@ void ConfigManipulation::update_print_fff_config(DynamicPrintConfig* config, con } } } - } - else { + } else { support_material_overhangs_queried = false; } if (config->option("fill_density")->value == 100) { - auto fill_pattern = config->option>("fill_pattern")->value; - std::string str_fill_pattern = ""; - t_config_enum_values map_names = config->option>("fill_pattern")->get_enum_values(); - for (auto it : map_names) { - if (fill_pattern == it.second) { - str_fill_pattern = it.first; - break; - } + std::string fill_pattern = config->option>("fill_pattern")->serialize(); + const std::vector& top_fill_pattern_values = config->def()->get("top_fill_pattern")->enum_values; + bool correct_100p_fill = std::find(top_fill_pattern_values.begin(), top_fill_pattern_values.end(), fill_pattern) != top_fill_pattern_values.end(); + if (!correct_100p_fill) { + const std::vector& bottom_fill_pattern_values = config->def()->get("bottom_fill_pattern")->enum_values; + correct_100p_fill = std::find(bottom_fill_pattern_values.begin(), bottom_fill_pattern_values.end(), fill_pattern) != bottom_fill_pattern_values.end(); } - if (!str_fill_pattern.empty()) { - const std::vector& top_fill_pattern = config->def()->get("top_fill_pattern")->enum_values; - bool correct_100p_fill = false; - for (const std::string& fill : top_fill_pattern) - { - if (str_fill_pattern == fill) - correct_100p_fill = true; - } - const std::vector bottom_fill_pattern = config->def()->get("bottom_fill_pattern")->enum_values; - for (const std::string &fill : bottom_fill_pattern) { - if (str_fill_pattern.compare(fill) == 0) - correct_100p_fill = true; - } + if (!correct_100p_fill) { // get fill_pattern name from enum_labels for using this one at dialog_msg - str_fill_pattern = _utf8(config->def()->get("fill_pattern")->enum_labels[fill_pattern]); - if (!correct_100p_fill) { - wxString msg_text = GUI::from_u8((boost::format(_utf8(L("The %1% infill pattern is not supposed to work at 100%% density."))) % str_fill_pattern).str()); + const ConfigOptionDef* fill_pattern_def = config->def()->get("fill_pattern"); + assert(fill_pattern_def != nullptr); + auto it_pattern = std::find(fill_pattern_def->enum_values.begin(), fill_pattern_def->enum_values.end(), fill_pattern); + assert(it_pattern != fill_pattern_def->enum_values.end()); + if (it_pattern != fill_pattern_def->enum_values.end()) { + wxString msg_text = GUI::format_wxstr(_L("The %1% infill pattern is not supposed to work at 100%% density."), + _(fill_pattern_def->enum_labels[it_pattern - fill_pattern_def->enum_values.begin()])); if (is_global_config) { - msg_text += "\n\n" + _(L("Shall I switch to rectilinear fill pattern?")); - wxMessageDialog dialog(nullptr, msg_text, _(L("Infill")), + msg_text += "\n\n" + _L("Shall I switch to rectilinear fill pattern?"); + wxMessageDialog dialog(nullptr, msg_text, _L("Infill"), wxICON_WARNING | (is_global_config ? wxYES | wxNO : wxOK)); DynamicPrintConfig new_conf = *config; auto answer = dialog.ShowModal(); if (!is_global_config || answer == wxID_YES) { new_conf.set_key_value("fill_pattern", new ConfigOptionEnum(ipRectilinear)); fill_density = 100; - } else - fill_density = wxGetApp().preset_bundle->prints.get_selected_preset().config.option("fill_density")->value; - new_conf.set_key_value("fill_density", new ConfigOptionPercent(fill_density)); - apply(config, &new_conf); - if (cb_value_change) - cb_value_change("fill_density", fill_density); + } } } } @@ -487,6 +469,8 @@ void ConfigManipulation::toggle_print_fff_options(DynamicPrintConfig* config) "wipe_tower_bridging", "wipe_tower_brim", "wipe_tower_no_sparse_layers", "single_extruder_multi_material_priming" }) toggle_field(el, have_wipe_tower); + bool have_avoid_crossing_perimeters = config->opt_bool("avoid_crossing_perimeters"); + toggle_field("avoid_crossing_perimeters_max_detour", have_avoid_crossing_perimeters); for (auto el : { "fill_smooth_width", "fill_smooth_distribution" }) toggle_field(el, (has_solid_infill && (config->option>("top_fill_pattern")->value == InfillPattern::ipSmooth diff --git a/src/slic3r/GUI/ConfigWizard.cpp b/src/slic3r/GUI/ConfigWizard.cpp index 2705e4543..e31bbeb5b 100644 --- a/src/slic3r/GUI/ConfigWizard.cpp +++ b/src/slic3r/GUI/ConfigWizard.cpp @@ -35,6 +35,11 @@ #include "slic3r/Config/Snapshot.hpp" #include "slic3r/Utils/PresetUpdater.hpp" +#if defined(__linux__) && defined(__WXGTK3__) +#define wxLinux_gtk3 true +#else +#define wxLinux_gtk3 false +#endif //defined(__linux__) && defined(__WXGTK3__) namespace Slic3r { namespace GUI { @@ -213,7 +218,7 @@ PrinterPicker::PrinterPicker(wxWindow *parent, const VendorProfile &vendor, wxSt load_bitmap(Slic3r::var(PRINTER_PLACEHOLDER), bitmap, bitmap_width); } } - auto *title = new wxStaticText(this, wxID_ANY, model.name, wxDefaultPosition, wxDefaultSize, wxALIGN_LEFT); + auto *title = new wxStaticText(this, wxID_ANY, from_u8(model.name), wxDefaultPosition, wxDefaultSize, wxALIGN_LEFT); title->SetFont(font_name); const int wrap_width = std::max((int)MODEL_MIN_WRAP, bitmap_width); title->Wrap(wrap_width); @@ -413,7 +418,11 @@ ConfigWizardPage::ConfigWizardPage(ConfigWizard *parent, wxString title, wxStrin SetSizer(sizer); - this->Hide(); + // There is strange layout on Linux with GTK3, + // see https://github.com/prusa3d/PrusaSlicer/issues/5103 and https://github.com/prusa3d/PrusaSlicer/issues/4861 + // So, non-active pages will be hidden later, on wxEVT_SHOW, after completed Layout() for all pages + if (!wxLinux_gtk3) + this->Hide(); Bind(wxEVT_SIZE, [this](wxSizeEvent &event) { this->Layout(); @@ -2285,7 +2294,6 @@ bool ConfigWizard::priv::check_and_install_missing_materials(Technology technolo wxString out; for (const VendorProfile::PrinterModel *printer_model : printer_models) { wxString name = from_u8(printer_model->name); - name.Replace("&", "&&", true); out += "\t\t"; out += name; out += "\n"; @@ -2707,6 +2715,20 @@ ConfigWizard::ConfigWizard(wxWindow *parent) Layout(); }); + + if (wxLinux_gtk3) + this->Bind(wxEVT_SHOW, [this, vsizer](const wxShowEvent& e) { + ConfigWizardPage* active_page = p->index->active_page(); + if (!active_page) + return; + for (auto page : p->all_pages) + if (page != active_page) + page->Hide(); + // update best size for the dialog after hiding of the non-active pages + vsizer->SetSizeHints(this); + // set initial dialog size + p->init_dialog_size(); + }); } ConfigWizard::~ConfigWizard() {} diff --git a/src/slic3r/GUI/DoubleSlider.cpp b/src/slic3r/GUI/DoubleSlider.cpp index 4f7182668..065eb232d 100644 --- a/src/slic3r/GUI/DoubleSlider.cpp +++ b/src/slic3r/GUI/DoubleSlider.cpp @@ -24,6 +24,7 @@ #include #include "Field.hpp" #include "format.hpp" +#include "NotificationManager.hpp" namespace Slic3r { @@ -757,6 +758,11 @@ void Control::draw_ticks(wxDC& dc) get_size(&width, &height); const wxCoord mid = is_horizontal() ? 0.5*height : 0.5*width; for (auto tick : m_ticks.ticks) { + if (tick.tick >= m_values.size()) { + // The case when OnPaint is called before m_ticks.ticks data are updated (specific for the vase mode) + break; + } + const wxCoord pos = get_position_from_value(tick.tick); draw_ticks_pair(dc, pos, mid, 7); @@ -969,11 +975,15 @@ void Control::draw_ruler(wxDC& dc) double value = 0.0; int sequence = 0; + int prev_y_pos = -1; + wxCoord label_height = dc.GetMultiLineTextExtent("0").y - 2; + int values_size = (int)m_values.size(); + while (tick <= m_max_value) { value += m_ruler.long_step; if (value > m_values.back() && sequence < m_ruler.count) { value = m_ruler.long_step; - for (tick; tick < m_values.size(); tick++) + for (; tick < values_size; tick++) if (m_values[tick] < value) break; // short ticks from the last tick to the end of current sequence @@ -982,7 +992,7 @@ void Control::draw_ruler(wxDC& dc) } short_tick = tick; - for (tick; tick < m_values.size(); tick++) { + for (; tick < values_size; tick++) { if (m_values[tick] == value) break; if (m_values[tick] > value) { @@ -996,7 +1006,10 @@ void Control::draw_ruler(wxDC& dc) wxCoord pos = get_position_from_value(tick); draw_ticks_pair(dc, pos, mid, 5); - draw_tick_text(dc, wxPoint(mid, pos), tick); + if (prev_y_pos < 0 || prev_y_pos - pos >= label_height) { + draw_tick_text(dc, wxPoint(mid, pos), tick); + prev_y_pos = pos; + } draw_short_ticks(dc, short_tick, tick); @@ -1357,10 +1370,6 @@ void Control::OnMotion(wxMouseEvent& event) m_focus = fiLowerThumb; else if (is_point_in_rect(pos, m_rect_higher_thumb)) m_focus = fiHigherThumb; - else if (is_point_in_rect(pos, m_rect_lower_thumb_text)) - m_focus = fiLowerThumbText; - else if (is_point_in_rect(pos, m_rect_higher_thumb_text)) - m_focus = fiHigherThumbText; else { m_focus = fiTick; tick = get_tick_near_point(pos); @@ -1799,6 +1808,7 @@ void Control::show_add_context_menu() append_add_color_change_menu_item(&menu); } + if (!gcode(PausePrint).empty()) append_menu_item(&menu, wxID_ANY, _L("Add pause print") + " (" + gcode(PausePrint) + ")", "", [this](wxCommandEvent&) { add_code_as_tick(PausePrint); }, "pause_print", &menu); @@ -2009,6 +2019,9 @@ void Control::add_code_as_tick(Type type, int selected_extruder/* = -1*/) if ( !check_ticks_changed_event(type) ) return; + if (type == ColorChange && gcode(ColorChange).empty()) + GUI::wxGetApp().plater()->get_notification_manager()->push_notification(GUI::NotificationType::EmptyColorChangeCode); + const int extruder = selected_extruder > 0 ? selected_extruder : std::max(1, m_only_extruder); const auto it = m_ticks.ticks.find(TickCode{ tick }); diff --git a/src/slic3r/GUI/DoubleSlider.hpp b/src/slic3r/GUI/DoubleSlider.hpp index 8381ea999..64cd73165 100644 --- a/src/slic3r/GUI/DoubleSlider.hpp +++ b/src/slic3r/GUI/DoubleSlider.hpp @@ -43,8 +43,6 @@ enum FocusedItem { fiActionIcon, fiLowerThumb, fiHigherThumb, - fiLowerThumbText, - fiHigherThumbText, fiTick }; @@ -373,8 +371,6 @@ private: wxRect m_rect_lower_thumb; wxRect m_rect_higher_thumb; - mutable wxRect m_rect_lower_thumb_text; - mutable wxRect m_rect_higher_thumb_text; wxRect m_rect_tick_action; wxRect m_rect_one_layer_icon; wxRect m_rect_revert_icon; diff --git a/src/slic3r/GUI/Field.cpp b/src/slic3r/GUI/Field.cpp index 294281952..86c7e4a5d 100644 --- a/src/slic3r/GUI/Field.cpp +++ b/src/slic3r/GUI/Field.cpp @@ -5,6 +5,7 @@ #include "wxExtensions.hpp" #include "Plater.hpp" #include "MainFrame.hpp" +#include "format.hpp" #include "libslic3r/PrintConfig.hpp" @@ -12,6 +13,7 @@ #include #include #include +#include #include #include "OG_CustomCtrl.hpp" @@ -52,6 +54,17 @@ wxString double_to_string(double const value, const int max_precision /*= 8*/) return s; } +wxString get_thumbnails_string(const std::vector& values) +{ + wxString ret_str; + for (size_t i = 0; i < values.size(); ++ i) { + const Vec2d& el = values[i]; + ret_str += wxString::Format((i == 0) ? "%ix%i" : ", %ix%i", int(el[0]), int(el[1])); + } + return ret_str; +} + + Field::~Field() { if (m_on_kill_focus) @@ -247,10 +260,28 @@ void Field::get_value_by_opt_type(wxString& str, const bool check_value/* = true m_value.clear(); break; } - show_error(m_parent, _(L("Input value is out of range"))); - if (m_opt.min > val) val = m_opt.min; - if (val > m_opt.max) val = m_opt.max; - set_value(double_to_string(val), true); + if (m_opt_id == "extrusion_multiplier") { + if (m_value.empty() || boost::any_cast(m_value) != val) { + wxString msg_text = format_wxstr(_L("Input value is out of range\n" + "Are you sure that %s is a correct value and that you want to continue?"), str); + wxMessageDialog dialog(m_parent, msg_text, _L("Parameter validation") + ": " + m_opt_id, wxICON_WARNING | wxYES | wxNO); + if (dialog.ShowModal() == wxID_NO) { + if (m_value.empty()) { + if (m_opt.min > val) val = m_opt.min; + if (val > m_opt.max) val = m_opt.max; + } + else + val = boost::any_cast(m_value); + set_value(double_to_string(val), true); + } + } + } + else { + show_error(m_parent, _L("Input value is out of range")); + if (m_opt.min > val) val = m_opt.min; + if (val > m_opt.max) val = m_opt.max; + set_value(double_to_string(val), true); + } } } m_value = val; @@ -317,6 +348,56 @@ void Field::get_value_by_opt_type(wxString& str, const bool check_value/* = true m_value = std::string(str.ToUTF8().data()); break; } + + case coPoints: { + std::vector out_values; + str.Replace(" ", wxEmptyString, true); + if (!str.IsEmpty()) { + bool invalid_val = false; + bool out_of_range_val = false; + wxStringTokenizer thumbnails(str, ","); + while (thumbnails.HasMoreTokens()) { + wxString token = thumbnails.GetNextToken(); + double x, y; + wxStringTokenizer thumbnail(token, "x"); + if (thumbnail.HasMoreTokens()) { + wxString x_str = thumbnail.GetNextToken(); + if (x_str.ToDouble(&x) && thumbnail.HasMoreTokens()) { + wxString y_str = thumbnail.GetNextToken(); + if (y_str.ToDouble(&y) && !thumbnail.HasMoreTokens()) { + if (0 < x && x < 1000 && 0 < y && y < 1000) { + out_values.push_back(Vec2d(x, y)); + continue; + } + out_of_range_val = true; + break; + } + } + } + invalid_val = true; + break; + } + + if (out_of_range_val) { + wxString text_value; + if (!m_value.empty()) + text_value = get_thumbnails_string(boost::any_cast>(m_value)); + set_value(text_value, true); + show_error(m_parent, _L("Input value is out of range") + ); + } + else if (invalid_val) { + wxString text_value; + if (!m_value.empty()) + text_value = get_thumbnails_string(boost::any_cast>(m_value)); + set_value(text_value, true); + show_error(m_parent, format_wxstr(_L("Invalid input format. Expected vector of dimensions in the following format: \"%1%\""),"XxY, XxY, ..." )); + } + } + + m_value = out_values; + break; } + default: break; } @@ -384,6 +465,9 @@ void TextCtrl::BUILD() { text_value = vec->get_at(m_opt_idx); break; } + case coPoints: + text_value = get_thumbnails_string(m_opt.get_default_value()->values); + break; default: break; } @@ -849,6 +933,12 @@ void Choice::BUILD() { #endif //__WXOSX__ } +#ifdef __WXGTK3__ + wxSize best_sz = temp->GetBestSize(); + if (best_sz.x > size.x) + temp->SetSize(best_sz); +#endif //__WXGTK3__ + temp->SetFont(Slic3r::GUI::wxGetApp().normal_font()); if (!wxOSX) temp->SetBackgroundStyle(wxBG_STYLE_PAINT); diff --git a/src/slic3r/GUI/Field.hpp b/src/slic3r/GUI/Field.hpp index 33eb120bf..af54e8f38 100644 --- a/src/slic3r/GUI/Field.hpp +++ b/src/slic3r/GUI/Field.hpp @@ -37,6 +37,7 @@ using t_change = std::function; wxString double_to_string(double const value, const int max_precision = 8); +wxString get_thumbnails_string(const std::vector& values); class Field { protected: diff --git a/src/slic3r/GUI/GCodeViewer.cpp b/src/slic3r/GUI/GCodeViewer.cpp index 01bfbedd4..721660a9f 100644 --- a/src/slic3r/GUI/GCodeViewer.cpp +++ b/src/slic3r/GUI/GCodeViewer.cpp @@ -107,6 +107,12 @@ void GCodeViewer::IBuffer::reset() bool GCodeViewer::Path::matches(const GCodeProcessor::MoveVertex& move) const { +#if ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE + auto matches_percent = [](float value1, float value2, float max_percent) { + return std::abs(value2 - value1) / value1 <= max_percent; + }; +#endif // ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE + switch (move.type) { case EMoveType::Tool_change: @@ -117,10 +123,17 @@ bool GCodeViewer::Path::matches(const GCodeProcessor::MoveVertex& move) const case EMoveType::Unretract: case EMoveType::Extrude: { // use rounding to reduce the number of generated paths +#if ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE + return type == move.type && extruder_id == move.extruder_id && cp_color_id == move.cp_color_id && role == move.extrusion_role && + move.position[2] <= first.position[2] && feedrate == move.feedrate && fan_speed == move.fan_speed && + height == round_to_nearest(move.height, 2) && width == round_to_nearest(move.width, 2) && + matches_percent(volumetric_rate, move.volumetric_rate(), 0.05f); +#else return type == move.type && move.position[2] <= first.position[2] && role == move.extrusion_role && height == round_to_nearest(move.height, 2) && width == round_to_nearest(move.width, 2) && feedrate == move.feedrate && fan_speed == move.fan_speed && volumetric_rate == round_to_nearest(move.volumetric_rate(), 2) && extruder_id == move.extruder_id && cp_color_id == move.cp_color_id && extruder_temp == move.temperature; +#endif // ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE } case EMoveType::Travel: { return type == move.type && feedrate == move.feedrate && extruder_id == move.extruder_id && cp_color_id == move.cp_color_id; @@ -147,10 +160,16 @@ void GCodeViewer::TBuffer::add_path(const GCodeProcessor::MoveVertex& move, unsi { Path::Endpoint endpoint = { b_id, i_id, s_id, move.position }; // use rounding to reduce the number of generated paths +#if ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE + paths.push_back({ move.type, move.extrusion_role, endpoint, endpoint, move.delta_extruder, + round_to_nearest(move.height, 2), round_to_nearest(move.width, 2), move.feedrate, move.fan_speed, + move.volumetric_rate(), move.extruder_id, move.cp_color_id, move.layer_duration, move.time, move.temperature }); +#else paths.push_back({ move.type, move.extrusion_role, endpoint, endpoint, move.delta_extruder, round_to_nearest(move.height, 2), round_to_nearest(move.width, 2), move.feedrate, move.fan_speed, round_to_nearest(move.volumetric_rate(), 2), move.extruder_id, move.cp_color_id, move.layer_duration, move.time, move.temperature }); -} +#endif // ENABLE_TOOLPATHS_WIDTH_HEIGHT_FROM_GCODE +} float GCodeViewer::Extrusions::Range::step_size(bool log) const { @@ -356,6 +375,13 @@ void GCodeViewer::load(const GCodeProcessor::Result& gcode_result, const Print& } m_time_statistics = gcode_result.time_statistics; + + if (m_time_estimate_mode != PrintEstimatedTimeStatistics::ETimeMode::Normal) { + float time = m_time_statistics.modes[static_cast(m_time_estimate_mode)].time; + if (time == 0.0f || + short_time(get_time_dhms(time)) == short_time(get_time_dhms(m_time_statistics.modes[static_cast(PrintEstimatedTimeStatistics::ETimeMode::Normal)].time))) + m_time_estimate_mode = PrintEstimatedTimeStatistics::ETimeMode::Normal; + } } void GCodeViewer::refresh(const GCodeProcessor::Result& gcode_result, const std::vector& str_tool_colors) @@ -426,11 +452,28 @@ void GCodeViewer::refresh(const GCodeProcessor::Result& gcode_result, const std: #endif // ENABLE_GCODE_VIEWER_STATISTICS // update buffers' render paths +#if ENABLE_RENDER_PATH_REFRESH_AFTER_OPTIONS_CHANGE + refresh_render_paths(); +#else refresh_render_paths(false, false); +#endif // ENABLE_RENDER_PATH_REFRESH_AFTER_OPTIONS_CHANGE log_memory_used("Refreshed G-code extrusion paths, "); } +#if ENABLE_RENDER_PATH_REFRESH_AFTER_OPTIONS_CHANGE +void GCodeViewer::refresh_render_paths() +{ + refresh_render_paths(false, false); +} +#endif // ENABLE_RENDER_PATH_REFRESH_AFTER_OPTIONS_CHANGE + +void GCodeViewer::update_shells_color_by_extruder(const DynamicPrintConfig* config) +{ + if (config != nullptr) + m_shells.volumes.update_colors_by_extruder(config); +} + void GCodeViewer::reset() { m_initialized = false; @@ -454,7 +497,6 @@ void GCodeViewer::reset() m_layers_z_range = { 0, 0 }; m_roles = std::vector(); m_time_statistics.reset(); - m_time_estimate_mode = PrintEstimatedTimeStatistics::ETimeMode::Normal; #if ENABLE_GCODE_VIEWER_STATISTICS m_statistics.reset_all(); @@ -1061,11 +1103,11 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result) m_max_bounding_box.merge(m_paths_bounding_box.max + m_sequential_view.marker.get_bounding_box().size()[2] * Vec3d::UnitZ()); auto log_memory_usage = [this](const std::string& label, const std::vector>& vertices, const std::vector& indices) { - long long vertices_size = 0; + int64_t vertices_size = 0; for (size_t i = 0; i < vertices.size(); ++i) { vertices_size += SLIC3R_STDVEC_MEMSIZE(vertices[i], float); } - long long indices_size = 0; + int64_t indices_size = 0; for (size_t i = 0; i < indices.size(); ++i) { for (size_t j = 0; j < indices[i].size(); ++j) { indices_size += SLIC3R_STDVEC_MEMSIZE(indices[i][j], unsigned int); @@ -1481,29 +1523,35 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result) const std::vector& buffer_vertices = vertices[i]; buffer.vertices.count = buffer_vertices.size() / buffer.vertices.vertex_size_floats(); #if ENABLE_GCODE_VIEWER_STATISTICS - m_statistics.vertices_gpu_size += buffer_vertices.size() * sizeof(float); - m_statistics.max_vertices_in_vertex_buffer = std::max(m_statistics.max_vertices_in_vertex_buffer, static_cast(buffer.vertices.count)); + m_statistics.total_vertices_gpu_size += buffer_vertices.size() * sizeof(float); + m_statistics.max_vbuffer_gpu_size = std::max(m_statistics.max_vbuffer_gpu_size, static_cast(buffer_vertices.size() * sizeof(float))); + m_statistics.max_vertices_in_vertex_buffer = std::max(m_statistics.max_vertices_in_vertex_buffer, static_cast(buffer.vertices.count)); #endif // ENABLE_GCODE_VIEWER_STATISTICS - glsafe(::glGenBuffers(1, &buffer.vertices.id)); - glsafe(::glBindBuffer(GL_ARRAY_BUFFER, buffer.vertices.id)); - glsafe(::glBufferData(GL_ARRAY_BUFFER, buffer_vertices.size() * sizeof(float), buffer_vertices.data(), GL_STATIC_DRAW)); - glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0)); + if (buffer.vertices.count > 0) { +#if ENABLE_GCODE_VIEWER_STATISTICS + ++m_statistics.vbuffers_count; +#endif // ENABLE_GCODE_VIEWER_STATISTICS + glsafe(::glGenBuffers(1, &buffer.vertices.id)); + glsafe(::glBindBuffer(GL_ARRAY_BUFFER, buffer.vertices.id)); + glsafe(::glBufferData(GL_ARRAY_BUFFER, buffer_vertices.size() * sizeof(float), buffer_vertices.data(), GL_STATIC_DRAW)); + glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0)); + } } // dismiss vertices data, no more needed std::vector>().swap(vertices); // toolpaths data -> extract indices from result - // ensure that at least one index buffer is defined for each multibuffer - for (auto i : indices) { - i.push_back(IndexBuffer()); - } // paths may have been filled while extracting vertices, // so reset them, they will be filled again while extracting indices for (TBuffer& buffer : m_buffers) { buffer.paths.clear(); } + + // max index buffer size + const size_t IBUFFER_THRESHOLD = 1024 * 1024 * 32; + // variable used to keep track of the current size (in vertices) of the vertex buffer std::vector curr_buffer_vertices_size(m_buffers.size(), 0); for (size_t i = 0; i < m_moves_count; ++i) { @@ -1528,10 +1576,9 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result) if (buffer_indices.empty()) buffer_indices.push_back(IndexBuffer()); - static const size_t THRESHOLD = 1024 * 1024 * 128; // if adding the indices for the current segment exceeds the threshold size of the current index buffer // create another index buffer, and move the current path indices into it - if (buffer_indices.back().size() >= THRESHOLD - static_cast(buffer.indices_per_segment())) { + if (buffer_indices.back().size() >= IBUFFER_THRESHOLD - static_cast(buffer.indices_per_segment())) { buffer_indices.push_back(IndexBuffer()); if (buffer.render_primitive_type != TBuffer::ERenderPrimitiveType::Point) { if (!(prev.type != curr.type || !buffer.paths.back().matches(curr))) { @@ -1587,11 +1634,15 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result) IBuffer& ibuffer = buffer.indices.back(); ibuffer.count = buffer_indices.size(); #if ENABLE_GCODE_VIEWER_STATISTICS - m_statistics.indices_gpu_size += ibuffer.count * sizeof(unsigned int); - m_statistics.max_indices_in_index_buffer = std::max(m_statistics.max_indices_in_index_buffer, static_cast(ibuffer.count)); + m_statistics.total_indices_gpu_size += ibuffer.count * sizeof(unsigned int); + m_statistics.max_ibuffer_gpu_size = std::max(m_statistics.max_ibuffer_gpu_size, static_cast(ibuffer.count * sizeof(unsigned int))); + m_statistics.max_indices_in_index_buffer = std::max(m_statistics.max_indices_in_index_buffer, static_cast(ibuffer.count)); #endif // ENABLE_GCODE_VIEWER_STATISTICS if (ibuffer.count > 0) { +#if ENABLE_GCODE_VIEWER_STATISTICS + ++m_statistics.ibuffers_count; +#endif // ENABLE_GCODE_VIEWER_STATISTICS glsafe(::glGenBuffers(1, &ibuffer.id)); glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ibuffer.id)); glsafe(::glBufferData(GL_ELEMENT_ARRAY_BUFFER, buffer_indices.size() * sizeof(unsigned int), buffer_indices.data(), GL_STATIC_DRAW)); @@ -2891,11 +2942,11 @@ void GCodeViewer::render_legend() const #if ENABLE_GCODE_VIEWER_STATISTICS void GCodeViewer::render_statistics() const { - static const float offset = 250.0f; + static const float offset = 275.0f; ImGuiWrapper& imgui = *wxGetApp().imgui(); - auto add_time = [this, &imgui](const std::string& label, long long time) { + auto add_time = [this, &imgui](const std::string& label, int64_t time) { char buf[1024]; sprintf(buf, "%lld ms (%s)", time, get_time_dhms(static_cast(time) * 0.001f).c_str()); imgui.text_colored(ImGuiWrapper::COL_BLUE_LIGHT, label); @@ -2903,22 +2954,30 @@ void GCodeViewer::render_statistics() const imgui.text(buf); }; - auto add_memory = [this, &imgui](const std::string& label, long long memory) { - static const float mb = 1024.0f * 1024.0f; + auto add_memory = [this, &imgui](const std::string& label, int64_t memory) { + auto format_string = [memory](const std::string& units, float value) { + char buf[1024]; + sprintf(buf, "%lld bytes (%.3f %s)", memory, static_cast(memory) * value, units.c_str()); + return std::string(buf); + }; + + static const float kb = 1024.0f; + static const float inv_kb = 1.0f / kb; + static const float mb = 1024.0f * kb; static const float inv_mb = 1.0f / mb; static const float gb = 1024.0f * mb; static const float inv_gb = 1.0f / gb; - char buf[1024]; - if (static_cast(memory) < gb) - sprintf(buf, "%lld bytes (%.3f MB)", memory, static_cast(memory) * inv_mb); - else - sprintf(buf, "%lld bytes (%.3f GB)", memory, static_cast(memory) * inv_gb); imgui.text_colored(ImGuiWrapper::COL_BLUE_LIGHT, label); ImGui::SameLine(offset); - imgui.text(buf); + if (static_cast(memory) < mb) + imgui.text(format_string("KB", inv_kb)); + else if (static_cast(memory) < gb) + imgui.text(format_string("MB", inv_mb)); + else + imgui.text(format_string("GB", inv_gb)); }; - auto add_counter = [this, &imgui](const std::string& label, long long counter) { + auto add_counter = [this, &imgui](const std::string& label, int64_t counter) { char buf[1024]; sprintf(buf, "%lld", counter); imgui.text_colored(ImGuiWrapper::COL_BLUE_LIGHT, label); @@ -2927,7 +2986,7 @@ void GCodeViewer::render_statistics() const }; imgui.set_next_window_pos(0.5f * wxGetApp().plater()->get_current_canvas3D()->get_canvas_size().get_width(), 0.0f, ImGuiCond_Once, 0.5f, 0.0f); - ImGui::SetNextWindowSizeConstraints({ 300, -1 }, { 600, -1 }); + ImGui::SetNextWindowSizeConstraints({ 300.0f, 100.0f }, { 600.0f, 900.0f }); imgui.begin(std::string("GCodeViewer Statistics"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize); ImGui::BringWindowToDisplayFront(ImGui::GetCurrentWindow()); @@ -2961,8 +3020,11 @@ void GCodeViewer::render_statistics() const } if (ImGui::CollapsingHeader("GPU memory")) { - add_memory(std::string("Vertices:"), m_statistics.vertices_gpu_size); - add_memory(std::string("Indices:"), m_statistics.indices_gpu_size); + add_memory(std::string("Vertices:"), m_statistics.total_vertices_gpu_size); + add_memory(std::string("Indices:"), m_statistics.total_indices_gpu_size); + ImGui::Separator(); + add_memory(std::string("Max VBuffer:"), m_statistics.max_vbuffer_gpu_size); + add_memory(std::string("Max IBuffer:"), m_statistics.max_ibuffer_gpu_size); wxGetApp().plater()->get_current_canvas3D()->set_as_dirty(); wxGetApp().plater()->get_current_canvas3D()->request_extra_frame(); } @@ -2971,9 +3033,12 @@ void GCodeViewer::render_statistics() const add_counter(std::string("Travel segments count:"), m_statistics.travel_segments_count); add_counter(std::string("Wipe segments count:"), m_statistics.wipe_segments_count); add_counter(std::string("Extrude segments count:"), m_statistics.extrude_segments_count); - add_counter(std::string("Max vertices in vertex buffer:"), m_statistics.max_vertices_in_vertex_buffer); - add_counter(std::string("Max indices in index buffer:"), m_statistics.max_indices_in_index_buffer); - + ImGui::Separator(); + add_counter(std::string("VBuffers count:"), m_statistics.vbuffers_count); + add_counter(std::string("IBuffers count:"), m_statistics.ibuffers_count); + ImGui::Separator(); + add_counter(std::string("Max vertices in VBuffer:"), m_statistics.max_vertices_in_vertex_buffer); + add_counter(std::string("Max indices in IBuffer:"), m_statistics.max_indices_in_index_buffer); wxGetApp().plater()->get_current_canvas3D()->set_as_dirty(); wxGetApp().plater()->get_current_canvas3D()->request_extra_frame(); } @@ -2982,11 +3047,11 @@ void GCodeViewer::render_statistics() const } #endif // ENABLE_GCODE_VIEWER_STATISTICS -void GCodeViewer::log_memory_used(const std::string& label, long long additional) const +void GCodeViewer::log_memory_used(const std::string& label, int64_t additional) const { if (Slic3r::get_logging_level() >= 5) { - long long paths_size = 0; - long long render_paths_size = 0; + int64_t paths_size = 0; + int64_t render_paths_size = 0; for (const TBuffer& buffer : m_buffers) { paths_size += SLIC3R_STDVEC_MEMSIZE(buffer.paths, Path); render_paths_size += SLIC3R_STDVEC_MEMSIZE(buffer.render_paths, RenderPath); @@ -2995,7 +3060,7 @@ void GCodeViewer::log_memory_used(const std::string& label, long long additional render_paths_size += SLIC3R_STDVEC_MEMSIZE(path.offsets, size_t); } } - long long layers_size = SLIC3R_STDVEC_MEMSIZE(m_layers.get_zs(), double); + int64_t layers_size = SLIC3R_STDVEC_MEMSIZE(m_layers.get_zs(), double); layers_size += SLIC3R_STDVEC_MEMSIZE(m_layers.get_endpoints(), Layers::Endpoints); BOOST_LOG_TRIVIAL(trace) << label << format_memsize_MB(additional + paths_size + render_paths_size + layers_size) diff --git a/src/slic3r/GUI/GCodeViewer.hpp b/src/slic3r/GUI/GCodeViewer.hpp index 25a44605b..770a89d4b 100644 --- a/src/slic3r/GUI/GCodeViewer.hpp +++ b/src/slic3r/GUI/GCodeViewer.hpp @@ -5,6 +5,7 @@ #include "libslic3r/GCode/GCodeProcessor.hpp" #include "GLModel.hpp" +#include #include namespace Slic3r { @@ -325,26 +326,30 @@ class GCodeViewer struct Statistics { // time - long long results_time{ 0 }; - long long load_time{ 0 }; - long long refresh_time{ 0 }; - long long refresh_paths_time{ 0 }; + int64_t results_time{ 0 }; + int64_t load_time{ 0 }; + int64_t refresh_time{ 0 }; + int64_t refresh_paths_time{ 0 }; // opengl calls - long long gl_multi_points_calls_count{ 0 }; - long long gl_multi_lines_calls_count{ 0 }; - long long gl_multi_triangles_calls_count{ 0 }; + int64_t gl_multi_points_calls_count{ 0 }; + int64_t gl_multi_lines_calls_count{ 0 }; + int64_t gl_multi_triangles_calls_count{ 0 }; // memory - long long results_size{ 0 }; - long long vertices_gpu_size{ 0 }; - long long indices_gpu_size{ 0 }; - long long paths_size{ 0 }; - long long render_paths_size{ 0 }; + int64_t results_size{ 0 }; + int64_t total_vertices_gpu_size{ 0 }; + int64_t total_indices_gpu_size{ 0 }; + int64_t max_vbuffer_gpu_size{ 0 }; + int64_t max_ibuffer_gpu_size{ 0 }; + int64_t paths_size{ 0 }; + int64_t render_paths_size{ 0 }; // other - long long travel_segments_count{ 0 }; - long long wipe_segments_count{ 0 }; - long long extrude_segments_count{ 0 }; - long long max_vertices_in_vertex_buffer{ 0 }; - long long max_indices_in_index_buffer{ 0 }; + int64_t travel_segments_count{ 0 }; + int64_t wipe_segments_count{ 0 }; + int64_t extrude_segments_count{ 0 }; + int64_t vbuffers_count{ 0 }; + int64_t ibuffers_count{ 0 }; + int64_t max_vertices_in_vertex_buffer{ 0 }; + int64_t max_indices_in_index_buffer{ 0 }; void reset_all() { reset_times(); @@ -368,8 +373,10 @@ class GCodeViewer void reset_sizes() { results_size = 0; - vertices_gpu_size = 0; - indices_gpu_size = 0; + total_vertices_gpu_size = 0; + total_indices_gpu_size = 0; + max_vbuffer_gpu_size = 0; + max_ibuffer_gpu_size = 0; paths_size = 0; render_paths_size = 0; } @@ -378,6 +385,8 @@ class GCodeViewer travel_segments_count = 0; wipe_segments_count = 0; extrude_segments_count = 0; + vbuffers_count = 0; + ibuffers_count = 0; max_vertices_in_vertex_buffer = 0; max_indices_in_index_buffer = 0; } @@ -480,6 +489,10 @@ public: void load(const GCodeProcessor::Result& gcode_result, const Print& print, bool initialized); // recalculate ranges in dependence of what is visible and sets tool/print colors void refresh(const GCodeProcessor::Result& gcode_result, const std::vector& str_tool_colors); +#if ENABLE_RENDER_PATH_REFRESH_AFTER_OPTIONS_CHANGE + void refresh_render_paths(); +#endif // ENABLE_RENDER_PATH_REFRESH_AFTER_OPTIONS_CHANGE + void update_shells_color_by_extruder(const DynamicPrintConfig* config); void reset(); void render() const; @@ -529,7 +542,7 @@ private: return role < erCount && (m_extrusions.role_visibility_flags & (1 << role)) != 0; } bool is_visible(const Path& path) const { return is_visible(path.role); } - void log_memory_used(const std::string& label, long long additional = 0) const; + void log_memory_used(const std::string& label, int64_t additional = 0) const; }; } // namespace GUI diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp index a96a1e971..9cdf82116 100644 --- a/src/slic3r/GUI/GLCanvas3D.cpp +++ b/src/slic3r/GUI/GLCanvas3D.cpp @@ -87,6 +87,13 @@ static const size_t VERTEX_BUFFER_RESERVE_SIZE_SUM_MAX = 1024 * 1024 * 128 / 4; namespace Slic3r { namespace GUI { +#ifdef __WXGTK3__ +// wxGTK3 seems to simulate OSX behavior in regard to HiDPI scaling support. +RetinaHelper::RetinaHelper(wxWindow* window) : m_window(window), m_self(nullptr) {} +RetinaHelper::~RetinaHelper() {} +float RetinaHelper::get_scale_factor() { return float(m_window->GetContentScaleFactor()); } +#endif // __WXGTK3__ + Size::Size() : m_width(0) , m_height(0) @@ -1101,6 +1108,7 @@ wxDEFINE_EVENT(EVT_GLCANVAS_RESET_LAYER_HEIGHT_PROFILE, SimpleEvent); wxDEFINE_EVENT(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, Event); wxDEFINE_EVENT(EVT_GLCANVAS_SMOOTH_LAYER_HEIGHT_PROFILE, HeightProfileSmoothEvent); wxDEFINE_EVENT(EVT_GLCANVAS_RELOAD_FROM_DISK, SimpleEvent); +wxDEFINE_EVENT(EVT_GLCANVAS_RENDER_TIMER, wxTimerEvent/*RenderTimerEvent*/); const double GLCanvas3D::DefaultCameraZoomToBoxMarginFactor = 1.25; @@ -1185,6 +1193,7 @@ GLCanvas3D::GLCanvas3D(wxGLCanvas* canvas) { if (m_canvas != nullptr) { m_timer.SetOwner(m_canvas); + m_render_timer.SetOwner(m_canvas); #if ENABLE_RETINA_GL m_retina_helper.reset(new RetinaHelper(canvas)); #endif // ENABLE_RETINA_GL @@ -1610,6 +1619,9 @@ void GLCanvas3D::render() wxGetApp().plater()->init_environment_texture(); #endif // ENABLE_ENVIRONMENT_MAP + m_render_timer.Stop(); + m_extra_frame_requested_delayed = std::numeric_limits::max(); + const Size& cnv_size = get_canvas_size(); // Probably due to different order of events on Linux/GTK2, when one switched from 3D scene // to preview, this was called before canvas had its final size. It reported zero width @@ -1687,22 +1699,20 @@ void GLCanvas3D::render() if (wxGetApp().plater()->is_render_statistic_dialog_visible()) { ImGuiWrapper& imgui = *wxGetApp().imgui(); imgui.begin(std::string("Render statistics"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse); - imgui.text("Last frame: "); + imgui.text("Last frame:"); ImGui::SameLine(); - imgui.text(std::to_string(m_render_stats.last_frame)); + int64_t average = m_render_stats.get_average(); + imgui.text(std::to_string(average)); ImGui::SameLine(); - imgui.text(" ms"); - imgui.text("FPS: "); + imgui.text("ms"); + imgui.text("FPS:"); ImGui::SameLine(); - imgui.text(std::to_string(static_cast(1000.0f / static_cast(m_render_stats.last_frame)))); -// imgui.text("Imgui FPS: "); -// ImGui::SameLine(); -// imgui.text(std::to_string(static_cast(ImGui::GetIO().Framerate))); + imgui.text(std::to_string((average == 0) ? 0 : static_cast(1000.0f / static_cast(average)))); ImGui::Separator(); - imgui.text("Compressed textures: "); + imgui.text("Compressed textures:"); ImGui::SameLine(); imgui.text(OpenGLManager::are_compressed_textures_supported() ? "supported" : "not supported"); - imgui.text("Max texture size: "); + imgui.text("Max texture size:"); ImGui::SameLine(); imgui.text(std::to_string(OpenGLManager::get_gl_info().get_max_tex_size())); imgui.end(); @@ -1715,8 +1725,6 @@ void GLCanvas3D::render() std::string tooltip; - - // Negative coordinate means out of the window, likely because the window was deactivated. // In that case the tooltip should be hidden. if (m_mouse.position.x() >= 0. && m_mouse.position.y() >= 0.) { @@ -1753,7 +1761,7 @@ void GLCanvas3D::render() #if ENABLE_RENDER_STATISTICS auto end_time = std::chrono::high_resolution_clock::now(); - m_render_stats.last_frame = std::chrono::duration_cast(end_time - start_time).count(); + m_render_stats.add_frame(std::chrono::duration_cast(end_time - start_time).count()); #endif // ENABLE_RENDER_STATISTICS } @@ -2288,8 +2296,11 @@ static void reserve_new_volume_finalize_old_volume(GLVolume& vol_new, GLVolume& void GLCanvas3D::load_gcode_preview(const GCodeProcessor::Result& gcode_result) { m_gcode_viewer.load(gcode_result, *this->fff_print(), m_initialized); - if (wxGetApp().is_editor()) + + if (wxGetApp().is_editor()) { + m_gcode_viewer.update_shells_color_by_extruder(m_config); _show_warning_texture_if_needed(WarningTexture::ToolpathOutside); + } } void GLCanvas3D::refresh_gcode_preview(const GCodeProcessor::Result& gcode_result, const std::vector& str_tool_colors) @@ -2299,6 +2310,15 @@ void GLCanvas3D::refresh_gcode_preview(const GCodeProcessor::Result& gcode_resul request_extra_frame(); } +#if ENABLE_RENDER_PATH_REFRESH_AFTER_OPTIONS_CHANGE +void GLCanvas3D::refresh_gcode_preview_render_paths() +{ + m_gcode_viewer.refresh_render_paths(); + set_as_dirty(); + request_extra_frame(); +} +#endif // ENABLE_RENDER_PATH_REFRESH_AFTER_OPTIONS_CHANGE + void GLCanvas3D::load_sla_preview() { const SLAPrint* print = this->sla_print(); @@ -2342,6 +2362,7 @@ void GLCanvas3D::bind_event_handlers() m_canvas->Bind(wxEVT_KEY_UP, &GLCanvas3D::on_key, this); m_canvas->Bind(wxEVT_MOUSEWHEEL, &GLCanvas3D::on_mouse_wheel, this); m_canvas->Bind(wxEVT_TIMER, &GLCanvas3D::on_timer, this); + m_canvas->Bind(EVT_GLCANVAS_RENDER_TIMER, &GLCanvas3D::on_render_timer, this); m_canvas->Bind(wxEVT_LEFT_DOWN, &GLCanvas3D::on_mouse, this); m_canvas->Bind(wxEVT_LEFT_UP, &GLCanvas3D::on_mouse, this); m_canvas->Bind(wxEVT_MIDDLE_DOWN, &GLCanvas3D::on_mouse, this); @@ -2371,6 +2392,7 @@ void GLCanvas3D::unbind_event_handlers() m_canvas->Unbind(wxEVT_KEY_UP, &GLCanvas3D::on_key, this); m_canvas->Unbind(wxEVT_MOUSEWHEEL, &GLCanvas3D::on_mouse_wheel, this); m_canvas->Unbind(wxEVT_TIMER, &GLCanvas3D::on_timer, this); + m_canvas->Unbind(EVT_GLCANVAS_RENDER_TIMER, &GLCanvas3D::on_render_timer, this); m_canvas->Unbind(wxEVT_LEFT_DOWN, &GLCanvas3D::on_mouse, this); m_canvas->Unbind(wxEVT_LEFT_UP, &GLCanvas3D::on_mouse, this); m_canvas->Unbind(wxEVT_MIDDLE_DOWN, &GLCanvas3D::on_mouse, this); @@ -2394,20 +2416,19 @@ void GLCanvas3D::on_size(wxSizeEvent& evt) { m_dirty = true; } - + void GLCanvas3D::on_idle(wxIdleEvent& evt) { if (!m_initialized) return; - #if ENABLE_NEW_NOTIFICATIONS_FADE_OUT - NotificationManager* notification_mgr = wxGetApp().plater()->get_notification_manager(); + /*NotificationManager* notification_mgr = wxGetApp().plater()->get_notification_manager(); if (notification_mgr->requires_update()) notification_mgr->update_notifications(); - m_dirty |= notification_mgr->requires_render(); + m_dirty |= notification_mgr->requires_render();*/ #endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT - + // FIXME m_dirty |= m_main_toolbar.update_items_state(); m_dirty |= m_undoredo_toolbar.update_items_state(); m_dirty |= wxGetApp().plater()->get_view_toolbar().update_items_state(); @@ -2416,23 +2437,18 @@ void GLCanvas3D::on_idle(wxIdleEvent& evt) m_dirty |= mouse3d_controller_applied; #if ENABLE_NEW_NOTIFICATIONS_FADE_OUT - if (!m_dirty) { - if (notification_mgr->requires_update()) - evt.RequestMore(); - return; - } -#else + /* + if (notification_mgr->requires_update()) { + evt.RequestMore(); + }*/ +#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT + if (!m_dirty) return; -#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT _refresh_if_shown_on_screen(); -#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT - if (m_extra_frame_requested || mouse3d_controller_applied || notification_mgr->requires_update()) { -#else if (m_extra_frame_requested || mouse3d_controller_applied) { -#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT m_dirty = true; m_extra_frame_requested = false; evt.RequestMore(); @@ -2463,21 +2479,6 @@ void GLCanvas3D::on_char(wxKeyEvent& evt) if (m_gizmos.on_char(evt)) return; - auto action_plus = [this](wxKeyEvent& evt) { - if (dynamic_cast(m_canvas->GetParent()) != nullptr) - post_event(wxKeyEvent(EVT_GLCANVAS_EDIT_COLOR_CHANGE, evt)); - else - post_event(Event(EVT_GLCANVAS_INCREASE_INSTANCES, +1)); - }; - - auto action_a = [this]() { - post_event(SimpleEvent(EVT_GLCANVAS_ARRANGE)); - }; - - auto action_question_mark = [this]() { - post_event(SimpleEvent(EVT_GLCANVAS_QUESTION_MARK)); - }; - if ((evt.GetModifiers() & ctrlMask) != 0) { // CTRL is pressed switch (keyCode) { @@ -2487,7 +2488,7 @@ void GLCanvas3D::on_char(wxKeyEvent& evt) #else /* __APPLE__ */ case WXK_CONTROL_A: #endif /* __APPLE__ */ - post_event(SimpleEvent(EVT_GLCANVAS_SELECT_ALL)); + post_event(SimpleEvent(EVT_GLCANVAS_SELECT_ALL)); break; #ifdef __APPLE__ case 'c': @@ -2499,7 +2500,12 @@ void GLCanvas3D::on_char(wxKeyEvent& evt) break; #if ENABLE_CTRL_M_ON_WINDOWS +#ifdef __APPLE__ + case 'm': + case 'M': +#else /* __APPLE__ */ case WXK_CONTROL_M: +#endif /* __APPLE__ */ { #ifdef _WIN32 if (wxGetApp().app_config->get("use_legacy_3DConnexion") == "1") { @@ -2566,35 +2572,13 @@ void GLCanvas3D::on_char(wxKeyEvent& evt) post_event(SimpleEvent(EVT_GLTOOLBAR_DELETE_ALL)); break; default: evt.Skip(); } - } - else if ((evt.GetModifiers() & shiftMask) != 0) { - // SHIFT is pressed - switch (keyCode) { - case '+': { action_plus(evt); break; } - case 'A': - case 'a': { action_a(); break; } - case 'G': - case 'g': { - if (dynamic_cast(m_canvas->GetParent()) != nullptr) - post_event(wxKeyEvent(EVT_GLCANVAS_JUMP_TO, evt)); - break; - } - case '?': { action_question_mark(); break; } - default: - evt.Skip(); - } - } else if (evt.HasModifiers()) { - evt.Skip(); } else { switch (keyCode) { case WXK_BACK: - case WXK_DELETE: - post_event(SimpleEvent(EVT_GLTOOLBAR_DELETE)); - break; + case WXK_DELETE: { post_event(SimpleEvent(EVT_GLTOOLBAR_DELETE)); break; } case WXK_ESCAPE: { deselect_all(); break; } - case WXK_F5: - { + case WXK_F5: { if ((wxGetApp().is_editor() && !wxGetApp().plater()->model().objects.empty()) || (wxGetApp().is_gcode_viewer() && !wxGetApp().plater()->get_last_loaded_gcode().empty())) post_event(SimpleEvent(EVT_GLCANVAS_RELOAD_FROM_DISK)); @@ -2607,33 +2591,48 @@ void GLCanvas3D::on_char(wxKeyEvent& evt) case '4': { select_view("rear"); break; } case '5': { select_view("left"); break; } case '6': { select_view("right"); break; } - case '+': { action_plus(evt); break; } + case '+': { + if (dynamic_cast(m_canvas->GetParent()) != nullptr) + post_event(wxKeyEvent(EVT_GLCANVAS_EDIT_COLOR_CHANGE, evt)); + else + post_event(Event(EVT_GLCANVAS_INCREASE_INSTANCES, +1)); + break; + } case '-': { - if (dynamic_cast(m_canvas->GetParent()) != nullptr) - post_event(wxKeyEvent(EVT_GLCANVAS_EDIT_COLOR_CHANGE, evt)); - else - post_event(Event(EVT_GLCANVAS_INCREASE_INSTANCES, -1)); - break; } - case '?': { action_question_mark(); break; } + if (dynamic_cast(m_canvas->GetParent()) != nullptr) + post_event(wxKeyEvent(EVT_GLCANVAS_EDIT_COLOR_CHANGE, evt)); + else + post_event(Event(EVT_GLCANVAS_INCREASE_INSTANCES, -1)); + break; + } + case '?': { post_event(SimpleEvent(EVT_GLCANVAS_QUESTION_MARK)); break; } case 'A': - case 'a': { action_a(); break; } + case 'a': { post_event(SimpleEvent(EVT_GLCANVAS_ARRANGE)); break; } case 'B': case 'b': { zoom_to_bed(); break; } case 'E': case 'e': { m_labels.show(!m_labels.is_shown()); m_dirty = true; break; } + case 'G': + case 'g': { + if ((evt.GetModifiers() & shiftMask) != 0) { + if (dynamic_cast(m_canvas->GetParent()) != nullptr) + post_event(wxKeyEvent(EVT_GLCANVAS_JUMP_TO, evt)); + } + break; + } case 'I': case 'i': { _update_camera_zoom(1.0); break; } case 'K': case 'k': { wxGetApp().plater()->get_camera().select_next_type(); m_dirty = true; break; } case 'L': case 'l': { - if (!m_main_toolbar.is_enabled()) { - m_gcode_viewer.enable_legend(!m_gcode_viewer.is_legend_enabled()); - m_dirty = true; - wxGetApp().plater()->update_preview_bottom_toolbar(); - } - break; - } + if (!m_main_toolbar.is_enabled()) { + m_gcode_viewer.enable_legend(!m_gcode_viewer.is_legend_enabled()); + m_dirty = true; + wxGetApp().plater()->update_preview_bottom_toolbar(); + } + break; + } case 'O': case 'o': { _update_camera_zoom(-1.0); break; } #if ENABLE_RENDER_PICKING_PASS @@ -2645,8 +2644,7 @@ void GLCanvas3D::on_char(wxKeyEvent& evt) } #endif // ENABLE_RENDER_PICKING_PASS case 'Z': - case 'z': - { + case 'z': { if (!m_selection.is_empty()) zoom_to_selection(); else { @@ -2655,7 +2653,6 @@ void GLCanvas3D::on_char(wxKeyEvent& evt) else _zoom_to_box(m_gcode_viewer.get_paths_bounding_box()); } - break; } default: { evt.Skip(); break; } @@ -2994,6 +2991,39 @@ void GLCanvas3D::on_timer(wxTimerEvent& evt) _perform_layer_editing_action(); } +void GLCanvas3D::on_render_timer(wxTimerEvent& evt) +{ + // If slicer is not top window -> restart timer with one second to try again + wxWindow* p = dynamic_cast(wxGetApp().plater()); + while (p->GetParent() != nullptr) + p = p->GetParent(); + wxTopLevelWindow* top_level_wnd = dynamic_cast(p); + if (!top_level_wnd->IsActive()) { + request_extra_frame_delayed(1000); + return; + } + //render(); + m_dirty = true; +} + +void GLCanvas3D::request_extra_frame_delayed(int miliseconds) +{ + int64_t now = timestamp_now(); + if (! m_render_timer.IsRunning()) { + m_extra_frame_requested_delayed = miliseconds; + m_render_timer.StartOnce(miliseconds); + m_render_timer_start = now; + } else { + const int64_t remaining_time = (m_render_timer_start + m_extra_frame_requested_delayed) - now; + if (miliseconds < remaining_time) { + m_render_timer.Stop(); + m_extra_frame_requested_delayed = miliseconds; + m_render_timer.StartOnce(miliseconds); + m_render_timer_start = now; + } + } +} + #ifndef NDEBUG // #define SLIC3R_DEBUG_MOUSE_EVENTS #endif @@ -3120,6 +3150,10 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt) } if (m_gizmos.on_mouse(evt)) { + if (wxWindow::FindFocus() != this->m_canvas) + // Grab keyboard focus for input in gizmo dialogs. + m_canvas->SetFocus(); + if (evt.LeftUp() || evt.MiddleUp() || evt.RightUp()) mouse_up_cleanup(); @@ -3758,7 +3792,8 @@ void GLCanvas3D::update_ui_from_settings() { m_dirty = true; -#if ENABLE_RETINA_GL +#if __APPLE__ + // Update OpenGL scaling on OSX after the user toggled the "use_retina_opengl" settings in Preferences dialog. const float orig_scaling = m_retina_helper->get_scale_factor(); const bool use_retina = wxGetApp().app_config->get("use_retina_opengl") == "1"; @@ -3789,7 +3824,7 @@ GLCanvas3D::WipeTowerInfo GLCanvas3D::get_wipe_tower_info() const m_config->opt_float("wipe_tower_y")); wti.m_rotation = (M_PI/180.) * m_config->opt_float("wipe_tower_rotation_angle"); const BoundingBoxf3& bb = vol->bounding_box(); - wti.m_bb_size = Vec2d(bb.size().x(), bb.size().y()); + wti.m_bb = BoundingBoxf{to_2d(bb.min), to_2d(bb.max)}; break; } } @@ -4005,7 +4040,7 @@ bool GLCanvas3D::_render_arrange_menu(float pos_x) dist_key += postfix; rot_key += postfix; - imgui->text(GUI::format_wxstr(_L("Use %1%left mouse key to enter text edit mode:"), shortkey_ctrl_prefix())); + imgui->text(GUI::format_wxstr(_L("Press %1%left mouse button to enter the exact value"), shortkey_ctrl_prefix())); if (imgui->slider_float(_L("Spacing"), &settings.distance, dist_min, 100.0f, "%5.2f") || dist_min > settings.distance) { settings.distance = std::max(dist_min, settings.distance); @@ -5331,14 +5366,16 @@ void GLCanvas3D::_render_view_toolbar() const GLToolbar& view_toolbar = wxGetApp().plater()->get_view_toolbar(); #if ENABLE_RETINA_GL -// m_view_toolbar.set_scale(m_retina_helper->get_scale_factor()); const float scale = m_retina_helper->get_scale_factor() * wxGetApp().toolbar_icon_scale(); - view_toolbar.set_scale(scale); //! #ys_FIXME_experiment +#if __APPLE__ + view_toolbar.set_scale(scale); +#else // if GTK3 + const float size = int(GLGizmosManager::Default_Icons_Size * scale); + view_toolbar.set_icons_size(size); +#endif // __APPLE__ #else -// m_view_toolbar.set_scale(m_canvas->GetContentScaleFactor()); -// m_view_toolbar.set_scale(wxGetApp().em_unit()*0.1f); const float size = int(GLGizmosManager::Default_Icons_Size * wxGetApp().toolbar_icon_scale()); - view_toolbar.set_icons_size(size); //! #ys_FIXME_experiment + view_toolbar.set_icons_size(size); #endif // ENABLE_RETINA_GL Size cnv_size = get_canvas_size(); @@ -6487,5 +6524,10 @@ void GLCanvas3D::WipeTowerInfo::apply_wipe_tower() const wxGetApp().get_tab(Preset::TYPE_PRINT)->load_config(cfg); } + +void GLCanvas3D::RenderTimer::Notify() +{ + wxPostEvent((wxEvtHandler*)GetOwner(), RenderTimerEvent( EVT_GLCANVAS_RENDER_TIMER, *this)); +} } // namespace GUI } // namespace Slic3r diff --git a/src/slic3r/GUI/GLCanvas3D.hpp b/src/slic3r/GUI/GLCanvas3D.hpp index 2e8bc4ba3..d2b88fa1a 100644 --- a/src/slic3r/GUI/GLCanvas3D.hpp +++ b/src/slic3r/GUI/GLCanvas3D.hpp @@ -4,6 +4,7 @@ #include #include #include +#include #include "GLToolbar.hpp" #include "Event.hpp" @@ -29,8 +30,9 @@ class wxPaintEvent; class wxGLCanvas; class wxGLContext; -// Support for Retina OpenGL on Mac OS -#define ENABLE_RETINA_GL __APPLE__ +// Support for Retina OpenGL on Mac OS. +// wxGTK3 seems to simulate OSX behavior in regard to HiDPI scaling support, enable it as well. +#define ENABLE_RETINA_GL (__APPLE__ || __WXGTK3__) namespace Slic3r { @@ -71,6 +73,25 @@ public: }; +class RenderTimerEvent : public wxEvent +{ +public: + RenderTimerEvent(wxEventType type, wxTimer& timer) + : wxEvent(timer.GetId(), type), + m_timer(&timer) + { + SetEventObject(timer.GetOwner()); + } + int GetInterval() const { return m_timer->GetInterval(); } + wxTimer& GetTimer() const { return *m_timer; } + + virtual wxEvent* Clone() const { return new RenderTimerEvent(*this); } + virtual wxEventCategory GetEventCategory() const { return wxEVT_CATEGORY_TIMER; } +private: + wxTimer* m_timer; +}; + + wxDECLARE_EVENT(EVT_GLCANVAS_OBJECT_SELECT, SimpleEvent); using Vec2dEvent = Event; @@ -116,6 +137,7 @@ wxDECLARE_EVENT(EVT_GLCANVAS_RESET_LAYER_HEIGHT_PROFILE, SimpleEvent); wxDECLARE_EVENT(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, Event); wxDECLARE_EVENT(EVT_GLCANVAS_SMOOTH_LAYER_HEIGHT_PROFILE, HeightProfileSmoothEvent); wxDECLARE_EVENT(EVT_GLCANVAS_RELOAD_FROM_DISK, SimpleEvent); +wxDECLARE_EVENT(EVT_GLCANVAS_RENDER_TIMER, wxTimerEvent/*RenderTimerEvent*/); class GLCanvas3D { @@ -320,11 +342,22 @@ class GLCanvas3D }; #if ENABLE_RENDER_STATISTICS - struct RenderStats + class RenderStats { - long long last_frame; + std::queue> m_frames; + int64_t m_curr_total{ 0 }; - RenderStats() : last_frame(0) {} + public: + void add_frame(int64_t frame) { + int64_t now = GLCanvas3D::timestamp_now(); + if (!m_frames.empty() && now - m_frames.front().first > 1000) { + m_curr_total -= m_frames.front().second; + m_frames.pop(); + } + m_curr_total += frame; + m_frames.push({ now, frame }); + } + int64_t get_average() const { return m_frames.empty() ? 0 : m_curr_total / m_frames.size(); } }; #endif // ENABLE_RENDER_STATISTICS @@ -378,6 +411,11 @@ class GLCanvas3D static float get_window_width() { return s_window_width; }; }; + class RenderTimer : public wxTimer { + private: + virtual void Notify() override; + }; + public: enum ECursorType : unsigned char { @@ -415,12 +453,16 @@ private: std::string m_sidebar_field; // when true renders an extra frame by not resetting m_dirty to false // see request_extra_frame() - bool m_extra_frame_requested; + bool m_extra_frame_requested; + int m_extra_frame_requested_delayed { std::numeric_limits::max() }; bool m_event_handlers_bound{ false }; mutable GLVolumeCollection m_volumes; GCodeViewer m_gcode_viewer; + RenderTimer m_render_timer; + int64_t m_render_timer_start; + Selection m_selection; const DynamicPrintConfig* m_config; Model* m_model; @@ -621,6 +663,9 @@ public: void load_gcode_preview(const GCodeProcessor::Result& gcode_result); void refresh_gcode_preview(const GCodeProcessor::Result& gcode_result, const std::vector& str_tool_colors); +#if ENABLE_RENDER_PATH_REFRESH_AFTER_OPTIONS_CHANGE + void refresh_gcode_preview_render_paths(); +#endif // ENABLE_RENDER_PATH_REFRESH_AFTER_OPTIONS_CHANGE void set_gcode_view_preview_type(GCodeViewer::EViewType type) { return m_gcode_viewer.set_view_type(type); } GCodeViewer::EViewType get_gcode_view_preview_type() const { return m_gcode_viewer.get_view_type(); } void load_sla_preview(); @@ -634,6 +679,7 @@ public: void on_key(wxKeyEvent& evt); void on_mouse_wheel(wxMouseEvent& evt); void on_timer(wxTimerEvent& evt); + void on_render_timer(wxTimerEvent& evt); void on_mouse(wxMouseEvent& evt); void on_paint(wxPaintEvent& evt); void on_set_focus(wxFocusEvent& evt); @@ -665,8 +711,8 @@ public: class WipeTowerInfo { protected: Vec2d m_pos = {std::nan(""), std::nan("")}; - Vec2d m_bb_size = {0., 0.}; double m_rotation = 0.; + BoundingBoxf m_bb; friend class GLCanvas3D; public: @@ -677,7 +723,7 @@ public: inline const Vec2d& pos() const { return m_pos; } inline double rotation() const { return m_rotation; } - inline const Vec2d bb_size() const { return m_bb_size; } + inline const Vec2d bb_size() const { return m_bb.size(); } void apply_wipe_tower() const; }; @@ -696,6 +742,7 @@ public: void msw_rescale(); void request_extra_frame() { m_extra_frame_requested = true; } + void request_extra_frame_delayed(int miliseconds); int get_main_toolbar_item_id(const std::string& name) const { return m_main_toolbar.get_item_id(name); } void force_main_toolbar_left_action(int item_id) { m_main_toolbar.force_left_action(item_id, *this); } @@ -731,6 +778,17 @@ public: return ret; } + // Timestamp for FPS calculation and notification fade-outs. + static int64_t timestamp_now() { +#ifdef _WIN32 + // Cheaper on Windows, calls GetSystemTimeAsFileTime() + return wxGetUTCTimeMillis().GetValue(); +#else + // calls clock() + return wxGetLocalTimeMillis().GetValue(); +#endif + } + private: bool _is_shown_on_screen() const; diff --git a/src/slic3r/GUI/GLShader.cpp b/src/slic3r/GUI/GLShader.cpp index 3c2612b45..0473e5344 100644 --- a/src/slic3r/GUI/GLShader.cpp +++ b/src/slic3r/GUI/GLShader.cpp @@ -3,6 +3,7 @@ #include "3DScene.hpp" #include "libslic3r/Utils.hpp" +#include "libslic3r/format.hpp" #include #include @@ -18,9 +19,10 @@ GLShaderProgram::~GLShaderProgram() glsafe(::glDeleteProgram(m_id)); } -bool GLShaderProgram::init_from_files(const std::string& name, const ShaderFilenames& filenames) +bool GLShaderProgram::init_from_files(const std::string& name, const ShaderFilenames& filenames, const std::initializer_list &defines) { - auto load_from_file = [](const std::string& filename) { + // Load a shader program from file, prepend defs block. + auto load_from_file = [](const std::string& filename, const std::string &defs) { std::string path = resources_dir() + "/shaders/" + filename; boost::nowide::ifstream s(path, boost::nowide::ifstream::binary); if (!s.good()) { @@ -31,20 +33,39 @@ bool GLShaderProgram::init_from_files(const std::string& name, const ShaderFilen s.seekg(0, s.end); int file_length = static_cast(s.tellg()); s.seekg(0, s.beg); - std::string source(file_length, '\0'); - s.read(source.data(), file_length); + std::string source(defs.size() + file_length, '\0'); + memcpy(source.data(), defs.c_str(), defs.size()); + s.read(source.data() + defs.size(), file_length); if (!s.good()) { BOOST_LOG_TRIVIAL(error) << "Error while loading file: '" << path << "'"; return std::string(); } - s.close(); + + if (! defs.empty()) { + // Extract the version and flip the order of "defines" and version in the source block. + size_t idx = source.find("\n", defs.size()); + if (idx != std::string::npos && strncmp(source.c_str() + defs.size(), "#version", 8) == 0) { + // Swap the version line with the defines. + size_t len = idx - defs.size() + 1; + memmove(source.data(), source.c_str() + defs.size(), len); + memcpy(source.data() + len, defs.c_str(), defs.size()); + } + } + return source; }; + // Create a block of C "defines" from list of symbols. + std::string defines_program; + for (std::string_view def : defines) + // Our shaders are stored with "\r\n", thus replicate the same here for consistency. Likely "\n" would suffice, + // but we don't know all the OpenGL shader compilers around. + defines_program += format("#define %s\r\n", def); + ShaderSources sources = {}; for (size_t i = 0; i < static_cast(EShaderType::Count); ++i) { - sources[i] = filenames[i].empty() ? std::string() : load_from_file(filenames[i]); + sources[i] = filenames[i].empty() ? std::string() : load_from_file(filenames[i], defines_program); } bool valid = !sources[static_cast(EShaderType::Vertex)].empty() && !sources[static_cast(EShaderType::Fragment)].empty() && sources[static_cast(EShaderType::Compute)].empty(); diff --git a/src/slic3r/GUI/GLShader.hpp b/src/slic3r/GUI/GLShader.hpp index 84fdf5eba..c92ea274a 100644 --- a/src/slic3r/GUI/GLShader.hpp +++ b/src/slic3r/GUI/GLShader.hpp @@ -3,6 +3,7 @@ #include #include +#include #include "libslic3r/Point.hpp" @@ -32,7 +33,7 @@ private: public: ~GLShaderProgram(); - bool init_from_files(const std::string& name, const ShaderFilenames& filenames); + bool init_from_files(const std::string& name, const ShaderFilenames& filenames, const std::initializer_list &defines = {}); bool init_from_texts(const std::string& name, const ShaderSources& sources); const std::string& get_name() const { return m_name; } diff --git a/src/slic3r/GUI/GLShadersManager.cpp b/src/slic3r/GUI/GLShadersManager.cpp index 1041faa3d..5ee14c526 100644 --- a/src/slic3r/GUI/GLShadersManager.cpp +++ b/src/slic3r/GUI/GLShadersManager.cpp @@ -5,6 +5,8 @@ #include #include +#include +using namespace std::literals; #include @@ -14,9 +16,10 @@ std::pair GLShadersManager::init() { std::string error; - auto append_shader = [this, &error](const std::string& name, const GLShaderProgram::ShaderFilenames& filenames) { + auto append_shader = [this, &error](const std::string& name, const GLShaderProgram::ShaderFilenames& filenames, + const std::initializer_list &defines = {}) { m_shaders.push_back(std::make_unique()); - if (!m_shaders.back()->init_from_files(name, filenames)) { + if (!m_shaders.back()->init_from_files(name, filenames, defines)) { error += name + "\n"; // if any error happens while initializating the shader, we remove it from the list m_shaders.pop_back(); @@ -40,7 +43,11 @@ std::pair GLShadersManager::init() // used to render extrusion and travel paths as lines in gcode preview valid &= append_shader("toolpaths_lines", { "toolpaths_lines.vs", "toolpaths_lines.fs" }); // used to render objects in 3d editor - valid &= append_shader("gouraud", { "gouraud.vs", "gouraud.fs" }); + valid &= append_shader("gouraud", { "gouraud.vs", "gouraud.fs" } +#if ENABLE_ENVIRONMENT_MAP + , { "ENABLE_ENVIRONMENT_MAP"sv } +#endif + ); // used to render variable layers heights in 3d editor valid &= append_shader("variable_layer_height", { "variable_layer_height.vs", "variable_layer_height.fs" }); @@ -49,14 +56,12 @@ std::pair GLShadersManager::init() void GLShadersManager::shutdown() { - for (std::unique_ptr& shader : m_shaders) { - shader.reset(); - } + m_shaders.clear(); } GLShaderProgram* GLShadersManager::get_shader(const std::string& shader_name) { - auto it = std::find_if(m_shaders.begin(), m_shaders.end(), [shader_name](std::unique_ptr& p) { return p->get_name() == shader_name; }); + auto it = std::find_if(m_shaders.begin(), m_shaders.end(), [&shader_name](std::unique_ptr& p) { return p->get_name() == shader_name; }); return (it != m_shaders.end()) ? it->get() : nullptr; } diff --git a/src/slic3r/GUI/GLToolbar.cpp b/src/slic3r/GUI/GLToolbar.cpp index 46371b037..79e7ea1c6 100644 --- a/src/slic3r/GUI/GLToolbar.cpp +++ b/src/slic3r/GUI/GLToolbar.cpp @@ -70,8 +70,8 @@ bool GLToolbarItem::update_visibility() bool ret = (m_data.visible != visible); if (ret) m_data.visible = visible; - - return ret; + // Return false for separator as it would always return true. + return is_separator() ? false : ret; } bool GLToolbarItem::update_enabled_state() diff --git a/src/slic3r/GUI/GUI.cpp b/src/slic3r/GUI/GUI.cpp index ec836d880..0f9af3ccb 100644 --- a/src/slic3r/GUI/GUI.cpp +++ b/src/slic3r/GUI/GUI.cpp @@ -217,7 +217,7 @@ void change_opt_value(DynamicPrintConfig& config, const t_config_option_key& opt } break; case coPoints:{ - if (opt_key.compare("bed_shape") == 0) { + if (opt_key == "bed_shape" || opt_key == "thumbnails") { config.option(opt_key)->values = boost::any_cast>(value); break; } diff --git a/src/slic3r/GUI/GUI_App.cpp b/src/slic3r/GUI/GUI_App.cpp index fc282f90d..136b9ee73 100644 --- a/src/slic3r/GUI/GUI_App.cpp +++ b/src/slic3r/GUI/GUI_App.cpp @@ -3,14 +3,17 @@ #include "GUI_Init.hpp" #include "GUI_ObjectList.hpp" #include "GUI_ObjectManipulation.hpp" +#include "format.hpp" #include "I18N.hpp" #include #include #include #include -#include +#include #include +#include +#include #include #include @@ -72,6 +75,7 @@ #include "NotificationManager.hpp" #include "UnsavedChangesDialog.hpp" #include "SavePresetDialog.hpp" +#include "PrintHostDialogs.hpp" #include "BitmapCache.hpp" @@ -586,6 +590,14 @@ static void generic_exception_handle() wxMessageBox(errmsg + "\n\n" + wxString(ex.what()), _L("Fatal error"), wxOK | wxICON_ERROR); BOOST_LOG_TRIVIAL(error) << boost::format("std::bad_alloc exception: %1%") % ex.what(); std::terminate(); + } catch (const boost::io::bad_format_string& ex) { + wxString errmsg = _L("PrusaSlicer has encountered a localization error. " + "Please report to PrusaSlicer team, what language was active and in which scenario " + "this issue happened. Thank you.\n\nThe application will now terminate."); + wxMessageBox(errmsg + "\n\n" + wxString(ex.what()), _L("Critical error"), wxOK | wxICON_ERROR); + BOOST_LOG_TRIVIAL(error) << boost::format("Uncaught exception: %1%") % ex.what(); + std::terminate(); + throw; } catch (const std::exception& ex) { wxLogError("Internal error: %s", ex.what()); BOOST_LOG_TRIVIAL(error) << boost::format("Uncaught exception: %1%") % ex.what(); @@ -664,7 +676,13 @@ wxGLContext* GUI_App::init_glcontext(wxGLCanvas& canvas) bool GUI_App::init_opengl() { +#ifdef __linux__ + bool status = m_opengl_mgr.init_gl(); + m_opengl_initialized = true; + return status; +#else return m_opengl_mgr.init_gl(); +#endif } void GUI_App::init_app_config() @@ -742,7 +760,7 @@ bool GUI_App::on_init_inner() #ifdef __linux__ if (! check_old_linux_datadir(GetAppName())) { - std::cerr << "Quitting, user chose to move his data to new location." << std::endl; + std::cerr << "Quitting, user chose to move their data to new location." << std::endl; return false; } #endif @@ -882,6 +900,23 @@ bool GUI_App::on_init_inner() m_printhost_job_queue.reset(new PrintHostJobQueue(mainframe->printhost_queue_dlg())); + if (is_gcode_viewer()) { + mainframe->update_layout(); + if (plater_ != nullptr) + // ensure the selected technology is ptFFF + plater_->set_printer_technology(ptFFF); + } + else + load_current_presets(); + mainframe->Show(true); + + obj_list()->set_min_height(); + + update_mode(); // update view mode after fix of the object_list size + +#ifdef __APPLE__ + other_instance_message_handler()->bring_instance_forward(); +#endif //__APPLE__ Bind(wxEVT_IDLE, [this](wxIdleEvent& event) { @@ -895,7 +930,14 @@ bool GUI_App::on_init_inner() this->obj_manipul()->update_if_dirty(); static bool update_gui_after_init = true; + + // An ugly solution to GH #5537 in which GUI_App::init_opengl (normally called from events wxEVT_PAINT + // and wxEVT_SET_FOCUS before GUI_App::post_init is called) wasn't called before GUI_App::post_init and OpenGL wasn't initialized. +#ifdef __linux__ + if (update_gui_after_init && m_opengl_initialized) { +#else if (update_gui_after_init) { +#endif update_gui_after_init = false; #ifdef WIN32 this->mainframe->register_win32_callbacks(); @@ -903,12 +945,12 @@ bool GUI_App::on_init_inner() this->post_init(); } - // Preset updating & Configwizard are done after the above initializations, - // and after MainFrame is created & shown. - // The extra CallAfter() is needed because of Mac, where this is the only way - // to popup a modal dialog on start without screwing combo boxes. - // This is ugly but I honestly found no better way to do it. - // Neither wxShowEvent nor wxWindowCreateEvent work reliably. + // Preset updating & Configwizard are done after the above initializations, + // and after MainFrame is created & shown. + // The extra CallAfter() is needed because of Mac, where this is the only way + // to popup a modal dialog on start without screwing combo boxes. + // This is ugly but I honestly found no better way to do it. + // Neither wxShowEvent nor wxWindowCreateEvent work reliably. static bool once = true; if (once) { @@ -925,36 +967,12 @@ bool GUI_App::on_init_inner() } #ifdef _WIN32 - //sets window property to mainframe so other instances can indentify it - OtherInstanceMessageHandler::init_windows_properties(mainframe, m_instance_hash_int); + //sets window property to mainframe so other instances can indentify it + OtherInstanceMessageHandler::init_windows_properties(mainframe, m_instance_hash_int); #endif //WIN32 } }); - if (is_gcode_viewer()) { - mainframe->update_layout(); - if (plater_ != nullptr) - // ensure the selected technology is ptFFF - plater_->set_printer_technology(ptFFF); - } - else - load_current_presets(); - mainframe->Show(true); - - /* Temporary workaround for the correct behavior of the Scrolled sidebar panel: - * change min hight of object list to the normal min value (15 * wxGetApp().em_unit()) - * after first whole Mainframe updating/layouting - */ - const int list_min_height = 15 * em_unit(); - if (obj_list()->GetMinSize().GetY() > list_min_height) - obj_list()->SetMinSize(wxSize(-1, list_min_height)); - - update_mode(); // update view mode after fix of the object_list size - -#ifdef __APPLE__ - other_instance_message_handler()->bring_instance_forward(); -#endif //__APPLE__ - m_initialized = true; return true; } @@ -1158,13 +1176,8 @@ void GUI_App::recreate_GUI(const wxString& msg_name) mainframe->Show(true); dlg.Update(90, _L("Loading of a mode view") + dots); - /* Temporary workaround for the correct behavior of the Scrolled sidebar panel: - * change min hight of object list to the normal min value (15 * wxGetApp().em_unit()) - * after first whole Mainframe updating/layouting - */ - const int list_min_height = 15 * em_unit(); - if (obj_list()->GetMinSize().GetY() > list_min_height) - obj_list()->SetMinSize(wxSize(-1, list_min_height)); + + obj_list()->set_min_height(); update_mode(); // #ys_FIXME_delete_after_testing Do we still need this ? @@ -1351,22 +1364,85 @@ bool GUI_App::switch_language() } } +#ifdef __linux__ +static const wxLanguageInfo* linux_get_existing_locale_language(const wxLanguageInfo* language, + const wxLanguageInfo* system_language) +{ + constexpr size_t max_len = 50; + char path[max_len] = ""; + std::vector locales; + const std::string lang_prefix = into_u8(language->CanonicalName.BeforeFirst('_')); + + // Call locale -a so we can parse the output to get the list of available locales + // We expect lines such as "en_US.utf8". Pick ones starting with the language code + // we are switching to. Lines with different formatting will be removed later. + FILE* fp = popen("locale -a", "r"); + if (fp != NULL) { + while (fgets(path, max_len, fp) != NULL) { + std::string line(path); + line = line.substr(0, line.find('\n')); + if (boost::starts_with(line, lang_prefix)) + locales.push_back(line); + } + pclose(fp); + } + + // locales now contain all candidates for this language. + // Sort them so ones containing anything about UTF-8 are at the end. + std::sort(locales.begin(), locales.end(), [](const std::string& a, const std::string& b) + { + auto has_utf8 = [](const std::string & s) { + auto S = boost::to_upper_copy(s); + return S.find("UTF8") != std::string::npos || S.find("UTF-8") != std::string::npos; + }; + return ! has_utf8(a) && has_utf8(b); + }); + + // Remove the suffix behind a dot, if there is one. + for (std::string& s : locales) + s = s.substr(0, s.find(".")); + + // We just hope that dear Linux "locale -a" returns country codes + // in ISO 3166-1 alpha-2 code (two letter) format. + // https://en.wikipedia.org/wiki/List_of_ISO_3166_country_codes + // To be sure, remove anything not looking as expected + // (any number of lowercase letters, underscore, two uppercase letters). + locales.erase(std::remove_if(locales.begin(), + locales.end(), + [](const std::string& s) { + return ! std::regex_match(s, + std::regex("^[a-z]+_[A-Z]{2}$")); + }), + locales.end()); + + // Is there a candidate matching a country code of a system language? Move it to the end, + // while maintaining the order of matches, so that the best match ends up at the very end. + std::string system_country = "_" + into_u8(system_language->CanonicalName.AfterFirst('_')).substr(0, 2); + int cnt = locales.size(); + for (int i=0; iempty()) { + const std::string &locale = *it; + const wxLanguageInfo* lang = wxLocale::FindLanguageInfo(from_u8(locale)); + if (wxLocale::IsAvailable(lang->Language)) + return lang; + } + return language; +} +#endif + // select language from the list of installed languages bool GUI_App::select_language() { wxArrayString translations = wxTranslations::Get()->GetAvailableTranslations(SLIC3R_APP_KEY); std::vector language_infos; language_infos.emplace_back(wxLocale::GetLanguageInfo(wxLANGUAGE_ENGLISH)); -#ifdef __linux__ - // wxWidgets consider the default English locale to be en_GB, which is often missing on Linux. - // Thus we offer en_US on Linux as well. - language_infos.emplace_back(wxLocale::GetLanguageInfo(wxLANGUAGE_ENGLISH_US)); - //FIXME https://github.com/prusa3d/PrusaSlicer/issues/2580#issuecomment-524546743 - // In a correctly set up system, "locale -a" will get all the installed locales on that system. - // According to the installed locales, the locales for the dictionaries may be modified with the available - // CanonicalName of the locale, possibly duplicating the entries for each CanonicalName of the dictionary. - // Other languages with missing locales of the system can be greyed out or not shown at all. -#endif // __linux__ for (size_t i = 0; i < translations.GetCount(); ++ i) { const wxLanguageInfo *langinfo = wxLocale::FindLanguageInfo(translations[i]); if (langinfo != nullptr) @@ -1395,13 +1471,6 @@ bool GUI_App::select_language() if (language_infos[i]->CanonicalName.BeforeFirst('_') == "en") // This will be the default selection if the active language does not match any dictionary. init_selection_default = i; -#ifdef __linux__ - // wxWidgets consider the default English locale to be en_GB, which is often missing on Linux. - // Thus we make the distintion between "en_US" and "en_GB" clear. - if (language_infos[i]->CanonicalName == "en_GB" && language_infos[i]->Description == "English") - names.Add("English (U.K.)"); - else -#endif // __linux__ names.Add(language_infos[i]->Description); } if (init_selection == -1) @@ -1454,21 +1523,29 @@ bool GUI_App::load_language(wxString language, bool initial) } } { - // Allocating a temporary locale will switch the default wxTranslations to its internal wxTranslations instance. - wxLocale temp_locale; - // Set the current translation's language to default, otherwise GetBestTranslation() may not work (see the wxWidgets source code). - wxTranslations::Get()->SetLanguage(wxLANGUAGE_DEFAULT); - // Let the wxFileTranslationsLoader enumerate all translation dictionaries for SuperSlicer - // and try to match them with the system specific "preferred languages". - // There seems to be a support for that on Windows and OSX, while on Linuxes the code just returns wxLocale::GetSystemLanguage(). - // The last parameter gets added to the list of detected dictionaries. This is a workaround - // for not having the English dictionary. Let's hope wxWidgets of various versions process this call the same way. - wxString best_language = wxTranslations::Get()->GetBestTranslation(SLIC3R_APP_KEY, wxLANGUAGE_ENGLISH); - if (! best_language.IsEmpty()) { - m_language_info_best = wxLocale::FindLanguageInfo(best_language); - BOOST_LOG_TRIVIAL(trace) << boost::format("Best translation language detected (may be different from user locales): %1%") % m_language_info_best->CanonicalName.ToUTF8().data(); + // Allocating a temporary locale will switch the default wxTranslations to its internal wxTranslations instance. + wxLocale temp_locale; + // Set the current translation's language to default, otherwise GetBestTranslation() may not work (see the wxWidgets source code). + wxTranslations::Get()->SetLanguage(wxLANGUAGE_DEFAULT); + // Let the wxFileTranslationsLoader enumerate all translation dictionaries for PrusaSlicer + // and try to match them with the system specific "preferred languages". + // There seems to be a support for that on Windows and OSX, while on Linuxes the code just returns wxLocale::GetSystemLanguage(). + // The last parameter gets added to the list of detected dictionaries. This is a workaround + // for not having the English dictionary. Let's hope wxWidgets of various versions process this call the same way. + wxString best_language = wxTranslations::Get()->GetBestTranslation(SLIC3R_APP_KEY, wxLANGUAGE_ENGLISH); + if (! best_language.IsEmpty()) { + m_language_info_best = wxLocale::FindLanguageInfo(best_language); + BOOST_LOG_TRIVIAL(trace) << boost::format("Best translation language detected (may be different from user locales): %1%") % m_language_info_best->CanonicalName.ToUTF8().data(); + } + #ifdef __linux__ + wxString lc_all; + if (wxGetEnv("LC_ALL", &lc_all) && ! lc_all.IsEmpty()) { + // Best language returned by wxWidgets on Linux apparently does not respect LC_ALL. + // Disregard the "best" suggestion in case LC_ALL is provided. + m_language_info_best = nullptr; } - } + #endif + } } const wxLanguageInfo *language_info = language.empty() ? nullptr : wxLocale::FindLanguageInfo(language); @@ -1513,6 +1590,17 @@ bool GUI_App::load_language(wxString language, bool initial) } else if (m_language_info_system != nullptr && language_info->CanonicalName.BeforeFirst('_') == m_language_info_system->CanonicalName.BeforeFirst('_')) language_info = m_language_info_system; +#ifdef __linux__ + // If we can't find this locale , try to use different one for the language + // instead of just reporting that it is impossible to switch. + if (! wxLocale::IsAvailable(language_info->Language)) { + std::string original_lang = into_u8(language_info->CanonicalName); + language_info = linux_get_existing_locale_language(language_info, m_language_info_system); + BOOST_LOG_TRIVIAL(trace) << boost::format("Can't switch language to %1% (missing locales). Using %2% instead.") + % original_lang % language_info->CanonicalName.ToUTF8().data(); + } +#endif + if (! wxLocale::IsAvailable(language_info->Language)) { // Loading the language dictionary failed. wxString message = "Switching SuperSlicer to language " + language_info->CanonicalName + " failed."; @@ -1661,13 +1749,16 @@ void GUI_App::add_config_menu(wxMenuBar *menu) ConfigSnapshotDialog dlg(Slic3r::GUI::Config::SnapshotDB::singleton(), on_snapshot); dlg.ShowModal(); if (!dlg.snapshot_to_activate().empty()) { - if (!Config::SnapshotDB::singleton().is_on_snapshot(*app_config)) + if (! Config::SnapshotDB::singleton().is_on_snapshot(*app_config)) Config::SnapshotDB::singleton().take_snapshot(*app_config, Config::Snapshot::SNAPSHOT_BEFORE_ROLLBACK); - app_config->set("on_snapshot", - Config::SnapshotDB::singleton().restore_snapshot(dlg.snapshot_to_activate(), *app_config).id); - preset_bundle->load_presets(*app_config); - // Load the currently selected preset into the GUI, update the preset selection box. - load_current_presets(); + try { + app_config->set("on_snapshot", Config::SnapshotDB::singleton().restore_snapshot(dlg.snapshot_to_activate(), *app_config).id); + preset_bundle->load_presets(*app_config); + // Load the currently selected preset into the GUI, update the preset selection box. + load_current_presets(); + } catch (std::exception &ex) { + GUI::show_error(nullptr, _L("Failed to activate configuration snapshot.") + "\n" + into_u8(ex.what())); + } } } break; @@ -1785,6 +1876,33 @@ bool GUI_App::check_unsaved_changes(const wxString &header) return true; } +bool GUI_App::check_print_host_queue() +{ + wxString dirty; + std::vector> jobs; + // Get ongoing jobs from dialog + mainframe->m_printhost_queue_dlg->get_active_jobs(jobs); + if (jobs.empty()) + return true; + // Show dialog + wxString job_string = wxString(); + for (const auto& job : jobs) { + job_string += format_wxstr(" %1% : %2% \n", job.first, job.second); + } + wxString message; + message += _(L("The uploads are still ongoing")) + ":\n\n" + job_string +"\n" + _(L("Stop them and continue anyway?")); + wxMessageDialog dialog(mainframe, + message, + wxString(SLIC3R_APP_NAME) + " - " + _(L("Ongoing uploads")), + wxICON_QUESTION | wxYES_NO | wxNO_DEFAULT); + if (dialog.ShowModal() == wxID_YES) + return true; + + // TODO: If already shown, bring forward + mainframe->m_printhost_queue_dlg->Show(); + return false; +} + bool GUI_App::checked_tab(Tab* tab) { bool ret = true; diff --git a/src/slic3r/GUI/GUI_App.hpp b/src/slic3r/GUI/GUI_App.hpp index 68259bac1..dc245713b 100644 --- a/src/slic3r/GUI/GUI_App.hpp +++ b/src/slic3r/GUI/GUI_App.hpp @@ -109,6 +109,9 @@ private: bool m_app_conf_exists{ false }; EAppMode m_app_mode{ EAppMode::Editor }; bool m_is_recreating_gui{ false }; +#ifdef __linux__ + bool m_opengl_initialized{ false }; +#endif wxColour m_color_label_modified; wxColour m_color_label_sys; @@ -216,6 +219,7 @@ public: void add_config_menu(wxMenuBar *menu); bool check_unsaved_changes(const wxString &header = wxString()); + bool check_print_host_queue(); bool checked_tab(Tab* tab); void load_current_presets(bool check_printer_presets = true); @@ -263,7 +267,7 @@ public: RemovableDriveManager* removable_drive_manager() { return m_removable_drive_manager.get(); } OtherInstanceMessageHandler* other_instance_message_handler() { return m_other_instance_message_handler.get(); } wxSingleInstanceChecker* single_instance_checker() {return m_single_instance_checker.get();} - + void init_single_instance_checker(const std::string &name, const std::string &path); void set_instance_hash (const size_t hash) { m_instance_hash_int = hash; m_instance_hash_string = std::to_string(hash); } std::string get_instance_hash_string () { return m_instance_hash_string; } diff --git a/src/slic3r/GUI/GUI_ObjectList.cpp b/src/slic3r/GUI/GUI_ObjectList.cpp index 4e073fccf..7d8fe993d 100644 --- a/src/slic3r/GUI/GUI_ObjectList.cpp +++ b/src/slic3r/GUI/GUI_ObjectList.cpp @@ -201,7 +201,7 @@ ObjectList::ObjectList(wxWindow* parent) : // Bind(wxEVT_KEY_DOWN, &ObjectList::OnChar, this); { // Accelerators - wxAcceleratorEntry entries[8]; + wxAcceleratorEntry entries[10]; entries[0].Set(wxACCEL_CTRL, (int) 'C', wxID_COPY); entries[1].Set(wxACCEL_CTRL, (int) 'X', wxID_CUT); entries[2].Set(wxACCEL_CTRL, (int) 'V', wxID_PASTE); @@ -210,7 +210,9 @@ ObjectList::ObjectList(wxWindow* parent) : entries[5].Set(wxACCEL_CTRL, (int) 'Y', wxID_REDO); entries[6].Set(wxACCEL_NORMAL, WXK_DELETE, wxID_DELETE); entries[7].Set(wxACCEL_NORMAL, WXK_BACK, wxID_DELETE); - wxAcceleratorTable accel(8, entries); + entries[8].Set(wxACCEL_NORMAL, int('+'), wxID_ADD); + entries[9].Set(wxACCEL_NORMAL, int('-'), wxID_REMOVE); + wxAcceleratorTable accel(10, entries); SetAcceleratorTable(accel); this->Bind(wxEVT_MENU, [this](wxCommandEvent &evt) { this->copy(); }, wxID_COPY); @@ -219,6 +221,8 @@ ObjectList::ObjectList(wxWindow* parent) : this->Bind(wxEVT_MENU, [this](wxCommandEvent &evt) { this->remove(); }, wxID_DELETE); this->Bind(wxEVT_MENU, [this](wxCommandEvent &evt) { this->undo(); }, wxID_UNDO); this->Bind(wxEVT_MENU, [this](wxCommandEvent &evt) { this->redo(); }, wxID_REDO); + this->Bind(wxEVT_MENU, [this](wxCommandEvent &evt) { this->increase_instances(); }, wxID_ADD); + this->Bind(wxEVT_MENU, [this](wxCommandEvent &evt) { this->decrease_instances(); }, wxID_REMOVE); } #else //__WXOSX__ Bind(wxEVT_CHAR, [this](wxKeyEvent& event) { key_event(event); }); // doesn't work on OSX @@ -264,11 +268,23 @@ ObjectList::~ObjectList() { } +void ObjectList::set_min_height() +{ + /* Temporary workaround for the correct behavior of the Scrolled sidebar panel: + * change min hight of object list to the normal min value (20 * wxGetApp().em_unit()) + * after first whole Mainframe updating/layouting + */ + const int list_min_height = 20 * wxGetApp().em_unit(); + if (this->GetMinSize().GetY() > list_min_height) + this->SetMinSize(wxSize(-1, list_min_height)); +} + + void ObjectList::create_objects_ctrl() { /* Temporary workaround for the correct behavior of the Scrolled sidebar panel: * 1. set a height of the list to some big value - * 2. change it to the normal min value (15 * wxGetApp().em_unit()) after first whole Mainframe updating/layouting + * 2. change it to the normal min value (20 * wxGetApp().em_unit()) after first whole Mainframe updating/layouting */ SetMinSize(wxSize(-1, 3000)); @@ -986,6 +1002,8 @@ void ObjectList::show_context_menu(const bool evt_context_menu) m_objects_model->GetParent(item) != wxDataViewItem(nullptr) ? &m_menu_part : printer_technology() == ptFFF ? &m_menu_object : &m_menu_sla_object; + if (type & (itObject | itVolume)) + append_menu_item_convert_unit(menu); if (!(type & itInstance)) append_menu_item_settings(menu); } @@ -1049,6 +1067,8 @@ bool ObjectList::copy_to_clipboard() { wxDataViewItemArray sels; GetSelections(sels); + if (sels.IsEmpty()) + return false; ItemType type = m_objects_model->GetItemType(sels.front()); if (!(type & (itSettings | itLayer | itLayerRoot))) { m_clipboard.reset(); @@ -1089,6 +1109,16 @@ void ObjectList::redo() wxGetApp().plater()->redo(); } +void ObjectList::increase_instances() +{ + wxGetApp().plater()->increase_instances(1); +} + +void ObjectList::decrease_instances() +{ + wxGetApp().plater()->decrease_instances(1); +} + #ifndef __WXOSX__ void ObjectList::key_event(wxKeyEvent& event) { @@ -1113,6 +1143,10 @@ void ObjectList::key_event(wxKeyEvent& event) redo(); else if (wxGetKeyState(wxKeyCode('Z')) && wxGetKeyState(WXK_CONTROL)) undo(); + else if (event.GetUnicodeKey() == '+') + increase_instances(); + else if (event.GetUnicodeKey() == '-') + decrease_instances(); else event.Skip(); } @@ -1868,13 +1902,57 @@ void ObjectList::append_menu_item_scale_selection_to_fit_print_volume(wxMenu* me [](wxCommandEvent&) { wxGetApp().plater()->scale_selection_to_fit_print_volume(); }, "", menu); } -void ObjectList::append_menu_items_convert_unit(wxMenu* menu) +void ObjectList::append_menu_item_convert_unit(wxMenu* menu, int insert_pos/* = 1*/) { - append_menu_item(menu, wxID_ANY, _L("Convert from imperial units"), _L("Convert from imperial units"), - [](wxCommandEvent&) { wxGetApp().plater()->convert_unit(true); }, "", menu); + std::vector obj_idxs, vol_idxs; + get_selection_indexes(obj_idxs, vol_idxs); + if (obj_idxs.empty() && vol_idxs.empty()) + return; - append_menu_item(menu, wxID_ANY, _L("Revert conversion from imperial units"), _L("Revert conversion from imperial units"), - [](wxCommandEvent&) { wxGetApp().plater()->convert_unit(false); }, "", menu); + auto can_append = [this, obj_idxs, vol_idxs](bool from_imperial_unit) { + ModelObjectPtrs objects; + for (int obj_idx : obj_idxs) { + ModelObject* object = (*m_objects)[obj_idx]; + if (vol_idxs.empty()) { + for (ModelVolume* volume : object->volumes) + if (volume->source.is_converted_from_inches == from_imperial_unit) + return false; + } + else { + for (int vol_idx : vol_idxs) + if (object->volumes[vol_idx]->source.is_converted_from_inches == from_imperial_unit) + return false; + } + } + return true; + }; + + wxString convert_menu_name = _L("Convert from imperial units"); + int convert_menu_id = menu->FindItem(convert_menu_name); + wxString revert_menu_name = _L("Revert conversion from imperial units"); + int revert_menu_id = menu->FindItem(revert_menu_name); + + if (can_append(true)) { + // Delete revert menu item + if (revert_menu_id != wxNOT_FOUND) + menu->Destroy(revert_menu_id); + // Add convert menu item if it doesn't exist + if (convert_menu_id == wxNOT_FOUND) + append_menu_item(menu, wxID_ANY, convert_menu_name, convert_menu_name, + [](wxCommandEvent&) { wxGetApp().plater()->convert_unit(true); }, "", menu, + []() {return true;}, nullptr, insert_pos); + } + + if (can_append(false)) { + // Delete convert menu item + if (convert_menu_id != wxNOT_FOUND) + menu->Destroy(convert_menu_id); + // Add convert menu item if it doesn't exist + if (revert_menu_id == wxNOT_FOUND) + append_menu_item(menu, wxID_ANY, revert_menu_name, revert_menu_name, + [](wxCommandEvent&) { wxGetApp().plater()->convert_unit(false); }, "", menu, + []() {return true;}, nullptr, insert_pos); + } } void ObjectList::append_menu_item_merge_to_multipart_object(wxMenu* menu) @@ -1900,7 +1978,6 @@ void ObjectList::create_object_popupmenu(wxMenu *menu) #endif // __WXOSX__ append_menu_item_reload_from_disk(menu); - append_menu_items_convert_unit(menu); append_menu_item_export_stl(menu); append_menu_item_fix_through_netfabb(menu); append_menu_item_scale_selection_to_fit_print_volume(menu); @@ -1929,7 +2006,6 @@ void ObjectList::create_sla_object_popupmenu(wxMenu *menu) #endif // __WXOSX__ append_menu_item_reload_from_disk(menu); - append_menu_items_convert_unit(menu); append_menu_item_export_stl(menu); append_menu_item_fix_through_netfabb(menu); // rest of a object_sla_menu will be added later in: @@ -1943,7 +2019,6 @@ void ObjectList::create_part_popupmenu(wxMenu *menu) #endif // __WXOSX__ append_menu_item_reload_from_disk(menu); - append_menu_items_convert_unit(menu); append_menu_item_export_stl(menu); append_menu_item_fix_through_netfabb(menu); @@ -2343,6 +2418,8 @@ void ObjectList::del_settings_from_config(const wxDataViewItem& parent_item) m_config->set_key_value("extruder", new ConfigOptionInt(extruder)); if (is_layer_settings) m_config->set_key_value("layer_height", new ConfigOptionFloat(layer_height)); + + changed_object(); } void ObjectList::del_instances_from_object(const int obj_idx) @@ -4521,7 +4598,7 @@ void ObjectList::show_multi_selection_menu() return wxGetApp().plater()->can_reload_from_disk(); }, wxGetApp().plater()); - append_menu_items_convert_unit(menu); + append_menu_item_convert_unit(menu); if (can_merge_to_multipart_object()) append_menu_item_merge_to_multipart_object(menu); diff --git a/src/slic3r/GUI/GUI_ObjectList.hpp b/src/slic3r/GUI/GUI_ObjectList.hpp index f8d64d249..fc4ede8a3 100644 --- a/src/slic3r/GUI/GUI_ObjectList.hpp +++ b/src/slic3r/GUI/GUI_ObjectList.hpp @@ -208,6 +208,7 @@ public: ObjectList(wxWindow* parent); ~ObjectList(); + void set_min_height(); std::map CATEGORY_ICON; @@ -258,6 +259,8 @@ public: bool paste_from_clipboard(); void undo(); void redo(); + void increase_instances(); + void decrease_instances(); void get_settings_choice(const wxString& category_name); void get_freq_settings_choice(const wxString& bundle_name); @@ -279,7 +282,7 @@ public: void append_menu_item_change_extruder(wxMenu* menu); void append_menu_item_delete(wxMenu* menu); void append_menu_item_scale_selection_to_fit_print_volume(wxMenu* menu); - void append_menu_items_convert_unit(wxMenu* menu); + void append_menu_item_convert_unit(wxMenu* menu, int insert_pos = 1); // Add "Conver/Revert..." menu item after "Reload From Disk" void append_menu_item_merge_to_multipart_object(wxMenu *menu); void append_menu_item_merge_to_single_object(wxMenu *menu); void create_object_popupmenu(wxMenu *menu); diff --git a/src/slic3r/GUI/GUI_ObjectManipulation.cpp b/src/slic3r/GUI/GUI_ObjectManipulation.cpp index 1c5495380..3f359ddfa 100644 --- a/src/slic3r/GUI/GUI_ObjectManipulation.cpp +++ b/src/slic3r/GUI/GUI_ObjectManipulation.cpp @@ -420,7 +420,7 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) : m_main_grid_sizer->Add(editors_grid_sizer, 1, wxEXPAND); - m_check_inch = new wxCheckBox(parent, wxID_ANY, "Inches"); + m_check_inch = new wxCheckBox(parent, wxID_ANY, _L("Inches")); m_check_inch->SetFont(wxGetApp().normal_font()); m_check_inch->SetValue(m_imperial_units); diff --git a/src/slic3r/GUI/GUI_Preview.cpp b/src/slic3r/GUI/GUI_Preview.cpp index 5ece91c10..fb4558e1f 100644 --- a/src/slic3r/GUI/GUI_Preview.cpp +++ b/src/slic3r/GUI/GUI_Preview.cpp @@ -538,6 +538,9 @@ void Preview::on_combochecklist_options(wxCommandEvent& evt) m_canvas->set_gcode_options_visibility_from_flags(new_flags); +#if ENABLE_RENDER_PATH_REFRESH_AFTER_OPTIONS_CHANGE + m_canvas->refresh_gcode_preview_render_paths(); +#else bool skip_refresh = xored(curr_flags, new_flags, static_cast(OptionType::Shells)) || xored(curr_flags, new_flags, static_cast(OptionType::ToolMarker)); @@ -545,6 +548,7 @@ void Preview::on_combochecklist_options(wxCommandEvent& evt) refresh_print(); else m_canvas->set_as_dirty(); +#endif // ENABLE_RENDER_PATH_REFRESH_AFTER_OPTIONS_CHANGE } #if !ENABLE_PREVIEW_TYPE_CHANGE diff --git a/src/slic3r/GUI/Gizmos/GLGizmoCut.cpp b/src/slic3r/GUI/Gizmos/GLGizmoCut.cpp index 4c00f8f2f..d43b0f24e 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoCut.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoCut.cpp @@ -13,6 +13,8 @@ #include "slic3r/GUI/GUI_App.hpp" #include "slic3r/GUI/Plater.hpp" +#include "slic3r/GUI/GUI_ObjectManipulation.hpp" +#include "libslic3r/AppConfig.hpp" namespace Slic3r { @@ -33,7 +35,11 @@ GLGizmoCut::GLGizmoCut(GLCanvas3D& parent, const std::string& icon_filename, uns std::string GLGizmoCut::get_tooltip() const { - return (m_hover_id == 0 || m_grabbers[0].dragging) ? "Z: " + format(m_cut_z, 2) : ""; + double cut_z = m_cut_z; + if (wxGetApp().app_config->get("use_inches") == "1") + cut_z *= ObjectManipulation::mm_to_in; + + return (m_hover_id == 0 || m_grabbers[0].dragging) ? "Z: " + format(cut_z, 2) : ""; } bool GLGizmoCut::on_init() @@ -78,9 +84,8 @@ void GLGizmoCut::on_start_dragging() void GLGizmoCut::on_update(const UpdateData& data) { - if (m_hover_id != -1) { + if (m_hover_id != -1) set_cut_z(m_start_z + calc_projection(data.mouse_ray)); - } } void GLGizmoCut::on_render() const @@ -143,14 +148,15 @@ void GLGizmoCut::on_render_input_window(float x, float y, float bottom_limit) static float last_y = 0.0f; static float last_h = 0.0f; - m_imgui->begin(_(L("Cut")), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse); + m_imgui->begin(_L("Cut"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse); + + bool imperial_units = wxGetApp().app_config->get("use_inches") == "1"; // adjust window position to avoid overlap the view toolbar float win_h = ImGui::GetWindowHeight(); y = std::min(y, bottom_limit - win_h); ImGui::SetWindowPos(ImVec2(x, y), ImGuiCond_Always); - if ((last_h != win_h) || (last_y != y)) - { + if (last_h != win_h || last_y != y) { // ask canvas for another frame to render the window in the correct position m_parent.request_extra_frame(); if (last_h != win_h) @@ -163,25 +169,33 @@ void GLGizmoCut::on_render_input_window(float x, float y, float bottom_limit) m_imgui->text("Z"); ImGui::SameLine(); ImGui::PushItemWidth(m_imgui->get_style_scaling() * 150.0f); - ImGui::InputDouble("", &m_cut_z, 0.0f, 0.0f, "%.2f"); + + double cut_z = m_cut_z; + if (imperial_units) + cut_z *= ObjectManipulation::mm_to_in; + ImGui::InputDouble("", &cut_z, 0.0f, 0.0f, "%.2f"); + + ImGui::SameLine(); + m_imgui->text(imperial_units ? _L("in") : _L("mm")); + + m_cut_z = cut_z * (imperial_units ? ObjectManipulation::in_to_mm : 1.0); ImGui::Separator(); - m_imgui->checkbox(_(L("Keep upper part")), m_keep_upper); - m_imgui->checkbox(_(L("Keep lower part")), m_keep_lower); - m_imgui->checkbox(_(L("Rotate lower part upwards")), m_rotate_lower); + m_imgui->checkbox(_L("Keep upper part"), m_keep_upper); + m_imgui->checkbox(_L("Keep lower part"), m_keep_lower); + m_imgui->checkbox(_L("Rotate lower part upwards"), m_rotate_lower); ImGui::Separator(); - m_imgui->disabled_begin(!m_keep_upper && !m_keep_lower); - const bool cut_clicked = m_imgui->button(_(L("Perform cut"))); + m_imgui->disabled_begin((!m_keep_upper && !m_keep_lower) || m_cut_z <= 0.0 || m_max_z < m_cut_z); + const bool cut_clicked = m_imgui->button(_L("Perform cut")); m_imgui->disabled_end(); m_imgui->end(); - if (cut_clicked && (m_keep_upper || m_keep_lower)) { + if (cut_clicked && (m_keep_upper || m_keep_lower)) perform_cut(m_parent.get_selection()); - } } void GLGizmoCut::update_max_z(const Selection& selection) const diff --git a/src/slic3r/GUI/ImGuiWrapper.cpp b/src/slic3r/GUI/ImGuiWrapper.cpp index 732c12157..d1d2c8ddc 100644 --- a/src/slic3r/GUI/ImGuiWrapper.cpp +++ b/src/slic3r/GUI/ImGuiWrapper.cpp @@ -965,6 +965,8 @@ void ImGuiWrapper::init_font(bool compress) // Fill rectangles from the SVG-icons for (auto icon : font_icons) { if (const ImFontAtlas::CustomRect* rect = io.Fonts->GetCustomRectByIndex(rect_id)) { + assert(rect->Width == icon_sz); + assert(rect->Height == icon_sz); std::vector raw_data = load_svg(icon.second, icon_sz, icon_sz); const ImU32* pIn = (ImU32*)raw_data.data(); for (int y = 0; y < icon_sz; y++) { @@ -975,10 +977,12 @@ void ImGuiWrapper::init_font(bool compress) } rect_id++; } - icon_sz = lround(32 * font_scale); // default size of large icon is 32 px - + + icon_sz *= 2; // default size of large icon is 32 px for (auto icon : font_icons_large) { if (const ImFontAtlas::CustomRect* rect = io.Fonts->GetCustomRectByIndex(rect_id)) { + assert(rect->Width == icon_sz); + assert(rect->Height == icon_sz); std::vector raw_data = load_svg(icon.second, icon_sz, icon_sz); const ImU32* pIn = (ImU32*)raw_data.data(); for (int y = 0; y < icon_sz; y++) { diff --git a/src/slic3r/GUI/InstanceCheck.cpp b/src/slic3r/GUI/InstanceCheck.cpp index d4dfa1f35..100fd5c53 100644 --- a/src/slic3r/GUI/InstanceCheck.cpp +++ b/src/slic3r/GUI/InstanceCheck.cpp @@ -17,6 +17,7 @@ #include #include #include +#include #ifdef _WIN32 #include @@ -82,10 +83,10 @@ namespace instance_check_internal if (wndTextString.find(L"PrusaSlicer") != std::wstring::npos && classNameString == L"wxWindowNR") { //check if other instances has same instance hash //if not it is not same version(binary) as this version - HANDLE handle = GetProp(hwnd, L"Instance_Hash_Minor"); - unsigned long long other_instance_hash = PtrToUint(handle); - unsigned long long other_instance_hash_major; - unsigned long long my_instance_hash = GUI::wxGetApp().get_instance_hash_int(); + HANDLE handle = GetProp(hwnd, L"Instance_Hash_Minor"); + uint64_t other_instance_hash = PtrToUint(handle); + uint64_t other_instance_hash_major; + uint64_t my_instance_hash = GUI::wxGetApp().get_instance_hash_int(); handle = GetProp(hwnd, L"Instance_Hash_Major"); other_instance_hash_major = PtrToUint(handle); other_instance_hash_major = other_instance_hash_major << 32; diff --git a/src/slic3r/GUI/Jobs/ArrangeJob.cpp b/src/slic3r/GUI/Jobs/ArrangeJob.cpp index 806f445ef..d8f563da1 100644 --- a/src/slic3r/GUI/Jobs/ArrangeJob.cpp +++ b/src/slic3r/GUI/Jobs/ArrangeJob.cpp @@ -31,11 +31,10 @@ public: ArrangePolygon get_arrange_polygon() const { Polygon ap({ - {coord_t(0), coord_t(0)}, - {scaled(m_bb_size(X)), coord_t(0)}, - {scaled(m_bb_size)}, - {coord_t(0), scaled(m_bb_size(Y))}, - {coord_t(0), coord_t(0)}, + {scaled(m_bb.min)}, + {scaled(m_bb.max.x()), scaled(m_bb.min.y())}, + {scaled(m_bb.max)}, + {scaled(m_bb.min.x()), scaled(m_bb.max.y())} }); ArrangePolygon ret; diff --git a/src/slic3r/GUI/KBShortcutsDialog.cpp b/src/slic3r/GUI/KBShortcutsDialog.cpp index df39dc2e1..178e0003a 100644 --- a/src/slic3r/GUI/KBShortcutsDialog.cpp +++ b/src/slic3r/GUI/KBShortcutsDialog.cpp @@ -8,24 +8,7 @@ #include "GUI_App.hpp" #include "wxExtensions.hpp" #include "MainFrame.hpp" - -#define NOTEBOOK_TOP 1 -#define NOTEBOOK_LEFT 2 -#define LISTBOOK_TOP 3 -#define LISTBOOK_LEFT 4 -#define TOOLBOOK 5 -#define CHOICEBOOK 6 -#define BOOK_TYPE NOTEBOOK_TOP - -#if (BOOK_TYPE == NOTEBOOK_TOP) || (BOOK_TYPE == NOTEBOOK_LEFT) #include -#elif (BOOK_TYPE == LISTBOOK_TOP) || (BOOK_TYPE == LISTBOOK_LEFT) -#include -#elif BOOK_TYPE == TOOLBOOK -#include -#elif BOOK_TYPE == CHOICEBOOK -#include -#endif // BOOK_TYPE namespace Slic3r { namespace GUI { @@ -45,26 +28,14 @@ KBShortcutsDialog::KBShortcutsDialog() main_sizer->Add(create_header(this, bold_font), 0, wxEXPAND | wxALL, 10); -#if BOOK_TYPE == NOTEBOOK_TOP wxNotebook* book = new wxNotebook(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxNB_TOP); -#elif BOOK_TYPE == NOTEBOOK_LEFT - wxNotebook* book = new wxNotebook(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxNB_LEFT); -#elif BOOK_TYPE == LISTBOOK_TOP - wxListbook* book = new wxListbook(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxLB_TOP); -#elif BOOK_TYPE == LISTBOOK_LEFT - wxListbook* book = new wxListbook(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxLB_LEFT); -#elif BOOK_TYPE == TOOLBOOK - wxToolbook* book = new wxToolbook(this, wxID_ANY); -#elif BOOK_TYPE == CHOICEBOOK - wxChoicebook* book = new wxChoicebook(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxCHB_TOP); -#endif // BOOK_TYPE -main_sizer->Add(book, 1, wxEXPAND | wxALL, 10); + main_sizer->Add(book, 1, wxEXPAND | wxALL, 10); fill_shortcuts(); for (size_t i = 0; i < m_full_shortcuts.size(); ++i) { wxPanel* page = create_page(book, m_full_shortcuts[i], font, bold_font); m_pages.push_back(page); - book->AddPage(page, m_full_shortcuts[i].first, i == 0); + book->AddPage(page, m_full_shortcuts[i].first.first, i == 0); } wxStdDialogButtonSizer* buttons = this->CreateStdDialogButtonSizer(wxOK); @@ -73,6 +44,7 @@ main_sizer->Add(book, 1, wxEXPAND | wxALL, 10); SetSizer(main_sizer); main_sizer->SetSizeHints(this); + this->CenterOnParent(); } void KBShortcutsDialog::on_dpi_changed(const wxRect& suggested_rect) @@ -142,7 +114,7 @@ void KBShortcutsDialog::fill_shortcuts() { "?", L("Show keyboard shortcuts list") } }; - m_full_shortcuts.push_back(std::make_pair(_L("Commands"), commands_shortcuts)); + m_full_shortcuts.push_back({ { _L("Commands"), "" }, commands_shortcuts }); Shortcuts plater_shortcuts = { { "A", L("Arrange") }, @@ -192,7 +164,7 @@ void KBShortcutsDialog::fill_shortcuts() #endif // ENABLE_RENDER_PICKING_PASS }; - m_full_shortcuts.push_back(std::make_pair(_L("Plater"), plater_shortcuts)); + m_full_shortcuts.push_back({ { _L("Plater"), "" }, plater_shortcuts }); Shortcuts gizmos_shortcuts = { { ctrl, L("All gizmos: Rotate - left mouse button; Pan - right mouse button") }, @@ -204,7 +176,7 @@ void KBShortcutsDialog::fill_shortcuts() { alt, L("Gizmo rotate: Press to rotate selected objects around their own center") }, }; - m_full_shortcuts.push_back(std::make_pair(_L("Gizmos"), gizmos_shortcuts)); + m_full_shortcuts.push_back({ { _L("Gizmos"), _L("The following shortcuts are applicable when the specified gizmo is active") }, gizmos_shortcuts }); } else { Shortcuts commands_shortcuts = { @@ -216,7 +188,7 @@ void KBShortcutsDialog::fill_shortcuts() #endif // __APPLE__ }; - m_full_shortcuts.push_back(std::make_pair(_L("Commands"), commands_shortcuts)); + m_full_shortcuts.push_back({ { _L("Commands"), "" }, commands_shortcuts }); } Shortcuts preview_shortcuts = { @@ -240,20 +212,16 @@ void KBShortcutsDialog::fill_shortcuts() #endif // ENABLE_ARROW_KEYS_WITH_SLIDERS }; - m_full_shortcuts.push_back(std::make_pair(_L("Preview"), preview_shortcuts)); + m_full_shortcuts.push_back({ { _L("Preview"), "" }, preview_shortcuts }); Shortcuts layers_slider_shortcuts = { #if ENABLE_ARROW_KEYS_WITH_SLIDERS - { L("Arrow Up"), L("Vertical slider - Move active thumb Up") }, - { L("Arrow Down"), L("Vertical slider - Move active thumb Down") }, - { L("Arrow Left"), L("Vertical slider - Set upper thumb as active") }, - { L("Arrow Right"), L("Vertical slider - Set lower thumb as active") }, - { "+", L("Vertical slider - Add color change marker for current layer") }, - { "-", L("Vertical slider - Delete color change marker for current layer") }, - { L("Arrow Up"), L("Horizontal slider - Set left thumb as active") }, - { L("Arrow Down"), L("Horizontal slider - Set right thumb as active") }, - { L("Arrow Left"), L("Horizontal slider - Move active thumb Left") }, - { L("Arrow Right"), L("Horizontal slider - Move active thumb Right") }, + { L("Arrow Up"), L("Move active thumb Up") }, + { L("Arrow Down"), L("Move active thumb Down") }, + { L("Arrow Left"), L("Set upper thumb as active") }, + { L("Arrow Right"), L("Set lower thumb as active") }, + { "+", L("Add color change marker for current layer") }, + { "-", L("Delete color change marker for current layer") }, #else { L("Arrow Up"), L("Move current slider thumb Up") }, { L("Arrow Down"), L("Move current slider thumb Down") }, @@ -266,16 +234,23 @@ void KBShortcutsDialog::fill_shortcuts() { ctrl, L("Press to speed up 5 times while moving thumb\nwith arrow keys or mouse wheel") }, }; - m_full_shortcuts.push_back(std::make_pair(_L("Layers Slider"), layers_slider_shortcuts)); + m_full_shortcuts.push_back({ { _L("Vertical Slider"), _L("The following shortcuts are applicable in G-code preview when the vertical slider is active") }, layers_slider_shortcuts }); Shortcuts sequential_slider_shortcuts = { +#if ENABLE_ARROW_KEYS_WITH_SLIDERS + { L("Arrow Left"), L("Move active thumb Left") }, + { L("Arrow Right"), L("Move active thumb Right") }, + { L("Arrow Up"), L("Set left thumb as active") }, + { L("Arrow Down"), L("Set right thumb as active") }, +#else { L("Arrow Left"), L("Move active slider thumb Left") }, { L("Arrow Right"), L("Move active slider thumb Right") }, +#endif // ENABLE_ARROW_KEYS_WITH_SLIDERS { "Shift+", L("Press to speed up 5 times while moving thumb\nwith arrow keys or mouse wheel") }, { ctrl, L("Press to speed up 5 times while moving thumb\nwith arrow keys or mouse wheel") }, }; - m_full_shortcuts.push_back(std::make_pair(_L("Sequential Slider"), sequential_slider_shortcuts)); + m_full_shortcuts.push_back({ { _L("Horizontal Slider"), _L("The following shortcuts are applicable in G-code preview when the horizontal slider is active") }, sequential_slider_shortcuts }); } wxPanel* KBShortcutsDialog::create_header(wxWindow* parent, const wxFont& bold_font) @@ -308,22 +283,29 @@ wxPanel* KBShortcutsDialog::create_header(wxWindow* parent, const wxFont& bold_f return panel; } -wxPanel* KBShortcutsDialog::create_page(wxWindow* parent, const std::pair& shortcuts, const wxFont& font, const wxFont& bold_font) +wxPanel* KBShortcutsDialog::create_page(wxWindow* parent, const ShortcutsItem& shortcuts, const wxFont& font, const wxFont& bold_font) { + wxPanel* main_page = new wxPanel(parent); + wxBoxSizer* main_sizer = new wxBoxSizer(wxVERTICAL); + + if (!shortcuts.first.second.empty()) { + main_sizer->AddSpacer(10); + wxBoxSizer* info_sizer = new wxBoxSizer(wxHORIZONTAL); + info_sizer->AddStretchSpacer(); + info_sizer->Add(new wxStaticText(main_page, wxID_ANY, shortcuts.first.second), 0); + info_sizer->AddStretchSpacer(); + main_sizer->Add(info_sizer, 0, wxEXPAND); + main_sizer->AddSpacer(10); + } + static const int max_items_per_column = 20; - int columns_count = 1 + (int)shortcuts.second.size() / max_items_per_column; + int columns_count = 1 + static_cast(shortcuts.second.size()) / max_items_per_column; - wxScrolledWindow* page = new wxScrolledWindow(parent); - page->SetScrollbars(20, 20, 50, 50); - page->SetInitialSize(wxSize(850, 450)); - -#if (BOOK_TYPE == LISTBOOK_TOP) || (BOOK_TYPE == LISTBOOK_LEFT) - wxStaticBoxSizer* sizer = new wxStaticBoxSizer(wxVERTICAL, page, " " + shortcuts.first + " "); - sizer->GetStaticBox()->SetFont(bold_font); -#else - wxBoxSizer* sizer = new wxBoxSizer(wxVERTICAL); -#endif // BOOK_TYPE + wxScrolledWindow* scrollable_panel = new wxScrolledWindow(main_page); + scrollable_panel->SetScrollbars(20, 20, 50, 50); + scrollable_panel->SetInitialSize(wxSize(850, 450)); + wxBoxSizer* scrollable_panel_sizer = new wxBoxSizer(wxVERTICAL); wxFlexGridSizer* grid_sizer = new wxFlexGridSizer(2 * columns_count, 5, 15); int items_count = (int)shortcuts.second.size(); @@ -332,25 +314,30 @@ wxPanel* KBShortcutsDialog::create_page(wxWindow* parent, const std::pairSetFont(bold_font); grid_sizer->Add(key, 0, wxALIGN_CENTRE_VERTICAL); - auto desc = new wxStaticText(page, wxID_ANY, _(description)); + auto desc = new wxStaticText(scrollable_panel, wxID_ANY, _(description)); desc->SetFont(font); grid_sizer->Add(desc, 0, wxALIGN_CENTRE_VERTICAL); } else { - grid_sizer->Add(new wxStaticText(page, wxID_ANY, ""), 0, wxALIGN_CENTRE_VERTICAL); - grid_sizer->Add(new wxStaticText(page, wxID_ANY, ""), 0, wxALIGN_CENTRE_VERTICAL); + if (columns_count > 1) { + grid_sizer->Add(new wxStaticText(scrollable_panel, wxID_ANY, ""), 0, wxALIGN_CENTRE_VERTICAL); + grid_sizer->Add(new wxStaticText(scrollable_panel, wxID_ANY, ""), 0, wxALIGN_CENTRE_VERTICAL); + } } } } - sizer->Add(grid_sizer, 1, wxEXPAND | wxALL, 10); + scrollable_panel_sizer->Add(grid_sizer, 1, wxEXPAND | wxALL, 10); + scrollable_panel->SetSizer(scrollable_panel_sizer); - page->SetSizer(sizer); - return page; + main_sizer->Add(scrollable_panel, 1, wxEXPAND); + main_page->SetSizer(main_sizer); + + return main_page; } } // namespace GUI diff --git a/src/slic3r/GUI/KBShortcutsDialog.hpp b/src/slic3r/GUI/KBShortcutsDialog.hpp index a8ec4e426..86ddd0a06 100644 --- a/src/slic3r/GUI/KBShortcutsDialog.hpp +++ b/src/slic3r/GUI/KBShortcutsDialog.hpp @@ -15,7 +15,8 @@ class KBShortcutsDialog : public DPIDialog { typedef std::pair Shortcut; typedef std::vector Shortcuts; - typedef std::vector> ShortcutsVec; + typedef std::pair, Shortcuts> ShortcutsItem; + typedef std::vector ShortcutsVec; ShortcutsVec m_full_shortcuts; ScalableBitmap m_logo_bmp; @@ -32,8 +33,7 @@ private: void fill_shortcuts(); wxPanel* create_header(wxWindow* parent, const wxFont& bold_font); - wxPanel* create_page(wxWindow* parent, const std::pair& shortcuts, const wxFont& font, const wxFont& bold_font); - + wxPanel* create_page(wxWindow* parent, const ShortcutsItem& shortcuts, const wxFont& font, const wxFont& bold_font); }; } // namespace GUI diff --git a/src/slic3r/GUI/MainFrame.cpp b/src/slic3r/GUI/MainFrame.cpp index 8ffe5912e..6f945fc04 100644 --- a/src/slic3r/GUI/MainFrame.cpp +++ b/src/slic3r/GUI/MainFrame.cpp @@ -59,10 +59,9 @@ public: PrusaSlicerTaskBarIcon(wxTaskBarIconType iconType = wxTBI_DEFAULT_TYPE) : wxTaskBarIcon(iconType) {} wxMenu *CreatePopupMenu() override { wxMenu *menu = new wxMenu; - if(wxGetApp().app_config->get("single_instance") == "1") { + if(wxGetApp().app_config->get("single_instance") == "0") { // Only allow opening a new PrusaSlicer instance on OSX if "single_instance" is disabled, // as starting new instances would interfere with the locking mechanism of "single_instance" support. - //FIXME Vojtech thinks the condition is wrong. append_menu_item(menu, wxID_ANY, _L("Open new instance"), _L("Open a new PrusaSlicer instance"), [this](wxCommandEvent&) { start_new_slicer(); }, "", nullptr); } @@ -209,6 +208,10 @@ DPIFrame(NULL, wxID_ANY, "", wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_S event.Veto(); return; } + if (event.CanVeto() && !wxGetApp().check_print_host_queue()) { + event.Veto(); + return; + } this->shutdown(); // propagate event event.Skip(); @@ -225,7 +228,8 @@ DPIFrame(NULL, wxID_ANY, "", wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_S // OSX specific issue: // When we move application between Retina and non-Retina displays, The legend on a canvas doesn't redraw // So, redraw explicitly canvas, when application is moved -#if ENABLE_RETINA_GL +//FIXME maybe this is useful for __WXGTK3__ as well? +#if __APPLE__ Bind(wxEVT_MOVE, [this](wxMoveEvent& event) { wxGetApp().plater()->get_current_canvas3D()->set_as_dirty(); wxGetApp().plater()->get_current_canvas3D()->request_extra_frame(); @@ -550,13 +554,6 @@ void MainFrame::init_tabpanel() wxGetApp().obj_list()->create_popup_menus(); - // The following event is emited by Tab implementation on config value change. - Bind(EVT_TAB_VALUE_CHANGED, &MainFrame::on_value_changed, this); // #ys_FIXME_to_delete - - // The following event is emited by Tab on preset selection, - // or when the preset's "modified" status changes. - Bind(EVT_TAB_PRESETS_CHANGED, &MainFrame::on_presets_changed, this); // #ys_FIXME_to_delete - if (wxGetApp().is_editor()) create_preset_tabs(); diff --git a/src/slic3r/GUI/MainFrame.hpp b/src/slic3r/GUI/MainFrame.hpp index fb393f619..9504376b4 100644 --- a/src/slic3r/GUI/MainFrame.hpp +++ b/src/slic3r/GUI/MainFrame.hpp @@ -79,7 +79,7 @@ class MainFrame : public DPIFrame wxMenuItem* m_menu_item_reslice_now { nullptr }; wxSizer* m_main_sizer{ nullptr }; - PrintHostQueueDialog *m_printhost_queue_dlg; + size_t m_last_selected_tab; @@ -187,11 +187,12 @@ public: PrintHostQueueDialog* printhost_queue_dlg() { return m_printhost_queue_dlg; } - Plater* m_plater { nullptr }; - wxNotebook* m_tabpanel { nullptr }; - SettingsDialog m_settings_dialog; - wxWindow* m_plater_page{ nullptr }; - wxProgressDialog* m_progress_dialog { nullptr }; + Plater* m_plater { nullptr }; + wxNotebook* m_tabpanel { nullptr }; + SettingsDialog m_settings_dialog; + wxWindow* m_plater_page{ nullptr }; + wxProgressDialog* m_progress_dialog { nullptr }; + PrintHostQueueDialog* m_printhost_queue_dlg; std::shared_ptr m_statusbar; #ifdef __APPLE__ diff --git a/src/slic3r/GUI/Mouse3DController.cpp b/src/slic3r/GUI/Mouse3DController.cpp index 57748af6f..692ae7f1b 100644 --- a/src/slic3r/GUI/Mouse3DController.cpp +++ b/src/slic3r/GUI/Mouse3DController.cpp @@ -346,7 +346,6 @@ bool Mouse3DController::State::apply(const Mouse3DController::Params ¶ms, Ca if (params.swap_yz) rot = Vec3d(rot.x(), -rot.z(), rot.y()); camera.rotate_local_around_target(Vec3d(rot.x(), - rot.z(), rot.y())); - break; } else { assert(input_queue_item.is_buttons()); switch (input_queue_item.type_or_buttons) { @@ -895,7 +894,10 @@ bool Mouse3DController::connect_device() if (device.second.size() == 1) { #if defined(__linux__) hid_device* test_device = hid_open(device.first.first, device.first.second, nullptr); - if (test_device != nullptr) { + if (test_device == nullptr) { + BOOST_LOG_TRIVIAL(error) << "3DConnexion device cannot be opened: " << device.second.front().path << + " You may need to update /etc/udev/rules.d"; + } else { hid_close(test_device); #else if (device.second.front().has_valid_usage()) { @@ -940,10 +942,13 @@ bool Mouse3DController::connect_device() break; } #endif // __linux__ + else { + BOOST_LOG_TRIVIAL(error) << "3DConnexion device cannot be opened: " << data.path << + " You may need to update /etc/udev/rules.d"; #if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT - else std::cout << "-> NOT PASSED" << std::endl; #endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT + } } if (found) diff --git a/src/slic3r/GUI/Mouse3DController.hpp b/src/slic3r/GUI/Mouse3DController.hpp index d99cbad1e..af131992c 100644 --- a/src/slic3r/GUI/Mouse3DController.hpp +++ b/src/slic3r/GUI/Mouse3DController.hpp @@ -9,6 +9,7 @@ #include "hidapi.h" #include +#include #include #include #include diff --git a/src/slic3r/GUI/MsgDialog.cpp b/src/slic3r/GUI/MsgDialog.cpp index f6a38cfdf..43a1b4d84 100644 --- a/src/slic3r/GUI/MsgDialog.cpp +++ b/src/slic3r/GUI/MsgDialog.cpp @@ -77,7 +77,7 @@ ErrorDialog::ErrorDialog(wxWindow *parent, const wxString &msg, bool monospaced_ { html->SetMinSize(wxSize(40 * wxGetApp().em_unit(), monospaced_font ? 30 * wxGetApp().em_unit() : -1)); wxFont font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT); - wxFont monospace = wxSystemSettings::GetFont(wxSYS_ANSI_FIXED_FONT); + wxFont monospace = wxGetApp().code_font(); wxColour text_clr = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT); wxColour bgr_clr = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW); auto text_clr_str = wxString::Format(wxT("#%02X%02X%02X"), text_clr.Red(), text_clr.Green(), text_clr.Blue()); diff --git a/src/slic3r/GUI/NotificationManager.cpp b/src/slic3r/GUI/NotificationManager.cpp index 48ab7bc0a..e2e0c2d81 100644 --- a/src/slic3r/GUI/NotificationManager.cpp +++ b/src/slic3r/GUI/NotificationManager.cpp @@ -22,6 +22,11 @@ static constexpr float GAP_WIDTH = 10.0f; static constexpr float SPACE_RIGHT_PANEL = 10.0f; #if ENABLE_NEW_NOTIFICATIONS_FADE_OUT static constexpr float FADING_OUT_DURATION = 2.0f; +// Time in Miliseconds after next render when fading out is requested +static constexpr int FADING_OUT_TIMEOUT = 100; +// If timeout is changed to higher than 1 second, substract_time call should be revorked +//static constexpr int MAX_TIMEOUT_MILISECONDS = 1000; +//static constexpr int MAX_TIMEOUT_SECONDS = 1; #endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT namespace Slic3r { @@ -136,17 +141,25 @@ NotificationManager::PopNotification::PopNotification(const NotificationData &n, , m_hypertext (n.hypertext) , m_text2 (n.text2) , m_evt_handler (evt_handler) + , m_notification_start (GLCanvas3D::timestamp_now()) { //init(); } #if ENABLE_NEW_NOTIFICATIONS_FADE_OUT void NotificationManager::PopNotification::render(GLCanvas3D& canvas, float initial_y, bool move_from_overlay, float overlay_width) { + if (!m_initialized) { + init(); + } + if (m_hidden) { m_top_y = initial_y - GAP_WIDTH; return; } + if (m_fading_out) + m_last_render_fading = GLCanvas3D::timestamp_now(); + Size cnv_size = canvas.get_canvas_size(); ImGuiWrapper& imgui = *wxGetApp().imgui(); ImVec2 mouse_pos = ImGui::GetMousePos(); @@ -747,42 +760,65 @@ void NotificationManager::PopNotification::update_state() if (!m_initialized) init(); + m_next_render = std::numeric_limits::max(); + if (m_hidden) { - m_state = EState::Static; + m_state = EState::Hidden; return; } + int64_t now = GLCanvas3D::timestamp_now(); + if (m_hovered) { // reset fading m_fading_out = false; m_current_fade_opacity = 1.0f; m_remaining_time = m_data.duration; + m_notification_start = now; } + + if (m_counting_down) { + int64_t up_time = now - m_notification_start; + if (m_fading_out && m_current_fade_opacity <= 0.0f) m_finished = true; - else if (!m_fading_out && m_remaining_time == 0) { + else if (!m_fading_out && /*m_remaining_time <=0*/up_time >= m_data.duration * 1000) { m_fading_out = true; - m_fading_start = wxGetLocalTimeMillis(); + m_fading_start = now; + m_last_render_fading = now; + } else if (!m_fading_out) { + m_next_render = m_data.duration * 1000 - up_time;//std::min(/*m_data.duration * 1000 - up_time*/m_remaining_time * 1000, MAX_TIMEOUT_MILISECONDS); } + } - + if (m_finished) { m_state = EState::Finished; + m_next_render = 0; return; } if (m_close_pending) { m_finished = true; m_state = EState::ClosePending; + m_next_render = 0; return; } if (m_fading_out) { if (!m_paused) { - wxMilliClock_t curr_time = wxGetLocalTimeMillis() - m_fading_start; - m_current_fade_opacity = std::clamp(1.0f - 0.001f * static_cast(curr_time.GetValue()) / FADING_OUT_DURATION, 0.0f, 1.0f); + m_state = EState::FadingOutStatic; + int64_t curr_time = now - m_fading_start; + int64_t no_render_time = now - m_last_render_fading; + m_current_fade_opacity = std::clamp(1.0f - 0.001f * static_cast(curr_time) / FADING_OUT_DURATION, 0.0f, 1.0f); + auto next_render = FADING_OUT_TIMEOUT - no_render_time; + if (next_render <= 0) { + //m_last_render_fading = GLCanvas3D::timestamp_now(); + m_state = EState::FadingOutRender; + m_next_render = 0; + } else + m_next_render = next_render; } - m_state = EState::FadingOut; } } #endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT @@ -913,7 +949,7 @@ void NotificationManager::ExportFinishedNotification::render_eject_button(ImGuiW if (m_hover_time > 0 && m_hover_time < time_now) { ImGui::PushStyleColor(ImGuiCol_PopupBg, ImGuiWrapper::COL_WINDOW_BACKGROUND); ImGui::BeginTooltip(); - imgui.text(_u8L("Eject drive")); + imgui.text(_u8L("Eject drive") + " " + GUI::shortkey_ctrl_prefix() + "T"); ImGui::EndTooltip(); ImGui::PopStyleColor(); } @@ -1005,7 +1041,13 @@ void NotificationManager::push_notification(const std::string& text, int timesta { push_notification_data({ NotificationType::CustomNotification, NotificationLevel::RegularNotification, 10, text }, timestamp); } -void NotificationManager::push_notification(const std::string& text, NotificationManager::NotificationLevel level, int timestamp) + +void NotificationManager::push_notification(NotificationType type, + NotificationLevel level, + const std::string& text, + const std::string& hypertext, + std::function callback, + int timestamp) { int duration = 0; switch (level) { @@ -1016,7 +1058,7 @@ void NotificationManager::push_notification(const std::string& text, Notificatio assert(false); return; } - push_notification_data({ NotificationType::CustomNotification, level, duration, text }, timestamp); + push_notification_data({ type, level, duration, text, hypertext, callback }, timestamp); } void NotificationManager::push_slicing_error_notification(const std::string& text) { @@ -1147,7 +1189,7 @@ void NotificationManager::remove_slicing_warnings_of_released_objects(const std: void NotificationManager::push_exporting_finished_notification(const std::string& path, const std::string& dir_path, bool on_removable) { close_notification_of_type(NotificationType::ExportFinished); - NotificationData data{ NotificationType::ExportFinished, NotificationLevel::RegularNotification, 0, _u8L("Exporting finished.") + "\n" + path }; + NotificationData data{ NotificationType::ExportFinished, NotificationLevel::RegularNotification, on_removable ? 0 : 20, _u8L("Exporting finished.") + "\n" + path }; push_notification_data(std::make_unique(data, m_id_provider, m_evt_handler, on_removable, path, dir_path), 0); } void NotificationManager::push_progress_bar_notification(const std::string& text, float percentage) @@ -1175,10 +1217,11 @@ bool NotificationManager::push_notification_data(const NotificationData& notific } bool NotificationManager::push_notification_data(std::unique_ptr notification, int timestamp) { +/* #if ENABLE_NEW_NOTIFICATIONS_FADE_OUT m_requires_update = true; #endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT - +*/ // if timestamped notif, push only new one if (timestamp != 0) { if (m_used_timestamps.find(timestamp) == m_used_timestamps.end()) { @@ -1203,16 +1246,21 @@ bool NotificationManager::push_notification_data(std::unique_ptrget_current_canvas3D(); float last_y = 0.0f; for (const auto& notification : m_pop_notifications) { - notification->render(canvas, last_y, m_move_from_overlay && !m_in_preview, overlay_width); - if (notification->get_state() != PopNotification::EState::Finished) - last_y = notification->get_top() + GAP_WIDTH; + if (notification->get_state() != PopNotification::EState::Hidden) { + notification->render(canvas, last_y, m_move_from_overlay && !m_in_preview, overlay_width); + if (notification->get_state() != PopNotification::EState::Finished) + last_y = notification->get_top() + GAP_WIDTH; + } + } + update_notifications(); } #else void NotificationManager::render_notifications(float overlay_width) @@ -1333,7 +1381,15 @@ void NotificationManager::set_in_preview(bool preview) #if ENABLE_NEW_NOTIFICATIONS_FADE_OUT void NotificationManager::update_notifications() { - static size_t last_size = 0; + // no update if not top window + wxWindow* p = dynamic_cast(wxGetApp().plater()); + while (p->GetParent() != nullptr) + p = p->GetParent(); + wxTopLevelWindow* top_level_wnd = dynamic_cast(p); + if (!top_level_wnd->IsActive()) + return; + + static size_t last_size = m_pop_notifications.size(); for (auto it = m_pop_notifications.begin(); it != m_pop_notifications.end();) { std::unique_ptr& notification = *it; @@ -1345,7 +1401,7 @@ void NotificationManager::update_notifications() ++it; } } - + /* m_requires_update = false; for (const std::unique_ptr& notification : m_pop_notifications) { if (notification->requires_update()) { @@ -1353,7 +1409,7 @@ void NotificationManager::update_notifications() break; } } - + */ // update hovering state m_hovered = false; for (const std::unique_ptr& notification : m_pop_notifications) { @@ -1363,10 +1419,13 @@ void NotificationManager::update_notifications() } } + /* + // Reuire render if some notification was just deleted. size_t curr_size = m_pop_notifications.size(); m_requires_render = m_hovered || (last_size != curr_size); last_size = curr_size; + // Ask notification if it needs render if (!m_requires_render) { for (const std::unique_ptr& notification : m_pop_notifications) { if (notification->requires_render()) { @@ -1375,7 +1434,23 @@ void NotificationManager::update_notifications() } } } + // Make sure there will be update after last notification erased + if (m_requires_render) + m_requires_update = true; + */ + //request frames + int64_t next_render = std::numeric_limits::max(); + const int64_t max = std::numeric_limits::max(); + for (const std::unique_ptr& notification : m_pop_notifications) { + next_render = std::min(next_render, notification->next_render()); + } + if (next_render == 0) + wxGetApp().plater()->get_current_canvas3D()->request_extra_frame(); + else if (next_render < max) + wxGetApp().plater()->get_current_canvas3D()->request_extra_frame_delayed(int(next_render)); + + /* // actualizate timers wxWindow* p = dynamic_cast(wxGetApp().plater()); while (p->GetParent() != nullptr) @@ -1390,15 +1465,16 @@ void NotificationManager::update_notifications() long now = wxGetLocalTime(); // Pausing fade-out when the mouse is over some notification. if (!m_hovered && m_last_time < now) { - if (now - m_last_time >= 1) { + if (now - m_last_time >= MAX_TIMEOUT_SECONDS) { for (auto& notification : m_pop_notifications) { - if (notification->get_state() != PopNotification::EState::Static) - notification->substract_remaining_time(); + //if (notification->get_state() != PopNotification::EState::Static) + notification->substract_remaining_time(MAX_TIMEOUT_SECONDS); } + m_last_time = now; } - m_last_time = now; } } + */ } #endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT diff --git a/src/slic3r/GUI/NotificationManager.hpp b/src/slic3r/GUI/NotificationManager.hpp index 79299182e..9252190ef 100644 --- a/src/slic3r/GUI/NotificationManager.hpp +++ b/src/slic3r/GUI/NotificationManager.hpp @@ -65,7 +65,11 @@ enum class NotificationType // Object fully outside the print volume, or extrusion outside the print volume. Slicing is not disabled. PlaterWarning, // Progress bar instead of text. - ProgressBar + ProgressBar, + // Notification, when Color Change G-code is empty and user try to add color change on DoubleSlider. + EmptyColorChangeCode, + // Notification that custom supports/seams were deleted after mesh repair. + CustomSupportsAndSeamRemovedAfterRepair }; class NotificationManager @@ -95,7 +99,8 @@ public: void push_notification(const std::string& text, int timestamp = 0); // Push a NotificationType::CustomNotification with provided notification level and 10s for RegularNotification. // ErrorNotification and ImportantNotification are never faded out. - void push_notification(const std::string& text, NotificationLevel level, int timestamp = 0); + void push_notification(NotificationType type, NotificationLevel level, const std::string& text, const std::string& hypertext = "", + std::function callback = std::function(), int timestamp = 0); // Creates Slicing Error notification with a custom text and no fade out. void push_slicing_error_notification(const std::string& text); // Creates Slicing Warning notification with a custom text and no fade out. @@ -143,13 +148,13 @@ public: void set_in_preview(bool preview); // Move to left to avoid colision with variable layer height gizmo. void set_move_from_overlay(bool move) { m_move_from_overlay = move; } - +/* #if ENABLE_NEW_NOTIFICATIONS_FADE_OUT - void update_notifications(); + bool requires_update() const { return m_requires_update; } bool requires_render() const { return m_requires_render; } #endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT - +*/ private: // duration 0 means not disapearing struct NotificationData { @@ -184,15 +189,16 @@ private: class PopNotification { public: + #if ENABLE_NEW_NOTIFICATIONS_FADE_OUT enum class EState { Unknown, - Static, - Countdown, - FadingOut, - ClosePending, - Finished + Hidden, + FadingOutRender, // Requesting Render + FadingOutStatic, + ClosePending, // Requesting Render + Finished, // Requesting Render }; #else enum class RenderResult @@ -204,6 +210,7 @@ private: Hovered }; #endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT + PopNotification(const NotificationData &n, NotificationIDProvider &id_provider, wxEvtHandler* evt_handler); virtual ~PopNotification() { if (m_id) m_id_provider.release_id(m_id); } #if ENABLE_NEW_NOTIFICATIONS_FADE_OUT @@ -227,18 +234,21 @@ private: const NotificationData get_data() const { return m_data; } const bool is_gray() const { return m_is_gray; } // Call equals one second down - void substract_remaining_time() { m_remaining_time--; } + void substract_remaining_time(int seconds) { m_remaining_time -= seconds; } void set_gray(bool g) { m_is_gray = g; } void set_paused(bool p) { m_paused = p; } bool compare_text(const std::string& text); void hide(bool h) { m_hidden = h; } #if ENABLE_NEW_NOTIFICATIONS_FADE_OUT + // sets m_next_render with time of next mandatory rendering void update_state(); - bool requires_render() const { return m_fading_out || m_close_pending || m_finished; } - bool requires_update() const { return m_state != EState::Static; } + int64_t next_render() const { return m_next_render; } + /* + bool requires_render() const { return m_state == EState::FadingOutRender || m_state == EState::ClosePending || m_state == EState::Finished; } + bool requires_update() const { return m_state != EState::Hidden; } + */ EState get_state() const { return m_state; } #endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT - protected: // Call after every size change void init(); @@ -273,9 +283,11 @@ private: // For reusing ImGUI windows. NotificationIDProvider &m_id_provider; + #if ENABLE_NEW_NOTIFICATIONS_FADE_OUT EState m_state { EState::Unknown }; #endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT + int m_id { 0 }; bool m_initialized { false }; // Main text @@ -292,7 +304,13 @@ private: int m_countdown_frame { 0 }; bool m_fading_out { false }; #if ENABLE_NEW_NOTIFICATIONS_FADE_OUT - wxMilliClock_t m_fading_start { 0LL }; + int64_t m_fading_start { 0LL }; + // time of last done render when fading + int64_t m_last_render_fading { 0LL }; + // first appereance of notification or last hover; + int64_t m_notification_start; + // time to next must-do render + int64_t m_next_render { std::numeric_limits::max() }; #else // total time left when fading beggins float m_fading_time{ 0.0f }; @@ -420,8 +438,12 @@ private: void sort_notifications(); // If there is some error notification active, then the "Export G-code" notification after the slicing is finished is suppressed. bool has_slicing_error_notification(); - - // Target for wxWidgets events sent by clicking on the hyperlink available at some notifications. +#if ENABLE_NEW_NOTIFICATIONS_FADE_OUT + // perform update_state on each notification and ask for more frames if needed + void update_notifications(); +#endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT + + // Target for wxWidgets events sent by clicking on the hyperlink available at some notifications. wxEvtHandler* m_evt_handler; // Cache of IDs to identify and reuse ImGUI windows. NotificationIDProvider m_id_provider; @@ -436,11 +458,12 @@ private: bool m_in_preview { false }; // True if the layer editing is enabled in Plater, so that the notifications are shifted left of it. bool m_move_from_overlay { false }; +/* #if ENABLE_NEW_NOTIFICATIONS_FADE_OUT bool m_requires_update{ false }; bool m_requires_render{ false }; #endif // ENABLE_NEW_NOTIFICATIONS_FADE_OUT - +*/ //prepared (basic) notifications const std::vector basic_notifications = { // {NotificationType::SlicingNotPossible, NotificationLevel::RegularNotification, 10, _u8L("Slicing is not possible.")}, @@ -452,6 +475,9 @@ private: if (evnthndlr != nullptr) wxPostEvent(evnthndlr, PresetUpdateAvailableClickedEvent(EVT_PRESET_UPDATE_AVAILABLE_CLICKED)); return true; }}, {NotificationType::NewAppAvailable, NotificationLevel::ImportantNotification, 20, _u8L("New version is available."), _u8L("See Releases page."), [](wxEvtHandler* evnthndlr){ wxLaunchDefaultBrowser("https://github.com/prusa3d/PrusaSlicer/releases"); return true; }}, + {NotificationType::EmptyColorChangeCode, NotificationLevel::RegularNotification, 10, + _u8L("You have just added a G-code for color change, but its value is empty.\n" + "To export the G-code correctly, check the \"Color Change G-code\" in \"Printer Settings > Custom G-code\"") }, //{NotificationType::NewAppAvailable, NotificationLevel::ImportantNotification, 20, _u8L("New vesion of PrusaSlicer is available.", _u8L("Download page.") }, //{NotificationType::LoadingFailed, NotificationLevel::RegularNotification, 20, _u8L("Loading of model has Failed") }, //{NotificationType::DeviceEjected, NotificationLevel::RegularNotification, 10, _u8L("Removable device has been safely ejected")} // if we want changeble text (like here name of device), we need to do it as CustomNotification diff --git a/src/slic3r/GUI/OG_CustomCtrl.cpp b/src/slic3r/GUI/OG_CustomCtrl.cpp index 2b977e51d..cdb22d1a9 100644 --- a/src/slic3r/GUI/OG_CustomCtrl.cpp +++ b/src/slic3r/GUI/OG_CustomCtrl.cpp @@ -95,7 +95,7 @@ void OG_CustomCtrl::init_ctrl_lines() { wxSize label_sz = GetTextExtent(line.label); height = label_sz.y * (label_sz.GetWidth() > int(opt_group->title_width * m_em_unit) ? 2 : 1) + m_v_gap; - ctrl_lines.emplace_back(CtrlLine(height, this, line)); + ctrl_lines.emplace_back(CtrlLine(height, this, line, false, opt_group->staticbox)); } else int i = 0; @@ -440,11 +440,13 @@ void OG_CustomCtrl::sys_color_changed() OG_CustomCtrl::CtrlLine::CtrlLine( wxCoord height, OG_CustomCtrl* ctrl, const Line& og_line, - bool draw_just_act_buttons /* = false*/): + bool draw_just_act_buttons /* = false*/, + bool draw_mode_bitmap/* = true*/): height(height), ctrl(ctrl), og_line(og_line), - draw_just_act_buttons(draw_just_act_buttons) + draw_just_act_buttons(draw_just_act_buttons), + draw_mode_bitmap(draw_mode_bitmap) { for (size_t i = 0; i < og_line.get_options().size(); i++) { @@ -651,6 +653,9 @@ void OG_CustomCtrl::CtrlLine::render(wxDC& dc, wxCoord v_pos) wxCoord OG_CustomCtrl::CtrlLine::draw_mode_bmp(wxDC& dc, wxCoord v_pos) { + if (!draw_mode_bitmap) + return ctrl->m_h_gap; + ConfigOptionMode mode = og_line.get_options()[0].opt.mode; const std::string& bmp_name = mode == ConfigOptionMode::comSimple ? "mode_simple" : mode == ConfigOptionMode::comAdvanced ? "mode_advanced" : "mode_expert"; diff --git a/src/slic3r/GUI/OG_CustomCtrl.hpp b/src/slic3r/GUI/OG_CustomCtrl.hpp index b9446e57e..fa3f1523a 100644 --- a/src/slic3r/GUI/OG_CustomCtrl.hpp +++ b/src/slic3r/GUI/OG_CustomCtrl.hpp @@ -40,13 +40,15 @@ class OG_CustomCtrl :public wxPanel bool draw_just_act_buttons { false }; std::vector is_visible; - bool is_line_visible { true }; + bool is_line_visible { true }; + bool draw_mode_bitmap { true }; bool is_focused { false }; CtrlLine( wxCoord height, OG_CustomCtrl* ctrl, const Line& og_line, - bool draw_just_act_buttons = false); + bool draw_just_act_buttons = false, + bool draw_mode_bitmap = true); ~CtrlLine() { ctrl = nullptr; } void correct_items_positions(); diff --git a/src/slic3r/GUI/OptionsGroup.cpp b/src/slic3r/GUI/OptionsGroup.cpp index 411c5ccda..6cbec6f99 100644 --- a/src/slic3r/GUI/OptionsGroup.cpp +++ b/src/slic3r/GUI/OptionsGroup.cpp @@ -25,20 +25,22 @@ const t_field& OptionsGroup::build_field(const t_config_option_key& id) { const t_field& OptionsGroup::build_field(const t_config_option_key& id, const ConfigOptionDef& opt) { // Check the gui_type field first, fall through // is the normal type. - if (opt.gui_type.compare("select") == 0) { - } else if (opt.gui_type.compare("select_open") == 0) { + if (opt.gui_type == "select") { + } else if (opt.gui_type == "select_open") { m_fields.emplace(id, std::move(Choice::Create(this->ctrl_parent(), opt, id))); - } else if (opt.gui_type.compare("color") == 0) { + } else if (opt.gui_type == "color") { m_fields.emplace(id, std::move(ColourPicker::Create(this->ctrl_parent(), opt, id))); - } else if (opt.gui_type.compare("f_enum_open") == 0 || - opt.gui_type.compare("i_enum_open") == 0 || - opt.gui_type.compare("i_enum_closed") == 0) { + } else if (opt.gui_type == "f_enum_open" || + opt.gui_type == "i_enum_open" || + opt.gui_type == "i_enum_closed") { m_fields.emplace(id, std::move(Choice::Create(this->ctrl_parent(), opt, id))); - } else if (opt.gui_type.compare("slider") == 0) { + } else if (opt.gui_type == "slider") { m_fields.emplace(id, std::move(SliderCtrl::Create(this->ctrl_parent(), opt, id))); - } else if (opt.gui_type.compare("i_spin") == 0) { // Spinctrl - } else if (opt.gui_type.compare("legend") == 0) { // StaticText + } else if (opt.gui_type == "i_spin") { // Spinctrl + } else if (opt.gui_type == "legend") { // StaticText m_fields.emplace(id, std::move(StaticText::Create(this->ctrl_parent(), opt, id))); + } else if (opt.gui_type == "one_string") { + m_fields.emplace(id, std::move(TextCtrl::Create(this->ctrl_parent(), opt, id))); } else { switch (opt.type) { case coFloatOrPercent: @@ -217,7 +219,7 @@ void OptionsGroup::activate_line(Line& line) bool is_legend_line = option_set.front().opt.gui_type == "legend"; if (!custom_ctrl && m_use_custom_ctrl) { - custom_ctrl = new OG_CustomCtrl(is_legend_line ? this->parent() : static_cast(this->stb), this); + custom_ctrl = new OG_CustomCtrl(is_legend_line || !staticbox ? this->parent() : static_cast(this->stb), this); if (is_legend_line) sizer->Add(custom_ctrl, 0, wxEXPAND | wxLEFT, wxOSX ? 0 : 10); else @@ -911,9 +913,9 @@ boost::any ConfigOptionsGroup::get_config_value(const DynamicPrintConfig& config } if (config.option(opt_key)->values.empty()) ret = text_value; - else if (opt->gui_flags.compare("serialized") == 0) { + else if (opt->gui_flags == "serialized") { std::vector values = config.option(opt_key)->values; - if (!values.empty() && values[0].compare("") != 0) + if (!values.empty() && !values[0].empty()) for (auto el : values) text_value += el + ";"; ret = text_value; @@ -978,6 +980,8 @@ boost::any ConfigOptionsGroup::get_config_value(const DynamicPrintConfig& config case coPoints: if (opt_key == "bed_shape") ret = config.option(opt_key)->values; + if (opt_key == "thumbnails") + ret = get_thumbnails_string(config.option(opt_key)->values); else ret = config.option(opt_key)->get_at(idx); break; diff --git a/src/slic3r/GUI/OptionsGroup.hpp b/src/slic3r/GUI/OptionsGroup.hpp index 9682423de..9103294fd 100644 --- a/src/slic3r/GUI/OptionsGroup.hpp +++ b/src/slic3r/GUI/OptionsGroup.hpp @@ -225,6 +225,8 @@ public: ConfigOptionsGroup( wxWindow* parent, const wxString& title, ModelConfig* config, bool is_tab_opt = false, column_t extra_clmn = nullptr) : OptionsGroup(parent, title, is_tab_opt, extra_clmn), m_config(&config->get()), m_modelconfig(config) {} + ConfigOptionsGroup( wxWindow* parent) : + OptionsGroup(parent, wxEmptyString, true, nullptr) {} const std::string& config_category() const throw() { return m_config_category; } const t_opt_map& opt_map() const throw() { return m_opt_map; } diff --git a/src/slic3r/GUI/Plater.cpp b/src/slic3r/GUI/Plater.cpp index 50f0d11ae..d61eb2efc 100644 --- a/src/slic3r/GUI/Plater.cpp +++ b/src/slic3r/GUI/Plater.cpp @@ -630,7 +630,7 @@ void Sidebar::priv::show_preset_comboboxes() // Sidebar / public Sidebar::Sidebar(Plater *parent) - : wxPanel(parent, wxID_ANY, wxDefaultPosition, wxSize(40 * wxGetApp().em_unit(), -1)), p(new priv(parent)) + : wxPanel(parent, wxID_ANY, wxDefaultPosition, wxSize(42 * wxGetApp().em_unit(), -1)), p(new priv(parent)) { p->scrolled = new wxScrolledWindow(this); p->scrolled->SetScrollbars(0, 100, 1, 2); @@ -1365,6 +1365,9 @@ void Sidebar::update_ui_from_settings() p->object_manipulation->update_ui_from_settings(); show_info_sizer(); update_sliced_info_sizer(); + // update Cut gizmo, if it's open + p->plater->canvas3D()->update_gizmos_on_off_state(); + p->plater->canvas3D()->request_extra_frame(); } std::vector& Sidebar::combos_filament() @@ -2156,11 +2159,15 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame) if (evt.data.second) { this->show_action_buttons(this->ready_to_slice); notification_manager->close_notification_of_type(NotificationType::ExportFinished); - notification_manager->push_notification(format(_L("Successfully unmounted. The device %s(%s) can now be safely removed from the computer."),evt.data.first.name, evt.data.first.path), - NotificationManager::NotificationLevel::RegularNotification); + notification_manager->push_notification(NotificationType::CustomNotification, + NotificationManager::NotificationLevel::RegularNotification, + format(_L("Successfully unmounted. The device %s(%s) can now be safely removed from the computer."), evt.data.first.name, evt.data.first.path) + ); } else { - notification_manager->push_notification(format(_L("Ejecting of device %s(%s) has failed."), evt.data.first.name, evt.data.first.path), - NotificationManager::NotificationLevel::ErrorNotification); + notification_manager->push_notification(NotificationType::CustomNotification, + NotificationManager::NotificationLevel::ErrorNotification, + format(_L("Ejecting of device %s(%s) has failed."), evt.data.first.name, evt.data.first.path) + ); } }); this->q->Bind(EVT_REMOVABLE_DRIVES_CHANGED, [this, q](RemovableDrivesChangedEvent &) { @@ -2429,24 +2436,26 @@ std::vector Plater::priv::load_files(const std::vector& input_ { // The model should now be initialized - auto convert_from_imperial_units = [](Model& model) { - model.convert_from_imperial_units(); - wxGetApp().app_config->set("use_inches", "1"); + auto convert_from_imperial_units = [](Model& model, bool only_small_volumes) { + model.convert_from_imperial_units(only_small_volumes); +// wxGetApp().app_config->set("use_inches", "1"); wxGetApp().sidebar().update_ui_from_settings(); }; + if (!is_project_file) { if (imperial_units) - convert_from_imperial_units(model); - // else if (model.looks_like_imperial_units()) { - // wxMessageDialog msg_dlg(q, format_wxstr(_L( - // "Some object(s) in file %s looks like saved in inches.\n" - // "Should I consider them as a saved in inches and convert them?"), from_path(filename)) + "\n", - // _L("The object appears to be saved in inches"), wxICON_WARNING | wxYES | wxNO); - // if (msg_dlg.ShowModal() == wxID_YES) - // convert_from_imperial_units(model); - //} + // Convert even if the object is big. + convert_from_imperial_units(model, false); +// else if (model.looks_like_imperial_units()) { +// wxMessageDialog msg_dlg(q, format_wxstr(_L( +// "Some object(s) in file %s looks like saved in inches.\n" +// "Should I consider them as a saved in inches and convert them?"), from_path(filename)) + "\n", +// _L("The object appears to be saved in inches"), wxICON_WARNING | wxYES | wxNO); +// if (msg_dlg.ShowModal() == wxID_YES) +// //FIXME up-scale only the small parts? +// convert_from_imperial_units(model, true); +// } - if (! is_project_file) { if (model.looks_like_multipart_object()) { wxMessageDialog msg_dlg(q, _L( "This file contains several objects positioned at multiple heights.\n" @@ -3335,6 +3344,8 @@ void Plater::priv::reload_from_disk() new_volume->set_material_id(old_volume->material_id()); new_volume->set_transformation(old_volume->get_transformation() * old_volume->source.transform); new_volume->translate(new_volume->get_transformation().get_matrix(true) * (new_volume->source.mesh_offset - old_volume->source.mesh_offset)); + if (old_volume->source.is_converted_from_inches) + new_volume->convert_from_imperial_units(); std::swap(old_model_object->volumes[sel_v.volume_idx], old_model_object->volumes.back()); old_model_object->delete_volume(old_model_object->volumes.size() - 1); old_model_object->ensure_on_bed(); @@ -3392,10 +3403,54 @@ void Plater::priv::fix_through_netfabb(const int obj_idx, const int vol_idx/* = if (obj_idx < 0) return; - Plater::TakeSnapshot snapshot(q, _L("Fix Throught NetFabb")); + // Do not fix anything when a gizmo is open. There might be issues with updates + // and what is worse, the snapshot time would refer to the internal stack. + if (q->canvas3D()->get_gizmos_manager().get_current_type() != GLGizmosManager::Undefined) { + notification_manager->push_notification( + NotificationType::CustomSupportsAndSeamRemovedAfterRepair, + NotificationManager::NotificationLevel::RegularNotification, + _u8L("ERROR: Please close all manipulators available from " + "the left toolbar before fixing the mesh.")); + return; + } - fix_model_by_win10_sdk_gui(*model.objects[obj_idx], vol_idx); - sla::reproject_points_and_holes(model.objects[obj_idx]); + // size_t snapshot_time = undo_redo_stack().active_snapshot_time(); + Plater::TakeSnapshot snapshot(q, _L("Fix through NetFabb")); + + ModelObject* mo = model.objects[obj_idx]; + + // If there are custom supports/seams, remove them. Fixed mesh + // may be different and they would make no sense. + bool paint_removed = false; + for (ModelVolume* mv : mo->volumes) { + paint_removed |= ! mv->supported_facets.empty() || ! mv->seam_facets.empty(); + mv->supported_facets.clear(); + mv->seam_facets.clear(); + } + if (paint_removed) { + // snapshot_time is captured by copy so the lambda knows where to undo/redo to. + notification_manager->push_notification( + NotificationType::CustomSupportsAndSeamRemovedAfterRepair, + NotificationManager::NotificationLevel::RegularNotification, + _u8L("Custom supports and seams were removed after repairing the mesh.")); +// _u8L("Undo the repair"), +// [this, snapshot_time](wxEvtHandler*){ +// // Make sure the snapshot is still available and that +// // we are in the main stack and not in a gizmo-stack. +// if (undo_redo_stack().has_undo_snapshot(snapshot_time) +// && q->canvas3D()->get_gizmos_manager().get_current() == nullptr) +// undo_redo_to(snapshot_time); +// else +// notification_manager->push_notification( +// NotificationType::CustomSupportsAndSeamRemovedAfterRepair, +// NotificationManager::NotificationLevel::RegularNotification, +// _u8L("Cannot undo to before the mesh repair!")); +// return true; +// }); + } + + fix_model_by_win10_sdk_gui(*mo, vol_idx); + sla::reproject_points_and_holes(mo); this->update(); this->object_list_changed(); this->schedule_background_process(); @@ -3814,6 +3869,8 @@ void Plater::priv::on_right_click(RBtnEvent& evt) if (evt.data.second) return; + int menu_item_convert_unit_position = 11; + if (printer_technology == ptSLA) menu = &sla_object_menu; else @@ -3823,8 +3880,11 @@ void Plater::priv::on_right_click(RBtnEvent& evt) get_selection().is_single_full_object() || get_selection().is_multiple_full_instance(); menu = is_some_full_instances ? &object_menu : &part_menu; + if (!is_some_full_instances) + menu_item_convert_unit_position = 2; } + sidebar->obj_list()->append_menu_item_convert_unit(menu, menu_item_convert_unit_position); sidebar->obj_list()->append_menu_item_settings(menu); if (printer_technology != ptSLA) @@ -4039,7 +4099,6 @@ bool Plater::priv::init_common_menu(wxMenu* menu, const bool is_part/* = false*/ }, menu_item_printable->GetId()); } - sidebar->obj_list()->append_menu_items_convert_unit(menu); sidebar->obj_list()->append_menu_item_fix_through_netfabb(menu); wxMenu* mirror_menu = new wxMenu(); @@ -4844,7 +4903,6 @@ void Plater::load_gcode(const wxString& filename) // process gcode GCodeProcessor processor; processor.enable_producers(true); - processor.enable_machine_envelope_processing(true); processor.process_file(filename.ToUTF8().data(), false); p->gcode_result = std::move(processor.extract_result()); @@ -5913,15 +5971,14 @@ void Plater::force_print_bed_update() void Plater::on_activate() { -#ifdef __linux__ +#if defined(__linux__) || defined(_WIN32) wxWindow *focus_window = wxWindow::FindFocus(); // Activating the main frame, and no window has keyboard focus. // Set the keyboard focus to the visible Canvas3D. - if (this->p->view3D->IsShown() && (!focus_window || focus_window == this->p->view3D->get_wxglcanvas())) - this->p->view3D->get_wxglcanvas()->SetFocus(); - - else if (this->p->preview->IsShown() && (!focus_window || focus_window == this->p->view3D->get_wxglcanvas())) - this->p->preview->get_wxglcanvas()->SetFocus(); + if (this->p->view3D->IsShown() && wxWindow::FindFocus() != this->p->view3D->get_wxglcanvas()) + CallAfter([this]() { this->p->view3D->get_wxglcanvas()->SetFocus(); }); + else if (this->p->preview->IsShown() && wxWindow::FindFocus() != this->p->view3D->get_wxglcanvas()) + CallAfter([this]() { this->p->preview->get_wxglcanvas()->SetFocus(); }); #endif this->p->show_delayed_error_message(); diff --git a/src/slic3r/GUI/Preferences.cpp b/src/slic3r/GUI/Preferences.cpp index 5e706a48e..d3b8729b0 100644 --- a/src/slic3r/GUI/Preferences.cpp +++ b/src/slic3r/GUI/Preferences.cpp @@ -4,6 +4,7 @@ #include "Plater.hpp" #include "I18N.hpp" #include "libslic3r/AppConfig.hpp" +#include namespace Slic3r { namespace GUI { @@ -18,11 +19,41 @@ PreferencesDialog::PreferencesDialog(wxWindow* parent) : build(); } +static std::shared_ptrcreate_options_tab(const wxString& title, wxNotebook* tabs) +{ + wxPanel* tab = new wxPanel(tabs, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxBK_LEFT | wxTAB_TRAVERSAL); + tabs->AddPage(tab, title); + tab->SetFont(wxGetApp().normal_font()); + + wxBoxSizer* sizer = new wxBoxSizer(wxVERTICAL); + sizer->SetSizeHints(tab); + tab->SetSizer(sizer); + + std::shared_ptr optgroup = std::make_shared(tab); + optgroup->label_width = 40; + return optgroup; +} + +static void activate_options_tab(std::shared_ptr optgroup) +{ + optgroup->activate(); + optgroup->update_visibility(comSimple); + wxBoxSizer* sizer = static_cast(static_cast(optgroup->parent())->GetSizer()); + sizer->Add(optgroup->sizer, 0, wxEXPAND | wxALL, 20); +} + void PreferencesDialog::build() { + SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW)); + const wxFont& font = wxGetApp().normal_font(); + SetFont(font); + auto app_config = get_app_config(); - m_optgroup_general = std::make_shared(this, _L("General")); - m_optgroup_general->title_width = 40; + + wxNotebook* tabs = new wxNotebook(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxNB_TOP | wxTAB_TRAVERSAL | wxNB_NOPAGETHEME); + + // Add "General" tab + m_optgroup_general = create_options_tab(_L("General"), tabs); m_optgroup_general->m_on_change = [this](t_config_option_key opt_key, boost::any value) { if (opt_key == "default_action_on_close_application" || opt_key == "default_action_on_select_preset") m_values[opt_key] = boost::any_cast(value) ? "none" : "discard"; @@ -30,16 +61,6 @@ void PreferencesDialog::build() m_values[opt_key] = boost::any_cast(value) ? "1" : "0"; }; - // TODO -// $optgroup->append_single_option_line(Slic3r::GUI::OptionsGroup::Option->new( -// opt_id = > 'version_check', -// type = > 'bool', -// label = > 'Check for updates', -// tooltip = > 'If this is enabled, Slic3r will check for updates daily and display a reminder if a newer version is available.', -// default = > $app_config->get("version_check") // 1, -// readonly = > !wxTheApp->have_version_check, -// )); - bool is_editor = wxGetApp().is_editor(); ConfigOptionDef def; @@ -142,28 +163,20 @@ void PreferencesDialog::build() option = Option(def, "show_drop_project_dialog"); m_optgroup_general->append_single_option_line(option); - def.label = L("Single instance mode"); - def.type = coBool; + #if __APPLE__ + def.label = L("Allow just a single PrusaSlicer instance"); + def.type = coBool; def.tooltip = L("On OSX there is always only one instance of app running by default. However it is allowed to run multiple instances of same app from the command line. In such case this settings will allow only one instance."); #else + def.label = L("Allow just a single PrusaSlicer instance"); + def.type = coBool; def.tooltip = L("If this is enabled, when starting PrusaSlicer and another instance of the same PrusaSlicer is already running, that instance will be reactivated instead."); #endif def.set_default_value(new ConfigOptionBool{ app_config->has("single_instance") ? app_config->get("single_instance") == "1" : false }); option = Option(def, "single_instance"); m_optgroup_general->append_single_option_line(option); - /* // ysFIXME THis part is temporary commented - // The using of inches is implemented just for object's size and position - - def.label = L("Use inches instead of millimeters"); - def.type = coBool; - def.tooltip = L("Use inches instead of millimeters for the object's size"); - def.set_default_value(new ConfigOptionBool{ app_config->get("use_inches") == "1" }); - option = Option(def, "use_inches"); - m_optgroup_general->append_single_option_line(option); - */ - def.label = L("Ask for unsaved changes when closing application"); def.type = coBool; def.tooltip = L("When closing the application, always ask for unsaved changes"); @@ -210,19 +223,21 @@ void PreferencesDialog::build() m_optgroup_general->append_single_option_line(option); #if ENABLE_CTRL_M_ON_WINDOWS -#ifdef _WIN32 +#if defined(_WIN32) || defined(__APPLE__) def.label = L("Enable support for legacy 3DConnexion devices"); def.type = coBool; def.tooltip = L("If enabled, the legacy 3DConnexion devices settings dialog is available by pressing CTRL+M"); def.set_default_value(new ConfigOptionBool{ app_config->get("use_legacy_3DConnexion") == "1" }); option = Option(def, "use_legacy_3DConnexion"); m_optgroup_general->append_single_option_line(option); -#endif // _WIN32 +#endif // _WIN32 || __APPLE__ #endif // ENABLE_CTRL_M_ON_WINDOWS - m_optgroup_general->activate(); + activate_options_tab(m_optgroup_general); - m_optgroup_paths = std::make_shared(this, _(L("Paths"))); + + // Add "Paths" tab + m_optgroup_paths = create_options_tab(_L("Paths"), tabs); m_optgroup_paths->title_width = 10; m_optgroup_paths->m_on_change = [this](t_config_option_key opt_key, boost::any value) { m_values[opt_key] = boost::any_cast(value); @@ -237,8 +252,8 @@ void PreferencesDialog::build() m_optgroup_paths->activate(); - m_optgroup_camera = std::make_shared(this, _L("Camera")); - m_optgroup_camera->label_width = 40; + // Add "Camera" tab + m_optgroup_camera = create_options_tab(_L("Camera"), tabs); m_optgroup_camera->m_on_change = [this](t_config_option_key opt_key, boost::any value) { m_values[opt_key] = boost::any_cast(value) ? "1" : "0"; }; @@ -264,11 +279,11 @@ void PreferencesDialog::build() option = Option(def, "reverse_mouse_wheel_zoom"); m_optgroup_camera->append_single_option_line(option); - m_optgroup_camera->activate(); + activate_options_tab(m_optgroup_camera); - m_optgroup_gui = std::make_shared(this, _L("GUI")); - m_optgroup_gui->label_width = 40; - m_optgroup_gui->m_on_change = [this](t_config_option_key opt_key, boost::any value) { + // Add "GUI" tab + m_optgroup_gui = create_options_tab(_L("GUI"), tabs); + m_optgroup_gui->m_on_change = [this, tabs](t_config_option_key opt_key, boost::any value) { if (opt_key == "suppress_hyperlinks") m_values[opt_key] = boost::any_cast(value) ? "1" : ""; else @@ -276,34 +291,12 @@ void PreferencesDialog::build() if (opt_key == "use_custom_toolbar_size") { m_icon_size_sizer->ShowItems(boost::any_cast(value)); + m_optgroup_gui->parent()->Layout(); + tabs->Layout(); this->layout(); } }; - if (is_editor) { - def.label = L("Show sidebar collapse/expand button"); - def.type = coBool; - def.tooltip = L("If enabled, the button for the collapse sidebar will be appeared in top right corner of the 3D Scene"); - def.set_default_value(new ConfigOptionBool{ app_config->get("show_collapse_button") == "1" }); - option = Option(def, "show_collapse_button"); - m_optgroup_gui->append_single_option_line(option); - - def.label = L("Use custom size for toolbar icons"); - def.type = coBool; - def.tooltip = L("If enabled, you can change size of toolbar icons manually."); - def.set_default_value(new ConfigOptionBool{ app_config->get("use_custom_toolbar_size") == "1" }); - option = Option(def, "use_custom_toolbar_size"); - m_optgroup_gui->append_single_option_line(option); - - def.label = L("Suppress to open hyperlink in browser"); - def.type = coBool; - def.tooltip = L("If enabled, the descriptions of configuration parameters in settings tabs woldn't work as hyperlinks. " - "If disabled, the descriptions of configuration parameters in settings tabs will work as hyperlinks."); - def.set_default_value(new ConfigOptionBool{ app_config->get("suppress_hyperlinks") == "1" }); - option = Option(def, "suppress_hyperlinks"); - m_optgroup_gui->append_single_option_line(option); - } - def.label = L("Sequential slider applied only to top layer"); def.type = coBool; def.tooltip = L("If enabled, changes made using the sequential slider, in preview, apply only to gcode top layer. " @@ -312,7 +305,31 @@ void PreferencesDialog::build() option = Option(def, "seq_top_layer_only"); m_optgroup_gui->append_single_option_line(option); - m_optgroup_gui->activate(); + if (is_editor) { + def.label = L("Show sidebar collapse/expand button"); + def.type = coBool; + def.tooltip = L("If enabled, the button for the collapse sidebar will be appeared in top right corner of the 3D Scene"); + def.set_default_value(new ConfigOptionBool{ app_config->get("show_collapse_button") == "1" }); + option = Option(def, "show_collapse_button"); + m_optgroup_gui->append_single_option_line(option); + + def.label = L("Suppress to open hyperlink in browser"); + def.type = coBool; + def.tooltip = L("If enabled, the descriptions of configuration parameters in settings tabs wouldn't work as hyperlinks. " + "If disabled, the descriptions of configuration parameters in settings tabs will work as hyperlinks."); + def.set_default_value(new ConfigOptionBool{ app_config->get("suppress_hyperlinks") == "1" }); + option = Option(def, "suppress_hyperlinks"); + m_optgroup_gui->append_single_option_line(option); + + def.label = L("Use custom size for toolbar icons"); + def.type = coBool; + def.tooltip = L("If enabled, you can change size of toolbar icons manually."); + def.set_default_value(new ConfigOptionBool{ app_config->get("use_custom_toolbar_size") == "1" }); + option = Option(def, "use_custom_toolbar_size"); + m_optgroup_gui->append_single_option_line(option); + } + + activate_options_tab(m_optgroup_gui); if (is_editor) { create_icon_size_slider(); @@ -323,8 +340,8 @@ void PreferencesDialog::build() #if ENABLE_ENVIRONMENT_MAP if (is_editor) { - m_optgroup_render = std::make_shared(this, _L("Render")); - m_optgroup_render->label_width = 40; + // Add "Render" tab + m_optgroup_render = create_options_tab(_L("Render"), tabs); m_optgroup_render->m_on_change = [this](t_config_option_key opt_key, boost::any value) { m_values[opt_key] = boost::any_cast(value) ? "1" : "0"; }; @@ -336,26 +353,17 @@ void PreferencesDialog::build() option = Option(def, "use_environment_map"); m_optgroup_render->append_single_option_line(option); - m_optgroup_render->activate(); + activate_options_tab(m_optgroup_render); } #endif // ENABLE_ENVIRONMENT_MAP auto sizer = new wxBoxSizer(wxVERTICAL); - sizer->Add(m_optgroup_general->sizer, 0, wxEXPAND | wxBOTTOM | wxLEFT | wxRIGHT, 10); - sizer->Add(m_optgroup_paths->sizer, 0, wxEXPAND | wxBOTTOM | wxLEFT | wxRIGHT, 10); - sizer->Add(m_optgroup_camera->sizer, 0, wxEXPAND | wxBOTTOM | wxLEFT | wxRIGHT, 10); - sizer->Add(m_optgroup_gui->sizer, 0, wxEXPAND | wxBOTTOM | wxLEFT | wxRIGHT, 10); -#if ENABLE_ENVIRONMENT_MAP - if (m_optgroup_render != nullptr) - sizer->Add(m_optgroup_render->sizer, 0, wxEXPAND | wxBOTTOM | wxLEFT | wxRIGHT, 10); -#endif // ENABLE_ENVIRONMENT_MAP - - SetFont(wxGetApp().normal_font()); + sizer->Add(tabs, 1, wxEXPAND | wxTOP | wxLEFT | wxRIGHT, 5); auto buttons = CreateStdDialogButtonSizer(wxOK | wxCANCEL); wxButton* btn = static_cast(FindWindowById(wxID_OK, this)); btn->Bind(wxEVT_BUTTON, [this](wxCommandEvent&) { accept(); }); - sizer->Add(buttons, 0, wxALIGN_CENTER_HORIZONTAL | wxBOTTOM, 5); + sizer->Add(buttons, 0, wxALIGN_CENTER_HORIZONTAL | wxBOTTOM | wxTOP, 10); SetSizer(sizer); sizer->SetSizeHints(this); @@ -433,7 +441,7 @@ void PreferencesDialog::create_icon_size_slider() m_icon_size_sizer = new wxBoxSizer(wxHORIZONTAL); - wxWindow* parent = m_optgroup_gui->ctrl_parent(); + wxWindow* parent = m_optgroup_gui->parent(); if (isOSX) // For correct rendering of the slider and value label under OSX @@ -495,7 +503,7 @@ void PreferencesDialog::create_settings_mode_widget() app_config->get("new_settings_layout_mode") == "1" ? 1 : app_config->get("dlg_settings_layout_mode") == "1" ? 2 : 0; - wxWindow* parent = m_optgroup_gui->ctrl_parent(); + wxWindow* parent = m_optgroup_gui->parent(); m_layout_mode_box = new wxRadioBox(parent, wxID_ANY, _L("Layout Options"), wxDefaultPosition, wxDefaultSize, WXSIZEOF(choices), choices, 3, wxRA_SPECIFY_ROWS); diff --git a/src/slic3r/GUI/PrintHostDialogs.cpp b/src/slic3r/GUI/PrintHostDialogs.cpp index 21ac9d32c..4b702adca 100644 --- a/src/slic3r/GUI/PrintHostDialogs.cpp +++ b/src/slic3r/GUI/PrintHostDialogs.cpp @@ -232,6 +232,8 @@ void PrintHostQueueDialog::append_job(const PrintHostJob &job) fields.push_back(wxVariant(job.upload_data.upload_path.string())); fields.push_back(wxVariant("")); job_list->AppendItem(fields, static_cast(ST_NEW)); + // Both strings are UTF-8 encoded. + upload_names.emplace_back(job.printhost->get_host(), job.upload_data.upload_path.string()); } void PrintHostQueueDialog::on_dpi_changed(const wxRect &suggested_rect) @@ -319,6 +321,17 @@ void PrintHostQueueDialog::on_cancel(Event &evt) on_list_select(); } - - +void PrintHostQueueDialog::get_active_jobs(std::vector>& ret) +{ + int ic = job_list->GetItemCount(); + for (size_t i = 0; i < ic; i++) + { + auto item = job_list->RowToItem(i); + auto data = job_list->GetItemData(item); + JobState st = static_cast(data); + if(st == JobState::ST_NEW || st == JobState::ST_PROGRESS) + ret.emplace_back(upload_names[i]); + } + //job_list->data +} }} diff --git a/src/slic3r/GUI/PrintHostDialogs.hpp b/src/slic3r/GUI/PrintHostDialogs.hpp index 5a4440b99..03994ea53 100644 --- a/src/slic3r/GUI/PrintHostDialogs.hpp +++ b/src/slic3r/GUI/PrintHostDialogs.hpp @@ -66,7 +66,7 @@ public: PrintHostQueueDialog(wxWindow *parent); void append_job(const PrintHostJob &job); - + void get_active_jobs(std::vector>& ret); protected: void on_dpi_changed(const wxRect &suggested_rect) override; @@ -105,13 +105,14 @@ private: void on_progress(Event&); void on_error(Event&); void on_cancel(Event&); + // This vector keep adress and filename of uploads. It is used when checking for running uploads during exit. + std::vector> upload_names; }; wxDECLARE_EVENT(EVT_PRINTHOST_PROGRESS, PrintHostQueueDialog::Event); wxDECLARE_EVENT(EVT_PRINTHOST_ERROR, PrintHostQueueDialog::Event); wxDECLARE_EVENT(EVT_PRINTHOST_CANCEL, PrintHostQueueDialog::Event); - }} #endif diff --git a/src/slic3r/GUI/RemovableDriveManager.cpp b/src/slic3r/GUI/RemovableDriveManager.cpp index bc733ee9f..ec69bb198 100644 --- a/src/slic3r/GUI/RemovableDriveManager.cpp +++ b/src/slic3r/GUI/RemovableDriveManager.cpp @@ -277,14 +277,15 @@ void RemovableDriveManager::eject_drive() //std::cout<<"Ejecting "<<(*it).name<<" from "<< correct_path<<"\n"; // there is no usable command in c++ so terminal command is used instead // but neither triggers "succesful safe removal messege" - BOOST_LOG_TRIVIAL(info) << "Ejecting started"; - boost::process::ipstream istd_err; - boost::process::child child( + + BOOST_LOG_TRIVIAL(info) << "Ejecting started"; + boost::process::ipstream istd_err; + boost::process::child child( #if __APPLE__ boost::process::search_path("diskutil"), "eject", correct_path.c_str(), (boost::process::std_out & boost::process::std_err) > istd_err); - //Another option how to eject at mac. Currently not working. - //used insted of system() command; - //this->eject_device(correct_path); + //Another option how to eject at mac. Currently not working. + //used insted of system() command; + //this->eject_device(correct_path); #else boost::process::search_path("umount"), correct_path.c_str(), (boost::process::std_out & boost::process::std_err) > istd_err); #endif @@ -293,8 +294,19 @@ void RemovableDriveManager::eject_drive() BOOST_LOG_TRIVIAL(trace) << line; } // wait for command to finnish (blocks ui thread) - child.wait(); - int err = child.exit_code(); + std::error_code ec; + child.wait(ec); + if (ec) { + // The wait call can fail, as it did in https://github.com/prusa3d/PrusaSlicer/issues/5507 + // It can happen even in cases where the eject is sucessful, but better report it as failed. + // We did not find a way to reliably retrieve the exit code of the process. + BOOST_LOG_TRIVIAL(error) << "boost::process::child::wait() failed during Ejection. State of Ejection is unknown. Error code: " << ec.value(); + assert(m_callback_evt_handler); + if (m_callback_evt_handler) + wxPostEvent(m_callback_evt_handler, RemovableDriveEjectEvent(EVT_REMOVABLE_DRIVE_EJECTED, std::pair(*it_drive_data, false))); + return; + } + int err = child.exit_code(); if (err) { BOOST_LOG_TRIVIAL(error) << "Ejecting failed. Exit code: " << err; assert(m_callback_evt_handler); diff --git a/src/slic3r/GUI/SavePresetDialog.cpp b/src/slic3r/GUI/SavePresetDialog.cpp index 52af0591c..65bd3acb9 100644 --- a/src/slic3r/GUI/SavePresetDialog.cpp +++ b/src/slic3r/GUI/SavePresetDialog.cpp @@ -143,6 +143,16 @@ void SavePresetDialog::Item::update() m_valid_type = NoValid; } + if (m_valid_type == Valid && m_preset_name.find_first_of(' ') == 0) { + info_line = _L("The name cannot start with space character."); + m_valid_type = NoValid; + } + + if (m_valid_type == Valid && m_preset_name.find_last_of(' ') == m_preset_name.length()-1) { + info_line = _L("The name cannot end with space character."); + m_valid_type = NoValid; + } + m_valid_label->SetLabel(info_line); m_valid_label->Show(!info_line.IsEmpty()); diff --git a/src/slic3r/GUI/Search.cpp b/src/slic3r/GUI/Search.cpp index 1542067b3..d61fc05e0 100644 --- a/src/slic3r/GUI/Search.cpp +++ b/src/slic3r/GUI/Search.cpp @@ -94,7 +94,7 @@ void OptionsSearcher::append_options(DynamicPrintConfig* config, Preset::Type ty int cnt = 0; - if ( (type == Preset::TYPE_SLA_MATERIAL || type == Preset::TYPE_PRINTER) && opt_key != "bed_shape") + if ( (type == Preset::TYPE_SLA_MATERIAL || type == Preset::TYPE_PRINTER) && opt_key != "bed_shape" && opt_key != "thumbnails") switch (config->option(opt_key)->type()) { case coInts: change_opt_key(opt_key, config, cnt); break; diff --git a/src/slic3r/GUI/Selection.cpp b/src/slic3r/GUI/Selection.cpp index 610881aed..cdd3ebe85 100644 --- a/src/slic3r/GUI/Selection.cpp +++ b/src/slic3r/GUI/Selection.cpp @@ -841,41 +841,14 @@ void Selection::flattening_rotate(const Vec3d& normal) for (unsigned int i : m_list) { - Transform3d wst = m_cache.volumes_data[i].get_instance_scale_matrix(); - Vec3d scaling_factor = Vec3d(1. / wst(0, 0), 1. / wst(1, 1), 1. / wst(2, 2)); - - Transform3d wmt = m_cache.volumes_data[i].get_instance_mirror_matrix(); - Vec3d mirror(wmt(0, 0), wmt(1, 1), wmt(2, 2)); - - Vec3d rotation = Geometry::extract_euler_angles(m_cache.volumes_data[i].get_instance_rotation_matrix()); - Vec3d tnormal = Geometry::assemble_transform(Vec3d::Zero(), rotation, scaling_factor, mirror) * normal; - tnormal.normalize(); - - // Calculate rotation axis. It shall be perpendicular to "down" direction - // and the normal, so the rotation is the shortest possible and logical. - Vec3d axis = tnormal.cross(-Vec3d::UnitZ()); - - // Make sure the axis is not zero and normalize it. "Almost" zero is not interesting. - // In case the vectors are almost colinear, the rotation axis does not matter much. - if (axis == Vec3d::Zero()) - axis = Vec3d::UnitX(); - axis.normalize(); - - // Calculate the angle using the component where we achieve more precision. - // Cosine of small angles is const in first order. No good. - double angle = 0.; - if (std::abs(tnormal.z()) < std::sqrt(2.)/2.) - angle = std::acos(-tnormal.z()); - else { - double xy = std::hypot(tnormal.x(), tnormal.y()); - angle = PI/2. + std::acos(xy * (tnormal.z() > 0.)); - } - - Transform3d extra_rotation = Transform3d::Identity(); - extra_rotation.rotate(Eigen::AngleAxisd(angle, axis)); - - Vec3d new_rotation = Geometry::extract_euler_angles(extra_rotation * m_cache.volumes_data[i].get_instance_rotation_matrix()); - (*m_volumes)[i]->set_instance_rotation(new_rotation); + // Normal transformed from the object coordinate space to the world coordinate space. + const auto &voldata = m_cache.volumes_data[i]; + Vec3d tnormal = (Geometry::assemble_transform( + Vec3d::Zero(), voldata.get_instance_rotation(), + voldata.get_instance_scaling_factor().cwiseInverse(), voldata.get_instance_mirror()) * normal).normalized(); + // Additional rotation to align tnormal with the down vector in the world coordinate space. + auto extra_rotation = Eigen::Quaterniond().setFromTwoVectors(tnormal, - Vec3d::UnitZ()); + (*m_volumes)[i]->set_instance_rotation(Geometry::extract_euler_angles(extra_rotation.toRotationMatrix() * m_cache.volumes_data[i].get_instance_rotation_matrix())); } #if !DISABLE_INSTANCES_SYNCH diff --git a/src/slic3r/GUI/Tab.cpp b/src/slic3r/GUI/Tab.cpp index 9dc815a7d..25898cfb4 100644 --- a/src/slic3r/GUI/Tab.cpp +++ b/src/slic3r/GUI/Tab.cpp @@ -56,9 +56,6 @@ namespace Slic3r { namespace GUI { -wxDEFINE_EVENT(EVT_TAB_VALUE_CHANGED, wxCommandEvent); -wxDEFINE_EVENT(EVT_TAB_PRESETS_CHANGED, SimpleEvent); - void Tab::Highlighter::set_timer_owner(wxEvtHandler* owner, int timerid/* = wxID_ANY*/) { m_timer.SetOwner(owner, timerid); @@ -116,14 +113,14 @@ Tab::Tab(wxNotebook* parent, const wxString& title, Preset::Type type) : m_compatible_printers.type = Preset::TYPE_PRINTER; m_compatible_printers.key_list = "compatible_printers"; m_compatible_printers.key_condition = "compatible_printers_condition"; - m_compatible_printers.dialog_title = _(L("Compatible printers")).ToUTF8(); - m_compatible_printers.dialog_label = _(L("Select the printers this profile is compatible with.")).ToUTF8(); + m_compatible_printers.dialog_title = _L("Compatible printers"); + m_compatible_printers.dialog_label = _L("Select the printers this profile is compatible with."); m_compatible_prints.type = Preset::TYPE_PRINT; m_compatible_prints.key_list = "compatible_prints"; m_compatible_prints.key_condition = "compatible_prints_condition"; - m_compatible_prints.dialog_title = _(L("Compatible print profiles")).ToUTF8(); - m_compatible_prints.dialog_label = _(L("Select the print profiles this profile is compatible with.")).ToUTF8(); + m_compatible_prints.dialog_title = _L("Compatible print profiles"); + m_compatible_prints.dialog_label = _L("Select the print profiles this profile is compatible with."); wxGetApp().tabs_list.push_back(this); @@ -664,7 +661,7 @@ void TabPrinter::init_options_list() for (const auto opt_key : m_config->keys()) { - if (opt_key == "bed_shape") { + if (opt_key == "bed_shape" || opt_key == "thumbnails") { m_options_list.emplace(opt_key, m_opt_status_value); continue; } @@ -2842,7 +2839,7 @@ void TabPrinter::toggle_options() } } - if (std::find(m_active_page->descriptions.begin(), m_active_page->descriptions.end(), "machine_limits") != m_active_page->descriptions.end()) { + if (std::find(m_active_page->descriptions.begin(), m_active_page->descriptions.end(), "machine_limits") != m_active_page->descriptions.end() && m_machine_limits_description_line) { //assert(m_config->option>("gcode_flavor")->value == gcfMarlin); const auto *machine_limits_usage = m_config->option>("machine_limits_usage"); bool enabled = machine_limits_usage->value != MachineLimitsUsage::Ignore; @@ -3031,7 +3028,7 @@ void Tab::rebuild_page_tree() continue; auto itemId = m_treectrl->AppendItem(rootItem, translate_category(p->title(), m_type), p->iconID()); m_treectrl->SetItemTextColour(itemId, p->get_item_colour()); - if (p->title() == selected) + if (translate_category(p->title(), m_type) == selected) item = itemId; } if (!item) { @@ -3337,7 +3334,7 @@ void Tab::clear_pages() void Tab::update_description_lines() { - if (m_active_page && m_active_page->title() == "Dependencies") + if (m_active_page && m_active_page->title() == "Dependencies" && m_parent_preset_description_line) update_preset_description_line(); } diff --git a/src/slic3r/GUI/Tab.hpp b/src/slic3r/GUI/Tab.hpp index 49757a2c9..2dfa09b23 100644 --- a/src/slic3r/GUI/Tab.hpp +++ b/src/slic3r/GUI/Tab.hpp @@ -99,9 +99,6 @@ protected: }; -wxDECLARE_EVENT(EVT_TAB_VALUE_CHANGED, wxCommandEvent); -wxDECLARE_EVENT(EVT_TAB_PRESETS_CHANGED, SimpleEvent); - using PageShp = std::shared_ptr; class Tab: public wxPanel { @@ -136,8 +133,8 @@ protected: ScalableButton *btn = nullptr; std::string key_list; // "compatible_printers" std::string key_condition; - std::string dialog_title; - std::string dialog_label; + wxString dialog_title; + wxString dialog_label; }; PresetDependencies m_compatible_printers; PresetDependencies m_compatible_prints; diff --git a/src/slic3r/GUI/UnsavedChangesDialog.cpp b/src/slic3r/GUI/UnsavedChangesDialog.cpp index 9a92d091d..a8a2381bb 100644 --- a/src/slic3r/GUI/UnsavedChangesDialog.cpp +++ b/src/slic3r/GUI/UnsavedChangesDialog.cpp @@ -51,7 +51,12 @@ static std::string get_icon_name(Preset::Type type, PrinterTechnology pt) { return pt == ptSLA && type == Preset::TYPE_PRINTER ? "sla_printer" : type_icon_names.at(type); } -static std::string black = "#000000"; +static std::string def_text_color() +{ + wxColour def_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT); + auto clr_str = wxString::Format(wxT("#%02X%02X%02X"), def_colour.Red(), def_colour.Green(), def_colour.Blue()); + return clr_str.ToStdString(); +} static std::string grey = "#808080"; static std::string orange = "#ed6b21"; @@ -158,7 +163,7 @@ ModelNode::ModelNode(ModelNode* parent, const wxString& text, const wxString& ol } // "color" strings - color_string(m_old_value, black); + color_string(m_old_value, def_text_color()); color_string(m_new_value, orange); UpdateIcons(); @@ -176,13 +181,13 @@ void ModelNode::UpdateEnabling() }; if (!m_toggle) { - change_text_color(m_text, black, grey); - change_text_color(m_old_value, black, grey); + change_text_color(m_text, def_text_color(), grey); + change_text_color(m_old_value, def_text_color(), grey); change_text_color(m_new_value, orange,grey); } else { - change_text_color(m_text, grey, black); - change_text_color(m_old_value, grey, black); + change_text_color(m_text, grey, def_text_color()); + change_text_color(m_old_value, grey, def_text_color()); change_text_color(m_new_value, grey, orange); } // update icons for the colors @@ -227,7 +232,7 @@ UnsavedChangesModel::~UnsavedChangesModel() wxDataViewItem UnsavedChangesModel::AddPreset(Preset::Type type, wxString preset_name, PrinterTechnology pt) { // "color" strings - color_string(preset_name, black); + color_string(preset_name, def_text_color()); make_string_bold(preset_name); auto preset = new ModelNode(type, m_parent_win, preset_name, get_icon_name(type, pt)); @@ -274,9 +279,9 @@ wxDataViewItem UnsavedChangesModel::AddOption(Preset::Type type, wxString catego wxString old_value, wxString new_value, const std::string category_icon_name) { // "color" strings - color_string(category_name, black); - color_string(group_name, black); - color_string(option_name, black); + color_string(category_name, def_text_color()); + color_string(group_name, def_text_color()); + color_string(option_name, def_text_color()); // "make" strings bold make_string_bold(category_name); @@ -990,6 +995,9 @@ static wxString get_string_value(std::string opt_key, const DynamicPrintConfig& BedShape shape(*config.option(opt_key)); return shape.get_full_name_with_params(); } + if (opt_key == "thumbnails") + return get_thumbnails_string(config.option(opt_key)->values); + Vec2d val = config.opt(opt_key)->get_at(opt_idx); return from_u8((boost::format("[%1%]") % ConfigOptionPoint(val).serialize()).str()); } @@ -1228,6 +1236,7 @@ FullCompareDialog::FullCompareDialog(const wxString& option_name, const wxString } + } } // namespace Slic3r::GUI diff --git a/src/slic3r/GUI/UnsavedChangesDialog.hpp b/src/slic3r/GUI/UnsavedChangesDialog.hpp index c799eba7e..232802b66 100644 --- a/src/slic3r/GUI/UnsavedChangesDialog.hpp +++ b/src/slic3r/GUI/UnsavedChangesDialog.hpp @@ -270,7 +270,6 @@ public: ~FullCompareDialog() {} }; - } } diff --git a/src/slic3r/GUI/format.hpp b/src/slic3r/GUI/format.hpp index bc6fe7b1b..894803917 100644 --- a/src/slic3r/GUI/format.hpp +++ b/src/slic3r/GUI/format.hpp @@ -45,6 +45,14 @@ namespace internal { inline const utf8_buffer cook(const wxString &arg) { return utf8_buffer { arg.ToUTF8() }; } + // Vojtech seemingly does not understand perfect forwarding: + // Why Slic3r::internal::format::cook(T&& arg) is taken for non-const wxString reference? + inline const utf8_buffer cook(wxString &arg) { + return utf8_buffer { arg.ToUTF8() }; + } + inline const utf8_buffer cook(wxString &&arg) { + return utf8_buffer{ arg.ToUTF8() }; + } } } diff --git a/src/slic3r/GUI/fts_fuzzy_match.h b/src/slic3r/GUI/fts_fuzzy_match.h index 34b2bbc5a..4dd206aac 100644 --- a/src/slic3r/GUI/fts_fuzzy_match.h +++ b/src/slic3r/GUI/fts_fuzzy_match.h @@ -116,10 +116,10 @@ namespace fts { int num_matched = std::tolower(*pattern) == std::tolower(*str) ? 1 : 0; bool folded_match = false; if (! num_matched) { - char tmp[4]; - char *end = Slic3r::fold_to_ascii(*str, tmp); - char *c = tmp; - for (const wchar_t* d = pattern; c != end && *d != 0 && wchar_t(std::tolower(*c)) == std::tolower(*d); ++c, ++d); + wchar_t tmp[4]; + wchar_t *end = Slic3r::fold_to_ascii(*str, tmp); + wchar_t *c = tmp; + for (const wchar_t* d = pattern; c != end && *d != 0 && std::towlower(*c) == std::towlower(*d); ++c, ++d); if (c == end) { folded_match = true; num_matched = end - tmp; diff --git a/src/slic3r/GUI/wxExtensions.cpp b/src/slic3r/GUI/wxExtensions.cpp index 963362e42..1b5aa10e3 100644 --- a/src/slic3r/GUI/wxExtensions.cpp +++ b/src/slic3r/GUI/wxExtensions.cpp @@ -17,10 +17,7 @@ #include "Plater.hpp" #include "../Utils/MacDarkMode.hpp" -#ifdef __linux__ -#define wxLinux true -#else -#define wxLinux false +#ifndef __linux__ // msw_menuitem_bitmaps is used for MSW and OSX static std::map msw_menuitem_bitmaps; #ifdef __WXMSW__ @@ -64,7 +61,7 @@ void enable_menu_item(wxUpdateUIEvent& evt, std::function const cb_condi wxMenuItem* append_menu_item(wxMenu* menu, int id, const wxString& string, const wxString& description, std::function cb, const wxBitmap& icon, wxEvtHandler* event_handler, - std::function const cb_condition, wxWindow* parent) + std::function const cb_condition, wxWindow* parent, int insert_pos/* = wxNOT_FOUND*/) { if (id == wxID_ANY) id = wxNewId(); @@ -73,7 +70,10 @@ wxMenuItem* append_menu_item(wxMenu* menu, int id, const wxString& string, const if (icon.IsOk()) { item->SetBitmap(icon); } - menu->Append(item); + if (insert_pos == wxNOT_FOUND) + menu->Append(item); + else + menu->Insert(insert_pos, item); #ifdef __WXMSW__ if (event_handler != nullptr && event_handler != menu) @@ -92,7 +92,7 @@ wxMenuItem* append_menu_item(wxMenu* menu, int id, const wxString& string, const wxMenuItem* append_menu_item(wxMenu* menu, int id, const wxString& string, const wxString& description, std::function cb, const std::string& icon, wxEvtHandler* event_handler, - std::function const cb_condition, wxWindow* parent) + std::function const cb_condition, wxWindow* parent, int insert_pos/* = wxNOT_FOUND*/) { if (id == wxID_ANY) id = wxNewId(); @@ -104,7 +104,7 @@ wxMenuItem* append_menu_item(wxMenu* menu, int id, const wxString& string, const msw_menuitem_bitmaps[id] = icon; #endif /* __WXMSW__ */ - return append_menu_item(menu, id, string, description, cb, bmp, event_handler, cb_condition, parent); + return append_menu_item(menu, id, string, description, cb, bmp, event_handler, cb_condition, parent, insert_pos); } wxMenuItem* append_submenu(wxMenu* menu, wxMenu* sub_menu, int id, const wxString& string, const wxString& description, const std::string& icon, @@ -658,7 +658,15 @@ void ModeButton::focus_button(const bool focus) Slic3r::GUI::wxGetApp().normal_font(); SetFont(new_font); - SetForegroundColour(wxSystemSettings::GetColour(focus ? wxSYS_COLOUR_BTNTEXT : wxLinux ? wxSYS_COLOUR_GRAYTEXT : wxSYS_COLOUR_BTNSHADOW)); + SetForegroundColour(wxSystemSettings::GetColour(focus ? wxSYS_COLOUR_BTNTEXT : +#if defined (__linux__) && defined (__WXGTK3__) + wxSYS_COLOUR_GRAYTEXT +#elif defined (__linux__) && defined (__WXGTK2__) + wxSYS_COLOUR_BTNTEXT +#else + wxSYS_COLOUR_BTNSHADOW +#endif + )); Refresh(); Update(); diff --git a/src/slic3r/GUI/wxExtensions.hpp b/src/slic3r/GUI/wxExtensions.hpp index ea0f13ba5..4ac00d3a9 100644 --- a/src/slic3r/GUI/wxExtensions.hpp +++ b/src/slic3r/GUI/wxExtensions.hpp @@ -24,10 +24,10 @@ inline void msw_rescale_menu(wxMenu* /* menu */) {} wxMenuItem* append_menu_item(wxMenu* menu, int id, const wxString& string, const wxString& description, std::function cb, const wxBitmap& icon, wxEvtHandler* event_handler = nullptr, - std::function const cb_condition = []() { return true;}, wxWindow* parent = nullptr); + std::function const cb_condition = []() { return true;}, wxWindow* parent = nullptr, int insert_pos = wxNOT_FOUND); wxMenuItem* append_menu_item(wxMenu* menu, int id, const wxString& string, const wxString& description, std::function cb, const std::string& icon = "", wxEvtHandler* event_handler = nullptr, - std::function const cb_condition = []() { return true; }, wxWindow* parent = nullptr); + std::function const cb_condition = []() { return true; }, wxWindow* parent = nullptr, int insert_pos = wxNOT_FOUND); wxMenuItem* append_submenu(wxMenu* menu, wxMenu* sub_menu, int id, const wxString& string, const wxString& description, const std::string& icon = "", diff --git a/src/slic3r/Utils/ASCIIFolding.cpp b/src/slic3r/Utils/ASCIIFolding.cpp index fe70ef47f..4bd902c6d 100644 --- a/src/slic3r/Utils/ASCIIFolding.cpp +++ b/src/slic3r/Utils/ASCIIFolding.cpp @@ -11,7 +11,7 @@ namespace Slic3r { // Convert the input UNICODE character to a string of maximum 4 output ASCII characters. // Return the end of the string written to the output. // The output buffer must be at least 4 characters long. -char* fold_to_ascii(wchar_t c, char *out) +wchar_t* fold_to_ascii(wchar_t c, wchar_t *out) { if (c < 0x080) { *out ++ = c; @@ -1925,7 +1925,7 @@ char* fold_to_ascii(wchar_t c, char *out) *out ++ = '~'; break; default: - *out ++ = c; + *out ++ = c; break; } } @@ -1934,6 +1934,14 @@ char* fold_to_ascii(wchar_t c, char *out) return out; } +static void fold_to_ascii(wchar_t c, std::back_insert_iterator& out) +{ + wchar_t tmp[4]; + wchar_t *end = fold_to_ascii(c, tmp); + for (wchar_t *it = tmp; it != end; ++ it) + *out = *it; +} + std::string fold_utf8_to_ascii(const std::string &src) { std::wstring wstr = boost::locale::conv::utf_to_utf(src.c_str(), src.c_str() + src.size()); @@ -1945,15 +1953,5 @@ std::string fold_utf8_to_ascii(const std::string &src) return boost::locale::conv::utf_to_utf(dst.c_str(), dst.c_str() + dst.size()); } -std::string fold_utf8_to_ascii(const char *src) -{ - std::wstring wstr = boost::locale::conv::utf_to_utf(src, src + strlen(src)); - std::wstring dst; - dst.reserve(wstr.size()); - auto out = std::back_insert_iterator(dst); - for (wchar_t c : wstr) - fold_to_ascii(c, out); - return boost::locale::conv::utf_to_utf(dst.c_str(), dst.c_str() + dst.size()); -} -}; // namespace Slic3r +} // namespace Slic3r diff --git a/src/slic3r/Utils/ASCIIFolding.hpp b/src/slic3r/Utils/ASCIIFolding.hpp index d6ad491ab..0a4aff3da 100644 --- a/src/slic3r/Utils/ASCIIFolding.hpp +++ b/src/slic3r/Utils/ASCIIFolding.hpp @@ -7,23 +7,13 @@ namespace Slic3r { // If possible, remove accents from accented latin characters. // This function is useful for generating file names to be processed by legacy firmwares. -extern std::string fold_utf8_to_ascii(const char *src); extern std::string fold_utf8_to_ascii(const std::string &src); // Convert the input UNICODE character to a string of maximum 4 output ASCII characters. // Return the end of the string written to the output. // The output buffer must be at least 4 characters long. -extern char* fold_to_ascii(wchar_t c, char *out); +extern wchar_t* fold_to_ascii(wchar_t c, wchar_t *out); -template -void fold_to_ascii(wchar_t c, OUTPUT_ITERATOR out) -{ - char tmp[4]; - char *end = fold_to_ascii(c, tmp); - for (char *it = tmp; it != end; ++ it) - *out = *it; -} - -}; // namespace Slic3r +} // namespace Slic3r #endif /* slic3r_ASCIIFolding_hpp_ */ diff --git a/src/slic3r/Utils/PrintHost.cpp b/src/slic3r/Utils/PrintHost.cpp index ace7e2fe4..589679e47 100644 --- a/src/slic3r/Utils/PrintHost.cpp +++ b/src/slic3r/Utils/PrintHost.cpp @@ -275,5 +275,4 @@ void PrintHostJobQueue::cancel(size_t id) p->channel_cancels.push(id); } - } diff --git a/src/slic3r/Utils/UndoRedo.cpp b/src/slic3r/Utils/UndoRedo.cpp index b6d22d1e6..d82d9e31d 100644 --- a/src/slic3r/Utils/UndoRedo.cpp +++ b/src/slic3r/Utils/UndoRedo.cpp @@ -36,6 +36,15 @@ namespace Slic3r { namespace UndoRedo { +#ifdef SLIC3R_UNDOREDO_DEBUG +static inline std::string ptr_to_string(const void* ptr) +{ + char buf[64]; + sprintf(buf, "%p", ptr); + return buf; +} +#endif + SnapshotData::SnapshotData() : printer_technology(ptUnknown), flags(0), layer_range_idx(-1) { } @@ -368,15 +377,6 @@ private: MutableHistoryInterval& operator=(const MutableHistoryInterval &rhs); }; -#ifdef SLIC3R_UNDOREDO_DEBUG -static inline std::string ptr_to_string(const void* ptr) -{ - char buf[64]; - sprintf(buf, "%p", ptr); - return buf; -} -#endif - // Smaller objects (Model, ModelObject, ModelInstance, ModelVolume, DynamicPrintConfig) // are mutable and there is not tracking of the changes, therefore a snapshot needs to be // taken every time and compared to the previous data at the Undo / Redo stack. @@ -548,6 +548,7 @@ public: void load_snapshot(size_t timestamp, Slic3r::Model& model, Slic3r::GUI::GLGizmosManager& gizmos); bool has_undo_snapshot() const; + bool has_undo_snapshot(size_t time_to_load) const; bool has_redo_snapshot() const; bool undo(Slic3r::Model &model, const Slic3r::GUI::Selection &selection, Slic3r::GUI::GLGizmosManager &gizmos, const SnapshotData &snapshot_data, size_t jump_to_time); bool redo(Slic3r::Model &model, Slic3r::GUI::GLGizmosManager &gizmos, size_t jump_to_time); @@ -907,6 +908,11 @@ bool StackImpl::has_undo_snapshot() const return -- it != m_snapshots.begin(); } +bool StackImpl::has_undo_snapshot(size_t time_to_load) const +{ + return time_to_load < m_active_snapshot_time && std::binary_search(m_snapshots.begin(), m_snapshots.end(), Snapshot(time_to_load)); +} + bool StackImpl::has_redo_snapshot() const { assert(this->valid()); @@ -1083,6 +1089,7 @@ void Stack::release_least_recently_used() { pimpl->release_least_recently_used() void Stack::take_snapshot(const std::string& snapshot_name, const Slic3r::Model& model, const Slic3r::GUI::Selection& selection, const Slic3r::GUI::GLGizmosManager& gizmos, const SnapshotData &snapshot_data) { pimpl->take_snapshot(snapshot_name, model, selection, gizmos, snapshot_data); } bool Stack::has_undo_snapshot() const { return pimpl->has_undo_snapshot(); } +bool Stack::has_undo_snapshot(size_t time_to_load) const { return pimpl->has_undo_snapshot(time_to_load); } bool Stack::has_redo_snapshot() const { return pimpl->has_redo_snapshot(); } bool Stack::undo(Slic3r::Model& model, const Slic3r::GUI::Selection& selection, Slic3r::GUI::GLGizmosManager& gizmos, const SnapshotData &snapshot_data, size_t time_to_load) { return pimpl->undo(model, selection, gizmos, snapshot_data, time_to_load); } diff --git a/src/slic3r/Utils/UndoRedo.hpp b/src/slic3r/Utils/UndoRedo.hpp index 2901eaceb..e120c4f79 100644 --- a/src/slic3r/Utils/UndoRedo.hpp +++ b/src/slic3r/Utils/UndoRedo.hpp @@ -107,6 +107,8 @@ public: // To be queried to enable / disable the Undo / Redo buttons at the UI. bool has_undo_snapshot() const; bool has_redo_snapshot() const; + // To query whether one can undo to a snapshot. Useful for notifications, that want to Undo a specific operation. + bool has_undo_snapshot(size_t time_to_load) const; // Roll back the time. If time_to_load is SIZE_MAX, the previous snapshot is activated. // Undoing an action may need to take a snapshot of the current application state, so that redo to the current state is possible. diff --git a/t/shells.t b/t/shells.t index c40131590..47b5c8881 100644 --- a/t/shells.t +++ b/t/shells.t @@ -234,6 +234,7 @@ use Slic3r::Test; $config->set('first_layer_height', '100%'); $config->set('layer_height', 0.4); $config->set('start_gcode', ''); +# $config->set('use_relative_e_distances', 1); $config->validate; my $print = Slic3r::Test::init_print('20mm_cube', config => $config); @@ -269,7 +270,12 @@ use Slic3r::Test; my $total_dist_XY = sum(map $_->[1], @this_layer); $sum_of_partial_z_equals_to_layer_height = 1 - if abs(sum(map $_->[0], @this_layer) - $config->layer_height) > epsilon; + if abs(sum(map $_->[0], @this_layer) - $config->layer_height) > + # The first segment on the 2nd layer has extrusion interpolated from zero + # and the 1st segment has such a low extrusion assigned, that it is effectively zero, thus the move + # is considered non-extruding and a higher epsilon is required. + ($z_moves == 2 ? 0.0021 : epsilon); + #printf ("Total height: %f, layer height: %f, good: %d\n", sum(map $_->[0], @this_layer), $config->layer_height, $sum_of_partial_z_equals_to_layer_height); foreach my $segment (@this_layer) { # check that segment's dist_Z is proportioned to its dist_XY @@ -281,6 +287,7 @@ use Slic3r::Test; } elsif ($info->{extruding} && $info->{dist_XY} > 0) { $horizontal_extrusions = 1 if $info->{dist_Z} == 0; + #printf("Pushing dist_z: %f, dist_xy: %f\n", $info->{dist_Z}, $info->{dist_XY}); push @this_layer, [ $info->{dist_Z}, $info->{dist_XY} ]; } } diff --git a/tests/fff_print/test_support_material.cpp b/tests/fff_print/test_support_material.cpp index 663b715a9..01d858132 100644 --- a/tests/fff_print/test_support_material.cpp +++ b/tests/fff_print/test_support_material.cpp @@ -23,6 +23,7 @@ SCENARIO("SupportMaterial: support_layers_z and contact_distance", "[SupportMate // Box h = 20mm, hole bottom at 5mm, hole height 10mm (top edge at 15mm). TriangleMesh mesh = Slic3r::Test::mesh(Slic3r::Test::TestMesh::cube_with_hole); mesh.rotate_x(float(M_PI / 2)); +// mesh.write_binary("d:\\temp\\cube_with_hole.stl"); auto check = [](Slic3r::Print &print, bool &first_support_layer_height_ok, bool &layer_height_minimum_ok, bool &layer_height_maximum_ok, bool &top_spacing_ok) { @@ -76,7 +77,8 @@ SCENARIO("SupportMaterial: support_layers_z and contact_distance", "[SupportMate { "support_material", 1 }, { "layer_height", 0.2 }, { "first_layer_height", 0.4 }, - }); + { "dont_support_bridges", false }, + }); bool a, b, c, d; check(print, a, b, c, d); THEN("First layer height is honored") { REQUIRE(a == true); } @@ -90,7 +92,8 @@ SCENARIO("SupportMaterial: support_layers_z and contact_distance", "[SupportMate { "support_material", 1 }, { "layer_height", 0.2 }, { "first_layer_height", 0.3 }, - }); + { "dont_support_bridges", false }, + }); bool a, b, c, d; check(print, a, b, c, d); THEN("First layer height is honored") { REQUIRE(a == true); } @@ -104,7 +107,8 @@ SCENARIO("SupportMaterial: support_layers_z and contact_distance", "[SupportMate { "support_material", 1 }, { "layer_height", 0.2 }, { "first_layer_height", 0.3 }, - }); + { "dont_support_bridges", false }, + }); bool a, b, c, d; check(print, a, b, c, d); THEN("First layer height is honored") { REQUIRE(a == true); } diff --git a/tests/libnest2d/libnest2d_tests_main.cpp b/tests/libnest2d/libnest2d_tests_main.cpp index e0692f4e7..a0f192460 100644 --- a/tests/libnest2d/libnest2d_tests_main.cpp +++ b/tests/libnest2d/libnest2d_tests_main.cpp @@ -1,6 +1,7 @@ #include #include +#include #include #include "printer_parts.hpp" @@ -472,7 +473,7 @@ TEST_CASE("ArrangeRectanglesLoose", "[Nesting]") namespace { using namespace libnest2d; -template +template void exportSVG(const char *loc, It from, It to) { static const char* svg_header = @@ -512,7 +513,7 @@ R"raw( // } } -template +template void exportSVG(std::vector>& result, int idx = 0) { exportSVG((std::string("out") + std::to_string(idx) + ".svg").c_str(), result.begin(), result.end()); diff --git a/tests/sla_print/sla_print_tests.cpp b/tests/sla_print/sla_print_tests.cpp index d50adf4f8..26f9423e6 100644 --- a/tests/sla_print/sla_print_tests.cpp +++ b/tests/sla_print/sla_print_tests.cpp @@ -1,6 +1,7 @@ #include #include #include +#include #include "sla_test_utils.hpp" @@ -64,7 +65,7 @@ TEST_CASE("Support point generator should be deterministic if seeded", point_gen.execute(slices, slicegrid); auto get_chksum = [](const std::vector &pts){ - long long chksum = 0; + int64_t chksum = 0; for (auto &pt : pts) { auto p = scaled(pt.pos); chksum += p.x() + p.y() + p.z(); @@ -73,7 +74,7 @@ TEST_CASE("Support point generator should be deterministic if seeded", return chksum; }; - long long checksum = get_chksum(point_gen.output()); + int64_t checksum = get_chksum(point_gen.output()); size_t ptnum = point_gen.output().size(); REQUIRE(point_gen.output().size() > 0); diff --git a/version.inc b/version.inc index b1734175a..90d122fa6 100644 --- a/version.inc +++ b/version.inc @@ -4,7 +4,7 @@ set(SLIC3R_APP_NAME "SuperSlicer") set(SLIC3R_APP_KEY "SuperSlicer") set(SLIC3R_VERSION "2.3.55") -set(SLIC3R_VERSION_FULL "2.3.55.3") +set(SLIC3R_VERSION_FULL "2.3.55.4") set(SLIC3R_BUILD_ID "SuperSlicer_${SLIC3R_VERSION_FULL}") -set(SLIC3R_RC_VERSION "2,3,55,3") +set(SLIC3R_RC_VERSION "2,3,55,4") set(SLIC3R_RC_VERSION_DOTS "${SLIC3R_VERSION_FULL}") diff --git a/xs/CMakeLists.txt b/xs/CMakeLists.txt index 75d236a54..962e2e04d 100644 --- a/xs/CMakeLists.txt +++ b/xs/CMakeLists.txt @@ -62,7 +62,6 @@ set(XS_XSP_FILES ${XSP_DIR}/Layer.xsp ${XSP_DIR}/Line.xsp ${XSP_DIR}/Model.xsp - ${XSP_DIR}/MotionPlanner.xsp ${XSP_DIR}/PerimeterGenerator.xsp ${XSP_DIR}/PlaceholderParser.xsp ${XSP_DIR}/Point.xsp diff --git a/xs/src/perlglue.cpp b/xs/src/perlglue.cpp index be539e108..aec6ceb6a 100644 --- a/xs/src/perlglue.cpp +++ b/xs/src/perlglue.cpp @@ -32,7 +32,6 @@ REGISTER_CLASS(ModelMaterial, "Model::Material"); REGISTER_CLASS(ModelObject, "Model::Object"); REGISTER_CLASS(ModelVolume, "Model::Volume"); REGISTER_CLASS(ModelInstance, "Model::Instance"); -REGISTER_CLASS(MotionPlanner, "MotionPlanner"); REGISTER_CLASS(BoundingBox, "Geometry::BoundingBox"); REGISTER_CLASS(BoundingBoxf, "Geometry::BoundingBoxf"); REGISTER_CLASS(BoundingBoxf3, "Geometry::BoundingBoxf3"); diff --git a/xs/t/18_motionplanner.t b/xs/t/18_motionplanner.t deleted file mode 100644 index dfcfec67f..000000000 --- a/xs/t/18_motionplanner.t +++ /dev/null @@ -1,92 +0,0 @@ -#!/usr/bin/perl - -use strict; -use warnings; - -BEGIN { - use FindBin; - use lib "$FindBin::Bin/../../lib"; -} - -use Slic3r::XS; -use Test::More tests => 20; - -my $square = Slic3r::Polygon->new( # ccw - [100, 100], - [200, 100], - [200, 200], - [100, 200], -); -my $hole_in_square = Slic3r::Polygon->new( # cw - [140, 140], - [140, 160], - [160, 160], - [160, 140], -); -$_->scale(1/0.000001) for $square, $hole_in_square; - -my $expolygon = Slic3r::ExPolygon->new($square, $hole_in_square); - -{ - my $mp = Slic3r::MotionPlanner->new([ $expolygon ]); - isa_ok $mp, 'Slic3r::MotionPlanner'; - - my $from = Slic3r::Point->new(120, 120); - my $to = Slic3r::Point->new(180,180); - $_->scale(1/0.000001) for $from, $to; - my $path = $mp->shortest_path($from, $to); - ok $path->is_valid(), 'return path is valid'; - ok $path->length > Slic3r::Line->new($from, $to)->length, 'path length is greater than straight line'; - ok $path->first_point->coincides_with($from), 'first path point coincides with initial point'; - ok $path->last_point->coincides_with($to), 'last path point coincides with destination point'; - ok $expolygon->contains_polyline($path), 'path is fully contained in expolygon'; -} - -{ - my $mp = Slic3r::MotionPlanner->new([ $expolygon ]); - isa_ok $mp, 'Slic3r::MotionPlanner'; - - my $from = Slic3r::Point->new(80, 100); - my $to = Slic3r::Point->new(220,200); - $_->scale(1/0.000001) for $from, $to; - - my $path = $mp->shortest_path($from, $to); - ok $path->is_valid(), 'return path is valid'; - ok $path->length > Slic3r::Line->new($from, $to)->length, 'path length is greater than straight line'; - ok $path->first_point->coincides_with($from), 'first path point coincides with initial point'; - ok $path->last_point->coincides_with($to), 'last path point coincides with destination point'; - is scalar(@{ Slic3r::Geometry::Clipper::intersection_pl([$path], [@$expolygon]) }), 0, 'path has no intersection with expolygon'; -} - -{ - my $expolygon2 = $expolygon->clone; - $expolygon2->translate(300/0.000001, 0); - my $mp = Slic3r::MotionPlanner->new([ $expolygon, $expolygon2 ]); - isa_ok $mp, 'Slic3r::MotionPlanner'; - - my $from = Slic3r::Point->new(120, 120); - my $to = Slic3r::Point->new(120 + 300, 120); - $_->scale(1/0.000001) for $from, $to; - ok $expolygon->contains_point($from), 'start point is contained in first expolygon'; - ok $expolygon2->contains_point($to), 'end point is contained in second expolygon'; - my $path = $mp->shortest_path($from, $to); - ok $path->is_valid(), 'return path is valid'; -} - -{ - my $expolygons = [ - Slic3r::ExPolygon->new([[123800962,89330311],[123959159,89699438],[124000004,89898430],[124000012,110116427],[123946510,110343065],[123767391,110701303],[123284087,111000001],[102585791,111000009],[102000004,110414223],[102000004,89585787],[102585790,89000000],[123300022,88999993]]), - Slic3r::ExPolygon->new([[97800954,89330311],[97959151,89699438],[97999996,89898430],[98000004,110116427],[97946502,110343065],[97767383,110701303],[97284079,111000001],[76585783,111000009],[75999996,110414223],[75999996,89585787],[76585782,89000000],[97300014,88999993]]), - ]; - my $mp = Slic3r::MotionPlanner->new($expolygons); - isa_ok $mp, 'Slic3r::MotionPlanner'; - - my $from = Slic3r::Point->new(79120520, 107839491); - my $to = Slic3r::Point->new(104664164, 108335852); - ok $expolygons->[1]->contains_point($from), 'start point is contained in second expolygon'; - ok $expolygons->[0]->contains_point($to), 'end point is contained in first expolygon'; - my $path = $mp->shortest_path($from, $to); - ok $path->is_valid(), 'return path is valid'; -} - -__END__ diff --git a/xs/xsp/Layer.xsp b/xs/xsp/Layer.xsp index 6ca953f82..fdcc26eb6 100644 --- a/xs/xsp/Layer.xsp +++ b/xs/xsp/Layer.xsp @@ -70,7 +70,8 @@ %code%{ RETVAL = dynamic_cast(THIS); %}; void make_slices(); - void merge_slices(); + void backup_untyped_slices(); + void restore_untyped_slices(); void make_perimeters(); void make_fills(); diff --git a/xs/xsp/MotionPlanner.xsp b/xs/xsp/MotionPlanner.xsp deleted file mode 100644 index d93ed09ea..000000000 --- a/xs/xsp/MotionPlanner.xsp +++ /dev/null @@ -1,15 +0,0 @@ -%module{Slic3r::XS}; - -%{ -#include -#include "libslic3r/MotionPlanner.hpp" -%} - -%name{Slic3r::MotionPlanner} class MotionPlanner { - MotionPlanner(ExPolygons islands); - ~MotionPlanner(); - - int islands_count(); - Clone shortest_path(Point* from, Point* to) - %code%{ RETVAL = THIS->shortest_path(*from, *to); %}; -}; diff --git a/xs/xsp/PerimeterGenerator.xsp b/xs/xsp/PerimeterGenerator.xsp index f2c0d025c..a2f589d0b 100644 --- a/xs/xsp/PerimeterGenerator.xsp +++ b/xs/xsp/PerimeterGenerator.xsp @@ -16,6 +16,7 @@ dynamic_cast(region_config), dynamic_cast(object_config), dynamic_cast(print_config), + false, loops, gap_fill, fill_surfaces); %}; ~PerimeterGenerator(); diff --git a/xs/xsp/my.map b/xs/xsp/my.map index 7e51b237c..2ecff6e3f 100644 --- a/xs/xsp/my.map +++ b/xs/xsp/my.map @@ -191,18 +191,6 @@ GCode* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T -//GCodePreviewData* O_OBJECT_SLIC3R -//Ref O_OBJECT_SLIC3R_T -//Clone O_OBJECT_SLIC3R_T - -MotionPlanner* O_OBJECT_SLIC3R -Ref O_OBJECT_SLIC3R_T -Clone O_OBJECT_SLIC3R_T - -// GCodeSender* O_OBJECT_SLIC3R -// Ref O_OBJECT_SLIC3R_T -// Clone O_OBJECT_SLIC3R_T - BridgeDetector* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T diff --git a/xs/xsp/typemap.xspt b/xs/xsp/typemap.xspt index 385b50f1a..2d364628e 100644 --- a/xs/xsp/typemap.xspt +++ b/xs/xsp/typemap.xspt @@ -97,12 +97,6 @@ %typemap{PolylineCollection*}; %typemap{Ref}{simple}; %typemap{Clone}{simple}; -%typemap{MotionPlanner*}; -%typemap{Ref}{simple}; -%typemap{Clone}{simple}; -// %typemap{GCodeSender*}; -// %typemap{Ref}{simple}; -// %typemap{Clone}{simple}; %typemap{BridgeDetector*}; %typemap{Ref}{simple}; %typemap{Clone}{simple};