github.com/alexrj -> github.com/slic3r

This commit is contained in:
Alessandro Ranellucci 2018-11-05 20:55:54 +01:00
parent b41a1c6a4c
commit d3188dfe13
4 changed files with 13 additions and 13 deletions

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@ -16,7 +16,7 @@ Slic3r is:
* **Open:** it is totally **open source** and it's **independent from any commercial company** or printer manufacturer. We want to keep 3D printing open and free.
* **Compatible:** it supports all the known G-code dialects (Marlin, Repetier, Mach3, LinuxCNC, Machinekit, Smoothie, Makerware, Sailfish).
* **Advanced:** many configuration options allow for fine-tuning and full control. While novice users often need just few options, Slic3r is mostly used by advanced users.
* **Community-driven:** new features or issues are discussed in the [GitHub repository](https://github.com/alexrj/Slic3r/issues). Join our collaborative effort and help improve it!
* **Community-driven:** new features or issues are discussed in the [GitHub repository](https://github.com/slic3r/Slic3r/issues). Join our collaborative effort and help improve it!
* **Robust:** the codebase includes more than 1,000 unit and regression tests, collected in 6 years of development.
* **Modular:** the core of Slic3r is libslic3r, a C++ library that provides a granular API and reusable components.
* **Embeddable:** a complete and powerful command line interface allows to use Slic3r from the shell or to integrate it in server-side applications.
@ -47,22 +47,22 @@ The core parts of Slic3r are written in C++11, with multithreading. The graphica
You can download a precompiled package from [slic3r.org](http://slic3r.org/) (releases) or from [dl.slicr3r.org](http://dl.slic3r.org/dev/) (automated builds).
If you want to compile the source yourself follow the instructions on one of these wiki pages:
* [Linux](https://github.com/alexrj/Slic3r/wiki/Running-Slic3r-from-git-on-GNU-Linux)
* [Windows](https://github.com/alexrj/Slic3r/wiki/Running-Slic3r-from-git-on-Windows)
* [Mac OSX](https://github.com/alexrj/Slic3r/wiki/Running-Slic3r-from-git-on-OS-X)
* [Linux](https://github.com/slic3r/Slic3r/wiki/Running-Slic3r-from-git-on-GNU-Linux)
* [Windows](https://github.com/slic3r/Slic3r/wiki/Running-Slic3r-from-git-on-Windows)
* [Mac OSX](https://github.com/slic3r/Slic3r/wiki/Running-Slic3r-from-git-on-OS-X)
### Can I help?
Sure! You can do the following to find things that are available to help with:
* Development
* [Low Effort tasks](https://github.com/alexrj/Slic3r/labels/Low%20Effort): pick one of them!
* [Help Wanted tasks](https://github.com/alexrj/Slic3r/labels/help%20wanted): pick one of them!
* [More available tasks](https://github.com/alexrj/Slic3r/milestone/32): let's discuss together before you start working on them
* [Low Effort tasks](https://github.com/slic3r/Slic3r/labels/Low%20Effort): pick one of them!
* [Help Wanted tasks](https://github.com/slic3r/Slic3r/labels/help%20wanted): pick one of them!
* [More available tasks](https://github.com/slic3r/Slic3r/milestone/32): let's discuss together before you start working on them
* Please comment in the related GitHub issue that you are working on it so that other people know.
* Contribute to the [Manual](http://manual.slic3r.org/)! (see its [GitHub repository](https://github.com/alexrj/Slic3r-Manual))
* Contribute to the [Manual](http://manual.slic3r.org/)! (see its [GitHub repository](https://github.com/slic3r/Slic3r-Manual))
* You can also find us in #slic3r on [FreeNode](https://webchat.freenode.net): talk to _Sound_, _LoH_ or the other members of the Slic3r community.
* Add an [issue](https://github.com/alexrj/Slic3r/issues) to the GitHub tracker if it isn't already present.
* Add an [issue](https://github.com/slic3r/Slic3r/issues) to the GitHub tracker if it isn't already present.
* Drop Alessandro a line at aar@cpan.org.
* Drop Joseph a line at lenox.joseph@gmail.com
@ -80,7 +80,7 @@ Sure! You can do the following to find things that are available to help with:
### Acknowledgements
The main author of Slic3r is Alessandro Ranellucci (@alexrj, *Sound* in IRC, [@alranel](http://twitter.com/alranel) on Twitter), who started the project in 2011.
The main author of Slic3r is Alessandro Ranellucci (@alranel, *Sound* in IRC, [@alranel](http://twitter.com/alranel) on Twitter), who started the project in 2011.
Joseph Lenox (@lordofhyphens, *LoH* in IRC, [@LenoxPlay](http://twitter.com/LenoxPlay) on Twitter) is the current co-maintainer.

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@ -15,7 +15,7 @@ leave cmd window open
start git bash
> cd /c
> git clone http://github.com/alexrj/slic3r
> git clone http://github.com/slic3r/slic3r
> cd slic3r
> git checkout cppsvg
close git bash when done

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@ -1,5 +1,5 @@
/**
* https://github.com/alexrj/Slic3r/wiki/Conditional-Gcode-Syntax-Spec
* https://github.com/slic3r/Slic3r/wiki/Conditional-Gcode-Syntax-Spec
*
*/

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@ -510,7 +510,7 @@ PrintObject::bridge_over_infill()
/*
# exclude infill from the layers below if needed
# see discussion at https://github.com/alexrj/Slic3r/issues/240
# see discussion at https://github.com/slic3r/Slic3r/issues/240
# Update: do not exclude any infill. Sparse infill is able to absorb the excess material.
if (0) {
my $excess = $layerm->extruders->{infill}->bridge_flow->width - $layerm->height;