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remove unneeded perl binding stuff
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ff201b5802
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e08eaef02f
@ -1133,11 +1133,6 @@ TransformationMatrix ModelInstance::get_trafo_matrix(bool dont_translate) const
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return trafo;
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}
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void ModelInstance::set_local_trafo_matrix(bool dont_translate)
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{
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this->trafo = this->get_trafo_matrix(dont_translate);
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}
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BoundingBoxf3 ModelInstance::transform_bounding_box(const BoundingBoxf3 &bbox, bool dont_translate) const
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{
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// rotate around mesh origin
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@ -578,8 +578,6 @@ class ModelInstance
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double scaling_factor; ///< uniform scaling factor.
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Pointf offset; ///< offset in unscaled coordinates.
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TransformationMatrix trafo; ///< Trafomatrix for perl binding
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/// Get the owning ModelObject
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/// \return ModelObject* pointer to the owner ModelObject
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ModelObject* get_object() const { return this->object; };
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@ -594,10 +592,6 @@ class ModelInstance
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/// \param dont_translate bool whether to translate the mesh or not
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TransformationMatrix get_trafo_matrix(bool dont_translate = false) const;
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/// Returns a pointer to TransformationMatrix defined by the instance's Transform an external TriangleMesh to the returned TriangleMesh object
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/// \param dont_translate bool whether to translate the mesh or not
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void set_local_trafo_matrix(bool dont_translate);
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/// Transform an external bounding box.
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/// \param bbox BoundingBoxf3 the bounding box to be transformed
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/// \param dont_translate bool whether to translate the bounding box or not
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