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revert e8b61f4fdb8e57f86cac753d7f5ad50cd0a60f80 changes : wxSetlocale(LC_NUMERIC, "C"); seems to work well now (with latest vs)
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e9ff0e60a4
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@ -208,7 +208,6 @@ bool GUI_App::on_init_inner()
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init_fonts();
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init_fonts();
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load_language();
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load_language();
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//wxSetlocale(LC_NUMERIC, "C");
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// Suppress the '- default -' presets.
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// Suppress the '- default -' presets.
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preset_bundle->set_default_suppressed(app_config->get("no_defaults") == "1");
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preset_bundle->set_default_suppressed(app_config->get("no_defaults") == "1");
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@ -596,7 +595,7 @@ bool GUI_App::select_language()
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m_wxLocale->AddCatalogLookupPathPrefix(from_u8(localization_dir()));
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m_wxLocale->AddCatalogLookupPathPrefix(from_u8(localization_dir()));
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m_wxLocale->AddCatalog(SLIC3R_APP_KEY);
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m_wxLocale->AddCatalog(SLIC3R_APP_KEY);
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//FIXME This is a temporary workaround, the correct solution is to switch to "C" locale during file import / export only.
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//FIXME This is a temporary workaround, the correct solution is to switch to "C" locale during file import / export only.
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//wxSetlocale(LC_NUMERIC, "C");
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wxSetlocale(LC_NUMERIC, "C");
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Preset::update_suffix_modified();
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Preset::update_suffix_modified();
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m_imgui->set_language(into_u8(lang->CanonicalName));
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m_imgui->set_language(into_u8(lang->CanonicalName));
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return true;
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return true;
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@ -643,7 +642,7 @@ bool GUI_App::load_language()
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m_imgui->set_language(into_u8(info->CanonicalName));
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m_imgui->set_language(into_u8(info->CanonicalName));
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}
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}
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//FIXME This is a temporary workaround, the correct solution is to switch to "C" locale during file import / export only.
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//FIXME This is a temporary workaround, the correct solution is to switch to "C" locale during file import / export only.
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//wxSetlocale(LC_NUMERIC, "C");
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wxSetlocale(LC_NUMERIC, "C");
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Preset::update_suffix_modified();
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Preset::update_suffix_modified();
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return true;
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return true;
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}
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}
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