diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp index 92811abb4..b10bddd7a 100644 --- a/src/slic3r/GUI/GLCanvas3D.cpp +++ b/src/slic3r/GUI/GLCanvas3D.cpp @@ -5801,9 +5801,11 @@ void GLCanvas3D::_load_print_toolpaths() //skirt & brim from objects for (const PrintObject* print_object : print->objects()) { if (!print_object->brim().empty()) - _3DScene::extrusionentity_to_verts(print_object->brim(), print_zs[i], Point(0, 0), *volume); + for(const PrintInstance& inst : print_object->instances()) + _3DScene::extrusionentity_to_verts(print_object->brim(), print_zs[i], inst.shift, *volume); if (print_object->skirt_first_layer()) - _3DScene::extrusionentity_to_verts(*print_object->skirt_first_layer(), print_zs[i], Point(0, 0), *volume); + for (const PrintInstance& inst : print_object->instances()) + _3DScene::extrusionentity_to_verts(*print_object->skirt_first_layer(), print_zs[i], inst.shift, *volume); } } //skirts from print @@ -5812,7 +5814,8 @@ void GLCanvas3D::_load_print_toolpaths() //skirts from objects for (const PrintObject* print_object : print->objects()) { if ( !print_object->skirt().empty() && (i != 0 || !print_object->skirt_first_layer())) - _3DScene::extrusionentity_to_verts(print_object->skirt(), print_zs[i], Point(0, 0), *volume); + for (const PrintInstance& inst : print_object->instances()) + _3DScene::extrusionentity_to_verts(print_object->skirt(), print_zs[i], inst.shift, *volume); } // Ensure that no volume grows over the limits. If the volume is too large, allocate a new one. if (volume->indexed_vertex_array.vertices_and_normals_interleaved.size() > MAX_VERTEX_BUFFER_SIZE) {