6 Commits

Author SHA1 Message Date
bubnikv
025f86ca3f Fix of the previous refactoring. 2019-06-10 11:04:09 +02:00
bubnikv
8da54139c4 WIP: Admesh - replacement of C memory allocation with std vectors 2019-06-04 22:06:42 +02:00
bubnikv
3ab886b747 Fix of mesh decimation (the admesh library).
Fixes "Unable to save project (#2445)"
2019-06-04 18:25:53 +02:00
bubnikv
6526a8fcaf WIP: Transformation of instances in world coordinate space:
Ulocking the "anisotropic" scaling checkbox will bake the transformation
into meshes to allow for scaling in world axes.

Optimized and templated the stl_transform functions, now also available for 3x3 matrices.
The Canvas3D::reload_scene() now maintains selection even if all volumes of an instance changed their IDs.
2019-04-26 17:28:31 +02:00
Enrico Turri
7114b80882 Use Transform3d in place of Transform3f as parameter of mesh transform functions 2018-11-02 13:47:47 +01:00
bubnikv
0558b53493 WIP: Moved sources int src/, separated most of the source code from Perl.
The XS was left only for the unit / integration tests, and it links
libslic3r only. No wxWidgets are allowed to be used from Perl starting
from now.
2018-09-19 11:02:24 +02:00