supermerill
a41fd184dc
Custom bed model: refactoring
...
- less duplication of code
- search in .config AND in the resources directories
- can allow "only svg" (no stl)
bugfix the prusa.ini to allow the hardcoded prusa paths to work
2019-07-02 18:13:04 +02:00
H. Gregor Molter
c45a6a9e52
Custom bed model introduced.
2019-07-02 11:23:21 +02:00
Enrico Turri
5766e9e915
Fixed conflicts after merge with branch et_perpsective_camera
2019-06-24 11:08:42 +02:00
Enrico Turri
00b9a3ad32
ENABLE_COMPRESSED_TEXTURES set as default
2019-06-24 09:54:58 +02:00
Enrico Turri
ac8de0bcaf
Follow-up of 1a91add2e60f3a4d22cdd6c8a10e57dc8095e0a2 -> Improvements to tighter camera frustrum to reduce z-fighting
2019-06-14 15:37:29 +02:00
Enrico Turri
1a91add2e6
Tighter camera frustrum to reduce z-fighting
2019-06-14 10:38:09 +02:00
Enrico Turri
836f2d777f
Update 3D scene when all compressed texture data are sent to GPU
2019-06-05 10:07:59 +02:00
Enrico Turri
e6af0d3dc4
Temporary low-res texture shown while generating compressed data on the CPU
2019-06-02 11:01:51 +02:00
Enrico Turri
68805fc63a
Small refactoring in Bed3D and GLShader
2019-02-27 15:19:03 +01:00
Enrico Turri
11fc849b1a
Printbed textures generated from svg files
2019-02-20 15:23:23 +01:00
Enrico Turri
cb1ef36ceb
ENABLE_UNIQUE_BED set as default
2019-02-20 13:50:35 +01:00
Enrico Turri
75df722fee
Bed and Axes classes moved from GLCanva3d to Plater to have a unique instance of them shared by all views
2019-02-19 15:15:27 +01:00