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Slic3r
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Slic3r
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Jesse Vincent
060d2da7fe
Small optimization on an incredibly hot codepath.
2013-04-07 18:01:15 -04:00
..
Slic3r
Small optimization on an incredibly hot codepath.
2013-04-07 18:01:15 -04:00
Slic3r.pm
Bugfix: time estimates for cooling were computed for each object separately instead of the whole actual layer.
#1071
2013-04-04 01:17:44 +02:00