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It allows to control the spacing vs width (10%% fill vs a bit less) The 'enforce 100% fill volume' is also adjusted to take that into account Note that if you're using multiple extruders/filament everywhere (and spacing setting for width setting), the result may be a bit unexpected, as the gui can't display all the interactions, also some features (like support) may revert to default overlap value, if printed with multiple filaments. supermerill/SuperSlicer#1590
229 lines
9.8 KiB
C++
229 lines
9.8 KiB
C++
#ifndef slic3r_FillBase_hpp_
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#define slic3r_FillBase_hpp_
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#include <assert.h>
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#include <memory.h>
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#include <float.h>
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#include <stdint.h>
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#include <stdexcept>
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#include <type_traits>
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#include <boost/log/trivial.hpp>
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#include "../libslic3r.h"
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#include "../BoundingBox.hpp"
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#include "../PrintConfig.hpp"
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#include "../Exception.hpp"
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#include "../Utils.hpp"
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#include "../Flow.hpp"
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#include "../ExtrusionEntity.hpp"
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#include "../ExtrusionEntityCollection.hpp"
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namespace Slic3r {
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class ExPolygon;
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class Surface;
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namespace FillAdaptive {
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struct Octree;
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};
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// Infill shall never fail, therefore the error is classified as RuntimeError, not SlicingError.
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class InfillFailedException : public Slic3r::RuntimeError {
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public:
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InfillFailedException() : Slic3r::RuntimeError("Infill failed") {}
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};
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struct FillParams
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{
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bool full_infill() const { return density > 0.9999f && density < 1.0001f; }
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// Don't connect the fill lines around the inner perimeter.
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bool dont_connect() const { return connection == InfillConnection::icNotConnected; }
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// Fill density, fraction in <0, 1>
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float density { 0.f };
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// Fill extruding flow multiplier, fraction in <0, 1>. Used by "over bridge compensation"
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float flow_mult { 1.0f };
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// Don't connect the fill lines around the inner perimeter.
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InfillConnection connection{ icConnected };
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// Length of an infill anchor along the perimeter.
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// 1000mm is roughly the maximum length line that fits into a 32bit coord_t.
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float anchor_length { 1000.f };
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float anchor_length_max { 1000.f };
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// Don't adjust spacing to fill the space evenly.
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bool dont_adjust { true };
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// Monotonic infill - strictly left to right for better surface quality of top infills.
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bool monotonic { false };
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// Try to extrude the exact amount of plastic to fill the volume requested
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bool fill_exactly{ false };
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// For Honeycomb.
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// we were requested to complete each loop;
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// in this case we don't try to make more continuous paths
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bool complete { false };
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// if role == erNone or ERCustom, this method have to choose the best role itself, else it must use the argument's role.
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ExtrusionRole role { erNone };
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//flow to use
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Flow flow = Flow(0.f, 0.f, 0.f, 1.f, false);
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//full configuration for the region, to avoid copying every bit that is needed. Use this for process-specific parameters.
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PrintRegionConfig const *config{ nullptr };
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};
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static_assert(IsTriviallyCopyable<FillParams>::value, "FillParams class is not POD (and it should be - see constructor).");
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class Fill
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{
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public:
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// Index of the layer.
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size_t layer_id;
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// Z coordinate of the top print surface, in unscaled coordinates
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coordf_t z;
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// infill / perimeter overlap, in unscaled coordinates
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coordf_t overlap;
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ExPolygons no_overlap_expolygons;
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// in radians, ccw, 0 = East
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float angle;
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// In scaled coordinates. Maximum lenght of a perimeter segment connecting two infill lines.
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// Used by the FillRectilinear2, FillGrid2, FillTriangles, FillStars and FillCubic.
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// If left to zero, the links will not be limited.
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coord_t link_max_length;
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// In scaled coordinates. Used by the concentric infill pattern to clip the loops to create extrusion paths.
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coord_t loop_clipping;
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// In scaled coordinates. Bounding box of the 2D projection of the object.
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BoundingBox bounding_box;
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// Octree builds on mesh for usage in the adaptive cubic infill
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FillAdaptive::Octree* adapt_fill_octree = nullptr;
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protected:
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// in unscaled coordinates, please use init (after settings all others settings) as some algos want to modify the value
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coordf_t spacing_priv;
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public:
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virtual ~Fill() {}
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virtual Fill* clone() const = 0;
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static Fill* new_from_type(const InfillPattern type);
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static Fill* new_from_type(const std::string &type);
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void set_bounding_box(const Slic3r::BoundingBox &bbox) { bounding_box = bbox; }
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virtual void init_spacing(coordf_t spacing, const FillParams ¶ms) { this->spacing_priv = spacing; }
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coordf_t get_spacing() const { return spacing_priv; }
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// Do not sort the fill lines to optimize the print head path?
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virtual bool no_sort() const { return false; }
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// This method have to fill the ExtrusionEntityCollection. It call fill_surface by default
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virtual void fill_surface_extrusion(const Surface *surface, const FillParams ¶ms, ExtrusionEntitiesPtr &out) const;
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// Perform the fill.
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virtual Polylines fill_surface(const Surface *surface, const FillParams ¶ms) const;
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protected:
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Fill() :
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layer_id(size_t(-1)),
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z(0.),
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spacing_priv(0.),
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// Infill / perimeter overlap.
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overlap(0.),
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// Initial angle is undefined.
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angle(FLT_MAX),
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link_max_length(0),
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loop_clipping(0),
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// The initial bounding box is empty, therefore undefined.
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bounding_box(Point(0, 0), Point(-1, -1))
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{}
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// The expolygon may be modified by the method to avoid a copy.
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virtual void _fill_surface_single(
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const FillParams & /* params */,
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unsigned int /* thickness_layers */,
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const std::pair<float, Point> & /* direction */,
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ExPolygon /* expolygon */,
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Polylines & /* polylines_out */) const {
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BOOST_LOG_TRIVIAL(error)<<"Error, the fill isn't implemented";
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};
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virtual float _layer_angle(size_t idx) const { return (idx & 1) ? float(M_PI/2.) : 0; }
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virtual coord_t _line_spacing_for_density(float density) const;
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virtual std::pair<float, Point> _infill_direction(const Surface *surface) const;
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void do_gap_fill(const ExPolygons& gapfill_areas, const FillParams& params, ExtrusionEntitiesPtr& coll_out) const;
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double compute_unscaled_volume_to_fill(const Surface* surface, const FillParams& params) const;
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ExtrusionRole getRoleFromSurfaceType(const FillParams ¶ms, const Surface *surface) const {
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if (params.role == erNone || params.role == erCustom) {
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return params.flow.bridge ?
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(surface->has_pos_bottom() ? erBridgeInfill : erInternalBridgeInfill) :
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(surface->has_fill_solid() ?
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((surface->has_pos_top()) ? erTopSolidInfill : erSolidInfill) :
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erInternalInfill);
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}
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return params.role;
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}
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public:
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static void connect_infill(Polylines&& infill_ordered, const ExPolygon& boundary, Polylines& polylines_out, const double spacing, const FillParams& params);
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//for rectilinear
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static void connect_infill(Polylines&& infill_ordered, const ExPolygon& boundary, const Polygons& polygons_src, Polylines& polylines_out, const double spacing, const FillParams& params);
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static coord_t _adjust_solid_spacing(const coord_t width, const coord_t distance);
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// Align a coordinate to a grid. The coordinate may be negative,
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// the aligned value will never be bigger than the original one.
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static coord_t _align_to_grid(const coord_t coord, const coord_t spacing) {
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// Current C++ standard defines the result of integer division to be rounded to zero,
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// for both positive and negative numbers. Here we want to round down for negative
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// numbers as well.
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coord_t aligned = (coord < 0) ?
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((coord - spacing + 1) / spacing) * spacing :
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(coord / spacing) * spacing;
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assert(aligned <= coord);
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return aligned;
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}
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static Point _align_to_grid(Point coord, Point spacing)
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{ return Point(_align_to_grid(coord(0), spacing(0)), _align_to_grid(coord(1), spacing(1))); }
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static coord_t _align_to_grid(coord_t coord, coord_t spacing, coord_t base)
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{ return base + _align_to_grid(coord - base, spacing); }
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static Point _align_to_grid(Point coord, Point spacing, Point base)
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{ return Point(_align_to_grid(coord(0), spacing(0), base(0)), _align_to_grid(coord(1), spacing(1), base(1))); }
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};
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namespace FakePerimeterConnect {
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void connect_infill(Polylines&& infill_ordered, const ExPolygon& boundary, Polylines& polylines_out, const double spacing, const FillParams& params);
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void connect_infill(Polylines&& infill_ordered, const Polygons& boundary, const BoundingBox& bbox, Polylines& polylines_out, const double spacing, const FillParams& params);
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void connect_infill(Polylines&& infill_ordered, const std::vector<const Polygon*>& boundary, const BoundingBox& bbox, Polylines& polylines_out, double spacing, const FillParams& params);
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}
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namespace PrusaSimpleConnect {
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void connect_infill(Polylines& infill_ordered, const ExPolygon& boundary, Polylines& polylines_out, const double spacing, const FillParams& params);
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}
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namespace NaiveConnect {
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void connect_infill(Polylines&& infill_ordered, const ExPolygon& boundary, Polylines& polylines_out, const double spacing, const FillParams& params);
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}
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class ExtrusionSetRole : public ExtrusionVisitor {
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ExtrusionRole new_role;
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public:
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ExtrusionSetRole(ExtrusionRole role) : new_role(role) {}
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void use(ExtrusionPath &path) override { path.set_role(new_role); }
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void use(ExtrusionPath3D &path3D) override { path3D.set_role(new_role); }
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void use(ExtrusionMultiPath &multipath) override { for (ExtrusionPath path : multipath.paths) path.set_role(new_role); }
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void use(ExtrusionMultiPath3D &multipath) override { for (ExtrusionPath path : multipath.paths) path.set_role(new_role); }
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void use(ExtrusionLoop &loop) override { for (ExtrusionPath path : loop.paths) path.set_role(new_role); }
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void use(ExtrusionEntityCollection &collection) override { for (ExtrusionEntity *entity : collection.entities) entity->visit(*this); }
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};
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} // namespace Slic3r
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#endif // slic3r_FillBase_hpp_
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