Slic3r/src/GUI/Plater.cpp
Joseph Lenox 404618ecca Stubbed out load_file, some work on add to call load_file().
Added some comments for canvas2D.
2018-07-11 22:14:51 -05:00

136 lines
5.1 KiB
C++

#include <memory>
#include "Plater.hpp"
#include "Log.hpp"
namespace Slic3r { namespace GUI {
const auto PROGRESS_BAR_EVENT = wxNewEventType();
Plater::Plater(wxWindow* parent, const wxString& title, std::shared_ptr<Settings> _settings) :
wxPanel(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL, title), settings(_settings)
{
// Set callback for status event for worker threads
/*
this->print->set_status_cb([=](std::string percent percent, std::wstring message) {
wxPostEvent(this, new wxPlThreadEvent(-1, PROGRESS_BAR_EVENT,
});
*/
auto on_select_object { [=](uint32_t& obj_idx) {
// this->select_object(obj_idx);
} };
/*
# Initialize handlers for canvases
my $on_select_object = sub {
my ($obj_idx) = @_;
$self->select_object($obj_idx);
};
my $on_double_click = sub {
$self->object_settings_dialog if $self->selected_object;
};
my $on_right_click = sub {
my ($canvas, $click_pos) = @_;
my ($obj_idx, $object) = $self->selected_object;
return if !defined $obj_idx;
my $menu = $self->object_menu;
$canvas->PopupMenu($menu, $click_pos);
$menu->Destroy;
};
my $on_instances_moved = sub {
$self->on_model_change;
};
# Initialize 3D plater
if ($Slic3r::GUI::have_OpenGL) {
$self->{canvas3D} = Slic3r::GUI::Plater::3D->new($self->{preview_notebook}, $self->{objects}, $self->{model}, $self->{config});
$self->{preview_notebook}->AddPage($self->{canvas3D}, '3D');
$self->{canvas3D}->set_on_select_object($on_select_object);
$self->{canvas3D}->set_on_double_click($on_double_click);
$self->{canvas3D}->set_on_right_click(sub { $on_right_click->($self->{canvas3D}, @_); });
$self->{canvas3D}->set_on_instances_moved($on_instances_moved);
$self->{canvas3D}->on_viewport_changed(sub {
$self->{preview3D}->canvas->set_viewport_from_scene($self->{canvas3D});
});
}
*/
canvas2D = new Plate2D(preview_notebook, wxDefaultSize, objects, model, config, settings);
preview_notebook->AddPage(canvas2D, _("2D"));
/*
# Initialize 2D preview canvas
$self->{canvas} = Slic3r::GUI::Plater::2D->new($self->{preview_notebook}, wxDefaultSize, $self->{objects}, $self->{model}, $self->{config});
$self->{preview_notebook}->AddPage($self->{canvas}, '2D');
$self->{canvas}->on_select_object($on_select_object);
$self->{canvas}->on_double_click($on_double_click);
$self->{canvas}->on_right_click(sub { $on_right_click->($self->{canvas}, @_); });
$self->{canvas}->on_instances_moved($on_instances_moved);
# Initialize 3D toolpaths preview
$self->{preview3D_page_idx} = -1;
if ($Slic3r::GUI::have_OpenGL) {
$self->{preview3D} = Slic3r::GUI::Plater::3DPreview->new($self->{preview_notebook}, $self->{print});
$self->{preview3D}->canvas->on_viewport_changed(sub {
$self->{canvas3D}->set_viewport_from_scene($self->{preview3D}->canvas);
});
$self->{preview_notebook}->AddPage($self->{preview3D}, 'Preview');
$self->{preview3D_page_idx} = $self->{preview_notebook}->GetPageCount-1;
}
# Initialize toolpaths preview
$self->{toolpaths2D_page_idx} = -1;
if ($Slic3r::GUI::have_OpenGL) {
$self->{toolpaths2D} = Slic3r::GUI::Plater::2DToolpaths->new($self->{preview_notebook}, $self->{print});
$self->{preview_notebook}->AddPage($self->{toolpaths2D}, 'Layers');
$self->{toolpaths2D_page_idx} = $self->{preview_notebook}->GetPageCount-1;
}
EVT_NOTEBOOK_PAGE_CHANGED($self, $self->{preview_notebook}, sub {
wxTheApp->CallAfter(sub {
my $sel = $self->{preview_notebook}->GetSelection;
if ($sel == $self->{preview3D_page_idx} || $sel == $self->{toolpaths2D_page_idx}) {
if (!$Slic3r::GUI::Settings->{_}{background_processing} && !$self->{processed}) {
$self->statusbar->SetCancelCallback(sub {
$self->stop_background_process;
$self->statusbar->SetStatusText("Slicing cancelled");
$self->{preview_notebook}->SetSelection(0);
});
$self->start_background_process;
} else {
$self->{preview3D}->load_print
if $sel == $self->{preview3D_page_idx};
}
}
});
});
*/
}
void Plater::add() {
Log::info(LogChannel, L"Called Add function");
auto& start_object_id = this->object_identifier;
const auto& input_files{open_model(this, *(this->settings), wxTheApp->GetTopWindow())};
for (const auto& f : input_files) {
Log::info(LogChannel, (wxString(L"Calling Load File for ") + f).ToStdWstring());
this->load_file(f);
}
// abort if no objects actually added.
if (start_object_id == this->object_identifier) return;
// save the added objects
// get newly added objects count
}
std::vector<int> Plater::load_file(const wxString& file) {
return std::vector<int>();
}
}} // Namespace Slic3r::GUI