mirror of
https://git.mirrors.martin98.com/https://github.com/slic3r/Slic3r.git
synced 2025-07-31 07:02:01 +08:00

Fixed some cracks in the fill surfaces created by rounding all surfaces inside detect_surface_type(). Fixed https://github.com/prusa3d/Slic3r/issues/12 Bridging-Angle not optimal Extended the "Ensure veritcal wall thickness" mode (merged with the original discover_horizontal_shells function), but this a work in progress. Already Slic3r with "ensure vertical wall thickness" produces less spurious infills inside solids.
828 lines
38 KiB
C++
828 lines
38 KiB
C++
#include "Print.hpp"
|
|
#include "BoundingBox.hpp"
|
|
#include "ClipperUtils.hpp"
|
|
#include "Geometry.hpp"
|
|
#include "SVG.hpp"
|
|
|
|
namespace Slic3r {
|
|
|
|
PrintObject::PrintObject(Print* print, ModelObject* model_object, const BoundingBoxf3 &modobj_bbox)
|
|
: typed_slices(false),
|
|
_print(print),
|
|
_model_object(model_object)
|
|
{
|
|
// Compute the translation to be applied to our meshes so that we work with smaller coordinates
|
|
{
|
|
// Translate meshes so that our toolpath generation algorithms work with smaller
|
|
// XY coordinates; this translation is an optimization and not strictly required.
|
|
// A cloned mesh will be aligned to 0 before slicing in _slice_region() since we
|
|
// don't assume it's already aligned and we don't alter the original position in model.
|
|
// We store the XY translation so that we can place copies correctly in the output G-code
|
|
// (copies are expressed in G-code coordinates and this translation is not publicly exposed).
|
|
this->_copies_shift = Point(
|
|
scale_(modobj_bbox.min.x), scale_(modobj_bbox.min.y));
|
|
|
|
// Scale the object size and store it
|
|
Pointf3 size = modobj_bbox.size();
|
|
this->size = Point3(scale_(size.x), scale_(size.y), scale_(size.z));
|
|
}
|
|
|
|
this->reload_model_instances();
|
|
this->layer_height_ranges = model_object->layer_height_ranges;
|
|
}
|
|
|
|
bool
|
|
PrintObject::add_copy(const Pointf &point)
|
|
{
|
|
Points points = this->_copies;
|
|
points.push_back(Point::new_scale(point.x, point.y));
|
|
return this->set_copies(points);
|
|
}
|
|
|
|
bool
|
|
PrintObject::delete_last_copy()
|
|
{
|
|
Points points = this->_copies;
|
|
points.pop_back();
|
|
return this->set_copies(points);
|
|
}
|
|
|
|
bool
|
|
PrintObject::delete_all_copies()
|
|
{
|
|
Points points;
|
|
return this->set_copies(points);
|
|
}
|
|
|
|
bool
|
|
PrintObject::set_copies(const Points &points)
|
|
{
|
|
this->_copies = points;
|
|
|
|
// order copies with a nearest neighbor search and translate them by _copies_shift
|
|
this->_shifted_copies.clear();
|
|
this->_shifted_copies.reserve(points.size());
|
|
|
|
// order copies with a nearest-neighbor search
|
|
std::vector<Points::size_type> ordered_copies;
|
|
Slic3r::Geometry::chained_path(points, ordered_copies);
|
|
|
|
for (std::vector<Points::size_type>::const_iterator it = ordered_copies.begin(); it != ordered_copies.end(); ++it) {
|
|
Point copy = points[*it];
|
|
copy.translate(this->_copies_shift);
|
|
this->_shifted_copies.push_back(copy);
|
|
}
|
|
|
|
bool invalidated = false;
|
|
if (this->_print->invalidate_step(psSkirt)) invalidated = true;
|
|
if (this->_print->invalidate_step(psBrim)) invalidated = true;
|
|
return invalidated;
|
|
}
|
|
|
|
bool
|
|
PrintObject::reload_model_instances()
|
|
{
|
|
Points copies;
|
|
for (ModelInstancePtrs::const_iterator i = this->_model_object->instances.begin(); i != this->_model_object->instances.end(); ++i) {
|
|
copies.push_back(Point::new_scale((*i)->offset.x, (*i)->offset.y));
|
|
}
|
|
return this->set_copies(copies);
|
|
}
|
|
|
|
void
|
|
PrintObject::add_region_volume(int region_id, int volume_id)
|
|
{
|
|
region_volumes[region_id].push_back(volume_id);
|
|
}
|
|
|
|
/* This is the *total* layer count (including support layers)
|
|
this value is not supposed to be compared with Layer::id
|
|
since they have different semantics */
|
|
size_t
|
|
PrintObject::total_layer_count() const
|
|
{
|
|
return this->layer_count() + this->support_layer_count();
|
|
}
|
|
|
|
size_t
|
|
PrintObject::layer_count() const
|
|
{
|
|
return this->layers.size();
|
|
}
|
|
|
|
void
|
|
PrintObject::clear_layers()
|
|
{
|
|
for (int i = this->layers.size()-1; i >= 0; --i)
|
|
this->delete_layer(i);
|
|
}
|
|
|
|
Layer*
|
|
PrintObject::add_layer(int id, coordf_t height, coordf_t print_z, coordf_t slice_z)
|
|
{
|
|
Layer* layer = new Layer(id, this, height, print_z, slice_z);
|
|
layers.push_back(layer);
|
|
return layer;
|
|
}
|
|
|
|
void
|
|
PrintObject::delete_layer(int idx)
|
|
{
|
|
LayerPtrs::iterator i = this->layers.begin() + idx;
|
|
delete *i;
|
|
this->layers.erase(i);
|
|
}
|
|
|
|
size_t
|
|
PrintObject::support_layer_count() const
|
|
{
|
|
return this->support_layers.size();
|
|
}
|
|
|
|
void
|
|
PrintObject::clear_support_layers()
|
|
{
|
|
for (int i = this->support_layers.size()-1; i >= 0; --i)
|
|
this->delete_support_layer(i);
|
|
}
|
|
|
|
SupportLayer*
|
|
PrintObject::get_support_layer(int idx)
|
|
{
|
|
return this->support_layers.at(idx);
|
|
}
|
|
|
|
SupportLayer*
|
|
PrintObject::add_support_layer(int id, coordf_t height, coordf_t print_z)
|
|
{
|
|
SupportLayer* layer = new SupportLayer(id, this, height, print_z, -1);
|
|
support_layers.push_back(layer);
|
|
return layer;
|
|
}
|
|
|
|
void
|
|
PrintObject::delete_support_layer(int idx)
|
|
{
|
|
SupportLayerPtrs::iterator i = this->support_layers.begin() + idx;
|
|
delete *i;
|
|
this->support_layers.erase(i);
|
|
}
|
|
|
|
bool
|
|
PrintObject::invalidate_state_by_config_options(const std::vector<t_config_option_key> &opt_keys)
|
|
{
|
|
std::set<PrintObjectStep> steps;
|
|
|
|
// this method only accepts PrintObjectConfig and PrintRegionConfig option keys
|
|
for (std::vector<t_config_option_key>::const_iterator opt_key = opt_keys.begin(); opt_key != opt_keys.end(); ++opt_key) {
|
|
if (*opt_key == "perimeters"
|
|
|| *opt_key == "extra_perimeters"
|
|
|| *opt_key == "gap_fill_speed"
|
|
|| *opt_key == "overhangs"
|
|
|| *opt_key == "first_layer_extrusion_width"
|
|
|| *opt_key == "perimeter_extrusion_width"
|
|
|| *opt_key == "infill_overlap"
|
|
|| *opt_key == "thin_walls"
|
|
|| *opt_key == "external_perimeters_first") {
|
|
steps.insert(posPerimeters);
|
|
} else if (*opt_key == "layer_height"
|
|
|| *opt_key == "first_layer_height"
|
|
|| *opt_key == "xy_size_compensation"
|
|
|| *opt_key == "raft_layers") {
|
|
steps.insert(posSlice);
|
|
} else if (*opt_key == "support_material"
|
|
|| *opt_key == "support_material_angle"
|
|
|| *opt_key == "support_material_extruder"
|
|
|| *opt_key == "support_material_extrusion_width"
|
|
|| *opt_key == "support_material_interface_layers"
|
|
|| *opt_key == "support_material_interface_extruder"
|
|
|| *opt_key == "support_material_interface_spacing"
|
|
|| *opt_key == "support_material_interface_speed"
|
|
|| *opt_key == "support_material_buildplate_only"
|
|
|| *opt_key == "support_material_pattern"
|
|
|| *opt_key == "support_material_spacing"
|
|
|| *opt_key == "support_material_threshold"
|
|
|| *opt_key == "support_material_with_sheath"
|
|
|| *opt_key == "dont_support_bridges"
|
|
|| *opt_key == "first_layer_extrusion_width") {
|
|
steps.insert(posSupportMaterial);
|
|
} else if (*opt_key == "interface_shells"
|
|
|| *opt_key == "infill_only_where_needed"
|
|
|| *opt_key == "infill_every_layers"
|
|
|| *opt_key == "solid_infill_every_layers"
|
|
|| *opt_key == "bottom_solid_layers"
|
|
|| *opt_key == "top_solid_layers"
|
|
|| *opt_key == "solid_infill_below_area"
|
|
|| *opt_key == "infill_extruder"
|
|
|| *opt_key == "solid_infill_extruder"
|
|
|| *opt_key == "infill_extrusion_width"
|
|
|| *opt_key == "ensure_vertical_shell_thickness") {
|
|
steps.insert(posPrepareInfill);
|
|
} else if (*opt_key == "external_fill_pattern"
|
|
|| *opt_key == "external_fill_link_max_length"
|
|
|| *opt_key == "fill_angle"
|
|
|| *opt_key == "fill_pattern"
|
|
|| *opt_key == "fill_link_max_length"
|
|
|| *opt_key == "top_infill_extrusion_width"
|
|
|| *opt_key == "first_layer_extrusion_width") {
|
|
steps.insert(posInfill);
|
|
} else if (*opt_key == "fill_density"
|
|
|| *opt_key == "solid_infill_extrusion_width") {
|
|
steps.insert(posPerimeters);
|
|
steps.insert(posPrepareInfill);
|
|
} else if (*opt_key == "external_perimeter_extrusion_width"
|
|
|| *opt_key == "perimeter_extruder") {
|
|
steps.insert(posPerimeters);
|
|
steps.insert(posSupportMaterial);
|
|
} else if (*opt_key == "bridge_flow_ratio") {
|
|
steps.insert(posPerimeters);
|
|
steps.insert(posInfill);
|
|
} else if (*opt_key == "seam_position"
|
|
|| *opt_key == "seam_preferred_direction"
|
|
|| *opt_key == "seam_preferred_direction_jitter"
|
|
|| *opt_key == "support_material_speed"
|
|
|| *opt_key == "bridge_speed"
|
|
|| *opt_key == "external_perimeter_speed"
|
|
|| *opt_key == "infill_speed"
|
|
|| *opt_key == "perimeter_speed"
|
|
|| *opt_key == "small_perimeter_speed"
|
|
|| *opt_key == "solid_infill_speed"
|
|
|| *opt_key == "top_solid_infill_speed") {
|
|
// these options only affect G-code export, so nothing to invalidate
|
|
} else {
|
|
// for legacy, if we can't handle this option let's invalidate all steps
|
|
return this->invalidate_all_steps();
|
|
}
|
|
}
|
|
|
|
bool invalidated = false;
|
|
for (std::set<PrintObjectStep>::const_iterator step = steps.begin(); step != steps.end(); ++step) {
|
|
if (this->invalidate_step(*step)) invalidated = true;
|
|
}
|
|
|
|
return invalidated;
|
|
}
|
|
|
|
bool
|
|
PrintObject::invalidate_step(PrintObjectStep step)
|
|
{
|
|
bool invalidated = this->state.invalidate(step);
|
|
|
|
// propagate to dependent steps
|
|
if (step == posPerimeters) {
|
|
this->invalidate_step(posPrepareInfill);
|
|
this->_print->invalidate_step(psSkirt);
|
|
this->_print->invalidate_step(psBrim);
|
|
} else if (step == posPrepareInfill) {
|
|
this->invalidate_step(posInfill);
|
|
} else if (step == posInfill) {
|
|
this->_print->invalidate_step(psSkirt);
|
|
this->_print->invalidate_step(psBrim);
|
|
} else if (step == posSlice) {
|
|
this->invalidate_step(posPerimeters);
|
|
this->invalidate_step(posSupportMaterial);
|
|
} else if (step == posSupportMaterial) {
|
|
this->_print->invalidate_step(psSkirt);
|
|
this->_print->invalidate_step(psBrim);
|
|
}
|
|
|
|
return invalidated;
|
|
}
|
|
|
|
bool
|
|
PrintObject::invalidate_all_steps()
|
|
{
|
|
// make a copy because when invalidating steps the iterators are not working anymore
|
|
std::set<PrintObjectStep> steps = this->state.started;
|
|
|
|
bool invalidated = false;
|
|
for (std::set<PrintObjectStep>::const_iterator step = steps.begin(); step != steps.end(); ++step) {
|
|
if (this->invalidate_step(*step)) invalidated = true;
|
|
}
|
|
return invalidated;
|
|
}
|
|
|
|
bool
|
|
PrintObject::has_support_material() const
|
|
{
|
|
return this->config.support_material
|
|
|| this->config.raft_layers > 0
|
|
|| this->config.support_material_enforce_layers > 0;
|
|
}
|
|
|
|
// This function analyzes slices of a region (SurfaceCollection slices).
|
|
// Each slice (instance of Surface) is analyzed, whether it is supported or whether it is the top surface.
|
|
// Initially all slices are of type S_TYPE_INTERNAL.
|
|
// Slices are compared against the top / bottom slices and regions and classified to the following groups:
|
|
// S_TYPE_TOP - Part of a region, which is not covered by any upper layer. This surface will be filled with a top solid infill.
|
|
// S_TYPE_BOTTOMBRIDGE - Part of a region, which is not fully supported, but it hangs in the air, or it hangs losely on a support or a raft.
|
|
// S_TYPE_BOTTOM - Part of a region, which is not supported by the same region, but it is supported either by another region, or by a soluble interface layer.
|
|
// S_TYPE_INTERNAL - Part of a region, which is supported by the same region type.
|
|
// If a part of a region is of S_TYPE_BOTTOM and S_TYPE_TOP, the S_TYPE_BOTTOM wins.
|
|
void PrintObject::detect_surfaces_type()
|
|
{
|
|
// Slic3r::debugf "Detecting solid surfaces...\n";
|
|
for (int idx_region = 0; idx_region < this->_print->regions.size(); ++ idx_region) {
|
|
// Fill in layerm->fill_surfaces by trimming the layerm->slices by the cummulative layerm->fill_surfaces.
|
|
for (int idx_layer = 0; idx_layer < int(this->layer_count()); ++ idx_layer) {
|
|
LayerRegion *layerm = this->layers[idx_layer]->get_region(idx_region);
|
|
layerm->slices_to_fill_surfaces_clipped();
|
|
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
|
layerm->export_region_fill_surfaces_to_svg_debug("1_detect_surfaces_type-initial");
|
|
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
|
}
|
|
|
|
for (int idx_layer = 0; idx_layer < int(this->layer_count()); ++ idx_layer) {
|
|
Layer *layer = this->layers[idx_layer];
|
|
LayerRegion *layerm = layer->get_region(idx_region);
|
|
// comparison happens against the *full* slices (considering all regions)
|
|
// unless internal shells are requested
|
|
Layer *upper_layer = idx_layer + 1 < this->layer_count() ? this->get_layer(idx_layer + 1) : NULL;
|
|
Layer *lower_layer = idx_layer > 0 ? this->get_layer(idx_layer - 1) : NULL;
|
|
// collapse very narrow parts (using the safety offset in the diff is not enough)
|
|
float offset = layerm->flow(frExternalPerimeter).scaled_width() / 10.f;
|
|
|
|
Polygons layerm_slices_surfaces = to_polygons(layerm->slices.surfaces);
|
|
|
|
// find top surfaces (difference between current surfaces
|
|
// of current layer and upper one)
|
|
Surfaces top;
|
|
if (upper_layer) {
|
|
// Config value $self->config->interface_shells is true, if a support is separated from the object
|
|
// by a soluble material (for example a PVA plastic).
|
|
Polygons upper_slices = this->config.interface_shells.value ?
|
|
to_polygons(upper_layer->get_region(idx_region)->slices.surfaces) :
|
|
to_polygons(upper_layer->slices);
|
|
surfaces_append(top,
|
|
offset2_ex(diff(layerm_slices_surfaces, upper_slices, true), -offset, offset),
|
|
stTop);
|
|
} else {
|
|
// if no upper layer, all surfaces of this one are solid
|
|
// we clone surfaces because we're going to clear the slices collection
|
|
top = layerm->slices.surfaces;
|
|
for (Surfaces::iterator it = top.begin(); it != top.end(); ++ it)
|
|
it->surface_type = stTop;
|
|
}
|
|
|
|
// find bottom surfaces (difference between current surfaces
|
|
// of current layer and lower one)
|
|
Surfaces bottom;
|
|
if (lower_layer) {
|
|
// If we have soluble support material, don't bridge. The overhang will be squished against a soluble layer separating
|
|
// the support from the print.
|
|
SurfaceType surface_type_bottom =
|
|
(this->config.support_material.value && this->config.support_material_contact_distance.value == 0) ?
|
|
stBottom : stBottomBridge;
|
|
// Any surface lying on the void is a true bottom bridge (an overhang)
|
|
surfaces_append(
|
|
bottom,
|
|
offset2_ex(
|
|
diff(layerm_slices_surfaces, to_polygons(lower_layer->slices), true),
|
|
-offset, offset),
|
|
surface_type_bottom);
|
|
// if user requested internal shells, we need to identify surfaces
|
|
// lying on other slices not belonging to this region
|
|
//FIXME Vojtech: config.internal_shells or config.interface_shells? Is it some legacy code?
|
|
// Why shall multiple regions over soluble support be treated specially?
|
|
if (this->config.interface_shells.value) {
|
|
// non-bridging bottom surfaces: any part of this layer lying
|
|
// on something else, excluding those lying on our own region
|
|
surfaces_append(
|
|
bottom,
|
|
offset2_ex(
|
|
diff(
|
|
intersection(layerm_slices_surfaces, to_polygons(lower_layer->slices)), // supported
|
|
to_polygons(lower_layer->get_region(idx_region)->slices.surfaces),
|
|
true),
|
|
-offset, offset),
|
|
stBottom);
|
|
}
|
|
} else {
|
|
// if no lower layer, all surfaces of this one are solid
|
|
// we clone surfaces because we're going to clear the slices collection
|
|
bottom = layerm->slices.surfaces;
|
|
// if we have raft layers, consider bottom layer as a bridge
|
|
// just like any other bottom surface lying on the void
|
|
SurfaceType surface_type_bottom =
|
|
(this->config.raft_layers.value > 0 && this->config.support_material_contact_distance.value > 0) ?
|
|
stBottomBridge : stBottom;
|
|
for (Surfaces::iterator it = bottom.begin(); it != bottom.end(); ++ it)
|
|
it->surface_type = surface_type_bottom;
|
|
}
|
|
|
|
// now, if the object contained a thin membrane, we could have overlapping bottom
|
|
// and top surfaces; let's do an intersection to discover them and consider them
|
|
// as bottom surfaces (to allow for bridge detection)
|
|
if (! top.empty() && ! bottom.empty()) {
|
|
// Polygons overlapping = intersection(to_polygons(top), to_polygons(bottom));
|
|
// Slic3r::debugf " layer %d contains %d membrane(s)\n", $layerm->layer->id, scalar(@$overlapping)
|
|
// if $Slic3r::debug;
|
|
Polygons top_polygons = to_polygons(STDMOVE(top));
|
|
top.clear();
|
|
surfaces_append(top,
|
|
#if 0
|
|
offset2_ex(diff(top_polygons, to_polygons(bottom), true), -offset, offset),
|
|
#else
|
|
diff_ex(top_polygons, to_polygons(bottom), false),
|
|
#endif
|
|
stTop);
|
|
}
|
|
|
|
// save surfaces to layer
|
|
layerm->slices.surfaces.clear();
|
|
|
|
// find internal surfaces (difference between top/bottom surfaces and others)
|
|
{
|
|
Polygons topbottom = to_polygons(top);
|
|
polygons_append(topbottom, to_polygons(bottom));
|
|
surfaces_append(layerm->slices.surfaces,
|
|
#if 0
|
|
offset2_ex(diff(layerm_slices_surfaces, topbottom, true), -offset, offset),
|
|
#else
|
|
diff_ex(layerm_slices_surfaces, topbottom, false),
|
|
#endif
|
|
stInternal);
|
|
}
|
|
|
|
surfaces_append(layerm->slices.surfaces, STDMOVE(top));
|
|
surfaces_append(layerm->slices.surfaces, STDMOVE(bottom));
|
|
|
|
// Slic3r::debugf " layer %d has %d bottom, %d top and %d internal surfaces\n",
|
|
// $layerm->layer->id, scalar(@bottom), scalar(@top), scalar(@internal) if $Slic3r::debug;
|
|
|
|
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
|
layerm->export_region_slices_to_svg_debug("detect_surfaces_type-final");
|
|
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
|
} // for each layer of a region
|
|
|
|
// Fill in layerm->fill_surfaces by trimming the layerm->slices by the cummulative layerm->fill_surfaces.
|
|
for (int idx_layer = 0; idx_layer < int(this->layer_count()); ++ idx_layer) {
|
|
LayerRegion *layerm = this->layers[idx_layer]->get_region(idx_region);
|
|
layerm->slices_to_fill_surfaces_clipped();
|
|
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
|
layerm->export_region_fill_surfaces_to_svg_debug("1_detect_surfaces_type-final");
|
|
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
|
} // for each layer of a region
|
|
} // for each $self->print->region_count
|
|
}
|
|
|
|
void
|
|
PrintObject::process_external_surfaces()
|
|
{
|
|
FOREACH_REGION(this->_print, region) {
|
|
size_t region_id = region - this->_print->regions.begin();
|
|
|
|
FOREACH_LAYER(this, layer_it) {
|
|
const Layer* lower_layer = (layer_it == this->layers.begin())
|
|
? NULL
|
|
: *(layer_it-1);
|
|
|
|
(*layer_it)->get_region(region_id)->process_external_surfaces(lower_layer);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
PrintObject::discover_vertical_shells()
|
|
{
|
|
for (size_t idx_region = 0; idx_region < this->_print->regions.size(); ++ idx_region) {
|
|
if (! this->_print->regions[idx_region]->config.ensure_vertical_shell_thickness.value)
|
|
continue;
|
|
for (size_t idx_layer = 0; idx_layer < this->layers.size(); ++ idx_layer) {
|
|
Layer *layer = this->layers[idx_layer];
|
|
LayerRegion *layerm = layer->get_region(idx_region);
|
|
Flow solid_infill_flow = layerm->flow(frSolidInfill);
|
|
coord_t infill_line_spacing = solid_infill_flow.scaled_spacing();
|
|
// Find a union of perimeters below / above this surface to guarantee a minimum shell thickness.
|
|
Polygons shell;
|
|
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
|
ExPolygons shell_ex;
|
|
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
|
if (1)
|
|
{
|
|
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
|
{
|
|
static size_t idx = 0;
|
|
SVG svg_cummulative(debug_out_path("discover_vertical_shells-perimeters-before-union-run%d.svg", idx), this->bounding_box());
|
|
for (int n = (int)idx_layer - layerm->region()->config.bottom_solid_layers + 1; n < (int)idx_layer + layerm->region()->config.top_solid_layers; ++ n) {
|
|
if (n < 0 || n >= (int)this->layers.size())
|
|
continue;
|
|
ExPolygons &expolys = this->layers[n]->perimeter_expolygons;
|
|
for (size_t i = 0; i < expolys.size(); ++ i) {
|
|
SVG svg(debug_out_path("discover_vertical_shells-perimeters-before-union-run%d-layer%d-expoly%d.svg", idx, n, i), get_extents(expolys[i]));
|
|
svg.draw(expolys[i]);
|
|
svg.draw_outline(expolys[i].contour, "black", scale_(0.05));
|
|
svg.draw_outline(expolys[i].holes, "blue", scale_(0.05));
|
|
svg.Close();
|
|
|
|
svg_cummulative.draw(expolys[i]);
|
|
svg_cummulative.draw_outline(expolys[i].contour, "black", scale_(0.05));
|
|
svg_cummulative.draw_outline(expolys[i].holes, "blue", scale_(0.05));
|
|
}
|
|
}
|
|
++ idx;
|
|
}
|
|
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
|
SurfaceType surfaces_bottom[2] = { stBottom, stBottomBridge };
|
|
for (int n = (int)idx_layer - layerm->region()->config.bottom_solid_layers + 1; n < (int)idx_layer + layerm->region()->config.top_solid_layers; ++ n)
|
|
if (n >= 0 && n < (int)this->layers.size()) {
|
|
Layer &neighbor_layer = *this->layers[n];
|
|
LayerRegion &neighbor_region = *neighbor_layer.get_region(int(idx_region));
|
|
polygons_append(shell, neighbor_layer.perimeter_expolygons.expolygons);
|
|
if (n > int(idx_layer)) {
|
|
// Collect top surfaces.
|
|
polygons_append(shell, to_polygons(neighbor_region.slices.filter_by_type(stTop)));
|
|
polygons_append(shell, to_polygons(neighbor_region.fill_surfaces.filter_by_type(stTop)));
|
|
}
|
|
else if (n < int(idx_layer)) {
|
|
// Collect bottom and bottom bridge surfaces.
|
|
polygons_append(shell, to_polygons(neighbor_region.slices.filter_by_types(surfaces_bottom, 2)));
|
|
polygons_append(shell, to_polygons(neighbor_region.fill_surfaces.filter_by_types(surfaces_bottom, 2)));
|
|
}
|
|
}
|
|
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
|
{
|
|
static size_t idx = 0;
|
|
SVG svg(debug_out_path("discover_vertical_shells-perimeters-before-union-%d.svg", idx ++), get_extents(shell));
|
|
svg.draw(shell);
|
|
svg.draw_outline(shell, "black", scale_(0.05));
|
|
svg.Close();
|
|
}
|
|
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
|
shell = union_(shell, true);
|
|
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
|
shell_ex = union_ex(shell, true);
|
|
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
|
}
|
|
|
|
if (shell.empty())
|
|
continue;
|
|
|
|
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
|
{
|
|
static size_t idx = 0;
|
|
SVG svg(debug_out_path("discover_vertical_shells-perimeters-after-union-%d.svg", idx ++), get_extents(shell));
|
|
svg.draw(shell_ex);
|
|
svg.draw_outline(shell_ex, "black", "blue", scale_(0.05));
|
|
svg.Close();
|
|
}
|
|
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
|
|
|
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
|
{
|
|
static size_t idx = 0;
|
|
SVG svg(debug_out_path("discover_vertical_shells-internal-wshell-%d.svg", idx ++), get_extents(shell));
|
|
svg.draw(layerm->fill_surfaces.filter_by_type(stInternal), "yellow", 0.5);
|
|
svg.draw_outline(layerm->fill_surfaces.filter_by_type(stInternal), "black", "blue", scale_(0.05));
|
|
svg.draw(shell_ex, "blue", 0.5);
|
|
svg.draw_outline(shell_ex, "black", "blue", scale_(0.05));
|
|
svg.Close();
|
|
}
|
|
{
|
|
static size_t idx = 0;
|
|
SVG svg(debug_out_path("discover_vertical_shells-internalvoid-wshell-%d.svg", idx ++), get_extents(shell));
|
|
svg.draw(layerm->fill_surfaces.filter_by_type(stInternalVoid), "yellow", 0.5);
|
|
svg.draw_outline(layerm->fill_surfaces.filter_by_type(stInternalVoid), "black", "blue", scale_(0.05));
|
|
svg.draw(shell_ex, "blue", 0.5);
|
|
svg.draw_outline(shell_ex, "black", "blue", scale_(0.05));
|
|
svg.Close();
|
|
}
|
|
{
|
|
static size_t idx = 0;
|
|
SVG svg(debug_out_path("discover_vertical_shells-internalvoid-wshell-%d.svg", idx ++), get_extents(shell));
|
|
svg.draw(layerm->fill_surfaces.filter_by_type(stInternalVoid), "yellow", 0.5);
|
|
svg.draw_outline(layerm->fill_surfaces.filter_by_type(stInternalVoid), "black", "blue", scale_(0.05));
|
|
svg.draw(shell_ex, "blue", 0.5);
|
|
svg.draw_outline(shell_ex, "black", "blue", scale_(0.05));
|
|
svg.Close();
|
|
}
|
|
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
|
|
|
// Trim the shells region by the internal & internal void surfaces.
|
|
const SurfaceType surfaceTypesInternal[] = { stInternal, stInternalVoid, stInternalSolid };
|
|
const Polygons polygonsInternal = to_polygons(layerm->fill_surfaces.filter_by_types(surfaceTypesInternal, 2));
|
|
shell = intersection(shell, polygonsInternal, true);
|
|
if (shell.empty())
|
|
continue;
|
|
|
|
// Append the internal solids, so they will be merged with the new ones.
|
|
polygons_append(shell, to_polygons(layerm->fill_surfaces.filter_by_type(stInternalSolid)));
|
|
|
|
// These regions will be filled by a rectilinear full infill. Currently this type of infill
|
|
// only fills regions, which fit at least a single line. To avoid gaps in the sparse infill,
|
|
// make sure that this region does not contain parts narrower than the infill spacing width.
|
|
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
|
Polygons shell_before = shell;
|
|
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
|
#if 1
|
|
float min_perimeter_infill_spacing = float(infill_line_spacing) * 1.05f;
|
|
// Intentionally inflate a bit more than how much the region has been shrunk,
|
|
// so there will be some overlap between this solid infill and the other infill regions (mainly the sparse infill).
|
|
shell = offset2(shell, - 0.5f * min_perimeter_infill_spacing, 0.8f * min_perimeter_infill_spacing,
|
|
CLIPPER_OFFSET_SCALE, ClipperLib::jtSquare);
|
|
if (shell.empty())
|
|
continue;
|
|
#else
|
|
// Ensure each region is at least 3x infill line width wide, so it could be filled in.
|
|
// float margin = float(infill_line_spacing) * 3.f;
|
|
float margin = float(infill_line_spacing) * 1.5f;
|
|
// we use a higher miterLimit here to handle areas with acute angles
|
|
// in those cases, the default miterLimit would cut the corner and we'd
|
|
// get a triangle in $too_narrow; if we grow it below then the shell
|
|
// would have a different shape from the external surface and we'd still
|
|
// have the same angle, so the next shell would be grown even more and so on.
|
|
Polygons too_narrow = diff(shell, offset2(shell, -margin, margin, CLIPPER_OFFSET_SCALE, ClipperLib::jtMiter, 5.), true);
|
|
if (! too_narrow.empty()) {
|
|
// grow the collapsing parts and add the extra area to the neighbor layer
|
|
// as well as to our original surfaces so that we support this
|
|
// additional area in the next shell too
|
|
// make sure our grown surfaces don't exceed the fill area
|
|
polygons_append(shell, intersection(offset(too_narrow, margin), polygonsInternal));
|
|
}
|
|
#endif
|
|
ExPolygons new_internal_solid = intersection_ex(polygonsInternal, shell, false);
|
|
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
|
{
|
|
static size_t idx = 0;
|
|
SVG svg(debug_out_path("discover_vertical_shells-regularized-%d.svg", idx ++), get_extents(shell_before));
|
|
// Source shell.
|
|
svg.draw(union_ex(shell_before, true));
|
|
// Shell trimmed to the internal surfaces.
|
|
svg.draw_outline(union_ex(shell, true), "black", "blue", scale_(0.05));
|
|
// Regularized infill region.
|
|
svg.draw_outline(new_internal_solid, "red", "magenta", scale_(0.05));
|
|
svg.Close();
|
|
}
|
|
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
|
|
|
// Trim the internal & internalvoid by the shell.
|
|
Slic3r::ExPolygons new_internal = diff_ex(
|
|
to_polygons(layerm->fill_surfaces.filter_by_type(stInternal)),
|
|
shell,
|
|
false
|
|
);
|
|
Slic3r::ExPolygons new_internal_void = diff_ex(
|
|
to_polygons(layerm->fill_surfaces.filter_by_type(stInternalVoid)),
|
|
shell,
|
|
false
|
|
);
|
|
|
|
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
|
{
|
|
static size_t idx = 0;
|
|
SVG::export_expolygons(debug_out_path("discover_vertical_shells-new_internal-%d.svg", idx), get_extents(shell), new_internal, "black", "blue", scale_(0.05));
|
|
SVG::export_expolygons(debug_out_path("discover_vertical_shells-new_internal_void-%d.svg", idx), get_extents(shell), new_internal_void, "black", "blue", scale_(0.05));
|
|
SVG::export_expolygons(debug_out_path("discover_vertical_shells-new_internal_solid-%d.svg", idx), get_extents(shell), new_internal_solid, "black", "blue", scale_(0.05));
|
|
++ idx;
|
|
}
|
|
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
|
|
|
// Assign resulting internal surfaces to layer.
|
|
const SurfaceType surfaceTypesKeep[] = { stTop, stBottom, stBottomBridge };
|
|
layerm->fill_surfaces.keep_types(surfaceTypesKeep, sizeof(surfaceTypesKeep)/sizeof(SurfaceType));
|
|
layerm->fill_surfaces.append(stInternal , new_internal);
|
|
layerm->fill_surfaces.append(stInternalVoid , new_internal_void);
|
|
layerm->fill_surfaces.append(stInternalSolid, new_internal_solid);
|
|
|
|
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
|
layerm->export_region_slices_to_svg_debug("4_discover_vertical_shells");
|
|
layerm->export_region_fill_surfaces_to_svg_debug("4_discover_vertical_shells");
|
|
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
|
} // for each layer
|
|
} // for each region
|
|
}
|
|
|
|
/* This method applies bridge flow to the first internal solid layer above
|
|
sparse infill */
|
|
void
|
|
PrintObject::bridge_over_infill()
|
|
{
|
|
FOREACH_REGION(this->_print, region) {
|
|
size_t region_id = region - this->_print->regions.begin();
|
|
|
|
// skip bridging in case there are no voids
|
|
if ((*region)->config.fill_density.value == 100) continue;
|
|
|
|
// get bridge flow
|
|
Flow bridge_flow = (*region)->flow(
|
|
frSolidInfill,
|
|
-1, // layer height, not relevant for bridge flow
|
|
true, // bridge
|
|
false, // first layer
|
|
-1, // custom width, not relevant for bridge flow
|
|
*this
|
|
);
|
|
|
|
FOREACH_LAYER(this, layer_it) {
|
|
// skip first layer
|
|
if (layer_it == this->layers.begin()) continue;
|
|
|
|
Layer* layer = *layer_it;
|
|
LayerRegion* layerm = layer->get_region(region_id);
|
|
|
|
// extract the stInternalSolid surfaces that might be transformed into bridges
|
|
Polygons internal_solid;
|
|
layerm->fill_surfaces.filter_by_type(stInternalSolid, &internal_solid);
|
|
|
|
// check whether the lower area is deep enough for absorbing the extra flow
|
|
// (for obvious physical reasons but also for preventing the bridge extrudates
|
|
// from overflowing in 3D preview)
|
|
ExPolygons to_bridge;
|
|
{
|
|
Polygons to_bridge_pp = internal_solid;
|
|
|
|
// iterate through lower layers spanned by bridge_flow
|
|
double bottom_z = layer->print_z - bridge_flow.height;
|
|
for (int i = (layer_it - this->layers.begin()) - 1; i >= 0; --i) {
|
|
const Layer* lower_layer = this->layers[i];
|
|
|
|
// stop iterating if layer is lower than bottom_z
|
|
if (lower_layer->print_z < bottom_z) break;
|
|
|
|
// iterate through regions and collect internal surfaces
|
|
Polygons lower_internal;
|
|
FOREACH_LAYERREGION(lower_layer, lower_layerm_it)
|
|
(*lower_layerm_it)->fill_surfaces.filter_by_type(stInternal, &lower_internal);
|
|
|
|
// intersect such lower internal surfaces with the candidate solid surfaces
|
|
to_bridge_pp = intersection(to_bridge_pp, lower_internal);
|
|
}
|
|
|
|
// there's no point in bridging too thin/short regions
|
|
//FIXME Vojtech: The offset2 function is not a geometric offset,
|
|
// therefore it may create 1) gaps, and 2) sharp corners, which are outside the original contour.
|
|
// The gaps will be filled by a separate region, which makes the infill less stable and it takes longer.
|
|
{
|
|
double min_width = bridge_flow.scaled_width() * 3;
|
|
to_bridge_pp = offset2(to_bridge_pp, -min_width, +min_width);
|
|
}
|
|
|
|
if (to_bridge_pp.empty()) continue;
|
|
|
|
// convert into ExPolygons
|
|
to_bridge = union_ex(to_bridge_pp);
|
|
}
|
|
|
|
#ifdef SLIC3R_DEBUG
|
|
printf("Bridging " PRINTF_ZU " internal areas at layer " PRINTF_ZU "\n", to_bridge.size(), layer->id());
|
|
#endif
|
|
|
|
// compute the remaning internal solid surfaces as difference
|
|
ExPolygons not_to_bridge = diff_ex(internal_solid, to_bridge, true);
|
|
to_bridge = intersection_ex(to_polygons(to_bridge), internal_solid, true);
|
|
|
|
// build the new collection of fill_surfaces
|
|
{
|
|
layerm->fill_surfaces.remove_type(stInternalSolid);
|
|
|
|
for (ExPolygons::const_iterator ex = to_bridge.begin(); ex != to_bridge.end(); ++ex)
|
|
layerm->fill_surfaces.surfaces.push_back(Surface(stInternalBridge, *ex));
|
|
|
|
for (ExPolygons::const_iterator ex = not_to_bridge.begin(); ex != not_to_bridge.end(); ++ex)
|
|
layerm->fill_surfaces.surfaces.push_back(Surface(stInternalSolid, *ex));
|
|
}
|
|
|
|
/*
|
|
# exclude infill from the layers below if needed
|
|
# see discussion at https://github.com/alexrj/Slic3r/issues/240
|
|
# Update: do not exclude any infill. Sparse infill is able to absorb the excess material.
|
|
if (0) {
|
|
my $excess = $layerm->extruders->{infill}->bridge_flow->width - $layerm->height;
|
|
for (my $i = $layer_id-1; $excess >= $self->get_layer($i)->height; $i--) {
|
|
Slic3r::debugf " skipping infill below those areas at layer %d\n", $i;
|
|
foreach my $lower_layerm (@{$self->get_layer($i)->regions}) {
|
|
my @new_surfaces = ();
|
|
# subtract the area from all types of surfaces
|
|
foreach my $group (@{$lower_layerm->fill_surfaces->group}) {
|
|
push @new_surfaces, map $group->[0]->clone(expolygon => $_),
|
|
@{diff_ex(
|
|
[ map $_->p, @$group ],
|
|
[ map @$_, @$to_bridge ],
|
|
)};
|
|
push @new_surfaces, map Slic3r::Surface->new(
|
|
expolygon => $_,
|
|
surface_type => S_TYPE_INTERNALVOID,
|
|
), @{intersection_ex(
|
|
[ map $_->p, @$group ],
|
|
[ map @$_, @$to_bridge ],
|
|
)};
|
|
}
|
|
$lower_layerm->fill_surfaces->clear;
|
|
$lower_layerm->fill_surfaces->append($_) for @new_surfaces;
|
|
}
|
|
|
|
$excess -= $self->get_layer($i)->height;
|
|
}
|
|
}
|
|
*/
|
|
|
|
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
|
layerm->export_region_slices_to_svg_debug("7_bridge_over_infill");
|
|
layerm->export_region_fill_surfaces_to_svg_debug("7_bridge_over_infill");
|
|
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|