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153 lines
4.7 KiB
C++
153 lines
4.7 KiB
C++
#ifndef PLATER_HPP
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#define PLATER_HPP
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#include <wx/wxprec.h>
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#ifndef WX_PRECOMP
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#include <wx/wx.h>
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#endif
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#include <wx/notebook.h>
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#include <stack>
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#include "libslic3r.h"
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#include "Model.hpp"
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#include "Print.hpp"
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#include "Config.hpp"
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#include "Plater/PlaterObject.hpp"
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#include "Plater/Plate2D.hpp"
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#include "Plater/Plate3D.hpp"
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#include "Plater/Preview2D.hpp"
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#include "Plater/Preview3D.hpp"
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#include "Plater/PreviewDLP.hpp"
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#include "Settings.hpp"
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#include "MainFrame.hpp"
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namespace Slic3r { namespace GUI {
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using UndoOperation = int;
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using ObjIdx = unsigned int;
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using ObjRef = std::vector<PlaterObject>::iterator;
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class PlaterObject;
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class Plate2D;
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class MainFrame;
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/// Extension of wxPanel class to handle the main plater.
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/// 2D, 3D, preview, etc tabs.
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class Plater : public wxPanel
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{
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public:
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Plater(wxWindow* parent, const wxString& title, std::shared_ptr<Settings> _settings);
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/// User-level function called through external interface.
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/// Pops file dialog.
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void add();
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/// Arrange models via a simple packing mechanism based on bounding boxes.
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void arrange();
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/// Ask if there are any unsaved changes.
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bool prompt_unsaved_changes() { return true; }
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private:
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std::shared_ptr<Slic3r::Print> print {std::make_shared<Print>(Slic3r::Print())};
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std::shared_ptr<Slic3r::Model> model {std::make_shared<Model>(Slic3r::Model())};
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std::shared_ptr<Settings> settings {};
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std::shared_ptr<Slic3r::Config> config { Slic3r::Config::new_from_defaults(
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{"bed_shape", "complete_objects", "extruder_clearance_radius", "skirts", "skirt_distance",
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"brim_width", "serial_port", "serial_speed", "host_type", "print_host", "octoprint_apikey",
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"shortcuts", "filament_colour", "duplicate_distance"})};
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bool processed {false};
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std::vector<PlaterObject> objects {}; //< Main object vector.
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size_t object_identifier {0U}; //< Counter for adding objects to Slic3r. Increment after adding each object.
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std::stack<UndoOperation> undo {};
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std::stack<UndoOperation> redo {};
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wxNotebook* preview_notebook {new wxNotebook(this, wxID_ANY, wxDefaultPosition, wxSize(335,335), wxNB_BOTTOM)};
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wxBoxSizer* right_sizer {new wxBoxSizer(wxVERTICAL)};
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wxToolBar* htoolbar {nullptr}; //< toolbar for non-MSW platforms.
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wxBoxSizer* btoolbar {nullptr}; //< button-based toolbar for Windows
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Plate2D* canvas2D {nullptr}; //< 2D plater canvas
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Plate3D* canvas3D {nullptr}; //< 3D plater canvas
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Preview2D* preview2D {nullptr}; //< 2D Preview
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Preview3D* preview3D {nullptr}; //< 3D Preview
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PreviewDLP* previewDLP {nullptr}; //< DLP/SLA Preview canvas
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/// Handles the actual load of the file from the dialog handoff.
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std::vector<int> load_file(const std::string file, const int obj_idx_to_load = -1);
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const std::string LogChannel {"GUI_Plater"}; //< Which log these messages should go to.
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/// Populate the PlaterObject vector.
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std::vector<int> load_model_objects(ModelObject* model_object);
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std::vector<int> load_model_objects(ModelObjectPtrs model_objects);
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bool scaled_down {false};
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bool outside_bounds {false};
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/// Method to get the top-level window and cast it as a MainFrame.
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MainFrame* GetFrame();
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void select_object(ObjRef obj_idx);
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void select_object(ObjIdx obj_idx);
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/// Overload to unselect objects
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void select_object();
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int get_object_index(ObjIdx object_id);
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/// Get the center of the configured bed's bounding box.
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Slic3r::Pointf bed_centerf() {
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const auto& bed_shape { Slic3r::Polygon::new_scale(this->config->get<ConfigOptionPoints>("bed_shape").values) };
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const auto& bed_center {BoundingBox(bed_shape).center()};
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return Slic3r::Pointf::new_unscale(bed_center);
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}
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/// Build thumbnails for the models
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void make_thumbnail(size_t idx);
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/// Complete thumbnail transformation and refresh canvases
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void on_thumbnail_made(size_t idx);
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/// Issue a repaint event to all of the canvasses.
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void refresh_canvases();
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/// Action to take when selection changes. Update platers, etc.
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void selection_changed();
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/// Run everything that needs to happen when models change.
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/// Includes updating canvases, reloading menus, etc.
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void on_model_change(bool force_autocenter = false);
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/// Searches the object vector for the first selected object and returns an iterator to it.
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ObjRef selected_object();
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/// Create and launch dialog for object settings.
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void object_settings_dialog();
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void object_settings_dialog(ObjIdx obj_idx);
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void object_settings_dialog(ObjRef obj);
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/// Create and launch menu for object.
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wxMenu* object_menu();
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};
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} } // Namespace Slic3r::GUI
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#endif // PLATER_HPP
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