Slic3r/src/libslic3r/SurfaceCollection.hpp
supermerill 9454415e6d Flags for surface_type
simplify the dense_infill algo. TODO: use a flag instead of the field.

TODO: use the flags (without creating bugs)
2019-02-25 18:42:37 +01:00

75 lines
3.7 KiB
C++

#ifndef slic3r_SurfaceCollection_hpp_
#define slic3r_SurfaceCollection_hpp_
#include "libslic3r.h"
#include "Surface.hpp"
#include <vector>
namespace Slic3r {
class SurfaceCollection
{
public:
Surfaces surfaces;
SurfaceCollection() {};
SurfaceCollection(const Surfaces &surfaces) : surfaces(surfaces) {};
SurfaceCollection(Surfaces &&surfaces) : surfaces(std::move(surfaces)) {};
operator Polygons() const;
operator ExPolygons() const;
void simplify(double tolerance);
void group(std::vector<SurfacesPtr> *retval);
template <class T> bool any_internal_contains(const T &item) const {
for (const Surface &surface : this->surfaces) if (surface.has_pos_internal() && surface.expolygon.contains(item)) return true;
return false;
}
template <class T> bool any_bottom_contains(const T &item) const {
for (const Surface &surface : this->surfaces) if (surface.has_pos_bottom() && surface.expolygon.contains(item)) return true;
return false;
}
SurfacesPtr filter_by_type(const SurfaceType type);
SurfacesPtr filter_by_type_flag(const SurfaceType allowed, const SurfaceType not_allowed = stNone);
SurfacesPtr filter_by_types(const SurfaceType *types, int ntypes);
void keep_type(const SurfaceType type);
void keep_type_flag(const SurfaceType flags_needed, const SurfaceType flags_to_remove = stNone);
void keep_types(const SurfaceType *types, int ntypes);
void keep_types_flag(const SurfaceType flags_to_keep, const SurfaceType flags_to_remove = stNone);
void remove_type(const SurfaceType type);
void remove_types(const SurfaceType *types, int ntypes);
void filter_by_type(const SurfaceType type, Polygons* polygons);
void filter_by_type_flag(Polygons* polygons, const SurfaceType flags_needed, const SurfaceType flags_not_allowed = stNone);
void clear() { surfaces.clear(); }
bool empty() const { return surfaces.empty(); }
bool has(SurfaceType type) const {
for (const Surface &surface : this->surfaces)
if (surface.surface_type == type) return true;
return false;
}
void set(const SurfaceCollection &coll) { surfaces = coll.surfaces; }
void set(SurfaceCollection &&coll) { surfaces = std::move(coll.surfaces); }
void set(const ExPolygons &src, SurfaceType surfaceType) { clear(); this->append(src, surfaceType); }
void set(const ExPolygons &src, const Surface &surfaceTempl) { clear(); this->append(src, surfaceTempl); }
void set(const Surfaces &src) { clear(); this->append(src); }
void set(ExPolygons &&src, SurfaceType surfaceType) { clear(); this->append(std::move(src), surfaceType); }
void set(ExPolygons &&src, const Surface &surfaceTempl) { clear(); this->append(std::move(src), surfaceTempl); }
void set(Surfaces &&src) { clear(); this->append(std::move(src)); }
void append(const SurfaceCollection &coll) { this->append(coll.surfaces); }
void append(SurfaceCollection &&coll) { this->append(std::move(coll.surfaces)); }
void append(const ExPolygons &src, SurfaceType surfaceType) { surfaces_append(this->surfaces, src, surfaceType); }
void append(const ExPolygons &src, const Surface &surfaceTempl) { surfaces_append(this->surfaces, src, surfaceTempl); }
void append(const Surfaces &src) { surfaces_append(this->surfaces, src); }
void append(ExPolygons &&src, SurfaceType surfaceType) { surfaces_append(this->surfaces, std::move(src), surfaceType); }
void append(ExPolygons &&src, const Surface &surfaceTempl) { surfaces_append(this->surfaces, std::move(src), surfaceTempl); }
void append(Surfaces &&src) { surfaces_append(this->surfaces, std::move(src)); }
// For debugging purposes:
void export_to_svg(const char *path, bool show_labels);
};
}
#endif