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Slic3r/t
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Alessandro Ranellucci a9e7204fc6 New slicing algorithm based on a topological approach rather than numeric. It should be much more robust
2012-02-18 20:36:14 +01:00
..
angles.t
Many fixes to the bridge direction detection algorithm and other things. #58
2011-12-03 18:31:31 +01:00
arcs.t
Very large refactoring. Ditched Slic3r::Polyline::Closed and reorganized geometric classes.
2011-12-30 19:59:51 +01:00
clean_polylines.t
Very large refactoring. Ditched Slic3r::Polyline::Closed and reorganized geometric classes.
2011-12-30 19:59:51 +01:00
clipper.t
Some tests were failing
2011-10-10 11:00:19 +02:00
collinear.t
Removed SVG debug codes left (as always) in a unit test
2011-11-15 19:23:29 +01:00
fill.t
Added a couple unit tests
2012-02-15 12:04:10 +01:00
geometry.t
Refactoring: moved slicing code to new TriangleMesh class, leaving in STL just what's needed to read that particular input format. Slic3r will now warn if model is not manifold. #16
2011-11-30 16:07:31 +01:00
polyclip.t
Very large refactoring. Ditched Slic3r::Polyline::Closed and reorganized geometric classes.
2011-12-30 19:59:51 +01:00
stl.t
New slicing algorithm based on a topological approach rather than numeric. It should be much more robust
2012-02-18 20:36:14 +01:00
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