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50 lines
1.4 KiB
C++
50 lines
1.4 KiB
C++
#ifndef slic3r_ExPolygonCollection_hpp_
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#define slic3r_ExPolygonCollection_hpp_
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#include "libslic3r.h"
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#include "ExPolygon.hpp"
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#include "Line.hpp"
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#include "Polyline.hpp"
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namespace Slic3r {
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class ExPolygonCollection;
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typedef std::vector<ExPolygonCollection> ExPolygonCollections;
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class ExPolygonCollection
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{
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public:
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ExPolygons expolygons;
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ExPolygonCollection() {};
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ExPolygonCollection(const ExPolygon &expolygon);
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ExPolygonCollection(const ExPolygons &expolygons) : expolygons(expolygons) {};
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operator Points() const;
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operator Polygons() const;
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operator ExPolygons&();
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void scale(double factor);
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void translate(double x, double y);
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void translate(const Point offset) { translate(static_cast<coordf_t>(offset.x), static_cast<coordf_t>(offset.y)); }
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void translate(const Pointf offset) { translate(offset.x, offset.y); }
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void rotate(double angle, const Point ¢er);
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template <class T> bool contains(const T &item) const;
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bool contains_b(const Point &point) const;
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void simplify(double tolerance);
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Polygon convex_hull() const;
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Lines lines() const;
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Polygons contours() const;
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Polygons holes() const;
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void append(const ExPolygons &expolygons);
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void append(const ExPolygon &expolygons);
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};
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inline ExPolygonCollection&
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operator <<(ExPolygonCollection &coll, const ExPolygons &expolygons) {
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coll.append(expolygons);
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return coll;
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};
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}
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#endif
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