mirror of
https://git.mirrors.martin98.com/https://github.com/slic3r/Slic3r.git
synced 2025-07-15 04:01:49 +08:00

bugfix "move inwards before travel" when extruding perimeter clockwise bugfix too thin overhang detection bugfix basic ini (duplicate key)
561 lines
29 KiB
C++
561 lines
29 KiB
C++
#ifndef slic3r_ExtrusionEntity_hpp_
|
|
#define slic3r_ExtrusionEntity_hpp_
|
|
|
|
#include "libslic3r.h"
|
|
#include "Polygon.hpp"
|
|
#include "Polyline.hpp"
|
|
|
|
#include <assert.h>
|
|
|
|
namespace Slic3r {
|
|
|
|
class ExPolygonCollection;
|
|
class ExtrusionEntityCollection;
|
|
class Extruder;
|
|
|
|
// Each ExtrusionRole value identifies a distinct set of { extruder, speed }
|
|
enum ExtrusionRole : uint8_t {
|
|
erNone,
|
|
erPerimeter,
|
|
erExternalPerimeter,
|
|
erOverhangPerimeter,
|
|
erInternalInfill,
|
|
erSolidInfill,
|
|
erTopSolidInfill,
|
|
erBridgeInfill,
|
|
erGapFill,
|
|
erSkirt,
|
|
erSupportMaterial,
|
|
erSupportMaterialInterface,
|
|
erWipeTower,
|
|
erCustom,
|
|
// Extrusion role for a collection with multiple extrusion roles.
|
|
erMixed,
|
|
erCount
|
|
};
|
|
// perimeter / infill / support / skirt / gapfill / wipetower / custom / mixed
|
|
// side / internal / top / bottom
|
|
// bridge
|
|
|
|
// Special flags describing loop
|
|
enum ExtrusionLoopRole : uint16_t {
|
|
elrDefault=0x1,
|
|
// doesn't contains more contour: it's the most internal one
|
|
elrInternal=0x10,
|
|
elrSkirt = 0x100,
|
|
//it's a modifier that indicate that the loop is around a hole, not around the infill
|
|
elrHole = 0x1000,
|
|
};
|
|
|
|
|
|
inline bool is_perimeter(ExtrusionRole role)
|
|
{
|
|
return role == erPerimeter
|
|
|| role == erExternalPerimeter
|
|
|| role == erOverhangPerimeter;
|
|
}
|
|
|
|
inline bool is_infill(ExtrusionRole role)
|
|
{
|
|
return role == erBridgeInfill
|
|
|| role == erInternalInfill
|
|
|| role == erSolidInfill
|
|
|| role == erTopSolidInfill;
|
|
}
|
|
|
|
inline bool is_solid_infill(ExtrusionRole role)
|
|
{
|
|
return role == erBridgeInfill
|
|
|| role == erSolidInfill
|
|
|| role == erTopSolidInfill;
|
|
}
|
|
|
|
inline bool is_bridge(ExtrusionRole role) {
|
|
return role == erBridgeInfill
|
|
|| role == erOverhangPerimeter;
|
|
}
|
|
|
|
|
|
class ExtrusionEntity;
|
|
class ExtrusionPath;
|
|
class ExtrusionPath3D;
|
|
class ExtrusionMultiPath;
|
|
class ExtrusionMultiPath3D;
|
|
class ExtrusionLoop;
|
|
//
|
|
//class ExtrusionVisitor {
|
|
//public:
|
|
// virtual void default_use(ExtrusionEntity &entity) { assert(false); };
|
|
// virtual void use(ExtrusionPath &path) { ExtrusionEntity &entity = path; default_use(entity); };
|
|
// virtual void use(ExtrusionPath3D &path3D) { ExtrusionPath &path = path3D; use(path); };
|
|
// virtual void use(ExtrusionMultiPath &multipath) { ExtrusionEntity &entity = multipath; default_use(entity); };
|
|
// virtual void use(ExtrusionMultiPath3D &multipath3D) { ExtrusionEntity &entity = multipath3D; default_use(entity); };
|
|
// virtual void use(ExtrusionLoop &loop) { ExtrusionEntity &entity = loop; default_use(entity); };
|
|
// virtual void use(ExtrusionEntityCollection &collection) { ExtrusionEntity &entity = collection; default_use(entity); };
|
|
//};
|
|
//class ExtrusionVisitorConst {
|
|
//public:
|
|
// virtual void default_use(const ExtrusionEntity &entity) { assert(false); };
|
|
// virtual void use(const ExtrusionPath &path) { const ExtrusionEntity &entity = path; default_use(entity); };
|
|
// virtual void use(const ExtrusionPath3D &path3D) { const ExtrusionPath &path = path3D; use(path); };
|
|
// virtual void use(const ExtrusionMultiPath &multipath) { const ExtrusionEntity &entity = multipath; default_use(entity); };
|
|
// virtual void use(const ExtrusionMultiPath3D &multipath3D) { const ExtrusionEntity &entity = multipath3D; default_use(entity); };
|
|
// virtual void use(const ExtrusionLoop &loop) { const ExtrusionEntity &entity = loop; default_use(entity); };
|
|
// virtual void use(const ExtrusionEntityCollection &collection) { const ExtrusionEntity &entity = collection; default_use(entity); };
|
|
//};
|
|
|
|
class ExtrusionVisitor {
|
|
public:
|
|
virtual void default_use(ExtrusionEntity &entity) { assert(false); };
|
|
virtual void use(ExtrusionPath &path);
|
|
virtual void use(ExtrusionPath3D &path3D);
|
|
virtual void use(ExtrusionMultiPath &multipath);
|
|
virtual void use(ExtrusionMultiPath3D &multipath3D);
|
|
virtual void use(ExtrusionLoop &loop);
|
|
virtual void use(ExtrusionEntityCollection &collection);
|
|
};
|
|
class ExtrusionVisitorConst {
|
|
public:
|
|
virtual void default_use(const ExtrusionEntity &entity) { assert(false); };
|
|
virtual void use(const ExtrusionPath &path);
|
|
virtual void use(const ExtrusionPath3D &path3D);
|
|
virtual void use(const ExtrusionMultiPath &multipath);
|
|
virtual void use(const ExtrusionMultiPath3D &multipath3D);
|
|
virtual void use(const ExtrusionLoop &loop);
|
|
virtual void use(const ExtrusionEntityCollection &collection);
|
|
};
|
|
|
|
class ExtrusionEntity
|
|
{
|
|
public:
|
|
virtual ExtrusionRole role() const = 0;
|
|
virtual bool is_collection() const { return false; }
|
|
virtual bool is_loop() const { return false; }
|
|
virtual bool can_reverse() const { return true; }
|
|
virtual ExtrusionEntity* clone() const = 0;
|
|
// Create a new object, initialize it with this object using the move semantics.
|
|
virtual ExtrusionEntity* clone_move() = 0;
|
|
virtual ~ExtrusionEntity() {}
|
|
virtual void reverse() = 0;
|
|
virtual const Point& first_point() const = 0;
|
|
virtual const Point& last_point() const = 0;
|
|
// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion width.
|
|
// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
|
|
virtual void polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const = 0;
|
|
// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion spacing.
|
|
// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
|
|
// Useful to calculate area of an infill, which has been really filled in by a 100% rectilinear infill.
|
|
virtual void polygons_covered_by_spacing(Polygons &out, const float scaled_epsilon) const = 0;
|
|
virtual Polygons polygons_covered_by_width(const float scaled_epsilon = 0.f) const
|
|
{ Polygons out; this->polygons_covered_by_width(out, scaled_epsilon); return out; }
|
|
virtual Polygons polygons_covered_by_spacing(const float scaled_epsilon = 0.f) const
|
|
{ Polygons out; this->polygons_covered_by_spacing(out, scaled_epsilon); return out; }
|
|
// Minimum volumetric velocity of this extrusion entity. Used by the constant nozzle pressure algorithm.
|
|
virtual double min_mm3_per_mm() const = 0;
|
|
virtual Polyline as_polyline() const = 0;
|
|
virtual void collect_polylines(Polylines &dst) const = 0;
|
|
virtual Polylines as_polylines() const { Polylines dst; this->collect_polylines(dst); return dst; }
|
|
virtual double length() const = 0;
|
|
virtual double total_volume() const = 0;
|
|
virtual void visit(ExtrusionVisitor &visitor) = 0;
|
|
virtual void visit(ExtrusionVisitorConst &visitor) const = 0;
|
|
|
|
static std::string role_to_string(ExtrusionRole role);
|
|
};
|
|
|
|
typedef std::vector<ExtrusionEntity*> ExtrusionEntitiesPtr;
|
|
|
|
class ExtrusionPath : public ExtrusionEntity
|
|
{
|
|
public:
|
|
Polyline polyline;
|
|
// Volumetric velocity. mm^3 of plastic per mm of linear head motion. Used by the G-code generator.
|
|
double mm3_per_mm;
|
|
// Width of the extrusion, used for visualization purposes.
|
|
float width;
|
|
// Height of the extrusion, used for visualization purposes.
|
|
float height;
|
|
|
|
ExtrusionPath(ExtrusionRole role) : mm3_per_mm(-1), width(-1), height(-1), m_role(role) {};
|
|
ExtrusionPath(ExtrusionRole role, double mm3_per_mm, float width, float height) : mm3_per_mm(mm3_per_mm), width(width), height(height), m_role(role) {};
|
|
ExtrusionPath(const ExtrusionPath& rhs) : polyline(rhs.polyline), mm3_per_mm(rhs.mm3_per_mm), width(rhs.width), height(rhs.height), m_role(rhs.m_role) {}
|
|
ExtrusionPath(ExtrusionPath&& rhs) : polyline(std::move(rhs.polyline)), mm3_per_mm(rhs.mm3_per_mm), width(rhs.width), height(rhs.height), m_role(rhs.m_role) {}
|
|
ExtrusionPath(const Polyline &polyline, const ExtrusionPath &rhs) : polyline(polyline), mm3_per_mm(rhs.mm3_per_mm), width(rhs.width), height(rhs.height), m_role(rhs.m_role) {}
|
|
ExtrusionPath(Polyline &&polyline, const ExtrusionPath &rhs) : polyline(std::move(polyline)), mm3_per_mm(rhs.mm3_per_mm), width(rhs.width), height(rhs.height), m_role(rhs.m_role) {}
|
|
|
|
ExtrusionPath& operator=(const ExtrusionPath& rhs) { m_role = rhs.m_role; this->mm3_per_mm = rhs.mm3_per_mm; this->width = rhs.width; this->height = rhs.height; this->polyline = rhs.polyline; return *this; }
|
|
ExtrusionPath& operator=(ExtrusionPath&& rhs) { m_role = rhs.m_role; this->mm3_per_mm = rhs.mm3_per_mm; this->width = rhs.width; this->height = rhs.height; this->polyline = std::move(rhs.polyline); return *this; }
|
|
|
|
virtual ExtrusionPath* clone() const override { return new ExtrusionPath(*this); }
|
|
// Create a new object, initialize it with this object using the move semantics.
|
|
virtual ExtrusionPath* clone_move() override { return new ExtrusionPath(std::move(*this)); }
|
|
void reverse() override { this->polyline.reverse(); }
|
|
const Point& first_point() const override { return this->polyline.points.front(); }
|
|
const Point& last_point() const override { return this->polyline.points.back(); }
|
|
size_t size() const { return this->polyline.size(); }
|
|
bool empty() const { return this->polyline.empty(); }
|
|
bool is_closed() const { return ! this->empty() && this->polyline.points.front() == this->polyline.points.back(); }
|
|
// Produce a list of extrusion paths into retval by clipping this path by ExPolygonCollection.
|
|
// Currently not used.
|
|
void intersect_expolygons(const ExPolygonCollection &collection, ExtrusionEntityCollection* retval) const;
|
|
// Produce a list of extrusion paths into retval by removing parts of this path by ExPolygonCollection.
|
|
// Currently not used.
|
|
void subtract_expolygons(const ExPolygonCollection &collection, ExtrusionEntityCollection* retval) const;
|
|
void clip_end(double distance);
|
|
virtual void simplify(double tolerance);
|
|
double length() const override;
|
|
ExtrusionRole role() const override { return m_role; }
|
|
void set_role(ExtrusionRole new_role) { m_role = new_role; }
|
|
// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion width.
|
|
// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
|
|
void polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const override;
|
|
// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion spacing.
|
|
// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
|
|
// Useful to calculate area of an infill, which has been really filled in by a 100% rectilinear infill.
|
|
void polygons_covered_by_spacing(Polygons &out, const float scaled_epsilon) const override;
|
|
virtual Polygons polygons_covered_by_width(const float scaled_epsilon = 0.f) const
|
|
{ Polygons out; this->polygons_covered_by_width(out, scaled_epsilon); return out; }
|
|
virtual Polygons polygons_covered_by_spacing(const float scaled_epsilon = 0.f) const
|
|
{ Polygons out; this->polygons_covered_by_spacing(out, scaled_epsilon); return out; }
|
|
// Minimum volumetric velocity of this extrusion entity. Used by the constant nozzle pressure algorithm.
|
|
double min_mm3_per_mm() const override { return this->mm3_per_mm; }
|
|
Polyline as_polyline() const override { return this->polyline; }
|
|
void collect_polylines(Polylines &dst) const override { if (! this->polyline.empty()) dst.emplace_back(this->polyline); }
|
|
double total_volume() const override { return mm3_per_mm * unscale<double>(length()); }
|
|
virtual void visit(ExtrusionVisitor &visitor) override { visitor.use(*this); };
|
|
virtual void visit(ExtrusionVisitorConst &visitor) const override { visitor.use(*this); };
|
|
|
|
protected:
|
|
void _inflate_collection(const Polylines &polylines, ExtrusionEntityCollection* collection) const;
|
|
|
|
ExtrusionRole m_role;
|
|
};
|
|
typedef std::vector<ExtrusionPath> ExtrusionPaths;
|
|
|
|
class ExtrusionPath3D : public ExtrusionPath {
|
|
public:
|
|
std::vector<coord_t> z_offsets;
|
|
|
|
ExtrusionPath3D(ExtrusionRole role) : ExtrusionPath(role) { /*std::cout << "new path3D\n"; */};
|
|
ExtrusionPath3D(ExtrusionRole role, double mm3_per_mm, float width, float height) : ExtrusionPath(role, mm3_per_mm, width, height) { /*std::cout << "new path3D++\n";*/ };
|
|
ExtrusionPath3D(const ExtrusionPath &rhs) : ExtrusionPath(rhs) { /*std::cout << "new path3D from path "<<size()<<"?"<<z_offsets.size()<<"\n";*/ }
|
|
ExtrusionPath3D(ExtrusionPath &&rhs) : ExtrusionPath(rhs) { /*std::cout << "new path3D from path " << size() << "?" << z_offsets.size()<<"\n";*/ }
|
|
ExtrusionPath3D(const ExtrusionPath3D &rhs) : ExtrusionPath(rhs), z_offsets(rhs.z_offsets) { /*std::cout << "new path3D from path3D " << size() << "?" << z_offsets.size()<<"\n";*/ }
|
|
ExtrusionPath3D(ExtrusionPath3D &&rhs) : ExtrusionPath(rhs), z_offsets(std::move(rhs.z_offsets)) { /*std::cout << "new2 path3D from path3D " << size() << "?" << z_offsets.size()<<"\n";*/ }
|
|
// ExtrusionPath(ExtrusionRole role, const Flow &flow) : m_role(role), mm3_per_mm(flow.mm3_per_mm()), width(flow.width), height(flow.height), feedrate(0.0f), extruder_id(0) {};
|
|
|
|
ExtrusionPath3D& operator=(const ExtrusionPath3D &rhs) { m_role = rhs.m_role; this->mm3_per_mm = rhs.mm3_per_mm; this->width = rhs.width; this->height = rhs.height;
|
|
this->polyline = rhs.polyline; z_offsets = rhs.z_offsets; return *this;
|
|
}
|
|
ExtrusionPath3D& operator=(ExtrusionPath3D &&rhs) { m_role = rhs.m_role; this->mm3_per_mm = rhs.mm3_per_mm; this->width = rhs.width; this->height = rhs.height;
|
|
this->polyline = std::move(rhs.polyline); z_offsets = std::move(rhs.z_offsets); return *this;
|
|
}
|
|
virtual ExtrusionPath3D* clone() const { return new ExtrusionPath3D(*this); }
|
|
virtual ExtrusionPath3D* clone_move() override { return new ExtrusionPath3D(std::move(*this)); }
|
|
virtual void visit(ExtrusionVisitor &visitor) override { visitor.use(*this); };
|
|
virtual void visit(ExtrusionVisitorConst &visitor) const override { visitor.use(*this); };
|
|
|
|
void push_back(Point p, coord_t z_offset) { polyline.points.push_back(p); z_offsets.push_back(z_offset); }
|
|
|
|
//TODO: simplify only for points that have the same z-offset
|
|
void simplify(double tolerance) override {}
|
|
};
|
|
typedef std::vector<ExtrusionPath3D> ExtrusionPaths3D;
|
|
|
|
// Single continuous extrusion path, possibly with varying extrusion thickness, extrusion height or bridging / non bridging.
|
|
template <typename THING = ExtrusionEntity>
|
|
class ExtrusionMultiEntity : public ExtrusionEntity {
|
|
public:
|
|
std::vector<THING> paths;
|
|
|
|
ExtrusionMultiEntity() {};
|
|
ExtrusionMultiEntity(const ExtrusionMultiEntity &rhs) : paths(rhs.paths) {}
|
|
ExtrusionMultiEntity(ExtrusionMultiEntity &&rhs) : paths(std::move(rhs.paths)) {}
|
|
ExtrusionMultiEntity(const std::vector<THING> &paths) : paths(paths) {};
|
|
ExtrusionMultiEntity(const THING &path) { this->paths.push_back(path); }
|
|
|
|
ExtrusionMultiEntity& operator=(const ExtrusionMultiEntity &rhs) { this->paths = rhs.paths; return *this; }
|
|
ExtrusionMultiEntity& operator=(ExtrusionMultiEntity &&rhs) { this->paths = std::move(rhs.paths); return *this; }
|
|
|
|
bool is_loop() const override { return false; }
|
|
ExtrusionRole role() const override { return this->paths.empty() ? erNone : this->paths.front().role(); }
|
|
virtual const Point& first_point() const override { return this->paths.back().as_polyline().points.back(); }
|
|
virtual const Point& last_point() const override { return this->paths.back().as_polyline().points.back(); }
|
|
|
|
virtual void reverse() override {
|
|
for (THING &entity : this->paths)
|
|
entity.reverse();
|
|
std::reverse(this->paths.begin(), this->paths.end());
|
|
}
|
|
|
|
double length() const override {
|
|
double len = 0;
|
|
for (const THING &entity : this->paths)
|
|
len += entity.length();
|
|
return len;
|
|
}
|
|
|
|
// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion width.
|
|
// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
|
|
void polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const override {
|
|
for (const THING &entity : this->paths)
|
|
entity.polygons_covered_by_width(out, scaled_epsilon);
|
|
}
|
|
|
|
// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion spacing.
|
|
// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
|
|
// Useful to calculate area of an infill, which has been really filled in by a 100% rectilinear infill.
|
|
void polygons_covered_by_spacing(Polygons &out, const float scaled_epsilon) const override {
|
|
for (const THING &entity : this->paths)
|
|
entity.polygons_covered_by_spacing(out, scaled_epsilon);
|
|
}
|
|
|
|
// Minimum volumetric velocity of this extrusion entity. Used by the constant nozzle pressure algorithm.
|
|
double min_mm3_per_mm() const override {
|
|
double min_mm3_per_mm = std::numeric_limits<double>::max();
|
|
for (const THING &entity : this->paths)
|
|
min_mm3_per_mm = std::min(min_mm3_per_mm, entity.min_mm3_per_mm());
|
|
return min_mm3_per_mm;
|
|
}
|
|
|
|
Polyline as_polyline() const override {
|
|
Polyline out;
|
|
if (!paths.empty()) {
|
|
size_t len = 0;
|
|
for (size_t i_path = 0; i_path < paths.size(); ++i_path) {
|
|
assert(!paths[i_path].as_polyline().points.empty());
|
|
assert(i_path == 0 || paths[i_path - 1].polyline.points.back() == paths[i_path].as_polyline().points.front());
|
|
len += paths[i_path].as_polyline().points.size();
|
|
}
|
|
// The connecting points between the segments are equal.
|
|
len -= paths.size() - 1;
|
|
assert(len > 0);
|
|
out.points.reserve(len);
|
|
out.points.push_back(paths.front().as_polyline().points.front());
|
|
for (size_t i_path = 0; i_path < paths.size(); ++i_path) {
|
|
Polyline poly_i = paths[i_path].as_polyline();
|
|
if (poly_i.size() > 1)
|
|
out.points.insert(out.points.end(), poly_i.points.begin() + 1, poly_i.points.end());
|
|
}
|
|
}
|
|
return out;
|
|
}
|
|
Polygons polygons_covered_by_width(const float scaled_epsilon = 0.f) const override{ Polygons out; this->polygons_covered_by_width(out, scaled_epsilon); return out; }
|
|
Polygons polygons_covered_by_spacing(const float scaled_epsilon = 0.f) const override { Polygons out; this->polygons_covered_by_spacing(out, scaled_epsilon); return out; }
|
|
void collect_polylines(Polylines &dst) const override { Polyline pl = this->as_polyline(); if (!pl.empty()) dst.emplace_back(std::move(pl)); }
|
|
double total_volume() const override { double volume = 0.; for (const auto& path : paths) volume += path.total_volume(); return volume; }
|
|
};
|
|
|
|
// Single continuous extrusion path, possibly with varying extrusion thickness, extrusion height or bridging / non bridging.
|
|
class ExtrusionMultiPath : public ExtrusionMultiEntity<ExtrusionPath> {
|
|
public:
|
|
|
|
ExtrusionMultiPath() {};
|
|
ExtrusionMultiPath(const ExtrusionMultiPath &rhs) : ExtrusionMultiEntity(rhs) {}
|
|
ExtrusionMultiPath(ExtrusionMultiPath &&rhs) : ExtrusionMultiEntity(rhs) {}
|
|
ExtrusionMultiPath(const ExtrusionPaths &paths) : ExtrusionMultiEntity(paths) {};
|
|
ExtrusionMultiPath(const ExtrusionPath &path) :ExtrusionMultiEntity(path) {}
|
|
|
|
virtual ExtrusionMultiPath* clone() const override { return new ExtrusionMultiPath(*this); }
|
|
virtual ExtrusionMultiPath* clone_move() override { return new ExtrusionMultiPath(std::move(*this)); }
|
|
|
|
virtual void visit(ExtrusionVisitor &visitor) override { visitor.use(*this); };
|
|
virtual void visit(ExtrusionVisitorConst &visitor) const override { visitor.use(*this); };
|
|
};
|
|
// Single continuous extrusion path, possibly with varying extrusion thickness, extrusion height or bridging / non bridging.
|
|
class ExtrusionMultiPath3D : public ExtrusionMultiEntity<ExtrusionPath3D> {
|
|
public:
|
|
|
|
ExtrusionMultiPath3D() {};
|
|
ExtrusionMultiPath3D(const ExtrusionMultiPath3D &rhs) : ExtrusionMultiEntity(rhs) {}
|
|
ExtrusionMultiPath3D(ExtrusionMultiPath3D &&rhs) : ExtrusionMultiEntity(rhs) {}
|
|
ExtrusionMultiPath3D(const ExtrusionPaths3D &paths) : ExtrusionMultiEntity(paths) {};
|
|
ExtrusionMultiPath3D(const ExtrusionPath3D &path) :ExtrusionMultiEntity(path) {}
|
|
|
|
virtual ExtrusionMultiPath3D* clone() const override { return new ExtrusionMultiPath3D(*this); }
|
|
virtual ExtrusionMultiPath3D* clone_move() override { return new ExtrusionMultiPath3D(std::move(*this)); }
|
|
|
|
virtual void visit(ExtrusionVisitor &visitor) override { visitor.use(*this); };
|
|
virtual void visit(ExtrusionVisitorConst &visitor) const override { visitor.use(*this); };
|
|
|
|
virtual bool can_reverse() const override { return false; }
|
|
virtual void reverse() override {
|
|
std::cout << "I SAID NO REVERSE!!!FFFS\n";
|
|
}
|
|
};
|
|
|
|
// Single continuous extrusion loop, possibly with varying extrusion thickness, extrusion height or bridging / non bridging.
|
|
class ExtrusionLoop : public ExtrusionEntity
|
|
{
|
|
public:
|
|
ExtrusionPaths paths;
|
|
|
|
ExtrusionLoop(ExtrusionLoopRole role = elrDefault) : m_loop_role(role) {}
|
|
ExtrusionLoop(const ExtrusionPaths &paths, ExtrusionLoopRole role = elrDefault) : paths(paths), m_loop_role(role) {}
|
|
ExtrusionLoop(ExtrusionPaths &&paths, ExtrusionLoopRole role = elrDefault) : paths(std::move(paths)), m_loop_role(role) {}
|
|
ExtrusionLoop(const ExtrusionPath &path, ExtrusionLoopRole role = elrDefault) : m_loop_role(role)
|
|
{ this->paths.push_back(path); }
|
|
ExtrusionLoop(const ExtrusionPath &&path, ExtrusionLoopRole role = elrDefault) : m_loop_role(role)
|
|
{ this->paths.emplace_back(std::move(path)); }
|
|
virtual bool is_loop() const override{ return true; }
|
|
virtual bool can_reverse() const override { return false; }
|
|
virtual ExtrusionEntity* clone() const override{ return new ExtrusionLoop (*this); }
|
|
// Create a new object, initialize it with this object using the move semantics.
|
|
ExtrusionEntity* clone_move() override { return new ExtrusionLoop(std::move(*this)); }
|
|
bool make_clockwise();
|
|
bool make_counter_clockwise();
|
|
virtual void reverse() override;
|
|
const Point& first_point() const override { return this->paths.front().polyline.points.front(); }
|
|
const Point& last_point() const override { assert(this->first_point() == this->paths.back().polyline.points.back()); return this->first_point(); }
|
|
Polygon polygon() const;
|
|
double length() const override;
|
|
bool split_at_vertex(const Point &point);
|
|
void split_at(const Point &point, bool prefer_non_overhang);
|
|
void clip_end(double distance, ExtrusionPaths* paths) const;
|
|
// Test, whether the point is extruded by a bridging flow.
|
|
// This used to be used to avoid placing seams on overhangs, but now the EdgeGrid is used instead.
|
|
bool has_overhang_point(const Point &point) const;
|
|
ExtrusionRole role() const override { return this->paths.empty() ? erNone : this->paths.front().role(); }
|
|
ExtrusionLoopRole loop_role() const { return m_loop_role; }
|
|
// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion width.
|
|
// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
|
|
void polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const override;
|
|
// Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion spacing.
|
|
// Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps.
|
|
// Useful to calculate area of an infill, which has been really filled in by a 100% rectilinear infill.
|
|
void polygons_covered_by_spacing(Polygons &out, const float scaled_epsilon) const override;
|
|
Polygons polygons_covered_by_width(const float scaled_epsilon = 0.f) const
|
|
{ Polygons out; this->polygons_covered_by_width(out, scaled_epsilon); return out; }
|
|
Polygons polygons_covered_by_spacing(const float scaled_epsilon = 0.f) const
|
|
{ Polygons out; this->polygons_covered_by_spacing(out, scaled_epsilon); return out; }
|
|
// Minimum volumetric velocity of this extrusion entity. Used by the constant nozzle pressure algorithm.
|
|
double min_mm3_per_mm() const override;
|
|
Polyline as_polyline() const override { return this->polygon().split_at_first_point(); }
|
|
void collect_polylines(Polylines &dst) const override { Polyline pl = this->as_polyline(); if (! pl.empty()) dst.emplace_back(std::move(pl)); }
|
|
double total_volume() const override { double volume = 0.; for (const auto& path : paths) volume += path.total_volume(); return volume; }
|
|
virtual void visit(ExtrusionVisitor &visitor) override { visitor.use(*this); };
|
|
virtual void visit(ExtrusionVisitorConst &visitor) const override { visitor.use(*this); };
|
|
|
|
//static inline std::string role_to_string(ExtrusionLoopRole role);
|
|
|
|
#ifndef NDEBUG
|
|
bool validate() const {
|
|
assert(this->first_point() == this->paths.back().polyline.points.back());
|
|
for (size_t i = 1; i < paths.size(); ++ i)
|
|
assert(this->paths[i - 1].polyline.points.back() == this->paths[i].polyline.points.front());
|
|
return true;
|
|
}
|
|
#endif /* NDEBUG */
|
|
|
|
private:
|
|
ExtrusionLoopRole m_loop_role;
|
|
};
|
|
|
|
inline void extrusion_paths_append(ExtrusionPaths &dst, Polylines &polylines, ExtrusionRole role, double mm3_per_mm, float width, float height)
|
|
{
|
|
dst.reserve(dst.size() + polylines.size());
|
|
for (Polyline &polyline : polylines)
|
|
if (polyline.is_valid()) {
|
|
dst.push_back(ExtrusionPath(role, mm3_per_mm, width, height));
|
|
dst.back().polyline = polyline;
|
|
}
|
|
}
|
|
|
|
inline void extrusion_paths_append(ExtrusionPaths &dst, Polylines &&polylines, ExtrusionRole role, double mm3_per_mm, float width, float height)
|
|
{
|
|
dst.reserve(dst.size() + polylines.size());
|
|
for (Polyline &polyline : polylines)
|
|
if (polyline.is_valid()) {
|
|
dst.push_back(ExtrusionPath(role, mm3_per_mm, width, height));
|
|
dst.back().polyline = std::move(polyline);
|
|
}
|
|
polylines.clear();
|
|
}
|
|
|
|
inline void extrusion_entities_append_paths(ExtrusionEntitiesPtr &dst, Polylines &polylines, ExtrusionRole role, double mm3_per_mm, float width, float height)
|
|
{
|
|
dst.reserve(dst.size() + polylines.size());
|
|
for (Polyline &polyline : polylines)
|
|
if (polyline.is_valid()) {
|
|
if (polyline.points.back() == polyline.points.front()) {
|
|
ExtrusionPath path(role, mm3_per_mm, width, height);
|
|
path.polyline.points = polyline.points;
|
|
dst.emplace_back(new ExtrusionLoop(std::move(path)));
|
|
} else {
|
|
ExtrusionPath *extrusion_path = new ExtrusionPath(role, mm3_per_mm, width, height);
|
|
dst.push_back(extrusion_path);
|
|
extrusion_path->polyline = polyline;
|
|
}
|
|
}
|
|
}
|
|
|
|
inline void extrusion_entities_append_paths(ExtrusionEntitiesPtr &dst, Polylines &&polylines, ExtrusionRole role, double mm3_per_mm, float width, float height)
|
|
{
|
|
dst.reserve(dst.size() + polylines.size());
|
|
for (Polyline &polyline : polylines)
|
|
if (polyline.is_valid()) {
|
|
if (polyline.points.back() == polyline.points.front()) {
|
|
ExtrusionPath path(role, mm3_per_mm, width, height);
|
|
path.polyline.points = polyline.points;
|
|
dst.emplace_back(new ExtrusionLoop(std::move(path)));
|
|
} else {
|
|
ExtrusionPath *extrusion_path = new ExtrusionPath(role, mm3_per_mm, width, height);
|
|
dst.push_back(extrusion_path);
|
|
extrusion_path->polyline = std::move(polyline);
|
|
}
|
|
}
|
|
polylines.clear();
|
|
}
|
|
|
|
inline void extrusion_entities_append_loops(ExtrusionEntitiesPtr &dst, Polygons &loops, ExtrusionRole role, double mm3_per_mm, float width, float height) {
|
|
dst.reserve(dst.size() + loops.size());
|
|
for (Polygon &poly : loops) {
|
|
if (poly.is_valid()) {
|
|
ExtrusionPath path(role, mm3_per_mm, width, height);
|
|
path.polyline.points = poly.points;
|
|
path.polyline.points.push_back(path.polyline.points.front());
|
|
dst.emplace_back(new ExtrusionLoop(std::move(path)));
|
|
}
|
|
}
|
|
}
|
|
|
|
inline void extrusion_entities_append_loops(ExtrusionEntitiesPtr &dst, Polygons &&loops, ExtrusionRole role, double mm3_per_mm, float width, float height)
|
|
{
|
|
dst.reserve(dst.size() + loops.size());
|
|
for (Polygon &poly : loops) {
|
|
if (poly.is_valid()) {
|
|
ExtrusionPath path(role, mm3_per_mm, width, height);
|
|
path.polyline.points = std::move(poly.points);
|
|
path.polyline.points.push_back(path.polyline.points.front());
|
|
ExtrusionLoop *loop = new ExtrusionLoop(std::move(path));
|
|
//default to ccw
|
|
loop->make_counter_clockwise();
|
|
dst.emplace_back(loop);
|
|
}
|
|
}
|
|
loops.clear();
|
|
}
|
|
|
|
class ExtrusionPrinter : public ExtrusionVisitorConst {
|
|
std::stringstream ss;
|
|
double mult;
|
|
bool trunc;
|
|
public:
|
|
ExtrusionPrinter(double mult = 0.0001, bool trunc = false) : mult(mult), trunc(trunc) { }
|
|
virtual void use(const ExtrusionPath &path) override;
|
|
virtual void use(const ExtrusionPath3D &path3D) override;
|
|
virtual void use(const ExtrusionMultiPath &multipath) override;
|
|
virtual void use(const ExtrusionMultiPath3D &multipath) override;
|
|
virtual void use(const ExtrusionLoop &loop) override;
|
|
virtual void use(const ExtrusionEntityCollection &collection) override;
|
|
std::string str() { return ss.str(); }
|
|
std::string print(const ExtrusionEntity &entity) && {
|
|
entity.visit(*this);
|
|
return ss.str();
|
|
}
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|