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Several packages are only used while running the e2e suite. These packages are less important to update, as the they can not influence the final executable that is part of the Ceph-CSI container-image. By moving these dependencies out of the main Ceph-CSI go.mod, it is easier to identify if a reported CVE affects Ceph-CSI, or only the testing (like most of the Kubernetes CVEs). Signed-off-by: Niels de Vos <ndevos@ibm.com>
114 lines
3.4 KiB
Go
114 lines
3.4 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package websocket
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import (
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"bufio"
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"fmt"
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"io"
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"net/http"
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)
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func newServerConn(rwc io.ReadWriteCloser, buf *bufio.ReadWriter, req *http.Request, config *Config, handshake func(*Config, *http.Request) error) (conn *Conn, err error) {
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var hs serverHandshaker = &hybiServerHandshaker{Config: config}
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code, err := hs.ReadHandshake(buf.Reader, req)
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if err == ErrBadWebSocketVersion {
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fmt.Fprintf(buf, "HTTP/1.1 %03d %s\r\n", code, http.StatusText(code))
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fmt.Fprintf(buf, "Sec-WebSocket-Version: %s\r\n", SupportedProtocolVersion)
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buf.WriteString("\r\n")
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buf.WriteString(err.Error())
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buf.Flush()
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return
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}
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if err != nil {
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fmt.Fprintf(buf, "HTTP/1.1 %03d %s\r\n", code, http.StatusText(code))
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buf.WriteString("\r\n")
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buf.WriteString(err.Error())
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buf.Flush()
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return
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}
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if handshake != nil {
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err = handshake(config, req)
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if err != nil {
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code = http.StatusForbidden
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fmt.Fprintf(buf, "HTTP/1.1 %03d %s\r\n", code, http.StatusText(code))
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buf.WriteString("\r\n")
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buf.Flush()
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return
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}
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}
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err = hs.AcceptHandshake(buf.Writer)
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if err != nil {
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code = http.StatusBadRequest
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fmt.Fprintf(buf, "HTTP/1.1 %03d %s\r\n", code, http.StatusText(code))
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buf.WriteString("\r\n")
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buf.Flush()
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return
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}
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conn = hs.NewServerConn(buf, rwc, req)
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return
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}
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// Server represents a server of a WebSocket.
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type Server struct {
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// Config is a WebSocket configuration for new WebSocket connection.
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Config
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// Handshake is an optional function in WebSocket handshake.
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// For example, you can check, or don't check Origin header.
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// Another example, you can select config.Protocol.
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Handshake func(*Config, *http.Request) error
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// Handler handles a WebSocket connection.
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Handler
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}
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// ServeHTTP implements the http.Handler interface for a WebSocket
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func (s Server) ServeHTTP(w http.ResponseWriter, req *http.Request) {
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s.serveWebSocket(w, req)
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}
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func (s Server) serveWebSocket(w http.ResponseWriter, req *http.Request) {
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rwc, buf, err := w.(http.Hijacker).Hijack()
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if err != nil {
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panic("Hijack failed: " + err.Error())
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}
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// The server should abort the WebSocket connection if it finds
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// the client did not send a handshake that matches with protocol
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// specification.
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defer rwc.Close()
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conn, err := newServerConn(rwc, buf, req, &s.Config, s.Handshake)
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if err != nil {
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return
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}
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if conn == nil {
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panic("unexpected nil conn")
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}
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s.Handler(conn)
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}
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// Handler is a simple interface to a WebSocket browser client.
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// It checks if Origin header is valid URL by default.
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// You might want to verify websocket.Conn.Config().Origin in the func.
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// If you use Server instead of Handler, you could call websocket.Origin and
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// check the origin in your Handshake func. So, if you want to accept
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// non-browser clients, which do not send an Origin header, set a
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// Server.Handshake that does not check the origin.
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type Handler func(*Conn)
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func checkOrigin(config *Config, req *http.Request) (err error) {
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config.Origin, err = Origin(config, req)
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if err == nil && config.Origin == nil {
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return fmt.Errorf("null origin")
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}
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return err
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}
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// ServeHTTP implements the http.Handler interface for a WebSocket
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func (h Handler) ServeHTTP(w http.ResponseWriter, req *http.Request) {
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s := Server{Handler: h, Handshake: checkOrigin}
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s.serveWebSocket(w, req)
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}
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