diff --git a/src/draco/tools/fuzz/draco_mesh_encoder_fuzzer.cc b/src/draco/tools/fuzz/draco_mesh_encoder_fuzzer.cc deleted file mode 100644 index 04b4f79..0000000 --- a/src/draco/tools/fuzz/draco_mesh_encoder_fuzzer.cc +++ /dev/null @@ -1,116 +0,0 @@ -// Copyright 2020 Google LLC -// -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// http://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. - -#include - -#include "draco/src/draco/mesh/mesh.h" -#include "draco/src/draco/mesh/triangle_soup_mesh_builder.h" -#include "draco/src/draco/compression/encode.h" -#include "draco/src/draco/compression/expert_encode.h" -#include "draco/src/draco/core/encoder_buffer.h" - -extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) { - - // Build the mesh - draco::TriangleSoupMeshBuilder mesh_builder; - FuzzedDataProvider stream(data, size); - - const uint num_faces = 5; - mesh_builder.Start(num_faces); - - const int32_t pos_att_id = mesh_builder.AddAttribute( - draco::GeometryAttribute::POSITION, - stream.ConsumeFloatingPoint(), - draco::DT_FLOAT32 - ); - const int32_t tex_att_id_0 = mesh_builder.AddAttribute( - draco::GeometryAttribute::TEX_COORD, - stream.ConsumeFloatingPoint(), - draco::DT_FLOAT32 - ); - const int32_t tex_att_id_1 = mesh_builder.AddAttribute( - draco::GeometryAttribute::TEX_COORD, - stream.ConsumeFloatingPoint(), - draco::DT_FLOAT32 - ); - - uint i; - for (i = 0; i < num_faces; i++) { - mesh_builder.SetAttributeValuesForFace( - pos_att_id, - draco::FaceIndex(i), - draco::Vector3f( - stream.ConsumeFloatingPoint(), - stream.ConsumeFloatingPoint(), - stream.ConsumeFloatingPoint() - ).data(), - draco::Vector3f( - stream.ConsumeFloatingPoint(), - stream.ConsumeFloatingPoint(), - stream.ConsumeFloatingPoint() - ).data(), - draco::Vector3f( - stream.ConsumeFloatingPoint(), - stream.ConsumeFloatingPoint(), - stream.ConsumeFloatingPoint() - ).data() - ); - mesh_builder.SetAttributeValuesForFace( - tex_att_id_0, - draco::FaceIndex(i), - draco::Vector2f( - stream.ConsumeFloatingPoint(), - stream.ConsumeFloatingPoint() - ).data(), - draco::Vector2f( - stream.ConsumeFloatingPoint(), - stream.ConsumeFloatingPoint() - ).data(), - draco::Vector2f( - stream.ConsumeFloatingPoint(), - stream.ConsumeFloatingPoint() - ).data()); - mesh_builder.SetAttributeValuesForFace( - tex_att_id_1, - draco::FaceIndex(i), - draco::Vector2f( - stream.ConsumeFloatingPoint(), - stream.ConsumeFloatingPoint() - ).data(), - draco::Vector2f( - stream.ConsumeFloatingPoint(), - stream.ConsumeFloatingPoint() - ).data(), - draco::Vector2f( - stream.ConsumeFloatingPoint(), - stream.ConsumeFloatingPoint() - ).data()); - } - - auto mesh = mesh_builder.Finalize(); - if (mesh == NULL) - return 0; - - // Encode the mesh - draco::Encoder encoder; - encoder.SetAttributeQuantization(draco::GeometryAttribute::POSITION, - stream.ConsumeIntegral()); - encoder.SetAttributeQuantization(draco::GeometryAttribute::TEX_COORD, - stream.ConsumeIntegral()); - - draco::EncoderBuffer buffer; - encoder.EncodeMeshToBuffer(*mesh.get(), &buffer); - - return 0; -}